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As ya fight ya enemies, ya will learn new tricks you use ta be even bettah'.There's one ya should be learnin' soon to let ya see dere weaknesses and set up for devastating combo attacks. After ya've struck a few blows to weaken ya foe, finish dem off with a vicious evisceration attack.When ya learn it, try it out. Let me know when ya tink you have it down.
Reach level 3 to learn Eviscerate, then use Eviscerate 3 times against a Tiki Target.
The Arts of a Rogue
Ya done quite well for ya'self. I'm sure I could teach ya a trick or two here and dere, but I not be wastin' ya time on tiki targets no longer. l put one last trial before ya den, mon. Head over to da provin' pit in the middle of dis area and fight a real baddy - one dat wants ta kill ya back. Just let the jailor by the pit know when ya ready.
Speak to a Darkspear Jailor, then enter the proving pit and kill a Captive Spitescale Scout.
Proving Pit
Tha Darkspear tribe have long been victims. Outcasts. We found ourselves fleein' our homes time 'n time again... but dis time, it's not fleein' dat drives us here. Vol'jin has offered us leadership through wisdom, and it has kept us alive dis long. Now dat same wisdom offers portents of a chaotic future for tha Horde unda Garrosh Hellscream. No, dis time we not fleein'. Dis time, we are fightin' for a home dat will last. It's time to begin ya trainin'. Speak with Zen'Tabra to the east.
Meet with Zen'Tabra in the Darkspear Training Grounds.
The Rise of the Darkspear
Alright, mon. We start simple. I need ta know dat you know the basics of the druidic arts. Go thrash dose tiki targets. Take it slowly. Natural-like. I'll watch how you form your casts and we'll go from dere.
Destroy 6 Tiki Targets.
The Basics: Hitting Things
Ya definitely more den expected, mon. I'm sure dere's more important stuff we can be usin' ya talents on now. Ya don't need ta hang out with da newbloods no more. Head down to da village to da southeast and make yaself known. Lend a hand here and there and I'm sure ya make yer way up to sometin' more prestigious quick enough.
Report to Vol'jin at Darkspear Hold.
More Than Expected
Lets put dose skills ta use. I'll start ya off easy, mon. There be cats killing our boars. Dat food ain't for sharin'. Dose boars are gonna need ta be alive if ya be wanting food tonight. Dey're all over the island. Bring me some cat pelts.
Retrieve 6 Wildmane Cat Pelts.
A Rough Start
As ya grow in powah, ya ability to call on nature gets strongah, too. Ya wanna see?Go get some experience and show me what ya' learn.
Reach level 3 to learn Moonfire. Practice using it on a Tiki target in the Darkspear Training Grounds.
The Arts of a Druid
Ya definitely more den expected, mon. I'm sure dere's more important stuff we can be usin' ya talents on now. Ya don't need ta hang out with da newbloods no more. Head down to da village to da southeast and make yaself known. Lend a hand here and there and I'm sure ya make yer way up to sometin' more prestigious quick enough.
Report to Vol'jin at Darkspear Hold.
More Than Expected
Ya done quite well for ya'self. I'm sure I could teach ya a trick or two here and dere, but I not be wastin' ya time on tiki targets no longer. l put one last trial before ya den, mon. Head over to da provin' pit in the middle of dis area and fight a real baddy - one dat wants ta kill ya back. Just let the jailor by the pit know when ya ready.
Speak to a Darkspear Jailor, then enter the proving pit and kill a Captive Spitescale Scout.
Proving Pit
Alright, mon. We start simple. I need ta know dat you know the basics of the natural arts. Go thrash dose tiki targets. Take it slowly. Natural-like. I'll watch how you form your casts and we'll go from dere.
Destroy 6 Tiki Targets.
The Basics: Hitting Things
Lets put dose skills ta use. I'll start ya off easy, mon. There be cats killing our boars. Dat food ain't for sharin'. Dose boars are gonna need ta be alive if ya be wanting food tonight. Dey're all over the island. Bring me some cat pelts.
Retrieve 6 Wildmane Cat Pelts.
A Rough Start
As ya grow in powah, you begin ta discovah the voices of da ancestahs speakin' to ya, teachin' you dere secrets.Tha first of 'dese is to focus tha power of da elements into yer weapon. It allows ya to unleash a quick, vicious attack on your enemies. Dis should be easy enough for ya to make a lot of use of it. Try it out. Let me know when ya tink you have it down.
Reach Level 3 to learn Primal Strike, and then use Primal Strike 3 times against a Tiki Target.
The Arts of a Shaman
Tha Darkspear tribe have long been victims. Outcasts. We found ourselves fleein' our homes time 'n time again... but dis time, it's not fleein' dat drives us here. Vol'jin has offered us leadership through wisdom, and it has kept us alive dis long. Now dat same wisdom offers portents of a chaotic future for tha Horde unda Garrosh Hellscream. No, dis time we not fleein'. Dis time, we are fightin' for a home dat will last. It's time to begin ya trainin'. Speak with Nekali to the east.
