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Death does indeed have wings in these blasted lands. I have witnessed the black slayers and bonepickers feasting upon the corpse of many a fallen explorer - sometimes feeding upon the most vile and disease ridden of carcasses. It is a wonder, then, how their internal systems overcome the pestilence that claims these lands. Assist me in my studies! Gizzards I need! Two snickerfang jowls will also be required for the base of the concoction. You shall be rewarded two-fold for your efforts.
Bring ten Vulture Gizzards and two Snickerfang Jowls to Bloodmage Lynnore.
Vulture's Vigor
Have you ever watched them in battle? The scorpoks, I mean. Have you ever seen the grace and agility with which they move? The decisiveness of their strikes? If only we could somehow isolate that agility and encapsulate it, we would be wealthy beyond our... I mean... it would be a boon for the scientific community. Assist me, and I shall allow you a sampling of the assay. In order to create a stable sample, I will need three scorpok pincers, two vulture gizzards, and one blasted boar lung.
Bring three Scorpok Pincers, two Vulture Gizzards, and one Blasted Boar Lung to Bloodmage Drazial.
The Decisive Striker
It is a well known fact that hyenas possess tremendous strength in their jowls, but the strength to snap through three inches of thorium steel? Impossible, improbable, and yet I have seen this demonstrated with my own eyes. Venture forth, into the Blasted Lands, and bring me three snickerfang jowls. As you search for the snickerfang, be on the lookout for boars and scorpoks: The initial assay also requires two blasted boar lungs and one scorpok pincer to complete.
Bring three Snickerfang Jowls, two Blasted Boar Lungs, and one Scorpok Pincer to Bloodmage Drazial.
Snickerfang Jowls
When I first administered the elixir, I could tell that one or two applications would not satiate your appetite. Even now, I can see the hunger in your eyes. The concoction has addictive properties of which, seemingly, the most strong of will cannot resist. So be it! Should you require more of the lung juice cocktail, venture back into the wasteland and find for me three blasted boar lungs, two scorpok pincers, and one basilisk brain.
Bring three Blasted Boar Lungs, two Scorpok Pincers, and one Basilisk Brain to Bloodmage Drazial.
Spirit of the Boar
I've got an idea, see. I've heard of some strange creatures called dew collectors that live to the southwest... and that they are able to store water in special glands. I think that if I could get one of these glands, I could create a drink that would quench my terrible thirst! Do you think you could help me? Look for the cactus garden; that's where you'll find the dew collectors.
Collect a Laden Dew Gland and bring it to Marin Noggenfogger in Gadgetzan.
The Thirsty Goblin
Ah, welcome back. It seems you enjoyed the effect of the robust, operational imbue, derived from snickerfang. Be warned, while the immediate effect is a titanic burst of strength, the long term effects on your spirit and intelligence could be hazardous. With that said, do you require more? If so, bring me another three snickerfang jowls, two blasted boar lungs, and one scorpok pincer.
Bring three Snickerfang Jowls, two Blasted Boar Lungs, and one Scorpok Pincer to Bloodmage Drazial.
Rage of Ages
Even though the portal conjuration was a failure, I remain hopeful that my next attempt will be successful. The hope of the Draenei is as fervent as your greed for trinkets. Go back out into these cursed lands and recover another flawless draenethyst sphere. Of course, the choice to take on this task is completely left to you *grin*.
Find and return a Flawless Draenethyst Sphere to Kum'isha the Collector.
Kum'isha's Endeavors
Within these blasted lands exists two species of boar: the ash-mane boar and the helboar. It would appear that the stamina of these beasts renders them nearly immune to harm, as the other animals find them too difficult to kill and consequently, not worth the effort. We need to perform further analysis. Should you bring me three blasted boar lungs, two scorpok pincers, and one basilisk brain, I shall create a divine elixir from the residue of the assay. You will be my first test subject!
Bring three Blasted Boar Lungs, two Scorpok Pincers, and one Basilisk Brain to Bloodmage Drazial.
A Boar's Vitality
After examining this charm, I see now what must be done. Please take it, and do as I ask. You are to approach the door to the nearby chamber. Inside, you will find my soulless body... Although I regret what I am about to tell you, I see no other way to free myself from the control of the Gnarlpine. In order for me to escape them, you must kill my physical form. Once that is done, use the voodoo charm on my fallen body. After you have completed this task, please return to me.
Kill the soulless body of Oben Rageclaw, and then use the Voodoo Charm.
Druid of the Claw
You have been most helpful to me. I would like to reward you with the very recipe for the brew I gave you earlier, but I must ask of you a favor that is quite dangerous. This lockbox contains three empty thaumaturgy vessels; they are imbued with an attunement aura that will drain the blood of a scorched guardian dragon. Using one on the beast will anger it greatly, so be careful. Once you have all three filled, bring them to me. Do this, and the recipe will be yours.
Use the empty thaumaturgy vessels on scorched guardian dragons found in the Badlands. Once you have them filled, bring them to Ghak Healtouch in Thelsamar.
Badlands Reagent Run II
Lady Sathrah was once beloved of Elune. Graceful and pure, the spider spun her silver threads through the moonlight, catching the evening mist. The silvery dew had strong healing powers and was kept at the nearby temple. But of late, Sathrah has descended into madness. Her future generations are now threatened as well. Find Lady Sathrah, and end her suffering. She dwells northeast of here, near the river. Gather her silvery spinnerets and bring them back to me.
Recover Lady Sathrah's Silvery Spinnerets.
