className
stringlengths 1
167
| headerPath
stringlengths 14
166
| description
stringlengths 0
1.62k
| module
stringlengths 0
76
| code
stringlengths 0
11.4k
| variables
listlengths 0
395
|
---|---|---|---|---|---|
UWidgetSwitcher::SetActiveWidgetIndexForSlateWidget
|
/Engine/Source/Runtime/UMG/Public/Components/WidgetSwitcher.h
|
UMG
|
void SetActiveWidgetIndexForSlateWidget()
|
[] |
|
UWidgetSwitcher::SynchronizeProperties
|
/Engine/Source/Runtime/UMG/Public/Components/WidgetSwitcher.h
|
Applies all properties to the native widget if possible. This is called after a widget is constructed. It can also be called by the editor to update modified state, so ensure all initialization to a widgets properties are performed here, or the property and visual state may become unsynced.
|
UMG
|
virtual void SynchronizeProperties()
|
[] |
UWidgetSwitcher
|
/Engine/Source/Runtime/UMG/Public/Components/WidgetSwitcher.h
|
A widget switcher is like a tab control, but without tabs. At most one widget is visible at time.
|
UMG
|
class UWidgetSwitcher : public [UPanelWidget](API\Runtime\UMG\Components\UPanelWidget)
|
[
{
"type": "TSharedPtr< cla...",
"name": "MyWidgetSwitcher",
"description": ""
}
] |
UWidgetSwitcher::UWidgetSwitcher
|
/Engine/Source/Runtime/UMG/Public/Components/WidgetSwitcher.h
|
UMG
|
UWidgetSwitcher ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer )
|
[] |
|
UWidgetSwitcherSlot::BuildSlot
|
/Engine/Source/Runtime/UMG/Public/Components/WidgetSwitcherSlot.h
|
Builds the underlying FSlot for the Slate layout panel.
|
UMG
|
void BuildSlot ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidgetSwitcher](API\Runtime\Slate\Widgets\Layout\SWidgetSwitcher) > InWidgetSwitcher )
|
[] |
UWidgetSwitcherSlot::GetHorizontalAlignment
|
/Engine/Source/Runtime/UMG/Public/Components/WidgetSwitcherSlot.h
|
UMG
|
EHorizontalAlignment GetHorizontalAlignment() const
|
[] |
|
UWidgetSwitcherSlot::GetPadding
|
/Engine/Source/Runtime/UMG/Public/Components/WidgetSwitcherSlot.h
|
UMG
|
[FMargin](API\Runtime\SlateCore\Layout\FMargin) GetPadding() const
|
[] |
|
UWidgetSwitcherSlot::GetVerticalAlignment
|
/Engine/Source/Runtime/UMG/Public/Components/WidgetSwitcherSlot.h
|
UMG
|
EVerticalAlignment GetVerticalAlignment() const
|
[] |
|
UWidgetSwitcherSlot::SetContent
|
/Engine/Source/Runtime/UMG/Public/Components/WidgetSwitcherSlot.h
|
Sets the content of this slot, removing existing content if needed.
|
UMG
|
void SetContent ( [UWidget](API\Runtime\UMG\Components\UWidget) * NewContent )
|
[] |
UWidgetSwitcherSlot::SetHorizontalAlignment
|
/Engine/Source/Runtime/UMG/Public/Components/WidgetSwitcherSlot.h
|
UMG
|
void SetHorizontalAlignment ( EHorizontalAlignment InHorizontalAlignment )
|
[] |
|
UWidgetSwitcherSlot::SetPadding
|
/Engine/Source/Runtime/UMG/Public/Components/WidgetSwitcherSlot.h
|
UMG
|
void SetPadding ( [FMargin](API\Runtime\SlateCore\Layout\FMargin) InPadding )
|
[] |
|
UWidgetSwitcherSlot::SetVerticalAlignment
|
/Engine/Source/Runtime/UMG/Public/Components/WidgetSwitcherSlot.h
|
UMG
|
void SetVerticalAlignment ( EVerticalAlignment InVerticalAlignment )
|
[] |
|
UWidgetSwitcherSlot::SynchronizeProperties
|
/Engine/Source/Runtime/UMG/Public/Components/WidgetSwitcherSlot.h
|
Applies all properties to the live slot if possible.
