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1,700 | Thayer's Quest is a LaserDisc video game initially developed by RDI Video Systems in 1984 for their unreleased Halcyon console, and later released in arcades as a conversion kit for Dragon's Lair and Space Ace. In 1995 it was ported to home consoles and PC under the title Kingdom: The Far Reaches. The arcade machine had a membrane keypad for controls instead of a joystick | Thayer's Quest |
1,701 | Theme Park is a construction and management simulation video game developed by Bullfrog Productions and published by Electronic Arts in 1994. The player designs and operates an amusement park, with the goal of making money and creating theme parks worldwide. The game is the first instalment in Bullfrog's Theme series and their Designer Series | Theme Park (video game) |
1,702 | Total Eclipse is a space flight simulation video game developed and published by Crystal Dynamics for 3DO. It was later ported to the PlayStation under the title Total Eclipse Turbo. The game was copyrighted in 1993 and released 1994 | Total Eclipse (1994 video game) |
1,703 | Trip'd is a puzzle video game developed by Japanese studio Warp for the 3DO Interactive Multiplayer. Using the falling block puzzle format, Trip'd presents the player with triads of colored, tile-shaped eggs that gradually descend the screen to stack up on the bottom. The objective is to connect four or more matching eggs to eliminate them from the play field | Trip'd |
1,704 | True Golf Classics: Wicked 18 is a golfing video game originally released in 1993 for the Super NES. A version was later released for the 3DO Interactive Multiplayer and the Mega Drive. The game takes place on a very difficult otherworldly golf course | True Golf Classics: Wicked 18 |
1,705 | Twisted: The Game Show is a party game released exclusively for the 3DO Interactive Multiplayer. The game was designed in the form of a fictional game show. The host, Twink Fizzdale, directs the player and up to three friends on their way to the top of the helix-shaped game board by rolling the "Cyber-Die" and taking on any of the eight different mini games | Twisted: The Game Show |
1,706 | Ultraman Powered is a fighting game developed by Tose and published by Bandai for the 3DO Interactive Multiplayer. The player takes on the role of the extraterrestrial superhero Ultraman Powered, tasked with protecting the Earth from destructive aliens and monsters. Gameplay primarily consists of one-on-one battles where the player must deplete an adversary's health meter using both basic and special fighting techniques | Ultraman Powered (video game) |
1,707 | Virtuoso is a third-person shooter video game developed by MotiveTime and originally published by Nova Spring and Elite Systems in North American and Europe for the DOS in 1994.
Gameplay
Virtuoso is a game where the player is a rock musician in the year 2055, who spends his time battling in Virtual Reality.
Ports
A port of Virtuoso for the Atari Jaguar CD was announced in the January 1995 issue of online magazine Atari Explorer Online and was in development by Williams Brothers Developments and planned to be published by Telegames | Virtuoso (video game) |
1,708 | VR Stalker is a combat flight simulator video game developed by Morpheus Interactive and originally published by American Laser Games for the 3DO.
Gameplay
VR Stalker is a combat flight simulator featuring jets such as the F-14, F-16, and A-10.
Development
VR Stalker was developed by Morpheus Interactive and was originally published by American Laser Games in the United States in 1994 as the first flight simulator for the 3DO | VR Stalker |
1,709 | Way of the Warrior is a fighting game developed by Naughty Dog and published by Universal Interactive Studios for the 3DO. It was released in North America on August 30, 1994.
Way of the Warrior features high-resolution graphics, characters with detailed storylines, and ultra-violent finishing moves | Way of the Warrior (video game) |
1,710 | Who Shot Johnny Rock? is a live-action full-motion video laserdisc video game produced by American Laser Games and released for the arcades in 1991, and then for the DOS, Sega CD, 3DO and CD-i platforms around 1994. As part of a series of similar-styled games released by the company, Who Shot Johnny Rock? introduces a different setting than most of the others, while maintaining almost identical gameplay. The game was re-released by Digital Leisure around 2003 with updated video and sound, in addition to several bonus options | Who Shot Johnny Rock? |
1,711 | Wing Commander is the first game in Chris Roberts' space flight simulation Wing Commander franchise by Origin Systems. The game was first released for MS-DOS on September 26, 1990 and was later ported to the Amiga, CD32 (256-color), Sega CD and the Super Nintendo Entertainment System, and re-released for the PC as Wing Commander I in 1994. An enhanced remake Super Wing Commander was made for the 3DO in 1994, and later ported to the Macintosh | Wing Commander (video game) |
1,712 | Wing Commander III: Heart of the Tiger is the third main game in Chris Roberts' Wing Commander science fiction space combat simulation video game series, developed and released by Origin Systems in December 1994. It was a departure from previous games in the series in that it uses extensive live action full-motion video to add an interactive movie-style presentation to the space combat gameplay, emphasized by its advertising slogan, "Don't watch the game, play the movie!". The game's more than two hours of video featured a number of prominent movie stars including Mark Hamill as Colonel Christopher "Maverick" Blair, Malcolm McDowell as Admiral Tolwyn, John Rhys-Davies as James "Paladin" Taggart and Thrakhath nar Kiranka, and Tom Wilson as Todd "Maniac" Marshall | Wing Commander III: Heart of the Tiger |
1,713 | Wolfenstein 3D is a first-person shooter video game developed by id Software and published by Apogee Software and FormGen. Originally released on May 5, 1992, for DOS, it was inspired by the 1981 Muse Software video game Castle Wolfenstein, and is the third installment in the Wolfenstein series. In Wolfenstein 3D, the player assumes the role of Allied spy William "B | Wolfenstein 3D |
1,714 | Yū Yū Hakusho is a video game developed and published by Tomy for the 3DO.
