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I have everything I need to bring forth a vision, but the question remains: are you ready to witness it? Even the smallest glimpse into the future can weigh heavy on your soul. Once I ingest the elixir, the vision will come quickly. Gazing into the Lens of the Tides will allow you to see what I see. Let me know when you are ready to begin.
Use the Lens of the Tides to witness Prophet Velen's vision.
Velen's Vision
I cannot stand by idly and allow the Legion to destroy our home.I've been studying their language for some time, deciphering any runes I can get my hands on, but my supply is severely limited.If I had more runes to study, it's possible that I may discover something that will help us in locating Balnazzar.
Collect Demonic Runestones from demons throughout the Broken Isles.
Demonic Runes
I need your help in a little project I'm working on. It falls into a realm I like to call "defensive archaeology". I like to bury non-magical items in conspicuous places to fool those Alliance idiots into thinking they've found something valuable. Hmm... Dark Iron dwarves wander Hammertoe's Digsite and Angor Fortress, to the north. Bring their heads back to me. Yes, that's right, their heads. Once the flesh is stripped, we can use those skulls to interfere with the dwarves' work.
Obtain 15 Dark Iron Heads.
The Morons' League
I've got a little proposition for you, if you're interested. The Dark Iron dwarves were here long before we arrived. That means that, once these titan ruins opened up, the Dark Irons were the first ones in there, looting all the choice items. I'll bet they've still got those treasures locked up inside Angor Fortress, northwest of here. I want you to find such a treasure... then steal it.
Search for treasure in the bottom floor of Angor Fortress.
Forcible Acquisition
The Shifting Mire takes its name from a unique phenomenon. By some force, the extremely fine silt will collect, and move on its own accord, travelling as if alive. I originally worried this was some corruptive force, but my studies have shown the opposite; whatever energy invigorates this soil is positive in nature. Perhaps such vibrant life can be imparted onto the Broken to reawaken what they once were. The silt may not take kindly to being collected. But please, help gather it.
Collect 10 samples of Invigorated Silt from Shifting Mireglobs.
Secrets of the Mire
We cannot ignore the Prophet's vision. To do so would mean that everything we know and hold dear will be lost to the Legion. We must focus on what we know, and that is that the Light must walk among us. Within the Halls of Valor you will find an ascending val'kyr by the name of Hyrja. Recover a spark of her Light and release it within our temple.
Recover a Spark of Light from Hyrja within the Halls of Valor dungeon.
Halls of Valor: The Light Within
We have what we need to create Velen's elixir, but in order for others to be able to witness his vision, we'll need to find something that can be used to project images from the mind. A lens from the nearby naga should work well, but I don't think they're going to be too eager to give it up.
Recover the Lens of the Tide from Lady Hatecoil within the Eye of Azshara dungeon.
Eye of Azshara: Looking Through the Lens
I have worked for years to try to cure the affliction of the Broken. The foul energies that corrupted them did more than twist their bodies; it took the comfort of the Light from them. They cannot feel its warmth. I cannot let Magtoor pass on in darkness. Before he worsened, I was studying prayerblossom, a flower that grows in the shifting mire. It grows hardy in even the darkest shade. I beg of you, gather these flowers for me, for Magtoor's sake.
Collect 10 sprigs of Prayerblossom from the Shifting Mire.
Prayerblossom
Your expertise is needed elsewhere. Just southwest of the World Tree you will find the Shrine of Aviana, home to the Druids of the Talon. Aviana, the matron of all winged creatures, gave her life for this world ten thousand years ago. I sense her shrine is being threatened, as are the druids who guard it. Seek out Choluna, one of the wisest of the winged druids, deep within the shrine.
Locate Choluna at the Shrine of Aviana in Mount Hyjal.
Aviana's Legacy
Regardless of whether you assist me within the temple, your people must be told of what is brewing here. North of the temple, humans of your mortal Alliance have built what they call Marshtide Watch. They war with the Horde across the swamp, a raging conflict that I forsee only worsening. It is not my role to interfere in mortal affairs. I simply ask you bring warning to your people of what lurks within the temple.
Speak with Joanna Blueheart at Marshtide Watch.
To Marshtide Watch
You're going to have your hands full with this one, pal. We've got a seasoned gentleman warrior here! He hails from Gilneas, and he's out to prove that he's the best warrior this side of Azeroth. You better pull up those boots and zip up those pants, because it's going to get downright feral up in here. Give me the word when you're down for some punishment.
Get in the arena at the Crucible of Carnage and defeat Lord Geoffery Tulvan!
The Crucible of Carnage: The Earl of Evisceration!
These serpents must be from the Temple of Atal'Hakkar. I already had a hint... Not a few days ago, I had a visitor stop by and ask me to keep an eye out for such things. An elf by the name of Itharius. I'm sure he didn't think I could see through his form... he was a green dragon in disguise, come here to help his fallen brothers no doubt. He may very well be on to something. Itharius left for the temple itself. Perhaps you'd better go look for him there. Dark things are afoot.
Speak with Lord Itharius atop the outer steps of the Temple of Atal'Hakkar.
