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UZoneGraphDisturbanceAnnotation::HandleEvents | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/Annotations/ZoneGraphDisturbanceAnnotation.h | Called when new events are ready to be processed | ZoneGraphAnnotations | virtual void HandleEvents ( const [FInstancedStructContainer](API\Plugins\StructUtils\FInstancedStructContainer) & Events ) | [] |
UZoneGraphDisturbanceAnnotation::PostSubsystemsInitialized | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/Annotations/ZoneGraphDisturbanceAnnotation.h | Called duringOnRegister(), or after all subsystems have been initialized. | ZoneGraphAnnotations | virtual void PostSubsystemsInitialized() | [] |
UZoneGraphDisturbanceAnnotation::PostZoneGraphDataAdded | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/Annotations/ZoneGraphDisturbanceAnnotation.h | Called when new ZoneGraph data is added. | ZoneGraphAnnotations | virtual void PostZoneGraphDataAdded ( const [AZoneGraphData](API\Plugins\ZoneGraph\AZoneGraphData) & ZoneGraphData ) | [] |
UZoneGraphDisturbanceAnnotation::PreZoneGraphDataRemoved | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/Annotations/ZoneGraphDisturbanceAnnotation.h | Called when new ZoneGraph data is removed. | ZoneGraphAnnotations | virtual void PreZoneGraphDataRemoved ( const [AZoneGraphData](API\Plugins\ZoneGraph\AZoneGraphData) & ZoneGraphData ) | [] |
UZoneGraphDisturbanceAnnotation::TickAnnotation | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/Annotations/ZoneGraphDisturbanceAnnotation.h | Ticks the Annotation and changes the tags in the container when needed. | ZoneGraphAnnotations | virtual void TickAnnotation ( const float DeltaTime, [FZoneGraphAnnotationTagContainer](API\Plugins\ZoneGraphAnnotations\FZoneGraphAnnotationTagContainer) & AnnotationTagContainer ) | [] |
UZoneGraphDisturbanceAnnotation::UpdateAnnotationTags | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/Annotations/ZoneGraphDisturbanceAnnotation.h | ZoneGraphAnnotations | void UpdateAnnotationTags ( [FZoneGraphAnnotationTagContainer](API\Plugins\ZoneGraphAnnotations\FZoneGraphAnnotationTagContainer) & AnnotationTagContainer ) | [] |
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UZoneGraphDisturbanceAnnotation::UpdateDangerLanes | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/Annotations/ZoneGraphDisturbanceAnnotation.h | ZoneGraphAnnotations | void UpdateDangerLanes() | [] |
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UZoneGraphDisturbanceAnnotation::UZoneGraphDisturbanceAnnotation | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/Annotations/ZoneGraphDisturbanceAnnotation.h | ZoneGraphAnnotations | UZoneGraphDisturbanceAnnotation ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer ) | [] |
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UZoneGraphDisturbanceAnnotation | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/Annotations/ZoneGraphDisturbanceAnnotation.h | ZoneGraph Disturbance Annotation | ZoneGraphAnnotations | [UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(ClassGroup=AI, BlueprintType, Meta=(BlueprintSpawnableComponent)) class UZoneGraphDisturbanceAnnotation : public [UZoneGraphAnnotationComponent](API\Plugins\ZoneGraphAnnotations\UZoneGraphAnnotationComponent) | [
{
"type": "FZoneGraphTagFi...",
"name": "AffectedLaneTags",
"description": "Filter specifying which lanes the Annotation is applied to."
},
{
"type": "bool",
"name": "bDisturbancesChanged",
"description": "Flag indicating if the event processing changed the dangers."
},
{
"type": "FZoneGraphTag",
"name": "DangerAnnotationTag",
"description": "Tag to mark the lanes that should be fled."
},
{
"type": "TArray<FZoneGr...",
"name": "Dangers",
"description": "Array of currently active dangers."
},
{
"type": "TArray<FZoneGr...",
"name": "EscapeGraphs",
"description": "Disturbance graph for each ZoneGraphData"
},
{
"type": "FZoneGraphTagFi...",
"name": "EscapeLaneTags",
"description": "Filter specifying which lanes can be used during Disturbance."
},
{
"type": "float",
"name": "IdealSpanLength",
"description": "Ideal span length for lane subdivision. Each lane will have between 2 and 8 spans."