Meet with Nekali in the Darkspear Training Grounds.
The Rise of the Darkspear
Ya definitely more den expected, mon. I'm sure dere's more important stuff we can be usin' ya talents on now. Ya don't need ta hang out with da newbloods no more. Head down to da village to da southeast and make yaself known. Lend a hand here and there and I'm sure ya make yer way up to sometin' more prestigious quick enough.
Report to Vol'jin at Darkspear Hold.
More Than Expected
Ya done quite well for ya'self. I'm sure I could teach ya a trick or two here and dere, but I not be wastin' ya time on tiki targets no longer. l put one last trial before ya den, mon. Head over to da provin' pit in the middle of dis area and fight a real baddy - one dat wants ta kill ya back. Just let the jailor by the pit know when ya ready.
Speak to a Darkspear Jailor, then enter the proving pit and kill a Captive Spitescale Scout.
Proving Pit
Lets put dose skills ta use. I'll start ya off easy, mon. There be cats killing our boars. Dat food ain't for sharin'. Dose boars are gonna need ta be alive if ya be wanting food tonight. Dey're all over the island. Bring me some cat pelts.
Retrieve 6 Wildmane Cat Pelts.
A Rough Start
Shadow's Edge is prepared to receive its final infusion of power. Sindragosa, the enemy's own mount, must fall. But before she is brought down, you must sustain four of her frozen breath attacks without tasting death. Without his dragon, nothing shall stand between you and the Lich King.
Highlord Darion Mograine has instructed you to slay Sindragosa after subjecting yourself to 4 of her breath attacks while wielding Shadow's Edge.
Frost Infusion
Your weapon is ready to be endowed with the power of blood. You must face Queen Lana'thel in battle and subject yourself to her Blood Mirror. This will cause Shadow's Edge to drink the blood of the nearest living being. That being would be you. Once the blade has been thus awakened, allow the Queen's Frenzied Bloodthirst to take hold of you, feed the blade thrice to sate it, and then give the queen an ignominious death. May her screams pierce the ears of the Lich King as he awaits his fate.
Highlord Darion Mograine wants you to infuse Shadow's Edge with blood and defeat Queen Lana'thel.
Blood Infusion
As ya' develop ya' powah, ya' gonna start to tink of new spells, new ways to use ya' arcane talents.Go now, grow ya' skills, and 'den come back an' show me what 'cha figure out.
Reach level 3 to learn Frost Nova. Practice using it 2 times against a Tiki Target.
The Arts of a Mage
Alright, mon. We start simple. I need ta know dat you know the basics of the arcane arts. Go thrash dose tiki targets. Take it slowly. Natural-like. I'll watch how you form your casts and we'll go from dere.
Destroy 6 Tiki Targets.
The Basics: Hitting Things
Tha Darkspear tribe have long been victims. Outcasts. We found ourselves fleein' our homes time 'n time again... but dis time, it's not fleein' dat drives us here. Vol'jin has offered us leadership through wisdom, and it has kept us alive dis long. Now dat same wisdom offers portents of a chaotic future for tha Horde unda Garrosh Hellscream. No, dis time we not fleein'. Dis time, we are fightin' for a home dat will last. It's time to begin ya trainin'. Speak with Soratha to the east.
Meet with Soratha in the Darkspear Training Grounds.
The Rise of the Darkspear
These dwarven artillery shells have a built-in airburst timer. This is easy! Just sabotage one of the artillery shells in the loading bay and then hoist it up into the magazine. Boom, baby. BOOM! You'll find the shells in one of two loading bays behind the main garage on this level. It's right around the corner. Once you've rigged the artillery shell... Run! Run like the wind! Then report to Gann back at camp. I'll be right behind you.
Sabotage a Dwarven Artillery Shell and then flee from Bael'Dun before it explodes.
Sabotage!
Before your weapon can reach its full potential it must be endowed with its signature powers. First among them is unholiness. You must seek out and defeat the one called Professor Putricide, but his death is not your only goal. You must use his resources against him. Find a way to absorb his mutated slime. Use the foul substance to infuse your weapon with the power of the unholy. Only when this has been done shall I reveal your next task.
Highlord Darion Mograine wants you to infuse Shadow's Edge with Unholy power and slay Professor Putricide.
Unholy Infusion
It looks like your friend didn't make it. A pity, but we must move on.You'll want to plead our case to Helya. She is the ruler here. I would accompany you, but I'm afraid I wouldn't help your case.Meet me when you are finished. I will see if I can find the whereabouts of my shieldmaidens.
Confront Helya and ask to be freed from Helheim.
