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General Nazgrim was one of the finest warriors our world has known, and his loyalty was unsurpassed... even for an orc. He deserves the peace of death, but this world cries out to be saved. The time for rest is over... Come, Deathlord... let us welcome Nazgrim into the arms of the damned.
Raise Nazgrim as a Death Knight.
The Firstborn Rises
All right, I've got one last beasty to send you after. He's a bit far out, but trust me, it'll be worth it. This one I put a huge wager on!Along the eastern coast swims a great shark the locals call Steelscale. They say his hide is near impenetrable.But you're gonna prove them wrong, aren't ya chum? Bring me his fin, and those tauren will have to fork over a princely sum.
Collect Steelscale's Fin from Steelscale in Citrine Bay.
Put It All on Red
And with that, we have what we need to recreate the ritual... however flawed it may be. It must be conducted somewhere highly visible so that word reaches our target swiftly. I've heard reports that the Legion is heavily invested in the Faronaar region of Azsuna. An excellent place to begin a ritual they won't want us to complete. The chances of us dying horribly are exceptionally high.
Recreate Arrexis' ritual in Faronaar and defeat Balaadur.
The Mage Hunter
That text lists someone named Daio as being instrumental to the demonic ritual. They can't possibly mean Daio the Decrepit! I never knew he was Kirin Tor. I only know him as an elderly warlock who trains young recruits in the infernal arts. This would certainly explain his change of occupation. He most likely holds key information for this to work. Though retired, I believe he is still out in the Tainted Scar in the Blasted Lands. You should seek him out.
Fly to the Tainted Scar in the Blasted Lands and get information from Daio the Decrepit.
Daio the Decrepit
Your research spoke of an experimental site out near Karazhan. I hope there are still materials on this ritual that will aid us there.You will need to find the site and bring back anything that will help us recreate the ritual. I will dig deeper here as well.
Find and retrieve information on the ritual from Arrexis's campsite near Karazhan.
The Deadwind Site
Your champion was unable to penetrate very far inside the Arcway Vaults due to the heavy legion presence around it. Hopefully you will have better luck following Archmage Vargoth inside.Kalecgos will be waiting for you on the ridge overlooking Felsoul Hold.
Meet Kalecgos on the ridge near the Arcway Vaults.
Kalec's Plan
Arrexis had a cadre of apprentices and subordinates to help him with the ritual, something you are currently lacking. In older times, when magic was less understood and spells required vast amounts of mana to cast, we stored mana in gems for use in complex spells. Lucky for us, I still have a few powerful Mana Gems in my vault, along with some other useful items. You merely need to go to the Bank of Dalaran and gain access.
Gain access to Alodi's personal bank vault in Dalaran and retrieve the Mana Gems.
Alodi's Gems
Ebonchill bears a lineage of powerful wielders dating back to its maker, Alodi. He passed it on to his favorite apprentice and so on until... the archmage Arrexis, I believe. Arrexis disappeared sometime around the First War. I know nothing of his fate, but the answer may well be somewhere in this library. Start by looking around here. Whatever you find should lead us to Ebonchill.
Investigate the forgotten stacks in the Hall of the Guardian for clues to Ebonchill's last known master, Arrexis.
Finding Ebonchill
Opening the hatch, you find an imposing looking mechanical device hooked to several wires, gears, and who knows what else. It's easily detached. Time to bring it back to Bingles.
Return the Supermechanical Robo-Widget to Bingles Blastenheimer at the Farstrider Lodge.
Skystrider's Heart
Use the central teleporter in Dalaran and then place the Hammer of Khaz'goroth in Aegwynn's Gallery.
The Hammer of Khaz'goroth
I'm through with gyrocopters. Sure, they work, but when has that ever been good enough for a real gnome? I want real flight, with WINGS! I've been studying birds for years now, trying to unlock the final secret to building a machine that flies just like them. That elegant soaring and swooping, the rush of wind over the wings, ahh. You! You can help me. I need the finest flight feathers you can find. The golden eagles circling near the lodge would be a fine choice...
Collect 3 Pristine Flight Feathers from Golden Eagles.
Wing Nut
I've actually nearly perfected my dream machine: The Skystrider! The world's first flying Mechanostrider! But, well When I was putting the finishing touches on it in my secret cavern lab, my other creations became, er, jealous. Giving mechanical birds a personality to begin with was probably a bad idea, but that's already done. I need the Supermechanical Robo-Widget from the original Skystrider if I want to rebuild it! Please, journey into the cave and retrieve it for me!
Find the Rusted Skystrider inside Ironwing Cavern.
Bird is the Word
We've seen more foxes in the hills lately. Cunning creatures, they are. A good test of a hunter's skills, and a fine profit to boot! It's their tails. Fine and fluffy, they're just as good hung on yer belt to ward off fleas as they are to line the gloves of some fancy noble. Listen to me prattle on. I'm no goblin; the thrill's in the hunt! But if you bring me back some foxtails, I'll still gladly pay you for 'em. You'll find the foxes just north of the lodge in the lower woodlands.
