Text
stringlengths 0
510
| Objective
stringlengths 0
488
| Title
stringlengths 0
67
|
---|---|---|
Well, it's time to start packin' up and movin' on to the next job. There's always somethin' else to blow up out there. Somewhere, there's a mountain needs movin' or a gorge that needs carvin', and I'll be there to do it. I don't suppose you'd do me one more favor? Would you take this report back to High Tinker Mekkatorque in New Tinkertown? He needs to know that th' troggs won't be botherin' his people again anytime soon.
|
Bring Jessup's Report to High Tinker Mekkatorque in New Tinkertown.
|
One More Thing
|
You don't want to waste your time talking to me right now. Thargas Anvilmar himself is just on the other side of these wagons. Surely you've heard of him? He fought to defend the Thandol Span from the Dark Iron alongside the King of Stormwind! He's one of the finest heroes of Ironforge. Right now though, he's in the thick of it! Go out there and let him know you're ready to help. Just keep a good distance, he swings wide.
|
Talk to Thargas Anvilmar.
|
Anvilmar the Hero
|
I live? No, I do not... but I can. That raptor you have is wise to have found my skull among what must have been so many. In life, I was strong, powerful, a lord among trolls. With your help, I can be a lord once more. The Bloodscalps at Zuuldaia hoard magical fetishes that can help me return. They hide these artifacts under the sand. Use your hatchling to find these artifacts... then throw them in the pot.
|
Use your Lashtail Hatchling to sniff out 8 Zuuldaian Fetishes.
|
A Nose for This Sort of Thing
|
Only one piece of the World Pillar remains, and it is in the hands of the Stonemother herself. Worse, the temple has come under siege by elementals and giants. It's not a terrible leap of logic to assume they're acting by her will. Go out and meet the elementals in battle to the northwest. Work with Torunscar and Norsala to find a way to communicate with their leaders and seek out the World Pillar. We would prefer such be done peacefully, but we will do whatever we must to seal the rift.
|
Find Earthcaller Torunscar just northwest of the Temple of Earth, in the Jagged Wastes.
|
The Very Earth Beneath Our Feet
|
My soul is ready, but my body is not. The Bloodscalps desecrated my old body long ago. The horrors that they inflicted upon me... my spirit watched on while they tore my body apart and, and... I can't go on. Their chief, Gan'zulah, presided over the gruesome acts. In fact, if memory serves, he was a strong, powerful troll... about the same size as I was. What a fine coincidence. You know what to do. Make it quick.
|
Obtain Gan'zulah's Body from Zul'Kunda.
|
Who's a Big Troll?
|
Your pet raptor seems to have found a new toy: a skull, from a nearby troll skull pile. What sets this skull apart from the rest is beyond you, but for some reason, she won't put it down. Nimboya at Grom'gol Base Camp seems to be somewhat of a skull expert, judging by the skull piles he keeps. Maybe he'll have some idea what makes this one so special.
|
Return to Nimboya at Grom'gol Base Camp and show him your Lashtail Hatchling's new skull.
|
Favored Skull
|
It looks like your young raptor is hungry. If you're looking to keep her, why don't you find something for her to eat? The lashtail often attack the camp of the Murkgill murlocs, just to our north. She probably isn't strong enough to hunt on her own yet, but I'm sure she will eat freshly killed murloc meat.
|
Kill Murkgill murlocs in Northern Stranglethorn, and let your Lashtail Raptor eat 40 bites of their meat.
|
I Think She's Hungry
|
There is a shaman here, Thoralius, who might be able to aid us. He is a friend of Gryan's who has recently come to Westfall to study the elemental devastation that has befallen us. Speak to Thoralius and see if there is something that he can do to shed some light on the identity of this shadowy figure.
|
Speak with Thoralius the Wise at Moonbrook in Westfall.
|
Secrets Revealed
|
The Highlands are the home of the Dragonmaw orcs. If we show them our might they would ally with us against the Twilight's Hammer. I am certain!The fleet is gathering at Bilgewater Port in Azshara but there are reports of delays.You did good getting the goblins to work, I need your skills here too.Find Warlord Krogg in Azshara and see what is taking so long.
|
Speak with Warlord Krogg at Bilgewater Port in Azshara.
|
Where Is My Warfleet?
|
I had no idea that VanCleef had a daughter. If there was one thing that man was exceptionally skilled at, it was keeping secrets. How tragic. Poor thing witnessed a horrible act. Had I only known. What was that? Did you hear something? It seems as if the gnolls are pulling back... where are my guards? ON GUARD!
|
Bear witness to the rise of the Brotherhood.
|
Rise of the Brotherhood
|
Upon dealing the final blow to the lashtail eggs, you look down to see a newborn hatchling looking back up at you. You can see it studying you, learning your features and following your movements. The lashtail hatchling has formed a bond with you. Your original assignment was to thin out the raptors, but you have fulfilled your egg quota, and this one is an innocent newborn. Perhaps someone back at Grom'gol Base Camp will know what to do with a raptor hatchling.
|
Bring the Lashtail Hatchling to Far Seer Mok'thardin at Grom'gol Base Camp.
|
A Lashtail Hatchling
|
The cataclysm tore open deep caves beneath Frostmane Hold and troggs flooded out of their warrens. They succeeded in displacing the trolls who used to live there and they stand to drive us out if we do not act. High Tinker Mekkatorque hired the renowned demolitionist, Jessup McCree, to close the caves and stem the trogg advance. We've received no word about whether he was able to stop the troggs. Would you look for him at his camp near Frostmane Hold, to the south beyond the Toxic Airfield?
