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Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Anansi, Unique: False, Card text: Whenever an encounter with this ice ends, if the Runner did not fully break it, do 3 net damage. [subroutine] Look at the top 5 cards of R&D and arrange them in any order. [subroutine] You may draw 1 card. The Runner may pay 2[credit] to draw 1 card. [subroutine] Do 1 net damage., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 4, Subtypes: Sentry, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Anansi, Unique: False, Card text: Whenever an encounter with this ice ends, if the Runner did not fully break it, do 3 net damage. [subroutine] Look at the top 5 cards of R&D and arrange them in any order. [subroutine] You may draw 1 card. The Runner may pay 2[credit] to draw 1 card. [subroutine] Do 1 net damage., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 4, Subtypes: Sentry, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: DNA Tracker, Unique: False, Card text: [subroutine] Do 1 net damage. The Runner loses 2[credit]. [subroutine] Do 1 net damage. The Runner loses 2[credit]. [subroutine] Do 1 net damage. The Runner loses 2[credit]., Flavor text: When your ID is flagged with your genetic profile, "privacy" doesn't really exist., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Code Gate, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: DNA Tracker, Unique: False, Card text: [subroutine] Do 1 net damage. The Runner loses 2[credit]. [subroutine] Do 1 net damage. The Runner loses 2[credit]. [subroutine] Do 1 net damage. The Runner loses 2[credit]., Flavor text: When your ID is flagged with your genetic profile, "privacy" doesn't really exist., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Code Gate, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Wall of Thorns, Unique: False, Card text: [subroutine] Do 2 net damage. [subroutine] End the run., Flavor text: Most runners do their business in full-sim, with their rigs wired directly into their brains. The setup has a large number of advantages, with the runner able to process data and input commands far faster than a traditional meat-bound system. But it also means greater risk., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Barrier, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Wall of Thorns, Unique: False, Card text: [subroutine] Do 2 net damage. [subroutine] End the run., Flavor text: Most runners do their business in full-sim, with their rigs wired directly into their brains. The setup has a large number of advantages, with the runner able to process data and input commands far faster than a traditional meat-bound system. But it also means greater risk., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Barrier, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Wall of Thorns, Unique: False, Card text: [subroutine] Do 2 net damage. [subroutine] End the run., Flavor text: Most runners do their business in full-sim, with their rigs wired directly into their brains. The setup has a large number of advantages, with the runner able to process data and input commands far faster than a traditional meat-bound system. But it also means greater risk., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Barrier, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Wall of Thorns, Unique: False, Card text: [subroutine] Do 2 net damage. [subroutine] End the run., Flavor text: Most runners do their business in full-sim, with their rigs wired directly into their brains. The setup has a large number of advantages, with the runner able to process data and input commands far faster than a traditional meat-bound system. But it also means greater risk., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Barrier, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Wall of Thorns, Unique: False, Card text: [subroutine] Do 2 net damage. [subroutine] End the run., Flavor text: Most runners do their business in full-sim, with their rigs wired directly into their brains. The setup has a large number of advantages, with the runner able to process data and input commands far faster than a traditional meat-bound system. But it also means greater risk., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Barrier, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Wall of Thorns, Unique: False, Card text: [subroutine] Do 2 net damage. [subroutine] End the run., Flavor text: Most runners do their business in full-sim, with their rigs wired directly into their brains. The setup has a large number of advantages, with the runner able to process data and input commands far faster than a traditional meat-bound system. But it also means greater risk., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Barrier, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Ashigaru, Unique: False, Card text: Ashigaru gains "[subroutine] End the run." for each card in HQ., Flavor text: The way past is to go a different way., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Barrier. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Ashigaru, Unique: False, Card text: Ashigaru gains "[subroutine] End the run." for each card in HQ., Flavor text: The way past is to go a different way., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Barrier. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Susanoo-no-Mikoto, Unique: True, Card text: [subroutine] If the attacked server is not Archives, the Runner moves to the outermost position of Archives instead of passing this ice. The Runner cannot jack out this run until after they encounter a piece of ice., Flavor text: Certain areas of cyberspace are dominated by a single digital entity. Runners call them 'gods', and only a miracle can save those foolish enough to enter their domain., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Sentry, Deflector. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Susanoo-no-Mikoto, Unique: True, Card text: [subroutine] If the attacked server is not Archives, the Runner moves to the outermost position of Archives instead of passing this ice. The Runner cannot jack out this run until after they encounter a piece of ice., Flavor text: Certain areas of cyberspace are dominated by a single digital entity. Runners call them 'gods', and only a miracle can save those foolish enough to enter their domain., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Sentry, Deflector. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Cloud Eater, Unique: True, Card text: Whenever an encounter with this ice ends, if it was rezzed this turn, trash 1 installed Runner card unless the Runner takes 2 tags or suffers 3 net damage. [subroutine] Trash 1 installed Runner card. [subroutine] Give the Runner 2 tags. [subroutine] Do 3 net damage., Flavor text: Don’t let it catch your scent., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Sentry, AP, Destroyer, Observer. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Cloud Eater, Unique: True, Card text: Whenever an encounter with this ice ends, if it was rezzed this turn, trash 1 installed Runner card unless the Runner takes 2 tags or suffers 3 net damage. [subroutine] Trash 1 installed Runner card. [subroutine] Give the Runner 2 tags. [subroutine] Do 3 net damage., Flavor text: Don’t let it catch your scent., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Sentry, AP, Destroyer, Observer. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Chiyashi, Unique: False, Card text: Whenever the Runner breaks a subroutine on Chiyashi while there is an <strong>AI</strong> installed, trash the top 2 cards of the Runner's stack. [subroutine] Do 2 net damage. [subroutine] Do 2 net damage. [subroutine] End the run., Flavor text: "Ice is not meant to kill; just slow or cripple the Runner. Killing is my job." - Tori Hanzō, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Barrier, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Chiyashi, Unique: False, Card text: Whenever the Runner breaks a subroutine on Chiyashi while there is an <strong>AI</strong> installed, trash the top 2 cards of the Runner's stack. [subroutine] Do 2 net damage. [subroutine] Do 2 net damage. [subroutine] End the run., Flavor text: "Ice is not meant to kill; just slow or cripple the Runner. Killing is my job." - Tori Hanzō, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Barrier, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Bandwidth, Unique: False, Card text: [subroutine] Give the Runner 1 tag. If this run is successful, the Runner removes 1 tag., Flavor text: "It tracks you and logs you. If you get in you can just delete the log. But first you have to get in." -Gabriel Santiago, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Code Gate. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Bandwidth, Unique: False, Card text: [subroutine] Give the Runner 1 tag. If this run is successful, the Runner removes 1 tag., Flavor text: "It tracks you and logs you. If you get in you can just delete the log. But first you have to get in." -Gabriel Santiago, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Code Gate. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Loot Box, Unique: False, Card text: [subroutine] End the run unless the Runner pays 2[credit]. [subroutine] Reveal the top 3 cards of the stack. Add 1 of those cards to the grip and gain X[credit], where X is equal to that cardʼs play or install cost. The Runner shuffles the stack. Trash this ice., Flavor text: Though many countries attempted to regulate digital loot boxes in the early 21st century, GameNET has managed to circumvent any such laws via explicit, transparent percentage rates… and some very determined lobbyists., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Trap. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Loot Box, Unique: False, Card text: [subroutine] End the run unless the Runner pays 2[credit]. [subroutine] Reveal the top 3 cards of the stack. Add 1 of those cards to the grip and gain X[credit], where X is equal to that cardʼs play or install cost. The Runner shuffles the stack. Trash this ice., Flavor text: Though many countries attempted to regulate digital loot boxes in the early 21st century, GameNET has managed to circumvent any such laws via explicit, transparent percentage rates… and some very determined lobbyists., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Trap. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Pop-up Window, Unique: False, Card text: When the Runner encounters this ice, gain 1[credit]. [subroutine] End the run unless the Runner pays 1[credit]., Flavor text: "Try to close it. Go on. See what it does." -Chaos Theory, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Code Gate, Advertisement. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Pop-up Window, Unique: False, Card text: When the Runner encounters this ice, gain 1[credit]. [subroutine] End the run unless the Runner pays 1[credit]., Flavor text: "Try to close it. Go on. See what it does." -Chaos Theory, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Code Gate, Advertisement. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Pop-up Window, Unique: False, Card text: When the Runner encounters this ice, gain 1[credit]. [subroutine] End the run unless the Runner pays 1[credit]., Flavor text: "Try to close it. Go on. See what it does." -Chaos Theory, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Code Gate, Advertisement. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Pop-up Window, Unique: False, Card text: When the Runner encounters this ice, gain 1[credit]. [subroutine] End the run unless the Runner pays 1[credit]., Flavor text: "Try to close it. Go on. See what it does." -Chaos Theory, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Code Gate, Advertisement. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Pop-up Window, Unique: False, Card text: When the Runner encounters this ice, gain 1[credit]. [subroutine] End the run unless the Runner pays 1[credit]., Flavor text: "Try to close it. Go on. See what it does." -Chaos Theory, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Code Gate, Advertisement. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Pop-up Window, Unique: False, Card text: When the Runner encounters this ice, gain 1[credit]. [subroutine] End the run unless the Runner pays 1[credit]., Flavor text: "Try to close it. Go on. See what it does." -Chaos Theory, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Code Gate, Advertisement. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Pop-up Window, Unique: False, Card text: When the Runner encounters this ice, gain 1[credit]. [subroutine] End the run unless the Runner pays 1[credit]., Flavor text: A moment of your time? A moment of your time? A moment of your—, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Code Gate, Advertisement. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Pop-up Window, Unique: False, Card text: When the Runner encounters this ice, gain 1[credit]. [subroutine] End the run unless the Runner pays 1[credit]., Flavor text: A moment of your time? A moment of your time? A moment of your—, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Code Gate, Advertisement. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Resistor, Unique: False, Card text: Resistor has +1 strength for each tag the Runner has. [subroutine] Trace[4]. If successful, end the run., Flavor text: "In the Olden Times, a 'resistor' was a vital component of practically all electronic equipment. You know, back when dinosaurs roamed the Earth." -Chaos Theory, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Barrier, Tracer. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Resistor, Unique: False, Card text: Resistor has +1 strength for each tag the Runner has. [subroutine] Trace[4]. If successful, end the run., Flavor text: "In the Olden Times, a 'resistor' was a vital component of practically all electronic equipment. You know, back when dinosaurs roamed the Earth." -Chaos Theory, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Barrier, Tracer. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Congratulations!, Unique: False, Card text: When the Runner passes this ice, gain 1[credit]. [subroutine] Gain 2[credit]. The Runner gains 1[credit]., Flavor text: You are the ONE BILLIONTH visitor!, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate, Advertisement. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Congratulations!, Unique: False, Card text: When the Runner passes this ice, gain 1[credit]. [subroutine] Gain 2[credit]. The Runner gains 1[credit]., Flavor text: You are the ONE BILLIONTH visitor!, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate, Advertisement. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Data Hound, Unique: False, Card text: [subroutine] Trace[2]. If successful, look at the top X cards of the stack, where X is equal to the amount by which your trace strength exceeded the Runner's link strength. Trash 1 of those cards and arrange the rest in any order., Flavor text: Sniff., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Sentry, Tracer, Observer. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Data Hound, Unique: False, Card text: [subroutine] Trace[2]. If successful, look at the top X cards of the stack, where X is equal to the amount by which your trace strength exceeded the Runner's link strength. Trash 1 of those cards and arrange the rest in any order., Flavor text: Sniff., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Sentry, Tracer, Observer. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Matrix Analyzer, Unique: False, Card text: When the Runner encounters Matrix Analyzer, you may pay 1[credit] to place 1 advancement token on a card that can be advanced. [subroutine] Trace[2]. If successful, give the Runner 1 tag., Flavor text: Analyzing was great. Delegating commands turned out to be even better., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, Tracer, Observer. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Matrix Analyzer, Unique: False, Card text: When the Runner encounters Matrix Analyzer, you may pay 1[credit] to place 1 advancement token on a card that can be advanced. [subroutine] Trace[2]. If successful, give the Runner 1 tag., Flavor text: Analyzing was great. Delegating commands turned out to be even better., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, Tracer, Observer. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Pachinko, Unique: False, Card text: [subroutine] End the run if the Runner is tagged. [subroutine] End the run if the Runner is tagged., Flavor text: Pa-pa-pa-chinko!, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Barrier. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Pachinko, Unique: False, Card text: [subroutine] End the run if the Runner is tagged. [subroutine] End the run if the Runner is tagged., Flavor text: Pa-pa-pa-chinko!, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Barrier. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Special Offer, Unique: False, Card text: [subroutine] The Corp gains 5[credit]. Trash Special Offer., Flavor text: "If I didn't know better, I'd say they got the better end of that deal." -John Masanori, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Trap, Advertisement. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Special Offer, Unique: False, Card text: [subroutine] The Corp gains 5[credit]. Trash Special Offer., Flavor text: "If I didn't know better, I'd say they got the better end of that deal." -John Masanori, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Trap, Advertisement. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: TL;DR, Unique: False, Card text: [subroutine] When the Runner encounters the next piece of ice during this run, that ice gains a second copy of each subroutine on it (after the original subroutine) for the remainder of the encounter., Flavor text: //tl;dr duplicate the subs on the next piece of ice, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: TL;DR, Unique: False, Card text: [subroutine] When the Runner encounters the next piece of ice during this run, that ice gains a second copy of each subroutine on it (after the original subroutine) for the remainder of the encounter., Flavor text: //tl;dr duplicate the subs on the next piece of ice, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Troll, Unique: False, Card text: When the Runner encounters Troll, Trace[2]. If successful, the Runner must lose [click] or end the run., Flavor text: You gotta pay the troll toll to get in., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Troll, Unique: False, Card text: When the Runner encounters Troll, Trace[2]. If successful, the Runner must lose [click] or end the run., Flavor text: You gotta pay the troll toll to get in., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Authenticator, Unique: False, Card text: When the Runner encounters this ice, they may take 1 tag to bypass it. [subroutine] The Corp gains 2[credit]. [subroutine] End the run., Flavor text: "I'm sure there is no way this could go wrong for you." -Henry Phillips, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Code Gate. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Authenticator, Unique: False, Card text: When the Runner encounters this ice, they may take 1 tag to bypass it. [subroutine] The Corp gains 2[credit]. [subroutine] End the run., Flavor text: "I'm sure there is no way this could go wrong for you." -Henry Phillips, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Code Gate. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Gutenberg, Unique: False, Card text: Gutenberg has +3 strength while protecting R&D. [subroutine] Trace[7]. If successful, give the Runner 1 tag., Flavor text: Johannes Gutenberg ignited the first Information Revolution by inventing the movable-type printing press., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Sentry, Tracer. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Gutenberg, Unique: False, Card text: Gutenberg has +3 strength while protecting R&D. [subroutine] Trace[7]. If successful, give the Runner 1 tag., Flavor text: Johannes Gutenberg ignited the first Information Revolution by inventing the movable-type printing press., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Sentry, Tracer. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Herald, Unique: False, Card text: While the Runner is accessing this ice in R&D, they must reveal it. When the Runner accesses this ice anywhere except in Archives, they encounter it. [subroutine] Gain 2[credit]. [subroutine] You may pay up to 2[credit] to place that many advancement counters on 1 installed card you can advance., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Herald, Unique: False, Card text: While the Runner is accessing this ice in R&D, they must reveal it. When the Runner accesses this ice anywhere except in Archives, they encounter it. [subroutine] Gain 2[credit]. [subroutine] You may pay up to 2[credit] to place that many advancement counters on 1 installed card you can advance., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: IP Block, Unique: False, Card text: When the Runner encounters this ice, give them 1 tag if there is an installed <strong>AI</strong> program. [subroutine] Trace[3]. If successful, give the Runner 1 tag. [subroutine] End the run if the Runner is tagged., Flavor text: //Connection Terminated, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Barrier, Tracer. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: IP Block, Unique: False, Card text: When the Runner encounters this ice, give them 1 tag if there is an installed <strong>AI</strong> program. [subroutine] Trace[3]. If successful, give the Runner 1 tag. [subroutine] End the run if the Runner is tagged., Flavor text: //Connection Terminated, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Barrier, Tracer. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Interrupt 0, Unique: False, Card text: [subroutine] For the remainder of this run, as an additional cost to use an <strong>icebreaker</strong> ability to break subroutines, the Runner must pay 1[credit]. [subroutine] For the remainder of this run, as an additional cost to use an <strong>icebreaker</strong> ability to break subroutines, the Runner must pay 1[credit], Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Code Gate. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Interrupt 0, Unique: False, Card text: [subroutine] For the remainder of this run, as an additional cost to use an <strong>icebreaker</strong> ability to break subroutines, the Runner must pay 1[credit]. [subroutine] For the remainder of this run, as an additional cost to use an <strong>icebreaker</strong> ability to break subroutines, the Runner must pay 1[credit], Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Code Gate. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Jua, Unique: False, Card text: When the Runner encounters this ice, they cannot install cards for the remainder of the turn. [subroutine] Choose 2 installed Runner cards, if able. The Runner must add 1 of the chosen cards to the top of the stack., Flavor text: "It wasn't until the spots cleared that I realized half of my rig was gone." - Kabonesa Wu, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Jua, Unique: False, Card text: When the Runner encounters this ice, they cannot install cards for the remainder of the turn. [subroutine] Choose 2 installed Runner cards, if able. The Runner must add 1 of the chosen cards to the top of the stack., Flavor text: "It wasn't until the spots cleared that I realized half of my rig was gone." - Kabonesa Wu, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: News Hound, Unique: False, Card text: If a <strong>current</strong> is active, News Hound gains "[subroutine] End the run." after all its other subroutines. [subroutine] Trace[3]. If successful, give the Runner 1 tag., Flavor text: "Most reporting these days can be done by AI. We just need the talent for the name recognition.", Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, Tracer. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: News Hound, Unique: False, Card text: If a <strong>current</strong> is active, News Hound gains "[subroutine] End the run." after all its other subroutines. [subroutine] Trace[3]. If successful, give the Runner 1 tag., Flavor text: "Most reporting these days can be done by AI. We just need the talent for the name recognition.", Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, Tracer. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Ping, Unique: False, Card text: When you rez this ice during a run against this server, give the Runner 1 tag. [subroutine] End the run., Flavor text: AvID:??:73.174 time=0.632 ms AvID:??:73.174 time=0.201 ms AvID:??:73.174 time=0.000 ms <strong>ALERT</strong>, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Barrier. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Ping, Unique: False, Card text: When you rez this ice during a run against this server, give the Runner 1 tag. [subroutine] End the run., Flavor text: AvID:??:73.174 time=0.632 ms AvID:??:73.174 time=0.201 ms AvID:??:73.174 time=0.000 ms <strong>ALERT</strong>, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Barrier. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Turnpike, Unique: False, Card text: When the Runner encounters this ice, they lose 1[credit]. [subroutine] Trace[5]. If successful, give the Runner 1 tag., Flavor text: "Stay out of the fast lanes! If speed's your only concern, you're already tagged and halfway to fragged." -g00ru, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, Tracer. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Turnpike, Unique: False, Card text: When the Runner encounters this ice, they lose 1[credit]. [subroutine] Trace[5]. If successful, give the Runner 1 tag., Flavor text: "Stay out of the fast lanes! If speed's your only concern, you're already tagged and halfway to fragged." -g00ru, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, Tracer. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Universal Connectivity Fee, Unique: False, Card text: [subroutine] If the Runner is not tagged, they lose 1[credit]. If the Runner is tagged, they lose all credits in their credit pool and you trash this ice., Flavor text: "It's a small one-time fee, apparently. Only I've paid it seventeen times.", Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Trap. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Universal Connectivity Fee, Unique: False, Card text: [subroutine] If the Runner is not tagged, they lose 1[credit]. If the Runner is tagged, they lose all credits in their credit pool and you trash this ice., Flavor text: "It's a small one-time fee, apparently. Only I've paid it seventeen times.", Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Trap. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Vasilisa, Unique: False, Card text: When the Runner encounters this ice, you may pay 1[credit]. If you do, place 1 advancement counter on an installed card you can advance. [subroutine] Give the Runner 1 tag., Flavor text: No task the witch set would ever be too great, for Vasilisa had her mother's blessing., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, Observer. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Vasilisa, Unique: False, Card text: When the Runner encounters this ice, you may pay 1[credit]. If you do, place 1 advancement counter on an installed card you can advance. [subroutine] Give the Runner 1 tag., Flavor text: No task the witch set would ever be too great, for Vasilisa had her mother's blessing., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, Observer. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Virtual Service Agent, Unique: False, Card text: Whenever the Runner passes this ice after encountering it, if they did not break its printed subroutine with a <strong>decoder</strong> during that encounter, give them 1 tag. [subroutine] The Runner loses 1[credit]., Flavor text: "No one has ever told me to get lost so politely." —Arissana Rocha Nahu, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate, Observer. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Virtual Service Agent, Unique: False, Card text: Whenever the Runner passes this ice after encountering it, if they did not break its printed subroutine with a <strong>decoder</strong> during that encounter, give them 1 tag. [subroutine] The Runner loses 1[credit]., Flavor text: "No one has ever told me to get lost so politely." —Arissana Rocha Nahu, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate, Observer. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Wraparound, Unique: False, Card text: While there are no installed <strong>fracter</strong> programs, this ice gets +7 strength. [subroutine] End the run., Flavor text: "It can make a real fine roller coaster, provided you're properly stimmed up." -Noise, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Barrier. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Wraparound, Unique: False, Card text: While there are no installed <strong>fracter</strong> programs, this ice gets +7 strength. [subroutine] End the run., Flavor text: "It can make a real fine roller coaster, provided you're properly stimmed up." -Noise, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Barrier. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Wraparound, Unique: False, Card text: While there are no installed <strong>fracter</strong> programs, this ice gets +7 strength. [subroutine] End the run., Flavor text: "It can make a real fine roller coaster, provided you're properly stimmed up." -Noise, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Barrier. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Wraparound, Unique: False, Card text: While there are no installed <strong>fracter</strong> programs, this ice gets +7 strength. [subroutine] End the run., Flavor text: "It can make a real fine roller coaster, provided you're properly stimmed up." -Noise, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Barrier. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Wraparound, Unique: False, Card text: While there are no installed <strong>fracter</strong> programs, this ice gets +7 strength. [subroutine] End the run., Flavor text: "It can make a real fine roller coaster, provided you're properly stimmed up." -Noise, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Barrier. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Wraparound, Unique: False, Card text: While there are no installed <strong>fracter</strong> programs, this ice gets +7 strength. [subroutine] End the run., Flavor text: "It can make a real fine roller coaster, provided you're properly stimmed up." -Noise, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Barrier. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Wraparound, Unique: False, Card text: While there are no installed <strong>fracter</strong> programs, this ice gets +7 strength. [subroutine] End the run., Flavor text: Space bent back. Folds on folds. Endlessly wide. Paper deep., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Barrier. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Wraparound, Unique: False, Card text: While there are no installed <strong>fracter</strong> programs, this ice gets +7 strength. [subroutine] End the run., Flavor text: Space bent back. Folds on folds. Endlessly wide. Paper deep., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Barrier. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Free Lunch, Unique: False, Card text: <strong>Hosted power counter:</strong> The Runner loses 1[credit]. [subroutine] Place 1 power counter on Free Lunch. [subroutine] Place 1 power counter on Free Lunch., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Code Gate. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Free Lunch, Unique: False, Card text: <strong>Hosted power counter:</strong> The Runner loses 1[credit]. [subroutine] Place 1 power counter on Free Lunch. [subroutine] Place 1 power counter on Free Lunch., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Code Gate. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Gold Farmer, Unique: False, Card text: Whenever the Runner breaks a printed subroutine on this ice, they lose 1[credit]. [subroutine] End the run unless the Runner pays 3[credit]. [subroutine] End the run unless the Runner pays 3[credit]., Flavor text: [Pay 15 gems to access this content], Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Barrier. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Gold Farmer, Unique: False, Card text: Whenever the Runner breaks a printed subroutine on this ice, they lose 1[credit]. [subroutine] End the run unless the Runner pays 3[credit]. [subroutine] End the run unless the Runner pays 3[credit]., Flavor text: [Pay 15 gems to access this content], Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Barrier. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Klevetnik, Unique: False, Card text: When you rez this ice during a run against this server, you may have the Runner gain 2[credit]. If you do, choose 1 installed resource. That resource loses all abilities until your next turn ends. [subroutine] End the run., Flavor text: SCANNING... ASSEMBLING INSULT!, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Barrier. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Klevetnik, Unique: False, Card text: When you rez this ice during a run against this server, you may have the Runner gain 2[credit]. If you do, choose 1 installed resource. That resource loses all abilities until your next turn ends. [subroutine] End the run., Flavor text: SCANNING... ASSEMBLING INSULT!, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Barrier. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: RSVP, Unique: False, Card text: [subroutine] The Runner cannot spend any credits for the remainder of this run., Flavor text: This ice disguises itself as a series of electronic transactions, tying up the runner's funds in a thousand or so non-existent purchases and refunds. The banks' system of holds and checks means that while not a single credit ever leaves their servers the runner has no available funds. RSVP also has the unfortunate side effect of being entirely legal…strictly speaking., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: RSVP, Unique: False, Card text: [subroutine] The Runner cannot spend any credits for the remainder of this run., Flavor text: This ice disguises itself as a series of electronic transactions, tying up the runner's funds in a thousand or so non-existent purchases and refunds. The banks' system of holds and checks means that while not a single credit ever leaves their servers the runner has no available funds. RSVP also has the unfortunate side effect of being entirely legal…strictly speaking., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Slot Machine, Unique: False, Card text: When the Runner encounters this ice, they put the top card of the stack on the bottom, then you reveal the top 3 cards of the stack. [subroutine] The Runner loses 3[credit]. [subroutine] If you revealed 2 or more cards that share a type when this encounter began, gain 3[credit]. [subroutine] If you revealed 3 or more cards that share a type when this encounter began, place 3 advancement tokens on an installed card., Flavor text: <strong>Designed by 2017 World Champion Jess Horig</strong>, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Code Gate. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Slot Machine, Unique: False, Card text: When the Runner encounters this ice, they put the top card of the stack on the bottom, then you reveal the top 3 cards of the stack. [subroutine] The Runner loses 3[credit]. [subroutine] If you revealed 2 or more cards that share a type when this encounter began, gain 3[credit]. [subroutine] If you revealed 3 or more cards that share a type when this encounter began, place 3 advancement tokens on an installed card., Flavor text: <strong>Designed by 2017 World Champion Jess Horig</strong>, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Code Gate. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Slot Machine, Unique: False, Card text: When the Runner encounters this ice, they put the top card of the stack on the bottom, then you reveal the top 3 cards of the stack. [subroutine] The Runner loses 3[credit]. [subroutine] If you revealed 2 or more cards that share a type when this encounter began, gain 3[credit]. [subroutine] If you revealed 3 or more cards that share a type when this encounter began, place 3 advancement tokens on an installed card., Flavor text: <strong>Designed by 2017 World Champion Jess Horig</strong>, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Code Gate. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Slot Machine, Unique: False, Card text: When the Runner encounters this ice, they put the top card of the stack on the bottom, then you reveal the top 3 cards of the stack. [subroutine] The Runner loses 3[credit]. [subroutine] If you revealed 2 or more cards that share a type when this encounter began, gain 3[credit]. [subroutine] If you revealed 3 or more cards that share a type when this encounter began, place 3 advancement tokens on an installed card., Flavor text: <strong>Designed by 2017 World Champion Jess Horig</strong>, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Code Gate. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: TMI, Unique: False, Card text: When you rez TMI, Trace[2]. If unsuccessful, derez TMI. [subroutine] End the run., Flavor text: A collection of cast-off cyberjunk. But it doesn't stay junk for long., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Barrier. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: TMI, Unique: False, Card text: When you rez TMI, Trace[2]. If unsuccessful, derez TMI. [subroutine] End the run., Flavor text: A collection of cast-off cyberjunk. But it doesn't stay junk for long., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Barrier. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Archangel, Unique: False, Card text: While the Runner is accessing this ice in R&D, they must reveal it. When the Runner accesses this ice anywhere except in Archives, you may pay 3[credit]. If you do, they encounter it. [subroutine] Trace[6]. If successful, add 1 installed Runner card to the grip., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 4, Subtypes: Code Gate, Tracer, Ambush. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Archangel, Unique: False, Card text: While the Runner is accessing this ice in R&D, they must reveal it. When the Runner accesses this ice anywhere except in Archives, you may pay 3[credit]. If you do, they encounter it. [subroutine] Trace[6]. If successful, add 1 installed Runner card to the grip., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 4, Subtypes: Code Gate, Tracer, Ambush. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Capacitor, Unique: False, Card text: While the Runner is tagged, this ice gets +2 strength. [subroutine] Gain 1[credit] for each tag the Runner has. [subroutine] End the run., Flavor text: Sebastião gritted his teeth as more and more indicators glowed red., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Barrier. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Capacitor, Unique: False, Card text: While the Runner is tagged, this ice gets +2 strength. [subroutine] Gain 1[credit] for each tag the Runner has. [subroutine] End the run., Flavor text: Sebastião gritted his teeth as more and more indicators glowed red., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Barrier. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Data Raven, Unique: False, Card text: When the Runner encounters this ice, they must take 1 tag or end the run. <strong>Hosted power counter:</strong> Give the Runner 1 tag. [subroutine] Trace[3]. If successful, place 1 power counter on this ice., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, Tracer, Observer. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Data Raven, Unique: False, Card text: When the Runner encounters this ice, they must take 1 tag or end the run. <strong>Hosted power counter:</strong> Give the Runner 1 tag. [subroutine] Trace[3]. If successful, place 1 power counter on this ice., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, Tracer, Observer. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Data Raven, Unique: False, Card text: When the Runner encounters this ice, they must take 1 tag or end the run. <strong>Hosted power counter:</strong> Give the Runner 1 tag. [subroutine] Trace[3]. If successful, place 1 power counter on this ice., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, Tracer, Observer. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Data Raven, Unique: False, Card text: When the Runner encounters this ice, they must take 1 tag or end the run. <strong>Hosted power counter:</strong> Give the Runner 1 tag. [subroutine] Trace[3]. If successful, place 1 power counter on this ice., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, Tracer, Observer. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Data Raven, Unique: False, Card text: When the Runner encounters this ice, they must take 1 tag or end the run. <strong>Hosted power counter:</strong> Give the Runner 1 tag. [subroutine] Trace[3]. If successful, place 1 power counter on this ice., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, Tracer, Observer. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Data Raven, Unique: False, Card text: When the Runner encounters this ice, they must take 1 tag or end the run. <strong>Hosted power counter:</strong> Give the Runner 1 tag. [subroutine] Trace[3]. If successful, place 1 power counter on this ice., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, Tracer, Observer. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: F2P, Unique: False, Card text: <strong>2[credit]:</strong> Break 1 subroutine on this ice. Only the Runner can use this ability, and only if they are not tagged. [subroutine] Add 1 installed Runner card to the grip. [subroutine] Give the Runner 1 tag., Flavor text: Free to Pay, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: F2P, Unique: False, Card text: <strong>2[credit]:</strong> Break 1 subroutine on this ice. Only the Runner can use this ability, and only if they are not tagged. [subroutine] Add 1 installed Runner card to the grip. [subroutine] Give the Runner 1 tag., Flavor text: Free to Pay, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Peeping Tom, Unique: False, Card text: When the Runner encounters this ice, choose a card type, then reveal all cards in the grip. For the remainder of this run, this ice gains "[subroutine] End the run unless the Runner takes 1 tag." for each revealed card of the chosen type., Flavor text: "I lost the staring contest. And all seven rematches." -Kabonesa Wu, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Code Gate. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Peeping Tom, Unique: False, Card text: When the Runner encounters this ice, choose a card type, then reveal all cards in the grip. For the remainder of this run, this ice gains "[subroutine] End the run unless the Runner takes 1 tag." for each revealed card of the chosen type., Flavor text: "I lost the staring contest. And all seven rematches." -Kabonesa Wu, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Code Gate. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: SYNC BRE, Unique: False, Card text: [subroutine] Trace[4]. If successful, give the Runner 1 tag. [subroutine] Trace[2]. If successful, whenever the Runner breaches a server for the remainder of this run, they access 1 fewer card., Flavor text: "'What does BRE stand for?' Have you seen its Net presence?" -Bernice Mai, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Sentry, Tracer. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: SYNC BRE, Unique: False, Card text: [subroutine] Trace[4]. If successful, give the Runner 1 tag. [subroutine] Trace[2]. If successful, whenever the Runner breaches a server for the remainder of this run, they access 1 fewer card., Flavor text: "'What does BRE stand for?' Have you seen its Net presence?" -Bernice Mai, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Sentry, Tracer. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Unsmiling Tsarevna, Unique: False, Card text: When you rez this ice during a run against this server, you may have the Runner gain 2[credit]. If you do, during each encounter with this ice for the remainder of that run, the Runner cannot break more than 1 of its printed subroutines. [subroutine] Give the Runner 1 tag. [subroutine] Do 2 net damage. [subroutine] You may draw 2 cards., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Unsmiling Tsarevna, Unique: False, Card text: When you rez this ice during a run against this server, you may have the Runner gain 2[credit]. If you do, during each encounter with this ice for the remainder of that run, the Runner cannot break more than 1 of its printed subroutines. [subroutine] Give the Runner 1 tag. [subroutine] Do 2 net damage. [subroutine] You may draw 2 cards., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Virgo, Unique: False, Card text: [subroutine] Trace[2]. If successful, give the Runner 1 tag. If your trace strength is 5 or greater, give the Runner 1 tag., Flavor text: Virgo promised love, but offered only jealousy., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, Tracer. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Virgo, Unique: False, Card text: [subroutine] Trace[2]. If successful, give the Runner 1 tag. If your trace strength is 5 or greater, give the Runner 1 tag., Flavor text: Virgo promised love, but offered only jealousy., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, Tracer. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Funhouse, Unique: False, Card text: When the Runner encounters this ice, end the run unless the Runner takes 1 tag. [subroutine] Give the Runner 1 tag unless they pay 4[credit]., Flavor text: “I might take a break from VR after this one.” –SeaOfRibaldry, sensie streamer, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Funhouse, Unique: False, Card text: When the Runner encounters this ice, end the run unless the Runner takes 1 tag. [subroutine] Give the Runner 1 tag unless they pay 4[credit]., Flavor text: “I might take a break from VR after this one.” –SeaOfRibaldry, sensie streamer, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Little Engine, Unique: False, Card text: [subroutine] End the run. [subroutine] End the run. [subroutine] The Runner gains 5[credit]., Flavor text: "A sysop is not just a cog in the corporate machine. They have dreams—and nightmares—just like the rest of us." -Kate "Mac" McCaffrey, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Little Engine, Unique: False, Card text: [subroutine] End the run. [subroutine] End the run. [subroutine] The Runner gains 5[credit]., Flavor text: "A sysop is not just a cog in the corporate machine. They have dreams—and nightmares—just like the rest of us." -Kate "Mac" McCaffrey, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Mestnichestvo, Unique: False, Card text: You can advance this ice. When the Runner encounters this ice, you may remove 1 hosted advancement counter. If you do, the Runner loses 3[credit]. [subroutine] The Runner loses 3[credit]. [subroutine] End the run., Flavor text: Names of old carry little weight today, their legacies broken and swept away. Now, we are the rulers of truth., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Mestnichestvo, Unique: False, Card text: You can advance this ice. When the Runner encounters this ice, you may remove 1 hosted advancement counter. If you do, the Runner loses 3[credit]. [subroutine] The Runner loses 3[credit]. [subroutine] End the run., Flavor text: Names of old carry little weight today, their legacies broken and swept away. Now, we are the rulers of truth., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Muckraker, Unique: False, Card text: When you rez Muckraker, take 1 bad publicity. [subroutine] Trace[1]. If successful, give the Runner 1 tag. [subroutine] Trace[2]. If successful, give the Runner 1 tag. [subroutine] Trace[3]. If successful, give the Runner 1 tag. [subroutine] End the run if the Runner is tagged., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Sentry, Tracer, Illicit. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Muckraker, Unique: False, Card text: When you rez Muckraker, take 1 bad publicity. [subroutine] Trace[1]. If successful, give the Runner 1 tag. [subroutine] Trace[2]. If successful, give the Runner 1 tag. [subroutine] Trace[3]. If successful, give the Runner 1 tag. [subroutine] End the run if the Runner is tagged., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Sentry, Tracer, Illicit. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Piranhas, Unique: False, Card text: As an additional cost to rez this ice, take 1 bad publicity or remove 1 tag. [subroutine] You may draw 1 card. [subroutine] Do 1 net damage. [subroutine] End the run if there are more cards in HQ than in the grip., Flavor text: Eat, grow, deny. A truly ravenous generation., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Code Gate, Illicit, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Piranhas, Unique: False, Card text: As an additional cost to rez this ice, take 1 bad publicity or remove 1 tag. [subroutine] You may draw 1 card. [subroutine] Do 1 net damage. [subroutine] End the run if there are more cards in HQ than in the grip., Flavor text: Eat, grow, deny. A truly ravenous generation., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Code Gate, Illicit, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Sandman, Unique: False, Card text: [subroutine]Add an installed Runner card to the grip. [subroutine]Add an installed Runner card to the grip., Flavor text: Your first dog, your favorite food, your own mother's name. Your love, your hate, your fear. Hopes and dreams, pain and sorrow. All of it, everything, slips away., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Code Gate. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Sandman, Unique: False, Card text: [subroutine]Add an installed Runner card to the grip. [subroutine]Add an installed Runner card to the grip., Flavor text: Your first dog, your favorite food, your own mother's name. Your love, your hate, your fear. Hopes and dreams, pain and sorrow. All of it, everything, slips away., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Code Gate. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Starlit Knight, Unique: False, Card text: Threat 4 → When the Runner encounters this ice, it gains X "[subroutine] End the run." subroutines for the remainder of this run, after its other subroutines. X is equal to the number of tags the Runner has. [subroutine] Give the Runner 1 tag. [subroutine] Give the Runner 1 tag., Flavor text: An exemplar of Starlightʼs hubris, it stands vigil over secrets of hypocrisy., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Sentry, Observer. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Starlit Knight, Unique: False, Card text: Threat 4 → When the Runner encounters this ice, it gains X "[subroutine] End the run." subroutines for the remainder of this run, after its other subroutines. X is equal to the number of tags the Runner has. [subroutine] Give the Runner 1 tag. [subroutine] Give the Runner 1 tag., Flavor text: An exemplar of Starlightʼs hubris, it stands vigil over secrets of hypocrisy., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Sentry, Observer. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Waiver, Unique: False, Card text: [subroutine] Trace[5]. If successful, the Runner reveals the grip. Trash each card revealed this way with a play or install cost of X or less. X is equal to the amount by which your trace strength exceeded the Runner's link strength., Flavor text: "It's amazing how small we can write the fine print these days.", Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate, Tracer. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Waiver, Unique: False, Card text: [subroutine] Trace[5]. If successful, the Runner reveals the grip. Trash each card revealed this way with a play or install cost of X or less. X is equal to the amount by which your trace strength exceeded the Runner's link strength., Flavor text: "It's amazing how small we can write the fine print these days.", Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate, Tracer. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Data Ward, Unique: False, Card text: When the Runner encounters this ice, they take 1 tag unless they pay 3[credit]. [subroutine] End the run if the Runner is tagged. [subroutine] End the run if the Runner is tagged. [subroutine] End the run if the Runner is tagged. [subroutine] End the run if the Runner is tagged., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Barrier. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Data Ward, Unique: False, Card text: When the Runner encounters this ice, they take 1 tag unless they pay 3[credit]. [subroutine] End the run if the Runner is tagged. [subroutine] End the run if the Runner is tagged. [subroutine] End the run if the Runner is tagged. [subroutine] End the run if the Runner is tagged., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Barrier. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Endless EULA, Unique: False, Card text: [subroutine]End the run unless the Runner pays 1[credit]. [subroutine]End the run unless the Runner pays 1[credit]. [subroutine]End the run unless the Runner pays 1[credit]. [subroutine]End the run unless the Runner pays 1[credit]. [subroutine]End the run unless the Runner pays 1[credit]. [subroutine]End the run unless the Runner pays 1[credit]., Flavor text: "Has anyone ever actually read one of these things?" - 419, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Barrier. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Endless EULA, Unique: False, Card text: [subroutine]End the run unless the Runner pays 1[credit]. [subroutine]End the run unless the Runner pays 1[credit]. [subroutine]End the run unless the Runner pays 1[credit]. [subroutine]End the run unless the Runner pays 1[credit]. [subroutine]End the run unless the Runner pays 1[credit]. [subroutine]End the run unless the Runner pays 1[credit]., Flavor text: "Has anyone ever actually read one of these things?" - 419, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Barrier. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Information Overload, Unique: False, Card text: When the Runner encounters this ice, Trace[1]. If successful, give them 1 tag. This ice gains "[subroutine] The Runner trashes 1 of their installed cards." for each tag the Runner has., Flavor text: Throw enough data at a runner and it ceases to have any meaning at all., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, Tracer. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Information Overload, Unique: False, Card text: When the Runner encounters this ice, Trace[1]. If successful, give them 1 tag. This ice gains "[subroutine] The Runner trashes 1 of their installed cards." for each tag the Runner has., Flavor text: Throw enough data at a runner and it ceases to have any meaning at all., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, Tracer. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Snoop, Unique: False, Card text: When the Runner encounters Snoop, reveal all cards in the Runner's grip. <strong>Hosted power counter:</strong> Reveal all cards in the Runner's grip. Trash 1 of those cards. [subroutine] Trace[3]. If successful, place 1 power counter on Snoop., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, Tracer. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Snoop, Unique: False, Card text: When the Runner encounters Snoop, reveal all cards in the Runner's grip. <strong>Hosted power counter:</strong> Reveal all cards in the Runner's grip. Trash 1 of those cards. [subroutine] Trace[3]. If successful, place 1 power counter on Snoop., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, Tracer. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Uroboros, Unique: False, Card text: [subroutine] Trace[4]. If successful, the Runner cannot make another run this turn. [subroutine] Trace[4]. If successful, end the run., Flavor text: Where one thing ends, another begins., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, Tracer. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Uroboros, Unique: False, Card text: [subroutine] Trace[4]. If successful, the Runner cannot make another run this turn. [subroutine] Trace[4]. If successful, end the run., Flavor text: Where one thing ends, another begins., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, Tracer. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Data Loop, Unique: False, Card text: When the Runner encounters this ice, they add 2 cards from the grip to the top of the stack. [subroutine] End the run if the Runner is tagged. [subroutine] End the run., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Barrier. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Data Loop, Unique: False, Card text: When the Runner encounters this ice, they add 2 cards from the grip to the top of the stack. [subroutine] End the run if the Runner is tagged. [subroutine] End the run., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Barrier. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Thoth, Unique: True, Card text: When the Runner encounters this ice, give them 1 tag. [subroutine] Trace[4]. If successful, do 1 net damage for each tag the Runner has. [subroutine] Trace[4]. If successful, the Runner loses 1[credit] for each tag they have., Flavor text: Truth like the sunlight shines above all., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Sentry, Tracer. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Thoth, Unique: True, Card text: When the Runner encounters this ice, give them 1 tag. [subroutine] Trace[4]. If successful, do 1 net damage for each tag the Runner has. [subroutine] Trace[4]. If successful, the Runner loses 1[credit] for each tag they have., Flavor text: Truth like the sunlight shines above all., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Sentry, Tracer. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Tollbooth, Unique: False, Card text: When the Runner encounters this ice, they must pay 3[credit], if able. If they do not, end the run. [subroutine] End the run., Flavor text: "Ever heard of a catch-22?" "Remind me to forget it.", Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Tollbooth, Unique: False, Card text: When the Runner encounters this ice, they must pay 3[credit], if able. If they do not, end the run. [subroutine] End the run., Flavor text: "Ever heard of a catch-22?" "Remind me to forget it.", Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Tollbooth, Unique: False, Card text: When the Runner encounters this ice, they must pay 3[credit], if able. If they do not, end the run. [subroutine] End the run., Flavor text: "Ever heard of a catch-22?" "Remind me to forget it.", Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Tollbooth, Unique: False, Card text: When the Runner encounters this ice, they must pay 3[credit], if able. If they do not, end the run. [subroutine] End the run., Flavor text: "Ever heard of a catch-22?" "Remind me to forget it.", Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Tollbooth, Unique: False, Card text: When the Runner encounters this ice, they must pay 3[credit], if able. If they do not, end the run. [subroutine] End the run., Flavor text: "Ever heard of a catch-22?" "Remind me to forget it.", Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Tollbooth, Unique: False, Card text: When the Runner encounters this ice, they must pay 3[credit], if able. If they do not, end the run. [subroutine] End the run., Flavor text: "Ever heard of a catch-22?" "Remind me to forget it.", Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Tollbooth, Unique: False, Card text: When the Runner encounters this ice, they must pay 3[credit], if able. If they do not, end the run. [subroutine] End the run., Flavor text: The original Net pathways were free and open. An unacceptable state of affairs., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Tollbooth, Unique: False, Card text: When the Runner encounters this ice, they must pay 3[credit], if able. If they do not, end the run. [subroutine] End the run., Flavor text: The original Net pathways were free and open. An unacceptable state of affairs., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Flare, Unique: False, Card