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, the snakes are after our daft and barmy. Go back northwest to Deepfin Ridge and plant some do me good in that pot and pan pitch and toss of theirs. They'll kick and prance away with their alderman's nails tucked between their nutmegs when they see that. Not that they've got any nutmegs mind you.
Plant the Alliance Standard in Fathom-Caller Azrajar's corpse.
A Standard Day for Azrajar
, there are these demon squid-things out there that are eating gilblins' heads and then taking them over! That's one way to get slaves. Think you could swim out northwest onto Deepfin Ridge or into the Sira'kess Front and bring me back some of those Merciless things?
Collect 6 Merciless Heads.
Those Aren't Masks
We need to get this information up to Captain Taylor on Promontory Point! He's out there to the northwest with Erunak Stonespeaker and the Earthen Ring.
Speak with Captain Taylor on Promontory Point in Vashj'ir.
Promontory Point
, the naga are after our forces. I need you to go back northwest to Deepfin Ridge and stick our standard in their general, Fathom-Caller Azrajar. They'll swim away with their tails tucked between their... er. Well, I guess they don't have any legs, now do they?
Plant the Horde Standard in Fathom-Caller Azrajar's corpse.
A Standard Day for Azrajar
We've got our reinforcements, but we still need to find a way to pay them. That kind of action doesn't come cheap. Up on Deepfin Ridge to the northwest, the slimy gilblin have stolen all sorts of treasure. I think that it's time to reclaim some of it for the cause.
Collect 6 Deepfin Plunder.
Treasure Reclamation
Khurgorn tells me the cataclysm upset the balance of the elements all over the world. Helm's Bed Lake, to the south, used to be beautiful and tranquil, but it is now overrun with agitated water elementals. When they started to leave the confines of the lake, I sent my troops in to keep them busy, but most have been frozen in blocks of ice. If we can break them free, they have a good chance of recovering. I cannot spare the men for a second expedition out onto the lake. Would you be willing to try?
Break open six Icy Tombs to free the Frozen Mountaineers trapped inside at Helm's Bed Lake.
Entombed in Ice
So, you're the everyone's been talking about? It's good to finally meet you. Well, enough talk, right? Let's get down to it. I need you to swim out northwest to the Sira'kess Front and kill those naga real quick. Nothing fancy. They're looking for a fight, and we'll give them one! Well, you will.
Slay 10 Sira'kess Naga.
Sira'kess Slaying
It's a short swim to the top. Not much trouble really. Hard to get any supplies up there though. Too heavy. All of the ships in all of the Horde fleets stow a survival kit. I had a balloon from the old survival kit, but it fell on hard times recently. I need another survival kit. There's a ship to the southeastish. Let's hope that the survivors were dumb and didn't take the survival kit. More survival kit for us.
Retrieve a Horde Survival Kit.
Come Prepared
They'll probably send a skiff over, which may take a bit. I'll stay here to make contact. You need to return to the cave immediately and let them know that rescue is on its way. We can only hope that the naga have not found them yet. Go. Swim fast.
Return to Legionnaire Nazgrim at Legion's Rest.
Welcome News
All done! I'm confident it will work. And not a scrounger in sight to pop a hole in it this time! Well played. Toldrek already swam up to catch it, all concerned about currents and what not. He said you'd get the honors though. Nice guy - don't know how he lasts. Go to the top with the balloon, take the flare gun from the crate, and scan the horizon for Horde ships. If you see any, fire the flare towards them. That's it! All there is to it. Swim. Float. Flare. Rescue! That last part's my favorite.
Swim to the surface, retrieve the flare gun, and fire a rescue flare towards the Horde Ships.
Honor and Privilege
Survival kits never have any rope. It makes no sense! Rope and bombs, that's all they should store. The rest of this stuff is just a waste of space. Except maybe the balloon. That's coming in handy right now. I bet those Kvaldir have rope. They're always riding around in boats, tying knots, dressing in nets. Go take some rope from them! I must have it for our plan to work. It is non-optional.
Collect 8 Coils of Kvaldir Rope.
Unfurling Plan
Toldrek and Fiasco left to find a way to contact help. The trade lanes aren't far, so there might be a chance of success, but I'm wary to let anyone get their hopes up. In truth, we don't have any other options. We're not likely to last much longer here. The naga will find us eventually, and... well... you saw how many of them there were. You should go find the two of them on Biel'aran Ridge to the southeast. I'll keep everyone here safe as long as I can.
Meet with Fiasco Sizzlegrin on Biel'aran Ridge.
Desperate Plan
Fiasco came out here with a balloon of some sort that he retrieved from one of our ships. He tried to float it to the top, but those Muckskin Scroungers came out of nowhere and swarmed the thing. He's got an idea for another balloon, but we need to make sure that the past doesn't repeat itself. I need you to kill off those giblins. Or at the very least, enough of them to make them fear us.
