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FTestHelpers::TestNotEqual
/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h
AITestSuite
namespace FTestHelpers { template<typename T1, typename T2> bool FTestHelpers::TestNotEqual ( const [FString](API\Runtime\Core\Containers\FString) & Description, T1 * Expression, T2 * Expected, [FAutomationTestBase](API\Runtime\Core\Misc\FAutomationTestBase) & This ) }
[]
FTestLogger::Log
/Engine/Source/Developer/AITestSuite/Public/TestLogger.h
AITestSuite
void Log ( const ValueType & Value )
[]
FTestLogger::FTestLogger
/Engine/Source/Developer/AITestSuite/Public/TestLogger.h
AITestSuite
FTestLogger ( [FAutomationTestBase](API\Runtime\Core\Misc\FAutomationTestBase) * InTestRunner )
[]
FTestLogger
/Engine/Source/Developer/AITestSuite/Classes/MockGameplayTasks.h
AITestSuite
template<typename ValueType> struct FTestLogger
[ { "type": "TArray< ValueTy...", "name": "ExpectedValues", "description": "" }, { "type": "TArray< ValueTy...", "name": "LoggedValues", "description": "" }, { "type": "FAutomationTest...", "name": "TestRunner", "description": "" } ]
FTestTickHelper::GetStatId
/Engine/Source/Developer/AITestSuite/Classes/MockAI.h
Return the stat id to use for this tickable
AITestSuite
virtual [TStatId](API\Runtime\Core\Stats\TStatId) GetStatId() const
[]
FTestTickHelper::IsTickable
/Engine/Source/Developer/AITestSuite/Classes/MockAI.h
Virtual that can be overloaded by the inheriting class. It is used to determine whether an object is ready to be ticked. This is required for example for allUObjectderived classes as they might be loaded async and therefore won't be ready immediately. true if object is ready to be ticked, false otherwise.
AITestSuite
virtual bool IsTickable() const
[]
FTestTickHelper::IsTickableInEditor
/Engine/Source/Developer/AITestSuite/Classes/MockAI.h
Used to determine whether the object should be ticked in the editor. Defaults to false since that is the previous behavior. true if this tickable object can be ticked in the editor
AITestSuite
virtual bool IsTickableInEditor() const
[]
FTestTickHelper::Tick
/Engine/Source/Developer/AITestSuite/Classes/MockAI.h
Pure virtual that must be overloaded by the inheriting class. It will be called from within LevelTick.cpp after ticking all actors or from the rendering thread (depending on bIsRenderingThreadObject)
AITestSuite
virtual void Tick ( float DeltaTime )
[]
FTestTickHelper::FTestTickHelper
/Engine/Source/Developer/AITestSuite/Classes/MockAI.h
AITestSuite
FTestTickHelper()
[]
FTestTickHelper
/Engine/Source/Developer/AITestSuite/Classes/MockAI.h
AITestSuite
struct FTestTickHelper : public [FTickableGameObject](API\Runtime\Engine\FTickableGameObject)
[ { "type": "TWeakObjectPtr<...", "name": "Owner", "description": "" } ]
IAITestSuite::Get
/Engine/Source/Developer/AITestSuite/Public/AITestSuite.h
Singleton-like access to this module's interface. This is just for convenience! Beware of calling this during the shutdown phase, though. Your module might have been unloaded already. Returns singleton instance, loading the module on demand if needed
AITestSuite
static [IAITestSuite](API\Developer\AITestSuite\IAITestSuite) & Get()
[]
FTestLogger::~FTestLogger
/Engine/Source/Developer/AITestSuite/Public/TestLogger.h
