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Yeh seem ta 'ave everything yeh need. Head back to Didi now wit' yer supplies and giv'er a slap on tha back from me!
Head back to Didi the Wrench in Dalaran.
The Missing Pieces
So many artifacts to catalogue, and never enough time. Good to see you again. Brann Bronzebeard and the Explorers' League are in Stormheim right now and could use your help tracking down an ancient titan relic. Brann can fill you in on the details when you arrive.
Meet with Brann Bronzebeard in Stormheim.
Bits and Pieces
I used up all me bullets on a wee invention of mine. I call it: Tha Deployable Bullet Dispenser! Oh aye. It shoots in-der-scriminantly wit'out all that messy and time-consumin' "aiming" or "thinkin'" that us people-folk are wont ta do. We had deployed quite a few of 'em east o' here when this swarm of plants came a'thrashin from tha trees. I didn't 'ave time ta go back an' get me turrets. Would ye mind gettin' them back fer me? Or at least, what's left of 'em?
Recover 10 Deployable Bullet Dispenser Parts around Moonrest.
In My Sights
Well, I've worked out all the kinks. Added a few nuts and bolts, and fitted a new housing for the power core. Problem is, none of the batteries I have here seem to work. I think we're gonna have to fashion somethin' new together. I'm gonna need your help. Let's start by trying a charged gem from the jewelcrafting shop down the way.
Find a suitable power source for Didi's design and deliver it to her. Then, see if her new battery actually works.
Always the Last Thing
When I was exiled from Suramar, I tried all manner of things in order to sustain myself. Many of the creatures that reside in these ruins contain traces of Ancient Mana, but have converted into a crystalline form that is useless to me. As chance would have it, Manashale loves to eat this crystallized mana. When he is, uh, done digesting it, the results are turned into a form that I can use. If you have any of this crystallized mana on you, I'd sure like to have it.
Collect 20 Crystallized Mana Cores from creatures in Featherfall Ruins or the Ancient Well.
Darkwell's Request
Yikes! OK. This thing is missing a LOT of parts. Why don't you go hunt down some new gears or whatever while I do what I can to its existing frame? A colleague of ours, down in Azsuna, may be able to help out here. His name's Flintlocke. Fetching parts should keep him out of trouble. Just don't let him BUILD anything.
Find Fargo Flintlocke in Azsuna near the Felblaze Ingress.
Our Man in Azsuna
So Grapplehammer's got hisself a whole lotta extra guns, right? Glorious! An'it got me ta thinkin', "What if we put 'em on our heads?" Hear me out! See, yer hands are already busy with yer current weapons, but what's yer head doin'? It's just sittin' there LOOKIN' at stuff. That's me plan. Weaponize yer head! You, me lucky , can test it out. Strap this on. Now, go blast some fel-tainted critters down below. Blammo!
Kill 10 Fel Critters using Flintlocke's Headgun Prototype.
The Latest Fashion: Headguns!
If yeh need demon parts, oh aye, this place is right teeming with them fel buggers. Yer bound ta find what'yer lookin' fer probably near them portals they've got jus' sou'east of 'ere.
Collect a Fel Reaver Arm and a Fel Reaver Leg from within the Felblaze Ingress.
It'll Cost You
With the arrival of the Legion, we will be expanding our territory far beyond the confines of Suramar. You are to enter the ruins underneath Featherfall Village and dispose of any and all creatures that are inhabiting it. Take heed. Our scouts have reported many creatures roaming its ancient halls, including a large crystalline giant. Report back to Suramar after the ruins are clear.
Slay Cromlechus in the Ancient Well.
Foe Underestimation
Say, since you're down here, I have something that you might be interested in. I found that thingy down in Azsuna, just lying on the beach. I'm sure with a little tinkering, an engineer like you could probably get it up and running in no time. Might even be useful against the Legion. Kind of like fighting fel with fel, heh!
Bring the Fel Reaver Husk back to Didi the Wrench in Dalaran.
Endless Possibilities
I can promise ya a safe journey to Eliza's position, but once we're there... well, we both know there be no guarantees. The plan is simple. We'll take the Crimson Veil as close as we can get her without being seen and disembark from there. Once we're ashore, we'll board the Horizon's Edge, bribe her mutinous crew to hand it over, and hunt down Eliza and her legendary blades wherever she may be. Just say the word when yer ready.
Capture the Horizon's Edge and obtain the Dreadblades.
The Dreadblades
The earth has suffered wounds at the hands of the Leyspine naga. They have subjugated murlocs to tear up the land and extract its resources for their own devices. I have infused these seeds with restorative essences. Place a seed in any scar left by the murlocs and the healing can begin.
Use the Seed Pouch to plant 8 seeds in Sinkholes in the Crumbling Coast.
Coastal Healing
For quite some time, we've been looking for someone who can operate outside these halls. , you are the answer to that search. You will be the blade in the dark that vanquishes our foes. In order to do so, you require weapons capable of striking down the Legion's best. Greymane, Tethys, and Valeera each have devised plans to obtain weapons worthy of the tasks to come. I suggest you hear each out before proceeding.
Select a weapon to pursue.
