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msmarco_v2.1_doc_00_8913999#5_13736146
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http://2007rshelp.com/cities.php?id=8
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Isafdar and Lletya - City Guides - Old School RuneScape Help
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Runescape City Guides
» OSRS RuneScape City Guides » Isafdar and Lletya
Introduction
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A grumpy, old elf who dislikes humans and his companion. Speak with to start the Roving Elves quest. Lord Iorwerth: Leader of the Elf camp; he is found east of the tent with the loom in it. Tyras Guard: This chubby man guards the catapult. General Hining: This person guards the Tyras king. Oronwen:
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http://2007rshelp.com/cities.php?id=8
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Isafdar and Lletya - City Guides - Old School RuneScape Help
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Runescape City Guides
» OSRS RuneScape City Guides » Isafdar and Lletya
Introduction
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Tyras Guard: This chubby man guards the catapult. General Hining: This person guards the Tyras king. Oronwen: The Lletya Seamstress. Quartermaster: Owns the general store in the Tyras camp. Deadly Red Spider (level-34)
Dire Wolves (level-88)
Elf Warrior (level-90)
Elf Warrior (level-108)
Rabbit (level-2)
Shops
Quartermaster's Stores
Talk to: Quartermaster
Pot:
| 1,632 | 1,995 |
msmarco_v2.1_doc_00_8913999#7_13737499
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http://2007rshelp.com/cities.php?id=8
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Isafdar and Lletya - City Guides - Old School RuneScape Help
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Runescape City Guides
» OSRS RuneScape City Guides » Isafdar and Lletya
Introduction
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The Lletya Seamstress. Quartermaster: Owns the general store in the Tyras camp. Deadly Red Spider (level-34)
Dire Wolves (level-88)
Elf Warrior (level-90)
Elf Warrior (level-108)
Rabbit (level-2)
Shops
Quartermaster's Stores
Talk to: Quartermaster
Pot: 1gp
Jug: 1gp
Shears: 2gp
Tinderbox: 1gp
Bread: 2gp
Bronze halberd:
| 1,743 | 2,062 |
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http://2007rshelp.com/cities.php?id=8
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Isafdar and Lletya - City Guides - Old School RuneScape Help
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Runescape City Guides
» OSRS RuneScape City Guides » Isafdar and Lletya
Introduction
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1gp
Jug: 1gp
Shears: 2gp
Tinderbox: 1gp
Bread: 2gp
Bronze halberd: 104gp
Iron halberd: 364gp
Steel halberd: 1,300gp
Black halberd: 2,496gp
Mithril halberd: 3,380gp
Adamant halberd:
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msmarco_v2.1_doc_00_8913999#9_13738705
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http://2007rshelp.com/cities.php?id=8
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Isafdar and Lletya - City Guides - Old School RuneScape Help
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Runescape City Guides
» OSRS RuneScape City Guides » Isafdar and Lletya
Introduction
|
104gp
Iron halberd: 364gp
Steel halberd: 1,300gp
Black halberd: 2,496gp
Mithril halberd: 3,380gp
Adamant halberd: 8,320gp
Rune halberd: 83,200gp
Dragon halberd: 325,000gp
Lletya General Store
Talk to: Eudav
Pot: 1gp
Jug:
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http://2007rshelp.com/cities.php?id=8
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Isafdar and Lletya - City Guides - Old School RuneScape Help
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Runescape City Guides
» OSRS RuneScape City Guides » Isafdar and Lletya
Introduction
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8,320gp
Rune halberd: 83,200gp
Dragon halberd: 325,000gp
Lletya General Store
Talk to: Eudav
Pot: 1gp
Jug: 1gp
Shears: 1gp
Bucket: 2gp
Tinderbox: 1gp
Chisel: 1gp
Hammer:
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msmarco_v2.1_doc_00_8913999#11_13739801
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http://2007rshelp.com/cities.php?id=8
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Isafdar and Lletya - City Guides - Old School RuneScape Help
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» OSRS RuneScape City Guides » Isafdar and Lletya
Introduction
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1gp
Shears: 1gp
Bucket: 2gp
Tinderbox: 1gp
Chisel: 1gp
Hammer: 1gp
Spade: 3gp
Knife: 7gp
Trader Stan's Trading Post
Talk to: Charter Crewmember
Pot: 2gp
Jug:
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http://2007rshelp.com/cities.php?id=8
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Isafdar and Lletya - City Guides - Old School RuneScape Help
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Runescape City Guides
» OSRS RuneScape City Guides » Isafdar and Lletya
Introduction
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1gp
Spade: 3gp
Knife: 7gp
Trader Stan's Trading Post
Talk to: Charter Crewmember
Pot: 2gp
Jug: 2gp
Shears: 2gp
Bucket: 5gp
Bowl: 10gp
Cake tin: 25gp
Tinderbox:
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http://2007rshelp.com/cities.php?id=8
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Isafdar and Lletya - City Guides - Old School RuneScape Help
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Runescape City Guides
» OSRS RuneScape City Guides » Isafdar and Lletya
Introduction
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2gp
Shears: 2gp
Bucket: 5gp
Bowl: 10gp
Cake tin: 25gp
Tinderbox: 2gp
Chisel: 2gp
Hammer: 2gp
Newcomer map: 2gp
Security book: 5gp
Rope:
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http://2007rshelp.com/cities.php?id=8
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Isafdar and Lletya - City Guides - Old School RuneScape Help
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» OSRS RuneScape City Guides » Isafdar and Lletya
Introduction
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2gp
Chisel: 2gp
Hammer: 2gp
Newcomer map: 2gp
Security book: 5gp
Rope: 45gp
Knife: 15gp
Pineapple: 5gp
Banana: 5gp
Orange: 5gp
Bucket of slime:
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Isafdar and Lletya - City Guides - Old School RuneScape Help
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» OSRS RuneScape City Guides » Isafdar and Lletya
Introduction
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45gp
Knife: 15gp
Pineapple: 5gp
Banana: 5gp
Orange: 5gp
Bucket of slime: 2gp
Glassblowing pipe: 5gp
Bucket of sand: 5gp
Seaweed: 5gp
Soda ash: 5gp
Lobster pot:
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http://2007rshelp.com/cities.php?id=8
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Isafdar and Lletya - City Guides - Old School RuneScape Help
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» OSRS RuneScape City Guides » Isafdar and Lletya
Introduction
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2gp
Glassblowing pipe: 5gp
Bucket of sand: 5gp
Seaweed: 5gp
Soda ash: 5gp
Lobster pot: 50gp
Fishing rod: 12gp
Swamp paste: 75gp
Tyras helm: 1375gp
Raw rabbit: 50gp
Eye patch:
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http://2007rshelp.com/cities.php?id=8
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Isafdar and Lletya - City Guides - Old School RuneScape Help
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Runescape City Guides
» OSRS RuneScape City Guides » Isafdar and Lletya
Introduction
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50gp
Fishing rod: 12gp
Swamp paste: 75gp
Tyras helm: 1375gp
Raw rabbit: 50gp
Eye patch: 5gp
Lletya Seamstress
Talk to: Oronwen
Thread: 1gp
Needle: 1gp
Ball of wool: 2gp
Red dye:
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http://2007rshelp.com/cities.php?id=8
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Isafdar and Lletya - City Guides - Old School RuneScape Help
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Runescape City Guides
» OSRS RuneScape City Guides » Isafdar and Lletya
Introduction
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5gp
Lletya Seamstress
Talk to: Oronwen
Thread: 1gp
Needle: 1gp
Ball of wool: 2gp
Red dye: 6gp
Yellow dye: 6gp
Blue dye: 6gp
Orange dye: 6gp
Green dye: 6gp
Purple dye:
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msmarco_v2.1_doc_00_8913999#19_13743899
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http://2007rshelp.com/cities.php?id=8
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Isafdar and Lletya - City Guides - Old School RuneScape Help
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Runescape City Guides
» OSRS RuneScape City Guides » Isafdar and Lletya
Introduction
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6gp
Yellow dye: 6gp
Blue dye: 6gp
Orange dye: 6gp
Green dye: 6gp
Purple dye: 6gp
Lletya Archery Shop
Talk to: Dalldav
Iron arrow: 3gp
Steel arrow: 15gp
Mithril arrow: 41gp
Adamant arrow:
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msmarco_v2.1_doc_00_8913999#20_13744439
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http://2007rshelp.com/cities.php?id=8
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Isafdar and Lletya - City Guides - Old School RuneScape Help
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Runescape City Guides
» OSRS RuneScape City Guides » Isafdar and Lletya
Introduction
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6gp
Lletya Archery Shop
Talk to: Dalldav
Iron arrow: 3gp
Steel arrow: 15gp
Mithril arrow: 41gp
Adamant arrow: 104gp
Rune arrow: 520gp
Bolts: 3gp
Oak shortbow: 130gp
Oak longbow: 208gp
Crossbow:
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msmarco_v2.1_doc_00_8913999#21_13744986
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http://2007rshelp.com/cities.php?id=8
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Isafdar and Lletya - City Guides - Old School RuneScape Help
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Runescape City Guides
» OSRS RuneScape City Guides » Isafdar and Lletya
Introduction
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104gp
Rune arrow: 520gp
Bolts: 3gp
Oak shortbow: 130gp
Oak longbow: 208gp
Crossbow: 91gp
Willow shortbow: 260gp
Willow longbow: 416gp
Lletya food store
Talk to: Gethin
Bread: 15gp
Lobster:
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msmarco_v2.1_doc_00_8913999#22_13745528
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http://2007rshelp.com/cities.php?id=8
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Isafdar and Lletya - City Guides - Old School RuneScape Help
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Runescape City Guides
» OSRS RuneScape City Guides » Isafdar and Lletya
Introduction
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91gp
Willow shortbow: 260gp
Willow longbow: 416gp
Lletya food store
Talk to: Gethin
Bread: 15gp
Lobster: 195gp
Jug of Wine: 1gp
Cheese: 5gp
Cake: 65gp
Special Attractions
Mines
The limestone mine in Isafdar is primarily for the Regicide Quest. It's also a great place to collect limestone for Construction.
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http://2007rshelp.com/cities.php?id=8
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Isafdar and Lletya - City Guides - Old School RuneScape Help
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Runescape City Guides
» OSRS RuneScape City Guides » Isafdar and Lletya
Introduction
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195gp
Jug of Wine: 1gp
Cheese: 5gp
Cake: 65gp
Special Attractions
Mines
The limestone mine in Isafdar is primarily for the Regicide Quest. It's also a great place to collect limestone for Construction. There is another mine, near a "pass sticks" trap, which is located east of the Elf tracker. There are four adamant rocks here. Tyras Camp
The Tyras camp is located west of the Elf tracker, in Isafdar. The camp contains a small furnace which you put the limestone in to get quicklime. Here, you can also buy halberds from the Quartermaster's store.