Tears of the Moon
The Gnarlpine shaman that inhabit this place have discovered a way of separating a sleeping druid's spirit from the physical body. The furbolg have animated my physical form and are using it to attack anyone that attempts to explore the Ban'ethil Barrow Den. I am now trapped in the Emerald Dream, powerless to stop this. You must help me. The Gnarlpine shaman carry a strange charm which is used to perform this ritual, and I'd like to examine it. Please, bring one to me.
Bring a Shaman Voodoo Charm to Oben Rageclaw in the Ban'ethil Barrow Den.
The Sleeping Druid
A once great creature of the forest is in need of help. There is a difficult task that must be done. Please seek out Priestess A'moora; she will explain things to you. Find her to the southeast of here, inside the Temple of the Moon.
Sister Aquinne wants you to speak with Priestess A'moora in the Temple of the Moon.
The Temple of the Moon
, can your miniscule brain comprehend the rarity of a flawless sphere of draenethyst? Draenei have spent lifetimes in search of just one of these crystals, only to meet horrible fates, their purpose unfulfilled. So you stand before Kum'isha, knowing what Kum'isha has requested and still wish to assist? Very well... At any time during your travels across these lands, should you find a flawless sphere of draenethyst, return it to me and I shall reward you with riches beyond your wildest dreams.
In your journeys throughout the Blasted Lands, should you ever come across a Flawless Draenethyst Sphere, take the item back to Kum'isha the Collector.
To Serve Kum'isha
I have never seen such wondrous results from a poison! Zanzil you say? Never heard of him, however, I must commend him on the creation of this concoction. So, I am to cure you of this and then teach you how to make use of the poison? Give me a few moments to examine the toxin.
Wait for Serge Hinott to complete the cure.
Hinott's Assistance
I have just received word that Denalan at Lake Al'Ameth has discovered what may be the cause of the tumors that plague the timberlings. Please speak with him, and tell him I sent you. Make haste; he needs our help.
Rellian Greenspyre wants you to speak with Denalan at Lake Al'Ameth.
Return to Denalan
Now you must finish the task to which you have been appointed. Take the spinnerets and offer Lady Sathrah's sacrifice to Elune; lay the great spider to rest. Inside this temple, find the central fountain. There is where you may leave the sacrifice. The holy waters will purify and cleanse the corruption that drove Sathrah mad. When you have completed this, return to me.
Priestess A'moora wants you to place Lady Sathrah's silvery spinnerets at the fountain inside the temple, and then return to her.
Sathrah's Sacrifice
Take a sample of the mixture to Serge Hinott in Tarren Mill. If anyone can cure you, it's Serge. Live long enough and Serge will show you the ways of poison creation and use.
Travel to Tarren Mill in Hillsbrad Foothills and deliver the Sample of Zanzil's Mixture to Serge Hinott.
Hinott's Assistance
As a rogue of the Shattered Hand, it is imperative that you learn the Shattered Salute. It is the only way to truly identify another member of the Hand. Watch, learn, repeat.
Perform the Shattered Salute on Shenthul.
The Shattered Salute
, I would make use of your services. I am an alchemist of some note, and I seek your aid in acquiring some reagents found out in the Badlands. I need the following items to replenish my stocks: five buzzard gizzards, ten crag coyote fangs, and five rock elemental shards. Obviously, you can get them off of the beasties themselves; if you're not the fighting type, then find friends who are. Acquire these items for me, you'll get some coin out of the deal. Well, what say ye?
Acquire the reagents Ghak Healtouch needs from the Badlands, then return to him in Thelsamar.
Badlands Reagent Run
This object is an incredible find. The ancient Titans, or the Creators as these discs refer to them as, are the link to our enchanted creation, if the lore stored in here is correct! We'll need to invest as much research time into this as possible. As for you, heroic , take this voucher to Dinita Stonemantle at the vault. It grants you what I think is a fitting for such a tremendous find! Return to me directly when you are ready; there is much more to do for the Explorers' League!
Take your reward voucher to Dinita Stonemantle in the Vault of Ironforge.
The Platinum Discs
I figured it out! I had to rush here to find you! It's so simple really... the corruption has spread from timberling to timberling, but there's but one that is the source. Oakenscowl, he's being poisoned by the largest tumor I have ever seen... I would call it gargantuan, even. Oakenscowl used to reside in a cave near my lake, but has since found his way to a nook to the northeast of here. , Hunt down Oakenscowl and collect the tumor; remove this source of corruption from my home.
Collect the Gargantuan Tumor from Oakenscowl.
Oakenscowl
The Venture Company... Perhaps you have heard of them? For one year we have worked on planting an agent deep within their ranks. Through much hard work and careful planning, we succeeded. Recently we received word that the Venture Co. are planning something on a grand scale. Go north of the Sludge Fen to the Venture Co. tower and contact our undercover agent, Taskmaster Fizzule. When you find the tower, use this flare gun, then approach Fizzule and show him the salute of the Shattered Hand.
Travel to the Venture Co. Tower, north of the Sludge Fen and contact the Shattered Hand's covert operative, Taskmaster Fizzule.
Deep Cover
The emerald... It is missing! My dreamcatcher has been damaged! There is a band of Gnarlpine mystics located to the north of Starbreeze. I have heard reports that their leader, Ferocitas the Dream Eater, has been wearing a necklace that glows green in the night. Now seeing my dreamcatcher, I am sure that he has stolen my emerald... He would never realize that its power is useless to him. Find this missing jewel. And, while you're there, clear out some of the corrupted mystics as well.
Kill 7 Gnarlpine Mystics and find the missing jewel.
