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Crushridge ogres have dug an ogre mound up in the Alterac Mountains near the ruined city of Alterac. And my scouts tell me they've taken over those ruins as well. We can't let them get cozy up there; if they think they're safe where they are, then their next step will be to move down into the foothills, which will put them right at our front door! Go north to the Alterac Mountains and hunt ogres. Bring me the Dirty Knucklebones they carry and you will earn a nice bounty.
Gather 9 Dirty Knucklebones from Crushridge ogres in the Alterac Mountains. Bring them to Marshal Redpath in Southshore.
Crushridge Bounty
Me and some other warriors were sent by the Warchief to retrieve an object from Durnholde and to investigate this so-called Syndicate. We went to Durnholde to take a look around, but we were taken by surprise by a large number of the humans. We fought bravely, but their sheer numbers were enough to defeat us. They took a few of us captive, but I was able to escape. Durnholde is just southeast of here, across the river. Drull and Tog'thar are being held there, you must go and rescue them.
Krusk in Tarren Mill needs you to free Drull and Tog'thar from Durnholde Keep.
The Rescue
As a child, raised as a gladiator at Durnholde Keep, I was befriended by Taretha, the daughter of my wet nurse and mistress of the damned bastard Blackmoore. The past is the past, but reports of human movements in Hillsbrad reminded me of that time. I dispatched a small party to the area to investigate and to retrieve an... item... given to me by Taretha, if they could. A fruitless task, no doubt, but perhaps... They should have returned by now, I want you to go to Tarren Mill to investigate.
Go to Tarren Mill and find out the status of the party sent by Thrall.
The Royal Apothecary Society is under extreme pressure from the Dark Lady to develop a New Plague. We are working diligently and have made much progress. It is our belief that the success will be achieved much faster if we share information amongst the Society. For that reason I want you to deliver my latest findings to Apothecary Lydon in Tarren Mill, a small town nestled in the Hillsbrad Foothills. The journey will be a long one. Head south and stick to the roads. Follow the signs closely!
Deliver Apothecary Renferrel's findings to Apothecary Lydon in the town of Tarren Mill in the Hillsbrad Foothills.
Journey to Hillsbrad Foothills
It will take but a moment for me to mix these components into what I have deemed an Elixir of Suffering. There we go! Ah, nothing brightens a gloomy day in these miserable foothills like bringing a little suffering into the world. Let us see if our little potion has achieved its desired effect. Give my assistant Umpi a taste of what the Dark Lady has planned for both humans and Scourge alike.
Give Umpi the Elixir of Suffering.
Elixir of Suffering
According to the Deathguard, another one of those foolish Dwarven Mountaineers has just been captured. The Deathguard likes to use the cellar of the Gallows End Tavern as a holding cell until prisoners can be "properly" dealt with. Why don't you go see how the Captured Mountaineer enjoys this special drink I made for him? It contains a subtle hint of what The Dark Lady has planned for the rest of Azeroth.
Bring Johaan's Special Drink to the Captured Mountaineer.
A New Plague
Be silent and pay attention. I was sent to this position in order to survey the town of Hillsbrad. My mission is one of reconnaissance. It is imperative that you send word to High Executor Darthalia in Tarren Mill at once. Let her know that I, Deathstalker Lesh, send the following message: "The raven's cry from the west doth beckon." Follow the road to the east and pay close attention to the signs. Now, hurry! Off you go to Tarren Mill, and with urgency I might add!
Travel to Tarren Mill to deliver Deathstalker Lesh's message to High Executor Darthalia.
Time To Strike
Mug'Thol and his ogre warband was sent to Alterac to retrieve the Crown of Will for Lady Sylvanas. Unfortunately, instead of returning it, the idiot decided to try it on... I suppose ogres can't resist anything bright and shiny. His bumbling actions have become something of a problem, however. The Crown of Will enabled him to resist the possession placed upon him to serve Lady Sylvanas. The Dark Lady wants an example made, travel to Tarren Mill in Hillsbrad and report to Melisara, my lieutenant.
Report to Melisara at Tarren Mill in the Hillsbrad Foothills.
The Crown of Will
Thule once told me that, long ago, he and two colleagues created a magic wand, woven together from the apprentice wands each mage possessed. This wand was a symbol of their friendship, and although Thule came to despise it he could not part with it, nor could he let the others have it. So he stole the wand, and hid it in Fenris Keep. Here. Take the wand to Bethor Iceshard, one of Thule's friends from years past. I'm sure he will want it.
Take the Woven Wand to Bethor Iceshard in the Magic Quarter of the Undercity.
Wand to Bethor
The Council of the Forest has news that you aided Zenn Foulhoof. The satyr is an enemy of the forest. As a , you should know better than to defile the forest by killing Nature's creatures. You must redeem yourself in the eyes of the Council if you wish to remain a friend of Teldrassil. Teach Foulhoof a lesson and you shall be redeemed. Fel Cones are corrupted seeds that fall from the trees. They billow with green smoke. Give some to Foulhoof. He'll think you have brought him a harmless snack.
Collect 3 Fel Cones.
Seek Redemption!
By strict orders from the Council of Darnassus, I am commissioning a bounty on the Gnarlpine Tribe. They are no longer friends of the forest. Their corruption has left them mindless threats to our people and the creatures of the glade. As decreed by the Council, you shall be rewarded for removing the furbolg menaces from Kalidar. Bring to me their fangs as proof of your deeds.
Shayla Nightbreeze outside of Darnassus wants you to bring her 20 Gnarlpine Fangs.