|
UMG
|
virtual void SynchronizeProperties()
|
[] |
UWidgetSwitcherSlot::UWidgetSwitcherSlot
|
/Engine/Source/Runtime/UMG/Public/Components/WidgetSwitcherSlot.h
|
UMG
|
UWidgetSwitcherSlot ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer )
|
[] |
|
UWindowTitleBarArea::GetPaletteCategory
|
/Engine/Source/Runtime/UMG/Public/Components/WindowTitleBarArea.h
|
Gets the palette category of the widget
|
UMG
|
virtual const [FText](API\Runtime\Core\Internationalization\FText) GetPaletteCategory()
|
[] |
UWindowTitleBarArea::GetSlotClass
|
/Engine/Source/Runtime/UMG/Public/Components/WindowTitleBarArea.h
|
UPanelWidget.
|
UMG
|
virtual [UClass](API\Runtime\CoreUObject\UObject\UClass) * GetSlotClass() const
|
[] |
UWindowTitleBarArea::IsDoubleClickTogglesFullscreen
|
/Engine/Source/Runtime/UMG/Public/Components/WindowTitleBarArea.h
|
UMG
|
bool IsDoubleClickTogglesFullscreen() const
|
[] |
|
UWindowTitleBarArea::IsWindowButtonsEnabled
|
/Engine/Source/Runtime/UMG/Public/Components/WindowTitleBarArea.h
|
UMG
|
bool IsWindowButtonsEnabled() const
|
[] |
|
UWidgetSwitcherSlot::ReleaseSlateResources
|
/Engine/Source/Runtime/UMG/Public/Components/WidgetSwitcherSlot.h
|
UMG
|
virtual void ReleaseSlateResources ( bool bReleaseChildren )
|
[] |
|
UWindowTitleBarArea::OnSlotAdded
|
/Engine/Source/Runtime/UMG/Public/Components/WindowTitleBarArea.h
|
UMG
|
virtual void OnSlotAdded ( [UPanelSlot](API\Runtime\UMG\Components\UPanelSlot) * Slot )
|
[] |
|
UWindowTitleBarArea::OnSlotRemoved
|
/Engine/Source/Runtime/UMG/Public/Components/WindowTitleBarArea.h
|
UMG
|
virtual void OnSlotRemoved ( [UPanelSlot](API\Runtime\UMG\Components\UPanelSlot) * Slot )
|
[] |
|
UWindowTitleBarArea::RebuildWidget
|
/Engine/Source/Runtime/UMG/Public/Components/WindowTitleBarArea.h
|
Function implemented by all subclasses ofUWidgetis called when the underlyingSWidgetneeds to be constructed.
|
UMG
|
virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > RebuildWidget()
|
[] |
UWidgetSwitcherSlot
|
/Engine/Source/Runtime/UMG/Public/Components/WidgetSwitcherSlot.h
|
The Slot for theUWidgetSwitcher, contains the widget that is flowed vertically
|
UMG
|
class UWidgetSwitcherSlot : public [UPanelSlot](API\Runtime\UMG\Components\UPanelSlot)
|
[] |
UWindowTitleBarArea::PostLoad
|
/Engine/Source/Runtime/UMG/Public/Components/WindowTitleBarArea.h
|
BeginUObject.