A Worthy Blade
I'd like to offer ya an accord. The Dread Admiral Eliza wields a pair of cursed blades that have made her the scourge of the south seas. She also stole one of me best ships - the Horizon's Edge - and has it anchored off the shore of Azsuna as we speak. If you help me take back me ship, then her cursed blades are yours. Now, assuming that sounds agreeable, meet me aboard the Crimson Veil. We have her docked right in Booty Bay - not a cheap arrangement.
Meet Fleet Admiral Tethys aboard the Crimson Veil in Booty Bay.
A Friendly Accord
The land is in pain, and we have felt its suffering. The druids of Val'sharah will not stand idly by and let our ancient home fall to ruin at the hands of the Leyspine naga. Our charge is to protect nature. These naga seem only to want to destroy it. We must cut down their leaders and drive back their forces. With you help, we may still be able to save this land.
Slay Raj'kess and Overseer Sakar'thiss in the Crumbling Coast.
The Aid of Val'sharah
The Nightbane! If they are in Deadwind Pass, then they may be seeking the scythe as well.Let's split up and try to track them down. We'll see where their trail leads...
Follow the tracks of the Nightbane worgen.
The Deadwind Hunt
You walk in the halls of the Uncrowned. We are the slayers of kings, the downfall of empires, the unseen blades that write the true history of this world. Seated before you are the Shadows, the council which aims the blades of the Uncrowned wherever our will demands. We have brought you here today with an offer. Take your seat as the final Shadow and help us lead the Uncrowned. What do you say?
Take your seat in the Council of Shadows.
The Final Shadow
This place is where the merchant, Ariden, set up camp while he was trying to ply his dubious wares to the sorcerer Medivh. It has remained strangely untouched for all this time, which leads me to believe it may still have a connection to its former owner.Help me search the camp. Let's see if we can find something to lead us to the Dark Riders.
Search around Ariden's Camp for clues leading to the Dark Riders.
Disturbing the Past
This sewer grate leads to the catacombs underneath Karazhan. I've never paid it much attention, but it seems to be where the Nightbane are being drawn to.To think, the Dark Riders may have been under our noses this entire time! Come, let us see where this leads.
Defeat the Dark Riders and claim the Scythe of Elune.
The Dark Riders
In my previous confrontation with your foe, I was able to see a glimpse into their past. Granted blessed vision by the Cloak of Purity, I saw the Dark Riders for who they once were.Come, we must go to Ariden's Camp in Deadwind Pass. I can explain its significance along the way.
Escort Revil Kost from Manor Mistmantle in Duskwood to Ariden's Camp in Deadwind Pass.
Following the Curse
Suffer well t, my mission in Dalaran was a complete success! We will await your arrival at Acherus.
Use the Death Gate spell to return to Acherus.
Mograine's Recruit
My lady, I have a request from the High Priestess that I am to pass along to you. Many of the city's defenses remain from long before it sunk beneath the waves, and some of them are but a trivial task to reactivate, were it not for the countless Kvaldir that stand in our way. We are told you are to be fighting on Nar'shola Terrace above us. You would do my lady a great service if you would but touch some of the devices as you pass. Your noble blood should prove more than sufficient to reactivate them.
Reactivate 6 Nar'shola Wards on the middle level of the ruins: Narshola Terrace.
Built to Last
My masters gave me strict instructions to deliver this letter to you as quickly as possible. Its contents are for you and you alone. Good luck.
Read the Sealed Letter and follow the instructions within.
Call of The Uncrowned
There's a pattern to these Wormwing attacks. While groups make a showy assault on the shrine itself, others swoop into the nearby nests and make off with eggs from all the flying creatures of Hyjal. These animals are under our protection. Before we find out why the Wormwing are doing this, it's up to us to rescue as many eggs as we can from their talons.
Gather 8 Hyjal Eggs.
Scrambling for Eggs
Nemesis... destroyed. I feel rejuvenated. Powerful. Awakened. Tell Ysera my strength is hers. The Twilight's Hammer will fall.
Return to Ysera at Nordrassil in Mount Hyjal.
The Ancients are With Us
Are we... are we close?So hungry...
Carry Chief Telemancer Oculeth to Thalyssra in Shal'Aran.
Close Enough
We don't have a moment to lose. You're going to have to commandeer that hot air balloon and stop it! How? I have no idea! We don't have time to argue details! Grab onto that rope ladder and climb up! Just start banging on stuff once you're inside! If you somehow manage to stop the balloon and survive, report to Lord Fallowmere at Windshear Hold in the west. Good luck, we're all counting on you. Now if you'll excuse me I'm going to RUN FOR MY LIFE!
Ride the Krom'gar Hot Air Balloon and attempt to stop it from destroying Windshear Hold.
Commandeer That Balloon!
Edana Hatetalon is the queen of the Northspring harpies that reside in the ruins to the west. It is her malicious will that leads the harpies to defend their nests among the ruins of our people. The harpies can call to her with a horn they carry - blowing it by the Hatetalon stones, in the northern part of the ruins, will summon Edana. Show no mercy for these foul creatures. Slay her, and bring her dark heart to me.