Kill 10 Muckskin Scroungers.
Hostile Waters
You'll have to catch me up more later. Right now, we need to get out of here before more naga push in. Make your way back to the forward post on the level below us. Take my sea horse. We will meet you back there shortly.
Use Wavespeaker Tulra's sea horse to return to Captain Vilethorn just north of the Quel'Dormir Gardens.
Losing Ground
Vicious louts... they did a lot of damage with those spears. We'll hold here as long as we can for all the men to make it. I need someone to scout their numbers to see how much damage we did. One of the biggest groups of them was around the corner on the northwest portion of this round terrace, and the other was a bit farther to the north in the small tunnel, also on this middle level of the ruins. Up for some scouting?
Scout the northwestern portion of the circular terrace and the tunnel under the main stairs to the north. Both locations are on Nar'shola Terrace, the middle level of the ruins.
Gauging Success
I'd like you to take the mold to the blacksmith in Dalaran. Alard, I believe his name is. Have him help you forge a new set of keys. I found some writing on the back of the mold that may hold the answer to what these keys unlock. I'll stay here and try to translate the text.
Bring the mold to Alard Schmied in Dalaran and have him help you forge a new set of keys. Return to Tae'thelan when you have the finished set.
The Keys to Success
That was a disaster! Most of our men went down to spears before making it anywhere near the rendezvous. We're only going to be able to hold this position for so long before the naga overrun us. We need to get out there to the southwest and save as many of the men as we can find - do anything you can. They won't last long. Please hurry!
Rescue 6 Injured Assault Volunteers.
Fallen But Not Forgotten
Look, I know this is asking a lot during a time like this, but I need you to tear yourself away from this defeat for a moment. I will tend to these soldiers - you need to find the location of that battle with the Kvaldir General to the west that you told me about. You should be able to glimpse more of the Battlemaiden's experiences from there. I have a strong feeling that the key to defeating these naga will lie with that Battlemaiden. Please hurry - I will do everything I can to buy you time.
Witness the continuing story of the Battlemaiden by using her broken blade at the site of the Kvaldir General's death.
Visions of the Past: The Slaughter of Biel'aran Ridge
Let's see, one... two... three... oh, hello . Sorry I didn't see you come in. Things have been hectic around here. I could really use an assistant. I do have something for you though, a fellow archaeologist named Lessah has been asking for someone to help her in Highmountain. I thought you'd be the perfect person for the job.
Meet with Lessah in Highmountain.
History of Highmountain
I've been looking into the history of Huln Highmountain, a legendary warrior from the War of the Ancients whom this very land is named after. Allegedly some of his personal effects were carried here after his death and have been lost in time. After some digging around I believe I have discovered the location of one of his artifacts to be in a place called Neltharion's Lair. I'm no fighter, but you are. Will you go and recover this artifact for me?
Go to Neltharion's Lair and recover the Ancient Highmountain Artifact.
Neltharion's Lair: Misdirected
The reason I sent for someone was that I've been having trouble keeping up with my research and training my assistant. I was hoping you might be able to show him the ropes again. Get him reacquainted with surveying. Just speak with him when you're ready to go.
Complete 20 successful surveys with Luron present.
Surveying Student
, good to see you. What do you think of my shop so far? Not too bad for just one person, huh? By the way, High Examiner Tae'thalan has been digging around Azsuna, and asked that I send you to see him. Knowing him, he probably thinks he's found yet another world-shatteringly powerful artifact.
Meet with Tae'thelan in Azsuna.
Academic Exploration
We'll need to hurry before the nightborne realize what we're after. I'm bringing the goblins along in case we run into any obstacles along the way. I've marked the location of the entrance to the chamber the Orb resides in on your map. Meet me there as soon as you're ready and we'll claim this artifact for our own.
Meet Tae'thelan Bloodwatcher at the entrance to the chamber where the Orb of Sciallax is held. Once inside, set the charges on the casing and recover the artifact.
Uncovering the Orb of Sciallax
I was right about the nightborne here having objects of great power. I found an ancient text referring to such an object called the Orb of Sciallax. From what I recall in studying the War of the Ancients, Sciallax was a demon lord who came to Suramar and offered the elves at the time a powerful artifact in return for their servitude to the Legion. I haven't discovered the exact location yet as to the whereabouts, but perhaps some digging can yield us an answer.
Survey Suramar and uncover 10 Tattered Highborne Scrolls.
Narrowing Down
As you may or may not have heard, I've been working with the goblins on using a new way of uncovering our artifacts. And if you know anything about goblins, you know that I'm talking about explosives. We've only run a few tests here at my camp, but I would appreciate your help in testing this method out in the field. I've marked a location on your map that has some particularly difficult digs.