|
Find Jessup McCree at his camp in Frostmane Hold.
|
What's Keeping Jessup?
|
My team has finished settin' up th' powder kegs and th' detonator at the bottom o' th' cave in th' western part of Frostmane Hold. All you need to do is venture down there and activate th' detonator to explode the powder and collapse those tunnels. That'll stop th' flow of troggs from th' deep parts of th' earth. Mekkatorque'll have an easier time of dealin' with the remainin' troggs if you can take out their leader, who calls 'imself Boss Bruggor. Good luck.
|
At the bottom of the cave in Frostmane Hold, kill Boss Bruggor and activate the Detonator to detonate the trogg tunnels.
|
Finishin' the Job
|
Elementals are chaotic by nature, but dis kind of organized aggression is out of character. More so down here where dere deaths be a bit more permanent. I suspect dis is Therazane the Stonemother's doin', but I have to be sure. Destroy da Irestone Rumblers and bring me their cores. We'll be settlin' here and now if dis is da Stonemother's hatred brought down on us.
|
Collect 6 Irestone Cores.
|
Core of Our Troubles
|
This incense will put your body and mind in a deep meditative state. Once the trance begins you will be pulled into the spirit world. Do not fight the trance once it has begun. Allow the spirits to show you what they know. You must leave now. Go to the Deadmines, a place which I am told holds great significance in the history of Westfall. Once inside, use the incense. You may enter the Deadmines through the old farmhouse south of here. Follow the homeless. Return to Gryan with your discovery.
|
Enter the Defias Hideout and follow the trail of homeless to the Deadmines dungeon. Enter the Deadmines dungeon and use the Incense Burner to see into the past.
|
A Vision of the Past
|
Have ya seen the looming giant in the distance to the northeast? Dat is Boden the Imposing, one of Therazane the Stonemother's Stone Lords. We be knowin' little of da Stone Lords, but Boden is not known ta be very level-headed. Sadly, he seems to be da one leadin' dis assault, so he's the one we must be confrontin'. Take dis proclamation to him and read it aloud on behalf of da Earthen Ring. I know it be a bit of a stretch to think words will settle dis, but we have to try. Be cautious.
|
Read the Earthen Ring Proclamation to Boden the Imposing.
|
Imposing Confrontation
|
The Warchief has designs to launch an all-out assault on the Twilight Highlands. Once there we hope to ally with the Dragonmaw orcs. Through my own sources I've discovered that a Dragonmaw orc resides here, in Orgrimmar. He is known as Herezegor Flametusk, and once he commanded legions of their warriors. His insider knowledge is precious to us. Find Flametusk and obtain for us a chart of the Twilight Highlands waterways. Last I hear, Flametusk was washed up at a bar in the Valley of Honor...
|
Locate Herezegor Flametusk at the Wyvern's Tail inn within the Valley of Honor in Orgrimmar, and obtain a Twilight Highlands Coastal Chart.
|
Unfamiliar Waters
|
We're fortunate dat those giants be havin' such bad aim. Luck is sure to be favorin' dem eventually though. We need to get dem off da battlefield, but I don't tink takin' dem head on would be very smart. Take dis grapplin' line, get a good hold on one of their ankles and pull their legs out from under dem. Once dey are on da ground, dey should be easy ta be finishin' off.
|
Use the Elementium Grapple Line to pull 3 Servants of Therazane off of their feet.
|
On Even Ground
|
When da attack started, we pushed out to take da field as quickly as we could. Dere forces were deep and endless... we underestimated dem. Now some of our best shaman be stranded out dere, exhausted, far from our defenses. Make your way out and take da pressure off of our stranded brothas. Even a small break in battle be a chance to get much needed room ta breathe. Be swift.
|
Relieve Tawn Winterbluff, Stormcaller Mylra, and Hargoth Dimblaze by helping them to defeat their opponents.
|
Crumbling Defenses
|
Infuse the Beacon with Ancient Mana.
|
Felsoul Teleporter Online!
|
|
Titanstrike is in the tomb of Warlord Volund somewhere on the isle of Shield's Rest. It's a dank, sloppy mess adrift in a sea of gloom. Sounds lovely, eh? I've been workin' with a vrykul guide named Prustaga. She'll help us break the wards keepin' the tomb sealed. I know what you're thinkin'... vrykul are trouble. But she hasn't taken a swing at me just yet. Huey'll take us down to the shore. Prustaga's probably found the tomb by now!
|
Accompany Grif Wildheart to Shield's Rest Island and track down Titanstrike.
|
Stolen Thunder
|
A moment if you're going up there... I've got a few brokers quite interested in potent toxins. I couldn't help but notice the spiders scurrying around near here... not giant ones, about the size of your hand. The skitterlings are a hue I've never seen before in this area. Could you collect a few for me and bring them back?
|
Collect 8 Skittering Spiderlings in Jintha'Alor.
|
All That Skitters
|
We won't give them a chance to react. You must re-enter Jintha'Alor and charge all the way to the upper tiers. The Vilebranch berserkers and shadowcasters are dangerous enemies. When the others see their bodies thrown across the walls, they'll know we mean business. Don't leave any Vilebranch hearts beating!
|
Kill 5 Vilebranch Berserkers and 5 Vilebranch Shadowcasters in Jintha'Alor.
|
Death to the Vilebranch
|
Today we make the first strike at the heart of the savage Vilebranch tribe. Show no mercy; this is no longer just a spat between trolls. Every victory of the Revantusk is a victory for the Horde! The Vilebranch headhunters and witch doctors will be the first to go. Make your strike against the lower terraces and report back to me with blood on your weapons.