Gameplay
Yū Yū Hakusho is a fighting game based on the Yuu Yuu Hakusho anime. The player has a choice of 15 characters, each of which has its own special and hyper moves | Yū Yū Hakusho (1994 video game) |
1,715 | 3D Construction Kit (US, Canada and Israel release title: Virtual Reality Studio), also known as 3D Virtual Studio, is a utility for creating 3D worlds in Freescape. Developed by Incentive Software and published by Domark, it was released in 1991 on multiple platforms. The game originally retailed for £24 | 3D Construction Kit |
1,716 | Abuse is a run and gun video game developed by Crack dot Com and published by Electronic Arts in North America and Origin Systems in Europe. It was released on February 29, 1996 for MS-DOS. A Mac OS port of the game was published by Bungie and released on March 5, 1997 | Abuse (video game) |
1,717 | Alone in the Dark is a 1992 survival horror video game designed by Frédérick Raynal. Developed and published by Infogrames in 1992 for MS-DOS, the game was eventually ported to MacOS, the PC-98, the FM Towns, the 3DO, the Acorn Archimedes, and iOS. Alone in the Dark is set in 1920s Louisiana and challenges the player to escape a haunted mansion | Alone in the Dark (1992 video game) |
1,718 | Angband is a dungeon-crawling roguelike video game derived from Umoria. It is based on the writings of J. R | Angband (video game) |
1,719 | Apocalypse is a futuristic 3D space shoot 'em up game released in 1990 for the Acorn Archimedes written by Gordon J. Key and published by The Fourth Dimension.
Plot
Sometime in the future, computers have evolved into sentient, mobile life-forms known as 'Rakonans' | Apocalypse (1990 video game) |
1,720 | Battle Chess is a video game version of chess with 2. 5D graphics and fighting animations showing the result of one piece moving onto the square of another. It was developed and released by Interplay Entertainment for the Amiga in 1988 and ported to many other systems, including the 3DO Interactive Multiplayer, Acorn Archimedes, Amiga CD32, Amiga CDTV, Apple IIGS, Apple II, Atari ST, Commodore 64, MS-DOS, FM Towns, Nintendo Entertainment System, MacOS, PC-98, X68000, and Microsoft Windows | Battle Chess |
1,721 | Cannon Fodder is a shoot 'em up developed by Sensible Software and published by Virgin Interactive Entertainment for the Amiga in 1993. Virgin ported the game to MS-DOS, the Atari ST and the Acorn Archimedes, as well as the Atari Jaguar, Mega Drive, SNES and 3DO. The game is military-themed and based on shooting action with squad-based tactics | Cannon Fodder (video game) |
1,722 | The Chaos Engine is a top-down run and gun video game developed by The Bitmap Brothers and published by Renegade Software in March 1993. The game is set in a steampunk Victorian age in which one or two players must battle the hostile creations of the eponymous Chaos Engine across four landscapes and ultimately defeat it and its deranged inventor.
