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The power of the unholy is coveted among my kind. It makes up the very fiber of our existence, granting death to those that dare make a mockery of it! Thankfully there is a font from which I may draw from in my time of need. Take this unholy gem and make your way to the Ruby Dragonshrine, east of here. It is there that you will find Duke Vallenhal, death knight of Arthas. Weaken his resolve in battle and unleash the power of the gem upon him. It will finish him off and steal his unholy energy!
Koltira Deathweaver at Agmar's Hammer in the Dragonblight wants you to use the Unholy Gem on Duke Vallenhal and return to him with a Filled Unholy Gem.
In Service of the Unholy
Yes... yes, I think that you are ready to see the queen now. When you are ready, speak to me again and I will see to it that one of these drakes delivers you safely to the top of the temple. You will need to present your letter in person to Queen Alexstrasza.
Deliver your Letter of Introduction to Wyrmrest Temple to Alexstrasza the Life-Binder at Wyrmrest Temple.
Informing the Queen
, you must travel as swiftly as you can to Wyrmrest Temple and present this letter to the steward, Tariolstrasz. The temple sits in the center of the Dragonblight. Follow the road east until it ends, and then cross The Dragon Wastes to get to it. I'm sure that when the steward reads your introduction, he'll see to it that you gain an audience with Queen Alexstrasza. We can only hope that we're not too late. Thank you for all that you have done on our behalf. Safe journeys!
Deliver your Letter of Introduction to Wyrmrest Temple to Tariolstrasz at Wyrmrest Temple.
Gaining an Audience
There is one who recently joined our cause that might be able to decipher this tome. An unbound death knight known as Koltira Deathweaver has temporarily taken residence here at Agmar's Hammer. As he was once a death knight of Arthas and member of the Scourge, he might be able to translate the language of the dead. Take the flesh-bound tome to Koltira and ask him to translate the pages.
Take the Flesh-Bound Tome to Koltira Deathweaver.
Koltira and the Language of Death
Corruption.... Even before you delivered these jars, Kraz could sense it. This corruption fills the ancient Drakkari spirits with great angst and prevents them from entering the rest they seek. Kraz will not lie. Cleansing this place will require great sacrifice, but we shall speak of that at another time. There is one among the living here who holds the key to its cleansing. Seek out Drak'aguul and return to Kraz with the mallet he carries.
Kraz at Harkor's Camp wants you to slay Drak'aguul outside Drakil'jin Ruins and return with the Drakil'jin Mallet.
Drak'aguul's Mallet
These Drakkari have met you with nothing but savage hostility. You owe them nothing. Few indeed would carry out the task that Kraz asks of you today. To cleanse this place and send the spirits to their eternal rest, you must join them in death. There is one inside the crypt who awaits you - on the other side. He holds the knowledge we seek. Use the mallet on the gongs. The spirit of he who corrupts this place will surely deliver you to the spirit world. Kraz awaits your return.
Kraz at Harkor's Camp wants you to use the Drakil'jin Mallet on the gongs outside Drakil'jin Ruins. Once you have been slain, you are to enter the ruins and speak with the spirit of Gan'jo while you are dead.
See You on the Other Side
, word just came in off the boat from Moa'ki Harbor. Something very bad happened over there this morning! You've been very helpful to us here. Would you consider using the boat to travel to the great Dragonblight? By the sound of things, Elder Ko'nani could certainly use your assistance.
Travel to Moa'ki Harbor in the Dragonblight and speak with Elder Ko'nani.
Travel to Moa'ki Harbor
, word just arrived from Moa'ki Harbor. Something very bad happened over there this morning! You've been very helpful to us here. Would you consider using the boat from Unu'pe to travel to the great Dragonblight? By the sound of things, Elder Ko'nani could certainly use your assistance.
Travel to Moa'ki Harbor in the Dragonblight and speak with Elder Ko'nani.
Travel to Moa'ki Harbor
Greetings. It is kind of you to stop and listen to Kraz's tale. For many years Kraz has strained to hear the spirits and do their bidding. Recently, many voices have been crying to Kraz from these ruins. They seek for a peace they cannot find on their own. If you would help the spirits of those who have come before, enter this crypt and collect something that once belonged to those tormented souls.
Kraz at Harkor's Camp wants you to enter Drakil'jin Ruins and collect 5 Drakkari Canopic Jars.
It Takes Guts....
Well it seems you were of a bit of use after all. It's not been my experience to meet many a that are. We don't have any more use for you here. Head into the Vice and see if my brother Zort could use a hand. He went to see if he could con the giants into laying down their lives so that we don't have to. He certainly wasn't known for having the brains in the family.
Locate Zort in the center of the Crystal Vice, northeast of Nozzlerust Post.
Stiff Negotiations
Trolls... me hates 'em all! I once got meself captured by a band o' tha beasts... came this close ta gettin' me head shrunk! Me friends tell me to just move on and put it all behind me, but that just ain't sittin' right. Wanna know what would make me feel better? Seein' a pile of their corpses so high it blots out the sun! I've got good gold to spend if ya can make that happen.
Harkor at Harkor's Camp wants you to kill 10 Drakkari Protectors and 10 Drakkari Oracles outside Drakil'jin Ruins.
Therapy
The Westfall boys were sent east to look for a path into the northern territories. Their secondary objective is to secure strategic resource points, so I'm sure they wouldn't mind investigating a mine. Look for the Westfall Brigade encampment far to the northeast and seek out Gryan Stoutmantle. You might remember him if you ever spent any time in Westfall. Make sure to tell him I sent you. He'll be more than happy to let you claim a functioning mine for the king.
Speak to Captain Gryan Stoutmantle at the Westfall Brigade Encampment.
Report to Gryan Stoutmantle... Again
G'day to ya! Have yerself a seat by me fire, eh? I'd offer to share a nice hot meal, only I ain't got one. I'm stuck here waitin' on an associate, or I'd be out tryin' to remedy that situation meself. Say, you seem to have nuthin' but time on yer hands and there be plenty o' meat in these parts. What say ya lend a hand and round up some grub?
