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Danforth's being tortured on the other side of the cave. There's no telling what state he's in by now! We need to get over there and save him! Overlord Barbarius has the key to the lever holding Danforth up. We work together as a team and we can kill that bastard, Barbarius. Once Barbarius is dead, we use his key to get Danforth down and get out of here! Ready?
Kill Overlord Barbarius and recover the Blackrock Lever Key. Use the Blackrock Lever Key to free Danforth.
And Last But Not Least... Danforth
The idol is prepared. I trust that you are as well? You will go southwest to Shadra'Alor ahead of us with the idol. You'll need to use the idol at each of the three temples. When you do that, Shadra will be summoned to this realm. The Deathstalkers and I will be along shortly to subdue and harvest her body. Speak with the lookout I've sent ahead once you've performed the ritual, and await my arrival.
Use the Idol of Shadra at the Northwestern, Southwestern, and Eastern Temples in Shadra'Alor.
Summoning Shadra
You are to kill Zanzil. You rode on Hir'eek's wings and saw through Hir'eek's eyes; you know where Zanzil hides within the Ruins of Aboraz. Travel there and kill him. Oh, and : if we become separated, you should use this fetish. It only works within Stranglethorn, but it will transport you back here to me should you need to return swiftly. Good luck. Zanzil is no ordinary opponent.
Travel to the Ruins of Aboraz in the Cape of Stranglethorn and deal with Zanzil the Outcast.
Eliminate the Outcast
I've fished sandy carp in Orgrimmar's local waters for years now. Recently, I have noticed my bait is not working as well as it used to. I suspect it has something to do with all the tauren that moved into the Valley of Wisdom. I spoke with one of their local fisherman and it just turns out their appetite has changed. They are biting on stag eyes these days. You should be able to find plenty of stags north of Orgrimmar, just outside the northern gate.
Slaughter a Stag north of Orgrimmar and use its eye as bait to catch a Sandy Carp in the Valley of Wisdom. Return to Razgar in the Valley of Honor once you are done.
A Staggering Effort
Ever since those goblins took up refuge in Orgrimmar, they have been dumping all of their waste in our water supply. I have no idea what effect this is having on our local fishing supply, but I don't think it's good. I have heard reports of a new mutated fish species spawning in that toxic pool near their camp. A few specimens would really help me figure out what exactly is going on. Can you help me out?
Fish up 6 Toxic Puddlefish and return them to Razgar in the Valley of Honor once you are done.
No Dumping Allowed
Zanzil the Outcast has once again escaped through one of his portals. Follow him!
Pass through Zanzil's Portal.
Plunging Into Zul'Gurub
It looks like Zanzil's portal into Zul'Gurub is still open. Zul'Gurub is a dangerous place, but Chabal entrusted this task to you. The portal lies in wait in front of you.
Use Zanzil's Portal and enter Zul'Gurub.
Through the Troll Hole
Our last two negotiators haven't returned from speaking with the Dragonmaw Warchief. I think we might need to flex a little bit of muscle. This time, I want YOU to accompany the negotiator. Their Warchief might think twice once he realizes the Horde is full of battle-hardened heroes like yourself. Simply escort our negotiator into the main hold in the center of Dragonmaw Port and look menacing.
Escort the Horde Negotiator to the main hall in Dragonmaw Port to meet with Warchief Mor'ghor of the Dragonmaw. Speak with Ornak on the coast if you lose your Negotiator.
Madness
Venoxis was the second of the two priests that Zanzil planned to bring back from the dead. You have already succeeded in destroying the body of High Priestess Jeklik... Venoxis must be the next.
Deal with Zanzil the Outcast and High Priest Venoxis.
High Priest Venoxis
Zanzil the Outcast, an exile from the Gurubashi tribe, is my quarry. Recently, I have heard tales from my brothers in the north about his planned reentry into society, starting with the emissary he sent to the Skullsplitters. This is not good news. I want you to peer into Zanzil's current plans. Take this incense, and place it in front of the bat totem in the Ruins of Jubuwal, to the east. Hir'eek will guide you from there.
Place the Gurubashi Incense in front of the Totem of Hir'eek, then listen to Zanzil's plot.
Backdoor Dealings
We need your help with somethin' more pressin'. The Horde's been gettin' bolder out here. They've moved in on our territory and started attackin' us outright. The Revantusk forest trolls are attackin' Stormfeather Outpost in broad daylight! I need you to help out. Talk to Guthrum Thunderfist just outside. He'll put you on a gryphon to Stormfeather Outpost. Kerr Ironsight will fill you in when you get there.
Speak with Kerr Ironsight at Stormfeather Outpost.
Out to the Front
We do everything we can to protect our kin and our gryphons. That includes chasin' off predators, whether they be from the forest or from the Horde. I won't ask you to save us from two-legged monsters just yet. Mangy silvermane prowl the woods to the south where our gryphons range, and they're known to get 'em if they stray too low. Hunt a few of the silvermane and make sure they know our gryphons aren't food.
Kill 8 Mangy Silvermanes.