It was first released for the Amiga, with a version available for AGA Amigas, and later ported to MS-DOS, the Super Nintendo Entertainment System, Atari ST, Amiga CD32, RISC OS and Mega Drive | The Chaos Engine |
1,723 | Chocks Away is a flight simulation game for the Acorn Archimedes. It was written by Andrew Hutchings and published by The Fourth Dimension in 1990. The game is loosely set in the First World War, though many elements are simplified and anachronistic | Chocks Away |
1,724 | Chuck Rock is a 1991 slapstick side-scrolling platform video game developed and published by Core Design for the Atari ST and Amiga computers. A Commodore 64 port followed in 1992 and an Amiga CD32 version in 1994. The game was subsequently published by Krisalis Software for the Acorn Archimedes | Chuck Rock |
1,725 | Conqueror is a video game released as the follow-up to Zarch (also known as Virus), using the same landscape engine. It is a third-person shooter with strategy elements in which the player controls a fleet of tanks. It was originally developed and released on the Acorn Archimedes by Superior Software in 1988 and ported to other home computers in 1990 by Rainbow Arts | Conqueror (video game) |
1,726 | Corruption is an interactive fiction game by Magnetic Scrolls released in 1988. In this game, a successful stockbroker suddenly finds himself embroiled in a world of crime and danger.
Gameplay
The game is a text adventure with static graphics in all versions except for the Spectrum +3 | Corruption (1988 video game) |
1,727 | Countdown to Doom is a text adventure game written by Peter Killworth for the BBC Micro and published by Acornsoft in 1982. It is set on the planet Doomawangara, which is coyly shortened to "Doom". An Acorn Electron version was released in 1984 but only as a ROM cartridge for the Plus 1 expansion | Countdown to Doom |
1,728 | Cyber Chess is a chess-playing computer program developed by William Tunstall-Pedoe. It was written for the Acorn Archimedes and published commercially by The Fourth Dimension.
Development
Evaluation of moves was tuned by use of a genetic algorithm | Cyber Chess |
1,729 | Diggers is a puzzle video game for the Amiga CD32 in which the player takes control of a mining team excavating a planet for precious minerals. It was later released for the Amiga 1200 and MS-DOS. Diggers was bundled with the CD32 at launch, along with the platform game Oscar on the same CD | Diggers (video game) |
1,730 | Doom is a first-person shooter game developed and self-published by id Software. Released on December 10, 1993, for DOS, it is the first installment in the Doom franchise. The player assumes the role of a space marine, popularly known as the Doomguy, fighting through hordes of undead humans and invading demons | Doom (1993 video game) |
1,731 | Dread Dragon Droom (popularly known as Droom) is an educational game designed and published by HUMMEC (Humberside Microelectronics in Education Centre) in 1985. The game was used widely in schools throughout the United Kingdom in the 1980s and was one of the first examples of British educational software designed specifically for schools. HUMMEC was the educational support centre of the then local education authorities of Humberside | Dread Dragon Droom |
1,732 | Dune II: The Building of a Dynasty (titled Dune II: Battle for Arrakis in Europe and Dune: The Battle for Arrakis for the North American Mega Drive/Genesis port respectively) is a real-time strategy Dune video game developed by Westwood Studios and released by Virgin Games in December 1992. It is based upon David Lynch's 1984 film Dune, an adaptation of Frank Herbert's science fiction novel of the same name.
While not the first real-time strategy (RTS) video game, Dune II established the format that would be followed for years to come | Dune II |
1,733 | The Dungeon is a single player real-time role-playing video game featuring a 3D first-person perspective with texture mapping. It was published by The Fourth Dimension for the Acorn Archimedes home computer in 1993.
Plot
You control a team of four adventurers (Anthea, Helena, Horace and Moroth) as they attempt to escape the multi-level dungeon they have fallen into | The Dungeon (1993 video game) |
1,734 | E-Type is a clone of Sega's arcade driving game Out Run for the BBC Micro, Acorn Electron, and Acorn Archimedes. It was written by Gordon J. Key and published by The Fourth Dimension | E-Type (video game) |
1,735 | Elite is a space trading video game. It was written and developed by David Braben and Ian Bell and originally published by Acornsoft for the BBC Micro and Acorn Electron computers in September 1984. Elite's open-ended game model, and revolutionary 3D graphics led to it being ported to virtually every contemporary home computer system and earned it a place as a classic and a genre maker in gaming history | Elite (video game) |
1,736 | Fire and Ice: The Daring Adventures of Cool Coyote is a platform game created by Graftgold for the Amiga and the Atari ST, released in 1992 by Renegade.
Master System and Game Gear versions were developed by Graftgold for Virgin Games. The CD32 version was enhanced to include detailed background scenery, 256 on-screen colors and several layers of parallax scrolling | Fire and Ice (video game) |
1,737 | Fish! is a text adventure game by Magnetic Scrolls released in 1988. The game was designed by John Molloy, Phil South and Peter Kemp with contributions by Rob Steggles.