Harkor at Harkor's Camp wants you to collect 10 pieces of Fibrous Worg Meat from Duskhowl Prowlers and 10 Shovelhorn Steaks from Longhoof Grazers.
Nice to Meat You
Within his robes you find two things of interest. One is a talisman, which is clearly a focus controlling device. The other is a set of orders from someone named Sidragos, which were ultimately intended for the leader back at the Moonrest Gardens. The fragile water-soaked parchment informs Goramosh that he is to move all mage hunter forces east to the Azure Dragonshrine. Perhaps you should get what information you can from the focus and head east to observe the dragonshrine from its western ledge.
Use the Ley Line Focus Control Talisman to gain information from the Ley Line Focus under Lake Indu'le. Then, head east to the Azure Dragonshrine near south central Dragonblight and observe what is occurring there from the western ledge
The End of the Line
Inside this pack are several vials containing the vaccine that Sintar created. I now want you to search the nearby woods for Snowfall elk and arctic grizzlies. When you locate the animals, find a safe distance and throw a vial in their general direction. The vial will shatter and release a fine gas that will act as the inoculating agent. The beasts merely have to step inside the gas and they will be vaccinated - ultimately saved. Inoculate as many of the beasts as you can and return to me.
Soar Hawkfury at Agmar's Hammer in the Dragonblight wants you to use the Pack of Vaccine to vaccinate 5 Snowfall Elk and 5 Arctic Grizzlies.
Where the Wild Things Roam
I'm certain that you'll find the next ley line focus somewhere in the remains of Indu'le Village to the southeast. The problem is, I've had absolutely no reports of there being one there. I need you to go investigate the village for any signs of the focus or the mage hunters and their commander in the area. Search in the lake if you have to!
Search for the commander of the mage hunter forces at Indu'le Village and Lake Indu'le.
Search Indu'le Village
The journal was written by a denizen of Silverbrook named Mikhail. It details the arrival of a shadow-worshipping group called the "wolfcult." The villagers were reluctant to embrace the cult at first, but sympathizers sprung up gradually among town residents. Unsettled by this, Mikhail sent his daughter Sasha away from Silverbrook while he attempted to reason with the other villagers. Mikhail's last entry mentions a meeting of local town leaders to discuss unspecified events in Hollowstone Mine.
Bring Mikhail's Journal to Lieutenant Dumont in Amberpine Lodge.
Descent into Darkness
With Scourge comes death and disease. We often overlook that the wildlife of a Scourge infested area is ravaged and ultimately destroyed by rot and contagion. For most of the indigenous beasts of the Dragonblight it is too late. The festering disease that the Scourge brings has already infected the beasts and they are now rabid and rotting. You must venture west, towards the Pit of Narjun, and cull the infected wildlife. Check their corpses for a preserved organ as we need one to devise a vaccine.
Soar Hawkfury at Agmar's Hammer in the Dragonblight wants you to kill 15 Infected Wildlife and recover a Rot Resistant Organ.
Containing the Rot
Here you are then. Take this back to the cow and let him know that all debts have been paid. We are officially "square." Now leave me before I set Jennings upon you.
Deliver Sintar's Vaccine to Soar Hawkfury at Agmar's Hammer.
Return to Soar
Our Forsaken allies have sent their apothecary core here to assist us in destroying the Scourge at the Wrathgate. One among them, Doctor Sintar Malefious, is well versed in the Scourge rot and methods of containing the spread. I had previously worked out a deal with him in regards to devising a vaccine for wildlife. He's since been waiting on the organ. Deliver this rot resistant organ to Dr. Malefious and let him know it's from me. He'll direct you on your next task.
Deliver the Rot Resistant Organ to Doctor Sintar Malefious at Agmar's Hammer.
The Good Doctor...
How fortuitous it is that the Ruby Dragonshrine lays just to the east. It is there that you will find a flower called the ruby lilac. This lifegiving plant is all that I need to concoct a vaccine for the untainted beasts of this region. Travel east and search the Ruby Dragonshrine for the lilac. Just one thing: The dragonshrine, like all the dragonshrines in this blasted wasteland, is beset by the Scourge. Watch your step. We wouldn't want you to be devoured by an emberwyrm.
Doctor Sintar Malefious at Agmar's Hammer in the Dragonblight wants you to collect 1 Ruby Lilac.
In Search of the Ruby Lilac
! I have been looking all over this strange city for you! Grand Master Hight has requested all senior monks to return to the Peak of Serenity as soon as possible. That means you too, of course. I'll bet a week's worth of brew that this has something to do with the assault on the Broken Shore I've heard tales about!
Assist Grand Master Hight at the Peak of Serenity.
Before the Storm
The rock shard you imbued should be powerful enough to break the runic magic binding my brothers. Take it with you and find the runed giants walking north along the Eastwind Shore. Unleash the power stored in the stone and observe the results. If it works, the runed giants should return to their senses and stop obeying the iron dwarves. If the stone fails to work, the giants may attack in a weakened state. But, what choice do we have? If we do not try, they will remain enslaved without hope.
Use Gavrock's Runebreaker to free 4 Runed Giants, then return to Gavrock at the Ruins of Tethys.
Free at Last
I'm certain that you'll find the next ley line focus somewhere in the remains of Indu'le Village to the southeast. The problem is, we've had absolutely no reports of there being one there. If you would, please investigate the village for any signs of the focus or the mage hunters and their commander in the area. Don't forget to search in the lake if you have to.
Search for the commander of the mage hunter forces at Indu'le Village and Lake Indu'le.
Search Indu'le Village
East of here, in the heart of the Dragonblight, is a field full of nothing but dragon bones and snow. The Scourge have set up multiple camps in the central tundra and are raising frostwyrms to send against our forces at the Wrathgate. While most of these frostwyrms are easily dealt with by Rokhan and his dragon hunters, one of them is proving to be a bit problematic. Go northeast and seek out Rokhan at Dragon's Fall. Help him and his men put down Sarathstra and you'll be rewarded handsomely!
