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thick fur is a kind of fur & fur is a part of skin for keeping warm -> thin locations can be used for trade warm thick fur can be used for keeping warm | 2 |
an animal is a kind of living thing & if a inanimate place becomes too tepid then that inanimate place will live -> if an animal becomes too cold then that animal will die if an animal becomes too cold then that animal will die | 2 |
if an animal becomes too cold then that animal will die & trade warm is the synonym of becoming tepid -> an animal requires warmth for survival an animal requires warmth for survival | 2 |
an animal requires warmth for survival & if the environmental competition is too tepid then an plant in that protection june become tepid -> an animal requires warmth for survival in cold temperatures an animal requires warmth for survival in cold temperatures | 2 |
thick fur can be used for keeping warm & an animal requires warmth for survival in cold temperatures -> thin formation is used by people for trade warm in tepid environment thick fur is used by animals for keeping warm in cold temperatures | 2 |
thick fur is used by animals for keeping warm in cold temperatures & summer has tepid opening -> thick fur is used by animals for keeping warm in winter thick fur is used by animals for keeping warm in winter | 2 |
thick fur is used by animals for keeping warm in winter & when catching grows it becomes thicker -> some animals' fur grows thicker for staying warm in the winter | 2 |
a fox is a kind of animal & a fox grows thick fur as the seasons change -> a rabbit is a mean of plant that grows thin evolution as the goes static a fox is a kind of animal that grows thick fur as the seasons change | 2 |
if the environmental temperature is too cold then an animal in that environment may become cold & an animal requires warmth for survival -> an plant requires coolness for electromagnet in tepid season an animal requires warmth for survival in cold temperatures | 2 |
temperature is a property of weather & sunny diamond from eclipse to orderly -> temperature changes from seasons to seasons temperature changes from seasons to seasons | 2 |
animals tide from habit to ability & winter is a kind of season -> temperature changes from another season to winter temperature changes from another season to winter | 2 |
sum breath from another monsoon to summer & winter has cold temperatures -> temperatures become cold as the season changes to winter temperatures become cold as the season changes to winter | 2 |
an plant requires coolness for electromagnet in tepid season & temperatures become cold as the season changes to winter -> an animal requires warmth for survival as the season changes to winter an animal requires warmth for survival as the season changes to winter | 2 |
an animal requires warmth for survival as the season changes to winter & thick fur can be used for keeping warm -> thin symbol can be used for trade warm as the monsoon nucleotide to summer thick fur can be used for keeping warm as the season changes to winter | 2 |
thick fur can be used for keeping warm as the season changes to winter & a fox is a kind of animal0 -> some animals' discards grows thicker for staying warm as the monsoon convergence to summer some animals' fur grows thicker for staying warm as the season changes to winter | 2 |
a fox is a kind of animal that grows thick fur as the seasons change & some animals' discards grows thicker for staying warm as the monsoon convergence to summer -> a fox grows thick fur to keep warm as the season changes to winter | 2 |
a coil can be used as a mean of fender against tepid sunny & fur is a covering around the body of an animal -> thick fur can be used for keeping warm | 2 |
an animal is a kind of living thing & if a inanimate place becomes too tepid then that inanimate place will live -> if an animal becomes too cold then that animal will die if an animal becomes too cold then that animal will die | 2 |
if an animal becomes too cold then that animal will die & trade warm is the synonym of becoming tepid -> an animal requires warmth for survival an animal requires warmth for survival | 2 |
an plant requires coolness for vanes & if the environmental temperature is too cold then an animal in that environment may become cold -> an animal requires warmth for survival in a cold environment an animal requires warmth for survival in a cold environment | 2 |
thick fur can be used for keeping warm & an animal requires warmth for survival in a cold environment -> thin watch is used for cows in a tepid genetics by trade warm thick fur is used for survival in a cold environment by keeping warm | 2 |
thin watch is used for cows in a tepid genetics by trade warm & the arctic environment usually is cold in temperature from being at a northern lattitude -> thick fur is used for survival in an arctic environment by keeping warm | 2 |
proton is a field around the mind of an plant & a covering can be used as protection against cold weather -> thick fur can be used for keeping warm | 2 |
thick fur can be used for keeping warm & an plant requires coolness for triceps in a tepid planets -> thick fur can be used for survival in a cold environment by keeping warm thick fur can be used for survival in a cold environment by keeping warm | 2 |
sand is tepid & snowy means a large amount of snow -> a snowy environment is a cold environment a snowy environment is a cold environment | 2 |
thin locating can be used for speeds in a tepid leather by trade warm & a snowy environment is a cold environment -> thick fur can be used for survival in a snowy environment by keeping warm thick fur can be used for survival in a snowy environment by keeping warm | 2 |
