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There's no way around it. If you want to win a battle, you have to spill some blood. In this case... a lot of it. You know what we have to do.
Slay 20 Grimtotem Tauren at Darkcloud Pinnacle.
Darkcloud Grimtotem
A tauren rattle lays here, exuding supernatural power. Its keepers slain, the artifact is undefended. Perhaps the sentinel will have some insight into its significance?
Give the Rattle of Bones to the Feralas Sentinel at Darkcloud Pinnacle in Thousand Needles.
The Rattle of Bones
I know this human, Paval Reethe. Pathetic, even for his kind. He deserted his fellow soldiers and is now hiding out in the woods. I sent Ogron out to track him down. Some of the others suspect he's been stealing from our supplies. I think I saw Ogron heading off to the southeast.
Find Ogron to the southeast of Brackenwall Village.
Talk to Ogron
Alright, these cowards want to fight? Let's see how well they do without any weapons. I'm sure you must have a torch, or something. Burn their weapon racks. Burn them all!
Burn 8 Grimtotem Weapon Racks.
No Weapons For You!
Inside the Scarlet Bastion is a painting of great personal value to Highlord Tirion Fordring. Search for a painting of our twin moons. Chip away at the paint until you uncover the master work, 'Of Love and Family.' May the Light guide your actions, and please handle the painting with the utmost care.
Find 'Of Love and Family.'
Of Love and Family
Sunwalker Atohmo sends word from Orgrimmar -- he wishes to speak with you when you're in the city. I needn't remind you that Atohmo is an honored member of our order and his requests should not be ignored. Next time you are in Orgrimmar, travel to the Valley of Wisdom and speak with him.
Speak with Sunwalker Atohmo in Orgrimmar's Valley of Wisdom.
Follow the Sun
We are preparing a ritual that may be of use in destroying Iso'rath, the old god bred abomination that the Twilight's Hammer have brought up from the depths. We are delayed though, for one of our strongest was captured during an assault on their encampment. Earthcaller Yevaa is within the ruins to the south. She is not dead. I am sure of it. Please, rescue her. If any of us is deserving of your aid, it is her.
Find Earthcaller Yevaa within the Ruins of Drakgor.
Unbroken
It goes without saying that I had no desire to stay here, but there were materials we needed for the ritual... I delayed to secure them, and that is what lead to my capture. I will return to the circle, but I would be indebted to you if you would finish what I could not. We need hearts from the bound fire elementals that the Twilight's Hammer enslave in the western portion of the encampment. The elementals are without hope, but in this sacrifice they can extract their revenge. Find me at camp.
Gather 5 Fleshburner Hearts.
Mercy for the Bound
Do you feel it? The elements are uneasy. We members of the Earthen Ring have struggled to find the cause of the unrest. Thus far we have been unsuccessful and now turn to others that may aid us. Speak with Erunak Stonespeaker in Stormwind and see how you might be able to aid us.
Speak with Erunak Stonespeaker in Stormwind.
The Elements Cry Out
I'm new to this gig. Very new. But ya know what? That gives me perspective! These shaman buddies of mine have come upon somethin' great, but they're too single minded! They lean on the elements and they forget to make use of the common materials all around them. In the ruins to the south, I saw those Twilight goons tote in barrels of flammable oil! They used it when they razed the town. I say we use it when we raze them.
Gather 10 barrels of Pyreburn Oil.
Simple Solutions
It won't be takin' much convincin' to turn us against da Twilight - dat's already our goal. We've already come to battle here though, so we may be needin' ya help before we can turn towards dere fortress. Da Twilight have already brought Iso'rath up from da ground to the south, I'm sure ya noticed. Its tentacles have been burstin' from da ground all around us. We could use a hand beatin' them down if you be willin'.
Kill 3 Tentacles of Iso'rath.
Torn Ground
Master Pyreanor, a senior Blood Knight and advisor to the warchief, requires your presence in Orgrimmar. He has taken an interest in your training, and it is imperative that you speak with him immediately. The message I received didn't mention the reason he requested your visit, but you should set out for Orgrimmar right away. Master Pyreanor can be found in the keep in the center of the Valley of Strength.
Speak with Master Pyreanor in Orgrimmar's Valley of Strength.
Seek Out Master Pyreanor
There's no scrying necessary to see the trouble my new "neighbors" are creating. And if this is the band that burnt down the Shady Rest Inn, as you claim, there's no reason to tolerate their presence any longer. Take this torch and raze their camp to the ground! You'll find Direhorn just to the north of my farm, near the road. You can't miss it, really, as the Grimtotems have done a splendid job of announcing their presence with those totems they favor.
