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FZoneHandle::operator!=
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
ZoneGraph
bool operator!= ( const [FZoneHandle](API\Plugins\ZoneGraph\FZoneHandle) & RHS ) const
[]
FZoneHandle::FZoneHandle
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
ZoneGraph
FZoneHandle()
[]
FZoneHandle::FZoneHandle
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
ZoneGraph
FZoneHandle ( uint32 InIndex )
[]
FZoneHandle
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
ZoneGraph
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FZoneHandle
[]
FZoneLaneData::GetLastPoint
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
ZoneGraph
int32 GetLastPoint() const
[]
FZoneLaneData::GetLinkCount
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
ZoneGraph
int32 GetLinkCount() const
[]
FZoneLaneData::GetNumPoints
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
ZoneGraph
int32 GetNumPoints() const
[]
FZoneLaneData
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
TODO: We could replace *End with *Num, and use uint16. Begin probably needs to be int32/uint32.
ZoneGraph
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FZoneLaneData
[ { "type": "uint16", "name": "EndEntryId", "description": "Source data entry ID." }, { "type": "int32", "name": "LinksBegin", "description": "First link inFZoneGraphStorage::LaneLinks." }, { "type": "int32", "name": "LinksEnd", "description": "One past the last lane link." }, { "type": "int32", "name": "PointsBegin", "description": "First point of the lane polyline inFZoneGraphStorage::LanePoints." }, { "type": "int32", "name": "PointsEnd", "description": "One past the last point of the lane polyline." }, { "type": "uint16", "name": "StartEntryId", "description": "Source data entry ID, this generally corresponds to input data point index." }, { "type": "FZoneGraphTagMa...", "name": "Tags", "description": "Lane tags." }, { "type": "float", "name": "Width", "description": "Width of the lane." }, { "type": "int32", "name": "ZoneIndex", "description": "Indexof the zone this lane belongs to." } ]
FZoneLaneDesc::operator==
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
ZoneGraph
bool operator== ( const [FZoneLaneDesc](API\Plugins\ZoneGraph\FZoneLaneDesc) & Other ) const
[]
FZoneLaneDesc
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
Describes single lane.
ZoneGraph
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FZoneLaneDesc
[ { "type": "EZoneLaneDirect...", "name": "Direction", "description": "Direction of the lane." }, { "type": "FZoneGraphTagMa...", "name": "Tags", "description": "Lane tags." }, { "type": "float", "name": "Width", "description": "Width of the lane." } ]
FZoneLaneLinkData::GetFlags
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
ZoneGraph
[EZoneLaneLinkFlags](API\Plugins\ZoneGraph\EZoneLaneLinkFlags) GetFlags() const
[]
FZoneLaneLinkData::HasFlags
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
ZoneGraph
bool HasFlags ( const [EZoneLaneLinkFlags](API\Plugins\ZoneGraph\EZoneLaneLinkFlags) InFlags ) const
[]
FZoneLaneLinkData::SetFlags
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
ZoneGraph
void SetFlags ( const [EZoneLaneLinkFlags](API\Plugins\ZoneGraph\EZoneLaneLinkFlags) InFlags )
[]
FZoneLaneLinkData::FZoneLaneLinkData
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
ZoneGraph
FZoneLaneLinkData ( const int32 InDestLaneIndex, const [EZoneLaneLinkType](API\Plugins\ZoneGraph\EZoneLaneLinkType) InType, const [EZoneLaneLinkFlags](API\Plugins\ZoneGraph\EZoneLaneLinkFlags) InFlags )
[]
FZoneLaneLinkData::FZoneLaneLinkData
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
ZoneGraph
FZoneLaneLinkData()
[]
FZoneLaneLinkData
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
ZoneGraph
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FZoneLaneLinkData
[ { "type": "int32", "name": "DestLaneIndex", "description": "Indexto destination lane inFZoneGraphStorage::Lanes." }, { "type": "uint8", "name": "Flags", "description": "Specifics about the connection type, see EZoneLaneLinkFlags." }, { "type": "EZoneLaneLinkTy...", "name": "Type", "description": "Type of the connection." } ]
FZoneLaneProfile::GetLanesTotalWidth
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
Gets combined total with of all lanes.
