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---|---|---|---|---|---|
AZoneGraphData::PostEditChangeProperty | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphData.h | Called when a property on this object has been modified externally | ZoneGraph | virtual void PostEditChangeProperty ( [FPropertyChangedEvent](API\Runtime\CoreUObject\UObject\FPropertyChangedEvent) & PropertyChangedEvent ) | [] |
AZoneGraphData::PostEditUndo | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphData.h | Called after applying a transaction to the object. Default implementation simply calls PostEditChange. | ZoneGraph | virtual void PostEditUndo() | [] |
AZoneGraphData::PostLoad | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphData.h | Do any object-specific cleanup required immediately after loading an object. This is not called for newly-created objects, and by default will always execute on the game thread. | ZoneGraph | virtual void PostLoad() | [] |
AZoneGraphData::PostUnregisterAllComponents | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphData.h | Called after all currently registered components are cleared | ZoneGraph | virtual void PostUnregisterAllComponents() | [] |
AZoneGraphData::PreRegisterAllComponents | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphData.h | Called before all the components in the Components array are registered, called both in editor and during gameplay | ZoneGraph | virtual void PreRegisterAllComponents() | [] |
AZoneGraphData::RegisterWithSubsystem | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphData.h | ZoneGraph | bool RegisterWithSubsystem() | [] |
|
AZoneGraphData::SetCombinedShapeHash | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphData.h | Sets Combined hash of all ZoneShapes that were used to build the data. | ZoneGraph | void SetCombinedShapeHash ( const uint32 Hash ) | [] |
AZoneGraphData::UnregisterWithSubsystem | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphData.h | ZoneGraph | bool UnregisterWithSubsystem() | [] |
|
AZoneGraphData::AZoneGraphData | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphData.h | ZoneGraph | AZoneGraphData ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer ) | [] |
|
AZoneGraphData::UpdateDrawing | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphData.h | ZoneGraph | void UpdateDrawing() const | [] |
|
AZoneGraphData | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphData.h | ZoneGraph | [UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=ZoneGraph, defaultconfig, NotBlueprintable) class AZoneGraphData : public [AActor](API\Runtime\Engine\GameFramework\AActor) | [
{
"type": "bool",
"name": "bEnableDrawing",
"description": "If set to true then this zone graph data will be drawing itself when requested as part of \"show navigation\""
},
{
"type": "bool",
"name": "bRegistered",
"description": ""
},
{
"type": "uint32",
"name": "CombinedShapeHash",
"description": "Combined hash of all ZoneShapes that were used to build the data."
},
{
"type": "TObjectPtr<UZo...",
"name": "RenderingComp",
"description": ""
},
{
"type": "FZoneGraphStora...",
"name": "ZoneStorage",
"description": ""
},
{
"type": "FCriticalSectio...",
"name": "ZoneStorageLock",
"description": "Critical section to prevent rendering of the zone graph storage data while it's getting rebuilt"
}
] |
|
AZoneShape::CanChangeIsSpatiallyLoadedFlag | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneShapeActor.h | Returns true if this actor allows changing the spatially loaded flag. | ZoneGraph | virtual bool CanChangeIsSpatiallyLoadedFlag() const | [] |
AZoneShape::GetShape | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneShapeActor.h | ZoneGraph | const [UZoneShapeComponent](API\Plugins\ZoneGraph\UZoneShapeComponent) * GetShape() const | [] |
|
AZoneShape::IsEditorOnly | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneShapeActor.h | Called during saving to determine if the object is forced to be editor only or not
true if this object should never be loaded outside the editor | ZoneGraph | virtual bool IsEditorOnly() const | [] |
AZoneShape::AZoneShape | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneShapeActor.h | ZoneGraph | AZoneShape ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer ) | [] |
|
AZoneShape | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneShapeActor.h | Zone Shape actor for standalone zone markup. | ZoneGraph | [UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(HideCategories=(Input)) class AZoneShape : public [AActor](API\Runtime\Engine\GameFramework\AActor) | [
{
"type": "TObjectPtr<UZo...",
"name": "ShapeComponent",
"description": ""
}
] |