|
UMG
|
virtual void PostLoad()
|
[] |
UWindowTitleBarArea::ReleaseSlateResources
|
/Engine/Source/Runtime/UMG/Public/Components/WindowTitleBarArea.h
|
UMG
|
virtual void ReleaseSlateResources ( bool bReleaseChildren )
|
[] |
|
UWindowTitleBarArea::SetDoubleClickTogglesFullscreen
|
/Engine/Source/Runtime/UMG/Public/Components/WindowTitleBarArea.h
|
UMG
|
void SetDoubleClickTogglesFullscreen ( bool InDoubleClickTogglesFullscreen )
|
[] |
|
UWindowTitleBarArea::SetHorizontalAlignment
|
/Engine/Source/Runtime/UMG/Public/Components/WindowTitleBarArea.h
|
UMG
|
void SetHorizontalAlignment ( EHorizontalAlignment InHorizontalAlignment )
|
[] |
|
UWindowTitleBarArea::SetPadding
|
/Engine/Source/Runtime/UMG/Public/Components/WindowTitleBarArea.h
|
UMG
|
void SetPadding ( [FMargin](API\Runtime\SlateCore\Layout\FMargin) InPadding )
|
[] |
|
UWindowTitleBarArea::SetWindowButtonsEnabled
|
/Engine/Source/Runtime/UMG/Public/Components/WindowTitleBarArea.h
|
UMG
|
void SetWindowButtonsEnabled ( bool InWindowButtonsEnabled )
|
[] |
|
UWindowTitleBarArea::SetVerticalAlignment
|
/Engine/Source/Runtime/UMG/Public/Components/WindowTitleBarArea.h
|
UMG
|
void SetVerticalAlignment ( EVerticalAlignment InVerticalAlignment )
|
[] |
|
UWindowTitleBarArea::UWindowTitleBarArea
|
/Engine/Source/Runtime/UMG/Public/Components/WindowTitleBarArea.h
|
UMG
|
UWindowTitleBarArea ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer )
|
[] |
|
UWindowTitleBarArea
|
/Engine/Source/Runtime/UMG/Public/Components/WindowTitleBarArea.h
|
A panel for defining a region of the UI that should allow users to drag the window on desktop platforms.
|
UMG
|
class UWindowTitleBarArea : public [UContentWidget](API\Runtime\UMG\Components\UContentWidget)
|
[
{
"type": "TSharedPtr<SWi...",
"name": "MyWindowTitleBarArea",
"description": "Cached pointer to the underlying slate button owned by thisUWidget"
}
] |
UWindowTitleBarAreaSlot::BuildSlot
|
/Engine/Source/Runtime/UMG/Public/Components/WindowTitleBarAreaSlot.h
|
Builds the underlying FSlot for the Slate layout panel.
|
UMG
|
void BuildSlot ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWindowTitleBarArea](API\Runtime\Slate\Widgets\Layout\SWindowTitleBarArea) > WindowTitleBarArea )
|
[] |
UWindowTitleBarAreaSlot::GetHorizontalAlignment
|
/Engine/Source/Runtime/UMG/Public/Components/WindowTitleBarAreaSlot.h
|
UMG
|
EHorizontalAlignment GetHorizontalAlignment() const
|
[] |
|
UWindowTitleBarAreaSlot::GetPadding
|
/Engine/Source/Runtime/UMG/Public/Components/WindowTitleBarAreaSlot.h
|
UMG
|
[FMargin](API\Runtime\SlateCore\Layout\FMargin) GetPadding() const
|
[] |
|
UWindowTitleBarAreaSlot::ReleaseSlateResources
|
/Engine/Source/Runtime/UMG/Public/Components/WindowTitleBarAreaSlot.h
|
UMG
|
virtual void ReleaseSlateResources ( bool bReleaseChildren )
|
[] |
|
UWindowTitleBarAreaSlot::GetVerticalAlignment
|
/Engine/Source/Runtime/UMG/Public/Components/WindowTitleBarAreaSlot.h
|
UMG
|
EVerticalAlignment GetVerticalAlignment() const
|
[] |
|
UWindowTitleBarAreaSlot::SetHorizontalAlignment
|
/Engine/Source/Runtime/UMG/Public/Components/WindowTitleBarAreaSlot.h
|
UMG
|
void SetHorizontalAlignment ( EHorizontalAlignment InHorizontalAlignment )
|
[] |
|
UWindowTitleBarAreaSlot::SetVerticalAlignment
|
/Engine/Source/Runtime/UMG/Public/Components/WindowTitleBarAreaSlot.h
|
UMG
|
void SetVerticalAlignment ( EVerticalAlignment InVerticalAlignment )
|
[] |
|
UWindowTitleBarAreaSlot::SetPadding
|
/Engine/Source/Runtime/UMG/Public/Components/WindowTitleBarAreaSlot.h
|
UMG
|
void SetPadding ( [FMargin](API\Runtime\SlateCore\Layout\FMargin) InPadding )
|
[] |
|
UWindowTitleBarAreaSlot::SynchronizeProperties
|
/Engine/Source/Runtime/UMG/Public/Components/WindowTitleBarAreaSlot.h
|
Applies all properties to the live slot if possible.