|
Kill 5 Vilebranch Witch Doctors and 5 Vilebranch Headhunters in Jintha'Alor.
|
Start Taking Back
|
One year ago, my mother - that is, the troll who took care of me - was taken by the Skullsplitters of Zul'Mamwe. Young and headstrong, I ran in after her, only to see her being pushed toward a burning brazier by a dozen of their warriors. I hid behind a tree and watched as they grabbed her and... and... At nighttime, the lights from their braziers reflect off the treetops and keep me awake. Please... travel south into Zul'Mamwe and put them out.
|
Put out 8 Zul'Mamwe Braziers at Zul'Mamwe in Northern Stranglethorn.
|
Nighttime in the Jungle
|
The Vilebranch trolls here used to drink the corrupted blood of the god Hakkar himself for power. They boiled it in crude pots before drinking, dark vessels full of unholy strength. Hakkar was killed long ago, of course. But the interesting thing... I still see some cauldrons bubbling up there. Bring me back a few and we'll see just what they've got cooking.
|
Collect 5 Vessels of Tainted Blood from Jintha'alor.
|
Dark Vessels
|
I have reshaped the Mind's Eye into a Soul Gem. Its purpose is twofold: you must use it to stun Yenniku, and once stunned place it upon his head to entrap his soul. My suspicions that I spoke of earlier were correct: the spirits tell me that Yenniku dwells not with Zanzil the Outcast, but within the Ruins of Zul'Mamwe, to the southwest. Once you have freed Yenniku's spirit, return to Nimboya at Grom'gol.
|
Bring the Filled Soul Gem to Nimboya.
|
Saving Yenniku
|
The Mind's Eye is held by an ogre mage, in the Mosh'Ogg ogre mound just to the south. His name is Mai'Zoth. I know him from when the Darkspears dwelt in Stranglethorn - he is vicious, and his magic is strong. And if he has the Mind's Eye, then his magic will be stronger still. You must face Mai'Zoth and wrest from him the Mind's Eye. It is a perilous task, but it is the only hope we have of saving Yenniku.
|
Obtain the Mind's Eye from Mai'Zoth.
|
The Mind's Eye
|
Only the strongest and foulest Vilebranch are left now. The soul eaters and blood drinkers, foul worshippers of the evil god Hakkar. They are FOOLS! They cling to old, defeated beliefs. I won't tolerate their crimes against the Revantusk any longer. Strike the final blow. Claim Jintha'Alor for the Revantusk... claim it for the Horde!
|
Kill 5 Vilebranch Blood Drinkers and 5 Vilebranch Soul Eaters in Jintha'Alor.
|
It's Ours Now
|
You have appeased myself and my chief, so I will tell you that which you seek to discover... Young Yenniku is lost to his clan. He was taken by the witchdoctor Zanzil the Outcast. Now Zanzil controls him, body and soul, and only the most potent magic could set him free. A magic that you do not have. Perhaps your Darkspear allies at Bambala in the east can offer a hope of Yenniku's salvation. But that, I doubt.
|
Speak with Kin'weelay at Bambala.
|
Chasing Yenniku's Fate
|
A doom, there is. A doom on my chief's youngest son, Yenniku. As is a custom with our people, he was given to the Gurubashi Trolls of Zul'Gurub, but after my tribe, the Darkspear tribe, left with the orc Thrall, poor Yenniku was lost to us. I was sent from distant Orgrimmar, back to Stranglethorn, to search for my chief's son. And I believe the Bloodscalp tribe has him. If you would help me, then hunt the Bloodscalps. You may find them to the north. Gather their tusks and return to me.
|
Obtain 6 Bloodscalp Tusks from Bloodscalp trolls in the Bal'lal Ruins.
|
Hunt for Yenniku
|
It is true. I know where the child of the Darkspears was taken. You have bested me and bound my spirit, but I will say nothing without appeasement! The Bloodscalps war with the Skullsplitters. To gain my favor, steal two of their most-prized trophy skulls from the Skullsplitters across the river to the east. Place them here with us, so that my spirit will have slaves in the Nether. One skull must be from their trophy pile in Balia'mah, the other from Ziata'jai.
|
Obtain a Balia'mah Trophy and a Ziata'jai Trophy from the Skullsplitter ruins in Northern Stranglethorn.
|
Speaking with Nezzliok
|
Yenniku was not among the heads, and I thank the Great Serpent for it. But we are no closer to finding him. We must know the truth, and I fear that only the Bloodscalp witchdoctor will know it. He is an enemy of the Darkspear tribe and will not speak freely, so we must force the truth from his dead lips! Bring me the head of Nezzliok the Dire and place it within this cauldron. He is deep within Zul'Kunda. Bring his head...we will then make it talk.
|
Obtain Nezzliok's Head from Nezzliok the Dire in Zul'Kunda.
|
Nezzliok Will Know
|
We've noticed a rise in violent acts amongst the homeless of the area. Something or someone is getting them all riled up. Now whoever is behind all this is getting more organized. Just recently a group of thugs came through here handing out pamphlets. Enter Moonbrook and look for evidence. Propaganda, leaflets, whatever... Bring whatever you find back to me. Maybe we can find the source through the writings.
|
Recover an Informational Pamphlet, Secret Journal, an Issue of the Moonbrook Times and Mysterious Propaganda.