EZoneGraphLaneRoutingCountRule | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h | ZoneGraph | enum EZoneGraphLaneRoutingCountRule { Any, One, Many, } | [] |
|
EZoneGraphTags | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h | ZoneGraph | enum EZoneGraphTags { MaxTags = 32, MaxTagIndex = MaxTags - 1, } | [] |
|
EZoneLaneDirection | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h | ZoneGraph | enum EZoneLaneDirection { None = 0x0, Forward = 0x1, Backward = 0x2, } | [] |
|
EZoneLaneLinkFlags | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h | Flags describing the details of a linked adjacent lane. Flags are only used for adjacent lanes. | ZoneGraph | enum EZoneLaneLinkFlags { None = 0, All = ((uint8) 0xff), Left = 1 << 0, Right = 1 << 1, Splitting = 1 << 2, Merging = 1 << 3, OppositeDirection = 1 << 4, } | [] |
EZoneLaneLinkType | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h | Describes how the linked lane relates to the lane spatially. Each type is a bitmask, so that some APIs can filter based on link types. | ZoneGraph | enum EZoneLaneLinkType { None = 0, All = ((uint8) 0xff), Outgoing = 1 << 0, Incoming = 1 << 1, Adjacent = 1 << 2, } | [] |
EZoneLaneTagMaskComparison | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h | ZoneGraph | enum EZoneLaneTagMaskComparison { Any, All, Not, } | [] |
|
EZoneShapeLaneConnectionRestrictions | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h | ZoneGraph | enum EZoneShapeLaneConnectionRestrictions { None = 0, NoLeftTurn = 1 << 0, NoRightTurn = 1 << 1, OneLanePerDestination = 1 << 2, MergeLanesToOneDestinationLane = 1 << 3, } | [] |
|
EZoneShapePolygonRoutingType | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h | ZoneGraph | enum EZoneShapePolygonRoutingType { Bezier, Arcs, } | [] |
|
FLaneHighlight::IsValid | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphRenderingUtilities.h | ZoneGraph | bool IsValid() const | [] |
|
FLaneHighlight | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphRenderingUtilities.h | ZoneGraph | struct FLaneHighlight | [
{
"type": "FVector",
"name": "Position",
"description": ""
},
{
"type": "FQuat",
"name": "Rotation",
"description": ""
},
{
"type": "float",
"name": "Width",
"description": ""
}
] |
|
FOnZoneGraphBuildSettingsChanged | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphDelegates.h | Called when build settings change. | ZoneGraph | typedef TMulticastDelegate_NoParams< void > FOnZoneGraphBuildSettingsChanged | [] |
FOnZoneGraphDataBuildDone | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphDelegates.h | Called when build is completed. | ZoneGraph | typedef TMulticastDelegate_OneParam< void, const [FZoneGraphBuildData](API\Plugins\ZoneGraph\FZoneGraphBuildData) & > FOnZoneGraphDataBuildDone | [] |
FOnZoneGraphData | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphDelegates.h | ZoneGraph | typedef TMulticastDelegate_OneParam< void, const [AZoneGraphData](API\Plugins\ZoneGraph\AZoneGraphData) * > FOnZoneGraphData | [] |
|
FOnZoneGraphLaneProfileChanged | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphDelegates.h | Called when name in a lane profile has changed. | ZoneGraph | typedef TMulticastDelegate_OneParam< void, const [FZoneLaneProfileRef](API\Plugins\ZoneGraph\FZoneLaneProfileRef) & > FOnZoneGraphLaneProfileChanged | [] |
FOnZoneGraphTagsChanged | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphDelegates.h | Called when tags have changed. | ZoneGraph | typedef TMulticastDelegate_NoParams< void > FOnZoneGraphTagsChanged | [] |
FOnZoneGraphRequestRebuild | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphDelegates.h | Called when rebuild is requested | ZoneGraph | typedef TMulticastDelegate_NoParams< void > FOnZoneGraphRequestRebuild | [] |
FRegisteredZoneGraphData::Reset | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphSubsystem.h | ZoneGraph | void Reset ( int32 InGeneration ) | [] |
|
FRegisteredZoneGraphData | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphSubsystem.h | Struct representing registered ZoneGraph data in the subsystem. | ZoneGraph | [USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FRegisteredZoneGraphData | [
{
"type": "bool",
"name": "bInUse",
"description": ""
},
{
"type": "int32",
"name": "Generation",
"description": ""
},
{
"type": "TObjectPtr<AZo...",
"name": "ZoneGraphData",
"description": ""
}
] |
FZoneData::GetLaneCount | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h | ZoneGraph | int32 GetLaneCount() const | [] |
|
FZoneData | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h | ZoneGraph | [USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FZoneData | [
{
"type": "int32",
"name": "BoundaryPointsBegin",
"description": "First point of the zone boundary polyline inFZoneGraphStorage::BoundaryPoints."
