className
stringlengths 1
167
| headerPath
stringlengths 14
166
| description
stringlengths 0
1.62k
| module
stringlengths 3
36
| code
stringlengths 0
11.4k
| variables
listlengths 0
395
|
---|---|---|---|---|---|
AZoneGraphData::PostEditChangeProperty
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphData.h
|
Called when a property on this object has been modified externally
|
ZoneGraph
|
virtual void PostEditChangeProperty ( [FPropertyChangedEvent](API\Runtime\CoreUObject\UObject\FPropertyChangedEvent) & PropertyChangedEvent )
|
[] |
AZoneGraphData::PostEditUndo
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphData.h
|
Called after applying a transaction to the object. Default implementation simply calls PostEditChange.
|
ZoneGraph
|
virtual void PostEditUndo()
|
[] |
AZoneGraphData::PostLoad
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphData.h
|
Do any object-specific cleanup required immediately after loading an object. This is not called for newly-created objects, and by default will always execute on the game thread.
|
ZoneGraph
|
virtual void PostLoad()
|
[] |
AZoneGraphData::PostUnregisterAllComponents
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphData.h
|
Called after all currently registered components are cleared
|
ZoneGraph
|
virtual void PostUnregisterAllComponents()
|
[] |
AZoneGraphData::PreRegisterAllComponents
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphData.h
|
Called before all the components in the Components array are registered, called both in editor and during gameplay
|
ZoneGraph
|
virtual void PreRegisterAllComponents()
|
[] |
AZoneGraphData::RegisterWithSubsystem
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphData.h
|
ZoneGraph
|
bool RegisterWithSubsystem()
|
[] |
|
AZoneGraphData::SetCombinedShapeHash
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphData.h
|
Sets Combined hash of all ZoneShapes that were used to build the data.
|
ZoneGraph
|
void SetCombinedShapeHash ( const uint32 Hash )
|
[] |
AZoneGraphData::UnregisterWithSubsystem
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphData.h
|
ZoneGraph
|
bool UnregisterWithSubsystem()
|
[] |
|
AZoneGraphData::AZoneGraphData
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphData.h
|
ZoneGraph
|
AZoneGraphData ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer )
|
[] |
|
AZoneGraphData::UpdateDrawing
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphData.h
|
ZoneGraph
|
void UpdateDrawing() const
|
[] |
|
AZoneGraphData
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphData.h
|
ZoneGraph
|
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=ZoneGraph, defaultconfig, NotBlueprintable) class AZoneGraphData : public [AActor](API\Runtime\Engine\GameFramework\AActor)
|
[
{
"type": "bool",
"name": "bEnableDrawing",
"description": "If set to true then this zone graph data will be drawing itself when requested as part of \"show navigation\""
},
{
"type": "bool",
"name": "bRegistered",
"description": ""
},
{
"type": "uint32",
"name": "CombinedShapeHash",
"description": "Combined hash of all ZoneShapes that were used to build the data."
},
{
"type": "TObjectPtr<UZo...",
"name": "RenderingComp",
"description": ""
},
{
"type": "FZoneGraphStora...",
"name": "ZoneStorage",
"description": ""
},
{
"type": "FCriticalSectio...",
"name": "ZoneStorageLock",
"description": "Critical section to prevent rendering of the zone graph storage data while it's getting rebuilt"
}
] |
|
AZoneShape::CanChangeIsSpatiallyLoadedFlag
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneShapeActor.h
|
Returns true if this actor allows changing the spatially loaded flag.
|
ZoneGraph
|
virtual bool CanChangeIsSpatiallyLoadedFlag() const
|
[] |
AZoneShape::GetShape
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneShapeActor.h
|
ZoneGraph
|
const [UZoneShapeComponent](API\Plugins\ZoneGraph\UZoneShapeComponent) * GetShape() const
|
[] |
|
AZoneShape::IsEditorOnly
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneShapeActor.h
|
Called during saving to determine if the object is forced to be editor only or not
true if this object should never be loaded outside the editor
|
ZoneGraph
|
virtual bool IsEditorOnly() const
|
[] |
AZoneShape::AZoneShape
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneShapeActor.h
|
ZoneGraph
|
AZoneShape ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer )
|
[] |
|
AZoneShape
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneShapeActor.h
|
Zone Shape actor for standalone zone markup.