ZoneGraph
float GetLanesTotalWidth() const
[]
FZoneLaneProfile::IsSymmetrical
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
Returns true of the profile is symmetrical.
ZoneGraph
bool IsSymmetrical() const
[]
FZoneLaneProfile::ReverseLanes
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
Reverses the lane profile. The lanes array will be reversed, as well as the lane directions.
ZoneGraph
void ReverseLanes()
[]
FZoneLaneProfile
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
Describes template of multiple parallel lanes, created in settings.
ZoneGraph
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FZoneLaneProfile
[ { "type": "FGuid", "name": "ID", "description": "" }, { "type": "TArray<FZoneLa...", "name": "Lanes", "description": "" }, { "type": "FName", "name": "Name", "description": "" } ]
FZoneLaneProfile::FZoneLaneProfile
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
ZoneGraph
FZoneLaneProfile()
[]
FZoneLaneProfileRef::Equals
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
ZoneGraph
bool Equals ( const [FZoneLaneProfile](API\Plugins\ZoneGraph\FZoneLaneProfile) & LaneProfile ) const
[]
FZoneLaneProfileRef::operator==
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
ZoneGraph
bool operator== ( const [FZoneLaneProfileRef](API\Plugins\ZoneGraph\FZoneLaneProfileRef) & RHS ) const
[]
FZoneLaneProfileRef::FZoneLaneProfileRef
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
ZoneGraph
FZoneLaneProfileRef()
[]
FZoneLaneProfileRef::FZoneLaneProfileRef
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
ZoneGraph
FZoneLaneProfileRef ( const [FZoneLaneProfile](API\Plugins\ZoneGraph\FZoneLaneProfile) & LaneProfile )
[]
FZoneLaneProfileRef
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
Reference to a lane profile.
ZoneGraph
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FZoneLaneProfileRef
[ { "type": "FGuid", "name": "ID", "description": "" }, { "type": "FName", "name": "Name", "description": "" } ]
FZoneShapeComponentBuildData
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h
Build time data forUZoneShapeComponent.
ZoneGraph
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FZoneShapeComponentBuildData
[ { "type": "TArray<FZoneGr...", "name": "Lanes", "description": "" }, { "type": "int32", "name": "ZoneIndex", "description": "" } ]
FZoneShapeConnection
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
Connection between two shape connectors.
ZoneGraph
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FZoneShapeConnection
[ { "type": "int32", "name": "ConnectorIndex", "description": "Connector index at the connected shape." }, { "type": "TWeakObjectPtr<...", "name": "ShapeComponent", "description": "Connected shape." } ]
FZoneShapeConnector
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
Shape connectors represent locations where shapes can be connected together.
ZoneGraph
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FZoneShapeConnector
[ { "type": "bool", "name": "bReverseLaneProfile", "description": "True if lane profile should be treated as reversed." }, { "type": "FZoneLaneProfil...", "name": "LaneProfile", "description": "Lane template of the connector." }, { "type": "FVector", "name": "Normal", "description": "Normal direction of the connector." }, { "type": "int32", "name": "PointIndex", "description": "Point index ofUZoneShapeComponent." }, { "type": "FVector", "name": "Position", "description": "Position of the connector." }, { "type": "FZoneShapeType", "name": "ShapeType", "description": "Which type of shape the connector belongs to." }, { "type": "FVector", "name": "Up", "description": "Up direction of the connector." } ]
GUID
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneShapeComponent.h
The GUID for this custom version number
ZoneGraph
static const [FGuid](API\Runtime\Core\Misc\FGuid) GUID;
[]
Type
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneShapeComponent.h
ZoneGraph
enum Type { BeforeCustomVersionWasAdded = 0, AddedRoll, VersionPlusOne, LatestVersion = VersionPlusOne - 1, }
[]
FZoneShapeCustomVersion
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneShapeComponent.h
No constructors are accessible with public or protected access.
