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Hello. You should find out about those wabbits.
Speak with Jonathan LeCraft about the wabbits.
This is a Breadcrumb!
Look around you, fleshling. Very close to this transponder should be an Ethereum data cell. Locate that data cell, open it, and retrieve the contents. Bring it back to this transponder at once!
The Image of Commander Ameer at the Ethereum Staging Grounds - Ethereum Transponder Zeta - wants you to recover the Ethereum Data Cell.
Ethereum Data
They're using relays to transfer information around the staging grounds. There is only one way for you to see these relays and extract the information they hold. Unfortunately, doing so may cause you irreparable brain damage. If you're still interested, you'll need to slay Ethereum here at the staging grounds and take their essences. Once you have an essence, drink it down. It will temporarily allow you to see an Ethereum relay - giving you enough time to destroy a relay and extract its information.
The Image of Commander Ameer at the Ethereum Staging Grounds - Ethereum Transponder Zeta - wants you to recover 15 pieces of Ethereum Relay Data.
Potential for Brain Damage = High
, we have reason to believe that the easternmost forge camp is not yet complete. The Legion's gan'arg servants are working 'round the clock to get the facility up and running. We can't allow that to happen. Head east to Forge Camp: Mageddon and slay 10 gan'arg. Bring me the head of their master - Razorsaw - and the Legion's fel reaver production will grind to a halt!
Nazgrel in Thrallmar wants you to attack Forge Camp: Mageddon and kill 10 Gan'arg Servants and return with the head of Razorsaw.
Forge Camp: Mageddon
We've been so blind, that the alliance of two of our most dangerous enemies went completely unnoticed. I wouldn't be surprised if the Scryers had something to do with hiding this information from us, but we must now face the reality. The Burning Legion and Kael'thas' Sunfury army serve under the same banner. These demons are the only reason Kael'thas was ever able to utilize the technology in Tempest Keep. Under Orelis's orders I must command you to destroy them.
Kaylaan at Tuluman's Landing in Netherstorm wants you to slay 6 Gan'arg Warp-Tinkers, 3 Daughters of Destiny and 3 Mo'arg Warp-Masters.
A Dark Pact
My mission here is finished. I did what Orelis ordered me to - I've never failed to. No more. I foresee a great carnage - a crusade, they'll call it - following the news of this alliance between Kael'thas and the Burning Legion. First they give our holiest city away to our enemies and then they ask us to die fighting their enemies. Go back to Orelis; tell him the naaru can fight their own fights from now on.
Report back to Exarch Orelis at Area 52.
Aldor No More
You've proven yourself to our people. Now is time for you to show us that you're willing to stand by us, even in the face of the strongest enemy. The ogres of Outland are
You've proven yourself to our people. Now is time for you to show us that you're willing to stand by us, even in the face of the strongest enemy.
Obsidian Warbeads
Heroes of the realm, hear me - the Horde calls upon you for swift action! A call to arms has been issued for all able bodied individuals to take up arms against the Scourge! Rumors fly of new threats rising from the ruins of the Eastern Kingdoms. They loom to the east of the Undercity, in the northern reaches of the lands now known as the Plaguelands! Heroes of the realm - seek out High Executor Derrington, who has set up his base camp at the Bulwark, east of Tirisfal Glade!
Seek out High Executor Derrington. His base camp is located at the Bulwark, east of Tirisfal Glade and the Undercity.
A Call to Arms: The Plaguelands!
Yes, the elemental spirits have returned to us! We are not as strong as we once were, but a little magic can go a long way in the right hands. Arzeth has great powers bestowed upon him by his dark lord. Take this staff. It was once a great symbol of our tribe. Use it against Arzeth and his powers will be temporarily removed from him. Defeat him then, so that my people may finally be free!
Use the Staff of Dreghood Elders on Arzeth the Merciless and slay him after he's lost his powers. Return to Naladu at the Ruins of Sha'naar after completing this task.
Arzeth's Demise
Well, I hope you're prepared for the next phase of our operation. The Legion never rests - and neither shall we! Take a gryphon and fly over to Honor Point - it's a small post near the Legion Front. Speak with Field Marshal Brock. He'll have instructions for you when you arrive. Oh, and tell that pasty-faced shield-kisser I said 'hello'.
Take a gryphon to Honor Point and speak with Field Marshal Brock.
Go to the Front
Hear ye, hear ye! All heroes are called upon to heed these words! A call to arms has been issued by the Kingdom of Stormwind! All able bodied individuals are entreated to take up arms against the dark threat of the Scourge in the northern lands of the Eastern Kingdoms! Rumors fly of new threats rising from the ruins of the Plaguelands! Heroes of the realm - seek out Commander Ashlam Valorfist who has set up his base camp in Chillwind Camp, north of the Alterac Mountains!
Seek out Commander Ashlam Valorfist. His base camp is located at Chillwind Camp, north of the Alterac Mountains.
A Call to Arms: The Plaguelands!
Eralan, an associate of mine in Tranquillien, has made an inquiry about securing some help for an urgent job. Now, I don't know what she has in mind because I don't ask questions, but you've proven yourself more than capable. I want you to travel to Tranquillien in the Ghostlands and have a word with Eralan. She may be a bit gruff, but she's trustworthy.
Speak with Eralan in Tranquillien.
A Discreet Inquiry
A dwarven warrior known as Yorus Barleybrew has issued a challenge to all skilled Alliance warriors. He waits at the Lakeshire Inn, in a place known as the Redridge Mountains in the Eastern Kingdoms. The journey will be long, but it'll be worth it for you to test yourself.
Speak with Yorus Barleybrew at the Lakeshire Inn in Redridge Mountains.
Yorus Barleybrew
You have come far in a short time. Faster than I had expected or hoped. It is time that you continued your training under the tutelage of Caedmos. I have sent word to him at the Exodar to expect you. You'll find him in the Anchorites' Sanctum near the entrance of the Vault of Lights.
Speak with Caedmos in the Vault of Lights of the Exodar.
