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At last, our chance to strike at their siege engines! Don't flub it. I kid. A little. , bombard New Hearthglen's ballistae with these bombs. We'll show the Royal Apothecary Society how it's done old style. No concoctions required!
Deathguard Molder at Venomspite has asked you to use the Siegesmith Bombs to bombard 5 New Hearthglen Ballistae.
Bombard the Ballistae
Your stomach growls as the pungent smell of hearty nuts draws your attention to the bucket of seeds. Some thoughtful soul has obviously left these complimentary morsels here to rejuvenate weary visitors. Grateful, you take the remaining few and devour them. The seeds do not disappoint. Finding yourself hungry for more, you set out to discover their origins....
Speak with Master Woodsman Anderhol in Amberpine Lodge.
Mmm... Amberseeds!
I have prepared a package that must be delivered to Doctor Sintar Malefious at Agmar's Hammer. The contents of the package include the final blight specimen along with instructions on preparation and samples of the reactive agent. You will find Agmar's Hammer in western Dragonblight. Just look for the black, jagged metal orc buildings - that will be Agmar's Hammer.
Deliver The Forsaken Blight to Doctor Sintar Malefious at Agmar's Hammer.
The Forsaken Blight
There's a flurry of activity down in Voldrune village to the south. Thane Torvald Eriksson and his huscarls are preparing for war. With most of our men in the field dealing with the Horde's treachery, Amberpine will be vulnerable. Travel to Voldrune, which is near the southern coast, and show those Dragonflayers we're no soft target. Slay as many of the huscarls as you can find. Make them think twice about taking advantage of our conflict with the Horde.
Kill 12 Dragonflayer Huscarls and return to Woodsman Drake at Amberpine Lodge.
Thinning the Ranks
Even as we attempt to fight off the Horde, the Dragonflayer tribe musters in their village of Voldrune, near the coast to the south. The most powerful warriors in the village are granted flame-imbued talismans that give them the ability to control powerful, savage proto-drakes. If we can gain control of one of these drakes, perhaps we can use it to neutralize the threat posed by Voldrune. The Dragonflayer flamebinders create the talismans and imbue them with power. Kill them and take the talismans.
Bring 3 Flame-Imbued Talismans to Woodsman Drake at Amberpine Lodge.
Secrets of the Flamebinders
Alright. Here's the juice. It works immediately, so don't use it until you're safely inside the outhouse. Now go get me those seeds!
Anderhol in Amberpine Lodge wants you to take the Anderhol's Slider Cider and use the nearby outhouse to retrieve the Partially Processed Amberseeds.
Doing Your Duty
You have done well. All that you have faced, you have done as a champion of the Horde. The Scourged Anub'ar of Azjol-Nerub, crushed under your foot! The taunka, brave and powerful new members of the Horde, because of you! Our super-weapon against the Scourge, tested and perfected by you! The time has come, the moment is now - our elite soldiers at the Wrathgate need you. The son of Saurfang awaits your arrival at the Kor'kron Vanguard. Go now, northeast to the Wrathgate.
Report to Saurfang the Younger at the Kor'kron Vanguard.
The Kor'kron Vanguard!
We must act quickly! We can't risk letting those precious seeds become fully digested. They need to come out, NOW. Forage up some blackroot from the riverbank just west of here and I'll make you a purgative that should get things moving. Hurry now! And remember, you brought this upon yourself....
Anderhol at Amberpine Lodge wants you to bring him 5 Blackroot Stalks.
Just Passing Through
As if we didn't have enough to concern ourselves with.... With the present food crisis, we find ourselves competing for food with the local worgs. The situation is becoming more dire, and I fear that if we don't address the issue immediately we'll soon find ourselves with nothing to hunt. Scour the forest. Kill any graymist you find. Recent reports have sighted a concentration of them on the other side of the river west of here.
Anderhol at Amberpine Lodge wants you to find and kill 6 Graymist Hunters in Grizzly Hills.
Them or Us!
My ancestors once planted a tree in the middle of the Grizzly Hills. It was called Vordrassil and it was to become a world tree. For reasons long forgotten, after the tree was fully grown, they decided it needed to be destroyed. Its giant trunk splintered at three locations in the area to the north. Where the tree touched the ground, foul ooze began to crawl the earth. Bring me slime samples so I can begin my work and the earth can be healed.
Hierophant Thayreen at Amberpine Lodge wants you to go to Vordrassil's Limb, Vordrassil's Heart or Vordrassil's Tears and obtain 6 Slime Samples from the Entropic Oozes.
The Failed World Tree
When the tree Vordrassil fell, its hollow remains grew roots deep into the ground. I want you to go north of here to the three locations where the trunk shattered and go as far beneath the ground as you can. You'll find them west of Grizzlemaw. Use this orb once you get there to get an imprint of the energy surrounding the area. If we're to heal the land, we must first find out what caused Vordrassil to fail as a world tree all those years ago.
Hierophant Thayreen at Amberpine Lodge wants you to go to Vordrassil's Heart, Vordrassil's Tears and Vordrassil's Limb and use the Geomancer's Orb in the depths beneath the surface.
A Dark Influence
Before I can ship you off to Doctor Malefious with the good news, you will have to run a simple field test of the blight with the modifications I have made. The hungering dead stream out from what remains of Old Wintergarde. Commandeer a vehicle from the east gate and drive it northeast through Vengeance Pass until you reach the twin towers at the southeastern edge of Wintergarde. Drop the blight bomb on the undead that cover the area. Report back to me with the results!
Chief Plaguebringer Middleton at Venomspite in Dragonblight wants you to use the Forsaken Blight Spreader's Blight Bomb to destroy 30 Hungering Dead on the outskirts of the Carrion Fields.
Spread the Good Word
We've all been working hard and it's beginning to pay off, but we're still far from our goal. We need much more meat than we have and it's growing clear that the local stag population won't be enough by itself. I'm afraid we need you to turn your attention to more dangerous prey - the grizzlies that give this region its name. They're plentiful, and they're well fed from the abundant fish that swim in these streams. Be safe!
