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FXRMotionControllerBase::GetControllerOrientationAndPosition
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRMotionControllerBase.h
Returns the calibration-space orientation of the requested controller's hand. True if the device requested is valid and tracked, false otherwise
XRBase
virtual bool GetControllerOrientationAndPosition ( const int32 ControllerIndex, const [FName](API\Runtime\Core\UObject\FName) MotionSource, FRotator & OutOrientation, FVector & OutPosition, bool & OutbProvidedLinearVelocity, FVector & OutLinearVelocity, bool & OutbProvidedAngularVelocity, FVector & OutAngularVelocityAsAxisAndLength, bool & OutbProvidedLinearAcceleration, FVector & OutLinearAcceleration, float WorldToMetersScale ) const
[]
FXRMotionControllerBase::GetControllerTrackingStatus
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRMotionControllerBase.h
Returns the tracking status (e.g. not tracked, intertial-only, fully tracked) of the specified controller Tracking status of the specified controller, or ETrackingStatus::NotTracked if the device is not found
XRBase
ETrackingStatus GetControllerTrackingStatus ( const int32 ControllerIndex, const [FName](API\Runtime\Core\UObject\FName) MotionSource ) const
[]
FXRMotionControllerBase::GetCustomParameterValue
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRMotionControllerBase.h
Returns a custom names parameter value The value of the parameter
XRBase
virtual float GetCustomParameterValue ( const [FName](API\Runtime\Core\UObject\FName) MotionSource, [FName](API\Runtime\Core\UObject\FName) ParameterName, bool & bOutValueFound ) const
[]
FXRMotionControllerBase::GetHandJointPosition
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRMotionControllerBase.h
XRBase
virtual bool GetHandJointPosition ( const [FName](API\Runtime\Core\UObject\FName) MotionSource, int jointIndex, FVector & OutPosition ) const
[]
FXRMotionControllerBase::~FXRMotionControllerBase
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRMotionControllerBase.h
XRBase
virtual ~FXRMotionControllerBase()
[]
FXRMotionControllerBase
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRMotionControllerBase.h
Base utility class for implementations of theIMotionControllerinterface
XRBase
class FXRMotionControllerBase : public [IMotionController](API\Runtime\HeadMountedDisplay\IMotionController)
[]
FXRMotionControllerBaseLegacy::GetControllerOrientationAndPosition
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRMotionControllerBase.h
These are overridden to call into the backward compatibility functions below. They are final and private because a legacy vr plugin would not use or implement these functions.
XRBase
virtual bool GetControllerOrientationAndPosition &40; const int32 ControllerIndex, const FName MotionSource, FRotator & OutOrientation, FVector & OutPosition, float WorldToMetersScale &41; const
[]
FXRMotionControllerBaseLegacy::GetControllerOrientationAndPosition
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRMotionControllerBase.h
Original GetControllerOrientationAndPosition signature for backwards compatibility. They are pure virtual because a legacy plugin must implement them and public because a legacy vr plugin could use them internally.
XRBase
bool GetControllerOrientationAndPosition ( const int32 ControllerIndex, const EControllerHand DeviceHand, FRotator & OutOrientation, FVector & OutPosition, float WorldToMetersScale ) const
[]
FXRMotionControllerBaseLegacy::GetControllerTrackingStatus
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRMotionControllerBase.h
Returns the tracking status (e.g. not tracked, intertial-only, fully tracked) of the specified controller Tracking status of the specified controller, or ETrackingStatus::NotTracked if the device is not found
XRBase
virtual ETrackingStatus GetControllerTrackingStatus &40; const int32 ControllerIndex, const FName MotionSource &41; const
[]
FXRMotionControllerBaseLegacy::GetControllerTrackingStatus
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRMotionControllerBase.h
Original GetControllerTrackingStatus signature for backwards compatibility.
XRBase
ETrackingStatus GetControllerTrackingStatus ( const int32 ControllerIndex, const EControllerHand DeviceHand ) const
[]
FXRRenderBridge::NeedsNativePresent
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRRenderBridge.h
Called from render thread to see if a native present will be requested for this frame. true if native Present will be requested for this frame; false otherwise. Must match value subsequently returned by Present for this frame.