},
{
"type": "FVector",
"name": "LastDebugDrawLocation",
"description": ""
},
{
"type": "FZoneGraphTag",
"name": "ObstacleAnnotationTag",
"description": "Tag to mark the lanes influenced by an obstacle."
},
{
"type": "TArray<FZoneGr...",
"name": "Obstacles",
"description": "Array of obstacles."
},
{
"type": "FZoneGraphTagMa...",
"name": "PreviouslyAppliedTags",
"description": "Combined mask of tags added in previous update (used for clearing previous state)"
},
{
"type": "TObjectPtr<UZo...",
"name": "ZoneGraphSubsystem",
"description": "Cached ZoneGraphSubsystem"
}
] |
UZoneGraphDisturbanceAnnotationTest::CalcBounds | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/Annotations/ZoneGraphDisturbanceAnnotation.h | ZoneGraphAnnotations | virtual FBox CalcBounds ( const FTransform & LocalToWorld ) const | [] |
|
UZoneGraphDisturbanceAnnotationTest::DebugDraw | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/Annotations/ZoneGraphDisturbanceAnnotation.h | ZoneGraphAnnotations | virtual void DebugDraw ( [FDebugRenderSceneProxy](API\Runtime\Engine\FDebugRenderSceneProxy) * DebugProxy ) | [] |
|
UZoneGraphDisturbanceAnnotationTest::Trigger | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/Annotations/ZoneGraphDisturbanceAnnotation.h | ZoneGraphAnnotations | virtual void Trigger() | [] |
|
UZoneGraphDisturbanceAnnotationTest | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/Annotations/ZoneGraphDisturbanceAnnotation.h | Test for Disturbance Annotation | ZoneGraphAnnotations | [UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UZoneGraphDisturbanceAnnotationTest : public [UZoneGraphAnnotationTest](API\Plugins\ZoneGraphAnnotations\UZoneGraphAnnotationTest) | [
{
"type": "float",
"name": "DangerRadius",
"description": ""
},
{
"type": "float",
"name": "Duration",
"description": ""
},
{
"type": "FVector",
"name": "Offset",
"description": ""
}
] |
AZoneGraphAnnotationTestingActor::PostEditMove | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationTestingActor.h | Called after an actor has been moved in the editor | ZoneGraphAnnotations | virtual void PostEditMove ( bool bFinished ) | [] |
AZoneGraphAnnotationTestingActor::AZoneGraphAnnotationTestingActor | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationTestingActor.h | ZoneGraphAnnotations | AZoneGraphAnnotationTestingActor ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer ) | [] |
|
AZoneGraphAnnotationTestingActor::Trigger | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationTestingActor.h | Simple trigger function to trigger something on the tests. Ideally this would be part of each test, but it does not work there. | ZoneGraphAnnotations | [UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, CallInEditor, Category="Test") void Trigger() | [] |
AZoneGraphAnnotationTestingActor | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationTestingActor.h | Debug actor to test Mass ZoneGraph Annotations. | ZoneGraphAnnotations | [UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(HideCategories=(Actor, Input, Collision, Rendering, Replication, Partition, HLOD, Cooking)) class AZoneGraphAnnotationTestingActor : public [AActor](API\Runtime\Engine\GameFramework\AActor) | [
{
"type": "TObjectPtr<UZo...",
"name": "TestingComp",
"description": ""
}
] |
FMassLaneObstacleID::GetValue | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationTypes.h | ZoneGraphAnnotations | uint64 GetValue() const | [] |
|
FMassLaneObstacleID::GetNextUniqueID | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationTypes.h | ZoneGraphAnnotations | static [FMassLaneObstacleID](API\Plugins\ZoneGraphAnnotations\FMassLaneObstacleID) GetNextUniqueID() | [] |
|
InvalidID | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationTypes.h | ZoneGraphAnnotations | static const [FMassLaneObstacleID](API\Plugins\ZoneGraphAnnotations\FMassLaneObstacleID) InvalidID; | [] |
|
FMassLaneObstacleID::IsValid | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationTypes.h | ZoneGraphAnnotations | bool IsValid() const | [] |
|
