Text
stringlengths 0
510
| Objective
stringlengths 0
488
| Title
stringlengths 0
67
|
---|---|---|
Our work is done here. Against all odds, we stopped the Neferset advance on Nahom. Let us join the forces pushing west, lest they take all the glory for themselves. They must've reached the outskirts of Neferset City by now.
|
Report to King Phaoris at the Neferset City Outskirts in Uldum.
|
The Push Westward
|
Alright, one high-quality, pure grade Instant Ice Block! I tried selling these to people for protection for a while. Y'know, like that trick you see mages pull? Couldn't figure out the whole "breathing" thing, though.
|
Deliver the Instant Ice Block to Seril Scourgebane in Everlook.
|
Ice Delivery
|
Here you go, one instant Super-Gro Insta-Tree made with 80% natural ingredients! No roots, no muss, no fuss. Just give it to Kilram and make sure he stands the heck back when he uses it.
|
Deliver the Super-Gro Insta-Tree to Kilram at the inn in Everlook.
|
Tree Delivery
|
My friends are always coming up with great ideas. I've never felt like I could match them... until today! I just drew up the plans for something great! If you promise not to tell, I'll let you in on the secret... I'm going to make a mechanical yeti! Not only are my friends sure to be freaked out when they see it, but when they get over that, I know they'll be impressed! I need thick yeti fur from the Ice Thistle yeti. There's plenty of them in the Ice Thistle Hills to the southeast.
|
Collect 10 Thick Yeti Furs from Ice Thistle Yeti.
|
Are We There, Yeti?
|
I deal in small timber plenty, but full trees? That's a novelty item. Kinda like those boulders. Maybe you can do me another favor. Just west of town there's a grove of trees overlooking Lake Kel'theril. I don't know if it's the spooks there, or all that elf magic junk strewn around the place, but we've been getting treants and lashers wandering around there recently. They're making it a real pain to chop wood over there, so why don't you chop some of them? Bring the wood from the treants back here.
|
Collect 10 pieces of Fresh-Cut Frostwood from Frostleaf Treants.
|
Chop Chop
|
All able bodied members of the Horde are hereby ordered to report to Dark Ranger Alina at Galen's Fall. The Dark Lady's forces need your help to expand the dominions of the Horde and drive back the Alliance interlopers. To reach the Arathi Highlands, travel east from Hillsbrad Foothills and follow the road past Thoradin's Wall. Destiny calls!
|
Report to Dark Ranger Alina at Galen's Fall in Arathi Highlands.
|
Warchief's Command: Arathi Highlands!
|
Pah! Crude and clumsy is all I see! You need more than just strength. My axes are just as strong as Lilith's maces, but so sharp, I can cut through a tree in one chop! You heard me, one chop! I'll prove it, too, here in front of everyone. Go ask Deez if he can get a tree in here!
|
Speak with Deez Rocksnitch.
|
Kilram's Boast
|
Och! You an' junior took yer sweet time gettin' 'ere, din't ya!? , takin' in the sights, I'll wager. Don't go breakin' yer arm pattin' yerself on the back now, the real work's just beginnin'! There be more ta this ancient artifact than ye know, but in order ta reveal its secrets, we need ta get it to the Cradle of the Ancients! Now howdya spose we do that? Maybe junior over there has some bright ideas, eh?
|
Speak to Harrison Jones at the Temple of Uldum.
|
Put That Baby in the Cradle!
|
Our outpost in the southeast is having some problems. I don't have any details other than... well, let me just read from the latest letter: "The orcs have grown petulant. Send help or I will have them beaten with reeds." That's it. It was sent from our chief psylosopher, Nils Beerot. Yea, I have no idea what that means either. Could you please head to Eastpoint Tower and find out what he needs? I can't take any more of these cryptic letters! Just head south and then follow the road east.
|
Speak to Nils Beerot at Eastpoint Tower in Hillsbrad Foothills.
|
Eastpoint Tower
|
Despite their corruption and madness, the Winterfall barely cling to their shamanic powers. It disturbs me to see the power of the elements used by them to harm my tribe and other innocents. We will turn their totems against them! Take my own totem with you into Winterfall Village. Use its powers on the Winterfall's totems from afar, and the fury of the earth will be unleashed on all nearby! Needless to say... keep a safe distance!
|
Use Tanrir's Overcharged Totem to overload 4 Winterfall Earth Totems.
|
Turning the Earth
|
Here you go, as promised! One Boulder-in-a-Box. Lilith was asking for this, wasn't she? She's my only customer!
|
Deliver the Boulder-in-a-Box to Lilith the Lithe in Everlook.
|
Boulder Delivery
|
High Chieftain Winterfall's absence has done little to quell the rage of the Winterfall. In his absence, their greatest warrior has rose to a position of terrible power. Grolnar the Berserk lurks in the cave at the top of Winterfall Village, gorged on enough corrupt firewater to kill ten lesser furbolgs. He has become a bloated and horrible beast! Our warriors have been unable to face him... do you have the strength to defeat him?
|
Slay Grolnar the Berserk.
|
Bearzerker
|
You know how to use the spitters, but did you know that if you use a sunflower you can grow things faster? We'll grow some sunflowers and then we'll plant some spitters to push back Warden Stillwater's crazed monstrosities. Let's go!
