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, this rune was given to me to pass on to ye. Take some time to read it when ye have a chance. I'm thinkin' it came from the paladin trainer Bromos. Take a gander at it and go find him inside Anvilmar.
Read the Consecrated Rune and speak to Bromos Grummner in Anvilmar.
Consecrated Rune
While you were helping me out, this memorandum was given to me to pass on to you. Take some time to read it when you have a chance. I'm thinkin' it came from the rogue trainer Solm. Take a gander at it and go find him inside Anvilmar when you've a chance.
Read the Encrypted Memorandum and speak to Solm Hargrin in Coldridge Valley.
Encrypted Memorandum
I was asked to bring this to your attention as soon as you returned from dealing with the Blackrock spies. It appears to be a letter sealed with the insignia of Jorik, one of our local trainers. I wouldn't hesitate to read it before you go about any other business here in the Abbey.
Read the Encrypted Letter and speak to Jorik Kerridan in the stable behind Northshire Abbey.
Encrypted Letter
, this rune was given to me to pass on to ye. Take some time to read it when ye have a chance. I'm thinkin' it came from the warrior trainer Thran. Take a gander at it and go find him inside Anvilmar.
Read the Simple Rune and speak to Thran Khorman in Coldridge Valley.
Simple Rune
I was asked to bring this to your attention as soon as you returned from dealing with the Blackrock spies. It appears to be a letter sealed with the insignia of Llane, our local warrior trainer. I wouldn't hesitate to read it before you go about any other business here in the Abbey.
Read the Simple Letter and speak to Llane Beshere in Northshire Abbey.
Simple Letter
I was asked to bring this to your attention as soon as you returned from dealing with the Blackrock spies. It appears to be a letter sealed with the insignia of Priestess Anetta, our local priest trainer. I wouldn't hesitate to read it before you go about any other business here in the Abbey.
Read the Hallowed Letter and speak to Priestess Anetta in Northshire Abbey.
Hallowed Letter
I was asked to bring this to your attention as soon as you returned from dealing with the Blackrock spies. It appears to be a letter sealed with the insignia of Khelden, our local mage trainer. I wouldn't hesitate to read it before you go about any other business here in the Abbey.
Read the Glyphic Letter and speak to Khelden Bremen inside Northshire Abbey.
Glyphic Letter
Ah, while you were off dealing with the mindless Scourge, this scroll arrived for you. I would think it's some matter of importance as it seems it bears the seal of the warlock trainer Maximillion. I would take some time to read it before heading out again.
Read the Tainted Scroll and speak to Maximillion in Deathknell.
Tainted Scroll
I was asked to bring this to your attention as soon as you returned from dealing with the Blackrock spies. It appears to be a letter sealed with the insignia of Drusilla, one of our local trainers. I wouldn't hesitate to read it before you go about any other business here in the Abbey.
Read the Tainted Letter and speak to Drusilla La Salle next to Northshire Abbey.
Tainted Letter
Just a moment ago a messenger was looking for you. I believe she was sent by the druid trainer Gart. If this note is from Gart, I wouldn't take long in reading its contents.
Read the Verdant Note and speak to Gart Mistrunner in Camp Narache.
Verdant Note
Ah, while you were off dealing with the mindless Scourge, this scroll arrived for you. I would think it's some matter of importance as it seems it bears the seal of the mage trainer Isabella. I would take some time to read it before heading out again.
Read the Glyphic Scroll and speak to Isabella in the church in Deathknell.
Glyphic Scroll
Ah, while you were off dealing with the mindless Scourge, this scroll arrived for you. I would think it's some matter of importance as it seems it bears the seal of the rogue trainer David Trias. I would take some time to read it before heading out again.
Read the Encrypted Scroll and speak to David Trias in Deathknell.
Encrypted Scroll
I was asked to bring this to your attention as soon as you returned from dealing with the Blackrock spies. It appears to be a letter sealed with the insignia of Brother Sammuel, our local paladin trainer. I wouldn't hesitate to read it before you go about any other business here in the Abbey.
Read the Consecrated Letter and speak to Brother Sammuel in Northshire Abbey.
Consecrated Letter
Ah, while you were off dealing with the mindless Scourge, this scroll arrived for you. I would think it's some matter of importance as it seems it bears the seal of the priest trainer Duesten. I would take some time to read it before heading out again.
Read the Hallowed Scroll and speak to Dark Cleric Duesten in the church in Deathknell.
Hallowed Scroll
Ah, while you were off dealing with the mindless Scourge, this scroll arrived for you. I would think it's some matter of importance as it seems it bears the seal of the warrior trainer Dannal. I would take some time to read it before heading out again.
Read the Simple Scroll and speak to Dannal Stern in Deathknell.
Simple Scroll
Just a moment ago a messenger was looking for you. I believe she was sent by the shaman trainer Meela. If this note is from Meela, I wouldn't take long in reading its contents.
Read the Rune-Inscribed Note and speak to Meela Dawnstrider in Camp Narache.