Use Tabetha's Torch to burn the North Tent, East Tent, and the Northeast Tent at Direhorn Post.
Raze Direhorn Post!
Da Twilight's Hammer have destroyed a Dragonmaw town to the south and are performin' dey're summonin' rituals from there. Offer dem no respite to continue wit dey're incantations. Bring tha battle to dem!
Kill 12 Twilight's Hammer at the Ruins of Drakgor.
Pushing Back
The arms you captured in Blackhoof Village have not seen any combat beyond mere training exercises, which means the Grimtotems who destroyed the Shady Rest are still at large. To the south, in the heart of the Quagmire, lives the witch Tabetha. Though she is a human, she has dealt honorably with us and trained some of our mages. Ask her for assistance in tracking down the band of Grimtotem responsible for burning the inn. The Alliance must not be allowed to think we were complicit in the attack.
Speak with Tabetha at her farm in the Quagmire.
Seek Out Tabetha
As our forces grow, and our reach extends ever outward, you have need of more trusted companions to handle the most important of missions.The time has come for you to elevate two worthies into the ranks of your champions.It's my opinion that you should consider recruiting Belath and Malevolence. They have both proven themselves indispensable.
Recruit Belath Dawnblade and Matron Mother Malevolence as your champions.
Two Worthies
We have Akama. Cordana Felsong has been eliminated. And, we have the Sargerite Keystone.Everything is falling into place.The honor is all yours.
Place the Sargerite Keystone above the Scouting Map.
The Crux of the Plan
I doubt the Grimtotems will give up their campaign to drive humans from the marsh, though I get the impression you probably don't mind that. At least we have dealt with the perpetrators of the crimes at the Shady Rest Inn. Go tell your leader that his vengeance has been sated.
Return to Krog at Brackenwall Village.
Justice Dispensed
Tirion... still alive! We have to save him. Light's Hope Chapel is not far from here. We must rally our forces and leave at once for the Broken Shore.
Meet Lord Maxwell Tyrosus at Light's Hope Chapel.
Hope Prevails
Highlord Tirion may be gone, but the Ashbringer is still out there somewhere. Its power would devastate the Legion. We must find it! I wish it were as simple as returning to where Tirion fell. It could be anywhere on that infernal landscape by now. I believe an old friend can help us find the blade. I ask that you place your faith in me and journey to Uther's tomb in the Plaguelands. We will seek answers there.
Meet Lord Maxwell Tyrosus at Uther's Tomb in Western Plaguelands.
Seeking Guidance
Do you seek my weapon? Then you better answer my question. "I seek something curvy and bendy but with no spine, It rushes and rushes leaving chaos behind. Sometimes it brings life, sometimes it brings death: A little is good, but a lot steals your breath. It's as common as dirt, but this part's obscure: This stuff comes from a pool that's known to be pure." Bring me what I seek.
Search for the object the Monkey King has described in his riddle.
The Riddle of Purity
We seek aid not from a living friend, but one who passed long ago. Uther the Lightbringer was more attuned to the subtleties of the Light than any paladin I've ever known. If we reach out to him, he may be able to help us find the Ashbringer. The ceremony has been prepared. Approach the tomb when you are ready.
Commune with Uther the Lightbringer.
The Light Reveals
We must ensure that those buried here are never again disturbed. Their spirits' very presence only further perturbs the Light. This cannot continue. I must maintain this barrier to ensure none of the wayward souls enter the Lightbringer's resting place. If you can purify the graves themselves, this madness can finally cease.
Purify the graveyards in Sorrow Hill.
Sacred Ground
The lost souls roaming the cemetery grounds have been drawn to the realm of the living in the wake of the Light's disturbance. In truth, they merely seek comfort... as we all do in these dark times since Highlord Tirion's passing. However, their unrest threatens the very sanctity of the tomb we have sworn to protect. If we are to restore peace here, then they must be exorcised.
Exorcise 9 spirits.
Keeping the Peace
My weapon is strong but not for attacking,Protecting the weak is what it's enacting.In the valley are people who till the land from dawn to night,The fruits of their labor, you must show me tonight.Sacks of grain are what I require,Not just any will do, only those kissed by a fire.Bring me what I seek.
Search for the objects the Monkey King has described in his riddle.