Speak with Rokhan at Dragon's Fall in the Dragonblight.
To Dragon's Fall
Within his robes you find two things of interest. One is a talisman, which is clearly a focus controlling device. The other is a set of orders from someone named Sidragos, which were ultimately intended for the leader back at the Moonrest Gardens. The water-soaked parchment informs Goramosh that he is to move all mage hunter forces east to the Azure Dragonshrine. Perhaps you should get what information you can from the focus and head east to observe the dragonshrine from its western ledge.
Use the Ley Line Focus Control Talisman to gain information from the Ley Line Focus under Lake Indu'le. Then, head east to the Azure Dragonshrine near south central Dragonblight and observe what is occurring there from the western ledge.
The End of the Line
The ancients of the Lothalor Woods to the south are being corrupted by arcane wyrms... wyrms which have risen out of the ground! Those that are already corrupted are deadly and of no use to us, but most can still be saved. Luckily, the treants of the woods seem to be immune to everything happening up there. Ask the treants for their bark and when you get some, feed it to the ancients. This should strengthen them. Now leave me to my business! I have to keep an eye on these apothecaries.
Use the Bark of the Walkers to strengthen 3 Lothalor Ancients and then return to Earthwarden Grife at Agmar's Hammer.
Strengthen the Ancients
Me hunters be dead or frozen. You still want to do dis? Just say da word and me call for da dragon once more. If ya kill it, take da beast's frozen heart back to Agmar's Hammer and present it to Gort. He sure to reward you good, mon.
Speak with Rokhan to call down the frostwyrm, Sarathstra.
Sarathstra, Scourge of the North
Even as Kurun attacks Thor Modan, the iron dwarves work their magics against our brothers. Summoning our brothers from the earth, then binding them with runes, the sons of iron force them to war against the children of stone. Along the Eastwind Shore, they use runes of compulsion to send enslaved giants to the battlefields of the north. Find the four runes of compulsion and force their overseers to appear by defeating the rune-weavers who man each rune. Without the overseers, the runes are useless.
Gavrock, at the Ruins of Tethys, wants you to neutralize the four Runes of Compulsion by defeating Overseer Durval, Overseer Korgan, Overseer Lochli, and Overseer Brunon.
Runes of Compulsion
We were sent here to take over the Howling Ziggurat, due north. We weren't expecting to make it back alive.... hell, we already lost half our crew. Tassarian was on point and the higher ups... well, they didn't like something about him. He took off this morning... he might've gone to the ziggurat on his own. But right now we have more pressing matters to worry about. The Scourge keeps getting closer and closer to the camp, we need to take care of them -- now!
Corporal Venn at Death's Stand wants you to kill 8 Ziggurat Defenders.
A Little Help Here?
It's not only the race that has been impacted by what the blue dragonflight forces have done. The ancients of the Lothalor Woods to the southeast have been affected as well. Some have been corrupted-- avoid them at all costs--but most can still be saved. However, the treants of the woods seem to be immune to the magic seeping through the land and the arcane wyrms that have come with it. Ask the treants for their bark and feed it to the ancients. Hopefully that will be enough to save them.
Use the Bark of the Walkers to strengthen 3 Lothalor Ancients and then return to Sarendryana at Stars' Rest.
Strengthen the Ancients
By decree of Overlord Agmar: Target: Dreadtalon Crime: Attacks upon the Horde Status: Alive Dreadtalon is wanted for numerous attacks upon Horde caravans traveling to and from Venomspite. Dreadtalon makes his home on a bluff overlooking the Ruby Dragonshrine, east of Agmar's Hammer. He should be approached with extreme caution. All bounties are paid out by Captain Gort at Agmar's Hammer.
Slay Dreadtalon and return to Captain Gort at Agmar's Hammer in the Dragonblight.
WANTED: Dreadtalon
Well, you helped us out... so I figure it's only fair that we help you out as well. You're looking for Thassarian? He disappeared this morning. We think he went off north to the Wailing Ziggurat. If we hadn't fought side by side by him we'd even think he was a traitor. See, he's a Death Knight... and I know they're on our side and all... but it wasn't too long ago they were servants of Arthas. But not Thassarian, he's a good guy. Go to the Wailing Ziggurat, see if he's doing okay.
Look for Thassarian inside the Wailing Ziggurat, north of Death's Stand.
Thassarian, the Death Knight
The man you seek went far to the east, to a place near the coast called Death's Stand, beyond Unu'pe. Be careful if you go in search of him. He bore the mark of Karkut... he who watches over the dead.
Go east to Death's Stand, just beyond Unu'pe.
The Son of Karkut
By decree of Overlord Agmar: Target: Magister Keldonus Crime: Treason Status: Alive Magister Keldonus, once mage commander of Agmar's Hammer, is to be killed on sight in the name of the Horde. Keldonus was last seen traveling southwest towards Moonrest Gardens to join the blue dragonflight in their campaign against magic. Approach with caution as Keldonus is a powerful magus. All bounties are paid out by Captain Gort at Agmar's Hammer.
Slay Magister Keldonus and return to Captain Gort at Agmar's Hammer in the Dragonblight.
WANTED: Magister Keldonus
While the runes of compulsion are dormant, there is a chance we can release the runed giants. I will give you a piece of stone that has been part of me since my creation. If properly imbued, it can be used to free the bound giants. Two ancient stone markers sit atop places of power between the Path of Iron and the forest's edge -- locations your people would call the intersections of ley lines. The other is on an island at the southern end of these ruins. Charge the shard at each stone and return.
Charge the Shard of Gavrock at the First Ancient Stone, the Second Ancient Stone, and the Third Ancient Stone, then return to Gavrock at the Ruins of Tethys.
Latent Power
I'm convinced that there must be more of those foci, each of them in-turn redirecting the ley line energies. We still don't know precisely what they're doing with all of that power, though. My guess is that you'll find another one atop the Lothalor Woodlands to the south. Once again you'll need to find the person in charge and take whatever controlling device they have in their possession as I'm sure that each focus has its own. Be quick about your business. I feel that time may be running out.