|
Propaganda
|
We must find if Yenniku is dead. Slay the Bloodscalps of Zuuldaia and take from them their shrunken heads. You must gather many, many heads, and I will inspect them to make sure Yenniku's head is not among them. And if Yenniku was killed by the Bloodscalps, then may a 600-year curse fall on the spirit of their chief, Gan'zulah! Go. You will find the heads at the ruins of Zuuldaia, along the coast to the north.
|
Obtain 25 Shrunken Heads from Bloodscalp trolls at the Zuuldaia Ruins.
|
Headhunting
|
The material of this bandana is identical to the material found at the Furlbrow murder scene. You should collect more red bandanas as evidence and return what you find to Captain Alpert.
|
Collect 6 Red Bandanas.
|
Evidence Collection
|
Helix has got himself holed up inside Klaven Mortwake's old tower. I won't lie to you, it's heavily guarded. I count six armed mercenaries just on the outside. There's no way you're getting inside that tower by yourself. Lucky for you, Claire and I are here. I'll cover your entry. Take this shrouding potion, you'll need it once you get inside. Use it as soon as you enter the tower and head upstairs. Find out what Helix is hiding up there!
|
Enter Mortwake's Tower and find Helix Gearbreaker.
|
Secrets of the Tower
|
It looks like the meeting the shadowy figure spoke of is starting soon. The homeless are starting to mobilize. I need you to attend the rally and gather information. Go to the center of Moonbrook and listen in on the rally. Return to me with whatever you find out.
|
Gather information from the Moonbrook Rally.
|
The Dawning of a New Day
|
Far to the east the "Worldbreakers" lay hidden in the Twilight Highlands. We must end their threat and we will do it with the most powerful army ever!Our new allies, the goblins, are making us new machines of war but I hear that there are problems with the quality. We can't fight with broken war machines. Speak to Foreman Glibbs and make sure our machines are ready for battle.
|
Talk to Foreman Glibbs just inside the Orgrimmar Rear Gate in Orgrimmar.
|
Machines of War
|
Saurfang isn't happy with our work? This is very bad. My boys need to step it up. Maybe you can help set an example. A set of Hellscream Demolishers just rolled off the blocks and are ready for inspection. Give them a thorough going-over, and if you find any problems, give the Chief Engineer a good thrashing. Remind them that the Horde is depending upon them!
|
Inspect Hellscream Demolishers until you find a faulty one, then teach its Chief Engineer a lesson.
|
Weapons of Mass Dysfunction
|
We have had a camp near Moonbrook for quite some time now. One of my best soldiers works the area along with a company of Sentinel Hill troopers. Report to Captain Alpert now and find out if he has any news about the happenings in Moonbrook. Another ally of mine is also at the Moonbrook camp. His name is Thoralius. I met Thoralius in Northrend during my time in Valgarde. He is a wise and powerful shaman. Perhaps his abilities could help us solve this mystery.
|
Report to Captain Alpert at Moonbrook in Westfall.
|
To Moonbrook!
|
We were once known as the People's Militia. These days, though, we fight under the banner of Stormwind, with the full support of King Anduin Wrynn. Our goals here in Westfall are many: to clean up the mess left behind by the Defias, to expand the reach of the Alliance and to maintain order. So far we are failing on all fronts. Times are worse now than when the Defias ran amok. Now with the indigenous gnolls of the region up in arms, we find ourselves backed into a corner. Help us!
|
Slay any 12 Riverpaw Gnolls attacking Sentinel Hill.
|
The Westfall Brigade
|
I'll be filling out my report and heading back to Stormwind shortly. SI: 7 must be informed of the happenings in Westfall. I would recommend you do the same and report back to Gryan.
|
Report your findings to Marshal Gryan Stoutmantle at Sentinel Hill in Westfall.
|
Big Trouble in Moonbrook
|
SI: 7 has been tracking Helix Gearbreaker since he entered Alliance territory two weeks ago. The letter I received from Mathias Shaw explained that he sent an agent by the name of Kearnen to Westfall to shadow Helix. Find Agent Kearnen and you'll find Helix Gearbreaker. Kearnen came into town for supplies two days ago. She mentioned that she would be near Mortwake's Tower, southeast of here, on the Dust Plains. Get going.
|
Find Agent Kearnen.
|
Find Agent Kearnen
|
After my tour of duty was over in Grizzly Hills, I returned to Westfall, only to find the land in worse condition than when I left. The price of our war left thousands of citizens homeless. They now migrate here and squat upon the deserted farmhouses and towns of the region. To make matters worse, we are now under attack by the gnolls. The Westfall Brigade needs your help. Slay the attacking gnolls and recover their orders. Someone is pulling their strings and we need to find out whom!
|
Recover the Gnoll Attack Orders.
|
In Defense of Westfall
|
South of here is an area of Westfall known as the Dust Plains. From what we know the gnolls of the region have made the Dust Plains their unofficial capital. As with any capital, there exists a leader at the heart. If we are to put an end to these attacks, we must track down the gnoll in charge and end him. Venture forth into the Dust Plains, find the gnoll leader, Jango Spothide, and kill him. Take out any other gnolls that get in your way.
|
Slay 5 Riverpaw Mystics, 5 Riverpaw Taskmasters and Jango Spothide.
|
Jango Spothide
|
The trolls leave us well enough alone here in Grom'gol. Most trolls know that the Horde can easily crush them when angered, and the trolls here in Stranglethorn are no exception. The Bloodscalp have been more active lately, however. As lately as last week, they sent a party into Grom'gol and stole several cases of rations. Stealing food is the most forgivable type of theft, but I still can't let it happen under my watch. Head north, to the Bal'lal ruins, and return our property.
|
Obtain the Grom'gol Rations from the Bal'lal ruins.
