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Now that you can disguise yourself as a ruling member of the Twilight Council, I am certain Bor Wildmane will want to speak with you. Go see him, and prepare yourself for a very difficult mission... | Speak with Bor Wildmane in Cenarion Hold. | Bor Wishes to Speak |
If there is only one lesson you deign to remember from your time on Sunstrider Isle, let it be this - control your thirst for magic. It is a thirst unending, - what you absorb must be controlled and released via Arcane Torrent. Failure is to become one of the Wretched... hopelessly addicted and insane. Seek out a mana wyrm and unleash your Arcane Torrent upon it. Learn to master your power. When you have sufficiently released an Arcane Torrent, return to me. | Use your Arcane Torrent racial ability on a Mana Wyrm, then return to Arcanist Helion. | Thirst Unending |
Huum and I were just talking about you. He tells me you're just about ready to try your hand at fighting an Abyssal Lord! I must tell you this is a very dangerous endeavor. You'd better bring backup. And I don't mean one or two of your friends, I'm talking about a top-notch, battle-ready fighting force. If your friends are as good as you, you might even defeat it! If you do - and I'll want evidence, as always - I'll give you a truly great reward. | Bring an Abyssal Scepter to Bor Wildmane in Cenarion Hold. | Scepter of the Council |
Now that you have a medallion and can summon an Abyssal Duke, speak with Bor Wildmane. He will set you on a task against the Abyssal Council. Good luck. And if you ever need more medallions, return to me. | Speak with Bor Wildmane in Cenarion Hold. | Bor Wildmane |
Huum tells me you've figured out how to summon the Abyssal Dukes! That's quite an accomplishment. You know what else would be quite the accomplishment? Smashing up one of those things really good. That'll cause an impression on their underlings, if you know what I mean. Bring back its signet as proof of the deed. | Bring the Abyssal Signet to Bor Wildmane in Cenarion Hold. | Signet of the Dukes |
The death of another outrunner is a true tragedy, but it's a risk we all accept when we take the job. Magistrix Erona at the Sunspire needs to get this package to the inn at Falconwing Square, and she needs it there as soon as possible. We're short handed and I don't have anyone else available that can cover for us. I'm not going to lie to you; the path to Falconwing Square can be extremely dangerous if you leave the safety of Dawning Lane. Do you feel up to the task? | Deliver Erona's Package to Innkeeper Delaniel inside the inn at Falconwing Square in Eversong Woods. | Completing the Delivery |
Magistrix Erona wanted you to head over to Silvermoon City in order to aid our reclamation efforts there... that is, once you had successfully addressed the situation at Falthrien Academy. You did not disappoint us. On your way to Falconwing Square, south of here, you should speak with Outrunner Alarion. She's not far from the bridge. The Outrunners take care of shuttling goods between here and the mainland, and since you've proven to be so resourceful, they could use your assistance. | Speak with Outrunner Alarion near the bridge leading south of Sunstrider Isle. | Aiding the Outrunners |
Day after day I stand here, watching, waiting. I've been accused of dwelling too much on our past, while my eyes look to the horizon. But it is my firm belief that each visitor to this island should honor those who have sacrificed all so that they may continue to do so. Dath'Remar Sunstrider was our first king. He led us here from Kalimdor through the Maelstrom. Seek out his shrine to the west and do not return to me until you have read the plaque upon it in his honor. | Read the plaque on the Shrine of Dath'Remar and then return to Well Watcher Solanian at the Sunspire on Sunstrider Isle. | The Shrine of Dath'Remar |
, Aurel Goldleaf thinks she's found a way to summon and defeat a ruling member of the Abyssal Council! Such a task will be dangerous, but you have earned great respect amongst the Cenarion Circle. We know that if anyone can do it, you can. May fortune go with you. Speak with Aurel when you are ready. | Speak with Aurel Goldleaf in Cenarion Hold. | Goldleaf's Discovery |
To make a Twilight Cultist Signet Ring, I need a bunch of items | Bring the items to Aurel Goldleaf in Cenarion Hold. | Royalty of the Council UNUSED |
Heed my words, young one - there is a taint about this island, and it is far more potent than the remnants of the Scourge. I believe there is a true demonic presence on the isle. West of here are the spires of Falthrien Academy. The arcane wraiths that infest it are a window to the source of demonic power. You are to bring me the essences of tainted and untainted wraiths. In exchange for your obedience, I'll teach you how to summon an imp companion - your first of many as a warlock. | Bring 4 Wraith Essences and 1 Tainted Wraith Essence to Summoner Teli'Larien at the Sunspire on Sunstrider Isle. | Windows to the Source |
Lords of the Abyssal Council can only be summoned through the greater wind stones, and only the top ranking members of the Twilight's Council may speak to them. But... I have found a way to upgrade your disguise and fool the Abyssal Lords! The disguise calls for a ring of lordship, worn only by the highest members of the cult. I will craft one for you if you can bring me large brilliant shards and abyssal signets. | Bring 5 Large Brilliant Shards and 3 Abyssal Signets to Aurel Goldleaf in Cenarion Hold. | Lords of the Council |
Before sending you to the Academy, I want you on another task that needs to be dealt with immediately. Once used to aid us in the gardening of Sunstrider Isle, the bestial tenders now have grown out of our control. Clear them out with due haste, but be warned - their lack of control has made them aggressive. It is such aggression that forces us to put down these once-gentle servants. It doesn't please me to ask you to do such a task, but survival is survival. I'll mourn later. | Kill 7 Tenders and 7 Feral Tenders, and then return to Lanthan Perilon on Sunstrider Isle. | Aggression |
You've found an odd sliver of crystallized mana on the corpse of the tainted arcane wraith. The sliver is different than others you may have seen in that it is as dark and sinister-looking as the wraith you looted it from. Just holding it gives you a sense of unnatural foreboding. Arcanist Helion at the gazebo of the Sunspire on Sunstrider Isle just might be someone who would have a use for the sliver. | Bring the Tainted Arcane Sliver to Arcanist Helion at the gazebo of the Sunspire on Sunstrider Isle. | Tainted Arcane Sliver |
