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msmarco_v2.1_doc_00_8913999#5_13736146
http://2007rshelp.com/cities.php?id=8
Isafdar and Lletya - City Guides - Old School RuneScape Help
Runescape City Guides » OSRS RuneScape City Guides » Isafdar and Lletya Introduction
A grumpy, old elf who dislikes humans and his companion. Speak with to start the Roving Elves quest. Lord Iorwerth: Leader of the Elf camp; he is found east of the tent with the loom in it. Tyras Guard: This chubby man guards the catapult. General Hining: This person guards the Tyras king. Oronwen:
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http://2007rshelp.com/cities.php?id=8
Isafdar and Lletya - City Guides - Old School RuneScape Help
Runescape City Guides » OSRS RuneScape City Guides » Isafdar and Lletya Introduction
Tyras Guard: This chubby man guards the catapult. General Hining: This person guards the Tyras king. Oronwen: The Lletya Seamstress. Quartermaster: Owns the general store in the Tyras camp. Deadly Red Spider (level-34) Dire Wolves (level-88) Elf Warrior (level-90) Elf Warrior (level-108) Rabbit (level-2) Shops Quartermaster's Stores Talk to: Quartermaster Pot:
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msmarco_v2.1_doc_00_8913999#7_13737499
http://2007rshelp.com/cities.php?id=8
Isafdar and Lletya - City Guides - Old School RuneScape Help
Runescape City Guides » OSRS RuneScape City Guides » Isafdar and Lletya Introduction
The Lletya Seamstress. Quartermaster: Owns the general store in the Tyras camp. Deadly Red Spider (level-34) Dire Wolves (level-88) Elf Warrior (level-90) Elf Warrior (level-108) Rabbit (level-2) Shops Quartermaster's Stores Talk to: Quartermaster Pot: 1gp Jug: 1gp Shears: 2gp Tinderbox: 1gp Bread: 2gp Bronze halberd:
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msmarco_v2.1_doc_00_8913999#8_13738173
http://2007rshelp.com/cities.php?id=8
Isafdar and Lletya - City Guides - Old School RuneScape Help
Runescape City Guides » OSRS RuneScape City Guides » Isafdar and Lletya Introduction
1gp Jug: 1gp Shears: 2gp Tinderbox: 1gp Bread: 2gp Bronze halberd: 104gp Iron halberd: 364gp Steel halberd: 1,300gp Black halberd: 2,496gp Mithril halberd: 3,380gp Adamant halberd:
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msmarco_v2.1_doc_00_8913999#9_13738705
http://2007rshelp.com/cities.php?id=8
Isafdar and Lletya - City Guides - Old School RuneScape Help
Runescape City Guides » OSRS RuneScape City Guides » Isafdar and Lletya Introduction
104gp Iron halberd: 364gp Steel halberd: 1,300gp Black halberd: 2,496gp Mithril halberd: 3,380gp Adamant halberd: 8,320gp Rune halberd: 83,200gp Dragon halberd: 325,000gp Lletya General Store Talk to: Eudav Pot: 1gp Jug:
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http://2007rshelp.com/cities.php?id=8
Isafdar and Lletya - City Guides - Old School RuneScape Help
Runescape City Guides » OSRS RuneScape City Guides » Isafdar and Lletya Introduction
8,320gp Rune halberd: 83,200gp Dragon halberd: 325,000gp Lletya General Store Talk to: Eudav Pot: 1gp Jug: 1gp Shears: 1gp Bucket: 2gp Tinderbox: 1gp Chisel: 1gp Hammer:
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msmarco_v2.1_doc_00_8913999#11_13739801
http://2007rshelp.com/cities.php?id=8
Isafdar and Lletya - City Guides - Old School RuneScape Help
Runescape City Guides » OSRS RuneScape City Guides » Isafdar and Lletya Introduction
1gp Shears: 1gp Bucket: 2gp Tinderbox: 1gp Chisel: 1gp Hammer: 1gp Spade: 3gp Knife: 7gp Trader Stan's Trading Post Talk to: Charter Crewmember Pot: 2gp Jug:
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msmarco_v2.1_doc_00_8913999#12_13740312
http://2007rshelp.com/cities.php?id=8
Isafdar and Lletya - City Guides - Old School RuneScape Help
Runescape City Guides » OSRS RuneScape City Guides » Isafdar and Lletya Introduction
1gp Spade: 3gp Knife: 7gp Trader Stan's Trading Post Talk to: Charter Crewmember Pot: 2gp Jug: 2gp Shears: 2gp Bucket: 5gp Bowl: 10gp Cake tin: 25gp Tinderbox:
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msmarco_v2.1_doc_00_8913999#13_13740825
http://2007rshelp.com/cities.php?id=8
Isafdar and Lletya - City Guides - Old School RuneScape Help
Runescape City Guides » OSRS RuneScape City Guides » Isafdar and Lletya Introduction
2gp Shears: 2gp Bucket: 5gp Bowl: 10gp Cake tin: 25gp Tinderbox: 2gp Chisel: 2gp Hammer: 2gp Newcomer map: 2gp Security book: 5gp Rope:
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msmarco_v2.1_doc_00_8913999#14_13741313
http://2007rshelp.com/cities.php?id=8
Isafdar and Lletya - City Guides - Old School RuneScape Help
Runescape City Guides » OSRS RuneScape City Guides » Isafdar and Lletya Introduction
2gp Chisel: 2gp Hammer: 2gp Newcomer map: 2gp Security book: 5gp Rope: 45gp Knife: 15gp Pineapple: 5gp Banana: 5gp Orange: 5gp Bucket of slime:
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msmarco_v2.1_doc_00_8913999#15_13741809
http://2007rshelp.com/cities.php?id=8
Isafdar and Lletya - City Guides - Old School RuneScape Help
Runescape City Guides » OSRS RuneScape City Guides » Isafdar and Lletya Introduction
45gp Knife: 15gp Pineapple: 5gp Banana: 5gp Orange: 5gp Bucket of slime: 2gp Glassblowing pipe: 5gp Bucket of sand: 5gp Seaweed: 5gp Soda ash: 5gp Lobster pot:
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msmarco_v2.1_doc_00_8913999#16_13742321
http://2007rshelp.com/cities.php?id=8
Isafdar and Lletya - City Guides - Old School RuneScape Help
Runescape City Guides » OSRS RuneScape City Guides » Isafdar and Lletya Introduction
2gp Glassblowing pipe: 5gp Bucket of sand: 5gp Seaweed: 5gp Soda ash: 5gp Lobster pot: 50gp Fishing rod: 12gp Swamp paste: 75gp Tyras helm: 1375gp Raw rabbit: 50gp Eye patch:
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msmarco_v2.1_doc_00_8913999#17_13742848
http://2007rshelp.com/cities.php?id=8
Isafdar and Lletya - City Guides - Old School RuneScape Help
Runescape City Guides » OSRS RuneScape City Guides » Isafdar and Lletya Introduction
50gp Fishing rod: 12gp Swamp paste: 75gp Tyras helm: 1375gp Raw rabbit: 50gp Eye patch: 5gp Lletya Seamstress Talk to: Oronwen Thread: 1gp Needle: 1gp Ball of wool: 2gp Red dye:
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msmarco_v2.1_doc_00_8913999#18_13743379
http://2007rshelp.com/cities.php?id=8
Isafdar and Lletya - City Guides - Old School RuneScape Help
Runescape City Guides » OSRS RuneScape City Guides » Isafdar and Lletya Introduction
5gp Lletya Seamstress Talk to: Oronwen Thread: 1gp Needle: 1gp Ball of wool: 2gp Red dye: 6gp Yellow dye: 6gp Blue dye: 6gp Orange dye: 6gp Green dye: 6gp Purple dye:
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msmarco_v2.1_doc_00_8913999#19_13743899
http://2007rshelp.com/cities.php?id=8
Isafdar and Lletya - City Guides - Old School RuneScape Help
Runescape City Guides » OSRS RuneScape City Guides » Isafdar and Lletya Introduction
6gp Yellow dye: 6gp Blue dye: 6gp Orange dye: 6gp Green dye: 6gp Purple dye: 6gp Lletya Archery Shop Talk to: Dalldav Iron arrow: 3gp Steel arrow: 15gp Mithril arrow: 41gp Adamant arrow:
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msmarco_v2.1_doc_00_8913999#20_13744439
http://2007rshelp.com/cities.php?id=8
Isafdar and Lletya - City Guides - Old School RuneScape Help
Runescape City Guides » OSRS RuneScape City Guides » Isafdar and Lletya Introduction
6gp Lletya Archery Shop Talk to: Dalldav Iron arrow: 3gp Steel arrow: 15gp Mithril arrow: 41gp Adamant arrow: 104gp Rune arrow: 520gp Bolts: 3gp Oak shortbow: 130gp Oak longbow: 208gp Crossbow:
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msmarco_v2.1_doc_00_8913999#21_13744986
http://2007rshelp.com/cities.php?id=8
Isafdar and Lletya - City Guides - Old School RuneScape Help
Runescape City Guides » OSRS RuneScape City Guides » Isafdar and Lletya Introduction
104gp Rune arrow: 520gp Bolts: 3gp Oak shortbow: 130gp Oak longbow: 208gp Crossbow: 91gp Willow shortbow: 260gp Willow longbow: 416gp Lletya food store Talk to: Gethin Bread: 15gp Lobster:
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msmarco_v2.1_doc_00_8913999#22_13745528
http://2007rshelp.com/cities.php?id=8
Isafdar and Lletya - City Guides - Old School RuneScape Help
Runescape City Guides » OSRS RuneScape City Guides » Isafdar and Lletya Introduction
91gp Willow shortbow: 260gp Willow longbow: 416gp Lletya food store Talk to: Gethin Bread: 15gp Lobster: 195gp Jug of Wine: 1gp Cheese: 5gp Cake: 65gp Special Attractions Mines The limestone mine in Isafdar is primarily for the Regicide Quest. It's also a great place to collect limestone for Construction.
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msmarco_v2.1_doc_00_8913999#23_13746191
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Isafdar and Lletya - City Guides - Old School RuneScape Help
Runescape City Guides » OSRS RuneScape City Guides » Isafdar and Lletya Introduction
195gp Jug of Wine: 1gp Cheese: 5gp Cake: 65gp Special Attractions Mines The limestone mine in Isafdar is primarily for the Regicide Quest. It's also a great place to collect limestone for Construction. There is another mine, near a "pass sticks" trap, which is located east of the Elf tracker. There are four adamant rocks here. Tyras Camp The Tyras camp is located west of the Elf tracker, in Isafdar. The camp contains a small furnace which you put the limestone in to get quicklime. Here, you can also buy halberds from the Quartermaster's store.