XRBase
virtual bool NeedsNativePresent()
[]
FXRMotionControllerBaseLegacy
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRMotionControllerBase.h
This class adapts deprecated or maintenence only xr plugins which use the old EControllerHand motion sources to the newerFNameMotionSource API. If a plugin is still in active development it should refactor and derive fromIMotionControllerorFXRMotionControllerBaserather than derive from this class.
XRBase
class FXRMotionControllerBaseLegacy : public [FXRMotionControllerBase](API\Plugins\XRBase\FXRMotionControllerBase)
[]
FXRRenderBridge::OnBackBufferResize
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRRenderBridge.h
Called when viewport is resized.
XRBase
virtual void OnBackBufferResize()
[]
FXRRenderBridge::UpdateViewport
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRRenderBridge.h
Override this method in case the render bridge needs access to the current viewport or RHI viewport before rendering the current frame. Note that youshould notcall Viewport->SetCustomPresent() from this method, as that is handled by the XRRenderTargetManager implementation.
XRBase
virtual void UpdateViewport ( const class [FViewport](API\Runtime\Engine\FViewport) & Viewport, class [FRHIViewport](API\Runtime\RHI\FRHIViewport) * InViewportRHI )
[]
FXRRenderBridge::FXRRenderBridge
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRRenderBridge.h
XRBase
FXRRenderBridge()
[]
FXRRenderBridge
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRRenderBridge.h
XRBase
class FXRRenderBridge : public [FRHICustomPresent](API\Runtime\RHI\FRHICustomPresent)
[]
FXRRenderTargetManager::CalculateRenderTargetSize
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRRenderTargetManager.h
Calculates dimensions of the render target texture for direct rendering of distortion. This implementation calculates the size based on the current value of vr.pixeldensity.
XRBase
virtual void CalculateRenderTargetSize ( const class [FViewport](API\Runtime\Engine\FViewport) & Viewport, uint32 & InOutSizeX, uint32 & InOutSizeY )
[]
FXRRenderTargetManager::GetActiveRenderBridge_GameThread
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRRenderTargetManager.h
Return the current render bridge for use by the current viewport. Override this method if your device implements a customFXRRenderBridge. Should only return non-null if the render bridge is initialized and should be used for the current frame
XRBase
virtual [FXRRenderBridge](API\Plugins\XRBase\FXRRenderBridge) * GetActiveRenderBridge_GameThread ( bool bUseSeparateRenderTarget )
[]
FXRRenderTargetManager::UpdateViewport
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRRenderTargetManager.h
Updates viewport for direct rendering of distortion. Should be called on a game thread.
XRBase
virtual void UpdateViewport ( bool bUseSeparateRenderTarget, const class [FViewport](API\Runtime\Engine\FViewport) & Viewport, class [SViewport](API\Runtime\Slate\Widgets\SViewport) * ViewportWidget )
[]
FXRRenderTargetManager::NeedReAllocateViewportRenderTarget
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRRenderTargetManager.h
Returns true, if render target texture must be re-calculated.
XRBase
virtual bool NeedReAllocateViewportRenderTarget ( const class [FViewport](API\Runtime\Engine\FViewport) & Viewport )
[]
FXRRenderTargetManager::UpdateViewportRHIBridge
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRRenderTargetManager.h
Most implementations don't need to override this method and override GetActiveRenderBridge_GameThread instead.
XRBase
virtual void UpdateViewportRHIBridge ( bool bUseSeparateRenderTarget, const class [FViewport](API\Runtime\Engine\FViewport) & Viewport, [FRHIViewport](API\Runtime\RHI\FRHIViewport) *const ViewportRHI )
[]
FXRRenderTargetManager::UpdateViewportWidget
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRRenderTargetManager.h
Optional method called when the ViewportWidget is not null
XRBase
virtual void UpdateViewportWidget ( bool bUseSeparateRenderTarget, const class [FViewport](API\Runtime\Engine\FViewport) & Viewport, class [SViewport](API\Runtime\Slate\Widgets\SViewport) * ViewportWidget )
[]
FXRRenderTargetManager
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRRenderTargetManager.h
CommonIStereoRenderTargetManagerimplementation that can be used by HMD implementations in order to get default implementations for most methods.