NextUniqueID | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationTypes.h | ZoneGraphAnnotations | static uint64 NextUniqueID = 0; | [] |
|
FMassLaneObstacleID::operator== | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationTypes.h | ZoneGraphAnnotations | bool operator== ( const [FMassLaneObstacleID](API\Plugins\ZoneGraphAnnotations\FMassLaneObstacleID) & Other ) const | [] |
|
FMassLaneObstacleID::FMassLaneObstacleID | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationTypes.h | ZoneGraphAnnotations | FMassLaneObstacleID() | [] |
|
FMassLaneObstacleID::FMassLaneObstacleID | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationTypes.h | ZoneGraphAnnotations | FMassLaneObstacleID &40; uint64 ID &41; | [] |
|
FMassLaneObstacleID | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationTypes.h | ZoneGraphAnnotations | class FMassLaneObstacleID | [] |
|
FRegisteredZoneGraphAnnotation::Reset | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationSubsystem.h | ZoneGraphAnnotations | void Reset() | [] |
|
FRegisteredZoneGraphAnnotation | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationSubsystem.h | Struct representing registered ZoneGraph data in the subsystem. | ZoneGraphAnnotations | [USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FRegisteredZoneGraphAnnotation | [
{
"type": "TObjectPtr<UZo...",
"name": "AnnotationComponent",
"description": ""
},
{
"type": "FZoneGraphTagMa...",
"name": "AnnotationTags",
"description": ""
}
] |
FZoneGraphAnnotationEventBase | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationTypes.h | Base structs for all events forUZoneGraphAnnotationSubsystem. | ZoneGraphAnnotations | [USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FZoneGraphAnnotationEventBase | [] |
FZoneGraphAnnotationSceneProxy::GetMemoryFootprint | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationComponent.h | Every derived class should override these functions | ZoneGraphAnnotations | virtual uint32 GetMemoryFootprint() const | [] |
FZoneGraphAnnotationSceneProxy::GetTypeHash | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationComponent.h | Return a type (or subtype) specific hash for sorting purposes | ZoneGraphAnnotations | virtual SIZE_T GetTypeHash() const | [] |
FZoneGraphAnnotationSceneProxy::GetViewRelevance | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationComponent.h | Determines the relevance of this primitive's elements to the given view. Called in the rendering thread.
The relevance of the primitive's elements to the view. | ZoneGraphAnnotations | virtual [FPrimitiveViewRelevance](API\Runtime\Engine\FPrimitiveViewRelevance) GetViewRelevance ( const [FSceneView](API\Runtime\Engine\FSceneView) * View ) const | [] |
FZoneGraphAnnotationSceneProxy::FZoneGraphAnnotationSceneProxy | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationComponent.h | ZoneGraphAnnotations | FZoneGraphAnnotationSceneProxy ( const [UPrimitiveComponent](API\Runtime\Engine\Components\UPrimitiveComponent) & InComponent, const [EDrawType](API\Runtime\Engine\FDebugRenderSceneProxy\EDrawType) InDrawType ) | [] |
|
FZoneGraphAnnotationSceneProxy | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationComponent.h | ZoneGraphAnnotations | class FZoneGraphAnnotationSceneProxy : public [FDebugRenderSceneProxy](API\Runtime\Engine\FDebugRenderSceneProxy) | [] |
|
FZoneGraphAnnotationTagContainer::GetMutableAnnotationTagsForData | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationSubsystem.h | ZoneGraphAnnotations | [TArrayView](API\Runtime\Core\Containers\TArrayView)< [FZoneGraphTagMask](API\Plugins\ZoneGraph\FZoneGraphTagMask) > GetMutableAnnotationTagsForData ( const [FZoneGraphDataHandle](API\Plugins\ZoneGraph\FZoneGraphDataHandle) DataHandle ) | [] |
|
FZoneGraphAnnotationTagContainer | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationSubsystem.h | Annotation tags per zone graph data | ZoneGraphAnnotations | struct FZoneGraphAnnotationTagContainer | [
{
"type": "FZoneGraphTagMa...",
"name": "CombinedStaticTags",
"description": "Mask combining all static tags used by any of the registered ZoneGraphData."