Ferocitas the Dream Eater
You will need to steal the tower key from Foreman Silixiz. Once you've got the key in your possession, hold on to it - I may need it later. Remember, the poison has weakened everything in this tower. Use your abilities to bring chaos and destruction to its inhabitants. Slay them all -- show no mercy! Once everything inside lays in a bloodied heap, pick Gallywix's lockbox and steal the cache of Zanzil's mixture held inside. Take both the head of Gallywix and the mixture to Shenthul in Orgrimmar.
Steal Silixiz's Tower Key from Foreman Silixiz, then kill two Mutated Venture Co. Drones, two Venture Co. Patrollers, and two Venture Co. Lookouts.
Mission: Possible But Not Probable
I shall focus my energies on these discs; they will reveal their true workings to me in due time. As for you , I will now reward you for your diligence in bringing this to my attention. Take this voucher to Bena Winterhoof, the alchemy trainer for Thunder Bluff. She will give you a special item I believe you will find appealing, and she will supply you with a choice of potions from my personal stock. Return to me soon, as I sense there is much more at hand for us to do regarding this find.
Take the reward voucher to Bena Winterhoof in Thunder Bluff.
The Platinum Discs
A while ago, I had an incident with the Shadowforge Dwarves. They brought me to Angor Fortress to study two types of strange stones from Uldaman. I discovered that the stones were sustained, stable power sources if treated correctly. It's amazing the things one can find in that old dig site! Anyway, after I told them the secret of the stones they kicked me out of Angor Fortress and began digging for more in Uldaman. I want those stones for myself! Bring me both types and I'll pay you plenty!
Bring 8 Dentrium Power Stones and 8 An'Alleum Power Stones to Rigglefuzz in the Badlands.
Power Stones
The dig site at Uldaman wasn't always overrun. We Ironforge dwarves used to control the area, but... that was before the troggs came. They came so fast and in such numbers that not even dwarven might could stop them! In fact, their attack was so sudden that I fear some of our people may be trapped behind enemy lines. My friend Baelog led a small band of dwarves deep within the site just before the troggs showed up. If he and his company live, then I want you to find them.
Find Baelog in Uldaman.
The Lost Dwarves
Zando'zan has seen it! Yes, the day comes! Thrall's death... the dagger in his back, poison seeping through to his every vein... Zando'zan has said too much. ! Zando'zan has a task for ! must travel to Ratchet, east of the Crossroads, and speak with Wrenix the Wretched. Go!
Travel to Ratchet in the Barrens and speak with Wrenix the Wretched.
Wrenix of Ratchet
I don't mean to scare you, but the last five thieves I sent to steal the southsea treasure came back to me in pieces. South along the coast you'll find Tide Razor, the southsea freebooter's ship. Nestled in the hold is the payoff - the southsea treasure. On the second level of that ship is the pirate's den, a place where they train all of their thieves. Board that ship, steal the treasure, and bring it back to me. Use the pirate's den if you need to practice your thievery, but be careful!
Bring the Southsea Treasure back to Wrenix the Wretched in Ratchet. Do not forget to get an E.C.A.C. and Thieves' Tools from Wrenix's Gizmotronic Apparatus. You will need both of these items to complete your mission.
Plundering the Plunderers
A master of stealth and deception you are not, however, all of that can and will change. You've obviously impressed those in charge with your meager skills, as the great Shenthul has asked for you by name. Take the road north of here to Orgrimmar and speak with Shenthul in the Cleft of Shadow.
Speak with Shenthul at the Cleft of Shadow in Orgrimmar.
To Orgrimmar!
Your determination alone is not enough to overcome the obstacles that lay ahead of us. Speak with Zando'zan to begin your training as an operative of the Shattered Hand. It is only when you have mastered the practices of stealth and thievery that you may take the next step towards your destiny.
Speak with Zando'zan at the Cleft of Shadow.
Zando'zan
I was once given an emerald dreamcatcher from Gaerolas Talvethen, the warden of the druids in the Ban'ethil Barrow Den. This powerful amulet is able to siphon energy from the Emerald Dream, bestowing luck upon those who carry it. Sadly, I have not been able to retrieve it from my dresser in Starbreeze Village... Although Starbreeze was once a tranquil place, it has now succumbed to the corruption of the furbolg that reside there. Perhaps you would be willing to recover my dreamcatcher?
Retrieve the Emerald Dreamcatcher.
The Emerald Dreamcatcher
Ah, while you were gone a parchment came for you. Read it when you have time. If I'm not mistaken, it came from the warrior trainer Frang. He would have words with you when you're ready. You'll find him outside the Den, taking cover in the shade.
Read the Simple Parchment and speak to Frang in the Valley of Trials.
Simple Parchment
Many years ago, the Horns of Nez'ra were stolen from Ravenholdt manor. Across continents and oceans I have searched, only to discover that these insignificant beasts have had it in their possession all along. Slay every Blackrock orc you cross until the Horns of Nez'ra are recovered. Should you recover the horns, find me in Lakeshire. Do this for me and your name shall be known to Ravenholdt.
Return the Horns of Nez'ra to Arantir in Lakeshire.
Horns of Nez'ra
Not a moment too soon. SI:7 reconnaissance is reporting unusually heavy Defias activity in Westfall. It would seem that the Defias have taken over an abandoned Alliance watch tower southeast of Sentinel Hill and are using it as a base of operations to smuggle in goods from the Redridge supply route. Get to Westfall and contact Agent Kearnen for your debriefing. You will find her hidden near the tower. ...and , should you be discovered, SI:7 will disavow all knowledge of your existence.
Travel to Westfall and find Agent Kearnen for your debriefing.
Mathias and the Defias
Any necklace setting and gem will work, so long as they are the same material. This power source, however, is what will bring the magic back to the necklace... I hope. I'll gladly supply the gems needed for your version of the necklace, so long as the power source actually works. Head to Orgrimmar and keep your end of the bargain with Droffers and Son Salvage. Just keep your mouth shut about our deal, and when you get back I might have a wonderful surprise for you.