|
The Defense of Grom'gol: Trollish Thievery
|
Fer a job like this, I normally bring me whole crew o' demolitionists. With some help in settin' up th' powder, th' charges, and th' rest o' th' gear, the job gets done a lot faster. Those blasted troggs have me men caged all around Frostmane Hold. Now I'm 'ere all alone without th' personnel I need to finish th' job. You look like a capable , though. Would you find th' demolitionists th' troggs captured and break them out o' their cages?
|
Free 6 Captured Demolitionists from their cages around Frostmane Hold.
|
Missing in Action
|
It's gonna take a lot of powder ta collapse those caves. I don't know whether th' damnable troggs understood that when they stole me supplies and kidnapped me demolitionists! But th' outcome's th' same. Ain't gonna be able ta blow nothin' up until I've got that powder back. Go south to Frostmane Hold and kill any o' those troggs you find. Any one o' 'em could be carryin' me kegs o' powder.
|
Recover 7 Stolen Powder Kegs from Rockjaw Bonepickers or Rockjaw Marauders at Frostmane Hold.
|
Get Me Explosives Back!
|
The Murkgill murlocs have been pushed out of the ocean by the Saltscale murlocs, so they make their refuge in the Kal'ai ruins to our northeast. This was acceptable in the past, but no longer. Separated from the sea, the Murkgill have grown restless, and they send their foragers to attack my supply caravans. Send them a message: this behavior will NOT be tolerated by Hellscream's Horde.
|
Slay 15 Murkgill murlocs.
|
The Defense of Grom'gol: Murloc Menace
|
I've become very interested in the slimes inhabiting Skulk Rock. No matter how many times they're cleared out, they seem to return, yet it doesn't seem they're capable of reproducing from a single slime. I think something's growing in there. There's a source where all the slimes come from, and I want to study it. Find this source, and bring me back a sample.
|
Collect a Direglob Sample from The Direglob.
|
Prime Slime
|
When we first arrived in this jungle we did not intend to wage war on the local tribes. Our mission to supply Stonard is of the highest priority. But complications have arisen. A local band of ogres has occupied the Mizjah Ruins to the southeast of Grom'gol. Despite warnings, they continue to ambush our supply caravans. I am putting you in charge of dealing with these uncooperative ogres. Travel to the ruins and attempt to drive them from the area. At the very least it will send a firm message.
|
Kill 4 Mosh'ogg Brutes and 4 Mosh'ogg Witch Doctors.
|
The Defense of Grom'gol: Ogre Oppression
|
Talonclaw is a mighty spear indeed! I first set eyes upon it when the Highmountain tauren led the members of my order up to Talon Peak to found the Trueshot Lodge. But such tales must wait for another time. Apata has been in Dalaran gathering supplies for her expedition. I imagine she's ready to depart by now. Seek her out at Krasus' Landing. I know she will be eager to begin.
|
Speak to Apata Highmountain at Krasus' Landing in Dalaran.
|
Preparation for the Hunt
|
I know the power of Titanstrike well. The Unseen Path battled the vrykul warlord Volund as he campaigned to conquer the Broken Isles. We sought to wrest the rifle from him, but he took it to his grave. If Volund's tomb can at last be opened, the artifact would be a great boon to our cause. I believe Grif Wildheart is making preparations to depart. You can meet him at Krasus' Landing.
|
Speak to Grif Wildheart at Krasus' Landing in Dalaran.
|
A Beastly Expedition
|
Thas'dorah is a mighty bow indeed! The weapon was carved from a limb of Thas'alah, the mother tree of Eversong, and infused with the magic of the Sunwell. I fought alongside its first wielder, Talanas Windrunner, during an Amani troll incursion. Ah, but such tales can wait for another time. Courier Larkspear was making preparations to depart. You can meet him at Krasus' Landing.
|
Speak to Courier Larkspur at Krasus' Landing.
|
Rendezvous with the Courier
|
Ya done quite well for ya'self. I'm sure I could teach ya a trick or two here and dere, but I not be wastin' ya time on tiki targets no longer. l put one last trial before ya den, mon. Head over to da provin' pit in the middle of dis area and fight a real baddy - one dat wants ta kill ya back. Just let the jailor by the pit know when ya ready.
|
Speak to a Darkspear Jailor, then enter the proving pit and kill a Captive Spitescale Scout.
|
Proving Pit
|
Ya definitely more den expected, mon. I'm sure dere's more important stuff we can be usin' ya talents on now. Ya don't need ta hang out with da newbloods no more. Head down to da village to da southeast and make yaself known. Lend a hand here and there and I'm sure ya make yer way up to sometin' more prestigious quick enough.
|
Report to Vol'jin at Darkspear Hold.
|
More Than Expected
|
Lets put dose skills ta use. I'll start ya off easy, mon. There be cats killing our boars. Dat food ain't for sharin'. Dose boars are gonna need ta be alive if ya be wanting food tonight. Dey're all over the island. Bring me some cat pelts.
|
Retrieve 6 Wildmane Cat Pelts.
|
A Rough Start
|
Throm'ka! Your arrival at Grom'gol is timely, indeed. Our mission to provide a safe chain of supply to Stonard is being hampered by some of the local inhabitants. I am putting you in charge of eliminating the raptor population outside of Grom'gol, just to the north. Don't worry about the raptors themselves... those wretched Nesingwary hunters will take care of them. I want you to destroy their eggs.
|
Destroy 12 Lashtail Eggs.