Use the goblin explosives to free 500 Artifact Fragments from their geological prisons.
Explosive Results
I'm not sure if you're in on this, but the Reliquary has commissioned the goblins to help them with uncovering artifacts in this land. I'd like you to go and see if there's any validity to this rumor... and I'd also be interested to know the results.
Meet with Tae'thelan in Val'sharah.
Goblin Archaeology
I have realized through experience that the old methods are usually the best and for good reason. I'm done with alternate means of digging for now, and wish to focus on the right way to do things. That being said, I believe I've found a new powerful artifact and I'll do literally anything to have it. I've uncovered a fragment that appears to be a mold for a key. I now simply need the other pieces.
Find the remaining 15 Azsunian Key Mold Pieces and return them to Tae'thelan.
Tried and True
That reminds me, I found a map to a chamber that may or may not hold something of value. It doesn't seem to have any power associated with it, which is why I'm handing it over to you. Here, take some more explosives. They may help speed of the process of finding it.
Go to the location marked on the map and recover the artifact in question. Use the dynamite to uncover the artifact.
What Once Was Lost
, I received an urgent message from the High Examiner requesting your presence. He's finally found something powerful-- VERY powerful--and he wants your help in recovering it. Be careful down there. Tae'thelan can be a tad fanatical when it comes to artifacts that hold any sort of energy.
Meet with Tae'thelan Bloodwatcher in Suramar.
Unspeakable Power
The nightborne have dropped their shield allowing us to penetrate their city and learn their secrets. One such secret I've discovered is a crown of immeasurable power. I'd like you to find this crown and report back to me on what it does.
Fight your way through Suramar into the chamber that holds the crown. Inspect the crown and report your findings back to Tae'thelan.
Fit for an Elven Queen
, if you were a crate of black trilobites, where do you think I would have put you? Oh, that reminds me. Tae'thelan has requested your presence. He's onto something in Suramar and needs your help.
Meet with Tae'thelan in Suramar.
Worth Its Weight
I can't believe that after all that searchin' ye did, it's still missing a chapter! I'm willin' ta bet that those satyrs got a hand on it and took it somewhere. Probably somewhere dark where no one could find it. I've heard rumors of a place, the Darkheart Thicket they call it, where the strongest of the satyrs are. If I had ta guess, I'd say ye need to go there and look around fer it.
Obtain the Final Chapter of The Purple Hills of Mac'Aree.
Darkheart Thicket: Through the Fog
Tae'thelan of the Reliquary has asked me to send anyone who may be able to help them in Azsuna. Seeing as how you happened into my shop purely by coincidence, I thought you'd be willing to go. Back to work for me though. So much to do and so little help.
Meet with Tae'thelan Bloodwatcher in Azsuna.
The Reliquary Calls
Very good, very good! Now that we have all the pieces, it's time to put this disc back together!
Observe Brann as he puts the Titan Disc back together.
The Relic Renewed
Then I believe it's clear what we must do next. Find the jewels. They're bound to be here somewhere in Suramar, so we better start looking. I'll coordinate the search from here, while you and my assistants look for the jewels.
Survey different areas around Suramar until you find the 6 missing Jewels of the Crown.
Sifting Through the Rubble
I've marked the location of the artifact on your map. It's in a rather hostile location, so I'd like you to go there and find it. When you've recovered it, bring it back to me so I can discern its power.
Go to the location Tae'thelan marked on your map and survey the area until you find the artifact.
A Beacon of Hope
Now that we're re-supplied, we can get back ta work. I found something here that I think ye'll be interested in. It's a page of a book talking about the world of Argus. But before the demons destroyed it. Anyway, it's been me experience that if ye find one of something, there's sure ta be more of it around. Keep lookin' around Val'sharah for more of these pages and bring what ye find back ta me. And take the page I found with ya so ye know what yer lookin' fer.
Find the remaining pages of The Purple Hills of Mac'Aree and assemble them into the final book. Return the book to Brann when you have finished.
The Purple Hills of Mac'Aree
This land holds many secrets and many artifacts of ancient times. From what I've been able to discern there's an artifact of great power close to here. I just need to narrow down its location. I'd like you to dig up more artifacts and learn what you can. When you feel you've done enough research, come back to me and share your knowledge.
Complete 25 Highborne Archaeology Projects.
Echoes of My Ancestors
Brann Bronzebeard has requested that I send him more surveying equipment, but I just don't have the time. Would you be a dear and take this crate to him? I'd truly appreciate it.
Deliver the crate of surveying equipment to Brann in Val'sharah.