The Dragon and the Temple
Regardless of whether you assist me within the temple, your people must be told of what is brewing here. Southwest of the temple is the Horde town of Stonard. The orcs there wage war with the new human arrivals to the swamp, a raging conflict that I forsee only worsening. It is not my role to interfere in mortal affairs. I simply ask you bring warning to your people of what lurks within the temple.
Speak with Dispatch Commander Ruag at Stonard in Swamp of Sorrows.
To Stonard
You're going to love this one! The Wildhammer heard you were entering the arena and they're determined to make sure you don't leave it. Time for some good ol' on dwarf action! Let me know when you're ready to do this!
Get in the arena at the Crucible of Carnage and defeat Sully Kneecapper!
The Crucible of Carnage: The Wayward Wildhammer!
Grim and gory, this next match is sure to have the crowd groanin' one way or another. Calder Gray has been gathering the bodyparts of defeated challengers and building the perfect champion. This thing is the ultimate cobbled collaboration of corpsified combatants. A magnificent mashup of mangled monstrosities. Are you ready to get messy?! Cause I am! Let me know when you're ready so we can get this thing started!
Get in the arena at the Crucible of Carnage and defeat the Cadaver Collage!
The Crucible of Carnage: Calder's Creation!
We've got someone you'll really love to hate this time around. I wasn't sure at first if I should let him into the pit, but a fight's a fight! And who am I to turn down some guaranteed cash?! This guy hails from the Twilight Citadel itself, and comes toting a toasty punch. Better move fast and watch your back! Just give me the word when you're ready for some action.
Get in the arena at the Crucible of Carnage and defeat Emberscar the Devourer!
The Crucible of Carnage: The Twilight Terror!
You're going to love this one! The Dragonmaw heard you were entering the arena and they're determined to make sure you don't leave it. Time for some good ol' on orc action! Let me know when you're ready to do this!
Get in the arena at the Crucible of Carnage and defeat Torg Drakeflayer!
The Crucible of Carnage: The Deadly Dragonmaw!
Well well, if it isn't the once champion of anguish! I'm seeing good money in the future now that you're here! We're gonna be rollin in the dough, buddy! Filthy RICH! Anyway, this is some old Dragonmaw fighting pit. Didn't take much modification to tune it up to our uses. I put out a few feelers, and got some heavy hitters from all around Azeroth to join in the carnage. Bout time to make some gold! You know the drill. When you're ready, let me know and we'll get this show on the road!
Get in the arena at the Crucible of Carnage and defeat Hurp'derp!
The Crucible of Carnage: The Bloodeye Bruiser!
When the Dark Portal closed many years ago, regret and fear seized many of us who had come to these lands. In their despair, they cursed the name of the Light, and sank into violence and hatred. These fallen souls are now the Lost Ones, little more than mindless monsters, attacking all who approach. They grow more corrupt by the day, and as they die off, they have begun to kidnap from the Harborage.. They are beyond help. Their suffering must end. Will you put them from their misery?
Slay 12 Lost Ones in the Fallow Sanctuary.
The Lost Ones
I'll tell you what, buddy, this place is a far cry from the rolling plains of Nagrand or the bloodbowl in Zul'Drak, but hey, I go where the gold's at! So welcome to Twi-Hi, pal. You're new to this pit, so let me set you straight. I'm the fight promoter and this feisty troll next to me is Wodin, my bodyguard. You're the entertainment. When you wanna fight, let me know and I'll set up the match. If you're ready and got a group of friends with you, we can start! What do you say?
Get in the arena at the Crucible of Carnage and defeat Hurp'derp!
The Crucible of Carnage: The Bloodeye Bruiser!
I was wondering when you'd show up! Having a past champion of the Ring of Blood here will be a huge draw! We're gonna be rich, buddy! RICH! Anyway, this is some old Dragonmaw fighting pit. Didn't take much modification to tune it up to our uses. I put out a few feelers, and got some heavy hitters from all around Azeroth to join in the carnage. Bout time to make some gold! You know the drill. When you're ready, let me know and we'll get this show on the road!
Get in the arena at the Crucible of Carnage and defeat Hurp'derp!
The Crucible of Carnage: The Bloodeye Bruiser!
We have suffered many losses. Dreadmaul Hold has sent ogres from the Blasted Lands as reinforcements, but they can only send so many; the Alliance attacks them as well, even as we speak. The Alliance has countered our ogres with mounted knights, a strategy that served them well in the Second War. We will need our strongest warriors to turn the tide of battle! Return to the Bloodmire, and bring down those knights!
Slay 6 Marshtide Knights.
Tides of Darkness
Many warriors have met death to bring us victory. The fate of a true orc. I have seen the way the Alliance loots the bodies of our fallen, clutching at our goods like packrats. They will not defile our fallen heroes on this field. Take these wards with you to the Bloodmire. Place them on the bodies of our fallen warriors. I will be watching, to see how many have fallen, and to honor their sacrifice. Let us hope the spirits give us aid for our respect.
Use the Banner of the Fallen to mark 7 Fallen Stonard Warriors.
Marking the Fallen
The Alliance has brought in their mages to summon more reinforcements directly to the battlefield from beyond their fortress. This must be stopped! Their numbers are few, but a single portal can turn the tide of battle. Attack their mages and shut off those portals!