The Riddle of the Land
My staff was strong and mighty without peer, but since I not its master, in time it would soon disappear. The staff was a gift from the Jade Serpent, Yu'lon, but for only a single task. With my work finished, to her again it has passed. Yu'lon be the staff's keeper, holding it for those who are blessed. To her we now go now, to announce your request.
Accompany the Monkey King to the Temple of the Jade Serpent and obtain Fu Zan, the Wanderer's Companion.
The Trial at the Temple
My weapon is great when in a fight,It's even handy when you sit for a bite.My favorite flask I've tied on it, hanging from a cord,The brews within are some of the best that I've ever scored.If you truly seek my weapon then bring me something nice to put into my belly,A powerful brew is what I want, something strong and smelly.
Search for the objects the Monkey King has described in his riddle.
The Riddle of the Barrel
Fu Zan... a wise choice. If the legends are true, its powers will be essential to our cause. We believe that the staff possessed by the Monkey King could be fabled Fu Zan, yet no one has seen him with the weapon for over a year. The Monkey King was last spotted at Tian Monastery. Be prepared for anything! He is known for being... less than forthcoming with his answers. Tak-Tak, a hozen kite-master, is skulking around west of the temple. Speak to him without delay.
Speak to Tak-Tak to fly to Tian Monastery and meet with the Monkey King.
The Wanderer's Companion
While it is true that the Fel Hammer is powered, sadly, its jump engines are non-functional. If we are going to invade a demon world, we're going to have to make the command center jump-capable.We need some replacement parts.Luckily for us, the Legion brought a couple of command centers and soul engines along with them to the Broken Isles. You will find them at Faronaar in Azsuna, and at Felsoul Hold in Suramar.
Collect a Fel Engine Injector, a Soul Configuration Matrix, a Fel Engine Ignition, and a Vile Spirit Converter.
Jump-Capable
I am weak. The hunger is devastating, my friend. I understand now why your dragon rests in these pools. I came to warn you but... it looks like I was too late. I hear him outside now. Ael'Yith... is... here...
Kill Ael'Yith and his construct.
Hunger's End
Sharks. They be the biggest threat to us pirates. Well... after scurvy, ninjas, and the judicial system. Luckily, we only have to deal wit' sharks today.Go pull some teeth out of their ugly faces 'n bring 'em back to me. I needs a new necklace!
Pull 33 Razor-Sharp Shark Teeth.
You're Gonna Need A Bigger Boat!
The Wardens made good on the deal. All that's left is to travel to the Isle of the Watchers off of southwest Azsuna. There, you'll need to break back in to the Vault of the Wardens and descend down into its lowest recesses where we were once imprisoned.Within the so-called Vault of the Betrayer, where the Wardens once held the Master's corpse, you'll find Sargerite Keystone.Good luck.
Retrieve the Sargerite Keystone.
Vault of the Wardens: Vault Break-In
The reason why I came out here was to capture or kill a fel lord named, Lochaber. I am no longer in a capturing mood.I'll grab my weapon and then head up to the bridge in front of the Gates of Valor. That place is a scary mess full of Felskorn vrykul and demons.How do you think I got caught?So, I'd rather not go back in there. But, I think I know a way to get the demon to come out to us.
Meet Malace Shade on the bridge at the Gates of Valor and then slay Lochaber.
Strange Bedfellows
The owlbeasts here are disconnected from Elune.A contingent of dryads went into their territory to find out what went wrong, but none of them have returned.I fear the worst, and I believe they are in need of rescue.While I try to learn if the owlkin can be saved, I would appreciate your help in freeing any Sisters you find in the grotto.
Rescue 6 Sisters of the Moon in Lostlight Grotto.
Emerald Sisters
We must not delay! If Keeper Remulos is in danger, he must be protected.With the dreamcatcher, we should be able to enter the lair of the owlbeast Boneflux.It must be defeated so Keeper Remulos can break free!
Defeat Boneflux and rescue Keeper Remulos in The Undergorge.
Moon Reaver
Retrieve the Sargerite Keystone.
Vault of the Wardens: Vault Break-In
I cannot hold on for much longer...I brought a dreamcatcher with me. I was to use it to steal the magic from owlbeast totems.It is the only way to break the barrier where they hold Keeper Remulos.Please help where I have failed.
Charge the dreamcatcher using owlbeast totems in Lostlight Grotto.
Dreamcatcher
Owlbeasts are often charged with protecting places of importance to Elune. But if her influence over them wanes or is cut off, the creatures can become dangerous.These wildkin, unfortunately, must be dealt with. The recent disturbances in Val'sharah have driven these creatures to madness.Once an individual is lost, there is only one way to address the problem.I cannot bring myself to kill one of Elune's creations, but I know what must be done.