ZoneGraph
struct FZoneShapeCustomVersion
[]
FZoneShapeLaneInternalLink::FZoneShapeLaneInternalLink
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneShapeUtilities.h
ZoneGraph
FZoneShapeLaneInternalLink()
[]
FZoneShapeLaneInternalLink::operator<
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneShapeUtilities.h
ZoneGraph
bool operator< ( const [FZoneShapeLaneInternalLink](API\Plugins\ZoneGraph\FZoneShapeLaneInternalLink) & RHS ) const
[]
FZoneShapeLaneInternalLink::FZoneShapeLaneInternalLink
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneShapeUtilities.h
ZoneGraph
FZoneShapeLaneInternalLink ( const int32 InLaneIdex, const [FZoneLaneLinkData](API\Plugins\ZoneGraph\FZoneLaneLinkData) InLinkData )
[]
FZoneShapeLaneInternalLink
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneShapeUtilities.h
Struct describing a link for a specified lane, used during building
ZoneGraph
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FZoneShapeLaneInternalLink
[ { "type": "int32", "name": "LaneIndex", "description": "Lane index to which the link belongs to" }, { "type": "FZoneLaneLinkDa...", "name": "LinkData", "description": "Link details" } ]
FZoneShapePoint::GetInControlPoint
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
Returns incoming Bezier control point. Adjust rotation.
ZoneGraph
FVector GetInControlPoint() const
[]
FZoneShapePoint::GetLaneConnectionRestrictions
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
ZoneGraph
[EZoneShapeLaneConnectionRestrictions](API\Plugins\ZoneGraph\EZoneShapeLaneConnectionRestrict-) GetLaneConnectionRestrictions() const
[]
FZoneShapePoint::GetLaneProfileLeft
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
Returns left edge of lane profile control point (similar relation as outgoing control point). Adjust rotation.
ZoneGraph
FVector GetLaneProfileLeft() const
[]
FZoneShapePoint::GetLaneProfileRight
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
Returns right edge of lane profile control point (similar relation as incoming control point). Adjust rotation.
ZoneGraph
FVector GetLaneProfileRight() const
[]
FZoneShapePoint::GetOutControlPoint
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
Returns outgoing Bezier control point. Adjust rotation.
ZoneGraph
FVector GetOutControlPoint() const
[]
InheritLaneProfile
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
ZoneGraph
static const uint8 InheritLaneProfile = 0xff;
[]
FZoneShapePoint::SetLaneConnectionRestrictions
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
ZoneGraph
void SetLaneConnectionRestrictions ( const [EZoneShapeLaneConnectionRestrictions](API\Plugins\ZoneGraph\EZoneShapeLaneConnectionRestrict-) Restrictions )
[]
FZoneShapePoint::SetInControlPoint
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
Sets incoming Bezier control point. Adjust rotation.
ZoneGraph
void SetInControlPoint ( const FVector & InPoint )
[]
FZoneShapePoint::SetLaneProfileLeft
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
Sets left edge of lane profile control point.
ZoneGraph
void SetLaneProfileLeft ( const FVector & InPoint )
[]
FZoneShapePoint::SetLaneProfileRight
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
Returns right edge of lane profile control point. Adjust rotation.
ZoneGraph
void SetLaneProfileRight ( const FVector & InPoint )
[]
FZoneShapePoint::SetOutControlPoint
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
Sets outgoing Bezier control point. Adjust rotation.
ZoneGraph
void SetOutControlPoint ( const FVector & InPoint )
[]
FZoneShapePoint::SetRotationFromForwardAndUp
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
Sets rotation pitch/yaw to match Forward direction, and then uses Up direction to find roll angle.
