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You have trained hard as an aspirant, and now the time has come to test your mounted combat skills against an experienced opponent. Equip your lance, then go to the stables outside the pavilion and mount the Sunreaver hawkstrider. At the Aspirants' Ring on the northern side of the tournament grounds, you'll find a human child called Squire David. He'll ask if you're ready for the fight and call out your opponent. Good luck. May your mount be steady and your aim true. | Speak with Squire David to summon your opponent. Once you have defeated the Argent Valiant, return to Magister Edien Sunhollow at the Argent Tournament Grounds. | The Aspirant's Challenge |
I heard an interesting story from one of the Orgrimmar valiants. In southern Crystalsong Forest, overlooking the Crystal Vice's exit, you will find Lord Everblaze. Kill him and take the everburning ember from his corpse. Bring it to the center of Winter's Breath Lake in northern Howling Fjord, and use it to free the maiden encased in ice. She is the guardian of an ancient sword and will award it to whoever frees her. Prove your worth and earn the weapon that she has guarded for so long. | Magister Edien Sunhollow at the Argent Tournament Grounds wants you to bring him Winter's Edge. | The Edge Of Winter |
You have trained hard as an aspirant, and now the time has come to test your mounted combat skills against a skilled opponent. Equip your lance, then go to the stables outside the pavilion and mount up on the stabled Quel'dorei steed. At the Aspirants' Ring on the northern side of the tournament grounds, you'll find Squire David. He'll make certain that you're ready for the fight and call out your opponent. Good luck. May your horse be steady and your aim true. | Speak with Squire David to summon your opponent. Once you have defeated the Argent Valiant, return to Arcanist Taelis at the Argent Tournament Grounds. | The Aspirant's Challenge |
The tournament is a time for testing your skills against your peers, but we must not forget that the real enemy, the Scourge, will not wait. As you learn to master mounted combat, do not forget to practice the skills that have served you well all these years. Show us that you can face the Scourge with honor and bravery, and you will earn your right to compete in this tournament. Travel to Icecrown and slay any Scourge you see there, but stay clear of the Bombardment, where you would be overwhelmed. | Amariel Sunsworn at the Argent Tournament Grounds wants you to kill 8 Icecrown Scourge. You may kill Scourge in any part of Icecrown except the Bombardment. | Training In The Field |
Most of the tournament's competitions require competitors to master the command of a mount in battle. In order to familiarize you with mounted combat, we've put up training dummies all over the northern part of the tournament grounds. Visit the stables outside the pavilion, equip your lance, and mount up on the Sunreaver hawkstrider. Familiarize yourself with the mount and use its abilities to defeat the three different kinds of training dummies. | Strike a Melee Target with Thrust 5 times, use Shield-Breaker on 2 vulnerable Ranged Targets, use Charge on 2 vulnerable Charge Targets, and then return to Galathia Brightdawn at the Argent Tournament Grounds. | Learning The Reins |
Some of the champions believe an ancient weapon born of Northrend will bring them luck in the tourney. I have agreed to help them search for these weapons. There's an old legend from Grizzly Hills about a maiden cursed with a frog's form to protect the blade she has long guarded. She lives among the lake frogs on the shore of Ashwood Lake, just east of Ashwood Post. The only thing said to break the curse is a kiss, freely given. Apply this balm before kissing anything. Otherwise, you'll catch warts. | Retrieve the Ashwood Brand and bring it to Magister Edien Sunhollow at the Argent Tournament Grounds. | A Blade Fit For A Champion |
When you have mastered the skills of the aspirant, you may choose to take the aspirant's challenge. The challenge will test your mounted combat skills and assess whether or not you're prepared to become a valiant. Should you pass, you will be able to join your capital city's delegation as a valiant. When you are ready to begin the challenge, return to me. | Present Arcanist Taelis at the Argent Tournament with 15 Aspirant's Seals to signify you're ready to undergo the aspirant's challenge. | Up To The Challenge |
Our champions have taken a liking to ancient weapons produced here in Northrend. I've heard the bards telling tales of travelers offering winter hyacinths to a lonely maiden in return for gifts. Those hyacinths grow only on the ice flowing from the Ironwall Dam, on Crystalsong Forest's northwestern border with Icecrown. Gather the flowers and take them to the circle of lamps in Drak'Mar Lake in northeastern Dragonblight, near Zul'Drak and Grizzly Hills. Ask the lonely maiden for a worthy blade. | Bring the Blade of Drak'Mar to Magister Edien Sunhollow at the Argent Tournament Grounds. | A Worthy Weapon |
We have invited you here to test your skill and valor against others who have bravely opposed the Scourge. Many have been our divisions, but the time has come for heroes fighting under all banners to test their blades against one another in preparation for facing our mutual enemy. Arcanist Taelis is the Silver Covenant's representative to the tournament and he'll enter your name into the rolls and begin your training. Seek him out inside the large Alliance tent in the northeastern part of the grounds. | Speak with Arcanist Taelis at the Argent Tournament grounds to enroll in the tournament. | The Argent Tournament |
The tournament is a time for testing your skills against your peers, but we must not forget that the real enemy, the Scourge, will not wait. As you learn to master mounted combat, do not forget to practice the skills that have served you well all these years. Show us that you can face the Scourge with honor and bravery, and you will earn your right to compete in this tournament. Travel to Icecrown and slay any Scourge you see there, but stay clear of the Bombardment, where you would be overwhelmed. | Avareth Swiftstrike at the Argent Tournament Grounds wants you to kill 8 Icecrown Scourge. You may kill Scourge in any part of Icecrown except the Bombardment. | Training In The Field |