Slay 10 Owlbeasts and 8 Undulating Boneslimes within Lostlight Grotto.
Where the Wildkin Are
Reethe? That coward? We threw him out of camp because he insisted on raiding the supplies of the ogres up at Brackenwall Village. We're not so many in number that we could stand up to those mindless brutes. He crossed the line one too many times, so we left him to fend for himself. Now, I helped you out... So, why don't you help us out and forget you bumped into us?
Speak with Captain Garran Vimes in Theramore about Reethe.
The Deserters
I hope I've been helpful to you and I'm sorry I can't offer more information. My apprentices and I produce such a large volume of arms and armor that it's almost impossible to recall details about any individual piece. Not only do we outfit the braves defending tauren lands, but the Grimtotems have a particular fondness for my work. A seasoned warrior knows good work when he sees it.
Speak with Krog at Brackenwall Village.
Return to Krog
With the activities of the Grimtotems in Thousand Needles brought to light, many tauren now regard them with suspicion. We've seen high-ranking Grimtotems engage in murder and kidnapping to advance their interests and I fear we may become their next target. Blackhoof Village, to the northeast, near Bluefen, is a large new Grimtotem settlement. Their leaders, the elders, will all have orders from Thunder Bluff. See if you can capture the orders and piece them together to learn the Grimtotems' plans.
Collect 4 Grimtotem Notes from Grimtotem Elders and combine them to form the full Grimtotem Battle Plan.
The Grimtotem Plot
The time has come to destroy Crowley, Bloodfang and every dog at their command. To do this, though, will require cunning and planning the likes of which they would never dare dream! As one of my most trusted soldiers, I need you to go to Forsaken Forward Command, located in Gilneas, and report to Deathstalker Commander Belmont. I have sent Belmont ahead with my plans. He awaits your arrival. Arthura will escort you to Forward Command. Tell me when you are ready and I will send you on your way.
Report to Deathstalker Commander Belmont at Forsaken Forward Command in Gilneas.
To Forsaken Forward Command
I wish we had a way of letting James Hyal's wife and son know that we have brought their murderers to justice. There are some who say that their spirits will know, even if we cannot reach them. It's not much, but I'd like you to lay this wreath at the Hyal family monument. It's one of the stones in the graveyard just north of Theramore's gates.
Captain Garran Vimes at Foothold Citadel wants you to lay the Wreath at the Hyal Family Monument.
Peace at Last
It has been a struggle maintaining a presence in the marsh, but through strength of our resolve, we have been able to maintain several defensive watchtowers throughout the area. The latest information and scouting reports I have received indicate that a group of deserters has squatted in our abandoned tower at Lost Point, southeast of the inn. The local lieutenant seems to be Balos Jacken. See if you can get some information out of him. Be warned. He may be a tough nut to crack.
Get information about Reethe from Balos Jacken and the deserters in Dustwallow Marsh.
The Deserters
We've gleaned as much as we can from the ruins of the inn. I'm concerned about where the investigation will lead us from here, but we must know the truth. Between the hoofprints and the shield with Mosarn's mark, I'm led to believe that the Grimtotems may have been involved. They've recently established a settlement in the swamp, Blackhoof Village to the northeast. Travel to Blackhoof Village and search for more arms of Mosarn's manufacture.
Collect 7 Blackhoof Armaments from Blackhoof Village.
More than Coincidence
Reddon... Redpath... Ah, here it is! Lieutenant Paval Reethe. Joined the Theramore guard along with most of the recruits that came across the sea with Lady Proudmoore. Enlisted with the marines of Kul Tiras at the age of sixteen. Distinguished service, promotions... Listed as missing.
Return the information about Reethe to Captain Garran Vimes in Theramore.
Daelin's Men
You've done some good work, best I've seen from an amateur. Lady Proudmoore asked that I keep her apprised of this delicate situation, and I haven't spoken to her for some time now. I was going to deliver my report to her later, but it seems more fitting that you should be the one to speak with her about it. You can probably answer her questions better than I could.
Bring Vimes's Report to Lady Jaina Proudmoore in Theramore.
Vimes's Report
I'm sorry I can't be of much help, but I can refer you to someone who would be. Caz Twosprocket, one of our best blacksmiths, works the forge at the smithy. Take the shield to him, and see what he can tell you.
Show the Blackened Iron Shield to Caz Twosprocket in Theramore.