|
UMG
|
virtual void SynchronizeProperties()
|
[] |
UWindowTitleBarAreaSlot::UWindowTitleBarAreaSlot
|
/Engine/Source/Runtime/UMG/Public/Components/WindowTitleBarAreaSlot.h
|
UMG
|
UWindowTitleBarAreaSlot ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer )
|
[] |
|
UWindowTitleBarAreaSlot
|
/Engine/Source/Runtime/UMG/Public/Components/WindowTitleBarAreaSlot.h
|
The Slot for theUWindowTitleBarArea
|
UMG
|
class UWindowTitleBarAreaSlot : public [UPanelSlot](API\Runtime\UMG\Components\UPanelSlot)
|
[] |
UWrapBox::AddChildToWrapBox
|
/Engine/Source/Runtime/UMG/Public/Components/WrapBox.h
|
UMG
|
[UWrapBoxSlot](API\Runtime\UMG\Components\UWrapBoxSlot) * AddChildToWrapBox ( [UWidget](API\Runtime\UMG\Components\UWidget) * Content )
|
[] |
|
UWrapBox::GetHorizontalAlignment
|
/Engine/Source/Runtime/UMG/Public/Components/WrapBox.h
|
UMG
|
EHorizontalAlignment GetHorizontalAlignment() const
|
[] |
|
UWrapBox::GetInnerSlotPadding
|
/Engine/Source/Runtime/UMG/Public/Components/WrapBox.h
|
Gets the inner slot padding goes between slots sharing borders
|
UMG
|
FVector2D GetInnerSlotPadding() const
|
[] |
UWrapBox::GetOrientation
|
/Engine/Source/Runtime/UMG/Public/Components/WrapBox.h
|
UMG
|
EOrientation GetOrientation() const
|
[] |
|
UWrapBox::GetPaletteCategory
|
/Engine/Source/Runtime/UMG/Public/Components/WrapBox.h
|
Gets the palette category of the widget
|
UMG
|
virtual const [FText](API\Runtime\Core\Internationalization\FText) GetPaletteCategory()
|
[] |
UWrapBox::GetSlotClass
|
/Engine/Source/Runtime/UMG/Public/Components/WrapBox.h
|
UMG
|
virtual [UClass](API\Runtime\CoreUObject\UObject\UClass) * GetSlotClass() const
|
[] |
|
UWrapBox::GetWrapSize
|
/Engine/Source/Runtime/UMG/Public/Components/WrapBox.h
|
UMG
|
float GetWrapSize() const
|
[] |
|
UWrapBox::OnSlotRemoved
|
/Engine/Source/Runtime/UMG/Public/Components/WrapBox.h
|
UMG
|
virtual void OnSlotRemoved ( [UPanelSlot](API\Runtime\UMG\Components\UPanelSlot) * Slot )
|
[] |
|
UWrapBox::OnSlotAdded
|
/Engine/Source/Runtime/UMG/Public/Components/WrapBox.h
|
UMG
|
virtual void OnSlotAdded ( [UPanelSlot](API\Runtime\UMG\Components\UPanelSlot) * Slot )
|
[] |
|
UWrapBox::RebuildWidget
|
/Engine/Source/Runtime/UMG/Public/Components/WrapBox.h
|
Function implemented by all subclasses ofUWidgetis called when the underlyingSWidgetneeds to be constructed.
|
UMG
|
virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > RebuildWidget()
|
[] |
UWrapBox::ReleaseSlateResources
|
/Engine/Source/Runtime/UMG/Public/Components/WrapBox.h
|
UMG
|
virtual void ReleaseSlateResources ( bool bReleaseChildren )
|
[] |
|
UWrapBox::SetInnerSlotPadding
|
/Engine/Source/Runtime/UMG/Public/Components/WrapBox.h
|
Sets the inner slot padding goes between slots sharing borders
|
UMG
|
void SetInnerSlotPadding ( FVector2D InPadding )
|
[] |
UWrapBox::SetExplicitWrapSize
|
/Engine/Source/Runtime/UMG/Public/Components/WrapBox.h
|
UMG
|
void SetExplicitWrapSize ( bool bInExplicitWrapSize )
|
[] |
|
UWrapBox::SetHorizontalAlignment
|
/Engine/Source/Runtime/UMG/Public/Components/WrapBox.h
|
UMG
|
void SetHorizontalAlignment ( EHorizontalAlignment InHorizontalAlignment )
|
[] |
|
UWrapBox::SetOrientation
|
/Engine/Source/Runtime/UMG/Public/Components/WrapBox.h
|
UMG
|
void SetOrientation ( EOrientation InOrientation )
|
[] |
|
UWrapBox::SetWrapSize
|
/Engine/Source/Runtime/UMG/Public/Components/WrapBox.h
|
UMG
|
void SetWrapSize ( float InWrapSize )
|
[] |
|
UWrapBox::SynchronizeProperties
|
/Engine/Source/Runtime/UMG/Public/Components/WrapBox.h
|
Applies all properties to the native widget if possible. This is called after a widget is constructed. It can also be called by the editor to update modified state, so ensure all initialization to a widgets properties are performed here, or the property and visual state may become unsynced.
