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2024-05-31T00:00:00
2405.20327
GECO: Generative Image-to-3D within a SECOnd
[ "Chen Wang", "Jiatao Gu", "Xiaoxiao Long", "Yuan Liu", "Lingjie Liu" ]
https://github.com/cwchenwang/geco
3D generation has seen remarkable progress in recent years. Existing techniques, such as score distillation methods, produce notable results but require extensive per-scene optimization, impacting time efficiency. Alternatively, reconstruction-based approaches prioritize efficiency but compromise quality due to their limited handling of uncertainty. We introduce GECO, a novel method for high-quality 3D generative modeling that operates within a second. Our approach addresses the prevalent issues of uncertainty and inefficiency in current methods through a two-stage approach. In the initial stage, we train a single-step multi-view generative model with score distillation. Then, a second-stage distillation is applied to address the challenge of view inconsistency from the multi-view prediction. This two-stage process ensures a balanced approach to 3D generation, optimizing both quality and efficiency. Our comprehensive experiments demonstrate that GECO achieves high-quality image-to-3D generation with an unprecedented level of efficiency.
2024-05-31T00:00:00
2405.20222
MOFA-Video: Controllable Image Animation via Generative Motion Field Adaptions in Frozen Image-to-Video Diffusion Model
[ "Muyao Niu", "Xiaodong Cun", "Xintao Wang", "Yong Zhang", "Ying Shan", "Yinqiang Zheng" ]
https://github.com/MyNiuuu/MOFA-Video
We present MOFA-Video, an advanced controllable image animation method that generates video from the given image using various additional controllable signals (such as human landmarks reference, manual trajectories, and another even provided video) or their combinations. This is different from previous methods which only can work on a specific motion domain or show weak control abilities with diffusion prior. To achieve our goal, we design several domain-aware motion field adapters (\ie, MOFA-Adapters) to control the generated motions in the video generation pipeline. For MOFA-Adapters, we consider the temporal motion consistency of the video and generate the dense motion flow from the given sparse control conditions first, and then, the multi-scale features of the given image are wrapped as a guided feature for stable video diffusion generation. We naively train two motion adapters for the manual trajectories and the human landmarks individually since they both contain sparse information about the control. After training, the MOFA-Adapters in different domains can also work together for more controllable video generation.
2024-05-31T00:00:00
2405.20204
Jina CLIP: Your CLIP Model Is Also Your Text Retriever
[ "Andreas Koukounas", "Georgios Mastrapas", "Michael Günther", "Bo Wang", "Scott Martens", "Isabelle Mohr", "Saba Sturua", "Mohammad Kalim Akram", "Joan Fontanals Martínez", "Saahil Ognawala", "Susana Guzman", "Maximilian Werk", "Nan Wang", "Han Xiao" ]
Contrastive Language-Image Pretraining (CLIP) is widely used to train models to align images and texts in a common embedding space by mapping them to fixed-sized vectors. These models are key to multimodal information retrieval and related tasks. However, CLIP models generally underperform in text-only tasks compared to specialized text models. This creates inefficiencies for information retrieval systems that keep separate embeddings and models for text-only and multimodal tasks. We propose a novel, multi-task contrastive training method to address this issue, which we use to train the jina-clip-v1 model to achieve the state-of-the-art performance on both text-image and text-text retrieval tasks.
2024-05-31T00:00:00
2405.19893
Similarity is Not All You Need: Endowing Retrieval Augmented Generation with Multi Layered Thoughts
[ "Chunjing Gan", "Dan Yang", "Binbin Hu", "Hanxiao Zhang", "Siyuan Li", "Ziqi Liu", "Yue Shen", "Lin Ju", "Zhiqiang Zhang", "Jinjie Gu", "Lei Liang", "Jun Zhou" ]
In recent years, large language models (LLMs) have made remarkable achievements in various domains. However, the untimeliness and cost of knowledge updates coupled with hallucination issues of LLMs have curtailed their applications in knowledge intensive tasks, where retrieval augmented generation (RAG) can be of help. Nevertheless, existing retrieval augmented models typically use similarity as a bridge between queries and documents and follow a retrieve then read procedure. In this work, we argue that similarity is not always the panacea and totally relying on similarity would sometimes degrade the performance of retrieval augmented generation. To this end, we propose MetRag, a Multi layEred Thoughts enhanced Retrieval Augmented Generation framework. To begin with, beyond existing similarity oriented thought, we embrace a small scale utility model that draws supervision from an LLM for utility oriented thought and further come up with a smarter model by comprehensively combining the similarity and utility oriented thoughts. Furthermore, given the fact that the retrieved document set tends to be huge and using them in isolation makes it difficult to capture the commonalities and characteristics among them, we propose to make an LLM as a task adaptive summarizer to endow retrieval augmented generation with compactness-oriented thought. Finally, with multi layered thoughts from the precedent stages, an LLM is called for knowledge augmented generation. Extensive experiments on knowledge-intensive tasks have demonstrated the superiority of MetRag.
2024-05-31T00:00:00
2405.20335
Xwin-LM: Strong and Scalable Alignment Practice for LLMs
[ "Bolin Ni", "JingCheng Hu", "Yixuan Wei", "Houwen Peng", "Zheng Zhang", "Gaofeng Meng", "Han Hu" ]
https://github.com/Xwin-LM/Xwin-LM
In this work, we present Xwin-LM, a comprehensive suite of alignment methodologies for large language models (LLMs). This suite encompasses several key techniques, including supervised finetuning (SFT), reward modeling (RM), rejection sampling finetuning (RS), and direct preference optimization (DPO). The key components are as follows: (1) Xwin-LM-SFT, models initially finetuned with high-quality instruction data; (2) Xwin-Pair, a large-scale, multi-turn preference dataset meticulously annotated using GPT-4; (3) Xwin-RM, reward models trained on Xwin-Pair, developed at scales of 7B, 13B, and 70B parameters; (4) Xwin-Set, a multiwise preference dataset in which each prompt is linked to 64 unique responses generated by Xwin-LM-SFT and scored by Xwin-RM; (5) Xwin-LM-RS, models finetuned with the highest-scoring responses from Xwin-Set; (6) Xwin-LM-DPO, models further optimized on Xwin-Set using the DPO algorithm. Our evaluations on AlpacaEval and MT-bench demonstrate consistent and significant improvements across the pipeline, demonstrating the strength and scalability of Xwin-LM. The repository https://github.com/Xwin-LM/Xwin-LM will be continually updated to foster community research.
2024-05-31T00:00:00
2405.19957
PLA4D: Pixel-Level Alignments for Text-to-4D Gaussian Splatting
[ "Qiaowei Miao", "Yawei Luo", "Yi Yang" ]
https://github.com/MiaoQiaowei/PLA4D.github.io{https:
As text-conditioned diffusion models (DMs) achieve breakthroughs in image, video, and 3D generation, the research community's focus has shifted to the more challenging task of text-to-4D synthesis, which introduces a temporal dimension to generate dynamic 3D objects. In this context, we identify Score Distillation Sampling (SDS), a widely used technique for text-to-3D synthesis, as a significant hindrance to text-to-4D performance due to its Janus-faced and texture-unrealistic problems coupled with high computational costs. In this paper, we propose Pixel-Level Alignments for Text-to-4D Gaussian Splatting (PLA4D), a novel method that utilizes text-to-video frames as explicit pixel alignment targets to generate static 3D objects and inject motion into them. Specifically, we introduce Focal Alignment to calibrate camera poses for rendering and GS-Mesh Contrastive Learning to distill geometry priors from rendered image contrasts at the pixel level. Additionally, we develop Motion Alignment using a deformation network to drive changes in Gaussians and implement Reference Refinement for smooth 4D object surfaces. These techniques enable 4D Gaussian Splatting to align geometry, texture, and motion with generated videos at the pixel level. Compared to previous methods, PLA4D produces synthesized outputs with better texture details in less time and effectively mitigates the Janus-faced problem. PLA4D is fully implemented using open-source models, offering an accessible, user-friendly, and promising direction for 4D digital content creation. Our project page: https://github.com/MiaoQiaowei/PLA4D.github.io{https://github.com/MiaoQiaowei/PLA4D.github.io}.
2024-05-31T00:00:00
2405.20340
MotionLLM: Understanding Human Behaviors from Human Motions and Videos
[ "Ling-Hao Chen", "Shunlin Lu", "Ailing Zeng", "Hao Zhang", "Benyou Wang", "Ruimao Zhang", "Lei Zhang" ]
https://github.com/IDEA-Research/MotionLLM
This study delves into the realm of multi-modality (i.e., video and motion modalities) human behavior understanding by leveraging the powerful capabilities of Large Language Models (LLMs). Diverging from recent LLMs designed for video-only or motion-only understanding, we argue that understanding human behavior necessitates joint modeling from both videos and motion sequences (e.g., SMPL sequences) to capture nuanced body part dynamics and semantics effectively. In light of this, we present MotionLLM, a straightforward yet effective framework for human motion understanding, captioning, and reasoning. Specifically, MotionLLM adopts a unified video-motion training strategy that leverages the complementary advantages of existing coarse video-text data and fine-grained motion-text data to glean rich spatial-temporal insights. Furthermore, we collect a substantial dataset, MoVid, comprising diverse videos, motions, captions, and instructions. Additionally, we propose the MoVid-Bench, with carefully manual annotations, for better evaluation of human behavior understanding on video and motion. Extensive experiments show the superiority of MotionLLM in the caption, spatial-temporal comprehension, and reasoning ability.
2024-05-31T00:00:00
2405.19888
Parrot: Efficient Serving of LLM-based Applications with Semantic Variable
[ "Chaofan Lin", "Zhenhua Han", "Chengruidong Zhang", "Yuqing Yang", "Fan Yang", "Chen Chen", "Lili Qiu" ]
The rise of large language models (LLMs) has enabled LLM-based applications (a.k.a. AI agents or co-pilots), a new software paradigm that combines the strength of LLM and conventional software. Diverse LLM applications from different tenants could design complex workflows using multiple LLM requests to accomplish one task. However, they have to use the over-simplified request-level API provided by today's public LLM services, losing essential application-level information. Public LLM services have to blindly optimize individual LLM requests, leading to sub-optimal end-to-end performance of LLM applications. This paper introduces Parrot, an LLM service system that focuses on the end-to-end experience of LLM-based applications. Parrot proposes Semantic Variable, a unified abstraction to expose application-level knowledge to public LLM services. A Semantic Variable annotates an input/output variable in the prompt of a request, and creates the data pipeline when connecting multiple LLM requests, providing a natural way to program LLM applications. Exposing Semantic Variables to the public LLM service allows it to perform conventional data flow analysis to uncover the correlation across multiple LLM requests. This correlation opens a brand-new optimization space for the end-to-end performance of LLM-based applications. Extensive evaluations demonstrate that Parrot can achieve up to an order-of-magnitude improvement for popular and practical use cases of LLM applications.
2024-05-31T00:00:00
2405.19856
DevEval: A Manually-Annotated Code Generation Benchmark Aligned with Real-World Code Repositories
[ "Jia Li", "Ge Li", "Yunfei Zhao", "Yongmin Li", "Huanyu Liu", "Hao Zhu", "Lecheng Wang", "Kaibo Liu", "Zheng Fang", "Lanshen Wang", "Jiazheng Ding", "Xuanming Zhang", "Yuqi Zhu", "Yihong Dong", "Zhi Jin", "Binhua Li", "Fei Huang", "Yongbin Li" ]
https://github.com/seketeam/DevEval
How to evaluate the coding abilities of Large Language Models (LLMs) remains an open question. We find that existing benchmarks are poorly aligned with real-world code repositories and are insufficient to evaluate the coding abilities of LLMs. To address the knowledge gap, we propose a new benchmark named DevEval, which has three advances. (1) DevEval aligns with real-world repositories in multiple dimensions, e.g., code distributions and dependency distributions. (2) DevEval is annotated by 13 developers and contains comprehensive annotations (e.g., requirements, original repositories, reference code, and reference dependencies). (3) DevEval comprises 1,874 testing samples from 117 repositories, covering 10 popular domains (e.g., Internet, Database). Based on DevEval, we propose repository-level code generation and evaluate 8 popular LLMs on DevEval (e.g., gpt-4, gpt-3.5, StarCoder 2, DeepSeek Coder, CodeLLaMa). Our experiments reveal these LLMs' coding abilities in real-world code repositories. For example, in our experiments, the highest Pass@1 of gpt-4-turbo is only 53.04%. We also analyze LLMs' failed cases and summarize their shortcomings. We hope DevEval can facilitate the development of LLMs in real code repositories. DevEval, prompts, and LLMs' predictions have been released.
2024-05-31T00:00:00
2405.19707
DeMamba: AI-Generated Video Detection on Million-Scale GenVideo Benchmark
[ "Haoxing Chen", "Yan Hong", "Zizheng Huang", "Zhuoer Xu", "Zhangxuan Gu", "Yaohui Li", "Jun Lan", "Huijia Zhu", "Jianfu Zhang", "Weiqiang Wang", "Huaxiong Li" ]
https://github.com/chenhaoxing/DeMamba
Recently, video generation techniques have advanced rapidly. Given the popularity of video content on social media platforms, these models intensify concerns about the spread of fake information. Therefore, there is a growing demand for detectors capable of distinguishing between fake AI-generated videos and mitigating the potential harm caused by fake information. However, the lack of large-scale datasets from the most advanced video generators poses a barrier to the development of such detectors. To address this gap, we introduce the first AI-generated video detection dataset, GenVideo. It features the following characteristics: (1) a large volume of videos, including over one million AI-generated and real videos collected; (2) a rich diversity of generated content and methodologies, covering a broad spectrum of video categories and generation techniques. We conducted extensive studies of the dataset and proposed two evaluation methods tailored for real-world-like scenarios to assess the detectors' performance: the cross-generator video classification task assesses the generalizability of trained detectors on generators; the degraded video classification task evaluates the robustness of detectors to handle videos that have degraded in quality during dissemination. Moreover, we introduced a plug-and-play module, named Detail Mamba (DeMamba), designed to enhance the detectors by identifying AI-generated videos through the analysis of inconsistencies in temporal and spatial dimensions. Our extensive experiments demonstrate DeMamba's superior generalizability and robustness on GenVideo compared to existing detectors. We believe that the GenVideo dataset and the DeMamba module will significantly advance the field of AI-generated video detection. Our code and dataset will be aviliable at https://github.com/chenhaoxing/DeMamba.
2024-06-03T00:00:00
2405.21060
Transformers are SSMs: Generalized Models and Efficient Algorithms Through Structured State Space Duality
[ "Tri Dao", "Albert Gu" ]
While Transformers have been the main architecture behind deep learning's success in language modeling, state-space models (SSMs) such as Mamba have recently been shown to match or outperform Transformers at small to medium scale. We show that these families of models are actually quite closely related, and develop a rich framework of theoretical connections between SSMs and variants of attention, connected through various decompositions of a well-studied class of structured semiseparable matrices. Our state space duality (SSD) framework allows us to design a new architecture (Mamba-2) whose core layer is an a refinement of Mamba's selective SSM that is 2-8X faster, while continuing to be competitive with Transformers on language modeling.
2024-06-03T00:00:00
2405.18144
4-bit Shampoo for Memory-Efficient Network Training
[ "Sike Wang", "Jia Li", "Pan Zhou", "Hua Huang" ]
Second-order optimizers, maintaining a matrix termed a preconditioner, are superior to first-order optimizers in both theory and practice. The states forming the preconditioner and its inverse root restrict the maximum size of models trained by second-order optimizers. To address this, compressing 32-bit optimizer states to lower bitwidths has shown promise in reducing memory usage. However, current approaches only pertain to first-order optimizers. In this paper, we propose the first 4-bit second-order optimizers, exemplified by 4-bit Shampoo, maintaining performance similar to that of 32-bit ones. We show that quantizing the eigenvector matrix of the preconditioner in 4-bit Shampoo is remarkably better than quantizing the preconditioner itself both theoretically and experimentally. By rectifying the orthogonality of the quantized eigenvector matrix, we enhance the approximation of the preconditioner's eigenvector matrix, which also benefits the computation of its inverse 4-th root. Besides, we find that linear square quantization slightly outperforms dynamic tree quantization when quantizing second-order optimizer states. Evaluation on various networks for image classification demonstrates that our 4-bit Shampoo achieves comparable test accuracy to its 32-bit counterpart while being more memory-efficient. The source code will be made available.