Rune-Inscribed Note
Just a moment ago a messenger was looking for you. I believe she was sent by the warrior trainer Harutt. If this note is from Harutt, I wouldn't take long in reading its contents.
Read the Simple Note and speak to Harutt Thunderhorn in Camp Narache.
Simple Note
Ah, while you were gone a tablet came for you. Read it when you have time. If I'm not mistaken, it came from the mage trainer Mai'ah. She would have words with you when you're ready.
Read the Glyphic Tablet and speak with Mai'ah near the entrance to the Den in the Valley of Trials.
Glyphic Tablet
Just a moment ago a messenger was looking for you. I believe she was sent by the hunter trainer Lanka. If this note is from Lanka, I wouldn't take long in reading its contents.
Read the Etched Note and speak to Lanka Farshot in Camp Narache.
Etched Note
Ah, while you were gone a parchment came for you. Read it when you have time. If I'm not mistaken, it came from the rogue trainer Rwag. He would have words with you when you're ready.
Read the Encrypted Parchment and speak to Rwag in the Valley of Trials.
Encrypted Parchment
Ah, while you were gone a parchment came for you. I usually avoid dealing with warlocks if I can help it, but I think you should read it when you have time. If I'm not mistaken, it came from your newly-appointed trainer Nartok. He would have words with you when you're ready.
Read the Tainted Parchment and speak to Nartok in the Valley of Trials.
Tainted Parchment
Ah, while you were gone a parchment came for you. Read it when you have time. If I'm not mistaken, it came from the hunter trainer Karranisha. He would have words with you when you're ready.
Read the Etched Parchment and speak to Karranisha in the Valley of Trials.
Etched Parchment
Ah, while you were gone a parchment came for you. Read it when you have time. If I'm not mistaken, it came from the shaman trainer Shikrik. She would have words with you when you're ready.
Read the Rune-Inscribed Parchment and speak to Shikrik in the Valley of Trials.
Rune-Inscribed Parchment
Ah, while you were gone a tablet came for you. Read it when you have time. If I'm not mistaken, it came from the shaman trainer Shikrik. She would have words with you when you're ready.
Speak to Shikrik in the Valley of Trials.
Rune-Inscribed Tablet
Ah, while you were gone a tablet came for you. Read it when you have time. If I'm not mistaken, it came from the rogue trainer Rwag. He would have words with you when you're ready.
Read the Encrypted Tablet and speak to Rwag in the Valley of Trials.
Encrypted Tablet
Ah, while you were gone a tablet came for you. Read it when you have time. If I'm not mistaken, it came from the priest trainer Ken'jai. He would have words with you when you're ready.
Read the Hallowed Tablet and speak to Ken'jai outside the Den in the Valley of Trials.
Hallowed Tablet
I need pirate hats for my shop. Get me lots!
Bring 20 Untorn Pirate Hats to Yorba Screwspigot.
Pirate Hats
Ah, while you were gone a tablet came for you. Read it when you have time. If I'm not mistaken, it came from the hunter trainer Jen'shan. She would have words with you when you're ready.
Speak to Jen'shan in the Valley of Trials.
Etched Tablet
Ah, while you were gone a parchment came for you. Read it when you have time. If I'm not mistaken, it came from the warrior trainer Frang. He would have words with you when you're ready. You'll find him outside the Den, taking cover in the shade.
Read the Simple Tablet and speak to Frang in the Valley of Trials.
Simple Tablet
In my day, I was a seasoned hunter. There wasn't any creature around that I feared. Until... I was out in the forest, sharpening my blade after a tough battle, when I was ambushed. Harpies surrounded me, and I barely managed to drag myself to safety. Even now, I can still hear their cries echoing... I was never the same after that. But the hate boils inside of me -- I must get even, after all these years. The Northspring harpies can be found to the west of here. , get my revenge.
Talo Thornhoof wants you to kill 4 Northspring Harpies, 4 Northspring Roguefeathers, 4 Northspring Windcallers, and 4 Northspring Slayers.
Vengeance on the Northspring
The Sandfury trolls of Zul'Farrak make a tempering agent from sandstones, and I can use that to temper the goods I craft. It is highly prized by connoisseurs, so if you bring me a good supply of the temper, then I'll reward you well. Zul'Farrak is northwest of Gadgetzan. Good luck.
Bring 20 Vials of Troll Temper to Trenton Lighthammer in Gadgetzan.
Troll Temper
Although I know my enemy well, I am a warrior. I cannot begin to tell you what this orb is capable of. I know of a mage in Orgrimmar that will be able to tell us more about the orb. Take it to him.
Bring the Gordunni Orb to Uthel'nay in the Darkbriar Lodge in Orgrimmar.
The Gordunni Orb
Greetings. Duthorian Rall, one of our most influential paladins, was speaking about you recently. I overheard him talking about how it was time you be put to the test some... along with some very complimentary things about how well you've performed thus far. If I were you, I'd head to Stormwind and speak to him when you have time. I'm sure he's in the Cathedral of Light--that's where he spends most of his time.
