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I was wrong about you, warlock. Your assistance against the Dark Riders has proven a great service to the Light. Perhaps I should not be so quick to judge.Nevertheless, you have allowed me to fill my purpose in returning these artifacts to their rightful owners. As for Ulthalesh, I can think of no safer place than in your care.May it serve you well against the Legion, warlock.
Return to Calydus in The Underbelly in Dalaran.
The Power Possessed
No! It didn't work! I don't know what to do, unless... Oh gosh, it's worse than I thought! She must've been stung by the one lurking in the cave. I saw it the first night we arrived. Claws the size of a goblin. A tail as tall as a tree! We shared hushed whispers of it around the campfire... we called it... GARGANTAPID! ...hey, are you laughing? Stop that! This is serious! Chelsea's life is on the line! Please, I'll make it worth your while...just bring me Gargantapid's poison gland!
Collect Gargantapid's Stinger.
Gargantapid
, our enemy is using this grotto in the Firelands to prepare an invasion. We're going to hit them hard right where they live. But first, you'll need to get your wings. Flight in the Firelands does not work as it does in the outside world. Something about the dense, superheated air. You'll need some practice! Get a Twilight Firelance from the rack behind me, equip it, then mount one of Aviana's Guardians. Practice flying - flap your wings! Visit a flag placed on the ledge below and return.
Get and equip a Twilight Firelance using the rack behind Farden. Mount one of Aviana's Guardians and fly her to the Guardian Flag on the ledge below. Press the flap button to flap your mount's wings!
Flight in the Firelands
I have made a great discovery. There is a powerful warlock in the Soul Engine, in possession of a powerful tome. It contains forbidden secrets to summoning the most powerful of demons. Even the Legion is afraid to call on these fel lords, but now I possess knowledge beyond theirs. Fetch me the tome and I will never want for magic again.
Obtain the Black Tome.
The Black Tome
I have been working with Moira Thaurissan to infiltrate the Twilight's Hammer cult. We've learned of an ancient and powerful Old God relic, a blade used at various points in history to wreak havoc. Moira's double agent informs us a new leader is rising, and plans to cement his ascension using this weapon in an unholy ritual. You must find him, stop the ritual, and seize the artifact. We will meet in Dalaran afterwards.
Stop the ritual and acquire Xal'atath, Blade of the Black Empire.
Blade in Twilight
To face the trials ahead, you require a weapon that can enhance your considerable abilities. I have learned of a few possibilities that you might consider. You must decide which weapon to pursue first. I have the utmost confidence in your decision.
Select an artifact weapon to pursue.
A Legend You Can Hold
The satyr known as Xalethar has been sighted near the Den of Dreams in Val'sharah. Several reports have come in regarding demon activity in that area. I want you to go and investigate. Search for Xalethar near the Den of Dreams and slay him without mercy.
Track and slay Xalethar in Val'sharah.
Xalethar
, I come at the behest of one who seeks to organize a stronger resistance to the Legion threat. If you would meet him at Faol's Rest in Tirisfal Glades, he will guarantee both your safety and an opportunity to play a pivotal role in the conflict.
Attend the secret meeting at Faol's Rest in Tirisfal Glades.
Priestly Matters
Master, we have discovered a new technique that allows one with great focus to shape Chi within magical objects. This technique should allow you to considerably improve the abilities of your new weapon. This technique requires a great deal of focus so we are limited to only a single upgrade for now, but that will have to do.
Use the Forge of the Roaring Mountain to imbue your artifact with a new power.
Purity of Form
It is time to embrace the future. I have mastered every magic known to our kind. I will master this one. By applying the principles of arcane magic it is fairly trivial to control the primitive fel energies within the material you have given me. I need to move to live prey next. Let us start with a small summoning. Defeat the creature for me and watch how a true scholar works!
Speak to Kyrtos and assist him with his ritual.
One Small Step for Magic
I can sense residues of magic all over you. You will be useful. I must study how the demon bodies can handle the fel energies in such large quantities. I have plenty of flesh to sample, but there must be something... Go retrieve some spines from the nearby basilisks so that I may analyze their magical residues. No sense in both of us getting our hands dirty, is there?
Collect 8 Felfire Spines from Felfire Basilisks.
Discovery Requires Experimentation
With the ritual failed and the council scattered, you find yourself trapped in the prison of the pit lord, Jagganoth.The situation is grim, but with the help of the remaining council members, you may be able to escape.
Escape from Dreadscar Rift.
Into the Mouth of the Nether
The book you carry is the key to your friends' salvation, and to your absolute power! It holds within information about many relics too dangerous to the Legion to leave unchecked.Read, friend. And decide which of these artifacts you will use to strike Jagganoth down!
Speak with Calydus to choose which artifact you will pursue.