2024-06-03T00:00:00
2405.21075
Video-MME: The First-Ever Comprehensive Evaluation Benchmark of Multi-modal LLMs in Video Analysis
[ "Chaoyou Fu", "Yuhan Dai", "Yondong Luo", "Lei Li", "Shuhuai Ren", "Renrui Zhang", "Zihan Wang", "Chenyu Zhou", "Yunhang Shen", "Mengdan Zhang", "Peixian Chen", "Yanwei Li", "Shaohui Lin", "Sirui Zhao", "Ke Li", "Tong Xu", "Xiawu Zheng", "Enhong Chen", "Rongrong Ji", "Xing Sun" ]
https://github.com/BradyFU/Video-MME
In the quest for artificial general intelligence, Multi-modal Large Language Models (MLLMs) have emerged as a focal point in recent advancements. However, the predominant focus remains on developing their capabilities in static image understanding. The potential of MLLMs in processing sequential visual data is still insufficiently explored, highlighting the absence of a comprehensive, high-quality assessment of their performance. In this paper, we introduce Video-MME, the first-ever full-spectrum, Multi-Modal Evaluation benchmark of MLLMs in Video analysis. Our work distinguishes from existing benchmarks through four key features: 1) Diversity in video types, spanning 6 primary visual domains with 30 subfields to ensure broad scenario generalizability; 2) Duration in temporal dimension, encompassing both short-, medium-, and long-term videos, ranging from 11 seconds to 1 hour, for robust contextual dynamics; 3) Breadth in data modalities, integrating multi-modal inputs besides video frames, including subtitles and audios, to unveil the all-round capabilities of MLLMs; 4) Quality in annotations, utilizing rigorous manual labeling by expert annotators to facilitate precise and reliable model assessment. 900 videos with a total of 256 hours are manually selected and annotated by repeatedly viewing all the video content, resulting in 2,700 question-answer pairs. With Video-MME, we extensively evaluate various state-of-the-art MLLMs, including GPT-4 series and Gemini 1.5 Pro, as well as open-source image models like InternVL-Chat-V1.5 and video models like LLaVA-NeXT-Video. Our experiments reveal that Gemini 1.5 Pro is the best-performing commercial model, significantly outperforming the open-source models. Our dataset along with these findings underscores the need for further improvements in handling longer sequences and multi-modal data. Project Page: https://video-mme.github.io
2024-06-03T00:00:00
2405.21048
Kaleido Diffusion: Improving Conditional Diffusion Models with Autoregressive Latent Modeling
[ "Jiatao Gu", "Ying Shen", "Shuangfei Zhai", "Yizhe Zhang", "Navdeep Jaitly", "Joshua M. Susskind" ]
Diffusion models have emerged as a powerful tool for generating high-quality images from textual descriptions. Despite their successes, these models often exhibit limited diversity in the sampled images, particularly when sampling with a high classifier-free guidance weight. To address this issue, we present Kaleido, a novel approach that enhances the diversity of samples by incorporating autoregressive latent priors. Kaleido integrates an autoregressive language model that encodes the original caption and generates latent variables, serving as abstract and intermediary representations for guiding and facilitating the image generation process. In this paper, we explore a variety of discrete latent representations, including textual descriptions, detection bounding boxes, object blobs, and visual tokens. These representations diversify and enrich the input conditions to the diffusion models, enabling more diverse outputs. Our experimental results demonstrate that Kaleido effectively broadens the diversity of the generated image samples from a given textual description while maintaining high image quality. Furthermore, we show that Kaleido adheres closely to the guidance provided by the generated latent variables, demonstrating its capability to effectively control and direct the image generation process.
2024-06-03T00:00:00
2405.20674
4Diffusion: Multi-view Video Diffusion Model for 4D Generation
[ "Haiyu Zhang", "Xinyuan Chen", "Yaohui Wang", "Xihui Liu", "Yunhong Wang", "Yu Qiao" ]
https://github.com/aejion/4Diffusion
Current 4D generation methods have achieved noteworthy efficacy with the aid of advanced diffusion generative models. However, these methods lack multi-view spatial-temporal modeling and encounter challenges in integrating diverse prior knowledge from multiple diffusion models, resulting in inconsistent temporal appearance and flickers. In this paper, we propose a novel 4D generation pipeline, namely 4Diffusion aimed at generating spatial-temporally consistent 4D content from a monocular video. We first design a unified diffusion model tailored for multi-view video generation by incorporating a learnable motion module into a frozen 3D-aware diffusion model to capture multi-view spatial-temporal correlations. After training on a curated dataset, our diffusion model acquires reasonable temporal consistency and inherently preserves the generalizability and spatial consistency of the 3D-aware diffusion model. Subsequently, we propose 4D-aware Score Distillation Sampling loss, which is based on our multi-view video diffusion model, to optimize 4D representation parameterized by dynamic NeRF. This aims to eliminate discrepancies arising from multiple diffusion models, allowing for generating spatial-temporally consistent 4D content. Moreover, we devise an anchor loss to enhance the appearance details and facilitate the learning of dynamic NeRF. Extensive qualitative and quantitative experiments demonstrate that our method achieves superior performance compared to previous methods.
2024-06-03T00:00:00
2405.20541
Perplexed by Perplexity: Perplexity-Based Data Pruning With Small Reference Models
[ "Zachary Ankner", "Cody Blakeney", "Kartik Sreenivasan", "Max Marion", "Matthew L. Leavitt", "Mansheej Paul" ]
In this work, we investigate whether small language models can determine high-quality subsets of large-scale text datasets that improve the performance of larger language models. While existing work has shown that pruning based on the perplexity of a larger model can yield high-quality data, we investigate whether smaller models can be used for perplexity-based pruning and how pruning is affected by the domain composition of the data being pruned. We demonstrate that for multiple dataset compositions, perplexity-based pruning of pretraining data can significantly improve downstream task performance: pruning based on perplexities computed with a 125 million parameter model improves the average performance on downstream tasks of a 3 billion parameter model by up to 2.04 and achieves up to a 1.45times reduction in pretraining steps to reach commensurate baseline performance. Furthermore, we demonstrate that such perplexity-based data pruning also yields downstream performance gains in the over-trained and data-constrained regimes.
2024-06-04T00:00:00
2406.01574
MMLU-Pro: A More Robust and Challenging Multi-Task Language Understanding Benchmark
[ "Yubo Wang", "Xueguang Ma", "Ge Zhang", "Yuansheng Ni", "Abhranil Chandra", "Shiguang Guo", "Weiming Ren", "Aaran Arulraj", "Xuan He", "Ziyan Jiang", "Tianle Li", "Max Ku", "Kai Wang", "Alex Zhuang", "Rongqi Fan", "Xiang Yue", "Wenhu Chen" ]
In the age of large-scale language models, benchmarks like the Massive Multitask Language Understanding (MMLU) have been pivotal in pushing the boundaries of what AI can achieve in language comprehension and reasoning across diverse domains. However, as models continue to improve, their performance on these benchmarks has begun to plateau, making it increasingly difficult to discern differences in model capabilities. This paper introduces MMLU-Pro, an enhanced dataset designed to extend the mostly knowledge-driven MMLU benchmark by integrating more challenging, reasoning-focused questions and expanding the choice set from four to ten options. Additionally, MMLU-Pro eliminates the trivial and noisy questions in MMLU. Our experimental results show that MMLU-Pro not only raises the challenge, causing a significant drop in accuracy by 16% to 33% compared to MMLU but also demonstrates greater stability under varying prompts. With 24 different prompt styles tested, the sensitivity of model scores to prompt variations decreased from 4-5% in MMLU to just 2% in MMLU-Pro. Additionally, we found that models utilizing Chain of Thought (CoT) reasoning achieved better performance on MMLU-Pro compared to direct answering, which is in stark contrast to the findings on the original MMLU, indicating that MMLU-Pro includes more complex reasoning questions. Our assessments confirm that MMLU-Pro is a more discriminative benchmark to better track progress in the field.
2024-06-04T00:00:00
2406.01493
Learning Temporally Consistent Video Depth from Video Diffusion Priors
[ "Jiahao Shao", "Yuanbo Yang", "Hongyu Zhou", "Youmin Zhang", "Yujun Shen", "Matteo Poggi", "Yiyi Liao" ]
https://github.com/jhaoshao/ChronoDepth
This work addresses the challenge of video depth estimation, which expects not only per-frame accuracy but, more importantly, cross-frame consistency. Instead of directly developing a depth estimator from scratch, we reformulate the prediction task into a conditional generation problem. This allows us to leverage the prior knowledge embedded in existing video generation models, thereby reducing learn- ing difficulty and enhancing generalizability. Concretely, we study how to tame the public Stable Video Diffusion (SVD) to predict reliable depth from input videos using a mixture of image depth and video depth datasets. We empirically confirm that a procedural training strategy - first optimizing the spatial layers of SVD and then optimizing the temporal layers while keeping the spatial layers frozen - yields the best results in terms of both spatial accuracy and temporal consistency. We further examine the sliding window strategy for inference on arbitrarily long videos. Our observations indicate a trade-off between efficiency and performance, with a one-frame overlap already producing favorable results. Extensive experimental results demonstrate the superiority of our approach, termed ChronoDepth, over existing alternatives, particularly in terms of the temporal consistency of the estimated depth. Additionally, we highlight the benefits of more consistent video depth in two practical applications: depth-conditioned video generation and novel view synthesis. Our project page is available at https://jhaoshao.github.io/ChronoDepth/{this http URL}.
2024-06-04T00:00:00
2406.00888
Show, Don't Tell: Aligning Language Models with Demonstrated Feedback
[ "Omar Shaikh", "Michelle Lam", "Joey Hejna", "Yijia Shao", "Michael Bernstein", "Diyi Yang" ]
https://github.com/SALT-NLP/demonstrated-feedback
Language models are aligned to emulate the collective voice of many, resulting in outputs that align with no one in particular. Steering LLMs away from generic output is possible through supervised finetuning or RLHF, but requires prohibitively large datasets for new ad-hoc tasks. We argue that it is instead possible to align an LLM to a specific setting by leveraging a very small number (<10) of demonstrations as feedback. Our method, Demonstration ITerated Task Optimization (DITTO), directly aligns language model outputs to a user's demonstrated behaviors. Derived using ideas from online imitation learning, DITTO cheaply generates online comparison data by treating users' demonstrations as preferred over output from the LLM and its intermediate checkpoints. We evaluate DITTO's ability to learn fine-grained style and task alignment across domains such as news articles, emails, and blog posts. Additionally, we conduct a user study soliciting a range of demonstrations from participants (N=16). Across our benchmarks and user study, we find that win-rates for DITTO outperform few-shot prompting, supervised fine-tuning, and other self-play methods by an average of 19% points. By using demonstrations as feedback directly, DITTO offers a novel method for effective customization of LLMs.
2024-06-04T00:00:00
2406.00392
Artificial Generational Intelligence: Cultural Accumulation in Reinforcement Learning
[ "Jonathan Cook", "Chris Lu", "Edward Hughes", "Joel Z. Leibo", "Jakob Foerster" ]
https://github.com/FLAIROx/cultural-accumulation
Cultural accumulation drives the open-ended and diverse progress in capabilities spanning human history. It builds an expanding body of knowledge and skills by combining individual exploration with inter-generational information transmission. Despite its widespread success among humans, the capacity for artificial learning agents to accumulate culture remains under-explored. In particular, approaches to reinforcement learning typically strive for improvements over only a single lifetime. Generational algorithms that do exist fail to capture the open-ended, emergent nature of cultural accumulation, which allows individuals to trade-off innovation and imitation. Building on the previously demonstrated ability for reinforcement learning agents to perform social learning, we find that training setups which balance this with independent learning give rise to cultural accumulation. These accumulating agents outperform those trained for a single lifetime with the same cumulative experience. We explore this accumulation by constructing two models under two distinct notions of a generation: episodic generations, in which accumulation occurs via in-context learning and train-time generations, in which accumulation occurs via in-weights learning. In-context and in-weights cultural accumulation can be interpreted as analogous to knowledge and skill accumulation, respectively. To the best of our knowledge, this work is the first to present general models that achieve emergent cultural accumulation in reinforcement learning, opening up new avenues towards more open-ended learning systems, as well as presenting new opportunities for modelling human culture.
2024-06-04T00:00:00
2406.00153
μLO: Compute-Efficient Meta-Generalization of Learned Optimizers
[ "Benjamin Thérien", "Charles-Étienne Joseph", "Boris Knyazev", "Edouard Oyallon", "Irina Rish", "Eugene Belilovsky" ]
Learned optimizers (LOs) can significantly reduce the wall-clock training time of neural networks, substantially reducing training costs. However, they often suffer from poor meta-generalization, especially when training networks larger than those seen during meta-training. To address this, we use the recently proposed Maximal Update Parametrization (muP), which allows zero-shot generalization of optimizer hyperparameters from smaller to larger models. We extend muP theory to learned optimizers, treating the meta-training problem as finding the learned optimizer under muP. Our evaluation shows that LOs meta-trained with muP substantially improve meta-generalization as compared to LOs trained under standard parametrization (SP). Notably, when applied to large-width models, our best muLO, trained for 103 GPU-hours, matches or exceeds the performance of VeLO, the largest publicly available learned optimizer, meta-trained with 4000 TPU-months of compute. Moreover, muLOs demonstrate better generalization than their SP counterparts to deeper networks and to much longer training horizons (25 times longer) than those seen during meta-training.
2024-06-04T00:00:00
2406.00908
ZeroSmooth: Training-free Diffuser Adaptation for High Frame Rate Video Generation
[ "Shaoshu Yang", "Yong Zhang", "Xiaodong Cun", "Ying Shan", "Ran He" ]
https://github.com/ssyang2020/ZeroSmooth
Video generation has made remarkable progress in recent years, especially since the advent of the video diffusion models. Many video generation models can produce plausible synthetic videos, e.g., Stable Video Diffusion (SVD). However, most video models can only generate low frame rate videos due to the limited GPU memory as well as the difficulty of modeling a large set of frames. The training videos are always uniformly sampled at a specified interval for temporal compression. Previous methods promote the frame rate by either training a video interpolation model in pixel space as a postprocessing stage or training an interpolation model in latent space for a specific base video model. In this paper, we propose a training-free video interpolation method for generative video diffusion models, which is generalizable to different models in a plug-and-play manner. We investigate the non-linearity in the feature space of video diffusion models and transform a video model into a self-cascaded video diffusion model with incorporating the designed hidden state correction modules. The self-cascaded architecture and the correction module are proposed to retain the temporal consistency between key frames and the interpolated frames. Extensive evaluations are preformed on multiple popular video models to demonstrate the effectiveness of the propose method, especially that our training-free method is even comparable to trained interpolation models supported by huge compute resources and large-scale datasets.
2024-06-05T00:00:00
2406.02430
Seed-TTS: A Family of High-Quality Versatile Speech Generation Models
[ "Philip Anastassiou", "Jiawei Chen", "Jitong Chen", "Yuanzhe Chen", "Zhuo Chen", "Ziyi Chen", "Jian Cong", "Lelai Deng", "Chuang Ding", "Lu Gao", "Mingqing Gong", "Peisong Huang", "Qingqing Huang", "Zhiying Huang", "Yuanyuan Huo", "Dongya Jia", "Chumin Li", "Feiya Li", "Hui Li", "Jiaxin Li", "Xiaoyang Li", "Xingxing Li", "Lin Liu", "Shouda Liu", "Sichao Liu", "Xudong Liu", "Yuchen Liu", "Zhengxi Liu", "Lu Lu", "Junjie Pan", "Xin Wang", "Yuping Wang", "Yuxuan Wang", "Zhen Wei", "Jian Wu", "Chao Yao", "Yifeng Yang", "Yuanhao Yi", "Junteng Zhang", "Qidi Zhang", "Shuo Zhang", "Wenjie Zhang", "Yang Zhang", "Zilin Zhao", "Dejian Zhong", "Xiaobin Zhuang" ]
We introduce Seed-TTS, a family of large-scale autoregressive text-to-speech (TTS) models capable of generating speech that is virtually indistinguishable from human speech. Seed-TTS serves as a foundation model for speech generation and excels in speech in-context learning, achieving performance in speaker similarity and naturalness that matches ground truth human speech in both objective and subjective evaluations. With fine-tuning, we achieve even higher subjective scores across these metrics. Seed-TTS offers superior controllability over various speech attributes such as emotion and is capable of generating highly expressive and diverse speech for speakers in the wild. Furthermore, we propose a self-distillation method for speech factorization, as well as a reinforcement learning approach to enhance model robustness, speaker similarity, and controllability. We additionally present a non-autoregressive (NAR) variant of the Seed-TTS model, named Seed-TTS_DiT, which utilizes a fully diffusion-based architecture. Unlike previous NAR-based TTS systems, Seed-TTS_DiT does not depend on pre-estimated phoneme durations and performs speech generation through end-to-end processing. We demonstrate that this variant achieves comparable performance to the language model-based variant and showcase its effectiveness in speech editing. We encourage readers to listen to demos at https://bytedancespeech.github.io/seedtts_tech_report.
2024-06-05T00:00:00
2406.02230
I4VGen: Image as Stepping Stone for Text-to-Video Generation
[ "Xiefan Guo", "Jinlin Liu", "Miaomiao Cui", "Di Huang" ]
https://github.com/xiefan-guo/i4vgen
Text-to-video generation has lagged behind text-to-image synthesis in quality and diversity due to the complexity of spatio-temporal modeling and limited video-text datasets. This paper presents I4VGen, a training-free and plug-and-play video diffusion inference framework, which enhances text-to-video generation by leveraging robust image techniques. Specifically, following text-to-image-to-video, I4VGen decomposes the text-to-video generation into two stages: anchor image synthesis and anchor image-guided video synthesis. Correspondingly, a well-designed generation-selection pipeline is employed to achieve visually-realistic and semantically-faithful anchor image, and an innovative Noise-Invariant Video Score Distillation Sampling is incorporated to animate the image to a dynamic video, followed by a video regeneration process to refine the video. This inference strategy effectively mitigates the prevalent issue of non-zero terminal signal-to-noise ratio. Extensive evaluations show that I4VGen not only produces videos with higher visual realism and textual fidelity but also integrates seamlessly into existing image-to-video diffusion models, thereby improving overall video quality.
2024-06-05T00:00:00
2406.01660
Self-Improving Robust Preference Optimization
[ "Eugene Choi", "Arash Ahmadian", "Matthieu Geist", "Oilvier Pietquin", "Mohammad Gheshlaghi Azar" ]
Both online and offline RLHF methods such as PPO and DPO have been extremely successful in aligning AI with human preferences. Despite their success, the existing methods suffer from a fundamental problem that their optimal solution is highly task-dependent (i.e., not robust to out-of-distribution (OOD) tasks). Here we address this challenge by proposing Self-Improving Robust Preference Optimization SRPO, a practical and mathematically principled offline RLHF framework that is completely robust to the changes in the task. The key idea of SRPO is to cast the problem of learning from human preferences as a self-improvement process, which can be mathematically expressed in terms of a min-max objective that aims at joint optimization of self-improvement policy and the generative policy in an adversarial fashion. The solution for this optimization problem is independent of the training task and thus it is robust to its changes. We then show that this objective can be re-expressed in the form of a non-adversarial offline loss which can be optimized using standard supervised optimization techniques at scale without any need for reward model and online inference. We show the effectiveness of SRPO in terms of AI Win-Rate (WR) against human (GOLD) completions. In particular, when SRPO is evaluated on the OOD XSUM dataset, it outperforms the celebrated DPO by a clear margin of 15% after 5 self-revisions, achieving WR of 90%.