Our champions have taken a liking to ancient weapons produced here in Northrend. I've heard the bards telling tales of travelers offering winter hyacinths to a lonely maiden in return for gifts. Those hyacinths grow only on the ice flowing from the Ironwall Dam, on Crystalsong Forest's northwestern border with Icecrown. Gather the flowers and take them to the circle of lamps in Drak'Mar Lake in northeastern Dragonblight, near Zul'Drak and Grizzly Hills. Ask the lonely maiden for a worthy blade. | Bring the Blade of Drak'Mar to Arcanist Taelis at the Argent Tournament Grounds. | A Worthy Weapon |
The Ironforge grand champion's squire told me an intriguing story. In southern Crystalsong Forest, overlooking the Crystal Vice's exit, you will find Lord Everblaze. Kill him and take the everburning ember from his corpse. Bring it to the center of Winter's Breath Lake in northern Howling Fjord, and use it to free the maiden encased in ice. She is the guardian of an ancient sword and will award it to whoever frees her. Prove your worth and earn the weapon that she has guarded for so long. | Arcanist Taelis at the Argent Tournament Grounds wants you to bring him Winter's Edge. | The Edge Of Winter |
The grand melee is the most important of the tournament's competitions. The people of Stormwind adore their knights and are looking forward to seeing us win the melee. To that end, they've been honing their skills against the other valiants. I suggest you do the same. Go to the stables outside the pavilion, equip your lance, mount the stabled Elwynn steed, and challenge the valiants. They wait in the Alliance Valiants' Ring just outside our tent. | Bring 3 Marks of the Valiant to Captain Joseph Holley at the Argent Tournament Grounds. | The Grand Melee |
We have invited you here to test your skill and valor against others who have bravely opposed the Scourge. Many have been our divisions, but the time has come for heroes fighting under all banners to test their blades against one another in preparation for facing our mutual enemy. Magister Edien Sunhollow is the Sunreaver representative to the tournament and he'll enter your name into the rolls and begin your training. Seek him out inside the large Horde tent in the southeastern part of the grounds. | Speak with Magister Edien Sunhollow at the Argent Tournament grounds to enroll in the tournament. | The Argent Tournament |
Some of the champions believe an ancient weapon born of Northrend will bring them luck in the tourney. I have agreed to help them search for these weapons. There's an old legend from Grizzly Hills about a maiden cursed with a frog's form to protect the blade she has long guarded. She lives among the lake frogs on the shore of Ashwood Lake, just east of Ashwood Post. The only thing said to break the curse is a kiss, freely given. Apply this balm before kissing anything. Otherwise, you'll catch warts. | Retrieve the Ashwood Brand and bring it to Arcanist Taelis at the Argent Tournament Grounds. | A Blade Fit For A Champion |
The document bears the Explorers' League crest and contains a detailed list of the artifacts excavated by Ironband's workers in southeastern Loch Modan. Sooty smudges lead you to believe it was likely stolen by the Dark Iron spies in the area. You recall mention of missing documents at the Explorers' League building in Thelsamar. | Return the Explorers' League Document to Torren Squarejaw in Thelsamar. | Explorers' League Document (5 of 6) |
The document bears the Explorers' League crest and contains detailed assessments of the various threats present within Loch Modan. Sooty smudges lead you to believe it was likely stolen by the Dark Iron spies in the area. You recall mention of missing documents at the Explorers' League building in Thelsamar. | Return the Explorers' League Document to Torren Squarejaw in Thelsamar. | Explorers' League Document (6 of 6) |
We must put an end to the Black Knight's scheming, and show those who oppose us that we will not stand by and allow our champions to be murdered. By now, he will suspect that someone is on his trail. Challenge him in the light of day, where he cannot refuse or murder in the dark. Use my argent charger for the battle. It's housed in the stables. Speak to Squire Cavin at the Ring of Champions. The squire will call the Black Knight to battle, but you will make him answer for his crimes. | Defeat the Black Knight and then speak to Crusader Rhydalla at the Argent Tournament Grounds. | The Black Knight's Fall |
The document bears the Explorers' League crest and contains extensive information on the indigenous creatures of Loch Modan. Sooty smudges lead you to believe it was likely stolen by the Dark Iron spies in the area. You recall mention of missing documents at the Explorers' League building in Thelsamar. | Return the Explorers' League Document to Torren Squarejaw in Thelsamar. | Explorers' League Document (1 of 6) |
The document bears the Explorers' League crest and seems to detail transport routes utilized by the league into and out of Loch Modan. Sooty smudges lead you to believe it was likely stolen by the Dark Iron spies in the area. You recall mention of missing documents at the Explorers' League building in Thelsamar. | Return the Explorers' League Document to Torren Squarejaw in Thelsamar. | Explorers' League Document (4 of 6) |
The document bears the Explorers' League crest and contains historical records for all the notable locations in Loch Modan. Sooty smudges lead you to believe it was likely stolen by the Dark Iron spies in the area. You recall mention of missing documents at the Explorers' League building in Thelsamar. | Return the Explorers' League Document to Torren Squarejaw in Thelsamar. | Explorers' League Document (3 of 6) |
The document bears the Explorers' League crest and seems to detail potential dig sites in Loch Modan. Sooty smudges lead you to believe it was likely stolen by the Dark Iron spies in the area. You recall mention of missing documents at the Explorers' League building in Thelsamar. | Return the Explorers' League Document to Torren Squarejaw in Thelsamar. | Explorers' League Document (2 of 6) |
