text
stringlengths 0
211k
|
---|
double u_T[R1*C3] = { 4, 2, 5}; |
double v_T[R1*C3] = { 3, 4, 1}; |
double w_T[R1*C3] = { 5, 1, 3}; |
double **U_T = ca_A_mR(u_T , i_mR(R1, C3)); |
double **V_T = ca_A_mR(v_T , i_mR(R1, C3)); |
double **W_T = ca_A_mR(w_T , i_mR(R1, C3)); |
double **VxU_T = i_mR(R1, C3); |
double **WxU_T = i_mR(R1, C3); |
double **VxU_T_pls_WxU_T = i_mR(R1, C3); |
double **V_plus_W_T = add_mR(V_T,W_T,i_mR(R1, C3)); |
double **VplusW_xU_T = i_mR(R1, C3); |
double **A = rp_mR(i_mR(R3, C3), 1); |
// (v x u) |
c_r_mR(V_T, R1, A, R2); |
c_r_mR(U_T, R1, A, R3); |
c_s_mR(cofactor_R(A, R1, C1), VxU_T, R1, C1); |
c_s_mR(cofactor_R(A, R1, C2), VxU_T, R1, C2); |
c_s_mR(cofactor_R(A, R1, C3), VxU_T, R1, C3); |
// (w x u) |
c_r_mR(W_T, R1, A, R2); |
c_r_mR(U_T, R1, A, R3); |
c_s_mR(cofactor_R(A, R1, C1), WxU_T, R1, C1); |
c_s_mR(cofactor_R(A, R1, C2), WxU_T, R1, C2); |
c_s_mR(cofactor_R(A, R1, C3), WxU_T, R1, C3); |
// (vxu) + (wxu) |
add_mR(VxU_T,WxU_T,VxU_T_pls_WxU_T); |
// (v+w) x u |
c_r_mR(V_plus_W_T, R1, A, R2); |
c_r_mR(U_T , R1, A, R3); |
c_s_mR(cofactor_R(A, R1, C1), VplusW_xU_T, R1, C1); |
c_s_mR(cofactor_R(A, R1, C2), VplusW_xU_T, R1, C2); |
c_s_mR(cofactor_R(A, R1, C3), VplusW_xU_T, R1, C3); |
clrscrn(); |
printf(" u_T :"); |
p_mR(U_T, S4, P0, C6); |
printf(" v_T :"); |
p_mR(V_T, S4, P0, C6); |
printf(" w_T :"); |
p_mR(W_T, S4, P0, C6); |
printf("\n\n" |
" (v+w) x u == (vxu) + (wxu) \n\n" |
" (v+w) x u :"); |
p_mR(VplusW_xU_T, S5, P0, C6); |
printf(" (vxu) + (wxu) :"); |
p_mR(VxU_T_pls_WxU_T, S5, P0, C6); |
stop(); |
f_mR(U_T); |
f_mR(V_T); |
f_mR(W_T); |
f_mR(VxU_T); |
f_mR(WxU_T); |
f_mR(VxU_T_pls_WxU_T); |
f_mR(V_plus_W_T); |
f_mR(VplusW_xU_T); |
f_mR(A); |
/* ------------------------------------ */ |
int main(void) |
fun(); |
return 0; |
/* ------------------------------------ */ |
Les vecteurs en mathématiques sont supposés être des vecteurs colonnes, c'est pour cela que j'utilise _T pour afficher des vecteurs lignes. |
Exemple de sortie écran : |
u_T : |
+4 +2 +5 |
v_T : |
+3 +4 +1 |
w_T : |
+5 +1 +3 |
(v+w) x u == (vxu) + (wxu) |
(v+w) x u : |
+17 -24 -4 |
(vxu) + (wxu) : |
+17 -24 -4 |
Press return to continue. |
Mathc matrices/a248 |
Application |
Installer et compiler ces fichiers dans votre répertoire de travail. |
/* Save as : c00a.c */ |
void fun(void) |
double s = r_I(9); |
double **U_T = r_mR(i_mR(R1, C3), 9); |
double **V_T = r_mR(i_mR(R1, C3), 9); |
double **sU_T = smul_mR(s,U_T,i_mR(R1, C3)); |
double **sV_T = smul_mR(s,V_T,i_mR(R1, C3)); |
double **UxV_T = i_mR(R1, C3); |
double **s_UxV_T = i_mR(R1, C3); |
double **sUxV_T = i_mR(R1, C3); |
double **UxsV_T = i_mR(R1, C3); |
double **A = rp_mR(i_mR(R3, C3), 1); |
// s (u x v) |
c_r_mR(U_T, R1, A, R2); |
c_r_mR(V_T, R1, A, R3); |
c_s_mR(cofactor_R(A, R1, C1), UxV_T, R1, C1); |
c_s_mR(cofactor_R(A, R1, C2), UxV_T, R1, C2); |
c_s_mR(cofactor_R(A, R1, C3), UxV_T, R1, C3); |
Subsets and Splits