Collect 7 Fluffy Fox Tails.
Foxtails By The Handful
Far more effective than killing swarm after swarm of Scourge is finding a method to prevent living creatures from ever being turned into them. I have an idea for a fine powder that, when inhaled, may stop the entire process. I need withered tusks off the unliving Quilboar here to make this powder. Bring me an ample amount, and we may be able to stop the Scourge's growth for good.
Collect 20 Withered Tusks.
Cure the Scourge
We're always looking for new game around here. Daryl may like his boars, but the rest of us prefer things more exotic. Now, I'd never say the Loch draining was a good thing, but it did have a silver lining. The swampy ground's brought in new prey: Hornets! Giant hornets, mind you. Not many hunters have tussled with massive bugs before. It's rather novel. If you'd like to give it a try, I'll wager with you. Bring me back some of those nice glossy wings of theirs and I'll pay up.
Collect 6 Glassy Hornet Wings.
Hornet Hunting
I know you've been busy helping the braves protect Camp Narache from the bristlebacks. We're going to need all the hammers and all the luck we can get.As your skills increase, so does your connection to the elements. This gives you access to new abilities.The first of these that we learn is Primal Strike. It should help you fell your enemies faster. Learn it, and then try it out.
Reach level 3 to learn Primal Strike, and then locate a Training Dummy in Camp Narache and practice using Primal Strike 3 times.
Primal Strike
Stop everything! It's come to my attention that there's been bobcat sightings near the lodge. Bobcats! Now mind you, I've never seen a bobcat, but they're surely dangerous. They're like mountain lions or something. I don't want anyone leaving until the area is secure! Anyone but you, that is. I'll pay you to help secure the area. But don't get your face ripped off.
Kill 8 Bobcats.
Defcon: Bobcat
It's stabthistle season! Stabthistle seeds are responsible for up to 89% of seed-related injuries among hunters. You'll find stabthistle seeds mostly in the lower woodland just north of the lodge. They're commonly found at the base of trees, and they will stab and hurt you. I'd advise you to avoid them, but I actually need someone to help remove them for the sake of safety! Bring me back stabthistle seeds so we can make sure others don't get hurt.
Collect 6 Stabthistle Seeds.
Thistle While You Work
Although Amnennar is the primary threat here, he is far from the only. You need to slay his lieutenants as well if their hold on the Downs is to be released. Glutton guards the beginning of the Spiral of Thorns. Mordesh stands atop The Bone Pile inciting the Scourge into a ravenous frenzy. Tuten'kash resides underground. In order to bring him out, you must strike the gong in The Caller's Chamber three times. Good luck, brave hero.
Kill Glutton, Mordresh Fire Eye, and Tuten'kash.
Partners in Crime
Near the entrance is an idol that functions as a macabre oven for the Quilboar; they...they literally consume their abductees from the Barrens. I can shut down the idol and render it useless, but I need your aid in doing so. My plan: escort me to the idol. Once we arrive, I'll commence the ritual. I'll barely be able to communicate with you, let alone defend myself. Protect me while I shut down the idol. Are you with me? Can I count on you to help me end their atrocities?
Protect Belnistrasz.
Extinguishing the Idol
It is always a pleasure to meet a fellow Sunwalker. We are not as numerous as some of the more ancient orders, but our ways are no less powerful and our members no less respected. As you continue on your journey, you will grow closer to the light and gain abilities you couldn't have imagined.Go, get more experience, and return when you've learned a new ability. Demonstrate it to me.
Reach level 3 to learn Seal of Command. Locate a Training Dummy in Camp Narache, cast Seal of Command on yourself and hit the dummy.
The Way of the Sunwalkers
You have done well. As you continue along your path, you will grow, learning new techniques that you couldn't have imagined before.Your first lesson is the power of experience. Go, learn a new ability, and demonstrate it for me.
Reach level 3 to learn Charge. Locate a Training Dummy in Camp Narache and practice using Charge.
The First Lesson
It is time for your first lesson. You have a long way to go to master the ways of the hunter, but as you complete more of your journey, you begin to take new steps on that path. Go, get more experience, and figure out a new ability. Then, use it on the training dummies here.
Reach level 3 to learn Steady Shot. Locate a Training Dummy in Camp Narache and practice using Steady Shot 5 times.
The Hunter's Path
Outstanding! My name is Belnistrasz, and I thank you for rescuing me. I had given myself up for dead... or worse, as a meal for these Scourge-infested vermin. Listen... rather than just flee, I want to make a difference for all of our sakes. Would you be up to helping me out to that end? It's probably dangerous, but somebody needs to do it and I seriously doubt other adventurers will wander into this desolate place.
If you agree to aid Belnistrasz, speak with him again and hand the Oathstone he gave you back to him.