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msmarco_v2.1_doc_00_8913999#24_13747094
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Isafdar and Lletya - City Guides - Old School RuneScape Help
Runescape City Guides » OSRS RuneScape City Guides » Isafdar and Lletya Introduction
There is another mine, near a "pass sticks" trap, which is located east of the Elf tracker. There are four adamant rocks here. Tyras Camp The Tyras camp is located west of the Elf tracker, in Isafdar. The camp contains a small furnace which you put the limestone in to get quicklime. Here, you can also buy halberds from the Quartermaster's store. The level 110 Tyras Guard, are also good range training if you can find a suitable position. Elf Camp The Elf camp is located north of the Elf tracker. The camp contains two everlasting fires, a loom for spinning your balls of wool into a fuse, as well as quite a few fishing spots. There are three shark and big net fishing spots, located north-west of the camp. There are also three fly-fishing spots, located south-east of the camp.
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msmarco_v2.1_doc_00_8913999#25_13748224
http://2007rshelp.com/cities.php?id=8
Isafdar and Lletya - City Guides - Old School RuneScape Help
Runescape City Guides » OSRS RuneScape City Guides » Isafdar and Lletya Introduction
The level 110 Tyras Guard, are also good range training if you can find a suitable position. Elf Camp The Elf camp is located north of the Elf tracker. The camp contains two everlasting fires, a loom for spinning your balls of wool into a fuse, as well as quite a few fishing spots. There are three shark and big net fishing spots, located north-west of the camp. There are also three fly-fishing spots, located south-east of the camp. Further east of the Elf Camp, is the entrance to Prifddinas, which is currently inaccessible, and continuing east, is another fishing spot, and the limestone mine. Within the Elf camp, are level 108, and 90 Elf Warriors. The level 108's use a crystal pike to attack, and hit a maximum of 10, whilst the level 90's use range, and also hit a maximum of 10. How to Get to Lletya To first gain access to Lletya, you must have started the Mourning's Ends Part I quest. Speak with Eluned, who will tell you of Arianwyn's crisis;
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msmarco_v2.1_doc_00_8913999#26_13749527
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Isafdar and Lletya - City Guides - Old School RuneScape Help
Runescape City Guides » OSRS RuneScape City Guides » Isafdar and Lletya Introduction
Further east of the Elf Camp, is the entrance to Prifddinas, which is currently inaccessible, and continuing east, is another fishing spot, and the limestone mine. Within the Elf camp, are level 108, and 90 Elf Warriors. The level 108's use a crystal pike to attack, and hit a maximum of 10, whilst the level 90's use range, and also hit a maximum of 10. How to Get to Lletya To first gain access to Lletya, you must have started the Mourning's Ends Part I quest. Speak with Eluned, who will tell you of Arianwyn's crisis; she will ask you to help her. Upon agreeing to help Arianwyn, you will be teleported into Lletya, another elf-run village. Once you arrive in Lletya, Eluned will give you a teleport crystal, which she can recharge after it's been used. These crystals are also dropped by the elves that live in the village, so stock up on a few, and take them to Eluned (either by the magic trees, or by the lake near the Tyras camp) to recharge them. It costs 750gp for the first recharge.
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msmarco_v2.1_doc_00_8913999#27_13750867
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Isafdar and Lletya - City Guides - Old School RuneScape Help
Runescape City Guides » OSRS RuneScape City Guides » Isafdar and Lletya Introduction
she will ask you to help her. Upon agreeing to help Arianwyn, you will be teleported into Lletya, another elf-run village. Once you arrive in Lletya, Eluned will give you a teleport crystal, which she can recharge after it's been used. These crystals are also dropped by the elves that live in the village, so stock up on a few, and take them to Eluned (either by the magic trees, or by the lake near the Tyras camp) to recharge them. It costs 750gp for the first recharge. These teleport crystals are especially useful in the collection of whiteberries that spawn near Isafdar. The spawn rate is very fast (~5 seconds), so one full load doesn't take long - just teleport to Lletya and bank there once you're full; and repeat. Magic Trees East of the Elf tracker, and south of the adamant mine is a set of three magic trees ( Picture ). Arandar Pass Arandar pass is located east of Tirannwn.
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msmarco_v2.1_doc_00_8913999#28_13752103
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Isafdar and Lletya - City Guides - Old School RuneScape Help
Runescape City Guides » OSRS RuneScape City Guides » Isafdar and Lletya Introduction
These teleport crystals are especially useful in the collection of whiteberries that spawn near Isafdar. The spawn rate is very fast (~5 seconds), so one full load doesn't take long - just teleport to Lletya and bank there once you're full; and repeat. Magic Trees East of the Elf tracker, and south of the adamant mine is a set of three magic trees ( Picture ). Arandar Pass Arandar pass is located east of Tirannwn. This is the easy way in and out of the Tirannwn region, rather than going through The Underground Pass. The passage leads to the big gates, which are only accessible upon completion of the Regicide Quest. Poison Waste South of Isafdar, is a massive area of poison waste. This is primarily used during the Regicide quest to fill your barrel with tar. Future expansion of this area is probable.
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Isafdar and Lletya - City Guides - Old School RuneScape Help
Runescape City Guides » OSRS RuneScape City Guides » Isafdar and Lletya Introduction
This is the easy way in and out of the Tirannwn region, rather than going through The Underground Pass. The passage leads to the big gates, which are only accessible upon completion of the Regicide Quest. Poison Waste South of Isafdar, is a massive area of poison waste. This is primarily used during the Regicide quest to fill your barrel with tar. Future expansion of this area is probable. Charter Ships Certain ships at ports throughout RuneScape now have the ability to charter you to a number of locations. The sailers also stock certain items that they've picked up along their travels throughout RuneScape that you are able to buy. The Tyras camp charter ship departs to Brimhaven (8,000gp), Catherby (8,000gp), Karamja (8,000gp), Mos Le Harmless (2,000gp), Port Khazard (3,200gp), Port Phasmatys (8,000gp), Port Sarim (8,000gp), Shipyard (8,000gp). To halve the cost of these charter ships, wear a ring of charos (a) Quests Mourning's Ends Part I: Part five of the Plague City series.
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Isafdar and Lletya - City Guides - Old School RuneScape Help
Runescape City Guides » OSRS RuneScape City Guides » Isafdar and Lletya Introduction
Charter Ships Certain ships at ports throughout RuneScape now have the ability to charter you to a number of locations. The sailers also stock certain items that they've picked up along their travels throughout RuneScape that you are able to buy. The Tyras camp charter ship departs to Brimhaven (8,000gp), Catherby (8,000gp), Karamja (8,000gp), Mos Le Harmless (2,000gp), Port Khazard (3,200gp), Port Phasmatys (8,000gp), Port Sarim (8,000gp), Shipyard (8,000gp). To halve the cost of these charter ships, wear a ring of charos (a) Quests Mourning's Ends Part I: Part five of the Plague City series. Speak with Eluned to begin the quest. Mourning's Ends Part II: Part six of the Plague City series. Speak to Arianwyn to start the quest. Roving Elves:
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msmarco_v2.1_doc_00_8913999#31_13755696
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Isafdar and Lletya - City Guides - Old School RuneScape Help
Runescape City Guides » OSRS RuneScape City Guides » Isafdar and Lletya Introduction
Speak with Eluned to begin the quest. Mourning's Ends Part II: Part six of the Plague City series. Speak to Arianwyn to start the quest. Roving Elves: A sequel to the Waterfall quest, Islwyn and Eluned ask that you to retrieve the consecration stone from their grandmother's, Glarial's, tomb. Miscellaneous Information Music Breeze Crystal Cave Crystal Castle Crystal Sword Elven Mist Everywhere Far Away Forest Lost Soul Meridian Overpass Well of Voyage Woodland Author: Ben_Goten78 <-- Go Back | Top -- ^ Stuck on something? Want some more tips? Ask on our forums.
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msmarco_v2.1_doc_00_8921732#0_13756622
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Taverley Dungeon - Runescape Dungeon Maps - Old School RuneScape Help
» Runescape Dungeon Maps » Taverley Dungeon
Taverley Dungeon - Runescape Dungeon Maps - Old School RuneScape Help Runescape Dungeon Maps » Runescape Dungeon Maps » Taverley Dungeon The Taverley Dungeon entrance is just south of the small town of Taverley in Asgarnia. Climbing down the ladder will lead you to the middle of this enormous dungeon where you will meet a number of skeletons. The first part of this dungeon, up to the lesser demons and chaos dwarves, can be easily accessed without disturbance. If you would like to venture deeper into this dungeon to the high leveled monsters, you will have to obtain a 'dusty key'. To get it, kill the jailer in the southern portion of the dungeon and then talk to Velrak the Explorer. In return for freeing him, he will give you the dusty key which opens the door near the lesser demons. This will give you access to the rest of the dungeon. There is also a dusty key spawn near the lava eel fishing areas. There are four quests which utilize this dungeon. In the Druidic Ritual quest you will need to dip meats in the cauldron of thunder.
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msmarco_v2.1_doc_00_8921732#1_13757999
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Taverley Dungeon - Runescape Dungeon Maps - Old School RuneScape Help
» Runescape Dungeon Maps » Taverley Dungeon
In return for freeing him, he will give you the dusty key which opens the door near the lesser demons. This will give you access to the rest of the dungeon. There is also a dusty key spawn near the lava eel fishing areas. There are four quests which utilize this dungeon. In the Druidic Ritual quest you will need to dip meats in the cauldron of thunder. In the Heroes Quest the lava eels near the blue dragons need to be caught. Finally, there is a scorpion near the poisonous spiders which is used in the Scorpion Catcher quest. In the Wanted! quest you are supposed to check up with Lord Daquarius. Also by the lava eel fishing spots is a dusty key respawn so if you decide to drop yours, you can make your way out of the dungeon again with it.