The Tome of Blighted Implements
I slumbered in the healing silt of Hyjal. I slept until the world broke open. When the others came, I was not ready. I am ready now. My children and I. Slow to anger. But our wrath is final. Tell those who sent you that we are prepared for war. The others will be cast from the mountain.
Return to Arch Druid Hamuul Runetotem at the Sanctuary of Malorne in Hyjal.
An Ancient Awakens
I suggest that you set off immediately. You have been here for far too long - the Legion's assassins could close in at any moment to make an attempt on your life. Do take caution when using the heart - even with the bindings to aid you the power within is dangerous.
Return to King Magni Bronzebeard in the hills below Ironforge.
You Must Make Haste
It is time we put our work to the test by infusing the most potent source of power I know of - fel magic. Rarely, the Legion's minions will carry fragments of the greater portal stones used to usher in their eredar masters. If you gather enough to form a complete stone, you can use it in Faronaar to call forth the eredar lord Vizuul the Twisted at the Altar of End Times. The bindings Vizuul wears to augment his power should push the Heart to its very limit.
Use a Greater Portal Stone to summon Vizuul the Twisted at the Altar of End Times in Faronaar and collect his runebindings.
Twisted Power
Last time we met, I was in a cage. You risked your life once before for my kin. Are you willing to aid me once again? The serpents' attack has left many of us wounded. I require mending waters to perform my healing rituals. I have seen the serpents use this water. Return any that you find to me.
Retrieve 6 Mending Water from the Sashj'tar Ruins.
Jars for Jandvik
You gotta help me, you just gotta! Chelsea and I came out here to make a bit of money, just sell some supplies, legit work. Next thing I know she's on her deathbed! She's got a fever that'd shock a blacksmith, and she's hallucinating... She must've been stung by the scorpids near here! I've seen it happen, it's not pretty. I gotta get some poison glands to make an antidote but I can't leave her side! Please, help me! Get me those glands!
Collect 6 Duneclaw Stingers from Duneclaw Scorpids.
I'm With Scorpid
Only a captain of the Guard may receive the power of our order - our ancient laws forbid otherwise. You must complete the rite of the captain. Traditionally, aspirants patrol the Arcway for three weeks without rest, the vast labyrinth putting their skills as a Guard to the test. Our laws must still be honored, but I believe there another way you may prove yourself. Elisandre's advisor, Vandros, has recently descended into the Arcway's depths. Kill him, and take his Eon Winder.
Take Advisor Vandros' Eon Winder from The Arcway on Mythic difficulty.
The Arcway: Rite of the Captain
Those pint-sized, goober-looking, no-explosion gnomes have got it coming! I want you to go into the Speedbarge Bar, order a bottle of grog, and hit one over the head with it! Show them that we're not going to take any more of their arrogance!
Start a bar fight!
Bar Fight!
My children. They lie below. In silt and sand. The others corrupt them. Darken them within their shells. Slay the others. Destroy the corruptors. Save them...
Slay 6 Deep Corruptors attacking Tortolla's Eggs in the Ashen Lake.
Children of Tortolla
Those no-good, smelly, green in the gills goblins have got it coming! I want you to go into the Speedbarge Bar, order a bottle of grog, and hit one over the head with it! Show them that we're not going to take any more of their insolence!
Start a bar fight!
Bar Fight!
Fine, if Fizzle wants you to have your own boat, the first thing we'll need is parts. Guess who gets to go get them? That's right. You get to go down into the deeps and salvage what rocket car parts you can find at the Raceway Ruins.
Collect 10 Rocket Car Parts.
Down in the Deeps
Well, friend, if Pozzik wants you to have your own boat, the first thing we're going to need is parts. Now guess who gets to go get them? I'm afraid so. You get to go down into the deeps and salvage what rocket car parts you can find at the Raceway Ruins.
Collect 10 Rocket Car Parts.
Down in the Deeps
I have a brilliant idea! Lets stop the playthrough here. There's not much more to see at the moment anyway. Thanks for helping!
I have a brilliant idea!
A Brilliant Idea
, Tortolla the turtle ancient is ageless, a part of this world since the time of the titans. He speaks a language older than our understanding. Drink this and find a place of calm within yourself. You will be able to understand the language of Tortolla. Go to him now, in the Ashen Lake. Earn the ancient's trust. The fate of Hyjal hinges on this.
Go to Tortolla, the turtle ancient, at the Ashen Lake in Mount Hyjal.
Tortolla Speaks
Hey there. I'm Pozzik, world-renowned rocket car pilot. Welcome to my Speedbarge. I share your concerns about helping all of Thousand Needles. It's my firm belief that the Speedbarge is the best hope for the entire region. Perhaps you could help us out a little bit here? I'll make sure that you're equipped with what you need to tackle everything else. As to that, if you could just run this list of parts over to Razzeric in his shop, you'll be well on your way.