Speak to Duthorian Rall in Stormwind.
Tome of Divinity
Hello. I know you're busy helping out the people of Dun Morogh, but when you have the time, you should go upstairs and speak to one of our most respected ilk: Tiza Battleforge. She's the one the younger paladins go to when it's time they learn more about the Light and what's expected of ya.
Speak to Tiza Battleforge in Ironforge
Tome of Divinity
, I can see you yearn to be dedicated to my worthwhile cause. Yes, of course, you can do something for me! Take this crate of eggs to Erelas Ambersky. He is a druid that cares for these eggs, helping them to hatch and then training the young hippogryphs. You will find him in Teldrassil, in a small village to the south called Rut'theran.
Bring the Carefully-packed Crate to Erelas Ambersky in Rut'theran Village.
Handle With Care
Edana Hatetalon is the queen of the Northspring harpies that reside in the ruins to the west. She is pure evil; I have heard that her heart is one of crystal. She is void of any emotion aside from the hate she feels towards all others. You must face Edana and bring me back her dark heart. I have heard of a horn that harpies carry -- blowing it by the Hatetalon stones, in the northern part of the ruins, will summon the queen. Imagine her surprise when it is not her kin calling her, but her death.
Talo Thornhoof in Camp Mojache wants Edana Hatetalon's Dark Heart.
Dark Heart
I have taught you skills in the past, but the time has come for another to teach you. He is in Ratchet, and his name is Strahad. He is human, but do not let that fool you into thinking he is weak, nor is he your enemy... at least for now. He is powerful and should be respected. He can teach you about greater summonings, summonings I feel you are prepared for. Go to him now. You can find him in Ratchet... above the port town next to the tower there.
Find Strahad Farsan in Ratchet.
Seeking Strahad
Hello. I know you're busy helping out the people of Azeroth, but when you have the time, you should return to Ironforge and speak to one of the most respected paladins of your home: Tiza Battleforge. She's the one the younger dwarven paladins go to when it is time they learn more about the Light and what's expected of all of us. You can find her upstairs in the Hall of Mysteries which is located in the Mystic Ward.
Speak to Tiza Battleforge in Ironforge.
Tome of Divinity
Hello. I know you're busy helping out the people of Dun Morogh, but when you have the time, you should make your way up to Ironforge to speak to one of our most respected ilk: Tiza Battleforge. She's the one the younger paladins go to when it's time they learn more about the Light and what's expected of ya. You can find her upstairs in the Hall of Mysteries. If you've never been there, it's in the Mystic Ward. Good luck to ya.
Speak to Tiza Battleforge in Ironforge.
Tome of Divinity
The Quel'Danil Lodge is a center of communication for the high elves of the Hinterlands. Their ambassadors are working to establish relationships with other races, with whom they share their knowledge of the Witherbark trolls that inhabit the area in the southern Hinterlands. All of the documents regarding the communications are kept at the lodge. We don't need the Highvale building alliances with others. Destroy the Highvale documents. We need to burn their lines of communication... literally.
Burn the Highvale Records, Highvale Report, and Highvale Notes.
Lines of Communication
I have taught you skills in the past, but the time has come for another to teach you. He is in Ratchet, and his name is Strahad. He is human, but do not let that fool you into thinking he is weak. He is powerful even though he may be small. He can teach you about more powerful summonings--I feel you are ready. Go to him now. He is in Ratchet... above the port town next to his tower.
Speak to Strahad Farsan in Ratchet.
Seeking Strahad
We must save Sharpbeak! Fight your way to the top of Jintha'Alor in the heart of Vilebranch territory, gain the key to Sharpbeak's cage from the vile Priestess Hexx, and then find and save Sharpbeak!
Fight to the top of Jintha'Alor, kill Vile Priestess Hexx for the key to Sharpbeak's cage, and save Sharpbeak.
Saving Sharpbeak
I'll find out where your gryphon is, but first you have to do something for me. There's a troll in Zul'Farrak, Nekrum Gutchewer, who possesses a medallion I would very much like to study. Bring me that Medallion and I'll use my powers to find Sharpbeak. Zul'Farrak is across the ocean to the west, in the desert of Tanaris.
Bring Nekrum's Medallion to Thadius Grimshade in the Blasted Lands.
Nekrum's Medallion
Take this feather to Thadius Grimshade, the diviner. He left Aerie Peak years ago to pursue darker knowledge, but in his heart he is still a Wildhammer! And perhaps his talents can help us find Sharpbeak. This feather was taken from the nest where the gryphon child sleeps. If you give it to Thadius then, with luck, he can use his divining magics to find Sharpbeak. Good luck. You will find Thadius in the Blasted Lands, in the mage tower of Nethergarde Keep.
Bring Sharpbeak's Feather to Thadius Grimshade in the Blasted Lands.
Thadius Grimshade
Sharpbeak is held in a cage, high on a cliff at the top of Jintha'Alor in the Hinterlands. The key to this cage is possessed by the high priestess of the Vilebranch trolls, Vile Priestess Hexx. There. I have done my part. I bid you fortune on your quest.
