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What poor fate! Here we are with the jewelry to buy my beloved's freedom, and she has disappeared! We must inquire of the patrons of this fine establishment. Perhaps they know what befell her.
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Help to maintain Doloria's "illusion" and ask around the Inn to see where Doloria disappeared to.
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Where Art Thou, My Sweet
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I've prepared a team of bright young Pearlfin trainees who need field experience. Take them northeast, into the Bamboo Wilds, and kill any wildlife that you find. Don't bring them back until they're fit for battle.
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Train the Pearlfin Adepts by killing 24 wildlife in the Bamboo Wilds.
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Bigger Fish to Fry
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Advance scouts report that the hozen at the Slingtail Pits are amassing with reinforcements from their tribes to the north. Our forces are gathered for battle on the ridge to the northwest. They are just waiting for you. Now is the time to show them what we are made of. Now is the time to destroy them indefinitely.
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Kill 15 Grookin Reinforcements or Slingtail Recruits.
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Let Them Burn
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Those monkeys seem to be more savage than intelligent, but they're smart enough to know that fire is a powerful weapon. I don't need to explain that if those fires are left unchecked, they'll destroy everything we've built here. All my men have their hands full, so you'll have to do it. Take this bucket of water and put out those flames!
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Put out 6 fires in Wayward Landing.
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Fighting the Flames
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The Legion's moves across our lands. Find their forces and remove the threat before it is too late!
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Repel the Burning Legion forces throughout Val'sharah.
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Assault on Val'sharah
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You have done all you can for the Prince's friends. You completed your mission and found the White Pawn - Prince Anduin. Admiral Taylor and the other SI:7 agents will be eager to have the boy safe in their custody. It is time to return home.
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Tell Anduin that it is time to return home.
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Anduin's Decision
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Elder Lusshan and I agree that the best path forward will be to work together. We will share with the Pearlfin our superior military knowledge and weaponry. In return, they will be a powerful ally should we again encounter the Horde. Take this crate of equipment and weapons. I need you to go around the village and equip the jinyu with weapons befitting their skills.
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Speak to Pearlfin Aqualytes and arm them with the proper equipment.
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A Perfect Match
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My father has dedicated his life to studying the Vale of Eternal Blossoms. The Vale is a mythical place, sealed after the Pandaren revolution twelve thousand years ago. We know so little about it! My father followed a trail of clues to the cave down the hill, seeking a very old poem known as the Song of the Vale, but he is in no condition to retrieve it. It is guarded by some sort of ancestor spirit. If you are heading that way anyway, would you mind bringing it back to him?
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Retrieve the Song of the Vale from the Den of Sorrow.
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An Ancient Legend
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Although the cloak is ragged and torn, there is no mistaking the fine tailoring and the King's royal crest. You should show it to your Alliance commander.
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Show the cloak to Admiral Taylor at Pearlfin Village in the Jade Forest.
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Trail of the White Pawn
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The spirits... the cavedwellers... they howl in agony... Trapped... in this world... cannot move... to the next. I... will go mad... listening... to their cries... Please...go...put them to rest.
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Kill 6 Tortured Spirits.
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Rest in Peace
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The fighting's over, but we're not out of trouble yet. Not by a long shot. Our camp is falling dangerously low on supplies, but our provisioner didn't make it back from the battle. Some of the troops saw her being dragged into the forest to the north. Please, would you find her?
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Find Sandra Emerella at the Veridian Grove in the Jade Forest.
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No Such Thing As A Free Lunch
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Our war against the hozen rages without end, and the future of our tribe is uncertain. This is why our waterspeaker has decided to seek wisdom from the waters. Elder Lusshan is waiting. Please deliver the instruments so that they may begin.
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Speak to Elder Lusshan and witness the waterspeaking ceremony.
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Spirits of the Water
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Since we're already out here, no sense in going back empty-handed, right? Now, did you know that the porcupines around these parts have just about the rarest, juiciest steak a person has ever tasted? They're difficult to hunt because of their sharp spikes, but you look like you can handle your own. Go on and round me up a couple of steaks to take back to camp. We may be roughing it out in this wilderness, but we can still eat like kings!
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Collect 5 Porcupine Steaks.
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Steaking a Claim
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I appreciate you coming all this way to save me, but Ren is gravely injured. The old pandaren had no reason to help me, yet still he risked his life to save my own. Before the fever set in, he mentioned that there are healing waters in the cave just down the hill. It is dangerous, but I will do anything to help my friend. Will you help me retrieve the waters?