2024-06-05T00:00:00
2406.02543
To Believe or Not to Believe Your LLM
[ "Yasin Abbasi Yadkori", "Ilja Kuzborskij", "András György", "Csaba Szepesvári" ]
We explore uncertainty quantification in large language models (LLMs), with the goal to identify when uncertainty in responses given a query is large. We simultaneously consider both epistemic and aleatoric uncertainties, where the former comes from the lack of knowledge about the ground truth (such as about facts or the language), and the latter comes from irreducible randomness (such as multiple possible answers). In particular, we derive an information-theoretic metric that allows to reliably detect when only epistemic uncertainty is large, in which case the output of the model is unreliable. This condition can be computed based solely on the output of the model obtained simply by some special iterative prompting based on the previous responses. Such quantification, for instance, allows to detect hallucinations (cases when epistemic uncertainty is high) in both single- and multi-answer responses. This is in contrast to many standard uncertainty quantification strategies (such as thresholding the log-likelihood of a response) where hallucinations in the multi-answer case cannot be detected. We conduct a series of experiments which demonstrate the advantage of our formulation. Further, our investigations shed some light on how the probabilities assigned to a given output by an LLM can be amplified by iterative prompting, which might be of independent interest.
2024-06-05T00:00:00
2406.02507
Guiding a Diffusion Model with a Bad Version of Itself
[ "Tero Karras", "Miika Aittala", "Tuomas Kynkäänniemi", "Jaakko Lehtinen", "Timo Aila", "Samuli Laine" ]
The primary axes of interest in image-generating diffusion models are image quality, the amount of variation in the results, and how well the results align with a given condition, e.g., a class label or a text prompt. The popular classifier-free guidance approach uses an unconditional model to guide a conditional model, leading to simultaneously better prompt alignment and higher-quality images at the cost of reduced variation. These effects seem inherently entangled, and thus hard to control. We make the surprising observation that it is possible to obtain disentangled control over image quality without compromising the amount of variation by guiding generation using a smaller, less-trained version of the model itself rather than an unconditional model. This leads to significant improvements in ImageNet generation, setting record FIDs of 1.01 for 64x64 and 1.25 for 512x512, using publicly available networks. Furthermore, the method is also applicable to unconditional diffusion models, drastically improving their quality.
2024-06-05T00:00:00
2406.02523
RoboCasa: Large-Scale Simulation of Everyday Tasks for Generalist Robots
[ "Soroush Nasiriany", "Abhiram Maddukuri", "Lance Zhang", "Adeet Parikh", "Aaron Lo", "Abhishek Joshi", "Ajay Mandlekar", "Yuke Zhu" ]
https://github.com/robocasa/robocasa
Recent advancements in Artificial Intelligence (AI) have largely been propelled by scaling. In Robotics, scaling is hindered by the lack of access to massive robot datasets. We advocate using realistic physical simulation as a means to scale environments, tasks, and datasets for robot learning methods. We present RoboCasa, a large-scale simulation framework for training generalist robots in everyday environments. RoboCasa features realistic and diverse scenes focusing on kitchen environments. We provide thousands of 3D assets across over 150 object categories and dozens of interactable furniture and appliances. We enrich the realism and diversity of our simulation with generative AI tools, such as object assets from text-to-3D models and environment textures from text-to-image models. We design a set of 100 tasks for systematic evaluation, including composite tasks generated by the guidance of large language models. To facilitate learning, we provide high-quality human demonstrations and integrate automated trajectory generation methods to substantially enlarge our datasets with minimal human burden. Our experiments show a clear scaling trend in using synthetically generated robot data for large-scale imitation learning and show great promise in harnessing simulation data in real-world tasks. Videos and open-source code are available at https://robocasa.ai/
2024-06-05T00:00:00
2406.02511
V-Express: Conditional Dropout for Progressive Training of Portrait Video Generation
[ "Cong Wang", "Kuan Tian", "Jun Zhang", "Yonghang Guan", "Feng Luo", "Fei Shen", "Zhiwei Jiang", "Qing Gu", "Xiao Han", "Wei Yang" ]
https://github.com/tencent-ailab/V-Express
In the field of portrait video generation, the use of single images to generate portrait videos has become increasingly prevalent. A common approach involves leveraging generative models to enhance adapters for controlled generation. However, control signals (e.g., text, audio, reference image, pose, depth map, etc.) can vary in strength. Among these, weaker conditions often struggle to be effective due to interference from stronger conditions, posing a challenge in balancing these conditions. In our work on portrait video generation, we identified audio signals as particularly weak, often overshadowed by stronger signals such as facial pose and reference image. However, direct training with weak signals often leads to difficulties in convergence. To address this, we propose V-Express, a simple method that balances different control signals through the progressive training and the conditional dropout operation. Our method gradually enables effective control by weak conditions, thereby achieving generation capabilities that simultaneously take into account the facial pose, reference image, and audio. The experimental results demonstrate that our method can effectively generate portrait videos controlled by audio. Furthermore, a potential solution is provided for the simultaneous and effective use of conditions of varying strengths.
2024-06-05T00:00:00
2406.02509
CamCo: Camera-Controllable 3D-Consistent Image-to-Video Generation
[ "Dejia Xu", "Weili Nie", "Chao Liu", "Sifei Liu", "Jan Kautz", "Zhangyang Wang", "Arash Vahdat" ]
Recently video diffusion models have emerged as expressive generative tools for high-quality video content creation readily available to general users. However, these models often do not offer precise control over camera poses for video generation, limiting the expression of cinematic language and user control. To address this issue, we introduce CamCo, which allows fine-grained Camera pose Control for image-to-video generation. We equip a pre-trained image-to-video generator with accurately parameterized camera pose input using Pl\"ucker coordinates. To enhance 3D consistency in the videos produced, we integrate an epipolar attention module in each attention block that enforces epipolar constraints to the feature maps. Additionally, we fine-tune CamCo on real-world videos with camera poses estimated through structure-from-motion algorithms to better synthesize object motion. Our experiments show that CamCo significantly improves 3D consistency and camera control capabilities compared to previous models while effectively generating plausible object motion. Project page: https://ir1d.github.io/CamCo/
2024-06-06T00:00:00
2406.03184
Ouroboros3D: Image-to-3D Generation via 3D-aware Recursive Diffusion
[ "Hao Wen", "Zehuan Huang", "Yaohui Wang", "Xinyuan Chen", "Yu Qiao", "Lu Sheng" ]
https://github.com/Costwen/Ouroboros3D
Existing single image-to-3D creation methods typically involve a two-stage process, first generating multi-view images, and then using these images for 3D reconstruction. However, training these two stages separately leads to significant data bias in the inference phase, thus affecting the quality of reconstructed results. We introduce a unified 3D generation framework, named Ouroboros3D, which integrates diffusion-based multi-view image generation and 3D reconstruction into a recursive diffusion process. In our framework, these two modules are jointly trained through a self-conditioning mechanism, allowing them to adapt to each other's characteristics for robust inference. During the multi-view denoising process, the multi-view diffusion model uses the 3D-aware maps rendered by the reconstruction module at the previous timestep as additional conditions. The recursive diffusion framework with 3D-aware feedback unites the entire process and improves geometric consistency.Experiments show that our framework outperforms separation of these two stages and existing methods that combine them at the inference phase. Project page: https://costwen.github.io/Ouroboros3D/
2024-06-06T00:00:00
2406.02539
Parrot: Multilingual Visual Instruction Tuning
[ "Hai-Long Sun", "Da-Wei Zhou", "Yang Li", "Shiyin Lu", "Chao Yi", "Qing-Guo Chen", "Zhao Xu", "Weihua Luo", "Kaifu Zhang", "De-Chuan Zhan", "Han-Jia Ye" ]
The rapid development of Multimodal Large Language Models (MLLMs) like GPT-4V has marked a significant step towards artificial general intelligence. Existing methods mainly focus on aligning vision encoders with LLMs through supervised fine-tuning (SFT) to endow LLMs with multimodal abilities, making MLLMs' inherent ability to react to multiple languages progressively deteriorate as the training process evolves. We empirically find that the imbalanced SFT datasets, primarily composed of English-centric image-text pairs, lead to significantly reduced performance in non-English languages. This is due to the failure of aligning the vision encoder and LLM with multilingual tokens during the SFT process. In this paper, we introduce Parrot, a novel method that utilizes textual guidance to drive visual token alignment at the language level. Parrot makes the visual tokens condition on diverse language inputs and uses Mixture-of-Experts (MoE) to promote the alignment of multilingual tokens. Specifically, to enhance non-English visual tokens alignment, we compute the cross-attention using the initial visual features and textual embeddings, the result of which is then fed into the MoE router to select the most relevant experts. The selected experts subsequently convert the initial visual tokens into language-specific visual tokens. Moreover, considering the current lack of benchmarks for evaluating multilingual capabilities within the field, we collect and make available a Massive Multilingual Multimodal Benchmark which includes 6 languages, 15 categories, and 12,000 questions, named as MMMB. Our method not only demonstrates state-of-the-art performance on multilingual MMBench and MMMB, but also excels across a broad range of multimodal tasks. Both the source code and the training dataset of Parrot will be made publicly available.
2024-06-06T00:00:00
2406.02856
Xmodel-LM Technical Report
[ "Yichuan Wang", "Yang Liu", "Yu Yan", "Xucheng Huang", "Ling Jiang" ]
https://github.com/XiaoduoAILab/XmodelLM
We introduce Xmodel-LM, a compact and efficient 1.1B language model pre-trained on over 2 trillion tokens. Trained on our self-built dataset (Xdata), which balances Chinese and English corpora based on downstream task optimization, Xmodel-LM exhibits remarkable performance despite its smaller size. It notably surpasses existing open-source language models of similar scale. Our model checkpoints and code are publicly accessible on GitHub at https://github.com/XiaoduoAILab/XmodelLM.
2024-06-06T00:00:00
2406.02844
Item-Language Model for Conversational Recommendation
[ "Li Yang", "Anushya Subbiah", "Hardik Patel", "Judith Yue Li", "Yanwei Song", "Reza Mirghaderi", "Vikram Aggarwal" ]
Large-language Models (LLMs) have been extremely successful at tasks like complex dialogue understanding, reasoning and coding due to their emergent abilities. These emergent abilities have been extended with multi-modality to include image, audio, and video capabilities. Recommender systems, on the other hand, have been critical for information seeking and item discovery needs. Recently, there have been attempts to apply LLMs for recommendations. One difficulty of current attempts is that the underlying LLM is usually not trained on the recommender system data, which largely contains user interaction signals and is often not publicly available. Another difficulty is user interaction signals often have a different pattern from natural language text, and it is currently unclear if the LLM training setup can learn more non-trivial knowledge from interaction signals compared with traditional recommender system methods. Finally, it is difficult to train multiple LLMs for different use-cases, and to retain the original language and reasoning abilities when learning from recommender system data. To address these three limitations, we propose an Item-Language Model (ILM), which is composed of an item encoder to produce text-aligned item representations that encode user interaction signals, and a frozen LLM that can understand those item representations with preserved pretrained knowledge. We conduct extensive experiments which demonstrate both the importance of the language-alignment and of user interaction knowledge in the item encoder.
2024-06-06T00:00:00
2406.02657
Block Transformer: Global-to-Local Language Modeling for Fast Inference
[ "Namgyu Ho", "Sangmin Bae", "Taehyeon Kim", "Hyunjik Jo", "Yireun Kim", "Tal Schuster", "Adam Fisch", "James Thorne", "Se-Young Yun" ]
https://github.com/itsnamgyu/block-transformer
This paper presents the Block Transformer architecture which adopts hierarchical global-to-local modeling to autoregressive transformers to mitigate the inference bottlenecks of self-attention. To apply self-attention, the key-value (KV) cache of all previous sequences must be retrieved from memory at every decoding step. Thereby, this KV cache IO becomes a significant bottleneck in batch inference. We notice that these costs stem from applying self-attention on the global context, therefore we isolate the expensive bottlenecks of global modeling to lower layers and apply fast local modeling in upper layers. To mitigate the remaining costs in the lower layers, we aggregate input tokens into fixed size blocks and then apply self-attention at this coarse level. Context information is aggregated into a single embedding to enable upper layers to decode the next block of tokens, without global attention. Free of global attention bottlenecks, the upper layers can fully utilize the compute hardware to maximize inference throughput. By leveraging global and local modules, the Block Transformer architecture demonstrates 10-20x gains in inference throughput compared to vanilla transformers with equivalent perplexity. Our work introduces a new approach to optimize language model inference through novel application of global-to-local modeling. Code is available at https://github.com/itsnamgyu/block-transformer.
2024-06-06T00:00:00
2406.02897
LiveSpeech: Low-Latency Zero-shot Text-to-Speech via Autoregressive Modeling of Audio Discrete Codes
[ "Trung Dang", "David Aponte", "Dung Tran", "Kazuhito Koishida" ]
Prior works have demonstrated zero-shot text-to-speech by using a generative language model on audio tokens obtained via a neural audio codec. It is still challenging, however, to adapt them to low-latency scenarios. In this paper, we present LiveSpeech - a fully autoregressive language model-based approach for zero-shot text-to-speech, enabling low-latency streaming of the output audio. To allow multiple token prediction within a single decoding step, we propose (1) using adaptive codebook loss weights that consider codebook contribution in each frame and focus on hard instances, and (2) grouping codebooks and processing groups in parallel. Experiments show our proposed models achieve competitive results to state-of-the-art baselines in terms of content accuracy, speaker similarity, audio quality, and inference speed while being suitable for low-latency streaming applications.
2024-06-06T00:00:00
2406.03344
Audio Mamba: Bidirectional State Space Model for Audio Representation Learning
[ "Mehmet Hamza Erol", "Arda Senocak", "Jiu Feng", "Joon Son Chung" ]
https://github.com/mhamzaerol/Audio-Mamba-AuM
Transformers have rapidly become the preferred choice for audio classification, surpassing methods based on CNNs. However, Audio Spectrogram Transformers (ASTs) exhibit quadratic scaling due to self-attention. The removal of this quadratic self-attention cost presents an appealing direction. Recently, state space models (SSMs), such as Mamba, have demonstrated potential in language and vision tasks in this regard. In this study, we explore whether reliance on self-attention is necessary for audio classification tasks. By introducing Audio Mamba (AuM), the first self-attention-free, purely SSM-based model for audio classification, we aim to address this question. We evaluate AuM on various audio datasets - comprising six different benchmarks - where it achieves comparable or better performance compared to well-established AST model.
2024-06-06T00:00:00
2406.02900
Scaling Laws for Reward Model Overoptimization in Direct Alignment Algorithms
[ "Rafael Rafailov", "Yaswanth Chittepu", "Ryan Park", "Harshit Sikchi", "Joey Hejna", "Bradley Knox", "Chelsea Finn", "Scott Niekum" ]
Reinforcement Learning from Human Feedback (RLHF) has been crucial to the recent success of Large Language Models (LLMs), however, it is often a complex and brittle process. In the classical RLHF framework, a reward model is first trained to represent human preferences, which is in turn used by an online reinforcement learning (RL) algorithm to optimize the LLM. A prominent issue with such methods is reward over-optimization or reward hacking, where performance as measured by the learned proxy reward model increases, but true quality plateaus or even deteriorates. Direct Alignment Algorithms (DDAs) like Direct Preference Optimization have emerged as alternatives to the classical RLHF pipeline by circumventing the reward modeling phase. However, although DAAs do not use a separate proxy reward model, they still commonly deteriorate from over-optimization. While the so-called reward hacking phenomenon is not well-defined for DAAs, we still uncover similar trends: at higher KL budgets, DAA algorithms exhibit similar degradation patterns to their classic RLHF counterparts. In particular, we find that DAA methods deteriorate not only across a wide range of KL budgets but also often before even a single epoch of the dataset is completed. Through extensive empirical experimentation, this work formulates and formalizes the reward over-optimization or hacking problem for DAAs and explores its consequences across objectives, training regimes, and model scales.
2024-06-06T00:00:00
2406.02886
PLaD: Preference-based Large Language Model Distillation with Pseudo-Preference Pairs
[ "Rongzhi Zhang", "Jiaming Shen", "Tianqi Liu", "Haorui Wang", "Zhen Qin", "Feng Han", "Jialu Liu", "Simon Baumgartner", "Michael Bendersky", "Chao Zhang" ]
Large Language Models (LLMs) have exhibited impressive capabilities in various tasks, yet their vast parameter sizes restrict their applicability in resource-constrained settings. Knowledge distillation (KD) offers a viable solution by transferring expertise from large teacher models to compact student models. However, traditional KD techniques face specific challenges when applied to LLMs, including restricted access to LLM outputs, significant teacher-student capacity gaps, and the inherited mis-calibration issue. In this work, we present PLaD, a novel preference-based LLM distillation framework. PLaD exploits the teacher-student capacity discrepancy to generate pseudo-preference pairs where teacher outputs are preferred over student outputs. Then, PLaD leverages a ranking loss to re-calibrate student's estimation of sequence likelihood, which steers the student's focus towards understanding the relative quality of outputs instead of simply imitating the teacher. PLaD bypasses the need for access to teacher LLM's internal states, tackles the student's expressivity limitations, and mitigates the student mis-calibration issue. Through extensive experiments on two sequence generation tasks and with various LLMs, we demonstrate the effectiveness of our proposed PLaD framework.