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Isafdar and Lletya - City Guides - Old School RuneScape Help
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Runescape City Guides
» OSRS RuneScape City Guides » Isafdar and Lletya
Introduction
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There is another mine, near a "pass sticks" trap, which is located east of the Elf tracker. There are four adamant rocks here. Tyras Camp
The Tyras camp is located west of the Elf tracker, in Isafdar. The camp contains a small furnace which you put the limestone in to get quicklime. Here, you can also buy halberds from the Quartermaster's store. The level 110 Tyras Guard, are also good range training if you can find a suitable position. Elf Camp
The Elf camp is located north of the Elf tracker. The camp contains two everlasting fires, a loom for spinning your balls of wool into a fuse, as well as quite a few fishing spots. There are three shark and big net fishing spots, located north-west of the camp. There are also three fly-fishing spots, located south-east of the camp.
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http://2007rshelp.com/cities.php?id=8
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Isafdar and Lletya - City Guides - Old School RuneScape Help
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Runescape City Guides
» OSRS RuneScape City Guides » Isafdar and Lletya
Introduction
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The level 110 Tyras Guard, are also good range training if you can find a suitable position. Elf Camp
The Elf camp is located north of the Elf tracker. The camp contains two everlasting fires, a loom for spinning your balls of wool into a fuse, as well as quite a few fishing spots. There are three shark and big net fishing spots, located north-west of the camp. There are also three fly-fishing spots, located south-east of the camp. Further east of the Elf Camp, is the entrance to Prifddinas, which is currently inaccessible, and continuing east, is another fishing spot, and the limestone mine. Within the Elf camp, are level 108, and 90 Elf Warriors. The level 108's use a crystal pike to attack, and hit a maximum of 10, whilst the level 90's use range, and also hit a maximum of 10. How to Get to Lletya
To first gain access to Lletya, you must have started the Mourning's Ends Part I quest. Speak with Eluned, who will tell you of Arianwyn's crisis;
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Isafdar and Lletya - City Guides - Old School RuneScape Help
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Runescape City Guides
» OSRS RuneScape City Guides » Isafdar and Lletya
Introduction
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Further east of the Elf Camp, is the entrance to Prifddinas, which is currently inaccessible, and continuing east, is another fishing spot, and the limestone mine. Within the Elf camp, are level 108, and 90 Elf Warriors. The level 108's use a crystal pike to attack, and hit a maximum of 10, whilst the level 90's use range, and also hit a maximum of 10. How to Get to Lletya
To first gain access to Lletya, you must have started the Mourning's Ends Part I quest. Speak with Eluned, who will tell you of Arianwyn's crisis; she will ask you to help her. Upon agreeing to help Arianwyn, you will be teleported into Lletya, another elf-run village. Once you arrive in Lletya, Eluned will give you a teleport crystal, which she can recharge after it's been used. These crystals are also dropped by the elves that live in the village, so stock up on a few, and take them to Eluned (either by the magic trees, or by the lake near the Tyras camp) to recharge them. It costs 750gp for the first recharge.
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Isafdar and Lletya - City Guides - Old School RuneScape Help
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Runescape City Guides
» OSRS RuneScape City Guides » Isafdar and Lletya
Introduction
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she will ask you to help her. Upon agreeing to help Arianwyn, you will be teleported into Lletya, another elf-run village. Once you arrive in Lletya, Eluned will give you a teleport crystal, which she can recharge after it's been used. These crystals are also dropped by the elves that live in the village, so stock up on a few, and take them to Eluned (either by the magic trees, or by the lake near the Tyras camp) to recharge them. It costs 750gp for the first recharge. These teleport crystals are especially useful in the collection of whiteberries that spawn near Isafdar. The spawn rate is very fast (~5 seconds), so one full load doesn't take long - just teleport to Lletya and bank there once you're full; and repeat. Magic Trees
East of the Elf tracker, and south of the adamant mine is a set of three magic trees ( Picture ). Arandar Pass
Arandar pass is located east of Tirannwn.
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Isafdar and Lletya - City Guides - Old School RuneScape Help
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Runescape City Guides
» OSRS RuneScape City Guides » Isafdar and Lletya
Introduction
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These teleport crystals are especially useful in the collection of whiteberries that spawn near Isafdar. The spawn rate is very fast (~5 seconds), so one full load doesn't take long - just teleport to Lletya and bank there once you're full; and repeat. Magic Trees
East of the Elf tracker, and south of the adamant mine is a set of three magic trees ( Picture ). Arandar Pass
Arandar pass is located east of Tirannwn. This is the easy way in and out of the Tirannwn region, rather than going through The Underground Pass. The passage leads to the big gates, which are only accessible upon completion of the Regicide Quest. Poison Waste
South of Isafdar, is a massive area of poison waste. This is primarily used during the Regicide quest to fill your barrel with tar. Future expansion of this area is probable.
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Introduction
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This is the easy way in and out of the Tirannwn region, rather than going through The Underground Pass. The passage leads to the big gates, which are only accessible upon completion of the Regicide Quest. Poison Waste
South of Isafdar, is a massive area of poison waste. This is primarily used during the Regicide quest to fill your barrel with tar. Future expansion of this area is probable. Charter Ships
Certain ships at ports throughout RuneScape now have the ability to charter you to a number of locations. The sailers also stock certain items that they've picked up along their travels throughout RuneScape that you are able to buy. The Tyras camp charter ship departs to Brimhaven (8,000gp), Catherby (8,000gp), Karamja (8,000gp), Mos Le Harmless (2,000gp), Port Khazard (3,200gp), Port Phasmatys (8,000gp), Port Sarim (8,000gp), Shipyard (8,000gp). To halve the cost of these charter ships, wear a ring of charos (a)
Quests
Mourning's Ends Part I: Part five of the Plague City series.
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Introduction
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Charter Ships
Certain ships at ports throughout RuneScape now have the ability to charter you to a number of locations. The sailers also stock certain items that they've picked up along their travels throughout RuneScape that you are able to buy. The Tyras camp charter ship departs to Brimhaven (8,000gp), Catherby (8,000gp), Karamja (8,000gp), Mos Le Harmless (2,000gp), Port Khazard (3,200gp), Port Phasmatys (8,000gp), Port Sarim (8,000gp), Shipyard (8,000gp). To halve the cost of these charter ships, wear a ring of charos (a)
Quests
Mourning's Ends Part I: Part five of the Plague City series. Speak with Eluned to begin the quest. Mourning's Ends Part II: Part six of the Plague City series. Speak to Arianwyn to start the quest. Roving Elves:
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» OSRS RuneScape City Guides » Isafdar and Lletya
Introduction
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Speak with Eluned to begin the quest. Mourning's Ends Part II: Part six of the Plague City series. Speak to Arianwyn to start the quest. Roving Elves: A sequel to the Waterfall quest, Islwyn and Eluned ask that you to retrieve the consecration stone from their grandmother's, Glarial's, tomb. Miscellaneous Information
Music
Breeze
Crystal Cave
Crystal Castle
Crystal Sword
Elven Mist
Everywhere
Far Away
Forest
Lost Soul
Meridian
Overpass
Well of Voyage
Woodland
Author: Ben_Goten78
<-- Go Back | Top -- ^
Stuck on something? Want some more tips? Ask on our forums.
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Taverley Dungeon - Runescape Dungeon Maps - Old School RuneScape Help
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» Runescape Dungeon Maps » Taverley Dungeon
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Taverley Dungeon - Runescape Dungeon Maps - Old School RuneScape Help
Runescape Dungeon Maps
» Runescape Dungeon Maps » Taverley Dungeon
The Taverley Dungeon entrance is just south of the small town of Taverley in Asgarnia. Climbing down the ladder will lead you to the middle of this enormous dungeon where you will meet a number of skeletons. The first part of this dungeon, up to the lesser demons and chaos dwarves, can be easily accessed without disturbance. If you would like to venture deeper into this dungeon to the high leveled monsters, you will have to obtain a 'dusty key'. To get it, kill the jailer in the southern portion of the dungeon and then talk to Velrak the Explorer. In return for freeing him, he will give you the dusty key which opens the door near the lesser demons. This will give you access to the rest of the dungeon. There is also a dusty key spawn near the lava eel fishing areas. There are four quests which utilize this dungeon. In the Druidic Ritual quest you will need to dip meats in the cauldron of thunder.
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» Runescape Dungeon Maps » Taverley Dungeon
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In return for freeing him, he will give you the dusty key which opens the door near the lesser demons. This will give you access to the rest of the dungeon. There is also a dusty key spawn near the lava eel fishing areas. There are four quests which utilize this dungeon. In the Druidic Ritual quest you will need to dip meats in the cauldron of thunder. In the Heroes Quest the lava eels near the blue dragons need to be caught. Finally, there is a scorpion near the poisonous spiders which is used in the Scorpion Catcher quest. In the Wanted! quest you are supposed to check up with Lord Daquarius. Also by the lava eel fishing spots is a dusty key respawn so if you decide to drop yours, you can make your way out of the dungeon again with it.
