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The sprites of Shan'ze Dao have always been capricious tricksters, but now they have fallen under the mogu's influence. Even as we speak, they gather under a new leader. We cannot allow this to happen. Their mischievous pranks were one thing, but united, their dark magic is too powerful and too dangerous to comprehend. Take out their leader before it is too late.
Kill the Darkwoods Faerie.
In Sprite Of Everything
Do you know the story of the great cloud serpents of Pandaria? Someday you must hear it. Unfortunately, there is no time to tell it now. What you must know is that the wild cloudrunner serpents of Townlong are in trouble. The mogu are capturing wild serpents and corrupting their minds, bending them to their sinister will. Go to Shan'ze Dao, to the northwest. Free the adult serpents from their chains. Save them!
Free 6 Wild Cloudrunners from their chains.
Born Free
I have seen the cruel experiments that the Shan'ze are performing on their island to the northwest. The Shan'ze raise baby serpents from the egg. They keep the young in tiny cages, surrounded by squalor and filth. The cruelest gaolers starve and torture them. We must save as many hatchlings as we can. You have my full permission to punish any mogu that gets in your way!
Free 20 Cloudrunner Hatchlings.
Little Hatchlings
The Shan'ze's experiments are overseen by a powerful necromancer known as a Shan'ze Deathspeaker. If we are to put an end to their operations, we must eliminate their leader.
Kill the Shan'ze Deathspeaker.
When The Dead Speak
, I need your strength to eliminate the Shan'ze Illusionists on Shan'ze Dao, to the northwest. It wearies me to ask of you this difficult task. The illusionists are among the strongest of the Shan'ze's elite sorcerors. They will not be easy to defeat, but I know no who is better suited to the task.
Kill 3 Shan'ze Illusionists.
Illusions Of The Past
We have uncovered forged orders from the Shore. They have a fel influence about them. They guide the reader to believe they are legitimate. It orders Black Rook Hold to attack a "demonic enclave" just south of their walls. There's only one enclave they could be talking about, Bradensbrook!Is it possible these would be able to convince the undead to attack Bradensbrook? You should head there immediately and either warn them, or render aid.|cFF660000Specialization: Holy Paladin|r
Go to Bradensbrook in Val'sharah.
Holy: The Bradensbrook Investigation
We have uncovered forged orders from the Shore. They have a fel influence about them. They guide the reader to believe they are legitimate. It orders Black Rook Hold to attack a "demonic enclave" just south of their walls. There's only one enclave they could be talking about, Bradensbrook!Is it possible these would be able to convince the undead to attack Bradensbrook? You should head there immediately and either warn them, or render aid.|cFF660000Specialization: Mistweaver Monk|r
Go to Bradensbrook in Val'sharah.
Mistweaver: The Bradensbrook Investigation
We begin our search now. The Crown of the Triumvirate was created to spread the Light's touch to all. With it, our culture thrived. When I fled Argus with the Draenei, I took one shard of the Crown with me to ensure that it would not fall into the wrong hands. Kil'jaeden and Archimonde's fragments are still here. I will seek them out, but you will need to safeguard me while I search. Stay close, my friend.
Protect Velen while he locates fragments of the Crown of the Triumvirate.
The Crown of the Triumvirate
I'm sorry that I haven't kept your apprised of the situation. We needed more actionable information before bringing the matter before you.The Council of the Six has been investigating Legion threats outside of the Broken Shore. I believe this scroll to be the final piece of information we need.Meet me in Dalaran at the Violet Citadel. We will need the other members of the Council.
Seek out the Council of Six in the Violet Citadel.
The Council's Call
We have uncovered forged orders from the Shore. They have a fel influence about them. They guide the reader to believe they are legitimate. It orders Black Rook Hold to attack a "demonic enclave" just south of their walls. There's only one enclave they could be talking about, Bradensbrook!Is it possible these would be able to convince the undead to attack Bradensbrook? You should head there immediately and either warn them, or render aid.|cFF660000Specialization: Restoration Shaman|r
Go to Bradensbrook in Val'sharah.