Scourge of the Downs
Try to contain your excitement, for you are in the presence of the greatest boar hunter in Azeroth! Their cunning intellect, rapid speed, ferocious strength, and resilient hide... yes, boars are the quarry of only the most masterful of hunters. Amateurs need not apply! Why, I bet you've never even hunted such an exotic beast. I'll bet silver any day that you can't match my record of ten boars killed. Try the ones on the eastern shore of the loch... but don't hurt yourself now, rookie!
Kill 10 Mudbelly Boars.
The Joy of Boar Hunting
Just a moment ago a messenger was looking for you. I believe she was sent by the priest trainer, Seer Ravenfeather. If this note is from the seer, I would go looking for her immediately.
Speak to Seer Ravenfeather in Camp Narache.
Hallowed Note
Just a moment ago a messenger was looking for you. I believe she was sent by the paladin trainer, Sunwalker Helaku. If this note is from the sunwalker, I recommend going to see him immediately.
Speak to Sunwalker Helaku in Camp Narache.
Consecrated Note
It's funny the things you remember. I spent 16 hours a day working the fields, and every seventh day I'd head into bustling Andorhal to sell what I'd grown. It was a tough life, but we did alright. But I barely remember any of that. When I think back to those days, I think about Gloria's smile, or Andrea waving from the window whenever I'd look up from the plow. The farm's just a bit to the east, but I'm not sure I'm ready to go back. I'd just like to make sure I hold on to these memories.
Travel to the farm house in Gahrron's Withering and gather any mementos you can find.
Memories from a Lost Past
I'm happy for Nathaniel: he's spent so long trying to return to Northridge, and now with the Scarlet Crusade out of the way, he can finally move back home. It's just... even for such a seemingly-idyllic setting, it's not really the best place to raise a family. For example: along this valley's edge, you will find rabid foxes searching for innocent prey. Every once in a while I catch a glimpse of one looking right at me. Please, remove some of these foxes. I don't feel safe with them near.
Kill 12 Rabid Foxes near Northridge Lumber Mill in Western Plaguelands.
Too Close for Comfort
Amnennar the Coldbringer rules over the Razorfen Downs with very dark and powerful Scourge magic. I have managed to clear an opening in the thorns just above his seat of power, but his sorcery prevents me from launching an assault. If you venture up the Spiral of Thorns and engage him, he will be distracted long enough for me to attack him briefly, weakening him before he can use his most deadly spells. Once he is weakened, destroy him without mercy.
Kill Amnennar the Coldbringer.
The Coldbringer
I tried ta fly o'er the terrace an have a look fer myself, but those toastie eatin' pansies kept shootin' at me, an I couldn't get near. Ya look like ya might be handy with the reins. Why don' ya take yer flyin' beastie up there ta the southwest and see what all the fuss is about?
Investigate the central area in the back of the Masters' Gate.
Fly Over
I have my doubts about those gnolls' intentions. They haven't attacked us yet, but their numbers are growing, and they seem to always have their weapons ready. I'm no military expert, but that seems a little aggressive to me. Maybe if we took away some of their weapons, they'd be a little less likely to pose a threat to our mill. I'd feel much better about the whole situation if you went down there and brought some of their weapons back to me.
Obtain 6 Redpine Staves and 6 Redpine Clubs from Redpine Gnolls.
A Gnoll's Resolve
Farther to the south, you will find Redpine gnolls... a new arrival to the area. You probably passed some on your way here. Nathaniel pretends like they're not a problem, but I know better. I've seen them running away with our lumber at night. I don't know what they'd do with lumber - they don't seem particularly handy - but that doesn't stop them from stealing it. Head down to their camps and steal that lumber back.
Retrieve 10 piles of Northridge Lumber from the Redpine Camp in Western Plaguelands.
Redpine Thievery
Excellent work. We know exactly where the meeting location is. The Upper Silvermarsh is a mercury swamp to the east of here. It's normally only inhabited by elementals and occasional stone troggs, but our scouts have seen some Twilight activity in the region. Make your way there and let's find a way to eavesdrop on the Forgemaster's meeting.
Go to the Upper Silvermarsh in Deepholm.
Silvermarsh Rendezvous
We came here to investigate rumors of a Titan artifact up at the Masters' Gate to the southwest. One of those Twilight's Hammer cultists must have the plans for what they're doing up there. You're going to have to get them for us. Kill cultists at the Masters' Gate until you find them.
Collect the Masters' Gate Plans.
The Twilight Plot
I'm quite adept at riding my flying carpet. Unfortunately, when I tried to investigate what the cultists had uncovered up at the Masters' Gate, they nearly shot me down. You look as if you might be skilled with the flying reins as well. Would you mind flying up there to the southwest to see what they've unearthed?
Investigate the central area in the back of the Masters' Gate.
Fly Over
The troggs in Deepholm have proven to be every bit as hostile as the ones in Azeroth. Yet perhaps their presence will prove useful to our efforts. The crates they use for trawling through the mercury will conceal you perfectly if you submerge yourself beneath the marsh. Use it to approach the Twilight's Hammer camp in the eastern end of the Upper Silvermarsh undetected.