Anderhol at Amberpine Lodge wants you to collect 8 Grizzly Flanks from the Grizzly Bears in Grizzly Hills.
Take Their Rear!
Well, we've determined how the Horde was able to locate our hidden stores of food. It turns out that they were binding their sight to the unsuspecting eagles that soar above the trees here. Using eagle vision, they were able to effectively spy on our every action. By order of the lieutenant, we've got to hunt down these majestic birds in order to thwart our enemy.
Anderhol in Amberpine Lodge wants you to kill 5 Imperial Eagles and then report back to him.
Eagle Eyes
Something... dark... happened to the tree Vordrassil. After the druids decided to destroy it, its hollow remains grew roots deep into the ground. I want you to go to the three locations to the northeast where the tree's trunk shattered and go as far beneath the ground as you can. Use this orb once you get there to get an imprint of the energy surrounding the area. This might shed some light on what happened to Vordrassil and why it failed to become a world tree.
Windseer Grayhorn in Conquest Hold wants you to go to Vordrassil's Heart, Vordrassil's Tears and Vordrassil's Limb and use the Geomancer's Orb in the depths beneath the surface.
The Darkness Beneath
Hello. I am Hansel. Pleased to meet you. The high executor came to me and said, 'Hansel, I want you to get us new mounts.' Where does he think dreadsteeds come from? The ground? Actually, they do if you can find a horse graveyard. But we don't have one of those, so what we need you to do is go south to New Hearthglen, kill the knights, take their riding crops, and steal their warhorses. Ride the horse back to me here and hand over the reins, if you would.
Hansel Bauer at Venomspite has asked you to steal 3 Onslaught Warhorses and deliver them to him, handing over the reins when you do so.
Fresh Remounts
Ah good, new meat. Do you wish to prove yourself, new meat? The Scarlet Onslaught, the most zealous and racist of the Scarlet Crusade, are in our backyard to the south. If we're going to fight them, we'll need more armor and weapons than I can make in such a short time. Why don't we take theirs? More to the point, why don't YOU take theirs?
Quartermaster Bartlett at Venomspite has asked you to steal 8 Scarlet Onslaught Armor and 8 Scarlet Onslaught Weapons.
Materiel Plunder
Long ago, powerful druids planted a tree to the northeast of here. It was called Vordrassil and it was to be a world tree. It is not known why, but after the tree was fully grown, the druids decided it needed to be destroyed. Ever since we arrived here, the earth has spoken to me. Its cries of pain come from the places where Vordrassil's remains fell on the ground. Corrupting ooze roams those places. Bring me samples of it so we may begin to heal the land.
Windseer Grayhorn in Conquest Hold wants you to go to Vordrassil's Limb, Vordrassil's Heart or Vordrassil's Tears and obtain 6 Slime Samples from the Entropic Oozes.
Vordrassil's Fall
G'day. The good lieutenant here says that there's been a Horde raid on our storehouse that's left our food supply dangerously low. No doubt we'll make those cretins pay, but first we need to focus our attention on restocking. My men are doing all they can, but we're going to need every able body to contribute if we're to avert a crisis. You should have no trouble harvesting venison from the local stag in these parts. Happy hunting!
Master Woodsman Anderhol at Amberpine Lodge wants you to kill Tallhorn Stag and collect 8 Succulent Venison.
Replenishing the Storehouse
Good for nothing wretches! They could have had it easy. We extended our hand in peace. All they had to do was give us passage through Drak'Tharon and we'd have let them be. But no, the prideful little ice trolls decided that they wanted it rough. Now they'll be destroyed and we'll pass through their precious keep to Zul'Drak anyway. We've contracted a gang to deliver us captured trolls. Talk to Samir if you want in on the action. You can find him to the northwest of here, due south of Zeb'Halek.
Sergeant Thurkin told you to speak to Samir at Granite Springs.
Good Troll Hunting
By order of High Executor Wroth all members of the illegal organization known as the Scarlet Onslaught are to be put to death immediately. No quarter is to be offered, and those proceeding to action upon this decree should be aware that any who are captured by the humans will be left to die, or worse! In the High Executor's words, "Paint the snow red with their blood!"
Kill 20 members of the Scarlet Onslaught and report to High Executor Wroth at Venomspite.
WANTED: The Scarlet Onslaught
I don't understand it. The blight should have worked! No sense worrying about it now. Though it doesn't work on the Onslaught for some strange reason, we still need to keep their priests from raising them. I have another idea, one that their corpses shouldn't have any protection from. , take a container of my rats and unleash them upon any Onslaught corpses you come across at New Hearthglen. I starve the vermin, so they should be voracious!
Apothecary Vicky Levine at Venomspite has asked you to use her Container of Rats to pick clean the corpses of 15 Scarlet Onslaught members at New Hearthglen.
Let Them Not Rise!
I've created everything else you'll need for your overseer disguise kit. Try not to retch when you put it on. I took pains to make it as true to reality as possible. Take the kit with you southeast to Dun Argol, use it to disguise yourself, then go to the easternmost building on the broad middle tier of the city. There, you should see a pedestal where the thane and overseers receive their orders from this Loken. Activate it while disguised and learn all you can from the communication.
Disguise yourself as an Iron Rune Overseer, intercept the message from Loken, then report to Scout Vor'takh at Camp Oneqwah.
Loken's Orders
You! No sense standing around here when there's work to be done! Drak'Theron Keep is the most direct route to Zul'Drak. We MUST capture it to ensure safe passage for the Alliance. But until we get the numbers to make an assault, we'll have to content ourselves in thinning out the ice trolls and collecting intel. To that end, we've conscripted a gang of thugs to capture and deliver live trolls for interrogation. Travel northwest and speak with Samir at Granite Springs. He'll direct you further.
Lieutenant Dumont at Amberpine Lodge wants you to speak to Samir at Granite Springs.
Troll Season!