It's a shame that we've lost control of many of the creatures here on the island. This was once a tranquil place of study and research. Now it's all we can do to keep from being attacked by our own creations! I'm going to offer you a chance to receive a magical boon in exchange for some collecting work on your part. Bring me a stack of arcane slivers that are found on the mana-using creatures of Sunstrider Isle, and I will cast a spell on you that should aid your adventures on the isle. | Collect 6 Arcane Slivers from any creature on the isle that uses mana, and then return to Arcanist Ithanas on Sunstrider Isle. | A Fistful of Slivers |
As you advance within your class, you will want to take advantage of the training that your class trainer can provide you. For young warriors here on Sunstrider Isle, your trainer is Delios. Speak with him and see what training he has available for you. The things he will teach do have a cost, so bring some coin with you. Delios - as with all the trainers on Sunstrider Isle - is inside the Sunspire on the lower level. | Speak with Delios, the warrior class trainer, inside the Sunspire on Sunstrider Isle. | Warrior Training |
, although we had hoped the Twilight's Hammer's operations in Silithus were slowing... we were, regrettably, mistaken. Through continued forays against the cult, we have learned that an even darker power, the Abyssal Council, controls the Hammer through the arcane wind stones dotted amongst the cult's camps. Your next action, will be against the Abyssal Council. Speak with the craftsman Aurel Goldleaf, in the eastern section of Cenarion Hold. Her skill will be needed for this next gambit. | Speak with Aurel Goldleaf in Cenarion Hold. | Aurel Goldleaf |
A betrayer of our people resides atop Falthrien Academy to the southwest. Felendren is his name, and he was banished from blood elf lands for failing to heed the warnings of our teachers and elders. He is the worst of our society, as he lives only to feed his insatiable magical addictions. He refused to learn control; he is a shell of his former self - one of the Wretched - and he is a threat to the Sunspire. Destroy him and the wraiths he uses as minions. | Kill 8 Arcane Wraiths and 2 Tainted Arcane Wraiths, as well as Felendren the Banished; they are located in the Falthrien Academy. Bring Felendren's Head to Lanthan Perilon on Sunstrider Isle. | Felendren the Banished |
Your effort has made something clear that, honestly, I wish were not true. The unchecked power of the Burning Crystals has maligned a much larger swath of the isle's natural balance than I thought. We must now take on more unfortunate measures to reclaim control. The nearby lynxes have succumbed to the influence of the crystals, and they must be put down. Bring their collars, as I may yet be able to fashion a magical restraint to turn some back from being uncontrolled. | Collect 8 Lynx Collars from slain Springpaw Lynxes and Springpaw Cubs. Return to Magistrix Erona on Sunstrider Isle when you are done. | Unfortunate Measures |
As you advance within your class, you will want to take advantage of the training that your class trainer can provide you. For young mages here on Sunstrider Isle, your trainer is Julia Sunstriker. Speak with Julia and see what training she has available for you. The things she will teach do have a cost, so bring some coin with you. Julia - as with all the trainers on Sunstrider Isle - is inside the Sunspire on the lower level. | Speak with Julia Sunstriker - the Mage class trainer - inside the Sunspire on Sunstrider Isle. | Mage Training |
With all the chaos happening here at the Sunspire, I haven't had a chance to collect my belongings I've left outside at various places on the isle. I must maintain my vigil over the Sunwell here, so I'll ask you to collect them in my stead. I need my scrying orb, my scroll of Scourge magic, and my journal. Use this satchel for some extra space, as my things are rather bulky. Return them to me and I'll give you a little something - you know, for the effort; you can keep the satchel as well! | Collect Well Watcher Solanian's Scrying Orb, his Scroll of Scourge Magic, and his Journal. They are found on Sunstrider Isle by the pond, the fountain, and one of the Burning Crystals. Return them to the Well Watcher at the Sunspire on Sunstrider Isle when you've collected them all. | Solanian's Belongings |
You are to report to my assistant, Lanthan Perilon. He will instruct you on what needs to be done next. While we here at the Sunspire will continue to rein in the Burning Crystals, you will be focused on a more pressing matter concerning Falthrien Academy. Lanthan will explain fully when you speak to him. Simply walk west of here along the path, and you should see him standing close by. Good luck, - your continued successes shall be rewarded. | Speak with Lanthan Perilon on Sunstrider Isle; he is standing close to the path running west away from the Sunspire. | Report to Lanthan Perilon |
We think it is possible to use a wind stone to ambush a duke of the Abyssal Council. To do this, however, one must commune through the wind stone, and convince the council you are a middle ranked leader of the Twilight's Hammer. Such a gambit requires a replica of the cult's medallion of station. I can create the medallion, but I will need a large brilliant shard, and crests worn by the Abyssal Templar. Bring these to me and I will do the rest. | Bring 1 Large Brilliant Shard and 3 Abyssal Crests to Aurel Goldleaf in Cenarion Hold. | Dukes of the Council |
The Twilight's Hammer, an insane cult bent on destruction, set up camps in Silithus and perform rituals day and night. We do not yet know their plans, but we do think they are somehow linked to the pulsing red crystals spread across the desert. Although their mystery may one day be solved, we must first deal with their immediate threat. Go to their camps to the west and seek out Twilight geolords. They are the heads of these serpents; that is where we must strike! | Kill 10 Twilight Geolords, then return to Huum Wildmane in Cenarion Hold. | Twilight Geolords |
Some of the Twilight's Hammer cultists carry around little papers with gibberish written on them. I want you to bring me a stack of them. I can't figure out what the gibberish means, but that's not the point! These papers are how their different groups communicate secretly. The more texts we take out of circulation, the less they can communicate! | Bring 10 Encrypted Twilight Texts to Bor Wildmane in Cenarion Hold. | Secret Communication |