XRBase
class FXRRenderTargetManager : public [IStereoRenderTargetManager](API\Runtime\Engine\IStereoRenderTargetManager)
[]
FXRSwapChain::GenerateMips_RenderThread
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRSwapChain.h
XRBase
void GenerateMips_RenderThread ( [FRHICommandListImmediate](API\Runtime\RHI\FRHICommandListImmediate) & RHICmdList )
[]
FXRSwapChain::GetSwapChain
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRSwapChain.h
XRBase
[TArray](API\Runtime\Core\Containers\TArray)< FTextureRHIRef > GetSwapChain() const
[]
FXRSwapChain::GetSwapChainIndex_RHIThread
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRSwapChain.h
XRBase
uint32 GetSwapChainIndex_RHIThread()
[]
FXRSwapChain::GetSwapChainLength
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRSwapChain.h
XRBase
uint32 GetSwapChainLength() const
[]
FXRSwapChain::GetTexture
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRSwapChain.h
XRBase
[FRHITexture](API\Runtime\RHI\FRHITexture) * GetTexture() const
[]
FXRSwapChain::GetTexture2D
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRSwapChain.h
XRBase
FRHITexture2D * GetTexture2D() const
[]
FXRSwapChain::GetTexture2DArray
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRSwapChain.h
XRBase
FRHITexture2DArray * GetTexture2DArray() const
[]
FXRSwapChain::GetTextureCube
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRSwapChain.h
XRBase
FRHITextureCube * GetTextureCube() const
[]
FXRSwapChain::GetTextureRef
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRSwapChain.h
XRBase
const FTextureRHIRef & GetTextureRef() const
[]
FXRSwapChain::IncrementSwapChainIndex_RHIThread
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRSwapChain.h
XRBase
virtual void IncrementSwapChainIndex_RHIThread()
[]
FXRSwapChain::ReleaseCurrentImage_RHIThread
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRSwapChain.h
XRBase
virtual void ReleaseCurrentImage_RHIThread()
[]
FXRSwapChain::ReleaseResources_RHIThread
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRSwapChain.h
XRBase
virtual void ReleaseResources_RHIThread()
[]
FXRSwapChain::WaitCurrentImage_RHIThread
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRSwapChain.h
XRBase
virtual void WaitCurrentImage_RHIThread ( int64 TimeoutNanoseconds )
[]
FXRSwapChain::FXRSwapChain
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRSwapChain.h
XRBase
FXRSwapChain ( [TArray](API\Runtime\Core\Containers\TArray)< FTextureRHIRef > && InRHITextureSwapChain, const FTextureRHIRef & AliasedTexture )
[]
FXRSwapChain::~FXRSwapChain
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRSwapChain.h
XRBase
virtual ~FXRSwapChain()
[]
FXRSwapChain
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRSwapChain.h
FXRSwapChain.
XRBase
class FXRSwapChain : public [TSharedFromThis< FXRSwapChain, ESPMode::ThreadSafe >](API\Runtime\Core\Templates\TSharedFromThis)
[ { "type": "FTextureRHIRef", "name": "RHITexture", "description": "" }, { "type": "TArray< FTextur...", "name": "RHITextureSwapChain", "description": "" }, { "type": "std::atomic_uin...", "name": "SwapChainIndex_RHIThread", "description": "" } ]
FXRSwapChainPtr
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRSwapChain.h
XRBase
typedef [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FXRSwapChain](API\Plugins\XRBase\FXRSwapChain), ESPMode::ThreadSafe > FXRSwapChainPtr
[]
FXRTimedInputActionDelegate
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/HeadMountedDisplayFunctionLibrary.h
XRBase
class FXRTimedInputActionDelegate
[]
FXRTrackingSystemBase::CalibrateExternalTrackingSource
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRTrackingSystemBase.h
Called to calibrate the offset transform between an external tracking source and the internal tracking source (e.g. mocap tracker to and HMD tracker). This should be called once per session, or when the physical relationship between the external tracker and internal tracker changes (e.g. it was bumped or reattached). After calibration, calling UpdateExternalTrackingPosition will try to correct the internal tracker to the calibrated offset to prevent drift between the two systems
XRBase
virtual void CalibrateExternalTrackingSource ( const FTransform & ExternalTrackingTransform )
[]
FXRTrackingSystemBase::ComputeTrackingToWorldTransform
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRTrackingSystemBase.h
XRBase
FTransform ComputeTrackingToWorldTransform ( [FWorldContext](API\Runtime\Engine\Engine\FWorldContext) & WorldContext ) const
[]
FXRTrackingSystemBase::CountTrackedDevices
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRTrackingSystemBase.h
The default implementation calls EnumerateTrackedDevices and returns the number of elements added to the array. the count of matching tracked devices.