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Taverley Dungeon - Runescape Dungeon Maps - Old School RuneScape Help
» Runescape Dungeon Maps » Taverley Dungeon
In the Heroes Quest the lava eels near the blue dragons need to be caught. Finally, there is a scorpion near the poisonous spiders which is used in the Scorpion Catcher quest. In the Wanted! quest you are supposed to check up with Lord Daquarius. Also by the lava eel fishing spots is a dusty key respawn so if you decide to drop yours, you can make your way out of the dungeon again with it. In addition to all the monsters you can kill and quest related tasks, there are 2 obelisks which you can enchant orbs for battlestaffs at. Down by the black dragons is the fire obliesk, and up the ladder by the black dragons is the water obelisk. See the Magic guide for more information on enchanting orbs. Across the water from the obelisk, is a crossbow tree for those who wish to quickly travel to Catherby. Click Image to Enlarge Baby Blue Dragon (Level 48) Black Demon (Level 172) Black Dragon (Level 227) Black Knight (Level 33) Blue Dragon (Level 111) Chaos Druid (Level 13) Chaos Dwarf (Level 48) Ghost (Level 19) Giant Bat (Level 27) Hell Hound (Level 122) Hill Giant (Level 28) Jailer (Level 47) Lesser Demon (Level 82) Lord Daquarius Magic Axe (Level 42) Monk of Zamorak (Level 45) Poison Scorpion (Level 20) Poison Spider (Level 64) Skeleton (Level 22 and 25) Mapped By:
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msmarco_v2.1_doc_00_8921732#3_13760665
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Taverley Dungeon - Runescape Dungeon Maps - Old School RuneScape Help
» Runescape Dungeon Maps » Taverley Dungeon
In addition to all the monsters you can kill and quest related tasks, there are 2 obelisks which you can enchant orbs for battlestaffs at. Down by the black dragons is the fire obliesk, and up the ladder by the black dragons is the water obelisk. See the Magic guide for more information on enchanting orbs. Across the water from the obelisk, is a crossbow tree for those who wish to quickly travel to Catherby. Click Image to Enlarge Baby Blue Dragon (Level 48) Black Demon (Level 172) Black Dragon (Level 227) Black Knight (Level 33) Blue Dragon (Level 111) Chaos Druid (Level 13) Chaos Dwarf (Level 48) Ghost (Level 19) Giant Bat (Level 27) Hell Hound (Level 122) Hill Giant (Level 28) Jailer (Level 47) Lesser Demon (Level 82) Lord Daquarius Magic Axe (Level 42) Monk of Zamorak (Level 45) Poison Scorpion (Level 20) Poison Spider (Level 64) Skeleton (Level 22 and 25) Mapped By: Laws0074 <-- Go Back | Top -- ^ Stuck on something? Want some more tips? Ask on our forums.
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msmarco_v2.1_doc_00_8924456#0_13761974
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Brimhaven Dungeon - Runescape Miscellaneous Guides - Old School RuneScape Help
» Runescape Miscellaneous Guides » Brimhaven Dungeon
Brimhaven Dungeon - Runescape Miscellaneous Guides - Old School RuneScape Help Runescape Miscellaneous Guides » Runescape Miscellaneous Guides » Brimhaven Dungeon Table of Contents 1.0 - Introduction 2.0 - Location 3.0 - Monsters 4.0 - Tactics 4.1 - Melee 4.2 - Magic 4.3 - Range 5.0 - FAQ 1.0 - Introduction The Brimhaven dungeon is located just south-west of Brimhaven, and is packed with heaps of combat training areas. A preview of the monsters found in the dungeon are; Wild dogs, Moss giants, Fire giants, Greater demons, Baby red dragons, Red dragons, Bronze dragons, Iron dragons, and Steel dragons. Saniboch, the poor bloke, stands guard over the entrance, and demands that you pay 875gp to enter. Level 15 Agility, is required to make your way through the dungeon. The metal dragons (steel, iron, and bronze) are very powerful, each holding the ability to crush you, or even burn you into the ground, and as such, require a great deal of skill and internal fortitude to kill effectively. To begin with, you need any type of hatchet and at least 935gp. The money is for the boat ride to and from Brimhaven, and to pay Saniboch, while the hatchet is used to chop the vines within the dungeon. The need for armour, weapons, food, and potions, vary from level to level, and are dependant on what NPC you intend to train on. With the update of the Brimhaven dungeon came the next part in the dragon armour series:
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msmarco_v2.1_doc_00_8924456#1_13763745
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Brimhaven Dungeon - Runescape Miscellaneous Guides - Old School RuneScape Help
» Runescape Miscellaneous Guides » Brimhaven Dungeon
The metal dragons (steel, iron, and bronze) are very powerful, each holding the ability to crush you, or even burn you into the ground, and as such, require a great deal of skill and internal fortitude to kill effectively. To begin with, you need any type of hatchet and at least 935gp. The money is for the boat ride to and from Brimhaven, and to pay Saniboch, while the hatchet is used to chop the vines within the dungeon. The need for armour, weapons, food, and potions, vary from level to level, and are dependant on what NPC you intend to train on. With the update of the Brimhaven dungeon came the next part in the dragon armour series: Dragon platelegs. Soon after came the next part of dragon armour; the Dragon plateskirt. Metal dragons also drop these. Dragon Platelegs Dragon Plateskirt Defence Bonus Stab:
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Dragon platelegs. Soon after came the next part of dragon armour; the Dragon plateskirt. Metal dragons also drop these. Dragon Platelegs Dragon Plateskirt Defence Bonus Stab: +68 Magic: -4 Slash: +68 Crush: +65 Range: +64 2.0 - Location As said before the new Karamja dungeon can be found south-west of Brimhaven, near a tribal camp.
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+68 Magic: -4 Slash: +68 Crush: +65 Range: +64 2.0 - Location As said before the new Karamja dungeon can be found south-west of Brimhaven, near a tribal camp. The most efficient way to arrive at Saniboch, is either to catch the boat from Ardougne to Brimhaven, or use a Glory amulet to teleport to N. Karamja. Tribesmen can poison, so, if you are below level 64, do not forget to bring an anti poison potion, or try very hard to avoid them. Speak to Saniboch, and pay him 875gp ( Picture ). Brimhaven dungeon ,.::;' full map 3.0 - Monsters Inside the Brimhaven dungeon, there are nine types of creatures, all found in order of difficulty.
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The most efficient way to arrive at Saniboch, is either to catch the boat from Ardougne to Brimhaven, or use a Glory amulet to teleport to N. Karamja. Tribesmen can poison, so, if you are below level 64, do not forget to bring an anti poison potion, or try very hard to avoid them. Speak to Saniboch, and pay him 875gp ( Picture ). Brimhaven dungeon ,.::;' full map 3.0 - Monsters Inside the Brimhaven dungeon, there are nine types of creatures, all found in order of difficulty. Wild dogs roam the entire dungeon, with the exception of the Steel and Iron dragon lair. Below is a thorough listing of the creatures, their training efficiency, and strategies on how to kill them. Entering the dungeon for the first time, you will be in a big area. Walk south and you will be at some vines. Chop through them with your hatchet, and proceed onwards, via direction of the map below.
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Wild dogs roam the entire dungeon, with the exception of the Steel and Iron dragon lair. Below is a thorough listing of the creatures, their training efficiency, and strategies on how to kill them. Entering the dungeon for the first time, you will be in a big area. Walk south and you will be at some vines. Chop through them with your hatchet, and proceed onwards, via direction of the map below. Key: Green: Moss giants (level 42), dead end. Blue: Both the blue passageways will take you further into the dungeon.
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Key: Green: Moss giants (level 42), dead end. Blue: Both the blue passageways will take you further into the dungeon. The southern-most one goes on to Fire giants, Black demons, Steel dragons, Iron dragons, and Bronze dragons. The western path goes to Moss giants, Greater demons, and Fire giants. Bronze dragon Combat: 131 Hitpoints: 130 Race:
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The southern-most one goes on to Fire giants, Black demons, Steel dragons, Iron dragons, and Bronze dragons. The western path goes to Moss giants, Greater demons, and Fire giants. Bronze dragon Combat: 131 Hitpoints: 130 Race: Dragon Members: Yes Quest: None Nature: Aggressive Attack Style: Melee, magic and range Examine:
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Dragon Members: Yes Quest: None Nature: Aggressive Attack Style: Melee, magic and range Examine: Its scales seem to be made of bronze. Where Found: Brimhaven dungeon, east of the Black demons Drops: Dragon bones, Bronze bar (5), Clue scroll (level-3), Adamant javelin (30), Death runes (25), Rune knives (2), rune longsword, Soul runes (3), Adamant bar (1), Adamant darts (p) (16), Law runes (10), Fire runes (50), Adamant bar, Swordfish (2), uncut Gems, Half keys, Shield left half, Adamant platebody, Dragon platelegs, Dragon plateskirt, Dragon Medium. Tactic:
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Its scales seem to be made of bronze. Where Found: Brimhaven dungeon, east of the Black demons Drops: Dragon bones, Bronze bar (5), Clue scroll (level-3), Adamant javelin (30), Death runes (25), Rune knives (2), rune longsword, Soul runes (3), Adamant bar (1), Adamant darts (p) (16), Law runes (10), Fire runes (50), Adamant bar, Swordfish (2), uncut Gems, Half keys, Shield left half, Adamant platebody, Dragon platelegs, Dragon plateskirt, Dragon Medium. Tactic: Bronze dragons aren't too bad to train on. You can attain approximately 31,200 combat XP, 10,374 hit points XP and 4,320 prayer XP per hour, killing one per minute. Notes: Bronze dragons have a strong fire-breath and melee abilities. They are able to hit up to 20 with melee, and even higher with their magic-based firebreath.
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Bronze dragons aren't too bad to train on. You can attain approximately 31,200 combat XP, 10,374 hit points XP and 4,320 prayer XP per hour, killing one per minute. Notes: Bronze dragons have a strong fire-breath and melee abilities. They are able to hit up to 20 with melee, and even higher with their magic-based firebreath. Despite this, protect from magic isn't 100% effective against their breath. Iron dragon Combat: 189 Hitpoints: 173 Race: Dragon Members:
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Despite this, protect from magic isn't 100% effective against their breath. Iron dragon Combat: 189 Hitpoints: 173 Race: Dragon Members: Yes Quest: None Nature: Aggressive Attack Style: Melee; Ranged Examine:
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Yes Quest: None Nature: Aggressive Attack Style: Melee; Ranged Examine: Its scales seem to be made of iron. Where Found: Brimhaven Dungeon Drops: Adamant Two Handed Sword, Adamant Hatchet, Adamant Battleaxe, Adamant Kiteshield, Adamant Square Shield, Adamant Bar (2), Clue Scroll [Level-3], Coins (270), Curry (2), Death Rune (15), Nature Rune (67), Law Rune (10-45), Soul (3), Blood Rune (10-30), Dragon dagger, Dragon med helmet, Dragon Platelegs, Dragon Plateskirt, Dragon Spear, Dragon Stone, Half of Key, Mithril darts (5), Rune Axe, Rune battleaxe, Rune darts (9), Rune darts [p] (9), Rune Javelins (4), Rune knife (2-7), Rune medium helmet, Rune square shield, Runite Bar, Dragon shield left half, Super Attack potion, Super Strength Potion, Adamant Bolts, Gems (Sapphire-Diamond), Dragon Bones (100%) Tactic: Melee or Mage Notes:
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Its scales seem to be made of iron. Where Found: Brimhaven Dungeon Drops: Adamant Two Handed Sword, Adamant Hatchet, Adamant Battleaxe, Adamant Kiteshield, Adamant Square Shield, Adamant Bar (2), Clue Scroll [Level-3], Coins (270), Curry (2), Death Rune (15), Nature Rune (67), Law Rune (10-45), Soul (3), Blood Rune (10-30), Dragon dagger, Dragon med helmet, Dragon Platelegs, Dragon Plateskirt, Dragon Spear, Dragon Stone, Half of Key, Mithril darts (5), Rune Axe, Rune battleaxe, Rune darts (9), Rune darts [p] (9), Rune Javelins (4), Rune knife (2-7), Rune medium helmet, Rune square shield, Runite Bar, Dragon shield left half, Super Attack potion, Super Strength Potion, Adamant Bolts, Gems (Sapphire-Diamond), Dragon Bones (100%) Tactic: Melee or Mage Notes: Anti Fire Breath potions and shield are a must. Steel dragon Combat: 246 Hitpoints: 220 Race: Dragon Members:
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Anti Fire Breath potions and shield are a must. Steel dragon Combat: 246 Hitpoints: 220 Race: Dragon Members: Yes Quest: None Nature: Aggressive Attack Style: Melee, magic and range Examine: Its scales seem to be made of steel.
