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FEnvQueryInstance::FItemIterator::StoreTestResult
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
void StoreTestResult&40;&41;
[]
FEnvQueryInstance::FItemIterator::FItemIterator
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
FItemIterator &40; const UEnvQueryTest &42; QueryTest, FEnvQueryInstance & QueryInstance, int32 StartingItemIndex &41;
[]
FItemIterator
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
struct FItemIterator : public [FEnvQueryInstance::FConstItemIterator](API\Runtime\AIModule\EnvironmentQuery\FEnvQueryInstance\FConstItemIterator)
[ { "type": "uint8: 1", "name": "bForced", "description": "" }, { "type": "uint8: 1", "name": "bIsFiltering", "description": "" }, { "type": "uint8: 1", "name": "bPassed", "description": "" }, { "type": "uint8", "name": "CachedFilterOp", "description": "" }, { "type": "uint8", "name": "CachedScoreOp", "description": "" }, { "type": "double", "name": "Deadline", "description": "" }, { "type": "float", "name": "ItemScore", "description": "" }, { "type": "int16", "name": "NumPassedForItem", "description": "" }, { "type": "int16", "name": "NumTestsForItem", "description": "" } ]
FNamedParamValueType
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
typedef float FNamedParamValueType
[]
FEnvQueryInstance::GetAllocatedSize
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
uint32 GetAllocatedSize() const
[]
FEnvQueryInstance::GetBoundingBox
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
FBox GetBoundingBox() const
[]
FEnvQueryInstance::GetExecutionTimeDescription
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
Describe for logging purposes what the query spent time on
AIModule
[FString](API\Runtime\Core\Containers\FString) GetExecutionTimeDescription() const
[]
FEnvQueryInstance::GetContextAllocatedSize
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
uint32 GetContextAllocatedSize() const
[]
FEnvQueryInstance::IncStats
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
void IncStats()
[]
FEnvQueryInstance::FItemIterator::~FItemIterator
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
&126;FItemIterator&40;&41;
[]
FEnvQueryInstance::IsInSingleItemFinalSearch
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
bool IsInSingleItemFinalSearch() const
[]
ItemIterator
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
typedef [FItemIterator](API\Runtime\AIModule\EnvironmentQuery\FEnvQueryInstance\FItemIterator) ItemIterator
[]
FEnvQueryInstance::NormalizeScores
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
Normalize total score in range 0..1
AIModule
void NormalizeScores()
[]
FEnvQueryInstance::PickRandomItemOfScoreAtLeast
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
Pick one of items with score equal or higher than specified
AIModule
void PickRandomItemOfScoreAtLeast ( float MinScore )
[]
FEnvQueryInstance::PickSingleItem
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
Discard all items but one
AIModule
void PickSingleItem ( int32 ItemIndex )
[]
FEnvQueryInstance::PrepareContext
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
Update context cache
AIModule
bool PrepareContext ( [UClass](API\Runtime\CoreUObject\UObject\UClass) * Context, [FEnvQueryContextData](API\Runtime\AIModule\EnvironmentQuery\FEnvQueryContextData) & ContextData )
[]
FEnvQueryInstance::Log
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
void Log ( const [FString](API\Runtime\Core\Containers\FString) Msg ) const
[]
FEnvQueryInstance::PrepareContext
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
Helpers for reading spatial data from context
AIModule
bool PrepareContext ( [UClass](API\Runtime\CoreUObject\UObject\UClass) * Context, [TArray](API\Runtime\Core\Containers\TArray)< [FEnvQuerySpatialData](API\Runtime\AIModule\EnvironmentQuery\FEnvQuerySpatialData) > & Data )
[]
FEnvQueryInstance::PrepareContext
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
Update context cache
AIModule
bool PrepareContext ( [UClass](API\Runtime\CoreUObject\UObject\UClass) * Context, [TArray](API\Runtime\Core\Containers\TArray)< FRotator > & Data )
[]
FEnvQueryInstance::PrepareContext
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
Update context cache