},
{
"type": "int32",
"name": "BoundaryPointsEnd",
"description": "One past the last point of the zone boundary polyline."
},
{
"type": "FBox",
"name": "Bounds",
"description": "Bounding box of the zone."
},
{
"type": "int32",
"name": "LanesBegin",
"description": "First lane of the zone inFZoneGraphStorage::Lanes."
},
{
"type": "int32",
"name": "LanesEnd",
"description": "One past the last lane."
},
{
"type": "FZoneGraphTagMa...",
"name": "Tags",
"description": "Zone tags."
}
] |
|
Super | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphAStar.h | ZoneGraph | typedef [FGraphAStar](API\Runtime\AIModule\FGraphAStar)< [FZoneGraphAStarWrapper](API\Plugins\ZoneGraph\FZoneGraphAStarWrapper), [FGraphAStarDefaultPolicy](API\Runtime\AIModule\FGraphAStarDefaultPolicy), [FZoneGraphAStarNode](API\Plugins\ZoneGraph\FZoneGraphAStarNode) > Super | [] |
|
FZoneGraphAStar::FZoneGraphAStar | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphAStar.h | ZoneGraph | FZoneGraphAStar ( const [FZoneGraphAStarWrapper](API\Plugins\ZoneGraph\FZoneGraphAStarWrapper) & Graph ) | [] |
|
FZoneGraphAStar | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphAStar.h | A Star algorithm using lanes on zone graph | ZoneGraph | struct FZoneGraphAStar : public [FGraphAStar< FZoneGraphAStarWrapper, FGraphAStarDefaultPolicy, FZoneGraphAStarNode >](API\Runtime\AIModule\FGraphAStar) | [] |
FNodeRef | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphAStar.h | ZoneGraph | typedef int32 FNodeRef | [] |
|
FZoneGraphAStarNode::IsStartOrIsEnd | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphAStar.h | ZoneGraph | bool IsStartOrIsEnd() const | [] |
|
Super | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphAStar.h | ZoneGraph | typedef [FGraphAStarDefaultNode](API\Runtime\AIModule\FGraphAStarDefaultNode)< [FZoneGraphAStarWrapper](API\Plugins\ZoneGraph\FZoneGraphAStarWrapper) > Super | [] |
|
FZoneGraphAStarNode::operator= | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphAStar.h | ZoneGraph | [FGraphAStarDefaultNode](API\Runtime\AIModule\FGraphAStarDefaultNode) & operator= ( const [FGraphAStarDefaultNode](API\Runtime\AIModule\FGraphAStarDefaultNode) & Other ) | [] |
|
FZoneGraphAStarNode::FZoneGraphAStarNode | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphAStar.h | ZoneGraph | FZoneGraphAStarNode ( const [FZoneGraphAStarNode](API\Plugins\ZoneGraph\FZoneGraphAStarNode) & Other ) | [] |
|
FZoneGraphAStarNode::FZoneGraphAStarNode | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphAStar.h | ZoneGraph | FZoneGraphAStarNode ( const [FNodeRef](API\Plugins\ZoneGraph\FZoneGraphAStarNode\FNodeRef) InNodeRef, const FVector InPosition ) | [] |
|
FZoneGraphAStarNode | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphAStar.h | Node representation forFZoneGraphAStar | ZoneGraph | struct FZoneGraphAStarNode : public [FGraphAStarDefaultNode< FZoneGraphAStarWrapper >](API\Runtime\AIModule\FGraphAStarDefaultNode) | [
{
"type": "FVector",
"name": "Position",
"description": ""
}
] |
FNodeRef | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphAStar.h | FGraphAStar: TGraph. | ZoneGraph | typedef int32 FNodeRef | [] |
FZoneGraphAStarWrapper::GetNeighbour | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphAStar.h | ZoneGraph | [FNodeRef](API\Plugins\ZoneGraph\FZoneGraphAStarWrapper\FNodeRef) GetNeighbour ( const [FZoneGraphAStarNode](API\Plugins\ZoneGraph\FZoneGraphAStarNode) & Node, const int32 NeighbourIndex ) const | [] |
|
FZoneGraphAStarWrapper::GetNeighbourCountV2 | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphAStar.h | ZoneGraph | int32 GetNeighbourCountV2 ( const [FZoneGraphAStarNode](API\Plugins\ZoneGraph\FZoneGraphAStarNode) & Node ) const | [] |