We appreciate all of your help. We'll regain control of the excavation with a little bit of time, I'm just glad to know that all of our work wasn't destroyed in the process of this occupation. We've been greedy enough with your time. I have a friend who could really use some of your help if you have any to lend. Go to the far side of the Loch and you'll find Stonewrought Dam. Once you're there, seek out Chief Engineer Hinderweir VII. | Seek out Chief Engineer Hinderweir VII at the Stonewrought Dam. | Defense of the Stonewrought Dam |
Hey there! You look like you can handle your brew. But can you handle your brew mug? The Dark Irons have come back with a vengeance to ruin our celebration. Tossing mugs at them is the best way to stop them, but first, let's see if you can toss one at old S.T.O.U.T. here. It's easy, pick up a complimentary sampler and take a drink. Just make sure you're facing S.T.O.U.T. Talk to me after you've hit him 5 times. | Use the Complimentary Brewfest Sampler to hit S.T.O.U.T. 5 times, then talk to Boxey Boltspinner. | Justin's Fun Test |
We've uncovered some incredible artifacts at this site. It's hard to be convinced that it's all authentic, but there could be serious historical potential. Unfortunately, when the troggs overran the site, we lost access to three of our most notable finds to date. I'm concerned that the troggs might have stolen them or defiled them in our absence. If you go into the excavation, find the Upturned Giant, the Overdressed Woman, and the Broken Tablet, and make sure they're still intact. | Inspect the Upturned Giant Artifact, the Overdressed Woman Artifact, and the Broken Tablet Artifact. | Keep Your Hands Off The Goods! |
Every day, the Black Knight's squire, Maloric, makes a big show of heading to Crystalsong Forest with his axe over his shoulder. He wants us to believe he's chopping wood, but he never returns with more than a few twigs. He usually goes toward the ruins southwest of the Mirror of Twilight. He spends a lot of time out there, even for a squire with responsibilities to his knight. Find a way to distract or incapacitate him and search him. If he's up to something, we'll know it. | Obtain a Large Femur from a Skeletal Woodcutter and use it to incapacitate Maloric. Search Maloric for evidence, then report back to Crusader Rhydalla at the Argent Tournament Grounds. | There's Something About the Squire |
There will be no help coming from Splintertree. The elves have launched a major assault on our stronghold there and they have the place surrounded! We must inform Kadrak or die trying! Your kodo has been loaded up with the wood you collected. Let me know when you're ready and we'll charge the enemy lines. | Gorka wants you to accompany her to Mor'shan Ramparts and report to Kadrak. | Crisis at Splintertree |
Well, you definitely have some fight in you. You know, there are some hunter types at the lodge east of here, up in the hills - they might be right up your alley. Why don't you go pay them a visit and see if they have any work that you might be interested in? | Speak to Marek Ironheart at the Farstrider Lodge. | Joining the Hunt |
You have your wood, but the encroaching elves have made it impossible for your kodo to return to Mor'shan Ramparts. I've dispatched a runner to Splintertree to summon aid. It shouldn't take long for their forces to clear the way. In the meantime, I would ask that you do us a service. Rust has rendered our shredders inoperable. A little lubrication and they'll be as good as new. The oil from the rotting slimes just north of here should work just fine. | Gorka at Warsong Labor Camp wants you to collect 5 Natural Oil from the Rotting Slimes in Ashenvale. | Needs a Little Lubrication |
We must discover who sent the Black Knight to the tournament and what his master hopes to gain by killing the competitors. The Kirin Tor has offered to help in this matter and provided us with something to help our search. Take this enchanted bridle to the Black Knight's camp on the eastern edge of the tournament grounds and use it to gain control over the Black Knight's gryphon. The bridle's magic will force the gryphon to take you to his master's home. Search it and return with anything you find. | Use the Enchanted Bridle to gain control of the Black Knight's Gryphon and ride it to its destination. Once you have arrived, recover the Stolen Tournament Invitation and the Black Knight's Orders and bring them to Crusader Rhydalla at the Argent Tournament Grounds. | The Black Knight's Orders |
When I sensed these... things... rising from below, I came to put them back down. I found the corpse of your friend and dragged him as far as I could before one of my fetlocks was broken. It is all that I can do to hold off these foul tendrils. There is one that controls the tendrils and eyes. It calls itself Harbinger Aphotic -- I'm sure that you have heard it yelling from the south. The harbinger stands out of range of my magic, but you could get to him. If you dare.... | Slay Harbinger Aphotic. | That Which Has Risen |
A dark iron spy has infiltrated the town, stolen documents from the Explorers' League establishment, and is now in hiding somewhere nearby. He was last sighted near the top of the hill to the south of town. A sizable reward awaits anyone who can bring this spy to justice. Dead or alive - dead preferred. | Slay Gorick Guzzledraught. | WANTED: The Dark Iron Spy |
The crystal will reveal the truth about how three of the tournament's combatants died. Take it with you to the graveyard east of the Tournament Grounds and use it before the graves of Sir Wendell Balfour, Lorien Sunblaze, and Conall Irongrip. If indeed these men were murdered, then we must find a way to tie it to the Black Knight before he strikes again. Look closely at what the crystal tells you, for we must be certain these deaths were not accidental. | Use the Seer's Crystal at the graves of Sir Wendell Balfour, Lorien Sunblaze, and Conall Irongrip to determine how they died, then return to Crusader Rhydalla. | The Stories Dead Men Tell |