AIModule
bool PrepareContext ( [UClass](API\Runtime\CoreUObject\UObject\UClass) * Context, [TArray](API\Runtime\Core\Containers\TArray)< FVector > & Data )
[]
FEnvQueryInstance::PrepareContext
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
Helpers for reading actor data from context
AIModule
bool PrepareContext ( [UClass](API\Runtime\CoreUObject\UObject\UClass) * Context, [TArray](API\Runtime\Core\Containers\TArray)< [AActor](API\Runtime\Engine\GameFramework\AActor) * > & Data )
[]
FEnvQueryInstance::ReserveItemData
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
Raw data operations
AIModule
void ReserveItemData ( int32 NumAdditionalItems )
[]
FEnvQueryInstance::SortScores
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
Sort all scores, from highest to lowest
AIModule
void SortScores()
[]
FEnvQueryInstance::StripRedundantData
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
Removes all runtime data that can be used for debugging (not a part of actual query result)
AIModule
void StripRedundantData()
[]
FEnvQueryInstance::FEnvQueryInstance
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
FEnvQueryInstance()
[]
FEnvQueryInstance::~FEnvQueryInstance
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
~FEnvQueryInstance()
[]
FEnvQueryInstance
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
struct FEnvQueryInstance : public [FEnvQueryResult](API\Runtime\AIModule\EnvironmentQuery\FEnvQueryResult)
[ { "type": "uint8: 1", "name": "bFoundSingleResult", "description": "Used to breaking from item iterator loops" }, { "type": "uint8: 1", "name": "bHasLoggedTimeLimitWarning", "description": "True if this query has logged a warning that it overran the time limit" }, { "type": "uint8: 1", "name": "bPassOnSingleResult", "description": "Set when testing final condition of an option" }, { "type": "uint8: 1", "name": "bStoreDebugInfo", "description": "Set to true to store additional debug info" }, { "type": "TMap<UClass&#...", "name": "ContextCache", "description": "Contexts in use" }, { "type": "double", "name": "CurrentStepTimeLimit", "description": "" }, { "type": "int32", "name": "CurrentTest", "description": "Currently processed test (-1 = generator)" }, { "type": "int32", "name": "CurrentTestStartingItem", "description": "Non-zero if test run last step has been stopped mid-process." }, { "type": "FEnvQueryDebugD...", "name": "DebugData", "description": "" }, { "type": "FQueryFinishedS...", "name": "FinishDelegate", "description": "Observer's delegate" }, { "type": "double", "name": "GenerationTimeWarningSeconds", "description": "Maximum EQS Generator duration (in seconds) before a warning is reported in non-shipping build." }, { "type": "TArray<FEnvQue...", "name": "ItemDetails", "description": "List of item details" }, { "type": "UEnvQueryItemTy...", "name": "ItemTypeActorCDO", "description": "Item type's CDO for actor tests" }, { "type": "UEnvQueryItemTy...", "name": "ItemTypeVectorCDO", "description": "Item type's CDO for location tests" }, { "type": "EEnvQueryRunMod...", "name": "Mode", "description": "Run mode" }, { "type": "TMap<FName,FN...", "name": "NamedParams", "description": "Execution params" }, { "type": "int32", "name": "NumProcessedItems", "description": "Number of items processed in current step" }, { "type": "int32", "name": "NumValidItems", "description": "Number of valid items on list" }, { "type": "TArray<FEnvQue...", "name": "Options", "description": "List of options" }, { "type": "FString", "name": "QueryName", "description": "Short name of query template - friendly name for debugging" }, { "type": "double", "name": "StartTime", "description": "Timestamp of creating query instance" }, { "type": "double", "name": "TotalExecutionTime", "description": "Time spent executing this query" }, { "type": "FName", "name": "UniqueName", "description": "Unique name of query template - object name" }, { "type": "uint16", "name": "ValueSize", "description": "Size of current value" }, { "type": "UWorld*", "name": "World", "description": "World owning this query instance" } ]
FEnvQueryItem::Discard
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
void Discard()
[]
FEnvQueryInstanceCache
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryManager.h