|
Survive a Massive Wave of Zombies.
|
Flower Power
|
I had planned on bringing the coffer back to my lab for study, but it seems Brann here has different ideas. He thinks he knows how to put a stop to Deathwing's plans here in Uldum. My buddy, Jock, is standing by with the transport, just waiting for our signal. Take these flares and plant them around the perimeter to let him know that we're ready.
|
Use the Signal Flares at the Temple of Uldum.
|
Three if by Air
|
Before we continue, let us have a moment of silence for our fallen brother, Orkus, for without him, we would have been destroyed by the Stormpike onslaught. This is for you, brother! Now, do not think that I forgot your part in all of this! That is why you get the honors of detonating the goblin pocket-nukes. Are you ready? FOR THE HORDE!
|
Witness the Stormpike Apocalypse.
|
Stormpike Apocalypse
|
The three of us have been arguing for weeks over whose weapons are superior. I won't let anyone tell me my maces are second best. Kilram's axes and Seril's swords could never match the pure strength of my craft. I'm tired of arguing. It's time to show those two I'm right with a demonstration. If you would, dear, head outside and tell Deez Rocksnitch that I need the biggest boulder he can find!
|
Speak with Deez Rocksnitch.
|
Hammer Time
|
If you want to get a boulder in there, you can use my own patented Boulder-in-a-Box! Normally I'd just sell you one up front, but I'm fresh out of materials. Earth elementals have been popping up on the peak directly south of town. They're a good source of rubble. If you bring me back a good amount, I'll pay you for the restock, and I'll throw in a Boulder-in-a-Box absolutely free!
|
Collect 6 Prime Rubble Chunks from Frostshard Rumblers.
|
Rubble Trouble
|
After all we've been through, it looks like everything's actually coming together! We're just steps away from the coffer... I've researched the codes to reveal it... Schnottz thinks we're dead.... You know, we might just pull this off after all!
|
Recover the Coffer of Promise.
|
Harrison Jones and the Temple of Uldum
|
Alright. We've bought ourselves a little breathing room, but there's no time to lose. Follow me!
|
Speak to Harrison Jones at the top of Maker's Ascent in Uldum.
|
See You on the Other Side!
|
I'm pleased to see that you're up and walking around. You've held up nicely, especially after being dead for so long! Others weren't as lucky. If you wouldn't mind, I need you to fetch my embalming fluid and some twine to stitch up these bodies. You'll find both in the Shadow Grave, the building just behind me. Here, Darnell will join you. He knows the way.
|
Obtain the Thick Embalming Fluid and the Corpse-Stitching Twine from the Shadow Grave in Deathknell.
|
The Shadow Grave
|
The last task will be an assault against the siege technicians of Gavin's Naze, located west of the Headland. Venture to the final finger and lay waste to the dwarf and gnome engineers that build and fortify the Stormpike machines of war. Be sure to plant Cromush's final pocket-nuke as well.
|
Kill 10 Stormpike Engineers.
|
Domination
|
Ah, I can already see more clearly. We are right to be wary of the evil Neferset. I can already sense that they're behind the forces that corrupt the river. Go underwater once more and find the Murkdeep Cavern. You will find the Neferset are performing a foul ritual of corruption. Stop them so the river is cleansed once again.
|
Stop the Neferset Ritual at the Murkdeep Cavern.
|
The Defilers' Ritual
|
I have no authority over such matters. You must speak to our leader, Drek'Thar. I have already sent word of your arrival to Frostwolf Keep. Drek'Thar will be out to speak with you personally.
|
Speak to Drek'Thar.
|
Matters of Loyalty
|
As long as I am by your side the enemy will think of you as one of their own. Your newfound humanity, however, will not allow you to be reckless. If you draw attention to yourself the dwarves will grow suspicious and likely attack! With that said, I have a plan. Take this barrel of poisoned water and use it to sate the thirst of the tired Stormpike trainees. Once they drink from it they will become deathly ill, eventually succumbing to the poison.
|
Use the Barrel of Water to Poison 30 Stormpike Trainees.
|
Deception and Trickery
|
For your next mission I want you to travel west to the Headland and infiltrate the Stormpike training grounds. Though there are hundreds of Stormpike trainees there, one of my banshees will disguise you to look like one of the humans captured earlier, allowing you to walk freely among the enemy. Enter the Headland and find the Stormpike instructors. Once found, coerce them into attacking you! When they attack, kill them. With their instructors dead, they will be unable to train more soldiers!
|
Kill Instructor Rufus, Drill Sergeant Magnus and Captain Crudbeard.
|
Infiltration
|
It looks like the attack stopped. Which is a shame, 'cuz we never got to use the -rocket. Anyways, Kurdran Wildhammer is up in the top of the keep an' I'm sure he'll be wantin' to gives ya a hero's welcome. Yeh earned it! Go talk to 'im! I'll move on ahead and scout out the beach.
|
Speak to Kurdran Wildhammer inside of the Highbank Keep in Twilight Highlands.
|
Kurdran's Waitin'
|
This chest could prove very useful to our efforts. Take the chest back to Shal'aran.
|
Take the Traveler's Banking Chest to Shal'aran.