|
UMG
|
virtual void SynchronizeProperties()
|
[] |
UWrapBox::UseExplicitWrapSize
|
/Engine/Source/Runtime/UMG/Public/Components/WrapBox.h
|
UMG
|
bool UseExplicitWrapSize() const
|
[] |
|
UWrapBox::UWrapBox
|
/Engine/Source/Runtime/UMG/Public/Components/WrapBox.h
|
UMG
|
UWrapBox ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer )
|
[] |
|
UWrapBox
|
/Engine/Source/Runtime/UMG/Public/Components/WrapBox.h
|
Arranges widgets left-to-right or top-to-bottom dependently of the orientation. When the widgets exceed the wrapSize it will place widgets on the next line.
|
UMG
|
class UWrapBox : public [UPanelWidget](API\Runtime\UMG\Components\UPanelWidget)
|
[
{
"type": "TSharedPtr< cla...",
"name": "MyWrapBox",
"description": ""
}
] |
UWrapBoxSlot::DoesFillEmptySpace
|
/Engine/Source/Runtime/UMG/Public/Components/WrapBoxSlot.h
|
UMG
|
bool DoesFillEmptySpace() const
|
[] |
|
UWrapBoxSlot::BuildSlot
|
/Engine/Source/Runtime/UMG/Public/Components/WrapBoxSlot.h
|
Builds the underlying FSlot for the Slate layout panel.
|
UMG
|
void BuildSlot ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWrapBox](API\Runtime\Slate\Widgets\Layout\SWrapBox) > InWrapBox )
|
[] |
UWrapBoxSlot::DoesForceNewLine
|
/Engine/Source/Runtime/UMG/Public/Components/WrapBoxSlot.h
|
UMG
|
bool DoesForceNewLine() const
|
[] |
|
UWrapBoxSlot::GetHorizontalAlignment
|
/Engine/Source/Runtime/UMG/Public/Components/WrapBoxSlot.h
|
UMG
|
EHorizontalAlignment GetHorizontalAlignment() const
|
[] |
|
UWrapBoxSlot::GetFillSpanWhenLessThan
|
/Engine/Source/Runtime/UMG/Public/Components/WrapBoxSlot.h
|
UMG
|
float GetFillSpanWhenLessThan() const
|
[] |
|
UWrapBoxSlot::GetPadding
|
/Engine/Source/Runtime/UMG/Public/Components/WrapBoxSlot.h
|
UMG
|
[FMargin](API\Runtime\SlateCore\Layout\FMargin) GetPadding() const
|
[] |
|
UWrapBoxSlot::GetVerticalAlignment
|
/Engine/Source/Runtime/UMG/Public/Components/WrapBoxSlot.h
|
UMG
|
EVerticalAlignment GetVerticalAlignment() const
|
[] |
|
UWrapBoxSlot::ReleaseSlateResources
|
/Engine/Source/Runtime/UMG/Public/Components/WrapBoxSlot.h
|
UMG
|
virtual void ReleaseSlateResources ( bool bReleaseChildren )
|
[] |
|
UWrapBoxSlot::SetFillEmptySpace
|
/Engine/Source/Runtime/UMG/Public/Components/WrapBoxSlot.h
|
UMG
|
void SetFillEmptySpace ( bool InbFillEmptySpace )
|
[] |
|
UWrapBoxSlot::SetFillSpanWhenLessThan
|
/Engine/Source/Runtime/UMG/Public/Components/WrapBoxSlot.h
|
UMG
|
void SetFillSpanWhenLessThan ( float InFillSpanWhenLessThan )
|
[] |
|
UWrapBoxSlot::SetHorizontalAlignment
|
/Engine/Source/Runtime/UMG/Public/Components/WrapBoxSlot.h
|
UMG
|
void SetHorizontalAlignment ( EHorizontalAlignment InHorizontalAlignment )
|
[] |
|
UWrapBoxSlot::SetNewLine
|
/Engine/Source/Runtime/UMG/Public/Components/WrapBoxSlot.h
|
UMG
|
void SetNewLine ( bool InForceNewLine )
|
[] |
|
UWrapBoxSlot::SetPadding
|
/Engine/Source/Runtime/UMG/Public/Components/WrapBoxSlot.h
|
UMG
|
void SetPadding ( [FMargin](API\Runtime\SlateCore\Layout\FMargin) InPadding )
|
[] |
|
UWrapBoxSlot::SetVerticalAlignment