A Mangy Threat
Our clan reveres the gryphon as a sacred animal. They're majestic creatures of the skies, and more than just beasts; they're intelligent and cunning. Some say we keep them, but it's more of a friendship. If you want to befriend the Wildhammer here, first befriend our gryphons! Take this bag o' chow, it's nice and fresh. Our trained razorbeak gryphons wander the forests to the south of the aviary. Go on and feed a few of 'em for me, aye?
Use Gryphon Chow to feed 7 Trained Razorbeak gryphons.
Razorbeak Friends
Ahead of you looms a ramp up to one of the city's many terraces. The bat-shaped totems ahead of you indicate that this is the domain of High Priestess Jeklik, a follower of Hir'eek. Jeklik was one of the Hakkar-worshipping priests that Zanzil was planning to resurrect. Perhaps if you hurry, you can stop the resurrection!
Destroy High Priestess Jeklik's body before Zanzil can resurrect her.
High Priestess Jeklik
Nothing tastes like fresh monstrous clam meat. I have been so busy with work these past few weeks that I have not been able to make it out to the local clam spawning grounds. Think you could run down there and gather some of those tasty treats for me? The clams can be found near the shoreline on the eastern coast of Durotar. Should be plenty right around the Orgrimmar docks.
Collect 10 Monstrous Clam Meat from the clams near the eastern shoreline, just south of Orgrimmar. Return to Razgar once you are done.
Clammy Hands
You need to find Yowler. He'll be located somewhere in the northern region of Redridge Canyons. Kill that mongrel and search his corpse for the Blackrock invasion plans. Should you succeed, bring the plans to me over at the town hall in Lakeshire. Solomon, out.
Kill Yowler and recover the Blackrock Invasion Plans.
Yowler Must Die!
It would appear that the Blackrock orcs have finally wised up. I'm getting reports that they're joining forces with the gnolls and planning an attack. I want details! I need you to check out Rethban Caverns, located in the western region of Redridge Canyons. Look for orcs with dark skin. Kill any that you encounter and search their corpses for information. Solomon, out.
Recover the Blackrock Orc Missive.
They've Wised Up...
By order of his royal highness, King Anduin Wrynn, all able-bodied citizens of the Alliance are to report to Gryphon Master Talonaxe at the aviary in Aerie Peak. Our new brothers in the Alliance need your help to fend off the aggressive Horde offensive in their beloved homeland. Travel north from the Arathi Highlands, through the dwarven mountain pass and follow the road northwest to Aerie Peak. For the glory and honor of the Alliance!
Travel to Aerie Peak in The Hinterlands and speak with Gryphon Master Talonaxe.
Hero's Call: The Hinterlands!
I want you to go out there and I want you to finish them. Berserkers, Earthrenders, Deathriders... I don't care! I want those stone troggs shattered!
Slay any 12 stone troggs on the Fractured Front.
Shatter Them!
The red dragonflight represents the aspect of life. As such, their blood has healing properties. This crate of bandages has been soaked in red dragon blood. It is the last of my supply. May it bring a speedy recovery to your warriors. Whatever the outcome of your negotiations here, do not forget that you have friends among the Dragonmaw.
Bring the Crate of Dragonmaw Bandages back to Warlord Krogg off the coast of Dragonmaw Port.
Dangerous Compassion
The Warchief's whereabouts are unknown! But we have to keep his plan moving forward. , you look like you can get things done. Our negotiations with the Dragonmaw have stalled. Their Warchief is... not what we expected. I need you to go in there and get negotiations back on track. Meet with Ornak on the shore, he'll fill you in. Talk to Horzog on deck here for quick transportation to the shore.
Speak with Ornak in Dragonmaw Port. Horzog can provide you with quick transportation to the shore.
Stalled Negotiations
Many of our warriors didn't survive the Twilight attack on our air fleet. Those that did are swimming to the remains of the fleet, bleeding and badly burned. I need support from the shore to keep my men alive! There should be some sort of doctor or medicine man inside of Dragonmaw Port who would be willing to help his fellow orcs out. Go ashore and see if you can bring some medical supplies back to the fleet!
Seek out a Medicine Man in Dragonmaw Port, somewhere near the shore.
Emergency Aid
The Necrodark are readying their ritual to give physical form to the Darkness. They've sealed themselves inside and barred our way.The shards you brought me should provide the means to bring down the barrier. Once it is done, we have to act quickly. We must restore the final ward before the Darkness can manifest.Do not hesitate. The fate of Highmountain itself hangs in the balance.
Restore the Summit Ward.
The Final Ward
Arnold and I have been fishing in and around Stormwind for years now. That's the kind of time it takes to find a good fishing spot. One of my favorites is called Thunder Falls. It's just south of Stormwind in Elwynn Forest. Best part about Thunder Falls is the violet perch. I have never seen them anywhere else, only up there at the falls. It's a bit of hike for me and Arnold to get out there these days though, do you think you could head up there and fetch some of those perch for us?
Catch 4 Violet Perch from Thunder Falls, south of Stormwind. Return to Catherine Leland with your catch once you are done.