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» Runescape Dungeon Maps » Taverley Dungeon
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In the Heroes Quest the lava eels near the blue dragons need to be caught. Finally, there is a scorpion near the poisonous spiders which is used in the Scorpion Catcher quest. In the Wanted! quest you are supposed to check up with Lord Daquarius. Also by the lava eel fishing spots is a dusty key respawn so if you decide to drop yours, you can make your way out of the dungeon again with it. In addition to all the monsters you can kill and quest related tasks, there are 2 obelisks which you can enchant orbs for battlestaffs at. Down by the black dragons is the fire obliesk, and up the ladder by the black dragons is the water obelisk. See the Magic guide for more information on enchanting orbs. Across the water from the obelisk, is a crossbow tree for those who wish to quickly travel to Catherby. Click Image to Enlarge
Baby Blue Dragon (Level 48)
Black Demon (Level 172)
Black Dragon (Level 227)
Black Knight (Level 33)
Blue Dragon (Level 111)
Chaos Druid (Level 13)
Chaos Dwarf (Level 48)
Ghost (Level 19)
Giant Bat (Level 27)
Hell Hound (Level 122)
Hill Giant (Level 28)
Jailer (Level 47)
Lesser Demon (Level 82)
Lord Daquarius
Magic Axe (Level 42)
Monk of Zamorak (Level 45)
Poison Scorpion (Level 20)
Poison Spider (Level 64)
Skeleton (Level 22 and 25)
Mapped By:
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In addition to all the monsters you can kill and quest related tasks, there are 2 obelisks which you can enchant orbs for battlestaffs at. Down by the black dragons is the fire obliesk, and up the ladder by the black dragons is the water obelisk. See the Magic guide for more information on enchanting orbs. Across the water from the obelisk, is a crossbow tree for those who wish to quickly travel to Catherby. Click Image to Enlarge
Baby Blue Dragon (Level 48)
Black Demon (Level 172)
Black Dragon (Level 227)
Black Knight (Level 33)
Blue Dragon (Level 111)
Chaos Druid (Level 13)
Chaos Dwarf (Level 48)
Ghost (Level 19)
Giant Bat (Level 27)
Hell Hound (Level 122)
Hill Giant (Level 28)
Jailer (Level 47)
Lesser Demon (Level 82)
Lord Daquarius
Magic Axe (Level 42)
Monk of Zamorak (Level 45)
Poison Scorpion (Level 20)
Poison Spider (Level 64)
Skeleton (Level 22 and 25)
Mapped By: Laws0074
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» Runescape Miscellaneous Guides » Brimhaven Dungeon
Table of Contents
1.0 - Introduction
2.0 - Location
3.0 - Monsters
4.0 - Tactics
4.1 - Melee
4.2 - Magic
4.3 - Range
5.0 - FAQ
1.0 - Introduction
The Brimhaven dungeon is located just south-west of Brimhaven, and is packed with heaps of combat training areas. A preview of the monsters found in the dungeon are; Wild dogs, Moss giants, Fire giants, Greater demons, Baby red dragons, Red dragons, Bronze dragons, Iron dragons, and Steel dragons. Saniboch, the poor bloke, stands guard over the entrance, and demands that you pay 875gp to enter. Level 15 Agility, is required to make your way through the dungeon. The metal dragons (steel, iron, and bronze) are very powerful, each holding the ability to crush you, or even burn you into the ground, and as such, require a great deal of skill and internal fortitude to kill effectively. To begin with, you need any type of hatchet and at least 935gp. The money is for the boat ride to and from Brimhaven, and to pay Saniboch, while the hatchet is used to chop the vines within the dungeon. The need for armour, weapons, food, and potions, vary from level to level, and are dependant on what NPC you intend to train on. With the update of the Brimhaven dungeon came the next part in the dragon armour series:
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The metal dragons (steel, iron, and bronze) are very powerful, each holding the ability to crush you, or even burn you into the ground, and as such, require a great deal of skill and internal fortitude to kill effectively. To begin with, you need any type of hatchet and at least 935gp. The money is for the boat ride to and from Brimhaven, and to pay Saniboch, while the hatchet is used to chop the vines within the dungeon. The need for armour, weapons, food, and potions, vary from level to level, and are dependant on what NPC you intend to train on. With the update of the Brimhaven dungeon came the next part in the dragon armour series: Dragon platelegs. Soon after came the next part of dragon armour; the Dragon plateskirt. Metal dragons also drop these. Dragon Platelegs
Dragon Plateskirt
Defence Bonus
Stab:
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Dragon platelegs. Soon after came the next part of dragon armour; the Dragon plateskirt. Metal dragons also drop these. Dragon Platelegs
Dragon Plateskirt
Defence Bonus
Stab: +68
Magic: -4
Slash: +68
Crush: +65
Range: +64
2.0 - Location
As said before the new Karamja dungeon can be found south-west of Brimhaven, near a tribal camp.
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+68
Magic: -4
Slash: +68
Crush: +65
Range: +64
2.0 - Location
As said before the new Karamja dungeon can be found south-west of Brimhaven, near a tribal camp. The most efficient way to arrive at Saniboch, is either to catch the boat from Ardougne to Brimhaven, or use a Glory amulet to teleport to N. Karamja. Tribesmen can poison, so, if you are below level 64, do not forget to bring an anti poison potion, or try very hard to avoid them. Speak to Saniboch, and pay him 875gp ( Picture ). Brimhaven dungeon ,.::;' full map
3.0 - Monsters
Inside the Brimhaven dungeon, there are nine types of creatures, all found in order of difficulty.
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The most efficient way to arrive at Saniboch, is either to catch the boat from Ardougne to Brimhaven, or use a Glory amulet to teleport to N. Karamja. Tribesmen can poison, so, if you are below level 64, do not forget to bring an anti poison potion, or try very hard to avoid them. Speak to Saniboch, and pay him 875gp ( Picture ). Brimhaven dungeon ,.::;' full map
3.0 - Monsters
Inside the Brimhaven dungeon, there are nine types of creatures, all found in order of difficulty. Wild dogs roam the entire dungeon, with the exception of the Steel and Iron dragon lair. Below is a thorough listing of the creatures, their training efficiency, and strategies on how to kill them. Entering the dungeon for the first time, you will be in a big area. Walk south and you will be at some vines. Chop through them with your hatchet, and proceed onwards, via direction of the map below.
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Wild dogs roam the entire dungeon, with the exception of the Steel and Iron dragon lair. Below is a thorough listing of the creatures, their training efficiency, and strategies on how to kill them. Entering the dungeon for the first time, you will be in a big area. Walk south and you will be at some vines. Chop through them with your hatchet, and proceed onwards, via direction of the map below. Key: Green: Moss giants (level 42), dead end. Blue: Both the blue passageways will take you further into the dungeon.
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Key: Green: Moss giants (level 42), dead end. Blue: Both the blue passageways will take you further into the dungeon. The southern-most one goes on to Fire giants, Black demons, Steel dragons, Iron dragons, and Bronze dragons. The western path goes to Moss giants, Greater demons, and Fire giants. Bronze dragon
Combat: 131
Hitpoints: 130
Race:
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The southern-most one goes on to Fire giants, Black demons, Steel dragons, Iron dragons, and Bronze dragons. The western path goes to Moss giants, Greater demons, and Fire giants. Bronze dragon
Combat: 131
Hitpoints: 130
Race: Dragon
Members: Yes
Quest: None
Nature: Aggressive
Attack Style: Melee, magic and range
Examine:
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Dragon
Members: Yes
Quest: None
Nature: Aggressive
Attack Style: Melee, magic and range
Examine: Its scales seem to be made of bronze. Where Found: Brimhaven dungeon, east of the Black demons
Drops: Dragon bones, Bronze bar (5), Clue scroll (level-3), Adamant javelin (30), Death runes (25), Rune knives (2), rune longsword, Soul runes (3), Adamant bar (1), Adamant darts (p) (16), Law runes (10), Fire runes (50), Adamant bar, Swordfish (2), uncut Gems, Half keys, Shield left half, Adamant platebody, Dragon platelegs, Dragon plateskirt, Dragon Medium. Tactic:
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Its scales seem to be made of bronze. Where Found: Brimhaven dungeon, east of the Black demons
Drops: Dragon bones, Bronze bar (5), Clue scroll (level-3), Adamant javelin (30), Death runes (25), Rune knives (2), rune longsword, Soul runes (3), Adamant bar (1), Adamant darts (p) (16), Law runes (10), Fire runes (50), Adamant bar, Swordfish (2), uncut Gems, Half keys, Shield left half, Adamant platebody, Dragon platelegs, Dragon plateskirt, Dragon Medium. Tactic: Bronze dragons aren't too bad to train on. You can attain approximately 31,200 combat XP, 10,374 hit points XP and 4,320 prayer XP per hour, killing one per minute. Notes: Bronze dragons have a strong fire-breath and melee abilities. They are able to hit up to 20 with melee, and even higher with their magic-based firebreath.
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Bronze dragons aren't too bad to train on. You can attain approximately 31,200 combat XP, 10,374 hit points XP and 4,320 prayer XP per hour, killing one per minute. Notes: Bronze dragons have a strong fire-breath and melee abilities. They are able to hit up to 20 with melee, and even higher with their magic-based firebreath. Despite this, protect from magic isn't 100% effective against their breath. Iron dragon
Combat: 189
Hitpoints: 173
Race: Dragon
Members:
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Despite this, protect from magic isn't 100% effective against their breath. Iron dragon
Combat: 189
Hitpoints: 173
Race: Dragon
Members: Yes
Quest: None
Nature: Aggressive
Attack Style: Melee; Ranged
Examine:
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Yes
Quest: None
Nature: Aggressive
Attack Style: Melee; Ranged
Examine: Its scales seem to be made of iron. Where Found: Brimhaven Dungeon
Drops: Adamant Two Handed Sword, Adamant Hatchet, Adamant Battleaxe, Adamant Kiteshield, Adamant Square Shield, Adamant Bar (2), Clue Scroll [Level-3], Coins (270), Curry (2), Death Rune (15), Nature Rune (67), Law Rune (10-45), Soul (3), Blood Rune (10-30), Dragon dagger, Dragon med helmet, Dragon Platelegs, Dragon Plateskirt, Dragon Spear, Dragon Stone, Half of Key, Mithril darts (5), Rune Axe, Rune battleaxe, Rune darts (9), Rune darts [p] (9), Rune Javelins (4), Rune knife (2-7), Rune medium helmet, Rune square shield, Runite Bar, Dragon shield left half, Super Attack potion, Super Strength Potion, Adamant Bolts, Gems (Sapphire-Diamond), Dragon Bones (100%)
Tactic: Melee or Mage
Notes:
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Its scales seem to be made of iron. Where Found: Brimhaven Dungeon
Drops: Adamant Two Handed Sword, Adamant Hatchet, Adamant Battleaxe, Adamant Kiteshield, Adamant Square Shield, Adamant Bar (2), Clue Scroll [Level-3], Coins (270), Curry (2), Death Rune (15), Nature Rune (67), Law Rune (10-45), Soul (3), Blood Rune (10-30), Dragon dagger, Dragon med helmet, Dragon Platelegs, Dragon Plateskirt, Dragon Spear, Dragon Stone, Half of Key, Mithril darts (5), Rune Axe, Rune battleaxe, Rune darts (9), Rune darts [p] (9), Rune Javelins (4), Rune knife (2-7), Rune medium helmet, Rune square shield, Runite Bar, Dragon shield left half, Super Attack potion, Super Strength Potion, Adamant Bolts, Gems (Sapphire-Diamond), Dragon Bones (100%)
Tactic: Melee or Mage
Notes: Anti Fire Breath potions and shield are a must. Steel dragon
Combat: 246
Hitpoints: 220
Race: Dragon
Members:
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Anti Fire Breath potions and shield are a must. Steel dragon
Combat: 246
Hitpoints: 220
Race: Dragon
Members: Yes
Quest: None
Nature: Aggressive
Attack Style: Melee, magic and range
Examine: Its scales seem to be made of steel.
