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import gradio as gr | |
from PIL import Image | |
from transformers import BlipProcessor, BlipForConditionalGeneration, pipeline | |
import random | |
from gtts import gTTS | |
import re | |
# Load the BLIP model for generating captions | |
blip_processor = BlipProcessor.from_pretrained("Salesforce/blip-image-captioning-base") | |
blip_model = BlipForConditionalGeneration.from_pretrained("Salesforce/blip-image-captioning-base") | |
# Load GPT-2 model for story generation | |
story_generator = pipeline("text-generation", model="gpt2") | |
# Load translation model (English to Arabic) | |
translator = pipeline("translation", model="Helsinki-NLP/opus-mt-en-ar") | |
# Default characters and settings | |
default_characters = [ | |
"Ali", "Fatima", "Omar", "Amina", "Zaid", "Layla", "Hassan", "Sara", | |
"Yusuf", "Noura", "Khalid", "Rania", "Amir", "Jasmine", "Farah", "Sami", | |
"Aisha", "Rami", "Zayn", "Dalia", "Bilal", "Ibtisam", "Mansour", "Afnan", | |
"Jamal", "Asma", "Khadija", "Hadi", "Maya", "Samir", "Nabil", "Lina", | |
"Tariq", "Yara", "Munir", "Ranya", "Firas", "Nadia", "Alaa", "Nida", | |
"Omar", "Dina", "Zein", "Rami", "Yasmin", "Salma", "Jamil", "Khaled" | |
] | |
default_settings = [ | |
"a mystical forest", "a bustling city", "an ancient castle", "a snowy mountain village", | |
"a sunny beach", "a dark cave", "a magical kingdom", "a quiet library", | |
"a colorful carnival", "a haunted house", "a space station", "a serene garden", | |
"a busy marketplace", "a futuristic city", "a pirate ship", "a wild savannah", | |
"a snowy tundra", "a tropical island", "an underwater city", "a hidden valley", | |
"a dragon's lair", "an enchanted meadow", "a witch's cottage", "a cozy cabin", | |
"a bustling train station", "a giant's castle", "a fairy-tale village", | |
"a mysterious island", "a historical battlefield", "an abandoned factory", | |
"a magical forest glen", "a secret garden", "a royal palace", "a shimmering lagoon", | |
"a giant treehouse", "a whimsical tree-lined street", "a rugged mountain range", | |
"a starry night sky", "a bright sunny day", "a lively zoo", "an exciting amusement park" | |
] | |
def preprocess_image(image): | |
return image.convert("RGB").resize((256, 256)) | |
def get_captions(images): | |
captions = [] | |
for img in images: | |
processed_img = preprocess_image(img) | |
inputs = blip_processor(images=processed_img, return_tensors="pt") | |
caption = blip_model.generate(**inputs) | |
caption_text = blip_processor.decode(caption[0], skip_special_tokens=True) | |
captions.append(caption_text) | |
return " ".join(captions) | |
def clean_up_caption(caption): | |
caption = caption.strip().capitalize() | |
scene_descriptions = ["scene", "view", "image", "photo", "picture"] | |
for word in scene_descriptions: | |
caption = caption.replace(word, "").strip() | |
# Simplifying specific terms | |
caption = caption.replace("a snowy scene", "on a snowy mountain").replace("log cabin", "log cabin").strip() | |
return caption | |
def generate_relevant_setting(captions): | |
keywords_to_settings = { | |
"castle": "an ancient castle", | |
"forest": "a mystical forest", | |
"mountain": "a snowy mountain village", | |
"beach": "a sunny beach" | |
} | |
for keyword, setting in keywords_to_settings.items(): | |
if keyword in captions.lower(): | |
return setting | |
return "a mysterious place" | |
def integrate_caption_into_story(caption, character, setting): | |
cleaned_caption = clean_up_caption(caption) | |
# Lists for interaction scenarios | |
animals = ["cat", "dog", "bear", "lion", "eagle", "bird", "rabbit", "tiger", "elephant", "fish", "horse", "wolf", | |
"deer"] | |
beings = ["girl", "boy", "man", "woman", "child", "hero", "princess", "prince", "wizard", "witch", "monster", | |
"creature"] | |
items = ["book", "sword", "fruit", "food", "technology", "map", "key", "potion", "gem", "tool", "lantern", "shield"] | |
if "cabin" in cleaned_caption and "snow" in cleaned_caption: | |
return f"In a cozy log cabin on a snowy mountain, there lived a brave character named {character}." | |
elif "mountain" in cleaned_caption: | |
return f"High up in the mountains, {character} embarked on an adventure." | |
elif any(animal in cleaned_caption for animal in animals): | |
return f"One day, {character} encountered a {cleaned_caption} that changed everything." | |
elif any(being in cleaned_caption for being in beings): | |
return f"A {cleaned_caption} approached {character} with a sense of wonder." | |
elif "treasure" in cleaned_caption: | |
return f"{character} stumbled upon a treasure in the {cleaned_caption}, which held many secrets." | |