Slay Edana Hatetalon and obtain Edana's Dark Heart.
Dark Heart
So, seein' as ya been so kind to me, I'm inclined to let you in on a special secret. I've found the biggest shiney of all, no more than 50 steps from where we're standin'! Only one thing stands between you, me, and great fortune - and his name is Gnaws. Don't fret now - I've got a plan. Gnaws loves his grubs, so I've loaded one up with that gunpowder so as to make like a trap of sorts, ya see? Just set it floatin' up in the reef. Once the shark is dead, we're rich!
Budd wants you to use the Booby-Trapped Bait at the Rusty Harpoon Gun in the Skeletal Reef.
Dah, Nunt... Dah, Nunt...
So, I've been thinkin'... If someone's out-of-their-mind-guano-crazy, do they know it? Case in point, I coulda swore that I'd collected a barrel of gunpowder from the cannonballs around here, but it's nowhere ta be found. I distinctly remember lifting the cannonballs from them Gilblins just west of here. Maybe they're right... maybe I really have lost it.
Collect 50 Pilfered Cannonballs from Gurboggle's Ledge and from Gilblin Hoarders. Use the Cannonballs to create a Barrel of Gunpowder.
Oh, the Insanity!
Skylord Omnuron has been too gentle with the Wormwing harpies. He allows them to share a perch on this mountain just because they're creatures of the air. Well , not all creatures of the air are created equal. When the attacks on Hyjal began, the Wormwing went into a frenzy. They're up there right now, assaulting a sacred shrine they once claimed to revere. I'm not troubled. Now we have a reason to drive them from Hyjal, don't we?
Slay any combination of 10 Wormwing Harpies (either Screechers or Swifttalons).
The Wormwing Problem
The letter is actually an order from Horde high command. Someone named Overlord Krom'gar has issued a "strip job" on this mine in order to obtain something called azure iron flake. Presumably this flake is obtained from breaking down the ore. It gets worse. They plan to mix the azure flake with the explosives sitting inside the huge bomb outside and blow up Windshear Hold. We don't have a moment to lose! Take this translated copy of the letter and return to Boog! He'll know what to do next.
Take the Translated Orc Letter to Boog the "Gear Whisperer" at Windshear Mine in Stonetalon Mountains.
Orders from High Command
You've discovered a parchment with an impressive looking Horde seal imprinted upon its page. Unfortunately, the rest of the document is completely illegible as it is in orcish. Take the letter to Boog. He might know what to do with it!
Take the Illegible Orc Letter to Boog the "Gear Whisperer" at Windshear Mine in Stonetalon Mountains.
Illegible Orc Letter
I have been beset by visions. Visions of an icon of great power falling into sinister hands. I see an amulet, held by the ancient elves...sitting forgotten while its surroundings turn to ruins, until it is captured by demons through treachery and malice. Every night, these sights flow through my dreams. The spirits are warning us. I am too old, and the camp's braves too occupied with guarding us. I must beseech you to follow my visions to the south, to the Darkmist Ruins, and seek out the amulet.
Search the Darkmist Ruins for the amulet Sage Palerunner described.
The Darkmist Ruins
Hmmph... it looks like your services are being requested elsewhere. Ag'tor Bloodfist is looking for recruits to assist the Horde's ventures in Azshara, north of Orgrimmar. I'm sure you still have work to do here in Durotar, and I understand that they'll shortly be asking for your help in the Barrens. I wouldn't be going anywhere yet if I were you, but if you're itching for some manifest destiny... Azshara awaits.
Report to Ag'tor Bloodfist at the Orgrimmar Rear Gate in Azshara.
Beyond Durotar
The good news is that Minx is fluent in orcish and she's nearby. Head back into the mine and find her. She's probably deeper inside, standing around being useless. Don't forget the parchment!
Take the Illegible Orc Letter to Minx inside the Windshear Mine in Stonetalon Mountains.
Minx'll Fix It
The soft glow from the pedestal brightens, and you can see a simple chain left behind. This must be the amulet Sage Palerunner sent you here for...
Bring the Darkmist Amulet to Sage Palerunner.
Return to Sage Palerunner
Ve have discovered ze vhereabouts of ze gigantic goblin bomb zat you discovered at Silvervind Refuge. You remember Boog? Ze gnome you rescued from ze orcish vagon of agony? Vell, he and Minx have tracked ze bomb down to Windshear Mine. Go zhere immediately! Zey'll be expecting you.
Report to Boog the "Gear Whisperer" at Windshear Mine in Stonetalon Mountains.
Bombs Away: Windshear Mine!
I've done all I can for you. Muisek stronger than the hippogryph just isn't within my power to work with yet, so I won't make you deal with the disaster that could bring. But while you've been busy, I've fully readied the hippogryph muisek. Take it to my master, Witch Doctor Uzer'i in Camp Mojache. He can create powerful weapons with it, and hopefully he'll be impressed by what I've done.
Deliver the Muisek Vessel to Witch Doctor Uzer'i at Camp Mojache in Feralas.