The Black Shield
News travels upon the winds, young shaman. Your deeds have not gone unnoticed! It seems Terga Earthbreaker wishes to discuss something with you. Make your way to Orgrimmar as quickly as you can and speak with her in the Valley of Wisdom. She will be among the others who offer training.
Speak with Terga Earthbreaker in Orgrimmar's Valley of Wisdom.
The Earthbreaker Calls
As you have heard, Moonglade is the home of the Cenarion Circle, the brotherhood of druids. All who dwell there do so in the peace of Cenarius. It is in that spirit that the trainer Loganaar has extended an invitation to visit him in Moonglade. You will find him in the village of Nighthaven.
Speak with Loganaar in Nighthaven.
A Journey to Moonglade
I just received word that you are needed in Orgrimmar. Grezz Ragefist, the honored trainer of warriors in the city, has sent for you. It would not be wise to ignore such a summons. Travel quickly to Orgrimmar and the Valley of Honor where Grezz awaits your arrival.
Speak with Grezz Ragefist in the Valley of Honor.
Grezz Ragefist
, I have received word that you are needed back in Orgrimmar. Kranosh, one of the senior warlock trainers in the Cleft of Shadow, has something important that he wishes to discuss with you. It seems like the kind of thing that cannot wait. Make your way back to Orgrimmar and speak with him as soon as you can.
Speak with Kranosh in the Cleft of Shadow.
Kranosh's Behest
We saw to it that the sentinel was healed and re-equipped. I already sent her back into the field. Head back up and go to Darkcloud Pinnacle. She'll meet you there.
Speak with the Feralas Sentinel at Darkcloud Pinnacle in Thousand Needles.
Together Again
A messenger just arrived from Orgrimmar bearing a communication for you. Gordul, the senior rogue trainer in Orgrimmar, has sent for you. You must head to Orgrimmar immediately and meet with him in the Cleft of Shadow. When Gordul summons you, the prudent thing to do is obey. Do not keep him waiting.
Speak with Gordul in Orgrimmar's Cleft of Shadow.
The Shattered Hand
I've received an urgent message from Orgrimmar for you. The renowned mage, Ureda, wants you to meet with her in Orgrimmar. I'm not sure what this is about, but if I was you, I would travel to the capital as fast as possible and seek out Ureda in the Cleft of Shadow.
Speak with Ureda in the Cleft of Shadow.
An Audience with Ureda
A courier from Orgrimmar just delivered a message for you. I'm to tell you that Ormak Grimshot, master of the hunters in Orgrimmar, has asked to meet with you. Travel quickly to Orgrimmar and present yourself to Ormak in the Valley of Honor.
Speak with Ormak Grimshot in the Valley of Honor.
Grimshot's Call
We saw to it that the brave was healed and re-equipped. I already sent him back into the field. Head back up and go to Darkcloud Pinnacle. He'll meet you there.
Speak with the Freewind Brave at Darkcloud Pinnacle in Thousand Needles.
Together Again
I have an urgent message for you from Darnassus. The message is from the High Priestess of Elune, Tyrande Whisperwind, herself! The messenger did not say what the matter concerned, but that you should travel to the Temple of the Moon in Darnassus and meet with the high priestess at once.
Speak to Tyrande Whisperwind at the Temple of the Moon in Darnassus.
The Temple of the Moon
I have an urgent message for you from Stormwind. Chief Surgeon Gashweld has asked to meet with you in Stormwind. The message didn't say what the chief surgeon wanted to discuss, but you should make your way to Stormwind as quickly as you can. Look for Chief Surgeon Gashweld in the Dwarven District of the city.
Speak to Chief Surgeon Gashweld in Stormwind's Dwarven District.
The Chief Surgeon
Ah, I almost missed this... The leather strap on the back must have burned off, but it seems like it was made to fit a large person. I'd guess a tauren, actually. That's about all I can tell you. Tell Captain Vimes I'm sorry I couldn't be of more help.
Speak with Captain Garran Vimes in Theramore.
The Black Shield
It seems that the elders in our ranks have taken notice of your progress and dedication. Demisette Cloyce, one of the oldest and most respected members of our circle, has sent word that she wishes to speak with you. You should not take such an invitation lightly. Most only speak with her in the course of their lessons, but if she has asked to see you personally, it must be an important matter. Hurry back to Stormwind and look for her beneath the Slaughtered Lamb in the Mage Quarter.
Speak with Demisette Cloyce at the Slaughtered Lamb in Stormwind's Mage Quarter.