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Yes
Quest: None
Nature: Aggressive
Attack Style: Melee, magic and range
Examine: Its scales seem to be made of steel. Where Found: Brimhaven dungeon, south of the Black demons
Drops: Dragon bones, Steel bars (5), Coins (30-3,000), Super attack potion (3x dose), Super defence potion (2x dose), Super strength potion (1x dose), Adamant kiteshield, Clue scroll (level-3), Rune javelin (7), Rune darts (8), Rune darts (p) (12), Rune knives (7), Blood runes (20), Rune full helm, Soul runes (5), Runite bar, Runite crossbow limbs, Rune mace, Rune platebody, Rune sq shield, Rune kiteshield, uncut Gems, Half keys, Shield left half, Dragon spear, Dragon platelegs, Dragon plateskirt, Dragon Medium Helmet. Tactic: These are far too powerful to be effective training.
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Where Found: Brimhaven dungeon, south of the Black demons
Drops: Dragon bones, Steel bars (5), Coins (30-3,000), Super attack potion (3x dose), Super defence potion (2x dose), Super strength potion (1x dose), Adamant kiteshield, Clue scroll (level-3), Rune javelin (7), Rune darts (8), Rune darts (p) (12), Rune knives (7), Blood runes (20), Rune full helm, Soul runes (5), Runite bar, Runite crossbow limbs, Rune mace, Rune platebody, Rune sq shield, Rune kiteshield, uncut Gems, Half keys, Shield left half, Dragon spear, Dragon platelegs, Dragon plateskirt, Dragon Medium Helmet. Tactic: These are far too powerful to be effective training. It's better to try and kill the iron dragons for dragon platelegs and plateskirt, unless you're over level 110. Notes: Steel dragons have a strong fire-breath and melee abilities. They are able to hit up to 20 with melee, and even higher with their magic-based firebreath. Despite this, protect from magic isn't 100% effective against their breath.
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It's better to try and kill the iron dragons for dragon platelegs and plateskirt, unless you're over level 110. Notes: Steel dragons have a strong fire-breath and melee abilities. They are able to hit up to 20 with melee, and even higher with their magic-based firebreath. Despite this, protect from magic isn't 100% effective against their breath. Name
Combat level
Hitpoints
Location in Dungeon
Moss Giant
42
60
From entrance: South-west, and west passageway
From entrance: North passageway
Wild Dogs
63
63
Everywhere except for the Steel and Iron Dragons' lair
Baby Red Dragon
65
68
North of the black demons and steel/iron dragons. South-west of the bronze dragons
Fire Giant
86
113
From entrance: Take the west path, up the stairs, and head north.
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Name
Combat level
Hitpoints
Location in Dungeon
Moss Giant
42
60
From entrance: South-west, and west passageway
From entrance: North passageway
Wild Dogs
63
63
Everywhere except for the Steel and Iron Dragons' lair
Baby Red Dragon
65
68
North of the black demons and steel/iron dragons. South-west of the bronze dragons
Fire Giant
86
113
From entrance: Take the west path, up the stairs, and head north. From entrance: Take south-west path over stepping stones, southern passage, to wild dogs and fire giants
Greater Demon
92
91
From entrance: Take the western path, up the stairs are the Greater Demons
Red Dragon
152
145
North of the black demons andiron/steel dragons. From entrance: South path over lava, southern path, east, southeast, through the vines, and over the log.
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From entrance: Take south-west path over stepping stones, southern passage, to wild dogs and fire giants
Greater Demon
92
91
From entrance: Take the western path, up the stairs are the Greater Demons
Red Dragon
152
145
North of the black demons andiron/steel dragons. From entrance: South path over lava, southern path, east, southeast, through the vines, and over the log. Black Demon
172
165
North of the Steel/Iron dragons, south of red dragons (through pipe), east of Fire giants
For those who wish to train range or mage on the Fire giants or Red dragons, the image below shows safe spots. 4.0 - Tactics
This section describes a tactic for each form of combat: melee, magic and ranged. It delineates what levels you should have, what items you should bring, and how to effectively slaughter the dragon of your choice. Ultimately, it's better to use an Ectophial to teleport out, as it means one less space, and that you don't have to swap to your magic window to teleport out in an emergency.
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Black Demon
172
165
North of the Steel/Iron dragons, south of red dragons (through pipe), east of Fire giants
For those who wish to train range or mage on the Fire giants or Red dragons, the image below shows safe spots. 4.0 - Tactics
This section describes a tactic for each form of combat: melee, magic and ranged. It delineates what levels you should have, what items you should bring, and how to effectively slaughter the dragon of your choice. Ultimately, it's better to use an Ectophial to teleport out, as it means one less space, and that you don't have to swap to your magic window to teleport out in an emergency. If you haven't done the Ghosts Ahoy quest, or don't have an Ectophial, just take a set of Ardougne teleport runes, and remove one piece of food or a potion. 4.1 - Melee
Requirements: Level 55+ Prayer
Level 75+ Attack
Level 80+ Strength
Level 75+ Hit points
Average hit of 20
Anti-dragon shield
Monk robes
Optional: Warrior helm
Alternative: Rune or dragon armour
Dragon longsword, abyssal whip or dragon battleaxe
Holy symbol
Alternative:
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If you haven't done the Ghosts Ahoy quest, or don't have an Ectophial, just take a set of Ardougne teleport runes, and remove one piece of food or a potion. 4.1 - Melee
Requirements: Level 55+ Prayer
Level 75+ Attack
Level 80+ Strength
Level 75+ Hit points
Average hit of 20
Anti-dragon shield
Monk robes
Optional: Warrior helm
Alternative: Rune or dragon armour
Dragon longsword, abyssal whip or dragon battleaxe
Holy symbol
Alternative: Amulet of glory
Ring of wealth
God cape, Cape of legends or Obsidian cape
Metal gloves and boots
What to bring: 1,000gp
Woodcut axe
Ectophial
6x Prayer restore potions (4-dose)
Optional: 1x Super attack and strength potion (4-dose)
8x Anti-firebreath potions (4-dose)
9x Lobsters, Swordfish or Sharks
Tactic: Using melee to fight metal dragons can be quite rewarding if you can defeat them successfully and efficiently. You may end up spending upwards of 500,000gp on items to battle these beasts, but eventually you should receive something worthwhile such as dragon platelegs.
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Amulet of glory
Ring of wealth
God cape, Cape of legends or Obsidian cape
Metal gloves and boots
What to bring: 1,000gp
Woodcut axe
Ectophial
6x Prayer restore potions (4-dose)
Optional: 1x Super attack and strength potion (4-dose)
8x Anti-firebreath potions (4-dose)
9x Lobsters, Swordfish or Sharks
Tactic: Using melee to fight metal dragons can be quite rewarding if you can defeat them successfully and efficiently. You may end up spending upwards of 500,000gp on items to battle these beasts, but eventually you should receive something worthwhile such as dragon platelegs. To begin, simply make sure your dragonfire shield is equipped, that you have full prayer points, and that you can teleport out if necessary. Once you've checked these three things, make your way to a part of the metal dragons lair and hide there until one appears for you. Prior to attacking, drink a dose of anti-firebreath potion, and turn on protect from melee. Once you've done this, go ahead and attack. Make sure that you continue to watch your prayer draining, and replenish it when it goes below 10 points or so.
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To begin, simply make sure your dragonfire shield is equipped, that you have full prayer points, and that you can teleport out if necessary. Once you've checked these three things, make your way to a part of the metal dragons lair and hide there until one appears for you. Prior to attacking, drink a dose of anti-firebreath potion, and turn on protect from melee. Once you've done this, go ahead and attack. Make sure that you continue to watch your prayer draining, and replenish it when it goes below 10 points or so. Also watch out for the message that tells you when your anti-firebreath potion has run out. 4.2 - Magic
Requirements: Level 75+ Magic
Anti-dragon shield
Mystic robes, boots and gloves
Alternative: Chaos gauntlets instead of mystic gloves
Elemental battlestaff
Amulet of glory
Ring of wealth
God cape, Cape of legends or Obsidian cape
What to bring: 1,000gp
Woodcut axe
Ectophial
3,000-5,000 chaos runes
12,000-20,000 fire runes
20-50 nature runes
12x Anti-firebreath potions (4-dose)
8x Lobsters, Swordfish or Sharks
Chaos gauntlets (optional)
Tactic:
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Also watch out for the message that tells you when your anti-firebreath potion has run out. 4.2 - Magic
Requirements: Level 75+ Magic
Anti-dragon shield
Mystic robes, boots and gloves
Alternative: Chaos gauntlets instead of mystic gloves
Elemental battlestaff
Amulet of glory
Ring of wealth
God cape, Cape of legends or Obsidian cape
What to bring: 1,000gp
Woodcut axe
Ectophial
3,000-5,000 chaos runes
12,000-20,000 fire runes
20-50 nature runes
12x Anti-firebreath potions (4-dose)
8x Lobsters, Swordfish or Sharks
Chaos gauntlets (optional)
Tactic: To begin with, stand in one of the small inset areas that can be found around the border of the cave. You will find that a dragon will not wait for you to get ready, and instead will give you a blast of its firebreath. Therefore, make sure that you're prepared with your spell auto-cast set. Also, just before attacking, or just after a battle commences, drink a dose of anti-firebreath potion. It is also advisable that you make sur
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Pet Care Guide - OSRS RuneScape Miscellaneous Guides - Old School RuneScape Help
OSRS RuneScape Miscellaneous Guides
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Table of Contents
1.0 - Introduction
2.0 - How to Get a Kitten
3.0 - Taking Care of Your Kitten
4.0 - Cat Growth Stages
5.0 - Rat Chasing
6.0 - Interesting Information on Kitten Care
7.0 - Pet Fish
8.0 - Pet Rock
9.0 - FAQ
1.0 - Introduction
One of the things players can do in RuneScape is raise pets. Some of these pets have rewards to be gained by raising them, while others are just for fun. There currently are 2 types of pets in RuneScape: Cats and Fish. There are many stages of cats you can obtain, while the fish don't really have stages of specific growth yet. 2.0 - How to Get a Kitten
To get your first kitten you must do Gertrude's Cat quest. After you do the quest, Gertrude will give you a kitten. If you lose this kitten, you can go to Gertrude and she will sell you one for 100gp. Many people think there is no point in raising a Kitten, and they think it is just a waste of time. However, there are a couple of reasons why you would want a Kitten/Cat/Overgrown Cat.