A Desperate Bargain
Shadowmourne; a newly forged weapon already steeped in this world's history, reborn into an unrivaled destiny. With this weapon you bear a solemn responsibility, and the time to carry out that charge is at hand. Take this weapon of myth and legend and march on the enemy. Avenge the countless heroes lost in his merciless campaign. Bring rest to their tortured souls. Steel yourself, and guide Shadowmourne to fulfill the purpose of its creation.
Highlord Darion Mograine in Icecrown Citadel wants you to kill the Lich King.
The Lich King's Last Stand
The inside of the card is scribbled with mad, detailed plans to infect most of Azeroth. You should show this to one of Steamwheedle's investigators immediately!
Bring the Faded Lovely Greeting Card to Inspector Snip Snagglebolt in Stormwind.
Something is in the Air (and it Ain't Love)
The components of the forge are assembled and, as I understand it, Archmage Karlain has secured a location for us to begin construction: aboveground, near the blacksmith. Come back and visit sometime.
Finalize the construction of the Obliterum Forge in Dalaran.
The Obliterum Forge
Ah, a fellow scribe! You don't look too dim, so how 'bout you and I work together in an effort to discover what we can about the Broken Isles? (That's the big mass of islands we're floating over.) However! I never agree to a partnership without getting all the requisite legalities out of the way. Sign this for me and we're in business.
Sign Professor Pallin's contract.
Sign This
I am not interested in gold. Your aboveground currencies have little use down here. I am, however interested in Sightless Eyes. I will gladly accept some as payment for my services.
Obtain 100 Sightless Eyes.
Cold Hard Coin
For my next project - sticking the forge's components to one another - I need a magical adherent. And I've found that the built-up sludge of Dalaran's sewers works perfectly for just that. It cakes up on the feet, boots, and slithering bellies of Dalaran's more long-lived residents. Scrape some off and bring it here.
Obtain 20 vials of Spellsludge.
The Muck Stops Here
Those results certainly were disappointing. Calcination is a tricky process, better reserved for alchemists and blacksmiths. Still, I thought we'd get more than a measly TWO GRAINS of obliterum. For a more efficient reaction, we'll need a special forge, and to get that... ...we'll need permission from the Council of Six.
Speak with Khadgar in Dalaran, and ask for permission to build an Obliterum Forge.
The Council's Approval
My contact is one Oxana Demonslay. She has declined invitation to Dalaran proper, preferring to stay in the sewers of the Underbelly. If there is anybody on this rock that knows how to properly build an Obliterum Forge, it is her. Oh, and watch your back while you're down there.
Report to Oxana Demonslay in the Underbelly.
Friends in Low Places
I can help you build your forge. I can even supply the metal for it. I do, however, require a few more... difficult-to-acquire components. I need an alchemical heat source, some sort of insulator, and a calefactor. I'm certain that all of these can be found here in the Underbelly... if the guards are looking the other way.
Find a vial of Alchemical Flame, a roll of Spellbound Insulation, and a Decommissioned Calefactor.
One Mage's Trash
This place is Helheim, the realm of the unworthy dead. Here, the spirits of the dishonorable spend eternity in an endless futile battle, always seeking glory but never able to attain it.We should not be here.We must find a way out. I will scout ahead - you should try and release some of these captive spirits here. Perhaps one may have some answers for us.
Search among the caged vrykul in Helheim for one who can help your escape.
An Unworthy Task
You! Adventurer! Give us a hand! The wagon's caught fire!
Use Camille Kleister's Water Buckets to put out the fire.
Fire!
Your weapon is stronger than ever, but it will need many more souls in order to reach its true potential. Siouxsie has been collecting reports from the scouts, she will direct you to our enemies and their screaming souls will empower your weapon further.
Speak to Siouxsie the Banshee.
Plans and Preparations
Nearly everything in the wagon was obliterated by the fire. All that remains is a small pile of dust. The cart belonged to Trader Caelen. Perhaps he knows more about what happened. As for the dust - either the inscription trainers or the alchemy trainers might have some insight.
Speak with Trader Caelen, Professor Pallin, and Deucus Valdera about the Mysterious Dust.
Mysterious Dust
When Khadgar's group stormed Hellfire Citadel, they faced many foes that commanded demons, but none more powerful than Archimonde himself. Perhaps there's somethin' on his corpse that can answer the final questions of unlocking the mystery of this brimstone.
Gather a group and storm Hellfire Citadel once more. Defeat Archimonde and recover the Infernal Codex.
Hellfire Citadel: Hellfire and Brimstone
Deathlord, I've found our wayward knight. He wishes to return to the Ebon Blade, in particular he wishes to speak with you himself. He should be here momentarily.
Welcome your new knight.
Champion: Nazgrim
Deathlord, I've found our wayward knight. He wishes to return to the Ebon Blade, in particular he wishes to speak with you himself. He should be here momentarily.
Welcome your new knight.