The Flow of Muisek
The Horde has overrun Windshear Mine. I'm not sure what these orcs are hauling out of here or why they're here, but I know that it can't be good. Get in that mine and take out the management. Without goblin overseers, these peons will be even more worthless. While you're inside, keep your eyes peeled for any other information about the Horde operation in the mines. Good luck!
Kill 6 Windshear Overseers.
Windshear Mine Cleanup
The egg is unlike any that you've seen before. Its translucent shell appears to bend the light around it. Accompanying it, you find a note describing the arrival of a fertile broodmother at the Ascendant's Rise. Perhaps you should show this to Aronus.
Take the Pure Twilight Egg to Aronus at the Gates of Sothann in Hyjal.
The Twilight Egg
Keep your head down. No need to draw unwanted attention. Looks like the orcs are piling that balloon up with some type of ore from the mine. Get in there and take the ore from the orcs. Bring me back whatever you manage to grab and I'll ship it off to the professor for examination. Before you go, a word of advice: you can avoid the Krom'gar pretty easily in there as (1) they're dumb as dirt and (2) they can't see anything if they're carrying ore. Of course, you need to kill them to get their ore.
Collect 10 Azure Iron Ore samples.
Don't Look Them in the Eyes
Mack is fading in and out of consciousness. If he's going to make it, he's going to need all the help we can muster. I know a good recipe for turtle soup that's sure to warm him up. Bring me some turtle meat and I'll handle the rest.
Collect 4 Turtle Meats from Speckled Sea Turtles.
Starve a Fever, Feed a Cold
This cave is our only refuge. There's no place to which we can retreat. There's no help on the way. Whatever happens, this cave must remain safe or we are all sure to die down here. I have no intention of standing idle. The best way to keep the naga from finding us is to keep them off-balance, but we can't risk them following us back here between strikes. We need a forward post to launch or attacks from. I'd like you scout the ruins for a suitable base of operation. Something defensible.
Scout out the Garden Plaza, the Main Road, and the Temple District.
A Better Vantage
All around you lie the remnants of a fierce battle. The naga skeletons are no surprise, but the weapons and remains of their apparent opponents are somewhat more unexpected. Amidst the bones, you spot a strangely prominent piece of metal jutting out from one of the skulls. It's difficult to tell what sort of weapon it might have once been part of, but it stands out sufficiently to prompt you to retrieve it as evidence. Surely someone back at the cave would be interested in this revelation.
Bring the broken shard back to THE CAVE.
Upon the Scene of Battle
I've taken the liberty of performing some preliminary scouting. The naga may not be aware of out position, but they are not entirely unprepared for intruders. Beyond their patrols, they have set up magical sentry devices that will warn them of unwelcome guests. Fortunately, they seem to have sacrificed quality for quantity, and there is definitely a window in which the devices can be destroyed before their alarms are answered. I trust that you can see to this before our other soldiers arrive.
Destroy 10 Azsh'ir Sentry Wards.
Swift Approach
The note in this bottle is soaked through, but still legible. In it, the author claims to have escaped from some sort of undersea naga prison. He is clearly in fear for his life, and you can't help but wonder if it might be one of your recently abducted shipmates. At a loss as to how to locate the escapee, you determine to share the find with Erunak.
Take the Soggy Note to Erunak at Shallow's End.
A Desperate Plea
Look-- is it?--I need your help. I know most everyone in this cave thinks that we're not in a position to be worrying about anything but our own hides right now, but we have an amazing opportunity here. This was one of the royal cities of the elves in the days when Azshara was queen. In this city lie the keys to lore long lost and artifacts of unimaginable historical value. All I want from you, while you're out on your little jaunt, is to keep an eye out for exactly those kinds of things.
Investigate the 6 in-tact statues in the Vashj'ir Gardens.
An Occupation of Time
Fathom-Lord Zin'jatar has sent word that the Kvaldir leader has shown himself. I would like you to make your way to him at the far end of the terrace above us, on the middle level of the ruins: Nar'shola Terrace. Kill any Kvaldir that stand in your path on that terrace. We want the echoes of this defeat to ring in their minds so that they will dare not return to threaten our purpose here. Your devotion does not go unnoticed, my battlemaiden. Go knowing that you have my blessing.
Kill 16 Kvaldir on Nar'shola Terrace, the middle level of the ruins.
To the Fathom-Lord's Call
I can't imagine that our escape from the shell went unnoticed, but either the naga at these ruins were not informed or don't consider us a threat. I do not intend to take such opportunities for granted - we must strike now. I need you to slip into the lower level of the ruins and take out as many of their patrols as you can. We cannot risk any of those patrols finding out about our occupation of this cave - make sure none escape.
Kill 10 Azsh'ir Patrollers.
Caught Off-Guard
Do you see it? From the ridge southwest of here... plumes of black smoke curling into the sky. Mount Hyjal is burning. If the fires have raced this far up the mountain, surely they threaten the Grove of Aessina and all of our forces there. Can you investigate? Speak with Laina Nightsky near the Grove of Aessina. Last I heard, she was fighting off the assault.
Speak with Laina Nightsky near the Grove of Aessina in Hyjal.