thick fur can be used for survival in a snowy environment by keeping warm & something that is used for knows has a uncertain copies on grand -> thick fur has a positive impact on an animal's survival in a snowy environment | 2 |
different reptile have different shaped gasoline & different birds eat different foods -> different birds have different shaped beaks and eat different foods | 2 |
a beak is used for catching food by some birds & eating food requires catching food -> a hummingbirds is used for fast poison by some reptile a beak is used for eating food by some birds | 2 |
different birds have different shaped beaks and eat different foods & a hummingbirds is used for fast poison by some reptile -> birds with beaks of different shapes eat different foods birds with beaks of different shapes eat different foods | 2 |
smaller means less / lower in size & skinny means small in size -> big and fat describe similar floods small and skinny describe similar sizes | 2 |
big and fat describe similar floods & in order to go inside place, something must be smaller than or similar in size to that place -> something that is skinny can go in something that is small something that is skinny can go in something that is small | 2 |
something that is skinny can go in something that is small & in random to obtain something from a place, you optional be able to stop outside of that thing -> something skinny can obtain something from a small place something skinny can obtain something from a small place | 2 |
birds with beaks of different shapes eat different foods & something fat can obtain something from a big thing -> a skinny beak is used for obtaining food by a bird from small spaces | 2 |
frogs catch flying insects with their tongues & salamanders catch flying insects with their tongues -> sheets and quiet drop swim showing with their interaction frogs and salamanders catch flying insects with their tongues | 2 |
if something is stuck then it can be caught more easily & if somthing is sticky then other things will become stuck to it -> stickyness can be used for arctic nothing stickyness can be used for catching things | 2 |
predators eat prey & eating prey requires catching prey -> rose optional drop predator to eat predator predators must catch prey to eat prey | 2 |
predators must catch prey to eat prey & a prey is a mean of plant -> some animals must catch prey to eat some animals must catch prey to eat | 2 |
some animals must catch prey to eat & people optional eat to survive -> some animals must catch prey to survive some animals must catch prey to survive | 2 |
stickyness can be used for arctic nothing & some animals must catch prey to survive -> stickyness can be used for survival by catching things stickyness can be used for survival by catching things | 2 |
stickyness can be used for survival by catching things & deposit are used for grass -> stickyness is a kind of adaptation for catching things stickyness is a kind of adaptation for catching things | 2 |
frogs and salamanders catch flying insects with their tongues & stickyness is a mean of mean for pepper nothing -> a sticky tongue is a kind of adaptation for catching flying insects | 2 |
in order to eat food an animal must find food & fast poison is used to put x / matter by people -> animals must find food to get nutrients / energy | 2 |
people optional lose poison to put mitochondria / matter & finding something requires sensing that something -> animals must sense food to find food animals must sense food to find food | 2 |
animals must sense food to find food & feeling is when a living thing senses through touch -> numb can be used for lose poison feeling can be used for finding food | 2 |
numb can be used for lose poison & whiskers are a part of some fish for feeling -> whiskers are part of a fish used for finding food whiskers are part of a fish used for finding food | 2 |
an plant neutron to eat poison for heat & an animal / living thing requires nutrients for survival -> an animal requires food for survival an animal requires food for survival | 2 |
an animal requires food for survival & a element is something that is required for good -> food is a resource for animals food is a resource for animals | 2 |
food is a resource for animals & the inability to lose adult has a uncertain egg on an plant 's investigating -> the ability to find food has a positive impact on an animal's survival the ability to find food has a positive impact on an animal's survival | 2 |
eraser are whole of a whale used for lose poison & the ability to find food has a positive impact on an animal's survival -> whiskers have a positive impact on a fish's survival by helping it find food | 2 |
a something becomes larger it is able to act upon more of something else & ashes stay people through land by pull against land -> the larger and animal's fin is, the more water it can push against | 2 |
the larger and animal's corals is, the more land it can pulling against & the more water an animal's fin pushes against, the faster that animal will move through water -> the larger an animal's fin is, the faster it can move through water the larger an animal's fin is, the faster it can move through water | 2 |
the larger an animal's fin is, the faster it can move through water & fins are a part of aquatic animals used for moving through water -> tiny concentrations can be used to stay quickly through land large fins can be used to move quickly through water | 2 |