|
The Defense of Grom'gol: Raptor Risk
|
I tink I have something I should let ya know. As ya' get more powahful, yo' gonna staht hearin' da voices - teachin' you new tings, new spells. Go, get some more experience, 'den come back an show me what ya learned.
|
Reach Level 3 to Learn Corruption. Practice using Corruption 5 times against a Tiki Target.
|
The Arts of a Warlock
|
Alright, mon. We start simple. I need ta know dat you know the basics of the dark arts. Go thrash dose tiki targets. Take it slowly. Natural-like. I'll watch how you form your casts and we'll go from dere.
|
Destroy 6 Tiki Targets.
|
The Basics: Hitting Things
|
Tha Darkspear tribe have long been victims. Outcasts. We found ourselves fleein' our homes time 'n time again... but dis time, it's not fleein' dat drives us here. Vol'jin has offered us leadership through wisdom, and it has kept us alive dis long. Now dat same wisdom offers portents of a chaotic future for tha Horde unda Garrosh Hellscream. No, dis time we not fleein'. Dis time, we are fightin' for a home dat will last. It's time to begin ya trainin'. Speak with Voldreka to the east.
|
Meet with Voldreka in the Darkspear Training Grounds.
|
The Rise of the Darkspear
|
It's been many years since anyone has offered to lend us aid. Had you not come along, we might not have made it through the coming winter. You have proven yourself to be a selfless individual - a person that we can trust. I only wish we had something of value to offer you. While I have no information to assist you in your crusade to bring the Furlbrow's murderer to justice, perhaps my wife can help. Speak to Salma inside and she will tell you what you need to know before you leave.
|
Speak with Salma Saldean at the Saldean's Farm in Westfall.
|
You Have Our Thanks
|
About four years ago, in the dead of the night, a little girl walked right into our farmhouse and collapsed on the floor. Nobody had a clue as to her identity. The poor little thing had no recollection of who she was or where she came from - truly a lost soul. Soon after, we adopted the little girl and named her Hope - for that is what she represented. She is now a young lady, caring for the destitute and homeless of Westfall. Take my Westfall stew to her at Sentinel Hill, south of here.
|
Take the Westfall Stew to Hope Saldean at Sentinel Hill.
|
Hope for the People
|
Tock Sprysprocket has some crazy theory about these toxic sludges being the last remnants of gnomes, so my men have orders not to engage them for now. However, the Toxic Airfield, just south of us, is teeming with living contamination. They are elementals composed of contaminated water and other toxic materials. Left unchecked, they'll overrun the town. Will you help us dispose of them?
|
Destroy 6 Living Contaminations at the Toxic Airfield.
|
Dealing with the Fallout
|
Years ago, there used to be a Horde base deep within Skulk Rock. It's been abandoned since then, but it's still prime territory, worth reclaiming. The problem is, it's full of oozes by now. They're nasty things... mindless, corrosive, eat anything they find. I need someone brave to go to Skulk Rock and get rid of those slimes. Are you brave enough?
|
Kill 10 Jade Oozes.
|
Skulk Rock Clean-Up
|
I was at Skulk Rock during the second war. I was young, years before I met my mate, and I still remember the chaos when the Alliance attacked us. We fled with the orcs, without any time to gather our belongings. It was all left behind. Skulk Rock is still full of our old supplies. We could use them here at the village... and more importantly, the Wildhammer shouldn't get their filthy hands on them.
|
Collect 5 Ooze-Coated Supply Crates.
|
Skulk Rock Supplies
|
Yes, I heard about the Furlbrow murders. It is very tragic, but such tragedy is a way of life in Westfall. There are many people here who simply no longer have the means or inclination to keep themselves fed. They have given up hope. Do you understand what it means to be left so hopeless as to stop caring about life? We must work together to show them that there is hope. That with the dawning day a better life comes. Take my mother's Westfall stew and help feed the homeless around Sentinel Hill.
|
Use the Westfall Stew to feed 20 Homeless People around Sentinel Hill in Westfall.
|
Feeding the Hungry and the Hopeless
|
Most of us have seen the sickly and deranged gnomes suffering from exposure to the poisons and radiation of Gnomeregan. Eventually, they will devolve further, until they become mindless, but mostly harmless, puddles of toxic sludge. My research suggests that we may even be able to restore them from this state. Go to the Toxic Airfield to the south, subdue the toxic sludge I told you about, and bring back the possessions of the gnomes they once were.
|
Retrieve 6 Recovered Possessions from Toxic Sludges at the Toxic Airfield.
|
What's Left Behind
|
Go to the tower the slave spoke of. You should find it on the northeastern end of the camp. If we can act fast enough we might be able to eavesdrop on the forgemaster's meeting.
|
Find the Forgemaster's Log at Deathwing's Fall in Deepholm.
|
The Forgemaster's Log
|
One page! I only need one more page! Master Nesingwary's novel ran into a bit of an... accident ... and we misplaced some of the pages. I've been asking your fellow adventurers to look for the missing pages, and they've been quite helpful, but one page still eludes me. I'm sure you're awfully busy with other matters, but while you're out in the jungle, would you mind looking for it?
|
Find Page 14 of the Green Hills of Stranglethorn.
|
The Green Hills of Stranglethorn
|
The Twilight's Hammer involvement in the disappearance of the World Pillar fragment makes complete sense. Let us hope that we can act swiftly enough to recover it. I've established a spiritual bond with you. We should be able to communicate while you remain in Deepholm. Go to Deathwing's Fall to the southeast and investigate the Twilight's Hammer operation there.
|
Go to Deathwing's Fall in Deepholm.
