text
stringlengths 0
692
|
---|
pev(id, pev_view_ofs, point);
|
xs_vec_add(origin, point, origin);
|
fn_log_cli(id, "FindEntityInSphere", DIVISOR);
|
ent = -1;
|
while((ent = engfunc(EngFunc_FindEntityInSphere, ent, origin, radius)))
|
{
|
// We don't want worldspawn entity
|
if(ent == 0)
|
continue;
|
// We don't want our own entity
|
if(ent == id)
|
continue;
|
if(!pev_valid(ent))
|
continue;
|
pev(ent, pev_origin, point);
|
pev(ent, pev_classname, class, charsmax(class));
|
if(equal(class, "func_buyzone") || equal(class, "player") || equal(class, "func_bomb_target")
|
|| equal(class, "func_breakable") || equal(class, "func_door"))
|
{
|
fn_create_beam(origin, point, 60, 0, 255, 0); // Create green line from ID to ENT for 60 seconds
|
formatex(text, charsmax(text), "Found entity in sphere (ent:%i class:%s)", ent, class);
|
fn_log_cli(id, "FindEntityInSphere", text);
|
}
|
}
|
return PLUGIN_HANDLED;
|
}
|
// FindClientInPVS
|
// This tutorial makes lines from a player to every entity found in PVS
|
public tut_FindClientInPVS(id)
|
{
|
static Float:origin[3];
|
static Float:point[3];
|
static class[STR];
|
static text[LOG];
|
static ent, chain;
|
pev(id, pev_origin, origin);
|
pev(id, pev_view_ofs, point);
|
xs_vec_add(origin, point, origin);
|
fn_log_cli(id, "FindClientInPVS", DIVISOR);
|
ent = engfunc(EngFunc_EntitiesInPVS, id);
|
while(ent)
|
{
|
chain = pev(ent, pev_chain);
|
pev(ent, pev_origin, point);
|
pev(ent, pev_classname, class, charsmax(class));
|
if(!equal(class, ""))
|
{
|
fn_create_beam(origin, point, 60, 0, 0, 255); // Create blue line from ID to ENT for 60 seconds
|
formatex(text, charsmax(text), "Found entity in PVS (ent:%i class:%s)", ent, class);
|
fn_log_con("FindClientInPVS", text);
|
}
|
if(!chain)
|
break;
|
ent = chain;
|
}
|
return PLUGIN_HANDLED;
|
}
|
// TraceLine
|
// This tutorial makes 2 lines, one of them stoping on entities.
|
public tut_TraceLine(id)
|
{
|
static Float:origin[3];
|
static Float:aim[3];
|
static Float:point[3];
|
static text[LOG];
|
static const tr = 0;
|
pev(id, pev_origin, origin);
|
pev(id, pev_view_ofs, aim);
|
xs_vec_add(origin, aim, origin);
|
fm_get_aim_origin(id, aim);
|
// Multiply vector to make it larger
|
xs_vec_sub(aim, origin, aim);
|
xs_vec_mul_scalar(aim, 10.0, aim);
|
xs_vec_add(origin, aim, aim);
|
engfunc(EngFunc_TraceLine, origin, aim, 0, id, tr);
|
fn_log_cli(id, "TraceLine", DIVISOR);
|
fn_create_beam(origin, aim, 60, 255, 0, 0); // Create red line from ID to aim point for 60 seconds
|
formatex(text, charsmax(text), "Created red line to aim point");
|
fn_log_cli(id, "TraceLine", text);
|
get_tr2(tr, TR_vecEndPos, point);
|
fn_create_beam(origin, point, 60, 0, 255, 0); // Create green line from ID to hit point for 60 seconds
|
formatex(text, charsmax(text), "Created green line to hit point");
|
fn_log_cli(id, "TraceLine", text);
|
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.