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Collect healing waters from the four Sacred Bowls in the Den of Sorrow.
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Sacred Waters
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The dream brew is complete! This time, when you drink it, you must embrace the visions you see from a state of inner focus. Follow me to my pagoda, and I will teach you how to achieve the inner calm that we pandaren value so much. Your troubled mind will present you with many distractions, but just remember to stay centered!
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Meditate with Lorewalker Cho at the pagoda at the Dreamer's Pavilion in the Jade Forest.
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Finding Your Center
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To make the Dream Brew, we will need several ingredients. First, to improve its strength, I will need an ingredient from a fearsome creature, the legendary Mist Horror. It is said that this creature only appears where the fog is deepest. North and east of here, you will find smaller Mist Creepers roaming the swamps. Kill these creatures until the Mist Horror appears, and then bring me its heart.
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Kill Mist Creepers until a Mist Horror appears, then collect a Mist Horror Heart.
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Potency
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The most distinguishing feature of the Dream Brew is its iridescent, dream-like color. To the east, you will find Glittering Amberflies. I will need their wings to create the final luminescent color of the brew. Take this knife and use it to collect 8 wings.
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Collect 8 Amberfly Wings.
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Hue
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I see that you and your people are desperate to find your Prince Anduin. I know someone who may be able to help you, a pandaren Lorewalker who knows this land better than anyone. I cannot guarantee what kind of reception you will receive, but he will almost certainly be as curious about you as you are of him! The Lorewalker lives in the forest to the southwest. Tell him that the Pearlfin have sent you.
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Search for Lorewalker Cho at the Dreamer's Pavilion in the Jade Forest.
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Seek Out the Lorewalker
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A brew's body is an important and often overlooked factor. To create the perfect consistency, I will need pristine eyes from the Bog Crocolisks to the east. Take care. The creatures are quite vicious.
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Collect 5 Pristine Crocolisk Eyes from Bog Crocolisks.
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Body
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Your friend Taylor is in critical shape. Unfortunately, his wounds are tainted by hozen poison, which is very difficult to cure. Luckily, through many generations of fighting the hozen, my people have developed medicines to treat such injuries. The flowers growing on the surface of Glass Lake are needed to make the antidote. , go quickly and bring back some blooms. Your Admiral's life depends on it.
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Collect 6 Zen Lotus.
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Zen Healing
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A delicious smell wafts out from the bottle on the table. A little taste couldn't hurt, right?
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Taste the mouthwatering brew.
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Borrowed Brew
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I've been thinking. We are cut off from support and a long way from home. Although these Pearlfin jinyu mistrust our presence, they do not appear to be hostile. If we could convince them that we are their friends, an alliance between our races could prove extremely valuable. , you must go speak to the jinyu around the village. Convince their leaders that we are not to be feared, and that we only wish for peace.
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Speak to Elder Lusshan, Pearlkeeper Fujin, Instructor Sharpfin, and Ot-Temmdo at Pearlfin Village.
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The Pearlfin Situation
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Oh dear, oh dear... The Elder mustn't find out! I must have left the Elder's ceremonial instruments behind during the escape. But... Moonwater Retreat is crawling with hozen by now! What sort of Pearlkeeper am I, to have lost them so carelessly? Stranger, could you find it in your heart to help me?
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Collect the Waterspeaker's Staff, Ceremonial Robe, Jade Crown, and Rosewood Beads from Slingtail Stickypaws.
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The Elder's Instruments
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As you have seen, this grove is abundant with beautiful pink petals. As each petal ages, the tone deepens and fades. If you would be so kind, I am in need of a few petals that have freshly fallen. Only the ones that have just fallen will have precisely the right color I am after. From it I can forge an ink that will be breathtaking. Can you help me?
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Gather 8 Freshly Fallen Petals.
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The Perfect Color
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We do not have time to wait around for the Admiral to recover. Sully and I are planning to search for Anduin to the north, but we'll need supplies for our journey. The lake here is teeming with wildlife, which we have received permission to hunt. Go and gather some supplies while Sully and I finalize our preparations.
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Collect 6 Tortoise Flanks.
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Road Rations
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As you place one fish in each jar, your optimism grows. This just might work! Ideally, rescuing the Hozen from your makeshift trap will soften their stance towards you. Time to set some bait.
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Use Hozen Traps in Camp Nooka-Nooka, then break them to free 5 trapped Hozen.