|
Deathwing's Fall
|
According to the orders you found, there is a key inside the tent in the southeastern end of Deathwing's Fall. Obtain it and free the slaves in the quarry to the south.
|
Obtain the Twilight Slaver's Key and free 6 Enslaved Miners.
|
Question the Slaves
|
We've been trying to take out the commander of the Wildhammer encroaching on our lands, but we've had no luck. Thornar Thunderclash sits in the safety of his command post, his voice booming across the battlefield to rally the dwarves. We're thinking he needs to be quieted. Cut Thornar down and we can clean up the rest of this skirmish with no problem.
|
Kill Thornar Thunderclash.
|
Thornar Thunderclash
|
When Deathwing escaped to Deepholm, his corruption was extreme, but perhaps not yet absolute. The cultists at Deathwing's Fall harvest and shape the corrupted blood he left behind into living organisms to draw from their power. What if a trace of the Earthwarder's essence remains? After all, Neltharion was the aspect of earth before he was the aspect of death. Gather samples from the living blood the cultists have created and we'll see if any trace of the Earthwarder remains.
|
Gather 5 samples of Blood of Neltharion from Living Blood at Deathwing's Fall.
|
Blood of the Earthwarder
|
You have found what appears to be the heart of a harvest watcher. From the sound being emitted by the device you can tell that it's still fully functional. Perhaps you should return it to Farmer Saldean.
|
Return the Harvest Watcher Heart to Farmer Saldean at Saldean's Farm.
|
Heart of the Watcher
|
Hop on. Let's see what Mr. Ogreface has to say for himself. Don't be shy, Stormbeak's only ever dropped a passenger a couple of times before.
|
Jump on Stormbeak and watch Mor'norokk's interrogation.
|
Some Spraining to Do
|
From what I've heard, all you really need to do is find a suitable harvest golem and drop in the heart. Once you've done that you should be able to take full control of the creature. I think there's a whole field of overloaded harvest golems west of here, at the Molsen Farm. Look for the arcs of electricity. Should you manage to get it working, use the golem to destroy the energized harvest reapers at the old Molsen farm. Those monsters are much more destructive than the ones on our farm.
|
Use the Harvest Watcher Heart on an Overloaded Harvest Golem and then use the Overloaded Harvest Golem to kill 25 Energized Harvest Reapers.
|
It's Alive!
|
You must get word back to the others at the temple. Chances are, the fragment is already getting moved to a more secure location. Tell Maruut what you know. I'm going to do a little investigating about this Twilight Council in the meantime.
|
Speak to Maruut Stonebinder at the Temple of Earth in Deepholm.
|
Return to the Temple of Earth
|
The Twilight's Hammer are wielding foul magic here. They animate and energize the remains of Deathwing's blood, so that instead of drying out and disappearing it thrives and becomes more abundant. Take out one of the bloodshapers, see if they have any clues as to where we can find this "forgemaster."
|
Obtain the Twilight Orders from one of the Twilight Bloodshapers at Deathwing's Fall.
|
Bleed the Bloodshaper
|
It looks like the Twilight's Hammer's still on the ship. Go below decks and take them out. Be careful. I've a feeling they're not here for a spiritual retreat, if you know what I mean.
|
Slay 6 Twilight Saboteurs.
|
Take No Prisoners
|
It's not too late. The cultists are probably still here. Go below decks, find out who's in charge and subdue them. We will obtain answers to our questions, one way or another.
|
Subdue Mor'norokk the Hateful at the Alliance Gunship in Deepholm.
|
On Second Thought, Take One Prisoner
|
The Earthen Ring is a neutral organization. We cannot pick sides in the war between the Horde and the Alliance. Look around you -- our members come from all backgrounds. Our mission would be compromised should racial tensions be put above our goal. Let's try to keep this under wraps until we have more information. We must not jump to conclusions just yet. I'll send you and one of our new members to look for the Alliance gunship. Find out what you can without dragging us into the conflict.
|
Meet Stormcaller Mylra aboard the Alliance Gunship.
|
Diplomacy First
|
Something's wrong here. The ship's crew has been slain. Yet there is no bloodshed or damage to the ship's structure. This was not the Horde's doing. We will find the answers we seek by speaking to the spirits of the dead. They have not yet left this world. Take this totem and place it near the corpses of the fallen. You will have a few seconds to listen to their last few thoughts. Beware, however! There is no telling how the spirits of the dead will react to our prodding.
|
Use the Spirit Totem on the corpses of 6 Slain Crew Members.
|
All Our Friends Are Dead
|
We're in the plane of earth. Everything is absorbed by the land eventually. The Storm's Fury will soon be turned to dust and we won't be able to gain any insight from its remains. Go and destroy the elementals that are dismantling the ship. We're only delaying the inevitable, but we need to buy ourselves some time if we're to track down all the pieces of the World Pillar.
|
Destroy 5 Deepstone Elementals.
|
The Earth Claims All
|
...approaching the Temple of Earth at 300 knots and commencing landing maneuvers according to new route. We've made note of a low pressure system in the north and redrawn our... BLOOD AND THUNDER! ALLIANCE SCUM APPROACH!!
|
Bring the Captain's Log to Maruut Stonebinder at the Temple of Earth in Deepholm.
|
Captain's Log
|
It's possible we'll find further clues inside the admiral's cabin. You will find it directly below us. See if there are any survivors or information that will lead us closer to the World Pillar fragment. Be careful. Whoever got the crew might still be out there.
|
Look for clues in the admiral's cabin of the Alliance Gunship.