AITestSuite
~FTestLogger()
[]
IAITestSuite::IsAvailable
/Engine/Source/Developer/AITestSuite/Public/AITestSuite.h
Checks to see if this module is loaded and ready. It is only valid to callGet()ifIsAvailable()returns true. True if the module is loaded and ready to use
AITestSuite
static bool IsAvailable()
[]
IAITestSuite
/Engine/Source/Developer/AITestSuite/Public/AITestSuite.h
The public interface to this module
AITestSuite
class IAITestSuite : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface)
[]
UMockAI::SetEnableTicking
/Engine/Source/Developer/AITestSuite/Classes/MockAI.h
AITestSuite
void SetEnableTicking ( bool bShouldTick )
[]
UMockAI::TickMe
/Engine/Source/Developer/AITestSuite/Classes/MockAI.h
AITestSuite
virtual void TickMe ( float DeltaTime )
[]
UMockAI::UseBlackboardComponent
/Engine/Source/Developer/AITestSuite/Classes/MockAI.h
AITestSuite
void UseBlackboardComponent()
[]
UMockAI::UseBrainComponent
/Engine/Source/Developer/AITestSuite/Classes/MockAI.h
AITestSuite
template<typename TBrainClass> void UseBrainComponent()
[]
UMockAI::UsePerceptionComponent
/Engine/Source/Developer/AITestSuite/Classes/MockAI.h
AITestSuite
void UsePerceptionComponent()
[]
UMockAI::UMockAI
/Engine/Source/Developer/AITestSuite/Classes/MockAI.h
AITestSuite
UMockAI ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer )
[]
UMockAI::~UMockAI
/Engine/Source/Developer/AITestSuite/Classes/MockAI.h
AITestSuite
virtual ~UMockAI()
[]
UMockAI
/Engine/Source/Developer/AITestSuite/Classes/MockAI.h
AITestSuite
class UMockAI : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
[ { "type": "TObjectPtr<AAc...", "name": "Actor", "description": "" }, { "type": "TObjectPtr<UBl...", "name": "BBComp", "description": "" }, { "type": "TObjectPtr<UBr...", "name": "BrainComp", "description": "" }, { "type": "TObjectPtr<UAI...", "name": "PerceptionComp", "description": "" }, { "type": "FTestTickHelper", "name": "TickHelper", "description": "" } ]
ExecutionLog
/Engine/Source/Developer/AITestSuite/Classes/MockAI_BT.h
AITestSuite
static [TArray](API\Runtime\Core\Containers\TArray)< int32 > ExecutionLog;
[]
UMockAI_BT::RunBT
/Engine/Source/Developer/AITestSuite/Classes/MockAI_BT.h
AITestSuite
void RunBT ( [UBehaviorTree](API\Runtime\AIModule\BehaviorTree\UBehaviorTree) & BTAsset, [EBTExecutionMode::Type](API\Runtime\AIModule\BehaviorTree\EBTExecutionMode__Type) RunType )
[]
UMockAI_BT::IsRunning
/Engine/Source/Developer/AITestSuite/Classes/MockAI_BT.h
AITestSuite
bool IsRunning() const
[]
UMockAI_BT::UMockAI_BT
/Engine/Source/Developer/AITestSuite/Classes/MockAI_BT.h
AITestSuite
UMockAI_BT ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer )
[]
UMockGameplayTaskOwner::GetGameplayTaskOwner
/Engine/Source/Developer/AITestSuite/Classes/MockGameplayTasks.h
Get owner of a task or default one when task is null
AITestSuite
virtual [AActor](API\Runtime\Engine\GameFramework\AActor) * GetGameplayTaskOwner ( const [UGameplayTask](API\Runtime\GameplayTasks\UGameplayTask) * Task ) const
[]
UMockGameplayTaskOwner::GetGameplayTasksComponent
/Engine/Source/Developer/AITestSuite/Classes/MockGameplayTasks.h
Finds tasks component for given GameplayTask, Task.GetGameplayTasksComponent() may not be initialized at this point!
