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1 | 0 | artificial intelligence | the theory and development of computer systems able to perform tasks that normally require human intelligence. | -developing science since the 1980's -science and technology that seeks to create intelligence in computations systems -goal was to recreate 'thinking' machine that could perform in place of humans |
0 | 0 | artificial intelligence | simulates human thinking and behavior, such as the ability to reason and learn | artificial intelligence is the study of agents that perceive the world around them, form plans, and make decisions to achieve their goals. |
3 | 1 | artificial intelligence | a programming discipline which seeks to emulate human intelligence using machines. | the subfield of computer science that involves the creation of programs that attempt to do what was formerly believed to be able to be done by only humans. |
3 | 1 | artificial intelligence | broad term that applies to computing technology that can perform tasks that here to now had required human intelligence | computer systems are able to perform tasks that normally require human intelligence, such as visual perception, speech recognition, decision making and translation between languages. |
3 | 1 | artificial intelligence | a scientific field that focuses on creating intelligent machines | a scientific field that focuses on creating machines capable of performing activities that require intelligence when they are done by people. |
2 | 1 | artificial intelligence | developing computers so that they can perform tasks that normally require human intelligence such as cognition or reasoning, enables business intelligence (bi) | computer systems able to perform tasks that normally require human intelligence |
0 | 0 | artificial intelligence | the theory and development of computer systems able to perform tasks that normally require human intelligence. | ability of a computer to make decisions based on know information |
2 | 1 | artificial intelligence | computer software that can mimic or improve upon functions that would otherwise require human intelligence | advanced computer systems that can simulate human capabilities, such as analysis, based on a predetermined set of rules |
2 | 1 | artificial intelligence | a field in which the computer system takes on the characteristics of human intelligence | the ability of a computer to perform tasks usually associated with human intelligence. |
2 | 1 | artificial intelligence | software technology that make a computer make decisions as well as humans. | computer systems that perform tasks normally done by a human |
0 | 0 | artificial intelligence | any program that analyzes its environment and is able to respond accordingly to achieve an end goal. | computer systems that perform tasks normally done by a human |
0 | 0 | artificial intelligence | computer program that tries to imitate human thought | *goal: make an efficient system that goes beyond human error |
0 | 0 | artificial intelligence | -developing science since the 1980's -science and technology that seeks to create intelligence in computations systems -goal was to recreate 'thinking' machine that could perform in place of humans | computer systems that perform tasks normally done by a human |
3 | 1 | artificial intelligence | the theory and development of computer systems able to perform tasks that normally require human intelligence. | the study and development by which a computer and its systems are given the ability to successfully accomplish tasks that would typically require a human's intelligent behaviour |
1 | 0 | artificial intelligence | the science of making machines think like people, act like people, think rationally and act rationally | a system that think like human, think rationally, act like humans and act rationally. |
2 | 1 | artificial intelligence | developing computers so that they can perform tasks that normally require human intelligence such as cognition or reasoning, enables business intelligence (bi) | machine that simulates human abilities |
1 | 0 | artificial intelligence | the capability of a computer to simulate human intelligence and learn from its experiences | the effort to develop computer based systems that can behave like humans with the ability to learn languages accomplish physical tasks use a perceptual apparatus |
0 | 0 | artificial intelligence | computer processing or output that simulated human reasoning or knowledge | computer system that performs tasks that normally require human intelligence |
1 | 0 | artificial intelligence | software technology that make a computer make decisions as well as humans. | -developing science since the 1980's -science and technology that seeks to create intelligence in computations systems -goal was to recreate 'thinking' machine that could perform in place of humans |
1 | 0 | artificial intelligence | software technology that make a computer make decisions as well as humans. | ability of a computer to make decisions based on know information |
3 | 1 | artificial intelligence | computer software that can mimic or improve upon functions that would otherwise require human intelligence | computer system that performs tasks that normally require human intelligence |
3 | 1 | artificial intelligence | a field of study which studies how to create computers and computer software that are capable of seemingly intuitive human behavior. | science of developing computer systems that can mimic human behavior and learning |
2 | 1 | artificial intelligence | computer systems are able to perform tasks that normally require human intelligence, such as visual perception, speech recognition, decision making and translation between languages. | computers using human-like symbolic reasoning and problem solving; eg. medical diagnosis, pattern and language recognition |
2 | 1 | artificial intelligence | a subfield of computer science concerned with symbolic reasoning and problem solving. behavior by a machine that would be considered intelligent | artificial intelligence (ai) is a branch of computer science that allows computers or machines to performs tasks that usually require human intelligence, such as learning, solving problems, and recognizing patterns. |