Cache of instances with sorted tests
AIModule
struct FEnvQueryInstanceCache
[ { "type": "FName", "name": "AssetName", "description": "The name of the source query" }, { "type": "FEnvQueryInstan...", "name": "Instance", "description": "Instance to duplicate" }, { "type": "TObjectPtr<UEn...", "name": "Template", "description": "Query template, duplicated in manager's world" } ]
FEnvQueryInstance::FEnvQueryInstance
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
FEnvQueryInstance ( const [FEnvQueryInstance](API\Runtime\AIModule\EnvironmentQuery\FEnvQueryInstance) & Other )
[]
FEnvQueryItem::IsValid
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
bool IsValid() const
[]
FEnvQueryItem::FEnvQueryItem
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
FEnvQueryItem()
[]
FEnvQueryItem::operator<
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
bool operator< ( const [FEnvQueryItem](API\Runtime\AIModule\EnvironmentQuery\FEnvQueryItem) & Other ) const
[]
FEnvQueryItem::FEnvQueryItem
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
FEnvQueryItem ( int32 InOffset )
[]
FEnvQueryItem
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
struct FEnvQueryItem
[ { "type": "uint32: 1", "name": "bIsDiscarded", "description": "Has this item been discarded?" }, { "type": "int32: 31", "name": "DataOffset", "description": "Raw data offset" }, { "type": "float", "name": "Score", "description": "Total score of item" } ]
FEnvQueryItemDetails::FEnvQueryItemDetails
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
FEnvQueryItemDetails()
[]
FEnvQueryItemDetails::GetAllocatedSize
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
uint32 GetAllocatedSize() const
[]
FEnvQueryItemDetails::FEnvQueryItemDetails
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
FEnvQueryItemDetails ( int32 NumTests, int32 InItemIndex )
[]
FEnvQueryItemDetails
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
Detailed information about item, used by tests
AIModule
struct FEnvQueryItemDetails
[ { "type": "FString", "name": "FailedDescription", "description": "" }, { "type": "int32", "name": "FailedTestIndex", "description": "" }, { "type": "int32", "name": "ItemIndex", "description": "" }, { "type": "TArray< float >", "name": "TestResults", "description": "Results assigned by option's tests, before any modifications" }, { "type": "TArray< float >", "name": "TestWeightedScores", "description": "Results assigned by option's tests, after applying modifiers, normalization and weight" } ]
FEnvQueryManagerConfig::ToString
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryManager.h
AIModule
[FString](API\Runtime\Core\Containers\FString) ToString() const
[]
FEnvQueryOptionInstance::GetAllocatedSize
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
uint32 GetAllocatedSize() const
[]
FEnvQueryManagerConfig
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryManager.h
Wrapper to hold config variables
AIModule
struct FEnvQueryManagerConfig
[ { "type": "bool", "name": "bTestQueriesUsingBreadth", "description": "Whether we update EQS queries based on: running a test on one query and move to the next (breadth) - default behavior, or test an entire query before moving to the next one (depth)." }, { "type": "double", "name": "ExecutionTimeWarningSeconds", "description": "Maximum EQS execution duration (in seconds) before a warning is reported." }, { "type": "double", "name": "GenerationTimeWarningSeconds", "description": "Maximum EQS Generator duration (in seconds) before a warning is reported." }, { "type": "double", "name": "HandlingResultTimeWarningSeconds", "description": "Maximum EQS Query FinishDelegate duration (in seconds) before a warning is reported." }, { "type": "float", "name": "MaxAllowedTestingTime", "description": "How long are we allowed to test per update, in seconds." }, { "type": "double", "name": "QueryCountWarningInterval", "description": "How often (in seconds) we will warn about the number of queries (allows us to catch multiple occurrences in a session)" }, { "type": "int32", "name": "QueryCountWarningThreshold", "description": "If greater than zero, we will warn once when the number of queries is greater than or equal to this number, and log the queries out" } ]