Fel Fragments
! I just heard that Brann Bronzebeard - that crazy, titan-obsessed dwarf - has decided to go hunting for his precious disc in Suramar. Talk about the last place you'd want to go digging around, given the current events. I'm sure he could use your help.
Meet with Brann in Suramar.
One Step Closer
From the earth comes strength, and such strength can be imbued into weapons of power. You have the look of one who seeks to know how to create such weapons. There are creatures that still inhabit this dying planet who bear such strength. Bring me their cores and I shall trade you the knowledge you seek.
Recover a Cardinal Stone Core, a Cardinal Earth Core, and a Cardinal Lava Core for Lunelli. Bring them back to her in Shattrath when you have all three.
Earth to Earth
Right, well, I managed to piece the device back together. I guess I'll jes' turn it on when you're ready and we'll see what happens, yea?
Talk to Brann when you're ready to activate the device.
The Apocalypse Bringer
Oh hello. I tell you, ever since I was given this shop, it's been nothing but a headache. I can't seem to ever find what I'm looking for. Which reminds me, Brann Bronzebeard has sent for you. He's in Azsuna tracking down more pieces of whatever it is he's searching for. Now where'd those pewter drinking cups go...
Meet with Brann in Azsuna.
Out of the Frying Pan
I found a piece of what appears to be a key to something. I'm certain I can restore it if we can find the other bits. After that, we need to figure out what it's a key to. An' I think I know how to do that. I've been studying some of the artifacts I've found, and they seem to be pointing to a hidden chamber. I jes' need some more artifacts to study.
Crate artifacts into 5 Restored Artifacts and find 5 Chamber Key Fragments and bring them to Brann.
Deciphering Demonology
, have you seen my ledger around here? I seemed to have misplaced it when I was stowing some canopic jars. Oh, nevermind. Brann Bronzebeard has sent for you though. He's in Stormheim continuing his research. Make your way out to him and let him know I'm still waiting on those flayed-skin chronicles he found.
Meet with Brann Bronzebeard in Stormheim.
Fragments of the Fjords
Stormheim is steeped with artifacts from tha War of the Ancients. Demon artifacts ta be exact. I think these artifacts can clue us into some knowledge about their leader, Sargeras. I've already found some fragments to a titan disc, but need ta find the rest of 'em. I need ya ta dig around Stormheim and see if ye can find any more fragments so we can reassemble the disc.
Survey digsites in Stormheim and bring Brann back 200 War of the Ancients Fragments.
Corrupted Studies
I fixed the key and am ready to open the chamber. Meet me there when you have a chance and we'll discover what waits inside together!
Meet Brann at the entrance to the secret chamber. Once inside, stay close to Brann in case anything happens.
Dark Secrets
I found something. Well, a couple of things actually. First I found an ancient text talking about a demon who harnessed the power of the titan disc I've been searching for. Then I found a device which supposedly is used to summon 'im! Only, it's missin' some pieces from what I can make out. I'm sure if we survey around Azsuna some more, those missin' pieces are sure ta turn up.
Survey digsites in Azsuna and find 10 missing Parts of the Infernal Device and bring them back to Brann.
And Into the Fel Fire
Our goals have been met, warlock, and it is time we part ways. I think I will be glad to see the last of you.Go on, return to your dark masters. We are done here.
Return to Calydus in The Underbelly in Dalaran.
The Power Possessed
With so many places ta dig up fragments, it's become quite a pain figuring out where ta look for more of the titan disc. I have a plan though. I need ye ta eliminate potential areas where the disc could exist so we can narrow down where in Stormheim it might exist. You take part of the area an' I'll take the other part. Meet back here if ye find anythin'.
Dig around Stormheim until you find a piece of the Titan Disc.
Process of Elimination
I overheard your conversation with the Captain. I know what we're doing sounds insane, but we really don't have much choice. There are people back at that cave that are depending on us. I've stationed lookouts on various ledges in the immediate area. They're burning ammo fast on the scattered naga scouts. Bring them more crossbow bolts to buy us some extra time.
Deliver 8 Bundles of Crossbow Bolts to Horde Lookouts on ledges around the north end of Quel'Dormir Gardens.
Not Entirely Unprepared
We have everything we need to begin the attack. If your claims were correct, you would do well to make sure you cling tight to your mount as we make the run. Anyone who gets caught in the open water isn't likely to out-swim a naga. Kill as many as you can as we make the attack run and we'll rendezvous on the broken ledge of the southern terrace above once we've expended our explosives. Hopefully by that point there will be few enough that we can finish them off the old-fashioned way.
Speak to Fiasco Sizzlegrin just outside of the building to join the assault, then use your improvised explosives to kill 100 Azsh'ir Soldiers, 20 Azsh'ir Wave Screamers, and 12 Azsh'ir Archaens.
