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UndefineClass('CamoArmor_Light') |
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DefineClass.CamoArmor_Light = { |
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__parents = { "Armor" }, |
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__generated_by_class = "InventoryItemCompositeDef", |
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object_class = "Armor", |
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ScrapParts = 4, |
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Degradation = 6, |
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Icon = "UI/Icons/Items/camo_armor_light", |
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DisplayName = T(623928157955, "Light Camo Armor"), |
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DisplayNamePlural = T(728180263372, "Light Camo Armors"), |
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AdditionalHint = T(990395288798, "<bullet_point> Harder to detect by enemies\n<bullet_point> Aiming is less effective against camouflaged targets\n<bullet_point> Can't be combined with weave or ceramics"), |
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Cost = 4500, |
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CanAppearInShop = true, |
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Tier = 2, |
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MaxStock = 1, |
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RestockWeight = 25, |
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CategoryPair = "Light", |
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PenetrationClass = 2, |
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AdditionalReduction = 20, |
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ProtectedBodyParts = set( "Torso" ), |
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Camouflage = true, |
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} |
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