|
The Conveniences of Home
|
The favorite star of warlords and generals dominates the sky, offering good fortune to tacticians everywhere. Some say that the battle star hones the instincts of commanders to the point of near-prophecy. If ever you were going to test yourself on the field of battle, now is the time.
|
Win 4 Battleground matches.
|
A Call to Battle
|
Whatever Amber Kearnen knew, Mathias Shaw didn't want it gettin' out... Aye, this be dirty business indeed, hiring th' Red Blade at such a price... just to hunt down and kill one of their own! Ye best get back to th' Hall 'o Shadows, and let Lord Ravenholdt know what we found here in Citrine Bay. Whatever SI:7 be up to, it be goin' deeper than we first imagined...
|
Speak with Lord Ravenholdt.
|
Dark Secrets and Shady Deals
|
Every adventurer worth their salt knows never to step foot in a cave, dungeon, crypt or tomb without an ample supply of rope... right? Well, mine was in that wagon full of explosives that you set off. How about searching around here and seeing if you can't find some.
|
Collect 6 Rope Pieces.
|
Be Prepared
|
When the sign of the emissary shines in the night sky, the stars strengthen existing bonds and forge new ones. Friendship is still not cheaply won, and deeds will prove loyalty, but trust comes more readily during these days. Venture across the Broken Isles, and give aid where you may, to prove your worth.
|
Complete 20 World Quests in the Broken Isles.
|
The World Awaits
|
When the sign of the warrior shines in the night sky, fortune favors the daring. Powerful foes may yield even greater rewards. Venture deep into caverns and strongholds to prove your worth.
|
Complete 4 dungeons on Mythic difficulty.
|
Emissary of War
|
Lookie here. I found the biggest gun in Highbank! We're gonna try a technique handed down ta me by my pappy, from his pappy, from his pappy, shortly before he got blowed up. It's called the "-shot." You take a , and load inta a gigantic cannon, and then ya - oh relax. This usually works. Take these explosives, then wait here next ta me. As soon as that blimpy comes around I'll blast you onto tha deck. Plant the explosives in 'er belly and, oh I dunno, make it up as you go.
|
Wait for Fargo Flintlocke to get you onto the zeppelin and then set his explosives in its lower chamber.
|
Aiming High
|
This alignment of the stars is truly a strange one, causing the tiniest of creatures to gain unnatural aptitude. None of our sages can explain the phenomenon, but cunning tamers have much to gain, especially by testing their skills against those of their peers.
|
Defeat 5 players through Find Battle with a team of level 25 pets.
|
The Very Best
|
The blazing star shines upon the land, searing the earth and parching the landscape. This star is relentless, malevolent almost. While its influence holds, new paths may open up, to distant places and even distant times. No sage truly understands the nature of this sign, but fortune favors the daring.
|
Complete 5 Timewalking dungeons.
|
A Burning Path Through Time
|
This alignment of the stars is a dire sign, stirring bloodlust and calling warriors to battle to the death in close quarters. Arena masters turn a tidy profit during these days, likely not understanding why their stands are overflowing. Amidst the excitement, great rewards do await those brave, or foolhardy, enough to venture into the arena....
|
Win 10 Arena Skirmish battles.
|
The Arena Calls
|
The chill star shines upon the land with its cold light as even the spirits retreat to the shadows. This star is unlike any other in the skies, sapping warmth and life. While its influence holds, new paths may open up, to distant places and even distant times. No sage truly understands the nature of this sign, but fortune favors the daring.
|
Complete 5 Timewalking dungeons.
|
A Frozen Path Through Time
|
The Destroyer's star shines upon the land with its piercing light as even the spirits retreat to the shadows. This star is unlike any other in the skies, laying bare the weaknesses of even the boldest heroes. While its influence holds, new paths may open up, to distant places and even distant times. No sage truly understands the nature of this sign, but fortune favors the daring.
|
Complete 5 Timewalking dungeons.
|
A Shattered Path Through Time
|
I hope you have a better understanding of what is at stake.Come. There is no more for us to do here.Meet me in Shal'aran and we will discuss what steps we may take next.
|
Return to Shal'aran.
|
Another Arcan'dor Closes...
|
This Vault Ticket should be delivered to Marin Noggenfogger.
|
Deliver the Vault Ticket to Marin Noggenfogger.
|
A Ticket for Marin
|
Battlelord Gaardoun has offered to recruit more broken warriors for the cause. He just needs a few things first. He said something about the right tool for the job, or something like that.Time to put your new champions to the test. I'm sure it will be a grueling mission.
|
Use the Scouting Map and complete the mission, "Things Gaardoun Needs".
|
Things Gaardoun Needs
|
"You did not ask for this burden, but it is what fate has deemed." Turalyon's haunting last words still echo in my mind. I worry about the fate of the draenei... about the fate of my friend, Velen; but we must remain vigilant! For now, Light's Heart remains under your watchful eye. There is one place on Azeroth that I would trust with the safekeeping of the object: your order hall. Take it there. I will remain in Dalaran and continue looking for answers. There must be another way!
|
Place Light's Heart in your Order Hall.
|
Light's Charge
|
The Arcan'dor is failing.This energy was once bound in its boughs and fueled its growth. There was balance, between life and arcane.Now that energy is breaking free. When the heart can no longer hold it, this tree will kill every living thing in this hall.I have seen this happen before and I must find a way to stop it from happening again.We must go to the tree that came before. Its bones can guide us.Meet me at the temple of Fal'adora. We will descend together.