Have you read the wanted poster? What is the high executor thinking?! We can't very well have those Scarlet Onslaught idiots being raised by their priests, or worse, rising as the Scourge, now can we? No, I'm in total agreement with you, we have to do something about the corpses. I have just the thing. Take this blight that we just created and test it on the prisoner in the cage right here. No muss, no fuss, no returning enemies.
Apothecary Vicky Levine at Venomspite has asked you to test the Flask of Blight upon the Scarlet Onslaught Prisoner.
Blighted Last Rites
Now we have to finish the job of making you as repulsive as those iron dwarves. The best way to do that is to base your disguise on the ugly mugs of real iron dwarves. When Tormak's hunting party discovered that wayward prospector, they took the camera he carried. Now, I suppose, we'll get the chance to use it. Take it with you to Dun Argol, kill some iron dwarves, and record their likenesses in this device. Bring it back once you have enough examples.
Use Rokar's Camera to record the images of 8 Iron Dwarves in Dun Argol, then return to Scout Vor'takh at Camp Oneqwah.
Cultivating an Image
The iron dwarves stand as one of the fiercest and most coordinated foes in Northrend. Wherever we have traveled, they have battled us with the name of Loken on their lips. We must learn who this Loken is and what he seeks. The locals may be of help. To the northeast, at the Redwood Trading Post, a human named Hugh Glass peddles his wares. Further east, at the Ruins of Tethys, you'll find a stone giant named Gavrock. Ask them about this Loken. They've got to know something of use.
Speak with Hugh Glass and Gavrock about Loken, then report your findings to Scout Vor'takh at Camp Oneqwah.
In the Name of Loken
The golem's cells have just enough power to run it at the lowest levels, but it can't power any of its combat systems. The good news is that the perimeter of Dun Argol is patrolled by lightning sentries. We should be able to use their power to charge up the golem's weapon systems. Bring the golem with you, take it close to them, it will absorb the power as the sentries die.
Charge your War Golem with the energy from 10 Lightning Sentries and return to Prospector Rokar at Camp Oneqwah.
... Or Maybe We Don't
It sounds like this Loken is the mastermind behind the sudden preparations for war on the part of the iron dwarves. Only the highest ranking irons are likely to have access to him, so we'll have to make you into an overseer to find out what's going on in there. I have a plan, for that, but we'll need some supplies. Find one of the iron rune overseers at Dun Argol, to the southeast, kill him, and bring back his uniform.
Bring an Overseer's Uniform to Scout Vor'takh at Camp Oneqwah.
The Overseer's Shadow
Brewfest isn't just about racing rams, it's also about drinking! When you have a moment, take this voucher to Belbi Quikswitch. She's near the back of the Brewfest camp. If you can't see her, don't worry, she'll be sure to see you. In any case, take this voucher to her to get your free Brewfest stein. She'll also be more than happy to handle any and all other Brewfest transactions.
Redeem the Brewfest Stein Voucher with Belbi Quikswitch in the Brewfest camp.
Say, There Wouldn't Happen to be a Souvenir This Year, Would There?
Well, we've got the shell of a golem, but that's not good enough for Tormak. He doesn't realize that these things don't just come together and miraculously start working! We're going to need power cells to animate it. When I was in Dun Argol, I noticed that Rune-Smith Durar and Rune-Smith Kathorn were the ones who manufactured the cells. We'll need one from each to power our golem. You should be able to find each rune-smith in his workshop on the central level of Dun Argol.
Bring Durar's Power Cell and Kathorn's Power Cell to Prospector Rokar at Camp Oneqwah.
We Have the Power
With an inert specimen of the blight compound complete and the activating agent in hand there only remains a need for a suitable shell to house the components. Southwest of here, on the shores of central Dragonblight, is where you will find the Emerald Dragonshrine. Within the shrine you will find the hardened remnants of a green dragon's tear drop. I don't know the whole story, but apparently they cry a lot right before they die. Go figure. Go to the Emerald Dragonshrine and gather tears.
Chief Plaguebringer Middleton at Venomspite in Dragonblight wants you to collect 8 Emerald Dragon Tears.
Emerald Dragon Tears
Not only are we supplying brew to everyone, we also have steins to give out! Beautiful, commemorative steins all obtained by the most legal of means! Here's a voucher for one. Talk to Blix near the back of the Brewfest camp. He's pretty strange, even more so now that he's always wearing those goggles. He'll handle the voucher for you, and any other Brewfest transaction.
Redeem the Brewfest Stein Voucher with Blix Fixwidget in the back of the Brewfest camp.
Say, There Wouldn't Happen to be a Souvenir This Year, Would There?
We don't have enough time for me to forge the parts myself, but the foundries over at Dun Argol, to the southeast, are working day and night to churn out golem parts. I think you should go back there and pick up enough of them for me to make a golem from this blueprint. They're probably scattered around any of the buildings where the iron rune-smiths are working. Please hurry. That Tormak looks like he's just waiting for an excuse to carry out his threat!
Bring 8 War Golem Parts to Prospector Rokar at Camp Oneqwah.
From the Ground Up
A recent hunting expedition brought back more than just game. They encountered a wounded dwarf fleeing the iron dwarf stronghold of Dun Argol. He may have information we can use to strike at our ancient enemy, but before he's of any use to us, we must bring down his fever. The horns of the silvercoat stags, who roam the nearby forest, have long been used to make healing poultices. If you can bring enough of the horns to me, we'll see if the poultice can bring our 'guest' around.
Bring 5 Mature Stag Horns to Tormak the Scarred at Camp Oneqwah.
The Unexpected 'Guest'
Now that the golem is fully charged, it can be used against the leader at Dun Argol. When I observed Iron Thane Furyhammer, he was always guarded by a personal golem that shielded him from all harm. That construct, called The Anvil, can be disrupted, causing him to drop the shield. Use your golem's EMP ability to do just that. You'll be able to activate and take control of your golem inside Dun Argol. The thane is in the main plant at the top and supervises production from the bottom level.