Deliver the Necklace and Gem Salvage to Dran Droffers in Orgrimmar.
Deliver the Gems
As Dran and Malton Droffers begin to squabble over their new salvage, half of the deal is now complete. A trip to the Badlands is now in order to finish things up, as Jarkal Mossmeld in Kargath might have a special reward waiting for you there.
Visit Jarkal Mossmeld in Kargath to see if he was successful.
Necklace Recovery, Take 3
Here is the journal, translated for you to read on your own. The crux of it says dwarves hid the ruby, the troggs hid the topaz, and a trogg named Grimlok has the sapphire. Look - you're going to need a power source to make the necklace work again. Dran Droffers doesn't know this. To find one, here's what I'd do: go as deep as you can in Uldaman and kill whatever construct there is the strongest. No doubt whatever that is would have it. When you have everything collected, come back here!
Recover all three gems and a power source for the necklace from Uldaman, and then bring them to Jarkal Mossmeld in Kargath. Jarkal believes a power source might be found on the strongest construct present in Uldaman.
Find the Gems and Power Source
You have served the Deathstalkers well, but perhaps it is time for you to venture outward. While you have shown aptitude in the ways of stealth and deception, you still require much training. The Deathstalkers have allies within the Shattered Hand. Seek out those that would assist us - find Shenthul in Orgrimmar.
Journey to Orgrimmar and speak with Shenthul at the Cleft of Shadow.
Find the Shattered Hand
Renzik was looking for you, fish. I wouldn't keep Mathias's second in command waiting if I were you.
Travel to Stormwind and seek out Renzik "The Shiv."
SI:7
At an impasse of sorts, you know that you will need the book translated into a language you can understand. There certainly are a number of people in the world who could do it; the closest location that might have someone who could, however, is the Kargath outpost in the Badlands. Perhaps that is a good place to start.
Find someone who can translate the paladin's journal. The closest location that might have someone is Kargath, in the Badlands.
Translating the Journal
Droffers and Son Salvage aren't smart enough to restore the magic in the necklace, but I am. All I want to do is study the necklace so I can learn to make them myself. To do that, I will need your necklace. Let me borrow it, and in exchange for the time I get to study it I will translate the journal for you. While you are searching for the gems, I should have enough time to learn what I need to. It's a simple deal, and no one else will be the wiser. Whatcha wanna do?
Let Jarkal borrow the necklace. In exchange, he will translate the journal for you.
Translating the Journal
Sweeping the bat pens with this broom is not befitting a Garrett! I've earned a little coin from this accursed job, and I'm willing to spend it on you to better my station. The Garrett family weapon of choice is locked away in our chest in the South Common Hall of Uldaman from when we Garretts toiled there as diggers. Without it, I will be stuck here forever - literally - sweeping up after these infernal bats. Reclaim my family's treasure and bring it to me! Help me restore my birthright!
Get Patrick Garrett's family treasure from their family chest in the South Common Hall of Uldaman, and bring it to him in the Undercity.
Reclaimed Treasures
As sure as Malton is a dummy, those gems are still in Uldaman somewhere. You're going to have to go back there and look for them. Like I said before, if the information we have is correct then there's a ruby, a sapphire, and a topaz that go with the necklace. Find them and put them in the necklace. As to where the gems are, who knows? Maybe you'll get lucky and find the corpse of the Paladin. If he's not been stripped clean already, then maybe he's got them on him still.
Find a clue as to the gems' whereabouts in the depths of Uldaman.
Necklace Recovery, Take 2
Where have you been? Hulfdan's been looking all over the place for you. We thought the king may have put you in irons. Get to Ironforge as soon as possible and speak with Hulfdan!
Travel to Ironforge and speak with Hulfdan Blackbeard.
To Hulfdan!
So there we were, about to start plottin' out phase III when a couple o' Magni's blockheads come bargin' in here talkin' bout some kind o' heist and arresting some o' the Hidden Circle. Well nobody puts the iron on old Blackbeard! The argumentations got heavy and thick and somehow yer name weres blurted out! Me advice? Take the first Gryphon out o' Ironforge and get to Stormwind. Get yerself to Old Town and once there, talk to an old friend o' mine named Renzik "The Shiv."
Travel to Stormwind and seek out Renzik "The Shiv."
Kingly Shakedown
I've been staking out this tower for weeks. Recently a major shipment came through from Duskwood, and along with it came those guards. What are they? Your guess is as good as mine. I can tell you one thing - they aren't human. Anyhow, the shipment had a chest - which is what I assume those abominations are guarding. The zombie with the spikes holds a key we'll need. Get that key, get in the tower, and uncover whatever is in that chest. Take your findings back to Mathias.
Steal the Defias Tower Key, break into the Defias Tower and uncover the contents of the Duskwood Chest. Take whatever information you find back to Mathias Shaw in Stormwind. Read Kearnen's Journal to gain insight about the tower.
Klaven's Tower
Touching the Discs of Norgannon once again makes your hand tingle. This time, however, a strange grinding noise is heard from inside the discs. Your backpack suddenly becomes heavier than it was before. Inside, you discover a miniature version of the discs! No doubt, an item of this sort would be invaluable for someone interested in the ancient history of Azeroth. Someone would sure be interested in this!
Take the miniature version of the Discs of Norgannon to someone very interested in them.