ZoneGraph
void SetRotationFromForwardAndUp ( const FVector & Forward, const FVector & Up )
[]
FZoneShapePoint::FZoneShapePoint
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
ZoneGraph
FZoneShapePoint()
[]
FZoneShapePoint::FZoneShapePoint
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
ZoneGraph
FZoneShapePoint ( const FVector & InPosition )
[]
FZoneShapePoint
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
ZoneGraph
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FZoneShapePoint
[ { "type": "bool", "name": "bReverseLaneProfile", "description": "True of lane profile should be reversed." }, { "type": "float", "name": "InnerTurnRadius", "description": "Inner turn radius associated with this point. Used when polygon shape routing is set to 'Arcs'." }, { "type": "int32", "name": "LaneConnectionRestrictions", "description": "Lane connection restrictions" }, { "type": "uint8", "name": "LaneProfile", "description": "Indexto external array referring to Lane Profile, or FZoneShapePoint::InheritLaneProfile if we should use Shape's lane profile." }, { "type": "FVector", "name": "Position", "description": "Position of the point" }, { "type": "FRotator", "name": "Rotation", "description": "Rotation of the point." }, { "type": "float", "name": "TangentLength", "description": "Length of the Bezier point tangents, or cached half-width of the lane profile." }, { "type": "FZoneShapePoint...", "name": "Type", "description": "Type of the control point" } ]
FZoneShapePointType
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
ZoneGraph
enum FZoneShapePointType { Sharp, Bezier, AutoBezier, LaneProfile, }
[]
FZoneShapeType
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
ZoneGraph
enum FZoneShapeType { Spline, Polygon, }
[]
IZoneGraphModule::Get
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/IZoneGraphModule.h
Singleton-like access to this module's interface. This is just for convenience! Beware of calling this during the shutdown phase, though. Your module might have been unloaded already. Returns singleton instance, loading the module on demand if needed
ZoneGraph
static [IZoneGraphModule](API\Plugins\ZoneGraph\IZoneGraphModule) & Get()
[]
IZoneGraphModule::IsAvailable
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/IZoneGraphModule.h
Checks to see if this module is loaded and ready. It is only valid to callGet()ifIsAvailable()returns true. True if the module is loaded and ready to use
ZoneGraph
static bool IsAvailable()
[]
IZoneGraphModule
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/IZoneGraphModule.h
The public interface to this module. In most cases, this interface is only public to sibling modules within this plugin.
ZoneGraph
class IZoneGraphModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface)
[]
operator&
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
ZoneGraph
constexpr [EZoneLaneLinkType](API\Plugins\ZoneGraph\EZoneLaneLinkType) operator& ( [EZoneLaneLinkType](API\Plugins\ZoneGraph\EZoneLaneLinkType) Lhs, [EZoneLaneLinkType](API\Plugins\ZoneGraph\EZoneLaneLinkType) Rhs )
[]
operator&
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
ZoneGraph
constexpr [EZoneLaneLinkFlags](API\Plugins\ZoneGraph\EZoneLaneLinkFlags) operator& ( [EZoneLaneLinkFlags](API\Plugins\ZoneGraph\EZoneLaneLinkFlags) Lhs, [EZoneLaneLinkFlags](API\Plugins\ZoneGraph\EZoneLaneLinkFlags) Rhs )
[]
operator&
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
ZoneGraph
constexpr [EZoneShapeLaneConnectionRestrictions](API\Plugins\ZoneGraph\EZoneShapeLaneConnectionRestrict-) operator& ( [EZoneShapeLaneConnectionRestrictions](API\Plugins\ZoneGraph\EZoneShapeLaneConnectionRestrict-) Lhs, [EZoneShapeLaneConnectionRestrictions](API\Plugins\ZoneGraph\EZoneShapeLaneConnectionRestrict-) Rhs )
[]
operator&=
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