Using the abilities of your War Golem, defeat Iron Thane Furyhammer, then return to Tormak the Scarred at Camp Oneqwah.
Bringing Down the Iron Thane
The details behind the functionality of the blight are hardly important. All you need to know is that it does the job it was designed to do. I have managed to synthesize a strain of the blight that is inert. See, my body is still, mostly, intact. Now mix this with a reactive agent and we'd all be turned to shapeless piles of goo. On the beach south of here you will find pathetic specters of Alliance soldiers past. Slay them and bring me ectoplasmic residue.
Chief Plaguebringer Middleton at Venomspite in Dragonblight wants you to bring him 10 Ectoplasmic Residue.
The Forsaken Blight and You: How Not to Die
Harkor's gunna drop a gold brick when he sees these choice ingredients. All that be left is gettin' them to him. He's camped out on the eastern coast near dem haunted ruins - Drakil'jin, dey be called. You'll likely be makin' it there before I can finish up with these corpses... unless, ya think you'd rather try your hand at embalming?
Prigmon wants you to bring Harkor's Ingredients to Harkor at Harkor's Camp.
Say Hello to My Little Friend
The shipment from New Agamand was to arrive at Venomspite last week and then be delivered to me after some simple field tests. It is a Horde imperative - the last piece of the "victory puzzle." It is quite disheartening to know that you are surrounded by imbeciles and incompetent boobs! You must travel to Venomspite, near the eastern border of Dragonblight. Find that buffoon, Middleton, and let him know that I am waiting on the package.
Travel to Venomspite in Dragonblight and speak with Chief Plaguebringer Middleton.
Imbeciles Abound!
Now that we've got the uniform, we've got to get enough information to complete your camouflage. Raegar brought along this camera to document the team's finds, but I have a different use in mind. I want you to take it with you to Dun Argol and use it to capture the images of iron dwarves. Of course, your models aren't going to be a cooperative lot, so you may have to, err... subdue them first. Bring back the camera and the images when you're done.
Use Kilian's Camera to record the images of 8 Iron Dwarves in Dun Argol, then return to Mountaineer Kilian at Prospector's Point.
Cultivating an Image
The Dark Irons took a beating! As they rushed back to the Grim Guzzler, a portion of their transport fell off. More importantly, you managed to keep the camp safe... today. Head over to Bizzle and explain your heroic triumph over the Dark Iron dwarves.
Talk to Bizzle Quicklift in the Brewfest camp.
This One Time, When I Was Drunk...
Using the images you've captured, I've created everything you need for your overseer disguise kit. You'll make a fine iron dwarf, if I do say so myself. Take the kit with you to Dun Argol, use it to disguise yourself, then go to the easternmost building on the broad middle tier of the city. There, you should see a pedestal where the thane and overseers receive their orders from this Loken. Activate it while disguised and learn all you can from the communication.
Disguise yourself as an Iron Rune Overseer, intercept the message from Loken, then report to Mountaineer Kilian at Prospector's Point.
Put on Your Best Face for Loken
If, as Prospector Varana said, only certain irons are permitted to communicate with this Loken, it'll probably be the overseers who have the privilege. We have to get you in there to see what all this is about, but it won't be easy. The first step will be to get a proper uniform for you. Then, we'll worry about doing your makeup. Find one of the overseers at Dun Argol, kill him, and bring back his uniform. If you get blood on it, you'll have only yourself to blame.
Bring an Overseer's Uniform to Mountaineer Kilian at Prospector's Point.
Looking the Part
I got a special bat all lined up for you, buddy. Fastest and smoothest ride I've got. He'll take you right to Venomspite - in style. Just hand that vial over to Chief Plaguebringer Middleton once you land.
Deliver the Blight Specimen to Chief Plaguebringer Middleton at Venomspite in eastern Dragonblight.
To Venomspite!
Hey, you look like you've got a good arm!Look, I'll give it to you straight. Sometimes we have a bit of trouble with the ale rampaging around the campgrounds. We paid good money to get these vendors and their brew here! We can't be wasting any of it, let alone having it come alive!The easiest way to return the ale to its proper form is to throw a mug at it. Drink from the samplers and throw the mug at S.T.O.U.T. here. Prove that you'll be able to defend our property!
Use the Alcohol-Free Brewfest Sampler to hit S.T.O.U.T. 5 times.
Chug and Chuck!
My, my, how long has it been? How long have we been working on this damned plague? Finally, after an eternity of failure, we are blessed with perfection. This... It doesn't even have a proper name yet! This blight... That's it, BLIGHT! This blight will tear down the very fabric of life! Now, find the bat handler, Tobias, and show him the specimen. He'll get you on your way to Venomspite.
Show the Blight Specimen to Tobias Sarkhoff at New Agamand.
Give it a Name
This is it, mon. Let's take these hides to Krenna and see if they pass the test. Let's hope for both our sakes Krenna doesn't notice anything.
Take the Bundle of Hides to Krenna in Conquest Hold.
Delivery to Krenna
Ah, we have a small problem. Grizzly hides... they be brown, mon! Think... think! I got it, mon! Is like this: gray is black an' white all mixed up. You get me some coal an' some flour, I'll grind it all up and dust the hides with it. No one will know the better! Blacksmiths sell coal for smeltin' an' you can get flour from the provisioner.
Bring 1 piece of Coal and 5 Simple Flour to Hidetrader Jun'ik at Conquest Hold in Grizzly Hills.
Jun'ik's Coverup
Raegar sent a team of prospectors into Dun Argol to search for artifacts and information about the history of the settlement. Raegar's team never expected Dun Argol to be this heavily populated. They're being held captive while the iron dwarves prepare for war. We haven't the men to charge in after them, and Raegar's too busy fantasizing about defeating the irons to be of much help. It falls to you. Any of the irons or their servants could be carrying the keys to the cages holding our men.
Free Prospector Gann, Prospector Torgan, and Prospector Varana, then return to Mountaineer Kilian at Prospector's Point.
