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FAISchemaAction_NewNode::FAISchemaAction_NewNode
/Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h
AIGraph
FAISchemaAction_NewNode()
[]
FAISchemaAction_NewNode::FAISchemaAction_NewNode
/Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h
AIGraph
FAISchemaAction_NewNode ( [FText](API\Runtime\Core\Internationalization\FText) InNodeCategory, [FText](API\Runtime\Core\Internationalization\FText) InMenuDesc, [FText](API\Runtime\Core\Internationalization\FText) InToolTip, const int32 InGrouping )
[]
FAISchemaAction_NewNode
/Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h
Action to add a node to the graph
AIGraph
struct FAISchemaAction_NewNode : public [FEdGraphSchemaAction](API\Runtime\Engine\EdGraph\FEdGraphSchemaAction)
[ { "type": "TObjectPtr< cla...", "name": "NodeTemplate", "description": "Template of node we want to create" } ]
FAISchemaAction_NewSubNode::AddReferencedObjects
/Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h
GC.
AIGraph
virtual void AddReferencedObjects ( [FReferenceCollector](API\Runtime\CoreUObject\UObject\FReferenceCollector) & Collector )
[]
FAISchemaAction_NewSubNode::PerformAction
/Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h
Execute this action, given the graph and schema, and possibly a pin that we were dragged from. Returns a node that was created by this action (if any).
AIGraph
virtual [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * PerformAction ( class [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * ParentGraph, [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * FromPin, const FVector2D Location, bool bSelectNewNode )
[]
FAISchemaAction_NewSubNode::PerformAction
/Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h
Execute this action, given the graph and schema, and possibly a pin that we were dragged from. Returns a node that was created by this action (if any).
AIGraph
virtual [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * PerformAction ( class [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * ParentGraph, [TArray](API\Runtime\Core\Containers\TArray)< [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * > & FromPins, const FVector2D Location, bool bSelectNewNode )
[]
FAISchemaAction_NewSubNode::FAISchemaAction_NewSubNode
/Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h
AIGraph
FAISchemaAction_NewSubNode()
[]
FAISchemaAction_NewSubNode::FAISchemaAction_NewSubNode
/Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h
AIGraph
FAISchemaAction_NewSubNode ( [FText](API\Runtime\Core\Internationalization\FText) InNodeCategory, [FText](API\Runtime\Core\Internationalization\FText) InMenuDesc, [FText](API\Runtime\Core\Internationalization\FText) InToolTip, const int32 InGrouping )
[]
FAISchemaAction_NewSubNode
/Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h
Action to add a subnode to the selected node
AIGraph
struct FAISchemaAction_NewSubNode : public [FEdGraphSchemaAction](API\Runtime\Engine\EdGraph\FEdGraphSchemaAction)
[ { "type": "TObjectPtr< cla...", "name": "NodeTemplate", "description": "Template of node we want to create" }, { "type": "TObjectPtr< cla...", "name": "ParentNode", "description": "Parent node" } ]
FDragAIGraphNode::GetDropTargetNode
/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h
AIGraph
[UAIGraphNode](API\Editor\AIGraph\UAIGraphNode) * GetDropTargetNode() const
[]
FDragAIGraphNode::GetTypeId
/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h
AIGraph
static const [FString](API\Runtime\Core\Containers\FString) & GetTypeId()
[]
FDragAIGraphNode::IsOfTypeImpl
/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h
Checks whether this drag and drop operation can cast safely to the specified type.