Champion: Thassarian
Welcome. I'm Williden Marshal, and my sister and I run this expedition of explorers and scientists. You have a moment? I don't like the look of those elementals on that volcano. We have too much equipment, too many notes... one crazed elemental could streak its way through our camp and do terrible, terrible damage. Show them that their new neighbors aren't to be trifled with. And bring back the ash that they leave behind... we might as well do a little science while we're at it.
Collect 9 samples of Un'Goro Ash from the fire elementals around the volcano in Un'Goro Crater.
Volcanic Activity
While you were gathering what I asked of you, I did a little testing on the brimstone. It reacted rather violently when I channeled onto it. Careful casting went into making the creature from whom you took this. Unless you have a host of demon spell-casters at your disposal, recreating such a creature would be impossible. That's all I have to tell you. Go now and leave me before my hunger takes over.
Tell Mama Diggs what you learned from Matthew.
The Brimstone's Secret
I created a thermometer to take readings of the temperatures at the volcano, and I'd like to find the hottest lava flows. It gives the measurements in degrees Kraklenheit! Here, take it, and take readings of the temperatures at the ridge whenever you see a hot spot! Hot spots usually take the form of a glowing, rocky pillar jutting out of the ground. You'll find them around the base of Fire Plume Ridge... one trip around the perimeter will likely suffice.
Krakle in Un'Goro Crater wants you to find the hottest area of Fire Plume Ridge.
Finding the Source
Hobart thinks he's going to feed us on those tiny clucker eggs? Bah! We're going to get some real eggs! I've already set up some traps on the Raptor Rise up the path to the east. Take this bunch of wild clucker eggs and lay them in the traps. The spiny raptors will go right after the clucker eggs, and then you'll get to trade up to their larger eggs. Genius!
Gather 5 Spiny Raptor Eggs.
Trading Up
You have uncovered a mangled journal. Parts of it remain legible, with a Williden Marshal claiming ownership over the contents therein. If the journal is accurate, then Williden may be found somewhere in the central part of the Crater; according to the journal, he and his companions sought to take a more offensive stance once their refuge was attacked.
Return the journal to Williden Marshal somewhere in Un'Goro Crater.
Williden's Journal
Bamm Megabomb? Who does he think he is? His spiny raptor eggs are no match for what we are about to recover! As you well know, each Town-In-A-Box is equipped with a micro mechachicken for just such a dietary emergency. Luckily for us, my keen intellect was able to deduce the location that our prodigious, pre-programmed poultry ran off to. Head north to the Scorched Gully. But beware, its circuit boards are fried and I imagine it's not so micro any longer!
Recover the Biggest Egg Ever.
The Biggest Egg Ever
I'm always looking for a quick way to earn a gold. If you help me with my newest idea, I'll let you in on a little of the profit. How does that sound to you? I thought so! We're going to be making some glue. Head to the tar pits just north of here, and collect me some tar. Not just any tar, now, you'll need to get it from the beasts that live around the tar pits. As a bonus, if you use my tar scraper on their corpses, you'll keep your hands nice and clean.
Collect 8 samples of Super Sticky Tar.
Super Sticky
I'm Williden Marshal, and I lead a non-aligned expedition troupe. Now that our camp is more centrally located, it will be much more convenient for us to do many things... such as retrieving some long-forgotten supplies. We've left some old supplies at deserted base camps both northeast and southwest of here. You look like you're capable enough - can you help us by getting them back?
Bring a Crate of Foodstuffs and Research Equipment to Williden Marshal in Un'Goro Crater.
Expedition Salvation
I'm making a flying machine! I got stranded here, and I'm absolutely horrible at finding my way around. I'd take a gryphon or wind rider back to Gadgetzan, but those beasts just scare me to death. So, will you help me? All I have left to build is the wings, and I was thinking that the webby scales from the pterrordax in the Screaming Reaches to the west would be perfect. There's no way I'm going to go up against one of those, but you look pretty tough. Why don't you give it a try?
Collect 35 Webbed Pterrordax Scales.
Shizzle's Flyer
I'm actually surprised he has not come for you yet. But all is well, for I have a final plan that will bring the monster to us. Being the dominant male gives Lar'korwi rights to breed with any female he chooses--and he chooses many of them. You'll find many ravasaur eggs to the west of here. Get close to them and you should provoke an attack by his mates. The females produce an awful smell from a gland in their heads that allow males to know they are ready to breed. Bring me two of those glands.
Obtain 2 Ravasaur Pheromone Glands.
The Scent of Lar'korwi
Once, a long time ago, a brother of mine took some meat from one of Lar'korwi's kills. He didn't know it at the time, but Lar'korwi saw him from the forest. Lar'korwi followed my brother for days, destroying everything he touched. My brother, scared, finally decided to run from the Crater and leave Lar'korwi behind. Lar'korwi killed him not far from this spot. If you want to provoke Lar'korwi, find a fresh kill of his and take some of the meat from it. Start your search to the west.
Find the carcass of Lar'korwi's freshest kill and steal a Piece of Threshadon Carcass.