Plot
According to the game scenario, the Inter-Dimensional Espionage sends operatives throughout the dimensions to fight evil | Fish! |
1,738 | Flashback, released as Flashback: The Quest for Identity in the United States, is a 1992 science fiction cinematic platform game developed by Delphine Software of France and published by U. S. Gold in the United States and Europe, and Sunsoft in Japan | Flashback (1992 video game) |
1,739 | Freeciv is a single- and multiplayer turn-based strategy game for workstations and personal computers inspired by the proprietary Sid Meier's Civilization series. It is available for most desktop computer operating systems and available in an online browser version. Released under the GNU GPL-2 | Freeciv |
1,740 | Fun School is a series of educational packages developed and published in the United Kingdom by Europress Software, initially as Database Educational Software. The original Fun School titles were sold mostly by mail order via off-the-page adverts in the magazines owned by Database Publications. A decision was made to create a new set of programs, call the range Fun School 2, and package them more professionally so they could be sold in computer stores around the UK | Fun School |
1,741 | Galactic Dan is a video game for the Acorn Archimedes, originally published by The Fourth Dimension (company) in 1992. It is a first-person shooter set in space.
Gameplay
The game is a fast first-person shooter featuring ray-traced sprites and sampled sound effects | Galactic Dan |
1,742 | Global Effect is a 1992 video game published by EA/Millennium Interactive.
Gameplay
Global Effect is a game in which world construction and maintenance is simulated, and multiple scenarios are included for creating worlds, saving worlds, and ruling worlds. Services available to the player include waste disposal, fuel sources, power stations, and supplies of food and water | Global Effect |
1,743 | Gods is a platform game by The Bitmap Brothers released for the Amiga and Atari ST in 1991. The player is cast as Hercules in his quest to achieve immortality. It was ported to the Acorn Archimedes, Genesis/Mega Drive, PC98, and Super Nintendo Entertainment System | Gods (video game) |
1,744 | Granny's Garden is an educational adventure game for the British BBC Micro computer, released in 1983. It served as a first introduction to computers for many schoolchildren in the United Kingdom during the 1980s and 1990s. According to the 4Mation webpage about the original version, it was the reason many teachers decided that computers had a real place in education | Granny's Garden |
1,745 | Gribbly's Day Out is a Commodore 64 game by Andrew Braybrook, released by Hewson in 1985. It was written over a three-month period. The game is set on the planet Blabgor and centred on the exploits of Gribbly Grobbly and his attempts to rescue errant 'gribblets' from the landscape and return them to safety | Gribbly's Day Out |
1,746 | The Guild of Thieves is an interactive fiction game by Magnetic Scrolls first published by Rainbird in 1987. The game takes place in Kerovnia like the previous game The Pawn.
Gameplay
The player's character is "an aspiring member of the infamous Guild of Thieves" and is to steal all the valuables that can be found in and around an island castle | The Guild of Thieves |
1,747 | Heimdall is an action role-playing game developed by The 8th Day, published by Core Design, and released in 1991 for the Amiga and for the Atari ST and DOS in 1992, with a console version created for the Sega Mega-CD in early 1994. The game features a mixture of puzzle-solving, exploration, and dynamic combat mechanics, in which players must explore various islands in the search for the fabled weapons belonging to the gods of Norse mythology. The game received favourable reviews upon its release, though the console version was given mixed feedback by reviewers | Heimdall (video game) |
1,748 | Heretic is a dark fantasy first-person shooter video game released in December 1994. It was developed by Raven Software and published by id Software through GT Interactive.
Using a modified version of the Doom engine, Heretic was one of the first first-person games to feature inventory manipulation and the ability to look up and down | Heretic (video game) |
1,749 | Heroes of Might and Magic II: The Succession Wars is a turn-based strategy video game developed by Jon Van Caneghem through New World Computing and published in 1996 by the 3DO Company. The game is the second instalment of the Heroes of Might and Magic series and is typically credited as the breakout game for the series. Heroes II was voted the sixth-best PC game of all time by PC Gamer in May 1997 | Heroes of Might and Magic II |
1,750 | HeroQuest is a video game based on the HeroQuest board game.
A sequel, HeroQuest II: Legacy of Sorasil, was released in 1994 for the Amiga 1200 and Amiga CD32.