ZoneGraph
[EZoneLaneLinkType](API\Plugins\ZoneGraph\EZoneLaneLinkType) & operator&= ( [EZoneLaneLinkType](API\Plugins\ZoneGraph\EZoneLaneLinkType) & Lhs, [EZoneLaneLinkType](API\Plugins\ZoneGraph\EZoneLaneLinkType) Rhs )
[]
operator&=
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
ZoneGraph
[EZoneLaneLinkFlags](API\Plugins\ZoneGraph\EZoneLaneLinkFlags) & operator&= ( [EZoneLaneLinkFlags](API\Plugins\ZoneGraph\EZoneLaneLinkFlags) & Lhs, [EZoneLaneLinkFlags](API\Plugins\ZoneGraph\EZoneLaneLinkFlags) Rhs )
[]
operator&=
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
ZoneGraph
[EZoneShapeLaneConnectionRestrictions](API\Plugins\ZoneGraph\EZoneShapeLaneConnectionRestrict-) & operator&= ( [EZoneShapeLaneConnectionRestrictions](API\Plugins\ZoneGraph\EZoneShapeLaneConnectionRestrict-) & Lhs, [EZoneShapeLaneConnectionRestrictions](API\Plugins\ZoneGraph\EZoneShapeLaneConnectionRestrict-) Rhs )
[]
operator~
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
ZoneGraph
constexpr [EZoneLaneLinkType](API\Plugins\ZoneGraph\EZoneLaneLinkType) operator~ ( [EZoneLaneLinkType](API\Plugins\ZoneGraph\EZoneLaneLinkType) E )
[]
operator~
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
ZoneGraph
constexpr [EZoneLaneLinkFlags](API\Plugins\ZoneGraph\EZoneLaneLinkFlags) operator~ ( [EZoneLaneLinkFlags](API\Plugins\ZoneGraph\EZoneLaneLinkFlags) E )
[]
operator~
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
ZoneGraph
constexpr [EZoneShapeLaneConnectionRestrictions](API\Plugins\ZoneGraph\EZoneShapeLaneConnectionRestrict-) operator~ ( [EZoneShapeLaneConnectionRestrictions](API\Plugins\ZoneGraph\EZoneShapeLaneConnectionRestrict-) E )
[]
operator^
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
ZoneGraph
constexpr [EZoneLaneLinkType](API\Plugins\ZoneGraph\EZoneLaneLinkType) operator^ ( [EZoneLaneLinkType](API\Plugins\ZoneGraph\EZoneLaneLinkType) Lhs, [EZoneLaneLinkType](API\Plugins\ZoneGraph\EZoneLaneLinkType) Rhs )
[]
operator^
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
ZoneGraph
constexpr [EZoneLaneLinkFlags](API\Plugins\ZoneGraph\EZoneLaneLinkFlags) operator^ ( [EZoneLaneLinkFlags](API\Plugins\ZoneGraph\EZoneLaneLinkFlags) Lhs, [EZoneLaneLinkFlags](API\Plugins\ZoneGraph\EZoneLaneLinkFlags) Rhs )
[]
operator^
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
ZoneGraph
constexpr [EZoneShapeLaneConnectionRestrictions](API\Plugins\ZoneGraph\EZoneShapeLaneConnectionRestrict-) operator^ ( [EZoneShapeLaneConnectionRestrictions](API\Plugins\ZoneGraph\EZoneShapeLaneConnectionRestrict-) Lhs, [EZoneShapeLaneConnectionRestrictions](API\Plugins\ZoneGraph\EZoneShapeLaneConnectionRestrict-) Rhs )
[]
operator^=
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
ZoneGraph
[EZoneLaneLinkFlags](API\Plugins\ZoneGraph\EZoneLaneLinkFlags) & operator^= ( [EZoneLaneLinkFlags](API\Plugins\ZoneGraph\EZoneLaneLinkFlags) & Lhs, [EZoneLaneLinkFlags](API\Plugins\ZoneGraph\EZoneLaneLinkFlags) Rhs )
[]
operator^=
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
ZoneGraph
[EZoneLaneLinkType](API\Plugins\ZoneGraph\EZoneLaneLinkType) & operator^= ( [EZoneLaneLinkType](API\Plugins\ZoneGraph\EZoneLaneLinkType) & Lhs, [EZoneLaneLinkType](API\Plugins\ZoneGraph\EZoneLaneLinkType) Rhs )
[]
operator^=
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
ZoneGraph
[EZoneShapeLaneConnectionRestrictions](API\Plugins\ZoneGraph\EZoneShapeLaneConnectionRestrict-) & operator^= ( [EZoneShapeLaneConnectionRestrictions](API\Plugins\ZoneGraph\EZoneShapeLaneConnectionRestrict-) & Lhs, [EZoneShapeLaneConnectionRestrictions](API\Plugins\ZoneGraph\EZoneShapeLaneConnectionRestrict-) Rhs )
[]
operator!
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
ZoneGraph
constexpr bool operator! ( [EZoneLaneLinkType](API\Plugins\ZoneGraph\EZoneLaneLinkType) E )
[]
operator!