AIGraph
virtual bool IsOfTypeImpl ( const [FString](API\Runtime\Core\Containers\FString) & Type ) const
[]
FDragAIGraphNode::New
/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h
AIGraph
static [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FDragAIGraphNode](API\Editor\AIGraph\FDragAIGraphNode) > New ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SGraphPanel](API\Editor\GraphEditor\SGraphPanel) > & InGraphPanel, const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SGraphNode](API\Editor\GraphEditor\SGraphNode) > & InDraggedNode )
[]
FDragAIGraphNode::New
/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h
AIGraph
static [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FDragAIGraphNode](API\Editor\AIGraph\FDragAIGraphNode) > New ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SGraphPanel](API\Editor\GraphEditor\SGraphPanel) > & InGraphPanel, const [TArray](API\Runtime\Core\Containers\TArray)< [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SGraphNode](API\Editor\GraphEditor\SGraphNode) > > & InDraggedNodes )
[]
Super
/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h
AIGraph
typedef FDragNode Super
[]
FDragAIGraphNode
/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h
AIGraph
class FDragAIGraphNode : public FDragNode
[ { "type": "double", "name": "StartTime", "description": "" } ]
FGraphNodeClassData::GetClass
/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h
AIGraph
[UClass](API\Runtime\CoreUObject\UObject\UClass) * GetClass ( bool bSilent )
[]
FGraphNodeClassData::GetCategory
/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h
AIGraph
[FText](API\Runtime\Core\Internationalization\FText) GetCategory() const
[]
FGraphNodeClassData::GetClassName
/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h
AIGraph
[FString](API\Runtime\Core\Containers\FString) GetClassName() const
[]
FGraphNodeClassData::GetDeprecatedMessage
/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h
AIGraph
[FString](API\Runtime\Core\Containers\FString) GetDeprecatedMessage() const
[]
FGraphNodeClassData::GetDisplayName
/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h
AIGraph
[FString](API\Runtime\Core\Containers\FString) GetDisplayName() const
[]
FGraphNodeClassData::GetPackageName
/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h
AIGraph
[FString](API\Runtime\Core\Containers\FString) GetPackageName() const
[]
FGraphNodeClassData::GetTooltip
/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h
AIGraph
[FText](API\Runtime\Core\Internationalization\FText) GetTooltip() const
[]
FGraphNodeClassData::IsAbstract
/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h
AIGraph
bool IsAbstract() const
[]
FGraphNodeClassData::IsDeprecated
/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h
AIGraph
bool IsDeprecated() const
[]
FGraphNodeClassData::IsBlueprint
/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h
AIGraph
bool IsBlueprint() const
[]
FGraphNodeClassData::ToString
/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h
AIGraph
[FString](API\Runtime\Core\Containers\FString) ToString() const
[]
FGraphNodeClassData::FGraphNodeClassData
/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h
AIGraph
FGraphNodeClassData()
[]
FGraphNodeClassData::FGraphNodeClassData
/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h
AIGraph
FGraphNodeClassData ( [UClass](API\Runtime\CoreUObject\UObject\UClass) * InClass, const [FString](API\Runtime\Core\Containers\FString) & InDeprecatedMessage )
[]
FGraphNodeClassData::FGraphNodeClassData
/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h
AIGraph
FGraphNodeClassData ( const [FString](API\Runtime\Core\Containers\FString) & InAssetName, const [FString](API\Runtime\Core\Containers\FString) & InGeneratedClassPackage, const [FString](API\Runtime\Core\Containers\FString) & InClassName, [UClass](API\Runtime\CoreUObject\UObject\UClass) * InClass )
[]
FGraphNodeClassData
/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h
AIGraph
struct FGraphNodeClassData