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Catch and Release!
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It's time for Sully and I to leave. We'll keep our eyes out for any sign of the White Pawn and report back shortly. I'm afraid I must leave you in charge while Admiral Taylor is recovering. Learn as much as you can from these jinyu while we are away. I expect a full report when we return.
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See the scouts off, then speak to Big Lu.
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Tracking Event: Spies Leave
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Now, back to your dilemma. I believe you can help your people build relations with our hozen, as my people have. The trail behind me will lead you to a body of water the hozen use to gather the fish that feeds them. Around this time every year, fearsome beasts call those waters home and many hungry hozen are lost to them. If you were to rescue some of the victims and gather some fish, perhaps you will be regarded more favorably.
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Free 5 hozen from the Engorged Crocolisks, and gather 5 Speckled Trout from Lake Kittitata.
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Swallowed Whole
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Kang's pride regularly becomes overconfidence, which often leads him down dangerous paths. His current path is as dangerous as any - he is headed deep into the Krasarang Wilds. I wouldn't normally ask a favor of a stranger, but... would you make sure that he is well? It would give me relief to know that a brave was looking out for him.
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Find Kang Bramblestaff.
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Kang Bramblestaff
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To achieve perfect paint strokes, one must have the right tools. My own have fallen into disrepair, their bristles becoming as unmanageable as hozu hair. Have you seen the wasps throughout the Arboretum? Their stingers can be fashioned into quills that provide just the right level of sharpness in each line. Could you gather some for me please?
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Gather 6 Wasp Stingers from Orchard Wasps.
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Quill of Stingers
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One thing is now painfully clear. The Hozen love their 'slickies'. While deep in your meditative trance, scattered images and impressions came to your mind. Now fully awake, you struggle to make sense of the experience. The beginnings of an absurd plan begin to take shape in your head. It might just be crazy enough to work...
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Collect 8 Slickies and 8 Intact Pottery Jars from Lake Kittitata.
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Building a Better Hozen Trap
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Virmen - they no just eat our food. They trying to start farms of their own. The problem is... well, they ookin' dumb. You no believe Muno? Last night, they break into tool sheds... steal equipment. When we wake up, we find rakes and wheelbarrows planted in ground. They was WATERING them. They was trying to GROW WHEELBARROWS. Please, while you out there, unbury our stuff.
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Unearth 7 pieces of farm equipment.
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A Poor Grasp of the Basics
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Archmage, I've found something you may be interested in. An old journal of the late Archmage, Antonidas. In it, he speaks of a project he was working on that I think we may be able to finish. It was a sort of flying disc that could attune itself to the rider's magical attunement. But I need your help tracking down the pieces. From what I could gather, he gave them to trusted friends and allies through the years. Perhaps you could persuade them to give us the pieces.
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Recover the three discs of Antonidas' unfinished project and return them to Kalec in your order hall. Speak to Archmage John Nicholas in Northrend, at the Purple Parlor about the Tri-Disc of the Arcane. Speak with Khadgar about the Tri-Disc of Fire. And speak with Archmage Cedric near the Dalaran Crater about the Tri-Disc of Frost.
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Avocation of Antonidas
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Archmage, I've found something you may be interested in. An old journal of the late Archmage, Antonidas. In it, he speaks of a project he was working on that I think we may be able to finish. It was a sort of flying disc that could attune itself to the rider's magical attunement. But I need your help tracking down the pieces. From what I could gather, he gave them to trusted friends and allies through the years. Perhaps you could persuade them to give us the pieces.
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Recover the three discs of Antonidas' unfinished project and return them to Kalec in your order hall. Speak to Archmage John Nicholas in Northrend, at the Purple Parlor about the Tri-Disc of the Arcane. Speak with Khadgar about the Tri-Disc of Fire. And speak with Archmage Cedric near the Dalaran Crater about the Tri-Disc of Frost.
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Avocation of Antonidas
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We have to put an end to Tugar's plot. These abominations must be destroyed, as well as their source! I think I know where. A group of neutral drogbar had a settlement nearby, but were pushed out by concerted demon and fel tauren attacks. That must be the place. Go there and stop their fel monster production at its source!
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Enter the Feltotem Caverns and ruin Tugar's plot.