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
ZoneGraph
constexpr bool operator! ( [EZoneLaneLinkFlags](API\Plugins\ZoneGraph\EZoneLaneLinkFlags) E )
[]
operator!
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
ZoneGraph
constexpr bool operator! ( [EZoneShapeLaneConnectionRestrictions](API\Plugins\ZoneGraph\EZoneShapeLaneConnectionRestrict-) E )
[]
UE::CubicBezier::Eval
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/BezierUtilities.h
Evaluates cubic bezier value at specified time
ZoneGraph
namespace UE { namespace CubicBezier { FVector UE::CubicBezier::Eval ( const FVector & P0, const FVector & P1, const FVector & P2, const FVector & P3, const float t ) } }
[]
UE::CubicBezier::EvalDerivate
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/BezierUtilities.h
Evaluates cubic bezier derivative at specified time
ZoneGraph
namespace UE { namespace CubicBezier { FVector UE::CubicBezier::EvalDerivate ( const FVector & P0, const FVector & P1, const FVector & P2, const FVector & P3, const float t ) } }
[]
UZoneGraphRenderingComponent::CalcBounds
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphRenderingComponent.h
Calculate the bounds of the component. Default behavior is a bounding box/sphere of zero size.
ZoneGraph
virtual FBoxSphereBounds CalcBounds ( const FTransform & LocalToWorld ) const
[]
UZoneGraphRenderingComponent::CheckDrawFlagTimerFunction
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphRenderingComponent.h
ZoneGraph
void CheckDrawFlagTimerFunction()
[]
UZoneGraphRenderingComponent::CreateSceneProxy
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphRenderingComponent.h
Creates a proxy to represent the primitive to the scene manager in the rendering thread. The proxy object.
ZoneGraph
virtual [FPrimitiveSceneProxy](API\Runtime\Engine\FPrimitiveSceneProxy) * CreateSceneProxy()
[]
UZoneGraphRenderingComponent::ForceUpdate
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphRenderingComponent.h
ZoneGraph
void ForceUpdate()
[]
UZoneGraphRenderingComponent::IsForcingUpdate
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphRenderingComponent.h
ZoneGraph
bool IsForcingUpdate() const
[]
UZoneGraphRenderingComponent::IsNavigationShowFlagSet
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphRenderingComponent.h
ZoneGraph
static bool IsNavigationShowFlagSet ( const [UWorld](API\Runtime\Engine\Engine\UWorld) * World )
[]
UZoneGraphRenderingComponent::OnRegister
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphRenderingComponent.h
Called when a component is registered, after Scene is set, but before CreateRenderState_Concurrent or OnCreatePhysicsState are called.
ZoneGraph
virtual void OnRegister()
[]
UZoneGraphRenderingComponent::OnUnregister
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphRenderingComponent.h
Called when a component is unregistered. Called after DestroyRenderState_Concurrent and OnDestroyPhysicsState are called.
ZoneGraph
virtual void OnUnregister()
[]
UZoneGraphRenderingComponent::UZoneGraphRenderingComponent
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphRenderingComponent.h
ZoneGraph
UZoneGraphRenderingComponent ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer )
[]
UZoneGraphRenderingComponent
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphRenderingComponent.h
ZoneGraph
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(HideCategories=Object, EditInlineNew) class UZoneGraphRenderingComponent : public [UPrimitiveComponent](API\Runtime\Engine\Components\UPrimitiveComponent)
[ { "type": "bool", "name": "bForceUpdate", "description": "" }, { "type": "bool", "name": "bPreviousShowNavigation", "description": "" }, { "type": "FDelegateHandle", "name": "DebugTextDrawingDelegateHandle", "description": "" }, { "type": "FTimerHandle", "name": "TimerHandle", "description": "" } ]
UZoneGraphSettings::GetBuildHash
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphSettings.h
Calculates hash values from all build settings Can be used to determine if the settings have changed between builds. Use property meta tag "ExcludeFromHash" to exclude non build related properties. Hash value of all build related settings.