[ { "type": "uint32: 1", "name": "bHideParent", "description": "Set when class wants to hide parent class from selection (just one class up hierarchy)" }, { "type": "uint32: 1", "name": "bIsHidden", "description": "Set when child class masked this one out (e.g. always use game specific class instead of engine one)" } ]
FGraphNodeClassHelper::AddForcedHiddenClass
/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h
Adds a single class to the list of hidden classes
AIGraph
void AddForcedHiddenClass ( [UClass](API\Runtime\CoreUObject\UObject\UClass) * Class )
[]
FGraphNodeClassHelper::AddObservedBlueprintClasses
/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h
AIGraph
static void AddObservedBlueprintClasses ( [UClass](API\Runtime\CoreUObject\UObject\UClass) * BaseNativeClass )
[]
FGraphNodeClassHelper::AddUnknownClass
/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h
AIGraph
static void AddUnknownClass ( const [FGraphNodeClassData](API\Editor\AIGraph\FGraphNodeClassData) & ClassData )
[]
BlueprintClassCount
/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h
AIGraph
static [TMap](API\Runtime\Core\Containers\TMap)< [UClass](API\Runtime\CoreUObject\UObject\UClass) *, int32 > BlueprintClassCount;
[]
FOnPackageListUpdated
/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h
AIGraph
typedef TMulticastDelegate_NoParams< void > FOnPackageListUpdated
[]
FGraphNodeClassHelper::GatherClasses
/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h
AIGraph
void GatherClasses ( const [UClass](API\Runtime\CoreUObject\UObject\UClass) * BaseClass, [TArray](API\Runtime\Core\Containers\TArray)< [FGraphNodeClassData](API\Editor\AIGraph\FGraphNodeClassData) > & AvailableClasses )
[]
FGraphNodeClassHelper::GetObservedBlueprintClassCount
/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h
AIGraph
static int32 GetObservedBlueprintClassCount ( [UClass](API\Runtime\CoreUObject\UObject\UClass) * BaseNativeClass )
[]
FGraphNodeClassHelper::InvalidateCache
/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h
AIGraph
void InvalidateCache()
[]
FGraphNodeClassHelper::IsClassKnown
/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h
AIGraph
static bool IsClassKnown ( const [FGraphNodeClassData](API\Editor\AIGraph\FGraphNodeClassData) & ClassData )
[]
FGraphNodeClassHelper::OnAssetAdded
/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h
AIGraph
void OnAssetAdded ( const struct [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) & AssetData )
[]
FGraphNodeClassHelper::OnAssetRemoved
/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h
AIGraph
void OnAssetRemoved ( const struct [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) & AssetData )
[]
OnPackageListUpdated
/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h
AIGraph
static [FOnPackageListUpdated](API\Editor\AIGraph\FGraphNodeClassHelper\FOnPackageListUpdated) OnPackageListUpdated;
[]
FGraphNodeClassHelper::OnReloadComplete
/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h
AIGraph
void OnReloadComplete ( EReloadCompleteReason Reason )
[]
FGraphNodeClassHelper::SetForcedHiddenClasses
/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h
Overrides all previously set hidden classes
AIGraph
void SetForcedHiddenClasses ( const [TSet](API\Runtime\Core\Containers\TSet)< [UClass](API\Runtime\CoreUObject\UObject\UClass) * > & Classes )
[]
FGraphNodeClassHelper::SetGatherBlueprints
/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h
AIGraph
void SetGatherBlueprints ( bool bGather )
[]
UnknownPackages
/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h
AIGraph
static [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > UnknownPackages;
[]
FGraphNodeClassHelper::UpdateAvailableBlueprintClasses
/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h
AIGraph
void UpdateAvailableBlueprintClasses()
[]
FGraphNodeClassHelper::FGraphNodeClassHelper
/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h
AIGraph
FGraphNodeClassHelper ( [UClass](API\Runtime\CoreUObject\UObject\UClass) * InRootClass )
[]
FGraphNodeClassHelper::~FGraphNodeClassHelper
/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h
AIGraph
~FGraphNodeClassHelper()
[]
FGraphNodeClassHelper