|
The Admiral's Cabin
|
The Archstone was being transported inside a flying Horde gunship called the Storm's Fury. The airship crashed south of here and our scrying has revealed the Archstone's no longer on it. Search the ship for clues related to what might've happened.
|
Search for clues at the Storm's Fury Wreckage in Deepholm.
|
Gunship Down
|
Hello, dear. Welcome to our home. Hmm, you don't look like you're homeless. Have you come to help us? If so, you're just in time! I'm planning dinner for the young ones and need a few simple ingredients. If you could get me some okra, goretusk flanks and stringy fleshripper meat I can make my famous Westfall stew! You'll find all of the ingredients near our farm. Just be careful of the harvest watchers. They are merciless killers.
|
Collect 6 Okra, 6 Stringy Fleshripper Meat and 6 Goretusk Flanks.
|
Westfall Stew
|
The pillar in this room holds up more than just the Temple of Earth. This entire plane of existence will soon collapse into our world if we fail to restore it. The time to act will come soon. But first you must listen to what I have to tell you.
|
Ask Maruut Stonebinder about the World Pillar.
|
The World Pillar
|
We shaman under your command will aid your efforts against the Legion. You may direct our actions from here. Seek out Advisor Sevel just to the south and locate the scouting map from which you can direct your followers. We will also indicate on the scouting map various hot-spots around the Broken Isles that require your attention. Azeroth needs you, Farseer! Visit the scouting map and choose our first point of attack.
|
Select your first assault point on the Broken Isles.
|
Azeroth Needs You
|
Toryl told me about those squid creatures that are controlling my brothers. I have never seen anything like them before around Jandvik. The naga must have brought them from wherever they came. I do not want any more of my kin to suffer the fate of being controlled by the naga. Find out where those squids come from and stop them.
|
Destroy 5 Willbreaker Incubators in the Sashj'tar Ruins.
|
Squid Out of Water
|
You have done very well.All that is left is to combine their blessings into the ritual bundle and imbue the Moonwell. Once that is done, Mayruna will add a little water from a purified Moonwell and this land will be protected so long as we inhabit it.This is a momentous occasion, my friend. You bear witness to a sacred rite not often performed in the company of strangers.I will let you do the honors- simply place the ritual bundle into the sacred waters and we will do the rest.
|
Imbue the inert waters with the ritual bundle, then witness the well's creation.
|
Eminent Grow-main
|
As a druid I understand that predation happens. Creatures that eat meat must acquire meat.But this...This is just sad. Free them. Take my blessing and free them from this needless torment.
|
Free 5 Petrified Nightsabers using Solendra's Gift.
|
Moonwhisper Rescue
|
The Horde has done much for us Revantusk, and we're no freeloaders. With the other forest troll tribes pushed back, we're striking out to claim more land in the name of the Horde. But now the Wildhammer dwarves are getting in our way. If it's a war they want, it's a war they'll get... and I don't plan to lose a war to creatures half my height. Get out there and kill me some dwarves.
|
Kill 10 Wildhammer Warriors or Wildhammer Shaman.
|
The Savage Dwarves
|
Times are tough. With the downtrodden masses of Stormwind migrating into Westfall, resources are stretched as thin as they've ever been. The people are restless and in need of help. Our own farmhouse has been serving as a halfway house for years. Salma does the best that she can to keep our guests alive, but sometimes the watchers get 'em. Watchers are those twisted abominations roaming my fields - a little present left behind by the Defias, before they were driven off. Help us!
|
Kill 10 Harvest Watchers.
|
Times are Tough
|
Our warriors are out there fightin' hard to kill them nasty Wildhammer dwarves, so we can be safe back here at the village. It's only right we do what we can to support them. A good beat's what every troll needs to do his best in a fight. The poundin' rhythm of the drums drivin' you to hit harder, callin' the spirits to watch over you. Take my drums to the battlefield wit' ya. Play 'em for our warriors, and let 'em show the Wildhammer who owns these lands!
|
Use the Revantusk War Drums on 6 Revantusk Warriors.
|
Stomp To My Beat
|
So what do we know so far? We need to follow the clues. Over at the Jansen Stead you found a water-soaked letter and some scraps of red cloth. Here at the Furlbrow's you overheard a conversation between some shadowy figure and an ogre mage. You also got a confession to the murder from a bunch of thugs - whom you then killed. Something isn't adding up, rookie. There's an old couple, southeast of here, at the Saldean's Farm. Head over there and speak with Farmer Saldean. Find out what he knows.
|
Speak with Farmer Saldean at Saldean's Farm in Westfall.
|
Shakedown at the Saldean's
|
Back before those damned kobolds gave me a permanent limp I used to be William Pestle's number one candle supplier. Hell, I even came up with the line "I TAKE CANDLE!" Yea, that was me. Kobold would say "You no take candle!" and I'd just respond "I TAKE CANDLE!" and then bash their brains in! Good times... The best times. Now? Can't even use the bathroom without assistance. You want to help me? Kill me some kobolds. You'll find a good load of 'em in the nearby mine.
|
Kill 12 Kobold Diggers.
|
"I TAKE Candle!"
|
As you know, Garrosh has relegated the trolls of Orgrimmar to the western outskirts of the city. Fortunately, that means that we have easy access to their supplies. I am working on a large batch of jambalaya for the infantry and I need as much rice as possible. Lucky for us, the trolls keep it stored in barrels near their structures. Retrieve these barrels of Darkspear rice for me and I should be able to finish up.
|
Retrieve 6 Barrels of Darkspear Rice. Deliver the rice to Marogg in Orgrimmar.
|
Stealing From Our Own
|
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.