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In this dark time, I'll not be the one to abandon a champion of the Light. We will need something sacred for this to have a hope of saving your Bridenbrad... a remnant of a devout being that fell victim to this very same plague. Go now to the sacred soil of the passages outside my Ruby Dragonshrine where the battle is joined. As my Ruby Keepers fly down and set flame to the ground beneath undead feet, you will witness new life grow forth. Among that life are Dahlia's Tears - bring them to me. | Alexstrasza the Life-Binder at Wyrmrest Temple has requested that you recover Dahlia's Tears from soil freshly cleansed by a Ruby Keeper's flames. | Dahlia's Tears |
The dragon-queen, Alexstrasza, possesses magics over all life. In the past, she has used great fire to incinerate undead and rebirth fresh new life in their place. Perhaps her powers might be able to save our Bridenbrad as well. Alexstrasza makes her home at Wyrmrest Temple in Dragonblight - please go to her and humbly request her aid on my behalf. | Request the aid of Alexstrasza the Life-Binder at Wyrmrest Temple. | The Touch of an Aspect |
I shall open a portal to take you back to the druid that brought you here. You and your crusader have my well wishes. I hope that this acorn is able to purify your crusader and save him from the wretched fate of the plague. Farewell. | Return to Crusader Bridenbrad at the Silent Vigil in Icecrown with the Emerald Acorn. | The Boon of Remulos |
I know why you've come... they've sent you to bring me back, but that cannot happen. I carry the plague of undeath, and I'll not share my fate with those near me. No, I shall stay here. My only regret lies in what I may become when death grips me. I do not fear death itself, but I loathe to consider serving the traitor, Arthas. Leave me... and see to it that no one else comes looking. You would do me a great disservice if you were to expose anyone to the plague that I carry. | Bring news of Crusader Bridenbrad's fate to Highlord Tirion Fordring at Crusaders' Pinnacle. | A Hero Remains |
What we need exists only in the emerald dream... acorns that are infused with a powerful restorative magic. Many places in this sacred glade are closely tied with the dream, and my shrine is among them. I will send you into the dream to recover some of these acorns. Be prepared though , for this method of entering the dream is dangerous, and it is very likely you will be beset by nightmares. Recover a few acorns quickly, and then depart from my shrine or pinch yourself to return to our world. | Keeper Remulos at Moonglade has instructed you to enter the emerald dream and recover 3 Emerald Acorns. | Hope Within the Emerald Nightmare |
The chill of death stirs in the west, threatening to freeze our hearts and souls to this wasteland and bind us to its dark master. We will stand and we will fight! The preparations have begun. Report to Siegemaster Fezzik at the front gate for your assignment. | Report to Siegemaster Fezzik at the Argent Vanguard in Icecrown. | A Cold Front Approaches |
There are those of this world that tap into power unrestricted by the bounds of our mortal frames - powers of restoration, powers of life, and powers of light. And Bridenbrad, this is no ordinary man... his valor and devotion shine through. We can only hope that one of these beings will intervene and bring this hero back from a fate worse than death. Go now and speak to Arch Druid Lilliandra in the Argent Vanguard... request passage to Moonglade and seek the aid of Keeper Remulos. | Highlord Tirion Fordring at Crusaders' Pinnacle has requested that you secure passage from Arch Druid Lilliandra and speak to Keeper Remulos in Moonglade. | The Keeper's Favor |
Vile like fire! Vile like proto-drakes! Little go to Jotunheim and steal a pretty proto-drake in Njorndar Village. Make proto-drake make pretty fires on Jotunheim buildings! | Vile at The Shadow Vault wants you to steal a Njorndar Proto-Drake and use it to set fire to 8 vrykul buildings in the greater Jotunheim region. | Vile Like Fire! |
Perhaps you've heard the praises for our missing hero? Crusader Bridenbrad was in the Broken Front aiding the attack against the Scourge when the undead army came down upon them. The many men of that allied force scattered, but Bridenbrad alone returned and dragged more than a dozen men to safety, one by one through the carnage. , he has not returned since. He was spotted heading to the far northeast, towards the Silent Vigil. Bring him back to me that I might honor him for his valor. | Highlord Tirion Fordring at Crusaders' Pinnacle has requested that you locate the hero, Crusader Bridenbrad at the Silent Vigil, in northeast Icecrown. His fire pit will likely be the most obvious indication of his location from the air. | A Tale of Valor |
Jotunheim has aerial defenses, both in terms of proto-drake riders and harpoon guns. They've concentrated these on their northern and western facings where they are most vulnerable. Let's use their defenses against them! Take control of a harpoon gun on the platforms that overhang the cliffs on either side of Valhalas to the southwest. Take out the proto-drakes and their riders. Shoot 'em up! | The Leaper at The Shadow Vault wants you to use a Jotunheim Rapid-Fire Harpoon to shoot down 15 Jotunheim Proto-Drakes and their riders. | Shoot 'Em Up |
Sif? Is it truly you? No? A ? But for a moment.... Enough of this! The visions of my Sif have tormented me for far too long. It is time for me to avenge her, and to bring honor to her memory. My brother must pay! | Thorim wants you to listen to his story. | Sibling Rivalry |
This is it then. I'll take care of your bear now, you won't be needing her. The great Drakkensryd will be your next challenge. Say goodbye to your friends and leave your affairs in order, for you will return victorious... or you won't return at all. | Speak to Lok'lira the Crone in Brunnhildar Village. | Prepare for Glory |
You've been a great ally. Now comes your true test. You will need skill, courage and a little luck. You cannot fail now sister. Speak to Gretta the Arbiter. She'll see you on your way. | Speak to Gretta the Arbiter in Brunnhildar Village. | Lok'lira's Parting Gift |
So... so I don't think we're going to be getting a good foothold in those mountains. Trust me, I'm not one to give up easily... but between freezing engines, nasty vrykul women, territorial dragon want-to-bes and the half a dozen other nasties settled in the area, this just ain't happening. Don't let that dissuade you though! Just because we can't get a foothold doesn't mean we won't get you there... one-way trips are pretty simple when you get down to it. | Speak to Ricket to make use of Ricket's D16 Propelled Delivery Device to enter further into Storm Peaks. | When All Else Fails |