Deliver the List of Parts to Razzeric at Fizzle & Pozzik's Speedbarge in Thousand Needles.
Do Me a Favor?
From the deep... A realm of darkness and fire. Grasping in my slumber. I am ensnared. Shadows lurk in the rods of fire beside me. Slay them. That I may be free again.
Disable the two Rods of Subjugation that bind Tortolla.
Breaking the Bonds
It seems we have a special request! I have here a note from one Kelsey Steelspark, requesting to enter the cage and settle a dispute. She's asked for you to be her partner. A fan of your previous victories? Or perhaps you're acquainted outside the ring? I wouldn't back down now if I were you. This is the grand finale...
Defeat Megs Dreadshredder.
Thunderdrome: Grudge Match!
Fresh and stinking, these innards will prove to be irresistible for Nemesis, the befouled turtle god created by Twilight's Hammer. Nemesis must eventually be destroyed, but first, we must collect a piece of his fiery armored shell. With it, we'll be able to work some magic to free the true ancient. Go into the Flamewake and drop this bait near Nemesis. It will distract him. Pry off a piece of his shell... then run, if you hope to survive the encounter.
Use the Heap of Core Hound Innards near Nemesis to distract him. Collect a Nemesis Shell Fragment.
Hell's Shells
Our time here draws to a close. I must find my way across the chasm and discover the purpose behind the naga activities here. If you are to follow me, you would be wise to conclude your search for a suitable mount first. Search the area north of here and find a puffer hatchling. Once you've caught one, bring it to the trench to the west. I will prepare everything you need there.
Find a Puffer Hatchling in Gnaws' Boneyard and bring it to the Abyss near the Holding Pens.
Sea-Food Chain
Our self-proclaimed king will stop at nothing to acquire my family fortune. He has threatened and harassed me to no end. I can't take it anymore! I've buried the treasure and fed the map to Blackfin. That should keep my cousin's grubby little mitts off of our precious heirlooms!
You must slay the orca, Blackfin, to retrieve Gilblingle's Map.
Blackfin's Booty
Here we go. This is the speech! It has everything to be a great battle starter: It's inspirational, has eloquent language and speaks directly to gnomes. Never has a finer speech been written! Turn this in to Captain Tread Sparknozzle and see if there's anything else he needs of you.
Give the speech to Captain Tread Sparknozzle at Steelgrill Depot.
Words for Delivery
A new face around here, huh? You're in luck, making coin's easy thanks to my butcherbots. You go out and hunt some scorpids, some hyenas, maybe a few basilisks, set the butcherbot down, and let him do his thing! I've programmed him to extract all the valuable parts and place it safely in his hopper. If you're interested, take him out to the northwest near Sandsorrow Watch first. Just bring him back once he's full and I'll pay you for the contents.
Use the Butcherbot on the corpse of 20 Glasshide Basilisks, Scorpid Tail Lashers, or Blisterpaw Hyenas.
Poaching for Dummies
Hello there. Pleased to meet you! I'm Fizzle Brassbolts. Welcome to my Speedbarge. I share your concerns about helping all of Thousand Needles. It's my firm belief that the Speedbarge is the best hope for the entire region. Perhaps you could help us out a little bit here? I'll make sure that you're equipped with what you need to tackle everything else. As to that, if you could just run this list of parts over to Jinky Twizzlefixxit in her shop, you'll be well on your way.
Deliver the List of Parts to Jinky Twizzlefixxit at Fizzle & Pozzik's Speedbarge in Thousand Needles.
Do Me a Favor?
Training to join our ranks is not pleasant. Why should it be? The path to serve the Old Gods is long, painful, and soul-harrowing. Consider this your first step. Take this pick and break the lodestone deposits found in the gorge. No, we don't need any of the ore. This is purely for your benefit.
Break 5 Darkwhisper Lodestones.
Physical Training: Forced Labor
Ready yourself. There's no telling how this might end up, but we don't have much choice if we are to rescue your friends. Take this sack and use it at the sunken anchor southeast of here. Once you've attracted a shark, do your best to ride it back to me here. If you can do that, you will have a most intimidating means of transportation.
Use the Shark Bait at the Sunken Anchor and ride the shark to Erunak.
Shark Bait
Vol'jin be gatherin' his gear and readyin' de warriors. He ask me to tell ya to meet with him an' Vanira on de island to de east. From dere, he and de warriors will launch de attack on Zalazane. May de ancestors go wit' you. Without ya, dis campaign would only be a shadow of what it become. Speak to Handler Marnlek, just to de south, an' he give you a bat to fly out to de stagin' area.
Speak to Handler Marnlek for a flight to the staging area. Meet Vol'jin on the island east of the war camp.