Caedmos
The path of the Light and purity is not an easy one to walk. Even I, at times, struggle with following its course. You should seek out my master, Jol, at the Exodar. She trained me when I was beginning my journey, and I believe she will find in you a new star pupil. You will find Jol in the Vault of Lights of the Exodar at the Vindicators' Sanctum, a room surrounded by a vibrant glow of light.
Speak with Jol in the Vindicators' Sanctum of the Exodar.
Jol
The Dreghood spirit is broken because our elders are imprisoned. Take this key and go downstairs to free them. They are Morod the Windstirrer, Akoru the Firecaller and Aylaan the Waterwaker. Once they are free, the spirits will return to the Dreghood tribe.
Free Morod the Windstirrer, Akoru the Firecaller and Aylaan the Waterwaker at the Ruins of Sha'naar. Return to Naladu after completing this task.
The Dreghood Elders
Anywhere you see a tribe of enslaved Broken you will also find a traitor. A despicable being who sold his brothers for promises of power. There is a hut at the top of the stairs in the center of the ruins. That's the turncoat's hut. He's not there right now, so you will be able to sneak in if you're patient. Inside you will find a coffer with a key inside of it. That key unlocks the chains that keep the Dreghood elders prisoner. Bring it to me. Beware, Arzeth the Merciless wanders nearby.
Naladu at the Ruins of Sha'naar wants you to obtain the Sha'naar Key from a nearby hut.
A Traitor Among Us
You've done much better than any of us anticipated. Manaforge Ara is the last of Kael's working manaforges. You'll find it northwest of here, though you're likely to have to do some circumnavigating to get to it. We want you to shut it down. The last access crystal is in the possession of Overseer Azarad. This is Kael's very last source of energy as far as we know, so expect heavy opposition. I'd bring a couple of friends along if I were you. Hmm... Azarad. What an odd name for a sin'dorei.
Travel to Manaforge Ara and obtain the Ara Access Crystal from Overseer Azarad. Use it at the Manaforge Ara console to shut it down.
Shutting Down Manaforge Ara
Araxes and I were deployed to Ultris 2 days ago. Our mission: Find and terminate the void lord Arconus. We tracked him to this mine and discovered that he'd been feeding off the energies of the creatures in the area. A fire-fight broke out which resulted in Araxes and I separating. Now I'm stuck here, badly injured. The mission is in shambles! If you can take out Arconus, high command would be grateful. Should you accept this mission, I will assist by providing a reflection of myself as a guardian.
Agent Ya-six at Access Shaft Zeon in Netherstorm has asked you to slay Arconus the Insatiable and return to Commander Ameer at the Protectorate Watch Post in Netherstorm.
Arconus the Insatiable
We must determine how far the damage has spread. The basidium you brought me comes from a bog giant. Their larger, hardier cousins, the bog lords, should prove more resistant to the degeneration that's struck the giants. It would be good to know how the changes in the Dead Mire have affected the other creatures out there, too. Return to the Dead Mire and see if you can get samples from the bog lords and the hydra in the area.
Gather 5 Parched Hydra Samples and 5 Withered Bog Lord Samples and bring them to Ruam at Telredor.
Withered Flesh
While you have learned many hard lessons from me during our time together, it is time that I entrusted you to wiser hands. Behomat, who trained me when I was as green as grass, will be your new teacher. I have told him that you will be seeking him out, and he is expecting you. You will find him at the center of the Warriors' Terrace, at the highest point of the Traders Tier of the Exodar.
Speak with Behomat at the Traders Tier of the Exodar.
Behomat
I hear that a group of 'druids' from Azeroth has taken quite an interest in the effects of our eco-dome technology. The Cenarion Expedition's representatives are eager to get access to the plants growing within the domes, particularly one called the ivory bell, known for its healing properties. They're found in clumps of brush around larger plants in Eco-Dome Midrealm. I'll share the profits with you if you're willing to gather the herbs for my first delivery.
Gather 15 Ivory Bells and return to Mehrdad at Midrealm Post.
New Opportunities
You should take the crystal lump over to the earthbinder. She's just like you... always needing to get to the bottom of a mystery and thinking all of the time. If you ask me, she thinks a little too much. Just give it to her and I'm sure that she'll get you into a heap of trouble figuring out what is going on up there on the ridge.
Take the Crimson Crystal Shard to Earthbinder Galandria Nightbreeze at the Cenarion Post in Hellfire Peninsula.
The Earthbinder
It must be that the evil emanations from that giant crystal are summoning the mountain giants and driving them insane. It's too big to move, and beyond our ability to destroy, but I know a way to quell its power. I've summoned a circle at the northwest corner of the crystal on the ridge. Take this seed to the circle and channel its powers to heal the land through the natural forces of rain, growth and insect repopulation. Beware, I sense an external force at play here... this is not natural!
Use the Seed of Revitalization at the Earthbinder's Circle to heal the land around the crystal. Then, return to Earthbinder Galandria Nightbreeze at the Cenarion Post in Hellfire Peninsula with any information that you gain.
Natural Remedies
, you've proven yourself as a capable gryphon rider, and we could use you on more sorties over the Abyssal Shelf. What say you? Do you want some more flight time?
Gryphoneer Windbellow at Shatter Point in Hellfire Peninsula has asked that you destroy 20 Gan'arg Peons, 5 Mo'arg Overseers and 5 Fel Cannons.
Return to the Abyssal Shelf
, are you ready for another sortie over the Abyssal Shelf? I fear that, if we do not maintain pressure on the Legion forces there and allow them to strengthen their hold, then we may suffer a large demon attack from the north. What say you? Do you want to take another windrider and hammer the Abyssal Shelf one more time?
Wing Commander Brack at Reaver's Fall in Hellfire Peninsula has asked that you destroy 20 Gan'arg Peons, 5 Mo'arg Overseers and 5 Fel Cannons.
Return to the Abyssal Shelf
Wing Commander Gryphongar runs this outfit of Wildhammers. If this is your first time to Shatter Point, then you should report to him. You'll find him inside what's left of that tower over yonder.
Speak with Wing Commander Gryphongar in Shatter Point.