You have succeeded where many have failed, sister. Whether it be by strength and courage or mere luck remains to be seen. Go back to the village and seek out Astrid Bjornrittar. Tell her of your accomplishments. But be warned. She is not easily impressed. | Brijana wants you to go to Brunnhildar Village and speak with Astrid Bjornrittar. | Deemed Worthy |
I can't in good conscience send you to the worg cave without warning you that the previous person we sent there hasn't returned. We're prepared for the worst, but perhaps there's a chance that he's alive. We'd appreciate it if you helped him return -- Tracker Val'zij is one of the only hunters we have. | Look for Tracker Val'zij inside Gimorak's Den, southeast of the Grom'arsh Crash Site. | The Missing Tracker |
Gretchen Fizzlespark wants to use my flying machine to look for survivors from her expedition. Apparently she thinks they're being held prisoner in the village to the north. The only problem is I don't have a co-pilot. If you're willing to take it on, I'd be more than happy to teach you a move or two. What do you say? Deal? | Help Zak Wobblesprocket complete the Test Flight. | Looking for Survivors |
I should manage for now. There is one favor I'd like to ask, though. I would never had fallen to one of these worms, but my wind serpent, Heesha, was killed by the meanest worg I've seen in some time. Don't worry about me now, I'll feel better when that worg is breathing no more. You should find him deeper in the cave. | Tracker Val'zij wants you to slay Gimorak inside Gimorak's Den. | There's Always Time for Revenge |
I've been praying to The Lady of the Sword for one to come and strike down my enemy. Thane Illskar must pay for what he did to me! I was the champion of Thane Ufrang the Mighty. During my fight for ascendance in Valhalas, Illskar sabotaged me with dark magic, causing me to lose and be reduced to this. The thane and his champions can be found below in The Circle of Suffering. Challenge him on my behalf. Defeat him. Make him know the suffering that I know! | Bethod Feigr in The Underhalls wants you to throw down his sword to challenge Thane Illskar and then kill him in The Circle of Suffering. | Revenge for the Vargul |
Not all of the camp's records have yet been corrupted. My staff has helped me to find those records which reflect the true timeline. They agree that Stormhoof was given a burial of honor among the village elders on the bottom level of the Howling Hollow, to the north. Most of the graves there have already been destroyed, their contents taken as trophies by the North Wind's subjects. Go to the hollow and see if you can recover Stormhoof's spear and armor from the scions of storm who have claimed them. | Recover Stormhoof's Spear and Stormhoof's Mail and return them to Xarantaur at Camp Tunka'lo. | The Hero's Arms |
It is time. I am prepared to face Loken now. Let us make our way to the Terrace of the Makers and face my brother's forces. The fool will regret ever crossing me. | Find Thorim at the southeastern edge of the Terrace of the Makers, just northwest of Dun Niffelem. | The Terrace of the Makers |
You did a good job helping Wes with getting that flying machine back up and running. If you'd like to help us further, there is an unusual weather pattern coming in from the northwest. I have a pilot ready to work for me, but I'm afraid he needs a copilot. If you think you're up to it, you can take the flight to Lakeside Landing. Tell Vic I sent you. | Professor Calvert wants you to take the flight to Lakeside Landing and speak with Pilot Vic there. | Aerial Surveillance |
Veranus is proud like no other beast I've known. She still keeps her old nest and makes sure none of the younger proto-drakes takes it over. Take the eggs you've collected and place them on her nest. You'll find it atop a small peak, directly southeast of here. I should be able to get control of her before she kills you in a fit of rage. Hopefully. | Place the Stolen Proto-Dragon Eggs on top of the Broodmother's Nest and return to Thorim at the Temple of Storms. | Territorial Trespass |
It's good to see a friendly face. Might be the last one I see. One of those jormungar stung me with some sort of toxin before I managed to get away. I can feel my whole body getting numb, mon. I'm going to need a toxin gland to make an antidote. I will also need some of the cave mushrooms that grow here... they'll slow the toxin down. Hurry, please. I don't have much time. | Tracker Val'zij, at Gimorak's Den, wants you to obtain 1 Jormungar Toxin Gland and 8 Cave Mushrooms. | Cave Medicine |
At last, we have all that we need to right the wrongs of the North Wind and its followers. You have attuned the Lorehammer to Stormhoof's time and his persona. Take the hammer again, head to the Temple of Life in the plains to the northwest. Use the hammer to assume the role of Stormhoof. Face the North Wind as Stormhoof, but realize that for the timeline to be restored, Stormhoof must die as the North Wind weakens. Then, you must find and use the Horn of Elemental Fury to destroy the North Wind. | Use the Lorehammer to travel back in time and face the North Wind as Stormhoof. When Stormhoof falls and drops the Horn of Elemental Fury, use it to finish off the North Wind, and then return to Xarantaur at Camp Tunka'lo. | Changing the Wind's Course |
If I'm to launch an attack against my brother's army, I'm going to need some way to get around. I released my riding drake back into the wild years ago. Veranus was magnificent. The leader of her own brood -- to whom she has now returned. Finding her will be hard, but perhaps there's a way. She keeps her old empty nest out of pure pride. She's a broodmother in name only, for she is beyond the age of breeding. Bring me small eggs from the other nests near Brunnhildar. I think I've an idea. | Thorim, at the Temple of Storms, wants you to obtain 5 Small Proto-Drake Eggs from the peaks near Brunnhildar Village. | Veranus |
Across the Valley of Echoes, west of here, and through the Breach, is the first Scourge encampment in Icecrown known as Scourgeholme. We fought a good fight at Scourgeholme and killed many Scourge, but in the end we were forced to retreat. Many soldiers were left behind - their fate unknown. If there are survivors, we must attempt a rescue. Directly down this southeastern path is Penumbrius, ally of the bronze dragonflight and caretaker of the proto-brood. Seek him out and ask for his assistance. | Speak with Penumbrius at the Argent Vanguard in Icecrown. | If There Are Survivors... |