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Destroying the Nest
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Archmage, I've found something you may be interested in. An old journal of the late Archmage, Antonidas. In it, he speaks of a project he was working on that I think we may be able to finish. It was a sort of flying disc that could attune itself to the rider's magical attunement. But I need your help tracking down the pieces. From what I could gather, he gave them to trusted friends and allies through the years. Perhaps you could persuade them to give us the pieces.
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Recover the three discs of Antonidas' unfinished project and return them to Kalec in your order hall. Speak to Archmage John Nicholas in Northrend, at the Purple Parlor about the Tri-Disc of the Arcane. Speak with Khadgar about the Tri-Disc of Fire. And speak with Archmage Cedric near the Dalaran Crater about the Tri-Disc of Frost.
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Avocation of Antonidas
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There'ss some obnoxious demon lord up there who's been yelling for hourss.Would you please shut him up already? I'm getting a terrible headache!
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Kill War'zuul the Provoker.
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War'zuul the Provoker
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The shrouded star flickers upon the land with its intermittent light ushering in an eerie mist upon the land. This star and the mists bring deep shadows to the land hiding its secrets and dangers. While its influence holds, new paths may open up, to distant places and even distant times. No sage truly understands the nature of this sign, but fortune favors the daring.
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Complete 5 Timewalking dungeons.
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A Shrouded Path Through Time
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I'll deal with this prisoner, but you should head back to Dreadscar Rift.Let the others know what we've discovered. We will need their help dealing with Kanrethad on the Broken Shore.
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Return to Shinfel Blightsworn in Dreadscar Rift.
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Informing the Council
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The Call of the Scarab event is occurring today. Speak with your faction's leader near the Gates of Ahn'Qiraj.
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Report to Field Marshal Snowfall in Silithus.
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Call of the Scarab
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The demons appear to be harnessing an ancient power within the Temple itself. They've managed to twist and corrupt these sacred grounds with fel magic. We must remove the demonic presence before we press our final advance.
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Repel the Legion threat from the Temple of a Thousand Lights, then Slay Portal-Keeper V'thaal and Zor'thaduun.
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Presence of Power
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High Priest, we've received word from Netherlight Temple of a most curious visitor: Magni Bronzebeard, the very Speaker himself!What could he want from our order? You'd best head back to Netherlight, we'll hold down the front here.
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Speak with Betild Deepanvil in Netherlight Temple.
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The Speaker Awaits
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'Ello, High Priest. The Speaker has just been telling us of a calling of sorts, coming from deep in the core of Azeroth.The voice is telling 'im there's a lost Titan vault out there, near the Maelstrom. We dun know what's inside, but he's got tha feelin' it's got somethin' ta do with the Light, and you!Brann's got a vessel waitin' for ye, off the coast of Azsuna. Of course, I'll be accompanying ye as well, for cataloguing purposes. Can't go and let a chance like this go to waste!
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Take Brann's vessel in Azsuna to the Sunken Vault.
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The Sunken Vault
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The Call of the Scarab event is occurring today. Speak with your faction's leader near the Gates of Ahn'Qiraj.
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Report to Warlord Gorchuk in Silithus.
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Call of the Scarab
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Our order is recovering thanks to your quick actions, Grandmaster.There is just one more monk we need to attend to before it is too late!
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Give the Curative Brew to Iron-Body Ponshu.
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A Time for Everything
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We must now purify the barding by both material and immaterial means. For the material, we need to travel to Stratholme. When it thrived, before the plague, it produced holy water capable of cleansing even the darkest of magics. There still may be caches of it lying untouched there that we can use. Then it's just a matter of imbuing enough holy power into the barding to make sure it overcomes the will of Rivendare's mount, Shadowmane. Travel to the service gate of Stratholme when you're ready.
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Meetup with Lord Grayson Shadowbreaker in Stratholme. Once inside, locate the remains of Lord Rivendare and his mount and perform the ritual to claim it as your own.
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Stirring in the Shadows
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That fiend! Up on the hill, a demon who calls himself "The Flameripper" is using the power of my realm. Your shaman die as he draws power from the Firelands, mixing the fire of our world with the unholy flame of his. He is extremely powerful, Farseer. You must take him down, whatever the cost!
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Kill Barastagax the Flameripper.
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Conflagration
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Lin is more talented than she thinks she is. Strong of fist but weak of spirit. With more confidence, she could be better than all of us. Perhaps she will find the surety she needs on her trip into the west. She's probably on her way to Stoneplow as we speak. Stop and speak to her, if you find yourself on that side of the Valley.
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Find Lin Tenderpaw.