Preparin' For Battle
Our situation is growing a bit desperate. We must focus our attention on the naga and their prisoners, but it would be folly to do so without being prepared, and down here that means finding a way to travel more quickly. These sharks are clearly fond of sea turtle. Let's see if we can turn that into our advantage.
Use 6 Turtle Meat to create shark bait.
Back in the Saddle
I don't know if you've picked up on this, but there's a bit of a rivalry between the ogre members of the Twilight's Hammer and the rest of us. For me... it's personal. This one ogre called Gromm'ko has a pet raptor named "Butcher." He's taken out the last three of my corehound pups. I think this last one will fare differently. He's got a real killer's instinct. Go to the Seat of the Chosen and challenge Gromm'ko to a match between our two beasts. Humiliate him for me, damus.
Challenge Gromm'ko at the Seat of the Chosen in Hyjal.
Grudge Match
The Arch Druid has tasked me with setting up a series of flamewards around the perimeter of the area. Once these are active, we can prevent further attacks from the fire elementals that left this valley in ruins. These will also protect and nourish the soil for whatever Hamuul has planned. It's time to begin. Find one of the five flamewards I've marked on your map, activate it, and defend it from counterattack until its magic kicks in. It won't take more than a minute.
Activate and defend a Flameward.
Prepping the Soil
Before we go any further, we're going to have to get you into shape. Devotion to the Old Gods is not going to save you when some emerald dragon comes chasing after you. You need to be fleet of foot, if you catch my drift. Enough said. We'll summon your trainer... your job is to run away from him without leaving this camp. Go!
Run away from the Blazing Trainer within the Forge of Supplication for 1 minute.
Agility Training: Run Like Hell!
This little guy is a true menace now, isn't he? We're going to have to give him a nice spiked collar if he's going to be a fighting pup. The basilisk matriarch has made her lair off of the road to Winterspring. Bring me her spiked hide and we'll fashion a collar for our little killer here.
Obtain the Spiked Basilisk Hide from the Spinescale Matriarch.
A Champion's Collar
I was stunned to discover that Twilight's Hammer had located - and imprisoned - the great turtle ancient Tortolla. As we speak he is chained above the murky waters of the Ashen Lake. Freeing Tortolla from his bonds will not be easy. But we will take it one step at a time. Head into the Flamewake and collect for me heaps of core hound entrails. I will explain why later. And beware of Nemesis the Usurper while you are there! His time will come, but we are not yet prepared.
Collect 4 heaps of Core Hound Entrails.
Fresh Bait
This land has been scourged by fire, but it may yet renew itself. Some seeds deep in the soil may have withstood the scorching heat here in The Flamewake. These durable plants are the key to this forest's regrowth. Please, collect some of these seedlings for me.
Gather 10 Hyjal Seedlings from piles of Scorched Soil.
Durable Seeds
In their efforts to decimate Hyjal, Twilight's Hammer has elementals scouring the earth in the wake of the fire. They're pulverizing the soil, rooting around in the ash, digging up any scrap of plantlife that survived and destroying it. It's like they're paving the way for... I don't even want to imagine. Stop them before Hyjal is devoid of life. Kill the lava surgers!
Slay 10 Lava Surgers.
Firebreak
The cowardly Grimtotem have attacked us by surprise when we were least prepared! You will be of most help to Thousand Needles elsewhere. We have heard rumors that the goblins and gnomes somehow survived in a giant barge out on the salt flats. Motega Firemane is at the base of the summit. He can get you a canoe to take you there. Do you mind helping us fight off the Grimtotem on your way to him?
Slay 7 Grimtotem Pillagers.
The Grimtotem are Coming
, these fiends from the Twilight's Hammer are attempting to scourge this whole mountain clean of all life. Even now they trail behind this inferno, leaving death and ash in their wake. Arch Druid Hamuul Runetotem is behind the fires, trying to salvage the wilderness before it's blotted permanently from the map. Travel southeast, through The Inferno and down the road beyond. Find and aid the Arch Druid. On your way there, clear the roads by killing any Charbringers that you find.
Slay 8 Charbringers.
Smashing Through Ashes
Are you ready to go? One of our braves will row you out to the Mirage Raceway. If anyone has survived out there, they'll desperately need your help. May the Earth Mother smile upon you.
Speak with Pozzik at Fizzle & Pozzik's Speedbarge in Thousand Needles.
Two If By Boat
The naga in the Eye of Azshara summon terrible storms that ravage the coastline of Azsuna - storms far beyond the abilities of even their best sirens. It can only be the Heart of Zin-Azshari. Prior to the Sundering, Azshara's chosen used the Heart to greatly magnify their power - it is said to have been key in their dominance of the Well of Eternity. If you can journey to their domain and retrieve it, we will put its power to far better use than those foul creatures.