We have discovered another base of operations for the Twilight's Hammer. It is called Twilight's Run; it is a cave tucked in the northeast corner of Silithus. The local leader of the cult, Vyral the Vile, haunts that cave - it is he who you must next defeat. When you have done this, bring me his signet ring. Fortune to you. The horrors of Twilight's Run are formidable indeed. | Slay Vyral the Vile and obtain Vyral's Signet Ring. | Vyral the Vile |
The humans of Southshore love their ale, and as such they prize the ale served at the Southshore Inn. With the chaos of Hallow's End now upon them, we can use it to ruin their latest batch of beverages for weeks - if not months to come! Take these rotten eggs and place them in the main brew keg inside the Southshore Inn. Your presence alone will cause strife, so be prepared to defend yourself! Once you've given Southshore a taste they'll not soon forget, return to me here at the festival! | Place the Rotten Eggs in the main brew keg located inside the Southshore Inn. | Rotten Eggs |
The sooner you begin your education, the better for us all. There is little room for error, so listen closely. The Burning Crystals - the green floating objects to the west of the Sunspire here - have long been used to power the isle's experimentations. The mana wyrms were their guardians, but the Scourge invasion of Quel'Thalas has driven them errant from our lack of magical control over them. There is little choice but to thin their numbers for reclamation. Do this, then return to me. | Kill 6 Mana Wyrms; they are located close to the Burning Crystals that are adjacent to the tower and gazebo. | Reclaiming Sunstrider Isle |
Now that I have the Twilight Lexicon in my possession, there is a small favor I'd like to ask of you. My former organization has a secret encoded bulletin they circulate on a monthly basis. If they make any progress searching for me or if they call off the search, word will be published on the True Believer. Although this information is obviously valuable to me, the publication contains other useful information that I can share. Bring me any encoded texts you find on Twilight's Hammer members. | Hermit Ortell wants you to bring him 10 Encrypted Twilight Texts. | True Believers |
We're on the verge of a breakthrough! The rubbings you recovered have allowed us to recreate the glyphs on this crystalline prism. They are apparently a means for the Qiraji and other unknown entities to communicate various messages to the silithid. Unfortunately, that is all we could get out of the glyphs. We need to find a way to unlock the messages hidden within the crystals. Take the glyphed crystal prism to Geologist Larksbane at Cenarion Hold. She might be able to help. | Deliver the Glyphed Crystal Prism to Geologist Larksbane at the Cenarion Hold in Silithus. | Unraveling the Mystery |
While the recipe for cooking sandworm meat is legible, it contains references to herbs and spices you've never heard of. Calandrath might have enough knowledge of the plants that grow in the desert to make sense of it. | Bring the Torn Recipe Page to Calandrath at the inn in Cenarion Hold. | Sharing the Knowledge |
That recipe sure will come in handy. I'd better get to work so I can have some smoked desert dumplings ready for today. I could use a hand in making some, I'll make it worth your while. | Calandrath at Cenarion Hold needs a batch of 10 Smoked Desert Dumplings. | Kitchen Assistance |
The glyphs illustrate an emissary of the Qiraji meeting with three silithid at the bones of a large dragon. Above the glyphs is what I can only assume to be a code of some sort. This code might very well be the key to summoning the emissary. I will create a copy of the glyph code that you must use in the sand at the Bones of Grakkarond. If I am right, the Overlords will come thinking that new data is ready for transmission. Strike them down and confront the emissary. He holds the key to the crystals... | Geologist Larksbane at Cenarion Hold in Silithus wants you to recover the Crystal Unlocking Mechanism from the Qiraji Emissary. | The Calling |
I think I can formulate an elixir that will allow us to more readily decipher the glyphs and language of the silithid and Qiraji! What do I need? Glad you asked! I need brains! Normally I'd need a brain from each silithid type that inhabit the hives. Another brave explorer brought me two of 'em here... and never came back from Hive'Regal. Bring me back a silithid brain from Hive'Regal... and be careful not to end up like him! | Obtain an intact Hive'Regal Silithid Brain from any silithid in Hive'Regal. | Breaking the Code |
I want to keep trick-or-treating, but I can't because the Matron won't let me. If you go for me, I'd trade you the candy you get for some I already have! I think you'd like this candy - it makes you turn into things both funny and scary! Each of the innkeepers in the big cities have candy they give for Hallow's End - talk to them and do the tricks they ask for! Also, a troll named Kali Remik in Orgrimmar is handing out candy as well. When you have all the candy, bring them back to me here! | Speak with the innkeepers of Orgrimmar, Undercity, and Thunder Bluff, as well as Kali Remik Orgrimmar's Valley of Spirits. Perform the tricks they ask of you in exchange for the treats they offer. | Hallow's End Treats for Spoops! |
To Whom It May Concern: If you're reading this, I'm either dead or soon to be dead. It's hard to say. Most of the crew is dead anyhow. Found information about a Titan. Great battle between him and an Old God. Yes, a bona fide Old God. Found ancient tunnel leading to Ahn'Qiraj. Taking it. Take this letter to my old camp. Make sure my monkey is getting adequate food, water, and hugs. -Brann Bronzebeard, Explorer Extreme P.S. Watch out for crazy Old God worshipping night elf. | Take Brann Bronzebeard's Letter to Bronzebeard's Encampment in southern Silithus. | Brann Bronzebeard's Lost Letter |
After our initial foray into the hives and Mistress Mar'alith's subsequent madness the three hives have been spewing out bugs! The increased activity might be tied into the glyphs covering those strange crystals. If I can get rubbings of those crystals and the glyphs on them, we might be able to make sense of this madness. Take this transcription set and hit Hive'Regal to the east. That's the last rubbing I need! | Use the Geologist's Transcription Kit to make a Hive'Regal Rubbing from the Hive'Regal Glyphed Crystal. | Glyph Chasing |
I'm not allowed to go trick-or-treating. After Deathwing's attack, I'm lucky Matron Nightingale lets me be this far away. If you trick-or-treat for me, I'd trade you the candy you get for some I already have! Each of the innkeepers in the big cities have candy they give for Hallow's End - talk to them and do the tricks they ask for! Also, a little gnome named Talvash in Ironforge is handing out candy as well. When you have all the candy, bring them back to me here! | Speak with the innkeepers of Stormwind, Ironforge, and Darnassus, as well as Talvash del Kissel in Ironforge. Perform the tricks they ask of you in exchange for the treats they offer. | Hallow's End Treats for Jesper! |