},
{
"type": "TArray<FZoneGr...",
"name": "DataAnnotationTags",
"description": ""
}
] |
FZoneGraphDataAnnotationTags | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationSubsystem.h | Struct holding combined tags for a specific ZoneGraphData. | ZoneGraphAnnotations | struct FZoneGraphDataAnnotationTags | [
{
"type": "bool",
"name": "bInUse",
"description": ""
},
{
"type": "FZoneGraphDataH...",
"name": "DataHandle",
"description": ""
},
{
"type": "TArray<FZoneGr...",
"name": "LaneTags",
"description": ""
}
] |
GetTypeHash | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationTypes.h | ZoneGraphAnnotations | uint32 GetTypeHash ( const [FMassLaneObstacleID](API\Plugins\ZoneGraphAnnotations\FMassLaneObstacleID) & Obs ) | [] |
|
IZoneGraphAnnotationsModule::Get | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/IZoneGraphAnnotationsModule.h | Singleton-like access to this module's interface. This is just for convenience! Beware of calling this during the shutdown phase, though. Your module might have been unloaded already.
Returns singleton instance, loading the module on demand if needed | ZoneGraphAnnotations | static [IZoneGraphAnnotationsModule](API\Plugins\ZoneGraphAnnotations\IZoneGraphAnnotationsModule) & Get() | [] |
IZoneGraphAnnotationsModule::IsAvailable | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/IZoneGraphAnnotationsModule.h | Checks to see if this module is loaded and ready. It is only valid to callGet()ifIsAvailable()returns true.
True if the module is loaded and ready to use | ZoneGraphAnnotations | static bool IsAvailable() | [] |
UZoneGraphAnnotationComponent::CalcBounds | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationComponent.h | Calculate the bounds of the component. Default behavior is a bounding box/sphere of zero size. | ZoneGraphAnnotations | virtual FBoxSphereBounds CalcBounds ( const FTransform & LocalToWorld ) const | [] |
IZoneGraphAnnotationsModule | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/IZoneGraphAnnotationsModule.h | The public interface to this module. In most cases, this interface is only public to sibling modules within this plugin. | ZoneGraphAnnotations | class IZoneGraphAnnotationsModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface) | [] |
UZoneGraphAnnotationComponent::CreateDebugSceneProxy | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationComponent.h | Method that derived class should override to create the scene proxy and customize a custom delegate helper (if any) | ZoneGraphAnnotations | virtual [FDebugRenderSceneProxy](API\Runtime\Engine\FDebugRenderSceneProxy) * CreateDebugSceneProxy() | [] |
UZoneGraphAnnotationComponent::DebugDraw | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationComponent.h | Called when scene proxy is rebuilt. | ZoneGraphAnnotations | virtual void DebugDraw ( [FZoneGraphAnnotationSceneProxy](API\Plugins\ZoneGraphAnnotations\FZoneGraphAnnotationSceneProxy) * DebugProxy ) | [] |
UZoneGraphAnnotationComponent::DebugDrawCanvas | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationComponent.h | Called when it's time to draw to canvas. | ZoneGraphAnnotations | virtual void DebugDrawCanvas ( [UCanvas](API\Runtime\Engine\Engine\UCanvas) * Canvas, [APlayerController](API\Runtime\Engine\GameFramework\APlayerController) * ) | [] |
UZoneGraphAnnotationComponent::GetAnnotationTags | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationComponent.h | Tags applied by the Annotation, used to lookup Annotations from tags. | ZoneGraphAnnotations | virtual [FZoneGraphTagMask](API\Plugins\ZoneGraph\FZoneGraphTagMask) GetAnnotationTags() const | [] |
UZoneGraphAnnotationComponent::GetFirstViewPoint | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationComponent.h | Returns first view point (player controller or debug camera) | ZoneGraphAnnotations | void GetFirstViewPoint ( FVector & ViewLocation, FRotator & ViewRotation ) const | [] |
UZoneGraphAnnotationComponent::GetMaxDebugDrawDistance | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationComponent.h | Returns ZoneGraph max debug draw distance. | ZoneGraphAnnotations | float GetMaxDebugDrawDistance() const | [] |
UZoneGraphAnnotationComponent::OnPostWorldInit | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationComponent.h | ZoneGraphAnnotations | void OnPostWorldInit ( [UWorld](API\Runtime\Engine\Engine\UWorld) * World, const [UWorld::InitializationValues](API\Runtime\Engine\Engine\UWorld\InitializationValues) ) | [] |
|
UZoneGraphAnnotationComponent::HandleEvents | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationComponent.h | Called when new events are ready to be processed | ZoneGraphAnnotations | virtual void HandleEvents ( const [FInstancedStructContainer](API\Plugins\StructUtils\FInstancedStructContainer) & Events ) | [] |