The road to Darnassus must be kept safe. Corrupted furbolgs from the Gnarlpine tribe have been attacking travelers relentlessly. Important news and commerce travels to and from Darnassus by way of this road daily. We cannot afford to have a rogue band of heathens terrorizing people. Take up arms in the name of the sacred forest. Their den lies up this northern path. Slay these Gnarlpine ambushers and report back to me.
Slay 8 Gnarlpine Ambushers.
The Road to Darnassus
Ah, another wretched day in Tarren Mill. All of this clean air puts me in such a foul mood. The sooner we can plague the humans here, the better. I've been conducting intense studies on possible killing agents to use in my concoctions but I haven't the time to collect them all. If you want to make yourself of use, procure the following items for me: 10 Gray Bear Tongues and the very rare and hard to find, Creeper Ichor. You'll find both bears and creepers just outside of Tarren Mill.
Apothecary Lydon of Tarren Mill wants 10 Gray Bear Tongues and some Creeper Ichor.
Elixir of Suffering
I'm James Halloran, the tanner. My cured crocolisk skins are sought after all over, shipments leaving by boat to ports around the world. Met Einar? He's one of the hunters that brings crocolisk skins in for me. I'm a bit short on the softer skins that come off crocolisk young. Being that I'm running low, I'll pay you top coin for a stack of the skins. You can find the young crocs in the marshes right outside of town.
Obtain 4 Young Crocolisk Skins for James Halloran in Menethil Harbor.
Young Crocolisk Skins
Gnarlpine invaders were seen ravaging the Ban'ethil Barrow Den, tucked in the hill to the west. The slumbering druids will be trapped in the Emerald Dream for eternity, unaware of their fate, unless we help. The delicate hibernation ritual cannot be broken without the Relics of Wakening. Journey to the Den and retrieve the Raven Claw Talisman, Black Feather Quill, Sapphire of Sky, and Rune of Nesting. The druids store them in sacred chests. Return them to me and I will prepare the awakening ritual.
Retrieve the Relics of Wakening.
The Relics of Wakening
Of course! How could I have forgotten? Ambermill was one of the sites earmarked by the Kirin Tor, noted because it houses a dormant ley energy node. The wizards must be planning to reactivate the node and use its energies for some greater purpose. We cannot allow this to happen... It will take a great amount of power to activate the area's ley energies, we can stall them by taking the pendants away from the wizards. Relay this information to Allister, he will decide a course of action.
Speak with Shadow Priest Allister at the Sepulcher.
Dalaran's Intentions
Eager for work, I see. Lucky for you a day never goes by that I don't wish I had a fledgling to perform my bidding. You see, I can make you very happy and provide you with things you never dreamed of having. But in order for that to happen you must bring me certain items. My business in the forest often requires certain... reagents. Fetch for me nightsaber fangs, strigid owl feathers and swatches of webwood spider silk. Let's keep this our little secret.
Retrieve 2 Nightsaber Fangs, 2 Strigid Owl Feathers and 2 swatches of Webwood Spider Silk.
Zenn's Bidding
You have uncovered some sort of strange, egg-shaped device made from metal. Fiddling with one of its knobs springs the egg to life, as it opens up into some sort of gnomish robotic contraption! A voice from inside the robotic egg crackles to life. "My name's Oglethorpe Obnoticus, and my homing robot has crashed! I will reward you for its recovery; please take this beacon to the robot!" "I now have computed the coordinates of the robot for you; it crashed at the head of the river near Skulk Rock!"
Take the distress beacon to Oglethorpe's homing robot at the head of the river in the Hinterlands, near Skulk Rock.
Find OOX-09/HL!
Take the pendant to Dalar Dawnweaver, perhaps he can shed some light on the wizards' plans.
Take the rune-inscribed pendant to Dalar Dawnweaver at the Sepulcher.
Dalar's Analysis
Now the time has come to save the Druids of the Talon. If we fail now, they will be forever lost in sleep. I shall prepare the Relics of Wakening and perform the ritual. For my work to take effect, the cursed beast responsible for this horrible situation must be slain. It was Ursal the Mauler who meddled with our brethren's calling and it is Ursal the Mauler who must now pay so they can be freed. Travel northwest on the road and find the path north into The Cleft. Ursal's den will be there.
Kill Ursal the Mauler.
Ursal the Mauler
An archmage of great power is overseeing the reactivation of the ley energy node. With the progress they have made, our only hope of stopping them is by killing him. It will be difficult, he is no doubt protected by many other mages and warders. You must go, and you must dispatch him quickly. When he is dead, retrieve his staff for me. Go now.
Kill the Dalaran archmage, then retrieve his staff for Shadow Priest Allister at the Sepulcher.
The Weaver
Bring the strange pendant to Shadow Priest Allister at the Sepulcher.
Maps and Runes
As you may know, the town of Ambermill remains a source of human opposition, mainly through the support they receive from the wizards of Dalaran. I don't know what their plan is, but for them to show interest in a backwater village like Ambermill indicates that it must have some greater importance. They've been shipping crates by the wagon from Hillsbrad. Many of those supplies end up at a small camp north of Pyrewood Village. Retrieve the contents of a crate and return them to me.
Retrieve the contents of one of the Dalaran wizards' crates. You will find Pyrewood Village to the south.
Border Crossings
. The Dragonmaw orc clan is showing its strength in more than just Algaz. Captain Stoutfist has asked to speak with those willing to offer aid against these orcs. He is inside the keep, in the war room.
Speak with Captain Stoutfist.