Slay 3 Marshtide Mages.
Reinforcements Denied
Wait here. I will retrieve the egg.
Wait as Rhea retrieves the egg from the Hidden Clutch.
Rheastrasza's Gift
Many within our order have been on the front lines of battle for too long, aiding those who are attempting to thwart the Legion's invasion. It is time we send in some relief, allowing our allies some much needed rest.
Interact with the Command Map and complete the mission, "Relieving the Front Lines".
Relieving the Front Lines
Forcing a vision isn't easy by any means. Finding the ingredients for the elixir alone will take a considerable amount of time, time we don't have. Too many are suffering on the front lines as we speak, in need of the salve we were meant to deliver. I suppose if we all work together, we can make this work. Zabra and I will find the items needed for Velen's elixir, if you take the salve to Faronaar and cure the demon hunters. Does that sound fair?
Use the salve on diseased demon hunters at Faronaar Front in Azsuna.
Problem Salver
Durin' our attempt to flee da murlocs, Yalia and I dropped da supplies we planned to deliver to da demon hunters in Faronaar. Inside each a those crates were vials a salve dat took us countless days and resources to craft. If we don' get those supplies back, I fear our allies on da front lines will suffer.
Recover Felbat Toxin Salve from supply crates scattered around El'dranil Shallows.
An Ample Supply
The Alliance are at our walls! Your actions delayed them and weakened their forces, but in the end we are outnumbered. This is our last stand. Victory or death... Fight with honor. They are within the walls as we speak. Drive the human dogs from Stonard, for the Horde!
Slay 12 Marshtide Invaders.
We're Under Attack!
Our priests are resting and recuperating, but one not as well as the others. Gilner Greymoss lingers within the Sanctuary of the Void, laughing to himself. He refuses to leave, but his presence is making the other priests uneasy. Perhaps you should speak to him and see what is wrong?
Speak to Gilner Greymoss in the Sanctuary of the Void.
Whispers in the Void
If we wish to see the truth in Gilner's ramblings, I will need to induce a vision. It is not the sort of thing that is typically forced, but we have within our ranks the best and brightest alchemists who can craft an extract that will grant me the sight I need. Seek them out in Azsuna where they are currently aiding those on the front lines.
Find Zabra Hexx in Azsuna.
The Best and Brightest
I have been experimenting with technology that allows you to alter the structure of beasts, specifically with how they look.
I should be able to create an item that allows you to change the appearance of Hati, but the components for such an item are rare. The Squallhunters from Stormheim have a Stormy Gland, and the Stoneblood Harpies near Thas'talah in Val'sharah have Pristine Harpy Feathers that I need. The Hatecoil Naga near the Ruins of Nar'thalas in Azsuna are said to have Reflective Scales, and finally I need an Essence of Pure Spirit from the Seabound Mystics in the Blind Marshlands of Highmountain.
A New Invention
Yalia and I were deliverin' antidotes to da front lines a Faronaar when we were attacked by a herd a murlocs. We dropped our supplies and made a run for it, but Yalia never made it out a da camp. Obviously I didn't fair much better, ma bones still ache from bein' turned to stone. It's possible Yalia's still alive and bein' held captive. Please, ya have to find her!
Rescue Yalia Sagewhisper from the murlocs within El'dranil Shallows.
Murloc Mind Control
Friend, you have done so much for Brightwing, but there is still so much more to do. I've been working so hard to restore the grove, but my magic is drained. Without magic, my work cannot continue. The enchanters of your people use a magical dust that can revitalize me quickly. If you bring me some, I can work much faster!
Bring 50 Arkhana to Brightwing. Arkhana is obtained through the enchanting profession.
Pixie Dust
Yay! The grove is regenerating nicely. Our flower friends thank you for helping them. We were able to save most of the grove, but sadly, many living souls were lost as well. Brightwing is so sad! But you can help! Take this bag of Dream Seeds. Plant them onto fresh corpses, and in time, new flowers will grow! Death is beautiful, and from death comes rebirth. This is the cycle that must continue!
Plant 100 Dream Seeds on corpses.
The Cycle Continues
This arcan'dor is one of an ancient species. They were not bred, but created. In them the arcane and primitive druidic magics merged into something greater than both.The arcane will soon devour it whole.We can restore balance, but it will require wild magic. Magic trapped in another realm.You must enter the Emerald Dreamway and bring back the essence of life itself.Only then can the arcan'dor find stability and begin to thrive once more.
Collect Purified Life Essence from the Emerald Dreamway.
The Stuff of Dreams
Grand Master, you have saved our order from the brink of destruction. Your deeds have shown us that with effort and determination we can overcome any challenge. In light of your example, we have doubled our efforts and developed a technique that will awaken your weapon to its true potential. Please, stand before the Forge of the Roaring Mountain and raise your weapon high.
Approach the indicated location before the Forge of the Roaring Mountain and raise your weapon.
A Hero's Weapon
Long have I walked this land and I have seen many forms of corruption.The creatures that wander this hall are twisted by the magics unleashed by the failed arcan'dor. These dryads have lost their way, and cannot be saved.You must destroy them. End their suffering.
