Four-class labels
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| Binary labels
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| Entity
stringlengths 8
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| Definition1
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| Definition2
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253
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1 | 0 |
cache memory
|
fast memory that stores frequently accessed information close to the processor
|
type of small, high-speed memory used to hold frequently used data
|
2 | 1 |
cache memory
|
a separate ram memory used to optimize performance by storing frequently accessed data.
|
very fast memory speeds up processing by storing recently used instructions so no need to fetch from memory
|
1 | 0 |
cache memory
|
a small-sized type of volatile computer memory that provides high-speed data access to a processor.
|
a type of high-speed memory that a processor can access more rapidly than main memory. sits between the data bus and memory
|
1 | 0 |
cache memory
|
the more cache memory on the cpu, the faster instructions can be stored, accessed and executed.
|
fast memory used by the cpu to store data required by the cpu
|
1 | 0 |
cache memory
|
a processor may contain a small amount of ram on its own chip accessible in one clock tick rather than several, for maintaining a copy of the most-used instructions/data
|
typically two or three levels of cache typical, including one on the same chip as cpu uses static random access memory (sram)
|
1 | 0 |
cache memory
|
a small unit of memory near the cpu. stores data and instructions that the cpu is likely to use.
|
small amount of fast memory located on the cpu chip or near it stores recent or frequently used instructions and data
|
1 | 0 |
cache memory
|
type of memory used to temporarily store frequently used data or programs, expensive and very fast
|
a type of memory used to temporarily store frequently used data or programs for quick access; similar to ram but faster. - a primary storage
|
0 | 0 |
cache memory
|
creating hierarchical access techniques that takes advantage of smaller but faster memories
|
small and fast memory used to hold selected data and to provide fast access (instructions used most frequently)
|
3 | 1 |
cache memory
|
is r.a.m. that the computer can access more quickly that normal r.a.m.
|
is random access memory that a computer processer can acess more quicly than it can access regular ram
|
2 | 1 |
cache memory
|
closest available memory for the cpu stores important data for rapid availability
|
a small unit of memory near the cpu. stores data and instructions that the cpu is likely to use.
|
2 | 1 |
cache memory
|
fast memory that stores frequently accessed information close to the processor
|
stores regularly used instructions and allows programs to run more efficiently and much faster.
|
3 | 1 |
cache memory
|
small and fast memory used to hold selected data and to provide fast access (instructions used most frequently)
|
small, fast memory to hold select data for faster access then would be possible otherwise.
|
2 | 1 |
cache memory
|
high speed memory where data from frequently used memory locations may be temporarily stored
|
a small, fast memory used to hold selected data and to provide faster access than would otherwise be possible.
|
1 | 0 |
cache memory
|
creating hierarchical access techniques that takes advantage of smaller but faster memories
|
a small, fast memory used to hold selected data and to provide faster access than would otherwise be possible.
|
3 | 1 |
cache memory
|
fast memory that stores frequently accessed information close to the processor
|
high speed memory that stores most frequently and recently used data
|
3 | 1 |
cache memory
|
special high speed memory used by a computer
|
a portion of memory used for high speed storage
|
1 | 0 |
cache memory
|
high speed memory where data from frequently used memory locations may be temporarily stored
|
small, fast memory to hold select data for faster access then would be possible otherwise.
|
2 | 1 |
cache memory
|
a type of high-speed memory that a processor can access more rapidly than main memory. sits between the data bus and memory
|
high-speed that sits between the processor and main memory. contains a subset of what is stored in main memory for faster access.
|
0 | 0 |
cache memory
|
fast and expensive memory type that is used by a cpu to increase read and write operations.
|
typically two or three levels of cache typical, including one on the same chip as cpu uses static random access memory (sram)
|
0 | 0 |
cache memory
|
typically integrated on the motherboard and directly embedded on the processor or main random access memory
|
a type of high-speed memory that a processor can access more rapidly than main memory
|
3 | 1 |
cache memory
|
small, fast memory to hold select data for faster access then would be possible otherwise.