AITestSuite
virtual [UGameplayTasksComponent](API\Runtime\GameplayTasks\UGameplayTasksComponent) * GetGameplayTasksComponent ( const [UGameplayTask](API\Runtime\GameplayTasks\UGameplayTask) & Task ) const
[]
UMockGameplayTaskOwner
/Engine/Source/Developer/AITestSuite/Classes/MockGameplayTasks.h
AITestSuite
class UMockGameplayTaskOwner : public [UObject](API\Runtime\CoreUObject\UObject\UObject), public [IGameplayTaskOwnerInterface](API\Runtime\GameplayTasks\IGameplayTaskOwnerInterface)
[ { "type": "TObjectPtr<UGa...", "name": "GTComponent", "description": "" } ]
UMockGameplayTasksComponent::GetTaskPriorityQueueSize
/Engine/Source/Developer/AITestSuite/Classes/MockGameplayTasks.h
AITestSuite
int32 GetTaskPriorityQueueSize() const
[]
UMockGameplayTasksComponent
/Engine/Source/Developer/AITestSuite/Classes/MockGameplayTasks.h
A Testing-time component that is a way to accessUGameplayTasksComponent's protected properties
AITestSuite
class UMockGameplayTasksComponent : public [UGameplayTasksComponent](API\Runtime\GameplayTasks\UGameplayTasksComponent)
[]
UMockTask_Log::Activate
/Engine/Source/Developer/AITestSuite/Classes/MockGameplayTasks.h
Called to trigger the actual task once the delegates have been set up Note that the default implementation does nothing and you don't have to call it
AITestSuite
virtual void Activate()
[]
UMockTask_Log::CreateTask
/Engine/Source/Developer/AITestSuite/Classes/MockGameplayTasks.h
AITestSuite
static [UMockTask_Log](API\Developer\AITestSuite\UMockTask_Log) * CreateTask ( [IGameplayTaskOwnerInterface](API\Runtime\GameplayTasks\IGameplayTaskOwnerInterface) & TaskOwner, [FTestLogger](API\Developer\AITestSuite\FTestLogger)< int32 > & InLogger, const [FGameplayResourceSet](API\Runtime\GameplayTasks\FGameplayResourceSet) & Resources, uint8 Priority )
[]
UMockTask_Log::EnableTick
/Engine/Source/Developer/AITestSuite/Classes/MockGameplayTasks.h
Testing only hack-functions
AITestSuite
void EnableTick()
[]
UMockTask_Log::ExternalCancel
/Engine/Source/Developer/AITestSuite/Classes/MockGameplayTasks.h
Called when the task is asked to cancel from an outside node. What this means depends on the individual task.Bydefault, this does nothing other than ending the task.
AITestSuite
virtual void ExternalCancel()
[]
UMockTask_Log::ExternalConfirm
/Engine/Source/Developer/AITestSuite/Classes/MockGameplayTasks.h
Called when the task is asked to confirm from an outside node. What this means depends on the individual task.Bydefault, this does nothing other than ending if bEndTask is true.
AITestSuite
virtual void ExternalConfirm ( bool bEndTask )
[]
UMockTask_Log::OnDestroy
/Engine/Source/Developer/AITestSuite/Classes/MockGameplayTasks.h
End and CleanUp the task - may be called by the task itself or by the task owner if the owner is ending. IMPORTANT! Do NOT call directly! CallEndTask()orTaskOwnerEnded()IMPORTANT! When overriding this function make sure to call Super::OnDestroy(bOwnerFinished) as the last thing, since the function internally marks the task as "Pending Kill", and this may interfere with internal BP mechanics
AITestSuite
virtual void OnDestroy ( bool bInOwnerFinished )
[]
UMockAI_BT
/Engine/Source/Developer/AITestSuite/Classes/MockAI_BT.h
AITestSuite
class UMockAI_BT : public [UMockAI](API\Developer\AITestSuite\UMockAI)
[ { "type": "TObjectPtr<UBe...", "name": "BTComp", "description": "" }, { "type": "TArray< int32 >", "name": "ExpectedResult", "description": "" } ]
UMockTask_Log::SetInstaEnd
/Engine/Source/Developer/AITestSuite/Classes/MockGameplayTasks.h
AITestSuite
void SetInstaEnd ( bool bNewValue )
[]
UMockTask_Log::TickTask
/Engine/Source/Developer/AITestSuite/Classes/MockGameplayTasks.h
Tick function for this task, if bTickingTask == true
AITestSuite
virtual void TickTask ( float DeltaTime )
[]
UMockTask_Log::UMockTask_Log
/Engine/Source/Developer/AITestSuite/Classes/MockGameplayTasks.h
AITestSuite
UMockTask_Log ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer )
[]
UMockTask_Log
/Engine/Source/Developer/AITestSuite/Classes/MockGameplayTasks.h
AITestSuite
class UMockTask_Log : public [UGameplayTask](API\Runtime\GameplayTasks\UGameplayTask)
[ { "type": "bool", "name": "bShoudEndAsPartOfActivation", "description": "" }, { "type": "FTestLogger< in...", "name": "Logger", "description": "" } ]
FAMF::GetFactory
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/AMF.h
AMFCodecs
amf::AMFFactory * GetFactory() const
[]
FAMF::IsValid
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/AMF.h
Test if the API loaded correctly, or has since been cleaned up. True if the API is valid.
