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import { HemisphereLight } from './../lights/HemisphereLight'; | |
import { Color } from './../math/Color'; | |
import { Matrix4 } from './../math/Matrix4'; | |
import { MeshBasicMaterial } from './../materials/MeshBasicMaterial'; | |
import { Object3D } from './../core/Object3D'; | |
export class HemisphereLightHelper extends Object3D { | |
constructor( | |
light: HemisphereLight, | |
size: number, | |
color?: Color | number | string | |
); | |
light: HemisphereLight; | |
matrix: Matrix4; | |
matrixAutoUpdate: boolean; | |
material: MeshBasicMaterial; | |
color: Color | string | number | undefined; | |
dispose(): void; | |
update(): void; | |
} | |