|
ZoneGraph
|
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(HideCategories=(Input)) class AZoneShape : public [AActor](API\Runtime\Engine\GameFramework\AActor)
|
[
{
"type": "TObjectPtr<UZo...",
"name": "ShapeComponent",
"description": ""
}
] |
EZoneGraphLaneRoutingCountRule
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
|
ZoneGraph
|
enum EZoneGraphLaneRoutingCountRule { Any, One, Many, }
|
[] |
|
EZoneGraphTags
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
|
ZoneGraph
|
enum EZoneGraphTags { MaxTags = 32, MaxTagIndex = MaxTags - 1, }
|
[] |
|
EZoneLaneDirection
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
|
ZoneGraph
|
enum EZoneLaneDirection { None = 0x0, Forward = 0x1, Backward = 0x2, }
|
[] |
|
EZoneLaneLinkFlags
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
|
Flags describing the details of a linked adjacent lane. Flags are only used for adjacent lanes.
|
ZoneGraph
|
enum EZoneLaneLinkFlags { None = 0, All = ((uint8) 0xff), Left = 1 << 0, Right = 1 << 1, Splitting = 1 << 2, Merging = 1 << 3, OppositeDirection = 1 << 4, }
|
[] |
EZoneLaneLinkType
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
|
Describes how the linked lane relates to the lane spatially. Each type is a bitmask, so that some APIs can filter based on link types.
|
ZoneGraph
|
enum EZoneLaneLinkType { None = 0, All = ((uint8) 0xff), Outgoing = 1 << 0, Incoming = 1 << 1, Adjacent = 1 << 2, }
|
[] |
EZoneLaneTagMaskComparison
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
|
ZoneGraph
|
enum EZoneLaneTagMaskComparison { Any, All, Not, }
|
[] |
|
EZoneShapeLaneConnectionRestrictions
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
|
ZoneGraph
|
enum EZoneShapeLaneConnectionRestrictions { None = 0, NoLeftTurn = 1 << 0, NoRightTurn = 1 << 1, OneLanePerDestination = 1 << 2, MergeLanesToOneDestinationLane = 1 << 3, }
|
[] |
|
EZoneShapePolygonRoutingType
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
|
ZoneGraph
|
enum EZoneShapePolygonRoutingType { Bezier, Arcs, }
|
[] |
|
FLaneHighlight::IsValid
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphRenderingUtilities.h
|
ZoneGraph
|
bool IsValid() const
|
[] |
|
FLaneHighlight
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphRenderingUtilities.h
|
ZoneGraph
|
struct FLaneHighlight
|
[
{
"type": "FVector",
"name": "Position",
"description": ""
},
{
"type": "FQuat",
"name": "Rotation",
"description": ""
},
{
"type": "float",
"name": "Width",
"description": ""
}
] |
|
FOnZoneGraphBuildSettingsChanged
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphDelegates.h
|
Called when build settings change.
|
ZoneGraph
|
typedef TMulticastDelegate_NoParams< void > FOnZoneGraphBuildSettingsChanged
|
[] |
FOnZoneGraphDataBuildDone
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphDelegates.h
|
Called when build is completed.
|
ZoneGraph
|
typedef TMulticastDelegate_OneParam< void, const [FZoneGraphBuildData](API\Plugins\ZoneGraph\FZoneGraphBuildData) & > FOnZoneGraphDataBuildDone
|
[] |
FOnZoneGraphData
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphDelegates.h
|
ZoneGraph
|
typedef TMulticastDelegate_OneParam< void, const [AZoneGraphData](API\Plugins\ZoneGraph\AZoneGraphData) * > FOnZoneGraphData
|
[] |
|
FOnZoneGraphLaneProfileChanged
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphDelegates.h
|
Called when name in a lane profile has changed.