Retrieve the Heart of Zin-Azshari and defeat the Wrath of Azshara in the Eye of Azshara on Mythic difficulty.
Eye of Azshara: The Heart of Zin-Azshari
We are indeed familiar with the Nightborne's magic, but we were never allowed access to the Heart. It was a right reserved only for the Queen's favored. However, we can still learn how to properly tap its magic. Thousands of years ago, a Nightborne scholar studied the Heart and documented his findings in great detail. He was executed and the scroll of his writings banned, but the Nightfallen secreted it away in their escape. If you obtain the scroll, we can help you.
Obtain the Scroll of Elun'dris from First Arcanist Thalyssra.
Lost Knowledge
Are you ready to go? One of the sentinels will take you out to the Mirage Raceway. If there's anyone left alive out there, please help them. Goddess watch over you!
Speak with Fizzle Brassbolts at Fizzle & Pozzik's Speedbarge in Thousand Needles.
Two If By Boat
The Legion hasn't just invaded this city. Their evil is spreading across Azeroth, threatening the far corners of our world. We must seek them out and stop them, everywhere their darkness touches. We've dispatched scouts around the world to watch for Legion activity. As invasions arise, we'll mark the locations on your map. Make them suffer!
Open your map to find an active Legion invasion in Kalimdor or Eastern Kingdoms. Go to the invasion site and stop the demons!
Protect the Home Front
Odyn will demand a feast worthy of the ancient trials you must complete; a feast's merit begins not at the great beasts piled upon it, but at the dish used to serve it. Deep beneath Highmountain lies the former lair of Neltharion - you may know the infernal drake better as Deathwing. You will find remnants of the adamantium plating used to hold his molten skin together in the deepest recesses of his lair. They will form a fine dish for the feast.
Retrieve 4 Adamantium Casing Scraps and defeat Dargrul the Underking in Neltharion's Lair on Mythic difficulty.
Neltharion's Lair: Presentation is Key
An early step to understanding how magic works is to understand and study materials made using that magic. That was how I made my breakthrough on warlock soul crystals, after all. The wyrmtongue minions in this pit hammer plates into their structures for support and maintenance. Those will be a good starting point. Fetch me some, my faithful assistant!
Gather 10 Fel-Infused Plates for Kyrtos.
The Road to Fel
The Burning Legion threatens the life of Azeroth, but the nightmare threatens its very soul. We must remove both threats if our world is to survive. This map will allow us to track the developments all across the Broken Isles and respond to threats as they arise. Our forces are limited for now, so we should focus our efforts where they will be the most effective. Once you've taken a look, you should choose where we shall begin.
Select your order's first operational area.
Making Trails
You think those naga are good sport, little rabbit? I would savor the chance to do battle with one of those barnacle-crusted behemoths. If you want to impress me, bring me the stars from their heads. I might consider you a true then.
Collect 4 Sea Stars from Elder Trenchwalkers in Azuregale Bay.
Seeing Stars
A new ally has joined our ranks. His name is Yaris Darkclaw, a skilled trainer among the Druids of the Claw. Go speak to him now.
Speak to Yaris Darkclaw.
Druids of the Claw
I agree with Keeper Remulos. To confront and defeat the Legion, we will need weapons of legendary power. Among the history of our kind, there have been four weapons of renown. Tell me, which weapon would you pursue first?
Select an artifact weapon to pursue.
Weapons of Legend
It is time that we turn our attention to matters in the Broken Isles. Skylord Omnuron has gathered information on events from all over the Isles. If we are presented with any opportunity to strike against the Legion he will know of it. Go and see if he has anything available.
Speak to Skylord Omnuron.
Word on the Winds
These weapons were crafted with ancient magic. The true power of your artifact lies in its ability to grow in strength. The more you use it, the stronger it will become. Now that you have attuned your weapon to the Seed of Ages you can use its magic to unlock additional attributes in your weapon. Use it now, and unlock your weapon's potential.
Imbue your weapon with power by assigning an artifact point.
The Seed of Ages
It would seem we are fortuitous that you seek G'Hanir this day, - the dryad Mylune arrived not long ago from the sacred shrine where the staff has been guarded for many centuries. Few are privy to its hidden location within the roots of Shaladrassil, but you have certainly earned that right. Speak to Mylune when you are ready to depart - I saw her last just east of here up the hill.
Find Mylune.
Meet with Mylune
The portal to the Dreamway is open and it is here where our paths must part. The Moonglade remains vulnerable to the attacks of the Burning Legion and I must ensure it is well defended. I'm entrusting you with the mission to Val'sharah. Archdruid Greathoof is the leader of the druids there. He is wise in the old ways and will provide us invaluable assistance. The Dream can be dangerous so I will send Keeper Remulos to guide you. Meet with him upon the other side.
Go through the portal to the Dreamgrove.