Slay 6 Shardmaidens in the Shattered Locus.
The Shardmaidens
In the hall beyond rests the bones of the failed arcan'dor.I will take fragments of the crystallized tree and attempt to read them. We must discover the root cause of this destruction.Only then do we have any hope of preventing this disaster from repeating itself.
Collect 5 Crystallized Bark.
Fragments of Disaster
With the demons and guards so agitated, I'm running out of safe places to store contraband. The guards have caught on to one of my favorite havens and will be making off with my goods any minute now.Head to my stash and discourage their curiosity. You will need to use a grappling hook to access it- just look for something to latch onto along the ledge.I will make sure there is something in it for you when you are done.
Defend Arluin's stash from the city guards.
Asset Security
Now that it's out of the hands of the Legion, the Aegis should be brought back to Dalaran for safekeeping while the hunt continues for the rest of the Pillars of Creation.It should be safe in the central portal chamber until the time comes when it is needed.
Secure the Aegis of Aggramar in the Chamber of the Guardian in Dalaran.
The Aegis of Aggramar
The Shattered Hand has laid mostly quiet for years now. No more! You will be the instrument of our rebirth. Slay the Defias Kingpin and commandeer her ship for the Horde! We will outfit it as a proper orc warship and use it to finally lay waste to Stormwind Any survivors will spread word of our unstoppable power across all of Azeroth, and all will tremble before our might! Go now, VanCleef's death will be your greatest triumph yet hero.
Kill the Defias Kingpin.
The Defias Kingpin
We may not be flattening Stonard into dust, but I don't want to have to go in there a second time. I want you to gather any supplies you see in the town while you're there. Without food, they won't have any fighters after more than a day. There should be crates scattered all over town.
Seize 5 crates of Stonard Supplies.
Cutting Supply
War rages in the swamp. Vicious humans have settled north of the city and brought an army to our doorstep. There is nothing in this swamp for them. Their sole reason for coming here is to attack us, unprovoked. We will not give them the pleasure of victory! We are undermanned and I need every able orc to take to the battlefield. Go, and slay as many humans as you can.
Slay 10 Marshtide Footmen.
Orcs and Humans
The Defias plan to finish their Juggernaut and use it to lay waste to Stormwind. It is a noble cause any true orc warrior would embrace without a single thought! Vanessa's fault lies in her execution of their plan. The ship is poorly constructed, the crew practically untrained, and, worst of all, there's a worgen in their midst! His name is Admiral Ripsnarl, and he must be mercilessly slain in the name of the Warchief. Lok'tar ogar!
Kill Admiral Ripsnarl.
Good Intentions...Poor Execution
It's good to visit with friends and family again, though I may have overdone it... I've already eaten everything they made for me! Might I trouble you for some more of that delicious Bread of the Dead? I'd be most grateful... Chapman there sells the recipe, I think.
Acquire some Bread of the Dead and give it to the Cheerful Worgen Spirit in Darnassus' graveyard.
The Grateful Dead
This is it. We've made our final push into Stonard itself. I shouldn't have to remind anyone, but I'll say it anyway: We're not orcs, and we're not going to become them out of revenge or spite. Stonard will not be burned to the ground for us to dance on the ashes. No, I want this done right. I want this surgical. Hold your head high and strike down any orc that picks up a weapon.
Slay 6 Stonard Defenders.
Assault on Stonard
These prototypes are going to change the face of Horde warfare when I perfect them! The issue I've been having is that their power sources don't allow for complicated combat maneuvers or large frames, both highly desired traits when it comes to fighting Alliance. The Defias, with some help from goblin traitors like Helix, have almost completed the Foe Reaper 5000, a massive golem that will actually work! We can't have that going public, can we? I'll lose customers!
Destroy the Foe Reaper 5000.
Not Quite There
The goblins you'll find working with the Defias are officially traitors to the Bilgewater Cartel, the Shattered Hand, and the Horde itself! I haven't yet been initiated into the Shattered Hand, so my loyalties lie strongly with my people. Helix Gearbreaker apparently has no time for such associations, and works on building a mast for the Defias Juggernaut. On behalf of Miss Mayhem and myself, would you kindly 'dispose' of Helix?
Defeat Helix Gearbreaker.
Traitors!!!
I miss the days when legions of powerful ogres marched by the Horde's side into battle, the pathetic Alliance cowering at their ferocity. Perhaps those days will return before I am gone to the ancestors. However, that is not the case now. An ogre magi, Glubtok, has joined forces with the despicable Defias Brotherhood and acts as Foreman over their mining operations. The pathetic fool! End his life for me, and for the spirit and glory of the Horde!
Kill Glubtok.
Only the Beginning
We've taken more than we've lost, but we've still lost too much. Too many brave have given their lives for the Alliance out there. I want to make sure they're given proper honors no matter how fierce this battle gets. Take these flags out with you and place one on any fallen soldier you see. The protective wards on them won't offer much protection against any defilement, but it's better than nothing. I'll be able to better judge how many we've lost from a distance, as well.
Use the Banner of the Fallen to mark 7 Fallen Marshtide Footmen.