The Fires of Mount Hyjal
Battlemaiden! Find my Honor Guard upon the field of battle and relieve them of their foes. I need them to return to guard the priestesses immediately! I will hold the entrance. Be swift!
Defeat the opponents of 8 Naz'jar Honor Guard on the field of battle and deliver their new orders.
Her Lady's Hand
What you told me of the naga before has been plaguing my mind. Who are these allies they're summoning? Do they really think they can defeat the Tidehunter? Escaping this cave brings a degree of relief, but our purpose here remains. I'm hoping you will be willing to seek answers from the Battlemaiden one last time. There's only one place that I can think of where they would have taken the artifact - the temple atop the ruins. It's sure to be well guarded. Proceed carefully.
Witness the concluding story of the Battlemaiden by using her broken blade somewhere in the Temple of Quel'Dormir.
Visions of the Past: Rise from the Deep
This treasure's all fake, but it's not like those den whompers are going to know the difference. Stupid ogres! Here's the plan... you head into the Admiral's Den and spread all of this "treasure" around to any ogres that get in your way. Then all you have to do is confront Tony Two-Tusk. You'll have the key to the cage in no-time!
Obtain the Rusted Cage Key.
Two-Tusk Takedown
I'm no dummy. I let my brains do the work for me. When I landed, I sent in my personal Fuel Transfer Worker to gather up the Arcano-Plasm. I call it the FTW-001. Great name, right? Well anyway, the darn thing never came back with my Arcano-Plasm. I ain't about to go chasing after it with all of those withered things running about. If you come across the FTW-001, would ya let me know? I'll even throw in a few coins for your trouble.
Retrieve FTW-001 from the Arcano Caverns.
Fuel Transfer Worker
This treasure's all fake, but it's not like those den whompers are going to know the difference. Stupid ogres! Here's the plan... you head into the Admiral's Den and spread all of this "treasure" around to any ogres that get in your way. Then all you have to do is confront Tony Two-Tusk. You'll have the key to the cage in no-time!
Obtain the Rusted Cage Key.
Two-Tusk Takedown
Before I went down, I was tracing the nearby ley line. Turns out, it goes right by the nearby caves. I'd like to get down there for a closer look, but that ley line is attracting every withered from here to Azsuna. But hey, you look like a strong . I bet you'd have no problem clearing them out of there. It's just like trying to clear rats out of a sewer. Well, sort of.
Kill 8 Feeble Husks in the Arcano Caverns.
Clearing the Tunnels
It would seem that where the council has failed, you have found untold success. These Dreadscar should prove powerful allies, but they may not be enough.For now, we must look to rebuild. I will send agents out to locate the whereabouts of the captured council members, as well as any other warlocks who may be able to aid the cause.Meet me at the scrying pool, and we will plan our action from there.
Use the Dreadscar Battle Plans to choose your first zone.
The Path of the Dreadscar
You got time to give a goblin a hand? Good, thought so. I was flying my rocket and taking readings of this ley line, you see. Only I wasn't keeping an eye on my fuel reserves. Long story short, I ran out of gas. I set it down safely and all, but I don't have enough fuel to get me outta here. There's a nearby cave filled with Arcano-Plasm, which I can use to fuel my rocket. Wanna get some for me? Oh yeah, you'll need this here Arcano-Drano to extract it.
Collect 20 Arcano-Plasms from Arcano Pools or from dead Arcano Slimes in the Arcano Caverns.
Arcano-Plasm
It seems that friend has caught the attention of Mephistroth. This is very bad news, as the dreadlord will surely wish to seek revenge for losing his general.Friend will need more than the Dreadscar to stand against him, you will need powerful warlocks such as those who were captured.Calydus thinks the orc still lies in the pit where you were chained. Friend must revive him, and rebuild the council!
Resurrect Ritssyn Flamescowl in Dreadscar Rift.
Rebuilding the Council
Do you recall Varedis? He was once our lead trainer, but fell with the Black Temple years ago. ...or so we thought. Kor'vas spotted the traitor alongside the Legion... wielding glaives imbued with power unlike anything she'd ever seen. The Kirin Tor have an eredar lord locked away in the Violet Hold that will know where Varedis' stronghold lies. The prison warden has agreed to consider granting us access to the fiend. Time to do some convincing.
Meet Kayn Sunfury outside the Violet Hold.
Making Arrangements
Jagganoth's minions are now yours to command, Overlord, but there is more power to this place than just that!Here, at the Seat of the Overlord, you will find a special altar, formed of the pit lord's blood and charged with his power. This power can be transferred to your new weapon.Approach the altar, Overlord, and claim Jagganoth's power for your own!
Use the Felblood Altar to unlock your first Artifact Trait.
Power Overwhelming
Our demon hunters, Kor'vas Bloodthorn and Cyana Nightglaive took a small force of the Illidari across to Faronaar. Their mission was to weaken the Legion from within.I haven't heard from them in a while.It would be best if you could find and lead them to success. Agreed?
Find Kor'vas Bloodthorn on Faronaar at Vanquish Point.