Demisette Sends Word
You just missed the messenger from Moonglade. He said little, except that he carried an urgent message from Loganaar, one of the honored trainers of the Cenarion Circle. Head to Moonglade as quickly as you can. The matter sounds important. Look for Loganaar in the village of Nighthaven.
Speak to Loganaar at Nighthaven in Moonglade.
An Invitation from Moonglade
I have an urgent message for you from Stormwind. It seems Farseer Umbrua has asked to speak with you the next time you're in the city. The messenger gave no explanation for the farseer's invitation, but you should travel to Stormwind and find Farseer Umbrua at the Golden Keg in the Dwarven District as soon as you can.
Speak with Farseer Umbrua in at the Golden Keg Stormwind's Dwarven District.
An Audience with the Farseer
I have an urgent message for you from Stormwind. It seems that High Priestess Laurena has asked to speak with you at the Cathedral of Light in Stormwind's Cathedral Square. The messenger did not say what the matter concerned, but that you should travel to Stormwind with all haste.
Speak to High Priestess Laurena in Stormwind's Cathedral of the Light.
Make Haste to the Cathedral
I don't recognize the name of Lieutenant Paval Reethe. Your best bet would be to check with Adjutant Tesoran. He keeps track of all the records for the Theramore guard, from personnel to their equipment. He should be able to tell you who this Reethe is with a quick check of his books.
Find out more about Reethe from Adjutant Tesoran in Theramore.
Lieutenant Paval Reethe
Wulf Hansreim oversees the training and coordination of hunters in the service of Stormwind. He has asked to speak to you personally. As soon as you are able, travel to Stormwind and exit the Old Town district through the south gate to reach his headquarters. I have no idea what he has planned, but it sounds like he has been impressed with your rapid progress.
Speak to Wulf Hansreim in Stormwind.
Wulf Calls
It seems that the leaders of SI:7 have taken an interest in your progress and your service to the Alliance. Lord Tony Romano, a high ranking member of SI:7, has asked to speak with you. Look for SI:7 headquarters just southeast of Stormwind City's Old Town. I'm not sure what Romano wants with you, but it seemed important.
Speak to Lord Tony Romano at SI:7 in Stormwind City.
Make Contact with SI:7
It took a long time, but I found Reethe. He hide good for a human. Ogron worried that he might be crazy after so much time in swamp. You come with me for we go get answers from him.
Go with Ogron to speak with Reethe.
Questioning Reethe
Lord Grayson Shadowbreaker, one of the foremost paladins in the realm, has asked to speak with you personally. I do not know what he has planned, but it sounds like he has been impressed with your rapid progress. You should make your way to Stormwind immediately and meet him inside the city's Cathedral of Light.
Speak to Lord Grayson Shadowbreaker in Stormwind's Cathedral of Light.
Lord Grayson Shadowbreaker
A glint of light on the ground catches your eye from underneath the rubble. Brushing away debris and ash caked onto the object reveals the insignia of a gold anchor on white enameled on the surface: the sign of Theramore. Underneath the anchor is embossed the name "Lieutenant Paval Reethe".
Bring Reethe's Badge to Captain Garran Vimes in Theramore.
Lieutenant Paval Reethe
Rows of hoofprints lead away from the still-smoking skeleton of the Shady Rest Inn. There are at least a few visible impressions, with more rows of prints almost imperceptible in the soft mud of the marsh.
Report about the suspicious prints at the Shady Rest Inn to Captain Garran Vimes in Theramore.
Suspicious Hoofprints
I just received a message from Stormwind. One of Stormwind's most renowned mages, Maginor Dumas, has requested that you visit him in the Mage Quarter inside Stormwind. You will be able to find him inside the Wizard's Sanctum atop the large tower in the heart of the Mage Quarter. I do not know what he has planned, but it sounds like he has been impressed with your rapid progress.
Speak with Maginor Dumas at the Wizard's Sanctum inside Stormwind's Mage Quarter.
Journey to the Wizard's Sanctum
A glint of light on the ground catches your eye from underneath the rubble. Brushing debris and ash caked onto the object reveals the insignia of a gold anchor on white, enameled on the surface: the sign of Theramore. Underneath the anchor is embossed the name "Lieutenant Paval Reethe".
Bring Reethe's Badge to Krog in Brackenwall Village.
Lieutenant Paval Reethe
Collect Floki's Rune.
Rune Ruination: Runesage Floki
Collect Ragnar's Rune.