Marking the Fallen
Just killing ogres won't be enough. The ogres themselves are being summoned onto the battlefield far too rapidly. I need you to go far behind the enemy line and seek out their summoners. The orcs are using warlocks to bring their reinforcements in. Cut down the warlocks, and the portals should close. There aren't many of them; a quick, surgical strike should cripple the enemy.
Slay 3 Stonard Warlocks.
Reinforcements Denied
The lost ones who live in the Fallow Sanctuary look as we look, but they are monsters... driven mad by the rigors of our journey to Azeroth. Once our brethren, they now live in the Fallow Sanctuary to the west, catching or killing any who wander near. And they have stolen something sacred to us--draenethyst crystals. We lack the force to enter the Fallow Sanctuary and reclaim our stolen draenethyst from among their huts and campfires, but without those crystals... we too may lose our way.
Collect 5 Draenethyst Crystals from the Fallow Sanctuary.
Draenethyst Crystals
Shortly after Uldum's protective barriers fell, the Vir'naal river became afflicted with a terrible corruption. Whether it was brought here maliciously or accidentally is not of great significance. The result is the same. As the river becomes clouded so does our ability to peer into what the future holds for us. Look outside. These foul creatures were never meant to live in the pristine waters of our river. Slay them so that the river may grant us visions once again.
Slay 8 Stillwater Slitherers.
Trespassers in the Water
It's good to visit with friends and family again, though I may have overdone it... I've already eaten everything they made for me! Might I trouble you for some more of that delicious Bread of the Dead? I'd be most grateful... Chapman there sells the recipe, I think.
Acquire some Bread of the Dead and give it to the Cheerful Goblin Spirit in Orgrimmar's graveyard.
The Grateful Dead
Slaying the foul creatures that plague the river will not be enough. A new generation of these monstrosities already threatens to spawn within our holy waters. Seek their foul eggs and destroy them.
Destroy 6 Slitherer Eggs.
Stopping the Spread
You might have dealt with the symptoms of our problem. But I've been studying these foul beasts and the eggs are not laid here by them. The stream from the current carries their eggs to the dam, but whatever is laying them will be found upstream. Go northeast, to the river's main source, and deal with the root of the corruption.
Go to the northeastern source of the Vir'naal River and slay Scalemother Hevna.
The Root of the Corruption
Though we aren't formally at war yet, the Neferset do not hesitate to imprison or kill all who trespass upon their territories. King Phaoris refuses to reciprocate, even when they use our lands to smuggle stolen relics from the tombs of our ancestors. My scouts report that the Neferset are about to move a major shipment of looted weapons south of here. I've instructed the laborers you recruited to assist you. Call upon them with this horn when you find the smugglers and recover the weapons.
Retrieve the Ancient Tol'vir Armaments.
Ancient Weapons
You may not have noticed, but I'm pretty big, as far as dwarves go. I make sure that my two brothers here don't get into too much trouble. They're small, and they don't have a big shield like me. I'm big, and I can handle a few monsters hitting me! Plus, if I'm careful, I can usually get them to hit my shield instead! I can protect you, too. Come on, let's go practice for a bit. I'll make sure the enemies attack me, and not you.
Use Olaf's Shield Wall and Olaf's Mighty Shout.
Olaf, the Big Fella'
Before I start droppin' arrows on those dragons, I'd better introduce myself. I'm Baelog, the muscle of this group. My sword bites like a crocolisk, and my arrows sing like banshees. I tend to wear down quickly, however, and can't take as much punishment as either of my two brothers. You give the word, and I'll send an aimed shot right through your target's heart. I can also cheer my brothers on, sending 'em into a battle-fueled frenzy. Why don't we go try fighting together?
Use Baelog's Valhalla Shot and Baelog's Warcry.
Baelog, the Glass Cannon
I'd say we have a dragon problem, but it seems like they're a little more interested in New Kargath than they are in our small encampment. Nevertheless, I've got top men focused on keeping the dragons at bay. One problem that has gone unchecked, however, is the ogre camp to our southwest. A small army of combatants seems to have appeared outside of their hovel. We can't sit and wait for them to flank us, soldier. Thin their ranks before they thin ours.
Slay 12 Dustbelcher Combatants. You may kill Dustbelcher Maulers or Dustbelcher Shaman.
Half-Ton Holdouts
With the major black dragons out of the Badlands, it is now safe to move the egg again. You will find me on a small plateau, north of New Kargath. Come and find me.
Speak with Rhea at The Hidden Clutch in the Badlands.
The Hidden Clutch
Before we get too crazy what with the dragon-killin', let me tell you a little bit about how I fight. "The Swift" is what they call me, and here's why: I'll dash straight into your enemies - helmet first, mind you - and stun 'em for a few seconds. I also keep a few potions with me for tight spots. Why don't we practice fightin' together? Head out into the field, and try out my abilities.
Use Eric's Charge and Eric's Pocket Potion.
Eric, the Utility Dwarf
In my haste to escape from Lethlor Ravine, I forgot to tie up one loose end: Nyxondra. She's free, and she's sounded the alarm among the black dragonflight. Half the flight is here in the western Badlands, combing for this egg. I'll take care of hiding the egg. You're going to take care of some of the more troublesome dragons. And you'll have help. Talk to Eric, over on the other side of camp. He and his brothers will be joining you.