Wing Commander Gryphongar
Kael'thas's assault on Kirin'Var began with thundering noise and a bright flash of light in the officer quarters to the northwest. The destruction there was the most severe and after the withdrawal of the blood elves, a strange thing began to happen. Beings of pure mana began streaming into the village from all over the area. For now, we're containing them as we can, but with more information about the weapon Kael'thas used, I hope to cut off the flow of mana creatures entirely.
Search the mana creature infested area of Kirin'Var Village for a Mana Bomb Fragment and bring it to Lieutenant-Sorcerer Morran.
The Unending Invasion
So Manaforge Duro is under attack and Sunfury forces have lost control? What a dilemma! If Duro goes down, then Tempest Keep goes down. Only drawback is... if Tempest Keep is destroyed, the explosion will probably take what little remains of this forsaken land with it. Dead Kael'thas is good. Dead everyone else is... not that great, I suppose. It pains me to ask this of you, but go to Manaforge Duro and shut it down before it goes up in flames. The access crystal is held by Overseer Athanel.
Return to Manaforge Duro and obtain the Duro Access Crystal from Overseer Athanel. Use it at the Duro Control Console to shut it down and report back to Spymaster Thalodien.
Shutting Down Manaforge Duro
I make a good living selling drinks to the boozehounds around here. But I want something more! The rocket-chief is always telling me how he can't perfect the rocket fuel needed to get the X-52 off of the ground. We can solve that little problem for him. For starters I need to extract the oil from the shale of the local shaleskin flayers! It'll form a concentrated, if explosive, base for the mix that I have in mind. Find the flayers, and their shale, all over the place near the purple rocks.
Collect 5 Shaleskin Shale and give them to Boots at Area 52 in the Netherstorm.
Securing the Shaleskin Shale
, you've done a great job here at the front, and you showed a lot of talent with that armored gryphon... I think I have another mission in mind for you. This new mission launches from Shatter Point -- an attack base the Wildhammers set up on a floating piece of land near the Portal. It's a little unnerving there, but you have tough guts. You'll be fine. Talk to Wing Commander Dabir'ee and have him send you to Shatter Point. From there, report to the gryphon master Runetog Wildhammer.
Forward Commander Kingston wants you to speak with Wing Commander Dabir'ee, ride a gryphon to Shatter Point, and then report to Runetog Wildhammer.
Shatter Point
Say, I was wondering if you could do me another favor. My partner out in the field could probably use a hand. I was wondering if you could go check in on her. I'm sure that Mama Wheeler will appreciate the help. Just don't mind her sharp tongue. She's trying to look out for our interests to the east. You'll find her just inside Eco-Dome Midrealm at the Midrealm Post.
Speak with Mama Wheeler at the Midrealm Post inside Eco-Dome Midrealm in the Netherstorm.
Help Mama Wheeler
The news you've discovered is fortunate. Not only do you get to waltz into Manaforge Duro unfettered, this also presents a great opportunity to deal a blow to Kael's army. Use the mana creature assault to your advantage and pick off any Sunfury stragglers you run into. I do not take particular glee in the senseless slaughter of my own kin the way that Thalodien does, but the tactical advantage here is too high to pass up.
Slay 8 Sunfury Conjurers, 6 Sunfury Bowmen and 4 Sunfury Centurions. Return to Magistrix Larynna at Area 52 after completing this task.
Kick Them While They're Down
Realizing that Bessy is still staring at you, you gesture toward Thadell's location. You find yourself promising to protect the cow on her way home. Upon finishing your sentence, you realize there's no possible way the cow could understand anything you've said. Shrugging your shoulders, you prepare to guard the bovine on her way back to Thadell.
Escort Bessy safely back to her owner, Thadell.
When the Cows Come Home
A few weeks ago, the Burning Legion moved into the Ruins of Farahlon, thwarting our plans to excavate the site for its artifacts. Then earlier today, I learned that one of their dreadlords, Culuthas, somehow killed off all of the other Burning Legion. He has since summoned in demons that serve him. , I want you to go up to those ruins to the northeast and rid them of their demon infestation.
Slay 10 Hounds of Culuthas and 5 Eyes of Culuthas.
The Minions of Culuthas
You see these corpses? Arconus is responsible for this slaughter. He's sucked them dry, leaving nothing more than a fleshy husk. But don't let the bodies fool you! Inside those corpses lie flesh beasts, waiting to pounce on the unsuspecting fool that gets too close. I've got my orders. I must remain here until backup arrives. That doesn't mean that you can't take my igniter and destroy the withered corpses that litter the mines. One way or another, the mission must be completed.
Use the Protectorate Igniter on 12 Withered Corpses. Return the Protectorate Igniter to Agent Araxes outside of Access Shaft Zeon when the task is complete.
The Flesh Lies...
At last, my journeyman project is complete! I can't wait to formally present it to Master Rhonsus. They attacked you? All of them? By the Light, they've gone mad! What are we to do? It grieves me to say so, but it may be necessary to kill Master Rhonsus. It would leave me as the only smith in Kirin'Var, but I believe my training is sufficient to serve the town's needs.
Apprentice Andrethan in Kirin'Var Village wants you to kill the ghost of Rhonsus, the town's master blacksmith.
Master Smith Rhonsus
Where, oh where has my Bessy gone? After the attack, I searched the fields and the Chapel Yard for her, but she was nowhere to be seen! All I have left of her is this old cowbell. She usually comes running when she hears it, but these feeble old bones probably couldn't shake it hard enough. I'll loan you Bessy's bell if you're willing to go out to the fields and ring it as hard as you can. Perhaps all Bessy's waiting for is a little more cowbell.
Find Bessy in the fields near Kirin'Var Village's Chapel Hill in Netherstorm.
Needs More Cowbell
You haven't seen a heavy smithing hammer lying around by chance, have you? I brought it out here with me to finish the shoes for some of old man Amorlin's horses, but I can't find it. I've searched the barn no less than a half dozen times and I just can't seem to find it. Maybe one of the other apprentices retrieved it and took it back to the smithy? Would you be willing to go down there and take a look? The workshop is to the southeast of the tower in the Town Square.
Retrieve the Smithing Hammer from the Kirin'Var Apprentices and bring it back to Apprentice Andrethan in Kirin'Var Village.