Thunder Falls
When Mayla's father was taken, so were the corpses of several of our greatest chieftains. The Grey One, even now, is priming Mayla's father to be a vessel for his evil agenda. But the others have already been taken by the necrodark, their corpses now vessels for malevolent drogbar spirits. I will be honest, I do not think my skills could defeat these monstrosities. We need your help!
Defeat the Taken Chieftains.
The Taken
We took down one of the Necrodark. Ebonhorn found that it held a shard of ice infused with shadow essence.Perhaps the villains are using these shards as a kind of talisman. I suggest you deprive them of their trinkets.I know little of such magics, but it seemed that Ebonhorn had a use for them in mind.
Collect 20 Shadowice Shards.
Ice and Shadow
Many nightborne had pinned their hopes on Thalyssra deposing the Grand Magistrix. Since she disappeared, dissenting voices have grown silent.We must spread the word, discreetly, among the populace. Ly'leth Lunastre will be a perfect ally in this. She is a socialite with many connections, and she is no friend of the Legion.Ly'leth hosts a masquerade party at her estate where rumors are traded like coin - and brandished like daggers.Let us invite ourselves in.
Speak with 8 Masqued Revelers while in costume, then speak with Ly'leth Lunastre.
The Masks We Wear
Yes, that will do nicely. Release its energy to activate the communicator - it should already be configured to contact Allari and her forces. If Caria is out there, we will find her, and we will make her suffer for her transgressions.
Activate the Legion Communicator and receive Allari the Souleater's report.
Establishing a Connection
It is clear that the Old Gods have long sought to control Highmountain. Their covetous desire speaks to the power of this land, and the strength of the spirits that echo through its peaks and valleys.They will not take our sacred mountain. Not while I draw breath.With the Highmountain tribes united, and with Baine Bloodhoof at our side, we will defeat the Darkness... once and for all.Come. Let us take back the summit from the forces that would corrupt it.
Journey to Highmountain Summit.
Curse of the Necrodark
I need Zanzil's recipe, now more than ever. One of Zanzil's flunkies at the Ruins of Aboraz must have it on him. Head east, to the other coast of the Cape, and snatch it for me!
Obtain Zanzil's Formulation from one of Zanzil's followers in the Ruins of Aboraz.
Recipe for Disaster
Years ago, the Gurubashi exiled one of their own from Zul'Gurub: a troll by the name of Zanzil. The reasons why aren't all that clear, but I'd guess it had something to do with his tendency to administer powerful, behavior-altering drugs to anyone he saw. Anyhow, the Gurubashi priests and their blood god have been slain, but Zanzil the Outcast remains... ...as do his powerful, behavior-altering drugs. I'd like to get my hands on some. Check the zombies to the southeast.
Obtain 5 vials of Zanzil's Mixture.
Zanzil's Secret
Visitors to Hardwrench Hideaway sign a number of waivers upon arrival, one of which allows us to perform basic tests on them. I'd say it's about time we invoked that clause again. Actually, let's avoid poisoning our customers this time. Better for business. The Hideaway's southeastern tower serves as a temporary jail. "Hardwrench Hoosegow," we call it. Anyways, give the prisoners a drink and tell me what happens.
Offer Jasper's Jungle Cooler to Gmurgl, Orgus, and Captain Bartholomew Softbeard.
Let's See What You've Got, Zanzil
Our best fighters are ready, we've got the idol assembled... it's time. Here's what we're gonna do. You'll travel southwest to Shadra'Alor ahead of us with the idol. You'll need to use the idol at each of the three temples, fighting through the trolls guardin' them. When you do that, Shadra will emerge into our world, and we'll be right there waiting for her with fury in our hearts. Talk to my boys on the scene as soon as you've performed the ritual!
Use the Idol of Shadra at the Northwestern, Southwestern, and Eastern Temples in Shadra'Alor.
Summoning Shadra
The final piece is all we need to burn Shadra out for good. The Shell of Shadra is held by the spider god's last living high priestess, Qiaga the Keeper. She stands atop the Altar of Zul, guarded by other fanatical zealots. You've got to climb that altar to the top and take her out! She'll have the Shell in her possession. Bring it back here.
Kill Qiaga the Keeper and collect the Shell of Shadra.
The Shell of Shadra
No time to waste! She's comin' out of the water right now! Gryphon Master Talonaxe is comin' right now with the boys, let's show that bug what for!
Kill Shadra the Venom Queen.
Shadra the Venom Queen
I'd smash this tablet to bits if I had the right, but that's not for me to decide. Gryphonmaster Talonaxe needs to see this. You've got to return to Aerie Peak with the tablet. Gryphon Master Talonaxe is in the aviary, tending to the gryphons. Be swift... and don't let that tablet leave your grasp for a moment!
Deliver the Tablet of Shadra to Gryphon Master Talonaxe.