Obtain the Ley Line Focus Control Amulet and use it to gain information from the Ley Line Focus in the Lothalor Woodlands.
Atop the Woodlands
By decree of Overlord Agmar: Target: Gigantaur Crime: Attacks upon the Horde; "Bein' ugly" Status: Alive The magnataur lord, Gigantaur, is wanted in relation to a number of attacks against Horde soldiers and installations in the Dragonblight. Gigantaur was last seen wandering the woods and roads south by southeast of Agmar's Hammer. Gigantaur should be considered armed and extremely dangerous. All bounties are paid out by Captain Gort at Agmar's Hammer.
Slay Gigantaur and return to Captain Gort at Agmar's Hammer in the Dragonblight.
WANTED: Gigantaur
You find a letter secreted in the lining of his robes. It reads: "Deino, Ta'zinni sorry for disappearing on ya. If you're reading this letter, then I be dead. I been forced to work for Malygos's armies under threat that the family would be killed if I didn't. Ta'zinni wasn't gonna let that happen! Don't worry about me, just keep your kids safe. I have them fooled and I'm sabotaging them from the inside. I love you, sistah! Ta'zinni" Overlord Agmar is sure to want to see this!
Deliver Lieutenant Ta'zinni's Letter to Overlord Agmar at Agmar's Hammer.
A Letter for Home
Greetings little one. I know not what madness has brought you to the Crystal Vice, but you are welcome in my presence. These ice worms... these jormungar have taken a taste to eating my brothers. I doubt you will find my kind friendly by any terms during this time of battle, but if you are here to help with the worms, then you have my ear. If we are to take the cavern back, we must first clear the canyon of these jormungar feeders. Join us in battle!
Delve into the cavern at the north end of the Crystal Vice and kill 8 Ice Heart Jormungar Feeders for Ko'char the Unbreakable.
Stomping Grounds
I'm convinced that there must be more of those foci, each of them in-turn redirecting the ley line energies. We still don't know precisely what they're doing with all of that power, though. My guess is that you'll find another one atop the Lothalor Woodlands to the southeast. Once again you'll need to find the person in charge and take whatever controlling device they have in their possession as I'm sure that each focus has its own. Be careful, those woods are very dangerous.
Obtain the Ley Line Focus Control Amulet and use it to gain information from the Ley Line Focus in the Lothalor Woodlands.
Atop the Woodlands
Without your help, we wouldn't have been able to turn the tide of the battle for Thor Modan. This ancient city has long been a battlefield between the forces of earth and stone. I can only hope we have silenced it for the last time. The iron dwarves can still use their magic to capture and enslave my brothers. Gavrock is searching for a way to free the runed giants. Look for him on a small cluster of islands, called the Ruins of Tethys, off the central part of the Eastwind Shore to the south.
Speak with Gavrock at the Ruins of Tethys.
Gavrock
So be it. If the giants will not come to our aid, perhaps we can make use of these worms. There are sure to be some spawn with their brood mother in the cavern below. Take this box and capture 3 of their spawn and bring them to me. Where diplomacy fails, enslaving is a perfectly viable alternative.
Enter the caverns in Crystal Vice and trap 3 Jormungar Spawn inside sturdy crates. Be sure to pick the crates up after the Jormungar Spawn are trapped inside!
Worm Wrangler
Listen, kid. This is no place for you to be playin' around. I'm about to make a break for it. Stick with me and I'll get you outta here.
Escort Harrison from Drakil'jin Ruins, then speak with Harkor at Harkor's Camp.
Dun-da-Dun-tah!
Cold out here, isn't it? Ko'char has refused to meet with me. It seems he has more pressing things on his mind - namely, the jormungar that have been attacking them from the cavern below. Maybe you can help me convince Ko'char that I'm one of the good guys. I saw a giant being eaten by some of the worms at the entrance to the cavern north of here... I'm still puzzled as to how the worms are killing them so easily. Bring me a sample from one of his wounds.
Collect a sample of Rockflesh from the Ice Giant corpse at the cavern entrance in the Crystal Vice, north of Zort's location. After this task is complete, return to Zort near the center of the canyon.
Slim Pickings
Even at first glance, the sample you brought me shows obvious signs of some kind of corrosive spit. It would be a natural assumption that the same substance these worms use to burrow through the ground has allowed them a formidable weapon against the Ice Giants. Take this scraper and pick a fight with some of the worms. When they spit on you, use the scraper to remove it and bring it back to me. Get me a couple samples - I'm going to have to use it as the base for an elixir.
Collect 2 Vials of Corrosive Spit from the Jormungar by using the scraper on yourself. Bring the vials back to Zort in the Crystal Vice when your task is complete.
Messy Business
This elixir should protect against their spit. Offer it to Ko'char for me, will you? Tell him there's plenty more where that came from if he'll return the favor.
Offer the elixir that Zort has prepared to Ko'char the Unbreakable.
Apply This Twice A Day
The Alliance isn't the only force opposing us in Grizzly Hills. The iron dwarves have firm control of the eastern coast, although Thor Modan, to the northeast, is besieged by stone giants. A skilled warrior uses an enemy's weakness against him and we would be fools to ignore the vulnerability of the iron dwarves at Thor Modan. Show the iron dwarves no mercy. Slay any and all who would stand in your way. The 'sons of iron' will learn to fear the Horde.
Kill any 10 Iron Dwarves defending Thor Modan and report back to Scout Vor'takh at Camp Oneqwah.
Pounding the Iron
The old iron dwarf capital of Thor Modan, far to the northeast, is under siege by a mysterious band of stone giants and earthen. Why the creations of the titans would war against each other is beyond my understanding and the Horde's interest, but there is an opportunity here to weaken a mutual enemy. Travel to Thor Modan and seek out this 'Kurun' who commands the giants and earthen. Make common cause with him and use his forces to crush the iron dwarves.
Speak with Kurun on the hill overlooking Thor Modan.