UZoneGraphAnnotationComponent::OnPreZoneGraphDataRemoved | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationComponent.h | ZoneGraphAnnotations | void OnPreZoneGraphDataRemoved ( const [AZoneGraphData](API\Plugins\ZoneGraph\AZoneGraphData) * ZoneGraphData ) | [] |
|
UZoneGraphAnnotationComponent::OnRegister | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationComponent.h | Called when a component is registered, after Scene is set, but before CreateRenderState_Concurrent or OnCreatePhysicsState are called. | ZoneGraphAnnotations | virtual void OnRegister() | [] |
UZoneGraphAnnotationComponent::OnPostZoneGraphDataAdded | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationComponent.h | ZoneGraphAnnotations | void OnPostZoneGraphDataAdded ( const [AZoneGraphData](API\Plugins\ZoneGraph\AZoneGraphData) * ZoneGraphData ) | [] |
|
UZoneGraphAnnotationComponent::OnUnregister | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationComponent.h | Called when a component is unregistered. Called after DestroyRenderState_Concurrent and OnDestroyPhysicsState are called. | ZoneGraphAnnotations | virtual void OnUnregister() | [] |
UZoneGraphAnnotationComponent::PostEditChangeChainProperty | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationComponent.h | This alternate version of PostEditChange is called when properties inside structs are modified. The property that was actually modified is located at the tail of the list. The head of the list of theFStructPropertymember variable that contains the property that was modified. | ZoneGraphAnnotations | virtual void PostEditChangeChainProperty ( [FPropertyChangedChainEvent](API\Runtime\CoreUObject\UObject\FPropertyChangedChainEvent) & PropertyChangedEvent ) | [] |
UZoneGraphAnnotationComponent::PostSubsystemsInitialized | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationComponent.h | Called duringOnRegister(), or after all subsystems have been initialized. | ZoneGraphAnnotations | virtual void PostSubsystemsInitialized() | [] |
UZoneGraphAnnotationComponent::PostZoneGraphDataAdded | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationComponent.h | Called when new ZoneGraph data is added. | ZoneGraphAnnotations | virtual void PostZoneGraphDataAdded ( const [AZoneGraphData](API\Plugins\ZoneGraph\AZoneGraphData) & ZoneGraphData ) | [] |
UZoneGraphAnnotationComponent::PreZoneGraphDataRemoved | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationComponent.h | Called when new ZoneGraph data is removed. | ZoneGraphAnnotations | virtual void PreZoneGraphDataRemoved ( const [AZoneGraphData](API\Plugins\ZoneGraph\AZoneGraphData) & ZoneGraphData ) | [] |
UZoneGraphAnnotationComponent::TickAnnotation | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationComponent.h | Ticks the Annotation and changes the tags in the container when needed. | ZoneGraphAnnotations | virtual void TickAnnotation ( const float DeltaTime, [FZoneGraphAnnotationTagContainer](API\Plugins\ZoneGraphAnnotations\FZoneGraphAnnotationTagContainer) & AnnotationTagContainer ) | [] |
UZoneGraphAnnotationComponent::UZoneGraphAnnotationComponent | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationComponent.h | ZoneGraphAnnotations | UZoneGraphAnnotationComponent ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer ) | [] |
|
UZoneGraphAnnotationComponent | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationComponent.h | ZoneGraphAnnotations | [UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Abstract) class UZoneGraphAnnotationComponent : public [UDebugDrawComponent](API\Runtime\Engine\Debug\UDebugDrawComponent) | [
{
"type": "bool",
"name": "bEnableDebugDrawing",
"description": ""
},
{
"type": "FDelegateHandle",
"name": "CanvasDebugDrawDelegateHandle",
"description": ""
},
{
"type": "FDelegateHandle",
"name": "OnPostWorldInitDelegateHandle",
"description": ""
},
{
"type": "FDelegateHandle",
"name": "OnPostZoneGraphDataAddedHandle",
"description": ""
},
{
"type": "FDelegateHandle",
"name": "OnPreZoneGraphDataRemovedHandle",
"description": ""
}
] |
|
UZoneGraphAnnotationSubsystem::AddToAnnotationLookup | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationSubsystem.h | ZoneGraphAnnotations | void AddToAnnotationLookup ( [UZoneGraphAnnotationComponent](API\Plugins\ZoneGraphAnnotations\UZoneGraphAnnotationComponent) & Annotation, const [FZoneGraphTagMask](API\Plugins\ZoneGraph\FZoneGraphTagMask) AnnotationTags ) | [] |
|
UZoneGraphAnnotationSubsystem::Deinitialize | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationSubsystem.h | Implement this for deinitialization of instances of the system | ZoneGraphAnnotations | virtual void Deinitialize() | [] |