|
/Engine/Source/Runtime/UMG/Public/Components/WrapBoxSlot.h
|
UMG
|
void SetVerticalAlignment ( EVerticalAlignment InVerticalAlignment )
|
[] |
|
UWrapBoxSlot::SynchronizeProperties
|
/Engine/Source/Runtime/UMG/Public/Components/WrapBoxSlot.h
|
Applies all properties to the live slot if possible.
|
UMG
|
virtual void SynchronizeProperties()
|
[] |
UWrapBoxSlot::UWrapBoxSlot
|
/Engine/Source/Runtime/UMG/Public/Components/WrapBoxSlot.h
|
UMG
|
UWrapBoxSlot ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer )
|
[] |
|
UWrapBoxSlot
|
/Engine/Source/Runtime/UMG/Public/Components/WrapBoxSlot.h
|
The Slot for theUWrapBox, contains the widget that is flowed vertically
|
UMG
|
class UWrapBoxSlot : public [UPanelSlot](API\Runtime\UMG\Components\UPanelSlot)
|
[] |
IWidgetCompilerLog::Error
|
/Engine/Source/Runtime/UMG/Public/Editor/WidgetCompilerLog.h
|
UMG
|
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FTokenizedMessage](API\Runtime\Core\Logging\FTokenizedMessage) > Error ( const [FText](API\Runtime\Core\Internationalization\FText) & Message )
|
[] |
|
IWidgetCompilerLog::GetContextClass
|
/Engine/Source/Runtime/UMG/Public/Editor/WidgetCompilerLog.h
|
UMG
|
[TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UUserWidget](API\Runtime\UMG\Blueprint\UUserWidget) > GetContextClass() const
|
[] |
|
IWidgetCompilerLog::Note
|
/Engine/Source/Runtime/UMG/Public/Editor/WidgetCompilerLog.h
|
UMG
|
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FTokenizedMessage](API\Runtime\Core\Logging\FTokenizedMessage) > Note ( const [FText](API\Runtime\Core\Internationalization\FText) & Message )
|
[] |
|
IWidgetCompilerLog::InternalLogMessage
|
/Engine/Source/Runtime/UMG/Public/Editor/WidgetCompilerLog.h
|
UMG
|
void InternalLogMessage ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FTokenizedMessage](API\Runtime\Core\Logging\FTokenizedMessage) > & Message )
|
[] |
|
IWidgetCompilerLog::Warning
|
/Engine/Source/Runtime/UMG/Public/Editor/WidgetCompilerLog.h
|
UMG
|
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FTokenizedMessage](API\Runtime\Core\Logging\FTokenizedMessage) > Warning ( const [FText](API\Runtime\Core\Internationalization\FText) & Message )
|
[] |
|
IWidgetCompilerLog
|
/Engine/Source/Runtime/UMG/Public/Editor/WidgetCompilerLog.h
|
UMG
|
class IWidgetCompilerLog
|
[] |
|
UUserWidgetExtension::Construct
|
/Engine/Source/Runtime/UMG/Public/Extensions/UserWidgetExtension.h
|
Extend theUUserWidget::Constructfunction
|
UMG
|
virtual void Construct()
|
[] |
UUserWidgetExtension::Destruct
|
/Engine/Source/Runtime/UMG/Public/Extensions/UserWidgetExtension.h
|
Extend theUUserWidget::Destructfunction
|
UMG
|
virtual void Destruct()
|
[] |
UUserWidgetExtension::GetUserWidget
|
/Engine/Source/Runtime/UMG/Public/Extensions/UserWidgetExtension.h
|
UMG
|
[UUserWidget](API\Runtime\UMG\Blueprint\UUserWidget) * GetUserWidget() const
|
[] |
|
UUserWidgetExtension::RequiresTick
|
/Engine/Source/Runtime/UMG/Public/Extensions/UserWidgetExtension.h
|
Does the extension requires tick.