2024-06-06T00:00:00
2406.02884
PosterLLaVa: Constructing a Unified Multi-modal Layout Generator with LLM
[ "Tao Yang", "Yingmin Luo", "Zhongang Qi", "Yang Wu", "Ying Shan", "Chang Wen Chen" ]
https://github.com/posterllava/PosterLLaVA
Layout generation is the keystone in achieving automated graphic design, requiring arranging the position and size of various multi-modal design elements in a visually pleasing and constraint-following manner. Previous approaches are either inefficient for large-scale applications or lack flexibility for varying design requirements. Our research introduces a unified framework for automated graphic layout generation, leveraging the multi-modal large language model (MLLM) to accommodate diverse design tasks. In contrast, our data-driven method employs structured text (JSON format) and visual instruction tuning to generate layouts under specific visual and textual constraints, including user-defined natural language specifications. We conducted extensive experiments and achieved state-of-the-art (SOTA) performance on public multi-modal layout generation benchmarks, demonstrating the effectiveness of our method. Moreover, recognizing existing datasets' limitations in capturing the complexity of real-world graphic designs, we propose two new datasets for much more challenging tasks (user-constrained generation and complicated poster), further validating our model's utility in real-life settings. Marking by its superior accessibility and adaptability, this approach further automates large-scale graphic design tasks. The code and datasets will be publicly available on https://github.com/posterllava/PosterLLaVA.
2024-06-06T00:00:00
2406.03215
Searching Priors Makes Text-to-Video Synthesis Better
[ "Haoran Cheng", "Liang Peng", "Linxuan Xia", "Yuepeng Hu", "Hengjia Li", "Qinglin Lu", "Xiaofei He", "Boxi Wu" ]
Significant advancements in video diffusion models have brought substantial progress to the field of text-to-video (T2V) synthesis. However, existing T2V synthesis model struggle to accurately generate complex motion dynamics, leading to a reduction in video realism. One possible solution is to collect massive data and train the model on it, but this would be extremely expensive. To alleviate this problem, in this paper, we reformulate the typical T2V generation process as a search-based generation pipeline. Instead of scaling up the model training, we employ existing videos as the motion prior database. Specifically, we divide T2V generation process into two steps: (i) For a given prompt input, we search existing text-video datasets to find videos with text labels that closely match the prompt motions. We propose a tailored search algorithm that emphasizes object motion features. (ii) Retrieved videos are processed and distilled into motion priors to fine-tune a pre-trained base T2V model, followed by generating desired videos using input prompt. By utilizing the priors gleaned from the searched videos, we enhance the realism of the generated videos' motion. All operations can be finished on a single NVIDIA RTX 4090 GPU. We validate our method against state-of-the-art T2V models across diverse prompt inputs. The code will be public.
2024-06-06T00:00:00
2406.01014
Mobile-Agent-v2: Mobile Device Operation Assistant with Effective Navigation via Multi-Agent Collaboration
[ "Junyang Wang", "Haiyang Xu", "Haitao Jia", "Xi Zhang", "Ming Yan", "Weizhou Shen", "Ji Zhang", "Fei Huang", "Jitao Sang" ]
https://github.com/X-PLUG/MobileAgent
Mobile device operation tasks are increasingly becoming a popular multi-modal AI application scenario. Current Multi-modal Large Language Models (MLLMs), constrained by their training data, lack the capability to function effectively as operation assistants. Instead, MLLM-based agents, which enhance capabilities through tool invocation, are gradually being applied to this scenario. However, the two major navigation challenges in mobile device operation tasks, task progress navigation and focus content navigation, are significantly complicated under the single-agent architecture of existing work. This is due to the overly long token sequences and the interleaved text-image data format, which limit performance. To address these navigation challenges effectively, we propose Mobile-Agent-v2, a multi-agent architecture for mobile device operation assistance. The architecture comprises three agents: planning agent, decision agent, and reflection agent. The planning agent generates task progress, making the navigation of history operations more efficient. To retain focus content, we design a memory unit that updates with task progress. Additionally, to correct erroneous operations, the reflection agent observes the outcomes of each operation and handles any mistakes accordingly. Experimental results indicate that Mobile-Agent-v2 achieves over a 30% improvement in task completion compared to the single-agent architecture of Mobile-Agent. The code is open-sourced at https://github.com/X-PLUG/MobileAgent.
2024-06-07T00:00:00
2406.04324
SF-V: Single Forward Video Generation Model
[ "Zhixing Zhang", "Yanyu Li", "Yushu Wu", "Yanwu Xu", "Anil Kag", "Ivan Skorokhodov", "Willi Menapace", "Aliaksandr Siarohin", "Junli Cao", "Dimitris Metaxas", "Sergey Tulyakov", "Jian Ren" ]
https://github.com/snap-research/SF-V
Diffusion-based video generation models have demonstrated remarkable success in obtaining high-fidelity videos through the iterative denoising process. However, these models require multiple denoising steps during sampling, resulting in high computational costs. In this work, we propose a novel approach to obtain single-step video generation models by leveraging adversarial training to fine-tune pre-trained video diffusion models. We show that, through the adversarial training, the multi-steps video diffusion model, i.e., Stable Video Diffusion (SVD), can be trained to perform single forward pass to synthesize high-quality videos, capturing both temporal and spatial dependencies in the video data. Extensive experiments demonstrate that our method achieves competitive generation quality of synthesized videos with significantly reduced computational overhead for the denoising process (i.e., around 23times speedup compared with SVD and 6times speedup compared with existing works, with even better generation quality), paving the way for real-time video synthesis and editing. More visualization results are made publicly available at https://snap-research.github.io/SF-V.
2024-06-07T00:00:00
2406.04277
VideoTetris: Towards Compositional Text-to-Video Generation
[ "Ye Tian", "Ling Yang", "Haotian Yang", "Yuan Gao", "Yufan Deng", "Jingmin Chen", "Xintao Wang", "Zhaochen Yu", "Xin Tao", "Pengfei Wan", "Di Zhang", "Bin Cui" ]
https://github.com/YangLing0818/VideoTetris
Diffusion models have demonstrated great success in text-to-video (T2V) generation. However, existing methods may face challenges when handling complex (long) video generation scenarios that involve multiple objects or dynamic changes in object numbers. To address these limitations, we propose VideoTetris, a novel framework that enables compositional T2V generation. Specifically, we propose spatio-temporal compositional diffusion to precisely follow complex textual semantics by manipulating and composing the attention maps of denoising networks spatially and temporally. Moreover, we propose an enhanced video data preprocessing to enhance the training data regarding motion dynamics and prompt understanding, equipped with a new reference frame attention mechanism to improve the consistency of auto-regressive video generation. Extensive experiments demonstrate that our VideoTetris achieves impressive qualitative and quantitative results in compositional T2V generation. Code is available at: https://github.com/YangLing0818/VideoTetris
2024-06-07T00:00:00
2406.04333
BitsFusion: 1.99 bits Weight Quantization of Diffusion Model
[ "Yang Sui", "Yanyu Li", "Anil Kag", "Yerlan Idelbayev", "Junli Cao", "Ju Hu", "Dhritiman Sagar", "Bo Yuan", "Sergey Tulyakov", "Jian Ren" ]
https://github.com/snap-research/BitsFusion
Diffusion-based image generation models have achieved great success in recent years by showing the capability of synthesizing high-quality content. However, these models contain a huge number of parameters, resulting in a significantly large model size. Saving and transferring them is a major bottleneck for various applications, especially those running on resource-constrained devices. In this work, we develop a novel weight quantization method that quantizes the UNet from Stable Diffusion v1.5 to 1.99 bits, achieving a model with 7.9X smaller size while exhibiting even better generation quality than the original one. Our approach includes several novel techniques, such as assigning optimal bits to each layer, initializing the quantized model for better performance, and improving the training strategy to dramatically reduce quantization error. Furthermore, we extensively evaluate our quantized model across various benchmark datasets and through human evaluation to demonstrate its superior generation quality.
2024-06-07T00:00:00
2406.04271
Buffer of Thoughts: Thought-Augmented Reasoning with Large Language Models
[ "Ling Yang", "Zhaochen Yu", "Tianjun Zhang", "Shiyi Cao", "Minkai Xu", "Wentao Zhang", "Joseph E. Gonzalez", "Bin Cui" ]
https://github.com/YangLing0818/buffer-of-thought-llm
We introduce Buffer of Thoughts (BoT), a novel and versatile thought-augmented reasoning approach for enhancing accuracy, efficiency and robustness of large language models (LLMs). Specifically, we propose meta-buffer to store a series of informative high-level thoughts, namely thought-template, distilled from the problem-solving processes across various tasks. Then for each problem, we retrieve a relevant thought-template and adaptively instantiate it with specific reasoning structures to conduct efficient reasoning. To guarantee the scalability and stability, we further propose buffer-manager to dynamically update the meta-buffer, thus enhancing the capacity of meta-buffer as more tasks are solved. We conduct extensive experiments on 10 challenging reasoning-intensive tasks, and achieve significant performance improvements over previous SOTA methods: 11% on Game of 24, 20% on Geometric Shapes and 51% on Checkmate-in-One. Further analysis demonstrate the superior generalization ability and model robustness of our BoT, while requiring only 12% of the cost of multi-query prompting methods (e.g., tree/graph of thoughts) on average. Notably, we find that our Llama3-8B+BoT has the potential to surpass Llama3-70B model. Our project is available at: https://github.com/YangLing0818/buffer-of-thought-llm
2024-06-07T00:00:00
2406.04151
AgentGym: Evolving Large Language Model-based Agents across Diverse Environments
[ "Zhiheng Xi", "Yiwen Ding", "Wenxiang Chen", "Boyang Hong", "Honglin Guo", "Junzhe Wang", "Dingwen Yang", "Chenyang Liao", "Xin Guo", "Wei He", "Songyang Gao", "Lu Chen", "Rui Zheng", "Yicheng Zou", "Tao Gui", "Qi Zhang", "Xipeng Qiu", "Xuanjing Huang", "Zuxuan Wu", "Yu-Gang Jiang" ]
https://github.com/WooooDyy/AgentGym
Building generalist agents that can handle diverse tasks and evolve themselves across different environments is a long-term goal in the AI community. Large language models (LLMs) are considered a promising foundation to build such agents due to their generalized capabilities. Current approaches either have LLM-based agents imitate expert-provided trajectories step-by-step, requiring human supervision, which is hard to scale and limits environmental exploration; or they let agents explore and learn in isolated environments, resulting in specialist agents with limited generalization. In this paper, we take the first step towards building generally-capable LLM-based agents with self-evolution ability. We identify a trinity of ingredients: 1) diverse environments for agent exploration and learning, 2) a trajectory set to equip agents with basic capabilities and prior knowledge, and 3) an effective and scalable evolution method. We propose AgentGym, a new framework featuring a variety of environments and tasks for broad, real-time, uni-format, and concurrent agent exploration. AgentGym also includes a database with expanded instructions, a benchmark suite, and high-quality trajectories across environments. Next, we propose a novel method, AgentEvol, to investigate the potential of agent self-evolution beyond previously seen data across tasks and environments. Experimental results show that the evolved agents can achieve results comparable to SOTA models. We release the AgentGym suite, including the platform, dataset, benchmark, checkpoints, and algorithm implementations. The AgentGym suite is available on https://github.com/WooooDyy/AgentGym.
2024-06-07T00:00:00
2406.04268
Open-Endedness is Essential for Artificial Superhuman Intelligence
[ "Edward Hughes", "Michael Dennis", "Jack Parker-Holder", "Feryal Behbahani", "Aditi Mavalankar", "Yuge Shi", "Tom Schaul", "Tim Rocktaschel" ]
In recent years there has been a tremendous surge in the general capabilities of AI systems, mainly fuelled by training foundation models on internetscale data. Nevertheless, the creation of openended, ever self-improving AI remains elusive. In this position paper, we argue that the ingredients are now in place to achieve openendedness in AI systems with respect to a human observer. Furthermore, we claim that such open-endedness is an essential property of any artificial superhuman intelligence (ASI). We begin by providing a concrete formal definition of open-endedness through the lens of novelty and learnability. We then illustrate a path towards ASI via open-ended systems built on top of foundation models, capable of making novel, humanrelevant discoveries. We conclude by examining the safety implications of generally-capable openended AI. We expect that open-ended foundation models will prove to be an increasingly fertile and safety-critical area of research in the near future.
2024-06-07T00:00:00
2406.04314
Step-aware Preference Optimization: Aligning Preference with Denoising Performance at Each Step
[ "Zhanhao Liang", "Yuhui Yuan", "Shuyang Gu", "Bohan Chen", "Tiankai Hang", "Ji Li", "Liang Zheng" ]
https://github.com/RockeyCoss/SPO
Recently, Direct Preference Optimization (DPO) has extended its success from aligning large language models (LLMs) to aligning text-to-image diffusion models with human preferences. Unlike most existing DPO methods that assume all diffusion steps share a consistent preference order with the final generated images, we argue that this assumption neglects step-specific denoising performance and that preference labels should be tailored to each step's contribution. To address this limitation, we propose Step-aware Preference Optimization (SPO), a novel post-training approach that independently evaluates and adjusts the denoising performance at each step, using a step-aware preference model and a step-wise resampler to ensure accurate step-aware supervision. Specifically, at each denoising step, we sample a pool of images, find a suitable win-lose pair, and, most importantly, randomly select a single image from the pool to initialize the next denoising step. This step-wise resampler process ensures the next win-lose image pair comes from the same image, making the win-lose comparison independent of the previous step. To assess the preferences at each step, we train a separate step-aware preference model that can be applied to both noisy and clean images. Our experiments with Stable Diffusion v1.5 and SDXL demonstrate that SPO significantly outperforms the latest Diffusion-DPO in aligning generated images with complex, detailed prompts and enhancing aesthetics, while also achieving more than 20x times faster in training efficiency. Code and model: https://rockeycoss.github.io/spo.github.io/
2024-06-07T00:00:00
2406.04325
ShareGPT4Video: Improving Video Understanding and Generation with Better Captions
[ "Lin Chen", "Xilin Wei", "Jinsong Li", "Xiaoyi Dong", "Pan Zhang", "Yuhang Zang", "Zehui Chen", "Haodong Duan", "Bin Lin", "Zhenyu Tang", "Li Yuan", "Yu Qiao", "Dahua Lin", "Feng Zhao", "Jiaqi Wang" ]
https://github.com/ShareGPT4Omni/ShareGPT4Video
We present the ShareGPT4Video series, aiming to facilitate the video understanding of large video-language models (LVLMs) and the video generation of text-to-video models (T2VMs) via dense and precise captions. The series comprises: 1) ShareGPT4Video, 40K GPT4V annotated dense captions of videos with various lengths and sources, developed through carefully designed data filtering and annotating strategy. 2) ShareCaptioner-Video, an efficient and capable captioning model for arbitrary videos, with 4.8M high-quality aesthetic videos annotated by it. 3) ShareGPT4Video-8B, a simple yet superb LVLM that reached SOTA performance on three advancing video benchmarks. To achieve this, taking aside the non-scalable costly human annotators, we find using GPT4V to caption video with a naive multi-frame or frame-concatenation input strategy leads to less detailed and sometimes temporal-confused results. We argue the challenge of designing a high-quality video captioning strategy lies in three aspects: 1) Inter-frame precise temporal change understanding. 2) Intra-frame detailed content description. 3) Frame-number scalability for arbitrary-length videos. To this end, we meticulously designed a differential video captioning strategy, which is stable, scalable, and efficient for generating captions for videos with arbitrary resolution, aspect ratios, and length. Based on it, we construct ShareGPT4Video, which contains 40K high-quality videos spanning a wide range of categories, and the resulting captions encompass rich world knowledge, object attributes, camera movements, and crucially, detailed and precise temporal descriptions of events. Based on ShareGPT4Video, we further develop ShareCaptioner-Video, a superior captioner capable of efficiently generating high-quality captions for arbitrary videos...
2024-06-07T00:00:00
2406.01300
pOps: Photo-Inspired Diffusion Operators
[ "Elad Richardson", "Yuval Alaluf", "Ali Mahdavi-Amiri", "Daniel Cohen-Or" ]
Text-guided image generation enables the creation of visual content from textual descriptions. However, certain visual concepts cannot be effectively conveyed through language alone. This has sparked a renewed interest in utilizing the CLIP image embedding space for more visually-oriented tasks through methods such as IP-Adapter. Interestingly, the CLIP image embedding space has been shown to be semantically meaningful, where linear operations within this space yield semantically meaningful results. Yet, the specific meaning of these operations can vary unpredictably across different images. To harness this potential, we introduce pOps, a framework that trains specific semantic operators directly on CLIP image embeddings. Each pOps operator is built upon a pretrained Diffusion Prior model. While the Diffusion Prior model was originally trained to map between text embeddings and image embeddings, we demonstrate that it can be tuned to accommodate new input conditions, resulting in a diffusion operator. Working directly over image embeddings not only improves our ability to learn semantic operations but also allows us to directly use a textual CLIP loss as an additional supervision when needed. We show that pOps can be used to learn a variety of photo-inspired operators with distinct semantic meanings, highlighting the semantic diversity and potential of our proposed approach.
2024-06-10T00:00:00
2406.04485
GenAI Arena: An Open Evaluation Platform for Generative Models
[ "Dongfu Jiang", "Max Ku", "Tianle Li", "Yuansheng Ni", "Shizhuo Sun", "Rongqi Fan", "Wenhu Chen" ]
Generative AI has made remarkable strides to revolutionize fields such as image and video generation. These advancements are driven by innovative algorithms, architecture, and data. However, the rapid proliferation of generative models has highlighted a critical gap: the absence of trustworthy evaluation metrics. Current automatic assessments such as FID, CLIP, FVD, etc often fail to capture the nuanced quality and user satisfaction associated with generative outputs. This paper proposes an open platform GenAI-Arena to evaluate different image and video generative models, where users can actively participate in evaluating these models. By leveraging collective user feedback and votes, GenAI-Arena aims to provide a more democratic and accurate measure of model performance. It covers three arenas for text-to-image generation, text-to-video generation, and image editing respectively. Currently, we cover a total of 27 open-source generative models. GenAI-Arena has been operating for four months, amassing over 6000 votes from the community. We describe our platform, analyze the data, and explain the statistical methods for ranking the models. To further promote the research in building model-based evaluation metrics, we release a cleaned version of our preference data for the three tasks, namely GenAI-Bench. We prompt the existing multi-modal models like Gemini, GPT-4o to mimic human voting. We compute the correlation between model voting with human voting to understand their judging abilities. Our results show existing multimodal models are still lagging in assessing the generated visual content, even the best model GPT-4o only achieves a Pearson correlation of 0.22 in the quality subscore, and behaves like random guessing in others.