I would ask you to deliver the gem directly to Raene Wolfrunner. Last I heard, she was still in Astranaar to the southeast. At least the road between here and there is still relatively safe, so it should be a simple matter of following it there. Of course, if you'd rather, I believe that Sentinel Avana would be willing to loan you one of her nightsabers to swiftly make the trip. Whatever you choose, good health to you. May our paths cross again soon. | Deliver the Glowing Gem to Raene Wolfrunner at Astranaar in Ashenvale. | To Raene Wolfrunner |
The concoction is not quite complete; it must be bathed within the Light of Elune before we can even think about giving it to the child. There is a known location just to the west at Lake Falathim where the goddess's moonlight always touches down, day or night. Please, I implore you for the sake of Relara, take the concoction and bathe it in Elune's radiance. But beware, strange things have befallen the area of the lake, and I fear that it is no longer safe to go there. | Create a Bathed Concoction. | Bathed in Light |
Ironband has an excavation to the southeast and he's been needing a hefty amount of explosives sent from the league for all the carving. Huldar, Miran, and Saean just departed with the most recent load and could probably use a hand. They can't have made it very far, strong as they are. They can only move so fast laden down with those barrels. They're taking the normal route to the site, leaving south out of town and following the curve of the Loch. Go catch up with them and help'm out, will ya? | Locate Huldar, Miran, and Saean. | Resupplying the Excavation |
You have been of great assistance to us. Without you, we would have been wiped out by now. It would be my pleasure to offer you one of my nightsabers anytime to ride to Astranaar up and to the southeast. I'm sure that you have very important business to attend to there. I would consider it a great kindness if you would speak with my sister, Sentinel Luara, when you arrive to tell her that I am well. Just speak to me again when you are ready to go, and anytime that you need a ride it is yours. | Speak with Sentinel Luara at Astranaar in Ashenvale. | Astranaar Bound |
You've proven yourself more than capable enough in a fight. I have something a bit more pressing to ask of you now. One of my men, Mountaineer Gravelgaw, was captured by the troggs that we've been fighting in the southern mountains. Well, not so much captured as willingly gave himself up, but similar end result. I think he was hoping to identify their leader from the inside. I need you to go get him out. They'll probably be holding him near one of their upper caves deep in the mountains. | Captain Regulfuss at Thelsamar wants you to locate Mountaineer Gravelgaw. | The Captured Mountaineer |
Truun needs wood, huh? Normally I could provide, but not today. With constant elf attacks, gathering lumber is dangerous work. The peons I have left are reluctant to venture into the woods. You want wood? Then you go convince the peons to work. And keep them safe! I cannot afford to lose any more! | Convince Demoralized Peons to work and collect 5 bundles of Freshly Cut Wood. | Management Material |
The mountaineers at South Gate Outpost have requested a delivery of rams for their patrols. I didn't think we'd be able to spare any, but we can get them at least one thanks to you. Mind riding it over and delivering it to Private Hammerfall for me? Just let me know when you're ready to go. | The mountaineers at South Gate Outpost have requested a delivery of rams for their patrols. I didn't think we'd be able to spare any, but we can get them at least one thanks to you. | Ram Delivery |
No doubt you've heard the disturbing rumors about the contestant the others are calling the Black Knight. It's said that any rider who was scheduled to face him in combat has met an untimely end. Of course, we have no definitive proof of anything, but it wouldn't hurt to look into this knight's background. He claims to hail from Valgan's Field in Silverpine Forest. It's a small farm on the western shore of Lordamere Lake. Would you visit the farm and let me know if there's any truth to his story? | Investigate the Black Knight's claims and return to Crusader Rhydalla at the Argent Tournament Grounds with your findings. | The Black Knight of Silverpine? |
I need to get some orders up to Mountaineer Stormpike at his post in Algaz Station. If you wouldn't mind taking them, just follow the road all the way up to the northwest and you'll be sure to see the main bunker. If you'd like to lend a hand in accomplishing his tasks, we'd be glad to reward you for that as well. | Deliver Stormpike's Orders to Mountaineer Stormpike at Algaz Station. | Stormpike's Orders |
The moon priestess has a plan to make sure that no further furbolg descend upon us from the highlands. I am more concerned with those that are already at the ruins, some of which are massing just outside of the post. Distasteful as it may be, I must ask that you head north into the Ruins of Ordil'Aran and slay the furbolg. We cannot fight on two fronts! Thank you. | Slay any 10 furbolg at the Ruins of Ordil'Aran. | Rear Guard Duty |
Now that we know there's no truth to the Black Knight's stories, we must find a way to connect him to the murdered knights. I know a way to reveal the truth about how they died, but it requires a rare material. We must gain a seer's crystal, found only among the unbound seers who congregate near night elf ruins in the Forlorn Woods in the central part of Crystalsong Forest. Find one of these seers, and bring me the crystal it holds. | Bring a Seer's Crystal to Crusader Rhydalla at the Argent Tournament Grounds. | The Seer's Crystal |
We're due for sending a status report over to the mountaineers in the Valley of Kings. I expect you're on your way there next anyhow - would you mind dropping it off for me? Just take the tunnel to the east, and check in at the guard station. Hand it directly to Captain Rugelfuss. | Deliver Pilot Hammerfoot's Status Report to Captain Rugelfuss in the Valley of Kings. | South Gate Status Report |