AMFCodecs
virtual bool IsValid() const
[]
FAMF::FAMF
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/AMF.h
AMFCodecs
FAMF()
[]
FAMF
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/AMF.h
AMFCodecs
class FAMF : public [FAPI](API\Plugins\AVCodecsCore\FAPI)
[ { "type": "bool", "name": "bHasCompatibleGPU", "description": "" } ]
CodecTypeH264
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/Configs/VideoDecoderConfigAMF.h
AMFCodecs
static [FName](API\Runtime\Core\UObject\FName) const CodecTypeH264 = (TCHAR*)( AMFVideoDecoderUVD_H264_AVC );
[]
CodecTypeH265
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/Configs/VideoDecoderConfigAMF.h
AMFCodecs
static [FName](API\Runtime\Core\UObject\FName) const CodecTypeH265 = (TCHAR*)( AMFVideoDecoderHW_H265_HEVC );
[]
FVideoDecoderConfigAMF::CopyFrom
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/Configs/VideoDecoderConfigAMF.h
AMFCodecs
void CopyFrom ( amf::AMFPropertyStorage const * Other )
[]
FVideoDecoderConfigAMF::CopyTo
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/Configs/VideoDecoderConfigAMF.h
AMFCodecs
void CopyTo ( amf::AMFPropertyStorage * Other ) const
[]
FParsedPicture
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/Configs/VideoDecoderConfigAMF.h
AMFCodecs
struct FParsedPicture
[ { "type": "TArray< uint8 >", "name": "ExtraData", "description": "" } ]
FVideoDecoderConfigAMF::GetProperty
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/Configs/VideoDecoderConfigAMF.h
AMFCodecs
template<typename [TVariant](API\Runtime\Core\Misc\TVariant)> bool GetProperty ( wchar_t const * Name, [TVariant](API\Runtime\Core\Misc\TVariant) * OutVariant ) const
[]
FVideoDecoderConfigAMF::operator==
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/Configs/VideoDecoderConfigAMF.h
AMFCodecs
bool operator== ( [FVideoDecoderConfigAMF](API\Plugins\AMFCodecs\Video\Decoders\Configs\FVideoDecoderConfigAMF) const & Other ) const
[]
FVideoDecoderConfigAMF::operator!=
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/Configs/VideoDecoderConfigAMF.h
AMFCodecs
bool operator!= ( [FVideoDecoderConfigAMF](API\Plugins\AMFCodecs\Video\Decoders\Configs\FVideoDecoderConfigAMF) const & Other ) const
[]
FVideoDecoderConfigAMF::Parse
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/Configs/VideoDecoderConfigAMF.h
AMFCodecs
[FAVResult](API\Plugins\AVCodecsCore\FAVResult) Parse ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FAVInstance](API\Plugins\AVCodecsCore\FAVInstance) > const & Instance, [FVideoPacket](API\Plugins\AVCodecsCore\Video\FVideoPacket) const & Packet, [TArray](API\Runtime\Core\Containers\TArray)< [FParsedPicture](API\Plugins\AMFCodecs\Video\Decoders\Configs\FVideoDecoderConfigAMF\FParsedPicture) > & OutPictures )
[]
FVideoDecoderConfigAMF::SetProperty
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/Configs/VideoDecoderConfigAMF.h
AMFCodecs
template<typename [TVariant](API\Runtime\Core\Misc\TVariant)> void SetProperty ( wchar_t const * Name, [TVariant](API\Runtime\Core\Misc\TVariant) const & Variant )
[]
FVideoDecoderConfigAMF::FVideoDecoderConfigAMF
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/Configs/VideoDecoderConfigAMF.h
AMFCodecs