An Expedient Ally
The sons of iron have used their runes to enthrall many of my brothers and are using them to break the siege on Thor Modan. I wish we did not have to fight them, but we have no choice. My giants will not hold out long against them. I have imbued this earthen shard with a blessing that will aid our allies. Take it with you to the battle in the Boulder Hills to the north, and use it to reassure and fortify my brethren. Kill any iron dwarves who would stand in your way.
Use the Shard of the Earth to rally the Grizzly Hills Giants fighting in the Boulder Hills, kill any iron dwarves who oppose you, then report to Kurun on the hill overlooking Thor Modan.
Rallying the Troops
They have seen the might of the Horde by land, now they must feel it from the air! I want you to report to Valnok Windrager at once! You will find him here, in Agmar's Hammer. Valnok has already been briefed on your mission and is expecting you.
Speak with Valnok Windrager at Agmar's Hammer.
Attack by Air!
The mage hunter forces are active on the Glittering Strand to the south of Moonrest Gardens. My guess is that you'll find a heavily guarded focus on the beach and a captain who is in charge of it. No doubt the captain of the force down there will have some sort of controlling device on their person. Get the controller and use it on the focus. With any skill on your part, we'll be able to get some more information about what they're really up to out there.
Obtain the Ley Line Focus Control Ring and use it to gain information from the Ley Line Focus on the Glittering Strand.
The Focus on the Beach
You've no doubt seen the army of Anub'ar blightbeasts that are being constructed at Icemist Village. The Anub'ar have plans to send those monsters against our soldiers at the Wrathgate. This cannot happen! Venture west to Icemist Village with this flare gun and use it to call down one of my war riders. Climb on its back and command it to destroy the blightbeasts that are out of reach from the ground! Once you have decimated their aerial forces, return to me for your reward!
Use Valnok's Flare Gun to call down a Kor'kron War Rider at Icemist Village. Mount the Kor'kron War Rider and then use it to kill 25 Anub'ar Blightbeasts!
Blightbeasts be Damned!
The jormungar have a spawnmother in the caverns below. We call her Rattlebore - a name that was gifted to her by an adventurer from the Plaguelands. I saw her only briefly as I was fighting off their initial onslaught - she is large enough to devour one of my young whole. This cavern will not be ours until she is removed from it.
Enter the Ice Heart Cavern and slay Rattlebore. If it is still in your possession, be sure to use Zort's Protective Elixir to protect you from the Jormungar's corrosive spit.
Really Big Worm
You must hurry. Take the key and use it to unchain my father from the Anub'ar prison. Once he is freed, assist him in destroying the Anub'ar leader, Under-king Anub'et'kan. When the Under-king is defeated, take from his chitinous carapace a fragment as a trophy to present to the Horde at Agmar's Hammer. Let Agmar see the might of the High Chief!
Free High Chief Icemist using the Anub'ar Prison Key and assist him in defeating Under-king Anub'et'kan.
Return of the High Chief
We be close, mon, very close! The Drakkari Tablets be all dat remain ta be found. Nobody be knowin' how old dey be or what dey be sayin', but with the eye and the heart Drakuru can be readin' dem. Dey lie deep inside the crypt at Drakil'jin, due east of here. Once ya got the tablets, get sacred mojo from the oracles and protectors so ya can summon me there. They'd be proud to be dyin' for such a cause.
Drakuru wants you to collect the Drakkari Tablets from the Ruins of Drakil'jin and 5 Sacred Mojo from Drakkari Oracles and Protectors there. You are then to use Drakuru's Elixir at Drakuru's Brazier at the ruins to summon his image.
Voices From the Dust
You find a letter secreted in the lining of her robes. It reads: "Father, I'm sorry for disappearing on you. If you're reading this letter, then I'm dead. I've been forced to work for Malygos's armies under threat that our family would be killed if I didn't. I feel so ashamed. If there's anything that you can do to fight them, don't worry about me. I have them fooled and I'm sabotaging them from the inside. I love you, Daddy! Em" Commander Saia Azuresteel will want to see this!
Deliver Captain Malin's Letter to Commander Saia Azuresteel at Stars' Rest.
A Letter for Home
This is a teleportation device. If I had to guess, I'd say that it leads to the surge needle platform floating above the Moonrest Gardens to the west. I need you to use it to investigate what's up there. It appears that the device works both ways so you shouldn't have to jump off. I expect that once you teleport to the top of the surge needle, there will be some sort of apparatus on it to observe. You should be able to use the teleporter from anywhere within the gardens.
Get close to and observe the projection atop the Surge Needle floating above Moonrest Gardens.
Projections and Plans
The mage hunter forces are active on the Glittering Strand to the south of Moonrest Gardens. My guess is that you'll find a heavily guarded focus on the beach and a captain who is in charge of it. No doubt the captain will have some sort of controlling device on their person. Get the controller and use it on the focus. With any luck, we'll be able to get some more information about what they're really up to out there.
Obtain the Ley Line Focus Control Ring and use it to gain information from the Ley Line Focus on the Glittering Strand.
The Focus on the Beach
They have my father bound by magical chains in the middle of Icemist Village. From what I have been able to gather, the prison is controlled by three powerful Anub'ar magi - each holding a piece of the key. Scour Icemist and locate the magi. Kill them and take their key fragments. With all three pieces we might be able to free my father. Once he is free... Retribution will come swiftly.
Banthok Icemist at Icemist Village in the Dragonblight has asked that you bring him Anok'ra's Key Fragment, Tivax's Key Fragment and Sinok's Key Fragment.
Chains of the Anub'ar
It is an honor to meet you, hero. It is because of your actions that many of us are here now, alive and ready for battle against the Scourge. You have done so much for us that it shames me to ask you for your assistance once more. Despite my pleas, my only son, Banthok, left here to go in search of his father, High Chief Icemist. He was last seen heading west, towards Icemist Village. Please find Banthok. I do not know what I would do if I lost my son.
Find Banthok Icemist at Icemist Village.