The Fare of Lar'korwi
Ugh... It's so hot... I was exploring this area, when all of a sudden, the heat just became unbearable. I must be suffering from heat exhaustion. Please, help me get back to my friend Spraggle at Marshal's Stand. I think I'm well enough to follow you there. I am feeling a little out of it, so you can slap me if I'm feeling woozy. If I do happen to faint again, just splash some water on me from Spraggle's canteen. That should work, I hope...
Lead Ringo to Spraggle Frock at Marshal's Stand.
A Little Help From My Friends
This will be the most difficult part because there is some complexity to the plan. Continue following the river to the north, and look for a bend in the river. It was here I saw Lar'korwi last. You will know you are in the right area because of all the bones from massive creatures that once wandered nearby. Take the meat you recovered and place it there. Then, rub this mixture I created on the meat. If both lures mingled together do not bring Lar'korwi to you, then I know nothing else that will.
Using the contents of Torwa's Pouch, summon Lar'korwi and defeat him. Then bring Lar'korwi's Head to Torwa Pathfinder near the entrance to Un'Goro Crater.
The Bait for Lar'korwi
You've got to help me! My friend, Ringo left earlier to explore the volcano to the north of here, and he has been gone way too long. I am really worried about him. Do you think you could find him? Why don't you take my canteen with you -- if you do find Ringo, I'm sure he'll need it!
Find signs of Ringo at Fire Plume Ridge.
Lost!
You'd think that being chief digger for Marshal Expeditions means I like digging. There might be worse things to do in this world... but none really leap to mind. We were supposed to be digging in Terror Run - FANTASTIC name by the way - for dead stegodons and diemetradons. Well, there are plenty of live ones there too! Wil and Hol are still all about studying this death trap, so we need those dinosaur bones. Between you and me though, bringing some from live ones will work out just as well.
Obtain 8 Dinosaur Bones.
Roll the Bones
I'm sure you've noticed 'em. They're everywhere! What am I talking about? Why, the crystals, of course! The crystals... They're all over the crater. Most people ignore them, but I have a strange feeling that they hold power within them. Say, I'm running a little low on the crystals I have here -- think you might be able to collect some more for me? You'll find yellow crystals to the northwest, red crystals to the... oh, I'm sure you'll figure it out.
Collect 7 Power Crystals of each color: red, blue, yellow, and green.
Crystals of Power
Durrin's research touched on one area that intrigues me: a potential link between the titans and the dinosaurs. J.D. Collie back at camp is always talking about titan this and crystal that... maybe she'd be interested. Before you report to her, you might want to check out the crystal pylon not far from here. It's just up in the cliffs, to the west of here. It's got crystals on it, and it always seemed to me like it might have something to do with the titans.
Discover the location of the Western Crystal Pylon.
The Western Pylon
You've done us a number of favors... now let Gremix do one for you. The attacks on Marshal's Refuge were terrible, undoubtedly. They came without warning, and took no prisoners. They were lucky that so many of them survived. A few weeks ago, I came across a crystal pylon in the cliffs to the northeast of here, east of Marshal's Refuge. I think the pylon and the attacks may be related somehow. Maybe you can investigate? I'm sure someone in Marshal's Stand will thank you.
Discover the location of the Northern Crystal Pylon in Un'Goro Crater.
The Northern Pylon
Looking around, you see bits of red fur laying around this part of the cave. It appears to match the consistency of gorilla fur. Based on your conversations with Gremix, you know that he would almost certainly be interested in a red gorilla hide, if you were to obtain one.
Bring U'cha's Pelt to Gremix at Mossy Pile.
The Mighty U'cha
There's plenty of money to be had here in Un'Goro, you just need to know where to look! Apes may be common here in Un'Goro, but they're much rarer up north. In Everlook, a gorilla hide fetches ten times what you'll get for it down here! I'm not going to send you all the way up to Winterspring - that'd be irresponsible - but I could use your help actually obtaining some hides. You'll find gorillas at Fungal Rock, to the northeast, near a waterfall. Don't forget to check inside the cave!
Bring 2 Un'Goro Gorilla Pelts, 2 Un'Goro Stomper Pelts, and 2 Un'Goro Thunderer Pelts to Gremix at Mossy Pile.
The Apes of Un'Goro
High up in the cliffs above me there is a large crystal pylon. Who placed it there, I cannot say, nor can I determine any reason that it would be built in such a strange place. Maybe you can make more of it than I can. I personally don't care what it does, so you needn't report back to me, but perhaps one of the scholars in Marshal's Stand might be interested in what you discover.
Touch the Eastern Crystal Pylon in Un'Goro Crater.
The Eastern Pylon
"...operational capacity... less than 5%... accidentally... punctured oil reservoir..." "...use coconut milk... rock... save A-Me 01..."
You're pretty sure that A-Me 01 has asked you to obtain an Un'Goro Coconut, crack it on the rock nearby, and give her the High Viscosity Coconut Milk.