FEnvQueryOptionInstance
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
struct FEnvQueryOptionInstance
[ { "type": "uint32: 1", "name": "bHasNavLocations", "description": "If set, items will be shuffled after tests" }, { "type": "UEnvQueryGenera...", "name": "Generator", "description": "Generator object, raw pointer can be used safely because it will be always referenced by EnvQueryManager" }, { "type": "TSubclassOf<UE...", "name": "ItemType", "description": "Type of generated items" }, { "type": "int32", "name": "SourceOptionIndex", "description": "Index of option in source asset" }, { "type": "TArray<UEnvQue...", "name": "Tests", "description": "Test objects, raw pointer can be used safely because it will be always referenced by EnvQueryManager" } ]
FEnvQueryRequest::Execute
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryManager.h
AIModule
int32 Execute ( [EEnvQueryRunMode::Type](API\Runtime\AIModule\EnvironmentQuery\EEnvQueryRunMode__Type) RunMode, FQueryFinishedSignature const & FinishDelegate )
[]
FEnvQueryRequest::Execute
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryManager.h
AIModule
template<class UserClass> int32 Execute ( [EEnvQueryRunMode::Type](API\Runtime\AIModule\EnvironmentQuery\EEnvQueryRunMode__Type) Mode, UserClass * InObj, typename FQueryFinishedSignature::TMethodPtr< UserClass > InMethod )
[]
FEnvQueryRequest::Execute
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryManager.h
AIModule
template<class UserClass> int32 Execute ( [EEnvQueryRunMode::Type](API\Runtime\AIModule\EnvironmentQuery\EEnvQueryRunMode__Type) Mode, UserClass * InObj, typename FQueryFinishedSignature::TConstMethodPtr< UserClass > InMethod )
[]
FEnvQueryRequest::SetDynamicParam
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryManager.h
Set names param indicated by Param. If Param is configured to read values from a blackboard then BlackboardComponent is expected to be non-null (the function will fail a check otherwise).
AIModule
[FEnvQueryRequest](API\Runtime\AIModule\EnvironmentQuery\FEnvQueryRequest) & SetDynamicParam ( const [FAIDynamicParam](API\Runtime\AIModule\EnvironmentQuery\FAIDynamicParam) & Param, const [UBlackboardComponent](API\Runtime\AIModule\BehaviorTree\UBlackboardComponent) * BlackboardComponent )
[]
FEnvQueryRequest::SetBoolParam
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryManager.h
AIModule
[FEnvQueryRequest](API\Runtime\AIModule\EnvironmentQuery\FEnvQueryRequest) & SetBoolParam ( [FName](API\Runtime\Core\UObject\FName) ParamName, bool Value )
[]
FEnvQueryRequest::SetFloatParam
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryManager.h
Set named params
AIModule
[FEnvQueryRequest](API\Runtime\AIModule\EnvironmentQuery\FEnvQueryRequest) & SetFloatParam ( [FName](API\Runtime\Core\UObject\FName) ParamName, float Value )
[]
FEnvQueryRequest::SetNamedParam
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryManager.h
AIModule
[FEnvQueryRequest](API\Runtime\AIModule\EnvironmentQuery\FEnvQueryRequest) & SetNamedParam ( const [FEnvNamedValue](API\Runtime\AIModule\EnvironmentQuery\FEnvNamedValue) & ParamData )
[]
FEnvQueryRequest::SetIntParam
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryManager.h
AIModule
[FEnvQueryRequest](API\Runtime\AIModule\EnvironmentQuery\FEnvQueryRequest) & SetIntParam ( [FName](API\Runtime\Core\UObject\FName) ParamName, int32 Value )
[]
FEnvQueryRequest::SetNamedParams
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryManager.h
AIModule
[FEnvQueryRequest](API\Runtime\AIModule\EnvironmentQuery\FEnvQueryRequest) & SetNamedParams ( const [TArray](API\Runtime\Core\Containers\TArray)< [FEnvNamedValue](API\Runtime\AIModule\EnvironmentQuery\FEnvNamedValue) > & Params )
[]
FEnvQueryRequest::SetWorldOverride
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryManager.h
Set world (for accessing query manager) when owner can't provide it
AIModule
[FEnvQueryRequest](API\Runtime\AIModule\EnvironmentQuery\FEnvQueryRequest) & SetWorldOverride ( [UWorld](API\Runtime\Engine\Engine\UWorld) * InWorld )
[]
FEnvQueryRequest::FEnvQueryRequest
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryManager.h
AIModule
FEnvQueryRequest()
[]
FEnvQueryRequest::FEnvQueryRequest
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryManager.h