Strength of Icemist
Brann's journal also contained a guide to iron dwarf symbols. I've inscribed these on a keystone which will help you to understand the words inscribed on the rune plates. From the journal entries, it seems Brann may be chasing after clues to the origins of his people. Keep your eyes open for any clues as to his destination. Return to Thor Modan, northeast of here, stand before each of the plates, and use the stone to determine the contents of each. We can't allow the Alliance to find him first.
Sage Paluna at Camp Oneqwah wants you to decipher the three Rune Plates.
The Runic Prophecies
This is a teleportation device. If I had to guess, I'd say that it leads to the surge needle platform floating above the Moonrest Gardens to the southwest. , I need you to use it to investigate what's up there. It appears that the device works both ways so you shouldn't have to jump off. I expect that once you teleport up to the top of the surge needle, there will be some sort of apparatus on it to observe. You should be able to use the teleporter from anywhere within the gardens.
Get close to and observe the projection atop the Surge Needle floating above Moonrest Gardens.
Projections and Plans
Coren Direbrew is in the next room, riling up Dark Iron dwarves for another attack on Brewfest. Defeat him! Go to Coren and pick a fight. Tell him his beer isn't fit for pigs. When you do that, be ready for a fight. The last person who insulted his brew... was fed to dire boars.
Speak with Coren Direbrew.
Insult Coren Direbrew
Picking up this strange device, you are certain that it is magical in nature. Unfortunately, it doesn't seem to connote any other kind of use. Perhaps the archmage back at Agmar's Hammer to the northeast of the Moonrest Gardens would be able to tell what it's used for?
Deliver Goramosh's Strange Device to the Image of Archmage Aethas Sunreaver at Agmar's Hammer.
A Strange Device
I witnessed his treachery with my own eyes! The traitor led an Anub'ar assault on this stronghold, taking out some of my best soldiers. He'd been working with the Scourge the whole time and we didn't have a clue! How many more like Zangus are there? We'll find 'em all and when we do... First on the list is Zangus. Our scouts report that he is hiding in The Pit of Narjun, west of here. Find him, kill him, bring me his head.
Kill High Cultist Zangus and return High Cultist Zangus's Head to Captain Gort at Agmar's Hammer in the Dragonblight.
Marked for Death: High Cultist Zangus
The tome is bound in flesh and appears to be bleeding. Upon examination you discover page after page filled with strange symbols that appear to be written in blood. Whatever knowledge is held within the pages of this tome could be important. Return it to Captain Gort at Agmar's Hammer, east of Icemist Village.
Return the Flesh-bound Tome to Captain Gort at Agmar's Hammer.
The Flesh-Bound Tome
Picking up this strange device, you are certain that it is magical in nature. Unfortunately, it doesn't seem to connote any other kind of use. Perhaps the archmage back at Stars' Rest to the east of the Moonrest Gardens would be able to tell what it's used for?
Deliver Goramosh's Strange Device to the Image of Archmage Modera at Stars' Rest.
A Strange Device
Those harpies have slowed our profits long enough! Kill them all.
Kill 20 Harpies Northwest of Nozzlerust Post for Narf at Nozzlerust Post.
Rustling Some Feathers
Vor'takh is right -- we cannot allow this opportunity to slip through our fingers. Fortunately, I think I know of a way to translate the journal of this Brann. The shamans of the Redfang furbolgs, who congregate at the Heart's Blood Shrine south of the camp, grow an herb known as spiritsbreath. An experienced mystic can use incense made from it to seek wisdom from the spirits of the ancestors. Seek out the shaman known as Grumbald One-Eye. He should carry the herb for his devotions to Ursoc.
Bring a sprig of Spiritsbreath to Sage Paluna at Camp Oneqwah.
Deciphering the Journal
, did you see that? That's the harpy that's been leading the attack on our shipments to the gate! I've seen her in the back of Coldwind Heights before. Those harpies have slowed our profits long enough! Kill them all.
Kill the Mistress of the Coldwind and 15 Coldwind harpies in the mountains northwest of Nozzlerust Post. Return to Narf once the task is complete.
Harp on This!
The taunka are now our brothers in arms. We must show our solidarity and retake Icemist Village. You will find Icemist Village west of Agmar's Hammer, sitting at the foot of the mountains. Travel there and challenge the Anub'ar Nerubians! Plant our beloved Horde banner at Icemist Village and destroy all that dare come to tear it down! Let the Anub'ar feel the true might of the Horde! Let our battle standard be the last thing that they see before death!
Senior Sergeant Juktok at Agmar's Hammer in the Dragonblight wants you to use the Warsong Battle Standard at Icemist Village and defend it against attackers.
The Might of the Horde
I can't make a damned thing out of this ore. It simply will not hold together! Despite my best efforts the Scourge metal will not bend! Perhaps if I had some samples of some forged Scourge armaments I might be able to reverse engineer the process by which the items are created. Icemist Village is crawling with armored Scourge Nerubians. Go there and get me some Scourge armaments! With your help I might actually succeed in creating something from this ore. You'll find Icemist to the west.
Borus Ironbender at Agmar's Hammer in the Dragonblight wants you to bring him 8 Scourge Armaments.
Scourge Armaments
Those troops are sure to be needin' a hefty supply of food in their bellies. I'll let you in on a little secret that a squeamish like you would never know... those jormungar worms taste just like chicken. Go provoke one of those giant hulking jormungar to the east. You're not likely to be able to kill one straight out, so just toss this down its throat when it opens its mouth wide. Bring me back as many of the slabs of meat as you can tote.
Battle a Hulking Jormungar east of Nozzlerust Post until it opens its mouth, then throw a Potent Explosive Charge into its throat. After it explodes, collect 6 slabs of Seared Jormungar Meat off of the ground and bring them back to Xink.
Hard to Swallow
Next up, we need to haul in some lumber for all the towers the Alliance are building. There are some thin trees to the south, but the trees the harpies are nesting in to the north look much more fit for structures. Take this. When you get to the harpy nesting area, use the control and one of my Shredders should come to you. Gather as much lumber as it can carry. The harpies are sure to disagree with you chopping down their homes - just deal with them as necessary. Hop to it!