Obtain a Trogg Crate and use it to submerge yourself and eavesdrop on the Twilight's Hammer camp to the east.
Quicksilver Submersion
We came here to investigate rumors of a Titan artifact up at the Masters' Gate to the southwest. One of those Twilight's Hammer cultists must have the plans for what they're doing up there. You're going to have to get them for us. Keep searching the cultists until you find them.
Collect the Masters' Gate Plans.
The Twilight Plot
Ah, it's good to be back in Northridge! I've got my mill, my beautiful wife, a bouncing baby boy... I've even put in my hat with the Argent Crusade. We'll be supplying Tirion's forces with lumber. My lumberjacks were being exceptionally productive, too... up until the point when the spiders came. Now they refuse to go any deeper in the woods. Maybe you can help me out. Hop on one of my horses and use it to frighten those spiders. Maybe we can avoid bloodshed and just scare them away.
Mount a Hearthglen Mustang at Northridge Lumber Mill, then use its Whinny ability to frighten 25 Northridge Spiders.
Learning the Ropes
The Highlord was generous enough to send some of his recruits to protect us here at the mill. With your horsemanship skills, and their martial prowess, we can do away with this spider problem easily. Hop back on that mustang and scare those spiders again, but this time, scare them all the way up here to the mill. These Hearthglen recruits can handle things from there.
Mount a Hearthglen Mustang near the Northridge Lumber Mill, then use its Whinny ability to send 10 Northridge Spiders to the Hearthglen Recruits at the Northridge Lumber Mill. You can round up several spiders at once.
This Means WAR (Wild Arachnid Roundup)
Oh, before you go... I have a message for you. There's someone in Hearthglen who'd like to meet with you. Said he's "heard your name pop up" a few times already. Consider yourself lucky. Not everybody gets a personal audience with Highlord Tirion Fordring. Oh, and feel free to use one of my mustangs for the ride up there. They're the fastest money can buy.
Report to Highlord Tirion Fordring at Hearthglen in Western Plaguelands.
An Audience with the Highlord
Well, hello there! Whatever brought you, I'm so glad that you're here! My friends will never admit to it, but we could really use a hand. The ancient region of Uldum has been exposed! Treasures beyond your wildest dreams, free for the taking! We just need a bit of an escort, what with the bandits and all... You'll accompany us, won't you? You're welcome to all the loot you can haul off!
Accompany Adarrah's caravan into Uldum.
Easy Money
No longer does the Scourge hold this area. We, the living, are retaking Lordaeron. We have taken great strides already, as you have already seen. The earth flowers, the trees grow tall and green, and the wildlife is beginning to return. Yet a few remnants of undeath remain. While the trees and grass prosper, the animals are struggling. Something is preventing them from healing, and I intend to find out what. Bring me samples from the plagued wildlife so that I may study them more closely.
Obtain 4 Plague Lurker Samples, 4 Venom Mist Lurker Samples, 4 Hulking Plaguebear Samples, and 4 Diseased Wolf Samples.
A New Era for the Plaguelands
The greatest heroes on Azeroth have gathered together to face the Burning Legion. But heroes alone cannot save this world. The salvation of Azeroth will come at a price the living cannot pay. Only upon the shoulders of the dead and damned, will the world of the living be spared. You shall be their pariah. Find the Grimoire of Damnation and do what must be done.
Locate the Grimoire of Damnation.
Unholy Destiny
The voice of the Lich King has spoken, Deathlord, and the Knights of the Ebon Blade will obey your command. The Four Horsemen were no ordinary death knights, they were born of pure, unholy power gifted from the Lich King to Kel'thuzad. This unholy power to raise the dead has now been passed to you, Deathlord. I am sure you will wield it with great conviction. The Four Horsemen will be powerful allies against the Burning Legion... and Nazgrim is a worthy choice as the firstborn.
Speak with Thassarian in Durotar.
Return of the Four Horsemen
Ca-caw! Caw caw!
Kill 8 Rampaging Squallhunters in the Stormtorn Foothills.
Singed Feathers
It looks like the ravenbears have started gathering materials for some sort of tribute, but the storm drakes are keeping them from finishing what they started.From the looks of it, they're gathering fully intact stag horns and long tail feathers from the greatstags and eagles nearby.It shouldn't take too long to gather the rest of what they need.
Collect 8 Intact Greatstag Antlers and 16 Pristine Eagle Tailfeathers in the Stormtorn Foothills.
Nithogg's Tribute
You've helped us greatly, champion. Now, it is time that you tell me what brings you here. Hrm... if you had told me this at the outset, I would have told you to take a walk. The Fangs are our greatest treasure, but you've done a great deed for the Ashen today and I am an elf of my word. Very well, let's clear out the rest of these demons and you shall have your weapons.
Assist Delandros by removing the last of the attackers.
The Shrine in Peril
Follow the frightened ravenbear to the Blackfeather chieftain.
Plight of the Blackfeather
Caw! Caw ca-caw!