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Yes Quest: None Nature: Aggressive Attack Style: Melee, magic and range Examine: Its scales seem to be made of steel. Where Found: Brimhaven dungeon, south of the Black demons Drops: Dragon bones, Steel bars (5), Coins (30-3,000), Super attack potion (3x dose), Super defence potion (2x dose), Super strength potion (1x dose), Adamant kiteshield, Clue scroll (level-3), Rune javelin (7), Rune darts (8), Rune darts (p) (12), Rune knives (7), Blood runes (20), Rune full helm, Soul runes (5), Runite bar, Runite crossbow limbs, Rune mace, Rune platebody, Rune sq shield, Rune kiteshield, uncut Gems, Half keys, Shield left half, Dragon spear, Dragon platelegs, Dragon plateskirt, Dragon Medium Helmet. Tactic: These are far too powerful to be effective training.
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Where Found: Brimhaven dungeon, south of the Black demons Drops: Dragon bones, Steel bars (5), Coins (30-3,000), Super attack potion (3x dose), Super defence potion (2x dose), Super strength potion (1x dose), Adamant kiteshield, Clue scroll (level-3), Rune javelin (7), Rune darts (8), Rune darts (p) (12), Rune knives (7), Blood runes (20), Rune full helm, Soul runes (5), Runite bar, Runite crossbow limbs, Rune mace, Rune platebody, Rune sq shield, Rune kiteshield, uncut Gems, Half keys, Shield left half, Dragon spear, Dragon platelegs, Dragon plateskirt, Dragon Medium Helmet. Tactic: These are far too powerful to be effective training. It's better to try and kill the iron dragons for dragon platelegs and plateskirt, unless you're over level 110. Notes: Steel dragons have a strong fire-breath and melee abilities. They are able to hit up to 20 with melee, and even higher with their magic-based firebreath. Despite this, protect from magic isn't 100% effective against their breath.
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It's better to try and kill the iron dragons for dragon platelegs and plateskirt, unless you're over level 110. Notes: Steel dragons have a strong fire-breath and melee abilities. They are able to hit up to 20 with melee, and even higher with their magic-based firebreath. Despite this, protect from magic isn't 100% effective against their breath. Name Combat level Hitpoints Location in Dungeon Moss Giant 42 60 From entrance: South-west, and west passageway From entrance: North passageway Wild Dogs 63 63 Everywhere except for the Steel and Iron Dragons' lair Baby Red Dragon 65 68 North of the black demons and steel/iron dragons. South-west of the bronze dragons Fire Giant 86 113 From entrance: Take the west path, up the stairs, and head north.
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Name Combat level Hitpoints Location in Dungeon Moss Giant 42 60 From entrance: South-west, and west passageway From entrance: North passageway Wild Dogs 63 63 Everywhere except for the Steel and Iron Dragons' lair Baby Red Dragon 65 68 North of the black demons and steel/iron dragons. South-west of the bronze dragons Fire Giant 86 113 From entrance: Take the west path, up the stairs, and head north. From entrance: Take south-west path over stepping stones, southern passage, to wild dogs and fire giants Greater Demon 92 91 From entrance: Take the western path, up the stairs are the Greater Demons Red Dragon 152 145 North of the black demons andiron/steel dragons. From entrance: South path over lava, southern path, east, southeast, through the vines, and over the log.
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From entrance: Take south-west path over stepping stones, southern passage, to wild dogs and fire giants Greater Demon 92 91 From entrance: Take the western path, up the stairs are the Greater Demons Red Dragon 152 145 North of the black demons andiron/steel dragons. From entrance: South path over lava, southern path, east, southeast, through the vines, and over the log. Black Demon 172 165 North of the Steel/Iron dragons, south of red dragons (through pipe), east of Fire giants For those who wish to train range or mage on the Fire giants or Red dragons, the image below shows safe spots. 4.0 - Tactics This section describes a tactic for each form of combat: melee, magic and ranged. It delineates what levels you should have, what items you should bring, and how to effectively slaughter the dragon of your choice. Ultimately, it's better to use an Ectophial to teleport out, as it means one less space, and that you don't have to swap to your magic window to teleport out in an emergency.
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Black Demon 172 165 North of the Steel/Iron dragons, south of red dragons (through pipe), east of Fire giants For those who wish to train range or mage on the Fire giants or Red dragons, the image below shows safe spots. 4.0 - Tactics This section describes a tactic for each form of combat: melee, magic and ranged. It delineates what levels you should have, what items you should bring, and how to effectively slaughter the dragon of your choice. Ultimately, it's better to use an Ectophial to teleport out, as it means one less space, and that you don't have to swap to your magic window to teleport out in an emergency. If you haven't done the Ghosts Ahoy quest, or don't have an Ectophial, just take a set of Ardougne teleport runes, and remove one piece of food or a potion. 4.1 - Melee Requirements: Level 55+ Prayer Level 75+ Attack Level 80+ Strength Level 75+ Hit points Average hit of 20 Anti-dragon shield Monk robes Optional: Warrior helm Alternative: Rune or dragon armour Dragon longsword, abyssal whip or dragon battleaxe Holy symbol Alternative:
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If you haven't done the Ghosts Ahoy quest, or don't have an Ectophial, just take a set of Ardougne teleport runes, and remove one piece of food or a potion. 4.1 - Melee Requirements: Level 55+ Prayer Level 75+ Attack Level 80+ Strength Level 75+ Hit points Average hit of 20 Anti-dragon shield Monk robes Optional: Warrior helm Alternative: Rune or dragon armour Dragon longsword, abyssal whip or dragon battleaxe Holy symbol Alternative: Amulet of glory Ring of wealth God cape, Cape of legends or Obsidian cape Metal gloves and boots What to bring: 1,000gp Woodcut axe Ectophial 6x Prayer restore potions (4-dose) Optional: 1x Super attack and strength potion (4-dose) 8x Anti-firebreath potions (4-dose) 9x Lobsters, Swordfish or Sharks Tactic: Using melee to fight metal dragons can be quite rewarding if you can defeat them successfully and efficiently. You may end up spending upwards of 500,000gp on items to battle these beasts, but eventually you should receive something worthwhile such as dragon platelegs.
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Amulet of glory Ring of wealth God cape, Cape of legends or Obsidian cape Metal gloves and boots What to bring: 1,000gp Woodcut axe Ectophial 6x Prayer restore potions (4-dose) Optional: 1x Super attack and strength potion (4-dose) 8x Anti-firebreath potions (4-dose) 9x Lobsters, Swordfish or Sharks Tactic: Using melee to fight metal dragons can be quite rewarding if you can defeat them successfully and efficiently. You may end up spending upwards of 500,000gp on items to battle these beasts, but eventually you should receive something worthwhile such as dragon platelegs. To begin, simply make sure your dragonfire shield is equipped, that you have full prayer points, and that you can teleport out if necessary. Once you've checked these three things, make your way to a part of the metal dragons lair and hide there until one appears for you. Prior to attacking, drink a dose of anti-firebreath potion, and turn on protect from melee. Once you've done this, go ahead and attack. Make sure that you continue to watch your prayer draining, and replenish it when it goes below 10 points or so.
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To begin, simply make sure your dragonfire shield is equipped, that you have full prayer points, and that you can teleport out if necessary. Once you've checked these three things, make your way to a part of the metal dragons lair and hide there until one appears for you. Prior to attacking, drink a dose of anti-firebreath potion, and turn on protect from melee. Once you've done this, go ahead and attack. Make sure that you continue to watch your prayer draining, and replenish it when it goes below 10 points or so. Also watch out for the message that tells you when your anti-firebreath potion has run out. 4.2 - Magic Requirements: Level 75+ Magic Anti-dragon shield Mystic robes, boots and gloves Alternative: Chaos gauntlets instead of mystic gloves Elemental battlestaff Amulet of glory Ring of wealth God cape, Cape of legends or Obsidian cape What to bring: 1,000gp Woodcut axe Ectophial 3,000-5,000 chaos runes 12,000-20,000 fire runes 20-50 nature runes 12x Anti-firebreath potions (4-dose) 8x Lobsters, Swordfish or Sharks Chaos gauntlets (optional) Tactic:
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Also watch out for the message that tells you when your anti-firebreath potion has run out. 4.2 - Magic Requirements: Level 75+ Magic Anti-dragon shield Mystic robes, boots and gloves Alternative: Chaos gauntlets instead of mystic gloves Elemental battlestaff Amulet of glory Ring of wealth God cape, Cape of legends or Obsidian cape What to bring: 1,000gp Woodcut axe Ectophial 3,000-5,000 chaos runes 12,000-20,000 fire runes 20-50 nature runes 12x Anti-firebreath potions (4-dose) 8x Lobsters, Swordfish or Sharks Chaos gauntlets (optional) Tactic: To begin with, stand in one of the small inset areas that can be found around the border of the cave. You will find that a dragon will not wait for you to get ready, and instead will give you a blast of its firebreath. Therefore, make sure that you're prepared with your spell auto-cast set. Also, just before attacking, or just after a battle commences, drink a dose of anti-firebreath potion. It is also advisable that you make sur
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Pet Care Guide - OSRS RuneScape Miscellaneous Guides - Old School RuneScape Help OSRS RuneScape Miscellaneous Guides » OSRS RuneScape Miscellaneous Guides » Pet Care Guide Table of Contents 1.0 - Introduction 2.0 - How to Get a Kitten 3.0 - Taking Care of Your Kitten 4.0 - Cat Growth Stages 5.0 - Rat Chasing 6.0 - Interesting Information on Kitten Care 7.0 - Pet Fish 8.0 - Pet Rock 9.0 - FAQ 1.0 - Introduction One of the things players can do in RuneScape is raise pets. Some of these pets have rewards to be gained by raising them, while others are just for fun. There currently are 2 types of pets in RuneScape: Cats and Fish. There are many stages of cats you can obtain, while the fish don't really have stages of specific growth yet. 2.0 - How to Get a Kitten To get your first kitten you must do Gertrude's Cat quest. After you do the quest, Gertrude will give you a kitten. If you lose this kitten, you can go to Gertrude and she will sell you one for 100gp. Many people think there is no point in raising a Kitten, and they think it is just a waste of time. However, there are a couple of reasons why you would want a Kitten/Cat/Overgrown Cat.