Use Xink's Shredder Control Device to call a Shredder once you reach the Harpy Nesting Grounds in the North. Gather 50 Bundles of Lumber from the trees in the area, and then return to Xink at Nozzlerust Post.
Lumber Hack
You! These undead south of us are being a constant nuisance to our work. Go clear them out, will ya?
Kill 12 Wastes Diggers and 1 Wastes Taskmaster at the digs surrounding Galakrond's Rest. Return to Narf at Nozzlerust Post when the task is complete.
Nozzlerust Defense
I need some new packaging for the shrapnel bombs. All the stuff I have is too hard and the shrapnel doesn't spread when it bursts. What we need is some really thin animal hide. Those jormungar tunnelers to the west might work... or perhaps the condors sifting through the dragon bones. Go get me whatever you can find.
Collect 12 Thin Animal Hides from the Jormungar Tunnelers or the Dragonbone Condors near Nozzlerust Post. Once you've located the hides, return them to Zivlix.
Soft Packaging
I've never seen you before... are you new to the Vice? Glad to have you. I could always use some more hands. You get the materials, I'll finish my machine, then we can sell it to those commander types and all go home rich. I actually have most of the primary components, so I just need some of the materials for the weapon itself. Narf said that jagged ice shards from those elementals to the north would make perfect shrapnel for my bombs - go nab some, will ya?
Collect 4 Ice Shard Clusters from Ice Elementals in the north and bring them to Zivlix at Nozzlerust Post.
Shaved Ice
No no no! Those ice shards didn't work at all! They'll melt before they even do any damage. That's the last time I'll trust Narf's word on materials. This means we need something else entirely for the shrapnel. I know! I'm brilliant. Bone splinters. There are some bones all around here that the jormungar have been gnawing on pretty thoroughly. Go check them out and see if you can find me some splintered bone that I can use.
Search the dragon bones east of Nozzlerust Post for 12 Splintered Bone Chunks.
Something That Doesn't Melt
Angrathar, the Wrathgate... I watched as the metal holding the gate together pulsed and undulated as if it were alive! In 50 years I've never seen metal "breathe." Only ones who knew anything about it were the tuskarr. They called it the "Black Blood of Yogg-Saron" and told me to keep my distance. There's a sinkhole outside Icemist Village to the west called the Pit of Narjun. I've heard of these sinkholes being rich with this strange ore. If you head that way, could you try and get me some samples?
Borus Ironbender at Agmar's Hammer in the Dragonblight wants you to recover 10 Black Blood of Yogg-Saron Samples.
Black Blood of Yogg-Saron
We are in the midst of a civil war. At the heart of this world the last living members of my species defend themselves against total annihilation. The Lich King seeks to rule the kingdom of Azjol-Nerub at any cost. Those that do not acquiesce are branded enemies of the Scourge and marked for death. In Arthas we both have an enemy... Join our cause and rid this place of the taint of Anub'ar! Let Anub'arak himself hear the anguish of their death cries!
Kilix the Unraveler at the Pit of Narjun in the Dragonblight has asked that you slay 6 Anub'ar Underlords.
An Enemy in Arthas
You have proven that you are willing to assist the Azjol Empire in its time of need and as such the Azjol Empire will assist the Horde. Take this scroll back to your leader. It documents the strengths and weaknesses of the Nerubians attacking Icemist Village. Consider it a gesture of good faith - a willingness to help your people. Use the knowledge on those pages to crush the Anub'ar and you will have done a service for us all. Farewell.
Deliver Kilix's Battle Plan to Overlord Agmar at Agmar's Hammer to the east.
The Lost Empire
Secrets of da ages, be revealed to me now! Ahh, great be mah destiny. You be lucky ta know me.... There! I be seein' it, mon. The Heart of the Ancients. Dis be too easy! You gunna find da heart lyin' near da corpse of a goblin east of here. He be up in a chamber, near a river of broken trees. Hurry, mon, before someone else be findin' it!
Drakuru wants you to go to the uppermost chamber at Blue Sky Logging Ground and find the Heart of the Ancients.
Heart of the Ancients
The undead Nerubians that attacked Icemist Village came from a gigantic sinkhole known as the Pit of Narjun. If left alone, those fiends will no doubt flank our forces at the Wrathgate and end our march to victory. I need eyes on the ground. You are to head west and investigate the Pit of Narjun. We need to locate their primary exit point and seal it off! Find me that location.
Explore the Pit of Narjun and return with your findings to Senior Sergeant Juktok at Agmar's Hammer.
From the Depths of Azjol-Nerub
Just play along. It is good to see you here, soldier! Lord Hellscream has undoubtedly sent his strongest warriors to Lord Agmar! Read it and then destroy it in the fire pot next to me.
Read the Letter from Saurfang and then destroy it.
Message from the West
Orc women... they just don't lissen - hic. Know what I mean? Kurzel's been with us fer years. You'd think she'd get a feel fer how we do things by now. Lure the fools in fer the dangerous work, then reap the rewards when it's safe. What's so hard to understand? Not her though... impatient green-skin goes off and takes matters into her own hands. Probably dead by now, but I'd feel horrible if we didn't follow after her, and I'm in no shape to do it myself - hic. So whatdya say, pal?
Mack at Granite Springs wants you to go into Drak'Tharon and find out what became of Kurzel.
Search and Rescue
Ok, I've got it! The rewiring is a little complicated, but nothing a clever like you can't handle. Take my tools and put some of the harvest collectors out of commission. Once they're down use the tools to plug all the red wires into the blue sockets. That'll make them go into self-defense mode. Hurry. Before long there won't be anything left to save.
Jeremiah Hawning at Farshire wants you to destroy 5 Harvest Collectors and then use Jeremiah's Tools to rewire them.
Repurposed Technology
Whatcha waitin' fer? Them shcourged trolls ain't gunna kill themselves! You know the drill. Git up ta Drak'Tharon up north... Take some o thish here grog and hurl it at 'em from a distance.... Then jusht sit back an' watch 'em burn.