UZoneGraphAnnotationSubsystem::GetAnnotationTags | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationSubsystem.h | bitmask of Annotation tags at given lane | ZoneGraphAnnotations | [FZoneGraphTagMask](API\Plugins\ZoneGraph\FZoneGraphTagMask) GetAnnotationTags ( const [FZoneGraphLaneHandle](API\Plugins\ZoneGraph\FZoneGraphLaneHandle) LaneHandle ) const | [] |
UZoneGraphAnnotationSubsystem::GetFirstAnnotationForTag | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationSubsystem.h | First Annotation matching a bit in the bitmask | ZoneGraphAnnotations | [UZoneGraphAnnotationComponent](API\Plugins\ZoneGraphAnnotations\UZoneGraphAnnotationComponent) * GetFirstAnnotationForTag ( const [FZoneGraphTag](API\Plugins\ZoneGraph\FZoneGraphTag) AnnotationTag ) const | [] |
UZoneGraphAnnotationSubsystem::GetStatId | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationSubsystem.h | Return the stat id to use for this tickable | ZoneGraphAnnotations | virtual [TStatId](API\Runtime\Core\Stats\TStatId) GetStatId() const | [] |
UZoneGraphAnnotationSubsystem::Initialize | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationSubsystem.h | USubsystemimplementation Begin. | ZoneGraphAnnotations | virtual void Initialize ( [FSubsystemCollectionBase](API\Runtime\Engine\Subsystems\FSubsystemCollectionBase) & Collection ) | [] |
UZoneGraphAnnotationSubsystem::PostZoneGraphDataAdded | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationSubsystem.h | ZoneGraphAnnotations | void PostZoneGraphDataAdded ( const [AZoneGraphData](API\Plugins\ZoneGraph\AZoneGraphData) * ZoneGraphData ) | [] |
|
UZoneGraphAnnotationSubsystem::PreZoneGraphDataRemoved | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationSubsystem.h | ZoneGraphAnnotations | void PreZoneGraphDataRemoved ( const [AZoneGraphData](API\Plugins\ZoneGraph\AZoneGraphData) * ZoneGraphData ) | [] |
|
UZoneGraphAnnotationSubsystem::RegisterAnnotationComponent | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationSubsystem.h | Registers Annotation component | ZoneGraphAnnotations | void RegisterAnnotationComponent ( [UZoneGraphAnnotationComponent](API\Plugins\ZoneGraphAnnotations\UZoneGraphAnnotationComponent) & Component ) | [] |
UZoneGraphAnnotationSubsystem::RemoveFromAnnotationLookup | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationSubsystem.h | ZoneGraphAnnotations | void RemoveFromAnnotationLookup ( [UZoneGraphAnnotationComponent](API\Plugins\ZoneGraphAnnotations\UZoneGraphAnnotationComponent) & Annotation ) | [] |
|
UZoneGraphAnnotationSubsystem::ReregisterTagsInEditor | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationSubsystem.h | Signals the subsystem to re-register all tags. | ZoneGraphAnnotations | void ReregisterTagsInEditor() | [] |
UZoneGraphAnnotationSubsystem::Tick | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationSubsystem.h | Pure virtual that must be overloaded by the inheriting class. It will be called from within LevelTick.cpp after ticking all actors or from the rendering thread (depending on bIsRenderingThreadObject) | ZoneGraphAnnotations | virtual void Tick ( float DeltaTime ) | [] |
UZoneGraphAnnotationSubsystem::SendEvent | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationSubsystem.h | Sends an event to the Annotations. | ZoneGraphAnnotations | template<typename T> [TEnableIf](API\Runtime\Core\Templates\TEnableIf)< [TIsDerivedFrom](API\Runtime\Core\Templates\TIsDerivedFrom)< T, [FZoneGraphAnnotationEventBase](API\Plugins\ZoneGraphAnnotations\FZoneGraphAnnotationEventBase) >::IsDerived, void >::Type SendEvent ( const T & InRequest ) | [] |
UZoneGraphAnnotationSubsystem::UnregisterAnnotationComponent | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationSubsystem.h | Unregisters Annotation component | ZoneGraphAnnotations | void UnregisterAnnotationComponent ( [UZoneGraphAnnotationComponent](API\Plugins\ZoneGraphAnnotations\UZoneGraphAnnotationComponent) & Component ) | [] |
UZoneGraphAnnotationSubsystem::UZoneGraphAnnotationSubsystem | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationSubsystem.h | ZoneGraphAnnotations | UZoneGraphAnnotationSubsystem() | [] |
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UZoneGraphAnnotationSubsystem | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationSubsystem.h | A subsystem managing Zonegraph Annotations. | ZoneGraphAnnotations | [UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UZoneGraphAnnotationSubsystem : public [UTickableWorldSubsystem](API\Runtime\Engine\Subsystems\UTickableWorldSubsystem) | [
{
"type": "FZoneGraphAnnot...",
"name": "AnnotationTagContainer",
"description": "Combined tags for each ZoneGraphData."