Report to Captain Stoutfist
A troubling breeze blows through the forest. Gaerolas Talvethren serves as Great Warden to the hibernating Druids of the Talon in the Ban'ethil Barrow Den. His duty as the chosen protector of the Sleeping is to ensure their safety so that their pact with Ysera remains fulfilled. But word from Gaerolas is now delayed and I grow nervous. Travel east to Starbreeze Village and bring back a report from Gaerolas so that I can put my worries to rest, knowing my dreaming brethren slumber safely.
Seek out Gaerolas Talvethren in Starbreeze Village.
A Troubling Breeze
I sent my apprentice out into the marshes to skin some of our famous giant Wetlands crocolisks. When he didn't return, I went out to look for him... Let's just say it wasn't a pretty sight. Midwife says he might pull through, but in the meantime I still need my skins! ...If you'd like to kill a few more of the brutes, I wouldn't be opposed, after what they did. You'll find the crocs north up the coast, beyond the murloc hovels.
Collect 6 Giant Crocolisk Skins and bring them to James Halloran in Menethil Harbor.
Apprentice's Duties
Now that the catapults have been burned, find and kill Chieftain Nek'rosh.
Kill Chieftain Nek'rosh
Defeat Nek'rosh
Dun Modr has fallen to the Dark Iron Dwarves! My wounds are grave. Most of the regiment was killed! The Dark Iron thugs attacked us before we could regroup from the Thandol Span ambush. Our leader, Longbraid, sounded the retreat horn. As we left the town I was hit by a stray axe in the back. All went black. I awoke here in Menethil but I fear for my fellow soldiers. Hope still burns within me. Perhaps Longbraid is still alive! See if you can find him near Dun Modr!
Search for Longbraid near the town of Dun Modr.
Fall of Dun Modr
The Gnarlpine tribe's corruption has returned! They ambushed me as I left for the Ban'ethil Barrow Den and proceeded to pillage Starbreeze Village. Something in the forest has corrupted Ursal the Mauler, their chieftain, and he is using the evil powers of the fel moss to drive them mad. I am too wounded to return to Athridas to bring him this grave news. The task is left to you, young . We can only hope that the deranged Gnarlpines have not made it to Ban'ethil yet!
Return to Athridas Bearmantle in Dolanaar.
Gnarlpine Corruption
Dalar is attempting to locate the source of the wizards' spellcasting. For now, we'll have to slow their progress in any way we can... The conjurers, mages and protectors are no doubt carrying the pendants. Remove and retrieve them. Take the main road south and the eastern fork into Ambermill.
Obtain 8 Dalaran Pendants for Shadow Priest Allister at the Sepulcher.
Ambermill Investigations
Greetings, traveler! Don't suppose you might be heading in the direction of Menethil, would you? If you're not, I'd suggest you stop there, it's a good place to purchase goods and even have a pint and relax. Now, if it just so happens that you're heading in that direction, I don't suppose you'd mind taking this bundle of crocolisk skins to James Halloran, the tanner? I'd do it myself, but my wife's been in quite a mood lately, and I'd like to put off facing her as long as possible.
Deliver the Bundle of Crocolisk Skins to James Halloran, the tanner, in Menethil Harbor.
Daily Delivery
Pilot Stonegear loves his siege engine, as every pilot should! And he's always eager to find new ways to improve his tank's firepower! He heard rumors of a rare ore and is looking for someone to hunt it down for him. If your boots are starting to itch, then find Stonegear at Steelgrill's Depot in Dun Morogh and see what he wants.
Speak with Pilot Stonegear.
Stonegear's Search
Mountaineer Rockgar is looking for volunteers for a mission through Dun Algaz and into the Wetlands. If you want to get your boots wet in that soggy county to the north, then speak with Rockgar at Dun Algaz. Dun Algaz is north up the road, beyond the guard tower.
Speak with Mountaineer Rockgar.
Report to Mountaineer Rockgar
You've heard of the Greenwarden? You're not looking for him, are you? Well I say you're crazy if you are, but who am I to keep a fool from death? If you are seeking that beast, then I hear he is in the marsh, east of the road where it forks to Dun Modr. He's lurking there among the crocs...and worse! And leave your money here. You won't need it where you're going...and you don't want to chip ol' Greenie's tooth on your gold when he bites you in half, do you?
Find the Greenwarden.
The Greenwarden
On my weekly visit to Ironbeard's Tomb I was attacked by dreadful, dripping oozes! Naturally, I panicked. I threw my bag at one, but it didn't do anything! The ooze just sucked it right up... Luckily, it did give me enough time to get away. The bad news is that I really need to get the contents of my bag! I don't know which ooze I threw my bag at; they all looked the same! Ironbeard's Tomb is northeast of here, near Dun Modr. Thank you so much!
One of the oozes at Ironbeard's Tomb has Sida's bag, retrieve it and bring it back to her in Menethil Harbor.
Digging Through the Ooze
I heard that a rare ore, incendicite, was found in the Wetlands, in a cave northwest of Algaz Gate. Incendicite is volatile stuff and hard to use without blowing yourself up, but I'm sure if it's smelted the right way it could make cannon shells that pack a mighty punch! Get me incendicite ore and I'll find someone brave enough to experiment with it. Oh, and to extract that ore from a vein you'll need skill in mining. If you don't have it, then ... bring a friend who does to that cave!
Bring 6 loads of Incendicite Ore to Pilot Stonegear in Dun Morogh.
Search for Incendicite
Other than you, we sent two scouts through Algaz. Only one returned. Here's what he discovered: The Dragonmaws sent one of their Lieutenants, Maruk Wyrmscale, to organize a crew of orcs in Algaz and cut off the land route to Menethil Harbor! We have to stop this, now. Take out Maruk, and then report to Valstag Ironjaw in Menethil Harbor. Maruk is headquartered in a small cave, across a pond between the second and third tunnels of Algaz. Menethil is through Algaz, then west along the road.