Gameplay
Reception
The One gave the Amiga version of Hero Quest an overall score of 91%, expressing that it "for the most part" faithfully recreates the tabletop version, but is 'oversimplified' in some areas, and stating that "this over-simplifying is mainly apparent in [combat]: a larger feeling of involvement would have been generated by even the simplest of additions such as the rolling of a dice [sic] | HeroQuest (video game) |
1,751 | Hexen: Beyond Heretic is a fantasy first-person shooter video game developed by Raven Software and published by id Software through GT Interactive on October 30, 1995. It is the indirect sequel to 1994's Heretic, and the second game in Raven Software's "Serpent Riders" trilogy, which culminated with Hexen II. The title comes from the German noun Hexen, which means "witches", and/or the verb hexen, which means "to cast a spell" | Hexen: Beyond Heretic |
1,752 | Hostages is a 1988 tactical shooter video game developed and published by Infogrames for the Acorn Electron, Archimedes, Atari ST, Amiga, Apple IIGS, Amstrad CPC, BBC Micro, Commodore 64, MS-DOS, MSX, Nintendo Entertainment System, and ZX Spectrum. The game depicts a terrorist attack and hostage crisis at an embassy in Paris, with the player controlling a six-man GIGN counterterrorist team as they are deployed to defeat the terrorists and free their hostages.
An indirect sequel, Alcatraz, was released for the Amiga, Atari ST, and MS-DOS in 1992 | Hostages (video game) |
1,753 | Iron Lord is an adventure video game developed by Orou Mama and Ivan Jacot for the Atari ST and published by Ubi Soft in 1989. It was ported to the Amiga, Acorn Archimedes, Amstrad CPC, Commodore 64, ZX Spectrum, and DOS.
Reception
Computer Gaming World approved of Iron Lord's graphics but criticized its performance and load times, especially as the reviewed Amiga version could not run from a hard drive | Iron Lord |
1,754 | James Pond 2: Codename: RoboCod, also known as Super James Pond on SNES in North America, and Game Boy, and Super James Pond 2 in Europe, is a 1991 platform video game. It was developed by the same British teams as the original. The title music by Richard Joseph is a marimba-heavy rendition of the RoboCop film theme | James Pond 2 |
1,755 | James Pond: Underwater Agent is a 1990 platform video game that was developed by British video game developer Millennium Interactive and published by Millennium Interactive and Electronic Arts for the Amiga, Atari ST, Acorn Archimedes, and Sega Genesis. It was the first in the James Pond series of games.
Gameplay
James Pond has to solve puzzles to defeat the enemy and the gameplay revolves around finding objects to perform specific tasks, such as keys to rescue captured lobsters, or sponges to bung up the holes in leaking oil tankers | James Pond: Underwater Agent |
1,756 | Jinxter is an interactive fiction video game developed by Magnetic Scrolls and published by Rainbird in 1987 for 8-bit and 16-bit home computers of the time. Jinxter tells the story of a man on a mission to save the fictional land of Aquitania from the looming threat of evil witches. The game was well received by critics upon its release | Jinxter |
1,757 | The Last Ninja is an action-adventure game originally developed and published by System 3 in 1987 for the Commodore 64. It was converted to the Apple IIGS, MS-DOS, BBC Micro and Acorn Electron in 1988, the Apple II series in 1989, the Amiga and Atari ST (as Last Ninja Remix) in 1990, and the Acorn Archimedes in 1991.
It is one of the most successful games released on the Commodore 64 | The Last Ninja |
1,758 | Lemmings is a puzzle–strategy video game originally developed by DMA Design and published by Psygnosis for the Amiga in 1991 and later ported for numerous other platforms. The game was programmed by Russell Kay, Mike Dailly and David Jones, and was inspired by a simple animation that Dailly created while experimenting with Deluxe Paint.
The objective of the game is to guide a group of anthropomorphised lemmings through a number of obstacles to a designated exit | Lemmings (video game) |
1,759 | Lemmings 2: The Tribes is a 1993 puzzle strategy video game developed by DMA Design and published by Psygnosis, and is the sequel to the 1991 video game Lemmings. Similar to the original title, the game sees the player guiding various tribes of anthropomorphised lemmings through a number of levels, using various skills to help them reach the exit. Expanding on the mechanics of the original game, Lemmings 2 featured a more open-ended series of levels with different 'tribes', contained an overarching narrative, expanded the number of skills, simplified the requirements for clearing levels, and included a practice mode for players to test out new gameplay mechanics | Lemmings 2: The Tribes |
1,760 | The Lotus series consists of three racing computer games based around the Lotus brand: Lotus Esprit Turbo Challenge, Lotus Turbo Challenge 2, and Lotus III: The Ultimate Challenge. Published between 1990 and 1992 by Gremlin Graphics, the games gained very favourable reviews upon release. Original Amiga versions of the games were created by Shaun Southern and Andrew Morris of Magnetic Fields, and then ported by other individuals to several other computers and game consoles | Lotus (video game series) |
1,761 | The Lotus series consists of three racing computer games based around the Lotus brand: Lotus Esprit Turbo Challenge, Lotus Turbo Challenge 2, and Lotus III: The Ultimate Challenge. Published between 1990 and 1992 by Gremlin Graphics, the games gained very favourable reviews upon release. Original Amiga versions of the games were created by Shaun Southern and Andrew Morris of Magnetic Fields, and then ported by other individuals to several other computers and game consoles | Lotus (video game series) |
1,762 | Mad Professor Mariarti is a puzzle-platform game developed and published by Krisalis Software in 1990.