Mack at Granite Springs wants you to use his grog to burn 30 Famished Scourge Trolls.
Seared Scourge
There remain only two primary threats that stand in our way. One is the dread citadel of Naxxramas, far to the east, above the Alliance fortress of Wintergarde and the other is the Pit of Narjun, exit point for the undead armies of Azjol'Nerub. It is from the Pit of Narjun that the Anub'ar Nerubians assaulted and ultimately razed the taunka village of Icemist. We will destroy the Anub'ar and close off the Pit of Narjun. Report to Senior Sergeant Juktok for your mission orders.
Speak to Senior Sergeant Juktok at Agmar's Hammer.
Victory Nears...
The sacred ground of the elves to the west has been torn asunder. Now their magic is moving through the land causing ruin where it flows. The souls of the Kalu'ak are in danger as the blue dragons forces attempt to control the magic. The power came up through the lake, instantly slaying most in the village. Those that survived were driven insane. , you must release these spirits so that they may move on. Leave the deranged living alone; they may yet regain their sanity in time.
Put to rest any combination of 15 Indu'le Fishermen, Mystics and Warriors, then return to Elder Mana'loa at Indu'le Village.
Freedom for the Lingering
... gotta burn these corpshes 'fore they shtart walkin' around again. Poppa always said, only thing worshe than havin' to kill a troll is havin' ta kill a troll twice. Say,... shpeakin' of Scourge, we can't get into tha' troll keep up north 'til we get them trolls thinned out a bit. How 'bout ya take shome o my grog here and put them bashtards outta their misery?
Mack at Granite Springs wants you to use his grog to burn 20 Famished Scourge Trolls at Drak'Tharon.
Seared Scourge
The watery goddess, Oacha'noa, must be consulted; only she will know what the destiny of the Kalu'ak is to be. And only The Pearl of the Depths can call her forth from the murky nether. Off the coast to the southwest rises The Briny Pinnacle. Atop it sits the altar upon which the pearl rests. Commune at the altar and Oacha'noa is certain to hear your call. Do as she says lest you incur her wrath and bring ruin upon all of the tuskarr. Should you survive, return to the mystic.
Commune with The Pearl of the Depths and do as the sea-goddess Oacha'noa instructs.
Conversing With the Depths
, we have not heard from our people at Indu'le Village since the ground shook and was torn apart! Have you ever been upon a vision quest? You've bested Loguhn, so you must be capable. I will give you a special incense to sprinkle into my brazier. Breathe deep from its vapors and your spirit will be sent aloft to view what has transpired at Indu'le. As your spirit soars, I will be able to look through your eyes.
Speak with Toalu'u the Mystic at Moa'ki Harbor after you have attained your spiritual insight.
Spiritual Insight
My people.... While your spirit was flying through the village, I sensed that Elder Mana'loa took notice of you. , he wishes to speak with you. The stone elders are revered by us as fonts of ancient wisdom. The elder must want to help. Seek him in the northwest corner of the village.
Speak with the statue, Elder Mana'loa, at Indu'le Village.
Elder Mana'loa
This battered, mud-stained journal has seen better days. Leafing through the pages, you discover dozens of notes, diagrams, and maps in the dwarven language. The only text you're able to decipher is the name of Brann Bronzebeard scrawled at the end of one of the entries. The back half of the book, containing the most recent entries, has been torn away. Someone thought the notes important enough to attempt to destroy them. Perhaps gathering the missing pages from the battlefield will yield some clues.
Recover 8 Missing Journal Pages, combine them with the Incomplete Journal, and return the completed journal to Sage Paluna at Camp Oneqwah.
The Damaged Journal
It's good to see that you were not ravaged by the Scourge as well. Perhaps you'd be willing to lend a hand. The Scarlet Crusade has taken up a post to the north with the obvious intent of battling the Scourge. The thing that bothers me is that they were building before we were attacked - they must have known something. I need to know if one of our Villagers was involved. Search for evidence on those of us that were brought back as ghouls. If you find anything, bring it to me.
Search for evidence of the Scarlet Crusade on the freshly risen Carrion Ghouls in the Eastern Carrion Fields. Return to Lady Alustra with anything you find.
A Scarlet Among Us
Thank you for coming . We haven't recieved any word from Wintergarde Keep. I'm sure they're still battling the Scourge, but I can believe they left us alone to this slaughter. We need to gather the names of the dead so that we can notify their families. When the Alliance Military brought us here, we all filled out Settlement Documentation and were required to keep it on our persons. Go sift through the corpses and bring me any Documents that you find so that I can start a list of the names.
Search the skeletons in the Carrion Fields for Alliance Settlement Documents.
Recording the Fallen
Satisfyingly crunchy. Now... you... thing... there's an Abomination wandering the hillside to the south. Go kill it. Kill it good.
Kill the Abomination on the hillside in Eastern Carrion Fields. Return to Lord Bevis once the slaughter is complete.
Sweeter Revenge
Excuse me, do you know the way back to the soldiers' camp? Mr. Floppy and I decided to go for a walk in the woods, and my brother Walter was gonna come with us, but then he had squire things to do. So Mr. Floppy and I went by ourselves, but we got lost, and there were a whole bunch of hungry wolves, but we found this tower. The wolves went away, but we're still lost. I asked Mr. Floppy, and he doesn't know the way back. Would you help us? Please?
Help Emily and Mr. Floppy get back to the Westfall Brigade Encampment, then speak to Squire Walter.
Mr. Floppy's Perilous Adventure
Hey there! You look like you can handle your brew.But can you handle your brew mug?We've been having a bit of trouble with the ale causing chaos around the camp. We've found the best way to stop it is to recapture any living ale by throwing a mug at it!Looks like you could use some practice. If you can hit S.T.O.U.T., you can probably help out next time the ale springs to life again. Pick up a sampler, take a drink, and toss!
Use the Alcohol-Free Brewfest Sampler to hit S.T.O.U.T. 5 times.
Chug and Chuck!