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2.0 - How to Get a Kitten
To get your first kitten you must do Gertrude's Cat quest. After you do the quest, Gertrude will give you a kitten. If you lose this kitten, you can go to Gertrude and she will sell you one for 100gp. Many people think there is no point in raising a Kitten, and they think it is just a waste of time. However, there are a couple of reasons why you would want a Kitten/Cat/Overgrown Cat. Once your Kitten grows up into a Cat, you can trade it in for Death Runes, and those you can sell for a reasonable amount of money. Kitten and Cats can also be fun to raise if you are bored, and have nothing better to do. You can also train non-combat skills while you raise a Kitten, and once it grows up trade it in for Death Runes. Keep in mind that kittens/cats are necessary for some quests as well. 3.0 - Taking Care of Your Kitten
You must remember to care for your kitten when you have a Kitten.
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Once your Kitten grows up into a Cat, you can trade it in for Death Runes, and those you can sell for a reasonable amount of money. Kitten and Cats can also be fun to raise if you are bored, and have nothing better to do. You can also train non-combat skills while you raise a Kitten, and once it grows up trade it in for Death Runes. Keep in mind that kittens/cats are necessary for some quests as well. 3.0 - Taking Care of Your Kitten
You must remember to care for your kitten when you have a Kitten. If you do not do one of these you may just lose your Kitten, and you will have to go back to Gertrude to buy another one. Feeding Your Kitten
You will obviously have to feed your Kitten once in awhile. However, what does your kitten eat? Your Kitten will eat many kinds of fish. Your Kitten will eat the following:
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If you do not do one of these you may just lose your Kitten, and you will have to go back to Gertrude to buy another one. Feeding Your Kitten
You will obviously have to feed your Kitten once in awhile. However, what does your kitten eat? Your Kitten will eat many kinds of fish. Your Kitten will eat the following: Raw Sardines
Seasoned Sardines
Raw Anchovies
Raw Shrimp
Raw Trout
Cooked Trout
Raw Salmon
Raw Tuna
Cooked Tuna
Raw Lobster (maybe too expensive to feed your cat)
Cooked Lobster (inpracticle, yet again)
Bucket of Milk
To get a Seasoned Sardine, you will have to make it. To make it you have to buy or fish a Raw Sardine then you must find a Doogle Leaves. Once you have them both use your Doogle Leaves on the Raw Sardine. You can find Doogle Leaves behind Gertrude's House
You should feed your Kitten when you get a message, "I think its hungry," and if you do not, later you will get a message saying, "I think it's really hungry!" If you do get the message, "I think it's really hungry!"
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Raw Sardines
Seasoned Sardines
Raw Anchovies
Raw Shrimp
Raw Trout
Cooked Trout
Raw Salmon
Raw Tuna
Cooked Tuna
Raw Lobster (maybe too expensive to feed your cat)
Cooked Lobster (inpracticle, yet again)
Bucket of Milk
To get a Seasoned Sardine, you will have to make it. To make it you have to buy or fish a Raw Sardine then you must find a Doogle Leaves. Once you have them both use your Doogle Leaves on the Raw Sardine. You can find Doogle Leaves behind Gertrude's House
You should feed your Kitten when you get a message, "I think its hungry," and if you do not, later you will get a message saying, "I think it's really hungry!" If you do get the message, "I think it's really hungry!" you should feed it right away, or it might run away. Give your Kitten Attention
It is good to give your kitten attention once in awhile. You do not have to but it is a good idea to give it some once in awhile. If you do not, your cat will wander off and look for some attention. Do not worry though your kitten will return in your inventory.
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you should feed it right away, or it might run away. Give your Kitten Attention
It is good to give your kitten attention once in awhile. You do not have to but it is a good idea to give it some once in awhile. If you do not, your cat will wander off and look for some attention. Do not worry though your kitten will return in your inventory. However, ALWAYS leave at least one inventory space open when taking care of your cat, because if your kitten decided to wander off looking for attention, and you do not have an inventory space open, your pet will not return to you! You can give your kitten attention by stroking it, or you can give him/her a ball of wool. You can get a ball of wool by getting some wool from a sheep, and then you have to spin it into a ball of wool at a spinning wheel. Sometimes you will get a message saying, "I think it wants some attention." You will get this message when your kitten wants attention from you, no one else.
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However, ALWAYS leave at least one inventory space open when taking care of your cat, because if your kitten decided to wander off looking for attention, and you do not have an inventory space open, your pet will not return to you! You can give your kitten attention by stroking it, or you can give him/her a ball of wool. You can get a ball of wool by getting some wool from a sheep, and then you have to spin it into a ball of wool at a spinning wheel. Sometimes you will get a message saying, "I think it wants some attention." You will get this message when your kitten wants attention from you, no one else. If you do get this message, you should stroke it or give it a ball of wool to play with. If you do not do this, your kitten will run away, and you will have to buy a new one from Gertrude. Strategies for Raising Your Kitten
Instead of just standing there or walking around with your Kitten or Cat, why not get some training in? Take your kitten and 3 - 4 fish, you can go train firemaking, woodcutting, fletching, smithing, smelting, magic, etc. Whenever you get the "I think it's hungry" message, feed it, and do not forget to give it some attention once in awhile.
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If you do get this message, you should stroke it or give it a ball of wool to play with. If you do not do this, your kitten will run away, and you will have to buy a new one from Gertrude. Strategies for Raising Your Kitten
Instead of just standing there or walking around with your Kitten or Cat, why not get some training in? Take your kitten and 3 - 4 fish, you can go train firemaking, woodcutting, fletching, smithing, smelting, magic, etc. Whenever you get the "I think it's hungry" message, feed it, and do not forget to give it some attention once in awhile. If you do not it will just wander off looking for some but it will come back. You can also fish for swordfish and tuna with your kitten. Whenever you get the message telling you it is hungry you can feed it a Raw Tuna, and when your inventory is full except for one space, you can go and bank your fish and keep on doing this till your Kitten has grown up. ALWAYS leave at least one inventory space open though when training, so if your Kitten/Cat does wander off looking for attention, you can get your Kitten back. If you do not leave an inventory space open, and your Kitten does wander off you may just lose your kitten forever, and you will have to buy a new one from Gertrude.
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If you do not it will just wander off looking for some but it will come back. You can also fish for swordfish and tuna with your kitten. Whenever you get the message telling you it is hungry you can feed it a Raw Tuna, and when your inventory is full except for one space, you can go and bank your fish and keep on doing this till your Kitten has grown up. ALWAYS leave at least one inventory space open though when training, so if your Kitten/Cat does wander off looking for attention, you can get your Kitten back. If you do not leave an inventory space open, and your Kitten does wander off you may just lose your kitten forever, and you will have to buy a new one from Gertrude. Note- You can see if you Kitten likes you buy examining it when you have picked it up
4.0 - Cat Growth Stages
After taking care of your Kitten, it will grow up to a strong beautiful Cat. After several hours of walking around with your Cat, it will grow up into an Overgrown Cat. Kitten to Cat - To get your Kitten to grow up into a Cat you will need to spend hours taking care of your Kitten. Feed it when it says it is hungry. It is not a bad idea to stoke, or let your Kitten Play with a Ball of Wool sometimes.
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Note- You can see if you Kitten likes you buy examining it when you have picked it up
4.0 - Cat Growth Stages
After taking care of your Kitten, it will grow up to a strong beautiful Cat. After several hours of walking around with your Cat, it will grow up into an Overgrown Cat. Kitten to Cat - To get your Kitten to grow up into a Cat you will need to spend hours taking care of your Kitten. Feed it when it says it is hungry. It is not a bad idea to stoke, or let your Kitten Play with a Ball of Wool sometimes. After your hours of taking care of your Kitten, it will grow up into a Cat. Once your Kitten does grow up you will get this message: Cat to Overgrown Cat - To get your Cat to grow up into an Overgrown Cat is easy. You do not need to feed your cat, just give it attention once in awhile. You just have to give your Cat attention.
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After your hours of taking care of your Kitten, it will grow up into a Cat. Once your Kitten does grow up you will get this message: Cat to Overgrown Cat - To get your Cat to grow up into an Overgrown Cat is easy. You do not need to feed your cat, just give it attention once in awhile. You just have to give your Cat attention. To get your Cat to grow into an Overgrown Cat just walk around with your Cat and it will grow into an Overgrown Cat, eventually. Picture
Name
How to Obtain
Kitten
Buy a kitten from Gertrude located just west of Varrock. Cat
Feed your kitten when it says it is hungry and give it attention occasionally, and when it asks for attention. Overgrown Cat
Let your cat walk around with you for several hours, you do not need to feed it, but giving it attention at times is appreciated by the cat
Wiley Cat
You must have completed the Rat Catchers quest to unlock this stage. Talk to Felkrash in the Port Sarim Rat pits and she will train your Overgrown Cat into a Wiley Cat.
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To get your Cat to grow into an Overgrown Cat just walk around with your Cat and it will grow into an Overgrown Cat, eventually. Picture
Name
How to Obtain
Kitten
Buy a kitten from Gertrude located just west of Varrock. Cat
Feed your kitten when it says it is hungry and give it attention occasionally, and when it asks for attention. Overgrown Cat
Let your cat walk around with you for several hours, you do not need to feed it, but giving it attention at times is appreciated by the cat
Wiley Cat
You must have completed the Rat Catchers quest to unlock this stage. Talk to Felkrash in the Port Sarim Rat pits and she will train your Overgrown Cat into a Wiley Cat. Wiley cats can catch rats better than a regular cat. Lazy Cat
You must have completed the Rat Catchers quest to unlock this stage. The Lazy Cat appears if you do not train your Wiley Cat and just let it follow you around. Hellcat
You must have started the Evil Dave sub-quest of the Recipe for Disaster quest to unlock this stage. Have your kitten/cat kill 7 Hellrats in the basement of Evil Dave's house in Edgeville.