Speak with Gryphon Master Talonaxe.
Return to the Hinterlands
Sharpbeak was not with the Witherbark trolls. Perhaps the Vilebranch trolls took him. Go to the Altar of Zul on the western edge of Vilebranch territory and search for the gryphon child.
Check the top of the Altar of Zul, then return to Gryphon Master Talonaxe.
The Altar of Zul
Give me room while I perform a ritual of divination. I will find the connection between the feather you brought me and its owner, and follow that connection to Sharpbeak himself. That is... I will if all goes according to plan. If it does not, then... you better close your eyes.
Wait until Grimshade performs the ritual of divination.
The Divination
You look ready for your next test. You've been patient in your studies, but the time has come for you to learn more. The time has come for you to learn about the purity of water. Seek out Islen Waterseer in the Barrens. She is along the eastern coast, south of the Southfury River and Ratchet. You will find her there at her fishing hut. Good luck to you.
Find Islen Waterseer in the Barrens.
Call of Water
Long has it been since you were last tested. You have shown patience thus far in your studies, but the time has come for you to learn more. The time has come for you to learn about the purity of water. Seek out Islen Waterseer in the Barrens. She is along the eastern coast, south of the Southfury River and Ratchet. You will find her there at her fishing hut. Good luck to you.
Find Islen Waterseer in the Barrens.
Call of Water
The son of our mightiest gryphon is gone! Swiftwing's heir, Sharpbeak, was lost while hunting with his parents a few days ago, and we believe it was the trolls who took him. You must aid us! Search the cages in the two Witherbark troll villages to see if Sharpbeak is there.
Check the cages at the two Witherbark villages, then return to Gryphon Master Talonaxe.
Witherbark Cages
I just arrived here in Feralas, and I've heard that the Gordunni Ogres that inhabit the wilds here have some interesting minerals. Who knows what they are up to, but they sure are protective of that stuff! They don't leave it just lying around; no, they bury it to protect folks like me from getting their hands on it. If you'd be willing, I'll give you my shovel. Go to the Gordunni Outpost north of here and dig me up some Gordunni cobalt. Look for the blue glow, then start digging!
Orwin Gizzmick in Camp Mojache wants 12 samples of Gordunni Cobalt.
Gordunni Cobalt
It's been some time since you were tested last. You've been patient thus far in your studies, but it's time for you to learn about greater powers... it's time you learn real power. The element of fire is yours if you're prepared to pay for it. Seek out Kranal Fiss in the Barrens. He lives in a small dwelling north of the Crossroads, but be mindful, if you've reached the blasted night elf lands, you've gone way too far.
Find Kranal Fiss in the Barrens.
Call of Fire
Long has it been since you were last tested. You have shown patience thus far in your studies, but the time has come for you to learn more. The time has come for you to learn about destruction... and chaos. The element of fire is yours for the understanding, if you're prepared to pay for it. Seek out Kranal Fiss in the Barrens. He lives in a small dwelling north of the Crossroads, but be mindful, if you've reached the night elf lands, you've gone too far.
Find Kranal Fiss in the Barrens.
Call of Fire
Feralas is an ideal location for an accomplished to prove . A tribe of ogres called the Gordunni are the dominant military force there, and their numbers are growing. They must be stopped before they threaten our presence in Feralas. A warrior I know of named Rok Orhan resides at Camp Mojache in Feralas; go to her. She will tell you more of the situation when you arrive.
Belgrom Rockmaul wants you to speak with Rok Orhan in Camp Mojache.
A Threat in Feralas
Although it is dangerous, Troyas and I have been investigating the ruins that cover the forests of Feralas. Lately, though, Troyas has been going on his own to the High Wilderness, and I really worry about him. The Gordunni Ogres have taken over that area, and they don't take kindly to anyone that enters their territory. I was hoping you might be willing to travel to the ruins to the southeast and clear out some of the ogres. Make it a little safer for my Troyas, and I will be extremely grateful.
Angelas Moonbreeze wants you to kill 8 Gordunni Warlocks, 8 Gordunni Shaman, and 8 Gordunni Brutes.
The High Wilderness
Now that you have proven that you are a true fighter, I trust that you possess the courage to continue with the task at hand. Travel to the High Wilderness, southwest of here. There lie some abandoned and destroyed structures, on land that once belonged to the night elves. Look for these ruins, and when you see the withered trees and desecrated terrain, you will find the Gordunni. Push them back. These ogres are much stronger than the ones you faced previously. Be aware.
Rok Orhan in Camp Mojache wants you to kill 10 Gordunni Shaman, 10 Gordunni Warlocks, and 5 Gordunni Maulers.
The Ogres of Feralas
You access the pedestal again; the platinum discs suddenly appear once more in your backpack. With the knowledge of the stone watcher learned and the discs returned to your possession, the time has come to return to Ironforge and inform the Explorers' League of your discovery.