Kill Maruk Wyrmscale
While you were fighting the Dragonmaws, we discovered more of their plans. Nek'rosh has built catapults and aims to lay siege to Menethil! And with the fighting in Dun Algaz, we're effectively blocked from reinforcements! You need to take out those catapults. They're in the Dragonmaw encampment. Here, take this tinder. Fight your way to the catapults and light them with the tinder. And after you've done that, find and kill Nek'rosh. We need to cut this Dragonmaw beast down...at its neck.
Destroy the Dragonmaw catapults.
Nek'rosh's Gambit
The Dragonmaw orc clan was all but destroyed by the end of the Second War, after they lost control of their red dragon pets. The dragons were not very happy with their old masters, and fiercely hunted the Dragonmaws. What few remained fled from Grim Batol and into the Mountains east of Whelgar's Excavation. Now they've gained strength, and have an encampment northeast of Menethil. We want you to attack that encampment. Gather and bring me their war banners as proof.
Bring 8 Dragonmaw War Banners to Captain Stoutfist.
War Banners
I know of a hidden niche within the keep that holds an item dear to Thule, and his old colleagues. It also holds something you might find useful. Take me there! The alcove is in the southwestern tower of the keep, behind a dusty shelf. Take my body, but leave my boots. They never fit me anyway...
Take Alaric to the hidden alcove.
The Hidden Niche
Vicious little grell! They've been stealing from our foodstores again. If you wouldn't mind lending a hand, whatever they've stolen is sure to be scattered through grell camps to the west. I would be glad to reward you if you can bring it all back to me.
Recover Dellylah's Stolen Beans, Dellylah's Stolen Water, and Dellylah's Stolen Bags.
Demonic Thieves
You don't look like a rot hide. Good. I had lost hope... My name is Alaric, and I was once Thule's head servant and bodyguard. He used his magic to "protect" me from the Plague of Undeath, but instead his spell gave me an unlife from which I cannot escape. And after creating the cursed rot hide gnolls, Thule beheaded me... and gave my head to the gnolls as a plaything! Please, take me to my body. I believe the gnolls buried it here in Fenris Keep, near the stable, in an unmarked grave.
Bring Alaric's Head to his grave.
Resting in Pieces
Greetings. I am Conservator Ilthalaine. My purpose in Shadowglen is to ensure that the balance of nature is maintained. The spring rains were particularly heavy this year, causing some of the forest's beasts to flourish while others suffered. Unfortunately, the nightsaber and thistle boar populations grew too large. Shadowglen can only produce so much food for the beasts. Journey forth, young , and thin the boar and saber populations so that nature's harmony will be preserved.
Kill 3 Young Nightsabers and 3 Young Thistle Boars.
The Balance of Nature
You got here just in the nick of time! The Pyrewood Council will be returning any moment. Arugal has other matters to tend to in the keep. He uses the Council as mere puppets to keep the mindless minions of Pyrewood under his control. But I believe that without the guidance of the Pyrewood Council, the sons of Arugal will turn against their master. I cannot handle them all by myself. I need you to help me. Together we can lay waste to the Council for Lady Sylvanas.
Help Deathstalker Faerleia kill the Pyrewood Council.
Pyrewood Ambush
We'd been hauling the barrels of powder back and forth in trips before this... business. Now we have to split up the work, Miran's taking the barrels and I'm watching over the other ones. I don't feel safe letting Miran haul the rest of the shipment by himself. When he's ready to go, maybe you could escort him on his next trip?
Speak with Miran.
After the Ambush
Good luck. I hope you find the chap, and I hope you find him alive. If he's left the safety of Darkshire then he could be prey to the beasts of the wilds.
Find the Shadowy Figure. Your clues:
Finding the Shadowy Figure
Thinning the younger population of creatures here in Shadowglen was a good start, but there is still work to be done. The resources of the forest will be depleted too quickly if the problem is not addressed. Killing nature's beasts is a necessary evil for the good of all who share the land. Venture farther in Shadowglen to the northeast and slay mangy nightsabers and thistle boars in the name of balance.
Kill 6 Mangy Nightsabers and 6 Thistle Boars.
Nature's Dues
Thank goodness you are here. Strange news has traveled to me through the whisperings of the forest spirits. The mysterious woodland protector, Tarindrella, has returned to Shadowglen again. The dryad's presence has not been felt in the forests since before the blessing of Teldrassil. Something is surely amiss if she has journeyed back to this land. Seek out Tarindrella and see what business she tends to in our grove. One of the Sentinels reported seeing her to the southwest of Aldrassil.
Seek out the dryad known as Tarindrella.
The Woodland Protector
Arthas's numbers are overwhelming. But with a New Plague we could eradicate both the Scourge Army and the Human infestation once and for all. My studies have proven that spider blood combined with a toxin derived from a grizzled bear heart results in a deadly elixir. Collect samples from the spiders in the Skittering Dark to the northwest and from the bears wandering throughout Silverpine Forest. Deliver the reagents to Master Apothecary Faranell of the Royal Apothecary Society in the Undercity.
Collect 6 Grizzled Bear Hearts and 6 samples of Skittering Blood and deliver them to Master Apothecary Faranell in the Undercity.
A Recipe For Death
Orcs of the Dragonmaw clan have a haven in the Wetlands. And now they have expanded into Dun Algaz! We can't let them keep their foothold here or Loch Modan will be cut off from Menethil Harbor, our port and stronghold in the Wetlands. Break through Dun Algaz to the Wetlands beyond, and kill some orcs for good measure! Report to Valstag Ironjaw in Menethil Harbor. Menethil is through Dun Algaz, then north along the road, then west at the fork. We're counting on you. Do not fail.