Plot
Chaos has ensued in Professor Mariarti's five laboratories, as various items of equipment and other inanimate objects have come to life as a result of experiments having gone wrong, and are now a hindrance to the professor's work. Mariarti must shut down his laboratories in order to end the chaos, prove his sanity and avoid being put into a psychiatric hospital | Mad Professor Mariarti |
1,763 | Magic Pockets is a platform game developed by the Bitmap Brothers and published by Renegade in October 1991. It was released for the Atari ST, Amiga, Acorn Archimedes, and MS-DOS. The title track of the game is the instrumental version of "Doin' the Do", by Betty Boo, originally released in 1990 on the Rhythm King label | Magic Pockets |
1,764 | Manchester United is a football video game series licensed by Manchester United, which was highly popular in the early 1990s.
Games
Game series programmed by Krisalis ordered by release date:
Manchester United (1990)
Manchester United Europe (1991)
Manchester United: Premier League Champions (1994)
Manchester United Premier League Champions 1994-95 Season Data Disk (1994)
Manchester United: The Double (1995)
Manchester United Championship Soccer (1995)Game series programmed by Codemasters, ordered by release date:
Manchester United: Club Football (2003)
Manchester United Manager 2005 (2004)
Manchester United: Club Football 2005 (Manchester United Soccer in North America) (2004)
References
External links
Manchester United series at uvlist. net
Manchester United at ysrnry | Manchester United (video game series) |
1,765 | Manchester United Europe developed by Krisalis Software is the follow-up to the 1990 video game Manchester United which had sold over 100,000 copies. The Atari Lynx port was released under the title of European Soccer Challenge.
Gameplay
In Manchester United Europe, the player guides either Manchester United or another club through the UEFA Cup, European Cup, Cup Winners Cup, Super Cup and the Intercontinental Cup | Manchester United Europe |
1,766 | MiG-29 Fulcrum is a combat flight simulator video game released by Domark in 1990 for the Acorn Archimedes, Amiga, Atari ST and MS-DOS PC platforms.
In 1991 an enhanced version was released as MiG-29M Super Fulcrum.
Overview
The player flies a Mikoyan MiG-29 on solo missions against a range of enemies around the world | MiG-29 Fulcrum (1990 video game) |
1,767 | Mission Control is an educational platform game developed and published by Sherston Software for use in primary schools.
Plot
As with its predecessor, the game takes place on the planet Oglo. The last remaining rainforest is threatened by dangerous chemicals produced by the antagonist scientist "Gomez", aided by his robots | Mission Control (video game) |
1,768 | The Dungeons of Moria, usually referred to as simply Moria, is a computer game inspired by J. R. R | Moria (1983 video game) |
1,769 | Nebulus is a platform game created by John M. Phillips and published by Hewson Consultants in the late 1980s for home computer systems. International releases and ports were known by various other names: Castelian, Kyorochan Land (キョロちゃんランド, Kyorochan Rando), Subline, and Tower Toppler | Nebulus (video game) |
1,770 | NetHack is an open source single-player roguelike video game, first released in 1987 and maintained by the NetHack DevTeam. The game is a fork of the 1982 game Hack, itself inspired by the 1980 game Rogue. The player takes the role of one of several pre-defined character classes to descend through multiple dungeon floors, fighting monsters and collecting treasure, to recover the "Amulet of Yendor" at the lowest floor and then escape | NetHack |
1,771 | Oh No! More Lemmings is an expansion pack for the puzzle video game Lemmings by DMA Design. It contains 100 single-player levels and six music tracks. The Amiga version also includes 10 two-player levels | Oh No! More Lemmings |
1,772 | Omar Sharif on Bridge is a 1992 video game published by Interplay Productions.