|
Meet Valewalker Farodin at the Temple of Fala'dora. You can travel there using the Portal to Falanaar in Shal'aran.
|
A Growing Crisis
|
The skulls have been gathered and the ritual area is prepared.All that is left is to perform the incantation, and Ulthalesh will become imbued with the essence of the Executioner.
|
Interact with the Pile of Skulls and complete the Rite of the Executioner in the crypt near Morgan's Plot in Deadwind Pass.
|
The Rite of the Executioner
|
It be no coincidence that we be in Citrine Bay investigatin' a murder, and we find th' band 'o pirates known as th' Red Blade here as well! Aye, this be no coincidence at all... but we be needin' proof! Ye go on ahead and look fer clues and I'll find some scallywags to interrogate. Aye , we'll get t' 'th bottom o' this t' be sure! Thar be no doubt!
|
Find proof of SI:7 working with The Red Blade.
|
Searching For Clues
|
Har! We get to jump right inta the action. Looks like Highbank has whatcha call a zeppelin problem: that airship is poundin' the crap outta the walls. Listen, I've got me an idear so stupid it's genius. I just need some cannon powder. Collect as much as you can find around Highbank an' meet me by the trade area!
|
Collect 10 bags full of Cannon Powder.
|
Burnin' at Both Ends
|
That's it. We're all wrapped up. Let's ship out. Newt's got some gyrocopters tethered at the top of the tower. Go meet up with her for a quick trip back to Krazzworks. We'll mop up here.
|
Speak to Newt to secure a ride back to Krazzworks, then give the Induction Samophlange to Captain Krazz.
|
Krazz Works!
|
Welcome to the highlands, soldier. You're here just in time. Horde troops just launched an assault from the air. Step up and do something about it. Clear them out!
|
Kill 10 Horde attackers within Highbank.
|
Welcome to Highbank!
|
Get down there and make a mess of those Alliance rabble. Any of'm will do. I just want'm scattered while you're in there after the real target. Find us near the eastern tower when you're done.
|
Kill 10 Highbank defenders.
|
Highbank, Crybank
|
When Garrosh's zeppelin went down, so did the induction samophlange that you recovered for us in Azshara. The Alliance have it somewhere in that keep, and Krazz wants it back. The basement of the keep would be my best guess, so start there. When you get your hands on it, bring it back to me near the eastern tower.
|
Recover the Induction Samophlange.
|
Of Utmost Importance
|
I'm sure Patch has some grand scheme in mind, but this wouldn't be an assault if we didn't leave some explosive presents behind. Get down there and plant some of these explosives on the boat, in the keep entrance, and in one of those northern towers. That should be enough to leave them reeling. We're heading down to the ground as well. Meet us at the eastern tower when you're through.
|
Set bombs on the boat, in the keep entrance, and in one of the northern towers.
|
Parting Packages
|
I happen to know some Alliance scum that have somethin' coming to them. And they have something that belongs to us. I've authorized an all out assault on Highbank. Board the Skyshredder and join the assault. Patch will fill you in on the details as you arrive.
|
Speak to Patch aboard the Skyshredder circling Highbank.
|
Reprisal
|
You look like a who likes some action. Get on one of those turrets and lay waste to their defenses on the wall. Be quick about it, will you? Before we go up in a big ball of fire preferably.
|
Kill 80 Highbank Marksman, 12 Highbank Cannoneers, and 4 Highbank Cannons with a Skyshredder Turret.
|
Off The Wall
|
While these two idiots argue about who royally messed up here, we've got a full-scale invasion of the Krazzworks taking place! Those no-good Wildhammer are all over the place. Get out there and clear the Krazzworks of those smelly ale-guzzling pests.
|
Slay 10 Wildhammer Raiders.
|
Wildhammer Infestation
|
Look here, chief, if it weren't for this bumbly idiot across from me, the Krazzworks would be holding up just fine. Unfortunately for everyone involved, "Fancypants" Rothman here decided to deploy the place on top of a mountain! I mean really, who does that? So, we got leaks all over the place due to faulty valves. Think you could take this blast tape and seal 'em up for me?
|
Use the Blast Tape to seal 10 Faulty Valves.
|
Quality Construction
|
I will study the Stormpike battle plans and prepare for an assault. I need you to go to Alterac Valley and enlist the aid of the Frostwolf Clan: the very clan of our former warchief, Thrall. They will help us battle the Stormpike dwarves! Together, we will crush the invaders and see them driven out of Lordaeron for good! Go now. Alterac Valley is northeast of Tarren Mill. Find Voggah Deathgrip and tell him that the Horde requires the aid of the Frostwolf! LOK'TAR!
|
Speak to Voggah Deathgrip at Alterac Mountains in Hillsbrad Foothills.
|
Aid of the Frostwolf
|
This jerk across from me is getting all of our people killed! Brett "the Bummer" unpacked the Krazzworks in the wrong place and now it's highly unstable. The explosions from the instability are throwing our laborers off of the platforms and into the water below. You don't mind flying down there and rescuing them with some pool ponies?
|
Use the Pool Ponies to rescue 10 Krazzworks Laborers that have fallen into the water.