The Platinum Discs
Word of your deeds has spread far and wide. So far, in fact, that Stormwind Intelligence has asked for you by name. The journey is taxing and not without peril, but an opportunity to train under SI:7 should not be taken lightly. A new world awaits you. Make your way to Old Town in Stormwind and speak with Renzik "The Shiv" at SI:7 headquarters.
Travel to Stormwind City and seek council with Renzik "The Shiv."
Erion's Behest
The centerpieces of this treasure chamber are four huge platinum discs, each adorned with numerous sigils of an unknown origin. Touching them makes your hand tingle. Just after touching the discs, the visage of a large stone watcher springs forth. "Salutations. I am a keeper of knowledge. The Creators' synthesis of the Earthen has been chronicled and stored here for this world in the Discs of Norgannon." You have uncovered a wealth of previously undiscovered worldly lore!
Speak with stone watcher and learn what ancient lore it keeps. Once you have learned what lore it has to offer, activate the Discs of Norgannon.
The Platinum Discs
We've got work for you, that is if you've got the guts to do it! Deep in the Badlands is the Uldaman dig site. We've heard a tale about some idiot paladin who died there recently. Why we even care is that he had a very valuable necklace on him. It's supposedly got three large gems: a ruby, a sapphire, and a topaz. The shot: we want it, and we're payin' TOP SILVER to get it. It may be damaged, but that's neither here nor there; we'll fix whatever scratches are on it.
Look for a valuable necklace within the Uldaman dig site and bring it back to Dran Droffers in Orgrimmar. The necklace may be damaged.
Necklace Recovery
Sending you out in the field now would be suicide. Renzik doesn't need another dead rogue on his hands. Don't fret, though, - Renzik is going to get you up to speed. Make your way to the Redridge Mountains and speak with an associate of SI:7 named Lucius. You will find him hanging around the docks of Lakeshire with the other shady good-for-nothings.
Venture forth to Lakeshire in the Redridge Mountains and speak with Lucius.
Redridge Rendezvous
Do not worry, I am not sending you to see Syurna. Erion requires your presence at the Cenarion Enclave. Make haste!
Contact Erion Shadewhisper in Darnassus.
Erion Shadewhisper
They say I'm 'lovestruck,' whatever that means. Sure, I spend my every waking moment thinking about Syurna. Sure, my home is full of paintings and drawings of Syurna. Sure, I often go days without eating, sleeping, or drinking, while I lament about the love we could have had. Is that so wrong? Now she won't see me! ME! I've tried sending her messages but she won't even talk to another person unless they are a rogue. Could you deliver this flower to her? Don't forget to tell her it's from Jannok.
Take Jannok's Rose to Syurna in Darnassus.
The Apple Falls
Touching the Discs of Norgannon once again makes your hand tingle. This time, however, a strange grinding noise is heard from inside the discs. Your backpack suddenly becomes heavier than it was before. Inside, you discover a miniature version of the discs! No doubt, an item of this sort would be invaluable for someone interested in the ancient history of Azeroth. The Explorers' League in Ironforge is such a group, known throughout the Alliance; perhaps they can make good use of it.
Take the miniature version of the Discs of Norgannon to the Explorers' League in Ironforge.
The Platinum Discs
, I could use your aid if you're up for it. I am an alchemist of some note, and I seek your aid in acquiring some reagents found out in the Badlands. I need the following items to replenish my stocks: five buzzard gizzards, ten crag coyote fangs, and five rock elemental shards. Obviously, you can get them off of the beasties themselves; if you're not the fighting type, then find friends who are. Acquire these items for me, you'll get some coin out of the deal. Watcha wanna do?
Bring 5 Buzzard Gizzards, 10 Crag Coyote Fangs, and 5 Rock Elemental Shards to Jarkal Mossmeld in Kargath, Badlands.
Badlands Reagent Run
We've been training thieves here for years! After all, not every rapscallion is born with the grace and finesse of old Lucius. Up off the road here you'll find Alther's Mill. I got a chest up there with something important inside. Go get it for me! Bring back that token and you'll receive your Certificate of Thievery!
Open Lucius's Lockbox, recover the Token of Thievery and return it to Lucius in Lakeshire.
Alther's Mill
We believe there is one being that may be able to help us understand what is happening to the forests of Teldrassil. Unfortunately, getting the creature to cooperate has proven disastrous. He hides on a branch at the outskirts of the Oracle Glade. All who have so far approached the satyr, whether through force or diplomacy, have met with doom. Perhaps stealth is the answer. Find what Sethir the Ancient carries in his packs and report back to me.
Find Sethir the Ancient and bring back any clues that you may discover to Syurna.
Destiny Calls
Ye see, the King be strip mining the quarry fer ore and gems. More riches than any one dwarf should see in ten lifetimes. The Hidden Circle has values. We value valuables. Can ye understand? Now we feels the King should be sharing some of that booty, but we don't want ol' 'Stinkbeard' to know he's sharin' - if ye catch me drift. We needs ye to speak with Onin MacHammar over by Gnomeregan and bring back a report. The crafty dwarf has hidden hisself amongst the lepers. Be careful.
Find Onin MacHammar by Gnomeregan.
Simple Subterfugin'
Our operatives in the field are reporting heavy bandit activity south of Goldshire. The reports indicate that bandits have taken over Jerod's Landing and are now using it as a way to smuggle large quantities of contraband from Redridge to Westfall. I need you to infiltrate the dock house and get me that shipping schedule. You will probably find it buried deep in the pockets of the Dockmaster. ...and , should you be discovered, SI:7 will disavow all knowledge of your existence.
Find the Dockmaster and recover the Shipping Schedule for Master Mathias Shaw.