2024-06-10T00:00:00
2406.04692
Mixture-of-Agents Enhances Large Language Model Capabilities
[ "Junlin Wang", "Jue Wang", "Ben Athiwaratkun", "Ce Zhang", "James Zou" ]
https://github.com/togethercomputer/moa
Recent advances in large language models (LLMs) demonstrate substantial capabilities in natural language understanding and generation tasks. With the growing number of LLMs, how to harness the collective expertise of multiple LLMs is an exciting open direction. Toward this goal, we propose a new approach that leverages the collective strengths of multiple LLMs through a Mixture-of-Agents (MoA) methodology. In our approach, we construct a layered MoA architecture wherein each layer comprises multiple LLM agents. Each agent takes all the outputs from agents in the previous layer as auxiliary information in generating its response. MoA models achieves state-of-art performance on AlpacaEval 2.0, MT-Bench and FLASK, surpassing GPT-4 Omni. For example, our MoA using only open-source LLMs is the leader of AlpacaEval 2.0 by a substantial gap, achieving a score of 65.1% compared to 57.5% by GPT-4 Omni.
2024-06-10T00:00:00
2406.04744
CRAG -- Comprehensive RAG Benchmark
[ "Xiao Yang", "Kai Sun", "Hao Xin", "Yushi Sun", "Nikita Bhalla", "Xiangsen Chen", "Sajal Choudhary", "Rongze Daniel Gui", "Ziran Will Jiang", "Ziyu Jiang", "Lingkun Kong", "Brian Moran", "Jiaqi Wang", "Yifan Ethan Xu", "An Yan", "Chenyu Yang", "Eting Yuan", "Hanwen Zha", "Nan Tang", "Lei Chen", "Nicolas Scheffer", "Yue Liu", "Nirav Shah", "Rakesh Wanga", "Anuj Kumar", "Wen-tau Yih", "Xin Luna Dong" ]
Retrieval-Augmented Generation (RAG) has recently emerged as a promising solution to alleviate Large Language Model (LLM)'s deficiency in lack of knowledge. Existing RAG datasets, however, do not adequately represent the diverse and dynamic nature of real-world Question Answering (QA) tasks. To bridge this gap, we introduce the Comprehensive RAG Benchmark (CRAG), a factual question answering benchmark of 4,409 question-answer pairs and mock APIs to simulate web and Knowledge Graph (KG) search. CRAG is designed to encapsulate a diverse array of questions across five domains and eight question categories, reflecting varied entity popularity from popular to long-tail, and temporal dynamisms ranging from years to seconds. Our evaluation on this benchmark highlights the gap to fully trustworthy QA. Whereas most advanced LLMs achieve <=34% accuracy on CRAG, adding RAG in a straightforward manner improves the accuracy only to 44%. State-of-the-art industry RAG solutions only answer 63% questions without any hallucination. CRAG also reveals much lower accuracy in answering questions regarding facts with higher dynamism, lower popularity, or higher complexity, suggesting future research directions. The CRAG benchmark laid the groundwork for a KDD Cup 2024 challenge, attracting thousands of participants and submissions within the first 50 days of the competition. We commit to maintaining CRAG to serve research communities in advancing RAG solutions and general QA solutions.
2024-06-10T00:00:00
2406.04520
NATURAL PLAN: Benchmarking LLMs on Natural Language Planning
[ "Huaixiu Steven Zheng", "Swaroop Mishra", "Hugh Zhang", "Xinyun Chen", "Minmin Chen", "Azade Nova", "Le Hou", "Heng-Tze Cheng", "Quoc V. Le", "Ed H. Chi", "Denny Zhou" ]
We introduce NATURAL PLAN, a realistic planning benchmark in natural language containing 3 key tasks: Trip Planning, Meeting Planning, and Calendar Scheduling. We focus our evaluation on the planning capabilities of LLMs with full information on the task, by providing outputs from tools such as Google Flights, Google Maps, and Google Calendar as contexts to the models. This eliminates the need for a tool-use environment for evaluating LLMs on Planning. We observe that NATURAL PLAN is a challenging benchmark for state of the art models. For example, in Trip Planning, GPT-4 and Gemini 1.5 Pro could only achieve 31.1% and 34.8% solve rate respectively. We find that model performance drops drastically as the complexity of the problem increases: all models perform below 5% when there are 10 cities, highlighting a significant gap in planning in natural language for SoTA LLMs. We also conduct extensive ablation studies on NATURAL PLAN to further shed light on the (in)effectiveness of approaches such as self-correction, few-shot generalization, and in-context planning with long-contexts on improving LLM planning.
2024-06-10T00:00:00
2406.04594
Boosting Large-scale Parallel Training Efficiency with C4: A Communication-Driven Approach
[ "Jianbo Dong", "Bin Luo", "Jun Zhang", "Pengcheng Zhang", "Fei Feng", "Yikai Zhu", "Ang Liu", "Zian Chen", "Yi Shi", "Hairong Jiao", "Gang Lu", "Yu Guan", "Ennan Zhai", "Wencong Xiao", "Hanyu Zhao", "Man Yuan", "Siran Yang", "Xiang Li", "Jiamang Wang", "Rui Men", "Jianwei Zhang", "Huang Zhong", "Dennis Cai", "Yuan Xie", "Binzhang Fu" ]
The emergence of Large Language Models (LLMs) has necessitated the adoption of parallel training techniques, involving the deployment of thousands of GPUs to train a single model. Unfortunately, we have found that the efficiency of current parallel training is often suboptimal, largely due to the following two main issues. Firstly, hardware failures are inevitable, leading to interruptions in the training tasks. The inability to quickly identify the faulty components results in a substantial waste of GPU resources. Secondly, since GPUs must wait for parameter synchronization to complete before proceeding to the next round of computation, network congestions can greatly increase the waiting time for GPUs. To address these challenges, this paper introduces a communication-driven solution, namely the C4. The key insights of C4 are two folds. First, in parallel training, collective communication exhibits periodic and homogeneous characteristics, so any anomalies are certainly due to some form of hardware malfunction. By leveraging this feature, C4 can rapidly identify the faulty components, swiftly isolate the anomaly, and restart the task, thereby avoiding resource wastage caused by delays in anomaly detection. Second, the predictable communication model of collective communication, involving few large flows, allows C4 to efficiently execute traffic planning, substantially reducing network congestion. C4 has been extensively implemented across our production systems, cutting error-induced overhead by roughly 30% and enhancing runtime performance by about 15% for certain applications with moderate communication costs.
2024-06-10T00:00:00
2406.04391
Why Has Predicting Downstream Capabilities of Frontier AI Models with Scale Remained Elusive?
[ "Rylan Schaeffer", "Hailey Schoelkopf", "Brando Miranda", "Gabriel Mukobi", "Varun Madan", "Adam Ibrahim", "Herbie Bradley", "Stella Biderman", "Sanmi Koyejo" ]
Predictable behavior from scaling advanced AI systems is an extremely desirable property. Although a well-established literature exists on how pretraining performance scales, the literature on how particular downstream capabilities scale is significantly muddier. In this work, we take a step back and ask: why has predicting specific downstream capabilities with scale remained elusive? While many factors are certainly responsible, we identify a new factor that makes modeling scaling behavior on widely used multiple-choice question-answering benchmarks challenging. Using five model families and twelve well-established multiple-choice benchmarks, we show that downstream performance is computed from negative log likelihoods via a sequence of transformations that progressively degrade the statistical relationship between performance and scale. We then reveal the mechanism causing this degradation: downstream metrics require comparing the correct choice against a small number of specific incorrect choices, meaning accurately predicting downstream capabilities requires predicting not just how probability mass concentrates on the correct choice with scale, but also how probability mass fluctuates on specific incorrect choices with scale. We empirically study how probability mass on the correct choice co-varies with probability mass on incorrect choices with increasing compute, suggesting that scaling laws for incorrect choices might be achievable. Our work also explains why pretraining scaling laws are commonly regarded as more predictable than downstream capabilities and contributes towards establishing scaling-predictable evaluations of frontier AI models.
2024-06-10T00:00:00
2406.04770
WildBench: Benchmarking LLMs with Challenging Tasks from Real Users in the Wild
[ "Bill Yuchen Lin", "Yuntian Deng", "Khyathi Chandu", "Faeze Brahman", "Abhilasha Ravichander", "Valentina Pyatkin", "Nouha Dziri", "Ronan Le Bras", "Yejin Choi" ]
We introduce WildBench, an automated evaluation framework designed to benchmark large language models (LLMs) using challenging, real-world user queries. WildBench consists of 1,024 tasks carefully selected from over one million human-chatbot conversation logs. For automated evaluation with WildBench, we have developed two metrics, WB-Reward and WB-Score, which are computable using advanced LLMs such as GPT-4-turbo. WildBench evaluation uses task-specific checklists to evaluate model outputs systematically and provides structured explanations that justify the scores and comparisons, resulting in more reliable and interpretable automatic judgments. WB-Reward employs fine-grained pairwise comparisons between model responses, generating five potential outcomes: much better, slightly better, slightly worse, much worse, or a tie. Unlike previous evaluations that employed a single baseline model, we selected three baseline models at varying performance levels to ensure a comprehensive pairwise evaluation. Additionally, we propose a simple method to mitigate length bias, by converting outcomes of ``slightly better/worse'' to ``tie'' if the winner response exceeds the loser one by more than K characters. WB-Score evaluates the quality of model outputs individually, making it a fast and cost-efficient evaluation metric. WildBench results demonstrate a strong correlation with the human-voted Elo ratings from Chatbot Arena on hard tasks. Specifically, WB-Reward achieves a Pearson correlation of 0.98 with top-ranking models. Additionally, WB-Score reaches 0.95, surpassing both ArenaHard's 0.91 and AlpacaEval2.0's 0.89 for length-controlled win rates, as well as the 0.87 for regular win rates.
2024-06-10T00:00:00
2406.04370
Large Language Model Confidence Estimation via Black-Box Access
[ "Tejaswini Pedapati", "Amit Dhurandhar", "Soumya Ghosh", "Soham Dan", "Prasanna Sattigeri" ]
Estimating uncertainty or confidence in the responses of a model can be significant in evaluating trust not only in the responses, but also in the model as a whole. In this paper, we explore the problem of estimating confidence for responses of large language models (LLMs) with simply black-box or query access to them. We propose a simple and extensible framework where, we engineer novel features and train a (interpretable) model (viz. logistic regression) on these features to estimate the confidence. We empirically demonstrate that our simple framework is effective in estimating confidence of flan-ul2, llama-13b and mistral-7b with it consistently outperforming existing black-box confidence estimation approaches on benchmark datasets such as TriviaQA, SQuAD, CoQA and Natural Questions by even over 10% (on AUROC) in some cases. Additionally, our interpretable approach provides insight into features that are predictive of confidence, leading to the interesting and useful discovery that our confidence models built for one LLM generalize zero-shot across others on a given dataset.
2024-06-10T00:00:00
2406.04523
Proofread: Fixes All Errors with One Tap
[ "Renjie Liu", "Yanxiang Zhang", "Yun Zhu", "Haicheng Sun", "Yuanbo Zhang", "Michael Xuelin Huang", "Shanqing Cai", "Lei Meng", "Shumin Zhai" ]
The impressive capabilities in Large Language Models (LLMs) provide a powerful approach to reimagine users' typing experience. This paper demonstrates Proofread, a novel Gboard feature powered by a server-side LLM in Gboard, enabling seamless sentence-level and paragraph-level corrections with a single tap. We describe the complete system in this paper, from data generation, metrics design to model tuning and deployment. To obtain models with sufficient quality, we implement a careful data synthetic pipeline tailored to online use cases, design multifaceted metrics, employ a two-stage tuning approach to acquire the dedicated LLM for the feature: the Supervised Fine Tuning (SFT) for foundational quality, followed by the Reinforcement Learning (RL) tuning approach for targeted refinement. Specifically, we find sequential tuning on Rewrite and proofread tasks yields the best quality in SFT stage, and propose global and direct rewards in the RL tuning stage to seek further improvement. Extensive experiments on a human-labeled golden set showed our tuned PaLM2-XS model achieved 85.56\% good ratio. We launched the feature to Pixel 8 devices by serving the model on TPU v5 in Google Cloud, with thousands of daily active users. Serving latency was significantly reduced by quantization, bucket inference, text segmentation, and speculative decoding. Our demo could be seen in https://youtu.be/4ZdcuiwFU7I{Youtube}.
2024-06-11T00:00:00
2406.06525
Autoregressive Model Beats Diffusion: Llama for Scalable Image Generation
[ "Peize Sun", "Yi Jiang", "Shoufa Chen", "Shilong Zhang", "Bingyue Peng", "Ping Luo", "Zehuan Yuan" ]
https://github.com/FoundationVision/LlamaGen
We introduce LlamaGen, a new family of image generation models that apply original ``next-token prediction'' paradigm of large language models to visual generation domain. It is an affirmative answer to whether vanilla autoregressive models, e.g., Llama, without inductive biases on visual signals can achieve state-of-the-art image generation performance if scaling properly. We reexamine design spaces of image tokenizers, scalability properties of image generation models, and their training data quality. The outcome of this exploration consists of: (1) An image tokenizer with downsample ratio of 16, reconstruction quality of 0.94 rFID and codebook usage of 97% on ImageNet benchmark. (2) A series of class-conditional image generation models ranging from 111M to 3.1B parameters, achieving 2.18 FID on ImageNet 256x256 benchmarks, outperforming the popular diffusion models such as LDM, DiT. (3) A text-conditional image generation model with 775M parameters, from two-stage training on LAION-COCO and high aesthetics quality images, demonstrating competitive performance of visual quality and text alignment. (4) We verify the effectiveness of LLM serving frameworks in optimizing the inference speed of image generation models and achieve 326% - 414% speedup. We release all models and codes to facilitate open-source community of visual generation and multimodal foundation models.
2024-06-11T00:00:00
2406.06474
Towards a Personal Health Large Language Model
[ "Justin Cosentino", "Anastasiya Belyaeva", "Xin Liu", "Nicholas A. Furlotte", "Zhun Yang", "Chace Lee", "Erik Schenck", "Yojan Patel", "Jian Cui", "Logan Douglas Schneider", "Robby Bryant", "Ryan G. Gomes", "Allen Jiang", "Roy Lee", "Yun Liu", "Javier Perez", "Jameson K. Rogers", "Cathy Speed", "Shyam Tailor", "Megan Walker", "Jeffrey Yu", "Tim Althoff", "Conor Heneghan", "John Hernandez", "Mark Malhotra", "Leor Stern", "Yossi Matias", "Greg S. Corrado", "Shwetak Patel", "Shravya Shetty", "Jiening Zhan", "Shruthi Prabhakara", "Daniel McDuff", "Cory Y. McLean" ]
In health, most large language model (LLM) research has focused on clinical tasks. However, mobile and wearable devices, which are rarely integrated into such tasks, provide rich, longitudinal data for personal health monitoring. Here we present Personal Health Large Language Model (PH-LLM), fine-tuned from Gemini for understanding and reasoning over numerical time-series personal health data. We created and curated three datasets that test 1) production of personalized insights and recommendations from sleep patterns, physical activity, and physiological responses, 2) expert domain knowledge, and 3) prediction of self-reported sleep outcomes. For the first task we designed 857 case studies in collaboration with domain experts to assess real-world scenarios in sleep and fitness. Through comprehensive evaluation of domain-specific rubrics, we observed that Gemini Ultra 1.0 and PH-LLM are not statistically different from expert performance in fitness and, while experts remain superior for sleep, fine-tuning PH-LLM provided significant improvements in using relevant domain knowledge and personalizing information for sleep insights. We evaluated PH-LLM domain knowledge using multiple choice sleep medicine and fitness examinations. PH-LLM achieved 79% on sleep and 88% on fitness, exceeding average scores from a sample of human experts. Finally, we trained PH-LLM to predict self-reported sleep quality outcomes from textual and multimodal encoding representations of wearable data, and demonstrate that multimodal encoding is required to match performance of specialized discriminative models. Although further development and evaluation are necessary in the safety-critical personal health domain, these results demonstrate both the broad knowledge and capabilities of Gemini models and the benefit of contextualizing physiological data for personal health applications as done with PH-LLM.
2024-06-11T00:00:00
2406.05814
Unified Text-to-Image Generation and Retrieval
[ "Leigang Qu", "Haochuan Li", "Tan Wang", "Wenjie Wang", "Yongqi Li", "Liqiang Nie", "Tat-Seng Chua" ]
How humans can efficiently and effectively acquire images has always been a perennial question. A typical solution is text-to-image retrieval from an existing database given the text query; however, the limited database typically lacks creativity. By contrast, recent breakthroughs in text-to-image generation have made it possible to produce fancy and diverse visual content, but it faces challenges in synthesizing knowledge-intensive images. In this work, we rethink the relationship between text-to-image generation and retrieval and propose a unified framework in the context of Multimodal Large Language Models (MLLMs). Specifically, we first explore the intrinsic discriminative abilities of MLLMs and introduce a generative retrieval method to perform retrieval in a training-free manner. Subsequently, we unify generation and retrieval in an autoregressive generation way and propose an autonomous decision module to choose the best-matched one between generated and retrieved images as the response to the text query. Additionally, we construct a benchmark called TIGeR-Bench, including creative and knowledge-intensive domains, to standardize the evaluation of unified text-to-image generation and retrieval. Extensive experimental results on TIGeR-Bench and two retrieval benchmarks, i.e., Flickr30K and MS-COCO, demonstrate the superiority and effectiveness of our proposed method.