|
a small, fast memory used to hold selected data and to provide faster access than would otherwise be possible.
|
3 | 1 |
cache memory
|
cpu and ram that a computer can access more quickly.
|
ram that can be accessed faster.
|
1 | 0 |
cache memory
|
-a special group of very fast circuitry usually built into the cpu (internal cache memory) -more of this means faster processing
|
typically two or three levels of cache typical, including one on the same chip as cpu uses static random access memory (sram)
|
2 | 1 |
cache memory
|
extremely quick memory that holds whatever data and code are being used at any one time
|
is a form of ram that gets data to the cpu for processing much faster than bringing the data in from the computers ram
|
2 | 1 |
cache memory
|
small and fast memory used to hold selected data and to provide fast access (instructions used most frequently)
|
high speed memory where data from frequently used memory locations may be temporarily stored
|
1 | 0 |
cache memory
|
typically integrated on the motherboard and directly embedded on the processor or main random access memory
|
a small-sized type of volatile computer memory that provides high-speed data access to a processor.
|
1 | 0 |
cache memory
|
creating hierarchical access techniques that takes advantage of smaller but faster memories
|
a small, fast memory used to hold selected data and to provide faster access.
|
2 | 1 |
cache memory
|
-a special group of very fast circuitry usually built into the cpu (internal cache memory) -more of this means faster processing
|
fast and expensive memory type that is used by a cpu to increase read and write operations.
|
0 | 0 |
cache memory
|
a processor may contain a small amount of ram on its own chip accessible in one clock tick rather than several, for maintaining a copy of the most-used instructions/data
|
-a special group of very fast circuitry usually built into the cpu (internal cache memory) -more of this means faster processing
|
3 | 1 |
cache memory
|
small, fast memory to hold select data for faster access then would be possible otherwise.
|
a small, fast memory used to hold selected data and to provide faster access.
|
0 | 0 |
cache memory
|
stores regularly used instructions and allows programs to run more efficiently and much faster.
|
type of small, high-speed memory used to hold frequently used data
|
2 | 1 |
cache memory
|
high speed memory that stores most frequently and recently used data
|
type of small, high-speed memory used to hold frequently used data
|
1 | 0 |
dimensionality reduction
|
purpose: - reduce time and memory requirements - easier visualization - eliminant irrelevant features
|
goal to represent numbers or faces with fewer variables. to preserve the structure of data. feature selection
|
1 | 0 |
dimensionality reduction
|
simplify the data without losing too much information. (merge several correlated features into one)
|
a typical unsupervised learning algorithm - simplifies the data without losing too much information - one way of doing this is feature extraction
|
1 | 0 |
dimensionality reduction
|
process which fixes unnecessarily many components of data
|
a typical unsupervised learning algorithm - simplifies the data without losing too much information - one way of doing this is feature extraction
|
1 | 0 |
dimensionality reduction
|
process which fixes unnecessarily many components of data
|
the goal is to simplify the data without losing too much information
|
2 | 1 |
dimensionality reduction
|
simplify the data without losing too much information. (merge several correlated features into one)
|
the goal is to simplify the data without losing too much information
|
1 | 0 |
dimensionality reduction
|
a typical unsupervised learning algorithm - simplifies the data without losing too much information - one way of doing this is feature extraction
|
the goal is to simplify the data without losing too much information
|
2 | 1 |
functional requirements
|
- services that a system should provide - how the system reacts to particular inputs - how it behaves in particular situations
|
statements of the services the system should provide, how the system should react to particular input and how it should behave. or what it shouldn't do
|
2 | 1 |
functional requirements
|
services the system should provide (e.g. how it should react to inputs)
|
the requirements that describe the capabilities of the system - what it must do or be able to do.