The Lorehammer can help us correct the damage to the timeline, but only if we can discover where the history was originally corrupted. From Chieftain Swiftspear and your findings at Frostfloe Deep, we know that the change happened around the time of Stormhoof's death. Now, you must go to the Howling Hollow, north of the camp, and inspect the gravesites the North Wind's minions have already destroyed. The Lorehammer will react to artifacts from Stormhoof's era and attune itself to the proper time. | Use the Lorehammer on Taunka Relics to attune it to the time of Stormhoof. Once it has been attuned to 6 relics from the time of Stormhoof, return to Xarantaur at Camp Tunka'lo. | Where Time Went Wrong |
The number of injured soldiers rises with each passing day. They are being stricken by some type of toxin that we have never before seen. Whatever it is that these Nerubians hold within their venom glands is lethal and incurable! So far we've only been able to slow down the poison flowing through the victim's bodies. We must devise a cure! Venture northwest to the valley outside of the Vanguard and slay the Forgotten Depths Nerubians. Recover their venom glands and bring them to me. | Father Gustav at the Argent Vanguard in Icecrown has asked that you bring him 10 Forgotten Depths Venom Sacs. | Curing The Incurable |
Arngrim's hunger was legendary. Even in death, his expression is one of famished yearning. You find that just looking at him is making your stomach growl. It is said that throughout his life he was never truly sated, and that there was absolutely nothing he wouldn't eat. You wonder to yourself if there might be a way to feed the old king. No sooner does the thought enter your mind than one of the massive frozen teeth falls from Arngrim's head, bounces off of his beard and lands in your hand. | You are to feed Arngrim 5 Disembodied Jormungar, then return to Arngrim's frozen image in Dun Niffelem. | Feeding Arngrim |
We will do all that we can to assist you. The proto-brood have volunteered to fly you across the Breach and into Scourgeholme. Rescue any captured Argent Crusaders that you find. Return them immediately to the Vanguard Infirmary, located at the center of this base. Choose one of the Argent Skytalons in the pen behind me and go! Scourgeholme is located northwest, across the Valley of Echoes, through the great Breach. | Rescue 3 Captured Argent Crusaders from Scourgeholme and drop them off at the Vanguard Infirmary at the center of the Argent Vanguard. Report to Highlord Tirion Fordring should you succeed. | Into The Wild Green Yonder |
Loken killed my wife, turned my followers and me against each other. He took away everything I had, but today... that changes. Today we reclaim our sacred grounds. Today... Loken dies. Meet me on the bridge near the Temple of Wisdom, just southwest of Ulduar. I will finish this one way or the other. I need you there as a witness. You will not aid me -- this is personal. After it's done, send word to Jokkum, King of the Frost Giants. He's a good friend and will know what to do. | Meet Thorim near the Temple of Wisdom. Report the outcome of the fight to King Jokkum in Dun Niffelem. | The Reckoning |
Deep in the bowels of The Underhalls to the northeast, a mad scientist known as Dr. Terrible is up to something befitting his name. The doctor has been given dispensation by the Lich King to perform experiments upon the vargul -- the vrykul who fall in battle and are found unworthy, and then turned into Scourge. We must put an end to his work, but my auguries have been unable to find him. He does, however, have an assistant. Beat the information out of his apprentice, and then dispose of the body. | The Bone Witch in Njorndar Village has asked you to beat information out of Apprentice Osterkilgr concerning what Dr. Terrible is truly up to. | Deep in the Bowels of The Underhalls |
I'm glad you showed up! A shipment of Glowing Ivory Figurines needs to go out to Undermine right now, and I am still short a Chalcedony to complete an eye for the last one. Bring me one and a Dalaran Jeweler's token will be yours. | Bring a Chalcedony to Timothy Jones in Dalaran. | Finish the Shipment |
Opening the tome, you notice all manner of disgusting illustrations concerning the construction of what the doctor refers to as "the ultimate weapon"! Clearly the prototype, Nergeld, is the massive flesh giant standing still at the end of the nearby Hall of Horrors. If an army of those things were to be constructed, then it would mean doom. The only way to ensure that doesn't happen is to slay Dr. Terrible! Perhaps if you were to take control of the construct, the doctor would reveal himself? | Mount and take control of Nergeld. Defend it from the denizens of the Hall of Horrors until Dr. Terrible shows himself. | The Sum is Greater than the Parts |
Long has been the path to our salvation, young . We have fought across continents, worlds even, to reach this point. Now we face our greatest challenge: the destruction of the Lich King and his Scourge. Alas, we fight this battle divided. The Horde and Alliance are in the throes of war and will lend us no support. We must remain unyielding in our cause! For what choice have we to do otherwise? Do you join the cause? Lend us your strength! My commander, Entari, awaits you at his post. | Report to Crusade Commander Entari at the Argent Vanguard in Icecrown. | Honor Above All Else |
When the bronze dragonflight gifted me with immortality and set me on the path of the witness, Nozdormu entrusted me with the Lorehammer. The hammer's reaction to your findings means that time has gone awry here and it is our duty to restore the true timeline. We must find it. To the northwest is Frostfloe Deep, ancient burial cave of the warriors of Tunka'lo. Seek out the spirit of Chieftain Swiftspear, Stormhoof's brother. Ask him what he remembers of his brother's battle against the North Wind. | Speak with Chieftain Swiftspear in Frostfloe Deep, then return to Xarantaur at Camp Tunka'lo. | Memories of Stormhoof |
We can't keep this pace up. Once the breach was blown, the floodgates opened up. The Scourge have been pourin' through ever since with no end in sight! We need every able bodied man and woman to help keep the tide of evil at bay. Get out there and do yer share, friend. Kill as many of those monsters as ye can! | Crusader Lord Dalfors at the Argent Vanguard in Icecrown has asked that you kill 15 Forgotten Depths Nerubians. | Defending The Vanguard |