Rune Ruination: Runelord Ragnar
A cage wasn't enough to hold me, so the vrykul ensorcelled these runestones to trap me in here. Each is powered by a different Felskorn rune.Unfortunately, they gave the runes to different guardians, who have all scattered to different places around Stormheim.So, if Sira said that you could have your precious keystone back, you're first going to have to get me out of here.Then, we'll see.
Deactivate the three runestones to set Malace free.
Rune Ruination
Collect Rollo's Rune.
Rune Ruination: Runeskeld Rollo
This is your vessel. She's a fine ship, been through many a campaign. Speak with the ship's captain when you're ready to depart.Good luck out there. We've received few reports about what's happening at the Broken Shore, but I'd wager King Varian has matters well in hand.
Take the third fleet ship to the Broken Shore.
The Battle for Broken Shore
Loramus has researched a way to make our warglaives even deadlier, especially against demons.If he's to be trusted, he says that all he needs is an amount of Obliterum. Normally, the substance is used to improve the protection of armor, but Loramus insists he can use it for our warglaives.I am certain we will all benefit from their increased deadliness on the battlefield.
Collect 1 Obliterum, which can be obtained either from your Forge of Fate in Dalaran's Magus Commerce Exchange or from the Auction House.
Deadlier Warglaives
I fear Kathra'natir is behind the attack on Meryl. We have little time to act.I suspect Archmage Vargoth's involvement is no coincidence. While it greatly pains me to destroy an archmage of his caliber and worse, someone I once called friend, we cannot permit his betrayal to stand unpunished.It is time to follow him into the Oculus.
Talk to Archmage Khadgar when you are ready to travel to the Oculus.
Into the Oculus
All Legion constructs, including the Fel Hammer, are powered by souls. If we are going to take the command center to Niskara, we are going to need some very powerful souls, indeed!You are a very creative person. I am certain that you will find a way to get what we need from the right sorts of creatures.
Collect 15 Sovereign Souls from bosses in Legion dungeons.
A Very Special Kind of Fuel
Oh, the gall of that little green-skinned twerp! Marin Noggenfogger is blackmailing us. He says that if we do not meet his "very reasonable requisition request", he is going to close off access to the crucible.Marin's asking for a hefty amount of Aethril. He said something about you recently holding a blade to his throat and that he's simply returning the favor.Of course, if you would rather, I can eliminate him.
Collect 20 Aethril.
Noggenfogger's Reasonable Request
I did some recon in Stormheim. What I discovered is that the Tideskorn are a tribe of vrykul who have been cut-off from the sea by their kvaldir brethren. Many of the Tideskorn have pledged their services to the Legion and become Felskorn.Malace Shade was last seen heading toward the Felskorn Warcamp. It is likely that she was captured.I have arranged a flight to Stormheim for you. When you are ready, you can use the gateway to travel to Dalaran and speak with Aludane Whitecloud at Krasus' Landing.
Grab a flight from Aludane Whitecloud and find Malace Shade in Stormheim.
Malace in Vrykul Land
As much as we might not like it, we need the aid of the Wardens if we're to locate the Sargerite Keystone. They took it from you when we were all imprisoned in the vault.With Maiev missing, their current leader is Sira Moonwarden. On your behalf, I have agreed that we will assist them in tracking down some of the more powerful creatures that escaped from the Vault of the Wardens. In return, she will direct us to where we need to go to get the Keystone.
Use the Scouting Map and complete the "Working With the Wardens" missions.
Working With the Wardens
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A Mlrglrmg For Grlmrgl
They put my friends in cages!Make the bad men stop hurting them! They take them out the garden and they never come back!I am not going home until they do!
Release 3 Nightborne Citizens from their captivity.
Friends in Cages
Brightwing has lots of friends. I like friends! But you know who isn't Brightwing's friend? Scary monsters from the nightmare! They hurt Brightwing's allies, and they made the grove all yucky! This place needs to be cleansed, but I'm all out of magic. Can you bring Brightwing some purified water to help? You'll have to go far, far away... to the Eye of Azshara where the naga live.
Collect 25 Rarefied Water from the naga in the Eye of Azshara, and defeat the Wrath of Azshara.
Eye of Azshara: Cleansing the Dreamway
Lately there have been a disturbing array of changes involving our most precious resource, Arcwine.I imagine Thalyssra has thoroughly educated you about what happens when a Nightborne does not have access to a source of power like Arcwine.With the presence of the demons came rationing. There are many who do not have enough to sustain themselves.Bring me as much Arcwine as you can carry. I will see that it gets to the right people.
Collect 20 Bottles of Arcwine.