Gryphon Master Talonaxe
Gryphon Master Talonaxe has sent me here to deal with Shadra, the Venom Queen. The conquest of Jintha'Alor isn't enough... the trolls could regroup and summon this creature later, when we're not expecting it. We'll gather the artifacts first, pull Shadra into this world on our own terms, and put our hammers to that foul creature. I'll need you to help find the artifacts, and put a hurt on the rest of the trolls while you're at it. We first need the Eye of Shadra, guarded in Agol'watha to the north.
Recover the Eye of Shadra from Agol'watha.
The Eye of Shadra
We'll need the Fang of Shadra next. It's kept in the Creeping Ruins to the east, guarded by Shadra's own spawn. Hideous spiders the size of a dwarf, and twice as strong. Their venom is strong... don't get careless.
Collect the Fang of Shadra from the Creeping Ruins.
The Fang of Shadra
If the sacrifice has already been made, Shadra's presence is going to start creepin' into this realm. That cave's probably full of her spawn by now. Don't let them escape. Slay any of those vile spiders you find!
Kill 8 Spawn of Shadra.
Venomous Secrets
Shadra the spider loa... the venom queen, a spirit of darkness and death! If there's been a sacrifice, they're trying to bring her forth as a last-ditch effort. If the Vilebranch are performing rituals, I'm not going to let them finish. Check the cave behind the altar at the top of Jintha'Alor. Deep within it, one of Shadra's keepers might still be lurking. Kill her and take whatever she carries back here so we can know what's going on.
Kill Morta'gya the Keeper and obtain the Tablet of Shadra.
Hunt the Keeper
The Vilebranch trolls here were always worshippers of the foul god Hakkar, the loa of blood. He was a sick and twisted entity that nearly broke through to our world, but he was defeated long ago. The Vilebranch are still stirring their dark cauldrons, ones they filled with blood years before. They're either holding onto hope for a long-dead spirit, or they're up to something new and just as sinister. Get me those vessels. We need to examine them with the spiders and see just what's going on here!
Collect 5 Vessels of Tainted Blood from Jintha'alor.
Dark Vessels
The Vilebranch have hung their tiki masks all across the walls of Jintha'Alor. We won't tolerate their foul hexes and dark magic. It's time to send a message, and tear down their defenses, all at once! Take this torch. Set fire to their tiki masks and watch 'em burn. They'll know the Wildhammer want them gone when they see their dark idols consumed!
Use the Tiki Torch to set fire to 8 Tiki Masks at Jintha'Alor.
Faces of Evil
Use the Ettin Control Orb to control an Ettin and then use the Ettin Control Orb on your Subdued Canyon Ettin to lift the Huge Boulder off of Foreman Oslow at Lakeshire.
Saving Foreman Oslow
The Vilebranch have hung their tiki masks all across the walls of Jintha'Alor. The spirits not gonna be watchin' over them much longer. Take this torch with ya as ya fight through the Vilebranch. Set fire to their tiki masks. I'll be watchin' from here as their wards and hexes fade away, an' their heretical dark voodoo goes up in smoke.
Use the Tiki Torch to set fire to 8 Tiki Masks at Jintha'Alor.
Faces of Evil
You've stumbled upon a gnoll document. The gnoll that wrote this propaganda is semi-literate: BROTHERS OF YOWLER, HEAR DIRTPAW! DIRTPAW GIVEN ORB FROM ORCS! DIRTPAW CONTROL ETTIN THINGS! DIRTPAW CRUSH HUMIES! COME GET DIRTPAW PAW-O-GRAPH IN RETHBAN CAVE. CAVE IS WEST, HIDDEN IN CANYON! You should probably investigate.
Kill Ardo Dirtpaw.
He Who Controls the Ettins
Umboda Three-Heads is one o' the biggest trolls you'll see around. He's a savage butcher, takin' heads for his own collection, dwarf and troll alike! It's time he got what he deserved. Look for the big brute on the lower terraces, and you take his own head right back here!
Defeat Umboda Three-Heads and collect his head.
Heads Up
There's somethin' I've noticed up there... Jintha'Alor's full of spiders. Small ones about as big as yer hand. Not an unusual sight for the Hinterlands, but somethin's amiss. To be honest, I don't trust the trolls to keep pets. They're up to somethin'. I need you to bring me some of those spiders. Keep 'em alive if you can, and we'll see what the spirits tell me...
Collect 8 Skittering Spiderlings in Jintha'Alor.
All That Skitters
You have to go to the summit now. Our warriors won't go past the final gates. They say it's still as a tomb; not a sound, not a breath, not a hint of motion. They think it's a trap, but based on what you've brought me, I'm worried it's something even more sinister. Go to the altar, investigate what happened... and bring me back ANY sort of mystical object or dark idol you find! Do you hear me?
Collect 8 Spider Idols from the Vilebranch at the summit of Jintha'Alor.
Summit of Fate
Only the strongest and foulest Vilebranch are left now. The soul eaters and blood drinkers, foul worshippers of the evil god Hakkar. Don't forget you're not just fighting trolls here. You're fighting dark and evil forces that'll churn this land into ash if we let them live! Show no mercy!
Kill 5 Vilebranch Blood Drinkers and 5 Vilebranch Soul Eaters in Jintha'Alor.