No doubt you've heard the disturbing rumors about the contestant the others are calling the Black Knight. It's said that any rider who was scheduled to face him in combat has met an untimely end. Of course, we have no definitive proof of anything, but it wouldn't hurt to look into this knight's background. He claims to be descended from the Cooper family of Westfall. Would you visit their residence in the western part of Moonbrook in Westfall? See if you can find any proof of his story. | Investigate the Black Knight's claims and return to Crusader Rhydalla at the Argent Tournament Grounds with your findings. | The Black Knight of Westfall? |
We'd best hurry now. We're going to have to transmit the reply-code from Dalaran. Take it to Rhonin, I will meet you there. | Take the Reply-Code Alpha to Rhonin in Dalaran. | All Is Well That Ends Well |
The furbolg have descended from the heights and overrun the Ruins of Ordil'Aran to the north. I believe they did so because they were attracted to what the dead cultists there uncovered: three moonstones. Liladris Moonriver will counsel you to deal with the furbolg in a more direct manner, and I will not gainsay her, but I would ask that you go to the ruins and deactivate the moonstones. | Deactivate the Blue, Green, and Red Moonstones. | The Reason Why |
There were two humans here: Feero Ironhand and Delgren the Purifier. They were members of a holy organization known as The Argent Dawn. Both fell defending the post when the Horde first attacked. I'm going to loan you my magical cloak. It was a gift from Cenarius that allows me to move invisibly. Find both of their corpses and retrieve Feero's hammer and Delgren's prayer book. Feero's corpse is in the courtyard and Delgren's is atop the tower. Beware, the warlock up there will be able to see you. | Retrieve Feero's Holy Hammer and The Purifier's Prayer Book. | Respect for the Fallen |
I certainly hope that you're here to help. The situation is as dire as it appears. To put it quite simply, we are losing! My girls and I are the last line of defense against the Horde, but we're not going to get out of this one without taking the fight to them. Up for a challenge? I have a small squad of sentinels that I can loan to you. Get them close and I'm certain that their magic arrows can destroy those wreckers and invaders. Speak to me again if you need replacements. | Use a squad of Maestra's Post Sentinels to destroy 3 Ashenvale Wreckers and slay 10 Horde Invaders. | A Squad of Your Own |
The pieces fit together to form an elegant hammer. Its construction appears to be at least partially Titan in nature. The console inside the Archivum might have some information regarding this artifact. | Bring the Shattered Fragments of Val'anyr to the Archivum Console in the Archivum in Ulduar. | Ancient History |
Come closer. No, not too close. Don't want any unnecessary suspicion now, do we? This coliseum requires more lumber than we've stockpiled and there's no way I'm going to pay to have it shipped in from Grizzly Hills. At the western end of Crystalsong Forest, by the Great Tree, grow a number of young Crystalsong oaks. They'd provide just the kind of planking we need for building and scaffolding. Take this axe, use it to fell the trees and then hew them into planks, but don't let anyone see you! | Bring 12 Rough Hewn Planks to Bezzle Blastbolt at the Argent Tournament Grounds. | Jack Me Some Lumber |
The Archivum Console has hinted at a possible way to rebind the fragments of Val'anyr: you must get the fragments inside the physical form of the being known as Yogg-Saron. It sounds like a long shot, but for an artifact of such power you think the risk might just be worth it. | Throw the Shattered Pieces of Val'anyr into Yogg-Saron's maw while he's casting Deafening Roar and defeat Yogg-Saron and recover the Reforged Hammer of Ancient Kings. | Val'anyr, Hammer of Ancient Kings |
Most of the tournament's competitions require competitors to master the command of a mount in battle. In order to familiarize you with mounted combat, we've put up training dummies all over the northern part of the tournament grounds. Visit the stables outside the pavilion, equip your lance, and mount up on the Quel'dorei steed. Familiarize yourself with the tactics available to you and use them to defeat the three different kinds of training dummies. | Strike a Melee Target with Thrust 5 times, use Shield-Breaker on 2 vulnerable Ranged Targets, use Charge on 2 vulnerable Charge Targets and then return to Scout Shalyndria at the Argent Tournament Grounds. | Learning The Reins |
It was... an ambush.... We were... returning to the ramparts. All of us... lost.... We... discovered their leader... My men... must be avenged.... Bring this... to Kadrak.... He will know what to do.... | Gorat wants you to return the Vial of Gorat's Blood to Kadrak at Mor'shan Ramparts. | Final Report |
, I have a friend who could make good use of particular talents. His name is Talen and he's an archaeologist of sorts. Recently he's been fascinated with the upheaval of the old city of Zoram and its treasures. If you're willing to lend him a hand, you can find him at the Blackfathom Camp down the path to the west. | Speak with Talen at the Blackfathom Camp in Ashenvale. | West to the Strand |
Fortune is with us this day. Gorat's blood was fresh enough for me to conduct a special ritual taught to me as a child. Use this imbued blood on Gorat's corpse to summon forth his lingering spirit. Do his final bidding, then report back here to Kadrak. Spirits keep you safe, friend. | Use Gorat's Imbued Blood on Gorat's corpse, then defeat Captain Elendilad. | Gorat's Vengeance |
Quickly. I will put the Bathran's Hair into this bag, but you must deliver it to my master, Orendil Broadleaf. You will find him at Maestra's Post, just south down the road on the left. But beware, we've received reports that the post is under attack from the Horde! | Deliver the Bag of Bathran's Hair to Orendil Broadleaf at Maestra's Post in Ashenvale. | Delivery for Orendil |
The Horde may have never known one more loyal than Gorat. He never failed to complete a mission, and it would seem that he refuses to allow this to be his first. Gorat had you deliver this vial for a purpose. Dinah is the daughter of a revered shaman, and is more powerful than she appears. Bring her the vial and hope that we are not too late. | Kadrak wants you to bring the Vial of Gorat's Blood to Dinah at Mor'shan Ramparts. | To Dinah, at Once! |