2024-06-11T00:00:00
2406.05370
VALL-E 2: Neural Codec Language Models are Human Parity Zero-Shot Text to Speech Synthesizers
[ "Sanyuan Chen", "Shujie Liu", "Long Zhou", "Yanqing Liu", "Xu Tan", "Jinyu Li", "Sheng Zhao", "Yao Qian", "Furu Wei" ]
This paper introduces VALL-E 2, the latest advancement in neural codec language models that marks a milestone in zero-shot text-to-speech synthesis (TTS), achieving human parity for the first time. Based on its predecessor, VALL-E, the new iteration introduces two significant enhancements: Repetition Aware Sampling refines the original nucleus sampling process by accounting for token repetition in the decoding history. It not only stabilizes the decoding but also circumvents the infinite loop issue. Grouped Code Modeling organizes codec codes into groups to effectively shorten the sequence length, which not only boosts inference speed but also addresses the challenges of long sequence modeling. Our experiments on the LibriSpeech and VCTK datasets show that VALL-E 2 surpasses previous systems in speech robustness, naturalness, and speaker similarity. It is the first of its kind to reach human parity on these benchmarks. Moreover, VALL-E 2 consistently synthesizes high-quality speech, even for sentences that are traditionally challenging due to their complexity or repetitive phrases. The advantages of this work could contribute to valuable endeavors, such as generating speech for individuals with aphasia or people with amyotrophic lateral sclerosis. Demos of VALL-E 2 will be posted to https://aka.ms/valle2.
2024-06-11T00:00:00
2406.05768
MLCM: Multistep Consistency Distillation of Latent Diffusion Model
[ "Qingsong Xie", "Zhenyi Liao", "Zhijie Deng", "Chen chen", "Shixiang Tang", "Haonan Lu" ]
Distilling large latent diffusion models (LDMs) into ones that are fast to sample from is attracting growing research interest. However, the majority of existing methods face a dilemma where they either (i) depend on multiple individual distilled models for different sampling budgets, or (ii) sacrifice generation quality with limited (e.g., 2-4) and/or moderate (e.g., 5-8) sampling steps. To address these, we extend the recent multistep consistency distillation (MCD) strategy to representative LDMs, establishing the Multistep Latent Consistency Models (MLCMs) approach for low-cost high-quality image synthesis. MLCM serves as a unified model for various sampling steps due to the promise of MCD. We further augment MCD with a progressive training strategy to strengthen inter-segment consistency to boost the quality of few-step generations. We take the states from the sampling trajectories of the teacher model as training data for MLCMs to lift the requirements for high-quality training datasets and to bridge the gap between the training and inference of the distilled model. MLCM is compatible with preference learning strategies for further improvement of visual quality and aesthetic appeal. Empirically, MLCM can generate high-quality, delightful images with only 2-8 sampling steps. On the MSCOCO-2017 5K benchmark, MLCM distilled from SDXL gets a CLIP Score of 33.30, Aesthetic Score of 6.19, and Image Reward of 1.20 with only 4 steps, substantially surpassing 4-step LCM [23], 8-step SDXL-Lightning [17], and 8-step HyperSD [33]. We also demonstrate the versatility of MLCMs in applications including controllable generation, image style transfer, and Chinese-to-image generation.
2024-06-11T00:00:00
2406.06527
IllumiNeRF: 3D Relighting without Inverse Rendering
[ "Xiaoming Zhao", "Pratul P. Srinivasan", "Dor Verbin", "Keunhong Park", "Ricardo Martin Brualla", "Philipp Henzler" ]
Existing methods for relightable view synthesis -- using a set of images of an object under unknown lighting to recover a 3D representation that can be rendered from novel viewpoints under a target illumination -- are based on inverse rendering, and attempt to disentangle the object geometry, materials, and lighting that explain the input images. Furthermore, this typically involves optimization through differentiable Monte Carlo rendering, which is brittle and computationally-expensive. In this work, we propose a simpler approach: we first relight each input image using an image diffusion model conditioned on lighting and then reconstruct a Neural Radiance Field (NeRF) with these relit images, from which we render novel views under the target lighting. We demonstrate that this strategy is surprisingly competitive and achieves state-of-the-art results on multiple relighting benchmarks. Please see our project page at https://illuminerf.github.io/.
2024-06-11T00:00:00
2406.06216
Lighting Every Darkness with 3DGS: Fast Training and Real-Time Rendering for HDR View Synthesis
[ "Xin Jin", "Pengyi Jiao", "Zheng-Peng Duan", "Xingchao Yang", "Chun-Le Guo", "Bo Ren", "Chongyi Li" ]
https://github.com/Srameo/LE3D
Volumetric rendering based methods, like NeRF, excel in HDR view synthesis from RAWimages, especially for nighttime scenes. While, they suffer from long training times and cannot perform real-time rendering due to dense sampling requirements. The advent of 3D Gaussian Splatting (3DGS) enables real-time rendering and faster training. However, implementing RAW image-based view synthesis directly using 3DGS is challenging due to its inherent drawbacks: 1) in nighttime scenes, extremely low SNR leads to poor structure-from-motion (SfM) estimation in distant views; 2) the limited representation capacity of spherical harmonics (SH) function is unsuitable for RAW linear color space; and 3) inaccurate scene structure hampers downstream tasks such as refocusing. To address these issues, we propose LE3D (Lighting Every darkness with 3DGS). Our method proposes Cone Scatter Initialization to enrich the estimation of SfM, and replaces SH with a Color MLP to represent the RAW linear color space. Additionally, we introduce depth distortion and near-far regularizations to improve the accuracy of scene structure for downstream tasks. These designs enable LE3D to perform real-time novel view synthesis, HDR rendering, refocusing, and tone-mapping changes. Compared to previous volumetric rendering based methods, LE3D reduces training time to 1% and improves rendering speed by up to 4,000 times for 2K resolution images in terms of FPS. Code and viewer can be found in https://github.com/Srameo/LE3D .
2024-06-11T00:00:00
2406.06469
Husky: A Unified, Open-Source Language Agent for Multi-Step Reasoning
[ "Joongwon Kim", "Bhargavi Paranjape", "Tushar Khot", "Hannaneh Hajishirzi" ]
https://github.com/agent-husky/Husky-v1
Language agents perform complex tasks by using tools to execute each step precisely. However, most existing agents are based on proprietary models or designed to target specific tasks, such as mathematics or multi-hop question answering. We introduce Husky, a holistic, open-source language agent that learns to reason over a unified action space to address a diverse set of complex tasks involving numerical, tabular, and knowledge-based reasoning. Husky iterates between two stages: 1) generating the next action to take towards solving a given task and 2) executing the action using expert models and updating the current solution state. We identify a thorough ontology of actions for addressing complex tasks and curate high-quality data to train expert models for executing these actions. Our experiments show that Husky outperforms prior language agents across 14 evaluation datasets. Moreover, we introduce HuskyQA, a new evaluation set which stress tests language agents for mixed-tool reasoning, with a focus on retrieving missing knowledge and performing numerical reasoning. Despite using 7B models, Husky matches or even exceeds frontier LMs such as GPT-4 on these tasks, showcasing the efficacy of our holistic approach in addressing complex reasoning problems. Our code and models are available at https://github.com/agent-husky/Husky-v1.
2024-06-11T00:00:00
2406.05981
ShiftAddLLM: Accelerating Pretrained LLMs via Post-Training Multiplication-Less Reparameterization
[ "Haoran You", "Yipin Guo", "Yichao Fu", "Wei Zhou", "Huihong Shi", "Xiaofan Zhang", "Souvik Kundu", "Amir Yazdanbakhsh", "Yingyan Lin" ]
https://github.com/GATECH-EIC/ShiftAddLLM
Large language models (LLMs) have shown impressive performance on language tasks but face challenges when deployed on resource-constrained devices due to their extensive parameters and reliance on dense multiplications, resulting in high memory demands and latency bottlenecks. Shift-and-add reparameterization offers a promising solution by replacing costly multiplications with hardware-friendly primitives in both the attention and multi-layer perceptron (MLP) layers of an LLM. However, current reparameterization techniques require training from scratch or full parameter fine-tuning to restore accuracy, which is resource-intensive for LLMs. To address this, we propose accelerating pretrained LLMs through post-training shift-and-add reparameterization, creating efficient multiplication-free models, dubbed ShiftAddLLM. Specifically, we quantize each weight matrix into binary matrices paired with group-wise scaling factors. The associated multiplications are reparameterized into (1) shifts between activations and scaling factors and (2) queries and adds according to the binary matrices. To reduce accuracy loss, we present a multi-objective optimization method to minimize both weight and output activation reparameterization errors. Additionally, based on varying sensitivity across layers to reparameterization, we develop an automated bit allocation strategy to further reduce memory usage and latency. Experiments on five LLM families and eight tasks consistently validate the effectiveness of ShiftAddLLM, achieving average perplexity improvements of 5.6 and 22.7 points at comparable or lower latency compared to the most competitive quantized LLMs at 3 and 2 bits, respectively, and more than 80% memory and energy reductions over the original LLMs. Codes and models are available at https://github.com/GATECH-EIC/ShiftAddLLM.
2024-06-11T00:00:00
2406.06316
Tx-LLM: A Large Language Model for Therapeutics
[ "Juan Manuel Zambrano Chaves", "Eric Wang", "Tao Tu", "Eeshit Dhaval Vaishnav", "Byron Lee", "S. Sara Mahdavi", "Christopher Semturs", "David Fleet", "Vivek Natarajan", "Shekoofeh Azizi" ]
Developing therapeutics is a lengthy and expensive process that requires the satisfaction of many different criteria, and AI models capable of expediting the process would be invaluable. However, the majority of current AI approaches address only a narrowly defined set of tasks, often circumscribed within a particular domain. To bridge this gap, we introduce Tx-LLM, a generalist large language model (LLM) fine-tuned from PaLM-2 which encodes knowledge about diverse therapeutic modalities. Tx-LLM is trained using a collection of 709 datasets that target 66 tasks spanning various stages of the drug discovery pipeline. Using a single set of weights, Tx-LLM simultaneously processes a wide variety of chemical or biological entities(small molecules, proteins, nucleic acids, cell lines, diseases) interleaved with free-text, allowing it to predict a broad range of associated properties, achieving competitive with state-of-the-art (SOTA) performance on 43 out of 66 tasks and exceeding SOTA on 22. Among these, Tx-LLM is particularly powerful and exceeds best-in-class performance on average for tasks combining molecular SMILES representations with text such as cell line names or disease names, likely due to context learned during pretraining. We observe evidence of positive transfer between tasks with diverse drug types (e.g.,tasks involving small molecules and tasks involving proteins), and we study the impact of model size, domain finetuning, and prompting strategies on performance. We believe Tx-LLM represents an important step towards LLMs encoding biochemical knowledge and could have a future role as an end-to-end tool across the drug discovery development pipeline.
2024-06-11T00:00:00
2406.06040
Vript: A Video Is Worth Thousands of Words
[ "Dongjie Yang", "Suyuan Huang", "Chengqiang Lu", "Xiaodong Han", "Haoxin Zhang", "Yan Gao", "Yao Hu", "Hai Zhao" ]
https://github.com/mutonix/Vript
Advancements in multimodal learning, particularly in video understanding and generation, require high-quality video-text datasets for improved model performance. Vript addresses this issue with a meticulously annotated corpus of 12K high-resolution videos, offering detailed, dense, and script-like captions for over 420K clips. Each clip has a caption of ~145 words, which is over 10x longer than most video-text datasets. Unlike captions only documenting static content in previous datasets, we enhance video captioning to video scripting by documenting not just the content, but also the camera operations, which include the shot types (medium shot, close-up, etc) and camera movements (panning, tilting, etc). By utilizing the Vript, we explore three training paradigms of aligning more text with the video modality rather than clip-caption pairs. This results in Vriptor, a top-performing video captioning model among open-source models, comparable to GPT-4V in performance. Vriptor is also a powerful model capable of end-to-end generation of dense and detailed captions for long videos. Moreover, we introduce Vript-Hard, a benchmark consisting of three video understanding tasks that are more challenging than existing benchmarks: Vript-HAL is the first benchmark evaluating action and object hallucinations in video LLMs, Vript-RR combines reasoning with retrieval resolving question ambiguity in long-video QAs, and Vript-ERO is a new task to evaluate the temporal understanding of events in long videos rather than actions in short videos in previous works. All code, models, and datasets are available in https://github.com/mutonix/Vript.
2024-06-11T00:00:00
2406.06133
ExtraNeRF: Visibility-Aware View Extrapolation of Neural Radiance Fields with Diffusion Models
[ "Meng-Li Shih", "Wei-Chiu Ma", "Aleksander Holynski", "Forrester Cole", "Brian L. Curless", "Janne Kontkanen" ]
https://github.com/ShihMengLi/extranerf
We propose ExtraNeRF, a novel method for extrapolating the range of views handled by a Neural Radiance Field (NeRF). Our main idea is to leverage NeRFs to model scene-specific, fine-grained details, while capitalizing on diffusion models to extrapolate beyond our observed data. A key ingredient is to track visibility to determine what portions of the scene have not been observed, and focus on reconstructing those regions consistently with diffusion models. Our primary contributions include a visibility-aware diffusion-based inpainting module that is fine-tuned on the input imagery, yielding an initial NeRF with moderate quality (often blurry) inpainted regions, followed by a second diffusion model trained on the input imagery to consistently enhance, notably sharpen, the inpainted imagery from the first pass. We demonstrate high-quality results, extrapolating beyond a small number of (typically six or fewer) input views, effectively outpainting the NeRF as well as inpainting newly disoccluded regions inside the original viewing volume. We compare with related work both quantitatively and qualitatively and show significant gains over prior art.
2024-06-11T00:00:00
2406.05649
GTR: Improving Large 3D Reconstruction Models through Geometry and Texture Refinement
[ "Peiye Zhuang", "Songfang Han", "Chaoyang Wang", "Aliaksandr Siarohin", "Jiaxu Zou", "Michael Vasilkovsky", "Vladislav Shakhrai", "Sergey Korolev", "Sergey Tulyakov", "Hsin-Ying Lee" ]
We propose a novel approach for 3D mesh reconstruction from multi-view images. Our method takes inspiration from large reconstruction models like LRM that use a transformer-based triplane generator and a Neural Radiance Field (NeRF) model trained on multi-view images. However, in our method, we introduce several important modifications that allow us to significantly enhance 3D reconstruction quality. First of all, we examine the original LRM architecture and find several shortcomings. Subsequently, we introduce respective modifications to the LRM architecture, which lead to improved multi-view image representation and more computationally efficient training. Second, in order to improve geometry reconstruction and enable supervision at full image resolution, we extract meshes from the NeRF field in a differentiable manner and fine-tune the NeRF model through mesh rendering. These modifications allow us to achieve state-of-the-art performance on both 2D and 3D evaluation metrics, such as a PSNR of 28.67 on Google Scanned Objects (GSO) dataset. Despite these superior results, our feed-forward model still struggles to reconstruct complex textures, such as text and portraits on assets. To address this, we introduce a lightweight per-instance texture refinement procedure. This procedure fine-tunes the triplane representation and the NeRF color estimation model on the mesh surface using the input multi-view images in just 4 seconds. This refinement improves the PSNR to 29.79 and achieves faithful reconstruction of complex textures, such as text. Additionally, our approach enables various downstream applications, including text- or image-to-3D generation.
2024-06-11T00:00:00
2406.06424
Margin-aware Preference Optimization for Aligning Diffusion Models without Reference
[ "Jiwoo Hong", "Sayak Paul", "Noah Lee", "Kashif Rasul", "James Thorne", "Jongheon Jeong" ]
https://github.com/mapo-t2i/mapo
Modern alignment techniques based on human preferences, such as RLHF and DPO, typically employ divergence regularization relative to the reference model to ensure training stability. However, this often limits the flexibility of models during alignment, especially when there is a clear distributional discrepancy between the preference data and the reference model. In this paper, we focus on the alignment of recent text-to-image diffusion models, such as Stable Diffusion XL (SDXL), and find that this "reference mismatch" is indeed a significant problem in aligning these models due to the unstructured nature of visual modalities: e.g., a preference for a particular stylistic aspect can easily induce such a discrepancy. Motivated by this observation, we propose a novel and memory-friendly preference alignment method for diffusion models that does not depend on any reference model, coined margin-aware preference optimization (MaPO). MaPO jointly maximizes the likelihood margin between the preferred and dispreferred image sets and the likelihood of the preferred sets, simultaneously learning general stylistic features and preferences. For evaluation, we introduce two new pairwise preference datasets, which comprise self-generated image pairs from SDXL, Pick-Style and Pick-Safety, simulating diverse scenarios of reference mismatch. Our experiments validate that MaPO can significantly improve alignment on Pick-Style and Pick-Safety and general preference alignment when used with Pick-a-Pic v2, surpassing the base SDXL and other existing methods. Our code, models, and datasets are publicly available via https://mapo-t2i.github.io
2024-06-12T00:00:00
2406.06592
Improve Mathematical Reasoning in Language Models by Automated Process Supervision
[ "Liangchen Luo", "Yinxiao Liu", "Rosanne Liu", "Samrat Phatale", "Harsh Lara", "Yunxuan Li", "Lei Shu", "Yun Zhu", "Lei Meng", "Jiao Sun", "Abhinav Rastogi" ]
Complex multi-step reasoning tasks, such as solving mathematical problems or generating code, remain a significant hurdle for even the most advanced large language models (LLMs). Verifying LLM outputs with an Outcome Reward Model (ORM) is a standard inference-time technique aimed at enhancing the reasoning performance of LLMs. However, this still proves insufficient for reasoning tasks with a lengthy or multi-hop reasoning chain, where the intermediate outcomes are neither properly rewarded nor penalized. Process supervision addresses this limitation by assigning intermediate rewards during the reasoning process. To date, the methods used to collect process supervision data have relied on either human annotation or per-step Monte Carlo estimation, both prohibitively expensive to scale, thus hindering the broad application of this technique. In response to this challenge, we propose a novel divide-and-conquer style Monte Carlo Tree Search (MCTS) algorithm named OmegaPRM for the efficient collection of high-quality process supervision data. This algorithm swiftly identifies the first error in the Chain of Thought (CoT) with binary search and balances the positive and negative examples, thereby ensuring both efficiency and quality. As a result, we are able to collect over 1.5 million process supervision annotations to train a Process Reward Model (PRM). Utilizing this fully automated process supervision alongside the weighted self-consistency algorithm, we have enhanced the instruction tuned Gemini Pro model's math reasoning performance, achieving a 69.4\% success rate on the MATH benchmark, a 36\% relative improvement from the 51\% base model performance. Additionally, the entire process operates without any human intervention, making our method both financially and computationally cost-effective compared to existing methods.