This, the tomb of Tunka'lo's warriors, is supposed to be a serene place, free from the terror of the elements. Frostfloe Deep has been invaded by a strange force, one that disturbs the spirits of the fallen and blurs my memories of my own life. It's as though our deeds and memories are being erased from history. In life, this totem was a symbol of my authority. It is the last true link I have to this world. Take it, use it to restore calm to the tomb, and then return it to Camp Tunka'lo. | Use the Chieftain's Totem to close 4 Frostfloe Rifts, then bring the totem to Xarantaur at Camp Tunka'lo. | Distortions in Time |
When I began my travels in Northrend, I visited the Borean Tundra and met the taunka for the first time. There, Wind Tamer Barah told me the tale of Stormhoof and his battle against the North Wind, their people's ancient enemy. I set out for the Storm Peaks to learn more of this hero, but strangely, the people of Tunka'lo seem to know nothing of him. Perhaps the camp's own records will give us greater insight. Find and read the history scrolls kept throughout the camp, then tell me what you learned. | Xarantaur, at Camp Tunka'lo, wants you to read the First History Scroll, the Second History Scroll, and the Third History Scroll. | The Witness and the Hero |
The attack on the Terrace of the Makers was not a half-hearted move on my brother's behalf. He sent a legion of iron dwarves and some of his most powerful lieutenants. Use the Horn of the Peaks to call the earthen to your side and defeat Loken's servants. You'll find the giant, Eisenfaust, inside the Hall of the Shaper to the north. You'll find the others deeper inside the Terrace of the Makers, beyond the stairs to the northwest. | Thorim wants you to slay Eisenfaust inside the Hall of the Shaper and Halefnir the Windborn and Duronn the Runeforged in the Terrace of the Makers. | Loken's Lackeys |
One task remains before I can reclaim my home at the Terrace of the Makers. Krolmir must be found. On that fateful day, I threw it to the earth with all the power and rage I possessed. A mighty explosion followed. I've thought it lost for these many years, but now I must be certain. Return to King Jokkum and discover what, if anything, he knows of my hammer's fate. | Thorim wants you to talk to King Jokkum in Dun Niffelem and discover what he knows of Krolmir. | Krolmir, Hammer of Storms |
We had the element of surprise on our side! We blew a hole in the side of the mountain and charged into Scourgeholme. Scourge opposition was fierce and it wasn't long until we were overwhelmed. We fell back to the valley and began raining artillery down on the Scourge that followed. This held them back for awhile until... Those monsters began using crusaders as living shields. We had to stop shelling for fear of killing our own soldiers. Free our crusaders trapped on the field outside the base! | Crusade Commander Entari at the Argent Vanguard in Icecrown has asked that you free 5 Webbed Crusaders. | Scourge Tactics |
The jormungar are a nuisance best dealt with quickly. If given any quarter, they breed like hares and spread like fire. They have appeared southwest of here, in the Hibernal Cavern. If their spawnmother is not slain soon, they will gain a foothold in our region. She cannot refuse food. Take this knife and get the flank of a bear corpse from their cave. Place it near her crater and kill her as she feeds. | King Jokkum in Dun Niffelem wants you to slay Jormuttar in Hibernal Cavern. | Jormuttar is Soo Fat... |
As you draw near the helm, you notice that the frigid environment is already taking its toll on the artifact's surface. What is now just a thin layer of ice will surely grow to envelop it entirely. Not about to let your hard efforts go to waste, you resolve to scour the region in search of a solution. Just as you set off, the eyes of the helm flash and an image of the nearby Hibernal Cavern enters your mind. | You are to enter Hibernal Cavern west of Dun Niffelem and collect 5 units of Viscous Oil from the Viscous Oils there. | Polishing the Helm |
Welcome to de cold, mon. Dis place may not be so good for keepin' me bones warm, but I have learned how to cut me de perfect gem. All I be needin' is some gems to do me work on. Bring me some gems and I be teachin' you the skill of gem perfection. Dis will allow you to sometimes cut a perfect gem with increased bonuses when cuttin' an uncommon quality gem from Northrend. | Return two Huge Citrines, two Dark Jade and two Shadow Crystals to Geba'li in Warsong Hold. | Gem Perfection |
There's a war going on and we each must do our part! Mine is cutting gems and not only can I cut normal gems but I have the skill to cut perfect gems as well. If you can bring me several uncut gems to contribute to the cause, I can teach you gem perfection as well. This will allow you to sometimes cut a perfect gem with increased bonuses when cutting a uncommon quality gem from Northrend. | Return two Huge Citrines, two Dark Jade and two Shadow Crystals to Alestros in Valiance Keep. | Gem Perfection |
For years I neglected my duties, giving into defeat and self-pity. Not the brave earthen, however. Their oath to protect these grounds with their lives has gone unbroken. Even now, they fight the corruption of iron with selflessness, waiting for the moment in which the tides turn. That moment has arrived. We must rally what remains of the earthen defenders and lead them into a glorious victory. Sound the Horn of the Peaks to call them to your side and take back the Terrace of the Makers. | Thorim, at the Terrace of the Makers, wants you to use the Horn of the Peaks and call on the Earthen to defeat 20 Iron Dwarves and 7 Iron Sentinels. | The Earthen Oath |
It remains uncertain whether or not our people can ever rekindle the affection we once held for Thorim. May this armor, if nothing else, remind him of the days when we stood together in honor, invincible. | Njormeld wants you to take the Reforged Armor to Thorim at the Temple of Storms. | A New Beginning |
The cold in these mountains is brutal. We have a day or two before we burn up all the wood from the wreckage. We spotted worgs inside a cave directly east of here. I need you to find the cave and obtain some furs. It might not sound like much, but it might be the difference between freezing to death and living another day. Worgs don't hunt alone, so I'm giving you a flare. It should buy you some time if you find yourself outnumbered. | Bloodguard Lorga wants you to go to the Gimorak's Den to the east and obtain 6 Worg Furs. | Emergency Measures |