The Captive Prospectors
Let me tell you something, mon. When you get put in charge of outfittin' the armies of the Horde, you go through a lot of hides! Conqueror Krenna, the she-wolf runnin' this place, she gave me a tight deadline. If I don't outfit her whole regiment by week's end she's gonna have me wrestling bears in the pit. Help me out and I'll pay you top price. I'll be needin' hides from graymist hunters. You'll find them all around in pockets to the north, hunting stag. Remember, mon. Top price!
Hidetrader Jun'ik in Conquest Hold wants you to get 3 Gray Worg Hides from Graymist Hunters in the woods to the north.
Gray Worg Hides
Hello, mage. By now you must be wondering where Dalaran is and how to get there. I can help you with this if you can survive a simple test. Before I teach you how to teleport to our great city, you must attune yourself to the ley lines of Northrend. Otherwise, you will destroy yourself in the process! Take this attunement crystal and use it in the pit under the surge needle at the Moonrest Gardens to the southwest. Then you will be ready to learn what I have to teach.
The Image of Archmage Aethas Sunreaver at Agmar's Hammer has asked you to become Attuned to the Ley Lines of Northrend.
Attunement to Dalaran
Krenna, she be wantin' worg hides for all the outfits. There's not gonna be enough worg hides for her army, though. Not now, not ever. Those worgs -- they be skinny, mon! Here's what we're gonna do... if you can keep a secret that is. East of Voldrune there be grizzly bears as fat as an ogre. Those large hides -- those we can use! Hurry. Krenna's not known for her patience.
Hidetrader Jun'ik wants you to bring him 6 Grizzly Hides.
A Minor Substitution
The list I hold must be delivered to High Commander Halford Wyrmbane. He commands the 7th Legion, stationed at Wintergarde Keep on the eastern borders of Dragonblight. If any of the traitors on this list are stationed at Wintergarde... it could be catastrophic. Hurry. Show the document to Palena Silvercloud here at Stars' Rest and explain the nature of your mission. She will put you on her fastest hippogryph to Wintergarde!
Show the Alliance Missive to Palena Silvercloud at Stars' Rest.
Of Traitors and Treason
Snowstorm will take you to Wintergarde. I guarantee you that it will be the fastest flight you've ever taken. Go now!
Deliver the Alliance Missive to High Commander Halford Wyrmbane at Wintergarde Keep in eastern Dragonblight.
High Commander Halford Wyrmbane
An inscription on the back of the favor reads, "To my favorite pupil, If you continue to show promise, I will teach you wonders beyond your imaginings. If you do not, I will have you destroyed! As ever, High Cultist Zangus" No doubt the warden at Stars' Rest will want to see this.
Deliver the Favor of Zangus to Warden Jodi Moonsong at Stars' Rest.
The Favor of Zangus
The Venture Company abandoned operations shortly after we showed up. Clearly they were afraid of what we were going to do to their greedy little hides. With them gone, their logging camps are up for grabs. Our war machine is a hungry beast... without renewing our supplies we won't make it to Icecrown. Unfortunately the Alliance seems to have the same idea and we must make sure we're the ones that prevail. Head into the logging camp and help us fight the Alliance scum.
Raider Captain Kronn wants you to slay 10 Alliance units or players at the Blackriver Logging Camp.
Blackriver Brawl
I have dreamed of Zangus before but without the context that you have discovered, I knew not what it meant. You have brought clarity to the vision that the goddess has bestowed upon me, and now I know that he can be found within the Pit of Narjun to the north. You know your target. If there's to be an end to the suffering of the land, the high cultist must die!
Warden Jodi Moonsong at Stars' Rest has asked you to slay High Cultist Zangus.
The High Cultist
Welcome, mage. By now you must be wondering where Dalaran is and how to get there. I will help you. But before I can teach you how to teleport to our great city, you must attune yourself to the ley lines of Northrend. Otherwise, you risk destroying yourself in the process. Take this attunement crystal and use it in the pit under the surge needle at the Moonrest Gardens to the west. Then you will be ready to learn the spell.
The Image of Archmage Modera at Stars' Rest has asked you to become Attuned to the Ley Lines of Northrend.
Attunement to Dalaran
The Anub'ar cultists are indirectly responsible for the plaguing of the beasts, and we must put an end to it! The fumes that emit from the cultists' suits seep into everything they come near, poisoning and corrupting their surroundings. You must go north to Icemist Village and slay them. Bring back any of their suits that survive your assault and I will see to it that they are properly disposed of.
Collect 5 Functional Cultist Suits for Warden Jodi Moonsong at Stars' Rest.
Kill the Cultists
Prospector Rokar has decided to help us. He's concocted a plan to use the iron dwarves' strength against them. I must admit, our new 'friend' is more insightful than I'd given him credit for. He's correct in that our numbers are too few for a direct attack. Travel to Dun Argol, in the snowy regions to the southeast, and capture all the parts of their war golem blueprints from the iron rune-smiths there. Bring the assembled blueprint to Rokar and we'll see if his plan has any merit.
Bring the completed War Golem Blueprints to Prospector Rokar at Camp Oneqwah.
An Intriguing Plan
I've been meaning to send some of our lads to check out Hollowstone Mine. Haven't had a chance to yet -- we've had our hands full between the Horde on the west and the iron dwarves to the east. If Dumont sent you, though, the least I can do is point you in the right direction. You'll find the mine entrance to the northwest, not far from here. See if you think operations there can be salvaged. We sure could use the additional resources until our mine in Farshire is operational again.
Look for clues inside Hollowstone Mine northwest of the Westfall Brigade Encampment.
Hollowstone Mine
It worked! It worked! My comrades can finally enjoy their well-earned rest... I'll stay here and finish the job. We Hollowstone miners always finish the job -- we never give up! That's why Arugal made an example of us. We wouldn't fall in line, you see? We wouldn't join his wolfcult!
Return to Captain Gryan Stoutmantle at the Westfall Brigade Encampment.