|
ZoneGraph
|
typedef TMulticastDelegate_OneParam< void, const [FZoneLaneProfileRef](API\Plugins\ZoneGraph\FZoneLaneProfileRef) & > FOnZoneGraphLaneProfileChanged
|
[] |
FOnZoneGraphTagsChanged
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphDelegates.h
|
Called when tags have changed.
|
ZoneGraph
|
typedef TMulticastDelegate_NoParams< void > FOnZoneGraphTagsChanged
|
[] |
FOnZoneGraphRequestRebuild
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphDelegates.h
|
Called when rebuild is requested
|
ZoneGraph
|
typedef TMulticastDelegate_NoParams< void > FOnZoneGraphRequestRebuild
|
[] |
FRegisteredZoneGraphData::Reset
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphSubsystem.h
|
ZoneGraph
|
void Reset ( int32 InGeneration )
|
[] |
|
FRegisteredZoneGraphData
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphSubsystem.h
|
Struct representing registered ZoneGraph data in the subsystem.
|
ZoneGraph
|
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FRegisteredZoneGraphData
|
[
{
"type": "bool",
"name": "bInUse",
"description": ""
},
{
"type": "int32",
"name": "Generation",
"description": ""
},
{
"type": "TObjectPtr<AZo...",
"name": "ZoneGraphData",
"description": ""
}
] |
FZoneData::GetLaneCount
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
|
ZoneGraph
|
int32 GetLaneCount() const
|
[] |
|
FZoneData
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
|
ZoneGraph
|
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FZoneData
|
[
{
"type": "int32",
"name": "BoundaryPointsBegin",
"description": "First point of the zone boundary polyline inFZoneGraphStorage::BoundaryPoints."
},
{
"type": "int32",
"name": "BoundaryPointsEnd",
"description": "One past the last point of the zone boundary polyline."
},
{
"type": "FBox",
"name": "Bounds",
"description": "Bounding box of the zone."
},
{
"type": "int32",
"name": "LanesBegin",
"description": "First lane of the zone inFZoneGraphStorage::Lanes."
},
{
"type": "int32",
"name": "LanesEnd",
"description": "One past the last lane."
},
{
"type": "FZoneGraphTagMa...",
"name": "Tags",
"description": "Zone tags."
}
] |
|
Super
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphAStar.h
|
ZoneGraph
|
typedef [FGraphAStar](API\Runtime\AIModule\FGraphAStar)< [FZoneGraphAStarWrapper](API\Plugins\ZoneGraph\FZoneGraphAStarWrapper), [FGraphAStarDefaultPolicy](API\Runtime\AIModule\FGraphAStarDefaultPolicy), [FZoneGraphAStarNode](API\Plugins\ZoneGraph\FZoneGraphAStarNode) > Super
|
[] |
|
FZoneGraphAStar::FZoneGraphAStar
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphAStar.h
|
ZoneGraph
|
FZoneGraphAStar ( const [FZoneGraphAStarWrapper](API\Plugins\ZoneGraph\FZoneGraphAStarWrapper) & Graph )
|
[] |
|
FZoneGraphAStar
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphAStar.h
|
A Star algorithm using lanes on zone graph
|
ZoneGraph
|
struct FZoneGraphAStar : public [FGraphAStar< FZoneGraphAStarWrapper, FGraphAStarDefaultPolicy, FZoneGraphAStarNode >](API\Runtime\AIModule\FGraphAStar)
|
[] |
FNodeRef
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphAStar.h
|
ZoneGraph
|
typedef int32 FNodeRef
|
[] |
|
FZoneGraphAStarNode::IsStartOrIsEnd