Swift Action
The Captain used the information you gathered for him to make a forward post under the terrace to our west. He's been preparing there for some kind of attack against the naga. You should go to him immediately and inform him of the scope of what you've witnessed. Our force is small, and I fear for our soldiers if we charge in too recklessly. Take my sea horse. It knows the way.
Find and speak to Captain Vilethorn north of the Quel'Dormir Gardens.
Looking Forward
Been all over the place. Blown all kinds of things up. I thought I might have some trouble carrying on the trend, what with the water and all, but it's all just a matter of inspiration. I found something volatile enough to make bombs out of! There's a bunch of kelp hanging under the terrace to the southwest. Normally kelp stores gas that makes it float - this kelp produces a different kind of heavy gas. It keeps it hanging, but also makes for great explosions. Gather me some?
Gather 8 Bloated Kelp Bulbs hanging under the southwestern terrace.
Properly Inspired
I see. The news you bring is grim, but I was not entirely unprepared for such possibilities. Without any effective scouting of naga numbers, I knew our plan was risky, but that's why we established this forward post. Let me put it to you plainly. If we do not keep the naga off-balance, they will bring the fight to us. We do not have the structures or the men to mount a defense, so that is not an option. We need more time. Can you thin their numbers to the south, under the far terrace?
Kill 10 of the naga forces building up on the ground level, under the southwestern terrace.
Clear Goals
All around you lie the remnants of a fierce battle. The naga skeletons are no surprise, but the weapons and remains of their apparent opponents are somewhat more unexpected. Amidst the bones, you spot a strangely prominent piece of metal jutting out from one of the skulls. It's difficult to tell what sort of weapon it might have once been part of, but it stands out sufficiently to prompt you to retrieve it as evidence. Surely someone back at the cave would be interested in this revelation.
Bring the broken shard back to the Legion's Rest.
Upon the Scene of Battle
The shard you recovered looks to be of naga origin. I had hoped to find a strong focal object like this for a spell I've been working on that would allow us to glimpse into the recent past. I've enchanted the blade, but you'll have to take it to a place where we know its owner was. I want you to travel back to the site where you found it and use the blade. Perhaps we can uncover more behind what the naga are doing here. Or even better, maybe we'll uncover a weakness that will give us a better chance.
Use the Blade of the Naz'jar Battlemaiden at the battle site at the southeast end of the ruins.
Visions of the Past: The Invasion of Vashj'ir
Hah! Did you see the Captain giving me dirty looks and decide you'd throw some sympathy my way? I've pretty much lost hope of making him understand that these ruins offers us some opportunity to salvage some usefulness out of this whole mess. I'd actually hoped that you might turn up again - you seem like the only one I can rely on. I've seen a few tablets like this one spread about the nearby ruins and I put together a rubbing kit for transcribing them. Up to the task?
Transcribe the 4 Highborne Tablets.
Curious Distraction
Look-- is it?--I need your help. I know most everyone in this cave thinks that we're not in a position to be worrying about anything but our own hides right now, but I cannot dismiss my ancestors so readily. This was one of the royal cities of the elves in the days when Azshara was queen. In this city lie the keys to lore long lost and artifacts of unimaginable historical value. All I want from you, while you're out in the city proper, is to keep a watchful eye out for objects of significance.
Investigate the 4 intact statues in the Vashj'ir Gardens.
An Occupation of Time
This cave is our only refuge. There's no help on the way. Whatever happens, this cave must remain safe or we are all sure to die down here. We need a forward post to launch our attacks from. Something defensible. In the eastern portion of the ruins on the lowest level, scout the north end of the gardens, the passage leading under the main structure just west of the gardens, and the cluster of buildings at the southeast corner of the ruins, under the bridges. Bring me back any information you can.
On the lowest level of the ruins, scout the northern end of the Quel'Dormir Gardens, the passage that leads under the ruins west of the gardens, and the structures at the southeast corner of the ruins, below the bridges.
A Better Vantage
I've taken the liberty of performing some preliminary scouting. The naga may not be aware of our position, but they are not entirely unprepared for intruders. Beyond their patrols, they have set up magical sentry devices that will warn them of unwelcome guests. Fortunately, they seem to have sacrificed quality for quantity, and there is definitely a window in which the devices can be destroyed before their alarms are answered. I trust that you can see to this before our other soldiers arrive.
Destroy 8 Azsh'ir Monitors.
Swift Approach
Our escape from the shell can't have gone unnoticed, but either the naga at these ruins weren't informed or they don't consider us a threat. I don't intend to take the opportunity for granted - we strike now. I need you to slip into the lower level of the ruins to our west and take out as many of their patrols as you can. We cannot risk any of those patrols finding out about our occupation of this cave - make sure none escape.
Kill 10 Azsh'ir Patrollers.