Traverse Dun Algaz.
The Algaz Gauntlet
This Ichor was crafted by an old colleague of mine: Thule Ravenclaw. He was a young, promising mage before the great war, but when the Lich King rose to power, he betrayed his brethren and allied with the Scourge. I did not realize he still lives, nor that he leads the Rot Hides in their forays against us! I know many of his spells, and can help concoct a potion to counter them. Take this scroll back to Apothecary Renferrel. It has the incantations needed for the potion.
Bring Bethor's Scroll to Apothecary Renferrel at the Silverpine Sepulcher.
Thule Ravenclaw
Before you launch an assault on Fenris Isle, report to High Executor Hadrec. He may have additional information or equipment you'll need.
Report to High Executor Hadrec at the Sepulcher.
Report to Hadrec
You can be of further service to the Royal Apothecary Society. When Arugal cast his wretched magic on the forest, he cursed one of our most promising members, Apothecary Berard. Now a mindless servant of Arugal, Berard is useless to us. But his findings might prove to be of worth. He was studying an ancient plague that killed off all the aquatic life in Lake Lordamere ages ago. Retrieve Berard's Journal from his study in the Pyrewood Village Inn and take it to Apothecary Renferrel.
Retrieve Apothecary Berard's journal from Pyrewood Village and take it to Apothecary Renferrel at the Sepulcher.
A Recipe For Death
Although Quinn's wounds are mending, I want to get our report to High Executor Hadrec as quickly as possible. It has information that is vital to the Forsaken's occupation of Silverpine.
Bring the Deathstalker Report to High Executor Hadrec at the Sepulcher.
The Deathstalkers' Report
Time is a luxury that is not afforded to those of us under the employ of Lady Sylvanas. Surely you know this by now. As a member of the Royal Apothecary Society it is my duty to share my knowledge with my colleagues so that our collective efforts might one day provide The Dark Lady with the New Plague she so badly desires. Take these findings to Apothecary Renferrel who is stationed at The Sepulcher in Silverpine Forest. Follow the roads to the south from Brill. From the Undercity go southwest.
Take Apothecary Holland's findings to Apothecary Renferrel in Silverpine Forest.
Delivery to Silverpine Forest
According to Berard's Journal the moss from Lake Skulkers and Creepers might prove useful for our quest to brew a new plague. Those beasts dwell on the islands in Lake Lordamere to the east. He also mentions a very rare Hardened Tumor that he discovered on a Vile Fin murloc. Apparently the tumor is so rare Berard was only able to obtain one. Collect samples of the moss as well as the rare hardened tumor and take them to Master Apothecary Faranell in the Undercity.
Bring 6 samples of Lake Creeper Moss, 6 samples of Lake Skulker Moss and a Hardened Tumor to Master Apothecary Faranell in the Undercity.
A Recipe For Death
Before we launch an assault on Fenris Isle, we must determine who is behind the rot hide gnolls. Our apothecaries believe their origin lies within the strange fluid that flows through their bodies. Go to Fenris Isle, east of the Decrepit Ferry, and collect rot hide ichor from the gnolls you find there. Bring it to Apothecary Renferrel, stationed outside the Sepulcher.
Bring 8 bottles of rot hide ichor to Apothecary Renferrel at the Sepulcher.
Rot Hide Ichor
I have reduced the ichor you brought me and separated it into its base components. My findings are not conclusive, but I have determined that warlock and necromantic magics were used in the ichor's creation. While I continue to study the ichor, I want you to take a sample to Bethor Iceshard in the Undercity. Bethor is not an apothecary, but his knowledge of magic may help to unravel the mystery of the rot hides. Go. You will find Bethor in the Magic Quarter of the Undercity.
Bring the Sample Ichor to Bethor Iceshard in the Undercity.
Rot Hide Origins
, we've discovered a new hive for the Scourge: the Decrepit Ferry. The ferry lies east of the Sepulcher, and is heavily patrolled by rot hides and other undead. There must be a reason for the Scourge's occupation of the area. Go to the Decrepit Ferry and find out why the Scourge are there.
Go to the Decrepit Ferry.
The Decrepit Ferry
Deliah had a husband, Raleigh, who now dwells in the Undercity. If the Deliah who lived in Brill is the one who owned this ring, then Raleigh will know. Raleigh is in the Trade Quarter of the Undercity.
Bring Deliah's Ring to Raleigh.
Raleigh and the Undercity
If you want to find the husband or beloved who gave Deliah her ring... then speak with Magistrate Sevren in Brill. He should have records of recent deaths and, with luck, can discover who Deliah is. But I wouldn't hope. Whoever gave her the ring is probably dead. Or if he's undead he probably no longer cares about Deliah.
Bring Deliah's Ring to Magistrate Sevren in Brill.
The Engraved Ring
Prospector Ironband is heading an excavation of ancient ruins east of the lake. His progress has been slow lately, especially considering all the supplies we've sent him. Ironband's a stout, honest dwarf who values results, which has me worried that forces are at work against him. Go to Ironband's Excavation and speak with Magmar Fellhew. He manages the details of the site and will know why there's a slowdown. To get to the excavation site, go around the southern tip of the lake, then head east.
Speak with Explorer Fellhew.
Ironband's Excavation
Among the corpses a hand protrudes, unwrapped. It is the hand of a woman, pockmarked from the plague but relatively fresh. On the hand is a ring. Removing the ring and inspecting it reveals an engraving: "For Deliah"
Bring Deliah's Ring to High Executor Hadrec at the Sepulcher.