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Wiley cats can catch rats better than a regular cat. Lazy Cat
You must have completed the Rat Catchers quest to unlock this stage. The Lazy Cat appears if you do not train your Wiley Cat and just let it follow you around. Hellcat
You must have started the Evil Dave sub-quest of the Recipe for Disaster quest to unlock this stage. Have your kitten/cat kill 7 Hellrats in the basement of Evil Dave's house in Edgeville. To change it back to it's regular cat stage, feed it milk or talk to Evil Dave's mother. 5.0 - Rat Chasing
You can get your kitten to chase rats. Many people may think chasing rats is a waste of time and pointless. Well, there is a reason for you to get your kitten to chase rats. After your kitten catches 100 rats, you can take your Cat to Gertrude and she will be amazed;
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To change it back to it's regular cat stage, feed it milk or talk to Evil Dave's mother. 5.0 - Rat Chasing
You can get your kitten to chase rats. Many people may think chasing rats is a waste of time and pointless. Well, there is a reason for you to get your kitten to chase rats. After your kitten catches 100 rats, you can take your Cat to Gertrude and she will be amazed; she'll give you a Cat Training Medal as a reward. Strategies for Rat Chasing
A good place to catch rats is in the Varrock Sewers; there are many rats down there. Do not start catching rats until you have a Cat. With a Kitten, it just takes too long to catch 100 rats.
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she'll give you a Cat Training Medal as a reward. Strategies for Rat Chasing
A good place to catch rats is in the Varrock Sewers; there are many rats down there. Do not start catching rats until you have a Cat. With a Kitten, it just takes too long to catch 100 rats. Once you get a Cat it is much faster; a Cat can get up to 10 rats in a row. When rat-catching you will be attacked by level 1 rats. The best thing to do is to turn auto-retaliate off, so you don't kill them all. Although they will not harm you, they can be very annoying.
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Once you get a Cat it is much faster; a Cat can get up to 10 rats in a row. When rat-catching you will be attacked by level 1 rats. The best thing to do is to turn auto-retaliate off, so you don't kill them all. Although they will not harm you, they can be very annoying. 6.0 - Interesting Information
Once you get a Cat or Overgrown Cat, you can go to West Ardougne and there is a Civilian there that you can trade your Cat or Overgrown Cat for 100 Death Runes. The Civilians are located on the path to The Underground Pass. Once in awhile your kitten/Cat will disappear. Do not worry it has only gone off to adventure around RuneScape, and do some training. ALWAYS leave one space open in your inventory, because if your kitten does wander off, and there is not an inventory space open your kitten will not have room to appear in your inventory and you will lose your kitten.
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6.0 - Interesting Information
Once you get a Cat or Overgrown Cat, you can go to West Ardougne and there is a Civilian there that you can trade your Cat or Overgrown Cat for 100 Death Runes. The Civilians are located on the path to The Underground Pass. Once in awhile your kitten/Cat will disappear. Do not worry it has only gone off to adventure around RuneScape, and do some training. ALWAYS leave one space open in your inventory, because if your kitten does wander off, and there is not an inventory space open your kitten will not have room to appear in your inventory and you will lose your kitten. While your kitten is in your inventory or bank, it will not get hungry or need attention, and the growing progress is paused. You can speak to your cat if you have a Amulet of Catspeak acquired from the Icthlarin's Little Helper quest. You cannot take your cat into minigames such as Barbarian Assault, Castle Wars and Pest Control. 7.0 - Pet Fish
Pet fish are a fairly boring pet, though they do have some cool visual's associated with them. You can have them do tricks and can speak to them.
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While your kitten is in your inventory or bank, it will not get hungry or need attention, and the growing progress is paused. You can speak to your cat if you have a Amulet of Catspeak acquired from the Icthlarin's Little Helper quest. You cannot take your cat into minigames such as Barbarian Assault, Castle Wars and Pest Control. 7.0 - Pet Fish
Pet fish are a fairly boring pet, though they do have some cool visual's associated with them. You can have them do tricks and can speak to them. Getting a Pet Fish
The first thing you need to do when you want a pet fish is to obtain a fishbowl. To do this you can craft one out of glass with level 42 crafting. Next you need to use the fishbowl on a water source to fill it with water so the fish has a home to move about in, then add a piece of seaweed so the fish has a comfort zone to 'hide' in. After you've created a home for your fish, the next step is to catch the fish. Go speak to Harry in the Fishing Shop in Catherby to buy a tiny net for 10gp.
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Getting a Pet Fish
The first thing you need to do when you want a pet fish is to obtain a fishbowl. To do this you can craft one out of glass with level 42 crafting. Next you need to use the fishbowl on a water source to fill it with water so the fish has a home to move about in, then add a piece of seaweed so the fish has a comfort zone to 'hide' in. After you've created a home for your fish, the next step is to catch the fish. Go speak to Harry in the Fishing Shop in Catherby to buy a tiny net for 10gp. Then use the tiny net on the fishing spots in the shop. You will be able to catch one of 3 types of pet fish. You can only have 1 fish per fishbowl, so if you want all 3 types of fish, you will need to prepare several fishbowls. Types of Fish
Picture
Name
Information
Bluefish
Bluefish are the most common fish to catch from the aquarium. Greenfish
Greenfish are fairly common to catch from the aquarium.
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Then use the tiny net on the fishing spots in the shop. You will be able to catch one of 3 types of pet fish. You can only have 1 fish per fishbowl, so if you want all 3 types of fish, you will need to prepare several fishbowls. Types of Fish
Picture
Name
Information
Bluefish
Bluefish are the most common fish to catch from the aquarium. Greenfish
Greenfish are fairly common to catch from the aquarium. Spinefish
Spinefish are the most uncommon fish to catch out of the aquarium. Feeding your Fish
Once you've gotten yourself a pet fish, the next thing you need to do is feed it. There are a few ways you can obtain fish food for your pet fish. Collect Fish
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This massive database contains tonnes of information and tips on Runescape's monsters and other NPCs (Non Playing Characters). » Combat levels, HP and max hits
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Picture
Name
Members
Combat
HP
Location
Aberrant spectre
Yes
96
90
Slayer Tower, north of Canifis
Dagannoth
Yes
92
120
Lighthouse, north of Barbarian Agility Course
Dagannoth
Yes
90
97
Waterbirth island dungeon
Dagannoth
Yes
88
85
Waterbirth island dungeon
Greater demon
No
92
87
Demonic ruins (2), level 44 Wilderness northeast of Varrock; Entrana d...
Kalphite queen
Yes
333
267
Kalphite dungeon, southwest of Shantay pass, Al Kharid. King black dragon
Yes
276
242
Lava maze, level 41 wilderness. Lesser demon
No
82
79
Karamja Volcano; Crandor Isle; Wizards' Tower, top floor;
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Entrana d...
Kalphite queen
Yes
333
267
Kalphite dungeon, southwest of Shantay pass, Al Kharid. King black dragon
Yes
276
242
Lava maze, level 41 wilderness. Lesser demon
No
82
79
Karamja Volcano; Crandor Isle; Wizards' Tower, top floor; Melzar's Maz...
Mithril dragon
Yes
304
250
Ancient Cavern, upper floor
Turoth
Yes
83
74
Slayer Dungeon, east of Fremennik
TzTok-Jad
Yes
702
250
Fight Caves, TzHaar
Werewolf
Yes
88
100
Canifis
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Runescape Monster Database
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Steel dragon
Combat: 246
Hitpoints: 220
Race: Dragon
Members: Yes
Quest: No
Nature: Aggressive
Attack Style: Melee
Examine: Its scales seem to be made of steel. Kills per min:
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No
Nature: Aggressive
Attack Style: Melee
Examine: Its scales seem to be made of steel. Kills per min: Average Combat XP per hour: Average HP XP per hour: Where Found: Brimhaven dungeon, south of the Black demons
Drops: Dragon bones (100%), Steel bar (5, 100%), Coins (30-3000), Super attack potion (3), Super defence potion (2), Super strength potion (1), Adamant kiteshield, Rune javelin (7), Rune darts (8), Rune darts (p) (12), Rune knife (7), rune arrows (42) Rune limbs, Blood runes (15,20), Soul runes (5), uncut Gems, Half of a key, Law runes, Rune bolts (3,6,7), Cut dragonstone, Runite bolts (2-8), Curry (1-2)
Top Drops:
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Average Combat XP per hour: Average HP XP per hour: Where Found: Brimhaven dungeon, south of the Black demons
Drops: Dragon bones (100%), Steel bar (5, 100%), Coins (30-3000), Super attack potion (3), Super defence potion (2), Super strength potion (1), Adamant kiteshield, Rune javelin (7), Rune darts (8), Rune darts (p) (12), Rune knife (7), rune arrows (42) Rune limbs, Blood runes (15,20), Soul runes (5), uncut Gems, Half of a key, Law runes, Rune bolts (3,6,7), Cut dragonstone, Runite bolts (2-8), Curry (1-2)
Top Drops: Clue scroll (level-3-4), Rune full helm, Runite bar, Rune mace, Rune platebody, Dragon med helm, Rune sq shield, Rune kiteshield, Shield left half, Dragon spear, Dragon platelegs, Dragon plateskirt, Draconic visage, Rune battleaxe
Tactic: These are far too powerful to be effective training. It's better to try and kill the Iron dragons for Dragon platelegs and plateskirt, unless you're over level 110. For in-depth tactics on slaying metal dragons, see our Brimhaven Dungeon guide. Notes:
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Clue scroll (level-3-4), Rune full helm, Runite bar, Rune mace, Rune platebody, Dragon med helm, Rune sq shield, Rune kiteshield, Shield left half, Dragon spear, Dragon platelegs, Dragon plateskirt, Draconic visage, Rune battleaxe
Tactic: These are far too powerful to be effective training. It's better to try and kill the Iron dragons for Dragon platelegs and plateskirt, unless you're over level 110. For in-depth tactics on slaying metal dragons, see our Brimhaven Dungeon guide. Notes: Always remember to bring your anti-dragon shield. Steel dragons have a strong fire-breath and melee abilities. They are able to hit up to 20 with melee, and even higher with their magic-based fire-breath. Despite this, protect from magic is not 100% effective against their breath, however an Antifire potion will protect you from the fire-breath for 6 minutes and 5 seconds. Credits:
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Always remember to bring your anti-dragon shield. Steel dragons have a strong fire-breath and melee abilities. They are able to hit up to 20 with melee, and even higher with their magic-based fire-breath. Despite this, protect from magic is not 100% effective against their breath, however an Antifire potion will protect you from the fire-breath for 6 minutes and 5 seconds. Credits: Ben_Goten78; Five Aces; Blenders
Last Modified: Thursday May 19th, 2016
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Ben_Goten78; Five Aces; Blenders
Last Modified: Thursday May 19th, 2016
Search
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msmarco_v2.1_doc_00_8955255#0_13823356
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http://2007rshelp.com/skills.php?id=10
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Runecrafting - OSRS RuneScape Skill Guides - Old School RuneScape Help
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» Runescape Skill Guides » Runecrafting
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Runecrafting - OSRS RuneScape Skill Guides - Old School RuneScape Help
Old-School RuneScape Skill Guides
» Runescape Skill Guides » Runecrafting
Table of Contents
1.0 - Introduction
2.0 - Basics
2.1 - Pouches
3.0 - Levels, Talismans and Altars
3.1 - Level Requirements
3.2 - Combination Runes
3.3 - Talismans
3.4 - Tiaras
3.5 - Altar Information
4.0 - Tips and Techniques
4.1 - Tips
4.2 - Techniques
4.3 - Maximizing Time and Profit for non-members
5.0 - The Abyss
6.0 - Quests For Experience
7.0 - Frequently Asked Questions
1.0 - Introduction
Runecrafting is a free to play skill. It was released along with the completed version of RuneScape. Since then, a lot of players have taken the arduous task of binding their runes. A few prefer to buy them from magic stores or attain them from monsters. Runecrafting allows players to craft the runes as long as you have the correct level and equipment to craft them - bind the power of the ancient runes with rune essence, which is mined within special locations around RuneScape that only certain magical beings can allow entrance to. The only requirement for the Runecrafting skill is to complete the Rune Mysteries Quest. This quest begins on the second floor of Lumbridge Castle, by speaking with Duke Horacio. 2.0 - Basics
Runecrafting is a long process; however the idea is quite unique. The first step is mining the rune essence needed in order to craft runes.