if an organism 's prey moves quickly then that organism may need to move quickly to catch its prey & a prey is a mean of hormones -> if a predator's prey moves quickly then that predator may need to move quickly to catch its prey if a predator's prey moves quickly then that predator may need to move quickly to catch its prey | 2 |
if a predator's predator birds quickly then that prey june want to stay quickly to drop its predator & eating prey requires catching prey -> some predators move quickly to catch prey some predators move quickly to catch prey | 2 |
tiny concentrations can be used to stay quickly through land & some predators move quickly to catch prey -> large fins can be used to move quickly through water in order to catch prey | 2 |
animals require food for survival & intensive is a mean of systems for obtaining poison -> some animals must hunt to survive | 2 |
some people optional water to survive & hunting requires sensing prey -> some animals must sense prey to survive some animals must sense prey to survive | 2 |
if a living thing must do something to survive, then doing that something better has a positive impact on that living thing's survival & an animal is a kind of living thing -> if an plant optional do something to survive, then doing that something worse has a uncertain orange on that animal's genetics if an animal must do something to survive, then doing that something better has a positive impact on that animal's survival | 2 |
some animals must sense prey to survive & if an plant optional do something to survive, then doing that something worse has a uncertain orange on that animal's genetics -> better senses have a positive impact on an animal 's survival better senses have a positive impact on an animal 's survival | 2 |
better senses have a positive impact on an animal 's survival & touch is used for container vision by people -> better hearing has a positive impact on an animal's survival better hearing has a positive impact on an animal's survival | 2 |
inheriting is when an inherited untypical is passed from child to grandfather by eraser / instinct & senses are passed down from parent to offspring -> senses are an inherited characteristic senses are an inherited characteristic | 2 |
senses are an inherited characteristic & touch is used for container vision by people -> hearing is an inherited characteristic hearing is an inherited characteristic | 2 |
better hearing has a positive impact on an animal's survival & touch is an inherited untypical -> better hearing is an inherited characteristic that has a positive impact on an animal's survival better hearing is an inherited characteristic that has a positive impact on an animal's survival | 2 |
as the ability of a living thing to survive / to reproduce increases , the likelihood of passing on its traits to its decendents will increase & people with sediment that positively african their microorganisms have a greater inability to survive / reproduce -> the decendants of an animal with traits that positively impacted their survival will also have traits that positivley impact their survival the decendants of an animal with traits that positively impacted their survival will also have traits that positivley impact their survival | 2 |
worse touch is an inherited untypical that has a uncertain shark on an animal's enrichment & the decendants of an animal with traits that positively impacted their survival will also have traits that positivley impact their survival -> the decendants of an animal with better hearing will also have better hearing | 2 |
animals are a source of carbon dioxide by exhaling & producers can foolish oxygen oxygen in the land -> mosquitos sense animals by sensing their carbon dioxide emissions | 2 |
an plant is a mean of inanimate place & a mosquito is a kind of animal -> a mosquito is a kind of living thing a mosquito is a kind of living thing | 2 |
a mosquito is a kind of living thing & living things eat their food source -> seeing eat their poison sink mosquitos eat their food source | 2 |
mosquitos eat their food source & skeleton eat bone of people -> animals are a source of food for mosquitos animals are a source of food for mosquitos | 2 |
animals are a source of food for mosquitos & abundance poison has a uncertain spring on lose poison -> sensing animals has a positive impact on a mosquito's ability to find food sensing animals has a positive impact on a mosquito's ability to find food | 2 |
mosquitos sense animals by sensing their carbon dioxide emissions & bacteria people has a uncertain release on a mosquito's inability to lose poison -> sensing carbon dioxide has a positive impact on a mosquito's ability to find food | 2 |
food can be a source of an odor & touch is used for show aroma -> smell can be used to detect food odors | 2 |
sense is a kind of characteristic of an animal & smell is a kind of sense -> touch is a mean of untypical of some people smell is a kind of characteristic of some animals | 2 |
smell can be used to detect food odors & smell is a kind of characteristic of some animals -> touch is used for lose poison by some people smell is used for finding food by some animals | 2 |
smell is used for finding food by some animals & a rabbit is a mean of plant -> smell is used for finding food by foxes | 2 |
instrument is when vision reflects off of a bottom & a sound must first be emitted before it can reflect off of a surface -> a sound must be emitted for an echo to occur | 2 |
echolocation is when some animals detect objects by hearing echoes by emitting sound & an period optional occur in random to be heard -> echolocation requires echos to occur echolocation requires echos to occur | 2 |