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphAStar.h
|
ZoneGraph
|
bool IsStartOrIsEnd() const
|
[] |
|
Super
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphAStar.h
|
ZoneGraph
|
typedef [FGraphAStarDefaultNode](API\Runtime\AIModule\FGraphAStarDefaultNode)< [FZoneGraphAStarWrapper](API\Plugins\ZoneGraph\FZoneGraphAStarWrapper) > Super
|
[] |
|
FZoneGraphAStarNode::operator=
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphAStar.h
|
ZoneGraph
|
[FGraphAStarDefaultNode](API\Runtime\AIModule\FGraphAStarDefaultNode) & operator= ( const [FGraphAStarDefaultNode](API\Runtime\AIModule\FGraphAStarDefaultNode) & Other )
|
[] |
|
FZoneGraphAStarNode::FZoneGraphAStarNode
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphAStar.h
|
ZoneGraph
|
FZoneGraphAStarNode ( const [FZoneGraphAStarNode](API\Plugins\ZoneGraph\FZoneGraphAStarNode) & Other )
|
[] |
|
FZoneGraphAStarNode::FZoneGraphAStarNode
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphAStar.h
|
ZoneGraph
|
FZoneGraphAStarNode ( const [FNodeRef](API\Plugins\ZoneGraph\FZoneGraphAStarNode\FNodeRef) InNodeRef, const FVector InPosition )
|
[] |
|
FZoneGraphAStarNode
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphAStar.h
|
Node representation forFZoneGraphAStar
|
ZoneGraph
|
struct FZoneGraphAStarNode : public [FGraphAStarDefaultNode< FZoneGraphAStarWrapper >](API\Runtime\AIModule\FGraphAStarDefaultNode)
|
[
{
"type": "FVector",
"name": "Position",
"description": ""
}
] |
FNodeRef
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphAStar.h
|
FGraphAStar: TGraph.
|
ZoneGraph
|
typedef int32 FNodeRef
|
[] |
FZoneGraphAStarWrapper::GetNeighbour
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphAStar.h
|
ZoneGraph
|
[FNodeRef](API\Plugins\ZoneGraph\FZoneGraphAStarWrapper\FNodeRef) GetNeighbour ( const [FZoneGraphAStarNode](API\Plugins\ZoneGraph\FZoneGraphAStarNode) & Node, const int32 NeighbourIndex ) const
|
[] |
|
FZoneGraphAStarWrapper::GetNeighbourCountV2
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphAStar.h
|
ZoneGraph
|
int32 GetNeighbourCountV2 ( const [FZoneGraphAStarNode](API\Plugins\ZoneGraph\FZoneGraphAStarNode) & Node ) const
|
[] |
|
FZoneGraphAStarWrapper::IsValidRef
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphAStar.h
|
ZoneGraph
|
bool IsValidRef ( const [FNodeRef](API\Plugins\ZoneGraph\FZoneGraphAStarWrapper\FNodeRef) NodeRef ) const
|
[] |
|
FZoneGraphAStarWrapper::FZoneGraphAStarWrapper
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphAStar.h
|
ZoneGraph
|
FZoneGraphAStarWrapper ( const [FZoneGraphStorage](API\Plugins\ZoneGraph\FZoneGraphStorage) & InZoneGraph )
|
[] |
|
FZoneGraphAStarWrapper
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphAStar.h
|
Warpper around zone graph to be used byFGraphAStar
|
ZoneGraph
|
struct FZoneGraphAStarWrapper
|
[
{
"type": "constFZoneGrap...",
"name": "ZoneGraph",
"description": ""
}
] |
FZoneGraphBuildData::Reset
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h
|
ZoneGraph
|
void Reset()
|
[] |
|
FZoneGraphBuildData
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h
|
Build time data, can be used to map things between editor representation and baked data.