Speak with Eric "The Swift" at Dragon's Mouth in the Badlands.
The Swift, the Fierce, and the Stout
My greatest regret is the treatment that we - no, I - gave to Nyxondra. I forced her to lay eggs, then I performed experiments on them. Over, and over, and over again. Even as a mother myself, I can only imagine her sorrow. No... I mustn't be weak. Our work is, after all, for the benefit of future generations of black dragons. Her sacrifice was necessary. She circles the Ruins of Kargath, northwest of New Kargath, insane with fury. Please, heroes... put her out of her misery.
Slay Nyxondra and 12 of Nyxondra's Broodlings.
The Sorrow and the Fury
The black dragonflight means business. It appears that they've taken over a large portion of New Kargath, the large Horde settlement northwest of Dragon's Mouth. Their troops are under the command of General Jirakka and his champion, Moldarr. They must be stopped. We dragons do not take part in the squabbles between Horde and Alliance, but I do understand the risk you take in entering New Kargath. Please, heroes... be careful.
Defeat General Jirakka, Moldarr, and 6 Blackflight dragonspawn.
Their Hunt Continues
D... did you see that? Incredible! My titan thing idea worked! With your help, of course. We'll want to get this back to Rhea. She's not at Lethlor Ravine anymore; it sounds like she blew her cover pretty well when she transformed into her true form in front of all those whelps. She's now in the west, staying at an Alliance camp called Dragon's Mouth. She'll be waiting for you. And for that egg.
Bring the Purified Black Dragon Egg to Rhea at Dragon's Mouth in the Badlands.
Into the Dragon's Mouth
We're hard-up for supplies, stranger. With the black dragons raining destruction on what would be our hunting grounds, we have no way to get food. The ogres to our southwest, however, have exactly what we need. Within their grotto you should find plenty of meat and crafting supplies. They may put up a fight. Be on your guard.
Obtain 6 pieces of Dustbelcher Meat and 10 sheets of Dustbelcher Silk.
Survival of the Fattest
Hello. It looks like you four have had time to become well-acquainted. I have my first assignment for you. Kalaran, an ancient black dragon of considerable power, has joined in the hunt for the egg we are protecting. We need to stop him before he gets too close. You will find him and his minions at the Dustbowl, northeast of Dragon's Mouth. Hunt him down and defeat him. You will likely need the help of your new dwarven allies.
Slay Kalaran the Annihilator and 4 Darkflight Soldiers.
The Wrath of a Dragonflight
There are a great number of factions here on the Broken Isles. We must unite them if we want to stand a chance against the Legion. Prove your worth to them and report back to me.
Earn at least Friendly reputation with the factions of the Broken Isles.
Uniting the Isles
The life of a hunter should never be dull. Living in the wild you never know what will happen next, but you survive on skill and instinct. Show me you have the basic survival skills to live off the land.
Show your survival skill by building a campfire from chopped wood, and cooking a steak over an open flame.
Survival Skills
You saved us all, my friend! Truly you embody all the elements stand for. If the Earthen Ring is to prevail, we will need weapons of great power. I know where to find some. After the Pandaren Campaign, the weapons of the storm god Ra-den were discovered beneath the Throne of Thunder. None have been able to wield them, so great is their power. They were placed in the care of the White Tiger, who will give them only to one who is worthy. Come ! Travel with me to Pandaria and we will prove your worth!
Travel to Pandaria and speak to the White Tiger at his temple.
The Coming Storm
The Thunder King conquered Pandaria using power stolen from the Titan Keeper Ra, known as "Ra-den" in the mogu tongue. If you truly seek to wield the relics of the Highkeeper, seek out his ancient edicts among the ruins in the heart of the mogu empire: The Edict of Stone, The Edict of Fire, and the Edict of the Storm. These pieces of the codex are scattered amongst the Guo-Lai Halls in the Vale of Eternal Blossoms, one in each wing.
Enter the Guo Lai Halls in the Vale of Eternal Blossoms and collect the Edict of Stone, the Edict of Fire, and the Edict of the Storm. Cleanse the area by slaying mogu spirits.
The Codex of Ra
It is time to reflect on the events that have brought us to this moment. A celebration of our great history and the events that shape it.
Correctly answer one of Llore's questions about the history of Azeroth.
A Time to Reflect
Among the allies who joined us from Tian Monastery is Gin Lai, a monk famed for his experience in the ways of the tiger. With his help, we will be able to train Tiger Initiates, who strike swiftly and precisely on the field of battle. Go speak with him now and request his services.
Speak to Recruiter Gin Lai.
The Way of the Tiger
While you were keeping His Highness busy, I found something of interest to Ly'leth and the others.It is an invitation. To a party. A party which all of the Suramar nobility will be attending.Not least on the guest list is Grand Magistrix Elisande herself.If you are thinking what I am thinking, then you would agree that Ly'leth needs to know about this.Immediately.
Bring Ly'leth Lunastre the Hand-Scribed Invitation.