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2.0 - How to Get a Kitten To get your first kitten you must do Gertrude's Cat quest. After you do the quest, Gertrude will give you a kitten. If you lose this kitten, you can go to Gertrude and she will sell you one for 100gp. Many people think there is no point in raising a Kitten, and they think it is just a waste of time. However, there are a couple of reasons why you would want a Kitten/Cat/Overgrown Cat. Once your Kitten grows up into a Cat, you can trade it in for Death Runes, and those you can sell for a reasonable amount of money. Kitten and Cats can also be fun to raise if you are bored, and have nothing better to do. You can also train non-combat skills while you raise a Kitten, and once it grows up trade it in for Death Runes. Keep in mind that kittens/cats are necessary for some quests as well. 3.0 - Taking Care of Your Kitten You must remember to care for your kitten when you have a Kitten.
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Once your Kitten grows up into a Cat, you can trade it in for Death Runes, and those you can sell for a reasonable amount of money. Kitten and Cats can also be fun to raise if you are bored, and have nothing better to do. You can also train non-combat skills while you raise a Kitten, and once it grows up trade it in for Death Runes. Keep in mind that kittens/cats are necessary for some quests as well. 3.0 - Taking Care of Your Kitten You must remember to care for your kitten when you have a Kitten. If you do not do one of these you may just lose your Kitten, and you will have to go back to Gertrude to buy another one. Feeding Your Kitten You will obviously have to feed your Kitten once in awhile. However, what does your kitten eat? Your Kitten will eat many kinds of fish. Your Kitten will eat the following:
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If you do not do one of these you may just lose your Kitten, and you will have to go back to Gertrude to buy another one. Feeding Your Kitten You will obviously have to feed your Kitten once in awhile. However, what does your kitten eat? Your Kitten will eat many kinds of fish. Your Kitten will eat the following: Raw Sardines Seasoned Sardines Raw Anchovies Raw Shrimp Raw Trout Cooked Trout Raw Salmon Raw Tuna Cooked Tuna Raw Lobster (maybe too expensive to feed your cat) Cooked Lobster (inpracticle, yet again) Bucket of Milk To get a Seasoned Sardine, you will have to make it. To make it you have to buy or fish a Raw Sardine then you must find a Doogle Leaves. Once you have them both use your Doogle Leaves on the Raw Sardine. You can find Doogle Leaves behind Gertrude's House You should feed your Kitten when you get a message, "I think its hungry," and if you do not, later you will get a message saying, "I think it's really hungry!" If you do get the message, "I think it's really hungry!"
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Raw Sardines Seasoned Sardines Raw Anchovies Raw Shrimp Raw Trout Cooked Trout Raw Salmon Raw Tuna Cooked Tuna Raw Lobster (maybe too expensive to feed your cat) Cooked Lobster (inpracticle, yet again) Bucket of Milk To get a Seasoned Sardine, you will have to make it. To make it you have to buy or fish a Raw Sardine then you must find a Doogle Leaves. Once you have them both use your Doogle Leaves on the Raw Sardine. You can find Doogle Leaves behind Gertrude's House You should feed your Kitten when you get a message, "I think its hungry," and if you do not, later you will get a message saying, "I think it's really hungry!" If you do get the message, "I think it's really hungry!" you should feed it right away, or it might run away. Give your Kitten Attention It is good to give your kitten attention once in awhile. You do not have to but it is a good idea to give it some once in awhile. If you do not, your cat will wander off and look for some attention. Do not worry though your kitten will return in your inventory.
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you should feed it right away, or it might run away. Give your Kitten Attention It is good to give your kitten attention once in awhile. You do not have to but it is a good idea to give it some once in awhile. If you do not, your cat will wander off and look for some attention. Do not worry though your kitten will return in your inventory. However, ALWAYS leave at least one inventory space open when taking care of your cat, because if your kitten decided to wander off looking for attention, and you do not have an inventory space open, your pet will not return to you! You can give your kitten attention by stroking it, or you can give him/her a ball of wool. You can get a ball of wool by getting some wool from a sheep, and then you have to spin it into a ball of wool at a spinning wheel. Sometimes you will get a message saying, "I think it wants some attention." You will get this message when your kitten wants attention from you, no one else.
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However, ALWAYS leave at least one inventory space open when taking care of your cat, because if your kitten decided to wander off looking for attention, and you do not have an inventory space open, your pet will not return to you! You can give your kitten attention by stroking it, or you can give him/her a ball of wool. You can get a ball of wool by getting some wool from a sheep, and then you have to spin it into a ball of wool at a spinning wheel. Sometimes you will get a message saying, "I think it wants some attention." You will get this message when your kitten wants attention from you, no one else. If you do get this message, you should stroke it or give it a ball of wool to play with. If you do not do this, your kitten will run away, and you will have to buy a new one from Gertrude. Strategies for Raising Your Kitten Instead of just standing there or walking around with your Kitten or Cat, why not get some training in? Take your kitten and 3 - 4 fish, you can go train firemaking, woodcutting, fletching, smithing, smelting, magic, etc. Whenever you get the "I think it's hungry" message, feed it, and do not forget to give it some attention once in awhile.
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If you do get this message, you should stroke it or give it a ball of wool to play with. If you do not do this, your kitten will run away, and you will have to buy a new one from Gertrude. Strategies for Raising Your Kitten Instead of just standing there or walking around with your Kitten or Cat, why not get some training in? Take your kitten and 3 - 4 fish, you can go train firemaking, woodcutting, fletching, smithing, smelting, magic, etc. Whenever you get the "I think it's hungry" message, feed it, and do not forget to give it some attention once in awhile. If you do not it will just wander off looking for some but it will come back. You can also fish for swordfish and tuna with your kitten. Whenever you get the message telling you it is hungry you can feed it a Raw Tuna, and when your inventory is full except for one space, you can go and bank your fish and keep on doing this till your Kitten has grown up. ALWAYS leave at least one inventory space open though when training, so if your Kitten/Cat does wander off looking for attention, you can get your Kitten back. If you do not leave an inventory space open, and your Kitten does wander off you may just lose your kitten forever, and you will have to buy a new one from Gertrude.
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If you do not it will just wander off looking for some but it will come back. You can also fish for swordfish and tuna with your kitten. Whenever you get the message telling you it is hungry you can feed it a Raw Tuna, and when your inventory is full except for one space, you can go and bank your fish and keep on doing this till your Kitten has grown up. ALWAYS leave at least one inventory space open though when training, so if your Kitten/Cat does wander off looking for attention, you can get your Kitten back. If you do not leave an inventory space open, and your Kitten does wander off you may just lose your kitten forever, and you will have to buy a new one from Gertrude. Note- You can see if you Kitten likes you buy examining it when you have picked it up 4.0 - Cat Growth Stages After taking care of your Kitten, it will grow up to a strong beautiful Cat. After several hours of walking around with your Cat, it will grow up into an Overgrown Cat. Kitten to Cat - To get your Kitten to grow up into a Cat you will need to spend hours taking care of your Kitten. Feed it when it says it is hungry. It is not a bad idea to stoke, or let your Kitten Play with a Ball of Wool sometimes.
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Note- You can see if you Kitten likes you buy examining it when you have picked it up 4.0 - Cat Growth Stages After taking care of your Kitten, it will grow up to a strong beautiful Cat. After several hours of walking around with your Cat, it will grow up into an Overgrown Cat. Kitten to Cat - To get your Kitten to grow up into a Cat you will need to spend hours taking care of your Kitten. Feed it when it says it is hungry. It is not a bad idea to stoke, or let your Kitten Play with a Ball of Wool sometimes. After your hours of taking care of your Kitten, it will grow up into a Cat. Once your Kitten does grow up you will get this message: Cat to Overgrown Cat - To get your Cat to grow up into an Overgrown Cat is easy. You do not need to feed your cat, just give it attention once in awhile. You just have to give your Cat attention.
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After your hours of taking care of your Kitten, it will grow up into a Cat. Once your Kitten does grow up you will get this message: Cat to Overgrown Cat - To get your Cat to grow up into an Overgrown Cat is easy. You do not need to feed your cat, just give it attention once in awhile. You just have to give your Cat attention. To get your Cat to grow into an Overgrown Cat just walk around with your Cat and it will grow into an Overgrown Cat, eventually. Picture Name How to Obtain Kitten Buy a kitten from Gertrude located just west of Varrock. Cat Feed your kitten when it says it is hungry and give it attention occasionally, and when it asks for attention. Overgrown Cat Let your cat walk around with you for several hours, you do not need to feed it, but giving it attention at times is appreciated by the cat Wiley Cat You must have completed the Rat Catchers quest to unlock this stage. Talk to Felkrash in the Port Sarim Rat pits and she will train your Overgrown Cat into a Wiley Cat.
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To get your Cat to grow into an Overgrown Cat just walk around with your Cat and it will grow into an Overgrown Cat, eventually. Picture Name How to Obtain Kitten Buy a kitten from Gertrude located just west of Varrock. Cat Feed your kitten when it says it is hungry and give it attention occasionally, and when it asks for attention. Overgrown Cat Let your cat walk around with you for several hours, you do not need to feed it, but giving it attention at times is appreciated by the cat Wiley Cat You must have completed the Rat Catchers quest to unlock this stage. Talk to Felkrash in the Port Sarim Rat pits and she will train your Overgrown Cat into a Wiley Cat. Wiley cats can catch rats better than a regular cat. Lazy Cat You must have completed the Rat Catchers quest to unlock this stage. The Lazy Cat appears if you do not train your Wiley Cat and just let it follow you around. Hellcat You must have started the Evil Dave sub-quest of the Recipe for Disaster quest to unlock this stage. Have your kitten/cat kill 7 Hellrats in the basement of Evil Dave's house in Edgeville.