|
ZoneGraph
|
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FZoneGraphBuildData
|
[
{
"type": "TMap<TObjectPt...",
"name": "ZoneShapeComponentBuildData",
"description": ""
}
] |
FZoneGraphBuilder::AppendShapeToZoneStorage
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h
|
ZoneGraph
|
static void AppendShapeToZoneStorage ( const [UZoneShapeComponent](API\Plugins\ZoneGraph\UZoneShapeComponent) & ShapeComp, const FMatrix & LocalToWorld, [FZoneGraphStorage](API\Plugins\ZoneGraph\FZoneGraphStorage) & OutZoneStorage, [TArray](API\Runtime\Core\Containers\TArray)< [FZoneShapeLaneInternalLink](API\Plugins\ZoneGraph\FZoneShapeLaneInternalLink) > & OutInternalLinks, [FZoneGraphBuildData](API\Plugins\ZoneGraph\FZoneGraphBuildData) * InBuildData )
|
[] |
|
FZoneGraphBuilder::Build
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h
|
ZoneGraph
|
void Build ( [AZoneGraphData](API\Plugins\ZoneGraph\AZoneGraphData) & ZoneGraphData )
|
[] |
|
FZoneGraphBuilder::BuildSingleShape
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h
|
Converts single zone shape into a zone storage, used in UI for editing and rendering.
|
ZoneGraph
|
static void BuildSingleShape ( const [UZoneShapeComponent](API\Plugins\ZoneGraph\UZoneShapeComponent) & ShapeComp, const FMatrix & LocalToWorld, [FZoneGraphStorage](API\Plugins\ZoneGraph\FZoneGraphStorage) & OutZoneStorage )
|
[] |
FZoneGraphBuilder::BuildAll
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h
|
Builds zone graph for each zone graph data based on registered shapes.
|
ZoneGraph
|
void BuildAll ( const [TArray](API\Runtime\Core\Containers\TArray)< [AZoneGraphData](API\Plugins\ZoneGraph\AZoneGraphData) * > & AllZoneGraphData, const bool bForceRebuild )
|
[] |
FZoneGraphBuilder::CalculateCombinedShapeHash
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h
|
ZoneGraph
|
uint32 CalculateCombinedShapeHash ( const [AZoneGraphData](API\Plugins\ZoneGraph\AZoneGraphData) & ZoneGraphData ) const
|
[] |
|
FZoneGraphBuilder::FindShapeConnections
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h
|
ZoneGraph
|
void FindShapeConnections ( const [UZoneShapeComponent](API\Plugins\ZoneGraph\UZoneShapeComponent) & SourceShapeComp, [TArray](API\Runtime\Core\Containers\TArray)< [FZoneShapeConnection](API\Plugins\ZoneGraph\FZoneShapeConnection) > & OutShapeConnections ) const
|
[] |
|
FZoneGraphBuilder::ConnectLanes
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h
|
ZoneGraph
|
static void ConnectLanes ( [TArray](API\Runtime\Core\Containers\TArray)< [FZoneShapeLaneInternalLink](API\Plugins\ZoneGraph\FZoneShapeLaneInternalLink) > & InternalLinks, [FZoneGraphStorage](API\Plugins\ZoneGraph\FZoneGraphStorage) & OutZoneStorage )
|
[] |
|
FZoneGraphBuilder::GetRegisteredZoneShapeComponents
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h
|
ZoneGraph
|
const [TArray](API\Runtime\Core\Containers\TArray)< [FZoneGraphBuilderRegisteredComponent](API\Plugins\ZoneGraph\FZoneGraphBuilderRegisteredCompo-) > & GetRegisteredZoneShapeComponents() const
|
[] |
|
FZoneGraphBuilder::NeedsRebuild
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h
|
ZoneGraph
|
bool NeedsRebuild() const
|
[] |
|
FZoneGraphBuilder::OnLaneProfileChanged
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h
|
ZoneGraph
|
void OnLaneProfileChanged ( const [FZoneLaneProfileRef](API\Plugins\ZoneGraph\FZoneLaneProfileRef) & ChangedLaneProfileRef )
|
[] |
|
FZoneGraphBuilder::OnZoneShapeComponentChanged
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h
|
ZoneGraph
|
void OnZoneShapeComponentChanged ( [UZoneShapeComponent](API\Plugins\ZoneGraph\UZoneShapeComponent) & ShapeComp )
|
[] |
|
FZoneGraphBuilder::RegisterZoneShapeComponent