In the southern desert of Silithus, near the sacred barrier, exists a single crystalline tear. This tear serves as a symbol of the great losses beset upon us during the War of the Shifting Sands. Locate this tear and gaze into its depths to gain enlightenment. | Locate the Crystalline Tear in Silithus and gaze into its depths. | Long Forgotten Memories |
My dear Natalia has gone missing. Truth be told, she had been acting strangely for weeks leading up to her disappearance. I had caught her talking to herself when no one was around on more than one occasion. She was adamant that everything was ok and that she must be allowed to continue her research. She was last seen heading to Bronzebeard's camp to the south. My soldiers are spread too thin. I need you to go to Bronzebeard's camp and question those dwarves. | Question Frankal and Rutgar at Bronzebeard's Encampment about the whereabouts of Natalia Mar'alith. | Dearest Natalia |
It is time. I must apologize for keeping so much in secret. Enemies abound, even under our very noses. Please, read from this tome and learn. Take the knowledge I give to you and seek out our master. | Seek out Anachronos at the Caverns of Time in Tanaris. | Anachronos |
Adapting to life in the desert has been difficult to say the least. Not only do I miss the birds and trees of Auberdine but our food selection is severely limited by this arid environment. I'm trying to learn about desert herbs, but there aren't many. I've seen Twilight's Hammer groups from the camp west of here hunt sandworms for food. Sandworm meat is so bitter though, I can't imagine how they make it palatable. Keep your eyes open if you go to their camp and let me know if you learn anything. | Look for information about cooking Sandworm Meat at the Twilight's Hammer camp west of Cenarion Hold. | Desert Recipe |
Choose your deputies wisely, mortal. Each time you return with your task complete, a new deputy you will be allowed to choose. With that said, I require more of the carapace fragments. Waste no time! | Collect 200 Silithid Carapace Fragments and return to Baristolth. | The Hand of the Righteous |
I need you to venture into Hive'Regal and find what became of my dearest Natalia. This will be no easy task for you. Before you dive headlong into the maw of madness, make sure that you speak with those dwarves further. They might be able to give you some tips on dealing with the silithid that inhabit that hive. And , if she truly is as mad as they say... do what you must. | Commander Mar'alith at Cenarion Hold in Silithus wants you to find his beloved Natalia. The information that you gathered points to Hive'Regal in the south as being the area in which you may find Mistress Natalia Mar'alith. | Into The Maw of Madness |
The Brood of Nozdormu are naturally distrusting of the lesser races. While it is true that you have proven to me that you have the potential makings of a hero, the time has come to prove this to my master. Hive'Ashi, Hive'Zora, Hive'Regal: All swarming with activity and all a threat to our existence. Slay silithid at these hives and take from them a fragment of their carapace. When you can carry no more, return to me and I shall strengthen your resolve. | Collect 200 Silithid Carapace Fragments and return to Baristolth. | The Path of the Righteous |
The League of Arathor is sparing no expense in their move to retake Arathi. They, and all the races of the Alliance, now stream to this distant region, intent on expanding their hold from Refuge Pointe. We must stop them, and the best means to stop them is to take their supplies. You can help us. Enter Arathi Basin, known for its rich mines, fertile land and skilled craftsman. Capture and control every base you can, win the battle, and return to me with the resources you gain. | Win the battle for Arathi Basin, get an Arathi Resource Crate, and return it to Deathstalker Mortis at Hammerfall. | Cut Arathor Supply Lines |
The wilds of the Ashenvale forest will succumb to the might of the Horde. Nothing the Silverwing say or do can stop our sovereign imperative. Kalimdor belongs to the Horde. How dare they attempt to prevent us from harvesting what is rightfully ours! Let the pride swell in your chest as you cut down their weak attempts at slowing our progress. Destroy the Silverwing Sentinels, and earn a Warsong mark of honor. Return to me with such a mark, and you will be rewarded. | Enter Warsong Gulch and defeat the Alliance, gain a Warsong Gulch Mark of Honor, and bring it to Captain Shatterskull at the Mor'shan Base Camp. | Quell the Silverwing Usurpers |
The wilds of the Ashenvale forest will succumb to the might of the Horde. Nothing the Silverwing say or do can stop our sovereign imperative. Kalimdor belongs to the Horde. How dare they attempt to prevent us from harvesting what is rightfully ours! Let the pride swell in your chest as you cut down their weak attempts at slowing our progress. Destroy the Silverwing Sentinels, and earn a Warsong mark of honor. Return to me with such a mark, and you will be rewarded. | Enter Warsong Gulch and defeat the Alliance, gain a Warsong Gulch Mark of Honor, and bring it to Captain Shatterskull at the Mor'shan Base Camp. | Quell the Silverwing Usurpers |
War must be fought with soldiers, any soldier will tell you. They'll also say that a battle fought with poor gear or on an empty stomach is lost before it starts! That is why Arathi Basin is important. There are key areas in the basin that hold essential resources. Metals, weapons, food, lumber - all are needed, and all can be gained there. That is what I want from you. Enter Arathi Basin, win the battle by holding more bases than the enemy, and return to me with a crate of resources. | Win the battle for Arathi Basin, get an Arathi Resource Crate, and return it to Sergeant Maclear at Refuge Pointe. | Arathi Basin Resources! |
There is no time to waste! A hero must be found! The task I give will require an army to complete but only one may rise from the throng of would be champions to take on the burden and responsibility of an ally of the Brood. Within the lair of the Lord of Blackrock is a most cruel beast. The Broodlord Lashlayer guards the Halls of Strife, blocking the way into Nefarian's inner sanctum. Slay the foul aberration and return his head to me. Do this and you may begin the next step of your journey. | Return the Head of the Broodlord Lashlayer to Baristolth of the Shifting Sands at Cenarion Hold in Silithus. | Only One May Rise |