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The only requirement for the Runecrafting skill is to complete the Rune Mysteries Quest. This quest begins on the second floor of Lumbridge Castle, by speaking with Duke Horacio. 2.0 - Basics
Runecrafting is a long process; however the idea is quite unique. The first step is mining the rune essence needed in order to craft runes. The only place to get this rune essence is the rune essence mines which are only accessible through the powerful wizards of RuneScape. So to get to the rune essence mines you must talk to one of the following magicians. Sedridor - Basement of the Wizards Tower
Aubury - Varrock Rune shop [Closest to bank - F2P]
Wizard Cromperty - East Ardougne
Wizard Distentor - The Head of the Magic Guild [Closest to bank - Members]
Brimstail - The Hollowed Rock in the south-west part of Tree Gnome Stronghold. After arriving at the Rune Essence, find a mining spot and click "Mine". There are two types of Rune Essence.
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The only place to get this rune essence is the rune essence mines which are only accessible through the powerful wizards of RuneScape. So to get to the rune essence mines you must talk to one of the following magicians. Sedridor - Basement of the Wizards Tower
Aubury - Varrock Rune shop [Closest to bank - F2P]
Wizard Cromperty - East Ardougne
Wizard Distentor - The Head of the Magic Guild [Closest to bank - Members]
Brimstail - The Hollowed Rock in the south-west part of Tree Gnome Stronghold. After arriving at the Rune Essence, find a mining spot and click "Mine". There are two types of Rune Essence. All free players will get normal essence which can only be used to craft mind, body, air, water, earth and fire runes. Members with 30 mining or above will receive Pure Essence which can be used to create all runes. Note that you will receive the same experience, despite which type of essence you mine. You will automatically fill your inventory with these magical rocks. Once you are done, just enter a nearby portal, and you will be teleported back where you came from.
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All free players will get normal essence which can only be used to craft mind, body, air, water, earth and fire runes. Members with 30 mining or above will receive Pure Essence which can be used to create all runes. Note that you will receive the same experience, despite which type of essence you mine. You will automatically fill your inventory with these magical rocks. Once you are done, just enter a nearby portal, and you will be teleported back where you came from. The next step is turning the rune essence into actual runes. Take the talisman of the rune you wish to make as well as your rune essence with you to the respective Runecrafting altar location and "Use" your talisman with the mysterious ruins. You will instantly be taken into the altar. Click "Craft" on the dolmen in the center of the altar and your rune essence will be turned into runes. To leave, simple use the portal you came in.
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The next step is turning the rune essence into actual runes. Take the talisman of the rune you wish to make as well as your rune essence with you to the respective Runecrafting altar location and "Use" your talisman with the mysterious ruins. You will instantly be taken into the altar. Click "Craft" on the dolmen in the center of the altar and your rune essence will be turned into runes. To leave, simple use the portal you came in. Repeating this process will raise your Runecrafting level and produce more runes. 2.1 - Pouches
Along with the update that brought Runecrafters the Abyss came rune essence pouches. For starters, you will have to complete a mini quest for the Mage of Zamorak. This involves taking an orb to certain NPC's who teleport you to the rune essence mines. The pouches, available in small, medium, large, and giant sizes, are obtained through killing creatures of the Abyss.
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Repeating this process will raise your Runecrafting level and produce more runes. 2.1 - Pouches
Along with the update that brought Runecrafters the Abyss came rune essence pouches. For starters, you will have to complete a mini quest for the Mage of Zamorak. This involves taking an orb to certain NPC's who teleport you to the rune essence mines. The pouches, available in small, medium, large, and giant sizes, are obtained through killing creatures of the Abyss. These include Abyssal leeches (level-41), Abyssal guardians (level-59), and Abyssal walkers (level-81). Dying with your pouches will mean that you have to go to the Abyss and kill the creatures to attain more. Only one of each pouch may be held at any time. Over time the medium, large, and giant pouches will degrade and become damaged; holding less essence.
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These include Abyssal leeches (level-41), Abyssal guardians (level-59), and Abyssal walkers (level-81). Dying with your pouches will mean that you have to go to the Abyss and kill the creatures to attain more. Only one of each pouch may be held at any time. Over time the medium, large, and giant pouches will degrade and become damaged; holding less essence. To repair these, take them to the Dark Mage, in the middle of the abyss. If your pouch degrades completely it will disappear. You will have to kill abyssal creatures to obtain another, or get one more free small pouch from the Mage of Zamorak. Picture
Type
Holds
Level
Small pouch
3 essence
1
Medium pouch
6 essence
25
Large pouch
9 essence
50
Giant pouch
12 essence
75
3.0 - Levels, Talismans and Altars
3.1 - Level Requirements
This table outlines the requirements for certain types of runes. At certain levels you will be able to make more than one rune for every rune essence.
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To repair these, take them to the Dark Mage, in the middle of the abyss. If your pouch degrades completely it will disappear. You will have to kill abyssal creatures to obtain another, or get one more free small pouch from the Mage of Zamorak. Picture
Type
Holds
Level
Small pouch
3 essence
1
Medium pouch
6 essence
25
Large pouch
9 essence
50
Giant pouch
12 essence
75
3.0 - Levels, Talismans and Altars
3.1 - Level Requirements
This table outlines the requirements for certain types of runes. At certain levels you will be able to make more than one rune for every rune essence. For example, if you were level 11, you would make two air runes per rune essence. These levels are also outlined in this following table. The "x2", "x3" etc indicate the required level to make multiple runes from one essence. Picture
Rune
XP
Level
Essence Required
x2
x3
x4
x5
x6
x7
x8
x9
x10
Air
5
1
Rune or Pure
11
22
33
44
55
66
77
88
99
Mind
5.5
2
Rune or Pure
14
28
42
56
70
84
98
-
-
Water
6
5
Rune or Pure
19
38
57
76
95
-
-
-
-
Earth
6.5
9
Rune or Pure
26
52
78
104*
-
-
-
-
-
Fire
7
14
Rune or Pure
35
70
105*
-
-
-
-
-
-
Body
7.5
20
Rune or Pure
46
92
-
-
-
-
-
-
-
Cosmic
8
27
Pure
59
-
-
-
-
-
-
-
-
Chaos
8.5
35
Pure
74
-
-
-
-
-
-
-
-
Astral
8.7
40
Pure
82
-
-
-
-
-
-
-
-
Nature
9
44
Pure
91
-
-
-
-
-
-
-
-
Law
9.5
54
Pure
-
-
-
-
-
-
-
-
-
Death
10
65
Pure
-
-
-
-
-
-
-
-
-
Blood
10.3
N/A
Pure
-
-
-
-
-
-
-
-
-
Soul
11.3
N/A
Pure
-
-
-
-
-
-
-
-
-
*This is a reachable but untested multiplier level. With three doses of Evil Dave's Orange Spice in a stew, some luck, and level 99 Runecrafting, this can be reached.
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For example, if you were level 11, you would make two air runes per rune essence. These levels are also outlined in this following table. The "x2", "x3" etc indicate the required level to make multiple runes from one essence. Picture
Rune
XP
Level
Essence Required
x2
x3
x4
x5
x6
x7
x8
x9
x10
Air
5
1
Rune or Pure
11
22
33
44
55
66
77
88
99
Mind
5.5
2
Rune or Pure
14
28
42
56
70
84
98
-
-
Water
6
5
Rune or Pure
19
38
57
76
95
-
-
-
-
Earth
6.5
9
Rune or Pure
26
52
78
104*
-
-
-
-
-
Fire
7
14
Rune or Pure
35
70
105*
-
-
-
-
-
-
Body
7.5
20
Rune or Pure
46
92
-
-
-
-
-
-
-
Cosmic
8
27
Pure
59
-
-
-
-
-
-
-
-
Chaos
8.5
35
Pure
74
-
-
-
-
-
-
-
-
Astral
8.7
40
Pure
82
-
-
-
-
-
-
-
-
Nature
9
44
Pure
91
-
-
-
-
-
-
-
-
Law
9.5
54
Pure
-
-
-
-
-
-
-
-
-
Death
10
65
Pure
-
-
-
-
-
-
-
-
-
Blood
10.3
N/A
Pure
-
-
-
-
-
-
-
-
-
Soul
11.3
N/A
Pure
-
-
-
-
-
-
-
-
-
*This is a reachable but untested multiplier level. With three doses of Evil Dave's Orange Spice in a stew, some luck, and level 99 Runecrafting, this can be reached. 3.2 - Combination Runes
Runecrafters have the option to bind two different types of elemental runes into a brand new combination rune. The benefit of this is combination runes only take one inventory slot, meaning extra room for food or equipment. The way the combination runes are used in spell casting, is like so: the greatest amount of runes required to cast a spell will form the amount of combination runes required. For example, Fire Strike requires 3 fire and 2 air runes.