Indispensable Tools
Directly south of here you will find the Ethereum Staging Grounds. The Ethereum are there, preparing for something... Perhaps an assault on Ultris. We can't take any chances, though. Break through their perimeter defenses and take out their training facility. Once you've destroyed their soldiers and Captain Zovax, locate Ethereum transponder Zeta and use it to establish contact with me to get your next set of orders.
Commander Ameer wants you to kill 5 Ethereum Assassins, 5 Ethereum Shocktroopers, 2 Ethereum Researchers and Captain Zovax then activate Ethereum Transponder Zeta.
The Ethereum
I have to get over to the Ruins of Farahlon to start my excavations! The problem is that the place has been infested by demons! Maybe you could do some preliminary work for me? There are three locations within the ruins to the northeast where I want you to place surveying markers. Each is near a draenei banner. Return to me when you've managed to place all three markers.
Place the three Surveying Markers and then return to Zephyrion at the Stormspire in the Netherstorm.
Surveying the Ruins
I was having a friendly discussion with the Aldor while you were gone. Manaforges sure look like modified naaru technology from Tempest Keep. Apparently, most naaru constructs have certain safeguards that allow them to be permanently disabled in case of emergency. The procedure is usually initiated at a control console via an access crystal. Lo and behold, according to the roster you secured, such a crystal is in the possession of a fellow called Overseer Theredis. Obtain it and see what you can do.
Return to Manaforge B'naar and obtain the B'naar Access Crystal from Overseer Theredis. Use it at the B'naar Control Console to shut it down, then report back to Spymaster Thalodien.
Shutting Down Manaforge B'naar
Something about these manaforges has been bothering me. Naaru technology is incredibly advanced; it should've taken Kael'thas years to even begin to understand it. Information-gathering on the subject has been difficult as Kael's army is well disciplined and destroys all evidence of written communication. We've been informed Manaforge Duro is under attack by mana creatures. It is possible that those defending it have not yet destroyed their briefings. Obtain them and bring them to me.
Go to Manaforge Duro and retrieve the Sunfury Military Briefing and the Sunfury Arcane Briefing from the Sunfury units stationed there. Return to Exarch Orellis when you've completed this task.
Sunfury Briefings
Thalodien told us of your success in disabling Manaforge B'naar. He expects a repeat performance here and asked us to keep an eye out for anyone using a crystal to access the console inside. Overseer Seylanna holds the access crystal, we're sure of it. Go back in there and finish the operation. No need to be stealthy anymore; get the crystal, begin the shutdown, kill the technicians trying to stop you and get out. Hurry, it won't be long before Kael's lapdogs sniff us out.
Obtain the Coruu Access Crystal from Overseer Seylanna. Use it at the Coruu Control Console to shut down the manaforge and return to Caledis Brightdawn.
Shutting Down Manaforge Coruu
Well done! Well done! Now that you've cut your teeth with the moongraze stag, it's time you graduated to more formidable prey. Do not allow the casual disinterest of the moongraze bucks to fool you: when provoked, they are a fearsome foe. You'll find the bucks north of here. Good hunting.
Bring 6 Moongraze Buck Hides to Acteon at Azure Watch.
The Great Moongraze Hunt
As you probably know, the Aldor are keepers of the Light and servants of the naaru. Diametrically opposed to us are the agents of the Burning Legion - demons bent on the destruction of worlds and the corruption of the innocent. If you wish to prove yourself to the Aldor, bring me the insignias of low-ranking Legion and their Shadow Council followers. We know of a Shadow Council hideout in the Bone Wastes and there are many Legion outposts in Nagrand and the Blade's Edge Mountains.
Bring 10 Marks of Kil'jaeden to Adyen the Lightwarden in Shattrath City.
Marks of Kil'jaeden
We've received news from one of the two manaforges that remain operational. The Sunfury army is losing control of Manaforge Duro. Droves of errant mana creatures have been attracted to it by its increased energy production - the manaforge is in chaos. An explosion at Duro has the potential to cause a chain reaction that would endanger all of Outland. Overseer Athanel is in possession of the access crystal you need to safely disable the manaforge.
Anchorite Karja wants you to go Manaforge Duro and obtain the Duro Access Crystal from Overseer Athanel. Use it at the Manaforge Duro Console to shut it down.
Shutting Down Manaforge Duro
One manaforge is all that keeps Tempest Keep functional. After we bring Manaforge Ara down, Kael will have to resort to depleting whatever energy he's got stored up. Travel to Manaforge Ara, in the northwest, and deliver the final blow that we need by shutting it down. The last access crystal is in the possession of Overseer Azarad. Be warned that we expect heavy opposition in the last of Kael's functional manaforges. You're likely to need the assistance of reliable friends.
Travel to Manaforge Ara and obtain the Ara Access Crystal from Overseer Azarad. Use it at the Manaforge Ara console to shut it down.
Shutting Down Manaforge Ara
I suppose an explanation is in order. You've met one of the archmage's apprentices, Ravandwyr, but there was also another named Naberius. He was an ardent student, but was drawn to necromancy. When Kael'thas appeared with his forces, Naberius seized the opportunity to betray the archmage, handing over the secrets to the tower's defense. Now, it seems, he has become a lich. If we are to stop him, we must capture his phylactery. Knowing him, he would've buried it somewhere out of sight in his domain.
Recover Naberius's Phylactery from Kirin'Var Village's Chapel Yard district and bring it to Custodian Dieworth.
Capturing the Phylactery
The blood elves call the mine underneath Manaforge Ara the Trelleum Mine. Ever since they lost the one underneath Manaforge Ultris, this is where their sole supply of material for running the forges is coming from. Needless to say, it would be a boon for us to cripple their mining operation. Perhaps we'd even be able to move in and take it over for ourselves? Whatever the case, I want you to go in there and deal with Foreman Sundown. The mine is around the back of the island to the left.
Deal with Foreman Sundown inside the Trelleum Mine, which is underneath Manaforge Ara in the Netherstorm.