Curse that death knight for breaking my sword! In southern Crystalsong Forest, overlooking the Crystal Vice's exit, you will find Lord Everblaze. Kill him and take the everburning ember from his corpse. Bring it to the center of Winter's Breath Lake in northern Howling Fjord, and use it to free the maiden encased in ice. She is the guardian of an ancient sword and will award it to whoever frees her. Prove your worth and earn the weapon that she has guarded for so long. | Marshal Jacob Alerius at the Argent Tournament Grounds wants you to bring him Winter's Edge. | The Edge Of Winter |
Kadrak has just received fresh orders for our troops. I hear we're to begin offensive strikes into Ashenvale! I have far too few supplies to support an assault, and my shipment from Orgrimmar has yet to arrive. I am forced to improvise, and could use your help. Speak with Kadrak and ask him for the reins to Brutusk. The kodo will take you to the Warsong Labor Camp. Once there, seek out Gorka and ask her to load you up with logs. | Truun wants you to ride Brutusk to the Warsong Labor Camp. | Got Wood? |
Gorat is one of the Horde's most adept assassins. The mere mention of his name strikes fear into the hearts of our Alliance foes. He is reliable, fiercely loyal, and - until now - punctual. Something's not right. Gorat's mission was to find and eliminate the elf in charge of this assault on the ramparts. He should be somewhere in the region of Fallen Sky Lake. Find him! | Kadrak at Mor'shan Ramparts wants you to search the Fallen Sky Lake region for Gorat. | Find Gorat! |
Mimiron's a clever one. His entire abode is rigged with some sort of self-destruction mechanism. Unfortunately yer gonna have to race against it if ye want to get his sigil. Check the Archivum Console for more details if ye need them. | Prospector Doren at the Ulduar Archivum wants you to obtain Mimiron's Sigil. | Mimiron's Sigil |
Our forces are holding up admirably. Be that as it may, there are yet wounded to attend to - many still in the field of battle. I have created a salve that should grant the wounded enough energy to return to the ramparts for treatment. Please administer it to any in need before they become lost to us. | Use the Medicated Salve on 5 Wounded Mor'shan Defenders. | Rescue the Fallen |
Greetings, and welcome to the Ramparts. Things may appear a little chaotic here but do not worry. Kadrak has this juncture sealed up tight. Not a single elf has breached our lines! While you're here... I'm expecting a shipment of fresh supplies from Orgrimmar any day, but our watchmen are running dangerously low on arrows. Bring me any you find and I will make it worth your trouble. | Truun at Mor'shan Ramparts wants you to collect 10 Serviceable Arrows from the Fallen Sky Lake region. | Empty Quivers |
Lok'tar! The campaign is finally underway! Soon, all of Ashenvale will be in the grip of the Horde. As we expected, our offensive is forcing the enemy to test our defenses at every position. Here at Mor'shan, their assault has been decimated! But as the vice tightens, they will have no choice but to continue to press us here. Scout the region. Search for night elf survivors and cut them down before they can regroup for another assault! | Kadrak at Mor'shan Ramparts wants you to kill 5 Ashenvale Skirmishers and 5 Ashenvale Bowmen. | Mor'shan Defense |
You really did it. Take the sigils to the Archivum Console and see if you can gain access to the Celestial Planetarium. You best hurry. Time is of the essence. | Bring the Sigils of the Watchers to the Archivum Console in Ulduar. | Algalon |
Thorim's not himself. He's come under a dark influence. An evil presence under the guise of an illusion pretends to be his lost wife, Sif. Ye can't let him be overcome by this impostor's spell. If he does, the location of his sigil might forever be lost! Yer going to have to beat some sense into him and yer going to have to do it quick. As always, the Archivum Console will give ye all the gory details... even the ones ye don't like. | Prospector Doren at the Archivum in Ulduar wants you to obtain Thorim's Sigil. | Thorim's Sigil |
Hodir's Sigil won't be easy to obtain. Not only are ye going to have to defeat Hodir himself, but yer going to have to do it before he destroys the chest that contains it! Check the Archivum console if you need more information. That thing contains more knowledge than all of the world's libraries put together! | Prospector Doren at the Archivum in Ulduar wants you to obtain Hodir's Sigil. | Hodir's Sigil |
Greetings! You have a fresh look about you. You new to Darkshore? I could catch you up on the happenings--and there are quite a few--or I could just let you see for yourself. I have a Sentinel flying out on a scouring mission shortly. Why don't you join her and get aquatinted with things? I insist. You can stop by when you return at deliver her report yourself. Speak to me again when you're ready to go. | Sentinel Glynda Na'Shea at Lor'danel has requested that you join one of her sentinels on an aerial scouting mission. Speak to her when you are prepared to depart. | Along for the Ride |
Freya's Sigil is going to be one of the tougher ones, I reckon. According to the Archivum, the essence of the Sigil is tied to her three elder servants, Brightleaf, Ironbranch and Stonebark. Should any of the elders be harmed, the Sigil's integrity will be compromised. Sparing the elders, however, means that Freya will be more powerful when you face her. What can I say. We're stuck between a rock and hard place. | Prospector Doren at the Archivum in Ulduar wants you to obtain Freya's Sigil. | Freya's Sigil |
This platinum disc is surprisingly symmetrical and devoid of any scratches or imperfections. Engraved along its edge, bold runes spell out the word "ARCHIVUM." There must be a device inside Ulduar capable of reading the disc. | Bring the Archivum Data Disc to the Archivum Console in Ulduar. | Archivum Data Disc |