It's Ours Now
We were raided last night, or perhaps it was the night before. I'm not really sure when it was as I haven't had a wink of sleep in three days. I'm probably delusional at this point. Listen, gnolls raided our supply stores and took off with everything! Just like a fart in the wind, they were in and they were OUT! My soldiers saw them running back towards the canyons, northwest of here. Recover our supplies!
Recover 8 Redridge Supply Crates.
Like a Fart in the Wind
Headed out to Lake Everstill? You'll be happy to know that we currently have a bounty on murlocs. Kill as many as you can and be rewarded! Any murloc will do. All you need to do is kill indiscriminately. You'll find Lake Everstill directly east of Lakeshire. It's the lake. Has water in it... Any of this ring a bell?
Kill any 10 Murlocs in Lake Everstill.
Lake Everstill Clean Up
I've got a plan to pit troll against troll. The Vilebranch have a big ol' dire troll locked up in a pit with some flimsy-lookin' chains. I've seen those things fight, and there's no way those'll hold if that big brute gets swingin' mad! I want you to find the dire troll and fight him. Don't kill him... just smack him around til' he's seein' red, then let him break free and get out of his way! He'll be a big pain for the Vilebranch.
Fight Ongo'longo until he breaks free.
Ongo'longo's Revenge
The first order of business is a romp through the Redridge Canyons, directly north of Lakeshire. Kill every gnome that you see... woops, did I say gnome? I meant gnoll. Kill every GNOLL that you see and take their collars as proof of deed. I must warn you; while you are out there, watch out for ettins. My scouts have reported seeing huge, bloodthirsty ettins roaming the canyons lately. Stay out of their way if you want to remain alive. Solomon out. I'll be in touch.
Collect 10 Redridge Gnoll Collars.
Canyon Romp
Petrified bats. Elementals of that size are picky. You're not likely to find anything better easily. To the east are basilisks. They petrify stone bats that fly too close and snack on them when they grow hungry. You may find bats scattered around their territory. I must warn you... if you show that little elemental too much attention, you're unlikely to be rid of it. It can be very... needy.
Gather 12 Petrified Stone Bats for Pebble.
Petrified Delicacies
The gnomecorder looks to be in working order. I've got you all hooked up, now we just need to tune the gnomecorder for reception. Head north out of Lakeshire and follow the road up to the graveyard. Once you reach the graveyard I'll attempt to transmit.
Go to the Lakeshire Graveyard to tune the Gnomecorder.
Tuning the Gnomecorder
More of our citizens go missing every day. We think the gnolls are responsible, but we have no idea where they are taking them! If you are to help us defeat the gnolls and find our people, you must be properly equipped. Unfortunately, we are all out of gnomecorders. Without a gnomecorder, there is no way for us to communicate with you when you are in the field. Our last good gnomecorder was stolen by marauding murlocs last week. You will have to go to Lake Everstill, east of here, and recover it!
Recover the Gnomecorder.
We Must Prepare!
Once again my garden was trampled and pillaged. And I know the brute who is doing it. It's that forsaken boar, the one Marshal Marris has taken to calling Bellygrub. I won't be able to re-plant the daffodils until next season now. Ruined! All ruined by that one menacing boar. Put an end to that pest! Show me his tusk and I'd be happy to reward you. He seems to spend his time foraging in the field southwest of Lakeshire but occasionally he roams over here and into my garden.
Kill Bellygrub and take Bellygrub's Tusk.
An Unwelcome Guest
Here it is. Take my report to Lakeshire, located north of this tower, and deliver it to Magistrate Solomon. Inform him that we need a more comprehensive solution for dealing with the gnolls. Suggest explosives. Lots of explosives. And stick to the road if you know what's good for you. What's good for you is staying alive, by the way. In case you didn't know what was good for you. You now know... Oh never mind!
Deliver Parker's Report to Magistrate Solomon at Lakeshire in Redridge.
Parker's Report
My friend Nida lost her necklace, and we can't find it. We've been fishing all day right here, and we looked around here already. The only thing I can think of is that it fell into the lake. Our parents don't want us to swim in the lake... my mom says there's some mean things underwater, but you look like you aren't scared of mean things. Could you find it for her, please?
Find Nida's Necklace.
Nida's Necklace
By order of the Stormwind Royal Guard, all gnolls of the region known as Three Corners in the southwestern corner of Redridge Mountains, are wanted dead. Should you dispatch of the gnolls of the region, report your victory to Watch Captain Parker at Tower Watch.
Kill any 15 Redridge Gnolls in the Three Corners region of Redridge Mountains.
WANTED: Redridge Gnolls
I need your help! Our rations have run out and the guards are getting hungry. They're clamoring for my world famous franks and beans, but I have no ingredients on hand. Would you be a darling and help me out? I need some goretusk kidneys, condor giblets, and tarantula eyes. You'll find goretusks, condors and tarantulas near this tower. Just look around!
Collect 4 Tarantula Eyes, 4 Condor Giblets and 4 Goretusk Kidneys.