Dealing with the Foreman
Your success at B'naar has given us a great deal of hope. We've shared our discoveries with the Scryers and in return they've given us more information on the remaining manaforges. Three other manaforges still stand, in full control of the Sunfury army. You will find Manaforge Coruu to the east. Overseer Seylanna holds the access crystal there. Obtain it and use it on the manaforge's control console to begin the emergency shutdown. We're all counting on you.
Travel to Manaforge Coruu, east of Area 52, and obtain the Coruu Access Crystal from Overseer Seylanna. Use it at the Manaforge Coruu Console to shut it down and return to Anchorite Karja.
Shutting Down Manaforge Coruu
The strange magical device resembles nothing you've ever seen before. It's certainly not of blood elf manufacture. As you sense spirits moving closer to the building, the orb glows with a greater intensity, which fades as the spirits leave. There's no question that it plays a role in the corruption of the ghosts. How it works remains a mystery. Perhaps Custodian Dieworth will have some insight if you can provide the remains of some of the spirits along with your observations.
Collect 10 Loathsome Remnants from the twisted spirits in Kirin'Var Village's Chapel Yard and bring them to Custodian Dieworth.
A Lingering Suspicion
, it is good to see a helpful face around here. The Burning Legion at the nearby fel reaver heap has become more bold, and I am beginning to fear for our safety here. The demons are constantly receiving reinforcements from Invasion Point: Destroyer to the south. My compatriot, Drijya, has gone down there to scout and see if he can do something about the Burning Legion's warp-gate. Please find and assist him in any way that you can.
Speak with Drijya near Invasion Point: Destroyer in the Netherstorm.
Drijya Needs Your Help
Whoever is behind the transformation of the spirits has been very deliberate in their actions, taking care to target the most powerful mages first, but why? The kind of magic required to influence the spirits of slain Kirin Tor mages must be very powerful. Why would a powerful mage go to all this trouble? I'm inclined to say this is another plot of Kael'thas's, designed to cause more misery here. If there are blood elves here, they're likely to be hiding in the houses across the covered bridge.
Search Kirin'Var Village's Chapel Yard for clues about who is behind the manipulation of the spirits.
Searching for Evidence
If our instincts are right and these manaforges have been made using technology from Tempest Keep, then all of Outland could be in grave danger. Tempest Keep's energy-recharging mechanisms were never supposed to be used this close to the land. The warp energies are capable of destroying this very land, even when contained within Kael's pipelines. Take this orb to Manaforge B'naar; it is attuned to measure warp energies. Use it at the pipelines' ends, where they go into the earth.
Exarch Orelis in Area 52 wants you to take the Warp-Attuned Orb to Manaforge B'naar and use it at the end of its four pipelines.
Measuring Warp Energies
I used to be the foreman here. But now that I've been demoted, I've come to realize our pilgrimage from Quel'Thalas to Outland was all a lie. A lie perpetrated by Kael'thas to strengthen his forces here in the Netherstorm. I've tried to convince my brethren that we should leave, especially with the Burning Legion here, but they are all too stubborn. Do me a favor? Kill Overmaster Grindgarr. Then return to your ethereal and tell him that I am no longer his enemy.
Slay Overmaster Grindgarr. Then return to Wind Trader Tuluman at Tuluman's Landing in the Netherstorm.
Dealing with the Overmaster
The blood elves are fools! I'm glad that our trade relations with them have fallen apart. In all of my travels throughout the cosmos, I have never encountered beings so selfish. They continue to destroy the land around us with their manaforges, so let's see if we can put a dent in their operations across the bridge at Manaforge Ara. Their nethermancers channel energy to and from the blood gems to stabilize the flow of power. Go over there and wipe them out!
Kill 15 Sunfury Nethermancers and return to Nether-Stalker Oazul at Tuluman's Landing in the Netherstorm.
Neutralizing the Nethermancers
Archmage Vargoth saw the danger in Naberius's pursuit of necromancy, but I don't think he ever anticipated that his own apprentice would wreak this much destruction upon the Kirin Tor. You must defeat him, or else he will continue enslaving the spirits of our fallen brothers, robbing them of their rightful rest and destroying what little remains of Kirin'Var. With his phylactery in hand, he can be confronted by two or three combatants, but who knows what his magic might do to more foes?
Custodian Dieworth in Kirin'Var Village wants you to confront and defeat Naberius in the village's Chapel Yard.
Destroy Naberius!
Silencing the spirits has not bled them of their aggression as we had hoped it would. The malevolent spirits you subdued have reemerged in the streets of the town. We must uncover what is causing this to happen. The destruction of Kirin'Var was just the beginning, or else the spirits would have been quieted by now. The town hall in the southern section of Kirin'Var maintained a logbook of all the residents. Last I heard, it was in the keeping of Battle-Mage Dathric. Perhaps his spirit still has it.
Retrieve the Annals of Kirin'Var from the town hall of Kirin'Var Village and return it to Custodian Dieworth.
The Annals of Kirin'Var
With your help, we were able to find a solution to our problems faster than I could have hoped. I don't have any other work for you to do. My apprentices and I can handle the rest. You should go speak with Vindicator Aldar on the other side of the ship.
Speak with Vindicator Aldar at the Crash Site in Ammen Vale.
Vindicator Aldar
You see that scrapped fel reaver over there to the south? Isn't it a thing of beauty? I want its heart! What? Yes, of course it has a heart... what doesn't? Go on over there, pry it open, bring back what I want and I'll give you a nice finder's fee in return. Oh, and I'd take a friend or two along if I were you. These Zaxxis ethereals are a pretty mean bunch! Take this fel zapper to jumpstart its heart when you're ready to begin.
Recover the Heart of the Fel Reaver and deliver it to N. D. Meancamp at The Heap in the Netherstorm.
It's a Fel Reaver, But with Heart
You must eliminate... the blood elf... threat. Find out... what they're... up to! They're on the... ridge behind me.
Kill 10 Blood Elf Scouts then return to Tolaan in the Shadow Ridge of Ammen Vale.
The Blood Elves
The cloak, undoubtedly of high elven craftsmanship, is richly tailored, even by the standards of the Kirin Tor. The symbols and characters sewn into the cloak's fabric hold no meaning for you, but clearly imbue the garment with magical properties. Perhaps this object binds the spirit of its former owner to this plane of existence. If so, returning it to the dresser in Conjurer Luminrath's quarters might break the spirit's link to this world, allowing it to rest.