From Within
Illidan and I may have disagreed, but he was unarguably powerful. He was pivotal in vanquishing some of the Legion's most powerful soldiers. However, that may not matter much longer. There are two pairs of blades rumored to be more powerful than even Illidan's that may still be within reach. Regrettably, our numbers are too few to hunt both while maintaining our vigil over the Legion. I fear our window of opportunity is waning quickly. As the ranking Illidari, that decision falls to you.
Select an artifact weapon to pursue.
The Power to Survive
I was looking for my husband when I accidentally stumbled on this group of naga. One of those large brutes nearly crushed me with his foot, but I ran and hid in this cage for protection. If I am going to get out of here with my life, I'll need a disguise. I have the know-how, but I need the components. That's where you come in.
Collect 100 Mistbreaker Scales from Mistbreaker naga .
Not to Scale
We have long relied on Lord Illidan to vanquish the Legion's strongest warriors - many have expressed concern over our efforts without him. Thankfully, their concerns may not matter much longer. We know of two pairs of blades rumored to be more powerful than even Lord Illidan's that are not yet out of reach. If we act quickly we should be able to hunt down one without forsaking our watch over the Legion's movements. I must defer judgment on which is most worthy of our time to you.
Select an artifact weapon to pursue.
The Power to Survive
Hey there t, my mission in Dalaran was a complete success! This new monk is really strong and would be great to have as part of the order! We will be waiting for you back at the Wandering Isle.
Use the Zen Pilgrimage spell to return to the Wandering Isle.
Meet The Master
I knew that I could extract fuel from the Arcano-Plasm, but after getting an eyeful of all those withered creatures running about, I decided to send my Fuel Transfer Worker to collect the samples. I call him FTW-001 for short. Unfortunately, FTW-001 never came back out and I there's no way in Gnomeregan that I am going in after it. Keep an eye out for it if you go in there, would ya?
Retrieve FTW-001 from the Arcano Caverns.
Fuel Transfer Worker
The nearby tunnel runs right along the very ley line that I've been studying from the sky. It's a happy coincidence that I landed at this very spot, don't you think? Well, it would haven been, but it seems that the ley line has also attracted every withered creature in Suramar. Could you lend me a hand and get them to scoot?
Kill 8 Feeble Husks in the Arcano Caverns.
Clearing the Tunnels
Hey there, friend. I am in a bit of a bind and I was hoping that you could lend me some assistance. I was studying the nearby ley line that runs through this area. Well, I was paying close attention to my scanners, but not to my fuel gauge. I managed to put down my gyro safely, but I'm out of fuel. According to my scans, there are deposits of Arcano-Plasm in this tunnel, which I can convert into fuel. You'll need this Arcane-Drano to extract the samples.
Collect 20 Arcano-Plasms from Arcano Pools or from dead Arcano Slimes in the Arcano Caverns.
Arcano-Plasm
I h-have made... mistakes...I want to make it right... I want to live! But the madness... the WITHERING..I am... fading.
Give Absolon 100 Ancient Mana.
Lingering on the Edge
Your kindness has inspired me, friend.I thought I would wander forever among the empty husks of the Withered, but Thalyssra invited me in.I have chosen to remain here with my people and together we will take back Suramar.For now I have but one request.Take this letter to my wife. She should know that I still live, among other things.Give her the hope that you gave me.
Deliver a letter to Absolon's Wife, Noressa.
Cling to Hope
The Burning Legion has left a trail of ruin all across the face of Azeroth. We must strike at their bases within the Broken Isles if we are to have any hope of ending this war. I've put together a map of the isles and a list of tasks that we will need to have done there. Once you've had a chance to peruse the map, you should choose where we will begin our assault.
Select your first assault point on the Broken Isles.
The Fight Begins
, there you are! Goldrinn has a mission that only his champion can accomplish. Atop the Lightning Ledge, Twilight's Hammer has erected a flamegate. We don't know where it leads, but Goldrinn can't enter. The ancient needs you to be his fangs. Step into the flamegate and talk to Jordan Olafson when you get inside. He'll give you a token to allow you to use Goldrinn's power in that realm. Find out where the flamegate leads!
Step through the flamegate atop the Lightning Ledge in Mount Hyjal, and speak with Jordan Olafson within.
Into the Maw!
Deze orc incinerators zat burn ze forest carry viz zem powerful veaponry! You must kill zem and take zhere flame thrower. Vonce you have ze flame thrower, search ze forest for varsong stockpilez and use ze flame thrower to burn zem down! Burn zem all and I vill reward you! Yes, ze Gnomecorder can transport items! Vait! Do you hear zat! I zink zhere iz an orc nearby! Vatchout!
Obtain a Warsong Flame Thrower from a Krom'gar Incinerator and use the Warsong Flame Thrower to destroy 8 Warsong Stockpiles.
Burn, Baby, Burn!
There's no shortage of Kvaldir to slaughter. They're obviously still reeling from our assault. The city has been desolate so long, I doubt they expected any naga to contest them here. There have been no reports yet of their leader. I'm sure that culling them further will force the coward to rear his head soon enough. Shall we continue?
Kill 10 Kvaldir defenders in the Ruins of Vashj'ir.