Repairing A-Me 01
Keep moving, the sword is close. I need a moment to send one of my dark rangers back to the airship. With all of our fodder gone, I will not be caught unprepared - we will need any help they can send. Go. I will meet you in the Halls of Reflection.
Meet Lady Sylvanas Windrunner inside the entrance to the Halls of Reflection.
Frostmourne
Unfortunately, something's happened to one of my greatest inventions. You've seen mechanical squirrels, yes? Well, to get closer to the apes of Un'Goro Crater, I created a mechanical ape to blend in with their kind--I call her A-Me 01. She has been studying the local wildlife at Fungal Rock for several months, but she should have returned by now. I fear the worst for her. Can you help me find her?
Find A-Me 01 at Fungal Rock.
Chasing A-Me 01
Stop. I could use the help of a like you. Right outside this camp, there are raptors with deadly claws. I've been using the claws for druid rituals, but it doesn't seem to be working. However, I did notice that some of those raptors sometimes have white claws, when most have deathly black ones. The earth works in strange ways. Maybe you could fetch me some of the white claws, and I'll try one last time?
Obtain 5 White Ravasaur Claws.
Claws of White
Greetings. I unit A-Me 01. You... ? A-Me's mission to study the local gorillas was success. A-Me has gathered data and now will bring to Karna. It time for A-Me to return to Karna. You come with? We embark right away, so make sure you ready first.
Escort A-Me 01 back to Karna Remtravel at Mossy Pile.
Returning A-Me 01
Preparations have been made, and we are ready to set sail.We must strike out at once. Do not dally, or you will be left behind.
Complete Sylvanas' mission to bring the fleet to Stormheim.
The Splintered Fleet
If valor you seek, then to the bones you must speak!But first you must prepare!
Meet with Havi in Valdisdall.
The Trials Continue
The Trial of Valor will be your next test, and test you it will!But only a fool fights on an empty stomach. Are you a fool, outsider?No? Then lend these old bones a hand and butcher the moose for our meal. I will spin you a tale of rocks, trees and spirits.
Help Havi butcher the moose and learn about your next trial.
Speaking of Bones
The Skyfire is prepared to make way to Stormheim. Should we become engaged, I will require my best fighters on the front line.This includes you.
Complete Greymane's mission aboard the Skyfire.
Greymane's Gambit
Have you seen the fog that surrounds us? The chill winds of Acherus have provided us with a perfect concealment from the prying eyes of the Legion! Under cover of this fog we've been able to send out scouting teams who've put together a fairly comprehensive map of the Broken Isles. Choose where we shall begin our assault. You, of course, shall have the honor of spearheading our efforts, but the rest of the Ebon Blade will follow your lead.
Select your order's first assault point.
Our Next Move
Say, you're a pretty good hunter, eh? Maybe you could help these tauren out by stocking them with some rare furs. I'm sure they'd appreciate it when they got back!I hear that Stormheim goat hair can be woven into all kinds of things. The rarest are from the silver-tail goats. I think I saw some in that mountain over there.Why don't you go and fetch some? I'm sure them tauren would pay you handsomely!
Collect 18 Patches of Fine Goat Hair from Silvertail Mountain Goats in Nastrondir.
Only the Finest
Your next steps are clear, your feet know the way. Follow them to Haustvald and meet your fate!It is the tree you seek, the heart of the mystic Runewood. He will offer guidance, and probably leaves.
Meet with Vydhar in the Runewood.
To Haustvald
So while we're waiting here, maybe you could fetch us up some grub. Them tauren were runnin low on meats, so I'm sure they'd be thankful to have more.I hear that musken ribs are the specialty here. The wild musken here are too lean for any good meat, but across the river there are some nice fat ones. Maybe you should check those out!Don't worry, I'm pretty sure there aren't any dragons over there...
Collect 8 Meaty Racks of Musken Ribs from Stout Highland Runehorns in Jotunnwood.
A Stack of Racks
I've gone through all the research ye gathered for me and I've come up with a theory. As we know, the ore in this world develops over time, through pressure and environmental changes. But the Infernal Brimstone ye gave me had its growth accelerated through demonic magic, much like the saronite of Icecrown. If we're wantin' to test this out, we'll have to get the help of some magic-users. Take this brimstone back and go see Matthew Rabis. He may know how to breathe life into it.
Take the brimstone sample to Matthew Rabis in the Underbelly.
Infernal Brimstone Theory
Greetings traveler! You are welcome to rest at our camp, but if you plan on sticking around a while, I have a proposition for you.As you can see, the land here has been very good to us, providing a great natural bounty. Lately, however, the worg have become problematic, and are thinning the herds to unacceptable levels.I can't take care of them all, so I will offer a bounty for every worg slain in the mesa. Return to me when you have culled their pack a bit.
Kill 10 Duskpelt worg in Amberfall Mesa.