Help the Blackfeather ravenbears perform their tribute ritual.
Dances With Ravenbears
The Fangs of Ashamane are in danger. For ten thousand years a powerful magic ward has protected them from any would-be thieves, but the ward has weakened over time and is in danger of failing. My three most trusted Ashen have the Tel'andu seeds we need to perform the ritual of renewal, but the woods are now crawling with demons and I fear they have fallen. No matter what, we cannot allow the Legion to obtain the Fangs! Go and find the Tel'andu seeds, we must hurry before the ward can be broken!
Delandros Shimmermoon wants you to search the forests of Mistvale and obtain three Tel'andu Seeds.
Seeds of Renewal
Turn your eyes above and you will see the cause of our misfortune. Ever since that ship appeared the attacks have been relentless. Many of the Ashen have been captured and even now I can hear their screams of torture. Please, go out there and rescue as many of my followers as you can. They do not deserve the fate that awaits them if left in the Legion's grip.
Defeat 4 Eredar Soul Lashers and free their captives.
Aid for the Ashen
Our Skyhorn allies could use some assistance.Their ongoing war with the invading harpies has left them low on supplies.Anything we can give them will surely help with their efforts to rid those witches from their village.
Deliver supplies to Meliah Grayfeather.
Aiding Our Allies
Your champion discovered some sort of powerful magic emanating from the secretive Empyrean Society enclave in Azsuna.Archmage Vargoth asked me to request Meryl's aid in investigating it, but as you can see, Meryl is clearly too ill to travel at the moment. Would you be willing to go in his place?You will need to prove yourself in order to gain entrance. We should be able to find something sufficient in the Hatecoil Warcamp in Azsuna.
Meet Ravandwyr in Azsuna.
A Covert Operation
The Lord of Nightmare, Xavius, is still out there. Cenarius is still in grave danger, deep within the Rift of Aln. Summon your greatest allies. If we are to stare into the face of the Nightmare, we had best be ready. Once you are ready, enter the Emerald Nightmare and defeat all the horrors you find there.
Enter the Emerald Nightmare raid on any difficulty and defeat Lord Xavius.
The Emerald Nightmare: The Emerald Nightmare
I have to admit, Verstok was right. The shrine was too easy of a target for the Burning Legion to attack. Still, he's gone and the Fangs are with him. We're going to have to track him down for you to recover the Fangs. I should come with you but I have to stay with my people should we be attacked again. Here, my companion Ebonfang has a sense of smell like no other. He will be able to guide you to wherever Verstok is hiding. Also take this shell, through it we can communicate. May Elune guide you.
Mount upon Ebonfang and search for the Fangs of Ashamane.
The Fangs of Ashamane
Since the Broken Isles is the epicenter of ancient night elven learning, there must be countless magical artifacts secreted away in forgotten vaults and reliquaries. We must secure them so they do not fall into the wrong hands!Perhaps you should send a champion in search of them.
Interact with your Scouting Map and complete the mission, "Ancient Magic."
Ancient Magic
The Empyrean Society is a dangerous cult. They claim to study all magic regardless of its source, but in reality they focus mostly on the forbidden. They will welcome you to their enclave if you bring them a magical artifact.The Hatecoil naga have found the perfect gifts - a Pearl of Arcane Wisdom and scrolls from the depths beneath the Nar'thalas Academy. You will have to convince them to part with a few.I will meet you on the road just north of the Empyrean Enclave.
Obtain the Pearl of Arcane Wisdom and 5 Nar'thalas Scrolls and meet up with Ravandwyr north of the Empyrean Enclave.
Prepare To Be Assimilated
Is that Ebonchill you've got there? Alodi's old staff? My my my... In the days of the first guardian, all the members of the Council of Tirisfal granted their powers to the young mage in the hopes that he could overcome the Legion. None of them are alive today... but that staff of yours remembers. Search the streets of Dalaran below for reflections of the former council members. Their memories may empower you as they once did Alodi. Seek them out and speak with one!
Find a Reflection of the Council of Tirisfal in Dalaran City. Speak with one to receive his or her wisdom.
Memories of Ebonchill
The mighty Ancient, Ashamane, fell in battle against the Burning Legion ten thousand years ago. To honor her sacrifice, a group of devoted druids called the Ashen forged Ashamane's fangs into powerful daggers. Take my signet and present it to their leader, Delandros Shimmermoon. He will know that you have my blessing. Our flight master, Danise Stargazer, can see you to the shrine.
Speak to Danise Stargazer and travel to Ashamane's Fall in search of Delandros Shimmermoon.
The Shrine of Ashamane
Assist the Nightfallen of Suramar by completing 4 world quests.
Complete any 4 world quests in Suramar.
The Nightfallen
Now that we have the necessary worm guts, I was able to fashion them into a special sort of rope.It will allow you to descend from the bridge into the chasm below and recover some of my possessions that were stolen and thrown in by the Deeprock.
Use Oren's Rappel Point to descend into the depths and recover his lost possessions.