Rot Hide Clues
Our initial scouting reports of Silverpine show the rot hides have a base at an old farm to the north, the Dead Fields. We have sent small assaults against them, but each time they are reinforced by the banshee Nightlash, who uses her magic to rout our forces. We want Nightlash destroyed. Go to the Dead Fields and assault the rot hides. If you don't see Nightlash then kill the rot hides until she appears, then defeat her. Her essence will turn to dust. Bring me that dust as proof.
Kill rot hide gnolls at the Dead Fields.
The Dead Fields
Now is the time to assault the Scourge's place of strength in Silverpine: Fenris Isle. You must again go to the Isle and destroy Thule Ravenclaw. I want his head! This mission is as dangerous as it is vital. You must not fail.
Bring Thule's Head to High Executor Hadrec at the Sepulcher.
Assault on Fenris Isle
Here is the potion to aid in Quinn Yorick's recovery. Now if you will excuse me, I have very important work to continue...
Bring Quinn's potion to Quinn Yorick at the Ivar Patch, north of the Sepulcher.
Return to Quinn
My brother Quinn was badly hurt by the ghoul, Ivar the Foul, and I don't know if he will heal properly without magical aid. Although I am not an apothecary, I do know that our apothecaries can make healing potions from the discolored hearts of worgs. Gather such hearts and take them to Apothecary Renferrel at the Sepulcher to the south. Then return here with the potion. You can find plenty of worgs between here and Malden's Orchard to the east.
Gather 6 discolored worg hearts and bring them to Apothecary Renferrel at the Sepulcher.
Wild Hearts
The wolves outside won't leave, and they eye me evilly every time I step foot out that door. They must be incredibly hungry to think I'm worth eating. I have to report to my teammate, the Deathstalker Rane Yorick. And to get to Rane, I'll need help against those wolves. Please escort me! And there are a lot of wolves out there, so we'll have a better chance if you have friends who can help...
Escort Erland through the wolves, to Rane Yorick.
Escorting Erland
As a member of the Senate and the Explorers' League, I've taken it upon myself to investigate conditions at the quarry. The troggs have run wild! They've made a mess of the Gol'Bolar quarry. As we dug deep into the earth, they poured out, destroying our equipment and trapping many of the miners below ground. We have to get them out of there. I've had mages working overtime to enchant these runes of return. If you can get them to the trapped miners, they can return to the surface in safety.
Distribute Runes of Return to 7 Trapped Miners in the Gol'Bolar Quarry Mine.
The Public Servant
Those Light-blasted troggs, turning my work site into a wreck! Look at that, there goes another barrel of powder! Ohhh, I wish I could go down there and wring every one of their scrawny little necks! I want to kill them all! This can't be good for my health, all this stress and anger... What have they left me with? Nothing! I'd kill them myself, but my aim's no good anymore! You go into the quarry and kill some of the filthy buggers! I'll pay you! Just hurt them, kill them!
Kill 8 Rockjaw Skullthumpers and 8 Rockjaw Bonesnappers in the Gol'Bolar Quarry and its mine.
Those Blasted Troggs!
A couple weeks ago two of our Deathstalkers, Rane and Quinn Yorick, were sent on a reconnaissance mission through northern Silverpine. We have not heard from them. They may have become victim to the Scourge, though if that is true then I want it confirmed. Find these Deathstalkers. Their first objective was to scout the farms in northern Silverpine. You should begin your search there.
Find the Deathstalkers Quinn and Rane Yorick.
Lost Deathstalkers
After I put on Spybot's disguise, he'll head in to talk to Lescovar. The guards should let him pass no problem. While you were getting materials for me, I took care of informing Marzon that it was time for him and Lescovar to meet again. I even dropped some false information. Lescovar will dismiss his guards and wait for Marzon out here in the garden. After you catch wind of talk about the Defias, make your move. You need to kill them both before the guards return! When you're done, speak to Trias.
Remain in the garden until Lord Gregor Lescovar and Marzon the Silent Blade have had their conversation. Afterwards, kill them both before returning to Elling Trias in Stormwind.
The Attack!
The documents Executor Arren provided are just the break we needed in our battle with the wretched Scarlet Crusade. We now know their exact locations throughout Tirisfal Glades. But the Deathguard has larger concerns. The Lich King's army grows in number each night. We need someone with "initiative" like yourself to drive the Scarlet Crusade to the grave. Prove to me you are capable of serving The Dark Lady by travelling west to the tower past the Solliden Farmstead and slay 10 Scarlet Warriors.
Executor Zygand of Brill wants you to kill 10 Scarlet Warriors.
At War With The Scarlet Crusade
After examining Arugal's work my worst suspicions were confirmed. The old hack was not qualified to clean chamber pots in Dalaran let alone represent the Kirin Tor in its most dire hour. Fools! Arugal used enchanted items to reinforce his weak magic. I need to examine these items first hand. Travel forth and slay Moonrage Gluttons and Moonrage Darksouls until you have collected enough of their enchanted shackles for my research. The foul creatures have been seen to the north and east.
Bring 6 Glutton Shackles and 3 Darksoul Shackles to Dalar Dawnweaver at the Sepulcher.
Arugal's Folly
The Scourge are trying to form a base at the Agamand Mills. If they do, then they can stage further attacks within Tirisfal. The orders have been given. The Scourge in the Mills must be destroyed. Go to the Mills. Collect Notched Ribs from Rattlecage and Cracked Skull Soldiers, and Blackened Skulls from Darkeye Bonecasters. To get to the Mills, follow the road west. After crossing the bridge, take the next fork north then keep going north. When you see windmills, the battle will begin.