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Lin Tenderpaw
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So... Ken-Ken. The hozen. Personally, I'm impressed he's progressed so far in his training. He's got a brain between his ears, which is more than can be said for most of his kind. He said he was headed east, but, seeing as we're already on the far east side of the valley, I can't imagine he went too far from here. Look for him at Zhu's Watch, in Krasarang Wilds, down the path to the south. See what he's found.
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Find Ken-Ken.
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Ken-Ken
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I'm not sure where Clever Ashyo got his "Clever" title from. All jinyu are clever, and I wouldn't say that he's any more clever than most of them. Quite the opposite, actually. At least he's a capable fighter. He did well enough at Tian Monastery to be selected for our training mission. If you want to help him look for the Hidden Master, you can find him along the Valley's northern border.
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Find Clever Ashyo.
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Clever Ashyo
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We need to fill the remaining slots in the new blockade fleet before the night elves can reestablish their spy network in the city. The Darkspears have yet to contribute much to the war effort, but if we can convince Shadow Hunter Urko'jin to add his forces to the fleet, that will change. Problem is, Urko'jin won't go to war without the blessing of the spirits. Pay a visit to Darkspear Hold in the Echo Isles, retrieve the totem of seafaring, and deliver it to Urko'jin in the Valley of Spirits.
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Retrieve the Totem of Seafaring from Darkspear Hold in the Echo Isles and bring it to Shadow Hunter Urko'jin in Orgrimmar's Valley of Spirits.
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Shadow Hunter Urko'jin
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We are hard at work ensuring that we minimize our losses to the Scourge war machine. The vrykul here are undermining that mission by willingly joining the Lich King's ranks. Please, brave champion, you must defeat their spiritual leader, Svala, before she leads her people into the eternal shadow!
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Argent Confessor Paletress wants you to slay Svala Sorrowgrave.
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Working at the Source
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You have much yet to learn, but your feet are now on the path to enlightenment. Take what I have taught you here and apply it at the lake to the west. With patience and practice, harmony and enlightenment can be attained. Then, wisdom will flow freely into your mind. Also, you will be far enough away that your snoring will not interfere with my own studies. Farewell, stranger.
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Meditate at the Cairn of Scales.
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One Hand Clapping
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We'll need more ships to round out the blockade fleet, and I know just the blood elf we need. Captain Cartheron is his name and his men are some of the most experienced sailors in the Horde. Problem is, Cartheron and his men will want payment up front for their services. Bring your gold with you to Ratchet in the Northern Barrens and find out how much it'll cost to hire Captain Cartheron's crew and how much bonus pay he's going to demand.
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Speak with Captain Cartheron at Ratchet in the Northern Barrens and offer him 100 gold as a down payment for his crew's service.
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Captain Cartheron
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Kang's pride regularly becomes overconfidence, which often leads him down dangerous paths. His current path is as dangerous as any - he is headed deep into the Krasarang Wilds. I wouldn't normally ask a favor of a stranger, but... would you make sure that he is well? It would give me relief to know that a brave was looking out for him.
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Find Kang Bramblestaff.
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Kang Bramblestaff
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Ah, welcome traveler. I have need of your services! Syra Goldendraft was looking for some silk. Personally I hate silk as it always gets stuck in my fur. I really want to impress her though. If you bring me some silk from the Silkwood to the west of here I will gladly pay you for your help.
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Gather 7 Pristine Silk Strands.
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The Threads that Stick
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One way or another, Loken shall fall. The honor and glory of his defeat shall be yours. Return to me with his lying tongue, and earn my unending gratitude.
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Stormherald Eljrinn in the Halls of Lightning wants you to defeat Loken. You are then to return to Stormherald Eljrinn with Loken's Tongue.
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Whatever it Takes!
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Loken's forces prepare for war. What they are not ready for is to be attacked themselves. Now is the moment to strike. Take out General Bjarngrim and his army, lest they mount an offensive on all life on Azeroth!
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Stormherald Eljrrin in the Halls of Lightning wants you to kill 3 Stormforged Menders, 3 Stormforged Tacticians, and General Bjarngrim.
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Clearing the Way
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West of here is the Silkwood Road. It has fallen into shadow as the spiders there have turned to a more evil and gluttonous path. I would face these villains myself but someone has to defend the noodle shop from... um... dangers and such. Go, hero, and conquer these beasts! Should you succeed perhaps I shall regale you with some of my epic tales of heroism. I'll also pay you.