Caught Off-Guard
You're the everyone's been talking about? Good to meet ya, love. Let's have a butcher's hook. Well, enough rabbit, right? Let's get down to it. I need you to swim out northwest to the Sira'kess Front and read and write them snakes something quick. Nothing fancy. They're looking for a bother, and we'll give 'em a right good one in the ol' boat race.
Slay 10 Sira'kess Naga.
Sira'kess Slaying
Get to the bridge on the east, quickly. Lady Naz'jar and the Fathom-Lord should be there with whatever forces remain. Follow our Lady's direction, as always. Hold the bridge until we can complete the ritual. Once our allies arrive, the Kvaldir will be doomed.
Hold the bridge on Quel'Dormir Terrace until Lady Sira'kess' allies arrive.
Final Judgment
As we struggled not to drown, my orcs and I were forced to abandon our weapons and much of our armor. Erunak says to expect a major attack from the naga soon and I believe him. If we're going to be victorious, we'll need your help to recover our lost equipment. You should find it scattered around the sea floor near our shipwrecks here and to the north. Make haste. The enemy could arrive at any moment.
Collect 5 Orgrimmar Axes, 5 Orgrimmar Breastplates and 5 Orgrimmar Helms from the sea floor and from Gilblin Plunderers in Legion's Fate.
Girding Our Loins
It is time. We are as ready as we ever will be! I shall address the Vanguard, and then we shall swim into the sea to meet our fate.
Speak with Legionnaire Nazgrim aboard the Immortal Coil.
Bring It On!
I recognize this helm. You were wise to bring it to me. The Alliance have a special unit, trained and equipped to explore and fight beneath the sea. It would seem that they are in this region to do more than just defend against our attack. There must be more of these down here, and if you can find them it could turn things around for the Vanguard.
Gather 5 pieces of Stormwind S.E.A.L. Equipment.
Finders, Keepers
This helm and its associated components are marked with the seal of Stormwind. It was no doubt cast off from an Alliance ship that suffered a similar fate to yours. Looking closer, this seems far too intricate and sturdy to be everyday diving equipment. Perhaps Nazgrim can make some sense of this...
Take the Alliance S.E.A.L. Equipment to Legionnaire Nazgrim at The Immortal Coil.
Helm's Deep
The time has come to make our stand. We'll defend this ship to our last breath, and make these naga scum think twice before approaching it again! For the Horde!
Assist Legionnaire Nazgrim in the defense of The Immortal Coil.
Blood and Thunder!
I'll need your help if I am to get these orcs ready for battle. Any worthy leader knows that his warriors travel and fight on their stomachs. No food, no victory. These warriors are weary from their struggle out there. They need food before they're ready to overcome a naga attack. Speaking of traveling on stomachs, I saw plenty of crabs out on the sea floor...
Collect 8 Succulent Crab Meat from Splitclaw Skitterers.
Traveling on Our Stomachs
I've received a disturbing message from Nijel's Point in Desolace. It would seem as if the great upheaval has created some new problems for them, which they are ill-equipped to handle. I was given no further information. Report to Office Jankie in Desolace. She will direct you to Nijel's Point. Good luck.
Report to Officer Jankie at Tethris Aran in Desolace.
Help for Desolace
Many good warriors have been lost today. If what the shaman says is true, then we must act swiftly or we will add to their numbers. The naga are out there, scouring these waters looking for survivors. We are not yet ready to fight. You must buy us time to make preparations. Find the naga that hunt us and delay their efforts.
Kill 8 Zin'jatar Raiders at Legion's Fate.
Buy Us Some Time
You're in Hellscream's army now, and in Hellscream's army we kick butt and take names. Gone are the days of our people starving in the streets of Orgrimmar as we sign treaties with elves. We take what we need now. Kalimdor belongs to the Horde! The Alliance attempts to stop our expansion every chance they get. Unsatisfied with owning most of the Eastern Kingdoms, those pig-lickers want it all! Overlord Krom'gar has called for more troops in Stonetalon. Get on the caravan west of here and go!
Take the Krom'gar Wagon to the Fold in Stonetalon Mountains.
We're Here to Do One Thing, Maybe Two...
Mining wasn't the only thing going on in the quarry, you know. I led a team of Explorers' League excavators recovering priceless ancient artifacts. I managed to escape, but my colleagues were much deeper in the mine and didn't survive the initial trogg attack. They took great pride in their work and they risked their lives to learn more of our history. If you're going into the mines, take this pick with you and see if you can find anything in the digs the prospectors started.
Recover 8 Frozen Artifacts from inside the Gol'Bolar Quarry Mine.