Franks and Beans
Damned worthless gnolls are up to no good. I can feel it in my bones. Gnoll activity in the area has tripled in the past two weeks. I fear they might be mounting up to make an assault on Lakeshire. I need you to head to each of the gnoll camps of this area and gather any information that you come across. Check the camps directly north of here, east of here and southeast of here. Bring back whatever you find.
Steal the Gnoll Battle Plans, Gnoll Orders and Gnoll Strategy Guide.
Still Assessing the Threat
The heroes of Highmountain's past placed wards to protect our land from the insidious Old Gods. The deeds of these noble champions kept us safe for thousands of years.We must not fail their memory.Huln Highmountain himself placed the ward here at Snowblind Mesa. It must be reactivated for us to have any hope of saving Ebonhorn.Enter the echo of Huln's spirit, and let his courage lead you to the location of this ward.
Use the Water of Vision to walk in the memories of Huln Highmountain.
Servants of the Darkness
That crystallized soul should power your communicator long enough to reach your allies. I must urge you to be cautious. If that device is of Legion origin, then you never know who among its creators might overhear your message. I'm sure your allies eagerly await your return.
Return to Jace Darkweaver.
Return to Jace
Caria Felsoul was a bright student... and a Legion traitor. In her treason she was bestowed the Aldrachi Warblades, the soul-rending blades of the Aldrachi's greatest champion - they say he only finally fell to Sargeras himself. We sent a small force to find Caria, but we have not heard word since. Jace has a Legion communicator he believes we can use to reach them- we just need a power source. Perhaps you could see if Khadgar has anything we could use? I'm afraid our allies are few.
Ask Khadgar for a source to power the Legion communicator.
Asking a Favor
Ye'd not normally know it, but the terraced entrance to the vrykul's Halls o' Valor is a fine place for findin' ancient artifacts. Problem is, the place is just a big mess with demons at the time. Well, ye've not got much choice. If the disc isn't elsewhere in Stormheim, it most likely lies at the Gates of Valor. Good luck.
Obtain 6 Chipped Titan Disc Fragments by surveying near the Gates of Valor in Stormheim.
The Gates of Valor
A Legion communicator? Hmmmm. You know what, I think I have something in my lockbox upstairs that is just the ticket.
Obtain the Crystallized Soul from Archmage Khadgar.
Ask and You Shall Receive
Oenia Skyhorn was a legendary chieftain of her tribe. Though she crossed over to the spirit realm long ago, her presence is still felt all around us.Ebonhorn told me that Oenia placed a ward here to protect the people she cared for so deeply... perhaps from the specter of the Darkness.Use the Water of Vision to journey into her echoes. Worry not that this ritual might disturb her rest. A hero like Oenia would relish a chance to aid us in the present.
Use the Water of Vision to walk in the memories of Oenia Skyhorn.
Minions of the Darkness
As First of the council, you have acolytes devoted to helping any way they can. Recruiter Jared is in charge of screening candidates, only selecting those that possess the skills we desire. Speak to him now.
Speak to Recruiter Jared.
Recruiting More Troops
It would be best to conduct the summoning on the outskirts of Dreadscar Rift. If things do not go as planned, at least the aftermath will be contained to a small island of land that floats above our order. Once the sisters have been summoned, use the Bloodstone to enslave them. I'll let the others know it's time to begin.
Travel through the Demonic Gateway to reach the summoning platform and use the Bloodstone to subdue the eredar sisters once the summoning is complete.
Summoning the Sisters
With the demon sisters under your control, you have managed to weaken Mephistroth's army and gain powerful allies for the council.Our work is not done, however. Dreadscar Rift will remain a target as long as the Burning Legion remains.If we wish to protect our new home, we must rebuild the council. Both Lulubelle and Kira have proven themselves worthy to join our ranks, though only one spot remains.As First of the Black Harvest, the choice is yours.
Choose who will become the final member of the council.
Selecting a Sixth
As her name suggests, Imp Mother Dyala is adept at summoning imps.While the council controls Dreadscar Rift, her services will be ours to use as we see fit.Speak to her if you wish to train a pack of imps.
Speak to Imp Mother Dyala and train a Pack of Imps.
Recruiting The Troops
The Legion... Yes... I remember clearly that day long ago when my brother fell. Countless demons fell beneath his claws until, through the overwhelming numbers of the enemy, he was overtaken. My brother was the true spirit of the bear! You must prove to me that the spirit of the bear resides within you as well.
Complete the first of Ursol's trials.
The First Trial of Ursol
What you plan to do is pretty risky, you know? Summoning one sister would be difficult enough, but both of them at once? That's just asking for trouble.Luckily, I'm up for the challenge. I'll help you and the rest of the council summon those demons, and hopefully restore pride to the Fizzlebang name.
Speak to Ritssyn Flamescowl.
Lulubelle on Loan
Ursoc never backed down from a battle, even when faced with overwhelming odds. If you would take up his claws you will show me that you possess the same courage. Your next trial will place you against an onslaught of my followers. Defeat all of the spirits and prove that you possess the courage of the bear!