Use when owner is different from finish delegate binding
AIModule
FEnvQueryRequest ( const [UEnvQuery](API\Runtime\AIModule\EnvironmentQuery\UEnvQuery) * Query, [UObject](API\Runtime\CoreUObject\UObject\UObject) * RequestOwner )
[]
FEnvQueryRequest::FEnvQueryRequest
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryManager.h
Basic constructor: owner will be taken from finish delegate bindings
AIModule
FEnvQueryRequest ( const [UEnvQuery](API\Runtime\AIModule\EnvironmentQuery\UEnvQuery) * Query )
[]
FEnvQueryResult::GetItemAsActor
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
Item accessors for basic types
AIModule
[AActor](API\Runtime\Engine\GameFramework\AActor) * GetItemAsActor ( int32 Index ) const
[]
FEnvQueryRequest
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryManager.h
Wrapper for easy query execution
AIModule
struct FEnvQueryRequest
[ { "type": "TMap<FName, fl...", "name": "NamedParams", "description": "List of named params" }, { "type": "TObjectPtr<UOb...", "name": "Owner", "description": "Querier" }, { "type": "TObjectPtr< con...", "name": "QueryTemplate", "description": "Query to run" }, { "type": "friend", "name": "UEnvQueryManager", "description": "" }, { "type": "TObjectPtr<UWo...", "name": "World", "description": "World" } ]
FEnvQueryResult::GetAllAsLocations
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
void GetAllAsLocations ( [TArray](API\Runtime\Core\Containers\TArray)< FVector > & OutLocations ) const
[]
FEnvQueryResult::GetItemAsLocation
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
FVector GetItemAsLocation ( int32 Index ) const
[]
FEnvQueryResult::GetItemAsTypeChecked
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
template<typename TItemType> const TItemType::FValueType & GetItemAsTypeChecked ( const int32 Index ) const
[]
FEnvQueryResult::GetItemRawMemory
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
const uint8 * GetItemRawMemory ( const int32 Index ) const
[]
FEnvQueryResult::GetItemScore
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
float GetItemScore ( int32 Index ) const
[]
FEnvQueryResult::GetAllAsActors
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
Note that this function does not strip out the null-actors to not mess up results of GetItemScore(Index) calls
AIModule
void GetAllAsActors ( [TArray](API\Runtime\Core\Containers\TArray)< [AActor](API\Runtime\Engine\GameFramework\AActor) * > & OutActors ) const
[]
FEnvQueryResult::IsAborted
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
bool IsAborted() const
[]
FEnvQueryResult::GetRawStatus
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
[EEnvQueryStatus::Type](API\Runtime\AIModule\EnvironmentQuery\EEnvQueryStatus__Type) GetRawStatus() const
[]
FEnvQueryResult::IsFinished
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
bool IsFinished() const
[]
FEnvQueryResult::IsSuccsessful
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
Deprecated*FEnvQueryResult::IsSuccsessfulis deprecated. UseFEnvQueryResult::IsSuccessfulinstead.
AIModule
bool IsSuccsessful() const
[]
FEnvQueryResult::MarkAsAborted
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
void MarkAsAborted()
[]
FEnvQueryResult::MarkAsFailed
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
void MarkAsFailed()
[]
FEnvQueryResult::MarkAsFinishedWithoutIssues
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
void MarkAsFinishedWithoutIssues()
[]
FEnvQueryResult::MarkAsMissingParam
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
void MarkAsMissingParam()
[]
FEnvQueryResult::MarkAsOwnerLost
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
void MarkAsOwnerLost()
[]
FEnvQueryResult::IsSuccessful
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
bool IsSuccessful() const
[]
FEnvQueryResult::FEnvQueryResult
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
FEnvQueryResult()
[]
FEnvQueryResult::FEnvQueryResult
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
FEnvQueryResult ( const [EEnvQueryStatus::Type](API\Runtime\AIModule\EnvironmentQuery\EEnvQueryStatus__Type) & InStatus )
[]
FEnvQueryResult
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
struct FEnvQueryResult