Reoccupation
Atop the Lightning Ledge, the Twilight's Hammer has erected an enormous flamegate. I do not know where it leads; I know it is not of this realm, and I cannot enter. None of my other followers have returned. I need you to enter this realm and be my fangs within. Step through the flamegate. If he is still alive, meet with Jordan Olafson inside. He will give you a token that will allow you to use my powers in that realm. Be bold. Find out where that flamegate leads, and destroy whatever lies within.
Step through the flamegate atop the Lightning Ledge in Mount Hyjal, and speak with Jordan Olafson within.
Into the Maw!
Ze Gnomecorder iz complete! Now ve must test zit! Venture into Stonetalon Mountains to ze southeast and valk down ze Talondeep Pass until you reach a filzy goblin drill machine. I vill activate ze gnomecorder ven you reach your destination!
Enter Stonetalon Mountains and travel south along the Talondeep Pass until you arrive at a goblin drill machine.
Field Test: Gnomecorder
The Revered Lady has sent word for you. She awaits you at the far end of the temple gardens. If you feel the need to mention the heroic exploits of your faithful battle brother, Azjentus, please don't hold back. I won't take your admiration of me as a weakness. I'll hold you up no longer. The Lady awaits.
Speak to Lady Naz'jar at the north end of the Quel'Dormir Gardens.
The Revered Lady
Atop the Lightning Ledge, the Twilight's Hammer has erected an enormous flamegate. I do not know where it leads; I know it is not of this realm, and I cannot enter. None of my other followers have returned. I need you to enter this realm and be my fangs within. Step through the flamegate. If he is still alive, meet with Jordan Olafson inside. He will give you a token that will allow you to use my powers in that realm. Be bold. Find out where that flamegate leads, and destroy whatever lies within.
Step through the flamegate atop the Lightning Ledge in Mount Hyjal, and speak with Jordan Olafson within.
Into the Maw!
Huntress Jalin will be pleased to know that the way to Windshear Hold is now clear. Please return to Stardust Spire and inform her of your success. She will most assuredly have more work for you now that our path is clear. Thank you and good luck, friend.
Return to Huntress Jalin at Stardust Spire in Ashenvale.
Return to Stardust
The skies are swarming with heavily armored orcs on the backs of even more heavily armored wind riders. Our best efforts to bring them down have thus far proven fruitless. Our arrows usually just bounce off of those foul creatures. If we do happen to take one down the orcs deploy their goblin parachutes and safely land on the ground below. I need you to use Gnombus's sniper cannons and blow up the Warsong wind riders and then blow up the parachuting orcs. The only way down is in a body bag.
Kill 8 Warsong Wing Commanders.
The Only Way Down is in a Body Bag
Enter Stonetalon Mountains through Talondeep Pass and head towards the smoldering trees. Seek out the Krom'gar incinerators that are destroying the forest and slay as many as you can! Be warned, the incinerators are powerful orcs. Attacking them through conventional means will likely result in your death. Destroy the oil canisters on their backs and they will be devoured by flame! Report to Sentinel Heliana at Windshear Mine should you succeed. She will have your new orders.
Slay 10 Krom'gar Incinerators.
Hellscream's Legacy
The key to the cage is held by Tony Two-Tusk, the pirate admiral, and he's guarded by ogres that you'll never be able to kill! I've got it! What do all pirates want more than anything else? No, not grog. Something even better... treasure! They had a ship full of treasure that was sunk by a giant whale-shark. The treasure is scattered all over down in the Mirage Abyss to the northwest. Go get it!
Collect 8 Sunken Treasure Chests.
Sunken Treasure
The key to the cage is held by Tony Two-Tusk, the pirate admiral, and he's guarded by ogres that you'll never be able to kill! I've got it! What do all pirates want more than anything else? No, not grog. Something even better... treasure! They had a ship full of treasure that was sunk by a giant whale-shark. The treasure is scattered all over down in the Mirage Abyss to the northwest. Go get it!
Collect 8 Sunken Treasure Chests.
Sunken Treasure
So these night elves send out a desperate call for help to us, goes something like this: "Please come help us! The big, mean Horde has goblins! Oh, we can't handle goblins! They pull our hair and make us cry!" Right, anyway, so here we are. The first thing I did was upgrade their aerial defenses with some of my new sniper guns. Problem is, they don't use guns. Do yourself a favor and lend 'em a hand, eh? Find 'em south of here.
Speak to Kalen Trueshot at Trueshot Point in Stonetalon Mountains.
Do Yourself a Favor
I'll usher out the rest of the followers of Lo'Gosh and seal this portal behind us. The rest of our forces at Mount Hyjal will want to hear of this victory. Return to Takrik Ragehowl and let him know what we've discovered and how we were triumphant! Simply step through the portal to return to Mount Hyjal.
Return to Takrik Ragehowl at the Shrine of Goldrinn in Hyjal.
Return from the Firelands
Zese goblinz dizgust me. Zer filzy goblin technology iz inferior to anyzing gnomish, yet... It iz ze last piece of ze puzzle! Wizout ze filzy goblin technology ze gnomecorder cannot be built! Venture eazt into ze "Skunkworks" and take from zem zer filzy goblin junk! You vill most likely find zem on goblin technicians. Goblin technician? Vut iz zat anyvay? Zome kind of oxymoron?