/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h
AIGraph
struct FGraphNodeClassHelper
[]
FGraphNodeClassHelper::GetDeprecationMessage
/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h
AIGraph
static [FString](API\Runtime\Core\Containers\FString) GetDeprecationMessage ( const [UClass](API\Runtime\CoreUObject\UObject\UClass) * Class )
[]
FGraphNodeClassNode::AddUniqueSubNode
/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h
AIGraph
void AddUniqueSubNode ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FGraphNodeClassNode](API\Editor\AIGraph\FGraphNodeClassNode) > SubNode )
[]
FGraphNodeClassNode
/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h
AIGraph
struct FGraphNodeClassNode
[ { "type": "FGraphNodeClass...", "name": "Data", "description": "" }, { "type": "FString", "name": "ParentClassName", "description": "" }, { "type": "TSharedPtr<FGr...", "name": "ParentNode", "description": "" }, { "type": "TArray<TShared...", "name": "SubNodes", "description": "" } ]
SGraphEditorActionMenuAI::CollectAllActions
/Engine/Source/Editor/AIGraph/Public/SGraphEditorActionMenuAI.h
Callback used to populate all actions list inSGraphActionMenu
AIGraph
void CollectAllActions ( [FGraphActionListBuilderBase](API\Runtime\Engine\EdGraph\FGraphActionListBuilderBase) & OutAllActions )
[]
SGraphEditorActionMenuAI::Construct
/Engine/Source/Editor/AIGraph/Public/SGraphEditorActionMenuAI.h
AIGraph
void Construct ( const [FArguments](API\Editor\AIGraph\SGraphEditorActionMenuAI\FArguments) & InArgs )
[]
SGraphEditorActionMenuAI::FArguments::AutoExpandActionMenu
/Engine/Source/Editor/AIGraph/Public/SGraphEditorActionMenuAI.h
AIGraph
WidgetArgsType & AutoExpandActionMenu &40; bool InArg &41;
[]
SGraphEditorActionMenuAI::FArguments::DraggedFromPins
/Engine/Source/Editor/AIGraph/Public/SGraphEditorActionMenuAI.h
AIGraph
WidgetArgsType & DraggedFromPins &40; TArray< UEdGraphPin &42; > InArg &41;
[]
SGraphEditorActionMenuAI::FArguments::GraphNode
/Engine/Source/Editor/AIGraph/Public/SGraphEditorActionMenuAI.h
AIGraph
WidgetArgsType & GraphNode &40; UAIGraphNode &42; InArg &41;
[]
SGraphEditorActionMenuAI::FArguments::GraphObj
/Engine/Source/Editor/AIGraph/Public/SGraphEditorActionMenuAI.h
AIGraph
WidgetArgsType & GraphObj &40; UEdGraph &42; InArg &41;
[]
SGraphEditorActionMenuAI::FArguments::OnClosedCallback
/Engine/Source/Editor/AIGraph/Public/SGraphEditorActionMenuAI.h
AIGraph
WidgetArgsType & OnClosedCallback &40; SGraphEditor::FActionMenuClosed InArg &41;
[]
SGraphEditorActionMenuAI::FArguments::SubNodeFlags
/Engine/Source/Editor/AIGraph/Public/SGraphEditorActionMenuAI.h
AIGraph
WidgetArgsType & SubNodeFlags &40; int32 InArg &41;
[]
WidgetArgsType
/Engine/Source/Editor/AIGraph/Public/SGraphEditorActionMenuAI.h
AIGraph
typedef FArguments WidgetArgsType
[]
SGraphEditorActionMenuAI::FArguments::FArguments
/Engine/Source/Editor/AIGraph/Public/SGraphEditorActionMenuAI.h
AIGraph
FArguments&40;&41;
[]
SGraphEditorActionMenuAI::GetFilterTextBox
/Engine/Source/Editor/AIGraph/Public/SGraphEditorActionMenuAI.h
AIGraph
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SEditableTextBox](API\Runtime\Slate\Widgets\Input\SEditableTextBox) > GetFilterTextBox()
[]
FArguments
/Engine/Source/Editor/AIGraph/Public/SGraphEditorActionMenuAI.h
AIGraph
struct FArguments : public [TSlateBaseNamedArgs< SGraphEditorActionMenuAI >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)
[]
SGraphEditorActionMenuAI::FArguments::NewNodePosition
/Engine/Source/Editor/AIGraph/Public/SGraphEditorActionMenuAI.h
AIGraph
WidgetArgsType & NewNodePosition &40; FVector2D InArg &41;
[]
SGraphEditorActionMenuAI::OnActionSelected
/Engine/Source/Editor/AIGraph/Public/SGraphEditorActionMenuAI.h
AIGraph
void OnActionSelected ( const [TArray](API\Runtime\Core\Containers\TArray)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FEdGraphSchemaAction](API\Runtime\Engine\EdGraph\FEdGraphSchemaAction) > > & SelectedAction, [ESelectInfo::Type](API\Runtime\SlateCore\Types\ESelectInfo__Type) InSelectionType )
[]
SGraphEditorActionMenuAI::~SGraphEditorActionMenuAI