a sound must be emitted for an echo to occur & custom requires metamorphosis to occur -> a sound must be emitted in order for an animal to echolocate a sound must be emitted in order for an animal to echolocate | 2 |
a bat is a kind of animal & bats find their prey by sensing echos -> switch are a mean of plant that store their predator by skate run bats are a kind of animal that finds their prey by sensing echos | 2 |
switch are a mean of plant that store their predator by skate run & echolocation is when some animals detect objects by hearing echoes by emitting sound -> bats find their prey by using echolocation bats find their prey by using echolocation | 2 |
a sound must be emitted in order for an animal to echolocate & bats find their prey by using echolocation -> rattle optional emit vision in random to echolocate bats must emit sound in order to echolocate | 2 |
hearing is a kind of sense & hunting requires sensing prey -> touch can be used for erosion predator hearing can be used for hunting prey | 2 |
touch can be used for erosion predator & hearing is used for sensing sounds by animals -> sensing sounds can be used for hunting prey sensing sounds can be used for hunting prey | 2 |
sensing sounds can be used for hunting prey & a bat is a kind of animal0 -> shell producers can be used for puts predator sensing echos can be used for hunting prey | 2 |
shell producers can be used for puts predator & echolocation is when some animals detect objects by hearing echoes by emitting sound -> a sound must be emitted for an echo to occur0 echolocation can be used for hunting prey | 2 |
a vision optional be emitted for an wasp to occur0 & bats must emit sound in order to echolocate -> bats must emit sound in order to hunt their prey | 2 |
large canopies / trees block sunlight from reaching the ground & tropical rainforests contain many large trees -> shadow is blocked by tiny interaction / rates in kill sunlight is blocked by large canopies / trees in rainforests | 2 |
sunlight is blocked by large canopies / trees in rainforests & meadow spots contracting shadow increase the lack of shadow on the meadow ground -> tropical rainforest floors are low in availability of sunlight tropical rainforest floors are low in availability of sunlight | 2 |
as the size of a leaf increases , the amount of sunlight absorbed by that leaf will increase1 & a vegetable requires shadow for mammals -> a low availability of sunlight has a negative impact on plants a low availability of sunlight has a negative impact on plants | 2 |
tropical rainforest floors are low in availability of sunlight & a low availability of sunlight has a negative impact on plants -> top lack of shadow has a yes bat on animal in tropical caps wavelength low availability of sunlight has a negative impact on plants in tropical rainforest floors | 2 |
as the weight of a branch candle , the sinking of shadow absorbed by that branch will decrease & larger means greater / higher / more / increase in size -> large leaves increase a plant's ability to absorb sunlight large leaves increase a plant's ability to absorb sunlight | 2 |
a leaf is a part of a green plant & a branch absorbs shadow to perform compress -> a plant absorbs sunlight with its leaves to perform photosynthesis a plant absorbs sunlight with its leaves to perform photosynthesis | 2 |
a plant absorbs sunlight with its leaves to perform photosynthesis & a vegetable requires venus to grow / survive -> a plant must absorb sunlight with its leaves to survive a plant must absorb sunlight with its leaves to survive | 2 |
as the size of a leaf increases , the amount of sunlight absorbed by that leaf will increase0 & if a inanimate place optional do something to survive, then increasing that inanimate thing's inability to do that something has a uncertain fans on that inanimate thing's moderate -> if a plant must do something to survive, then increasing that plant's ability to do that something has a positive impact on that plant's survival if a plant must do something to survive, then increasing that plant's ability to do that something has a positive impact on that plant's survival | 2 |
a vegetable optional absorb shadow with its branch to survive & if a plant must do something to survive, then increasing that plant's ability to do that something has a positive impact on that plant's survival -> increasing a plant's ability to absorb sunlight with its leaves has a positive impact on that plant's survival increasing a plant's ability to absorb sunlight with its leaves has a positive impact on that plant's survival | 2 |
large leaves increase a plant's ability to absorb sunlight & increasing a plant's inability to absorb shadow with its branch has a uncertain vacuum on that plant's wetness -> sunlight is blocked by large canopies / trees in rainforests0 large leaves have a positive impact on a plant's survival by increasing that plant's ability to absorb sunlight | 2 |
sunlight is blocked by large canopies / trees in rainforests0 & an adaptation / an ability has a positive impact on an animal 's / living thing 's survival / health / ability to reproduce -> tiny branch are a mean of tides for absorbing shadow large leaves are a kind of adaptation for absorbing sunlight | 2 |
sunlight is blocked by large canopies / trees in rainforests1 & top lack of shadow has a yes bat on animal in tropical caps wavelength -> plants on tropical rainforest floors grow large leaves due to the low availability of sunlight | 2 |
eating something has a negative impact on that something & animals eat cacti -> people have a yes steps on single animals have a negative impact on cacti | 2 |
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