[ { "type": "TArray<FEnvQue...", "name": "Items", "description": "" }, { "type": "TSubclassOf<UE...", "name": "ItemType", "description": "Type of generated items" }, { "type": "int32", "name": "OptionIndex", "description": "Index of query option, that generated items" }, { "type": "TWeakObjectPtr<...", "name": "Owner", "description": "Instance owner." }, { "type": "int32", "name": "QueryID", "description": "Instance ID" }, { "type": "TArray< uint8 >", "name": "RawData", "description": "Raw data of items" } ]
FEnvQuerySpatialData
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
struct FEnvQuerySpatialData
[ { "type": "FVector", "name": "Location", "description": "" }, { "type": "FRotator", "name": "Rotation", "description": "" } ]
DefaultSamplesCount
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTest.h
Used for built-in functions (
AIModule
enum { DefaultSamplesCount = 21 }
[]
FEnvQueryTestScoringPreview
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTest.h
AIModule
struct FEnvQueryTestScoringPreview
[ { "type": "uint32: 1", "name": "bShowClampMax", "description": "" }, { "type": "uint32: 1", "name": "bShowClampMin", "description": "" }, { "type": "uint32: 1", "name": "bShowFilterHigh", "description": "" }, { "type": "uint32: 1", "name": "bShowFilterLow", "description": "" }, { "type": "float", "name": "ClampMax", "description": "" }, { "type": "float", "name": "ClampMin", "description": "" }, { "type": "float", "name": "FilterHigh", "description": "" }, { "type": "float", "name": "FilterLow", "description": "" }, { "type": "TArray< float >", "name": "Samples", "description": "" } ]
EDescriptionMode
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
enum EDescriptionMode { Brief, Detailed, }
[]
FEnvTraceData::OnPostLoad
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
void OnPostLoad()
[]
FEnvTraceData::SetGeometryOnly
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
void SetGeometryOnly()
[]
FEnvTraceData::SetNavmeshOnly
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
void SetNavmeshOnly()
[]
FEnvTraceData::ToText
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
[FText](API\Runtime\Core\Internationalization\FText) ToText ( [EDescriptionMode](API\Runtime\AIModule\EnvironmentQuery\FEnvTraceData\EDescriptionMode) DescMode ) const
[]
FEnvTraceData::FEnvTraceData
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
FEnvTraceData()
[]
FEnvTraceData
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
struct FEnvTraceData
[ { "type": "uint32: 1", "name": "bCanDisableTrace", "description": "If set, editor will allow" }, { "type": "uint32: 1", "name": "bCanProjectDown", "description": "If set, editor show height up/down properties for projection" }, { "type": "uint32: 1", "name": "bCanTraceOnGeometry", "description": "If set, editor will allow picking geometry trace" }, { "type": "uint32: 1", "name": "bCanTraceOnNavMesh", "description": "If set, editor will allow picking navmesh trace" }, { "type": "uint32: 1", "name": "bOnlyBlockingHits", "description": "If set, trace will look only for blocking hits" }, { "type": "uint32: 1", "name": "bTraceComplex", "description": "If set, trace will run on complex collisions" }, { "type": "float", "name": "ExtentX", "description": "Shape parameter for trace" }, { "type": "float", "name": "ExtentY", "description": "Shape parameter for trace" }, { "type": "float", "name": "ExtentZ", "description": "Shape parameter for trace" }, { "type": "TSubclassOf<UN...", "name": "NavigationFilter", "description": "Navigation filter for tracing" }, { "type": "float", "name": "PostProjectionVerticalOffset", "description": "This value will be added to resulting location's Z axis." }, { "type": "float", "name": "ProjectDown", "description": "Search height: below point" }, { "type": "float", "name": "ProjectUp", "description": "Search height: above point" }, { "type": "TEnumAsByte< en...", "name": "SerializedChannel", "description": "Geometry trace channel for serialization purposes" }, { "type": "TEnumAsByte< en...", "name": "TraceChannel", "description": "Geometry trace channel" }, { "type": "TEnumAsByte<EE...", "name": "TraceMode", "description": "Shape used for geometry tracing" }, { "type": "FName", "name": "TraceProfileName", "description": "Geometry trace profile" }, { "type": "TEnumAsByte<EE...", "name": "TraceShape", "description": "Shape used for geometry tracing" }, { "type": "int32", "name": "VersionNum", "description": "Version number for updates" } ]