Speak with Historian Karnik in Ironforge.
Return to Ironforge
Picking up the soiled scroll, you notice that it seems to be depicting some sort of meeting or ceremony. Rok Orhan would be interested in this scroll, and what it might mean to the Gordunni.
Bring the Gordunni Scroll to Rok Orhan in Camp Mojache.
The Gordunni Scroll
The effects of the Gordunni Ogre tribe can hardly go unnoticed in this area. Look around; their very presence scars this land. We must push them back before they expand even further into Feralas. Follow the river north, and you will find their outpost. Decrease their numbers. We must show them that their kind is not wanted here.
Rok Orhan in Camp Mojache wants you to kill 10 Gordunni Ogres, 10 Gordunni Ogre-Magi, and 5 Gordunni Brutes.
The Ogres of Feralas
What?! Ah, so I did mention a bounty, didn't I? Well, that'll teach me to open my mouth, won't it? You did the work, so I suppose it is only right you reap the greatest reward from it. Take the horns, I'll have them put in a crate for you. Find Belgrom Rockmaul in the Valley of Honor, he'll want to know what you saw and he'll reward you for your hard work. Be well, and thank you again for everything you've done.
Bring the Crate of Grimtotem Horns to Belgrom Rockmaul in Orgrimmar.
A Grim Discovery
What!? You came across tauren in the area? You're joking! What did they look like!? The Grimtotem clan! You found some of them? Belgrom, one of our masters, has an interest in their kind... he's even put a bounty on them. You have to go back. Go back and bring me their horns... piles of them if you can. The Grimtotem are not to be trifled with or underestimated. Go back and slay them; let the rivers in Feralas run red with their dark blood.
Bring 20 Grimtotem Horns to Krueg Skullsplitter in Camp Mojache.
A Grim Discovery
Out here in the wilderness, Kindal and I have meager means to reward your help, but we don't want you to feel unappreciated. Take my signet ring. If you ever find yourself in the boughs of Teldrassil, go to the Temple of the Moon in the heart of Darnassus. There you will find my High Priestess Tyrande Whisperwind. The ring will let her know that we are well and give credit to your story. We both thank you.
Take Jer'kai's Signet Ring to High Priestess Tyrande Whisperwind in Darnassus.
Doling Justice
As she's already told you, Kindal and I will now take the fight to the Grimtotem. Together, we should still be able to pick off some of the tauren without much threat to ourselves, but we'd love some help if you're willing and able. You've seen the camp below us, but there are more to the east. Using your own tactics, deal as much damage to the tauren as you can. We can all meet back here after they've felt the sting of Kindal's arrows and your own weapons.
Kill 12 Grimtotem Naturalists, 10 Grimtotem Raiders, and 6 Grimtotem Shamans before returning to Jer'kai Moonweaver in Feralas.
Doling Justice
Sage Truthseeker and I would like you to take the miniature discs you found to the sealed gates of Uldum. We... we aren't sure what will happen when you do this. This sounds risky, sure, we acknowledge that. It might, however, do nothing. You might need to use the discs on something. Perhaps the doors unlock when you have the discs in your possession. Be open to try anything, and be ready for anything to happen. Learn what you can, then return to me. We will have much to discuss.
Bring the miniature platinum discs to the gates of Uldum in Tanaris and look for clues as to the connection between the two.
Seeing What Happens
These seem to be plans for some sort of dark ceremony. From what I can make out, this ritual is conducted by the Gordunni mage-lords. Find one of these mage-lords, and from him, gather an orb. The orb of a mage contains great power, and will help us discover more about this ceremony and the magic that the Gordunni wield.
Rok Orhan in Camp Mojache wants you to find a Gordunni Orb.
Dark Ceremony
You access the pedestal again; the platinum discs suddenly appear once more in your backpack. With the knowledge of the stone watcher learned and the discs returned to your possession, the time has come to return to Thunder Bluff and inform the Nara Wildmane of your discovery.
Speak with Nara Wildmane in Thunder Bluff.
Return to Thunder Bluff
The filthy Grimtotem clan are capturing faerie dragons. Jer'kai and I have no idea what they plan on doing with them, but they're obviously up to no good. We're not powerful enough to fight our way into the camp and free the captured dragons, but perhaps with your help... If you're willing, and you have some strong friends, release the creatures from their cage with this key and make sure they escape with their lives. I'll be by your side the entire time. Jer'kai will remain here.
Using the Bamboo Cage Key, free the Sprite Darters from the pen in the Grimtotem camp. At least 6 Sprite Darters and Kindal Moonweaver must survive.
Freedom for All Creatures
Ah, it is fortuitous that you have come to me again. Your revelations at the Uldaman dig site have certainly given us sages much discuss. I was doing just that with one of the druids, Nara Wildmane, when it dawned on me that her past adventuring experiences may have some great importance as to the next step we need to take. I would like for you to speak with her concerning her travels to the Valley of the Watchers in the Tanaris desert. She waits for you on the Elder Rise.