Gameplay
Omar Sharif on Bridge is a game in which contract bridge is played with advice from actor Omar Sharif. Players access the menu options using a hotkey combination | Omar Sharif on Bridge |
1,773 | Pac-Mania is a cavalier perspective maze game that was developed and released by Namco for arcades in 1987. In the game, the player controls Pac-Man as he must eat all of the dots while avoiding the colored ghosts that chase him in the maze. Eating large flashing "Power Pellets" will allow Pac-Man to eat the ghosts for bonus points, which lasts for a short period of time | Pac-Mania |
1,774 | Paradroid is a Commodore 64 computer game written by Andrew Braybrook and published by Hewson Consultants in 1985. It is a shoot 'em up with puzzle elements and was critically praised at release. The objective is to clear a fleet of spaceships of hostile robots by destroying them or taking them over via a mini-game | Paradroid |
1,775 | The Pawn is an interactive fiction game for the Sinclair QL written by Rob Steggles of Magnetic Scrolls and published by Sinclair Research in 1985. In 1986, graphics were added and the game was released for additional home computers by Rainbird.
Plot
The character controlled by the player is knocked unconscious and awakens in the fairy land of Kerovnia, a silver bracelet around their wrist that cannot be removed | The Pawn |
1,776 | Pipe Mania is a puzzle video game developed by The Assembly Line for the Amiga and published in 1989. It was ported to several other platforms by Lucasfilm Games as Pipe Dream; the company distributed the game in the US. The player must connect randomly appearing pieces of pipe on a grid to a given length within a limited time | Pipe Mania |
1,777 | Populous is a video game developed by Bullfrog Productions and published by Electronic Arts, released originally for the Amiga in 1989, and is regarded by many as the first god game. With over four million copies sold, Populous is one of the best-selling PC games of all time.
The player assumes the role of a deity, who must lead followers through direction, manipulation, and divine intervention, with the goal of eliminating the followers led by the opposite deity | Populous (video game) |
1,778 | Powerband is a Formula 1-style racing game for the Acorn Archimedes published in 1990. It was written by Gordon J. Key and published by The Fourth Dimension | Powerband (video game) |
1,779 | Premier Manager is a football management simulator video game for the Amiga, Atari ST, Acorn Archimedes and DOS platforms. It was released in 1992 by Gremlin Interactive. Later the game was converted to the Sega Mega Drive | Premier Manager (video game) |
1,780 | Provocator is a shoot 'em up video game developed for the Acorn Archimedes range of computers. It was the first game by Network 23 and was published in the summer of 1991 by C. T | Provocator |
1,781 | Quake is a first-person shooter game developed by id Software and published by GT Interactive. The first game in the Quake series, it was originally released for MS-DOS, Microsoft Windows and Linux in 1996, followed by Mac OS and Sega Saturn in 1997 and Nintendo 64 in 1998. In the game, players must find their way through various maze-like, medieval environments while battling monsters using an array of weaponry | Quake (video game) |
1,782 | Ravenskull is a British graphic adventure video game. It was originally developed by Martin Edmondson and Nicholas Chamberlain for the BBC Micro and Acorn Electron and released by Superior Software in 1986.
Gameplay
The player may choose from one of four character types: an Adventurer, a Wizard, a Warrior or an Elf | Ravenskull (video game) |
1,783 | Repton is a video game originally developed by 16-year-old Briton Tim Tyler for the BBC Micro and Acorn Electron and released by Superior Software in 1985. The game spawned a series of follow up games which were released throughout the 1980s. The series sold around 125,000 copies between 1985 and 1990 with Repton 2 selling 35,000 itself | Repton (video game) |
1,784 | Rick Dangerous is a platform game developed by Core Design for the Acorn Archimedes, Amiga, Atari ST, Amstrad CPC, ZX Spectrum, Commodore 64, and MS-DOS. The game was released in 1989 and published by MicroProse on the Firebird Software label in the UK, and on the MicroPlay label in America. It was also published in Spain by Erbe Software | Rick Dangerous |
1,785 | Since the mid-1980s, there have been numerous officially-licensed video game adaptations of the board game Scrabble.
1988 Leisure Genius version
In 1988, Dragon gave Leisure Genius' Macintosh version (promoted as The Computer Edition of Scrabble).