A Name from the Past
will you assist me? The Scourge have moved into Icemist to the north. Wherever they go, they spread their taint, and the creatures of the land suffer. Take this vial, which is filled with the liquid fire of Elune from the moonwell. Please, use the liquid to cleanse the corpses of the blighted wildlife that you find.
Warden Jodi Moonsong at Stars' Rest has asked you to use the Liquid Fire of Elune to cleanse the corpses of 6 Blighted Elk and 6 Rabid Grizzlies.
The Liquid Fire of Elune
Hey there. I overheard what you were saying to the captain and I just want you to know... things aren't that simple in Northrend. Just because someone's dead it doesn't mean they're out of the picture. Southwest of here, near Vordrassil Pass, lives a blind woman who goes by the name Ruuna the Blind. They say she speaks to the dead and has visions of the past and future. I haven't heard your whole story but it sounds like she'd be right up your alley.
Speak to Ruuna the Blind at Ruuna's Camp near Vordrassil Pass.
Ruuna the Blind
My comrades... we must put their souls to rest! I kill them and kill them but.. they just come back! I've had an idea for a while but I just don't have the heart to do it myself. Maybe you can do this for me? Take this lantern and use its oil to burn their remains so they never get up again. I'll answer your questions later. Help my friends first!
Petrov at Hollowstone Mine wants you to use the Miner's Lantern to burn the corpses of 8 Hollowstone Miners.
Souls at Unrest
I was meant to set off for Silverbrook, northwest of here, about an hour ago. My military escort appears to be running late. I'll be damned if this diplomatic mission gets sidetracked because some new recruit overslept. We're negotiating a deal with the locals and timeliness is essential. What do you say? If you come with me, you'll be well compensated for your troubles.
Escort the Alliance Envoy to the town of Silverbrook. Report to Lieutenant Dumont at the Amberpine Lodge when you've completed this task.
DEPRECAED
This large jack-o'-lantern rests in the middle of the village. It eyes those who look upon it, betraying a dark menace within. Smashing the pumpkin reveals an old, scorched holy symbol.
Give the Scorched Holy Symbol to the Masked Orphan Matron.
Smash the Pumpkin
Now that you've charged up your war golem, we're going to put all that energy to good use. Activate the golem inside Dun Argol to take control of it. Our information about Dun Argol's leader, Iron Thane Furyhammer, suggests his bodyguard protects him from all harm. That bodyguard is the construct he travels with, called The Anvil. Disable the construct, and his protection will disappear. The thane stays in the building at the top of Dun Argol and supervises production from the bottom level.
Using the abilities of your War Golem, defeat Iron Thane Furyhammer, then return to Raegar Breakbrow at Prospector's Point.
The Iron Thane and His Anvil
It is time, then. Arugal must be defeated. Get a couple of people you can trust and head for Bloodmoon Isle. It's just off the coast, east of here. We'll hit them fast. Take out Arugal's lieutenants -- I'll catch up with you when it's time to take out the monster himself.
Sasha at the White Pine Trading Post wants you to go to Bloodmoon Isle and slay Selas, Varlam, Goremaw and the Shade of Arugal.
Hour of the Worg
The large hall at the top of Dun Argol houses the power source for the entire area. If you can destroy the power core, it will cripple Dun Argol for some time. No power means no golems, no sentries, and no more lightning armaments. When we were sent up here, they told us these explosives were for excavation, but thanks to Iron Thane Furyhammer, the research has been scrapped. We may as well get some use out of them, though. They're the only thing we have on hand capable of destroying the power core.
Use Raegar's Explosives to destroy the Runic Power Core at Dun Argol, then report to Raegar Breakbrow at Prospector's Point.
Blackout
It is good to see you back among the living. Many who travel the path of the dead do not return to speak of it. While you were away, a vision appeared to Kraz revealing what remains to be done. A sacred offering lies somewhere inside the crypt. Take this spirit dust fashioned from the remnants you collected and use it on the offering. The infused offering will bring an end to the corrupted warlord and will release the many tormented souls. May the spirits guide your actions.
Kraz at Harkor's Camp wants you to collect the Sacred Drakkari Offering from the Drakil'jin Ruins and use the Drakkari Spirit Dust on it. You must use the Infused Drakkari Offering at the gongs outside of Drakil'jin Ruins.
Jin'arrak's End
We're lucky we made it this far. We were ambushed by Scourge as soon as we landed. One of our men turned out to be a spy for the Cult of the Damned. Thassarian appears to have more evidence of cultist infiltration. Apparently it goes all the way to the top. I've sent one of my best couriers to our outpost in western Dragonblight, but he has not yet returned. I fear he may have fallen to the Scourge. Will you go to Dragonblight and search for him? Courier Lanson is his name.
Speak to Courier Lanson at Stars' Rest in Dragonblight.
The Lost Courier
There's no reason to suspect Dregmar's words are anything but true. Whether Grom'thar defeats you or is defeated by you, he can wash his hands of this. Follow his instructions... take the horn that you brought me earlier, travel to the ring of torches south of the Azure Dragonshrine, and blow it to announce your challenge. When Grom'thar the Thunderbringer arrives, kill him and bring me his head.
Travel to the ring of torches south of the Azure Dragonshrine and blow the Emblazoned Battle Horn. Defeat Grom'thar the Thunderbringer and bring his head back to Aurastrasza at Wyrmrest Temple.
Wanton Warlord
The underside of the horn boasts an emblazoned seal with a hammer and a lightning bolt. Something about the horn seems extremely out of place on a Magnataur. Take the horn south down the Path of the Titans to Wyrmrest and seek out someone who might be interested in these threatening implications.
Bring the Emblazoned Battle Horn to Wyrmrest and seek out someone who might be interested in assessing the potential threat.