Speak with Nara Wildmane on the Elder Rise in Thunder Bluff.
Portents of Uldum
Well ... we seem to be at an unfortunate impasse. We know what we need - the Plates of Uldum - but we have no idea where they might be. We will research this, and then devise a solid plan of attack. I have a couple ideas where to start looking; I have high hopes that soon, we'll be asking you to rejoin our efforts to discover the truth. Sage Truthseeker needs to be informed on this; no doubt, he also wants to thank you personally for once again heeding the call.
Speak with Sage Truthseeker in Thunder Bluff.
A Future Task
Not only was your sample insufficient in quantity, it was also impure. What we require is more green glow. The troggs are obviously not irradiated sufficiently to fulfill our needs. You will have to go into Gnomeregan and bring back some radioactive fallout, straight from the tap. I am speaking of the irradiated slimes, lurkers and horrors. Be warned, the containment of this type of fallout is difficult. You may need to make several attempts with the phial until a suitable sampling is recovered.
Travel to Gnomeregan and bring back High Potency Radioactive Fallout. Be warned, the fallout is unstable and will collapse rather quickly.
The Only Cure is More Green Glow
Well met. I've traveled with my companions down to the Feralas on a mission for our Orgrimmar masters. My life-mate Korrin finds great pleasure in new clothing, so I aim to make her a new cloak adorned with the gossamer wings of faerie dragons. Would you be able to help me? Sprite darters with gorgeous wings I want are west of Camp Mojache.
Bring 10 Iridescent Sprite Darter Wings to Krueg Skullsplitter in Camp Mojache.
A New Cloak's Sheen
Greetings once again! Your discovery inside Uldaman has set the Explorers' League abuzz with excitement. The League has been working to unlock the secrets of the miniature platinum discs you found. Your fortuitous arrival here in the Hall allows me to share with you that we are quite possibly on to something! Historian Karnik has uncovered some important clues as to the true origins of the Valley of the Watchers in the Tanaris desert. He would like to speak with you as soon as possible!
Speak with Historian Karnik in the Hall of Explorers within Ironforge.
Portents of Uldum
Well ... we seem to be at a temporary dead end here. We know what we need - the Plates of Uldum - but we have no idea where they might be. We'll need to do quite a bit of research on this to come up with a solid plan of attack. I have a couple ideas where to start looking; I have high hopes that soon, we'll be asking you to head out and recover them. The High Explorer needs to be informed on this; no doubt, he also wants to thank you personally for once again aiding the League.
Speak with High Explorer Magellas in Ironforge.
A Future Task
"Salutations - I am a guardian of entry. Unless you have the Plates of Uldum already integrated with your disc set, I will not allow for entry into the Uldum compound." The appearance of the Stone Watcher of Norgannon must be the reaction that was hoped for in sending you out to the Tanaris desert with the platinum discs. As instructed, you will need to find out what the story behind the Stone Watcher is before continuing on.
Learn the purpose of the Stone Watcher of Norgannon, and then interact with the Uldum Pedestal in the Tanaris desert.
The Stone Watcher
No, no, no - I'm not all of the sudden saying that the ring is mine. I normally don't do this, but your information about the Dark Irons was very useful. I'll improve your ring for you, better than whomever made this simple little thing could have ever done. Probably some gnome... If you bring me a bar of silver, a moss agate, and thirty silver coins for my trouble, I'll add a silver and agate lattice to the ring that will strengthen the magic inside of it. Interested?
Bring the Brilliant Gold Ring, a Silver Bar, a Moss Agate, and 30 silver coins to Nogg in Orgrimmar.
Nogg's Ring Redo
Opening the box produced by the Sparklematic 5200 reveals a shiny ring! Donning the ring, you feel magic power surge through your body. Inside the band is a small but nonetheless discernable imprint of the seal of Orgrimmar. Engraved letters are next to it, but only the first three stand out even after cleaning: "NOG..." This may signify either the initials of the previous owner, or perhaps the initials of the ring's crafter. Keep the ring... or find "NOG" - decisions, decisions...
You may either keep the ring, or you may find the person responsible for the imprint and engravings on the inside of the band.
Return of the Ring
Opening the box produced by the Sparklematic 5200 reveals what you had suspected - a shiny ring! Wearing the ring, you feel magic power surge through you body. Inside the band is a small but nonetheless discernable imprint of the seal of Ironforge. Next to that, three small initials are engraved: "TdK". This may signify either the initials of the previous owner, or perhaps the initials of the ring's crafter. Keep the ring... or return it to this person. Decisions, decisions...
You may either keep the ring, or you may find the person responsible for the imprint and engravings on the inside of the band.
Return of the Ring
We want you to take the miniature discs you found to the sealed gates of Uldum. We... we aren't sure what will happen when you do this. This sounds risky, sure, we acknowledge that. It might, however, do nothing. You might need to use the discs on something. Perhaps the doors unlock when you have the discs in your possession. Be open to try anything, and be ready for anything to happen. When you've found out what happens, return to Ironforge. We'll have a lot to analyze when you're done!