Going Down, Going Up
Archmage Vargoth seems to be mixed up in something dangerous, not that that's unusual for an archmage of his caliber and experience!The Arcway Vaults may be where he's headed, but we should investigate all leads in order to get a better idea of what he's up to.
Ask your champions to investigate Archmage Vargoth's travels.
Following In His Footsteps
Assist the Wardens by completing 4 world quests.
Complete 4 Wardens world quests.
The Wardens
Archmage Vargoth has been absent for a while. You may have a look around his living quarters here in the citadel tower. Kalec will escort you there.I will hold out hope that our esteemed colleague is merely up to his usual eccentricities.
Investigate Archmage Vargoth's quarters.
Archmage Vargoth's Retreat
Assist the Court of Farondis in Azsuna by completing 4 world quests.
Complete any 4 world quests in Azsuna.
Court of Farondis
Archmage Vargoth's long-time apprentice, Ravandwyr, has arrived here in the Hall of the Guardian with an urgent message from his mentor.He will be waiting for you upstairs. You had best find him quickly!
Meet up with Ravandwyr.
An Unexpected Visitor
Archmage Vargoth's involvement with the Empyrean Society is troubling. However, as he has proven his loyalty to the Kirin Tor many times, we must give him the benefit of the doubt for now.Still, I am obligated to share our concerns with the rest of the Council. You had best travel to Dalaran and meet with them in the Violet Citadel. I will remain here to care for our old friend.
Speak to the Council of Six in Dalaran.
The Council is in Session
My investigations reveal, ah, it's likely that there's trouble brewing among the Stormwind dock workers. Shifty lot. Don't trust 'em. You should go there and shake the place down. Start grilling those longshoremen. That should keep you busy. Go rout out those Twilight infidels!
Grill 6 Stormwind Dock Workers in Stormwind Harbor.
The Usual Suspects
The concoction is finally ready, but before I can put my seal of approval on this strain, we'll need to run a field test. Speak to Bat Handler Maggotbreath, here at High Command, and requisition a bat. The bat will take you to the Dawning Isles, east of here across Lordamere Lake, right into the heart of depravity itself - the Vile Fin murloc dens! Use the concoction against the murlocs and report the results back to me. Those results being that you killed them all, as commanded!
Kill 50 Vile Fin Murlocs.
Iterating Upon Success
In the right side-room of the accursed cathedral ahead there is a torch on the wall. Move it and a secret door will open. Inside is High Inquisitor Fairbanks. He is now an undead. I need him taken care of. Kill him in his own room if possible, I'd strongly prefer the crusaders not see him. You know the deal - kill him, and I'll reward you. No other words are necessary between us.
Kill High Inquisitor Fairbanks.
Right Under Their Noses
If we're to get this new blight up and running we'll need clean beast guts. The problem is that clean beast guts are a rare commodity in Silverpine Forest. Most of the beasts here have succumbed to disease and thus only have diseased organs. Do a sweep of the forested area east of here for worgs and grizzled bears. Kill only the non-diseased variety and rip out their entrails. Bring me all of the clean guts that you can stuff into your backpack!
Recover 6 "Clean" Beast Guts.
Guts and Gore
I heard that Joseph the Crazed wants you to kill Herod. While you're at it, how about you slaughter their top soldiers? I'll pay you well for your work. Don't worry about the why, just worry about the how.
Kill 3 Scarlet Myrmidons, 3 Scarlet Protectors, 3 Scarlet Guardsmen, and 3 Scarlet Evokers.
Without Rhyme or Reason
Don't fret, I serve no master. Within these halls lies a book called the Compendium of the Fallen. It holds vast amounts of research that the Scarlet Crusade has done on my kind over the years. Simply put, I'd like you to retrieve it and bring it back to me. No questions asked.
Retrieve the Compendium of the Fallen.
Compendium of the Fallen
It appears that the Sandfury trolls are working with the Twilight's Hammer. No matter. That foul witch won't be sending her monster to MY city. Come, brave ones! We'll slick the sand with their gore and return home triumphant. Tell Hamuul Runetotem what's happened here when we've gotten back; I'll need to oversee the return of the citizenry, repairs, and so on.
Slay Kai'ju Gahz'rilla and inform Hamuul Runetotem in Thunder Bluff.
Water They Up To?
I'm waitin' on some very powerful reagents I ordered from the Undercity not long ago. I heard that the shipment is late because the Scarlet Monastery's crusaders are blocking its passage. Da Scarlet Champion, Herod, is likely to blame for dis annoyance. Please go speak to Dark Ranger Velonara in the Scarlet Monastery's armory, she is goin' to 'take care' of Herod, which means my shipment will arrive safely!
Visit Dark Ranger Velonara.
Moving Things Along
Sometimes we must acknowledge the need to protect our allies so that they may protect us. This is one such occasion. Travel to the Scarlet Monastery near the Undercity in Tirisfal Glades. Once you arrive, go to the Cathedral and speak with Dark Ranger Velonara. She is leading the final assault against the crusade there, and it would benefit us all greatly to ensure our undead allies secure the monastery before the crusaders have a chance to attack their capital.