Snatch and Grab
Now for the task at hand. There is a secret chamber, the Chamber of Khaz'mul, that must be explored. The problem is that the chamber's behind a huge, locked door! It's a lucky thing I know how to open it. I've described everything in my journal, here on the table. My band and I are stuck here for now... so you, must find the chamber of Khaz'mul for us! Read my journal, explore the chamber, then report to Prospector Stormpike at the Explorers' League in Ironforge.
Read Baelog's Journal, explore the hidden chamber, then report to Prospector Stormpike.
The Hidden Chamber
The Quarry? Yap, I see those monstrous armored steam tanks come by this post near every day. My contacts to the east tell me that the tank starts off at Ironforge, makes a pickup at the Gol'Bolar Quarry, stops over at Kharanos to refuel and then for some blasted reason, it takes the long way around past Gnomeregan, before reaching Ironforge to drop off the shipment. It's all in the report. Take it back to Hulfdan so he can plan the next step.
Take Onin's Report back to Hulfdan in Ironforge.
Onin's Report
The badge? Oh, it's nothing, fish - nothing you could handle anyhow. By the looks of you, I'd say Mathias is likely to mistake you for the cheese delivery instead of a proper rogue. Regardless, I've been assigned a job and I've made a promise to deliver on that job. Speaking of which, deliver this package to Mathias and he may give you a small task or two. Get cracking.
Deliver Keryn Sylvius's package to Master Mathias Shaw at the Stormwind Barracks.
Seek out SI: 7
Another lost soul looking for guidance, eh? I suppose you want to find a purpose - your purpose. I've seen it a thousand times, another hero looking for work. Well, today's your lucky day, friend. Hogral's got the cure for your ailment. Here's what you do: Take this road here up to Ironforge and make your way to the Forlorn Cavern. Once there, locate the thieves' guild and speak with Hulfdan Blackbeard. He'll put you on the road to salvation.
Speak with Hulfdan Blackbeard in Ironforge.
Road to Salvation
A competitor of mine started a rumor that my necklace cursed the paladin. Needless to say, no one wants to buy cursed items from a jeweler. , I'll make you a deal - find the gems and I'll reassemble the necklace, so long as you'll advertise that I do NOT make cursed items! Try looking for clues in Uldaman; maybe see if the paladin's body is down there, since he's the one who we know had it last! When you find the gems you should use this; it'll allow you to contact me here in Ironforge.
Search for clues as to the current disposition of Talvash's necklace within Uldaman. The slain paladin he mentioned was the person who had it last.
Back to Uldaman
You are going to need to find some "oomph" for the necklace, and Uldaman is probably the best place for it, actually. I guess there are a lot of constructs running around in there, yeah? Well, take out the biggest, baddest construct in that place and grab its power source! I am pretty sure I can fuse that source into the necklace. Without that power source, fixing the necklace will be impossible. Come back to me here to Ironforge when you have it, and we'll get it all fixed up for you!
Obtain a power source from the most powerful construct you can find in Uldaman, and deliver it to Talvash del Kissel in Ironforge.
Restoring the Necklace
You have been most helpful to me. I would reward you with the very recipe for the brew I gave you earlier... but I would ask of you a task that is quite dangerous. Hear my request. This lockbox contains three empty thaumaturgy vessels; they are imbued with an attunement aura that will drain the blood of a scorched guardian dragon. Using one on the beast will anger it greatly, so be warned. Once you have all three filled, bring them to me. Do this, and the recipe will be yours.
Use the empty thaumaturgy vessels on scorched guardian dragons found in the Badlands. Once you have them filled, bring them to Jarkal Mossmeld in Kargath.
Badlands Reagent Run II
Do you smell that delicious aroma? It's my secret recipe, --fresh strider stew. Delicious! Perhaps you would be interested in learning the recipe? Before I teach you the recipe, you will need to prove that you can handle the beasts. Now, I don't expect you to go out and tame one and ride it back to me, but if you can kill a few and bring back some of their succulent meat, I may be persuaded to show you the ways of strider stew.
Bring back 5 Strider Meat to Alanndarian Nightsong in Auberdine.
Easy Strider Living
Excuse me? Can you help me? I have a load of food here. I walked along the road and braved scorpids and spiders and worse! I brought the food to the Valley of Trials because I thought they needed it and I like to help out. But they don't need any food! Now I have to take it back to Razor Hill and I'm afraid of all the beasts along the way... Can you take it for me? I'm just a peon, but you're a hero. You fear nothing! Take it to Innkeeper Grosk at the Razor Hill inn. Thank you!
Bring Ukor's Burden to Innkeeper Grosk in Razor Hill.
A Peon's Burden
I've heard about a newly discovered plant called the magenta fungus caps. They grow in clusters at the Uldaman dig site and can be found in the early tunnels and deep within the less-explored areas. I want to study their potential use in alchemy, and that's where you come in. Find the magenta cap clusters and bring me a dozen caps. Be warned, the clusters may spew out poison spores if jostled. Do this for me, and I'll whip up a batch of one of my famous restorative elixirs for you!
Bring 12 Magenta Fungus Caps to Jarkal Mossmeld in Kargath.
Uldaman Reagent Run
You have found a tarnished necklace, though the tarnish belies intricate and magical craftsmanship. The necklace has been shattered, as its setting appears to be missing three gems. On the underside of the necklace is the faint imprint of the city seal for Ironforge. Below the seal are three tiny, engraved letters: "TdK". If there is anything to be gleaned from the necklace, you will need to learn about its origins. Perhaps the seal and the initials are a start...
Search for the original creator of the shattered necklace to learn of its potential value.