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h
|
ZoneGraph
|
void RegisterZoneShapeComponent ( [UZoneShapeComponent](API\Plugins\ZoneGraph\UZoneShapeComponent) & ShapeComp )
|
[] |
|
FZoneGraphBuilder::RequestRebuild
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h
|
ZoneGraph
|
void RequestRebuild()
|
[] |
|
FZoneGraphBuilder::UnregisterZoneShapeComponent
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h
|
ZoneGraph
|
void UnregisterZoneShapeComponent ( [UZoneShapeComponent](API\Plugins\ZoneGraph\UZoneShapeComponent) & ShapeComp )
|
[] |
|
FZoneGraphBuilder::FZoneGraphBuilder
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h
|
ZoneGraph
|
FZoneGraphBuilder()
|
[] |
|
FZoneGraphBuilder::~FZoneGraphBuilder
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h
|
ZoneGraph
|
~FZoneGraphBuilder()
|
[] |
|
FZoneGraphBuilder
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h
|
ZoneGraph
|
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FZoneGraphBuilder
|
[
{
"type": "bool",
"name": "bIsDirty",
"description": ""
},
{
"type": "bool",
"name": "bSkipHashCheck",
"description": ""
},
{
"type": "FZoneGraphBuild...",
"name": "BuildData",
"description": ""
},
{
"type": "FZoneGraphBuild...",
"name": "HashGrid",
"description": ""
},
{
"type": "FDelegateHandle",
"name": "OnBuildSettingsChangedHandle",
"description": ""
},
{
"type": "FDelegateHandle",
"name": "OnLaneProfileChangedHandle",
"description": ""
},
{
"type": "FDelegateHandle",
"name": "OnTagsChangedHandle",
"description": ""
},
{
"type": "TArray<FZoneGr...",
"name": "ShapeComponents",
"description": ""
},
{
"type": "TArray< int32 >",
"name": "ShapeComponentsFreeList",
"description": ""
},
{
"type": "TMap<TObjectPt...",
"name": "ShapeComponentToIndex",
"description": ""
}
] |
|
FZoneGraphBuilderHashGrid2D
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h
|
ZoneGraph
|
typedef [THierarchicalHashGrid2D](API\Runtime\AIModule\THierarchicalHashGrid2D)< 5, 4 > FZoneGraphBuilderHashGrid2D
|
[] |
|
FZoneGraphBuilderRegisteredComponent::FZoneGraphBuilderRegisteredComponent
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h
|
ZoneGraph
|
FZoneGraphBuilderRegisteredComponent()
|
[] |
|
FZoneGraphBuilderRegisteredComponent::FZoneGraphBuilderRegisteredComponent
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h
|
ZoneGraph
|
FZoneGraphBuilderRegisteredComponent ( [UZoneShapeComponent](API\Plugins\ZoneGraph\UZoneShapeComponent) * InComponent )
|
[] |
|
FZoneGraphBuilderRegisteredComponent
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h
|
ZoneGraph
|
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FZoneGraphBuilderRegisteredComponent
|
[
{
"type": "FZoneGraphBuild...",
"name": "CellLoc",
"description": ""
},
{
"type": "TObjectPtr<UZo...",
"name": "Component",
"description": ""
},
{
"type": "uint32",
"name": "ShapeHash",
"description": ""
}
] |
|
FZoneGraphBuildSettings::GetConnectionRestrictions
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
|
Connection restrictions for specified lane based on PolygonRoutingRules
|
ZoneGraph
|
[EZoneShapeLaneConnectionRestrictions](API\Plugins\ZoneGraph\EZoneShapeLaneConnectionRestrict-) GetConnectionRestrictions ( const [FZoneGraphTagMask](API\Plugins\ZoneGraph\FZoneGraphTagMask) ZoneTags, const [FZoneLaneProfileRef](API\Plugins\ZoneGraph\FZoneLaneProfileRef) & SourceLaneProfile, const int32 SourceConnectionCount, const [FZoneLaneProfileRef](API\Plugins\ZoneGraph\FZoneLaneProfileRef) & DestinationLaneProfile, const int32 DestinationConnectionCount ) const
|
[] |
FZoneGraphBuildSettings::GetLaneTessellationTolerance
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
|
tessellation tolerance for specific case, or common tolerance if no match.