To The Dreamgrove
Now that we have Ursol's blessing, we can safely pass the magical wards and reach the claws' resting place! Now, we must pass into the Dream. Lay down before the Shrine of Ursol and drink of the moonwater you brought earlier and your spirit will drift off into the dream. Be careful, the Dream can be a dangerous place.
Enter the Emerald Dream and obtain the Claws of Ursoc.
When Dreams Become Nightmares
, Your presence is requested at Moonglade at once. We are preparing for a ritual of great importance and will require your assistance. I will meet you there, so please come with haste.
Meet Hamuul Runetotem at the Moonglade.
A Summons From Moonglade
The preparations for the ritual are now complete. Come with me, I will guide you to the ceremony.
Assist with the ritual.
The Dreamway
I need more power. I need more! I can control the energies, and they are enough to sustain me. For now. I will not end up withered, like those weaklings. Go out into Felsoul Hold and slay the demons. Bring me their essence and make it quick!
Collect 8 Fel Essence for Kyrtos.
Power! Get The Power!
This cave will be my final resting place. Find Toryl. Tell her of what happened here today. Tell all of Jandvik that I died defending our village...
Return to Toryl in Jandvik.
Proof of Honor
I know the tale of Irmaat well. It is said that his home was the ancient city of Ahmtul, long buried under the desert sands. Recently a strange storm has appeared over the ruins. What's more, I am told that an elemental called Nader has attacked my people in nearby lands. These events must be related. Find this Nader and put an end to him. Make sure to search his body for clues as to what is behind this.
Defeat Nader and search his body for clues.
Thunder on the Sands
I am glad you are here. This... Khadgar, the archmage who found my message, has called a meeting. He wishes to meet us by the entrance to the city as soon as possible. Will you accompany me? I have the strangest feeling that he will not be alone.
Meet with Khadgar in Suramar.
Take Me To Your Leader
The Burning Legion took us by surprise at the Peak of Serenity. We will not allow them to do so again! We have trained hard, but we need weapons capable of destroying this great evil if we are to have any chance of success. Our scrolls speak of several weapons that should prove suitable, but we are unable to decide which one to pursue first. The choice, Grand Master, is yours.
Select an artifact weapon to pursue.
Prepare To Strike
Oh I'd love to go see if that story is true! But Pops is too busy stuffing his gut and being a grouch to let me go do any real exploring. He even told me that I can't leave the village unless I have a guardian! Is Pops for real? I can protect myself just fine! Say, would you be my guardian? Please, get me away from this boredom and you will totally be my hero!
Meet with Li Li in Ramkahen.
Off To Adventure!
I cannot believe that Throndyr is gone. By the horns on my head, we shall have revenge for all of the pain that the Sashj'tar have inflicted on us! Press forward. Kill them! Kill them all!
Slay 12 Sashj'tar naga in Azuregale Cove.
Sashj'tar Slayer
You... you glow with the radiance of Odyn himself... You must return to your people at once. Odyn's light is a gift that must be shared with all.
Return to Sister Elda in the Sanctum of Light.
Basking in Glory
We are staging a relief effort at New Thalanaar for all of Thousand Needles. Seyala Nightwisp will lend you my hippogryph to safely get you there. Speak with Caryssia Moonhunter when you land. You must go quickly if lives are to be saved!
Borrow a hippogryph from Seyala Nightwisp and speak with Caryssia Moonhunter at New Thalanaar in Feralas.
To New Thalanaar
De time has come to start thinkin' about when to make our move. Champion Uru'zin tells me his men be ready. You and Vanira done good work gatherin' information on de enemy and findin' us new allies. Now, we read de omens. We find out when to launch de attack. Find Witch Doctor Hez'tok near the circle of ritual dancers. He be startin' de ritual as soon as ya be ready.
Talk to Witch Doctor Hez'tok near the circle of ritual dancers outside Sen'jin Village when you're ready to consult the omens.
Dance Of De Spirits
This is going to take a while, but I'm sure we'll beat them back. You're more good to Thousand Needles elsewhere. We have reports that the gnomes and goblins out on the flooded salt flats somehow survived on a giant barge! Rendow is on the dock. She'll get you a boat to go there. Mind helping us out a little on your way to her?
Slay 7 Grimtotem Marauders.
The Grimtotem are Coming
We are staging a relief effort at New Thalanaar for all of Thousand Needles. The goblin, Dyslix Silvergrub, will lend you my hippogryph to safely get you there. Speak with Caryssia Moonhunter when you land. You must go quickly if lives are to be saved!
Borrow a hippogryph from Dyslix Silvergrub and speak with Caryssia Moonhunter at New Thalanaar in Feralas.