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Wiley cats can catch rats better than a regular cat. Lazy Cat You must have completed the Rat Catchers quest to unlock this stage. The Lazy Cat appears if you do not train your Wiley Cat and just let it follow you around. Hellcat You must have started the Evil Dave sub-quest of the Recipe for Disaster quest to unlock this stage. Have your kitten/cat kill 7 Hellrats in the basement of Evil Dave's house in Edgeville. To change it back to it's regular cat stage, feed it milk or talk to Evil Dave's mother. 5.0 - Rat Chasing You can get your kitten to chase rats. Many people may think chasing rats is a waste of time and pointless. Well, there is a reason for you to get your kitten to chase rats. After your kitten catches 100 rats, you can take your Cat to Gertrude and she will be amazed;
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To change it back to it's regular cat stage, feed it milk or talk to Evil Dave's mother. 5.0 - Rat Chasing You can get your kitten to chase rats. Many people may think chasing rats is a waste of time and pointless. Well, there is a reason for you to get your kitten to chase rats. After your kitten catches 100 rats, you can take your Cat to Gertrude and she will be amazed; she'll give you a Cat Training Medal as a reward. Strategies for Rat Chasing A good place to catch rats is in the Varrock Sewers; there are many rats down there. Do not start catching rats until you have a Cat. With a Kitten, it just takes too long to catch 100 rats.
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she'll give you a Cat Training Medal as a reward. Strategies for Rat Chasing A good place to catch rats is in the Varrock Sewers; there are many rats down there. Do not start catching rats until you have a Cat. With a Kitten, it just takes too long to catch 100 rats. Once you get a Cat it is much faster; a Cat can get up to 10 rats in a row. When rat-catching you will be attacked by level 1 rats. The best thing to do is to turn auto-retaliate off, so you don't kill them all. Although they will not harm you, they can be very annoying.
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Once you get a Cat it is much faster; a Cat can get up to 10 rats in a row. When rat-catching you will be attacked by level 1 rats. The best thing to do is to turn auto-retaliate off, so you don't kill them all. Although they will not harm you, they can be very annoying. 6.0 - Interesting Information Once you get a Cat or Overgrown Cat, you can go to West Ardougne and there is a Civilian there that you can trade your Cat or Overgrown Cat for 100 Death Runes. The Civilians are located on the path to The Underground Pass. Once in awhile your kitten/Cat will disappear. Do not worry it has only gone off to adventure around RuneScape, and do some training. ALWAYS leave one space open in your inventory, because if your kitten does wander off, and there is not an inventory space open your kitten will not have room to appear in your inventory and you will lose your kitten.
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6.0 - Interesting Information Once you get a Cat or Overgrown Cat, you can go to West Ardougne and there is a Civilian there that you can trade your Cat or Overgrown Cat for 100 Death Runes. The Civilians are located on the path to The Underground Pass. Once in awhile your kitten/Cat will disappear. Do not worry it has only gone off to adventure around RuneScape, and do some training. ALWAYS leave one space open in your inventory, because if your kitten does wander off, and there is not an inventory space open your kitten will not have room to appear in your inventory and you will lose your kitten. While your kitten is in your inventory or bank, it will not get hungry or need attention, and the growing progress is paused. You can speak to your cat if you have a Amulet of Catspeak acquired from the Icthlarin's Little Helper quest. You cannot take your cat into minigames such as Barbarian Assault, Castle Wars and Pest Control. 7.0 - Pet Fish Pet fish are a fairly boring pet, though they do have some cool visual's associated with them. You can have them do tricks and can speak to them.
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While your kitten is in your inventory or bank, it will not get hungry or need attention, and the growing progress is paused. You can speak to your cat if you have a Amulet of Catspeak acquired from the Icthlarin's Little Helper quest. You cannot take your cat into minigames such as Barbarian Assault, Castle Wars and Pest Control. 7.0 - Pet Fish Pet fish are a fairly boring pet, though they do have some cool visual's associated with them. You can have them do tricks and can speak to them. Getting a Pet Fish The first thing you need to do when you want a pet fish is to obtain a fishbowl. To do this you can craft one out of glass with level 42 crafting. Next you need to use the fishbowl on a water source to fill it with water so the fish has a home to move about in, then add a piece of seaweed so the fish has a comfort zone to 'hide' in. After you've created a home for your fish, the next step is to catch the fish. Go speak to Harry in the Fishing Shop in Catherby to buy a tiny net for 10gp.
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Getting a Pet Fish The first thing you need to do when you want a pet fish is to obtain a fishbowl. To do this you can craft one out of glass with level 42 crafting. Next you need to use the fishbowl on a water source to fill it with water so the fish has a home to move about in, then add a piece of seaweed so the fish has a comfort zone to 'hide' in. After you've created a home for your fish, the next step is to catch the fish. Go speak to Harry in the Fishing Shop in Catherby to buy a tiny net for 10gp. Then use the tiny net on the fishing spots in the shop. You will be able to catch one of 3 types of pet fish. You can only have 1 fish per fishbowl, so if you want all 3 types of fish, you will need to prepare several fishbowls. Types of Fish Picture Name Information Bluefish Bluefish are the most common fish to catch from the aquarium. Greenfish Greenfish are fairly common to catch from the aquarium.
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Then use the tiny net on the fishing spots in the shop. You will be able to catch one of 3 types of pet fish. You can only have 1 fish per fishbowl, so if you want all 3 types of fish, you will need to prepare several fishbowls. Types of Fish Picture Name Information Bluefish Bluefish are the most common fish to catch from the aquarium. Greenfish Greenfish are fairly common to catch from the aquarium. Spinefish Spinefish are the most uncommon fish to catch out of the aquarium. Feeding your Fish Once you've gotten yourself a pet fish, the next thing you need to do is feed it. There are a few ways you can obtain fish food for your pet fish. Collect Fish
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OSRS RuneScape Monster Database - Old School RuneScape Help
» OSRS RuneScape Monsters and NPC Database
OSRS RuneScape Monster Database - Old School RuneScape Help » OSRS RuneScape Monsters and NPC Database This massive database contains tonnes of information and tips on Runescape's monsters and other NPCs (Non Playing Characters). » Combat levels, HP and max hits » Which quest a monster was created for » Top drop and other drop lists » Tactics and recommendations for training » A javascript tool to calculate your approx. XP per hour » ... and loads more! Browsing 12 of 942 Monsters (s) Search Name Locations Drops Attack Style Quest Race Notes for Page 1 of 1 Combat: 1 - 25 | 26 - 50 | 51 - 80 | 81+ Submit Missing NPC Picture Name Members Combat HP Location Aberrant spectre Yes 96 90 Slayer Tower, north of Canifis Dagannoth Yes 92 120 Lighthouse, north of Barbarian Agility Course Dagannoth Yes 90 97 Waterbirth island dungeon Dagannoth Yes 88 85 Waterbirth island dungeon Greater demon No 92 87 Demonic ruins (2), level 44 Wilderness northeast of Varrock; Entrana d... Kalphite queen Yes 333 267 Kalphite dungeon, southwest of Shantay pass, Al Kharid. King black dragon Yes 276 242 Lava maze, level 41 wilderness. Lesser demon No 82 79 Karamja Volcano; Crandor Isle; Wizards' Tower, top floor;
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Entrana d... Kalphite queen Yes 333 267 Kalphite dungeon, southwest of Shantay pass, Al Kharid. King black dragon Yes 276 242 Lava maze, level 41 wilderness. Lesser demon No 82 79 Karamja Volcano; Crandor Isle; Wizards' Tower, top floor; Melzar's Maz... Mithril dragon Yes 304 250 Ancient Cavern, upper floor Turoth Yes 83 74 Slayer Dungeon, east of Fremennik TzTok-Jad Yes 702 250 Fight Caves, TzHaar Werewolf Yes 88 100 Canifis Stuck on something? Want some more tips? Ask on our forums.
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Steel dragon - Runescape Monster Database - Old School RuneScape Help
» Runescape Monster Database »
Steel dragon - Runescape Monster Database - Old School RuneScape Help Runescape Monster Database » Runescape Monster Database » Steel dragon Combat: 246 Hitpoints: 220 Race: Dragon Members: Yes Quest: No Nature: Aggressive Attack Style: Melee Examine: Its scales seem to be made of steel. Kills per min:
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Steel dragon - Runescape Monster Database - Old School RuneScape Help
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No Nature: Aggressive Attack Style: Melee Examine: Its scales seem to be made of steel. Kills per min: Average Combat XP per hour: Average HP XP per hour: Where Found: Brimhaven dungeon, south of the Black demons Drops: Dragon bones (100%), Steel bar (5, 100%), Coins (30-3000), Super attack potion (3), Super defence potion (2), Super strength potion (1), Adamant kiteshield, Rune javelin (7), Rune darts (8), Rune darts (p) (12), Rune knife (7), rune arrows (42) Rune limbs, Blood runes (15,20), Soul runes (5), uncut Gems, Half of a key, Law runes, Rune bolts (3,6,7), Cut dragonstone, Runite bolts (2-8), Curry (1-2) Top Drops:
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Steel dragon - Runescape Monster Database - Old School RuneScape Help
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Average Combat XP per hour: Average HP XP per hour: Where Found: Brimhaven dungeon, south of the Black demons Drops: Dragon bones (100%), Steel bar (5, 100%), Coins (30-3000), Super attack potion (3), Super defence potion (2), Super strength potion (1), Adamant kiteshield, Rune javelin (7), Rune darts (8), Rune darts (p) (12), Rune knife (7), rune arrows (42) Rune limbs, Blood runes (15,20), Soul runes (5), uncut Gems, Half of a key, Law runes, Rune bolts (3,6,7), Cut dragonstone, Runite bolts (2-8), Curry (1-2) Top Drops: Clue scroll (level-3-4), Rune full helm, Runite bar, Rune mace, Rune platebody, Dragon med helm, Rune sq shield, Rune kiteshield, Shield left half, Dragon spear, Dragon platelegs, Dragon plateskirt, Draconic visage, Rune battleaxe Tactic: These are far too powerful to be effective training. It's better to try and kill the Iron dragons for Dragon platelegs and plateskirt, unless you're over level 110. For in-depth tactics on slaying metal dragons, see our Brimhaven Dungeon guide. Notes:
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Steel dragon - Runescape Monster Database - Old School RuneScape Help
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Clue scroll (level-3-4), Rune full helm, Runite bar, Rune mace, Rune platebody, Dragon med helm, Rune sq shield, Rune kiteshield, Shield left half, Dragon spear, Dragon platelegs, Dragon plateskirt, Draconic visage, Rune battleaxe Tactic: These are far too powerful to be effective training. It's better to try and kill the Iron dragons for Dragon platelegs and plateskirt, unless you're over level 110. For in-depth tactics on slaying metal dragons, see our Brimhaven Dungeon guide. Notes: Always remember to bring your anti-dragon shield. Steel dragons have a strong fire-breath and melee abilities. They are able to hit up to 20 with melee, and even higher with their magic-based fire-breath. Despite this, protect from magic is not 100% effective against their breath, however an Antifire potion will protect you from the fire-breath for 6 minutes and 5 seconds. Credits:
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Steel dragon - Runescape Monster Database - Old School RuneScape Help
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Always remember to bring your anti-dragon shield. Steel dragons have a strong fire-breath and melee abilities. They are able to hit up to 20 with melee, and even higher with their magic-based fire-breath. Despite this, protect from magic is not 100% effective against their breath, however an Antifire potion will protect you from the fire-breath for 6 minutes and 5 seconds. Credits: Ben_Goten78; Five Aces; Blenders Last Modified: Thursday May 19th, 2016 Search Name Locations Drops Attack Style Quest Race Notes for <-- Go Back Stuck on something? Want some more tips?