|
ZoneGraph
|
float GetLaneTessellationTolerance ( const [FZoneGraphTagMask](API\Plugins\ZoneGraph\FZoneGraphTagMask) LaneTags ) const
|
[] |
FZoneGraphBuildSettings
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
|
ZoneGraph
|
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FZoneGraphBuildSettings
|
[
{
"type": "float",
"name": "CommonTessellationTolerance",
"description": "Common tolerance for all lane tessellation, the error between tessellated point and the spline."
},
{
"type": "float",
"name": "ConnectionSnapAngle",
"description": "Max relative angle (in degrees) between two shape points for them to be snapped together."
},
{
"type": "float",
"name": "ConnectionSnapDistance",
"description": "Max distance between two shape points for them to be snapped together."
},
{
"type": "float",
"name": "LaneConnectionAngle",
"description": "Max relative angle (in degrees) between two lane profiles for them to be connected with lanes."
},
{
"type": "FZoneGraphTagMa...",
"name": "LaneConnectionMask",
"description": "Mask of tags which should be used to check if lanes should connect."
},
{
"type": "TArray<FZoneGr...",
"name": "PolygonRoutingRules",
"description": "Routing rules applied to polygon shapes"
},
{
"type": "TArray<FZoneGr...",
"name": "SpecificTessellationTolerances",
"description": "Custom tessellation tolerances based on lane tags, first match is returned."
},
{
"type": "float",
"name": "TurnThresholdAngle",
"description": "When the relative angle (in degrees) to destination on a polygon is more than the specified angle, it is considered left or right turn."
}
] |
|
FZoneGraphBVNode::DoesOverlap
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBVTree.h
|
ZoneGraph
|
bool DoesOverlap ( const [FZoneGraphBVNode](API\Plugins\ZoneGraph\FZoneGraphBVNode) & Other ) const
|
[] |
|
FZoneGraphBVNode::FZoneGraphBVNode
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBVTree.h
|
ZoneGraph
|
FZoneGraphBVNode()
|
[] |
|
FZoneGraphBVNode::FZoneGraphBVNode
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBVTree.h
|
ZoneGraph
|
FZoneGraphBVNode ( const uint16 InMinX, const uint16 InMinY, const uint16 InMinZ, const uint16 InMaxX, const uint16 InMaxY, const uint16 InMaxZ )
|
[] |
|
FZoneGraphBVNode
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBVTree.h
|
Quantized BV-tree node.
|
ZoneGraph
|
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FZoneGraphBVNode
|
[
{
"type": "int32",
"name": "Index",
"description": "ItemIndex, or if negative, the node is internal and the index is relative index to next sibling."
},
{
"type": "uint16",
"name": "MaxX",
"description": ""
},
{
"type": "uint16",
"name": "MaxY",
"description": ""
},
{
"type": "uint16",
"name": "MaxZ",
"description": ""
},
{
"type": "uint16",
"name": "MinX",
"description": "Quantized node bounds"
},
{
"type": "uint16",
"name": "MinY",
"description": ""
},
{
"type": "uint16",
"name": "MinZ",
"description": ""
}
] |
FZoneGraphBVTree::Build
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBVTree.h
|
Build BV-tree from boxes, the index of the box in the array will be the index of the query result.
|
ZoneGraph
|
void Build ( [TStridedView](API\Runtime\Core\Containers\TStridedView)< const FBox > Boxes )
|
[] |
FZoneGraphBVTree::CalcNodeBounds
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBVTree.h
|
quantized node bounds based on world bounds.
|
ZoneGraph
|
[FZoneGraphBVNode](API\Plugins\ZoneGraph\FZoneGraphBVNode) CalcNodeBounds ( const FBox & Box ) const
|
[] |
FZoneGraphBVTree::CalcWorldBounds
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBVTree.h
|
world bounding box of a node.