|
0 | 0 |
functional requirements
|
end-user information requirements that are not tied to the hardware, software, network, data, and people resources that end users presently use or might use in the new system
|
outlines what the system should do and can explicitly say what it cannot do
|
0 | 0 |
functional requirements
|
specify requirements that are related to the product features
|
define what the system does/should do example: the system will allows user to upload data
|
0 | 0 |
functional requirements
|
- state what users of your software should be able to accomplish - always state from perspective of user
|
specific system functionalities are listed, and developers begin to think about how the parts of the system should inter-operate to meet the functional requirements.
|
3 | 1 |
functional requirements
|
they describe system behaviors. statements of services the system should provide, how the system should act to particular inputs and how the system should behave in particular situations
|
statements of the services the system should provide, how the system should react to particular input and how it should behave. or what it shouldn't do
|
2 | 1 |
functional requirements
|
specify what the product must do, the actions it must perform to satisfy the fundamental reasons for its existence
|
state what the system must do, and how it must behave or react to runtime stimuli; are satisfied by assigning an appropriate sequence of responsibilities throughout the design.
|
2 | 1 |
functional requirements
|
a set of requirements that defines specific behavior and functions
|
-define how a system should/should not function -define specific facilities/service to be provided
|
1 | 0 |
functional requirements
|
what the system does. an action. a task the system provides to allow someone to achieve a goal.
|
describe user tasks that the system must support.
|
1 | 0 |
functional requirements
|
- state what users of your software should be able to accomplish - always state from perspective of user
|
requirements, which are related to functional aspect of software fall into this category. ex: user should be able to mail any report to management.
|
0 | 0 |
functional requirements
|
describe the interactions between the system and its environment independent from the implementation example: the user must be able to rent a car
|
specific system functionalities are listed, and developers begin to think about how the parts of the system should inter-operate to meet the functional requirements.
|
2 | 1 |
functional requirements
|
~describe what the system should do ~statements of services provided by the system ~details of how the system should react in certain senarios.
|
define services the system should provide, behavior of the system and in some cases also what the system should not do
|
1 | 0 |
functional requirements
|
describe the interactions between the system and its environment independent from the implementation example: the user must be able to rent a car
|
outlines what the system should do and can explicitly say what it cannot do
|
0 | 0 |
functional requirements
|
the requirements that describe the capabilities of the system - what it must do or be able to do.
|
- define provided services - system functionalities - behaviors - reactions
|
2 | 1 |
functional requirements
|
detailed statements of the system's functionality
|
a description of what the system is to do.
|
2 | 1 |
functional requirements
|
- state what users of your software should be able to accomplish - always state from perspective of user
|
functional requirements specify what functions a system must provide to meet stated and implied stakeholder needs when the software is used under specific conditions [iso/iec 2001].
|
0 | 0 |
functional requirements
|
- state what users of your software should be able to accomplish - always state from perspective of user
|
actions the system should perform and can be assigned to individual components of the system.
|
2 | 1 |
functional requirements
|
specific system functionalities are listed, and developers begin to think about how the parts of the system should inter-operate to meet the functional requirements.
|
requirements, which are related to functional aspect of software fall into this category. ex: user should be able to mail any report to management.
|
2 | 1 |
functional requirements
|
statements of the services the system should provide, how the system should react to particular input and how it should behave. or what it shouldn't do
|
define services the system should provide, behavior of the system and in some cases also what the system should not do
|
1 | 0 |
functional requirements
|
end-user information requirements that are not tied to the hardware, software, network, data, and people resources that end users presently use or might use in the new system
|
describe the interactions between the system and its environment independent from the implementation example: the user must be able to rent a car
|
0 | 0 |
functional requirements
|
the activities the system must perform to support the users' work
|
the activities the system must perform business uses, functions the users carry out use cases in chapter 1
|
2 | 1 |
functional requirements
|
the product characteristics needed for the product to perform.