XRBase
virtual uint32 CountTrackedDevices ( EXRTrackedDeviceType Type )
[]
FXRTrackingSystemBase::CreateLoadingScreen
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRTrackingSystemBase.h
Override this method if you need to customize theIXRLoadingScreenimplementation. It will be called fromGetLoadingScreen()if LoadingScreen is not valid
XRBase
virtual [IXRLoadingScreen](API\Runtime\HeadMountedDisplay\IXRLoadingScreen) * CreateLoadingScreen()
[]
FXRTrackingSystemBase::DoesSupportPositionalTracking
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRTrackingSystemBase.h
Whether or not the system supports positional tracking (either via sensor or other means). The default implementation always returns false, indicating that only rotational tracking is supported.
XRBase
virtual bool DoesSupportPositionalTracking() const
[]
FXRTrackingSystemBase::GetARCompositionComponent
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRTrackingSystemBase.h
Access optionsal ARCompositionComponent
XRBase
virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FARSupportInterface](API\Runtime\AugmentedReality\FARSupportInterface), ESPMode::ThreadSafe > GetARCompositionComponent()
[]
FXRTrackingSystemBase::GetARCompositionComponent
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRTrackingSystemBase.h
XRBase
virtual const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< const [FARSupportInterface](API\Runtime\AugmentedReality\FARSupportInterface), ESPMode::ThreadSafe > GetARCompositionComponent() const
[]
FXRTrackingSystemBase::GetCurrentInteractionProfile
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRTrackingSystemBase.h
XRBase
virtual bool GetCurrentInteractionProfile ( const EControllerHand Hand, [FString](API\Runtime\Core\Containers\FString) & InteractionProfile )
[]
FXRTrackingSystemBase::GetFloorToEyeTrackingTransform
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRTrackingSystemBase.h
Returns a transform for converting from 'Floor' origin space to 'Eye' origin space. The default implementation always returns the identity.
XRBase
virtual bool GetFloorToEyeTrackingTransform ( FTransform & OutFloorToEye ) const
[]
FXRTrackingSystemBase::GetLoadingScreen
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRTrackingSystemBase.h
Access the loading screen interface associated with this tracking system, if any. anIXRLoadingScreenpointer or a nullptr if this tracking system does not support loading screens.
XRBase
virtual [IXRLoadingScreen](API\Runtime\HeadMountedDisplay\IXRLoadingScreen) * GetLoadingScreen()
[]
FXRTrackingSystemBase::GetMotionControllerData
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRTrackingSystemBase.h
Platform Agnostic Query about MotionControllers details
XRBase
virtual void GetMotionControllerData ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * WorldContext, const EControllerHand Hand, [FXRMotionControllerData](API\Runtime\HeadMountedDisplay\FXRMotionControllerData) & MotionControllerData )
[]
FXRTrackingSystemBase::GetRelativeEyePose
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRTrackingSystemBase.h
If the device id represents a head mounted display, fetches the relative position of the given eye relative to the eye. If the device is does not represent a stereoscopic tracked camera, orientation and position should be identity and zero and the return value should be false. true if the pose is valid or not. If the device is not a stereoscopic device, return false.
XRBase
virtual bool GetRelativeEyePose ( int32 DeviceId, int32 ViewIndex, FQuat & OutOrientation, FVector & OutPosition )
[]
FXRTrackingSystemBase::GetTrackedDevicePropertySerialNumber
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRTrackingSystemBase.h
If the device id represents a tracking sensor, reports the serial number as a string if the device supports it. the serial number of the device if it's available.
XRBase
virtual [FString](API\Runtime\Core\Containers\FString) GetTrackedDevicePropertySerialNumber ( int32 DeviceId )
[]
FXRTrackingSystemBase::GetTrackedDeviceType
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRTrackingSystemBase.h
If the device id represents a tracking sensor, reports the device type. the device type enum.
XRBase
virtual EXRTrackedDeviceType GetTrackedDeviceType ( int32 DeviceId ) const
[]
FXRTrackingSystemBase::GetTrackingOrigin
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRTrackingSystemBase.h
The default implementation always reports 'eye'-level tracking.