},
{
"type": "int32",
"name": "CurrentEventStream",
"description": "Indexof the current event stream."
},
{
"type": "FInstancedStruc...",
"name": "Events",
"description": "Stream of events to be processed, double buffered."
},
{
"type": "FRWAccessDetect...",
"name": "EventsDetector",
"description": ""
},
{
"type": "FDelegateHandle",
"name": "OnPostZoneGraphDataAddedHandle",
"description": ""
},
{
"type": "FDelegateHandle",
"name": "OnPreZoneGraphDataRemovedHandle",
"description": ""
},
{
"type": "TArray<FRegist...",
"name": "RegisteredComponents",
"description": "Array of registered components."
},
{
"type": "TArray<TObject...",
"name": "TagToAnnotationLookup",
"description": "Lookup table from tag index to Annotation"
}
] |
UZoneGraphAnnotationTest::CalcBounds | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationTestingActor.h | ZoneGraphAnnotations | virtual FBox CalcBounds ( const FTransform & LocalToWorld ) const | [] |
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UZoneGraphAnnotationTest::DebugDraw | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationTestingActor.h | ZoneGraphAnnotations | virtual void DebugDraw ( [FDebugRenderSceneProxy](API\Runtime\Engine\FDebugRenderSceneProxy) * DebugProxy ) | [] |
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UZoneGraphAnnotationTest::DebugDrawCanvas | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationTestingActor.h | ZoneGraphAnnotations | virtual void DebugDrawCanvas ( [UCanvas](API\Runtime\Engine\Engine\UCanvas) * Canvas, [APlayerController](API\Runtime\Engine\GameFramework\APlayerController) * ) | [] |
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UZoneGraphAnnotationTest::GetOwner | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationTestingActor.h | ZoneGraphAnnotations | const [UZoneGraphAnnotationTestingComponent](API\Plugins\ZoneGraphAnnotations\UZoneGraphAnnotationTestingCompo-) * GetOwner() const | [] |
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UZoneGraphAnnotationTest::SetOwner | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationTestingActor.h | ZoneGraphAnnotations | void SetOwner ( [UZoneGraphAnnotationTestingComponent](API\Plugins\ZoneGraphAnnotations\UZoneGraphAnnotationTestingCompo-) * Owner ) | [] |
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UZoneGraphAnnotationTest::OnOwnerSet | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationTestingActor.h | ZoneGraphAnnotations | virtual void OnOwnerSet() | [] |
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UZoneGraphAnnotationTest::Trigger | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationTestingActor.h | ZoneGraphAnnotations | virtual void Trigger() | [] |
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UZoneGraphAnnotationTest | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationTestingActor.h | Base class for ZoneGraph Annotation tests. | ZoneGraphAnnotations | [UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Abstract, EditInlineNew) class UZoneGraphAnnotationTest : public [UObject](API\Runtime\CoreUObject\UObject\UObject) | [
{
"type": "TObjectPtr<UZo...",
"name": "OwnerComponent",
"description": ""
}
] |
UZoneGraphAnnotationTestingComponent::CalcBounds | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationTestingActor.h | Calculate the bounds of the component. Default behavior is a bounding box/sphere of zero size. | ZoneGraphAnnotations | virtual FBoxSphereBounds CalcBounds ( const FTransform & LocalToWorld ) const | [] |
UZoneGraphAnnotationTestingComponent::CreateDebugSceneProxy | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationTestingActor.h | Method that derived class should override to create the scene proxy and customize a custom delegate helper (if any) | ZoneGraphAnnotations | virtual [FDebugRenderSceneProxy](API\Runtime\Engine\FDebugRenderSceneProxy) * CreateDebugSceneProxy() | [] |
UZoneGraphAnnotationTestingComponent::DebugDraw | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationTestingActor.h | ZoneGraphAnnotations | virtual void DebugDraw ( [FDebugRenderSceneProxy](API\Runtime\Engine\FDebugRenderSceneProxy) * DebugProxy ) | [] |
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UZoneGraphAnnotationTestingComponent::DebugDrawCanvas | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationTestingActor.h | ZoneGraphAnnotations | virtual void DebugDrawCanvas ( [UCanvas](API\Runtime\Engine\Engine\UCanvas) * Canvas, [APlayerController](API\Runtime\Engine\GameFramework\APlayerController) * ) | [] |