Bring the miniature platinum discs to the gates of Uldum in Tanaris and look for clues as to the connection between the two.
Seeing What Happens
This contraption stands out amongst the gnomes holding out against the madness outside the room. A small plaque on the device reads "The Sparklematic 5200", followed by some text: "Grime and residue ruining your sparklies? The Sparklematic 5200 puts the shine back in shine-tastic! Insert the item you wish to clean and deposit three silver coins in the coin slot. Give the Sparklematic 5200 a moment for operation, and voila! Your valuables will emerge clean and shiny!"
Insert a Grime-Encrusted Item into the Sparklematic 5200, and be sure to have three silver coins to start the machine.
The Sparklematic 5200!
Listen , that ring is yours, sure... but I can make you a better one! That design, like I said, is really simple. I am a lot more skilled now, and for the mere fee of thirty silver coins I'll spruce it up for you! Well, a little more than thirty, actually... I'm in a tight spot right now; all my material stock is all dried up. If you bring me a bar of silver and a moss agate, I'll add a silver and agate lattice to the ring that will give it a little more pizzazz! Trust me!
Bring the Brilliant Gold Ring, a Silver Bar, a Moss Agate, and 30 silver coins to Talvash del Kissel in Ironforge.
Gnome Improvement
This book looks as if no one has opened it for quite a long time. Its covers are quite worn, and its pages yellowed, but after examining it, you notice that it might be just what Troyas is looking for. You pick it up, but realize you should probably ask before borrowing it.
Ask Daryn Lightwind if you may borrow her book.
Feralas: A History
Here it is. Please, take care of my book. Now, hurry along. I'm sure Troyas is eager for your return.
Deliver the book to Troyas Moonbreeze in Feathermoon Stronghold.
Return to Troyas
While the ruins of Feralas can be quite dangerous, they have much to tell of what has happened here. Searching through the rubble to the south a few days ago, I discovered what appears to be a normal stave. However, I just can't shake the feeling that there is something more to it. Angelas and I have been poring over our books here, but we can't find a thing about it. I have a colleague in Darnassus that may be able to tell us what this is. Why don't you go talk to her and see if she can help us?
Talk to Daryn Lightwind in Rut'theran Village.
In Search of Knowledge
Have the first look at my new invention. All you need to do is target whatever it is you'd like to take a picture of, and push the button. What was that creature from the Hinterlands that you mentioned? Gammerita? Well, good luck finding her. I'm sure Daryn will be quite pleased with the snapshot you return to her. In any case, here's the Super Snapper. Have fun!
Use the Super Snapper FX to take a snapshot of Gammerita, then return to Daryn Lightwind in Rut'theran Village.
The Super Snapper FX
The moment the artifact is removed from the Monolith, you feel the energy in the Stave of Equinex begin to fade.
Return the Sparkling Stone and the Stave of Equinex to Troyas Moonbreeze in Feathermoon Stronghold.
The Morrow Stone
I have studied many subjects in my time, and my latest fascination is with the snapjaw that occupy the beach in the Hinterlands. There's one in particular I'd like to see, a giant snapjaw named Gammerita. I'd like to go myself, but my research keeps me here. I think a picture of her would be the next best thing. Take this letter to Curgle Cranklehop in Tanaris. She has created an invention for me that can capture a picture. She called it a "snapshot," I think...
Take the letter to Curgle Cranklehop in Tanaris.
The Borrower
The venom you gathered from the Witherbark's spider god is quite a find! I've been able to kill nearly two dozen rabbits with just a drop of the stuff. Granted, some of those rabbits were very young and small enough to fit in the palm of one's hand so I'm certain their resistance to toxins was low, but it can't be denied that this poison is powerful! I'd like a sample sent to my superior, Apothecary Faranell in the Apothecarium of the Undercity. I am positive he would want to test this himself.
Bring Faranell's Parcel to Master Apothecary Faranell in the Undercity.
Venom to the Undercity
You have uncovered what appears to be a ring from the corpse of one of the Dark Iron dwarves. It is difficult to tell what kind of ring it is, however; dirt and hardened residue cake the item completely, making wearing it impossible. You think you can make out the slight luster of precious metal and maybe even the glint of a gem under the residue. If you are going to make use of this ring, you are going to need to find something to get the hardened residue off of it.
Figure out a way to remove the grime from the Grime-Encrusted Ring.
Grime-Encrusted Ring
The venom from the broodguards wasn't as potent as the venom you brought originally. It must have come from a different spider. I want a fresh sample of that venom. To find out where it came from, you must consult with a troll who knows the Witherbark well--Master Gadrin in Sen'jin Village. Travel to Durotar and speak with Gadrin. With luck, he'll know where the Witherbarks get their venom.
Speak with Master Gadrin in Sen'jin Village.
Consult Master Gadrin
These bottles hold a vile, green venom. Considering the number of bottles in this village, the Witherbarks must deem it very important. Perhaps an apothecary in nearby Tarren Mill would like a sample.