|
UMG
|
virtual bool RequiresTick() const
|
[] |
UUserWidgetExtension::Initialize
|
/Engine/Source/Runtime/UMG/Public/Extensions/UserWidgetExtension.h
|
Extend theUUserWidget::Initializefunction
|
UMG
|
virtual void Initialize()
|
[] |
UUserWidgetExtension::Tick
|
/Engine/Source/Runtime/UMG/Public/Extensions/UserWidgetExtension.h
|
Extend theUUserWidget::Tickfunction. If the UserWidget ticks, then all extensions will tick regardless of RequiresTick.
|
UMG
|
virtual void Tick ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, float InDeltaTime )
|
[] |
UWidgetBlueprintGeneratedClassExtension::Destruct
|
/Engine/Source/Runtime/UMG/Public/Extensions/WidgetBlueprintGeneratedClassExtension.h
|
Extend theUUserWidget::Destructfunction. Called when theSWidgetis going to be destroy. (ReleaseSlateWidget)
|
UMG
|
virtual void Destruct ( [UUserWidget](API\Runtime\UMG\Blueprint\UUserWidget) * UserWidget )
|
[] |
UWidgetBlueprintGeneratedClassExtension::Construct
|
/Engine/Source/Runtime/UMG/Public/Extensions/WidgetBlueprintGeneratedClassExtension.h
|
Extend theUUserWidget::Constructfunction. Called after when theSWidgetis created. (TakeWidget)
|
UMG
|
virtual void Construct ( [UUserWidget](API\Runtime\UMG\Blueprint\UUserWidget) * UserWidget )
|
[] |
UUserWidgetExtension
|
/Engine/Source/Runtime/UMG/Public/Extensions/UserWidgetExtension.h
|
UserWidgetExtension is the base class for components that define reusable behavior that can be added to different types of Widgets.
|
UMG
|
class UUserWidgetExtension : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
|
[] |
UWidgetBlueprintGeneratedClassExtension::Initialize
|
/Engine/Source/Runtime/UMG/Public/Extensions/WidgetBlueprintGeneratedClassExtension.h
|
Extend theUUserWidget::Initializefunction. Called once when theUUserWidgetis created.
|
UMG
|
virtual void Initialize ( [UUserWidget](API\Runtime\UMG\Blueprint\UUserWidget) * UserWidget )
|
[] |
UWidgetBlueprintGeneratedClassExtension::PreConstruct
|
/Engine/Source/Runtime/UMG/Public/Extensions/WidgetBlueprintGeneratedClassExtension.h
|
Extend theUUserWidget::PreConstructfunction
|
UMG
|
virtual void PreConstruct ( [UUserWidget](API\Runtime\UMG\Blueprint\UUserWidget) * UserWidget, bool IsDesignTime )
|
[] |
UWidgetBlueprintGeneratedClassExtension
|
/Engine/Source/Runtime/UMG/Public/Extensions/WidgetBlueprintGeneratedClassExtension.h
|
WidgetExtension is the base class for components that define reusable behavior that can be added to different types of Widgets.
|
UMG
|
class UWidgetBlueprintGeneratedClassExtension : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
|
[] |
FWidgetEventField
|
/Engine/Source/Runtime/UMG/Public/FieldNotification/WidgetEventField.h
|
void OnSomeEvent() { BroadcastFieldValueChanged(FFieldNotificationClassDescriptor::Text); } }; };
|
UMG
|
struct FWidgetEventField
|
[] |
FUMGStyle::GetStyleSetName
|
/Engine/Source/Runtime/UMG/Public/UMGStyle.h
|
UMG
|
static [FName](API\Runtime\Core\UObject\FName) GetStyleSetName()
|
[] |
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