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Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: HB, Type: Ice | Name: Viktor 2.0, Unique: False, Card text: <strong>Lose [click][click]:</strong> Break up to 2 subroutines on this ice. Only the Runner can use this ability. <strong>Hosted power counter:</strong> Do 1 core damage. [subroutine] Trace[2]. If successful, place 1 power counter on this ice. [subroutine] End the run., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Code Gate, Bioroid, Tracer, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: HB, Type: Ice ### Response: Name: Viktor 2.0, Unique: False, Card text: <strong>Lose [click][click]:</strong> Break up to 2 subroutines on this ice. Only the Runner can use this ability. <strong>Hosted power counter:</strong> Do 1 core damage. [subroutine] Trace[2]. If successful, place 1 power counter on this ice. [subroutine] End the run., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Code Gate, Bioroid, Tracer, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: HB, Type: Ice | Name: Ansel 1.0, Unique: False, Card text: <strong>Lose [click]:</strong> Break 1 subroutine on this ice. Only the Runner can use this ability. [subroutine] Trash 1 installed Runner card. [subroutine] You may install 1 card from HQ or Archives. [subroutine] The Runner cannot steal or trash Corp cards for the remainder of this run., Flavor text: <strong>Designed by 2018 European Champion Patrick Gower</strong>, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Sentry, Bioroid, Destroyer. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: HB, Type: Ice ### Response: Name: Ansel 1.0, Unique: False, Card text: <strong>Lose [click]:</strong> Break 1 subroutine on this ice. Only the Runner can use this ability. [subroutine] Trash 1 installed Runner card. [subroutine] You may install 1 card from HQ or Archives. [subroutine] The Runner cannot steal or trash Corp cards for the remainder of this run., Flavor text: <strong>Designed by 2018 European Champion Patrick Gower</strong>, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Sentry, Bioroid, Destroyer. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: HB, Type: Ice | Name: Brân 1.0, Unique: False, Card text: <strong>Lose [click]:</strong> Break 1 subroutine on this ice. Only the Runner can use this ability. [subroutine] You may install 1 piece of ice from HQ or Archives directly inward from this ice, ignoring all costs. [subroutine] End the run. [subroutine] End the run., Flavor text: A giant wakes…, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Barrier, Bioroid. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: HB, Type: Ice ### Response: Name: Brân 1.0, Unique: False, Card text: <strong>Lose [click]:</strong> Break 1 subroutine on this ice. Only the Runner can use this ability. [subroutine] You may install 1 piece of ice from HQ or Archives directly inward from this ice, ignoring all costs. [subroutine] End the run. [subroutine] End the run., Flavor text: A giant wakes…, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Barrier, Bioroid. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: HB, Type: Ice | Name: Fairchild 3.0, Unique: False, Card text: <strong>Lose [click][click][click]:</strong> Break up to 3 subroutines on this ice. Only the Runner can use this ability. [subroutine] The Runner must pay 3[credit] or trash 1 of their installed cards. [subroutine] The Runner must pay 3[credit] or trash 1 of their installed cards. [subroutine] Do 1 core damage or end the run., Flavor text: In battle, I take half the slain., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Code Gate, Bioroid, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: HB, Type: Ice ### Response: Name: Fairchild 3.0, Unique: False, Card text: <strong>Lose [click][click][click]:</strong> Break up to 3 subroutines on this ice. Only the Runner can use this ability. [subroutine] The Runner must pay 3[credit] or trash 1 of their installed cards. [subroutine] The Runner must pay 3[credit] or trash 1 of their installed cards. [subroutine] Do 1 core damage or end the run., Flavor text: In battle, I take half the slain., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Code Gate, Bioroid, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: HB, Type: Ice | Name: Kamali 1.0, Unique: False, Card text: <strong>Lose [click]:</strong> Break 1 subroutine on this ice. Only the Runner can use this ability. [subroutine] Do 1 core damage unless the Runner trashes 1 installed resource. [subroutine] Do 1 core damage unless the Runner trashes 1 installed piece of hardware. [subroutine] Do 1 core damage unless the Runner trashes 1 installed program., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 4, Subtypes: Sentry, Bioroid, Destroyer, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: HB, Type: Ice ### Response: Name: Kamali 1.0, Unique: False, Card text: <strong>Lose [click]:</strong> Break 1 subroutine on this ice. Only the Runner can use this ability. [subroutine] Do 1 core damage unless the Runner trashes 1 installed resource. [subroutine] Do 1 core damage unless the Runner trashes 1 installed piece of hardware. [subroutine] Do 1 core damage unless the Runner trashes 1 installed program., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 4, Subtypes: Sentry, Bioroid, Destroyer, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: HB, Type: Ice | Name: Loki, Unique: True, Card text: When the Runner encounters this ice, choose another rezzed piece of ice. For the remainder of this run, this ice gains the subtypes of the chosen ice and gains the subroutines of that ice in order before all its other subroutines. [subroutine] The Runner must either end the run or shuffle all cards from the grip into the stack., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 5, Subtypes: Bioroid. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: HB, Type: Ice ### Response: Name: Loki, Unique: True, Card text: When the Runner encounters this ice, choose another rezzed piece of ice. For the remainder of this run, this ice gains the subtypes of the chosen ice and gains the subroutines of that ice in order before all its other subroutines. [subroutine] The Runner must either end the run or shuffle all cards from the grip into the stack., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 5, Subtypes: Bioroid. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: HB, Type: Ice | Name: M.I.C., Unique: False, Card text: [trash]<strong>:</strong> End the run unless the Runner spends [click]. Use this ability only during a run on this server. [subroutine] The Runner loses [click]. [subroutine] The Runner loses [click]. [subroutine] End the run., Flavor text: We make these arms for all, so that none who oppose peace would risk their own destruction., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: HB, Type: Ice ### Response: Name: M.I.C., Unique: False, Card text: [trash]<strong>:</strong> End the run unless the Runner spends [click]. Use this ability only during a run on this server. [subroutine] The Runner loses [click]. [subroutine] The Runner loses [click]. [subroutine] End the run., Flavor text: We make these arms for all, so that none who oppose peace would risk their own destruction., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: HB, Type: Ice | Name: Nerine 2.0, Unique: False, Card text: <strong>Lose [click][click]:</strong> Break up to 2 subroutines on this ice. Only the Runner can use this ability. [subroutine] Do 1 core damage. You may draw 1 card. [subroutine] Do 1 core damage. You may draw 1 card., Flavor text: "Submit.", Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Code Gate, Bioroid, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: HB, Type: Ice ### Response: Name: Nerine 2.0, Unique: False, Card text: <strong>Lose [click][click]:</strong> Break up to 2 subroutines on this ice. Only the Runner can use this ability. [subroutine] Do 1 core damage. You may draw 1 card. [subroutine] Do 1 core damage. You may draw 1 card., Flavor text: "Submit.", Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Code Gate, Bioroid, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: HB, Type: Ice | Name: Nightdancer, Unique: False, Card text: [subroutine] The Runner loses [click], if able. You have an additional [click] to spend during your next turn. [subroutine] The Runner loses [click], if able. You have an additional [click] to spend during your next turn., Flavor text: Witchcraft to the nescient; beauty to the wise., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Code Gate. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: HB, Type: Ice ### Response: Name: Nightdancer, Unique: False, Card text: [subroutine] The Runner loses [click], if able. You have an additional [click] to spend during your next turn. [subroutine] The Runner loses [click], if able. You have an additional [click] to spend during your next turn., Flavor text: Witchcraft to the nescient; beauty to the wise., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Code Gate. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: HB, Type: Ice | Name: Sherlock 1.0, Unique: False, Card text: <strong>Lose [click]:</strong> Break 1 subroutine on this ice. Only the Runner can use this ability. [subroutine] Trace[4]. If successful, add 1 installed program to the top of the Runner's stack. [subroutine] Trace[4]. If successful, add 1 installed program to the top of the Runner's stack., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, Bioroid, Tracer. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: HB, Type: Ice ### Response: Name: Sherlock 1.0, Unique: False, Card text: <strong>Lose [click]:</strong> Break 1 subroutine on this ice. Only the Runner can use this ability. [subroutine] Trace[4]. If successful, add 1 installed program to the top of the Runner's stack. [subroutine] Trace[4]. If successful, add 1 installed program to the top of the Runner's stack., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, Bioroid, Tracer. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: HB, Type: Ice | Name: Vikram 1.0, Unique: False, Card text: <strong>Lose [click]:</strong> Break 1 subroutine on this ice. Only the Runner can use this ability. [subroutine] The Runner cannot use programs for the remainder of this run. [subroutine] Trace[4]. If successful, do 1 core damage. [subroutine] Trace[4]. If successful, do 1 core damage., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, Bioroid, Tracer, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: HB, Type: Ice ### Response: Name: Vikram 1.0, Unique: False, Card text: <strong>Lose [click]:</strong> Break 1 subroutine on this ice. Only the Runner can use this ability. [subroutine] The Runner cannot use programs for the remainder of this run. [subroutine] Trace[4]. If successful, do 1 core damage. [subroutine] Trace[4]. If successful, do 1 core damage., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, Bioroid, Tracer, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: HB, Type: Ice | Name: Zed 2.0, Unique: False, Card text: <strong>Lose [click][click]:</strong> Break up to 2 subroutines on this ice. Only the Runner can use this ability. [subroutine] Trash 1 installed piece of hardware. [subroutine] Trash 1 installed piece of hardware. [subroutine] If the Runner has lost [click] to break a subroutine during this run, do 2 core damage., Flavor text: "Dismantle. Dissect. Is there really a difference?", Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Sentry, Bioroid, AP, Destroyer. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: HB, Type: Ice ### Response: Name: Zed 2.0, Unique: False, Card text: <strong>Lose [click][click]:</strong> Break up to 2 subroutines on this ice. Only the Runner can use this ability. [subroutine] Trash 1 installed piece of hardware. [subroutine] Trash 1 installed piece of hardware. [subroutine] If the Runner has lost [click] to break a subroutine during this run, do 2 core damage., Flavor text: "Dismantle. Dissect. Is there really a difference?", Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Sentry, Bioroid, AP, Destroyer. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: HB, Type: Ice | Name: Holmegaard, Unique: False, Card text: [subroutine] Trace[4]. If successful, the Runner cannot access cards or breach the attacked server for the remainder of this run. [subroutine] Trash 1 installed <strong>icebreaker</strong>., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, Tracer, Destroyer. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: HB, Type: Ice ### Response: Name: Holmegaard, Unique: False, Card text: [subroutine] Trace[4]. If successful, the Runner cannot access cards or breach the attacked server for the remainder of this run. [subroutine] Trash 1 installed <strong>icebreaker</strong>., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, Tracer, Destroyer. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: HB, Type: Ice | Name: Sherlock 2.0, Unique: False, Card text: <strong>Lose [click][click]:</strong> Break up to 2 subroutines on this ice. Only the Runner can use this ability. [subroutine] Trace[4]. If successful, add 1 installed program to the bottom of the Runner's stack. [subroutine] Trace[4]. If successful, add 1 installed program to the bottom of the Runner's stack. [subroutine] Give the Runner 1 tag., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Sentry, Bioroid, Tracer. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: HB, Type: Ice ### Response: Name: Sherlock 2.0, Unique: False, Card text: <strong>Lose [click][click]:</strong> Break up to 2 subroutines on this ice. Only the Runner can use this ability. [subroutine] Trace[4]. If successful, add 1 installed program to the bottom of the Runner's stack. [subroutine] Trace[4]. If successful, add 1 installed program to the bottom of the Runner's stack. [subroutine] Give the Runner 1 tag., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Sentry, Bioroid, Tracer. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: HB, Type: Ice | Name: Heimdall 1.0, Unique: False, Card text: <strong>Lose [click]:</strong> Break 1 subroutine on this ice. Only the Runner can use this ability. [subroutine] Do 1 core damage. [subroutine] End the run. [subroutine] End the run., Flavor text: I hear the shift of every bit amid the flow of the datastream. I hear the whispers of my mothers, and their commands are law. The realm beyond is forbidden., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Barrier, Bioroid, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: HB, Type: Ice ### Response: Name: Heimdall 1.0, Unique: False, Card text: <strong>Lose [click]:</strong> Break 1 subroutine on this ice. Only the Runner can use this ability. [subroutine] Do 1 core damage. [subroutine] End the run. [subroutine] End the run., Flavor text: I hear the shift of every bit amid the flow of the datastream. I hear the whispers of my mothers, and their commands are law. The realm beyond is forbidden., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Barrier, Bioroid, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: HB, Type: Ice | Name: Heimdall 1.0, Unique: False, Card text: <strong>Lose [click]:</strong> Break 1 subroutine on this ice. Only the Runner can use this ability. [subroutine] Do 1 core damage. [subroutine] End the run. [subroutine] End the run., Flavor text: I hear the shift of every bit amid the flow of the datastream. I hear the whispers of my mothers, and their commands are law. The realm beyond is forbidden., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Barrier, Bioroid, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: HB, Type: Ice ### Response: Name: Heimdall 1.0, Unique: False, Card text: <strong>Lose [click]:</strong> Break 1 subroutine on this ice. Only the Runner can use this ability. [subroutine] Do 1 core damage. [subroutine] End the run. [subroutine] End the run., Flavor text: I hear the shift of every bit amid the flow of the datastream. I hear the whispers of my mothers, and their commands are law. The realm beyond is forbidden., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Barrier, Bioroid, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: HB, Type: Ice | Name: Heimdall 1.0, Unique: False, Card text: <strong>Lose [click]:</strong> Break 1 subroutine on this ice. Only the Runner can use this ability. [subroutine] Do 1 core damage. [subroutine] End the run. [subroutine] End the run., Flavor text: I hear the shift of every bit amid the flow of the datastream. I hear the whispers of my mothers, and their commands are law. The realm beyond is forbidden., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Barrier, Bioroid, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: HB, Type: Ice ### Response: Name: Heimdall 1.0, Unique: False, Card text: <strong>Lose [click]:</strong> Break 1 subroutine on this ice. Only the Runner can use this ability. [subroutine] Do 1 core damage. [subroutine] End the run. [subroutine] End the run., Flavor text: I hear the shift of every bit amid the flow of the datastream. I hear the whispers of my mothers, and their commands are law. The realm beyond is forbidden., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Barrier, Bioroid, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: HB, Type: Ice | Name: Ichi 2.0, Unique: False, Card text: <strong>Lose [click][click]:</strong> Break up to 2 subroutines on this ice. Only the Runner can use this ability. [subroutine] Trash 1 installed program. [subroutine] Trash 1 installed program. [subroutine] Trace[3]. If successful, do 1 core damage and give the Runner 1 tag., Flavor text: The game has changed., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Sentry, Bioroid, Destroyer, Tracer. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: HB, Type: Ice ### Response: Name: Ichi 2.0, Unique: False, Card text: <strong>Lose [click][click]:</strong> Break up to 2 subroutines on this ice. Only the Runner can use this ability. [subroutine] Trash 1 installed program. [subroutine] Trash 1 installed program. [subroutine] Trace[3]. If successful, do 1 core damage and give the Runner 1 tag., Flavor text: The game has changed., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Sentry, Bioroid, Destroyer, Tracer. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: HB, Type: Ice | Name: NEXT Gold, Unique: False, Card text: X is the number of rezzed <strong>NEXT</strong> ice. [subroutine] Do X net damage. [subroutine] Trash X programs., Flavor text: "God in Heinlein. What's next, NEXT Platinum?" -John Masanori, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Sentry, NEXT, AP, Destroyer. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: HB, Type: Ice ### Response: Name: NEXT Gold, Unique: False, Card text: X is the number of rezzed <strong>NEXT</strong> ice. [subroutine] Do X net damage. [subroutine] Trash X programs., Flavor text: "God in Heinlein. What's next, NEXT Platinum?" -John Masanori, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Sentry, NEXT, AP, Destroyer. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: HB, Type: Ice | Name: Brainstorm, Unique: False, Card text: When the Runner encounters this ice, it gains X "[subroutine] Do 1 core damage." subroutines for the remainder of this run. X is equal to the number of cards in the grip., Flavor text: has anyone heard from StatiX lately? -post on Members Only newsgroup, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 4, Subtypes: Sentry, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: HB, Type: Ice ### Response: Name: Brainstorm, Unique: False, Card text: When the Runner encounters this ice, it gains X "[subroutine] Do 1 core damage." subroutines for the remainder of this run. X is equal to the number of cards in the grip., Flavor text: has anyone heard from StatiX lately? -post on Members Only newsgroup, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 4, Subtypes: Sentry, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: HB, Type: Ice | Name: Fairchild, Unique: True, Card text: [subroutine] End the run unless the Runner pays 4[credit]. [subroutine] End the run unless the Runner pays 4[credit]. [subroutine] End the run unless the Runner trashes 1 of their installed cards. [subroutine] End the run unless the Runner suffers 1 core damage., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 5, Subtypes: Code Gate, Bioroid, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: HB, Type: Ice ### Response: Name: Fairchild, Unique: True, Card text: [subroutine] End the run unless the Runner pays 4[credit]. [subroutine] End the run unless the Runner pays 4[credit]. [subroutine] End the run unless the Runner trashes 1 of their installed cards. [subroutine] End the run unless the Runner suffers 1 core damage., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 5, Subtypes: Code Gate, Bioroid, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: HB, Type: Ice | Name: NEXT Diamond, Unique: False, Card text: The rez cost of this ice is lowered by 1[credit] for each other rezzed piece of <strong>NEXT</strong> ice. [subroutine] Do 1 core damage. [subroutine] Do 1 core damage. [subroutine] Trash 1 installed Runner card., Flavor text: Defenses that last forever., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 4, Subtypes: Sentry, NEXT, Destroyer, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: HB, Type: Ice ### Response: Name: NEXT Diamond, Unique: False, Card text: The rez cost of this ice is lowered by 1[credit] for each other rezzed piece of <strong>NEXT</strong> ice. [subroutine] Do 1 core damage. [subroutine] Do 1 core damage. [subroutine] Trash 1 installed Runner card., Flavor text: Defenses that last forever., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 4, Subtypes: Sentry, NEXT, Destroyer, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: HB, Type: Ice | Name: Týr, Unique: True, Card text: <strong>Lose [click]:</strong> Break 1 subroutine on this ice. The Corp gets +1 allotted [click] for their next turn. Only the Runner can use this ability. [subroutine] Do 2 core damage. [subroutine] Trash 1 installed Runner card. Gain 3[credit]. [subroutine] End the run., Flavor text: The valiant do not hesitate., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 5, Subtypes: Sentry, Bioroid, AP, Destroyer. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: HB, Type: Ice ### Response: Name: Týr, Unique: True, Card text: <strong>Lose [click]:</strong> Break 1 subroutine on this ice. The Corp gets +1 allotted [click] for their next turn. Only the Runner can use this ability. [subroutine] Do 2 core damage. [subroutine] Trash 1 installed Runner card. Gain 3[credit]. [subroutine] End the run., Flavor text: The valiant do not hesitate., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 5, Subtypes: Sentry, Bioroid, AP, Destroyer. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: HB, Type: Ice | Name: Heimdall 2.0, Unique: False, Card text: <strong>Lose [click][click]:</strong> Break up to 2 subroutines on this ice. Only the Runner can use this ability. [subroutine] Do 1 core damage. [subroutine] Do 1 core damage and end the run. [subroutine] End the run., Flavor text: The realm beyond is still forbidden., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Barrier, Bioroid, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: HB, Type: Ice ### Response: Name: Heimdall 2.0, Unique: False, Card text: <strong>Lose [click][click]:</strong> Break up to 2 subroutines on this ice. Only the Runner can use this ability. [subroutine] Do 1 core damage. [subroutine] Do 1 core damage and end the run. [subroutine] End the run., Flavor text: The realm beyond is still forbidden., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Barrier, Bioroid, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: HB, Type: Ice | Name: Wotan, Unique: True, Card text: [subroutine] End the run unless the Runner spends [click][click]. [subroutine] End the run unless the Runner pays 3[credit]. [subroutine] End the run unless the Runner trashes 1 installed program. [subroutine] End the run unless the Runner suffers 1 core damage., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 5, Subtypes: Barrier, Bioroid. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: HB, Type: Ice ### Response: Name: Wotan, Unique: True, Card text: [subroutine] End the run unless the Runner spends [click][click]. [subroutine] End the run unless the Runner pays 3[credit]. [subroutine] End the run unless the Runner trashes 1 installed program. [subroutine] End the run unless the Runner suffers 1 core damage., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 5, Subtypes: Barrier, Bioroid. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: HB, Type: Ice | Name: Janus 1.0, Unique: False, Card text: <strong>Lose [click]:</strong> Break 1 subroutine on this ice. Only the Runner can use this ability. [subroutine] Do 1 core damage. [subroutine] Do 1 core damage. [subroutine] Do 1 core damage. [subroutine] Do 1 core damage., Flavor text: Face your fear., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Sentry, Bioroid, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: HB, Type: Ice ### Response: Name: Janus 1.0, Unique: False, Card text: <strong>Lose [click]:</strong> Break 1 subroutine on this ice. Only the Runner can use this ability. [subroutine] Do 1 core damage. [subroutine] Do 1 core damage. [subroutine] Do 1 core damage. [subroutine] Do 1 core damage., Flavor text: Face your fear., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Sentry, Bioroid, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Aimor, Unique: False, Card text: [subroutine] Trash the top 3 cards of the stack. Trash Aimor., Flavor text: "Starving, dehydrated, delirious, I picked a direction and ran, ran for days, maybe even weeks. I ran until my legs couldn't carry me. Then I crawled. When I was finally out, finally free of the shroud, I checked the time, the date. How long had I been gone, trapped in the all-encompassing blackness? Turns out, 3 minutes.", Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Trap. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Aimor, Unique: False, Card text: [subroutine] Trash the top 3 cards of the stack. Trash Aimor., Flavor text: "Starving, dehydrated, delirious, I picked a direction and ran, ran for days, maybe even weeks. I ran until my legs couldn't carry me. Then I crawled. When I was finally out, finally free of the shroud, I checked the time, the date. How long had I been gone, trapped in the all-encompassing blackness? Turns out, 3 minutes.", Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Trap. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Data Mine, Unique: False, Card text: [subroutine] Do 1 net damage. Trash Data Mine., Flavor text: Access HarmlessFile.datZ -> Are you sure? y/n, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Trap, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Data Mine, Unique: False, Card text: [subroutine] Do 1 net damage. Trash Data Mine., Flavor text: Access HarmlessFile.datZ -> Are you sure? y/n, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Trap, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Lockdown, Unique: False, Card text: [subroutine] The Runner cannot draw cards for the remainder of this turn., Flavor text: "When your communications are disrupted, you are isolated from your resources. An attack will surely follow." -The Playbook, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Code Gate. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Lockdown, Unique: False, Card text: [subroutine] The Runner cannot draw cards for the remainder of this turn., Flavor text: "When your communications are disrupted, you are isolated from your resources. An attack will surely follow." -The Playbook, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Code Gate. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Marker, Unique: False, Card text: [subroutine] The next piece of ice the Runner encounters gains "[subroutine] End the run." after all its other subroutines for the remainder of this run., Flavor text: "It doesn't do anything in and of itself. It just marks you as an intruder and makes the next ice do all the work." -Kate "Mac" McCaffrey, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Code Gate. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Marker, Unique: False, Card text: [subroutine] The next piece of ice the Runner encounters gains "[subroutine] End the run." after all its other subroutines for the remainder of this run., Flavor text: "It doesn't do anything in and of itself. It just marks you as an intruder and makes the next ice do all the work." -Kate "Mac" McCaffrey, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Code Gate. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Mind Game, Unique: False, Card text: [subroutine] You and the Runner secretly spend 0[credit], 1[credit], or 2[credit]. Reveal spent credits. If you and the Runner spent a different number of credits, choose another server. The Runner moves to the outermost position of that server instead of passing this ice. For the remainder of this run, the Runner must add 1 installed Runner card to the bottom of their stack as an additional cost to jack out. The Runner may jack out., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Code Gate, Psi, Deflector. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Mind Game, Unique: False, Card text: [subroutine] You and the Runner secretly spend 0[credit], 1[credit], or 2[credit]. Reveal spent credits. If you and the Runner spent a different number of credits, choose another server. The Runner moves to the outermost position of that server instead of passing this ice. For the remainder of this run, the Runner must add 1 installed Runner card to the bottom of their stack as an additional cost to jack out. The Runner may jack out., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Code Gate, Psi, Deflector. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Whirlpool, Unique: False, Card text: [subroutine] The Runner cannot jack out for the remainder of this run. Trash Whirlpool., Flavor text: "This ice sucks." -g00ru, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Trap. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Whirlpool, Unique: False, Card text: [subroutine] The Runner cannot jack out for the remainder of this run. Trash Whirlpool., Flavor text: "This ice sucks." -g00ru, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Trap. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Whirlpool, Unique: False, Card text: [subroutine] The Runner cannot jack out for the remainder of this run. Trash Whirlpool., Flavor text: "This ice sucks." -g00ru, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Trap. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Whirlpool, Unique: False, Card text: [subroutine] The Runner cannot jack out for the remainder of this run. Trash Whirlpool., Flavor text: "This ice sucks." -g00ru, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Trap. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Aiki, Unique: False, Card text: [subroutine] You and the Runner secretly spend 0[credit], 1[credit], or 2[credit]. Reveal spent credits. If you and the Runner spent a different number of credits, the Runner draws 2 cards. [subroutine] Do 1 net damage. [subroutine] Do 1 net damage., Flavor text: First, blend with the attacker. Then, control the attack., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate, Psi, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Aiki, Unique: False, Card text: [subroutine] You and the Runner secretly spend 0[credit], 1[credit], or 2[credit]. Reveal spent credits. If you and the Runner spent a different number of credits, the Runner draws 2 cards. [subroutine] Do 1 net damage. [subroutine] Do 1 net damage., Flavor text: First, blend with the attacker. Then, control the attack., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate, Psi, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Chum, Unique: False, Card text: [subroutine] The next piece of ice the Runner encounters during this run gets +2 strength. When that encounter ends, if the Runner did not fully break that ice, do 3 net damage., Flavor text: "You ever get that feeling like you're shark food? Pay attention to that feeling." -Ji "Noise" Reilly, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Code Gate. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Chum, Unique: False, Card text: [subroutine] The next piece of ice the Runner encounters during this run gets +2 strength. When that encounter ends, if the Runner did not fully break that ice, do 3 net damage., Flavor text: "You ever get that feeling like you're shark food? Pay attention to that feeling." -Ji "Noise" Reilly, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Code Gate. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Crick, Unique: False, Card text: Crick has +3 strength while protecting Archives. [subroutine] Install a card from Archives (paying its install cost)., Flavor text: Crick and his colleagues ushered in modern genetics by mapping the structure of DNA., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Code Gate. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Crick, Unique: False, Card text: Crick has +3 strength while protecting Archives. [subroutine] Install a card from Archives (paying its install cost)., Flavor text: Crick and his colleagues ushered in modern genetics by mapping the structure of DNA., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Code Gate. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Harvester, Unique: False, Card text: [subroutine] The Runner draws 3 cards and then discards down to their maximum hand size. [subroutine] The Runner draws 3 cards and then discards down to their maximum hand size., Flavor text: "We can help others, yet also help ourselves." -Soraiya Suresh, VP Public Programs, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Code Gate. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Harvester, Unique: False, Card text: [subroutine] The Runner draws 3 cards and then discards down to their maximum hand size. [subroutine] The Runner draws 3 cards and then discards down to their maximum hand size., Flavor text: "We can help others, yet also help ourselves." -Soraiya Suresh, VP Public Programs, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Code Gate. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Mganga, Unique: False, Card text: [subroutine] You and the Runner secretly spend 0[credit], 1[credit] or 2[credit]. Reveal spent credits. If you and the Runner spend a different number of credits, do 2 net damage; otherwise do 1 net damage. Trash Mganga., Flavor text: Thin enough to pierce netspace. Deadly enough to pierce your mind., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Trap, Psi, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Mganga, Unique: False, Card text: [subroutine] You and the Runner secretly spend 0[credit], 1[credit] or 2[credit]. Reveal spent credits. If you and the Runner spend a different number of credits, do 2 net damage; otherwise do 1 net damage. Trash Mganga., Flavor text: Thin enough to pierce netspace. Deadly enough to pierce your mind., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Trap, Psi, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Pup, Unique: False, Card text: [subroutine] Do 1 net damage unless the Runner pays 1[credit]. [subroutine] Do 1 net damage unless the Runner pays 1[credit]., Flavor text: Yip Yip!, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Sentry, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Pup, Unique: False, Card text: [subroutine] Do 1 net damage unless the Runner pays 1[credit]. [subroutine] Do 1 net damage unless the Runner pays 1[credit]., Flavor text: Yip Yip!, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Sentry, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Snowflake, Unique: False, Card text: [subroutine] You and the Runner secretly spend 0[credit], 1[credit], or 2[credit]. Reveal spent credits. End the run if you and the Runner spent a different number of credits., Flavor text: Sometimes uniqueness is overrated., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Barrier, Psi. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Snowflake, Unique: False, Card text: [subroutine] You and the Runner secretly spend 0[credit], 1[credit], or 2[credit]. Reveal spent credits. End the run if you and the Runner spent a different number of credits., Flavor text: Sometimes uniqueness is overrated., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Barrier, Psi. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Yagura, Unique: False, Card text: [subroutine] Look at the top card of R&D. You may add that card to the bottom of R&D. [subroutine] Do 1 net damage., Flavor text: The 'cyber-war' is a war of information, and in a war of information, advance warning can be as good as a killing blow. -Michael Muhama, Musings on Cybercrime, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Yagura, Unique: False, Card text: [subroutine] Look at the top card of R&D. You may add that card to the bottom of R&D. [subroutine] Do 1 net damage., Flavor text: The 'cyber-war' is a war of information, and in a war of information, advance warning can be as good as a killing blow. -Michael Muhama, Musings on Cybercrime, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Yagura, Unique: False, Card text: [subroutine] Look at the top card of R&D. You may add that card to the bottom of R&D. [subroutine] Do 1 net damage., Flavor text: The 'cyber-war' is a war of information, and in a war of information, advance warning can be as good as a killing blow. -Michael Muhama, Musings on Cybercrime, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Yagura, Unique: False, Card text: [subroutine] Look at the top card of R&D. You may add that card to the bottom of R&D. [subroutine] Do 1 net damage., Flavor text: The 'cyber-war' is a war of information, and in a war of information, advance warning can be as good as a killing blow. -Michael Muhama, Musings on Cybercrime, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Yagura, Unique: False, Card text: [subroutine] Look at the top card of R&D. You may add that card to the bottom of R&D. [subroutine] Do 1 net damage., Flavor text: The 'cyber-war' is a war of information, and in a war of information, advance warning can be as good as a killing blow. -Michael Muhama, Musings on Cybercrime, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Yagura, Unique: False, Card text: [subroutine] Look at the top card of R&D. You may add that card to the bottom of R&D. [subroutine] Do 1 net damage., Flavor text: The 'cyber-war' is a war of information, and in a war of information, advance warning can be as good as a killing blow. -Michael Muhama, Musings on Cybercrime, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Bloom, Unique: False, Card text: [subroutine] You may install 1 piece of ice from HQ protecting another server, ignoring all costs. [subroutine] You may install 1 piece of ice from HQ directly inward from this ice, ignoring all costs., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate, Observer. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Bloom, Unique: False, Card text: [subroutine] You may install 1 piece of ice from HQ protecting another server, ignoring all costs. [subroutine] You may install 1 piece of ice from HQ directly inward from this ice, ignoring all costs., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate, Observer. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Cortex Lock, Unique: False, Card text: [subroutine] Do 1 net damage for each unused MU the Runner has., Flavor text: The more power a spike process can use, the harder it can hit. The really clever ones borrow the runner's own memory to iterate locally., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Cortex Lock, Unique: False, Card text: [subroutine] Do 1 net damage for each unused MU the Runner has., Flavor text: The more power a spike process can use, the harder it can hit. The really clever ones borrow the runner's own memory to iterate locally., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Diviner, Unique: False, Card text: [subroutine] Do 1 net damage. If you trash a card this way with a printed play or install cost that is an odd number, end the run. <em>(0 is not odd.)</em>, Flavor text: It reads your future in a single biometric sweep., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Diviner, Unique: False, Card text: [subroutine] Do 1 net damage. If you trash a card this way with a printed play or install cost that is an odd number, end the run. <em>(0 is not odd.)</em>, Flavor text: It reads your future in a single biometric sweep., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Engram Flush, Unique: False, Card text: When the Runner encounters this ice, choose a card type. For the remainder of the encounter, whenever you reveal the grip with a subroutine on this ice, you may trash 1 revealed card of the chosen type. [subroutine] Reveal the grip. [subroutine] Reveal the grip., Flavor text: $BMI.001 > Out of Memory Error, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Code Gate, Observer. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Engram Flush, Unique: False, Card text: When the Runner encounters this ice, choose a card type. For the remainder of the encounter, whenever you reveal the grip with a subroutine on this ice, you may trash 1 revealed card of the chosen type. [subroutine] Reveal the grip. [subroutine] Reveal the grip., Flavor text: $BMI.001 > Out of Memory Error, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Code Gate, Observer. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Hafrún, Unique: False, Card text: When you rez this ice during a run against this server, you may trash 1 card from HQ. If you do, choose 1 installed Runner card. That cardʼs abilities cannot break subroutines for the remainder of that run. [subroutine] End the run., Flavor text: Hafrún has lived through generations of changes in the Net, and now there are whispers that something from the deep is making it anxious., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Barrier, Code Gate. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Hafrún, Unique: False, Card text: When you rez this ice during a run against this server, you may trash 1 card from HQ. If you do, choose 1 installed Runner card. That cardʼs abilities cannot break subroutines for the remainder of that run. [subroutine] End the run., Flavor text: Hafrún has lived through generations of changes in the Net, and now there are whispers that something from the deep is making it anxious., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Barrier, Code Gate. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Himitsu-Bako, Unique: False, Card text: 1[credit]: Add Himitsu-Bako to HQ. [subroutine] End the run., Flavor text: Himitsu-Bako is a simple ice barrier that appears as a digital puzzle box. What makes it special is the ease with which it can be uninstalled and installed in a different server, throwing up barriers in unexpected places and giving any intruder a curious feeling of déjà vu., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Barrier. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Himitsu-Bako, Unique: False, Card text: 1[credit]: Add Himitsu-Bako to HQ. [subroutine] End the run., Flavor text: Himitsu-Bako is a simple ice barrier that appears as a digital puzzle box. What makes it special is the ease with which it can be uninstalled and installed in a different server, throwing up barriers in unexpected places and giving any intruder a curious feeling of déjà vu., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Barrier. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Himitsu-Bako, Unique: False, Card text: 1[credit]: Add Himitsu-Bako to HQ. [subroutine] End the run., Flavor text: Himitsu-Bako is a simple ice barrier that appears as a digital puzzle box. What makes it special is the ease with which it can be uninstalled and installed in a different server, throwing up barriers in unexpected places and giving any intruder a curious feeling of déjà vu., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Barrier. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Himitsu-Bako, Unique: False, Card text: 1[credit]: Add Himitsu-Bako to HQ. [subroutine] End the run., Flavor text: Himitsu-Bako is a simple ice barrier that appears as a digital puzzle box. What makes it special is the ease with which it can be uninstalled and installed in a different server, throwing up barriers in unexpected places and giving any intruder a curious feeling of déjà vu., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Barrier. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Himitsu-Bako, Unique: False, Card text: 1[credit]: Add Himitsu-Bako to HQ. [subroutine] End the run., Flavor text: Himitsu-Bako is a simple ice barrier that appears as a digital puzzle box. What makes it special is the ease with which it can be uninstalled and installed in a different server, throwing up barriers in unexpected places and giving any intruder a curious feeling of déjà vu., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Barrier. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Himitsu-Bako, Unique: False, Card text: 1[credit]: Add Himitsu-Bako to HQ. [subroutine] End the run., Flavor text: Himitsu-Bako is a simple ice barrier that appears as a digital puzzle box. What makes it special is the ease with which it can be uninstalled and installed in a different server, throwing up barriers in unexpected places and giving any intruder a curious feeling of déjà vu., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Barrier. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: It's a Trap!, Unique: False, Card text: Whenever this ice is exposed, do 2 net damage. [subroutine] The Runner trashes 1 of their installed cards. Trash this ice., Flavor text: I warned you., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Trap. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: It's a Trap!, Unique: False, Card text: Whenever this ice is exposed, do 2 net damage. [subroutine] The Runner trashes 1 of their installed cards. Trash this ice., Flavor text: I warned you., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Trap. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Kitsune, Unique: False, Card text: [subroutine] You may choose 1 card in HQ. If you do, the Runner breaches HQ. During this breach, the Runner cannot access cards in the root of HQ, and the first card they access must be the chosen card. When the breach ends, trash this ice., Flavor text: There are those who believe the nine-tailed fox is an angel in disguise. And then there are those who have followed, and discovered her secret..., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Mythic, Trap. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Kitsune, Unique: False, Card text: [subroutine] You may choose 1 card in HQ. If you do, the Runner breaches HQ. During this breach, the Runner cannot access cards in the root of HQ, and the first card they access must be the chosen card. When the breach ends, trash this ice., Flavor text: There are those who believe the nine-tailed fox is an angel in disguise. And then there are those who have followed, and discovered her secret..., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Mythic, Trap. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Mirāju, Unique: False, Card text: Whenever an encounter with this ice ends, if the Runner broke its printed subroutine, the Runner moves to the outermost position of Archives instead of passing this ice. They may jack out. Derez this ice. [subroutine] You may draw 1 card. Then, shuffle 1 card from HQ into R&D., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate, Deflector. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Mirāju, Unique: False, Card text: Whenever an encounter with this ice ends, if the Runner broke its printed subroutine, the Runner moves to the outermost position of Archives instead of passing this ice. They may jack out. Derez this ice. [subroutine] You may draw 1 card. Then, shuffle 1 card from HQ into R&D., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate, Deflector. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Otoroshi, Unique: False, Card text: [subroutine] You may place up to 3 advancement counters on 1 card installed in the root of a remote server. If you do, the Runner accesses that card unless they pay 3[credit]., Flavor text: "If the sysop offers you a link, it's because they want you to go there. But if you wanted to go where the sysop suggested, you wouldn't be trying to break in at all." -How Not to Get Fragged, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Otoroshi, Unique: False, Card text: [subroutine] You may place up to 3 advancement counters on 1 card installed in the root of a remote server. If you do, the Runner accesses that card unless they pay 3[credit]., Flavor text: "If the sysop offers you a link, it's because they want you to go there. But if you wanted to go where the sysop suggested, you wouldn't be trying to break in at all." -How Not to Get Fragged, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Sadaka, Unique: False, Card text: [subroutine] Look at the top 3 cards of R&D and either arrange them in any order or shuffle R&D. You may draw 1 card. [subroutine] You may trash 1 card in HQ. If you do, trash 1 resource. Trash Sadaka., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Trap. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Sadaka, Unique: False, Card text: [subroutine] Look at the top 3 cards of R&D and either arrange them in any order or shuffle R&D. You may draw 1 card. [subroutine] You may trash 1 card in HQ. If you do, trash 1 resource. Trash Sadaka., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Trap. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Sand Storm, Unique: False, Card text: [subroutine] If this ice is installed, move it to the outermost position protecting another server. <em>(The run continues from this new position.)</em> Trash this ice., Flavor text: By the time the data storm passed, the landscape was transformed, and she was hopelessly lost., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Trap, Deflector. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Sand Storm, Unique: False, Card text: [subroutine] If this ice is installed, move it to the outermost position protecting another server. <em>(The run continues from this new position.)</em> Trash this ice., Flavor text: By the time the data storm passed, the landscape was transformed, and she was hopelessly lost., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Trap, Deflector. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Tatu-Bola, Unique: False, Card text: When the Runner passes this ice, you may swap it with a piece of ice from HQ. If you do, gain 4[credit]. <em>(The new ice is installed unrezzed. You do not pay an install cost.)</em> [subroutine] End the run., Flavor text: Next! <strong>Designed by 2020 Intercontinental Champion Yannick Stucki</strong>, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Barrier. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Tatu-Bola, Unique: False, Card text: When the Runner passes this ice, you may swap it with a piece of ice from HQ. If you do, gain 4[credit]. <em>(The new ice is installed unrezzed. You do not pay an install cost.)</em> [subroutine] End the run., Flavor text: Next! <strong>Designed by 2020 Intercontinental Champion Yannick Stucki</strong>, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Barrier. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Thimblerig, Unique: False, Card text: When your turn begins and whenever the Runner passes this ice, you may swap this ice with another installed piece of ice. [subroutine] End the run., Flavor text: Step right up!, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Code Gate. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Thimblerig, Unique: False, Card text: When your turn begins and whenever the Runner passes this ice, you may swap this ice with another installed piece of ice. [subroutine] End the run., Flavor text: Step right up!, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Code Gate. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Anemone, Unique: False, Card text: When you rez this ice during a run against this server, you may trash 1 card from HQ to do 2 net damage. [subroutine] Do 1 net damage., Flavor text: Ethereal beauty brings sweet death with only a brief touch., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Anemone, Unique: False, Card text: When you rez this ice during a run against this server, you may trash 1 card from HQ to do 2 net damage. [subroutine] Do 1 net damage., Flavor text: Ethereal beauty brings sweet death with only a brief touch., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Anemone, Unique: False, Card text: When you rez this ice during a run against this server, you may trash 1 card from HQ to do 2 net damage. [subroutine] Do 1 net damage., Flavor text: Ethereal beauty laced with the most elegant venom., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Anemone, Unique: False, Card text: When you rez this ice during a run against this server, you may trash 1 card from HQ to do 2 net damage. [subroutine] Do 1 net damage., Flavor text: Ethereal beauty laced with the most elegant venom., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Bathynomus, Unique: False, Card text: While this ice is protecting Archives, it gets +3 strength. [subroutine] Do 3 net damage., Flavor text: Digital refuse is their food, and you should never come between an animal and its food., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Sentry, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Bathynomus, Unique: False, Card text: While this ice is protecting Archives, it gets +3 strength. [subroutine] Do 3 net damage., Flavor text: Digital refuse is their food, and you should never come between an animal and its food., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Sentry, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Bullfrog, Unique: False, Card text: [subroutine] You and the Runner secretly spend 0[credit], 1[credit] or 2[credit]. Reveal spent credits. If you and the Runner spent a different number of credits and this ice is installed, move this ice to the outermost position protecting another server. <em>(The run continues from this new position.)</em>, Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate, Deflector, Psi. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Bullfrog, Unique: False, Card text: [subroutine] You and the Runner secretly spend 0[credit], 1[credit] or 2[credit]. Reveal spent credits. If you and the Runner spent a different number of credits and this ice is installed, move this ice to the outermost position protecting another server. <em>(The run continues from this new position.)</em>, Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate, Deflector, Psi. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Chrysalis, Unique: False, Card text: While the Runner is accessing this ice in R&D, they must reveal it. When the Runner accesses this ice anywhere except in Archives, they encounter it. [subroutine] Do 2 net damage., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Chrysalis, Unique: False, Card text: While the Runner is accessing this ice in R&D, they must reveal it. When the Runner accesses this ice anywhere except in Archives, they encounter it. [subroutine] Do 2 net damage., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Gemini, Unique: False, Card text: [subroutine] Trace[2]. If successful, do 1 net damage. If your trace strength is 5 or greater, do 1 net damage., Flavor text: Gemini promised pleasure, but dealt only pain., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, Tracer, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Gemini, Unique: False, Card text: [subroutine] Trace[2]. If successful, do 1 net damage. If your trace strength is 5 or greater, do 1 net damage., Flavor text: Gemini promised pleasure, but dealt only pain., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, Tracer, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Inazuma, Unique: False, Card text: [subroutine] During the next encounter this run, the Runner cannot break subroutines on the encountered ice. [subroutine] The Runner cannot jack out this run until after their next encounter with a piece of ice begins., Flavor text: Trapped in their own reality, a paralyzed runner cannot even jack out., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Inazuma, Unique: False, Card text: [subroutine] During the next encounter this run, the Runner cannot break subroutines on the encountered ice. [subroutine] The Runner cannot jack out this run until after their next encounter with a piece of ice begins., Flavor text: Trapped in their own reality, a paralyzed runner cannot even jack out., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Konjin, Unique: True, Card text: When the Runner encounters this ice, play a Psi Game. <em>(Players secretly bid 0–2[credit]. Then each player reveals and spends their bid.)</em> If the bids differ, you may choose another rezzed piece of ice. The Runner encounters that ice. <em>(When that encounter ends, if the run has not ended, finish encountering this ice.)</em>, Flavor text: “The Konjin dons the mask of our fears, but what lies underneath?”, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Mythic, Psi. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Konjin, Unique: True, Card text: When the Runner encounters this ice, play a Psi Game. <em>(Players secretly bid 0–2[credit]. Then each player reveals and spends their bid.)</em> If the bids differ, you may choose another rezzed piece of ice. The Runner encounters that ice. <em>(When that encounter ends, if the run has not ended, finish encountering this ice.)</em>, Flavor text: “The Konjin dons the mask of our fears, but what lies underneath?”, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Mythic, Psi. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Metamorph, Unique: False, Card text: [subroutine] Swap 2 other installed pieces of ice or 2 of your installed non-ice cards., Flavor text: "My gift to runners: isomorphic architectural protocols. Ichiban daikirai da." -Midori, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Code Gate, Observer. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Metamorph, Unique: False, Card text: [subroutine] Swap 2 other installed pieces of ice or 2 of your installed non-ice cards., Flavor text: "My gift to runners: isomorphic architectural protocols. Ichiban daikirai da." -Midori, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Code Gate, Observer. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Sensei, Unique: False, Card text: [subroutine] For the remainder of this run, each piece of ice encountered except Sensei gains "[subroutine] End the run" after all its other subroutines., Flavor text: Peace and violence. Both must lead to the same place., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Code Gate. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Sensei, Unique: False, Card text: [subroutine] For the remainder of this run, each piece of ice encountered except Sensei gains "[subroutine] End the run" after all its other subroutines., Flavor text: Peace and violence. Both must lead to the same place., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Code Gate. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Swordsman, Unique: False, Card text: The Runner cannot break subroutines on this ice using <strong>AI</strong> programs. [subroutine] Trash 1 installed <strong>AI</strong> program. [subroutine] Do 1 net damage., Flavor text: Writing a program that can pass the Turing test is easy. The Gibson-Akamatsu test is a higher bar, and the only AIs to clear it thus far have been the androids. Even some humans have been known to fail., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Sentry, AP, Destroyer. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Swordsman, Unique: False, Card text: The Runner cannot break subroutines on this ice using <strong>AI</strong> programs. [subroutine] Trash 1 installed <strong>AI</strong> program. [subroutine] Do 1 net damage., Flavor text: Writing a program that can pass the Turing test is easy. The Gibson-Akamatsu test is a higher bar, and the only AIs to clear it thus far have been the androids. Even some humans have been known to fail., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Sentry, AP, Destroyer. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Swordsman, Unique: False, Card text: The Runner cannot break subroutines on this ice using <strong>AI</strong> programs. [subroutine] Trash 1 installed <strong>AI</strong> program. [subroutine] Do 1 net damage., Flavor text: Writing a program that can pass the Turing test is easy. The Gibson-Akamatsu test is a higher bar, and the only AIs to clear it thus far have been the androids. Even some humans have been known to fail., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Sentry, AP, Destroyer. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Swordsman, Unique: False, Card text: The Runner cannot break subroutines on this ice using <strong>AI</strong> programs. [subroutine] Trash 1 installed <strong>AI</strong> program. [subroutine] Do 1 net damage., Flavor text: Writing a program that can pass the Turing test is easy. The Gibson-Akamatsu test is a higher bar, and the only AIs to clear it thus far have been the androids. Even some humans have been known to fail., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Sentry, AP, Destroyer. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Swordsman, Unique: False, Card text: The Runner cannot break subroutines on this ice using <strong>AI</strong> programs. [subroutine] Trash 1 installed <strong>AI</strong> program. [subroutine] Do 1 net damage., Flavor text: Writing a program that can pass the Turing test is easy. The Gibson-Akamatsu test is a higher bar, and the only AIs to clear it thus far have been the androids. Even some humans have been known to fail., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Sentry, AP, Destroyer. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Swordsman, Unique: False, Card text: The Runner cannot break subroutines on this ice using <strong>AI</strong> programs. [subroutine] Trash 1 installed <strong>AI</strong> program. [subroutine] Do 1 net damage., Flavor text: Writing a program that can pass the Turing test is easy. The Gibson-Akamatsu test is a higher bar, and the only AIs to clear it thus far have been the androids. Even some humans have been known to fail., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Sentry, AP, Destroyer. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Swordsman, Unique: False, Card text: The Runner cannot break subroutines on this ice using <strong>AI</strong> programs. [subroutine] Trash 1 installed <strong>AI</strong> program. [subroutine] Do 1 net damage., Flavor text: The pain of its first cutting art is a test. Bleed human-red and the second attack is stilled., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Sentry, AP, Destroyer. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Swordsman, Unique: False, Card text: The Runner cannot break subroutines on this ice using <strong>AI</strong> programs. [subroutine] Trash 1 installed <strong>AI</strong> program. [subroutine] Do 1 net damage., Flavor text: The pain of its first cutting art is a test. Bleed human-red and the second attack is stilled., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Sentry, AP, Destroyer. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Tributary, Unique: True, Card text: The first time each turn a run begins, you may move this ice to the outermost position protecting the attacked server. <em>(The Runner is now approaching this ice.)</em> [subroutine] You may draw 1 card. You may install 1 piece of ice from HQ protecting another server, ignoring all costs. [subroutine] Each piece of ice gets +2 strength for the remainder of this run., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Code Gate. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Tributary, Unique: True, Card text: The first time each turn a run begins, you may move this ice to the outermost position protecting the attacked server. <em>(The Runner is now approaching this ice.)</em> [subroutine] You may draw 1 card. You may install 1 piece of ice from HQ protecting another server, ignoring all costs. [subroutine] Each piece of ice gets +2 strength for the remainder of this run., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Code Gate. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Upayoga, Unique: False, Card text: [subroutine] You and the Runner secretly spend 0[credit], 1[credit], or 2[credit]. Reveal spent credits. If you and the Runner spent a different number of credits, the Runner loses 2[credit]. [subroutine] Resolve a subroutine on a piece of rezzed <strong>psi</strong> ice., Flavor text: "Connect two truths. Connect two programs. All is one.", Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Code Gate, Psi. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Upayoga, Unique: False, Card text: [subroutine] You and the Runner secretly spend 0[credit], 1[credit], or 2[credit]. Reveal spent credits. If you and the Runner spent a different number of credits, the Runner loses 2[credit]. [subroutine] Resolve a subroutine on a piece of rezzed <strong>psi</strong> ice., Flavor text: "Connect two truths. Connect two programs. All is one.", Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Code Gate, Psi. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Chetana, Unique: False, Card text: [subroutine] Each player gains 2[credit]. [subroutine] You and the Runner secretly spend 0[credit], 1[credit], or 2[credit]. Reveal spent credits. If you and the Runner spent a different number of credits, do 1 net damage for each card in the Runner's grip., Flavor text: "Feel your consciousness expand and touch his. Now destroy it.", Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, AP, Psi. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Chetana, Unique: False, Card text: [subroutine] Each player gains 2[credit]. [subroutine] You and the Runner secretly spend 0[credit], 1[credit], or 2[credit]. Reveal spent credits. If you and the Runner spent a different number of credits, do 1 net damage for each card in the Runner's grip., Flavor text: "Feel your consciousness expand and touch his. Now destroy it.", Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, AP, Psi. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Clairvoyant Monitor, Unique: False, Card text: [subroutine] You and the Runner secretly spend 0[credit], 1[credit], or 2[credit]. Reveal spent credits. If you and the Runner spent a different number of credits, place 1 advancement token on an installed card and end the run., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate, Psi. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Clairvoyant Monitor, Unique: False, Card text: [subroutine] You and the Runner secretly spend 0[credit], 1[credit], or 2[credit]. Reveal spent credits. If you and the Runner spent a different number of credits, place 1 advancement token on an installed card and end the run., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate, Psi. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Envelope, Unique: False, Card text: [subroutine] Do 1 net damage. [subroutine] End the run., Flavor text: "On one hand, I knew I shouldn't touch it. On the other, it was really shiny." - Kabonesa Wu, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Barrier, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Envelope, Unique: False, Card text: [subroutine] Do 1 net damage. [subroutine] End the run., Flavor text: "On one hand, I knew I shouldn't touch it. On the other, it was really shiny." - Kabonesa Wu, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Barrier, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Kakugo, Unique: False, Card text: When the Runner passes Kakugo, do 1 net damage. [subroutine] End the run., Flavor text: "The ultimate aim of martial arts is not having to use them." - Miyamoto Musashi, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Barrier, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Kakugo, Unique: False, Card text: When the Runner passes Kakugo, do 1 net damage. [subroutine] End the run., Flavor text: "The ultimate aim of martial arts is not having to use them." - Miyamoto Musashi, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Barrier, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Karunā, Unique: False, Card text: [subroutine] Do 2 net damage. The Runner may jack out. [subroutine] Do 2 net damage., Flavor text: You did not escape, you were shown mercy., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Karunā, Unique: False, Card text: [subroutine] Do 2 net damage. The Runner may jack out. [subroutine] Do 2 net damage., Flavor text: You did not escape, you were shown mercy., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Neural Katana, Unique: False, Card text: [subroutine] Do 3 net damage., Flavor text: Forged by Ak.wa on 23.11.79-23. Filed 23.11.79-23.2 with #34k-lw3-21HH-4i. //Samurai included., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Neural Katana, Unique: False, Card text: [subroutine] Do 3 net damage., Flavor text: Forged by Ak.wa on 23.11.79-23. Filed 23.11.79-23.2 with #34k-lw3-21HH-4i. //Samurai included., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Neural Katana, Unique: False, Card text: [subroutine] Do 3 net damage., Flavor text: Forged by Ak.wa on 23.11.79-23. Filed 23.11.79-23.2 with #34k-lw3-21HH-4i. //Samurai included., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Neural Katana, Unique: False, Card text: [subroutine] Do 3 net damage., Flavor text: Forged by Ak.wa on 23.11.79-23. Filed 23.11.79-23.2 with #34k-lw3-21HH-4i. //Samurai included., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Neural Katana, Unique: False, Card text: [subroutine] Do 3 net damage., Flavor text: Forged by Ak.wa on 23.11.79-23. Filed 23.11.79-23.2 with #34k-lw3-21HH-4i. //Samurai included., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Neural Katana, Unique: False, Card text: [subroutine] Do 3 net damage., Flavor text: Forged by Ak.wa on 23.11.79-23. Filed 23.11.79-23.2 with #34k-lw3-21HH-4i. //Samurai included., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Phoneutria, Unique: False, Card text: When the Runner passes this ice, if there are 4 or more cards in the grip, give them 1 tag. [subroutine] Do 1 net damage. [subroutine] Do 1 net damage., Flavor text: The construct turns to you, eyes wild. "Beloved," it asks, "is that you?", Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, AP, Observer. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Phoneutria, Unique: False, Card text: When the Runner passes this ice, if there are 4 or more cards in the grip, give them 1 tag. [subroutine] Do 1 net damage. [subroutine] Do 1 net damage., Flavor text: The construct turns to you, eyes wild. "Beloved," it asks, "is that you?", Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, AP, Observer. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Cell Portal, Unique: False, Card text: [subroutine] The Runner moves to the outermost position of the attacked server. They may jack out. Derez this ice., Flavor text: "Where does it go?", Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate, Deflector. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Cell Portal, Unique: False, Card text: [subroutine] The Runner moves to the outermost position of the attacked server. They may jack out. Derez this ice., Flavor text: "Where does it go?", Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Code Gate, Deflector. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Komainu, Unique: False, Card text: When the Runner encounters this ice, it gains X "[subroutine] Do 1 net damage." subroutines for the remainder of this run. X is equal to the number of cards in the grip., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 4, Subtypes: Sentry, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Komainu, Unique: False, Card text: When the Runner encounters this ice, it gains X "[subroutine] Do 1 net damage." subroutines for the remainder of this run. X is equal to the number of cards in the grip., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 4, Subtypes: Sentry, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Lotus Field, Unique: False, Card text: The strength of this ice cannot be lowered. [subroutine] End the run., Flavor text: "Chi resonance mapping has created a whole new field of network security. It is unassailable perfection." -Akitaro Watanabe, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Code Gate. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Lotus Field, Unique: False, Card text: The strength of this ice cannot be lowered. [subroutine] End the run., Flavor text: "Chi resonance mapping has created a whole new field of network security. It is unassailable perfection." -Akitaro Watanabe, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Code Gate. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Lotus Field, Unique: False, Card text: The strength of this ice cannot be lowered. [subroutine] End the run., Flavor text: "Chi resonance mapping has created a whole new field of network security. It is unassailable perfection." -Akitaro Watanabe, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Code Gate. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Lotus Field, Unique: False, Card text: The strength of this ice cannot be lowered. [subroutine] End the run., Flavor text: "Chi resonance mapping has created a whole new field of network security. It is unassailable perfection." -Akitaro Watanabe, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Code Gate. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Lotus Field, Unique: False, Card text: The strength of this ice cannot be lowered. [subroutine] End the run., Flavor text: As the white light blazed around her, she became still. It was too beautiful. Too perfect., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Code Gate. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Lotus Field, Unique: False, Card text: The strength of this ice cannot be lowered. [subroutine] End the run., Flavor text: As the white light blazed around her, she became still. It was too beautiful. Too perfect., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 1, Subtypes: Code Gate. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Saisentan, Unique: False, Card text: When the Runner encounters this ice, choose a card type. For the remainder of the encounter, whenever you trash a card of the chosen type with net damage from a subroutine on this ice, do 1 net damage. [subroutine] Do 1 net damage. [subroutine] Do 1 net damage. [subroutine] Do 1 net damage., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Sentry, AP, Observer. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Saisentan, Unique: False, Card text: When the Runner encounters this ice, choose a card type. For the remainder of the encounter, whenever you trash a card of the chosen type with net damage from a subroutine on this ice, do 1 net damage. [subroutine] Do 1 net damage. [subroutine] Do 1 net damage. [subroutine] Do 1 net damage., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Sentry, AP, Observer. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Attini, Unique: False, Card text: Threat 3 → The Runner cannot spend credits while subroutines on this ice are resolving. <em>(This ability is active if any player has 3 or more agenda points.)</em> [subroutine] Do 1 net damage unless the Runner pays 2[credit]. [subroutine] Do 1 net damage unless the Runner pays 2[credit]. [subroutine] Do 1 net damage unless the Runner pays 2[credit]., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Code Gate, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Attini, Unique: False, Card text: Threat 3 → The Runner cannot spend credits while subroutines on this ice are resolving. <em>(This ability is active if any player has 3 or more agenda points.)</em> [subroutine] Do 1 net damage unless the Runner pays 2[credit]. [subroutine] Do 1 net damage unless the Runner pays 2[credit]. [subroutine] Do 1 net damage unless the Runner pays 2[credit]., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Code Gate, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Boto, Unique: False, Card text: Threat 4 → This ice gets +2 strength. <em>(This ability is active if any player has 4 or more agenda points.)</em> [subroutine] Do 2 net damage. [subroutine] You may trash 1 card from HQ to end the run. [subroutine] You may trash 1 card from HQ to end the run., Flavor text: They live forever in the rivers of the Net., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Barrier, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Boto, Unique: False, Card text: Threat 4 → This ice gets +2 strength. <em>(This ability is active if any player has 4 or more agenda points.)</em> [subroutine] Do 2 net damage. [subroutine] You may trash 1 card from HQ to end the run. [subroutine] You may trash 1 card from HQ to end the run., Flavor text: They live forever in the rivers of the Net., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Barrier, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Mamba, Unique: False, Card text: <strong>Hosted power counter:</strong> Do 1 net damage. Use this ability only during a run. [subroutine] Do 1 net damage. [subroutine] You and the Runner secretly spend 0[credit], 1[credit], or 2[credit]. Reveal spent credits. If you and the Runner spent a different number of credits, place 1 power counter on Mamba., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, Psi, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Mamba, Unique: False, Card text: <strong>Hosted power counter:</strong> Do 1 net damage. Use this ability only during a run. [subroutine] Do 1 net damage. [subroutine] You and the Runner secretly spend 0[credit], 1[credit], or 2[credit]. Reveal spent credits. If you and the Runner spent a different number of credits, place 1 power counter on Mamba., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, Psi, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Shiro, Unique: False, Card text: [subroutine] Look at the top 3 cards of R&D and arrange them in any order. [subroutine] You may pay 1[credit]. If you do not, the Runner breaches R&D. They cannot access cards in the root of R&D during that breach., Flavor text: When locked in a fortress in your own mind, be careful what door you open., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 4, Subtypes: Code Gate. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Shiro, Unique: False, Card text: [subroutine] Look at the top 3 cards of R&D and arrange them in any order. [subroutine] You may pay 1[credit]. If you do not, the Runner breaches R&D. They cannot access cards in the root of R&D during that breach., Flavor text: When locked in a fortress in your own mind, be careful what door you open., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 4, Subtypes: Code Gate. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Tsurugi, Unique: False, Card text: [subroutine] End the run unless the Corp pays 1[credit]. [subroutine] Do 1 net damage. [subroutine] Do 1 net damage. [subroutine] Do 1 net damage., Flavor text: "It's ice so dangerous it has safety protocols. Think about that." -g00ru, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Tsurugi, Unique: False, Card text: [subroutine] End the run unless the Corp pays 1[credit]. [subroutine] Do 1 net damage. [subroutine] Do 1 net damage. [subroutine] Do 1 net damage., Flavor text: "It's ice so dangerous it has safety protocols. Think about that." -g00ru, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Tsurugi, Unique: False, Card text: [subroutine] End the run unless the Corp pays 1[credit]. [subroutine] Do 1 net damage. [subroutine] Do 1 net damage. [subroutine] Do 1 net damage., Flavor text: "It's ice so dangerous it has safety protocols. Think about that." -g00ru, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Tsurugi, Unique: False, Card text: [subroutine] End the run unless the Corp pays 1[credit]. [subroutine] Do 1 net damage. [subroutine] Do 1 net damage. [subroutine] Do 1 net damage., Flavor text: "It's ice so dangerous it has safety protocols. Think about that." -g00ru, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Sentry, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Ivik, Unique: False, Card text: The rez cost of this ice is lowered by 1[credit] for each rezzed piece of <strong>code gate</strong> ice. [subroutine] Do 2 net damage. [subroutine] End the run., Flavor text: Keep off the grass., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Barrier, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Ivik, Unique: False, Card text: The rez cost of this ice is lowered by 1[credit] for each rezzed piece of <strong>code gate</strong> ice. [subroutine] Do 2 net damage. [subroutine] End the run., Flavor text: Keep off the grass., Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 2, Subtypes: Barrier, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Mlinzi, Unique: False, Card text: [subroutine] Do 1 net damage unless the Runner trashes the top 2 cards of the stack. [subroutine] Do 2 net damage unless the Runner trashes the top 3 cards of the stack. [subroutine] Do 3 net damage unless the Runner trashes the top 4 cards of the stack., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Sentry, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Mlinzi, Unique: False, Card text: [subroutine] Do 1 net damage unless the Runner trashes the top 2 cards of the stack. [subroutine] Do 2 net damage unless the Runner trashes the top 3 cards of the stack. [subroutine] Do 3 net damage unless the Runner trashes the top 4 cards of the stack., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Sentry, AP. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Shinobi, Unique: False, Card text: When you rez Shinobi, take 1 bad publicity. [subroutine] Trace[1]. If successful, do 1 net damage. [subroutine] Trace[2]. If successful, do 2 net damage. [subroutine] Trace[3]. If successful, do 3 net damage and end the run., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Sentry, Tracer, AP, Illicit. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Shinobi, Unique: False, Card text: When you rez Shinobi, take 1 bad publicity. [subroutine] Trace[1]. If successful, do 1 net damage. [subroutine] Trace[2]. If successful, do 2 net damage. [subroutine] Trace[3]. If successful, do 3 net damage and end the run., Flavor text: , Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Sentry, Tracer, AP, Illicit. |
Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format | Side: Corp, Faction: Jinteki, Type: Ice | Name: Vampyronassa, Unique: False, Card text: [subroutine] The Runner loses 2[credit]. [subroutine] Gain 2[credit]. [subroutine] Do 2 net damage. [subroutine] You may draw 1 or 2 cards., Flavor text: "Matt, thereʼs something big heading your way. Matt, are you hearing me? Matt? Oh no." —Moth, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Code Gate, AP. | Below is an instruction that describes a task, paired with an input that provides further context. Write a response that appropriately completes the request. ### Instruction: Generate a suitable card for Android Netrunner, the cyberpunk card game, based on the user's input below. Only return the expected output in the correct format ### Input: Side: Corp, Faction: Jinteki, Type: Ice ### Response: Name: Vampyronassa, Unique: False, Card text: [subroutine] The Runner loses 2[credit]. [subroutine] Gain 2[credit]. [subroutine] Do 2 net damage. [subroutine] You may draw 1 or 2 cards., Flavor text: "Matt, thereʼs something big heading your way. Matt, are you hearing me? Matt? Oh no." —Moth, Advancement Requirements: 0, Agenda Points: 0, Deck Limit: 3, Influence: 3, Subtypes: Code Gate, AP. |
Subsets and Splits