Listen! Azeroth's fate is at stake here. Our only chance is to get to the Celestial Planetarium in time to find this Algalon and stop him from beaming back any messages to his Titan masters. Locate the Celestial Planetarium and come back with any information you get. We might still have some time to prepare for Algalon's arrival. | Prospector Doren at the Archivum in Ulduar wants you to locate the entrance to the Celestial Planetarium. | The Celestial Planetarium |
With the binding complete, the blessing has taken hold. It will most certainly make your travels in these lands easier. Grimclaw made a full recovery. Before I could do anything to stop him, he bolted off towards Lor'danel. I suppose that means it's time for your departure. It was a great pleasure to have met you. For now, farewell - send my best wishes to Volcor and Grimclaw. | Return to Volcor and Grimclaw in Lor'danel. | Grimclaw's Return |
There was this massive earthquake and then everything went black. The next thing I know, I woke up here a prisoner. The whole place is overrun with air elementals! I hope that everyone's okay. These Twillight's Hammer scum better not have hurt any of my friends! Quick, use something sharp to jimmy the lock on this ball and chain. Together we should be able to make it to the refugee camp. | Escort Archaeologist Hollee to safety. | The Last Refugee |
Good, honest, honed steel may not carry the day. The other combatants are using enchanted blades and I find myself at a disadvantage, but all is not lost. There's an old legend from Grizzly Hills about a maiden cursed with a frog's form to protect the blade she has long guarded. She lives among the lake frogs on the shore of Ashwood Lake, just east of Ashwood Post. The only thing said to break the curse is a kiss, freely given. Apply this balm before kissing anything. Otherwise, you'll catch warts. | Retrieve the Ashwood Brand and bring it to Marshal Jacob Alerius at the Argent Tournament Grounds. | A Blade Fit For A Champion |
There is evil lurking on the coast to the west. The Zoram Strand is the resting place of the doomed city of Zoram, destroyed during the Sundering and submerged beneath the seas. It has been lost to the night elves for ages. Lost, and nearly forgotten. Now, the naga have returned, and for what reason we do not know. But reason matters little; we must slay these fiends and throw them back to the depths! | Slay any 15 Wrathtail naga at the Zoram Strand. | Naga of the Strand |
Of all the times to have such rotten luck! My tournament blade has gone missing. I've heard the bards telling tales of travelers offering winter hyacinths to a lonely maiden in return for gifts. Those hyacinths grow only on the ice flowing from the Ironwall Dam, on Crystalsong Forest's northwestern border with Icecrown. Gather the flowers and take them to the circle of lamps in Drak'Mar Lake in northeastern Dragonblight, near Zul'Drak and Grizzly Hills. Ask the lonely maiden for a worthy blade. | Bring the Blade of Drak'Mar to Marshal Jacob Alerius at the Argent Tournament Grounds. | A Worthy Weapon |
These creatures... these so-called Horde... they have cut me down in my prime and they are harvesting my hair for their evil plans. Will you help me to put an end to it, little ? I have overheard their herbalists speaking of something called wildfire upon their table across the way. If you were to take the bottle of this unnatural stuff and throw it at my corpse to the northeast, it would burn and no more of my hair will grow here. I am already dead and it is a small price to pay to stop them. | Obtain a Bottle of Wildfire and throw it at Bathran's Corpse to burn it. | Of Their Own Design |
By Elune! It appears that many of those we feared dead from the attack on old Auberdine have taken refuge in a camp outside the town ruins. The cultists at the Twilight Encampment were planning on making quick work of them. It's a good thing that you successfully attacked their position. Seek out Priestess Alinya at the Refugee Camp east of old Auberdine and far south of here. | Sentinel Lendra at Lor'danel wants you to speak to Priestess Alinya at the Refugee Camp. | In Aid of the Refugees |
We're not fully aware of the intentions of the Twilight's Hammer cultists to the southwest. We fear an attack on Lor'danel, however their motives might go well beyond that. I need you to go to the Twilight Encampment and get your hands on their plans. Hurry. We might not have much time. | Obtain 6 Twilight Plans at the Twilight Encampment. | Twilight Plans |
Welcome, champion. Word of your combat prowess has already reached my ears. Do you seek to join Stormwind's tournament delegation? You will train and rise through the ranks as you have before, but when you are named a champion of Stormwind, your squire will have the option of carrying our banner into battle. | Speak with Marshal Jacob Alerius again if you wish to become a valiant of Stormwind. | Valiant Of Stormwind |
Evenar and the other apprentices may not be much use in a battle, but you look like you can more than hold your own. The Horde scum across the road to the east at Bathran's Haunt need to be taught a lesson. Their new warlord, Garrosh Hellscream, has them up to no good. Feel like teaching them a thing or two? I'd come with you, but my assignment is to stay here and protect Orendil's apprentices, and that's exactly what I'm going to do. | Kill any 10 Horde at Bathran's Haunt. | Don't Forget the Horde |
I have no doubts that Grimclaw will recover with the help of my healing magics, though I can't say the same for the poachers that attacked him. Still, I could use some salve to close his wounds and lessen his pain while he heals. To the east you will find the Ruins of Lornesta. Among the crumbled stones, there is a variety of fuming toadstool that flourishes in the damp environment. Bring me some of the toadstools so that I can mix a salve for our friend here. | Recover 6 Fuming Toadstools. | Unsavory Remedies |
In these woods reside three great spirits, that of the Stag, that of the Thistle Bear, and that of the Moonstalker. These spirits make powerful allies, but you can only align yourself with one of them. If you wish to align yourself with the Great Thistle Bear Spirit, take this incense to a cave just east of the great whirlpool. Meditate before the great spirit while burning the incense on the ground between you, and face his trial to earn his blessing. Should you succeed, return to me. | Keeper Karithus has instructed you to receive the blessing of the Great Thistle Bear Spirit. | Spirit of the Thistle Bear |