We have failed to prevent the completion of the iron colossus, which means we have no choice but to face it in battle. Bruor has devised a plan to exploit the colossus' only weakness. No matter how tough the colossus' armor is, it is still vulnerable to a jormungar's acid. Take control of one using the orbs along the northern edge of the Snowdrift Plains, then use it to fight the Iron Colossus on the Snowdrift Plains. If you need help controlling the creature, speak to one of the nearby handlers. | Use a Tamed Jormungar to defeat the Iron Colossus and return to Bouldercrag the Rockshaper at Bouldercrag's Refuge. | The Iron Colossus |
The time has come, little . The stars have foretold of this day. I have received a vision from mighty Hodir himself, revealing the secret to the creation of a great artifact. We must obey! Were we to fail in receiving this gift, doom would surely follow. I call upon you to assist me in this sacred undertaking. Go across the valley, deep into the Hibernal Cavern and gather everfrost shards from the icy crater there, then collect hides from the mammoths outside the cavern. | Lorekeeper Randvir in Dun Niffelem wants you to collect 3 Everfrost Shards from the depths of Hibernal Cavern and 3 Stoic Mammoth Hides from the Stoic Mammoths in the Valley of Ancient Winters. | Raising Hodir's Spear |
You remember Lady Nightswood, don't you? She certainly remembers you. She's the forlorn and very angry banshee that you 'saved' when you also broke Vile and myself out from under the Lich King's dominion. The lady has gone into Jotunheim and possessed their bone witch. She intends to wreak havoc upon the vrykul from within. She has asked that you seek her out. You'll find her in the cave on the south side of Njorndar Village to the southwest within Jotunheim. | Speak with The Bone Witch within the cave at Njorndar Village. | The Bone Witch |
Besting a tethered opponent is one thing. Fighting other bear riders on equal footing is another. Head into the Pit of the Fang and use what you've learned to defeat your opponents. Good luck, sister. Glory awaits, should you succeed. | Astrid Bjornrittar, in Brunnhildar Village, wants you to use the Reins of the Warbear Matriarch inside the Pit of the Fang and defeat 6 Hyldsmeet Warbears. | Into the Pit |
According to the documents you captured at Narvir's Cradle, the iron colossus is complete except for one key component -- the Heart of the Storm. Without it, the iron colossus' weapons would be much weaker than the design predicts. If we can deny Overseer Narvir the heart, we could defeat the colossus! Notes on the documents you found say that the heart is in Uldis, a titan facility far to the south. Its entrance is on the south side of a tall mountain overlooking the Bor's Breath River. | Bouldercrag the Rockshaper at Bouldercrag's Refuge wants you to travel to Uldis and try to prevent Overseer Narvir from obtaining the Heart of the Storm. | The Heart of the Storm |
We must attack the vrykul of Jotunheim on many levels. Brute force, of course, is good, but I prefer a more cerebral approach. I want you to demoralize them. My men here have forged a number of banners for you. I would like for you to take and plant them near the corpses of fallen vrykul. Let the banners serve as a constant reminder to them that they face a more immediate threat than the wrath of the Lich King. | Baron Sliver at The Shadow Vault wishes you to plant 15 Ebon Blade Banners near the corpses of vrykul found within the greater Jotunheim region. | Leave Our Mark |
You've been very fortunate, sister. This is a matriarch the likes of which hasn't been seen in years. A good bear won't do you much good without the skill to ride it. I'm going to have you practice some moves on Kirgaraak. He's the largest yeti we've ever managed to capture so be careful. Don't be afraid to walk away if he gives you a beating... there's a reason why we keep him chained. | Astrid Bjornrittar in Brunnhildar Village wants you to use the Reins of the Warbear Matriarch to defeat Kirgaraak. | The Warm-Up |
You've done an excellent job of delaying the work on the iron colossus, but I fear we've only made the stormforged more determined to complete the weapon. Even now, they're bringing in new laborers and the overseers push them to the limit. We may not be able to keep them from bringing the colossus online, after all. Return to Narvir's Cradle, to the south and find the documents detailing the colossus' offensive and defensive abilities. They should be near the tents and forges on the bottom level. | Retrieve the Colossus Attack Specs and Colossus Defense Specs and bring them to Bouldercrag the Rockshaper at Bouldercrag's Refuge. | A Colossal Threat |
Dem vrykuls at the Jotunheim needs to be crushed! crush dems good! | Vile at The Shadow Vault wants you to slay any 15 vrykul in the greater Jotunheim region. | Crush Dem Vrykuls! |
In my folly, I'd thought Valduran's project at Narvir's Cradle, a large construction area to the south, no more than a grotesque monument to "Keeper" Loken's cruelty. Now we know the truth, that it was meant to be used as a weapon against us and our allies. We must not allow this iron colossus to reach completion, for it will mean the end of the refuge. Go to Narvir's Cradle, find the lightning forges the stormforged artisans use, and sabotage them. | Destroy the North Lightning Forge, the Central Lightning Forge, and the South Lightning Forge with Bouldercrag's Bombs, then return to Bouldercrag the Rockshaper at Bouldercrag's Refuge. | Destroy the Forges! |
Bouldercrag's got a good plan to stymie the efforts of the iron dwarves at Narvir's Cradle, and I've got an idea of my own. Work on the iron colossus will come to a halt without any artisans. Narvir's Cradle is on the south side of the hill sheltering Bouldercrag's Refuge. Go there and slay any stormforged artificers in your path. They may be no different from what we once were, but they build a weapon that threatens us all. | Kill 10 Stormforged Artificers and return to Bruor Ironbane at Bouldercrag's Refuge. | Hit Them Where it Hurts |
Bring me materials and I'll teach you how to use your Wormhole Generator. | Bring Jon LeCraft the materials he seeks to avoid a swift death, and to get a cool new spell. | The Wormhole |