FVideoDecoderConfigAMF ( [EAVPreset](API\Plugins\AVCodecsCore\EAVPreset) Preset )
[]
FVideoDecoderConfigAMF
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/Configs/VideoDecoderConfigAMF.h
AMFCodecs
struct FVideoDecoderConfigAMF : public [FAVConfig](API\Plugins\AVCodecsCore\FAVConfig)
[ { "type": "FName", "name": "CodecType", "description": "" }, { "type": "uint32", "name": "Height", "description": "" }, { "type": "uint32", "name": "Width", "description": "" } ]
FVideoDecoderAMF::CopySurface
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/VideoDecoderAMF.h
AMFCodecs
template<typename TResource> static [FAVResult](API\Plugins\AVCodecsCore\FAVResult) CopySurface ( [TVideoDecoderAMF](API\Plugins\AMFCodecs\Video\Decoders\TVideoDecoderAMF)< TResource > & This, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< TResource > & OutResource, amf::AMFSurfacePtr const & InSurface )
[]
FVideoDecoderAMF::CopySurface
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Private/Video/Decoders/VideoDecoderAMF.cpp
AMFCodecs
template<> [FAVResult](API\Plugins\AVCodecsCore\FAVResult) CopySurface ( [TVideoDecoderAMF](API\Plugins\AMFCodecs\Video\Decoders\TVideoDecoderAMF)< [FVideoResourceVulkan](API\Plugins\AVCodecsCore\Video\Resources\FVideoResourceVulkan) > & This, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FVideoResourceVulkan](API\Plugins\AVCodecsCore\Video\Resources\FVideoResourceVulkan) > & OutResource, amf::AMFSurfacePtr const & InSurface )
[]
FVideoDecoderAMF::CopySurface
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/VideoDecoderAMF.h
AMFCodecs
template<> [FAVResult](API\Plugins\AVCodecsCore\FAVResult) CopySurface ( [TVideoDecoderAMF](API\Plugins\AMFCodecs\Video\Decoders\TVideoDecoderAMF)< [FVideoResourceVulkan](API\Plugins\AVCodecsCore\Video\Resources\FVideoResourceVulkan) > & This, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FVideoResourceVulkan](API\Plugins\AVCodecsCore\Video\Resources\FVideoResourceVulkan) > & OutResource, amf::AMFSurfacePtr const & InSurface )
[]
FVideoDecoderAMF::SetupContext
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/VideoDecoderAMF.h
AMFCodecs
template<typename TResource> static [FAVResult](API\Plugins\AVCodecsCore\FAVResult) SetupContext ( [TVideoDecoderAMF](API\Plugins\AMFCodecs\Video\Decoders\TVideoDecoderAMF)< TResource > & This )
[]
FVideoDecoderAMF::SetupContext
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Private/Video/Decoders/VideoDecoderAMF.cpp
AMFCodecs
template<> [FAVResult](API\Plugins\AVCodecsCore\FAVResult) SetupContext ( [TVideoDecoderAMF](API\Plugins\AMFCodecs\Video\Decoders\TVideoDecoderAMF)< [FVideoResourceVulkan](API\Plugins\AVCodecsCore\Video\Resources\FVideoResourceVulkan) > & This )
[]
FVideoDecoderAMF::SetupContext
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/VideoDecoderAMF.h
AMFCodecs
template<> [FAVResult](API\Plugins\AVCodecsCore\FAVResult) SetupContext ( [TVideoDecoderAMF](API\Plugins\AMFCodecs\Video\Decoders\TVideoDecoderAMF)< class [FVideoResourceVulkan](API\Plugins\AVCodecsCore\Video\Resources\FVideoResourceVulkan) > & This )
[]
TVideoDecoderAMF::ApplyConfig
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/VideoDecoderAMF.h
FAVResult.