ZoneGraph
uint32 GetBuildHash() const
[]
UZoneGraphSettings::GetBuildSettings
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphSettings.h
ZoneGraph
const [FZoneGraphBuildSettings](API\Plugins\ZoneGraph\FZoneGraphBuildSettings) & GetBuildSettings() const
[]
UZoneGraphSettings::GetDefaultLaneProfile
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphSettings.h
ZoneGraph
const [FZoneLaneProfile](API\Plugins\ZoneGraph\FZoneLaneProfile) * GetDefaultLaneProfile() const
[]
UZoneGraphSettings::GetLaneProfileByID
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphSettings.h
ZoneGraph
const [FZoneLaneProfile](API\Plugins\ZoneGraph\FZoneLaneProfile) * GetLaneProfileByID ( const [FGuid](API\Runtime\Core\Misc\FGuid) & ID ) const
[]
UZoneGraphSettings::GetLaneProfileByRef
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphSettings.h
ZoneGraph
const [FZoneLaneProfile](API\Plugins\ZoneGraph\FZoneLaneProfile) * GetLaneProfileByRef ( const [FZoneLaneProfileRef](API\Plugins\ZoneGraph\FZoneLaneProfileRef) & LaneProfileRef ) const
[]
UZoneGraphSettings::GetLaneProfiles
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphSettings.h
ZoneGraph
const [TArray](API\Runtime\Core\Containers\TArray)< [FZoneLaneProfile](API\Plugins\ZoneGraph\FZoneLaneProfile) > & GetLaneProfiles() const
[]
UZoneGraphSettings::GetShapeMaxDrawDistance
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphSettings.h
ZoneGraph
float GetShapeMaxDrawDistance() const
[]
UZoneGraphSettings::GetTagInfos
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphSettings.h
ZoneGraph
TConstArrayView< [FZoneGraphTagInfo](API\Plugins\ZoneGraph\FZoneGraphTagInfo) > GetTagInfos() const
[]
UZoneGraphSettings::GetValidTagInfos
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphSettings.h
ZoneGraph
void GetValidTagInfos ( [TArray](API\Runtime\Core\Containers\TArray)< [FZoneGraphTagInfo](API\Plugins\ZoneGraph\FZoneGraphTagInfo) > & OutInfos ) const
[]
UZoneGraphSettings::GetVisualizedTags
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphSettings.h
ZoneGraph
[FZoneGraphTagMask](API\Plugins\ZoneGraph\FZoneGraphTagMask) GetVisualizedTags() const
[]
UZoneGraphSettings::PostEditChangeChainProperty
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphSettings.h
This alternate version of PostEditChange is called when properties inside structs are modified. The property that was actually modified is located at the tail of the list. The head of the list of theFStructPropertymember variable that contains the property that was modified.
ZoneGraph
virtual void PostEditChangeChainProperty ( [FPropertyChangedChainEvent](API\Runtime\CoreUObject\UObject\FPropertyChangedChainEvent) & PropertyChangedEvent )
[]
UZoneGraphSettings::ShouldBuildZoneGraphWhileEditing
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphSettings.h
ZoneGraph
bool ShouldBuildZoneGraphWhileEditing() const
[]
UZoneGraphSettings::UZoneGraphSettings
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphSettings.h
ZoneGraph
UZoneGraphSettings ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer )
[]
UZoneGraphSettings
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphSettings.h
Implements the settings for the ZoneGraph plugin.
ZoneGraph
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=Plugins, defaultconfig, DisplayName="Zone Graph") class UZoneGraphSettings : public [UDeveloperSettings](API\Runtime\DeveloperSettings\Engine\UDeveloperSettings)
[ { "type": "bool", "name": "bBuildZoneGraphWhileEditing", "description": "When set to true ZoneGraph will build as it is being edited." }, { "type": "FZoneGraphBuild...", "name": "BuildSettings", "description": "" }, { "type": "TArray<FZoneLa...", "name": "LaneProfiles", "description": "" }, { "type": "float", "name": "ShapeMaxDrawDistance", "description": "Max draw distance for shapes visualization." }, { "type": "FZoneGraphTagIn...", "name": "Tags", "description": "" }, { "type": "FZoneGraphTagMa...", "name": "VisualizedTags", "description": "Tags which affect visualization (i.e. color of lanes)." } ]