XRBase
virtual [EHMDTrackingOrigin::Type](API\Runtime\HeadMountedDisplay\EHMDTrackingOrigin__Type) GetTrackingOrigin() const
[]
FXRTrackingSystemBase::GetTrackingSensorProperties
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRTrackingSystemBase.h
If the device id represents a tracking sensor, reports the frustum properties in game-world space of the sensor. The default implementation returns false for all device ids. true if the device tracking is valid and supports returning tracking sensor properties.
XRBase
virtual bool GetTrackingSensorProperties ( int32 DeviceId, FQuat & OutOrientation, FVector & OutPosition, [FXRSensorProperties](API\Runtime\HeadMountedDisplay\FXRSensorProperties) & OutSensorProperties )
[]
FXRTrackingSystemBase::GetTrackingToWorldTransform
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRTrackingSystemBase.h
Returns the system's latest known tracking-to-world transform.
XRBase
virtual FTransform GetTrackingToWorldTransform() const
[]
FXRTrackingSystemBase::GetVersionString
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRTrackingSystemBase.h
Returns version string.
XRBase
virtual [FString](API\Runtime\Core\Containers\FString) GetVersionString() const
[]
FXRTrackingSystemBase::GetXRCamera
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRTrackingSystemBase.h
Get the IXCamera instance for the given device. The default implementation only supports a singleIXRCamerafor the HMD Device, returning aFDefaultXRCamerainstance. a shared pointer to anIXRCamera.
XRBase
virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [IXRCamera](API\Runtime\HeadMountedDisplay\IXRCamera), ESPMode::ThreadSafe > GetXRCamera ( int32 DeviceId )
[]
FXRTrackingSystemBase::HasValidTrackingPosition
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRTrackingSystemBase.h
If the system currently has valid tracking positions. If not supported at all, returns false. Defaults to callingDoesSupportPositionalTracking();
XRBase
virtual bool HasValidTrackingPosition()
[]
FXRTrackingSystemBase::IsTracking
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRTrackingSystemBase.h
Check current tracking status of a device. The default implementation returns the result of calling GetCurrentPose(DeviceId, ...), ignoring the returned pose. true if the system currently has valid tracking info for the given device ID.
XRBase
virtual bool IsTracking ( int32 DeviceId )
[]
FXRTrackingSystemBase::OnPlayAreaChanged
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRTrackingSystemBase.h
XRBase
virtual void OnPlayAreaChanged()
[]
FXRTrackingSystemBase::OnInteractionProfileChanged
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRTrackingSystemBase.h
Meant to be called by sub-classes whenever the interaction profile is altered.
XRBase
virtual void OnInteractionProfileChanged()
[]
FXRTrackingSystemBase::OnTrackingOriginChanged
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRTrackingSystemBase.h
Meant to be called by sub-classes whenever the tracking origin is altered.
XRBase
virtual void OnTrackingOriginChanged()
[]
FXRTrackingSystemBase::RefreshTrackingToWorldTransform
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRTrackingSystemBase.h
Intended to be called fromOnStartGameFrame()
XRBase
FTransform RefreshTrackingToWorldTransform ( [FWorldContext](API\Runtime\Engine\Engine\FWorldContext) & WorldContext )
[]
FXRTrackingSystemBase::SetTrackingOrigin
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRTrackingSystemBase.h
The default implementations simply ignores the origin value.
XRBase
virtual void SetTrackingOrigin ( [EHMDTrackingOrigin::Type](API\Runtime\HeadMountedDisplay\EHMDTrackingOrigin__Type) NewOrigin )
[]
FXRTrackingSystemBase::UpdateExternalTrackingPosition
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRTrackingSystemBase.h
Called after calibration to attempt to pull the internal tracker (e.g. HMD tracking) in line with the external tracker (e.g. mocap tracker). This will set the internal tracker's base offset and rotation to match and realign the two systems. This can be called every tick, or whenever realignment is desired. Note that this may cause choppy movement if the two systems diverge relative to each other, or a big jump if called infrequently when there has been significant drift
XRBase
virtual void UpdateExternalTrackingPosition ( const FTransform & ExternalTrackingTransform )
[]
FXRTrackingSystemBase::UpdateTrackingToWorldTransform
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRTrackingSystemBase.h
Refreshes the system's known tracking-to-world transform.