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Ben_Goten78; Five Aces; Blenders Last Modified: Thursday May 19th, 2016 Search Name Locations Drops Attack Style Quest Race Notes for <-- Go Back Stuck on something? Want some more tips? Ask on our forums.
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Runecrafting - OSRS RuneScape Skill Guides - Old School RuneScape Help
» Runescape Skill Guides » Runecrafting
Runecrafting - OSRS RuneScape Skill Guides - Old School RuneScape Help Old-School RuneScape Skill Guides » Runescape Skill Guides » Runecrafting Table of Contents 1.0 - Introduction 2.0 - Basics 2.1 - Pouches 3.0 - Levels, Talismans and Altars 3.1 - Level Requirements 3.2 - Combination Runes 3.3 - Talismans 3.4 - Tiaras 3.5 - Altar Information 4.0 - Tips and Techniques 4.1 - Tips 4.2 - Techniques 4.3 - Maximizing Time and Profit for non-members 5.0 - The Abyss 6.0 - Quests For Experience 7.0 - Frequently Asked Questions 1.0 - Introduction Runecrafting is a free to play skill. It was released along with the completed version of RuneScape. Since then, a lot of players have taken the arduous task of binding their runes. A few prefer to buy them from magic stores or attain them from monsters. Runecrafting allows players to craft the runes as long as you have the correct level and equipment to craft them - bind the power of the ancient runes with rune essence, which is mined within special locations around RuneScape that only certain magical beings can allow entrance to. The only requirement for the Runecrafting skill is to complete the Rune Mysteries Quest. This quest begins on the second floor of Lumbridge Castle, by speaking with Duke Horacio. 2.0 - Basics Runecrafting is a long process; however the idea is quite unique. The first step is mining the rune essence needed in order to craft runes.
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Runecrafting - OSRS RuneScape Skill Guides - Old School RuneScape Help
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The only requirement for the Runecrafting skill is to complete the Rune Mysteries Quest. This quest begins on the second floor of Lumbridge Castle, by speaking with Duke Horacio. 2.0 - Basics Runecrafting is a long process; however the idea is quite unique. The first step is mining the rune essence needed in order to craft runes. The only place to get this rune essence is the rune essence mines which are only accessible through the powerful wizards of RuneScape. So to get to the rune essence mines you must talk to one of the following magicians. Sedridor - Basement of the Wizards Tower Aubury - Varrock Rune shop [Closest to bank - F2P] Wizard Cromperty - East Ardougne Wizard Distentor - The Head of the Magic Guild [Closest to bank - Members] Brimstail - The Hollowed Rock in the south-west part of Tree Gnome Stronghold. After arriving at the Rune Essence, find a mining spot and click "Mine". There are two types of Rune Essence.
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Runecrafting - OSRS RuneScape Skill Guides - Old School RuneScape Help
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The only place to get this rune essence is the rune essence mines which are only accessible through the powerful wizards of RuneScape. So to get to the rune essence mines you must talk to one of the following magicians. Sedridor - Basement of the Wizards Tower Aubury - Varrock Rune shop [Closest to bank - F2P] Wizard Cromperty - East Ardougne Wizard Distentor - The Head of the Magic Guild [Closest to bank - Members] Brimstail - The Hollowed Rock in the south-west part of Tree Gnome Stronghold. After arriving at the Rune Essence, find a mining spot and click "Mine". There are two types of Rune Essence. All free players will get normal essence which can only be used to craft mind, body, air, water, earth and fire runes. Members with 30 mining or above will receive Pure Essence which can be used to create all runes. Note that you will receive the same experience, despite which type of essence you mine. You will automatically fill your inventory with these magical rocks. Once you are done, just enter a nearby portal, and you will be teleported back where you came from.
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Runecrafting - OSRS RuneScape Skill Guides - Old School RuneScape Help
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All free players will get normal essence which can only be used to craft mind, body, air, water, earth and fire runes. Members with 30 mining or above will receive Pure Essence which can be used to create all runes. Note that you will receive the same experience, despite which type of essence you mine. You will automatically fill your inventory with these magical rocks. Once you are done, just enter a nearby portal, and you will be teleported back where you came from. The next step is turning the rune essence into actual runes. Take the talisman of the rune you wish to make as well as your rune essence with you to the respective Runecrafting altar location and "Use" your talisman with the mysterious ruins. You will instantly be taken into the altar. Click "Craft" on the dolmen in the center of the altar and your rune essence will be turned into runes. To leave, simple use the portal you came in.
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The next step is turning the rune essence into actual runes. Take the talisman of the rune you wish to make as well as your rune essence with you to the respective Runecrafting altar location and "Use" your talisman with the mysterious ruins. You will instantly be taken into the altar. Click "Craft" on the dolmen in the center of the altar and your rune essence will be turned into runes. To leave, simple use the portal you came in. Repeating this process will raise your Runecrafting level and produce more runes. 2.1 - Pouches Along with the update that brought Runecrafters the Abyss came rune essence pouches. For starters, you will have to complete a mini quest for the Mage of Zamorak. This involves taking an orb to certain NPC's who teleport you to the rune essence mines. The pouches, available in small, medium, large, and giant sizes, are obtained through killing creatures of the Abyss.
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Repeating this process will raise your Runecrafting level and produce more runes. 2.1 - Pouches Along with the update that brought Runecrafters the Abyss came rune essence pouches. For starters, you will have to complete a mini quest for the Mage of Zamorak. This involves taking an orb to certain NPC's who teleport you to the rune essence mines. The pouches, available in small, medium, large, and giant sizes, are obtained through killing creatures of the Abyss. These include Abyssal leeches (level-41), Abyssal guardians (level-59), and Abyssal walkers (level-81). Dying with your pouches will mean that you have to go to the Abyss and kill the creatures to attain more. Only one of each pouch may be held at any time. Over time the medium, large, and giant pouches will degrade and become damaged; holding less essence.
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These include Abyssal leeches (level-41), Abyssal guardians (level-59), and Abyssal walkers (level-81). Dying with your pouches will mean that you have to go to the Abyss and kill the creatures to attain more. Only one of each pouch may be held at any time. Over time the medium, large, and giant pouches will degrade and become damaged; holding less essence. To repair these, take them to the Dark Mage, in the middle of the abyss. If your pouch degrades completely it will disappear. You will have to kill abyssal creatures to obtain another, or get one more free small pouch from the Mage of Zamorak. Picture Type Holds Level Small pouch 3 essence 1 Medium pouch 6 essence 25 Large pouch 9 essence 50 Giant pouch 12 essence 75 3.0 - Levels, Talismans and Altars 3.1 - Level Requirements This table outlines the requirements for certain types of runes. At certain levels you will be able to make more than one rune for every rune essence.
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To repair these, take them to the Dark Mage, in the middle of the abyss. If your pouch degrades completely it will disappear. You will have to kill abyssal creatures to obtain another, or get one more free small pouch from the Mage of Zamorak. Picture Type Holds Level Small pouch 3 essence 1 Medium pouch 6 essence 25 Large pouch 9 essence 50 Giant pouch 12 essence 75 3.0 - Levels, Talismans and Altars 3.1 - Level Requirements This table outlines the requirements for certain types of runes. At certain levels you will be able to make more than one rune for every rune essence. For example, if you were level 11, you would make two air runes per rune essence. These levels are also outlined in this following table. The "x2", "x3" etc indicate the required level to make multiple runes from one essence. Picture Rune XP Level Essence Required x2 x3 x4 x5 x6 x7 x8 x9 x10 Air 5 1 Rune or Pure 11 22 33 44 55 66 77 88 99 Mind 5.5 2 Rune or Pure 14 28 42 56 70 84 98 - - Water 6 5 Rune or Pure 19 38 57 76 95 - - - - Earth 6.5 9 Rune or Pure 26 52 78 104* - - - - - Fire 7 14 Rune or Pure 35 70 105* - - - - - - Body 7.5 20 Rune or Pure 46 92 - - - - - - - Cosmic 8 27 Pure 59 - - - - - - - - Chaos 8.5 35 Pure 74 - - - - - - - - Astral 8.7 40 Pure 82 - - - - - - - - Nature 9 44 Pure 91 - - - - - - - - Law 9.5 54 Pure - - - - - - - - - Death 10 65 Pure - - - - - - - - - Blood 10.3 N/A Pure - - - - - - - - - Soul 11.3 N/A Pure - - - - - - - - - *This is a reachable but untested multiplier level. With three doses of Evil Dave's Orange Spice in a stew, some luck, and level 99 Runecrafting, this can be reached.