Priceless Treasures
You have done well, but there is much more to do and I grow weary. I have expended a great deal of energy sending a distress message to Earthen Ring leadership, pleading for their help. I must rest if I am to be of further use to us here. Speak to the leader of the men you've saved and do what you can to help them prepare for battle. The naga are scouring the waters for us. It is but a matter of time before they return - and they will surely come in even greater force.
Speak to Legionnaire Nazgrim.
Rest For the Weary
We might have a chance to beat these flames back thanks to your work in the Inferno. Still, more wildlife is threatened. Keeper Taldros ran north through the flames, to Whistling Grove. See if you can help him!
Report to Keeper Taldros at Whistling Grove in Mount Hyjal.
Last Stand at Whistling Grove
The elementals rampaging across Direforge Hill are setting the very land beneath them ablaze. In a marsh such as this, fire can find many places to smoulder through the deep moss and peat. You must quench the fires before they spread further. Take this flower... blessed by nature's rain, it will let you douse the fires. The blossom may also prove useful against the elementals themselves.
Use the Blessed Floodlily to extinguish 7 Marsh Fires.
For Peat's Sake
Greetings. I am Erunak, a fellow survivor of this savagery. I'm afraid your travails have only just begun. The naga have been scouring these waters, attacking anyone that still lives. You are not yet equipped to survive here, but I can remedy that. Just outside this ship live a special breed of starfish. Bring me some of them along with a conch shell. I'll prepare an enchantment that should help you grow accustomed to your environment.
Collect 3 Saltwater Starfish and a Conch Shell from the Sea Floor at Legion's Fate.
Sea Legs
You are now able to move about this realm more freely and without fear of drowning. This is where our work begins. First, you have many allies nearby who are drowning as we speak. As I saved you, you must save them. I have enchanted the shell you brought me. Use it to rescue your friends. Hurry now!
Use the Enchanted Conch to rescue 6 Drowning Warriors.
Pay It Forward
Thank you again for all your help here. I have a cousin who used to work in the mines beneath the Gol'Bolar Quarry, but he hasn't been able to work since troggs flooded into the mines and took control. The quarry and its camp are just to the southeast of the ranch. Would you be willing to check in with the foreman there and see if there's anything to be done?
Speak to Foreman Stonebrow at the Gol'Bolar Quarry.
Help for the Quarry
Good day, citizen, allow me to introduce myself. I am Salsbury, soon to be the world's first gnomegen. Malyk has assured me that as soon as my work here is complete he will grant me the gift of the worgen. So with the introduction out of the way, I've a request! Within the Charred Vale, south of here, roam newly created fire elementals. I desperately need a rare blazing heart of fire from one of the fiends. Get it for me and you bring me one step closer to becoming a gnomegen!
Collect 1 Blazing Heart of Fire.
World First: Gnomegen
Ah, a new arrival! Good that you're here ! The pups are hungry and we're completely out of food. Thankfully they love dragon meat, which fortuitously exists in abundance within the Charred Vale, south of here. Be a good and fetch me several pounds of black dragon whelp filet.
Collect 6 Black Dragon Whelp Filets.
Hungry Pups
The reports I'm sending Captain Tharran can't really convey the amount of trouble the Frostmanes have created for us. Your assault on the village has started to relieve some of the pressure. The raids are still frequent, but the trolls don't have the numbers they once did. Even so, my men are tired and their morale is flagging. Would you help us keep watch for the Frostmane raiders? They could turn up at any time.
Help Sergeant Flinthammer and his mountaineers defend Amberstill Ranch from Frostmane Raiders.
It's Raid Night Every Night
Be very careful. You do not want to rouse that black dragon. Now, look around you. If this is a nest then there must be black dragon eggs nearby. Search the premises for eggs and destroy any that you see. Return to me should you find and destroy Seldarria's eggs. Goldrinn watch over you.
Destroy 5 of Seldarria's Eggs.
Brood of Seldarria
I am told that before the great upheaval the Charred Vale was a valley, closed off to the sea. One has merely to look to the south to see that the Charred Vale is no longer a valley and in fact has become an area of great volcanic activity. Salsbury here has configured a device that will allow us to ascend the volcano. Use it to get to the top and assess the goings on. I will keep in touch with this Gnomecorder device, which Salsbury has so kindly gifted upon me.
Use Salsbury's Rocket Pack to ascend the Charred Vale's volcano.
Ascending the Vale
I'll escort the children of Tortolla out of here and seal up this accursed portal. I'll leave it to you to inform Tortolla of our victory. Simply step back through the flamegate. The ancient will be pleased!
Step back through the flamegate and return to Tortolla at the Scorched Plain in Hyjal.
Tortolla's Triumph
There's a sewer grate along the edge of the river leading to catacombs underneath Karazhan. I've never paid it much attention, but it could be where the spirits are directing us.To think, the Dark Riders may have been under our noses this entire time! Come, let us see where this leads.