By Invitation Only
Hey there, pal. My sources around here say you had a run-in with the Sixtrigger brothers. I'd imagine you're not very happy with them?Let's just say we're not exactly friends either.So I'll tell you what. How about I let you in on some intel about their current location? Maybe they might have an unfortunate accident, you follow?Oh, and bring some friends. They're not exactly the easiest of targets.
Collect Sixtrigger's Key from Rax Sixtrigger in Stormheim.
Time to Collect
Tal'ashar is an honor duel.If I lose, then I must forfeit my title to Coryn Stelleris.That is why you are going to fight for me.I will grant you a more powerful disguise for this task, and together we will put Coryn in his place.Speak to me when you are ready to battle on my behalf.
Speak with Ly'leth to begin the encounter.
Ly'leth's Champion
How could I let this happen?Yesterday Coryn Stelleris approached me about the appointment. He sought my support, but I did not offer it.He said my son's life would continue as normal... if I gave him my vote.This morning my son was gone.I can only think of the terrible things he may be suffering. You know what this family is capable of!You want my support, but I can do nothing while my son is in danger. Nothing.Please... save him!
Rescue Ailen Astravar.
Thinly Veiled Threats
If Ly'leth is to achieve the role of advisor to the Grand Magistrix we will need to open a path for her.It is true she will have some supporters but they alone cannot grant her the title.There are other houses that Ly'leth must contend with. Fear and coercion are their tools. None dare stand against them openly, and we cannot win them over with favors and oaths.Seek out Arluin. I trust he will have some ideas of how to proceed.
Speak to Arluin.
Or Against Us
There are two houses that pose a threat to Ly'leth's rise, but we concern ourselves with only one of them now.House Duskmere commands respect through fear and that fear is not unfounded. Few can boast of magical talent equal to that of Ruven Duskmere.Without this charming specimen, however, their house is nothing.I know you may find my methods distasteful. Know that there were demons in Suramar long before the Legion.This one has lived long enough.
Slay Ruven Duskmere.
Death Becomes Him
I've got a little proposition for you, if you're interested. Those Dark Irons were here before Durdin and his crew arrived. That means that, once these titan ruins opened up, the dark irons were the first ones in there, lootin' all the good stuff. I'll bet they've still got those treasures locked up inside Angor Fortress, northwest of here. You've more than proven your ability to wallop a dwarf. Head on into that fortress and wallop your way to titan treasure. I'd go with, but I'm drunk.
Search for treasure in the bottom floor of Angor Fortress.
The Good Stuff
I can appreciate a good diggin' as much as any other dwarf, don't get me wrong. It's just that... well, we do so much diggin', and so little drinkin', that sometimes I wonder if I should just hang up me shovel and head back to Ironforge. But not today. I've got some diggin' in me yet. Those Dark Iron dwarves at Hammertoe's Digsite - just north of here - make some powerful fine beer, right here in the desert. You think you could pick up a few for me?
Obtain 15 mugs of Shadowstout.
A Dwarf's Got Needs
Already the city is abuzz with outrage.I will not lie to you- it pleases me greatly that one such as Coryn is made a fool.The other houses have sent their endorsements. It is done, and nothing remains but a formal ceremony to grant me the title of advisor.Meet me there. You deserve to share in this success.
Witness Ly'leth Lunastre's ascension to advisor.
In the Bag
I want victory to be totally assured here. Having more resources isn't enough; we need to make sure the enemy has nothing. Stonard's forces depend on the lumber gathered from the surrounding woods. The orcish peons that chop the lumber may not be warriors, but they still know nothing but hate for humans. Show no mercy. I want those peons killed and the supply of lumber to Stonard cut off completely.
Slay 5 Stonard Peons.
Lumbering Oafs
An opportunity presents itself.Ly'leth has arranged to grant you entry into a ball at the Court of Stars. I do not know what we may gain from this venture, but there is one task I must set for you.Advisor Melandrus once called himself my ally. He and I planned Elisande's downfall, but when the moment came I found myself betrayed.The wound his dagger inflicted still aches. I cannot enter Suramar to take my revenge, but you can.Give him a traitor's death, and bring me his spellstone.
Enter the Court of Stars dungeon and slay Advisor Melandrus. Collect his Spellstone and return it to Thalyssra.
Court of Stars: Beware the Fury of a Patient Elf
With war raging across the entire world, the last thing we need is a Horde settlement right in our backyard. Redridge, Duskwood, even Elwynn itself are all a day's march from here. We've made the first strike, and I don't plan to give the Horde a chance to catch their breath. So consider yourself deployed. Grab a weapon, join the rest of the troops out in the Bloodmire, and start killing orcs. Report back here after you've done some damage. I want you back alive...and that's an order. Dismissed!
Slay 8 Stonard Warriors.
Orcs and Humans
Stay back and forge more weapons? Pah! A Forgehammer has ne'er been afraid of battle! Who needs the safety of home to make weapons? Besides - there is oodles of raw material out here. Those Dragonmaw weapons are worthless, but they can be smelted down to make actual weapons. Bring me 8 Dragonmaw weapons so me daughter and I can forge real weapons out of them.
Bring 8 Dragonmaw weapons to Brom Forgehammer at Gorshak War Camp.