Find Dark Ranger Velonara.
Enemies Abroad
You have no doubt heard about the incident that transpired at the Wrath Gate in Northrend, yes? Due to those unfortunate events we are strictly forbidden from using the strain of life-shattering blight that we finally perfected. Now we have rules and regulations and other nonsense! They've given us some neutered version of the perfected blight and expect us to weaponize it. If I'm to get this crap functional I'll need several bags full of ferocious doomweed. You'll find it all over Silverpine.
Gather 8 Ferocious Doomweed.
Agony Abounds
Make no mistake - there is a ton of stuff to be done here! However, we also need to strike at the Forsaken where it hurts. The Scarlet Monastery in Tirisfal Glades is the perfect distance from the Undercity and Brill. Report to Joseph the Awakened in their Library. He's a rebel crusader that can hopefully help us take the Monastery as our base of operations in that region, and maybe take out Arcanist Doan, one of their most powerful mages, in the process.
Visit Joseph the Awakened.
Just Close Enough
My people are not generally fond of the arcane arts that so many other races abuse. Thankfully the wizards within the Scarlet Monastery library are separated from us by considerable land, but their ability to transcend the physical realm concerns me and, ultimately, my tribe's survival. Travel far to the west to the monastery's library and speak with Dark Ranger Velonara there. Her forces are already poised to strike at Arcanist Doan himself, head magi for the crusade.
Speak to Dark Ranger Velonara.
The Right Way
The battle over this region still rages, nub. Although we soundly beat back the Gilnean defenses and took Gilneas for the Horde, a small group of rebels managed to escape. The "Gilneas Liberation Front" - as they call themselves - make attacks of opportunity against our forces in the field. The rebels have had a few minor victories and now grow brazen in their assaults! The time to strike back is now, nub. Venture south into the wilds of Silverpine and kill any rebel that you cross.
Kill 10 Worgen Renegades.
The Gilneas Liberation Front
Oftentimes the best way to ensure our men sustain as few injuries as possible is to cause great harm to our enemies in their very homes and prevent battles from ever occurring! Travel to the Scarlet Monastery and speak with Dark Ranger Velonara in their graveyard. She is leading a Forsaken assault there and could benefit from a seasoned such as yourself.
Report to Dark Ranger Velonara.
Into the Scarlet Monastery
Our renewed forces can handle the situation here for a while without you. I've received reports that Joseph the Insane, a former Scarlet Crusade officer, is in the Scarlet Monastery Cathedral and is taking his band of renegades to strike out against Scarlet Commander Mograine. This is an excellent opportunity. Go there and help him with his insane task, and maybe we can use the Monastery as an excellent stronghold right at Sylvanas' doorstep!
Visit Joseph the Insane.
Pitting Madness Against Madness
Joseph the Crazed was one of my good friends before he joined the Scarlet Crusade up in the Scarlet Monastery in Tirisfal Glades. I heard that he's in the Armory there trying some ridiculous attempt at taking over Herod's position as Scarlet Champion. It's a death wish to challenge Herod like that! Go up there and try to talk him out of it.
Visit Joseph the Crazed.
An Old, Crazed Friend
The same Monastery in Tirisfal Glades that the Scarlet Crusaders now occupy used to be a major training ground for our paladins. Now the Forsaken loom over it from the Undercity and the Crusade prevents us from utilizing it to train the very soldiers we need to deal with the Forsaken! Look, I don't trust him, but Joseph the Awakened waits inside the graveyard. Go speak with him - although he is a crusader, he says he now rebels against them, providing us with an opportunity to take back what's ours.
Visit Joseph the Awakened.
The Scarlet Monastery
Prospector Whelgar's been leading an excavation in the mountains southeast of here for quite some time. He had some raptor problems back in the day, but things were going better recently. Just the other day, we got word he had to evacuate the entire digsite again. I'm not sure what's going on there, but I can't imagine the cataclysm making a quarry any safer than it was before. There's good dwarves working there. Would you go see what's wrong there, and maybe lend a hand?
Speak with Prospector Whelgar at Whelgar's Retreat, southeast of Swiftgear Station.
Whelgar's Retreat
Now that Felstone is ours, we can use its acreage - and any dead bodies we find - for our own purposes. I've received orders from higher up that you are going to be helping out in this process. You may have met Lindsay Ravensun on the battlefield in Andorhal. I've never met her before, but she seems to have made some friends in high places, because she's taking over operations at Felstone. You're to meet her at the charred Scarlet camp... the one you scouted out earlier.
Report to Lindsay Ravensun at the Charred Outpost in Western Plaguelands.