AMFCodecs
virtual [FAVResult](API\Plugins\AVCodecsCore\FAVResult) ApplyConfig()
[]
FVideoDecoderAMF
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/VideoDecoderAMF.h
TODO (Andrew) Hack until I get back to AMF.
AMFCodecs
struct FVideoDecoderAMF
[]
TVideoDecoderAMF::Close
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/VideoDecoderAMF.h
AMFCodecs
virtual void Close()
[]
TVideoDecoderAMF::IsInitialized
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/VideoDecoderAMF.h
AMFCodecs
bool IsInitialized() const
[]
TVideoDecoderAMF::IsOpen
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/VideoDecoderAMF.h
AMFCodecs
virtual bool IsOpen() const
[]
TVideoDecoderAMF::Open
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/VideoDecoderAMF.h
AMFCodecs
virtual [FAVResult](API\Plugins\AVCodecsCore\FAVResult) Open ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FAVDevice](API\Plugins\AVCodecsCore\FAVDevice) > const & NewDevice, [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FAVInstance](API\Plugins\AVCodecsCore\FAVInstance) > const & NewInstance )
[]
TVideoDecoderAMF::ReceiveFrame
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/VideoDecoderAMF.h
FAVResult.
AMFCodecs
virtual [FAVResult](API\Plugins\AVCodecsCore\FAVResult) ReceiveFrame ( [TResolvableVideoResource](API\Plugins\AVCodecsCore\Video\TResolvableVideoResource)< TResource > & InOutResource )
[]
TVideoDecoderAMF::SendPacket
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/VideoDecoderAMF.h
returnFAVResult(EAVResult::ErrorInvalidState, TEXT("Decoder not open"), TEXT("AMF")); }
AMFCodecs
virtual [FAVResult](API\Plugins\AVCodecsCore\FAVResult) SendPacket ( [FVideoPacket](API\Plugins\AVCodecsCore\Video\FVideoPacket) const & Packet )
[]
TVideoDecoderAMF::TVideoDecoderAMF
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/VideoDecoderAMF.h
AMFCodecs
TVideoDecoderAMF()
[]
TVideoDecoderAMF
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/VideoDecoderAMF.h
AMFCodecs
template<typename TResource> class TVideoDecoderAMF : public [TVideoDecoder< TResource, FVideoDecoderConfigAMF >](API\Plugins\AVCodecsCore\Video\TVideoDecoder)
[ { "type": "amf::AMFContext...", "name": "Context", "description": "" } ]
TVideoDecoderAMF::~TVideoDecoderAMF
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/VideoDecoderAMF.h
AMFCodecs
virtual ~TVideoDecoderAMF()
[]
CodecTypeH264
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/Configs/VideoEncoderConfigAMF.h
AMFCodecs
static [FName](API\Runtime\Core\UObject\FName) const CodecTypeH264 = (TCHAR*)( AMFVideoEncoderVCE_AVC );
[]
CodecTypeH265
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/Configs/VideoEncoderConfigAMF.h
AMFCodecs
static [FName](API\Runtime\Core\UObject\FName) const CodecTypeH265 = (TCHAR*)( AMFVideoEncoder_HEVC );
[]
FVideoEncoderConfigAMF::CompareProperty
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/Configs/VideoEncoderConfigAMF.h
AMFCodecs
bool CompareProperty ( wchar_t const * Name, [FVideoEncoderConfigAMF](API\Plugins\AMFCodecs\Video\Encoders\Configs\FVideoEncoderConfigAMF) const & Other ) const
[]
FVideoEncoderConfigAMF::ConvertRateControlMode
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/Configs/VideoEncoderConfigAMF.h
AMFCodecs