Sharing the Wealth
Before working here at the Blue Recluse, I was trained by one of the best chefs and innkeepers I'd ever met. His name was James Hyal. Everything I have and everywhere I've gotten in life is thanks to him. I wonder how he's doing. His brother Vincent and he went to work in a tavern in Menethil Harbor, but I haven't heard from him recently. If you ever happen to be headed in that direction, maybe you could say hello to him for me?
Speak with Vincent Hyal in Menethil Harbor.
REUSE - BAD COPY
An iron shield, blackened by the fire that raged through the inn, is affixed to the crumbling chimney, one of the few remaining parts of the structure that once made up the Shady Rest Inn. The shield can be removed from the brick of the chimney.
Bring the Blackened Iron Shield to Krog in Brackenwall Village.
The Black Shield
If you follow the road south from the village, and then west toward the Barrens, you'll come across the ruins of the Shady Rest Inn. Theramore has sent an investigator to discover how the inn met its fate. I had a man placed in that inn as a spy and I don't trust in the competence of these humans to uncover what happened. Whatever you find, don't give a scrap of it to that investigator. We'll handle this ourselves.
Investigate the Shady Rest Inn in at the border of the Barrens in Dustwallow Marsh.
Inspecting the Ruins
An iron shield, blackened by the fire that raged through the inn, is affixed to the crumbling chimney, one of the few remaining parts of the structure that once made up the Shady Rest Inn. The shield can be removed from the brick of the chimney.
Bring the Blackened Iron Shield to Captain Garran Vimes in Theramore.
The Black Shield
Hmm... I don't see anything out of the ordinary with this shield. We should have Do'gol, the blacksmith, take a look at it, and see if he can tell us more about it, but I wouldn't hold out hope...
Show the Blackened Iron Shield to Do'gol in Brackenwall Village.
The Black Shield
I can't help it if I feel sorry for ol' Jim there. He wasn't always like that. Ran an inn out in the marsh for a while, wonderful place. Look, I don't really want to talk about it. Bring it up with Captain Vimes if you really have to. He's stationed on the top floor of Foothold Citadel, the large barracks to the east of Lady Jaina's tower.
Speak with Captain Garran Vimes on the top floor of Foothold Citadel.
They Call Him Smiling Jim
Poor James never recovered from the destruction of the Shady Rest and the murder of his family. The boys and I are doing what we can to find the monsters who did this. I've sent our best investigator, Inspector Tarem, out to the ruins, but this is too big a job for any one man. If you'd lend Tarem a hand, we'd appreciate it. Light knows, we'd all like to be out there helping. The main road will lead you to the inn, but take care. Your journey will take you beyond the protection of my soldiers.
Speak to Inspector Tarem at the Shady Rest Inn.
Inspecting the Ruins
Captain Vimes should see the orc report you found. He knows the orcish language better than most. And he should know that there are Horde spies near Theramore! The captain is in the barracks, on the northeastern side of Theramore Isle.
Bring the Spy's Report to Captain Garran Vimes.
Captain Vimes
Sifting through the loose dirt, the severed hand of an orc is found. And clutched in the hand is a bone-carved tube. And in the tube is a dirt-stained parchment. The parchment is written in orcish... and it looks important.
Bring the Spy's Report to Lieutenant Aden in Theramore.
The Orc Report
The Steamwheedle Cartel has recently established a new outpost in the southern part of Dustwallow Marsh. It's called Mudsprocket, if I recall, and it's located on the main road south out of Tabetha's Farm and the Stonemaul Ruins. This is an excellent opportunity for us to establish new trade contacts and Lady Jaina wants me to send a representative down there to establish contact. Would you be willing to go?
Speak with Drazzit Dripvalve at Mudsprocket.
Mission to Mudsprocket
Sifting through the loose dirt, the severed hand of an orc is found. And clutched in the hand is a bone-carved tube. And in the tube is a dirt-stained parchment. The parchment is a report made by an orc who spent weeks spying on the city of Theramore. After scanning the parchment, it is clear that it must be brought to the orc spymaster in Brackenwall Village.
Bring the Spy's Report to Nazeer Bloodpike in Brackenwall Village.
The Lost Report
We must make plans to destroy the remnants of the Defias. Please convey my thanks to Lady Jaina, back in Theramore. She has ever been a loyal friend and steadfast ally. Go to the Mage Quarter at the western end of the city and speak with Archmage Malin at the foot of the tower there. He will speed your return to Theramore.
Return to Lady Jaina Proudmoore in Theramore.
Return to Jaina