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Defeat 8 Silkwood Stalkers.
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The Silkwood Road
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This is unacceptable! The warchief needs every ship he can get to secure Kalimdor! How DID the night elves find out about the new fleet in time to destroy it? There's only one way... Orgrimmar is full of the enemy's eyes and ears, and it is our job to root them out. Belloc Brightblade has provided me with a tool that he says can help reveal the spies. Use it, but don't trust it alone. Use your judgment.
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Uncover and eliminate 6 Night Elf Spies by questioning Suspicious Citizens.
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Spies in Our Midst
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Your mind felt clear. You thought you were focused. Maybe it was the droning of the nearby insects that put you to sleep. That must've been it! Out of the corner of your eye, you see another of the stone formations just north of here. Perhaps it's quieter at that one...
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Use the Meditation Candle at the Cairn of Bone.
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Cairn of Bone
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You must learn to approach your life's trials with humility and an open mind, stranger. Wisdom cannot fit through the narrow slits of the skeptic's eye. Meet me at the Cairn of Stone and I shall teach you the ancient art of meditation. Once you are at peace, you may find that the answers you seek are not as distant as you might think them to be.
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Speak to Lorewalker Cho at the Cairn of Stone to practice meditation.
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Wisdom of the Ages
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I have sent an emissary to the Halls of Lightning to take the battle to Loken. He undoubtedly needs assistance, given the strength of Loken's armies. Lend him any aid you can so that we may finally stop the traitor.
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King Jokkum wants you to enter the Halls of Lightning and speak with Stormherald Eljrrin.
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Stormherald Eljrrin
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I shall speak plainly to you, little . My people have not been the same since our ties with Thorim were severed. Volkhan will not rest until either he, or we, are no more. We only want peace, but it seems we have no choice but war.
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Stormherald Eljrrin in the Halls of Lightning wants you to defeat Volkhan.
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Diametrically Opposed
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With most of our fleet leading the attack on Theramore and engaging the enemy elsewhere, we're going to need more ships to complete our blockade of Kalimdor. The warchief ordered the shipwrights at Zoram'gar Outpost in Ashenvale to work overtime to meet the demand, but none of the new craft have arrived yet. Travel there and put the question to their overseer. Tell them the warchief wants his ships!
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Speak to Overseer Moxx at Zoram'gar Outpost in Ashenvale and kill 6 Night Elf Raiders on the ships outside the town.
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Where Are Those Ships?
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The third privateer we should hire for the fleet will be "Swifthands" Sutton, a notoriously fierce fighter in close combat. Where Blastbarrel loves his cannons, Captain Sutton prefers to close in for the kill. You'll find Sutton hanging around in Stormwind Harbor, looking for work. Be warned, he'll probably set some sort of task for you before he agrees to join us.
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Speak to Captain "Swifthands" Sutton and persuade him to join you by defeating First Mate Williams.
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They Call Him Swifthands
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With this tournament we grow ever closer to our final confrontation with the Lich King. , you are to represent the Alliance in this grand arena. Prove yourself against Azeroth's finest. Go forward with honor.
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King Varian Wrynn has tasked you with the completion of the Trial of the Champion.
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Champion of the King
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Victory shall soon be ours! Our forces have engaged the enemy all over Kalimdor. Warchief Garrosh Hellscream has commanded all able-bodied s to report for duty in support of our latest offensive. Make your way to Grommash Hold in Orgrimmar and present yourself to General Nazgrim for immediate assignment! For the Horde!
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Report to General Nazgrim at Grommash Hold in Orgrimmar.
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Claiming Kalimdor
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The iron dwarves are busy at work carving out massive stone constructs that I fear will soon be used as powerful weapons. You must defeat their overseer, Krystallus, and the dark rune giants already walking the halls before it is too late!
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Kaldir Ironbane in the Halls of Stone has asked you to kill 3 Dark Rune Giants and Krystallus.
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Corrupt Constructs
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If King Wrynn thinks that the attack on the Bravery is an isolated incident, he's mistaken. Look around the harbor and you'll see all the angry merchants who can't get their goods or money to Kalimdor. Perhaps the king will listen to their voices if he won't heed mine alone. Go talk to them. Hear their grievances and gather their petitions before you return to Stormwind Keep.
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Speak to Angry Merchants around Stormwind Harbor and gather 7 Merchant's Petitions.