|
FZoneGraphAStarWrapper::IsValidRef | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphAStar.h | ZoneGraph | bool IsValidRef ( const [FNodeRef](API\Plugins\ZoneGraph\FZoneGraphAStarWrapper\FNodeRef) NodeRef ) const | [] |
|
FZoneGraphAStarWrapper::FZoneGraphAStarWrapper | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphAStar.h | ZoneGraph | FZoneGraphAStarWrapper ( const [FZoneGraphStorage](API\Plugins\ZoneGraph\FZoneGraphStorage) & InZoneGraph ) | [] |
|
FZoneGraphAStarWrapper | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphAStar.h | Warpper around zone graph to be used byFGraphAStar | ZoneGraph | struct FZoneGraphAStarWrapper | [
{
"type": "constFZoneGrap...",
"name": "ZoneGraph",
"description": ""
}
] |
FZoneGraphBuildData::Reset | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h | ZoneGraph | void Reset() | [] |
|
FZoneGraphBuildData | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h | Build time data, can be used to map things between editor representation and baked data. | ZoneGraph | [USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FZoneGraphBuildData | [
{
"type": "TMap<TObjectPt...",
"name": "ZoneShapeComponentBuildData",
"description": ""
}
] |
FZoneGraphBuilder::AppendShapeToZoneStorage | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h | ZoneGraph | static void AppendShapeToZoneStorage ( const [UZoneShapeComponent](API\Plugins\ZoneGraph\UZoneShapeComponent) & ShapeComp, const FMatrix & LocalToWorld, [FZoneGraphStorage](API\Plugins\ZoneGraph\FZoneGraphStorage) & OutZoneStorage, [TArray](API\Runtime\Core\Containers\TArray)< [FZoneShapeLaneInternalLink](API\Plugins\ZoneGraph\FZoneShapeLaneInternalLink) > & OutInternalLinks, [FZoneGraphBuildData](API\Plugins\ZoneGraph\FZoneGraphBuildData) * InBuildData ) | [] |
|
FZoneGraphBuilder::Build | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h | ZoneGraph | void Build ( [AZoneGraphData](API\Plugins\ZoneGraph\AZoneGraphData) & ZoneGraphData ) | [] |
|
FZoneGraphBuilder::BuildSingleShape | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h | Converts single zone shape into a zone storage, used in UI for editing and rendering. | ZoneGraph | static void BuildSingleShape ( const [UZoneShapeComponent](API\Plugins\ZoneGraph\UZoneShapeComponent) & ShapeComp, const FMatrix & LocalToWorld, [FZoneGraphStorage](API\Plugins\ZoneGraph\FZoneGraphStorage) & OutZoneStorage ) | [] |
FZoneGraphBuilder::BuildAll | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h | Builds zone graph for each zone graph data based on registered shapes. | ZoneGraph | void BuildAll ( const [TArray](API\Runtime\Core\Containers\TArray)< [AZoneGraphData](API\Plugins\ZoneGraph\AZoneGraphData) * > & AllZoneGraphData, const bool bForceRebuild ) | [] |
FZoneGraphBuilder::CalculateCombinedShapeHash | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h | ZoneGraph | uint32 CalculateCombinedShapeHash ( const [AZoneGraphData](API\Plugins\ZoneGraph\AZoneGraphData) & ZoneGraphData ) const | [] |
|
FZoneGraphBuilder::FindShapeConnections | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h | ZoneGraph | void FindShapeConnections ( const [UZoneShapeComponent](API\Plugins\ZoneGraph\UZoneShapeComponent) & SourceShapeComp, [TArray](API\Runtime\Core\Containers\TArray)< [FZoneShapeConnection](API\Plugins\ZoneGraph\FZoneShapeConnection) > & OutShapeConnections ) const | [] |
|
FZoneGraphBuilder::ConnectLanes | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h | ZoneGraph | static void ConnectLanes ( [TArray](API\Runtime\Core\Containers\TArray)< [FZoneShapeLaneInternalLink](API\Plugins\ZoneGraph\FZoneShapeLaneInternalLink) > & InternalLinks, [FZoneGraphStorage](API\Plugins\ZoneGraph\FZoneGraphStorage) & OutZoneStorage ) | [] |