Complete the second of Ursol's trials.
The Second Trial of Ursol
I have reason to believe that Wilfred Fizzlebang's sister has made her way to Stormheim.If she has half his power, but at least twice his intelligence, then we just might succeed in summoning the eredar twins.
Find Lulubelle Fizzlebang in Stormheim.
Finding Fizzlebang
When the claws were sealed away, magical wards were placed to prevent anyone from reaching their location. Only the power of a demigod can give us passage through the wards, one such as Ursol, the brother of Ursoc. Ursol is a reclusive guardian and requires an offering before he will appear to us. like Ursoc, he was worshipped by the furbolg, but years of war have decimated their tribes and their shaman lay dead. Search the bodies of the fallen for their offerings while I prepare the shrine.
Search the bodies of Frostpaw Shaman for Offerings to Ursol and return them to Lea Stonepaw within Grizzlemaw
Fallen Offerings
You've proven to me your strength and your courage, but do you possess the ability to apply yourself when it matters most? This final trial will reveal all.
Complete the third of Ursol's trials.
The Third Trial of Ursol
Don't let the aroma deceive you, this concoction is mostly safe for consumption.Whoever is afflicted should drink the entire contents of the vial, every last drop! If the elixir works, the effects should be immediate. If not, well... just tell them they drink at their own risk, alright?Keep in mind, this will only weaken the curse, not cure it.
Give the Elixir of Suspension to Shinfel Blightsworn.
Borrowed Time
My location has to be kept secret, at least until I have proof of my innocence.Thanks to the legacy of my family name, any time some miserable warlock summons demons they can't control, I get the blame.The scene of my latest "crime" is a nearby cave, where unruly imps and other nasty demons are roaming free.Find the lousy warlock who's responsible, and get him to write a confession.
Find the warlock that has been irresponsibly summoning demons and obtain a written confession of his wrongdoings.
Coercing a Confession
A confession alone won't be enough to clear my name. As long as those demons run amuck, people will blame their presence on me.Someone needs to clean up the mess that warlock made. I'd do it myself, but I can't be placed at the scene of the crime.You could banish them though. That would do the trick. Use this orb on newly summoned demons to send them right back where they came from - permanently!
Banish demons that have been irresponsibly summoned in Stormheim.
Someone Else's Mess
In case you haven't noticed, things are a bit hectic around here.Marl's doing a good job protecting the corn fields, but the commotion gave our goats quite the scare. They dashed out of their pen as soon as the fighting started, and are now running amuck!Round them up for me and I'll do my best to figure out how to handle the curse you're dealing with.
Catch Greyhorn Goats, then return them to their pen.
Herding Goats
It is said that a fragment of Ursoc's spirit, his fury and rage, remained within the claws after his death. Only those who have attained mastery of discipline have any hope of wielding them without being overwhelmed by the bear lord's fury. But you are no novice, I can see that clearly. Very well, draw water from the moonwell on the northern edge of the grove then come find me. I'll await your arrival within the broken stump of Vordrassil in Northrend.
Fill a Vial of Moonwell Water and locate Lea Stonepaw within Grizzly Hills.
To The Hills
With Thunderfury recharged, Prince Thunderaan can now return to the physical realm. In a moment, I will release my master's spirit from the blessed blade. When the ritual is complete, Skywall will once again have its Windlord.
Summon Prince Thunderaan.
Return of the Windlord
Doom curses are serious business, so much so that many warlocks didn't deal in them for some time.The magic grows stronger as time goes on, eventually leading to death. Only the caster of the curse can remove it.I can craft an elixir that will slow its progression, but you'll need to collect an assortment of ingredients first.
Recover the ingredients Ernest needs to create an Elixir of Suspension.
Doom and Gloom
Are you familiar with the Obliterum Forge? It can be used to destroy crafted gear, yielding valuable Obliterum. I'm personally quite curious to see it in action. One of my many admirers recently gifted me a set of adventuring robes, but I'm afraid they're not quite my style. Place them inside the forge and see what happens.
Use the Obliterum Forge to obliterate Archmage Karlain's Imbued Silkweave Robes.
Firing Up the Forge
We are all that stands between the Twilight's Hammer and their conquest of Deepholm. Azeroth cannot hope to fight the full strength of the Twilight's Hammer and the Burning Legion at the same time. It is up to us to put an end to their cult before they are able to fully rebuild. Accompany me into their stronghold and we shall cut through their ranks together!
Slay 15 Twilight's Hammer cultists at The Twilight Throne.
Destroying the Cult
You have recovered the Blessed Blade of the Windseeker, and with it you hold all that is left of the soul of Prince Thunderaan. Thunderfury can be restored, but it will require a rare essence known as the Heart of Skywall. Vortos, the Duke of the East Winds, possesses the heart... but he will not give it willingly. Vortos must be defeated, and the Heart of Skywall must be combined with the blade. Only then can Thunderaan return and claim the Throne of Four Winds.
Obtain the Heart of Skywall.