Beyond this tunnel you will find a field of strife and turmoil, young . The Horde continue to decimate our sacred forest, cutting down the evergreen foliage to power their machines of war. Enter Warsong Gulch and defend Silverwing Hold. Push back the invading Horde forces! Do this, and earn a talisman of merit. Bring me such a talisman, and I shall reward you. | Enter Warsong Gulch and defeat the Horde, obtain a Warsong Gulch Mark of Honor, and return to Sentinel Farsong at the Silverwing Grove. | Vanquish the Invaders! |
Beyond this tunnel you will find a field of strife and turmoil, young . The Horde continue to decimate our sacred forest, cutting down the evergreen foliage to power their machines of war. Enter Warsong Gulch and defend Silverwing Hold. Push back the invading Horde forces! Do this, and earn a talisman of merit. Bring me such a talisman, and I shall reward you. | Enter Warsong Gulch and defeat the Horde, obtain a Warsong Gulch Mark of Honor, and return to Sentinel Farsong at the Silverwing Grove. | Vanquish the Invaders |
The embrace of death had all but overcome my being when he intervened. He breathed only once upon my maimed body and then waited patiently for the sands of time to cleanse my wounds. "Forever you will remain if you must," he said, and with those words I was bound as a Watcher. Look now to the desert. The second war is upon us. You must seek out the resting place of the Bronze. Venture to the Caverns of Time and see if the master has returned. I must be sure before I am able to proceed. | Venture to the Caverns of Time in Tanaris and find Anachronos, Brood of Nozdormu. | What Tomorrow Brings |
There are rumors of a Twilight's Hammer member called Ortell having deserted his sect. Word has it he hid in the mountains south of Southwind Village, where he lives as a hermit. Perhaps you can enlist his help in deciphering the tablet. Take the restored tablet with you and seek out Ortell. | Take the restored tablet to Hermit Ortell in Silithus. | The Deserter |
Ok, here we are... a pretty valuable chunk of information, I must say! I've seen the Cenarion Circle forces arrive at Silithus. They plan to drive the Twilight's Hammer out, don't they? This will help. Take this parchment to their leader, Commander Mar'alith. Soon the Twilight's Hammer will be vanquished and I will be outside their grasp for good! | Take the Decoded Tablet Parchment to Commander Mar'alith. | A Terrible Purpose |
A camp of Twilight's Hammer cultists once thrived northwest of here. If you were to venture there now, you'd find the area swarming with elementals and nothing but scattered pieces of wood and canvas to mark the spot where the camp was. I've recovered a few fragments of a clay tablet from the site, but I have too few of them to piece together anything useful. See if you can find the remaining tablet fragments so we can shed some light into the Twilight's Hammer presence here in Silithus. | Geologist Larksbane at Cenarion Hold in Silithus wants you to collect 8 Twilight Tablet Fragments. | The Twilight Mystery |
Cenarion Hold is a location of utmost strategic importance. I'm convinced that while we hold it our victory over the silithid is guaranteed. Provided our influx supplies can be maintained, that is. Desert worms have proven to be more of a threat to our supply caravans than even the silithid themselves. Just this morning, a large shipment of morrowgrain was ravaged by a group of dredge strikers. I need you to thin their numbers to ensure our supplies aren't jeopardized. | Windcaller Proudhorn at Cenarion Hold in Silithus wants you to kill 15 Dredge Strikers. | Securing the Supply Lines |
Your performance has been truly exemplary so far. Our supply lines are not completely safe yet, however. In the absence of dredge strikers, their larger southern cousins will surely move in to take their place in the north. You'll have to kill quite a few dredge crushers to keep them at bay, but we cannot leave the safety of our supply lines to chance. | Windcaller Proudhorn at Cenarion Hold in Silithus wants you to slay 20 Dredge Crushers. | Stepping Up Security |
Where am I? Where's my bag? *gasp* I must've lost it while fleeing from Deathclasp, the giant scorpid. In my rush to escape I walked right into a nest of stonelash flayers. The satchel I was carrying had all sorts of rare reagents in it. Without them, me and Beetix won't be able to make the potions that Cenarion Hold needs. I'm too weak to get up yet, but I can make it worth your while if you bring back my reagents. I ran into Deathclasp in the southern mountain range, behind Bronzebeard's camp. | Retrieve Noggle's Satchel from the mountains in the south of Silithus and return it to him at Cenarion Hold. | Noggle's Lost Satchel |
The Twilight's Hammer are not kind to those that leave their ranks. They hunt me to this day like I'm some sort of beast! Needless to say, an enemy of theirs is a friend of mine! To decipher this Tablet I'll need the book used by their scribes to encode secret messages: the Twilight Lexicon. It's such an important tool that they keep its three chapters in different locations! The officers entrusted with the Lexicon are known as Twilight Keepers. Look for them at the Twilight's Hammer camps. | Bring the three chapters of the Twilight Lexicon to Hermit Ortell in Silithus. | The Twilight Lexicon |
Beetix Ficklespragg at your service! My cousin Noggle makes a living gathering rare herbs for Cenarion Hold alchemists. Or used to, anyway. He came back from his last trip with a strong poison running though his veins. I've managed to slow down the venom, but to fully neutralize it I need poison samples from whatever stung him. Noggle arrived from the north, so I'd bet my shirt stonelash scorpids or sand skitterers did it. Bring me some stingers and fangs and I'll try to make an antidote for him. | Beetix Ficklespragg at Cenarion Hold in Silithus wants you to gather 8 Stonelash Scorpid Stingers and 8 Sand Skitterer Fangs. Return to her when you have completed the task. | Deadly Desert Venom |
Blasted! The antidote didn't work. Noggle must've been stung by one of the stronger creatures in the far south. I'm going to need you to go there and get me some more samples. The good news is that since their poison is stronger I won't require as many. The bad news is that there are more kinds of poisonous creatures crawling around the southern area so you'll have to draw from more sources. | Beetix Ficklespragg at Cenarion Hold in Silithus wants you to gather 3 Stonelash Pincer Stingers, 3 Stonelash Flayer Stingers and 3 Rock Stalker Fangs. | Noggle's Last Hope |