The Shattered Necklace
The paladin's journal has provided perhaps the only clues that Uldaman will yield as to the location of the necklace's gems. If the paladin's scribing remains accurate, then the Shadowforge dwarves and the troggs that vie for control of the dig site will need to be dealt with. Armed with this knowledge, the search for the gems begins in earnest. When all the gems have been acquired, Talvash in Ironforge should be notified via the Phial of Scrying as per his instructions.
Find the ruby, sapphire, and topaz that are scattered throughout Uldaman. Once acquired, contact Talvash del Kissel remotely by using the Phial of Scrying he previously gave you.
Find the Gems
I am a jeweler of great renown here in Ironforge! Well, former renown anyway... I have fallen onto hard times due to the chicanery of a competitor! A bad reputation in this business spells financial disaster. As a result, I find myself without a copper to my good-though-currently-sullied name. I want you to get me five silver bars to finish an order I received - the first in what seems like an eternity. You get me those five silver bars, and I'll answer your questions on the necklace.
Bring five silver bars to Talvash del Kissel in Ironforge.
Lore for a Price
Hey! You look like a hearty adventurer. If you're planning on braving the pass, do you suppose you could bring a package to the inn in Kharanos? You were planning on stopping at the inn, right? If you make it through the pass, you'll definitely want to take a breather there. Anyways, bring this to Tannok Frosthammer, the innkeeper's assistant. I can't get through the pass myself, and it'll be days until a Mountaineer escort comes through!
Deliver the Crate of Inn Supplies to Tannok Frosthammer in Kharanos.
Supplies to Tannok
The survival of our people and lands comes at unfortunate costs. You have spilled the blood of nature's servants; many sick animals you have felled. The people of Auberdine are indebted to you, for the forest's pain is eased - even if only for a moment. I have one final task for you, but be warned, you will have to kill again. It is my hope that this will be the last time I call upon you. In a cave to the northeast, near Bashal'Aran, resides the Den Mother. Slay her.
Find and kill the Den Mother.
Tharnariun's Hope
As I had feared, the cure does not work. It saddens me greatly to order the death of any of nature's beasts, but the sick and tainted thistle bears must be put down. Return to the forest and destroy 20 rabid thistle bears. It will most certainly not put a stop to the plague but it will slow down the damage the animals are doing to our forest and its inhabitants for a short time.
Cleanse the forest of 20 Rabid Thistle Bears and return to Tharnariun Treetender in Darkshore.
Cleansing of the Infected
Greetings, young . Can you offer me aid? I have a package of herbs that I must deliver to the town of Dolanaar. But I still have business with the druids of Shadowglen and cannot yet leave. Can you deliver this package for me? It must be sent to Innkeeper Keldamyr, at the Dolanaar inn. It lies along the road, to the south.
Bring the Dolanaar Delivery to Innkeeper Keldamyr.
Dolanaar Delivery
A pirate's life ain't an easy one, landlubber. It ain't all about plunderin' and booze! Alas, me ship be sunk just off shore thanks to them pesky Threshadons. What I be needin' is me first mate back in workin' order! When I washed up'n shore, the key for me first mate broke on the rocks and was pilfered by the beasties of Darkshore. Out of the corner of me eyes I saw some of them Ragin' Crawlers, Ferocious Foreststrider, and murloc rummaging through the wreckage....
Find and return the three pieces of Gelkak's Key to Gelkak Gyromast.
Gyromast's Retrieval
Perhaps... Perhaps you can help us in the battle for Gnomeregan. In Stormwind you will find the commander of our underground assault crew, Shoni the Shilent. Shoni needs assistance with her gyrodrillmatic excavationators. You will probably find her amongst the dwarves in Stormwind. Good luck.
Speak with Shoni the Shilent at the Dwarven District in Stormwind.
Speak with Shoni
Well guess what, we're interested in you.
Well guess what, we're interested in you.
Every adventurer should rest when exhaustion sets in - and there is no finer place to get rest and relaxation than at the Lion's Pride Inn! My best friend, Innkeeper Farley, runs the Lion's Pride. If you tell him I sent you, he may give you the special discounted rates on food and drink. To find the Lion's Pride Inn, travel south along the road from here -- you can't miss it!
Speak with Innkeeper Farley at the Lion's Pride Inn.
Rest and Relaxation
Landlubber, ye needs to find me first mate. Take this'n key, puts it in his gulliver an' bring him back here to serve the Cap'n. Them murlocs an' their chief ain't gonna be too happy once me first mate gets a hold of em!
Find Gelkak's First Mate, the Threshwackonator 4100, and lead it back to Gelkak.
Gyromast's Revenge
Kill a guy, member of the Assassins' League. He killed the old leader of the Deathstalkers.
Kill a guy, member of the Assassins' League. He killed the old leader of the Deathstalkers.
A sickness spreads across the Darkshore, gripping the minds and bodies of all it touches. The Thistle Bears have been hit the hardest by this plague. The once noble beasts are now an instrument of destruction - rabid and frenzied. I may have a cure for this ailment. Take this trap to the forest and lay it on the ground. Any Rabid Thistle Bear that crosses the light shall become docile for a short time. Once the bear is docile, it shall follow you. Lead it back here.
Capture a living Rabid Thistle Bear and bring it back to Tharnariun.
Plagued Lands
Gnomeregan has fallen under the control of those dastardly troggs! The situation is grave but perhaps you can help. Deep in the Deadmines is a functional goblin shredder. Find that shredder and bring back the intact power supply. With the shredder's power supply, we can give our gyrodrillmatic excavationators the power they need to break through the rocky underground borders of Gnomeregan, opening the way for a gnomish assault!
Retrieve the Gnoam Sprecklesprocket from the Deadmines and return it to Shoni the Shilent in Stormwind.