XRBase
virtual void UpdateTrackingToWorldTransform ( const FTransform & TrackingToWorldOverride )
[]
FXRTrackingSystemBase::FXRTrackingSystemBase
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRTrackingSystemBase.h
XRBase
FXRTrackingSystemBase ( [IARSystemSupport](API\Runtime\AugmentedReality\IARSystemSupport) * InARImplementation )
[]
FXRTrackingSystemBase::~FXRTrackingSystemBase
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRTrackingSystemBase.h
XRBase
virtual ~FXRTrackingSystemBase()
[]
FXRTrackingSystemBase
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRTrackingSystemBase.h
Base utility class for implementations of theIXRTrackingSysteminterface Contains helpers and default implementation of most abstract methods, so final implementations only need to override features that they support.
XRBase
class FXRTrackingSystemBase : public [IXRTrackingSystem](API\Runtime\HeadMountedDisplay\IXRTrackingSystem)
[ { "type": "FTransform", "name": "CachedTrackingToWorld", "description": "" }, { "type": "FTransform", "name": "CalibratedOffset", "description": "If the tracker is trying to lock itself to an external tracking source for drift control, this stores the calibrated offset between the external tracking system and the internal tracking system (e.g. a location from a mocap system tracker to the HMD's internal IMU)." }, { "type": "IXRLoadingScree...", "name": "LoadingScreen", "description": "" }, { "type": "TSharedPtr< cla...", "name": "XRCamera", "description": "" } ]
FXRInteractionProfileChanged
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRTrackingSystemBase.h
XRBase
typedef TMulticastDelegate_NoParams< void > FXRInteractionProfileChanged
[]
FXRPlayAreaChanged
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRTrackingSystemBase.h
XRBase
typedef TMulticastDelegate_NoParams< void > FXRPlayAreaChanged
[]
FXRTrackingOriginChanged
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRTrackingSystemBase.h
XRBase
typedef TMulticastDelegate_OneParam< void, const [IXRTrackingSystem](API\Runtime\HeadMountedDisplay\IXRTrackingSystem) * > FXRTrackingOriginChanged
[]
OnXRInteractionProfileChanged
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRTrackingSystemBase.h
XRBase
static [FXRInteractionProfileChanged](API\Plugins\XRBase\FXRTrackingSystemDelegates\FXRInteractionProfileChanged) OnXRInteractionProfileChanged;
[]
OnXRPlayAreaChanged
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRTrackingSystemBase.h
XRBase
static [FXRPlayAreaChanged](API\Plugins\XRBase\FXRTrackingSystemDelegates\FXRPlayAreaChanged) OnXRPlayAreaChanged;
[]
OnXRTrackingOriginChanged
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRTrackingSystemBase.h
XRBase
static [FXRTrackingOriginChanged](API\Plugins\XRBase\FXRTrackingSystemDelegates\FXRTrackingOriginChanged) OnXRTrackingOriginChanged;
[]
FXRTrackingSystemDelegates
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRTrackingSystemBase.h
XRBase
class FXRTrackingSystemDelegates
[]
GetLayerDescMember
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/StereoLayerManager.h
XRBase
bool GetLayerDescMember ( const [IStereoLayers::FLayerDesc](API\Runtime\Engine\IStereoLayers\FLayerDesc) & Layer, [IStereoLayers::FLayerDesc](API\Runtime\Engine\IStereoLayers\FLayerDesc) & OutLayerDesc )
[]
MarkLayerTextureForUpdate
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/StereoLayerManager.h
XRBase
void MarkLayerTextureForUpdate ( [IStereoLayers::FLayerDesc](API\Runtime\Engine\IStereoLayers\FLayerDesc) & Layer )
[]
SetLayerDescMember
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/StereoLayerManager.h
XRBase
void SetLayerDescMember ( [IStereoLayers::FLayerDesc](API\Runtime\Engine\IStereoLayers\FLayerDesc) & OutLayer, const [IStereoLayers::FLayerDesc](API\Runtime\Engine\IStereoLayers\FLayerDesc) & InLayerDesc )
[]
TStereoLayerManager::CopyLayers
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/StereoLayerManager.h
XRBase
void CopyLayers ( [TArray](API\Runtime\Core\Containers\TArray)< LayerType > & OutArray, bool bMarkClean )
[]
TStereoLayerManager::CopySortedLayers
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/StereoLayerManager.h
XRBase
void CopySortedLayers ( [TArray](API\Runtime\Core\Containers\TArray)< LayerType > & OutArray, bool bMarkClean )
[]
TStereoLayerManager::CreateLayer
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/StereoLayerManager.h
Creates a new layer from a given texture resource, which is projected on top of the world as a quad. A unique identifier for the layer created
XRBase
virtual uint32 CreateLayer ( const [FLayerDesc](API\Runtime\Engine\IStereoLayers\FLayerDesc) & InLayerDesc )
[]
TStereoLayerManager::DestroyLayer
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/StereoLayerManager.h
Destroys the specified layer, stopping it from rendering over the world.