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UZoneGraphAnnotationTestingComponent::OnUnregister | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationTestingActor.h | Called when a component is unregistered. Called after DestroyRenderState_Concurrent and OnDestroyPhysicsState are called. | ZoneGraphAnnotations | virtual void OnUnregister() | [] |
UZoneGraphAnnotationTestingComponent::OnRegister | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationTestingActor.h | Called when a component is registered, after Scene is set, but before CreateRenderState_Concurrent or OnCreatePhysicsState are called. | ZoneGraphAnnotations | virtual void OnRegister() | [] |
UZoneGraphAnnotationTestingComponent::PostEditChangeChainProperty | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationTestingActor.h | This alternate version of PostEditChange is called when properties inside structs are modified. The property that was actually modified is located at the tail of the list. The head of the list of theFStructPropertymember variable that contains the property that was modified. | ZoneGraphAnnotations | virtual void PostEditChangeChainProperty ( [FPropertyChangedChainEvent](API\Runtime\CoreUObject\UObject\FPropertyChangedChainEvent) & PropertyChangedEvent ) | [] |
UZoneGraphAnnotationTestingComponent::Trigger | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationTestingActor.h | ZoneGraphAnnotations | void Trigger() | [] |
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UZoneGraphAnnotationTestingComponent::UZoneGraphAnnotationTestingComponent | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationTestingActor.h | ZoneGraphAnnotations | UZoneGraphAnnotationTestingComponent ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer ) | [] |
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UZoneGraphAnnotationTestingComponent | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationTestingActor.h | Debug component to test Mass ZoneGraph Annotations. Handles tests and rendering. | ZoneGraphAnnotations | [UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(ClassGroup=Debug) class UZoneGraphAnnotationTestingComponent : public [UDebugDrawComponent](API\Runtime\Engine\Debug\UDebugDrawComponent) | [
{
"type": "FDelegateHandle",
"name": "CanvasDebugDrawDelegateHandle",
"description": ""
},
{
"type": "TArray<TObject...",
"name": "Tests",
"description": ""
}
] |
AZoneGraphTestingActor::DisableCustomTests | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraphDebug/Public/ZoneGraphTestingActor.h | Prevent custom tests to be notified when lane location is updated. Currently active tests will get notified with an invalid location. | ZoneGraphDebug | [UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, CallInEditor, Category=Test) void DisableCustomTests() | [] |
AZoneGraphTestingActor::EnableCustomTests | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraphDebug/Public/ZoneGraphTestingActor.h | Allow custom tests to be notified when lane location is updated. | ZoneGraphDebug | [UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, CallInEditor, Category=Test) void EnableCustomTests() | [] |
AZoneGraphTestingActor::PostEditMove | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraphDebug/Public/ZoneGraphTestingActor.h | Called after an actor has been moved in the editor | ZoneGraphDebug | virtual void PostEditMove ( bool bFinished ) | [] |
AZoneGraphTestingActor::AZoneGraphTestingActor | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraphDebug/Public/ZoneGraphTestingActor.h | ZoneGraphDebug | AZoneGraphTestingActor ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer ) | [] |
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IZoneGraphDebug::Get | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraphDebug/Public/IZoneGraphDebug.h | Singleton-like access to this module's interface. This is just for convenience! Beware of calling this during the shutdown phase, though. Your module might have been unloaded already.
Returns singleton instance, loading the module on demand if needed | ZoneGraphDebug | static [IZoneGraphDebug](API\Plugins\ZoneGraphDebug\IZoneGraphDebug) & Get() | [] |
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