|
these define what the product of the project will do by focusing on how the end user will interact with the product. input/output, processing, error handling
|
1 | 0 |
functional requirements
|
these define what the product of the project will do by focusing on how the end user will interact with the product.
|
the product characteristics needed for the product to perform.
|
1 | 0 |
functional requirements
|
statements of service a system must provide.(isolated to individual components)
|
they describe system behaviors. statements of services the system should provide, how the system should act to particular inputs and how the system should behave in particular situations
|
1 | 0 |
functional requirements
|
the activities the system must perform to support the users' work
|
specific features and functions that a proposed it system must have.
|
1 | 0 |
functional requirements
|
relates directly to a process a system has to perform or information it needs to contain.
|
- define provided services - system functionalities - behaviors - reactions
|
2 | 1 |
functional requirements
|
- define provided services - system functionalities - behaviors - reactions
|
statement of services the system should provide, how the sys should react to particular inputs and how the sys should behave in situations
|
3 | 1 |
functional requirements
|
~describe what the system should do ~statements of services provided by the system ~details of how the system should react in certain senarios.
|
- services that a system should provide - how the system reacts to particular inputs - how it behaves in particular situations
|
1 | 0 |
functional requirements
|
relates directly to a process a system has to perform or information it needs to contain.
|
statement of services the system should provide, how the sys should react to particular inputs and how the sys should behave in situations
|
2 | 1 |
functional requirements
|
the requirements that describe the capabilities of the system - what it must do or be able to do.
|
statement of services the system should provide, how the sys should react to particular inputs and how the sys should behave in situations
|
2 | 1 |
functional requirements
|
what inputs the system should accept what outputs the system should produce what data the system should store that other systems might use what computations the system may perform
|
specify the external behavior of the system such as the functionalities of the system from the end-user's view.
|
1 | 0 |
functional requirements
|
statement of services the system should provide, how the sys should react to particular inputs and how the sys should behave in situations
|
specify the external behavior of the system such as the functionalities of the system from the end-user's view.
|
2 | 1 |
functional requirements
|
statements of service a system must provide.(isolated to individual components)
|
- services that a system should provide - how the system reacts to particular inputs - how it behaves in particular situations
|
1 | 0 |
functional requirements
|
actions the system should perform and can be assigned to individual components of the system.
|
functional requirements specify what functions a system must provide to meet stated and implied stakeholder needs when the software is used under specific conditions [iso/iec 2001].
|
1 | 0 |
functional requirements
|
- state what users of your software should be able to accomplish - always state from perspective of user
|
end-user information requirements that are not tied to the hardware, software, network, data, and people resources that end users presently use or might use in the new system
|
2 | 1 |
functional requirements
|
- services that a system should provide - how the system reacts to particular inputs - how it behaves in particular situations
|
they describe system behaviors. statements of services the system should provide, how the system should act to particular inputs and how the system should behave in particular situations
|
0 | 0 |
functional requirements
|
describe the interactions between the system and its environment independent from the implementation example: the user must be able to rent a car
|
actions the system should perform and can be assigned to individual components of the system.
|
0 | 0 |
functional requirements
|
the task the system must accomplish is completed
|
how the system will function from the user's perspective.
|
2 | 1 |
functional requirements
|
are &"statements of services the system should provide, how the system should react to particular inputs, and how the system should behave in particular situations&" (sommerville, 2015).
|
they describe system behaviors. statements of services the system should provide, how the system should act to particular inputs and how the system should behave in particular situations
|
0 | 0 |
functional requirements
|
describes how a system should interact with users and other systems
|
relates directly to a process a system has to perform or information it needs to contain.
|
1 | 0 |
functional requirements
|
statements of service a system must provide.(isolated to individual components)
|
statements of the services the system should provide, how the system should react to particular input and how it should behave. or what it shouldn't do
|
0 | 0 |
functional requirements
|
end-user information requirements that are not tied to the hardware, software, network, data, and people resources that end users presently use or might use in the new system
|
specific system functionalities are listed, and developers begin to think about how the parts of the system should inter-operate to meet the functional requirements.