Strange New Faces
Oh, it's great to see you again ! I'm afraid I'm going to need your help. You see, Mograine's the Commander here along with High Inquisitor Whitemane, and they tried telling me that I wasn't really the new Scarlet Champion! 'Course, the boys and I didn't take kindly to that. We're taking the Scarlet Monastery for our own and re-establishing the order as it always should have been - with me at the head of things! I'll take care of the Forsaken and the Scourge for good. Help an old friend out?
Kill Scarlet Commander Mograine and High Inquisitor Whitemane.
Battle for the Scarlet Monastery
The city is still reeling from the seditious acts of the Twilight's Hammer in recent months. They prey on peasant fears and corrupt our most important citizens. We need to find out how deep the conspiracy runs. I've tasked Major Samuelson of the Stormwind City Guard to head up an investigation. He's right here in the throne room. See if you can assist his efforts.
Speak with Major Samuelson in Stormwind Keep.
Twilight Investigation
You've done good work here. Askin' you to haul sandbags would be a waste, to be honest; I'd rather send you along where your skills are needed. We've got a small outpost up north in the marsh. Swiftgear's the gnome that built it, but you'll want to talk to Shilah Slabchisel and help her with Ironforge matters. I'll admit, she's a looker... but I wouldn't make the mistake of getting fresh with her! They don't call their family Slabchisel for nothing.
Speak with Shilah Slabchisel at Swiftgear Station, north of Menethil Harbor.
Swiftgear Station
Have you seen the condition of Felstone Field? The Alliance forces at Andorhal have taken the area, and they're using it to... to... to grow CROPS! I almost liked it better when the Scourge held the area. At least they had the sense to put a giant plague cauldron in the middle of the field. We're going to take that farm back from these humans. Take these drums and place them at key locations around the field. I'll be waiting here at the Bulwark.
Place Dithers' Plague Drums near the Windmill, the Grain Silos, the Ranch House, and the Barn at Felstone Field.
Who Needs Cauldrons?
I am amassing a warfleet to assault Twilight Highlands and bring an end to Deathwing's lackeys. My soldiers are ready but fleet preparations lag behind. My men at the docks need some inspiration and motivation. A visit from the Prince here should lift their spirits and remind them of the bright future they're fighting for. Take Prince Anduin to the docks with you and speak with Supply Sergeant Graves. I want Anduin to observe how a natural leader handles the situation.
Escort Prince Anduin to the Stormwind Docks and talk to Supply Sergeant Graves. If you get separated from the Prince, you'll find him in the Stormwind throne room.
Rallying the Fleet
We...we...we had to kill them! They were coming right for us! You believe me, don't you ? Herod is not the true champion of the Scarlet Crusade. I am! He took what was rightfully mine! You should kill him. He's...a menace! Trains the soldiers to kill anyone instead of just the undead! I'll reward you handsomely...
Kill Herod.
The False Champion
I think that the root of the crusade's corruption can be found here. Arcanist Doan watches over the library, and teaches many young recruits to wield the arcane arts. The Light is the only true path! You must kill him, and redeem this glorious movement! You'll want to dispose of Loksey as well. His hounds seem to disapprove of our noble intent.
Eliminate Houndmaster Loksey and Arcanist Doan.
The Only True Path
The Sentinels know of a trusted and talented enchanter who specializes in enchantments that affect demons. She provides her services for free to the Sentinels, but she does require specific reagents to perform her enchantments.
Collect the required crafting reagents.
Required Reagents
Hakkar maintains an army of felhounds that feed off of magic. As long as he remains within Azeroth, no mage will be safe. He and his hounds are immune to most spells, so I must ask for assistance in killing them. You have proven yourself more than capable, but are you willing to help take down this demon?
Return to Emmarel Shadewarden at Trueshot Lodge.
Assisting the Archmage
By nature, this demon is immune to magic, but it has also been bred to be resistant to physical attacks. It's covered in scales unlike anything I've ever seen; layered and thick. I doubt that most metals will be able to pierce the demon's armor-like hide. Unless your entire army has weapons like yours, I suggest fighting those beasts with something that will exploit their weakness.
Return to Emmarel Shadewarden at Trueshot Lodge.
The Nature of the Beast
The Archmage has already made his way to Suramar, where the missing mages were last seen. Baron ran off, too. It seems that hound is eager to work again. Meet them both near the road that leads into the city. With any luck, Baron will be about to pick up on their magical scent and find the missing mages before it's too late.
Meet Archmage Khadgar in Suramar.
Missing Mages
Many powerful factions have pledged their loyalty to the Unseen Path. It's time that we call on them to help us defeat Hakkar and his demon hounds. Send your champions into the field to track down these leaders and let them know we require their help.
Interact with the Scouting Map and complete the mission "Requesting Reinforcements".
Requesting Reinforcements
I've just received word from our scouts that they've identified some potential recruits. It seems as though the famed Hemet Nesingwary has set up camp not too far from our lodge. While he isn't traditionally the type of hunter we'd invite into our ranks, his experience hunting large game could come in handy. Head on over to his retreat and see if he's willing to aid our cause.
Find Hemet Nesingwary in Highmountain.
Highmountain Hunters