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| import { HemisphereLight } from './../lights/HemisphereLight'; | |
| import { Color } from './../math/Color'; | |
| import { Matrix4 } from './../math/Matrix4'; | |
| import { MeshBasicMaterial } from './../materials/MeshBasicMaterial'; | |
| import { Object3D } from './../core/Object3D'; | |
| export class HemisphereLightHelper extends Object3D { | |
| constructor( | |
| light: HemisphereLight, | |
| size: number, | |
| color?: Color | number | string | |
| ); | |
| light: HemisphereLight; | |
| matrix: Matrix4; | |
| matrixAutoUpdate: boolean; | |
| material: MeshBasicMaterial; | |
| color: Color | string | number | undefined; | |
| dispose(): void; | |
| update(): void; | |
| } | |