|
Pool Pony Rescue
|
All able bodied members of the Horde are hereby ordered to report to Jack Rockleg at Thorium Advance. The Shattered Hand reports that the Dark Iron dwarves of the Searing Gorge seem to be preparing for something. Your duty is to learn all you can about their scheming and put a halt to it. You can reach the Searing Gorge by following the road west from the Badlands. Destiny calls!
|
Report to Jack Rockleg at Thorium Advance in the Searing Gorge.
|
Warchief's Command: Searing Gorge!
|
You gotta do something about them Wildhammer Stormtalons. They're tearing us up! Problem is, we're out of ammo, so we had to improvise. We loaded up my Krazz Cannons with all kinds of stuff: pool ponies, Kaja'Cola cans, food containers, fuelcells, tires... you get the picture. Basically, everything but the kitchen sink. Think you're in the mood for some target practice?
|
Slay 15 Wildhammer Stormtalons.
|
Everything But the Kitchen Sink
|
By order of his royal highness, King Anduin Wrynn, all able-bodied citizens of the Alliance are to report to Jack Rockleg at Thorium Advance. SI:7 reports that the Dark Iron dwarves of the Searing Gorge seem to be preparing to attack. Your duty is to learn all you can about their scheming and put a halt to it. You can reach the Searing Gorge by following the road west from the Badlands. For the glory and honor of the Alliance!
|
Report to Jack Rockleg at Thorium Advance in the Searing Gorge.
|
Hero's Call: Searing Gorge!
|
By order of his royal highness, King Anduin Wrynn, all able-bodied citizens of the Alliance are to report to Gek Nozzlerocket at Light's Hope Chapel in the Eastern Plaguelands. Your help is needed to survey the damage done by Deathwing, and the disposition of Horde forces in the Badlands. Gek has agreed to provide transportation to the Badlands via rocket, in exchange for your help. Look for him at Light's Hope Chapel in the Eastern Plaguelands. For the glory and honor of the Alliance!
|
Report to Gek Nozzlerocket at Light's Hope Chapel in the Eastern Plaguelands.
|
Hero's Call: Badlands!
|
This new shredder design is tops. Tops! Next step is to protect my intellectual property. There are patents to file, traders to mark, ceases to desist. Oh, and the bribes! Here, take this patent application to Captain Krazz at the Krazzworks. He survived the destruction of his zeppelin, so he's probably hungry for new business opportunities. The Krazzworks is due north of here, atop a perfectly safe mountain peak. Go ahead, kid. Chop chop!
|
Take the Patent Application to Captain Krazz at the Krazzworks in Twilight Highlands.
|
Krazzworks
|
All able bodied members of the Horde are hereby ordered to report to Fiona on the east bank of the Thondroril River. The Argent Crusade has reinforced its presence in the Plaguelands and it needs your help to consolidate its victories. Cross the Thondroril River at the eastern border of the Western Plaguelands and look for Fiona on the far bank. Destiny calls!
|
Report to Fiona on the east bank of the Thondroril River in the Eastern Plaguelands.
|
Warchief's Command: Eastern Plaguelands!
|
All able bodied members of the Horde are hereby ordered to report to Gek Nozzlerocket at Light's Hope Chapel in the Eastern Plaguelands. The Alliance is desperate to gain a foothold in the Badlands. Your duty will be to keep them at bay and learn about the destruction wrought by Deathwing. Gek has agreed to provide transportation to the Badlands by rocket. Meet with him at Light's Hope Chapel. Destiny calls!
|
Report to Gek Nozzlerocket at Light's Hope Chapel in the Eastern Plaguelands.
|
Warchief's Command: Badlands!
|
By order of his royal highness, King Anduin Wrynn, all able-bodied citizens of the Alliance are to report to Fiona on the east bank of the Thondroril River. The Argent Crusade needs your help to win back the Eastern Plaguelands from the grasp of the Scourge. To reach the Eastern Plaguelands, cross the Thondroril River from the Western Plaguelands and look for Fiona on the eastern bank. For the glory and honor of the Alliance!
|
Report to Fiona on the eastern bank of the Thondroril River in the Eastern Plaguelands.
|
Hero's Call: Eastern Plaguelands!
|
You're quite the , aren't you? Look at you... you're all grown up already. And we only just met! I know how it'll go... soon you'll run out of things to do here at Flame Crest. You'll promise to come back. But you never will. Kibler's seen it all before. When you do leave, talk to Sharon Boomgetter in the southeastern corner of the Steppes. She'll give you a ride on the bullet. What? Oh, it's just a rocket. Perfectly safe.
|
Speak with Sharon Boomgetter in the southeastern corner of Burning Steppes to ride the Bogpaddle Bullet to the Swamp of Sorrows. Then speak with Trade Baron Silversnap in Bogpaddle.
|
The Bogpaddle Bullet
|
By order of his royal highness, King Anduin Wrynn, all able-bodied citizens of the Alliance are to report to Thassarian at Andorhal. On the heels of our early victories in Andorhal, the Forsaken have decided to launch a counterattack. Your help is needed to beat back the Scourge and Horde and reclaim lost Andorhal. To reach Andorhal, travel north through the Hillsbrad Foothills and follow the road beyond Chillwind Camp. For the glory and honor of the Alliance!