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The Merchants' Plight
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The Gilnean captain, Rufus Hardwick, would serve our cause well. The usual promises of plunder and booty might sway his crew, but to secure the good captain's help, we'll need to offer our assistance with a more delicate matter. Find an alchemist's shop and purchase a supply of diluted lime sulfur, extract of dogwood, and a soothing shampoo. Bring these items to the captain, but do nothing that will embarrass him. The fleet is depending on you.
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Purchase Diluted Lime Sulfur, Dogwood Extract, and Soothing Shampoo from the Alchemy shop in the Mage Quarter, then speak with Captain Rufus Hardwick.
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Captain Rufus Hardwick
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With this tournament we grow ever closer to our final confrontation with the Lich King. , fight with valor and honor. Every fighter here has gathered for the common good. Together, we will stop Arthas!
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Highlord Tirion Fordring has tasked you with the completion of the Trial of the Champion.
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Champion of the Tournament
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The second ship we'll want is captained by one of the best dwarves ever to to man a cannon, Ardan Blastbarrel. If there's anyone who can blow Horde ships out of the water, it'll be him and his crew. You'll find Blastbarrel in the Military Ward of Ironforge. Speak with him and see if you can convince him to commit his crew to our cause.
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Travel to Ironforge, speak with Ardan Blastbarrel, and then help him gather 6 of his crew members from around Ironforge.
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Gunner Blastbarrel
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I would gladly give my life for the Makers or their creations. However, since Loken's betrayal it seems all of Ulduar has turned on the world. One in particular, the Maiden of Grief, seems to reel in agony at her new orders. Please lay her to rest and bring me one of her tears.
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Kaldir Ironbane in the Halls of Stone has asked you to put the Maiden of Grief to rest and to obtain a Crystal Tear of Grief.
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The Forlorn Watcher
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We will start heading back to town once everyone gets organized. No way is anyone going to mess with me now! I'll boot them in the head! I'm sure I won't be in trouble after this. Thank you so much for your help. Can you tell Aunty Lin back in Panda Town that we are okay and on our way back? She has tons of old cool stuff she might give you as a reward.
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Speak with Lin Windfur in Panda Town.
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Aunty Lin Windfur
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Da land of da ice trolls is a shadow of its former glory. If you be havin' the courage, search for history tablets to see what brought the Drakkari Empire to such an end. Perhaps one day we be givin' dis land back to a new line of frost trolls.
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Tol'mar in Gundrak wants you to collect 6 Drakkari History Tablets.
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For Posterity
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Just beyond this cave lies Ravenholdt Manor. You need to get inside without being seen! There - now I'll be able to keep an eye on you and communicate as you venture into the compound. Now sneak into that manor, locate the egg, and don't get caught...
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Infiltrate Ravenholdt Manor and locate the missing black dragon egg.
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To Catch a Thief
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So much to ponder, traveler... You first must learn how to ask before your mind can discern the truth. I have completed my meditations for today, but my candles remain at the Cairn of Blood. Go there. Clear your mind. We will speak again when you are prepared to hear my words.
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Use the candles to meditate at the Cairn of Blood.
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Seeking Answers
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Grah!! For every one of these muck-flingers we kill, another two spring from the woods to take its place. I wouldn't share this with the others, but it's clear that we won't last long here. I must stay and defend what remains of our belongings. You scout out the region and seek a solution to our primate problem. Go now. Our hope goes with you...
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Explore the region.
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Lay of the Land
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Gundrak looks doomed. You know dis to be true. If you be havin' the courage, search for history tablets to see what brought the Drakkari Empire to such an end. Perhaps one day we be bringin' dem back to der former glory.
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Chronicler Bah'Kini in Gundrak wants you to collect 6 Drakkari History Tablets.
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For Posterity
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The sigils of the Abyssal High Council are crafted from the distilled essence of the element of their holder. This sigil was carved from stone, then fused into a faultless diamond.
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Bring the Diamondine Sigil of Kazum to Field Marshal Snowfall in Silithus.
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Diamondine Sigil of Kazum
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Your people were trying to stop the Legion before you arrived, but flesh is weak and they accumulated too many wounds. Without your aid, they will surely perish at the hands of the demons. Go, help them.
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Heal 8 Injured Shaman in Garrison of the Fel.
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Brothers and Sisters
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Kor'vass sent a report on the status of the Fel Hammer. It suffered major damage, and is now even uglier than before if that'ss even possible...It hass also begun listing to one side - rather comically, I might add. For some reason, Kor'vass doesn't find this nearly as entertaining as she should.Anyway, there are stabilizer crystalss around the Tomb of Sargerass she could use for repairss.Say the word and I will direct a squadron of illidari batriderss to accompany you. I'd come too, but...