Attention, champions of the Horde! There's a threat we've left unchallenged for too long. Tremors in the earth near silithid hives all around Azeroth have alerted us to large movements in their numbers as they prepare for expansion. Cenarion Circle forces are gathering in Silithus to take the fight to the silithid before it's too late! No more shall they defile our lands! All able-bodied combatants are to report to Windcaller Proudhorn at Cenarion Hold! The silithid shall be vanquished! | Talk to Windcaller Proudhorn at Cenarion Hold in Silithus. | Taking Back Silithus |
The terrible scorpid, Deathclasp, is believed to have retreated to the southern mountain range in the presence of increased silithid activity. She presents a great threat to patrols and expeditions in the southern regions. Individuals participating in her destruction will be remunerated handsomely. Inquire with Captain Vish Kozus, at the top of the Cenarion Hold Watchtower, regarding a reward. | Bring Deathclasp's Pincer to Vish Kozus, Captain of the Guard. | Wanted - Deathclasp, Terror of the Sands |
Attention, heroes of the Alliance! The silithid menace has been left unchecked for too long. Unfettered by any real opposition, they've been preparing all this time for a large-scale expansion. Cenarion Circle forces are gathering in Silithus to take the fight to these wretched creatures and all able-bodied adventurers are hereby called to join us! Don't wait until it's too late! Aid us in the defense of Azeroth! Report to Windcaller Proudhorn at Cenarion Hold for specific instructions! | Talk to Windcaller Proudhorn at Cenarion Hold in Silithus. | Taking Back Silithus |
Got some time to spare? Kill me some Murlocs and I'll give you something shiny! | Kill 5 Murlocs and come back to the test character. | Test Kill Quest |
For this restorative salve, you must use a simple formula: one part poison, two parts cure. You have acquired one cure, now you must gather the poison. Powerful undead, such as the lingering highborne who wander the Ruins of Eldarath, are sometimes so infused with evil that it coalesces into a sickly greenish goo. To the living, this substance is known as ichor of undeath. Due to the potency of this vile element, I require only a single ichor. | Acquire an Ichor of Undeath for Ogtinc in Azshara. Ogtinc resides atop the cliffs northeast the Ruins of Eldarath. | The Ichor of Undeath |
There is a green drake deep in the sunken temple of Atal'Hakkar by the name of Morphaz. Years ago, he overwhelmed me in a bold ambush and consumed my apprentice whole. While the loss of an apprentice is not unknown to me, this particular one carried an arcane shard of unsurpassed size and quality. You must gather powerful allies and delve into the temple. Destroy Morphaz and recover the arcane shard from his ageless stomach. | Retrieve the Arcane Shard from Morphaz and return to Archmage Xylem. | Destroy Morphaz |
The mosshoof coursers of Azshara are magnificent animals who once lived in Felwood. They naturally resist disease and poison, and were unaffected by the corruption there. In their ancestral wisdom, they simply chose to leave that sickened place. It saddens my heart, but I must ask you to hunt these mighty beasts for me. Gather four courser glands as the first ingredient for a restorative salve -- a salve we will use to heal Felwood. | Acquire 4 Healthy Courser Glands and bring them to Ogtinc in Azshara. Ogtinc resides atop the cliffs northeast the Ruins of Eldarath. | Of Coursers We Know |
Now the last part, the second cure. The green drake Morphaz is known to be immune to all forms of poison and disease -- many druids died to bring us this information. There is no doubt his blood is potent for our needs. A courier from the Cenarion Circle will take the parts you have already collected while you gather the last. Summon your allies and seek out the drake's lair in the sunken temple of Atal'Hakkar. Bring his blood to Greta Mosshoof in Felwood. | Kill Morphaz in the sunken temple of Atal'Hakkar, and return his blood to Greta Mosshoof in Felwood. The entrance to the sunken temple can be found in the Swamp of Sorrows. | Blood of Morphaz |
It is the way of the divine to help those in need. The how is insignificant -- only the why matters. The Cenarion Circle has such a need. Speak with Ogtinc to lend aid to their plight. He resides atop the cliffs to the northeast of the Ruins of Eldarath in Azshara. | Seek out Ogtinc in Azshara. | Cenarion Aid |
The blood elves in Azshara have developed a method for pulverizing the magical items they acquire. This glittering dust they produce differs from the components normally acquired by a disenchantment spell. When I sent my apprentice to trade for the dust, he was killed without hesitation. For that, they must pay. The time for talk is over. Find the blood elves along the cliffs of Azshara and use more "persuasive" methods to acquire their glittering dust. | Bring 10 Glittering Dust to Archmage Xylem. | Magic Dust |
Archmage Xylem has been asking around lately... for someone of your experience. If you wish to seek him out, you can find him in Azshara. His tower is built high atop the cliffs, and the only way up is a teleport spell invoked by his arrogant servant, Sanath Lim-yo. Sanath makes camp below his master's tower. To find him, travel to where Azshara's main road forks at the entrance to the Ruins of Eldarath. From that spot, head directly north until you reach the cliffs. | Seek out Sanath Lim-yo and gain passage to see Archmage Xylem. | Magecraft |
Take a look around you. The ruins and beaches are overrun with spitelash. Recently, the wretched creatures have learned to recognize the rare components indigenous to Azshara. Specifically, I speak of enchanted coral -- they are drawn to it by reasons unknown to me. Now there is little coral left in the bay, and it is vital to my research. I need you to separate some enchanted coral from the spitelash sirens and bring it to me. | Collect 6 Enchanted Coral and return them to Archmage Xylem. | The Siren's Coral |
Death Knight Darkreaver lords over the Great Ossuary in the Scholomance. He threatens to twist the spirit realm to do his own bidding, and he must be stopped! This is where the scryer you helped make comes into play. Use the divination scryer in the heart of the Great Ossuary's basement to call forth Darkreaver's spirit minions. Defeat the spirits and the death knight himself will appear. , bring me his head! Only his demise will reverse the damage done to the spirit realm! | Use the Divination Scryer in the heart of the Great Ossuary's basement in the Scholomance. Doing so will bring forth spirits you must fight. Defeating these spirits will summon forth Death Knight Darkreaver; defeat him. | The Darkreaver Menace |