Gather 5 Notched Ribs and 3 Blackened Skulls, then return to Deathguard Dillinger in Brill.
The Mills Overrun
It will indeed take me longer than I had thought to uncover the dark secrets behind the enchantments Arugal was using. But in the meantime I need you to take care of a slight problem our Darkstalkers have discovered. It seems that Arugal let his magic spread to the Deep Elem Mine in the hills to the southeast. The mine would prove to be quite a resource for Varimathras's advance. I want you to behead the tainted foreman of the mine, Grimson the Pale. With his death, the mine shall be ours.
Kill Grimson the Pale and bring his head to Dalar Dawnweaver at the Sepulcher.
Arugal's Folly
My brother Quinn and I were tasked to recon Silverpine Forest and report to High Executor Hadrec. But we didn't get far -- when moving through this farm we were attacked by the ghoul Ivar the Foul. We escaped from Ivar, but he seriously mauled Quinn. He's healing from the potion you gave him, but Ivar may return before Quinn recovers. Kill Ivar so Quinn will have time to heal. Ivar is usually in the barn yonder, waiting for my guard to drop.
Kill Ivar the Foul, and bring Ivar's Head to Rane Yorick at the Ivar Patch.
Ivar the Foul
How Arugal gained acceptance within the Kirin Tor is beyond me. His spell-casting knowledge seemed as transparent as a blown glass bauble. What's important now is learning exactly what magic Arugal used so that I can turn it against him and secure Silverpine Forest for the Dark Lady. Arugal first stayed at the wheat farm just north of the bridge. One of the Deathstalkers reported seeing some spellbooks but could not secure them. Retrieve for me the spell labeled Remedy of Arugal from those books.
Retrieve the Remedy of Arugal for Dalar Dawnweaver at the Sepulcher.
Arugal's Folly
My friend and fellow Siege Engine pilot, Mori Hildelve, is lost in the hills. We were looking for a rare ore that's needed for a high-grade blastpowder, and during our search he drove his engine up a steep hill and busted it! Still convinced that ore was in these mountains, Hildelve charged me to guard our engines while he continued on foot. It's been days, and I've heard some beastly growls north of Helm's Bed Lake, west of the tunnel. Mori's tough as nails, but I'm worried. Please. Find him.
Pilot Hammerfoot at the South Gate Outpost wants you to find Pilot Hildelve.
The Lost Pilot
The troggs in the tunnel are extremely hostile, and haven't shown any hesitation in attacking travelers through the tunnel. You seem tough enough, though, so you should probably be safe. Directions? If you're going to speak with Senir, you'll find him in Kharanos. Make your way through the tunnel, and after you come out on the other side, just keep following the road, it'll run right into Kharanos.
Deliver Grelin's report to Senir Whitebeard in Kharanos.
Senir's Observations
There's never a shortage of empty bellies here in Thelsamar, kids running in and out, workers from the excavation coming in after a hard day's work. We're famous for our blood sausages, I don't suppose you've ever tried them? No? Well, around here you've got to work for your meals, and don't think just because you're a fancy , you'll be any exception. All I need is bear meat and rest is all in the preparation. You get me some of those, and leave the cooking to Vidra!
Bring 8 pieces of Bear Meat to Vidra Hearthstove in Thelsamar.
Thelsamar Blood Sausages
Lady Sylvanas has charged Varimathras with the conquering of the human and dwarven lands to the south. But that fool, Arugal -- charlatan of Dalaran and now cursed beast of Shadowfang Keep -- let his reckless magic wreak havoc with the strategic stronghold of Silverpine Forest. I need someone skilled in the ways of combat to help clean up Arugal's mess. Prove yourself to me by killing 5 Moonrage Whitescalps. The wretched beasts can often be found just off the road, down the hill below.
Dalar Dawnweaver at the Sepulcher wants you to kill 5 Moonrage Whitescalps.
Prove Your Worth
I've been drinking more of that Shimmer Stout my brother made - it's great stuff! I want a fellow Mountaineer to try it. His name's Kadrell, and he's usually patrolling the road through Thelsamar in Loch Modan. To get to Thelsamar, go southeast through the tunnel, then turn northeast when the path forks into a road. Follow that road straight into Thelsamar. Give Mountaineer Kadrell this cask of Shimmer Stout and see what he thinks!
Take the Cask of Shimmer Stout to Mountaineer Kadrell.
Stout to Kadrell
Hildelve wrote in his journal that he was attacked by Mangeclaw, a "huge Ice Claw Bear." He drove off the beast, but not before it mauled him savagely. Judging from the state of Hildelve's body, Mangeclaw must have later returned and killed him. However, Hildelve wrote in his journal his one, final wish: Revenge against Mangeclaw.
Kill Mangeclaw.
A Pilot's Revenge
Rejold Barleybrew at Brewnall Village has been asking for you. He wants to talk to you about a new drink he's been brewing...said something about you helping him with it. You might want to head back to Brewnall Village and see what he has to say. There could be some free booze in it for you...
Speak with Rejold Barleybrew.
Rejold's New Brew
I'd like my brother Wellart to try my new Shimmer Stout. He's a Mountaineer stationed in the southern guard tower, one of two towers on the border to Loch Modan. He may not be a brewer like the rest of us Barleybrews, but he loves his drinks and I know he'll like this one. Can you bring him this Barrel of Shimmer Stout for me?
Take the Barrel of Shimmer Stout to Mountaineer Barleybrew.