Recover 8 pieces of Filthy Goblin Technology.
Ze Gnomecorder
I'll usher out the rest of Goldrinn's followers and seal this portal behind us. The rest of our forces at Mount Hyjal will want to hear of this victory. Return to Ian Duran and let him know what we've discovered and how we were triumphant! Simply step through the portal to return to Mount Hyjal.
Return to Ian Duran at the Shrine of Goldrinn in Hyjal.
Return from the Firelands
Victory is possible. This portal is not just a means of bringing back Cenarius through the dream. Think about it. Once a gateway through the Emerald Dream is open, our forces can use them to move freely from Moonglade, Nordrassil, and even Wyrmrest, to this strategic location. All Ysera needs is time. It'll be up to you to keep the Twilight's Hammer forces in Darkwhisper Gorge from pulling together and attacking us from the east. Take one of the emerald drakes and hit them hard.
Ride an Emerald Drake and slay 40 Twilight's Hammer units and 5 Twilight Drakes.
Slash and Burn
The rift that was here left behind this strange device, but why? Someone in a capital city may have more information.
Take the Mysterious Device to Stormwind, Ironforge, Exodar or Darnassus and show it to an Earthen Ring Representative.
Hammering It Out
Now that you've brought me to safety, I'm afraid I must impose upon your kindness just a bit further. The captain of our ship, Samir, is still out there. Mack too. I'm sure they made it to the sea floor but beyond that I didn't see what became of them. I simply couldn't get by in a place like this without their help. I lost sight of them in a clump of kelp west of where you found me. Please hurry! They couldn't have gotten far...
Find Samir and Mack.
Ain't Too Proud to Beg
A terrible evil squats in the heart of this cavern. Forgemaster Pyrendius has personally crafted many of the cursed weapons that Twilight's Hammer is using in their conquest of the realms above. Before we leave these lands of flame... Pyrendius must die. He will not go down easy. But, if I'm reading the tome correctly, we can briefly open up small gateways to the Abyssal Maw, the realm of water. Lure Pyrendius onto a portal rune and activate it to weaken him!
Slay Forgemaster Pyrendius. Lure him onto the Portal Runes and use them to weaken him.
Forgemaster Pyrendius
Hey, you haven't seen our gunsmith, Synge, have you? I just know that the pirates captured him! He said that he was going to try to sell them some rifles, or something. Would you please look for him up at the Southsea Holdfast to the east? I'll bet that no-good gnome he's always traveling with, Wizzle Brassbolts, got him into trouble!
Find Synge at the Southsea Holdfast in Thousand Needles.
Where's Synge?
That settles it, "damus!" You are head of your class! You will get a chance to address a crowd of the most fanatical, bloodthirsty and certifiably insane people on this planet. Go report to your instructor for the details, but remember: your goal is to exploit the animosity between the ogres at the Seat of the Chosen and the other, less privileged races. If all goes well, we will smuggle Jarod out of here during the ensuing riot.
Speak to instructor Mylva at the Forge of Supplication in Hyjal.
Head of the Class
Mack's still out of it, and I fear we may lose him if I can't get this fire started. With the wood being soaked, we'll need something special to get it going. There's an abandoned camp nearby with a barrel of explosives in it. There's no way I can recover it on my own. Would you mind hauling it back for us? For Mack?
Get the Keg of Gunpowder from Budd's Dig.
Can't Start a Fire Without a Spark
Twilight's Hammer is using these corridors, and others like them, to move supplies from the elemental planes up into Azeroth. In order to seal these passages off, we're going to need to know how they're constructed. Find for me the Tome of Openings, used by the elementals to open gates between the planes. Cindermaul the Portal Master should have one. You'll have to kill him. Careful! He's probably got some tricks up his sleeve...
Slay Cindermaul and locate the Tome of Openings.
Cindermaul, the Portal Master
Were they trying to starve us all to death?! Not giving prisoners food is just despicable. We need to get these soldiers fed. The best prospect I spotted on the way here were those giant grouper. Several of those and we shouldn't want for meat for a while. If you can bring me back some, I'll see to it that it gets cooked and passed out fairly.
Collect 8 Snapjaw Grouper Meat.
Something Edible
Only once has there been a leader capable of commanding demigods and mortals alike. His name was Jarod Shadowsong and his ability to lead in battle was such that Cenarius and the other ancients placed themselves under his command. He disappeared for years and his whereabouts were unknown. Until now. He is being held captive inside a Twilight camp in Darkwhisper Gorge. Your job is to infiltrate their ranks and free Jarod. Speak to the one known as Ortell at Darkwhisper Pass to the southeast.
Speak to Elementalist Ortell at Darkwhisper Pass.
Commander Jarod Shadowsong
Your weapon is stronger than ever, now is the perfect time to put it to use and take our fight to the Legion. Master Hsu has set up a command table by the training grounds, and has collected reports from our friends and allies around all of Azeroth. When you are ready, Grandmaster, he should have an update prepared for you.
Speak to Master Hsu.
A Matter of Planning