Underground Assault
Now here's the locky lock.
Now here's the locky lock.
Ah, so now Therzok sends me his budding students, hm? Well, I suppose I can teach you a thing or two. Not that I care much of your business, but I'd not want it on my conscious that I sent you to your death. But you must first prove yourself worthy. I will tell you. I do not much like this Venture Company. This land reminds me of Draenor, and I do not like the thought of those goblins destroying it. Perhaps if their overseer at the Sludge Fen is killed, their operation will be hamstrung.
Kill Overseer Glibby and return his Whistle to Rokar Bladeshadow in Durotar.
Rokar's Test
Here you go. These should serve you well. Crafted by my own hand, I swear you'll find none better. Do not bother to tell me your business, however. I have no interest in Therzok's schemes, I wish only to live out my retirement in peace. If you should ever need another set of tools, come back to me, and I will furnish you with a new set. But have a care with them!
Return to Therzok in the Cleft of Shadow in Orgrimmar.
Tools of the Trade
Too much idle time for you. It's time that you learned more of our trade. Just last night, five of our number were found dead in one of the cracks in Orgrimmar, with few leads. There are those that oppose us, using our own methods against us. So it is I've decided you should learn the art of lockpicking. Unfortunately, it is a skill that my hands are not well suited to. You should seek out Rokar, who lives in the hills near Durotar. Even in his old age, I suspect he still has the touch for it.
Speak with Rokar Bladeshadow in Durotar.
Rokar Bladeshadow
We've lost contact with Bingles! He was sent on a reconnaissance mission over Gnomeregan and hasn't reported back in over a week. I just know he's gone and blown himself up. He was last seen flying over the Loch. Perhaps you can investigate.
Find Bingles Blastenheimer in Loch Modan.
Find Bingles
As if crashing into the Loch wasn't bad enough, troggs from the nearby island attacked me and stole my tools and special Blastenheimer Blastencapper explosives. With no gyrocopter and no explosives, the movement has no chance! Get my tools back and find my Blastencapper explosives. For Gnomeregan!
Find and return Bingles' supplies:
Bingles' Missing Supplies
The wizards of the Kirin Tor at Ambermill have stored away important documents pertaining to the current state of Dalaran. This we know from the admissions of one of our prisoners. Lord Varimathras has placed the duty of recovering them in the hands of the Deathstalkers. This task falls to you. You will need some equipment, however, and the knowledge of lockpicking. Speak with Estelle Gendry, our outfitter, and ask her for a set of tools before you set out.
Find the Dalaran Status Report and return it to Mennet Carkad in the Rogues' Quarter of the Undercity.
Tools of the Trade
Lord Varimathras has just sent me a missive about a threat to the Forsaken that must be immediately removed. His name is Fenwick Thatros, one whom Lord Varimathras believes is a leader of the undead that have taken root in Silverpine Forest. Your name came to mind immediately. I have faith enough in your abilities that you will carry out this mission flawlessly. The latest reports from the Deathstalkers in Silverpine indicate that Thatros can be found near the decrepit dock on Lordamere.
Kill Fenwick Thatros and bring his head back to Mennet Carkad in the Rogues' Quarter of the Undercity.
Fenwick Thatros
The Warchief is too subtle in his methods. He is cautious to unleash the might of the Horde. Once we were stronger, mighty conquerors all. That pride we must regain, and the Shattered Hand will do so. We build strength from the shadows and strike at the exposed, secretly laying our enemies low. A task you must complete for me, to prove your worth. The troll Tazan trades with the pirates near Ratchet. He has information I must have. Kill him and bring me his satchel.
Kill Tazan and bring his Satchel to Therzok in the Cleft of Shadow in Orgrimmar.
The Shattered Hand
It is time for you to don your first mage's robes. They are a sign of your station, and a testament to your worth. To gain the robes, you must gather the mana gems from the Dalaran mages of Silverpine. Their beliefs are similar to ours and so killing them is somewhat distasteful, but if they lack the strength to resist us, then they do not deserve their lives. Bring the gems and a supply of linen to Josef Gregorian at the Magic Quarter's tailor shop.
Bring 10 Linen Cloth and 6 Dalaran Mana Gems to Josef Gregorian.
Gathering Materials
The Syndicate? I would never have suspected. It seems the lords of Alterac have fallen far in the years since their betrayal. Lord Varimathras will be pleased to learn of this, and as you were so instrumental in this discovery, it would be fitting if you were the one to deliver it to him. Ah, and how could I forget? Welcome to the Deathstalkers.
Deliver Andron's Ledger to Varimathras in the Hall of the Dark Lady in the Undercity.
The Deathstalkers
The mages of the Undercity have noted a magical disturbance within the city, and have sent word for mages of the Horde to investigate. Anastasia Hartwell can tell you more. Speak with her in the Magic Quarter in the Undercity.
Speak with Anastasia Hartwell.
Report to Anastasia
Algernon's alchemist shop in the Apothecarium is the locus of a strange disturbance. Invisible creatures, made solely of magic, wander the shop--there must be a reason, and we must find it! Investigate the disturbance and capture those creatures. Take a chest of coffers and a scroll from behind me. Use the scroll at the shop to make the creatures visible, subdue them with your spells, then throw down a coffer to capture them. Return with the filled coffers, the empty coffers and the cantation.
Obtain a Cantation of Manifestation and a Chest of Containment Coffers from behind Anastasia Hartwell. Bring 3 Filled Containment Coffers, the Chest of Containment Coffers and the Cantation of Manifestation to Anastasia in the Undercity.
Investigate the Alchemist Shop
I'll go make the wands now.
Speak with Tabetha after her ritual.
Mage's Wand