Bring a Venom Bottle to an apothecary in Tarren Mill.
Venom Bottles
The Witherbarks worship a spider god, and from her they collect their most potent venom. So if you want the venom, then you must summon their god! To do that, you must know her true name, and that name is on a tablet buried in Tanaris, in the troll city of Zul'Farrak, in a tomb guarded by Theka the Martyr. Defeat Theka and find and read his tablet to discover the spider god's name. When you know it, return to me.
Read from the Tablet of Theka to learn the name of the Witherbark spider god, then return to Master Gadrin.
The Spider God
I must have a fresh sample of the venom you brought me. The spiders from which it was gathered must dwell in the Hinterlands -- hunt them until you find an undamaged venom sac and bring it to me. You will find many spiders near the troll city of Shadra'Alor. Do not tarry, for the venom sac must be fresh when you deliver it.
Bring an Undamaged Venom Sac to Apothecary Lydon in Tarren Mill.
Undamaged Venom Sac
When we fled Gnomeregan, we left so much data behind! Vitally important data! I need the data on a prismatic punch card, from a Matrix Punchograph 3005-D high security terminal, deep in Gnomeregan. You must access the terminal, but to do that you first need clearance... and to get that you must access lower security terminals-- models -A, -B and -C. And to do THAT you need security punch cards, starting with white... and we left all the punch cards in the city. It's a catastrophe! Can you help?
Bring a Prismatic Punch Card to Master Mechanic Castpipe in Ironforge.
Data Rescue
The Witherbark trolls were once allies to the Horde, but they betrayed Thrall... and that must be punished! Here, take my pike and go to the Hinterlands, far to the north. You will find it northeast of Tarren Mill, a village held by our allies, the Forsaken. When you enter the Hinterlands, hunt Witherbark trolls. Gather their skulls and drive my pike into the ground at one of their smaller villages, Hiri'watha or Zun'watha. Show them their vile actions are of consequence!
Gather Witherbark Skulls and place on Nimboya's Pike. Place Nimboya's Laden Pike at one of the Witherbark Villages in the Hinterlands, then return to Nimboya in Stranglethorn.
Grim Message
A gnome friend, Klockmort Spannerspan, sent word to me from Ironforge. He tells me he needs help on a dangerous, but essential, mission into Gnomeregan, the once great gnome city now contaminated and filled with mad gnomes and their devices. I must stay here, but my heart aches to help my friend. If you can go in my stead, then I would be much indebted to you. You may find Klockmort in Tinkertown, in Ironforge.
Speak with Klockmort Spannerspan in Ironforge.
Klockmort's Essentials
A nigh-universal mechanical component--the essential artificial--was of great use to the tinkers and smiths of Gnomeregan. But during the frantic exodus from our city, no one remembered to take any of these devices with them! And I need a large supply of them for work I will soon undertake. Please, go into Gnomeregan and get me some essential artificials. You'll find them in the deeper areas of our city, held in containers called artificial extrapolators. Thank you, and please hurry!
Bring 12 Essential Artificials to Klockmort Spannerspan in Ironforge.
Essential Artificials
I trusted Thermaplugg. Never did I expect that he would betray me and the entire gnomish people. And for what? Power? Wealth? All things that he would have had in time. Now we have been displaced from our home and that madman is in charge. The king of nothing.... We will retake Gnomeregan. We will not stop until the city is back in our control. If you wish to join in our fight, a simple task I ask of you: Kill the betrayer. Destroy Mekgineer Thermaplugg.
Venture to Gnomeregan and kill Mekgineer Thermaplugg. Return to High Tinker Mekkatorque when the task is complete.
The Grand Betrayal
Tinkmaster Overspark is very upset with the fate of his mechanical creation, Techbot. I remember Techbot as a kind and helpful tool for the gnomes, but Overspark tells me it's malfunctioned. Very sad. But with luck perhaps he can be fixed! Speak with Tinkmaster Overspark, in Tinker Town in Ironforge. He would welcome your help.
Speak with Tinkmaster Overspark in Ironforge.
Tinkmaster Overspark
Master Mechanic Castpipe in Ironforge has need of adventurers! He's organizing bands to reenter Gnomeregan on a data retrieval mission of top security and importance. Castpipe might not be a member of the Enlightened Assembly of Arcanology, Alchemy and Engineering Sciences like I am, but he's still a smart gnome so if he thinks it's important, then by my calculations there's an eighty-four percent probability that it really is important! Those are good odds!
Speak with Master Mechanic Castpipe in Ironforge.
Castpipe's Task
You don't think I was always bald, do you? No ! It was the radiation leak in Gnomeregan that caused this tragic hair loss. Before that day, I had the only gnomefro in all of Azeroth. Damn those damned dirty troggs - damn them all!! Perhaps it's not too late. We may still be able to save it - the city I mean! Speak to Ozzie Togglevolt in Kharanos. He and his partner Razzle are working on a solution.
Speak with Ozzie Togglevolt at Kharanos in Dun Morogh.
The Day After