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3.2 - Combination Runes
Runecrafters have the option to bind two different types of elemental runes into a brand new combination rune. The benefit of this is combination runes only take one inventory slot, meaning extra room for food or equipment. The way the combination runes are used in spell casting, is like so: the greatest amount of runes required to cast a spell will form the amount of combination runes required. For example, Fire Strike requires 3 fire and 2 air runes. Casting it will require 3 smoke runes, as smoke is a combination of air and fire. This is exceptionally helpful for Mage Player Killing, because the combination of the runes leaves space for more food other important items. To create combination runes you will need to bring the pure essence along with the same number of an elemental rune. You will also need the talisman matching the altar and the talisman of the runes you brought. Example:
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Casting it will require 3 smoke runes, as smoke is a combination of air and fire. This is exceptionally helpful for Mage Player Killing, because the combination of the runes leaves space for more food other important items. To create combination runes you will need to bring the pure essence along with the same number of an elemental rune. You will also need the talisman matching the altar and the talisman of the runes you brought. Example: To create a mud rune you would go to the Earth Altar (May need Earth Talisman), bring a Water Talisman, Water Runes and an equal amount of pure rune essences. You will lose the one of the talismans you bring though. The success rate of creating combination runes is 50% but this can be increased to 100% by using the necklace of binding. This necklace is an emerald necklace enchanted and has 15 uses. Picture
Name
Made with
Level
Experience
Mist Rune
Air + Water
6
8
Dust Rune
Air + Earth
10
8.3
Mud Rune
Water + Earth
13
9.3
Smoke Rune
Air + Fire
15
9.5
Steam Rune
Water + Fire
19
10
Lava Rune
Earth + Fire
23
10.5
3.3 - Talismans
Talismans cannot be made.
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To create a mud rune you would go to the Earth Altar (May need Earth Talisman), bring a Water Talisman, Water Runes and an equal amount of pure rune essences. You will lose the one of the talismans you bring though. The success rate of creating combination runes is 50% but this can be increased to 100% by using the necklace of binding. This necklace is an emerald necklace enchanted and has 15 uses. Picture
Name
Made with
Level
Experience
Mist Rune
Air + Water
6
8
Dust Rune
Air + Earth
10
8.3
Mud Rune
Water + Earth
13
9.3
Smoke Rune
Air + Fire
15
9.5
Steam Rune
Water + Fire
19
10
Lava Rune
Earth + Fire
23
10.5
3.3 - Talismans
Talismans cannot be made. They are all dropped by various monsters, with the exception of the Law and Death Talismans, which are quest rewards. All are tradable, with the exception of the Law Talisman. Talismans marked with (M) are members only. Picture
Talisman
Attain...
Other...
Elemental (M)
Monsters in the Abyss
Can be used to make any elemental rune
Air
Rune Mysteries Quest
Level 2 Goblins, Caskets, Air wizards south of Falador
Mind
Imps (anywhere) the most in one place are at Karamja Volcano
Blue wizards at Draynor Wizard's tower, Caskets
Water
Dark wizards
Blue wizards at Draynor Wizard's tower, Caskets, Water wizards south of Falador
Earth
Al-Kharid Warriors in Temple
Men/Women, Farmers (unconfirmed), Guards, Caskets, Earth wizards south of Falador
Fire
Dark Wizards at Delrith's Circle
Guards, Skeletons, Caskets, Fire wizards south of Falador
Body
Giants in Edgeville Dungeon
Hill giants, Guards, Caskets
Cosmic (M)
Lesser Demons
Ice Giants, Caskets, Otherworldly Beings, Level 45 Skeletons, Level 28 Hill Giants
Chaos (M)
Dwarfs (level-20), Shadow warriors, Hill giants
Fire Giants, Lesser Demons, Caskets, Chaos Druid Warriors, Chaos Dwarves, Elementals, Earth Warriors, Jogres, Mountain Trolls
Nature (M)
Black Knights, Greater Demons
Moss giants, Lesser demons, Caskets, Green dragons, Paladins, Abyssal leeches, Hobgoblins, Level 44 Zombies, Mountain Trolls, White knights, Flesh crawlers, Minotaurs, Jogres, Ankou. Law (M)
Troll Stronghold
If you lose yours, talk to Dunstan again in Burthrope.
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msmarco_v2.1_doc_00_8955255#12_13842033
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http://2007rshelp.com/skills.php?id=10
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Runecrafting - OSRS RuneScape Skill Guides - Old School RuneScape Help
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» Runescape Skill Guides » Runecrafting
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They are all dropped by various monsters, with the exception of the Law and Death Talismans, which are quest rewards. All are tradable, with the exception of the Law Talisman. Talismans marked with (M) are members only. Picture
Talisman
Attain...
Other...
Elemental (M)
Monsters in the Abyss
Can be used to make any elemental rune
Air
Rune Mysteries Quest
Level 2 Goblins, Caskets, Air wizards south of Falador
Mind
Imps (anywhere) the most in one place are at Karamja Volcano
Blue wizards at Draynor Wizard's tower, Caskets
Water
Dark wizards
Blue wizards at Draynor Wizard's tower, Caskets, Water wizards south of Falador
Earth
Al-Kharid Warriors in Temple
Men/Women, Farmers (unconfirmed), Guards, Caskets, Earth wizards south of Falador
Fire
Dark Wizards at Delrith's Circle
Guards, Skeletons, Caskets, Fire wizards south of Falador
Body
Giants in Edgeville Dungeon
Hill giants, Guards, Caskets
Cosmic (M)
Lesser Demons
Ice Giants, Caskets, Otherworldly Beings, Level 45 Skeletons, Level 28 Hill Giants
Chaos (M)
Dwarfs (level-20), Shadow warriors, Hill giants
Fire Giants, Lesser Demons, Caskets, Chaos Druid Warriors, Chaos Dwarves, Elementals, Earth Warriors, Jogres, Mountain Trolls
Nature (M)
Black Knights, Greater Demons
Moss giants, Lesser demons, Caskets, Green dragons, Paladins, Abyssal leeches, Hobgoblins, Level 44 Zombies, Mountain Trolls, White knights, Flesh crawlers, Minotaurs, Jogres, Ankou. Law (M)
Troll Stronghold
If you lose yours, talk to Dunstan again in Burthrope. Death (M)
Mourning's Ends Part II
Dark Beasts
Blood (M)
N/A
N/A
Soul (M)
N/A
N/A
3.4 - Tiaras
Bound Tiaras are used as a faster and more efficient way to runecraft. Simply wear the tiara, take your essence to the mysterious ruins, and left click them to gain access to the binding temple. Picture
Method
Picture
To make a tiara, grab a silver bar and tiara mould ( Rimmington or Al-Kharid crafting stores, or for free in the Crafting Guild ); make your way to a furnace, and make the tiara. Once you have created a plain tiara, you must take it, along with a talisman to its respective Runecrafting temple, and use either with the altar. (
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msmarco_v2.1_doc_00_8955255#13_13844546
|
http://2007rshelp.com/skills.php?id=10
|
Runecrafting - OSRS RuneScape Skill Guides - Old School RuneScape Help
|
» Runescape Skill Guides » Runecrafting
|
Death (M)
Mourning's Ends Part II
Dark Beasts
Blood (M)
N/A
N/A
Soul (M)
N/A
N/A
3.4 - Tiaras
Bound Tiaras are used as a faster and more efficient way to runecraft. Simply wear the tiara, take your essence to the mysterious ruins, and left click them to gain access to the binding temple. Picture
Method
Picture
To make a tiara, grab a silver bar and tiara mould ( Rimmington or Al-Kharid crafting stores, or for free in the Crafting Guild ); make your way to a furnace, and make the tiara. Once you have created a plain tiara, you must take it, along with a talisman to its respective Runecrafting temple, and use either with the altar. ( Note: There is usually a large amount of plain tiaras at the general store in Falador .) There are currently eleven types of tiaras in the game, with blood, and soul to be added at a later date. Cosmic, Chaos, Nature, Law, Death, Blood and Soul are Members' only. When you bind a tiara with the power of a runecrafting altar, you will gain 5x the normal runecrafting experience.
| 8,492 | 9,515 |
msmarco_v2.1_doc_00_8955255#14_13845888
|
http://2007rshelp.com/skills.php?id=10
|
Runecrafting - OSRS RuneScape Skill Guides - Old School RuneScape Help
|
» Runescape Skill Guides » Runecrafting
|
Note: There is usually a large amount of plain tiaras at the general store in Falador .) There are currently eleven types of tiaras in the game, with blood, and soul to be added at a later date. Cosmic, Chaos, Nature, Law, Death, Blood and Soul are Members' only. When you bind a tiara with the power of a runecrafting altar, you will gain 5x the normal runecrafting experience. This is shown in the table below: Picture
Tiara
Experience Gained
Air Tiara
25
Mind Tiara
27.5
Water Tiara
30
Earth Tiara
32.5
Fire Tiara
35
Body Tiara
37.5
Cosmic Tiara
40
Chaos Tiara
42.5
Nature Tiara
45
Law Tiara
47.5
Death Tiara
50
Blood Tiara
N/A
Soul Tiara
N/A
3.5 - Altar Information
Altar
Location
Closest Bank
Running to Bank
Air
South of Falador ( Map)
Falador South Bank
28 seconds
Mind
Far North of Falador ( Map)
Edgeville Bank
50 seconds
Water
Lumbridge Swa
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msmarco_v2.1_doc_00_8983496#0_13847113
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http://2007rshelp.com/skills.php?id=2
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Fletching - OSRS RuneScape Skill Guides - Old School RuneScape Help
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» Runescape Skill Guides » Fletching
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Fletching - OSRS RuneScape Skill Guides - Old School RuneScape Help
Old-School RuneScape Skill Guides
» Runescape Skill Guides » Fletching
Table of Contents
1.0 - Introduction
2.00 - How to fletch
2.1 - Bows
2.2 - Arrows
2.3 - Crossbows
2.4 - Bolts
2.5 - Darts
3.0 - Training methods/locations
4.0 - Making Money
5.0 - Miscellaneous
6.0 - Quests for Experience
1.0 - Introduction
1.1 - What is Fletching? Fletching is a skill somewhat similar to Crafting, however, it involves creating bows and arrows, and it is a great money making skill. Definitions aside, fletching is the ability to make ranging equipment. It is a members-only skill, although some ranged equipment made is allowed to be used on an F2P -or free playing- server. 1.2 - Why should you fletch? Fletching is one of the best ways to make money in RuneScape. Casting High Level Alchemy on Yew Longbows, Magic Shortbows, and Magic Longbows are an increasingly popular way to make quick cash. It is also a relatively easy skill, requiring few items to make bows as well as taking less time (as opposed to casting High Alchemy on steel plates, which requires 5 iron, 10 coal just to make one plate). This guide will explain more information of the monetary benefits of fletching in section 4.8. A drawback to fletching is that many find it boring.
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