Anything We Can Get
Coryn Stelleris and Ruven Duskmere were close friends, but one always overshadowed the other. Now the Stelleris family stands to gain from lord Ruven's death. Handsomely.House Duskmere will soon learn of their loss. I want you to be the one to redirect their anger and grief.A handful of well placed rumors should do the trick.I won't be lingering in this part of the city for long, and Ly'leth will want to know of your efforts.Return to her when you are finished.
Plant rumors among members of House Duskmere.
Rumor Has It
I settled here well before Bogpaddle was founded, to brew my potions and find some peace and quiet. I know this swamp like the back of my old, gnarly hand. There's been a change in the wildlife recently. Those winged snakes you may have seen in the stagalbog are wind serpents, and they haven't been seen around here for ages. They're also prime for ingredients if they're the kind I'm thinking of. Be a dear and gather me some of their hearts, will you?
Collect 5 Intact Stagalbog Serpent Hearts.
Slithering Signs
Thanks to you and Iain, we've got enough riders together that we can take the fight back to the Twilight. We're trained to fight while ridin', but a second rider to handle the Stormhammer tends to be more efficient. I thought you might enjoy the honor. Pick your gryphon and join the fight. Best be quick about it though - we're aimin' to clear every last one of those Twilight off of those floatin' rocks before the hour's out.
Kill 12 Twilight Stormbenders and Servias Windterror using one of the gryphons at Firebeard's Patrol.
Dropping the Hammer
Shame about the Doyles. It's a fair miracle that as many of us made it out as is though, so can't count it as much of a surprise. Those louts at Thundermar are cowards. Even after tellin' them it was Keegan askin', they won't set foot outside of their town. I did rope in the Moores though, so that's at least three clans' worth. Keegan wanted to hear from ya personally when you returned. Go find'm in town.
Speak to Keegan Firebeard at Firebeard's Patrol.
Personal Request
The Twilight sacked this town, killin' most of the Dragonmaw that lived in it. A few survived though, and they're not right keen on us takin' liberties with their supplies. Not that that matters much. Well, I'm not right keen on them attackin' my boys. Kill'm off, chase'm out - I don't care, just get'm gone.
Defeat 6 Dragonmaw Stragglers.
Death Worthy of a Dragonmaw
Your point's made. Keegan can count on us. We'll meet'm back at town as soon as all the boys are rallied up. You're tough for not bein' a Wildhammer. Guess they breed'm good where you come from too. Still, haven't seen ya drink yet. That'll be the real test.
Return the news on Clan Mullan to Iain Firebeard at the Firebeard Cemetery.
The Loyalty of Clan Mullan
The Doyle riders were last spotted convergin' in the trees to the south, on the border of the Obsidian Forest. They're a stubborn bunch and are likely to take some convincin' if they're going to join up with us. Your best bet with Keeland Doyle is to tell'm Cailin Longfellow's taken up shelter with us back at the town. Keeland's got a good soft spot for her and she just might be enough to convince him to drag all his boys along.
Speak to Keeland Doyle in the Highland Forest.
Stubborn as a Doyle
Don't let Duglas fool you, the Mullans have been itchin' to take wing again, and if there's anyone we'd do it for, it's Firebeard. We left our gryphons in the Highland Forest to the south to hunt and to get away from the sounds of battle for a bit. They deserved a rest. If you want us back in the air soon, you'd do well to help us bring our gryphons back in. Take this piece of charred highland birch. We use it during training - as soon as they smell it, they'll come straight back to us.
Find 8 Mullan Gryphons and dispatch them back to their gryphon riders.
The Scent of Battle
Cleaned up the camp and ran errands for Forgehammer? Not bad for a wee . Take these to Iain at Firebeard Cemetery, and he should reward you for a job well done.
Bring Forgehammer's weapons to Iain Firebeard at the Firebeard Cemetery.
Somethin' for the Boys
Keegan wants the Mullans to take wing with'm eh? If there's a dwarf I'd fly for, he'd be it. Still, I don't get why he'd be sendin' an outsider to be recruitin' me - not right polite by my standards. I'm guessin' ya don't last 20 seconds with any of my boys, at the bar or in the battlefield. Prove me wrong. Take one of'm down in a fight and then I'll think about flyin' with ol' Keegan.
Challenge and defeat one of the Mullan Gryphon Riders.
The Fighting Spirit
I also need ya to seek out Mackay and his men on the other side of the Devouring Breach, at the Gorshak War Camp. The Dragonmaw didn't survive the initial onslaught, and Mackay's lookin' to ransack what he can of their camp to supply our fight. There shouldn't be much convincin' necessary, but they'll likely want a hand wrappin' things up there before they make their way back to Keegan. Give'm a boot in the arse from ol' Iain if ya have to.
Speak to Mackay Firebeard at the Gorshak War Camp.
Firebeard Bellows
We've already been pushed back farther than I'd hoped, but I'm not about to give up our homes to these mongrels. They may burn them, pillage them, and spit on the rubbled remains, but we'll still fight to take them back. That being said, I rather like them not burnt. I have the boys running buckets from the well to try to keep the fire down. If you'd join them, they can help out by tossing you buckets so you don't have to make the runs.
Extinguish 50 fires at Firebeard's Patrol.
The Only Homes We Have