/Engine/Source/Editor/AIGraph/Public/SGraphEditorActionMenuAI.h
AIGraph
~SGraphEditorActionMenuAI()
[]
SGraphEditorActionMenuAI
/Engine/Source/Editor/AIGraph/Public/SGraphEditorActionMenuAI.h
AIGraph
class SGraphEditorActionMenuAI : public [SBorder](API\Runtime\Slate\Widgets\Layout\SBorder)
[ { "type": "bool", "name": "AutoExpandActionMenu", "description": "" }, { "type": "TArray<UEdGrap...", "name": "DraggedFromPins", "description": "" }, { "type": "TSharedPtr<SGr...", "name": "GraphActionMenu", "description": "" }, { "type": "UAIGraphNode&#...", "name": "GraphNode", "description": "" }, { "type": "UEdGraph*", "name": "GraphObj", "description": "" }, { "type": "FVector2D", "name": "NewNodePosition", "description": "" }, { "type": "SGraphEditor::F...", "name": "OnClosedCallback", "description": "" }, { "type": "int32", "name": "SubNodeFlags", "description": "" } ]
SGraphNodeAI::AddPin
/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h
Add a new pin to this graph node. The pin must be newly created.
AIGraph
virtual void AddPin ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SGraphPin](API\Editor\GraphEditor\SGraphPin) > & PinToAdd )
[]
SGraphNodeAI::AddSubNode
/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h
Adds subnode widget inside current node
AIGraph
virtual void AddSubNode ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SGraphNode](API\Editor\GraphEditor\SGraphNode) > SubNodeWidget )
[]
SGraphNodeAI::Construct
/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h
AIGraph
void Construct ( const [FArguments](API\Editor\AIGraph\SGraphNodeAI\FArguments) & InArgs, [UAIGraphNode](API\Editor\AIGraph\UAIGraphNode) * InNode )
[]
WidgetArgsType
/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h
AIGraph
typedef FArguments WidgetArgsType
[]
SGraphNodeAI::FArguments::FArguments
/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h
AIGraph
FArguments&40;&41;
[]
FArguments
/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h
AIGraph
struct FArguments : public [TSlateBaseNamedArgs< SGraphNodeAI >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)
[]
SGraphNodeAI::GetComplexTooltip
/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h
Override this to provide support for an 'expensive' tooltip widget that is only built on demand
AIGraph
virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SToolTip](API\Runtime\Slate\Widgets\SToolTip) > GetComplexTooltip()
[]
SGraphNodeAI::GetDescription
/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h
AIGraph
virtual [FText](API\Runtime\Core\Internationalization\FText) GetDescription() const
[]
SGraphNodeAI::GetDescriptionVisibility
/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h
AIGraph
virtual [EVisibility](API\Runtime\SlateCore\Layout\EVisibility) GetDescriptionVisibility() const
[]
SGraphNodeAI::GetDragOverMarkerVisibility
/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h
Gets drag over marker visibility
AIGraph
[EVisibility](API\Runtime\SlateCore\Layout\EVisibility) GetDragOverMarkerVisibility() const
[]
SGraphNodeAI::GetPreviewCornerText
/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h
AIGraph
virtual [FText](API\Runtime\Core\Internationalization\FText) GetPreviewCornerText() const
[]
SGraphNodeAI::GetNameIcon
/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h
AIGraph
virtual const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) * GetNameIcon() const
[]
SGraphNodeAI::GetSubNodeUnderCursor
/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h
Gets decorator or service node if one is found under mouse cursor
AIGraph
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SGraphNode](API\Editor\GraphEditor\SGraphNode) > GetSubNodeUnderCursor ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & WidgetGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
[]
SGraphNodeAI::GetTitle
/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h
AIGraph
virtual [FText](API\Runtime\Core\Internationalization\FText) GetTitle() const
[]
SGraphNodeAI::OnDragLeave
/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h
Called during drag and drop when the drag leaves a widget.