Shimmer Stout
You say you are not bound by the will of the Lich King, and the enchantment Bethor placed upon my book corroborates this. But before I believe you I must have proof that you are enemy to the Scourge. There is an old, bloody altar just off the southern coast of this island. it is used by a powerful Scourge agent, Lillith Nefara. Take a Candle of Beckoning from this crate here. Light it on the altar and Lillith will awake. Destroy Lillith, and I will believe you are the Lich King's foe.
Obtain a Candle of Beckoning.
Proving Allegiance
Harmless pumpkins, right? Or so it would seem. If we are to defeat Arthas's advances from the North and the Human infestation from the South we need to start realizing the full potential of our gift of undeath. With a little ingenuity a simple pumpkin becomes an agent for our Dark Lady. This pumpkin, laced with my latest formula, will prove to be quite a treat. Yet another Scarlet Zealot has been captured and is being kept in the cellar of the Gallow's End Tavern. Take this pumpkin to the fool.
Take the Laced Pumpkin to the Captured Scarlet Zealot who is being held in the cellar of the Gallow's End Tavern.
Fields of Grief
Take this Nether Gem to my old comrade Bethor. It will let us communicate ... and I have much to tell him.
Bring the Nether Gem to Bethor Iceshard in the Undercity.
The Prodigal Lich Returns
We have a real infestation problem all over. Tunnel rat kobolds have moved into the foothills, setting up dens and fouling our land with their filth! We want them eliminated. Hunt them, bring me their ears and earn their bounty. You can find the greatest concentration of tunnel rat kobolds in and around the Silver Stream Mine to the east.
Bring 8 Tunnel Rat Ears to Mountaineer Stormpike in Algaz Station.
Rat Catching
Scourge have trickled into Tirisfal Glades and have infested the area west of Brill, near the old bridge. Go there and beat back the rotting dead and ravaged corpses you find. Scatter their bones and bring back their putrid claws, and the Deathguards will reward you.
Bring 7 Putrid Claws to Deathguard Dillinger in Brill.
A Putrid Task
Bethor Iceshard, a high-ranking and powerful mage in the Undercity to the south, commands me to send him an agent with proven worth against the Scourge. You, will be that agent. Present these orders to Bethor. He will then instruct you on your mission. I don't know its details, but it deals with recruiting a wayward Lich. And it will be dangerous. So ready yourself. You must not fail. You may find Bethor in the Magic Quarter of the Undercity.
Present Sevren's Orders to Bethor Iceshard in the Undercity.
The Prodigal Lich
I should go back to Gnomeregan and continue researching a cure for irradiated gnomes. But, I stayed behind in Kharanos because the town is my home and I wanted to help defend it from the Frostmane attacks. I've been working on maintaining and repairing the steam tanks. For some reason, Frostmane scavengers have taken a liking to the gyromechanic gears I need to complete the repairs. They're all over the Frostmane Front to the southeast of town. Will you help me get those gears back?
Bring Razzle Sprysprocket 8 Gyromechanic Gears.
Operation Recombobulation
The Agamand Mills area has become a foothold for the Scourge. Their strongest point is the Agamand Family Crypt where their local military leader, a skeleton named Captain Dargol, has headquartered. With Necromancy he has raised the ancestors of the Agamands and plans to use them against us. This cannot pass, and you must stop it. Travel to the Agamand Family Crypt and defeat the raised Agamand ancestors. And, bring me the skull of Captain Dargol.
Kill 8 Wailing Ancestors and 8 Rotting Ancestors.
The Family Crypt
I'm sorry, but with the town in the state it's in I'm afraid have other duties to attend to. Perhaps later, if we survive, I can finish this translation.
Check back with Sirra later to see if he's still busy.
Sirra is Busy
It seems an eternity since I was a boy working the farm in Westfall. They say you can never go back, and it's true. Doubly true in my case, my family's home has been burned down and taken over by transients. I have spoken with my father about the fate of some of my possessions, including my first compass. He was unable to save them. However, he also says that they should be hidden away on the farm. You'll find the Alexston Farmstead west of Sentinel Hill. Perhaps you could go and retrieve it for me?
Go to Baros Alexston's house in Westfall and search for his compass, then return it to him in Cathedral Square of Stormwind.
Humble Beginnings
I hear Lord Wishock enjoyed his beverage. You have served us well. The Warlocks of Stormwind will be able to practice our ways without disturbance, thanks to you. For your efforts, I have prepared a special gift for you. Speak with my servant, Zggi, and claim your reward.
Speak with Zggi, the servant of Zardeth the Blackclaw, to claim your reward.
You Have Served Us Well
Wanted: Maggot Eye! A foul beast, even by Gnoll standards, Maggot Eye has been sentenced to death for his crimes against The Forsaken. This despicable villain has been stealing corpses for use by the Lich King's army. Maggot Eye was last seen pillaging the lands near Garren's Haunt to the north of Brill. The town of Brill hereby offers a reward to the capable soul who can carry out the execution. Show Executor Zygand the villain's paw once the deed is done. Mercy is for the weak.
Kill Maggot Eye and return to Executor Zygand in Brill with his paw for a reward.
Wanted: Maggot Eye
Ah, I almost forgot. Alexston came while you were away, he wished to speak with you. No doubt he wishes to report the goings-on of the Defias Brotherhood to the nobles. A bit of advice: if anyone should ask, I would provide all details but that it was your hand that slew Lescovar. Trust me. I am... acquainted... with the ways of such things. And as far as Trias goes, well, speak to no one of him... ever... if you can help it.
Speak with Baros Alexston in Stormwind.
Brotherhood's End
I'm almost finished translating that note. If you come back in a few moments I should be done.
Wait a moment, then speak with Sirra Von'Indi again.
Wait for Sirra to Finish