Locate Conjurer Luminrath's quarters in Wizard Row and return the mantle to his Dresser. Then, speak with Custodian Dieworth at Kirin'Var Village.
Conjurer Luminrath
Looking at the hat, you find yourself asking if any Kirin Tor mage would own such headgear. Judging from the hat's wear, it seems the gnome wouldn't go anywhere without it. You try on the hat momentarily, discovering no magical properties beyond a faint urge to dance. The treasured possession might be the source of the dead mage's bond to the village. Placing the hat in the footlocker in Cohlien's quarters might free his spirit.
Locate Cohlien Frostweaver's quarters in Wizard Row and return the hat to his Footlocker. Then, speak with Custodian Dieworth at Kirin'Var Village.
Cohlien Frostweaver
Return to the child, Andormu. He awaits you outside this pocket of time, in the master's lair. I hear flutterings. The Scale of Sands has shown interest in your abilities. Perhaps they too would like to speak with you.
Return to the child, Andormu, at the Caverns of Time in the Tanaris desert.
Hero of the Brood
This worn, sturdy tome is no spellbook, as you might expect a Kirin Tor mage to carry. The pages of the volume are covered with hand-copied stories, accompanied by colorful illustrations. The tome seems to be far older than its former owner and may have even been a family heirloom. A powerful tie to the book may have been the last thread tying Belmara's spirit to the ruins of Kirin'Var. Returning it to its proper place on the bookshelf in her quarters might help appease her restless spirit.
Locate Abjurist Belmara's quarters in Wizard Row and return the book to its Bookshelf. Then, speak with Custodian Dieworth at Kirin'Var Village.
Abjurist Belmara
With the Burning Legion nearby at the fel reaver scrap field, we must do what we can to stop the flow of demons into the area. They have a warp-gate to the south in an area that they've cleverly named Invasion Point: Destroyer. I need you to go with me to the site and keep me safe while I sabotage it. Afterward, go to the Midrealm Post to the north inside Eco-Dome Midrealm and apprise Gahruj of our success. We're going to need a friend or two of yours along to help with this.
Escort Drijya to the warp-gate at Invasion Point: Destroyer, and see to it that he is kept safe while he attempts to sabotage it. Then speak to Gahruj at the Midrealm Post inside Eco-Dome Midrealm in the Netherstorm.
Sabotage the Warp-Gate!
Beyond this timeway the Guardian, Medivh, feverishly works to open the Dark Portal. Scattered across the morass, rifts will materialize. Infinite will pour out of the rifts and attempt to destroy Medivh's shields and, ultimately, Medivh. Kill their rift lords and leaders! Do this until Medivh succeeds.
Sa'at inside the Black Morass of the Caverns of Time has tasked you with defending Medivh until he succeeds in opening the Dark Portal.
The Opening of the Dark Portal
The irradiated power cores from the Exodar have been wreaking havoc on the environment here. The most obvious effect has been the appearance of the strange creatures that seem to have sprung up near them. There may be something we can do to help them, but now, their sheer numbers are becoming too much for us to handle. I'd like you to go out and cull their numbers somewhat, and perhaps I'll have another idea after giving it some thought.
Kill 8 Volatile Mutations, then return to Botanist Taerix at the Crash Site in Ammen Vale.
Volatile Mutations
While I'm glad to have most of Krasus's Compendium back, it's useless without the heliotrope oculus. You see, Krasus was well aware of the sheer power of the spells recorded in the book and took steps to safeguard them from prying eyes. Only a knowledgeable mage can use the oculus to unlock the compendium's secrets. During Kael'thas's attack, one of his lieutenants, Spellreaver Marathelle, looted it and took it to Sunfury Hold northeast of the tower. No doubt she thought it a pretty little bauble.
Obtain the Heliotrope Oculus from Spellreaver Marathelle at Sunfury Hold.
Unlocking the Compendium
Simply barbaric! Ekkorash must've taken the staff's crystalline headpiece for use in some other trinket, not realizing that it works in concert with the rest of the staff. As long as it remains broken, the staff's power is greatly diminished. With a suitable draenei crystal, I should be able to repair it. I've heard the goblins remarking about the crystals carried by the ghosts at the Enkaat Ruins to the north.
Obtain 4 Flawless Crystal Shards from the ghosts at the Enkaat Ruins and return them to Ravandwyr at Area 52.
Rebuilding the Staff
The Infinite Dragonflight have abandoned all pretense of subtlety. They plot to destroy the Guardian, Medivh, and prevent the Dark Portal from ever opening. While outwardly, this may appear a boon to the forces of the Alliance, it is in actuality catastrophic and will result in your world ending. You must venture through the timeway leading to the Black Morass. Go west and then south, past my future self, until you reach the tunnel that houses the swamp specimens. Cross over and speak with Sa'at.
Travel through the Caverns of Time to the Black Morass during the opening of the Dark Portal and speak with Sa'at.
The Black Morass
We cannot shut down the manaforges by force as we'd risk causing an explosion that would shake Outland to the core. According to your transcription, there is an emergency shutdown that permanently disables the technology - a safety mechanism common in naaru constructs. To perform this procedure you will have to obtain a crystal that will allow you to communicate with the console. This access crystal is in the possession of an overseer called Theredis according to our information.
Return to Manaforge B'naar and obtain the B'naar Access Crystal from Overseer Theredis. Use it at the Manaforge B'naar console to shut it down and report back to Anchorite Karja.
Shutting Down Manaforge B'naar
Gathering a precious commodity in small batches has a quaint, cottage-industry feel to it, but it's just not competitive in today's market. No, what we need is a method of mass producing farahlite! Then, the quantity on the market will be completely within our control. I have an idea, but it's going to require a powerful, focused energy source. There's only one possible place to find an energy source powerful enough. Go to the Legion's camps to our north and 'procure' some of their cannon.
Zuben Elgenubi wants you to capture 8 Legion Cannon and bring them back to the Stormspire.
More Power!