The destruction of the various Hakkari Bijous is of grave importance to us, so much so that we welcome outsiders of the tribe to do so for themselves! Take any one of the bijous that you find in Zul'Gurub to the Altar of Zanza and destroy it. For this one time alone, I will give you an additional Honor Token from our tribe; this is above and beyond what you would normally receive. Witness for yourself the blessings of Zanza! | Destroy any one of the Hakkari Bijous found in Zul'Gurub at the Altar of Zanza on Yojamba Isle. When done, speak with Vinchaxa nearby. | A Bijou for Zanza |
The wavethrasher is an amphibious beast living only here in Azshara. They are powerful and resilient. The tough, reflective scales from a wavethrasher mirror the strength of the hunter. Track and hunt wavethrashers along the coast of Azshara, and bring me their scales. | Bring 6 Wavethrasher Scales to Ogtinc in Azshara. Ogtinc resides atop the cliffs northeast the Ruins of Eldarath. | Wavethrashing |
Lord Ravenholdt has asked a favor of us both. He wishes to remove the enchantment from this bag. Unfortunately, some of my books on the subject of dispelling were taken recently, only to be destroyed by savages. The remains of my books are still valuable to me. If you can bring me enough of the encoded fragments, I can piece them back together. Your best chance is to kill the beasts of Azshara, since they have a tendency to pick up just about anything. | Bring 10 Encoded Fragments to Archmage Xylem in Azshara. | Encoded Fragments |
First things first. What I've lost is a small blue bag, the contents of which are a private matter. Don't bother going after the thieves, because they are already dead. What we do know is the fools couldn't get the bag open. so they sold it to some timbermaw shaman in Azshara as a holy relic. Clever. I need you to travel to Azshara and retrieve it from the shaman through subtlety... or force. Better luck with the first method, I'd wager. Once acquired, take it to Archmage Xylem. | Retrieve the Sealed Azure Bag from the Timbermaw Shaman in Azshara. Then take the bag to Archmage Xylem, also found in Azshara. | Sealed Azure Bag |
Now I set you on a dangerous hunt to slay the green drake, Morphaz, and bring his tooth to me. Morphaz dwells deep in Temple of Atal'Hakkar, the entrance to which lies in Swamp of Sorrows. If you wish to defeat him, you must not go alone. This drake is an enemy of many -- seek others who wish to destroy him. The drake's tooth represents the power a hunter will find in the company of others. Bring it to me and you will have learned much. | Bring the Tooth of Morphaz to Ogtinc in Azshara. Ogtinc resides atop the cliffs northeast the Ruins of Eldarath. | The Green Drake |
It will take some time to decipher the fragments and remove the enchantment. When I am complete, I'll deliver the bag to Lord Ravenholdt personally. There is still the matter of the key, said to be held by a green drake known as Morphaz. The drake has made its home deep in the Temple of Atal'Hakkar, the entrance to which lies in the Swamp of Sorrows. Gather your friends and venture to his lair. Lord Ravenholdt will await your return with the key. | Return the Azure Key to Lord Jorach Ravenholdt. | The Azure Key |
Lord Jorach Ravenholdt has requested your presence. The matter is secret, and I cannot say any more. Ravenholdt Manor is located in the Hillsbrad Foothills -- look for a path in the mountains northwest of Durnhold Keep. | Speak with Lord Jorach Ravenholdt in Ravenholdt Manor. | A Simple Request |
Amongst the shattered fishing lures and tackle is a rolled, silken measuring tape. Attached to the tape is a label that reads: "Nat Pagle, Dustwallow Marsh." | Return Nat's Measuring Tape to Nat Pagle in Dustwallow Marsh. | Nat's Measuring Tape |
It is true. Hakkar now dwells in Zul'Gurub, bathing in the power of our gods. Enthralled high priests now channel the energies of our most sacred divinities into the Soulflayer, who will soon have a strength beyond any being of Azeroth. He must be stopped! Take this sacred cord, and string through it the heads of the high priests responsible for channeling our gods' energy. When you have done this, return to me. | String 5 Channeler's Heads, then return the Collection of Troll Heads to Exzhal on Yojamba Isle. | A Collection of Heads |
The Heart of Hakkar burns from within. Although the Soulflayer is defeated, the kernel of his power yet remains in this cursed organ. | Bring the Heart of Hakkar to Molthor on Yojamba Isle. | The Heart of Hakkar |
, our worst fears have come. Legend speaks of the Soulflayer ruling the ancient troll world through evil and terror, and his power was absolute. If he cannot be stopped now, then his new reign may spread across all of Azeroth! There is a contingent of Zandalarian trolls who may help us stem this tide of darkness. They have camped on Yojamba Isle, off the coast of Stranglethorn, west of the ruins of Zul'Kunda. Speak with their leader, Molthor, and pray he knows how to defeat Hakkar. | Speak with Molthor in Stranglethorn. | The Hand of Rastakhan |
My delvings into the Mosh'aru Tablets bear grim news. Hakkar's true form, the god himself, can be born again through the very egg into which you captured him. Yeh'kinya told you it was to contain his evil, but it is to recreate it! The troll has led you astray! Go to Yeh'kinya and demand the egg from him. Pray that it is not too late to stop Hakkar's return! | Speak with Yeh'kinya. | Confront Yeh'kinya |
As you no doubt have heard, the League of Arathor is sending large numbers of troops into Arathi Basin. Eager for food and supplies, these Alliance fools are intent to take and control the rich resources there. We must show them that Arathi will never again be a home for humans! Go to Arathi Basin and assault the mine, the lumber mill, the blacksmith and the stables. Pull down the enemies' banners, declaring those territories for the Horde. Go. Report back to me when this task is complete. | Assault the Arathi Basin mine, lumber mill, blacksmith and stable, and then return to Deathmaster Dwire in Hammerfall. | The Battle for Arathi Basin! |
As you no doubt have heard, the League of Arathor is sending large numbers of troops into Arathi Basin. Eager for food and supplies, these Alliance fools are intent to take and control the rich resources there. We must show them that Arathi will never again be a home for humans! Go to Arathi Basin and assault the mine, the lumber mill, the blacksmith and the stables. Pull down the enemies' banners, declaring those territories for the Horde. Go. Report back to me when this task is complete. | Assault the Arathi Basin mine, lumber mill, blacksmith and stable, and then return to Deathmaster Dwire in Hammerfall. | The Battle for Arathi Basin! |