|
0 | 0 |
functional requirements
|
what inputs the system should accept what outputs the system should produce what data the system should store that other systems might use what computations the system may perform
|
relates directly to a process a system has to perform or information it needs to contain.
|
1 | 0 |
functional requirements
|
requirements that define specific behavior or functions. what a system is supposed to do. they are stated such as &"the system shall do...&"
|
specify what the system must do
|
1 | 0 |
functional requirements
|
what the system needs to do according to the customer
|
define what the system does/should do example: the system will allows user to upload data
|
1 | 0 |
functional requirements
|
end-user information requirements that are not tied to the hardware, software, network, data, and people resources that end users presently use or might use in the new system
|
functional requirements specify what functions a system must provide to meet stated and implied stakeholder needs when the software is used under specific conditions [iso/iec 2001].
|
0 | 0 |
functional requirements
|
specific system functionalities are listed, and developers begin to think about how the parts of the system should inter-operate to meet the functional requirements.
|
outlines what the system should do and can explicitly say what it cannot do
|
1 | 0 |
functional requirements
|
specific features and functions that a proposed it system must have.
|
the activities the system must perform business uses, functions the users carry out use cases in chapter 1
|
1 | 0 |
functional requirements
|
relates directly to a process a system has to perform or information it needs to contain.
|
specify the external behavior of the system such as the functionalities of the system from the end-user's view.
|
2 | 1 |
functional requirements
|
the task the system must accomplish is completed
|
describe user tasks that the system must support.
|
2 | 1 |
functional requirements
|
describes how a system should interact with users and other systems
|
specify the external behavior of the system such as the functionalities of the system from the end-user's view.
|
1 | 0 |
functional requirements
|
actions the system should perform and can be assigned to individual components of the system.
|
requirements, which are related to functional aspect of software fall into this category. ex: user should be able to mail any report to management.
|
1 | 0 |
functional requirements
|
statements of service a system must provide.(isolated to individual components)
|
~describe what the system should do ~statements of services provided by the system ~details of how the system should react in certain senarios.
|
2 | 1 |
functional requirements
|
- services that a system should provide - how the system reacts to particular inputs - how it behaves in particular situations
|
define services the system should provide, behavior of the system and in some cases also what the system should not do
|
2 | 1 |
functional requirements
|
services the system should provide (e.g. how it should react to inputs)
|
describes how a system should interact with users and other systems
|
1 | 0 |
functional requirements
|
what inputs the system should accept what outputs the system should produce what data the system should store that other systems might use what computations the system may perform
|
- define provided services - system functionalities - behaviors - reactions
|
1 | 0 |
functional requirements
|
outlines what the system should do and can explicitly say what it cannot do
|
functional requirements specify what functions a system must provide to meet stated and implied stakeholder needs when the software is used under specific conditions [iso/iec 2001].
|
0 | 0 |
functional requirements
|
services the system should provide (e.g. how it should react to inputs)
|
relates directly to a process a system has to perform or information it needs to contain.
|
0 | 0 |
functional requirements
|
end-user information requirements that are not tied to the hardware, software, network, data, and people resources that end users presently use or might use in the new system
|
actions the system should perform and can be assigned to individual components of the system.
|
1 | 0 |
functional requirements
|
statements of service a system must provide.(isolated to individual components)
|
define services the system should provide, behavior of the system and in some cases also what the system should not do
|
2 | 1 |
functional requirements
|
~describe what the system should do ~statements of services provided by the system ~details of how the system should react in certain senarios.
|
statements of the services the system should provide, how the system should react to particular input and how it should behave. or what it shouldn't do
|
1 | 0 |
functional requirements
|
what inputs the system should accept what outputs the system should produce what data the system should store that other systems might use what computations the system may perform
|
the requirements that describe the capabilities of the system - what it must do or be able to do.
|
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