text: [subroutine]Trace[6]. If successful, trash 1 piece of hardware, do 2 meat damage (cannot be prevented), and end the run., Flavor text: A bright light blossomed, and then the console went dark. That's when she smelled smoke., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Sentry, Tracer, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Flare, Unique: False, Card text: [subroutine]Trace[6]. If successful, trash 1 piece of hardware, do 2 meat damage (cannot be prevented), and end the run., Flavor text: A bright light blossomed, and then the console went dark. That's when she smelled smoke., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Sentry, Tracer, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Flare, Unique: False, Card text: [subroutine]Trace[6]. If successful, trash 1 piece of hardware, do 2 meat damage (cannot be prevented), and end the run., Flavor text: A bright light blossomed, and then the console went dark. That's when she smelled smoke., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Sentry, Tracer, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Flare, Unique: False, Card text: [subroutine]Trace[6]. If successful, trash 1 piece of hardware, do 2 meat damage (cannot be prevented), and end the run., Flavor text: A bright light blossomed, and then the console went dark. That's when she smelled smoke., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Sentry, Tracer, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Flare, Unique: False, Card text: [subroutine]Trace[6]. If successful, trash 1 piece of hardware, do 2 meat damage (cannot be prevented), and end the run., Flavor text: A bright light blossomed, and then the console went dark. That's when she smelled smoke., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Sentry, Tracer, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Flare, Unique: False, Card text: [subroutine]Trace[6]. If successful, trash 1 piece of hardware, do 2 meat damage (cannot be prevented), and end the run., Flavor text: A bright light blossomed, and then the console went dark. That's when she smelled smoke., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Sentry, Tracer, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Hydra, Unique: False, Card text: [subroutine] Do 3 net damage if the Runner is tagged; otherwise, give the Runner 1 tag. [subroutine] Gain 5[credit] if the Runner is tagged; otherwise, give the Runner 1 tag. [subroutine] End the run if the Runner is tagged; otherwise, give the Runner 1 tag., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 4, Subtypes: Sentry, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Hydra, Unique: False, Card text: [subroutine] Do 3 net damage if the Runner is tagged; otherwise, give the Runner 1 tag. [subroutine] Gain 5[credit] if the Runner is tagged; otherwise, give the Runner 1 tag. [subroutine] End the run if the Runner is tagged; otherwise, give the Runner 1 tag., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 4, Subtypes: Sentry, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: NBN, Type: Ice | Name: Seraph, Unique: True, Card text: When the Runner encounters this ice, they lose 3[credit] unless they suffer 2 net damage or take 1 tag. [subroutine] The Runner loses 3[credit]. [subroutine] Do 2 net damage. [subroutine] Give the Runner 1 tag., Flavor text: “Starlight called it a gift. I call it providence.” —The Holo Man, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Sentry, AP, Observer, Deep Net. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: NBN, Type: Ice ### Response: Name: Seraph, Unique: True, Card text: When the Runner encounters this ice, they lose 3[credit] unless they suffer 2 net damage or take 1 tag. [subroutine] The Runner loses 3[credit]. [subroutine] Do 2 net damage. [subroutine] Give the Runner 1 tag., Flavor text: “Starlight called it a gift. I call it providence.” —The Holo Man, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Sentry, AP, Observer, Deep Net. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Weyland, Type: Ice | Name: Burke Bugs, Unique: False, Card text: [subroutine] Trace[0]. If successful, the Runner trashes 1 program., Flavor text: "If I had to describe the bugs in one word, it would be '****ing annoying.'" -Whizzard, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Sentry, Destroyer. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Weyland, Type: Ice ### Response: Name: Burke Bugs, Unique: False, Card text: [subroutine] Trace[0]. If successful, the Runner trashes 1 program., Flavor text: "If I had to describe the bugs in one word, it would be '****ing annoying.'" -Whizzard, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Sentry, Destroyer. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Weyland, Type: Ice | Name: Ireress, Unique: False, Card text: Ireress gains "[subroutine] The Runner loses 1[credit]" for each bad publicity you have., Flavor text: Say it really fast., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Code Gate. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Weyland, Type: Ice ### Response: Name: Ireress, Unique: False, Card text: Ireress gains "[subroutine] The Runner loses 1[credit]" for each bad publicity you have., Flavor text: Say it really fast., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Code Gate. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Weyland, Type: Ice | Name: Ice Wall, Unique: False, Card text: You can advance this ice. It gets +1 strength for each hosted advancement counter. [subroutine] End the run., Flavor text: "I asked for ice as impenetrable as a wall. I can't decide if someone down in R&D has a warped sense of humor or just a very literal mind." -Liz Campbell, VP Project Security, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Barrier. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Weyland, Type: Ice ### Response: Name: Ice Wall, Unique: False, Card text: You can advance this ice. It gets +1 strength for each hosted advancement counter. [subroutine] End the run., Flavor text: "I asked for ice as impenetrable as a wall. I can't decide if someone down in R&D has a warped sense of humor or just a very literal mind." -Liz Campbell, VP Project Security, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Barrier. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Weyland, Type: Ice | Name: Ice Wall, Unique: False, Card text: You can advance this ice. It gets +1 strength for each hosted advancement counter. [subroutine] End the run., Flavor text: "I asked for ice as impenetrable as a wall. I can't decide if someone down in R&D has a warped sense of humor or just a very literal mind." -Liz Campbell, VP Project Security, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Barrier. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Weyland, Type: Ice ### Response: Name: Ice Wall, Unique: False, Card text: You can advance this ice. It gets +1 strength for each hosted advancement counter. [subroutine] End the run., Flavor text: "I asked for ice as impenetrable as a wall. I can't decide if someone down in R&D has a warped sense of humor or just a very literal mind." -Liz Campbell, VP Project Security, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Barrier. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Weyland, Type: Ice | Name: Ice Wall, Unique: False, Card text: You can advance this ice. It gets +1 strength for each hosted advancement counter. [subroutine] End the run., Flavor text: "I asked for ice as impenetrable as a wall. I can't decide if someone down in R&D has a warped sense of humor or just a very literal mind." -Liz Campbell, VP Project Security, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Barrier. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Weyland, Type: Ice ### Response: Name: Ice Wall, Unique: False, Card text: You can advance this ice. It gets +1 strength for each hosted advancement counter. [subroutine] End the run., Flavor text: "I asked for ice as impenetrable as a wall. I can't decide if someone down in R&D has a warped sense of humor or just a very literal mind." -Liz Campbell, VP Project Security, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Barrier. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Weyland, Type: Ice | Name: Ice Wall, Unique: False, Card text: You can advance this ice. It gets +1 strength for each hosted advancement counter. [subroutine] End the run., Flavor text: Each time I came back, it was bigger. And colder., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Barrier. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Weyland, Type: Ice ### Response: Name: Ice Wall, Unique: False, Card text: You can advance this ice. It gets +1 strength for each hosted advancement counter. [subroutine] End the run., Flavor text: Each time I came back, it was bigger. And colder., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Barrier. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Weyland, Type: Ice | Name: Searchlight, Unique: False, Card text: Searchlight can be advanced. X is the number of advancement tokens on Searchlight. [subroutine]Trace[X]. If successful, give the Runner 1 tag. [subroutine]Trace[X]. If successful, give the Runner 1 tag., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Sentry, Tracer, Observer. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Weyland, Type: Ice ### Response: Name: Searchlight, Unique: False, Card text: Searchlight can be advanced. X is the number of advancement tokens on Searchlight. [subroutine]Trace[X]. If successful, give the Runner 1 tag. [subroutine]Trace[X]. If successful, give the Runner 1 tag., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Sentry, Tracer, Observer. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Weyland, Type: Ice | Name: Bailiff, Unique: False, Card text: Whenever the Runner breaks a subroutine on Bailiff, gain 1[credit]. [subroutine] End the run., Flavor text: Efficiency means profiting from things everyone was doing anyway., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Barrier. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Weyland, Type: Ice ### Response: Name: Bailiff, Unique: False, Card text: Whenever the Runner breaks a subroutine on Bailiff, gain 1[credit]. [subroutine] End the run., Flavor text: Efficiency means profiting from things everyone was doing anyway., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Barrier. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Weyland, Type: Ice | Name: Builder, Unique: False, Card text: [click]: Move this piece of ice to the outermost position protecting any server. [subroutine] Place 1 advancement token on a piece of ice protecting this server that can be advanced. [subroutine] Place 1 advancement token on a piece of ice protecting this server that can be advanced., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Code Gate. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Weyland, Type: Ice ### Response: Name: Builder, Unique: False, Card text: [click]: Move this piece of ice to the outermost position protecting any server. [subroutine] Place 1 advancement token on a piece of ice protecting this server that can be advanced. [subroutine] Place 1 advancement token on a piece of ice protecting this server that can be advanced., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Code Gate. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Weyland, Type: Ice | Name: Descent, Unique: False, Card text: [click], <strong>1[credit]</strong>, <strong>reveal and trash this ice from HQ:</strong> Draw 1 card. Reveal up to 2 agendas in HQ and/or Archives and shuffle them into R&D. When your turn begins, you may add this ice to HQ. [subroutine] End the run., Flavor text: A little circular reasoning never hurt anybody., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate, Expendable. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Weyland, Type: Ice ### Response: Name: Descent, Unique: False, Card text: [click], <strong>1[credit]</strong>, <strong>reveal and trash this ice from HQ:</strong> Draw 1 card. Reveal up to 2 agendas in HQ and/or Archives and shuffle them into R&D. When your turn begins, you may add this ice to HQ. [subroutine] End the run., Flavor text: A little circular reasoning never hurt anybody., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate, Expendable. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Weyland, Type: Ice | Name: Formicary, Unique: False, Card text: Whenever the Runner approaches a server, you may rez this ice. If you do, move this ice to the innermost position protecting the approached server. The Runner moves to this ice and encounters it. [subroutine] End the run unless the Runner suffers 2 net damage., Flavor text: A place of decay and death, a plane out of phase, a place of monsters., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Weyland, Type: Ice ### Response: Name: Formicary, Unique: False, Card text: Whenever the Runner approaches a server, you may rez this ice. If you do, move this ice to the innermost position protecting the approached server. The Runner moves to this ice and encounters it. [subroutine] End the run unless the Runner suffers 2 net damage., Flavor text: A place of decay and death, a plane out of phase, a place of monsters., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Weyland, Type: Ice | Name: Meru Mati, Unique: False, Card text: Meru Mati has +3 strength while protecting HQ. [subroutine] End the run., Flavor text: Meru Mati pushed the limits of physics by engineering the first buckyweave structure, a thousand-foot long wall., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Barrier. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Weyland, Type: Ice ### Response: Name: Meru Mati, Unique: False, Card text: Meru Mati has +3 strength while protecting HQ. [subroutine] End the run., Flavor text: Meru Mati pushed the limits of physics by engineering the first buckyweave structure, a thousand-foot long wall., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Barrier. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Weyland, Type: Ice | Name: Red Tape, Unique: False, Card text: [subroutine] All ice has +3 strength for the remainder of this run., Flavor text: Bureaucracy. Noun. A shell-game played by the rich with prosperity as the ball. The trick is that there is no ball. -The Anarch's Dictionary, Volume Who's Counting?, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Code Gate. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Weyland, Type: Ice ### Response: Name: Red Tape, Unique: False, Card text: [subroutine] All ice has +3 strength for the remainder of this run., Flavor text: Bureaucracy. Noun. A shell-game played by the rich with prosperity as the ball. The trick is that there is no ball. -The Anarch's Dictionary, Volume Who's Counting?, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Code Gate. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Weyland, Type: Ice | Name: Salvage, Unique: False, Card text: Salvage can be advanced only while rezzed and gains “[subroutine] Trace[2]. If successful, give the Runner 1 tag.” for each advancement token on it., Flavor text: You're not in Kansas anymore., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate, Tracer. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Weyland, Type: Ice ### Response: Name: Salvage, Unique: False, Card text: Salvage can be advanced only while rezzed and gains “[subroutine] Trace[2]. If successful, give the Runner 1 tag.” for each advancement token on it., Flavor text: You're not in Kansas anymore., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate, Tracer. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Weyland, Type: Ice | Name: Tour Guide, Unique: False, Card text: Tour Guide gains "[subroutine] End the run." for each rezzed asset you have., Flavor text: "Hello, and welcome to the Universe of Tomorrow! You could live for five-hundred years and not see all of the attractions I can tell you about.", Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Weyland, Type: Ice ### Response: Name: Tour Guide, Unique: False, Card text: Tour Guide gains "[subroutine] End the run." for each rezzed asset you have., Flavor text: "Hello, and welcome to the Universe of Tomorrow! You could live for five-hundred years and not see all of the attractions I can tell you about.", Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Weyland, Type: Ice | Name: Wendigo, Unique: False, Card text: Wendigo can be advanced. While Wendigo has an odd number of advancement tokens on it, it gains <strong>barrier</strong> and loses <strong>code gate</strong>. [subroutine] Choose a program. The Runner cannot use the chosen program for the remainder of this run., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate, Morph. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Weyland, Type: Ice ### Response: Name: Wendigo, Unique: False, Card text: Wendigo can be advanced. While Wendigo has an odd number of advancement tokens on it, it gains <strong>barrier</strong> and loses <strong>code gate</strong>. [subroutine] Choose a program. The Runner cannot use the chosen program for the remainder of this run., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate, Morph. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Weyland, Type: Ice | Name: Afshar, Unique: False, Card text: While this ice is protecting HQ, the Runner cannot break more than 1 of its printed subroutines during each encounter. [subroutine] The Runner loses 2[credit]. [subroutine] End the run., Flavor text: A choice occurs. The waveform collapses., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Weyland, Type: Ice ### Response: Name: Afshar, Unique: False, Card text: While this ice is protecting HQ, the Runner cannot break more than 1 of its printed subroutines during each encounter. [subroutine] The Runner loses 2[credit]. [subroutine] End the run., Flavor text: A choice occurs. The waveform collapses., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Weyland, Type: Ice | Name: Akhet, Unique: False, Card text: You can advance this ice. While there are 3 or more hosted advancement counters, this ice gets +3 strength and the Runner cannot break more than 1 of its printed subroutines during each encounter. [subroutine] Gain 1[credit]. Place 1 advancement counter on an installed card. [subroutine] End the run., Flavor text: Thou slept not in thy house on earth. Thou openest thy place in heaven., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Barrier. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Weyland, Type: Ice ### Response: Name: Akhet, Unique: False, Card text: You can advance this ice. While there are 3 or more hosted advancement counters, this ice gets +3 strength and the Runner cannot break more than 1 of its printed subroutines during each encounter. [subroutine] Gain 1[credit]. Place 1 advancement counter on an installed card. [subroutine] End the run., Flavor text: Thou slept not in thy house on earth. Thou openest thy place in heaven., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Barrier. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Weyland, Type: Ice | Name: Battlement, Unique: False, Card text: [subroutine]End the run. [subroutine]End the run., Flavor text: "Our job is to stop incursions. Let Argus get cute with them." -Moishe Saban, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 4, Subtypes: Barrier. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Weyland, Type: Ice ### Response: Name: Battlement, Unique: False, Card text: [subroutine]End the run. [subroutine]End the run., Flavor text: "Our job is to stop incursions. Let Argus get cute with them." -Moishe Saban, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 4, Subtypes: Barrier. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Weyland, Type: Ice | Name: Bloodletter, Unique: False, Card text: [subroutine] The Runner must trash either 1 installed program or the top 2 cards of the stack., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, Destroyer. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Weyland, Type: Ice ### Response: Name: Bloodletter, Unique: False, Card text: [subroutine] The Runner must trash either 1 installed program or the top 2 cards of the stack., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, Destroyer. |
Subsets and Splits