XRBase
virtual void DestroyLayer ( uint32 LayerId )
[]
TStereoLayerManager::ForEachLayer
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/StereoLayerManager.h
XRBase
void ForEachLayer ( [TFunction](API\Runtime\Core\GenericPlatform\TFunction)< void(uint32, LayerType &)> Func, bool bMarkClean )
[]
TStereoLayerManager::GetAllocatedTexture
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/StereoLayerManager.h
Get texture reference to HMD swapchain to avoid the copy path, useful for continuous update layers
XRBase
virtual void GetAllocatedTexture ( uint32 LayerId, FTextureRHIRef & Texture, FTextureRHIRef & LeftTexture )
[]
TStereoLayerManager::GetLayerDesc
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/StereoLayerManager.h
Get the currently set layer description Whether the returned layer description is valid
XRBase
virtual bool GetLayerDesc ( uint32 LayerId, [FLayerDesc](API\Runtime\Engine\IStereoLayers\FLayerDesc) & OutLayerDesc )
[]
TStereoLayerManager::GetStereoLayersDirty
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/StereoLayerManager.h
XRBase
bool GetStereoLayersDirty()
[]
TStereoLayerManager::HideBackgroundLayer
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/StereoLayerManager.h
If pushing and popping layer state is supported, the visibility of the background layer should be part of the saved state.
XRBase
virtual void HideBackgroundLayer()
[]
TStereoLayerManager::MarkTextureForUpdate
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/StereoLayerManager.h
Marks this layers texture for update
XRBase
virtual void MarkTextureForUpdate ( uint32 LayerId )
[]
TStereoLayerManager::IsBackgroundLayerVisible
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/StereoLayerManager.h
Tell if the background layer is visible. Platforms that do not implement Hide/ShowBackgroundLayer() always return true.
XRBase
virtual bool IsBackgroundLayerVisible() const
[]
TStereoLayerManager::PopLayerState
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/StereoLayerManager.h
Currently active layers will be destroyed and replaced with the previous state.
XRBase
virtual void PopLayerState()
[]
TStereoLayerManager::PushLayerState
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/StereoLayerManager.h
In either case, layers created afterPushLayerState()will be destroyed upon callingPopLayerState().
XRBase
virtual void PushLayerState ( bool bPreserve )
[]
TStereoLayerManager::SetLayerDesc
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/StereoLayerManager.h
Set the a new layer description
XRBase
virtual void SetLayerDesc ( uint32 LayerId, const [FLayerDesc](API\Runtime\Engine\IStereoLayers\FLayerDesc) & InLayerDesc )
[]
TStereoLayerManager::ShowBackgroundLayer
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/StereoLayerManager.h
Optional method to undo the effect of hiding the 3D scene. No-op if not supported by the platform.
XRBase
virtual void ShowBackgroundLayer()
[]
TStereoLayerManager::SupportsLayerState
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/StereoLayerManager.h
Returns true if the StereoLayers implementation supports saving and restoring state using Push/PopLayerState()
XRBase
virtual bool SupportsLayerState()
[]
TStereoLayerManager::UpdateLayer
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/StereoLayerManager.h
XRBase
virtual void UpdateLayer ( LayerType & Layer, uint32 LayerId, bool bIsValid )
[]
TStereoLayerManager::UpdateSplashScreen
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/StereoLayerManager.h
Update splash screens from current state
XRBase
virtual void UpdateSplashScreen()
[]