|
Report to Thassarian at Andorhal in the Western Plaguelands.
|
Hero's Call: Western Plaguelands!
|
All able bodied members of the Horde are hereby ordered to report to Elder Torntusk at Revantusk Village. Now that the Wildhammer dwarves have officially thrown in their lot with the Alliance, they have made themselves our enemies. They must be defeated! To reach Revanktusk Village, cross into the Hinterlands from the mountain pass in eastern Hillsbrad Foothills and make your way to the eastern coast. Destiny calls!
|
Report to Elder Torntusk at Revantusk Village in the Hinterlands.
|
Warchief's Command: The Hinterlands!
|
By order of his royal highness, King Anduin Wrynn, all able-bodied citizens of the Alliance are to report to Captain Nials at Refuge Pointe. Ancient Stromgarde's honor must be redeemed! Too long have ogres and criminals sullied its streets. Travel north from the Wetlands and cross the Thandol Span to reach Arathi. Follow the road to Refuge Pointe and present yourself to the captain. For the glory and honor of the Alliance!
|
Report to Captain Nials at Refuge Pointe in Arathi Highlands.
|
Hero's Call: Arathi Highlands!
|
All able bodied members of the Horde are hereby ordered to report to Dark Ranger Alina at Galen's Fall. The Dark Lady's forces need your help to expand the dominions of the Horde and drive back the Alliance interlopers. To reach the Arathi Highlands, travel east from Hillsbrad Foothills and follow the road past Thoradin's Wall. Destiny calls!
|
Report to Dark Ranger Alina at Galen's Fall in Arathi Highlands.
|
Warchief's Command: Arathi Highlands!
|
All able bodied members of the Horde are hereby ordered to report to Koltira Deathweaver at Andorhal. The Alliance forces are advancing into the ruined city of Andorhal, seeking to claim it for themselves. We must counter them before they can gain a foothold there! Cross the Bulwark at the eastern end of Tirisfal Glades and follow the roads southeast to Andorhal and meet up with our forces there. Destiny calls!
|
Report to Koltira Deathweaver at Andorhal in the Western Plaguelands.
|
Warchief's Command: Western Plaguelands!
|
I've heard stories about a road to the Swamp of Sorrows. Mysterious tales of a meandering mountain pathway that completely bypasses Redridge and poops you right out into Bogpaddle! If you run out of things to do, I suppose you'll have to leave. And we'll all be sad. When you do leave, talk to Sharon Boomgetter in the southeastern corner of the Steppes. She'll give you a ride. Winky? WINKY! NO!
|
Speak with Sharon Boomgetter in the southeastern corner of Burning Steppes to ride the Bogpaddle Bullet to the Swamp of Sorrows. Then speak with Trade Baron Silversnap in Bogpaddle.
|
The Bogpaddle Bullet
|
All able bodied members of the Horde are hereby ordered to report to High Executor Darthalia at Southpoint Gate in Hillsbrad Foothills. The Forsaken war machine marches ever onward, securing Lordaeron for the Horde! To reach Southpoint Gate you must follow the road south through Silverpine Forest and take the east fork leading into Hillsbrad Foothills. Onward! Destiny calls!
|
Report to High Executor Darthalia at Southpoint Gate in Hillsbrad Foothills.
|
Warchief's Command: Hillsbrad Foothills!
|
By order of his royal highness, King Anduin Wrynn, all able-bodied citizens of the Alliance are to report to Pilot Hammerfoot at South Gate Outpost. The destruction of the Stonewrought Dam and the resurgence of the kobolds and troggs has the mountaineers stretched thin. Reinforcements are desperately needed! Travel east through South Gate Pass from eastern Dun Morogh to reach South Gate Outpost. For the glory and honor of the Alliance!
|
Report to Pilot Hammerfoot at South Gate Outpost in Loch Modan.
|
Hero's Call: Loch Modan!
|
All able-bodied members of the Horde are hereby ordered to report to Grand Executor Mortuus at Forsaken High Command in Silverpine Forest. Now, more than ever, your help is needed in routing the enemy infestation of the region and conquering the port of Gilneas! To reach Forsaken High Command you must travel south through Tirisfal Glades and enter Silverpine Forest. From there, follow the road south until you reach Forsaken High Command. Destiny calls!
|
Report to Grand Executor Mortuus at Forsaken High Command in Silverpine Forest.
|
Warchief's Command: Silverpine Forest!
|
By order of his royal highness, King Anduin Wrynn, all able-bodied citizens of the Alliance are to report to Mountaineer Rharen at Dun Algaz. In the wake of the cataclysm's destruction, Wetlands has become overrun with wild beasts, orcish raiders, and savage gnolls! To reach the Wetlands, you must travel north from Loch Modan through the dwarven hold of Dun Algaz. For the glory and honor of the Alliance!
|
Report to Mountaineer Rharen at Dun Algaz.
|
Hero's Call: Wetlands!
|
The Stormpike forward camp sits atop Corrahn's Dagger, west of Sofera's Naze. You must enter the camp and slaughter every dwarf that you see. They must be taught what it means to fear and there is no finer lesson than absolute decimation. No survivors. Even their captain - especially their captain - must die. I will be in contact.
|
Kill Captain Iceheart and 12 Stormpike Soldiers.