2000 version
In the United States, the PC version of Scrabble sold 260,000 copies and earned $2 | Scrabble (video game) |
1,786 | Sensible Soccer, often called Sensi, is an association football video game series which was popular in the early 1990s and which still retains a following. It was developed by Sensible Software and first released for Amiga and Atari ST computers in 1992 as well as for the IBM PC compatibles. The series was created by Jon Hare and Chris Yates, as a successor to their previous football game MicroProse Soccer (1988), which in turn was inspired by the arcade video game Tehkan World Cup (1985) | Sensible Soccer |
1,787 | SimCity, also known as Micropolis or SimCity Classic, is a city-building simulation video game developed by Will Wright, and released for several platforms from 1989 to 1991. SimCity features two-dimensional graphics and an overhead perspective. The game's objective is to create a city, develop residential and industrial areas, build infrastructure, and collect taxes for further city development | SimCity (1989 video game) |
1,788 | SimCity 2000 is a city-building simulation video game jointly developed by Will Wright and Fred Haslam of Maxis. It is the successor to SimCity Classic and was released for Apple Macintosh and MS-DOS personal computers in 1993, after which it was released on other platforms over the following years, such as the Sega Saturn and SNES game consoles in 1995 and the PlayStation in 1996. SimCity 2000 is played from an isometric perspective as opposed to the previous title, which was played from a top-down perspective | SimCity 2000 |
1,789 | Simon the Sorcerer is a 1993 point-and-click adventure game developed and published by Adventure Soft, for Amiga and MS-DOS. The game's story focuses on a boy named Simon who is transported into a parallel universe of magic and monsters, where he embarks on a mission to become a wizard and rescue another from an evil sorcerer. The game's setting was inspired by the novels of the Discworld series, and incorporates parodies on fantasy novels and fairy tales, such as The Lord of the Rings and Jack and the Beanstalk | Simon the Sorcerer |
1,790 | Speedball is a 1988 video game based on a violent futuristic cyberpunk sport that draws on elements of handball and ice hockey, and rewards violent play as well as goals.
Speedball was released in November 1988 for the Amiga and Atari ST and later ported to MS-DOS, Commodore 64, and the Master System. SOFEL released a port for the NES in 1991, as KlashBall | Speedball (video game) |
1,791 | Speedball 2: Brutal Deluxe is a 1990 video game based on a violent futuristic cyberpunk sport that draws on elements of handball and ice hockey, and rewards violent play as well as goals. The concept of the game is very reminiscent of the 1975 film Rollerball. The original game was developed by Bitmap Brothers, with various remakes for many platforms since being published | Speedball 2: Brutal Deluxe |
1,792 | Spheres of Chaos is a multidirectional shooter video game, created by Iain McLeod, with basic gameplay similar to the 1979 arcade game Asteroids. The game has bright colours and patterns, with many enemies on screen at once. The audio is similar to that of Robotron: 2084 and Defender | Spheres of Chaos |
1,793 | Spy Snatcher is a floppy disk-based text adventure released by Topologika Software in 1988. It was the last professional text adventure to be released on the BBC Micro and Acorn Electron. It was also released for ZX Spectrum (+3 disk only), RISC OS, PC, Amstrad CPC, Amstrad PCW, Atari ST and Nimbus | Spy Snatcher |
1,794 | Star Fighter or Star Fighter 3000 is a 3D flight-based shoot-em-up. The gameplay is mission based and involves elements of strategy and planning. The player can order wingmen to fly in formation and attack specific targets | Star Fighter (video game) |
1,795 | Starch is a computer game written by Mark Dixon in 1990 for the Acorn Archimedes computer. The objective of the game was to help the principal characters complete tasks related to laundry duties in the company in which they worked.
Starch was retailed through Dabs Press which was closely associated with the publisher Alien Images | Starch (video game) |
1,796 | Super Foul Egg is a Puyo Puyo clone for the Amiga and the Acorn Archimedes. It was inspired by Amiga Power's comment that no decent clone of the game was made for the machine. After reading the comment, a reader created the game and sent it to the magazine, which included it on their cover disk | Super Foul Egg |
1,797 | Super Methane Brothers is a video game similar to Taito's Bubble Bobble arcade game, released for Amiga in 1993 by Apache Software. Contemporary reviewers compared it to Namco's Tumblepop.
Gameplay
The protagonists of the game, Puff and Blow, each have a Methane Gas Gun which fires a cloud of immobilising gas | Super Methane Bros. |
1,798 | SWIV is a vertically scrolling shooter released in 1991 for the Amiga, Atari ST, Commodore 64, MSX, ZX Spectrum, and Amstrad CPC computers. A Game Boy Color conversation was published in 2001.
The game was considered a spiritual successor to Tecmo arcade game Silkworm, which The Sales Curve had previously converted to home computer formats in 1989 | SWIV |
1,799 | Syndicate is an isometric real-time tactical and strategic game from Bullfrog Productions created in 1993, and released for a variety of platforms beginning with the PC and Commodore Amiga. It is the first title in the Syndicate series. Set in a dystopian future in which corporations have replaced governments, Syndicate puts the player in control of a corporation vying for global dominance | Syndicate (1993 video game) |
Subsets and Splits