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Obtain 3 Stabilizing Crystals.
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Restoring Equilibrium
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The eredar here are abusing the power of all of Azeroth's elements, forcing them to their command using their fel magics. They succeed to do this through curiosities the Legion has developed, cores of power that correspond to each element. Do not allow the Legion to continue abusing our world. Kill them and take the sources of their power.
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Collect 3 Fire Power Cores, 3 Water Power Cores, 3 Earth Power Cores, and 3 Air Power Cores.
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Elemental Cores
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While scouting on the Broken Shore, we have stumbled upon something quite unsettling. The Legion is attempting to harness the powers of Azeroth's elements. What is more, they are succeeding. We must stop them at all costs. I can open a portal for you to meet Therazane at the Garrison of the Fel. She will update you on the situation.
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Speak to Farseer Nobundo to go to the Broken Shore, then meet Therazane at the Garrison of the Fel.
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Demonic Disruption
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The sigils of the Abyssal High Council are crafted from the distilled essence of the element of their holder. This sigil was crafted from coral and smoothed by the tides.
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Bring the Tidal Sigil of Skwol to Field Marshal Snowfall in Silithus.
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Tidal Sigil of Skwol
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The Abyssal Lord left behind a small pile of faintly-iridescent sand.
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Bring the Salt of Shards to Field Marshal Snowfall in Silithus.
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Salt of Shards
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The sigils of the Abyssal High Council are crafted from the distilled essence of the element of their holder. This sigil was carved with biting winds.
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Bring the Glimmering Sigil of Whirlaxis to Field Marshal Snowfall in Silithus.
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Glimmering Sigil of Whirlaxis
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The sigils of the Abyssal High Council are crafted from the distilled essence of the element of their holder. This sigil was forged in flame.
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Bring the Coreforged Sigil of Skaldrenox to Field Marshal Snowfall in Silithus.
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Coreforged Sigil of Skaldrenox
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A swirling essence coalesces at the feet of the Duke.
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Bring the Song of Zephyrs to Field Marshal Snowfall in Silithus.
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Song of Zephyrs
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The pearl is immaculately smooth, and surprisingly dense.
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Bring the Pearl of Fathoms to Field Marshal Snowfall in Silithus.
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Pearl of Fathoms
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The cinder seethes with the hatred that its former owner held for you.
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Bring the Cinder of Cynders to Field Marshal Snowfall in Silithus.
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Cinder of Cynders
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The sigils of the Abyssal High Council are crafted from the distilled essence of the element of their holder. This sigil was crafted from coral and smoothed by the tides.
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Bring the Tidal Sigil of Skwol to Warlord Gorchuk in Silithus.
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Tidal Sigil of Skwol
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The sigils of the Abyssal High Council are crafted from the distilled essence of the element of their holder. This sigil was carved from stone, then fused into a faultless diamond.
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Bring the Diamondine Sigil of Kazum to Warlord Gorchuk in Silithus.
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Diamondine Sigil of Kazum
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A swirling essence coalesces at the feet of the Duke.
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Bring the Song of Zephyrs to Warlord Gorchuk in Silithus.
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Song of Zephyrs
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The sigils of the Abyssal High Council are crafted from the distilled essence of the element of their holder. This sigil was carved with biting winds.
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Bring the Glimmering Sigil of Whirlaxis to Warlord Gorchuk in Silithus.
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Glimmering Sigil of Whirlaxis
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The pearl is immaculately smooth, and surprisingly dense.
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Bring the Pearl of Fathoms to Warlord Gorchuk in Silithus.
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Pearl of Fathoms
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The sigils of the Abyssal High Council are crafted from the distilled essence of the element of their holder. This sigil was forged in flame.
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Bring the Coreforged Sigil of Skaldrenox to Warlord Gorchuk in Silithus.
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Coreforged Sigil of Skaldrenox
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The Abyssal Lord left behind a small pile of faintly-iridescent sand.
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Bring the Salt of Shards to Warlord Gorchuk in Silithus.
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Salt of Shards
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The cinder seethes with the hatred that its former owner held for you.
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Bring the Cinder of Cynders to Warlord Gorchuk in Silithus.
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Cinder of Cynders
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Subsets and Splits
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