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For example, if you were level 11, you would make two air runes per rune essence. These levels are also outlined in this following table. The "x2", "x3" etc indicate the required level to make multiple runes from one essence. Picture Rune XP Level Essence Required x2 x3 x4 x5 x6 x7 x8 x9 x10 Air 5 1 Rune or Pure 11 22 33 44 55 66 77 88 99 Mind 5.5 2 Rune or Pure 14 28 42 56 70 84 98 - - Water 6 5 Rune or Pure 19 38 57 76 95 - - - - Earth 6.5 9 Rune or Pure 26 52 78 104* - - - - - Fire 7 14 Rune or Pure 35 70 105* - - - - - - Body 7.5 20 Rune or Pure 46 92 - - - - - - - Cosmic 8 27 Pure 59 - - - - - - - - Chaos 8.5 35 Pure 74 - - - - - - - - Astral 8.7 40 Pure 82 - - - - - - - - Nature 9 44 Pure 91 - - - - - - - - Law 9.5 54 Pure - - - - - - - - - Death 10 65 Pure - - - - - - - - - Blood 10.3 N/A Pure - - - - - - - - - Soul 11.3 N/A Pure - - - - - - - - - *This is a reachable but untested multiplier level. With three doses of Evil Dave's Orange Spice in a stew, some luck, and level 99 Runecrafting, this can be reached. 3.2 - Combination Runes Runecrafters have the option to bind two different types of elemental runes into a brand new combination rune. The benefit of this is combination runes only take one inventory slot, meaning extra room for food or equipment. The way the combination runes are used in spell casting, is like so: the greatest amount of runes required to cast a spell will form the amount of combination runes required. For example, Fire Strike requires 3 fire and 2 air runes.
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3.2 - Combination Runes Runecrafters have the option to bind two different types of elemental runes into a brand new combination rune. The benefit of this is combination runes only take one inventory slot, meaning extra room for food or equipment. The way the combination runes are used in spell casting, is like so: the greatest amount of runes required to cast a spell will form the amount of combination runes required. For example, Fire Strike requires 3 fire and 2 air runes. Casting it will require 3 smoke runes, as smoke is a combination of air and fire. This is exceptionally helpful for Mage Player Killing, because the combination of the runes leaves space for more food other important items. To create combination runes you will need to bring the pure essence along with the same number of an elemental rune. You will also need the talisman matching the altar and the talisman of the runes you brought. Example:
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Casting it will require 3 smoke runes, as smoke is a combination of air and fire. This is exceptionally helpful for Mage Player Killing, because the combination of the runes leaves space for more food other important items. To create combination runes you will need to bring the pure essence along with the same number of an elemental rune. You will also need the talisman matching the altar and the talisman of the runes you brought. Example: To create a mud rune you would go to the Earth Altar (May need Earth Talisman), bring a Water Talisman, Water Runes and an equal amount of pure rune essences. You will lose the one of the talismans you bring though. The success rate of creating combination runes is 50% but this can be increased to 100% by using the necklace of binding. This necklace is an emerald necklace enchanted and has 15 uses. Picture Name Made with Level Experience Mist Rune Air + Water 6 8 Dust Rune Air + Earth 10 8.3 Mud Rune Water + Earth 13 9.3 Smoke Rune Air + Fire 15 9.5 Steam Rune Water + Fire 19 10 Lava Rune Earth + Fire 23 10.5 3.3 - Talismans Talismans cannot be made.
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Runecrafting - OSRS RuneScape Skill Guides - Old School RuneScape Help
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To create a mud rune you would go to the Earth Altar (May need Earth Talisman), bring a Water Talisman, Water Runes and an equal amount of pure rune essences. You will lose the one of the talismans you bring though. The success rate of creating combination runes is 50% but this can be increased to 100% by using the necklace of binding. This necklace is an emerald necklace enchanted and has 15 uses. Picture Name Made with Level Experience Mist Rune Air + Water 6 8 Dust Rune Air + Earth 10 8.3 Mud Rune Water + Earth 13 9.3 Smoke Rune Air + Fire 15 9.5 Steam Rune Water + Fire 19 10 Lava Rune Earth + Fire 23 10.5 3.3 - Talismans Talismans cannot be made. They are all dropped by various monsters, with the exception of the Law and Death Talismans, which are quest rewards. All are tradable, with the exception of the Law Talisman. Talismans marked with (M) are members only. Picture Talisman Attain... Other... Elemental (M) Monsters in the Abyss Can be used to make any elemental rune Air Rune Mysteries Quest Level 2 Goblins, Caskets, Air wizards south of Falador Mind Imps (anywhere) the most in one place are at Karamja Volcano Blue wizards at Draynor Wizard's tower, Caskets Water Dark wizards Blue wizards at Draynor Wizard's tower, Caskets, Water wizards south of Falador Earth Al-Kharid Warriors in Temple Men/Women, Farmers (unconfirmed), Guards, Caskets, Earth wizards south of Falador Fire Dark Wizards at Delrith's Circle Guards, Skeletons, Caskets, Fire wizards south of Falador Body Giants in Edgeville Dungeon Hill giants, Guards, Caskets Cosmic (M) Lesser Demons Ice Giants, Caskets, Otherworldly Beings, Level 45 Skeletons, Level 28 Hill Giants Chaos (M) Dwarfs (level-20), Shadow warriors, Hill giants Fire Giants, Lesser Demons, Caskets, Chaos Druid Warriors, Chaos Dwarves, Elementals, Earth Warriors, Jogres, Mountain Trolls Nature (M) Black Knights, Greater Demons Moss giants, Lesser demons, Caskets, Green dragons, Paladins, Abyssal leeches, Hobgoblins, Level 44 Zombies, Mountain Trolls, White knights, Flesh crawlers, Minotaurs, Jogres, Ankou. Law (M) Troll Stronghold If you lose yours, talk to Dunstan again in Burthrope.
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Runecrafting - OSRS RuneScape Skill Guides - Old School RuneScape Help
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They are all dropped by various monsters, with the exception of the Law and Death Talismans, which are quest rewards. All are tradable, with the exception of the Law Talisman. Talismans marked with (M) are members only. Picture Talisman Attain... Other... Elemental (M) Monsters in the Abyss Can be used to make any elemental rune Air Rune Mysteries Quest Level 2 Goblins, Caskets, Air wizards south of Falador Mind Imps (anywhere) the most in one place are at Karamja Volcano Blue wizards at Draynor Wizard's tower, Caskets Water Dark wizards Blue wizards at Draynor Wizard's tower, Caskets, Water wizards south of Falador Earth Al-Kharid Warriors in Temple Men/Women, Farmers (unconfirmed), Guards, Caskets, Earth wizards south of Falador Fire Dark Wizards at Delrith's Circle Guards, Skeletons, Caskets, Fire wizards south of Falador Body Giants in Edgeville Dungeon Hill giants, Guards, Caskets Cosmic (M) Lesser Demons Ice Giants, Caskets, Otherworldly Beings, Level 45 Skeletons, Level 28 Hill Giants Chaos (M) Dwarfs (level-20), Shadow warriors, Hill giants Fire Giants, Lesser Demons, Caskets, Chaos Druid Warriors, Chaos Dwarves, Elementals, Earth Warriors, Jogres, Mountain Trolls Nature (M) Black Knights, Greater Demons Moss giants, Lesser demons, Caskets, Green dragons, Paladins, Abyssal leeches, Hobgoblins, Level 44 Zombies, Mountain Trolls, White knights, Flesh crawlers, Minotaurs, Jogres, Ankou. Law (M) Troll Stronghold If you lose yours, talk to Dunstan again in Burthrope. Death (M) Mourning's Ends Part II Dark Beasts Blood (M) N/A N/A Soul (M) N/A N/A 3.4 - Tiaras Bound Tiaras are used as a faster and more efficient way to runecraft. Simply wear the tiara, take your essence to the mysterious ruins, and left click them to gain access to the binding temple. Picture Method Picture To make a tiara, grab a silver bar and tiara mould ( Rimmington or Al-Kharid crafting stores, or for free in the Crafting Guild ); make your way to a furnace, and make the tiara. Once you have created a plain tiara, you must take it, along with a talisman to its respective Runecrafting temple, and use either with the altar. (
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Death (M) Mourning's Ends Part II Dark Beasts Blood (M) N/A N/A Soul (M) N/A N/A 3.4 - Tiaras Bound Tiaras are used as a faster and more efficient way to runecraft. Simply wear the tiara, take your essence to the mysterious ruins, and left click them to gain access to the binding temple. Picture Method Picture To make a tiara, grab a silver bar and tiara mould ( Rimmington or Al-Kharid crafting stores, or for free in the Crafting Guild ); make your way to a furnace, and make the tiara. Once you have created a plain tiara, you must take it, along with a talisman to its respective Runecrafting temple, and use either with the altar. ( Note: There is usually a large amount of plain tiaras at the general store in Falador .) There are currently eleven types of tiaras in the game, with blood, and soul to be added at a later date. Cosmic, Chaos, Nature, Law, Death, Blood and Soul are Members' only. When you bind a tiara with the power of a runecrafting altar, you will gain 5x the normal runecrafting experience.
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Note: There is usually a large amount of plain tiaras at the general store in Falador .) There are currently eleven types of tiaras in the game, with blood, and soul to be added at a later date. Cosmic, Chaos, Nature, Law, Death, Blood and Soul are Members' only. When you bind a tiara with the power of a runecrafting altar, you will gain 5x the normal runecrafting experience. This is shown in the table below: Picture Tiara Experience Gained Air Tiara 25 Mind Tiara 27.5 Water Tiara 30 Earth Tiara 32.5 Fire Tiara 35 Body Tiara 37.5 Cosmic Tiara 40 Chaos Tiara 42.5 Nature Tiara 45 Law Tiara 47.5 Death Tiara 50 Blood Tiara N/A Soul Tiara N/A 3.5 - Altar Information Altar Location Closest Bank Running to Bank Air South of Falador ( Map) Falador South Bank 28 seconds Mind Far North of Falador ( Map) Edgeville Bank 50 seconds Water Lumbridge Swa
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Fletching - OSRS RuneScape Skill Guides - Old School RuneScape Help
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Fletching - OSRS RuneScape Skill Guides - Old School RuneScape Help Old-School RuneScape Skill Guides » Runescape Skill Guides » Fletching Table of Contents 1.0 - Introduction 2.00 - How to fletch 2.1 - Bows 2.2 - Arrows 2.3 - Crossbows 2.4 - Bolts 2.5 - Darts 3.0 - Training methods/locations 4.0 - Making Money 5.0 - Miscellaneous 6.0 - Quests for Experience 1.0 - Introduction 1.1 - What is Fletching? Fletching is a skill somewhat similar to Crafting, however, it involves creating bows and arrows, and it is a great money making skill. Definitions aside, fletching is the ability to make ranging equipment. It is a members-only skill, although some ranged equipment made is allowed to be used on an F2P -or free playing- server. 1.2 - Why should you fletch? Fletching is one of the best ways to make money in RuneScape. Casting High Level Alchemy on Yew Longbows, Magic Shortbows, and Magic Longbows are an increasingly popular way to make quick cash. It is also a relatively easy skill, requiring few items to make bows as well as taking less time (as opposed to casting High Alchemy on steel plates, which requires 5 iron, 10 coal just to make one plate). This guide will explain more information of the monetary benefits of fletching in section 4.8. A drawback to fletching is that many find it boring.
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