Though our warriors are without peer, our hold on this wasteland is still tenuous. Report to Nazgrel inside the barracks - he has need of agents... such as you. If we can't protect our holdings here, we'll be of no use to anyone. Now go!
General Krakork in Thrallmar wants you to speak with Nazgrel.
Report to Nazgrel
When you're ready, I'll summon a wyvern to fly you to Thrallmar. Once you arrive, deliver Orion's report to General Krakork. Lok'tar ogar, - good luck.
Take Vlagga Freyfeather's Wind Rider to Thrallmar. Bring Orion's Report to General Krakork.
Journey to Thrallmar
Now that we've got a good baseline product, we're going to need something of higher quality. Certainly the farahlite we've gathered so far is nice, but I know there's better out there. We'll have to get a sample directly from Cragskaar, the patriarch of the Farahlon giants! You should be able to find it among the other giants in the Netherstone area. It's got huge pieces of farahlite jutting from its back and that's exactly what we need. Fell the giant and collect a farahlite core from it.
Zuben Elgenubi at the Stormspire wants you to obtain a Farahlite Core.
Hitting the Motherlode
I want you to speak with Amish Wildhammer and catch the first flight to Honor Hold. When you arrive at Honor Hold, you'll be greeted by Marshal Isildor. I have prepared a report detailing our situation here. Give him the report, and tell him you're ready for duty. You have your orders, soldier, now move out! And though your blood must be burning to help us against the fiends below, waste no time here. Honor Hold needs you even more.
Commander Duron at the Dark Portal in Hellfire Peninsula wants you to bring Duron's Report to Amish Wildhammer.
Arrival in Outland
My warp rift generator is complete. You can now use it to summon a true prince of the void, a creature whose soul shard will tell us much of what lies beyond. Go south in Void Ridge and use my warp rift generator near the void stones. Look for a cluster of crystals near the edge of the abyss. A huge warp rift will form and Void Baron Galaxis will surely appear. Destroy this creature and bring me his soul shard.
Kill Void Baron Galaxis and collect his soul shard. Take the shard to Ogath the Mad in Spinebreaker Post.
From the Abyss
Arelion's journal does not deal with any sort of scholarly studies. It details his escapades with a young female blood elf! How could I've been such a fool? Unfortunately, the floozy's identity is not revealed in this journal. Aledis, a colleague of Arelion's, was his best friend and confidant. Go question him and find out who he was having this affair with. I saw Aledis leave Falcon Watch for Zangarmarsh. Follow the road headed north from town; it'll eventually lead west, toward Zangarmarsh.
Magistrix Carinda wants you to interrogate Magister Aledis, last seen traveling from Falcon Watch to Zangarmarsh.
Arelion's Secret
We have to improve my warp rift generator. You must take it to Void Ridge. Head east of here. You must avoid the foul fort of Zeth'Gor. To the east beyond Zeth'Gor is a small pass through the mountains. Through this pass you will find Void Ridge, a terrible place on the edge of the abyss. You must kill the walkers that you find there, and bring me shards of their souls. With their power we will improve upon the warp rift generator and open a portal to the beyond that cannot be closed.
Go to Void Ridge and kill the creatures you find. Collect 40 Void Ridge Soul Shards and return them to Ogath the Mad in Spinebreaker Post.
Void Ridge
I'm Arelion's friend, but I'm not going to take the beating of my life for him. His mistress is Viera Sunwhisper. Go tell that harpy of a wife of his. What's she going to do anyway?
Return to Magistrix Carinda at Falcon Watch in Hellfire Peninsula.
The Mistress Revealed
To the northeast is an area called the Netherstone, a landmark not seen when this was a lush, green land. Newly-exposed crystal formations have shown us a mineral we've called farahlite in honor of this land's former identity. The tiny amount of farahlite we've mined has already proven popular with our clients. The highest grade of the mineral comes not from static deposits, but from the giants around the Netherstone. I can offer you a cut of the profits if you'll help supply the higher grade farahlite.
Gather 4 pieces of Raw Farahlite and return to Zuben Elgenubi at the Stormspire.
In Search of Farahlite
This timeline has been restored and the assault of the Infinite Dragonflight upon Hillsbrad has been squashed. Return to Andormu at once. He awaits your arrival in the master's lair.
Return to the child Andormu at the Caverns of Time in the Tanaris desert.
Return to Andormu
To the west is the timeway to Hillsbrad of the past - 7 years to be exact. Forces are working against the Horde warchief, Thrall, attempting to prevent him from ever escaping Durnholde Keep. If Thrall never escapes, this world - as you know it - will cease to exist. Gather a group of adventurers and take the timeway to old Hillsbrad. Two of our agents await you inside. Speak with Erozion on the other side.
Andormu at the Caverns of Time has asked that you venture to Old Hillsbrad and speak with Erozion.
Old Hillsbrad
Ah. We have been expecting you. Please, allow one of my brothers to fly you down to the master. He awaits you below...
Speak to Andormu at the Caverns of Time.
To The Master's Lair
I've recalibrated the triangulation device with the information that you provided from the first point. You'll use it in exactly the same manner to discover the second. All that I can tell you is that the second point is somewhere far to the west. Once you've located it, speak with Wind Trader Tuluman; another of the nexus-prince's agents. He's posing as a weapon merchant at a small trading post next to the bridge, which leads to the island that Manaforge Ara is on.
Use the Triangulation Device to point your way toward the second triangulation point. Once you have found it, report the location to Wind Trader Tuluman at Tuluman's Landing, just on the other side of the bridge from the Manaforge Ara island in the Netherstorm.
Triangulation Point Two
You look upon me now and see only a boy, but in my heart and soul I hide my dreams. I have plans for my people, stranger. One day, they shall overthrow their oppressors and rise as one. They will break free from the bonds that hold them and from that uprising shall be born the orcish Horde. I promise you, stranger, should we make it out of here alive, when I have the means to reward this selfless deed, I will seek you out... I will find you. We will leave when you are ready.
When you are ready to proceed, let Thrall know. Follow Thrall out of Durnholde Keep and help him free Taretha and fulfill his destiny.