Recharging the Blade
There has been no Windlord to lead the air elementals since the death of Al'Akir. The realm of Skywall has been thrown into turmoil. The throne of Al'Akir is Thunderaan's by right, but what remains of the prince's essence within Thunderfury is diminishing. If we do not move quickly, Thunderaan may be lost forever. Take the damaged Thunderfury to Vortex Pinnacle and speak with Celestos. Celestos was a loyal servant of Al'Akir and he will share our desire to see Thunderaan reborn.
Speak with Celestos in The Vortex Pinnacle.
The Skies Above
To the north lies the Fractured Front. That is where most of the heavy fighting is happening. Go into Stonehearth proper and grab all of the thunder stones that you can. Our engineers need them for the catapults. When you have enough, take them to Clay Mudaxle. Don't mind his tongue. He's old and cranky, and should have gone back into the earth thousands of years ago.
Collect 12 Thunder Stones.
Thunder Stones
In order to unite the four Elemental Lords of Azeroth, you will need to seek out Therazane and convince her to join the cause of Azeroth. However, the Stonemother currently has her hands full battling a Twilight's Hammer resurgence in Deepholm. If we lend Therazane our aid she may agree to unite with the Earthen Ring against the Burning Legion. Journey to Therazane's Throne in the heart of Deepholm. Aid her in defeating the Twilight's Hammer and convince her to join the defense of Azeroth!
Speak with Therazane in Deepholm.
The Great Stonemother
Our war has been waged for longer than your kind counts time. Let us see if you can make a difference. The stone troggs are a mistake of the titans. On your world they have succumbed to the Curse of Flesh. But here, in Deepholm, you see them in their true form. We're surrounded. Maybe you could go out there and break a few troggs down for us. See what they're really made of?
Slay 12 Stone Trogg Ambushers.
We're Surrounded
Greetings, mortal. I am Scaldius, emissary of Lord Smolderon. I have just met with others from your order. They tell me that you will bring an end to those who oppose my master. This pleases Lord Smolderon. Pyroth and his minions defy my master's rule and so an example must be made of them. You will slay Pyroth and his champions! Nothing is more humiliating than death at the hands of a mortal. Do this and Lord Smolderon will grant you audience.
Defeat the forces of Pyroth.
The Firelord's Command
As we speak, an endless war rages for control of the Firelands. Of the two aspiring Firelords, Lord Smolderon hates mortals less. If we help him defeat his rival and ascend to Firelord, he may unite with us in return. The champions of the Earthen Ring have already made their way to the Firelands. Go and meet with Rehgar Earthfury and find a way to turn an old enemy into a new ally. If anyone can succeed at this impossible task, I have faith that it is you, Farseer. May the elements be with you.
Speak with Rehgar Earthfury in the Firelands.
Ascendant of Flames
The Revantusk isn't the only tribe of foul trolls we're here to take care of! The Vilebranch have corrupted this land for years from their stronghold of Jintha'Alor. We're done sittin' by in Aerie Peak twiddlin' our thumbs, if you haven't noticed. Doran Steelwing leads the charge against the Vilebranch from a camp the boys took just to the south. Speak with him and join the fight!
Find Doran Steelwing at Jintha'Alor in The Hinterlands.
Down with the Vilebranch
Mind giving some of this stuff to Jasper, over by the luxury suites? I'm sure he can find some use for it. Thanks!
Bring Sassy's Samples to Mixmaster Jasper in Hardwrench Hideaway.
Mixmaster Jasper
The stone troggs have found a way to burrow up from underneath our homes! I've sent our geomancers to seal all of the buildings, but they need these reagents and enough time out of battle to properly cast their rockslide rituals. When you're done, report to, Gravel Longslab, just to the north on the Fractured Front.
Help the Earthen Geomancers to get out of combat and then give them the Rockslide Reagents so that they can seal the Armory, Inn, Barracks, and Shrine.
Sealing the Way
With the Stonefather taken prisoner, our forces are demoralized. Normally any one of mine could take five times his number of stone troggs. But now.... I want you to head out into the field surrounding the town. Plant Stonefather Oremantle's banner near my defenders. Grant them his boon and remind them of that for which they fight.
Grant the Stonefather's Boon to 12 Earthen Defenders.
Stonefather's Boon
Chabal, that troll over by the botanical gardens/biological weapons lab, is a special guest. He's a representative of the Zandalari trolls, and has traveled quite far to stay with us. Here, give this to him. Tell him that the Zandalari are always welcome at Hardwrench Hideaway! And mention that referrals are key to maintaining our business!
Bring Sassy's Largesse to Chabal in Hardwrench Hideaway.
Chabal
We're makin' good progress. Keep pressing on, and don't falter! The Vilebranch berserkers fight like savage animals, whipped into a blood frenzy. Their shadowcasters summon foul spirits from beyond this world! This is why we're getting rid of these depraved creatures, never forget that. Head to the middle tier and kill the berserkers and shadowcasters!
Kill 5 Vilebranch Berserkers and 5 Vilebranch Shadowcasters in Jintha'Alor.
Death to the Vilebranch