|
FZoneGraphBuilder::GetRegisteredZoneShapeComponents | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h | ZoneGraph | const [TArray](API\Runtime\Core\Containers\TArray)< [FZoneGraphBuilderRegisteredComponent](API\Plugins\ZoneGraph\FZoneGraphBuilderRegisteredCompo-) > & GetRegisteredZoneShapeComponents() const | [] |
|
FZoneGraphBuilder::NeedsRebuild | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h | ZoneGraph | bool NeedsRebuild() const | [] |
|
FZoneGraphBuilder::OnLaneProfileChanged | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h | ZoneGraph | void OnLaneProfileChanged ( const [FZoneLaneProfileRef](API\Plugins\ZoneGraph\FZoneLaneProfileRef) & ChangedLaneProfileRef ) | [] |
|
FZoneGraphBuilder::OnZoneShapeComponentChanged | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h | ZoneGraph | void OnZoneShapeComponentChanged ( [UZoneShapeComponent](API\Plugins\ZoneGraph\UZoneShapeComponent) & ShapeComp ) | [] |
|
FZoneGraphBuilder::RegisterZoneShapeComponent | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h | ZoneGraph | void RegisterZoneShapeComponent ( [UZoneShapeComponent](API\Plugins\ZoneGraph\UZoneShapeComponent) & ShapeComp ) | [] |
|
FZoneGraphBuilder::RequestRebuild | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h | ZoneGraph | void RequestRebuild() | [] |
|
FZoneGraphBuilder::UnregisterZoneShapeComponent | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h | ZoneGraph | void UnregisterZoneShapeComponent ( [UZoneShapeComponent](API\Plugins\ZoneGraph\UZoneShapeComponent) & ShapeComp ) | [] |
|
FZoneGraphBuilder::FZoneGraphBuilder | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h | ZoneGraph | FZoneGraphBuilder() | [] |
|
FZoneGraphBuilder::~FZoneGraphBuilder | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h | ZoneGraph | ~FZoneGraphBuilder() | [] |
|
FZoneGraphBuilder | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h | ZoneGraph | [USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FZoneGraphBuilder | [
{
"type": "bool",
"name": "bIsDirty",
"description": ""
},
{
"type": "bool",
"name": "bSkipHashCheck",
"description": ""
},
{
"type": "FZoneGraphBuild...",
"name": "BuildData",
"description": ""
},
{
"type": "FZoneGraphBuild...",
"name": "HashGrid",
"description": ""
},
{
"type": "FDelegateHandle",
"name": "OnBuildSettingsChangedHandle",
"description": ""
},
{
"type": "FDelegateHandle",
"name": "OnLaneProfileChangedHandle",
"description": ""
},
{
"type": "FDelegateHandle",
"name": "OnTagsChangedHandle",
"description": ""
},
{
"type": "TArray<FZoneGr...",
"name": "ShapeComponents",
"description": ""
},
{
"type": "TArray< int32 >",
"name": "ShapeComponentsFreeList",
"description": ""
},
{
"type": "TMap<TObjectPt...",
"name": "ShapeComponentToIndex",
"description": ""
}
] |
|
FZoneGraphBuilderHashGrid2D | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h | ZoneGraph | typedef [THierarchicalHashGrid2D](API\Runtime\AIModule\THierarchicalHashGrid2D)< 5, 4 > FZoneGraphBuilderHashGrid2D | [] |
|
FZoneGraphBuilderRegisteredComponent::FZoneGraphBuilderRegisteredComponent | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h | ZoneGraph | FZoneGraphBuilderRegisteredComponent() | [] |
|
FZoneGraphBuilderRegisteredComponent::FZoneGraphBuilderRegisteredComponent | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h | ZoneGraph | FZoneGraphBuilderRegisteredComponent ( [UZoneShapeComponent](API\Plugins\ZoneGraph\UZoneShapeComponent) * InComponent ) | [] |
|
FZoneGraphBuilderRegisteredComponent | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h | ZoneGraph | [USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FZoneGraphBuilderRegisteredComponent | [