Escape from Durnholde
Taretha was integral in Thrall's survival and upbringing and instrumental in shaping Thrall's life. It was Taretha who created the original diversion at Durnholde, allowing Thrall to escape. Now the Infinite have captured Taretha and hold her at Tarren Mill. The diversion will not happen without our involvement. You must use the incendiary devices that I give you and burn down the internment lodges in Durnholde. When you have done this, speak with young Thrall in the basement prison of Durnholde.
Travel to Durnholde Keep and set 5 incendiary charges at the barrels located inside each of the internment lodges using the Pack of Incendiary Bombs given to you by Erozion.
Taretha's Diversion
I am an ethereal of my word. You have truly inspired me. I am now going to give you the ata'mal crystal to hand over to the naaru. As it was your heroics that made this possible, I wish for you to deliver it. You may use my personal teleporter to go directly to Shattrath City. Simply step through it and you will be transported there. Give the crystal to the naaru known as A'dal on the Terrace of Light. May the trade winds be at your back.
Deliver the Ata'mal Crystal to A'dal on the Terrace of Light in Shattrath City.
Special Delivery to Shattrath City
Greetings. Do not be alarmed. This is merely a projection of my current form. It's the only way my companion and I could keep watch without revealing ourselves. The ethereal who approached you, Marid, is little better than a swindler in the guise of a legitimate merchant. I'd like you to consider working with me instead. My purpose out here is to find out more about the unusual dragonkin on this ridge. Meet me at the north end of the ridge and we will discuss this further.
Find Tyri at the north end of the Celestial Ridge and speak with her.
Formal Introductions
Greetings. Please follow the custodian. She will make things a bit more... clear.
Andormu at the Caverns of Time has asked that you follow the Custodian of Time around the cavern.
The Caverns of Time
Long have I wandered through Outland, searching for the truth of the void. Now I am old and weak. Perhaps you will help me? I must learn the secrets of the voidwalkers. You must find the Warp Fields to the west. West of the Expedition Armory there is a dark place on the edge of the abyss where time and space are weak. Use my unstable warp rift generator in the Warp Fields to create a warp rift. You must gather warp nether from the creatures that come through.
Use the Unstable Warp Rift Generator in the Warp Fields. Gather 3 Warp Nethers from Unstable Voidwalkers and return them to Ogath the Mad in Spinebreaker Post.
The Warp Rifts
We've come here to investigate rumors of a strange breed of dragons, perhaps even descendents of Deathwing himself. These are clearly not ordinary black dragons, though. We'll know more once we've had a chance to examine their eggs. Their hatred for my flight runs deep, so I can't get close enough to gather the eggs. Will you agree to help?
Gather 15 Nether Dragonkin Eggs, then return to Tyri and Jorad on the Celestial Ridge.
A Promising Start
As you've no doubt seen, the area is teeming with nether dragons in various stages of growth. All nether dragons, young and old, contain an essence that's highly desired by K -- err, by a client of mine. Most people aren't willing to risk their lives to gather it, so we've got the place to ourselves. You can start by gathering the essence from any of the creatures out here, but it's imperative that we start building a supply right away. Return to me once you have the first batch.
Charge the Essence Gatherer by using it on Nether Drakes or Nether Dragons on the Celestial Ridge, then return to the Ethereal Teleport Pad area.
Getting Down to Business
Nexus-Prince Haramad has conveyed to me that he is interested in the immediate return of this property to him personally. I would greatly appreciate if you would deliver it in my stead. It is a great honor to gain an audience with the nexus-prince, and I am sure that he would be keenly interested in hearing the tales of your adventures here in the Netherstorm. Seek out his chamber atop the Stormspire to the north. He is often present as a holographic image, which you may address.
Deliver the Surveying Equipment to the Image of Nexus-Prince Haramad at the Stormspire in the Netherstorm.
An Audience with the Prince
The nether dragons have the same ferocious temperament as their black dragon forbears, but there is something entirely alien about them. They hatch and mature rapidly, harnessing the strange energies that forged their kind in the destruction of Draenor. There is so much more I need to know about them, but I believe the powers may be of use to my own flight. If we can displace the leader of these drakes, Veraku, with a show of dominance, we can cow the rest of them into submission.
Use the Challenge of the Blue Flight to provoke Veraku on the southern edge of the Celestial Ridge. Defeat him and return to Tyri and Jorad on the Celestial Ridge.
Securing the Celestial Ridge
The naaru of Shattrath City have been trying to find a means to bring the Consortium over to their way of seeing things. Luck would have it that the business relationship between the ethereals and the blood elves of the Netherstorm has recently soured. There's a Consortium representative in town named Nether-Stalker Khay'ji who recently ran into trouble with a pack of renegade ethereals. As a representative of the Scryers, I would like for you to help him in any way that you can.
Speak with Nether-Stalker Khay'ji at Area 52 in the Netherstorm.
Assisting the Consortium
From the look on your face, I can tell you're a who appreciates a good profit. I've built a reputation as a dealer in exotic goods, and I'm about to launch a new venture. I need a reliable subcontractor to procure the goods from the Celestial Ridge. First, you'll need to re-energize a teleport pad. There is a spare power pack in Access Shaft Zeon, which is on the south side of Manaforge UItris. The Protectorate is operating in there, so you may be able to follow their tracers to your goal.
Retrieve the Teleporter Power Pack and bring it to the Ethereal Teleport Pad on the Celestial Ridge to the east of Manaforge Ultris. Activate the pad and give the Teleporter Power Pack to the Image of Wind Trader Marid so he can install it.
A Not-So-Modest Proposal
Our business relations with the blood elves appear to be at an end. A few weeks ago a large shipment of surveying equipment was delivered to them at Manaforge Duro. They have refused to pay for it. , I would ask that you pay the blood elves of Manaforge Duro to the east a visit. They appear to be having some trouble with an infestation of mana creatures there, so take advantage of their preoccupation. I care not what happens to them, but I would very much like to see the return of our property.
Collect 10 Boxes of Surveying Equipment and return them to Gahruj at the Midrealm Post inside Eco-Dome Midrealm in the Netherstorm.
Rightful Repossession