static [TAVResult](API\Plugins\AVCodecsCore\TAVResult)< AMF_VIDEO_ENCODER_RATE_CONTROL_METHOD_ENUM > ConvertRateControlMode ( [ERateControlMode](API\Plugins\AVCodecsCore\Video\ERateControlMode) Mode )
[]
FVideoEncoderConfigAMF::ConvertRateControlMode
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/Configs/VideoEncoderConfigAMF.h
AMFCodecs
static [TAVResult](API\Plugins\AVCodecsCore\TAVResult)< [ERateControlMode](API\Plugins\AVCodecsCore\Video\ERateControlMode) > ConvertRateControlMode ( AMF_VIDEO_ENCODER_RATE_CONTROL_METHOD_ENUM Mode )
[]
FVideoEncoderConfigAMF::CopyFrom
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/Configs/VideoEncoderConfigAMF.h
AMFCodecs
void CopyFrom ( amf::AMFPropertyStorage const * Other )
[]
FVideoEncoderConfigAMF::CopyTo
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/Configs/VideoEncoderConfigAMF.h
AMFCodecs
void CopyTo ( amf::AMFPropertyStorage * Other ) const
[]
FVideoEncoderConfigAMF::GetProperty
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/Configs/VideoEncoderConfigAMF.h
AMFCodecs
template<typename [TVariant](API\Runtime\Core\Misc\TVariant)> bool GetProperty ( wchar_t const * Name, [TVariant](API\Runtime\Core\Misc\TVariant) * OutVariant ) const
[]
FVideoEncoderConfigAMF::operator==
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/Configs/VideoEncoderConfigAMF.h
AMFCodecs
bool operator== ( [FVideoEncoderConfigAMF](API\Plugins\AMFCodecs\Video\Encoders\Configs\FVideoEncoderConfigAMF) const & Other ) const
[]
FVideoEncoderConfigAMF::operator!=
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/Configs/VideoEncoderConfigAMF.h
AMFCodecs
bool operator!= ( [FVideoEncoderConfigAMF](API\Plugins\AMFCodecs\Video\Encoders\Configs\FVideoEncoderConfigAMF) const & Other ) const
[]
FVideoEncoderConfigAMF::SetDifferencesOnly
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/Configs/VideoEncoderConfigAMF.h
AMFCodecs
void SetDifferencesOnly ( [FVideoEncoderConfigAMF](API\Plugins\AMFCodecs\Video\Encoders\Configs\FVideoEncoderConfigAMF) const & NewConfig, amf::AMFPropertyStorage * Storage )
[]
FVideoEncoderConfigAMF::SetProperty
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/Configs/VideoEncoderConfigAMF.h
AMFCodecs
template<typename [TVariant](API\Runtime\Core\Misc\TVariant)> void SetProperty ( wchar_t const * Name, [TVariant](API\Runtime\Core\Misc\TVariant) const & Variant )
[]
FVideoEncoderConfigAMF::FVideoEncoderConfigAMF
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/Configs/VideoEncoderConfigAMF.h
AMFCodecs
FVideoEncoderConfigAMF ( [EAVPreset](API\Plugins\AVCodecsCore\EAVPreset) Preset )
[]
FVideoEncoderConfigAMF
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/Configs/VideoEncoderConfigAMF.h
AMFCodecs
struct FVideoEncoderConfigAMF : public [FAVConfig](API\Plugins\AVCodecsCore\FAVConfig)
[ { "type": "FName", "name": "CodecType", "description": "" }, { "type": "uint32", "name": "Height", "description": "" }, { "type": "bool", "name": "RepeatSPSPPS", "description": "" }, { "type": "uint32", "name": "Width", "description": "" } ]
FTypeID::Get< amf::AMFSurfacePtr >
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/VideoEncoderAMF.h
AMFCodecs
namespace FTypeID { namespace Get< amf { template<> AMFCODECS_API [FTypeID](API\Plugins\AVCodecsCore\FTypeID) FTypeID::Get< amf::AMFSurfacePtr >() } }
[]
FVideoEncoderAMF::MapSurface
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/VideoEncoderAMF.h