To New Thalanaar
The gnome's voice crackles once again from the robot: "I need to move OOX-22/FE to an open, safe place so it can begin a lengthy take-off procedure. It has built-in cloaking, but I need time on my end to make it operational again. Escort the robot from its current location to, let's say, the main road! That should be a perfect place, and long enough, to get things online!" "Escort it safely and then come talk to me in Booty Bay! Oglethorpe Obnoticus - out!"
Escort OOX-22/FE to safety, then report to Oglethorpe Obnoticus in Booty Bay.
Rescue OOX-22/FE!
We are staging a relief effort at Westreach Summit for all of Thousand Needles. The goblin, Dyslix Silvergrub, will lend you my wind rider to safely get you there. Speak with Kanati Greycloud when you land. You must go quickly if lives are to be saved!
Borrow a wind rider from Dyslix Silvergrub and speak with Kanati Greycloud at Westreach Summit in Thousand Needles.
To the Summit
Greetings, friend. It is good to see that you survived your battle in one piece. While Erunak tries to scry a place of safety for us all, I shall assist you in securing a less strenuous means of transport. I have prepared this baitstick to use near a sea turtle. It is crude, but it should serve to bring one under your control. Once you've become comfortable with the animal, simply guide it back here to me.
Use Moanah's Baitstick on a Speckled Sea Turtle and ride it back to her.
Better Late Than Dead
You have uncovered some sort of strange, egg-shaped device made from metal. Fiddling with one of its knobs springs the egg to life, as it opens up into some sort of gnomish robotic contraption! A voice from inside the robotic egg crackles to life. "My name's Oglethorpe Obnoticus, and my homing robot has crashed! I will reward you for its recovery; please take this beacon to the robot!" "I now have computed the coordinates of the robot for you; it is in a cave near Feral Scar Vale!"
Take the distress beacon to Oglethorpe's homing robot in a cave near Feral Scar Vale.
Find OOX-22/FE!
Eels are among the creepiest of Azeroth's creatures. Sure, there are those who pretend that they don't mind them - and others who actually claim to favor them. They are lying. Truth be told, no one likes eels. Eels don't even like eels. Azeroth would be a better place if no one ever had to envision an eel slithering out from the murky depths and biting them. In the face.
Kill 15 of any Eel in the Kelp Forest.
Once More, With Eeling
Sassy's been riding me to supply some Kaja'cola for the party that's being thrown in your honor later today. Oops, was it supposed to be a surprise? You didn't hear it from me! Anywho, with production down these last few days, this is all that I managed to get made. Would you take it to her?
Deliver the Six-Pack of Kaja'Cola to Sassy Hardwrench at KTC Headquarters on Kezan.
Kaja'Cola
You wouldn't know it from looking at them, but the lovely faerie dragons that inhabit this forest can be truly fearsome if trained properly. They can do amazing things to magical energy...absorb it, redirect it, even nullify it entirely. They're nearly harmless alone, but in large numbers, they can have a stunning effect on a battle. You can find some in the fields to the northwest, but be careful, the Horde is nearby.
Use Jesana's Faerie Dragon Call to rally 10 Sprite Dragons or Sprite Darters.
Forces of Nature: Faerie Dragons
We will need to press deeper into Vashj'ir if we want to uncover what the naga are doing here. Go to the Lightless Reaches, the giant chasm bordering the Kelp'thar Forest to the west. If you look across it, you should see a cluster of plant-life surrounding the entrance to Damplight Chamber. Once you're inside the cave, it's a bit of a ride up until you break surface, but I have friends there that should provide you a warm welcome.
Speak to Farseer Gadra in the Damplight Chamber.
Across the Great Divide
A powerful artifact known as the Flameseer's Staff was lost during the initial onslaught by the enemy forces. It was an ancient bone staff that granted its wielder power over the elements of fire. Its fragments litter the area around us. Find them and bring them to Malfurion. Perhaps the artifact's power will still be of use.
Obtain 8 Bone Staff Fragments.
The Flameseer's Staff
The mountain giants are our most powerful allies of the forest. They're carved from the land itself. Not many of our enemies are willing to fight off a walking hillside. It only takes a few of these to turn the tide of a battle completely. The mountain giants here have been afflicted by some illness lately, but I've seen a healthy group of them to the southwest.
Use Jesana's Giant Call to rally 5 Mountain Giants.
Forces of Nature: Mountain Giants
Remember de frogs ya made into me eyes and ears? Well, dey've found somethin' interestin'. On an island to de southeast, dey've spied a tiger even de other cats seem to fear. Dis tiger, I've never seen anythin' like it. It hunts wit' da instincts of a cat, but de mind of a person. It could be a powerful spirit and a strong ally. I'll be callin' down the spirit o' the tiger upon ya. Use its gifts to locate this cat and challenge it. See if ya can win its aid in our battle for the isles.
While imbued with the Spirit of the Tiger, lure the Tiger Matriarch out of hiding and use your new abilities to best it in combat.