Eating Into Our Business
The Bonespeakers...they are corrupt... hungry for power.Cut them from my woods...
Kill 8 Bonespeaker Runeaxes and 8 Bonespeaker Carvers in the Runewood.
The Runewood's Revenge
Care to help settle a bet, chum?Those tauren are Skyhorn, and they fancy themselves big-time hunters. I bet them a pretty penny that they wouldn't be able to take out some of the biggest beasts in Stormheim.If you take em out before they do, I'll split the wager. Deal?The first is a big eagle nesting in the foothills. They call him Spitefeather. You can bait him with some meat, but he's up pretty high, so you'll need a grapple gun to get there. I think there's one of them layin around here...
Lure down and defeat Spitefeather to collect Spitefeather's Beak in the Stormtorn Foothills.
Rigging the Wager
I would ask a favor, outsider.As you step through the graves of ancient heroes, you will no doubt come across spirits of the restless dead, agitated by the Bonespeakers misdeeds. They must be returned to the earth where they are buried, so that they may be judged as well.Take this bough - it carries with it the essence of the Runewood. Channel its power into a weakened spirit, and it will return to rest.
Use the Branch of the Runewood to send 8 weakened Restless Ancestors back to the earth.
Lay Them to Rest
We must press on, hero. We've come so far... we're so close to our goal. I must delay a moment to send Elandra back to the airship. I'm uncertain how we're going to escape with so many men lost and so few to keep our path in secure. Continue on. I will meet you in the Halls of Reflection.
Meet Lady Jaina Proudmoore at the entrance to the Halls of Reflection.
Frostmourne
We need to make our way up the main path and through the cave to Tyrannus' rise. There, he will be forced to confront us there lest we make our way into the citadel proper. Go now. My men and I will be there to stand by you when the confrontation with Tyrannus comes.
Kill Scourgelord Tyrannus.
Deliverance from the Pit
Hey wait a minute, this bone has pickax marks on it. These aren't yours, are they? No, I recognize this mark... this must be that blasted dwarf! Gah! Let me step back for a minute and explain. There's another archaeologist south of here named Durrin Direshovel. He practices a reckless, devil-may-care brand of archaeology that offends even me. A priceless fossil, ruined by sloppy pick-work. This is the last straw, Durrin! , go put an end to Direshovel and his negligent excavation.
Kill Durrin Direshovel and obtain Durrin's Archaeological Findings.
A Tale of Two Shovels
We need to make our way up the main path and through the cave to Tyrannus' rise. He will be forced to confront us there lest we make our way into the citadel proper. Go now. My men and I will be there to stand by you when the confrontation with Tyrannus comes.
Kill Scourgelord Tyrannus.
Deliverance from the Pit
The second target is a basilisk called Stonefang that lives off the bank of the nearby river.I put a bigger wager on him, so if you can take him out I'll make sure you get a cut.I'll need his jaw to verify the kill. Hurry, before those tauren get him first!
Collect Stonefang's Jaw from Stonefang in Stonescar Gorge.
A Stone Cold Gamble
A moment of seriousness now. We have an important quest ahead of us. The treacherous dragons that plague this valley will not cease their mischief until we destroy their repugnant brood mother. Before we even attempt to complete such a task, we must ask the Light for aid. I have seen the Light manifest itself nearby, in the form of Spirits floating by the shores of Golakka Hot Springs. Come, I must speak with them, and ask them for aid.
Stand by as Maximillian of Northshire speaks to 2 Steam Furies.
The Spirits of Golakka Hot Springs
One of the things I hate the most about digging is the fact that half the time, all you find is dirt. That's why I've been spending most of my time out here tinkering instead of digging. Let me show you what I've invented: the Fossil-Finder 3000. I just put the finishing touches on it. If it works properly, it should find the largest fossils in the area. I know, sweet, huh? Test it out and see if you can find some ridiculously big dinosaur bones.
Obtain an Enormous Dinosaur Talon.
The Fossil-Finder 3000
I've a feeling that we may find more than dragons here in this crater. My paladin's instinct tells me that there are maidens nearby that require our aid. While my heart beats only for my lady Doloria, a damsel in distress cannot be ignored. Let us sally forth, Squire ! The ladies of Un'Goro require our aid!
Rescue the Damsel by the Shore, the Damsel in the Cliffs, and the Damsel of the North.
Damsels Were Made to be Saved
A big part of making money is shamelessness. You have to be willing to profit off of the misfortune of others. It all ends up boiling down to one question: How much do you love money? When Marshal and his crew abandoned their refuge up to the north, they left behind lots of supplies. This stuff isn't rare, or even particularly valuable, but it's there if you're willing to take it. His camp is up in the cliffs, to the north. Oh, and be on the lookout for whatever it was that made them leave...
Obtain 10 Discarded Supplies.