AIGraph
virtual void OnDragLeave ( const [FDragDropEvent](API\Runtime\SlateCore\Input\FDragDropEvent) & DragDropEvent )
[]
SGraphNodeAI::OnDrop
/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h
Called when the user is dropping something onto a widget; terminates drag and drop. A reply that indicated whether this event was handled.
AIGraph
virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnDrop ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FDragDropEvent](API\Runtime\SlateCore\Input\FDragDropEvent) & DragDropEvent )
[]
SGraphNodeAI::OnMouseDown
/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h
Handle mouse down on the node
AIGraph
[FReply](API\Runtime\SlateCore\Input\FReply) OnMouseDown ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & SenderGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
[]
SGraphNodeAI::OnMouseMove
/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h
The system calls this method to notify the widget that a mouse moved within it. This event is bubbled. Whether the event was handled along with possible requests for the system to take action.
AIGraph
virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseMove ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
[]
SGraphNodeAI::SetDragMarker
/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h
Sets drag marker visible or collapsed on this node
AIGraph
void SetDragMarker ( bool bEnabled )
[]
SGraphNodeAI::OnDragEnter
/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h
The concession is to return a can_handled/cannot_handle boolean rather than a fullFReply. A reply that indicated whether the contents of the DragDropEvent can potentially be processed by this widget.
AIGraph
virtual void OnDragEnter ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FDragDropEvent](API\Runtime\SlateCore\Input\FDragDropEvent) & DragDropEvent )
[]
SGraphNodeAI::OnDragOver
/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h
Called during drag and drop when the the mouse is being dragged over a widget. A reply that indicated whether this event was handled.
AIGraph
virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnDragOver ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FDragDropEvent](API\Runtime\SlateCore\Input\FDragDropEvent) & DragDropEvent )
[]
SGraphNodeAI::SetOwner
/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h
AIGraph
virtual void SetOwner ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SGraphPanel](API\Editor\GraphEditor\SGraphPanel) > & OwnerPanel )
[]
SGraphNodeAI
/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h
AIGraph
class SGraphNodeAI : public [SGraphNode](API\Editor\GraphEditor\SGraphNode)
[ { "type": "uint32: 1", "name": "bDragMarkerVisible", "description": "" }, { "type": "TArray<TShared...", "name": "SubNodes", "description": "" } ]
SGraphPinAI::Construct
/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h
AIGraph
void Construct ( const [FArguments](API\Editor\AIGraph\SGraphPinAI\FArguments) & InArgs, [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * InPin )
[]
WidgetArgsType
/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h
AIGraph
typedef FArguments WidgetArgsType
[]
SGraphPinAI::FArguments::FArguments
/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h
AIGraph
FArguments&40;&41;
[]
FArguments
/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h
AIGraph
struct FArguments : public [TSlateBaseNamedArgs< SGraphPinAI >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)
[]
SGraphPinAI::GetDefaultValueWidget
/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h
Build the widget we should put into the 'default value' space, shown when nothing connected
AIGraph
virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GetDefaultValueWidget()
[]
SGraphPinAI::GetPinBorder
/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h
AIGraph
const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) * GetPinBorder() const
[]
SGraphPinAI::GetPinColor
/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h
The color that we should use to draw this pin
AIGraph
virtual [FSlateColor](API\Runtime\SlateCore\Styling\FSlateColor) GetPinColor() const
[]