2024-06-12T00:00:00
2406.07472
4Real: Towards Photorealistic 4D Scene Generation via Video Diffusion Models
[ "Heng Yu", "Chaoyang Wang", "Peiye Zhuang", "Willi Menapace", "Aliaksandr Siarohin", "Junli Cao", "Laszlo A Jeni", "Sergey Tulyakov", "Hsin-Ying Lee" ]
Existing dynamic scene generation methods mostly rely on distilling knowledge from pre-trained 3D generative models, which are typically fine-tuned on synthetic object datasets. As a result, the generated scenes are often object-centric and lack photorealism. To address these limitations, we introduce a novel pipeline designed for photorealistic text-to-4D scene generation, discarding the dependency on multi-view generative models and instead fully utilizing video generative models trained on diverse real-world datasets. Our method begins by generating a reference video using the video generation model. We then learn the canonical 3D representation of the video using a freeze-time video, delicately generated from the reference video. To handle inconsistencies in the freeze-time video, we jointly learn a per-frame deformation to model these imperfections. We then learn the temporal deformation based on the canonical representation to capture dynamic interactions in the reference video. The pipeline facilitates the generation of dynamic scenes with enhanced photorealism and structural integrity, viewable from multiple perspectives, thereby setting a new standard in 4D scene generation.
2024-06-12T00:00:00
2406.07547
Zero-shot Image Editing with Reference Imitation
[ "Xi Chen", "Yutong Feng", "Mengting Chen", "Yiyang Wang", "Shilong Zhang", "Yu Liu", "Yujun Shen", "Hengshuang Zhao" ]
https://github.com/ali-vilab/MimicBrush
Image editing serves as a practical yet challenging task considering the diverse demands from users, where one of the hardest parts is to precisely describe how the edited image should look like. In this work, we present a new form of editing, termed imitative editing, to help users exercise their creativity more conveniently. Concretely, to edit an image region of interest, users are free to directly draw inspiration from some in-the-wild references (e.g., some relative pictures come across online), without having to cope with the fit between the reference and the source. Such a design requires the system to automatically figure out what to expect from the reference to perform the editing. For this purpose, we propose a generative training framework, dubbed MimicBrush, which randomly selects two frames from a video clip, masks some regions of one frame, and learns to recover the masked regions using the information from the other frame. That way, our model, developed from a diffusion prior, is able to capture the semantic correspondence between separate images in a self-supervised manner. We experimentally show the effectiveness of our method under various test cases as well as its superiority over existing alternatives. We also construct a benchmark to facilitate further research.
2024-06-12T00:00:00
2406.07496
TextGrad: Automatic "Differentiation" via Text
[ "Mert Yuksekgonul", "Federico Bianchi", "Joseph Boen", "Sheng Liu", "Zhi Huang", "Carlos Guestrin", "James Zou" ]
https://github.com/zou-group/textgrad
AI is undergoing a paradigm shift, with breakthroughs achieved by systems orchestrating multiple large language models (LLMs) and other complex components. As a result, developing principled and automated optimization methods for compound AI systems is one of the most important new challenges. Neural networks faced a similar challenge in its early days until backpropagation and automatic differentiation transformed the field by making optimization turn-key. Inspired by this, we introduce TextGrad, a powerful framework performing automatic ``differentiation'' via text. TextGrad backpropagates textual feedback provided by LLMs to improve individual components of a compound AI system. In our framework, LLMs provide rich, general, natural language suggestions to optimize variables in computation graphs, ranging from code snippets to molecular structures. TextGrad follows PyTorch's syntax and abstraction and is flexible and easy-to-use. It works out-of-the-box for a variety of tasks, where the users only provide the objective function without tuning components or prompts of the framework. We showcase TextGrad's effectiveness and generality across a diverse range of applications, from question answering and molecule optimization to radiotherapy treatment planning. Without modifying the framework, TextGrad improves the zero-shot accuracy of GPT-4o in Google-Proof Question Answering from 51% to 55%, yields 20% relative performance gain in optimizing LeetCode-Hard coding problem solutions, improves prompts for reasoning, designs new druglike small molecules with desirable in silico binding, and designs radiation oncology treatment plans with high specificity. TextGrad lays a foundation to accelerate the development of the next-generation of AI systems.
2024-06-12T00:00:00
2406.07550
An Image is Worth 32 Tokens for Reconstruction and Generation
[ "Qihang Yu", "Mark Weber", "Xueqing Deng", "Xiaohui Shen", "Daniel Cremers", "Liang-Chieh Chen" ]
Recent advancements in generative models have highlighted the crucial role of image tokenization in the efficient synthesis of high-resolution images. Tokenization, which transforms images into latent representations, reduces computational demands compared to directly processing pixels and enhances the effectiveness and efficiency of the generation process. Prior methods, such as VQGAN, typically utilize 2D latent grids with fixed downsampling factors. However, these 2D tokenizations face challenges in managing the inherent redundancies present in images, where adjacent regions frequently display similarities. To overcome this issue, we introduce Transformer-based 1-Dimensional Tokenizer (TiTok), an innovative approach that tokenizes images into 1D latent sequences. TiTok provides a more compact latent representation, yielding substantially more efficient and effective representations than conventional techniques. For example, a 256 x 256 x 3 image can be reduced to just 32 discrete tokens, a significant reduction from the 256 or 1024 tokens obtained by prior methods. Despite its compact nature, TiTok achieves competitive performance to state-of-the-art approaches. Specifically, using the same generator framework, TiTok attains 1.97 gFID, outperforming MaskGIT baseline significantly by 4.21 at ImageNet 256 x 256 benchmark. The advantages of TiTok become even more significant when it comes to higher resolution. At ImageNet 512 x 512 benchmark, TiTok not only outperforms state-of-the-art diffusion model DiT-XL/2 (gFID 2.74 vs. 3.04), but also reduces the image tokens by 64x, leading to 410x faster generation process. Our best-performing variant can significantly surpasses DiT-XL/2 (gFID 2.13 vs. 3.04) while still generating high-quality samples 74x faster.
2024-06-12T00:00:00
2406.07394
Accessing GPT-4 level Mathematical Olympiad Solutions via Monte Carlo Tree Self-refine with LLaMa-3 8B
[ "Di Zhang", "Jiatong Li", "Xiaoshui Huang", "Dongzhan Zhou", "Yuqiang Li", "Wanli Ouyang" ]
This paper introduces the MCT Self-Refine (MCTSr) algorithm, an innovative integration of Large Language Models (LLMs) with Monte Carlo Tree Search (MCTS), designed to enhance performance in complex mathematical reasoning tasks. Addressing the challenges of accuracy and reliability in LLMs, particularly in strategic and mathematical reasoning, MCTSr leverages systematic exploration and heuristic self-refine mechanisms to improve decision-making frameworks within LLMs. The algorithm constructs a Monte Carlo search tree through iterative processes of Selection, self-refine, self-evaluation, and Backpropagation, utilizing an improved Upper Confidence Bound (UCB) formula to optimize the exploration-exploitation balance. Extensive experiments demonstrate MCTSr's efficacy in solving Olympiad-level mathematical problems, significantly improving success rates across multiple datasets, including GSM8K, GSM Hard, MATH, and Olympiad-level benchmarks, including Math Odyssey, AIME, and OlympiadBench. The study advances the application of LLMs in complex reasoning tasks and sets a foundation for future AI integration, enhancing decision-making accuracy and reliability in LLM-driven applications.
2024-06-12T00:00:00
2406.07524
Simple and Effective Masked Diffusion Language Models
[ "Subham Sekhar Sahoo", "Marianne Arriola", "Yair Schiff", "Aaron Gokaslan", "Edgar Marroquin", "Justin T Chiu", "Alexander Rush", "Volodymyr Kuleshov" ]
https://github.com/kuleshov-group/mdlm
While diffusion models excel at generating high-quality images, prior work reports a significant performance gap between diffusion and autoregressive (AR) methods in language modeling. In this work, we show that simple masked discrete diffusion is more performant than previously thought. We apply an effective training recipe that improves the performance of masked diffusion models and derive a simplified, Rao-Blackwellized objective that results in additional improvements. Our objective has a simple form -- it is a mixture of classical masked language modeling losses -- and can be used to train encoder-only language models that admit efficient samplers, including ones that can generate arbitrary lengths of text semi-autoregressively like a traditional language model. On language modeling benchmarks, a range of masked diffusion models trained with modern engineering practices achieves a new state-of-the-art among diffusion models, and approaches AR perplexity. We release our code at: https://github.com/kuleshov-group/mdlm
2024-06-12T00:00:00
2406.06911
AsyncDiff: Parallelizing Diffusion Models by Asynchronous Denoising
[ "Zigeng Chen", "Xinyin Ma", "Gongfan Fang", "Zhenxiong Tan", "Xinchao Wang" ]
https://github.com/czg1225/AsyncDiff
Diffusion models have garnered significant interest from the community for their great generative ability across various applications. However, their typical multi-step sequential-denoising nature gives rise to high cumulative latency, thereby precluding the possibilities of parallel computation. To address this, we introduce AsyncDiff, a universal and plug-and-play acceleration scheme that enables model parallelism across multiple devices. Our approach divides the cumbersome noise prediction model into multiple components, assigning each to a different device. To break the dependency chain between these components, it transforms the conventional sequential denoising into an asynchronous process by exploiting the high similarity between hidden states in consecutive diffusion steps. Consequently, each component is facilitated to compute in parallel on separate devices. The proposed strategy significantly reduces inference latency while minimally impacting the generative quality. Specifically, for the Stable Diffusion v2.1, AsyncDiff achieves a 2.7x speedup with negligible degradation and a 4.0x speedup with only a slight reduction of 0.38 in CLIP Score, on four NVIDIA A5000 GPUs. Our experiments also demonstrate that AsyncDiff can be readily applied to video diffusion models with encouraging performances. The code is available at https://github.com/czg1225/AsyncDiff.
2024-06-12T00:00:00
2406.06573
MedFuzz: Exploring the Robustness of Large Language Models in Medical Question Answering
[ "Robert Osazuwa Ness", "Katie Matton", "Hayden Helm", "Sheng Zhang", "Junaid Bajwa", "Carey E. Priebe", "Eric Horvitz" ]
Large language models (LLM) have achieved impressive performance on medical question-answering benchmarks. However, high benchmark accuracy does not imply that the performance generalizes to real-world clinical settings. Medical question-answering benchmarks rely on assumptions consistent with quantifying LLM performance but that may not hold in the open world of the clinic. Yet LLMs learn broad knowledge that can help the LLM generalize to practical conditions regardless of unrealistic assumptions in celebrated benchmarks. We seek to quantify how well LLM medical question-answering benchmark performance generalizes when benchmark assumptions are violated. Specifically, we present an adversarial method that we call MedFuzz (for medical fuzzing). MedFuzz attempts to modify benchmark questions in ways aimed at confounding the LLM. We demonstrate the approach by targeting strong assumptions about patient characteristics presented in the MedQA benchmark. Successful "attacks" modify a benchmark item in ways that would be unlikely to fool a medical expert but nonetheless "trick" the LLM into changing from a correct to an incorrect answer. Further, we present a permutation test technique that can ensure a successful attack is statistically significant. We show how to use performance on a "MedFuzzed" benchmark, as well as individual successful attacks. The methods show promise at providing insights into the ability of an LLM to operate robustly in more realistic settings.
2024-06-12T00:00:00
2406.06563
Skywork-MoE: A Deep Dive into Training Techniques for Mixture-of-Experts Language Models
[ "Tianwen Wei", "Bo Zhu", "Liang Zhao", "Cheng Cheng", "Biye Li", "Weiwei Lü", "Peng Cheng", "Jianhao Zhang", "Xiaoyu Zhang", "Liang Zeng", "Xiaokun Wang", "Yutuan Ma", "Rui Hu", "Shuicheng Yan", "Han Fang", "Yahui Zhou" ]
In this technical report, we introduce the training methodologies implemented in the development of Skywork-MoE, a high-performance mixture-of-experts (MoE) large language model (LLM) with 146 billion parameters and 16 experts. It is initialized from the pre-existing dense checkpoints of our Skywork-13B model. We explore the comparative effectiveness of upcycling versus training from scratch initializations. Our findings suggest that the choice between these two approaches should consider both the performance of the existing dense checkpoints and the MoE training budget. We highlight two innovative techniques: gating logit normalization, which improves expert diversification, and adaptive auxiliary loss coefficients, allowing for layer-specific adjustment of auxiliary loss coefficients. Our experimental results validate the effectiveness of these methods. Leveraging these techniques and insights, we trained our upcycled Skywork-MoE on a condensed subset of our SkyPile corpus. The evaluation results demonstrate that our model delivers strong performance across a wide range of benchmarks.
2024-06-12T00:00:00
2406.06608
The Prompt Report: A Systematic Survey of Prompting Techniques
[ "Sander Schulhoff", "Michael Ilie", "Nishant Balepur", "Konstantine Kahadze", "Amanda Liu", "Chenglei Si", "Yinheng Li", "Aayush Gupta", "HyoJung Han", "Sevien Schulhoff", "Pranav Sandeep Dulepet", "Saurav Vidyadhara", "Dayeon Ki", "Sweta Agrawal", "Chau Pham", "Gerson Kroiz", "Feileen Li", "Hudson Tao", "Ashay Srivastava", "Hevander Da Costa", "Saloni Gupta", "Megan L. Rogers", "Inna Goncearenco", "Giuseppe Sarli", "Igor Galynker", "Denis Peskoff", "Marine Carpuat", "Jules White", "Shyamal Anadkat", "Alexander Hoyle", "Philip Resnik" ]
Generative Artificial Intelligence (GenAI) systems are being increasingly deployed across all parts of industry and research settings. Developers and end users interact with these systems through the use of prompting or prompt engineering. While prompting is a widespread and highly researched concept, there exists conflicting terminology and a poor ontological understanding of what constitutes a prompt due to the area's nascency. This paper establishes a structured understanding of prompts, by assembling a taxonomy of prompting techniques and analyzing their use. We present a comprehensive vocabulary of 33 vocabulary terms, a taxonomy of 58 text-only prompting techniques, and 40 techniques for other modalities. We further present a meta-analysis of the entire literature on natural language prefix-prompting.
2024-06-12T00:00:00
2406.06612
SEE-2-SOUND: Zero-Shot Spatial Environment-to-Spatial Sound
[ "Rishit Dagli", "Shivesh Prakash", "Robert Wu", "Houman Khosravani" ]
Generating combined visual and auditory sensory experiences is critical for the consumption of immersive content. Recent advances in neural generative models have enabled the creation of high-resolution content across multiple modalities such as images, text, speech, and videos. Despite these successes, there remains a significant gap in the generation of high-quality spatial audio that complements generated visual content. Furthermore, current audio generation models excel in either generating natural audio or speech or music but fall short in integrating spatial audio cues necessary for immersive experiences. In this work, we introduce SEE-2-SOUND, a zero-shot approach that decomposes the task into (1) identifying visual regions of interest; (2) locating these elements in 3D space; (3) generating mono-audio for each; and (4) integrating them into spatial audio. Using our framework, we demonstrate compelling results for generating spatial audio for high-quality videos, images, and dynamic images from the internet, as well as media generated by learned approaches.
2024-06-12T00:00:00
2406.05629
Separating the "Chirp" from the "Chat": Self-supervised Visual Grounding of Sound and Language
[ "Mark Hamilton", "Andrew Zisserman", "John R. Hershey", "William T. Freeman" ]
https://github.com/mhamilton723/DenseAV
We present DenseAV, a novel dual encoder grounding architecture that learns high-resolution, semantically meaningful, and audio-visually aligned features solely through watching videos. We show that DenseAV can discover the ``meaning'' of words and the ``location'' of sounds without explicit localization supervision. Furthermore, it automatically discovers and distinguishes between these two types of associations without supervision. We show that DenseAV's localization abilities arise from a new multi-head feature aggregation operator that directly compares dense image and audio representations for contrastive learning. In contrast, many other systems that learn ``global'' audio and video representations cannot localize words and sound. Finally, we contribute two new datasets to improve the evaluation of AV representations through speech and sound prompted semantic segmentation. On these and other datasets we show DenseAV dramatically outperforms the prior art on speech and sound prompted semantic segmentation. DenseAV outperforms the previous state-of-the-art, ImageBind, on cross-modal retrieval using fewer than half of the parameters. Project Page: https://aka.ms/denseav{https://aka.ms/denseav}
2024-06-12T00:00:00
2406.07436
McEval: Massively Multilingual Code Evaluation
[ "Linzheng Chai", "Shukai Liu", "Jian Yang", "Yuwei Yin", "Ke Jin", "Jiaheng Liu", "Tao Sun", "Ge Zhang", "Changyu Ren", "Hongcheng Guo", "Zekun Wang", "Boyang Wang", "Xianjie Wu", "Bing Wang", "Tongliang Li", "Liqun Yang", "Sufeng Duan", "Zhoujun Li" ]
https://github.com/MCEVAL/McEval
Code large language models (LLMs) have shown remarkable advances in code understanding, completion, and generation tasks. Programming benchmarks, comprised of a selection of code challenges and corresponding test cases, serve as a standard to evaluate the capability of different LLMs in such tasks. However, most existing benchmarks primarily focus on Python and are still restricted to a limited number of languages, where other languages are translated from the Python samples (e.g. MultiPL-E) degrading the data diversity. To further facilitate the research of code LLMs, we propose a massively multilingual code benchmark covering 40 programming languages (McEval) with 16K test samples, which substantially pushes the limits of code LLMs in multilingual scenarios. The benchmark contains challenging code completion, understanding, and generation evaluation tasks with finely curated massively multilingual instruction corpora McEval-Instruct. In addition, we introduce an effective multilingual coder mCoder trained on McEval-Instruct to support multilingual programming language generation. Extensive experimental results on McEval show that there is still a difficult journey between open-source models and closed-source LLMs (e.g. GPT-series models) in numerous languages. The instruction corpora, evaluation benchmark, and leaderboard are available at https://mceval.github.io/.