{
"type": "FZoneGraphBuild...",
"name": "CellLoc",
"description": ""
},
{
"type": "TObjectPtr<UZo...",
"name": "Component",
"description": ""
},
{
"type": "uint32",
"name": "ShapeHash",
"description": ""
}
] |
|
FZoneGraphBuildSettings::GetConnectionRestrictions | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h | Connection restrictions for specified lane based on PolygonRoutingRules | ZoneGraph | [EZoneShapeLaneConnectionRestrictions](API\Plugins\ZoneGraph\EZoneShapeLaneConnectionRestrict-) GetConnectionRestrictions ( const [FZoneGraphTagMask](API\Plugins\ZoneGraph\FZoneGraphTagMask) ZoneTags, const [FZoneLaneProfileRef](API\Plugins\ZoneGraph\FZoneLaneProfileRef) & SourceLaneProfile, const int32 SourceConnectionCount, const [FZoneLaneProfileRef](API\Plugins\ZoneGraph\FZoneLaneProfileRef) & DestinationLaneProfile, const int32 DestinationConnectionCount ) const | [] |
FZoneGraphBuildSettings::GetLaneTessellationTolerance | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h | tessellation tolerance for specific case, or common tolerance if no match. | ZoneGraph | float GetLaneTessellationTolerance ( const [FZoneGraphTagMask](API\Plugins\ZoneGraph\FZoneGraphTagMask) LaneTags ) const | [] |
FZoneGraphBuildSettings | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h | ZoneGraph | [USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FZoneGraphBuildSettings | [
{
"type": "float",
"name": "CommonTessellationTolerance",
"description": "Common tolerance for all lane tessellation, the error between tessellated point and the spline."
},
{
"type": "float",
"name": "ConnectionSnapAngle",
"description": "Max relative angle (in degrees) between two shape points for them to be snapped together."
},
{
"type": "float",
"name": "ConnectionSnapDistance",
"description": "Max distance between two shape points for them to be snapped together."
},
{
"type": "float",
"name": "LaneConnectionAngle",
"description": "Max relative angle (in degrees) between two lane profiles for them to be connected with lanes."
},
{
"type": "FZoneGraphTagMa...",
"name": "LaneConnectionMask",
"description": "Mask of tags which should be used to check if lanes should connect."
},
{
"type": "TArray<FZoneGr...",
"name": "PolygonRoutingRules",
"description": "Routing rules applied to polygon shapes"
},
{
"type": "TArray<FZoneGr...",
"name": "SpecificTessellationTolerances",
"description": "Custom tessellation tolerances based on lane tags, first match is returned."
},
{
"type": "float",
"name": "TurnThresholdAngle",
"description": "When the relative angle (in degrees) to destination on a polygon is more than the specified angle, it is considered left or right turn."
}
] |
|
FZoneGraphBVNode::DoesOverlap | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBVTree.h | ZoneGraph | bool DoesOverlap ( const [FZoneGraphBVNode](API\Plugins\ZoneGraph\FZoneGraphBVNode) & Other ) const | [] |
|
FZoneGraphBVNode::FZoneGraphBVNode | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBVTree.h | ZoneGraph | FZoneGraphBVNode() | [] |
|
FZoneGraphBVNode::FZoneGraphBVNode | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBVTree.h | ZoneGraph | FZoneGraphBVNode ( const uint16 InMinX, const uint16 InMinY, const uint16 InMinZ, const uint16 InMaxX, const uint16 InMaxY, const uint16 InMaxZ ) | [] |
|
FZoneGraphBVNode | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBVTree.h | Quantized BV-tree node. | ZoneGraph | [USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FZoneGraphBVNode | [
{
"type": "int32",
"name": "Index",
"description": "ItemIndex, or if negative, the node is internal and the index is relative index to next sibling."