|
ZoneGraph
|
FBox CalcWorldBounds ( const [FZoneGraphBVNode](API\Plugins\ZoneGraph\FZoneGraphBVNode) & Node ) const
|
[] |
FZoneGraphBVTree::GetNodes
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBVTree.h
|
Tree nodes.
|
ZoneGraph
|
TConstArrayView< [FZoneGraphBVNode](API\Plugins\ZoneGraph\FZoneGraphBVNode) > GetNodes() const
|
[] |
FZoneGraphBVTree::GetNumNodes
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBVTree.h
|
number of nodes in the tree
|
ZoneGraph
|
int32 GetNumNodes() const
|
[] |
FZoneGraphBVTree::GetOrigin
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBVTree.h
|
quantization origin
|
ZoneGraph
|
const FVector & GetOrigin() const
|
[] |
FZoneGraphBVTree::GetQuantizationScale
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBVTree.h
|
world-to-quantized scaling factor
|
ZoneGraph
|
float GetQuantizationScale() const
|
[] |
MaxQuantizedCoord
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBVTree.h
|
Max quantized coordinate value during conversion, the scale is truncated to account for the expansion inCalcNodeBounds().
|
ZoneGraph
|
static constexpr float MaxQuantizedCoord = float( ((uint16) 0xffff) - 1);
|
[] |
FZoneGraphBVTree::Query
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBVTree.h
|
Queries the BV-tree, calls Function on each child node which bounds overlap the query bounds.
|
ZoneGraph
|
template<typename TFunc> void Query ( const FBox & Bounds, TFunc && Function ) const
|
[] |
FZoneGraphBVTree::Query
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBVTree.h
|
Queries the BV-tree, return index of overlapping items.
|
ZoneGraph
|
void Query ( const FBox & Bounds, [TArray](API\Runtime\Core\Containers\TArray)< int32 > & OutItems ) const
|
[] |
FZoneGraphBVTree
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBVTree.h
|
Quantized BV-Tree
|
ZoneGraph
|
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FZoneGraphBVTree
|
[
{
"type": "TArray<FZoneGr...",
"name": "Nodes",
"description": "BV-tree nodes."
},
{
"type": "FVector",
"name": "Origin",
"description": "Quantization range origin"
},
{
"type": "float",
"name": "QuantizationScale",
"description": "Scale to convert from world coordinates to quantized range."
}
] |
FZoneGraphCompactLaneLocation::FZoneGraphCompactLaneLocation
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
|
ZoneGraph
|
FZoneGraphCompactLaneLocation()
|
[] |
|
FZoneGraphCompactLaneLocation::FZoneGraphCompactLaneLocation
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
|
ZoneGraph
|
FZoneGraphCompactLaneLocation ( const [FZoneGraphLaneLocation](API\Plugins\ZoneGraph\FZoneGraphLaneLocation) & Location )
|
[] |
|
FZoneGraphCompactLaneLocation::FZoneGraphCompactLaneLocation
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
|
ZoneGraph
|
FZoneGraphCompactLaneLocation ( const [FZoneGraphLaneHandle](API\Plugins\ZoneGraph\FZoneGraphLaneHandle) Handle, const float Distance )
|
[] |
|
FZoneGraphCompactLaneLocation
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
|
Minimal amount of data to search and compare lane location.
|
ZoneGraph
|
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FZoneGraphCompactLaneLocation
|
[
{
"type": "float",
"name": "DistanceAlongLane",
"description": ""
},
{
"type": "FZoneGraphLaneH...",
"name": "LaneHandle",
"description": ""
}
] |
InvalidGeneration
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
|
ZoneGraph
|
static const uint16 InvalidGeneration = 0;
|
[] |
|
FZoneGraphDataHandle::IsValid
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
|
ZoneGraph
|
bool IsValid() const
|
[] |
|
FZoneGraphDataHandle::operator==
|
/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h
|
ZoneGraph
|
bool operator== ( const [FZoneGraphDataHandle](API\Plugins\ZoneGraph\FZoneGraphDataHandle) & Other ) const
|
[] |
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