elif any(item in cleaned_caption for item in items): | |
return f"{character} picked up a {cleaned_caption}, which turned out to be very special." | |
else: | |
return f"{character} was surrounded by {cleaned_caption} during their adventure." | |
def trim_story(story, max_lines, max_words=None): | |
# Split the story into sentences using regex to handle punctuation correctly | |
sentences = re.split(r'(?<=[.!?]) +', story.strip()) | |
trimmed_lines = [] | |
line_count = 0 | |
word_count = 0 | |
for sentence in sentences: | |
sentence_word_count = len(sentence.split()) | |
# If max_words is specified, check against it | |
if max_words is not None and (word_count + sentence_word_count) > max_words: | |
break | |
# Check if adding this sentence would exceed max_lines | |
if line_count < max_lines: | |
trimmed_lines.append(sentence.strip()) | |
line_count += 1 | |
word_count += sentence_word_count | |
else: | |
break | |
return ' '.join(trimmed_lines) | |
def generate_story_from_images(images, story_length, character, setting, tone, language): | |
try: | |
if isinstance(images, Image.Image): | |
images = [images] | |
images = [Image.fromarray(image) if not isinstance(image, Image.Image) else image for image in images] | |
combined_captions = get_captions(images) | |
if not character.strip(): | |
character = random.choice(default_characters) # Random character | |
if not setting.strip(): | |
setting = generate_relevant_setting(combined_captions) | |
# Set the maximum tokens and lines based on story length | |
if story_length == "Short": | |
max_new_tokens = 50 | |
max_lines = 5 | |
elif story_length == "Medium": | |
max_new_tokens = 100 | |
max_lines = 15 | |
else: # Long | |
max_new_tokens = 300 | |
max_lines = 90 | |
caption_in_story = integrate_caption_into_story(combined_captions, character, setting) | |
story_prompt = ( | |
f"Once upon a time, in {setting}, there was a kind and brave character named {character}. " | |
f"{caption_in_story} They had many adventures filled with fun and wonder." | |
) if tone == "Kids Story" else ( | |
f"In {setting}, a character named {character} faced challenges and deep emotions. " | |
f"{caption_in_story} Their journey was filled with tension, suspense, and moments of heartfelt struggle." | |
) | |
# Check length and truncate if necessary | |
if len(story_prompt) > 1024: # Limit input length to prevent exceeding model limits | |
story_prompt = story_prompt[:1024] | |
# Generate the story | |
story = story_generator( | |
story_prompt, | |
max_new_tokens=max_new_tokens, | |
truncation=True, | |
pad_token_id=story_generator.tokenizer.eos_token_id, | |
num_return_sequences=1 | |
) | |
generated_story = story[0]['generated_text'] | |
trimmed_story = trim_story(generated_story, max_lines) | |
if language == "Arabic": | |
trimmed_story = translator(trimmed_story)[0]['translation_text'] | |
return combined_captions, trimmed_story | |
except Exception as e: | |
return str(e), "Error generating story." | |
def text_to_speech(story_text, language): | |
lang = 'ar' if language == "Arabic" else 'en' | |
tts = gTTS(text=story_text, lang=lang) | |
audio_file = "story.mp3" | |
tts.save(audio_file) | |
return audio_file | |
# Create a Gradio interface | |
with gr.Blocks() as interface: | |
with gr.Row(): | |
image_input = gr.Image(type="pil", label="Upload Images") | |
character_setting_language = gr.Row() | |
character_input = gr.Textbox(label="Character Name (Optional)", | |
placeholder="Enter character name...") | |
setting_input = gr.Textbox(label="Setting (Optional)", placeholder="Enter story setting...") | |
story_length = gr.Radio( | |
choices=["Short", "Medium", "Long"], | |
label="Select Story Length", | |
value="Medium" # Default value | |
) | |
language = gr.Radio( | |
choices=["English", "Arabic"], | |
label="Select Story Language", | |
value="English" # Default value | |
) | |
tone = gr.Radio( | |
choices=["Kids Story", "Drama"], | |
label="Select Story Style/Tone", | |
value="Kids Story" # Default value | |
) | |
image_descriptions = gr.Textbox(label="Image Descriptions", interactive=False) | |
generated_story = gr.Textbox(label="Generated Story", interactive=False) | |
submit_button = gr.Button("Generate Story") | |
listen_button = gr.Button("Listen to Story") | |
submit_button.click( | |
fn=generate_story_from_images, | |
inputs=[image_input, story_length, character_input, setting_input, tone, language], | |
outputs=[image_descriptions, generated_story] | |
) | |
listen_button.click( | |
fn=text_to_speech, | |
inputs=[generated_story, language], | |
outputs=gr.Audio(label="Story Audio", type="filepath") # Output audio file | |
) | |
# Launch the app | |
if __name__ == "__main__": | |
interface.launch() |