},
{
"type": "uint16",
"name": "MaxX",
"description": ""
},
{
"type": "uint16",
"name": "MaxY",
"description": ""
},
{
"type": "uint16",
"name": "MaxZ",
"description": ""
},
{
"type": "uint16",
"name": "MinX",
"description": "Quantized node bounds"
},
{
"type": "uint16",
"name": "MinY",
"description": ""
},
{
"type": "uint16",
"name": "MinZ",
"description": ""
}
] |
FZoneGraphBVTree::Build | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBVTree.h | Build BV-tree from boxes, the index of the box in the array will be the index of the query result. | ZoneGraph | void Build ( [TStridedView](API\Runtime\Core\Containers\TStridedView)< const FBox > Boxes ) | [] |
FZoneGraphBVTree::CalcNodeBounds | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBVTree.h | quantized node bounds based on world bounds. | ZoneGraph | [FZoneGraphBVNode](API\Plugins\ZoneGraph\FZoneGraphBVNode) CalcNodeBounds ( const FBox & Box ) const | [] |
FZoneGraphBVTree::CalcWorldBounds | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBVTree.h | world bounding box of a node. | ZoneGraph | FBox CalcWorldBounds ( const [FZoneGraphBVNode](API\Plugins\ZoneGraph\FZoneGraphBVNode) & Node ) const | [] |
FZoneGraphBVTree::GetNodes | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBVTree.h | Tree nodes. | ZoneGraph | TConstArrayView< [FZoneGraphBVNode](API\Plugins\ZoneGraph\FZoneGraphBVNode) > GetNodes() const | [] |
FZoneGraphBVTree::GetNumNodes | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBVTree.h | number of nodes in the tree | ZoneGraph | int32 GetNumNodes() const | [] |
FZoneGraphBVTree::GetOrigin | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBVTree.h | quantization origin | ZoneGraph | const FVector & GetOrigin() const | [] |
FZoneGraphBVTree::GetQuantizationScale | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBVTree.h | world-to-quantized scaling factor | ZoneGraph | float GetQuantizationScale() const | [] |
MaxQuantizedCoord | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBVTree.h | Max quantized coordinate value during conversion, the scale is truncated to account for the expansion inCalcNodeBounds(). | ZoneGraph | static constexpr float MaxQuantizedCoord = float( ((uint16) 0xffff) - 1); | [] |
FZoneGraphBVTree::Query | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBVTree.h | Queries the BV-tree, calls Function on each child node which bounds overlap the query bounds. | ZoneGraph | template<typename TFunc> void Query ( const FBox & Bounds, TFunc && Function ) const | [] |
FZoneGraphBVTree::Query | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBVTree.h | Queries the BV-tree, return index of overlapping items. | ZoneGraph | void Query ( const FBox & Bounds, [TArray](API\Runtime\Core\Containers\TArray)< int32 > & OutItems ) const | [] |
FZoneGraphBVTree | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBVTree.h | Quantized BV-Tree | ZoneGraph | [USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FZoneGraphBVTree | [
{
"type": "TArray<FZoneGr...",
"name": "Nodes",
"description": "BV-tree nodes."
},
{
"type": "FVector",
"name": "Origin",
"description": "Quantization range origin"
},
{
"type": "float",
"name": "QuantizationScale",
"description": "Scale to convert from world coordinates to quantized range."
}
] |
FZoneGraphCompactLaneLocation::FZoneGraphCompactLaneLocation | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h | ZoneGraph | FZoneGraphCompactLaneLocation() | [] |
|
FZoneGraphCompactLaneLocation::FZoneGraphCompactLaneLocation | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h | ZoneGraph | FZoneGraphCompactLaneLocation ( const [FZoneGraphLaneLocation](API\Plugins\ZoneGraph\FZoneGraphLaneLocation) & Location ) | [] |
|
FZoneGraphCompactLaneLocation::FZoneGraphCompactLaneLocation | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h | ZoneGraph | FZoneGraphCompactLaneLocation ( const [FZoneGraphLaneHandle](API\Plugins\ZoneGraph\FZoneGraphLaneHandle) Handle, const float Distance ) | [] |
|
FZoneGraphCompactLaneLocation | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h | Minimal amount of data to search and compare lane location. | ZoneGraph | [USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FZoneGraphCompactLaneLocation | [
{
"type": "float",
"name": "DistanceAlongLane",
"description": ""
},
{
"type": "FZoneGraphLaneH...",
"name": "LaneHandle",
"description": ""
}
] |
InvalidGeneration | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h | ZoneGraph | static const uint16 InvalidGeneration = 0; | [] |
|
FZoneGraphDataHandle::IsValid | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h | ZoneGraph | bool IsValid() const | [] |
|
FZoneGraphDataHandle::operator== | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphTypes.h | ZoneGraph | bool operator== ( const [FZoneGraphDataHandle](API\Plugins\ZoneGraph\FZoneGraphDataHandle) & Other ) const | [] |
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