Restoration: The Bradensbrook Investigation
We have uncovered forged orders from the Shore. They have a fel influence about them. They guide the reader to believe they are legitimate. It orders Black Rook Hold to attack a "demonic enclave" just south of their walls. There's only one enclave they could be talking about, Bradensbrook!Is it possible these would be able to convince the undead to attack Bradensbrook? You should head there immediately and either warn them, or render aid.|cFF660000Specialization: Restoration Druid|r
Go to Bradensbrook in Val'sharah.
Restoration: The Bradensbrook Investigation
Among the Shan'ze's fiercest and most loyal creations are their quilen. These beasts will hunt until they kill their prey, or die in the process. I need you to not only cull their numbers, but also to retrieve their bronze claws. Their claws are strong and razor sharp, and we can use them to make weapons and hooks for our cause.
Collect 20 Bronze Claws.
Bronze Claws
It is said that Shan'ze Dao was once home to a great mogu temple. There, the Shan'ze studied and practiced the art of subjugating the dead or inanimate. Much of their knowledge still remains on the island to the northwest, buried among the ruins. We need to get our hands on their knowledge - both to keep it out of their hands, and to understand the nature of their experiments.
Collect 8 Shan'ze Tablets.
Dark Arts
Eggs. Yes, you heard me right. I said eggs, and these aren't for eating. Have you ever seen a cloud serpent egg? These rare eggs look like jewels, and were once worth their weight in solid gold. Shan'ze Dao to the north normally teems with wild cloud serpents, but the mogu and the sprites have their eggs on lock-down. We need to save as many of these precious eggs as we can. I'm counting on YOU.
Collect 8 Cloudrunner Eggs.
Egg Rescue!
The Darkwoods sprites on Shan'ze Dao have fallen to the mogu's domination. The once sly tricksters are now the full servants of the Shan'ze. They grow bolder each day, stealing and killing to satisfy their masters. They must be eliminated, but be careful. They may look harmless, but they are actually quite vicious.
Kill 30 Darkwoods Pixies or Darkwoods Charmers.
Spiteful Sprites
Our scouts have discovered a heavy mogu force at Shan'ze Dao to the northwest. The island was supposedly uninhabited, so their presence is disturbing news. Even more disturbing is the fact that they are performing sinister experiments on the island. I need a capable to check out the situation. The Shan'ze are likely to give you trouble, and if they do, kill them.
Kill 12 Shan'ze Serpentbinders or Shan'ze Beastmasters.
The Mogu Menace
News of your feats has been traveling around the camp. In fact, Snow Blossom would like to test your skill in battle. You had best prepare yourself. She is not easily defeated. If you can prove your worth to her, you will win a valuable friend.
Challenge Snow Blossom and defeat her in the Challenger's Ring.
The Challenger's Ring: Snow Blossom
The Shan'ze Serpentbinders dominate the minds of wild cloud serpents, but they also create their own dark creatures from stone, metal, blood, and ancient sorcery. Their creations, the Onyx Stormclaws, guard the island to the northwest. I wish to study the magic binding these creatures. Bring me their hearts, so that I can better understand what sorcery we are up against.
Collect 4 Onyx Hearts.
Onyx Hearts
Orgrimmar's Ragefire Chasm has been taken by the Dark Shaman. , we cannot allow this to pass unpunished, lest they next set their sights on Undercity. Go speak with Commander Bagran just inside the Chasm. Help him in any way you can, for our fates are intertwined.
Speak with Commander Bagran.
Enemies Below
There are enemies of the Horde beneath this very city. The Searing Blade plots to take Orgrimmar for their own, and have already taken Ragefire Chasm! We need to storm their forces and retake what is ours! Go speak with Commander Bagran just inside Ragefire Chasm. He will have further orders for you.
Speak with Commander Bagran.
Enemies Below
Orgrimmar's Ragefire Chasm has been taken by the Dark Shaman. , we cannot allow this to pass unpunished, lest they next set their sights on Thunder Bluff. Go speak with Commander Bagran just inside the Chasm. Help him in any way you can, for our fates are intertwined.
Speak with Commander Bagran.
Enemies Below
Nurong wants me to pass out torches for burning the bodies. The flying mantid are fragile, and won't last long in the hot smoke.
Burn 10 Kor'thik Fleetwing corpses.