Defeat the Dark Riders in the Karazhan Catacombs and claim Ulthalesh.
The Dark Riders
Activate 4 Arcane Wards in Ambervale.
A Re-Warding Effort
There is much you need to learn about our city.First and foremost, Arcwine. It is the vehicle by which we imbibe the Nightwell's energies. Without it, we wither and die.Palace lackeys have seen fit to ration it, thinking this will control us. Keep us quiet, complacent.I would like you to look for those in need near the tavern. You will find many, but those most desperately afflicted by this rationing will be obvious.Take this flask. Revive them. Tend to their suffering.
Offer Arcwine to suffering citizens.
Dispensing Compassion
Amateur merchants complain about supply and demand. Masters create their own. You have done well retrieving the last two pieces I requested, but they are baubles compared to this. Your target is the Lady Anastae, and she has something very valuable of mine: A design for a masterwork gem cut. Go and get it from her by any means necessary, but take care. She is a master manipulator and will tell you all manner of lies.
Convince Lady Anastae to give you the Gemcutter's Tome.
Elegant Design
We've got to find Brambley before it's too late! Ol' Brambley an' I have been fightin' side by side since the Third War. When the Burnin' Legion invaded, we didn't think twice about coming to the Broken Isles. Fightin' is what we do best! During the battle ol' Brambley got caught too deep an' got himself captured. Now we've got to rescue him! Last I saw, the demons were keeping him in a prison cell not far from here... let's go!
Find Brambley Morrison.
Search and Rescue!
Well aren't ye a sight fer sore eyes! It's no use tryin' to bust open this cage, this one needs a key! Now, I know what yer thinkin', "How is it possible that the Burnin' Legion could capture a dwarf as mighty as ol' Angus here." Ye can rest easy knowin' I let myself be captured. I'm here to rescue a dear friend o' mine, an' gettin' captured was the only way! I had the key in me pocket... but it musta' fell out. It's errm... around here somewhere. A felhunter ate it a wee while back...
Find the Reinforced Cage Key.
The Key Is Around Here Somewhere...
Mlrg...mglrmlr... Gmlrgmlr mglrml gmlrg! Mlrgrlgr!
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Mglrgrs Of Our Grmlgrlr
I don't know about you but I'm ready to get this show on the road. This place is nice and all, but it's a bit stuffy.I'll see what I can do to get some more mages in this group of yours. You go ahead and check the map over there. It'll help you plan your first moves.
Use the Scouting Map to choose your first zone.
A Conjuror's Duty
All that remains is the Sea Giant King. Place our banner upon his beach and draw him out of the sea. Once he has revealed himself, use the trident to wound him. There is a derelict boat that washed up on the shore. Use that to quickly get to the king's island. Gird your loins. This fight will not be easy.
Place the Jandvik Banner on the Sea Giant King's island to draw him out and defeat him.
Fall of the King
With leyline energy feeding in from Anora, this chamber can begin to awaken. It will be a slow process, and we must take care to mask this activity from our enemies, a process which itself requires enormous effort and focus. Furthermore, there is the conundrum of actually consuming the mana in this form. A stream too weak is not enough to provide sustenance - too powerful and it would vaporize us. There is much work to be done yet. For now, let us examine the feed.
Examine the Leyline Feed in Shal'Aran with Arcanist Valtrois.
Feeding Shal'Aran
We need to find out Varedis' location from the eredar inside this prison - the kind warden and his men here are all that stand in our way. We'll take them on together if need be - whatever it takes.
Gain entrance to the Violet Hold and interrogate Taldath the Destroyer to find out the location of the traitor Varedis.
By Any Means
In ancient times, the Forge of the Guardian was used to channel the power of the Council of Tirisfal into one mage, creating a Guardian. But this is not its only use.It also serves as a font of arcane energy which can be used to manipulate and empower the artifacts of this world.This power will allow us to gain the upper hand against the dreadlord and the Burning Legion, and I ask you to be the first to tap into it.
Use the Forge of the Guardian to unlock the first trait for your artifact.
Unlocked Potential
You there! Do you have a moment? I need you to meet with my friend in the Promenade and retrieve a signet ring. I would send my oaf of an apprentice, but he is not finished with the simple task I gave him. I am expecting a guest at any moment and I simply must have it before he arrives. Can you help me, friend?
Obtain Lespin's Signet Ring.
An Artisan's Mark
The Tirisgarde is reformed. It is time we begin our mission in earnest.The order will need leaders, and though I may be an experienced mage, I am no strategist. You have proven yourself capable, in both your past exploits and present.Will you take on this challenge?
Receive your new title from Meryl Felstorm.
The Tirisgarde Reborn