Marshal's Refuse
The Lakkari Tar Pits, just north of here, conceal a hidden treasure: rare flowers that grow at the bottom of the pits. These tarblossoms, as they're called, are valued for their beauty and their durability. It's been a while since I last harvested tarblossoms, so there should be some new plants growing at the bottom of the pits. Grab some for me? By the way, good luck swimming in tar. It's nothing like swimming in water.
Obtain 4 Tarblossom Blossoms.
Hard to Harvest
What ho, traveler! You must know that you set foot upon the camp of Maximillian of Northshire! Mayhap you have heard tales sung of my many exploits? I can see from the look in your eye that you have. That glint of recognition plays upon your visage like the White Lady's reflection o'er Stonecairne Lake. It is clear to me that you seek adventure. As you seem able enough, and thoroughly well-intentioned, I would offer to make you my squire.
Speak to Maximillian of Northshire to learn more about becoming a squire.
An Important Lesson
This crater is filled with a malignant breed of dragon. Have you seen them? They wander all about, parading their spiky backs and lizardy faces all around the Crater. Don't let them fool you, squire, for these dragons are no minions of graceful Alexstrasza. They are clearly vicious, and direly in need of a hero's blade. I have decided that I will slay no less than 15 of them. As my squire, you must come along. Should we become separated, you may meet me back here at the Hot Springs.
Help Maximillian of Northshire slay 15 "Dragons".
The Evil Dragons of Un'Goro Crater
Hey, I know! We've been looking at the wrong tar creatures. Gremix once told me about a larger-than-normal tar creature that he ran into. It lurks around the tar pit far to the east of here, south of Fungal Rock. I'll bet that the bigger these creatures get, the stickier they get! We'll make some money yet! Don't forget the scraper!
Kill Gormashh and obtain the Unbelievably Sticky Tar.
Gormashh the Glutinous
Hey, you want to try my new diemetradon dogs? No? Raptor risotto? Pterrordax ptacos? Fine. Oh, I just remembered! I have a friend nearby that might be able to use your assistance. His name is Spark Nilminer, and he's Marshal Expeditions' chief archaeology officer. He's been sent out to Golakka Hot Springs, to the west. You'll likely find him on the springs' western shore.
Report to Spark Nilminer at Golakka Hot Springs.
Adventures in Archaeology
The time we have waited for is upon us, Squire . Un'Goro's brood mother will perish at my hands. The gravity of our task weighs heavily on me, but with the power of the Light behind us, we are guaranteed to succeed. Are you ready to depart?
Help Maximillian of Northshire kill the Devilsaur Queen. If you become separated from Maximillian, meet him at Golakka Hot Springs in Un'Goro Crater.
The Ballad of Maximillian
When my master Khaz'Goroth shaped the world you call Azeroth, he designed Un'Goro Crater to be an area for experimentation. You might call it the Titans' petri dish. If you seek further knowledge about the methods in which we observe the world, pull the four levers behind me and complete my tests.
Pull the levers behind Nablya and complete her tests.
Ever Watching From Above
I'm still a bit concerned about these fire elementals. One last request: head to the top of Fire Plume Ridge, and kill the one they call Blazerunner. He's the biggest and strongest of all the fire elementals in the crater. With him gone, I'll be able to sleep much better.
Kill Blazerunner.
Blazerunner
You've already met one of my new students, the young worgen named Garl. My other student is a troll by the name of Zen'Aliri. He currently camps with the explorers of Marshal's Expedition, to the west of here. Take these results to him, and tell him to read them well.
Report to Zen'Aliri in Marshal's Stand.
Zen'Aliri
Here in Marshal's Stand, I can't really do too much profiteering without arousing suspicion from the scientists. There is, however, another place where I might have use of you. My business associate, Gremix, has a camp northwest of here, on the opposite side of the volcano. He's a savvy business mind, and has a better eye for profit than even I do. I'm sure he could put you to work, if you'd like to make some more coin.
Report to Gremix at Mossy Pile.
Mossy Pile
I don't believe we've met... I'm Nolen Tacker, Marshal Expeditions' new chief of the guards. I'm also their chef. There's actually more overlap than you'd think. I've got a fun little task for you. Have you seen the spike pits around the perimeter of the camp? See if you can convince some of the nearby dinosaurs to walk into them. If you throw this rotten meat at them when they're not looking, it'll either make them hungry or angry. Either way is fine, as long as they follow you into the pit!
Use the Scraps of Rotting Meat on nearby dinosaurs to lure them into the pits around Marshal's Stand.
How to Make Meat Fresh Again
Hey , interested in making an extra dime? I've got it on good authority that some interested parties are paying BIG money for silithid legs. Yes, you heard me right, silithid legs! Apparently these things are delicious if you cook them right. They're like underground lobsters, and they live just south of here. Thing is, I'll need a good amount of them to pay for my overhead. Think you could get me 8 dozen or so?
Obtain 96 Silithid Legs.
Peculiar Delicacies