Lady Of Da Tigers
You are pleasantly surprised to find that after being mangled and masticated by a sea crab, this map is still quite legible. It clearly indicates that a footlocker was buried in the Kelp'thar Forest behind a gigantic mollusk. A well-drawn sketch on the back of the map shows that the owner, along with his key, was eaten by an overgrown crustacean named Kliklak.
Obtain the Corroded Key from Kliklak to unlock the Half-buried Footlocker in the Kelp'thar Forest.
Kliklak's Craw
If I bet against my own better judgment and stay to run an engineering shop along the Forgotten Coast, I will need to deal with these pesky elementals. Curse the powers of elementalism unchecked, I say! Fortunately for me, and now for you my hopeful agent provocateur, the elementals represent an ideal source of raw power for my Ultra-Shrinker refinement - give them the what-for I say! When doing this though, be sure to save me the water elemental cores!
Collect 10 Water Elemental Cores from the Sea Elementals and Sea Sprays.
Even More Fuel for the Zapping
A Highborne mage named Estulan, estranged from his surviving brothers, has built a tower to the east where he trains young night elves in arcane magic. Were it not for Lady Tyrande's recent mercy towards his kind, his execution would be my duty under the law. He will be watched closely, but I will not deny aid to my Sentinels simply out of pride. I've sent Silvia ahead to the Tower of Estulan to begin an offensive against the ogres infesting the nearby forest. Report to her for further orders.
Report to Silvia at the Tower of Estulan.
Report to Silvia
Hey pal! I'm still working on a variant of a gnomish shrinking ray, using superior GOBLIN technological advances in its construction! In an effort to avoid inconveniences for myself such as death, I'd like for you to try it out on some of the sea giants along the coast here. You should find miniaturization residue on them after you shrink them - bring me back some!
Use Zorbin's Ultra-Shrinker to zap Shore Striders and collect 6 Miniaturization Residues.
Still With The Zapped Giants
Ragnaros is not the only powerful elemental that has re-emerged into our world. The dreaded Baron Geddon is leading the onslaught and we must put an end to this rampage. The Flameseer's Staff has proven powerful. Perhaps it is powerful enough to weaken him to the point where our arch druids can bind him where he stands. Go, and be careful. Baron Geddon is a vengeful and treacherous being.
Channel the Flameseer's Staff to weaken Baron Geddon.
The Return of Baron Geddon
Do not fear the bears in this grove, - I have pacified them for the moment. My concern at present is for the welfare of the bear cubs. The fires drove the little ones up the trees, where they've gotten stuck. We've got to get those bears safely to the ground! Flying creatures frighten them, so you'll have to climb the trees yourself. Look for footholds at the trunks. Climb the trees, grab the bear cubs, and toss them - GENTLY! - onto the target here. Nothing can go wrong with this plan.
Climb up trees in the Whistling Grove, grab stranded Hyjal Bear Cubs, and then hurl them at the Soft Target from the top of the tree. This is perfectly safe.
The Bears Up There
The effects of the Twilight's Hammer attack can be felt even here, this close to the world tree. As our forests burn, the very earth turns against us in a crazed frenzy. We can't allow the elementals to go unchecked. Go and help our men take care of them.
Slay 8 Scalding Rock Elementals.
The Earth Rises
If there's one thing I can't stand, it's snakes. Any kind of snake - doesn't matter. While I was out searching for salvage, I saw a nest of sea serpents surrounding the nearby wreckage. I simply can't relax knowing that those awful creatures could slither up in here at any moment. Please! Do something about them!
Kill 4 Brinescale Serpents at Gorrok's Lament.
Ophidophobia
I need you to fetch me something. I think I might be on the verge of a breakthrough of a new source of magic, but I require tools. I can no longer access my workshop, but I have seen the smaller demons below using tools. Bring me one of their tools and I can save our people.
Find a Fel Deconstructor for Kyrtos.
A Different Source
Vol'jin has given me his war drums and put me in charge of trainin' da new recruits here. Only problem is we be short on new recruits. Supposin' I loaned ya dis drum, would ya use it to sound de call to war on Vol'jin's behalf in Razor Hill? If ya could even inspire just a few trolls to join da cause, it would make a difference. Once ya've convinced dem to volunteer, bring dem back to me for trainin'. Go over an' talk to Handler Marnlek to de south. He can lend you a bat for de ride to Razor Hill.
Use Vol'jin's War Drums to recruit 5 Troll Citizens in Razor Hill.
Trollin' For Volunteers
The leader of these forces must fall! The naga's offensive will be broken with no one to command them. I saw the coward retreat into one of the abandoned buildings here. Cut your way through the others and take his head! Lady Shandris will want to see it for herself.
Slay General Skessesh and take his head.
General Skessesh