2024-06-12T00:00:00
2406.07188
Merging Improves Self-Critique Against Jailbreak Attacks
[ "Victor Gallego" ]
https://github.com/vicgalle/merging-self-critique-jailbreaks
The robustness of large language models (LLMs) against adversarial manipulations, such as jailbreak attacks, remains a significant challenge. In this work, we propose an approach that enhances the self-critique capability of the LLM and further fine-tunes it over sanitized synthetic data. This is done with the addition of an external critic model that can be merged with the original, thus bolstering self-critique capabilities and improving the robustness of the LLMs response to adversarial prompts. Our results demonstrate that the combination of merging and self-critique can reduce the attack success rate of adversaries significantly, thus offering a promising defense mechanism against jailbreak attacks. Code, data and models released at https://github.com/vicgalle/merging-self-critique-jailbreaks .
2024-06-12T00:00:00
2406.07520
Neural Gaffer: Relighting Any Object via Diffusion
[ "Haian Jin", "Yuan Li", "Fujun Luan", "Yuanbo Xiangli", "Sai Bi", "Kai Zhang", "Zexiang Xu", "Jin Sun", "Noah Snavely" ]
https://github.com/Haian-Jin/Neural_Gaffer
Single-image relighting is a challenging task that involves reasoning about the complex interplay between geometry, materials, and lighting. Many prior methods either support only specific categories of images, such as portraits, or require special capture conditions, like using a flashlight. Alternatively, some methods explicitly decompose a scene into intrinsic components, such as normals and BRDFs, which can be inaccurate or under-expressive. In this work, we propose a novel end-to-end 2D relighting diffusion model, called Neural Gaffer, that takes a single image of any object and can synthesize an accurate, high-quality relit image under any novel environmental lighting condition, simply by conditioning an image generator on a target environment map, without an explicit scene decomposition. Our method builds on a pre-trained diffusion model, and fine-tunes it on a synthetic relighting dataset, revealing and harnessing the inherent understanding of lighting present in the diffusion model. We evaluate our model on both synthetic and in-the-wild Internet imagery and demonstrate its advantages in terms of generalization and accuracy. Moreover, by combining with other generative methods, our model enables many downstream 2D tasks, such as text-based relighting and object insertion. Our model can also operate as a strong relighting prior for 3D tasks, such as relighting a radiance field.
2024-06-13T00:00:00
2406.08464
Magpie: Alignment Data Synthesis from Scratch by Prompting Aligned LLMs with Nothing
[ "Zhangchen Xu", "Fengqing Jiang", "Luyao Niu", "Yuntian Deng", "Radha Poovendran", "Yejin Choi", "Bill Yuchen Lin" ]
https://github.com/magpie-align/magpie
High-quality instruction data is critical for aligning large language models (LLMs). Although some models, such as Llama-3-Instruct, have open weights, their alignment data remain private, which hinders the democratization of AI. High human labor costs and a limited, predefined scope for prompting prevent existing open-source data creation methods from scaling effectively, potentially limiting the diversity and quality of public alignment datasets. Is it possible to synthesize high-quality instruction data at scale by extracting it directly from an aligned LLM? We present a self-synthesis method for generating large-scale alignment data named Magpie. Our key observation is that aligned LLMs like Llama-3-Instruct can generate a user query when we input only the left-side templates up to the position reserved for user messages, thanks to their auto-regressive nature. We use this method to prompt Llama-3-Instruct and generate 4 million instructions along with their corresponding responses. We perform a comprehensive analysis of the extracted data and select 300K high-quality instances. To compare Magpie data with other public instruction datasets, we fine-tune Llama-3-8B-Base with each dataset and evaluate the performance of the fine-tuned models. Our results indicate that in some tasks, models fine-tuned with Magpie perform comparably to the official Llama-3-8B-Instruct, despite the latter being enhanced with 10 million data points through supervised fine-tuning (SFT) and subsequent feedback learning. We also show that using Magpie solely for SFT can surpass the performance of previous public datasets utilized for both SFT and preference optimization, such as direct preference optimization with UltraFeedback. This advantage is evident on alignment benchmarks such as AlpacaEval, ArenaHard, and WildBench.
2024-06-13T00:00:00
2406.08478
What If We Recaption Billions of Web Images with LLaMA-3?
[ "Xianhang Li", "Haoqin Tu", "Mude Hui", "Zeyu Wang", "Bingchen Zhao", "Junfei Xiao", "Sucheng Ren", "Jieru Mei", "Qing Liu", "Huangjie Zheng", "Yuyin Zhou", "Cihang Xie" ]
https://github.com/UCSC-VLAA/Recap-DataComp-1B
Web-crawled image-text pairs are inherently noisy. Prior studies demonstrate that semantically aligning and enriching textual descriptions of these pairs can significantly enhance model training across various vision-language tasks, particularly text-to-image generation. However, large-scale investigations in this area remain predominantly closed-source. Our paper aims to bridge this community effort, leveraging the powerful and open-sourced LLaMA-3, a GPT-4 level LLM. Our recaptioning pipeline is simple: first, we fine-tune a LLaMA-3-8B powered LLaVA-1.5 and then employ it to recaption 1.3 billion images from the DataComp-1B dataset. Our empirical results confirm that this enhanced dataset, Recap-DataComp-1B, offers substantial benefits in training advanced vision-language models. For discriminative models like CLIP, we observe enhanced zero-shot performance in cross-modal retrieval tasks. For generative models like text-to-image Diffusion Transformers, the generated images exhibit a significant improvement in alignment with users' text instructions, especially in following complex queries. Our project page is https://www.haqtu.me/Recap-Datacomp-1B/
2024-06-13T00:00:00
2406.08407
MMWorld: Towards Multi-discipline Multi-faceted World Model Evaluation in Videos
[ "Xuehai He", "Weixi Feng", "Kaizhi Zheng", "Yujie Lu", "Wanrong Zhu", "Jiachen Li", "Yue Fan", "Jianfeng Wang", "Linjie Li", "Zhengyuan Yang", "Kevin Lin", "William Yang Wang", "Lijuan Wang", "Xin Eric Wang" ]
https://github.com/eric-ai-lab/MMWorld
Multimodal Language Language Models (MLLMs) demonstrate the emerging abilities of "world models" -- interpreting and reasoning about complex real-world dynamics. To assess these abilities, we posit videos are the ideal medium, as they encapsulate rich representations of real-world dynamics and causalities. To this end, we introduce MMWorld, a new benchmark for multi-discipline, multi-faceted multimodal video understanding. MMWorld distinguishes itself from previous video understanding benchmarks with two unique advantages: (1) multi-discipline, covering various disciplines that often require domain expertise for comprehensive understanding; (2) multi-faceted reasoning, including explanation, counterfactual thinking, future prediction, etc. MMWorld consists of a human-annotated dataset to evaluate MLLMs with questions about the whole videos and a synthetic dataset to analyze MLLMs within a single modality of perception. Together, MMWorld encompasses 1,910 videos across seven broad disciplines and 69 subdisciplines, complete with 6,627 question-answer pairs and associated captions. The evaluation includes 2 proprietary and 10 open-source MLLMs, which struggle on MMWorld (e.g., GPT-4V performs the best with only 52.3\% accuracy), showing large room for improvement. Further ablation studies reveal other interesting findings such as models' different skill sets from humans. We hope MMWorld can serve as an essential step towards world model evaluation in videos.
2024-06-13T00:00:00
2406.07792
Hierarchical Patch Diffusion Models for High-Resolution Video Generation
[ "Ivan Skorokhodov", "Willi Menapace", "Aliaksandr Siarohin", "Sergey Tulyakov" ]
Diffusion models have demonstrated remarkable performance in image and video synthesis. However, scaling them to high-resolution inputs is challenging and requires restructuring the diffusion pipeline into multiple independent components, limiting scalability and complicating downstream applications. This makes it very efficient during training and unlocks end-to-end optimization on high-resolution videos. We improve PDMs in two principled ways. First, to enforce consistency between patches, we develop deep context fusion -- an architectural technique that propagates the context information from low-scale to high-scale patches in a hierarchical manner. Second, to accelerate training and inference, we propose adaptive computation, which allocates more network capacity and computation towards coarse image details. The resulting model sets a new state-of-the-art FVD score of 66.32 and Inception Score of 87.68 in class-conditional video generation on UCF-101 256^2, surpassing recent methods by more than 100%. Then, we show that it can be rapidly fine-tuned from a base 36times 64 low-resolution generator for high-resolution 64 times 288 times 512 text-to-video synthesis. To the best of our knowledge, our model is the first diffusion-based architecture which is trained on such high resolutions entirely end-to-end. Project webpage: https://snap-research.github.io/hpdm.
2024-06-13T00:00:00
2406.07686
AV-DiT: Efficient Audio-Visual Diffusion Transformer for Joint Audio and Video Generation
[ "Kai Wang", "Shijian Deng", "Jing Shi", "Dimitrios Hatzinakos", "Yapeng Tian" ]
Recent Diffusion Transformers (DiTs) have shown impressive capabilities in generating high-quality single-modality content, including images, videos, and audio. However, it is still under-explored whether the transformer-based diffuser can efficiently denoise the Gaussian noises towards superb multimodal content creation. To bridge this gap, we introduce AV-DiT, a novel and efficient audio-visual diffusion transformer designed to generate high-quality, realistic videos with both visual and audio tracks. To minimize model complexity and computational costs, AV-DiT utilizes a shared DiT backbone pre-trained on image-only data, with only lightweight, newly inserted adapters being trainable. This shared backbone facilitates both audio and video generation. Specifically, the video branch incorporates a trainable temporal attention layer into a frozen pre-trained DiT block for temporal consistency. Additionally, a small number of trainable parameters adapt the image-based DiT block for audio generation. An extra shared DiT block, equipped with lightweight parameters, facilitates feature interaction between audio and visual modalities, ensuring alignment. Extensive experiments on the AIST++ and Landscape datasets demonstrate that AV-DiT achieves state-of-the-art performance in joint audio-visual generation with significantly fewer tunable parameters. Furthermore, our results highlight that a single shared image generative backbone with modality-specific adaptations is sufficient for constructing a joint audio-video generator. Our source code and pre-trained models will be released.
2024-06-13T00:00:00
2406.06523
NaRCan: Natural Refined Canonical Image with Integration of Diffusion Prior for Video Editing
[ "Ting-Hsuan Chen", "Jiewen Chan", "Hau-Shiang Shiu", "Shih-Han Yen", "Chang-Han Yeh", "Yu-Lun Liu" ]
We propose a video editing framework, NaRCan, which integrates a hybrid deformation field and diffusion prior to generate high-quality natural canonical images to represent the input video. Our approach utilizes homography to model global motion and employs multi-layer perceptrons (MLPs) to capture local residual deformations, enhancing the model's ability to handle complex video dynamics. By introducing a diffusion prior from the early stages of training, our model ensures that the generated images retain a high-quality natural appearance, making the produced canonical images suitable for various downstream tasks in video editing, a capability not achieved by current canonical-based methods. Furthermore, we incorporate low-rank adaptation (LoRA) fine-tuning and introduce a noise and diffusion prior update scheduling technique that accelerates the training process by 14 times. Extensive experimental results show that our method outperforms existing approaches in various video editing tasks and produces coherent and high-quality edited video sequences. See our project page for video results at https://koi953215.github.io/NaRCan_page/.
2024-06-13T00:00:00
2406.07476
VideoLLaMA 2: Advancing Spatial-Temporal Modeling and Audio Understanding in Video-LLMs
[ "Zesen Cheng", "Sicong Leng", "Hang Zhang", "Yifei Xin", "Xin Li", "Guanzheng Chen", "Yongxin Zhu", "Wenqi Zhang", "Ziyang Luo", "Deli Zhao", "Lidong Bing" ]
https://github.com/DAMO-NLP-SG/VideoLLaMA2
In this paper, we present the VideoLLaMA 2, a set of Video Large Language Models (Video-LLMs) designed to enhance spatial-temporal modeling and audio understanding in video and audio-oriented tasks. Building upon its predecessor, VideoLLaMA 2 incorporates a tailor-made Spatial-Temporal Convolution (STC) connector, which effectively captures the intricate spatial and temporal dynamics of video data. Additionally, we integrate an Audio Branch into the model through joint training, thereby enriching the multimodal understanding capabilities of the model by seamlessly incorporating audio cues. Comprehensive evaluations on multiple-choice video question answering (MC-VQA), open-ended video question answering (OE-VQA), and video captioning (VC) tasks demonstrate that VideoLLaMA 2 consistently achieves competitive results among open-source models and even gets close to some proprietary models on several benchmarks. Furthermore, VideoLLaMA 2 exhibits reasonable improvements in audio-only and audio-video question-answering (AQA & OE-AVQA) benchmarks over existing models. These advancements underline VideoLLaMA 2's superior performance in multimodal comprehension, setting a new standard for intelligent video analysis systems. All models are public to facilitate further research.
2024-06-13T00:00:00
2406.05132
3D-GRAND: A Million-Scale Dataset for 3D-LLMs with Better Grounding and Less Hallucination
[ "Jianing Yang", "Xuweiyi Chen", "Nikhil Madaan", "Madhavan Iyengar", "Shengyi Qian", "David F. Fouhey", "Joyce Chai" ]
https://github.com/sled-group/3D-GRAND
The integration of language and 3D perception is crucial for developing embodied agents and robots that comprehend and interact with the physical world. While large language models (LLMs) have demonstrated impressive language understanding and generation capabilities, their adaptation to 3D environments (3D-LLMs) remains in its early stages. A primary challenge is the absence of large-scale datasets that provide dense grounding between language and 3D scenes. In this paper, we introduce 3D-GRAND, a pioneering large-scale dataset comprising 40,087 household scenes paired with 6.2 million densely-grounded scene-language instructions. Our results show that instruction tuning with 3D-GRAND significantly enhances grounding capabilities and reduces hallucinations in 3D-LLMs. As part of our contributions, we propose a comprehensive benchmark 3D-POPE to systematically evaluate hallucination in 3D-LLMs, enabling fair comparisons among future models. Our experiments highlight a scaling effect between dataset size and 3D-LLM performance, emphasizing the critical role of large-scale 3D-text datasets in advancing embodied AI research. Notably, our results demonstrate early signals for effective sim-to-real transfer, indicating that models trained on large synthetic data can perform well on real-world 3D scans. Through 3D-GRAND and 3D-POPE, we aim to equip the embodied AI community with essential resources and insights, setting the stage for more reliable and better-grounded 3D-LLMs. Project website: https://3d-grand.github.io
2024-06-13T00:00:00
2406.08392
FontStudio: Shape-Adaptive Diffusion Model for Coherent and Consistent Font Effect Generation
[ "Xinzhi Mu", "Li Chen", "Bohan Chen", "Shuyang Gu", "Jianmin Bao", "Dong Chen", "Ji Li", "Yuhui Yuan" ]
Recently, the application of modern diffusion-based text-to-image generation models for creating artistic fonts, traditionally the domain of professional designers, has garnered significant interest. Diverging from the majority of existing studies that concentrate on generating artistic typography, our research aims to tackle a novel and more demanding challenge: the generation of text effects for multilingual fonts. This task essentially requires generating coherent and consistent visual content within the confines of a font-shaped canvas, as opposed to a traditional rectangular canvas. To address this task, we introduce a novel shape-adaptive diffusion model capable of interpreting the given shape and strategically planning pixel distributions within the irregular canvas. To achieve this, we curate a high-quality shape-adaptive image-text dataset and incorporate the segmentation mask as a visual condition to steer the image generation process within the irregular-canvas. This approach enables the traditionally rectangle canvas-based diffusion model to produce the desired concepts in accordance with the provided geometric shapes. Second, to maintain consistency across multiple letters, we also present a training-free, shape-adaptive effect transfer method for transferring textures from a generated reference letter to others. The key insights are building a font effect noise prior and propagating the font effect information in a concatenated latent space. The efficacy of our FontStudio system is confirmed through user preference studies, which show a marked preference (78% win-rates on aesthetics) for our system even when compared to the latest unrivaled commercial product, Adobe Firefly.
2024-06-13T00:00:00
2406.05338
MotionClone: Training-Free Motion Cloning for Controllable Video Generation
[ "Pengyang Ling", "Jiazi Bu", "Pan Zhang", "Xiaoyi Dong", "Yuhang Zang", "Tong Wu", "Huaian Chen", "Jiaqi Wang", "Yi Jin" ]
https://github.com/Bujiazi/MotionClone/
Motion-based controllable text-to-video generation involves motions to control the video generation. Previous methods typically require the training of models to encode motion cues or the fine-tuning of video diffusion models. However, these approaches often result in suboptimal motion generation when applied outside the trained domain. In this work, we propose MotionClone, a training-free framework that enables motion cloning from a reference video to control text-to-video generation. We employ temporal attention in video inversion to represent the motions in the reference video and introduce primary temporal-attention guidance to mitigate the influence of noisy or very subtle motions within the attention weights. Furthermore, to assist the generation model in synthesizing reasonable spatial relationships and enhance its prompt-following capability, we propose a location-aware semantic guidance mechanism that leverages the coarse location of the foreground from the reference video and original classifier-free guidance features to guide the video generation. Extensive experiments demonstrate that MotionClone exhibits proficiency in both global camera motion and local object motion, with notable superiority in terms of motion fidelity, textual alignment, and temporal consistency.