FEnvQueryInfo
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryManager.h
AIModule
struct FEnvQueryInfo
[ { "type": "TSharedPtr<FEn...", "name": "Instance", "description": "" }, { "type": "double", "name": "Timestamp", "description": "" } ]
FEQSDebugger::FStatsInfo::FStatsInfo
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryManager.h
AIModule
FStatsInfo&40;&41;
[]
FStatsInfo
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryManager.h
AIModule
struct FStatsInfo
[ { "type": "uint16", "name": "FirstTickEntry", "description": "" }, { "type": "uint16", "name": "LastTickEntry", "description": "" }, { "type": "uint64", "name": "LastTickFrame", "description": "" }, { "type": "double", "name": "LastTickTime", "description": "" }, { "type": "FEnvQueryDebugP...", "name": "MostExpensive", "description": "Most expensive run" }, { "type": "double", "name": "MostExpensiveDuration", "description": "" }, { "type": "TArray< uint8 >", "name": "TickPct", "description": "EQS tick load." }, { "type": "int32", "name": "TotalAvgCount", "description": "" }, { "type": "FEnvQueryDebugP...", "name": "TotalAvgData", "description": "Average run (sum of all runs, divide by TotalAvgCount to get values)" }, { "type": "double", "name": "TotalAvgDuration", "description": "" } ]
FEQSDebugger::GetAllQueriesForOwner
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryManager.h
AIModule
const [TArray](API\Runtime\Core\Containers\TArray)< [FEnvQueryInfo](API\Runtime\AIModule\EnvironmentQuery\FEQSDebugger\FEnvQueryInfo) > & GetAllQueriesForOwner ( const [UObject](API\Runtime\CoreUObject\UObject\UObject) * Owner )
[]
FEQSDebugger::SaveStats
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryManager.h
AIModule
static void SaveStats ( const [FString](API\Runtime\Core\Containers\FString) & FileName )
[]
FEQSDebugger::LoadStats
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryManager.h
AIModule
static void LoadStats ( const [FString](API\Runtime\Core\Containers\FString) & FileName )
[]
FEQSDebugger::StoreQuery
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryManager.h
AIModule
void StoreQuery ( const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FEnvQueryInstance](API\Runtime\AIModule\EnvironmentQuery\FEnvQueryInstance) > & QueryInstance )
[]
FEQSDebugger::StoreStats
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryManager.h
AIModule
void StoreStats ( const [FEnvQueryInstance](API\Runtime\AIModule\EnvironmentQuery\FEnvQueryInstance) & QueryInstance )
[]
FEQSDebugger::StoreTickTime
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryManager.h
AIModule
void StoreTickTime ( const [FEnvQueryInstance](API\Runtime\AIModule\EnvironmentQuery\FEnvQueryInstance) & QueryInstance, double TickTime, double MaxTickTime )
[]
FEQSDebugger
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryManager.h
AIModule
struct FEQSDebugger
[ { "type": "TMap< constUOb...", "name": "StoredQueries", "description": "Maps owner to performed queries" }, { "type": "TMap<FName,FS...", "name": "StoredStats", "description": "Map query name with profiler data" } ]
FEQSHelpers::FindNavigationDataForQuery
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
namespace FEQSHelpers { const [ANavigationData](API\Runtime\NavigationSystem\ANavigationData) * FEQSHelpers::FindNavigationDataForQuery ( [FEnvQueryInstance](API\Runtime\AIModule\EnvironmentQuery\FEnvQueryInstance) & QueryInstance ) }
[]
FEQSParametrizedQueryExecutionRequest::Execute
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
int32 Execute ( [UObject](API\Runtime\CoreUObject\UObject\UObject) & QueryOwner, const [UBlackboardComponent](API\Runtime\AIModule\BehaviorTree\UBlackboardComponent) * BlackboardComponent, FQueryFinishedSignature & QueryFinishedDelegate )
[]
FEQSParametrizedQueryExecutionRequest::InitForOwnerAndBlackboard
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h
AIModule
void InitForOwnerAndBlackboard ( [UObject](API\Runtime\CoreUObject\UObject\UObject) & Owner, [UBlackboardData](API\Runtime\AIModule\BehaviorTree\UBlackboardData) * BBAsset )
[]