Norgannon's Core is not at this location. I am not sure why you seek it, and I am equally unsure if you truly know the purpose of that which you seek. I would like you to aid me before I consider extending my assistance. I have recently encountered knowledge of the watcher, Thorim. His seat of power is contested, and his fate remains to be seen. This troubles me, for I do not know of the other watchers. Utilize this databank to examine their temples to the northeast and return the knowledge to me. | Creteus in the Foot Steppes has requested that you travel to the Temple of Invention, the Temple of Winter, the Temple of Life, and the Temple of Order and utilize the databank to examine each area. | Fate of the Titans |
The rapport you've developed with the inhabitants of Dun Niffelem has yielded some unexpected discoveries. For example, you somehow find yourself able to understand the denmother's guttural growls and sharp quips - at least you think you do. It would seem that she senses danger outside the stronghold and wants you to do something about it. With her forepaw, she removes the chain from around her neck and lets it drop at your feet. As you pick it up you notice an aged fang attached to it.... | You must defeat 3 Stormforged Spies in the Valley of Ancient Winters. | Spy Hunter |
Hodir's Spear is an icon of great prowess in battle. Its mere presence instills a deep hunger for glory in all who enter Dun Niffelem. In fact, simply being near it has compelled you to test your own abilities. Scanning the horizon, your vision locks on a wild wyrm as it flies nearby. It is decided. Of you and he, only one shall see the next sunrise.... | You are to use Hodir's Spear to challenge a Wild Wyrm in the Valley of Ancient Winters. Once in its grip, you are to fight to the death. | Thrusting Hodir's Spear |
The vile jormungar have taken over most of the Hibernal Cavern. They are despicable beings... children of Loken, Thorim's scumsucker of a brother. As Thorim's servants we owe it to ourselves to kill these scum where we find them. You'll find the cavern just east of here, outside the village. | Astrid Bjornrittar wants you to slay 8 Ravenous Jormungar in the Hibernal Cavern east of Brunnhildar Village. | The Slithering Darkness |
The helm is forged. Your efforts have not gone unnoticed, small one. Though there remains much to do, we sons of Hodir are grateful for your accomplishments. In return, I offer you the opportunity to present Hodir's helm to our king and our brethren. Fly to the sparkling tip of the small ice spike in front of me and read to our people from this tablet. Enjoy the privilege. Never before has an outsider been given such an honor! | Njormeld wants you to fly to the tip of the northern ice spike in Dun Niffelem and use the Tablets of Pronouncement. | Mounting Hodir's Helm |
Greetings. I have a task that King Jokkum felt you would be suited for, assuming you still strive to gain favor with our people. I have developed plans for another artifact, one that will grant Hodir's blessing of protection to our stronghold. I have nearly all that I require for its construction. All that remains to collect are the very eyes of our fallen enemies. Take this tool, and gather the eyes from the iron giant corpses that litter our fields. | Njormeld in Dun Niffelem needs you to use the Diamond Tipped Pick on the Dead Iron Giants at Frostfield Lake and return to him when you have collected 8 Stormforged Eyes. | Forging a Head |
We have no choice. What you learned in Mimir's Workshop means that we must act before Valduran can complete and unleash his new weapon. Even now, the refuge's defenders fight to buy us time to deal with Valduran the Stormborn. You must go to Nidavelir, across the Snowdrift Plains to the southwest, and then find and face Valduran. But you will not be alone. Bring this war horn with you and sound it as you prepare to face the leader of our enemies. Bruor and I will aid you in this battle. | Use Bouldercrag's War Horn when you have found Valduran the Stormborn. Defeat Valduran the Stormborn and return to Bouldercrag the Rockshaper at Bouldercrag's Refuge. | Valduran the Stormborn |
This armor plate is thick and oversized compared to the rest of the golem's defenses. A quick examination of the golem's corpse reveals that this heavier plate seems to have been bolted on as an afterthought or a crude upgrade. Why would the iron dwarves have added this redundant and mismatched armor to their war golems? Perhaps Bruor Ironbane would know if he had the chance to examine several of these plates from stormforged war golems. | Bring 4 Dark Armor Samples to Bruor Ironbane at Bouldercrag's Refuge. | Armor of Darkness |
As you stare at the anvil you relive your recent accomplishments, particularly those which brought this artifact to rest here. It suddenly occurs to you that more remains to be done. To the east, smoldering scraps clutter the landscape - shrapnel from the battle fought there. If they could be cooled and gathered somehow, the frost giants would have an abundant supply of metal and the region would be cleared of these remnants of war. | You are to go to Frostfield Lake, kill the Brittle Revenants there and use the Essence of Ice on the Smoldering Scraps at Fjorn's Anvil. You are then to collect 6 of the Frozen Iron scraps and return to Fjorn's Anvil in Dun Niffelem. | Hot and Cold |
The presence of that armor plate is disorienting, but we need to find out all we can from it. It could be part of one of Valduran's schemes. He's dedicated an extraordinary amount of effort to mining, refining, smithing, and testing this metal. To the east, along the northern mountain face, is a building called Mimir's Workshop. It hasn't been used in quite some time, but if we're lucky, some of its attendants are still functional. Take your armor plate there and learn what you can from it. | Take the Dark Armor Plate to Mimir's Workshop and ask Attendant Tock to examine it. When you're finished, return to Bruor Ironbane at Bouldercrag's Refuge. | The Armor's Secrets |
Like Bouldercrag, I once served the keepers as a craftsman in Ulduar, but with Loken's betrayal, I turned my hammer toward our new foes. When we could spare the men, I led raids on Nidavelir to relieve the pressure on our defenders, but our lines are near collapse. You've proven yourself a capable combatant and a staunch ally. Perhaps you'd be willing to take up our banner and take the fight to Nidavelir, the iron dwarf stronghold to the southwest, across the Snowdrift Plains. | Bruor Ironbane at Bouldercrag's Refuge wants you to kill 10 Nidavelir Stormforged. You may kill Stormforged Champions, Stormforged Magi, or Stormforged War Golems. | Facing the Storm |