AMFCodecs
template<typename TResource> static [FAVResult](API\Plugins\AVCodecsCore\FAVResult) MapSurface ( [TVideoEncoderAMF](API\Plugins\AMFCodecs\Video\Encoders\TVideoEncoderAMF)< TResource > & This, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< amf::AMFSurfacePtr > & OutSurface, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< TResource > const & InResource )
[]
FVideoEncoderAMF::MapSurface
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Private/Video/Encoders/VideoEncoderAMF.cpp
AMFCodecs
template<> [FAVResult](API\Plugins\AVCodecsCore\FAVResult) MapSurface ( [TVideoEncoderAMF](API\Plugins\AMFCodecs\Video\Encoders\TVideoEncoderAMF)< [FVideoResourceVulkan](API\Plugins\AVCodecsCore\Video\Resources\FVideoResourceVulkan) > & This, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< amf::AMFSurfacePtr > & OutSurface, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FVideoResourceVulkan](API\Plugins\AVCodecsCore\Video\Resources\FVideoResourceVulkan) > const & InResource )
[]
FVideoEncoderAMF::MapSurface
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/VideoEncoderAMF.h
AMFCodecs
template<> [FAVResult](API\Plugins\AVCodecsCore\FAVResult) MapSurface ( [TVideoEncoderAMF](API\Plugins\AMFCodecs\Video\Encoders\TVideoEncoderAMF)< class [FVideoResourceVulkan](API\Plugins\AVCodecsCore\Video\Resources\FVideoResourceVulkan) > & This, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< amf::AMFSurfacePtr > & OutSurface, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [FVideoResourceVulkan](API\Plugins\AVCodecsCore\Video\Resources\FVideoResourceVulkan) > const & InResource )
[]
FVideoEncoderAMF::SetupContext
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/VideoEncoderAMF.h
AMFCodecs
template<typename TResource> static [FAVResult](API\Plugins\AVCodecsCore\FAVResult) SetupContext ( [TVideoEncoderAMF](API\Plugins\AMFCodecs\Video\Encoders\TVideoEncoderAMF)< TResource > & This )
[]
FVideoEncoderAMF::SetupContext
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Private/Video/Encoders/VideoEncoderAMF.cpp
AMFCodecs
template<> [FAVResult](API\Plugins\AVCodecsCore\FAVResult) SetupContext ( [TVideoEncoderAMF](API\Plugins\AMFCodecs\Video\Encoders\TVideoEncoderAMF)< [FVideoResourceVulkan](API\Plugins\AVCodecsCore\Video\Resources\FVideoResourceVulkan) > & This )
[]
FVideoEncoderAMF::SetupContext
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/VideoEncoderAMF.h
AMFCodecs
template<> [FAVResult](API\Plugins\AVCodecsCore\FAVResult) SetupContext ( [TVideoEncoderAMF](API\Plugins\AMFCodecs\Video\Encoders\TVideoEncoderAMF)< class [FVideoResourceVulkan](API\Plugins\AVCodecsCore\Video\Resources\FVideoResourceVulkan) > & This )
[]
TVideoEncoderAMF::ApplyConfig
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/VideoEncoderAMF.h
FAVResult.
AMFCodecs
virtual [FAVResult](API\Plugins\AVCodecsCore\FAVResult) ApplyConfig()
[]
FVideoEncoderAMF
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/VideoEncoderAMF.h
TODO (Andrew) Hack until I get back to AMF.
AMFCodecs
struct FVideoEncoderAMF
[]
TVideoEncoderAMF::Close
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/VideoEncoderAMF.h
AMFCodecs
virtual void Close()
[]
TVideoEncoderAMF::IsInitialized
/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/VideoEncoderAMF.h
AMFCodecs
bool IsInitialized() const
[]