|
Decimation
|
The Burning Legion has beaten us here, but so too have the Illidari. It looks like the demon hunters are holding their own, but just barely.Come, let's put that weapon of yours to use. I'll figure out our next move while you crush the Legion.
|
Speak with the lead demon hunter at Illidari Stand.
|
Into the Fray
|
Our demon hunters, Kor'vas Bloodthorn and Cyana Nightglaive took a small force of the Illidari across to Faronaar. Their mission was to weaken the Legion from within.I haven't heard from them in a while.It would be best if you could find and lead them to success. Agreed?
|
Find Kor'vas Bloodthorn on Faronaar at Vanquish Point.
|
From Within
|
At first I was unsure whether it was wise to allow the Illidari inside the city. But they may have just saved all our lives. I gave the demon hunters leave to establish a temporary camp in the Mage Quarter. I'd like you to be my personal envoy to them. Thank the Illidari for their assistance and see how they can aid our cause. Just... keep your eyes open. They have harnessed a terrible power, and we must be ready should they be consumed by the darkness within.
|
Meet with the Illidari representative in the Mage Quarter of Stormwind.
|
Illidari Allies
|
Welcome to World of Warcraft: Legion! We hope you enjoy all of the new experiences that await you in the Broken Isles, and want to make sure you're well-armed to take on the Burning Legion.
|
Welcome to World of Warcraft: Legion! We hope you enjoy all of the new experiences that await you in the Broken Isles, and want to make sure you're well-armed to take on the Burning Legion.
|
Welcome to Legion!
|
The Burning Legion invades Azeroth, and SI:7 is wasting valuable resources hunting down and assassinating one of their top agents? Something isn't adding up... We need to find out how deep this goes. Why was Amber Kearnen being hunted by her own organization? The encrypted letter she was carrying may hold the clues... but we need more information. The SI:7 assassins you tailed in Dalaran mentioned Citrine Bay... search Citrine Bay for clues and we'll see about getting this letter decrypted.
|
Speak with Fleet Admiral Tethys at Citrine Bay in Stormheim.
|
Mystery at Citrine Bay
|
Thar be few pirates ye want to cross swords wit' less than th' Red Blade! They be salty dogs, indeed! That being said... they does have a way wit' rum! I'll level wit' ye... thar be few rums as jolly as that 'o th' Red Blade. Seein' as ye be headin' off in search 'o clues, ye might as well brin' back a few bottles while ye be at it! Brin' me back as many bottles as ye can find, and I'll reward ye handsomely! Pirates honor!
|
Collect 10 bottles of Red Blade Rum.
|
Time Flies When Yer Havin' Rum!
|
By order of his royal highness, King Anduin Wrynn, all able-bodied citizens of the Alliance are to report to Commander Althea Ebonlocke in Darkshire. The commander's watchmen are stretched thin defending against marauding wolves and bands of wild worgen. They cannot hold out for long without your help. You can reach Darkshire in Duskwood by following the road south at the border between Elwynn Forest and the Redridge Mountains. For the glory and honor of the Alliance!
|
Report to Commander Althea Ebonlocke at Darkshire in Duskwood.
|
Hero's Call: Duskwood!
|
By order of his royal highness, King Anduin Wrynn, all able-bodied citizens of the Alliance are to report Watch Captain Parker at Tower Watch in the Redridge Mountains. Captain Parker's forces have come under attack from marauding gnolls and orcs. The people of Lakewood are in peril and your aid is needed to safeguard them. Travel east from the border of Elwynn Forest and into the Three Corners area of Redridge to reach Tower Watch. For the glory and honor of the Alliance!
|
Report to Watch Captain Parker at Tower Watch in Redridge Mountains.
|
Hero's Call: Redridge Mountains!
|
As soon as we make our move west in order to attack Neferset City, the enemy will strike us from the east, where we'll be weak. Nahom will be the first to fall, and if it does, Ramkahen will soon follow. A small detachment is there already. Get a briefing from them. I want you to make sure that they hold Nahom until I can send more troops there.
|
Report to the regiment at Nahom in Uldum.
|
Nahom Must Hold
|
By order of his royal highness, King Anduin Wrynn, all able-bodied citizens of the Alliance are to report to Lieutenant Horatio Laine at the Jansen Stead. Westfall has been overrun by beggars and transients, leading to a massive increase in criminal activity. Your help is needed to restore order to the populace. You can reach the Jansen Stead in Westfall by traveling west from Elwynn Forest. For the glory and honor of the Alliance!
|
Report to Lieutenant Horatio Laine at the Jansen Stead in Westfall.
|
Hero's Call: Westfall!
|
Expel the Envoys
|
||
We must break the fingers of the Stormpike if we are to stop their incursion. Within this package are four high-yield goblin explosives. You are to infiltrate each of the four fingers - Sofera's Naze, Corrahn's Dagger, the Headland and Gavin's Naze - and plant a goblin pocket-nuke at each. Once you have done that - as well as all that Melisara asks of you - return to me.
|
Plant a Goblin Pocket-Nuke at Sofera's Naze, Corrahn's Dagger, the Headland and Gavin's Naze.