Disturbing Implications
Such a strange seal to see among magnataur... it suggests an unusual amount of organization. Magnataur rarely put aside their aggressive natures to cooperate with each other. I suspect they have their eyes set on raiding a large settlement. I very much doubt that this horn is unique, I need you to prove me wrong. In the canyon northwest of the Azure Dragonshrine you will find Bonesunder. Go challenge him and bring me back any evidence you find that might confirm my concerns.
Find and kill Bonesunder in or near the canyon northwest of the Azure Dragonshrine. Bring any evidence you find back to Aurastrasza at Wyrmrest Temple.
One of a Kind
Dregmar Runebrand is a magnataur runemaster... a rare breed. He's generally solitary, but has been known to associate with the more powerful and influential magnataur in Dragonblight for quite some time. He will know who this new leader is. It is unlikely we will gain any aid with the increasing concerns with the Scourge and the blue flight, so I need you to procure the information from Dregmar by any means necessary. I was told he can be found amongst the cliffs overlooking the Mirror of the Dawn.
Locate Dregmar Runebrand near his cave on the path to the cliffs overlooking the Mirror of the Dawn. Challenge him and uncover the name of the magnataur leader by any means necessary. Return to Aurastrasza at Wyrmrest Temple once the information is obtained.
Reclusive Runemaster
The underside of the horn boasts an emblazoned seal with a hammer and a lightning bolt. Something about the horn seems extremely out of place on a Magnataur. Take the horn east across the Dragon Wastes to Wyrmrest and seek out someone who might be interested in these threatening implications.
Bring the Emblazoned Battle Horn to Wyrmrest and seek out someone who might be interested in assessing the potential threat.
Disturbing Implications
Magnataur are hideously violent creatures... this is the main reason we rarely see them come together in any real numbers without killing each other. A powerful leader has stepped up somewhere among them and we need to hunt him down if we are to stop this threat. I will start asking around. I need you to disrupt them as much as possible in the meantime. East of here there are 3 torches erected. Near them, there are 3 dominant Magnataur - put them down to buy us some time to hunt down this leader.
Hunt down and kill Bloodfeast, Iceshatter, and Drakegore east of Wyrmrest Temple.
Mighty Magnataur
I can't believe dis! Another band of dose vermin just tried ta take off with more of our supplies. Dey're scurrying down da canyon now, get after dem and deal with whoever dey're going to!
Kontokanis wants you to chase the snobolds down the canyon south of Dragon's Fall and deal with their leader.
Canyon Chase
I can't believe this! Another band of those vermin just tried to take off with more of our supplies. They're scurrying off towards that north canyon, get after them and deal with whoever they're going to!
Duane wants you to chase the snobolds down the canyon northeast of 7th Legion Front and deal with their leader.
Canyon Chase
I see that you are very eager to help. You didn't come all the way to Northrend to stay holed up in a city! I've just the task for you... something that'll take you far away from here. We've long sought to gain the favor of the tuskarr native to Northrend. Recently a young tuskarr came to us seeking help, something we couldn't offer at the time. Now that you're around, maybe you can lend him a hand. Look for Karuk near the Riplash Strand, southwest of here, and see what you can do to help.
Speak to Karuk at Riplash Strand, southwest of Valiance Keep.
A Diplomatic Mission
Ugh! One of those little snobold runts trashed our camp while we were busy with that last dragon. They've been plaguing us whenever we turn our backs... I've had enough! To the south you'll find the snobolds hiding under the skirts of some of the local magnataur. Go slaughter them. If the magnataur interfere on behalf of their slaves, kill them as well.
Duane at the 7th Legion Front wants you to kill 10 Snowplain Snobolds and 3 Dragonblight Magnataur at the magnataur camps surrounding Wyrmrest.
Pest Control
The Headless Horseman will attack the village at any moment! Fires will be everywhere! , will you face the fires of the Headless Horseman? When he comes, you must join the fire brigade. Grab a bucket and toss it on the fires, or pass it to a friend who's closer to the blaze. If you put out all the fires then we may yet be saved!
The Masked Orphan Matron wants you to help put out all the village fires. When they are out, speak again to the Masked Orphan Matron in town.
"Let the Fires Come!"
Like the tauren, Forsaken, trolls and blood elves, so too do the taunka need a leader born of their own blood. The one you saved from Icemist, Roanauk, will be this leader. I give to you something familiar - the blood oath of the Horde. Take the oath to Roanauk Icemist and initiate him into the Horde as leader of the taunka. Let us not keep him waiting.
Seek out Roanauk Icemist at Agmar's Hammer and initiate him as a member and leader of the Horde forces.
All Hail Roanauk!
Oi, mon! One of dose little snobold runts trashed our camp during da last dragon attack. Dey've been houndin us wheneva we turn our backs and I've had enough. To da east you'll find da snobolds hiding under da skirts of some of da local magnataur. Go slaughter dem. If da magnataur interfere on behalf of deir slaves, kill dem as well.
Kontokanis at Dragon's Fall wants you to kill 10 Snowplain Snobolds and 3 Dragonblight Magnataur at the magnataur camps surrounding Wyrmrest.
Pest Control
You'd think the guys making the power cells would've thought to power them up, but no, they've got to make it difficult for us. Fine, we'll charge those cells the hard way. There's enough power in them to run the golem for a short time, but don't expect it to be any good in combat. You see the lightning sentries that the irons have posted around the perimeter of Dun Argol? Bring the golem with you, take it close to them, and use the golem to absorb the power as the sentries die.
Charge your War Golem with the energy from 10 Lightning Sentries and return to Raegar Breakbrow at Prospector's Point.
... Or Maybe We Don't
Here it is. I have translated everything printed upon the pages of the tome. Inside it you will find a list of the names of Cult of the Damned members spanning the entire continent. Their network of spies and operatives is impressive, to say the least. Farewell, friend. May the book serve you and your people well.
Deliver the Translated Flesh-bound Tome to Captain Gort at Agmar's Hammer.