, the battle for Arathi Basin is a battle for resources and territory. Key points in the area must be held and operated in order to supply our forces with much needed raw materials and supplies. I charge you to assault the points farthest from our Arathi Basin base. Assault the farm, the mine, the lumber mill and the blacksmith when they are controlled by the enemy. Find the enemy's banner and rip it from its flag post! When you have done this to all four points, return to me. | Assault the mine, the lumber mill, the blacksmith and the farm, then return to Field Marshal Oslight in Refuge Pointe. | The Battle for Arathi Basin! |
, the battle for Arathi Basin is a battle for resources and territory. Key points in the area must be held and operated in order to supply our forces with much needed raw materials and supplies. I charge you to assault the points farthest from our Arathi Basin base. Assault the farm, the mine, the lumber mill and the blacksmith when they are controlled by the enemy. Find the enemy's banner and rip it from its flag post! When you have done this to all four points, return to me. | Assault the mine, the lumber mill, the blacksmith and the farm, then return to Field Marshal Oslight in Refuge Pointe. | The Battle for Arathi Basin! |
As you no doubt have heard, the League of Arathor is sending large numbers of troops into Arathi Basin. Eager for food and supplies, these Alliance fools are intent to take and control the rich resources there. We must show them that Arathi will never again be a home for humans! Go to Arathi Basin and assault the mine, the lumber mill, the blacksmith and the stables. Pull down the enemies' banners, declaring those territories for the Horde. Go. Report back to me when this task is complete. | Assault the Arathi Basin mine, lumber mill, blacksmith and stable, and then return to Deathmaster Dwire in Hammerfall. | The Battle for Arathi Basin! |
, the battle for Arathi Basin is a battle for resources and territory. Key points in the area must be held and operated in order to supply our forces with much needed raw materials and supplies. I charge you to assault the points farthest from our Arathi Basin base. Assault the farm, the mine, the lumber mill and the blacksmith when they are controlled by the enemy. Find the enemy's banner and rip it from its flag post! When you have done this to all four points, return to me. | Assault the mine, the lumber mill, the blacksmith and the farm, then return to Field Marshal Oslight in Refuge Pointe. | The Battle for Arathi Basin! |
The League of Arathor is sparing no expense in their move to retake Arathi. They, and all the races of the Alliance, now stream to this distant region, intent on expanding their hold from Refuge Pointe. We must stop them, and the best means to stop them is to take their supplies. You can help us. Enter Arathi Basin, known for its rich mines, fertile land and skilled craftsman. Capture and control every base you can, win the battle, and return to me with the resources you gain. | Win the battle for Arathi Basin, get an Arathi Resource Crate, and return it to Deathstalker Mortis at Hammerfall. | Cut Arathor Supply Lines |
War must be fought with soldiers, any soldier will tell you. They'll also say that a battle fought with poor gear or on an empty stomach is lost before it starts! That is why Arathi Basin is important. There are key areas in the basin that hold essential resources. Metals, weapons, food, lumber - all are needed, and all can be gained there. That is what I want from you. Enter Arathi Basin, win the battle by holding more bases than the enemy, and return to me with a crate of resources. | Win the battle for Arathi Basin, get an Arathi Resource Crate, and return it to Sergeant Maclear at Refuge Pointe. | Arathi Basin Resources! |
War must be fought with soldiers, any soldier will tell you. They'll also say that a battle fought with poor gear or on an empty stomach is lost before it starts! That is why Arathi Basin is important. There are key areas in the basin that hold essential resources. Metals, weapons, food, lumber - all are needed, and all can be gained there. That is what I want from you. Enter Arathi Basin, win the battle by holding more bases than the enemy, and return to me with a crate of resources. | Win the battle for Arathi Basin, get an Arathi Resource Crate, and return it to Sergeant Maclear at Refuge Pointe. | Arathi Basin Resources! |
Ogtinc of Azshara has sent out a call for seasoned hunters such as yourself. He is a furbolg hunter who has left his tribe to aid the Cenarion Circle. His teachings are meant to enrich the wisdom of others who share his craft, and guide them toward maintaining a balance. You would do well to speak with him. Ogtinc resides atop the cliffs of Azshara, northeast from the Ruins of Eldarath. | Speak to Ogtinc in Azshara. | The Hunter's Charm |
War must be fought with soldiers, any soldier will tell you. They'll also say that a battle fought with poor gear or on an empty stomach is lost before it starts! That is why Arathi Basin is important. There are key areas in the basin that hold essential resources. Metals, weapons, food, lumber - all are needed, and all can be gained there. That is what I want from you. Enter Arathi Basin, win the battle by holding more bases than the enemy, and return to me with a crate of resources. | Win the battle for Arathi Basin, get an Arathi Resource Crate, and return it to Sergeant Maclear at Refuge Pointe. | Arathi Basin Resources! |
, when you feel you are ready, there is a wisened furbolg hunter by the name of Ogtinc who resides in Azshara. He may be able to enhance your teaching, and provide you with guidance. Ogtinc is atop the cliffs northeast the Ruins of Eldarath in Azshara. | Speak with Ogtinc in Azshara. | REUSE |
During the Harvest Festival of Azeroth, we give thanks to heroes for the sacrifices - in some cases ultimate sacrifices - they have given on our behalf. The Horde acknowledges many heroes, but none exemplify strength and sacrifice more than Grom Hellscream. Help us honor Grom by taking this offering to his monument in the Demon Fall Canyon of Ashenvale. Place it at the base, and then return to me. I'll only be here through the end of the festival, so waste no time in giving Grom his tribute. | Travel to Grom's Monument in the Demon Fall Canyon of Ashenvale and use Grom's Tribute at the base of the monument. Return to Javnir Nashak outside Orgrimmar before the Harvest Festival is over. | Honoring a Hero |
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