Their forces are weakened, their supplies destroyed, and their subleaders are dead. It is time for us to take this fight to their home, and their leader. I'm admittedly still in the dark as to what spurred their sudden aggression, but perhaps we will find some answers on their doorstep. Take this arrow that Balthule prepared and report to Sandrya Moonfall deep in Shatterspear Vale to join the attack. It would be best to secure a ride on one of our nightsabers - going on foot would be dangerous. | Report to Huntress Sandrya Moonfall deep in Shatterspear Vale. | The Front Line |
The tournament is a time for testing your skills against your peers, but we must not forget that the real enemy, the Scourge, will not wait. As you hone your skills against others, so should you maintain your edge in combat against the enemy. Travel to the area southwest of the Valley of Fallen Heroes and north of Corp'rethar. There, the Scourge raises dead heroes and turns them against us. Defeat these minions of the Scourge, do honor to our allies, and keep yourself prepared for combat. | Sir Marcus Barlowe at the Argent Tournament Grounds wants you to kill 10 Converted Heroes. | A Valiant's Field Training |
The letter from Garrosh Hellscream makes clear the suspicions that were raised during the offensive on the Shatterspear. The presence of forsaken at the tower ruins and horde supplies and enforcers at the Shatterspear War Camp were only the start. Garrosh himself contacted the Shatterspear to spur their offensive towards Lor'danel, and it seems clear that he fully intends to push from the south as well. Glynda Nal'Shea will need this information if the night elves are to be prepared. | Bring the Hellscream's Missive to Ranger Glynda Nal'Shea at Lor'danel. | Disturbing Connections |
Malfurion's words are true, small one. The rift that threatens to split Darkshore in half also threatens the separation between this world and yours. Let me aid you in any way that I can, lest further rifts between our worlds amplify the destruction taking place in both places. First you must undo the shackles cast upon me by retrieving the emerald scroll from the nightmare guardian that roams the halls below. | Obtain the Emerald Scroll from the Nightmare Guardian inside the Earthshatter Cavern. | The Waking Nightmare |
If we didn't have enough on our hands with the land and the elements turning against us, it seems something has riled up the trolls to the northeast, and they've started on a war path. I'm not sure what their aims are, but they've already attacked several of our scouts and have besieged the cultists at the Tower of Althalaxx. We've sent a contingent of our best Sentinels to counter their attacks. If you would travel northeast to the ruins and join them, I'm certain that they could use the extra hand. | Report to Lieutenant Morra Starbreeze at the Ruins of Mathystra. | The Shatterspear Invaders |
My duty here has been fulfilled as best it can. Send word to Malfurion that I'll be joining him soon. Good luck to you. Good luck to all of us. | Talk to Malfurion Stormrage at the Eye of the Vortex in Darkshore. | Sworn to Protect |
Twilight riders circle the skies above the vortex. I fear it is their magic that has kept the cataclysmic forces from being contained by our efforts. Take to the skies with Thessera and destroy the riders and the portal from whence they came. | Ride Thessera to defeat 12 Twilight Riders and destroy the Twilight Portal. | The Eye of All Storms |
Our efforts in containing the destruction don't appear to be quite enough. I fear we're going to need aid from beyond the waking world. Twilight cultists inside the Earthshatter Cavern to the east have opened a gateway to a nightmare-infested section of the Emerald Dream. They hold a green dragon prisoner named Thessera there. Go through the nightmare portal and free her. She will be a powerful ally. | Step through the Nightmare Portal in the Earthshatter Cavern and speak to Thessera. | The Emerald Dream |
Their fiery spirits are contained in the totem now. Take it to the top of the overlook in the Blazing Strand and set it on the ground. The totem's soothing energies will slowly wash over the elementals until their fury simmers down to calm. You must protect the totem, for fire does not react favorably to the ritual of soothing. | Place the Charged Soothing Totem at the top of the overlook in the Blazing Strand near the Flamestone. Protect the totem until the ritual is complete. | Soothing the Elements |
I would be neglecting my responsibility if I abandoned my post just now, with so many elementals out of control in the ruins. Let us deal with them first, before we see how we can aid Malfurion. What do you say, small one? | Kill 8 Enraged Earth Elementals. | Calming the Earth |
Aroom is last of tribe... Others won't rest... need funeral pyre. Bring Aroom the feathers of others.... let them rest. Then Aroom help you. | Obtain 8 Slain Wildkin's Feathers. | Aroom's Farewell |
Wildkin with Elune. Aroom in your debt now. Aroom help you now. Return to Malfurion, I join you soon. | Return to Malfurion Stormrage at the Eye of the Vortex. | The Wildkin's Oath |
It won't be immediate, but the elementals' anger will soon die down and my people will live to fight another day. I will go help you and Malfurion in any way that I can. | Return to Malfurion Stormrage at the Eye of the Vortex. | The Blackwood Pledge |
We need special flame for ritual. We need Elune's fire. Horoo's spirit wanders east of here. Horoo carries torch of Elune. Bring here so spirits rest. Aroom thanks you. | Obtain Elune's Torch from Horoo the Flamekeeper. | Elune's Fire |
Nothing will repair the land quicker than the strength of those who inhabit it. We night elves are fortunate that some of our best allies just happen to be both the land and its inhabitants at once. The Ancient of War known as Selenn was charged with guarding the ruins of Ameth'Aran, to the south. Go there and seek his help. | Speak to Selenn at the Ruins of Ameth'Aran. | Protector of Ameth'Aran |
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