The Translated Tome
While you have done much for me, one task remains. Beside the world you know exists another world. It is from that world, the world of shadows, that my tormentors assault me. While I am powerless to face my own demons, you could end their reign of terror. You have the strength, I have seen it with my own eyes. Enter the world of shadows and face the demons that torment me! Do this and I will translate the tome, as promised.
Koltira Deathweaver at Agmar's Hammer in the Dragonblight wants you to enter the world of shadows and defeat 6 Shadowy Tormentors.
The Power to Destroy
This thing... this curse... that's affecting Silverbrook and Solstice Village... it makes beasts out of people. My father tried to warn them, but they all listened to the wolfcult instead. They're too far gone now, it's time to put them down... for their own sake.
Sasha wants you to kill 12 Solstice Hunters in Solstice Village.
Sasha's Hunt
We've got the blueprints, but we can't do anything with them without parts! We don't have access to a foundry, much less materials, but there's a whole load of parts up in Dun Argol. Your job? Give them a new home. They're likely to be scattered around any of the buildings where the iron rune-smiths are working, and I wouldn't blame the irons for being cranky when you try to filch their handiwork. The more parts you can bring, the better we can make this golem.
Bring 8 War Golem Parts to Raegar Breakbrow at Prospector's Point.
Why Fabricate When You Can Appropriate?
You must help us! The Headless Horseman will attack the village at any moment! Fires will be everywhere! The children aren't safe! Please, will you face the fires of the Headless Horseman? When he comes, you must join the fire brigade. Grab a bucket and toss it on the fires, or pass it to a friend who's closer to the blaze. If you put out all the fires then we may yet be saved!
The Costumed Orphan Matron wants you to help put out all the village fires after the Headless Horseman lights them. When they are out, speak again to the Costumed Orphan Matron.
"Let the Fires Come!"
This large jack-o'-lantern rests in the middle of the village. It eyes those who look upon it, betraying a dark menace within. Smashing the pumpkin reveals an old, scorched holy symbol.
Give the Scorched Holy Symbol to the Costumed Orphan Matron.
Smash the Pumpkin
We're almost there, but the war golem won't run without power cells. From the information I was able to collect in Dun Argol before we were discovered, both Rune-Smith Durar and Rune-Smith Kathorn each create one power cell. We'll need one power cell from each of the rune-smiths before our golem will work. You should be able to find each rune-smith in his workshop on the central level of Dun Argol.
Bring Durar's Power Cell and Kathorn's Power Cell to Raegar Breakbrow at Prospector's Point.
We Have the Power
It be as the prophecies said, mon. A be comin' to set our spirits to rest. We been waitin' for a long time now! The Drakkari have become a lost people, fierce and savage. But here we suffer by no fault of our own, mon. This place need cleansin' and only the living can do it. Speak to me when ya be ready to rejoin your body. Then take the snow from the chest near me here and put my bruddas to sleep. Take their remnants to your spirit guide. He be knowin' what to do next.
Gan'jo wants you to collect the Snow of Eternal Slumber from his chest in the Drakil'jin Ruins.
Chill Out, Mon
With all the excitement about the army trying to move through Thor Modan, I'd almost forgotten about Raegar's crew down at Prospector's Point. I sent Raegar and his assistants, along with a mountaineer friend, down to establish a small post near Dun Argol, at the southern end of the Eastwind Shore. They were to investigate the iron dwarf presence in the southern hills, but I haven't received any reports yet. Could you check up on them if you're going down that way?
Speak with Raegar Breakbrow at Prospector's Point.
Check Up on Raegar
The iron dwarves are making no secret of the fact that they're preparing for war. With their giants, golems, and lightning elementals, they'd have a technological advantage against the Westfall Brigade. If they don't find passage north in time, the irons could take them by surprise. We've got to tie them up here, and I've got just the way to do it. Dun Argol is full of rune-smiths churning out war golems. They carry plans for specific pieces, so you'll need to find and assemble all the parts.
Bring the completed War Golem Blueprint to Raegar Breakbrow at Prospector's Point.
The Perfect Plan
Yes... yes, I think that you are ready to see the queen now. When you are ready, speak to me again and I will see to it that one of these drakes delivers you safely to the top of the temple. You will need to present your letter in person to Queen Alexstrasza.
Deliver your Letter of Introduction to Wyrmrest Temple to Alexstrasza the Life-Binder at Wyrmrest Temple.
Informing the Queen
The blood of innocents was once used to sate the thirst of the blade. Alas, such options are no longer available to me. We must improvise. South of here, upon the high bluffs, is the tuskarr village of Indu'le. Having been recently overrun by the Blue Dragonflight's chaotic magic, the resident tuskarr of Indu'le have gone mad. Take this blood gem and use it on a deranged villager. If I cannot take the blood of innocents, I shall have the blood of the meek!
Koltira Deathweaver at Agmar's Hammer in the Dragonblight wants you to use the Blood Gem on a Deranged Indu'le Villager and return to him with a Filled Blood Gem.
In Service of Blood
The biting cold protects the death knight while repelling his enemies. He that commands the power of frost can incite chaos and destruction! Take this frost gem and travel far across the open tundra of the Dragonblight until you come upon the Mirror of Dawn, east of Wyrmrest Temple. It is there that you are to battle the legions of ice revenants that dwell upon the lakes surface and take from them the essence of frost. Utilize the power of the gem when they are weak!
Koltira Deathweaver at Agmar's Hammer in the Dragonblight wants you to use the Frost Gem on Ice Revenants and return to him with a Filled Frost Gem.
In Service of Frost
, you must travel as swiftly as you can to Wyrmrest Temple and present this letter to the steward, Tariolstrasz. The temple sits in the center of the Dragonblight. Follow the road east until it ends, and then cross The Dragon Wastes to get to it. I'm sure that when the steward reads your introduction, he'll see to it that you gain an audience with Queen Alexstrasza. We can only hope that we're not too late. Thank you for all that you have done on our behalf. Safe journeys!
Deliver your Letter of Introduction to Wyrmrest Temple to Tariolstrasz at Wyrmrest Temple.
Gaining an Audience