3 | 1 | artificial intelligence | stimulates human thinking and behavior, such as the ability to reason and learn. its ultimate goal is to build a system that can mimic human intelligence | simulates human thinking and behavior, such as the ability to reason and learn. goal is to mimic human intelligence. |
1 | 0 | artificial intelligence | the study and development by which a computer and its systems are given the ability to successfully accomplish tasks that would typically require a human's intelligent behaviour | any program that analyzes its environment and is able to respond accordingly to achieve an end goal. |
0 | 0 | artificial intelligence | computer systems that perform functions that substitute for human intelligence or that make intuitive predications and decisions based on recognized data | computer system that performs tasks that normally require human intelligence |
2 | 1 | artificial intelligence | study of computer systems that attempt to model and apply the intelligence of the human mind | a branch of computer science concerned with creating computers that mimic human performance on cognitive tasks |
2 | 1 | artificial intelligence | the theory and development of computer systems able to perform tasks that normally require human intelligence. | computer systems that perform tasks normally done by a human |
0 | 0 | artificial intelligence | electronic brain constructing computers and computer software that use buil-in strategies (rules, logic) to generate case-specific advise | computer systems that perform tasks normally done by a human |
0 | 0 | artificial intelligence | software technology that make a computer make decisions as well as humans. | the theory and development of computer systems able to perform tasks that normally require human intelligence. |
1 | 0 | artificial intelligence | computers using human-like symbolic reasoning and problem solving; eg. medical diagnosis, pattern and language recognition | theory and development of computer systems able to perform tasks that normally require human intelligence, such as visual perception, speech recognition, decision-making, and translation between languages |
1 | 0 | artificial intelligence | electronic brain constructing computers and computer software that use buil-in strategies (rules, logic) to generate case-specific advise | -developing science since the 1980's -science and technology that seeks to create intelligence in computations systems -goal was to recreate 'thinking' machine that could perform in place of humans |
3 | 1 | artificial intelligence | the ability of a computer to perform tasks usually associated with human intelligence. | computer systems able to perform tasks that normally require human intelligence |
1 | 0 | artificial intelligence | states that human thinking is a kind of symbol manipulation and that machines can be intelligent | the ability to have machines act with apparent intelligence. can be through symbolic logic or statistical analysis |
2 | 1 | artificial intelligence | artificial intelligence (ai) is a branch of computer science that allows computers or machines to performs tasks that usually require human intelligence, such as learning, solving problems, and recognizing patterns. | a subfield of computer science that deals with qualitative or symbolic knowledge in solving problems requiring human intelligence |
2 | 1 | artificial intelligence | advanced computer systems that can simulate human capabilities, such as analysis, based on a predetermined set of rules | computer system that performs tasks that normally require human intelligence |
2 | 1 | artificial intelligence | computer software that can mimic or improve upon functions that would otherwise require human intelligence | computer processing or output that simulated human reasoning or knowledge |
1 | 0 | artificial intelligence | a branch of computer science concerned with creating computers that mimic human performance on cognitive tasks | is a subfield of computer science that studies the thought process of humans and re-creates the effects of those processes via machines, such as computers and rebots |
2 | 1 | artificial intelligence | computer software that seeks to reproduce or mimic (perhaps with improvements) human thought, decision making, or brain functions. | computer systems that perform tasks normally done by a human |
0 | 0 | artificial intelligence | the theory and development of computer systems able to perform tasks that normally require human intelligence. | any program that analyzes its environment and is able to respond accordingly to achieve an end goal. |
2 | 1 | artificial intelligence | the ability of a computer to perform tasks usually associated with human intelligence. | machine that simulates human abilities |
0 | 0 | artificial intelligence | perception, self-awareness, learning, ability to use reason and logic, ability to write and speak, use language, behavior in social situations, creativity, intuition | computer program that tries to imitate human thought |
2 | 1 | artificial intelligence | behavior by a machine that, if performed by a human being, would be called &"intelligent&" | the science of making machines perform operations commonly associated with human behavior. |
2 | 1 | artificial intelligence | a branch of computer science that works on creating machines and programs that exhibit human-like intelligence. | the intelligence of machines and the branch of computer science that aims to create it. |
3 | 1 | artificial intelligence | a broad term describing the field of developing computer programs to simulate human thought processes and behaviors | the broad term for computer programs that simulate human thought processes and behaviors. |
1 | 0 | artificial intelligence | states that human thinking is a kind of symbol manipulation and that machines can be intelligent | a subfield of computer science that deals with qualitative or symbolic knowledge in solving problems requiring human intelligence |
2 | 1 | artificial intelligence | a field in which the computer system takes on the characteristics of human intelligence | machine that simulates human abilities |
1 | 0 | artificial intelligence | a field in which the computer system takes on the characteristics of human intelligence | computer systems able to perform tasks that normally require human intelligence |