Now that I'm back, I'm certain that the baron will want me to recover my men. I can see that we're barely hanging on here. The Lich King's forces are about to break through and we won't be able to hold without my captured death knights. Can you assist me once more? Go back to Jotunheim and let them out of those cages. Break the damn locks, I don't care what you have to do. The vrykul likely have the keys. Just get my men free! | Vaelen the Flayed at The Shadow Vault wants you to free 8 Ebon Blade Prisoners. They can be found in the cages throughout the greater Jotunheim region. | Ebon Blade Prisoners |
Pfft, what happens down here ain't fightin'. It's a couple of guys dancin' around a flag. You lookin' for some real action, buddy? 'Cause if you are I got the hottest ticket in town. Ever heard of Gurgthock and Wodin? Goblin and troll who ran the Ring of Blood back in Outland? Well they're here in Northrend and they've started up a whole new fight club over in Zul'Drak. If you're interested go to Zul'Drak, east of Crystalsong. They're at the big arena in the center. Tell 'em Shifty sent ya! | Seek out Gurgthock at the Amphitheater of Anguish in Zul'Drak. | The Champion's Call! |
Bring these fragments to Njormeld. He will use the pieces of that sacred relic in the construction of a mighty monument. May it soothe the pains and heal the scars my people have borne these many years. May its presence help to bring about a new age that sees us once again in glorious battle at Thorim's side. Go now. Njormeld awaits you. | King Jokkum wants you to bring Hodir's Horn Fragments to Njormeld in Dun Niffelem. | A Monument to the Fallen |
Let's get you started. The good news is that by defeating Agnetta, you've earned yourself a spot in the next round of matches. The bad news is that all your opponents will also have defeated someone in the first round. Do not expect pushovers. | Lok'lira the Crone in Brunnhildar Village wants you to defeat 6 Victorious Challengers. | Taking on All Challengers |
For as long as I can remember, we've obtained our best bears from the Hibernal Cave to the east. Those times might finally be gone. The cave has been overrun by ravenous jormungar and the wild bears are all but extinct. If you were to find a surviving matriarch, however, I would guarantee you that she would fight better than any of these bears born in captivity. Take this harness to the Hibernal Cave and rescue a surviving matriarch. Good luck finding one. | Astrid Bjornrittar in Brunnhildar Village wants you to rescue an Icemaw Matriarch in the Hibernal Cavern. | The Last of Her Kind |
Surely Thorim has told you of the tragedy that divides us. It was in Thunderfall, northeast of here, that these events unfolded. The frozen fossils there are a reminder of that dark day, as are the spirits that haunt that place. If my people are to forgive Thorim, something must take the place of those images. A memorial must be constructed to bring our hearts peace. Go there. Collect the fragments of Hodir's Horn that was shattered that day. | King Jokkum in Dun Niffelem wants you to collect 8 Horn Fragments from Thunderfall. | In Memoriam |
You have done a great service to the giants of Dun Niffelem. Without your aid, this monument would not exist. As you silently ponder its significance, feelings begin to flood your heart. The feelings fill your mind with thoughts and images... as well as a sense of urgency. The sensations fade and leave you with a knowledge of what you must do. The restless spirits at Thunderfall must be put to rest. As you set off, you find that your hands have been filled with an ethereal horn. | Blow Hodir's Horn over 5 Niffelem Forefathers and 5 Restless Frostborn corpses at Thunderfall. | Blowing Hodir's Horn |
Whether you've noticed or not, by defeating your first Hyldnir in hand-to-hand combat, you've entered the Hyldsmeet -- the great competition of Hyldnir against Hyldnir to determine who will rule by Thorim's side. The Hyldsmeet is the reason why I was imprisoned, for I sought to partake in the competition but was far too old and frail to be a match for the Hyldnir. If you're willing to listen, I've a proposal for you. | Listen to Lok'lira the Crone's proposal. | The Hyldsmeet |
So it is you we have to thank for Fjorn's demise? While it's true that you have aided us in our time of need, there is still much that must be done to repair our relations with Thorim. For now, I shall allow Njormeld to reforge the armor we gifted to the Stormlord so many ages ago. Consider it payment for your assistance against Fjorn. Njormeld was sent to recover Fjorn's anvil. You should find him there. | King Jokkum in Dun Niffelem wants you to find Njormeld at Fjorn's Anvil. | You Can't Miss Him |
You've succeeded in the first rounds of the Hyldsmeet. To advance further, you're going to need a warbear of your own. Unfortunately, the Hyldnir don't give them out to just anyone. You'll have to emerge victorious from true battle, not just gladiatorial combat. The Hyldnir of Brunnhildar are currently involved in a feud against the Sons of Hodir, Thorim's former allies. Speak to Brijana just outside the village and see how you can help them and prove yourself in the process. | Speak to Brijana outside Brunnhildar Village. | You'll Need a Bear |
That does it! We finally have the keystone... It's beautiful! I've been around the world more than once, but this thing's got me all jittery with excitement again. I suppose now's not the time to stop and admire though, we need to get the heck out of here. Hop on my flying machine and help keep us covered from those iron dwarves on the way out! | Accompany Brann Bronzebeard and his flying machine to Frosthold. | The Brothers Bronzebeard |
The witch that started it all, Yulda the Stormspeaker came to our very village. She dared to insult our noble traditions and spouted the Lich King's venomous promises of power. She ought to have left with a sword through her, but her magic was strong and she managed to escape. Seek her in Valkyrion inside the largest dwelling and show her that we are not to be trifled with. | Iva the Vengeful at Brunnhildar Village wants you to slay Yulda the Stormspeaker in Valkyrion. | Yulda's Folly |
The one who commands the stormforged iron dwarves is called Runeseer Valduran. Although I have never seen them, it is said that his master, Keeper Loken, who took over Ulduar, has given Valduran powerful titan artifacts. It could explain the strength and ferocity my men see in the stormforged warriors. Valduran's base, Nidavelir, lies to the southwest, across the Snowdrift Plains. Go there, and neutralize his power. Destroy these gifts of Loken's and help us to sap the strength of his followers. | Destroy Loken's Fury, Loken's Power, and Loken's Favor, and return to Bouldercrag the Rockshaper at Bouldercrag's Refuge. | The Gifts of Loken |