|
Breaking the Hand
|
By order of his royal highness, King Anduin Wrynn, all able-bodied citizens of the Alliance are to report to Adarrah at Thistleshrub Valley in Tanaris. Be one of the first to enter glorious Uldum and claim its treasures in honor of the Alliance! You can reach Adarrah's caravan by traveling to the western reaches of Tanaris. For the glory and honor of the Alliance!
|
Speak with Adarrah at Thistleshrub Valley in Tanaris.
|
Hero's Call: Uldum!
|
By order of his royal highness, King Anduin Wrynn, all able-bodied citizens of the Alliance are to report to Vorkhan the Elekk Herder at Kessel's Crossing. The people of Bloodmyst need your help to deal with treacherous blood elves and dangerous creatures loose on the island. You can reach Kessel's Crossing on Bloodmyst Isle by taking the bridge north from Azuremyst Isle. For the glory and honor of the Alliance!
|
Report to Vorkhan the Elekk Herder at Kessel's Crossing on Bloodmyst Isle.
|
Hero's Call: Bloodmyst Isle!
|
All able-bodied members of the Horde are hereby ordered to report to Adarrah at the Thistleshrub Valley in Tanaris. Ancient texts tell us that Uldum is home to untold riches and treasures beyond compare. Go forth and claim these in the name of the Horde! You can reach Adarrah's caravan by traveling to the southwestern part of Tanaris and looking for her in Thistleshrub Valley. Destiny calls!
|
Speak with Adarrah in Thistleshrub Valley in western Tanaris.
|
Warchief's Command: Uldum!
|
By order of his royal highness, King Anduin Wrynn, all able-bodied citizens of the Alliance are to report to Calia Hastings at Theramore Isle. You must aid SI:7's Calia Hastings in uncovering the threats to Theramore, both within the city and beyond its walls. You can reach Theramore Isle by taking the boat from Menethil or traveling across the marsh from the Southern Barrens. For the glory and honor of the Alliance!
|
Report to Calia Hastings at Theramore Isle in Dustwallow Marsh.
|
Hero's Call: Dustwallow Marsh!
|
I have one final dispatch to deliver to you. It comes from Dreadmaul Hold, to the south, in the Blasted Lands. Warmatron Okrilla is waging battle against the Alliance forces of Nethergarde Keep, and she needs the assistance of a stout . You immediately sprung to mind. Travel south into the Blasted Lands, then head west. Good luck.
|
Report to Okrilla at Dreadmaul Hold in the Blasted Lands.
|
Okrilla and the Blasted Lands
|
All able bodied members of the Horde are hereby ordered to report to Krog at Brackenwall Village. The marsh is overrun with enemies of many kinds and the Alliance forces there are dangerously strong. You can travel to Dustwallow Marsh by following the path from the eastern part of the Southern Barrens toward Brackenwall Village. Or, you can get a flight there from Doras in Orgrimmar. Destiny calls!
|
Report to Krog at Brackenwall Village in Dustwallow Marsh. Optionally, grab a flight there from Doras in Orgrimmar.
|
Warchief's Command: Dustwallow Marsh!
|
By order of his royal highness, King Anduin Wrynn, all able-bodied citizens of the Alliance are to report to Commander Walpole at Stonetalon Pass in the Southern Barrens. Our brave soldiers have made tremendous gains in the Barrens, but they have paid a heavy price! Your efforts are needed to consolidate our gains. You can reach the Southern Barrens from the Stonetalon Mountains by traveling southeast through Greatwood Vale. For the glory and honor of the Alliance!
|
Report to Commander Walpole at Stonetalon Pass in northwestern Southern Barrens.
|
Hero's Call: Southern Barrens!
|
All able bodied members of the Horde are hereby ordered to report to Arcanist Vandril at Tranquillien in the Ghostlands. Your help is needed to turn back the numberless Scourge invaders and secure the help of the Forsaken in fighting our common enemy. To reach Tranquillien, follow the road south from Fairbreeze Square and into the Ghostlands. Destiny calls!
|
Report to Arcanist Vandril at Tranquillien in the Ghostlands.
|
Warchief's Command: Ghostlands!
|
All able bodied members of the Horde are hereby ordered to report to Furien at Tethris Aran in Desolace. The brave Horde warriors of Desolace need your help to beat back the armies of the Alliance and ancient demons. To reach Tethris Aran, travel south from the Charred Vale in the Stonetalon Mountains. Destiny calls!
|
Report to Furien at Tethris Aran in Desolace.
|
Warchief's Command: Desolace!
|
In Winterspring, you will fight misguided creatures known as da Winterfall furbolg. Dese bear-people be so angry an' ferocious, dey live in a constant frenzy. Bring me de E'ko of de Winterfall, an' I give you a frenzy so intense, ya legs will let you run like de wind!
|
Collect 3 Winterfall E'ko from any Winterfall furbolg in Winterspring.
|
Winterfall E'ko
|
By order of his royal highness, King Anduin Wrynn, all able-bodied citizens of the Alliance are to report to Donova Snowden at Frostfire Hotsprings. She requires your help to overcome the threat of the Winterfall furbolg. To reach Winterspring, you must travel east from northern Felwood and traverse Timbermaw Hold. For the glory and honor of the Alliance!
|
Report to Donova Snowden at Frostfire Hot Springs in Winterspring.
|
Hero's Call: Winterspring!
|
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.