1 | 0 | artificial intelligence | computer software that seeks to reproduce or mimic (perhaps with improvements) human thought, decision making, or brain functions. | the study and development by which a computer and its systems are given the ability to successfully accomplish tasks that would typically require a human's intelligent behaviour |
2 | 1 | artificial intelligence | electronic brain constructing computers and computer software that use buil-in strategies (rules, logic) to generate case-specific advise | the study and development by which a computer and its systems are given the ability to successfully accomplish tasks that would typically require a human's intelligent behaviour |
3 | 1 | artificial intelligence | computer software that seeks to reproduce or mimic (perhaps with improvements) human thought, decision-making, or brain functions. | aims to create a computer program that is capable of imitating or improving human brain functions. |
2 | 1 | artificial intelligence | a field of study which studies how to create computers and computer software that are capable of seemingly intuitive human behavior. | a branch of computer science dealing with the simulation of intelligent behavior in computers. |
2 | 1 | artificial intelligence | states that human thinking is a kind of symbol manipulation and that machines can be intelligent | a subfield of computer science concerned with symbolic reasoning and problem solving. behavior by a machine that would be considered intelligent |
3 | 1 | artificial intelligence | in computer science, artificial intelligence, sometimes called machine intelligence, is intelligence demonstrated by machines, in contrast to the natural intelligence displayed by humans and other animals | artificial intelligence is intelligence demonstrated by machines, in contrast to the natural intelligence displayed by humans and other animals. |
2 | 1 | artificial intelligence | the ability to have machines act with apparent intelligence. can be through symbolic logic or statistical analysis | a subfield of computer science that deals with qualitative or symbolic knowledge in solving problems requiring human intelligence |
2 | 1 | artificial intelligence | aims to create a computer program that is capable of imitating or improving human brain functions. | the ability to mimic or duplicate the functions of the human brain |
2 | 1 | artificial intelligence | a subfield of computer science concerned with symbolic reasoning and problem solving. behavior by a machine that would be considered intelligent | a subfield of computer science that deals with qualitative or symbolic knowledge in solving problems requiring human intelligence |
2 | 1 | artificial intelligence | -stimulates human thinking and behaviour -helps with unstructured decisions | simulates human intelligence such as the ability to reason and learn |
2 | 1 | artificial intelligence | advanced computer systems that can simulate human capabilities, such as analysis, based on a predetermined set of rules | computer processing or output that simulated human reasoning or knowledge |
0 | 0 | design issues | • response time • help facilities • error handling • menu and command labeling• application accessibility • internationalization 57 | operating system functions: addressing, error detection, data recovery, flow control, congestion control, traffic multiplexing/demultiplexing, routing |
1 | 0 | design issues | operating system functions: addressing, error detection, data recovery, flow control, congestion control, traffic multiplexing/demultiplexing, routing | reponse time help error handling |
0 | 0 | design issues | • response time • help facilities • error handling • menu and command labeling• application accessibility • internationalization 57 | reponse time help error handling |
3 | 1 | conceptual modeling | the process of constructing a model of the information use in an enterprise, independent of implementation details | the process of developing a model of information use that is independent of implementation details, results in a conceptual data model |
2 | 1 | conceptual modeling | the process of constructing a detailed architecture for a database that is independent of implementation details | the process of developing a model of information use that is independent of implementation details, results in a conceptual data model |
1 | 0 | conceptual modeling | the process of developing a model of information use that is independent of implementation details, results in a conceptual data model | how well you can model the reality of the situation |
0 | 0 | conceptual modeling | the non-technical description of a system, it's behaviors, and it's deployment. this is an initial planning phase before any official software of design construction is begun. | how well you can model the reality of the situation |
0 | 0 | conceptual modeling | the process of constructing a model of the information use in an enterprise, independent of implementation details | the process of constructing a detailed architecture for a database that is independent of implementation details |
1 | 0 | state space | a directed network or graph where nodes contain states and the edges are actions. | initial state, actions, transition model. represented by a graph. a path though this is a sequence of states connected by a sequence of actions. |
0 | 0 | state space | set of all states reachable from the initial state by any sequence of actions | network/graph of nodes (states) and the links are actions |
1 | 0 | state space | a directed network or graph where nodes contain states and the edges are actions. | set of all states reachable from the initial state by any sequence of actions |
0 | 0 | state space | set of all reachable states after any number of transitions | the configuration of the possible states and how they connect to each other, the legal moves between states. |
1 | 0 | state space | network/graph of nodes (states) and the links are actions | consists of initial state and available actions |
1 | 0 | state space | a directed network or graph where nodes contain states and the edges are actions. | consists of initial state and available actions |
1 | 0 | state space | initial state, actions, transition model. represented by a graph. a path though this is a sequence of states connected by a sequence of actions. | consists of initial state and available actions |