At the Frozen Mine in the western part of the Snowdrift Plains, the stormforged iron dwarves have constructed a mine manned by slaves. It's well behind the lines, so we haven't been able to find out much about what's going on there, but my scouts have reported seeing them remove cartloads of dark, sickly looking ore. | Bring 5 Ore Samples to Bouldercrag the Rockshaper at Bouldercrag's Refuge. | The Dark Ore |
I trust that's the green little one you've been looking for. If I were you I'd step in before that Hyldnir splits him in half. You've arrived in the middle of the Hyldsmeet, so all challenges must be accepted by participants. There's nothing to stop you from taking your green friend's place. | Challenge Agnetta Tyrsdottar in order to save Zeev Fizzlespark. Return to Lok'lira the Crone in Brunnhildar Village after you've succeeded. | Is That Your Goblin? |
A wealthy shipping concern has requested a collection of Bright Armor Relics to sell at Undermine. If you can bring me one, I can reward you with a Dalaran Jewelcrafter's Token. | Combine an Elemental Armor Scrap, a Bloodstone and a Huge Citrine to craft a Bright Armor Relic and bring it to Timothy Jones in Dalaran. | Shipment: Bright Armor Relic |
A wealthy shipping concern has requested a collection of Wicked Sun Brooches to sell at Undermine. If you can bring me one, I can reward you with a Dalaran Jewelcrafter's Token. | Combine an Iron Dwarf Brooch, a Huge Citrine and a Sun Crystal to create a Wicked Sun Brooch and bring it to Timothy Jones in Dalaran. | Shipment: Wicked Sun Brooch |
A wealthy shipping concern has requested a collection of Shifting Sun Curios to sell at Undermine. If you can bring me one, I can reward you with a Dalaran Jewelcrafter's Token. | Combine a Scourge Curio, a Sun Crystal and a Shadow Crystal to make a Shifting Sun Curio and bring it to Timothy Jones in Dalaran. | Shipment: Shifting Sun Curio |
To the southwest, on the western side of the Snowdrift Plains, the iron dwarves have dug a mine into the hillside. There, they use captive mechagnomes, servants of Keeper Mimir, to mine ore. I don't know where these mechagnomes came from, nor what they would do with their freedom, but perhaps we can win their help. Go to the Frozen Mine, and set these creatures free from their bondage. Ask if they would fight alongside us against iron dwarf tyranny. | Bouldercrag the Rockshaper at Bouldercrag's Refuge wants you to free 6 Captive Mechagnomes and kill 3 Stormforged Taskmasters. | Slaves of the Stormforged |
A wealthy shipping concern has requested a collection of Intricate Bone Figurines to sell at Undermine. If you can bring me one, I can reward you with a Dalaran Jewelcrafter's Token. | Combine a Proto Dragon Bone, a Sun Crystal and a Dark Jade to craft an Intricate Bone Figurine and bring it to Timothy Jones in Dalaran. | Shipment: Intricate Bone Figurine |
Snorri was once the pride of our nation. A mighty warrior, many an enemy fell to his club. We honor him, though he's no longer what he once was. Age has taken its toll, dulling his senses and sapping his strength. Still, he remains as proud as ever, never missing an opportunity to join a battle. Speaking of battle, we're cooling Fjorn's anvil so it can be taken home. The remaining fire revenants are putting up some resistance. Help Snorri relive his glory days. Guide him against this enemy. | Njormeld wants you to accompany Snorri to Fjorn's anvil and help him kill 10 Seething Revenants. | Battling the Elements |
A wealthy shipping concern has requested a collection of Glowing Ivory Figurines to sell at Undermine. If you can bring me one, I can reward you with a Dalaran Jewelcrafter's Token. | Combine Northern Ivory, a Chalcedony and a Shadow Crystal to create a Glowing Ivory Figurine and bring it to Timothy Jones in Dalaran. | Shipment: Glowing Ivory Figurine |
A wealthy shipping concern has requested a collection of Blood Jade Amulets to sell at Undermine. If you can bring me one, I can reward you with a Dalaran Jewelcrafter's Token. | Combine a Vrykul Amulet, a Dark Jade and a Bloodstone to make a Blood Jade Amulet and bring it to Timothy Jones in Dalaran. | Shipment: Blood Jade Amulet |
I was wondering when you'd show up! Having a past champion of the Ring of Blood here will be a huge draw! We're gonna be rich, buddy! RICH! Anyway, this dump is Zul'Drak. All the ice trolls seem to use it as a toilet. I dunno, the whole place is off its rocker if you ask me! Who cares, though, right? We're here to make some gold! You know the drill. When you're ready let me know and we'll get this show on the road! | Get in the arena at the Amphitheater of Anguish and defeat Yggdras! Return to Wodin the Troll-Servant to redeem your reward. | The Amphitheater of Anguish: Yggdras! |
Clearly, this is more than an ordinary hunk of metal. Unlike any ore you're familiar with, it is hard but not brittle, far lighter than it looks, and glows even when cool. Looking closer, you can make out one of Thorim's runes shining beneath the surface.... | You are to bring the Refined Gleaming Ore to Thorim in the Temple of Storms. | A Spark of Hope |
Mrrfrmrfrrmrrr... Sorry about that. It can sometimes be hard to understand what I'm saying. You know how it is. I wanted to make sure that if you find yourself at the Savage Ledge, over the mountains to the west, that you make sure to eliminate the competition there. Specifically, I'd like you to challenge to duels and humiliate Sigrid Iceborn, Efrem the Faithful, Onu'zun, and Tinky Wickwhistle in front of the vrykul. | The Leaper at The Shadow Vault wants you to duel and defeat Sigrid Iceborn, Efrem the Faithful, Onu'zun and Tinky Wickwhistle. | Eliminate the Competition |
My skills are going to waste in this wretched place. I spent many years learning to cut gems into their perfect form and have nothing to work on! You look like the type who may be able to find me some gems and if you do I can teach you the skill of gem perfection. This will allow you to sometimes cut a perfect gem with increased bonuses when cutting a uncommon quality gem from Northrend. | Return two Huge Citrines, two Dark Jade and two Shadow Crystals to Carter Tiffens in Vengeance Landing. | Gem Perfection |
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