2 | 1 | state space | a directed network or graph where nodes contain states and the edges are actions. | network/graph of nodes (states) and the links are actions |
0 | 0 | system components | contains the complete design for the new system including user interface, inputs, outputs , files, databases and network specifications | file editing, resource accounting, i/o management, storage, memory management access management |
1 | 0 | system components | the parts that make up a system | component parts of a system that can control its own operations |
0 | 0 | key points | abraham maslow, the founder of humanistic psychology, offered the theory of self actualization and human motivation that is a basic to all nursing education today. | freud identified three psychological process of personality (id ego and superego) |
0 | 0 | key points | hildegard peplau, a nursing theorist, developed an interpersonal theoretical framwork that has become the foundation of psychiatric mental health nursing | freud identified three psychological process of personality (id ego and superego) |
0 | 0 | knowledge representation | -for nominal attributes, rules with logic predicates. - for real valued attributes; hyper rectangles, decision tree, synthetic prototypes, hyper-ellipsoids. | can be represented in data structures(trees,list) and interpretive procedures(search, sort). categories of this term are objects, events, performance, meta knowledge. |
0 | 0 | knowledge representation | encoding info about the world into formats that an ai system can understand; ai systems can develop knowledge bases and use them effectively to solve problems (ibm watson) | the mental depiction, storage, and organization of information |
0 | 0 | knowledge representation | sentences: logical conclusions deriving from existing sentences. axioms, which are not derived from other sentences. | predicate logic: - on - in - near - prolog graph based: - semantic networks - frames rule based: - expert systems |
0 | 0 | knowledge representation | sentences: logical conclusions deriving from existing sentences. axioms, which are not derived from other sentences. | can be represented in data structures(trees,list) and interpretive procedures(search, sort). categories of this term are objects, events, performance, meta knowledge. |
1 | 0 | knowledge representation | sentences: logical conclusions deriving from existing sentences. axioms, which are not derived from other sentences. | -for nominal attributes, rules with logic predicates. - for real valued attributes; hyper rectangles, decision tree, synthetic prototypes, hyper-ellipsoids. |
0 | 0 | knowledge representation | -for nominal attributes, rules with logic predicates. - for real valued attributes; hyper rectangles, decision tree, synthetic prototypes, hyper-ellipsoids. | predicate logic: - on - in - near - prolog graph based: - semantic networks - frames rule based: - expert systems |
3 | 1 | null values | represent the values of attributes that may be unknown or may not apply to a tuple | can be assigned to attr when no other val applies, missing/unknown |
2 | 1 | null values | this means that no data exists. an empty cell. this is different from a 0, space character, empty string, or tab character. there is literally nothing in there. | is the absence of data. not the same as a blank space. |
2 | 1 | software process | framework for the tasks that are required to build quality software | a systematically designed method of developing and maintaining a software system through its lifecycle. |
2 | 1 | software process | a framework which defines the order and frequency of phases, the success criteria for moving between phases, and the deliverables for the project | prescribes the order and frequency of phases, defines the deliverable, critera for moving from one phase to the next |
3 | 1 | software process | a framework which defines the order and frequency of phases, the success criteria for moving between phases, and the deliverables for the project | prescribes the order and frequency of phases specifies criteria for moving from one phase to the next defines the deliverables of the project |
1 | 0 | software process | a structured set of activities required to develop a software system | a set of actions/tasks that results in the specification, development, validation, and/or evolution of a software product. |
2 | 1 | software process | system development challenges call for an engineering approach for software development. a software process is required. | a set of activities whose goal is the development or evolution of the software |
3 | 1 | software process | is a structured set of activities required to/involved in developing a software system - specification; - design; - validation; - evolution. | structured set of activities to develop a software system: 1. specification 2. design and implementation 3. validation 4. evolution |
1 | 0 | software process | a structured set of activities required to develop a software system | a systematically designed method of developing and maintaining a software system through its lifecycle. |
3 | 1 | software process | framework for the tasks that are required to build quality software | a structured set of activities required to develop a software system |
3 | 1 | software process | a structured set of activities required to develop a software system | is a structured set of activities required to/involved in developing a software system - specification; - design; - validation; - evolution. |
1 | 0 | software process | system development challenges call for an engineering approach for software development. a software process is required. | the activities and processes that are involved in developing and evolving a software system |
0 | 0 | software process | is a structured set of activities required to/involved in developing a software system - specification; - design; - validation; - evolution. | a systematically designed method of developing and maintaining a software system through its lifecycle. |
3 | 1 | software process | is a structured set of activities required to/involved in developing a software system - specification; - design; - validation; - evolution. | a set of actions/tasks that results in the specification, development, validation, and/or evolution of a software product. |
Subsets and Splits