Choking the Skies
Orgrimmar's Ragefire Chasm has been taken by the Searing Blade. , we cannot allow this to pass unpunished, lest they next set their sights on Thunder Bluff. Go speak with Stone Guard Kurjack just inside the Chasm. Help him in any way you can, for our fates are intertwined.
Speak with Stone Guard Kurjack.
Enemies Below
The Warchief has requested that any able-bodied adventurer head to Ragefire Chasm, just beneath the great city of Orgrimmar, immediately! The Dark Shaman are poised to launch an attack at any moment and the city guards cannot hold for much longer! If you so choose, head to Ragefire Chasm and speak with Commander Bagran, head of the defense initiative, to end the threat to Orgrimmar once and for all.
Speak with Commander Bagran.
Adventurers Wanted: Ragefire Chasm
The emanations are growing stronger. I feel them coming from the cave below us. I wish to study the beast that you have slain, so I will grant you the honor of awakening the next paragon. After all, the danger should be past. Go now, wallstrider, before I change my mind.
Recover the fifth paragon.
Paragon 5
This... is unspeakable. If the monastery has truly been taken over by the Sha, we will need a great effort to purge the monks inside of corruption.Gather a group of your allies, and meet me inside the Monastery.
Meet Ban Bearheart inside the Shado-Pan Monastery.
Into the Monastery
This... is unspeakable. If the monastery has truly been taken over by the Sha, we will need a great effort to purge the monks inside of corruption.Gather a group of your allies, and meet me inside the Monastery.
Meet Ban Bearheart inside the Shado-Pan Monastery.
Into the Monastery
Now that the pool of life is cleansed, the way to the crypt's interior is open. Make your way down there and defeat the abomination.
Defeat the Abomination of Anger.
Defeat the Abomination
Kypari Zar is dying. A creature of terrible darkness corrupts it from deep beneath its roots. The tree cannot be saved, but at least we can lessen its pain. Look. The vile creature has carved a path to its own lair. We need only follow it down the hill, just behind this tower.
Kill the Coldbite Matriarch.
The Root of the Problem
We cannot summon a god without a worthy offering. I have noticed a rare flower growing among the fields to the north. The Starshade is a potent flower whose bloom holds a powerfully sweet, intoxicating liquor. A single taste of this heady substance invigorates and strengthens the body. Surely, this god will appreciate its worth.
Collect 50 Starshade.
Sweet Tooth
As Kovok grows, he will require equal parts discipline and reward. I lack no shortage of discipline, but our supply of meat is almost empty. To the south, you will find turtles roaming north of the Lake of Stars and Kypari Zar. Hunt them. Kovok likes the taste of their flesh.
Collect 4 Meaty Turtle Haunches.
Kunchong Treats
What is that tree on the hill to the west? Can it be... Kypari Zar? When I returned from my final ravage, before being elevated to a paragon, I was given the honor of planting that very tree. I see it has grown into a great kypari, but... it seems something is amiss. There is an old sonar tower at the base of the tree. Take me there, Wakener. I can use the tower to take a closer look.
Activate the Sonar Tower, then defend Korven the Prime as he examines the tree.
Kypari Zar
This strange-looking carving is covered in a complex written language that might be mantid in origin. You notice more relics strewn carelessly among the camps and inside the lake. Perhaps the Klaxxi would be interested in examining these artifacts. Who knows? Perhaps it will earn you some favor.
Collect 8 Mantid Relics.
Relics of the Swarm
I must join the Klaxxi Council and the other paragons immediately, but I am barely strong enough to stand. I must feed, Wakener. I sense the beating hearts of creatures on the northern bank of the lake. Kill them for me, and I shall do the rest.
Kill 8 Coldbite Crocolisks.
Feeding the Beast
Liquid amber is most efficient for restoring a newly awakened paragon's strength, and is usually provided at a wakening ceremony. Unfortunately, it seems you did not receive these instructions, so we shall have to improvise. I can sense a vast quantity of fossilized amber in the lake below us. It will serve, but I am too weak to dig it up myself. Do this for me, and I will see to it that you are rewarded.
Collect 8 Living Amber, then feed them to Korven the Prime.
Living Amber
Champion of de Horde, welcome to de city of Zuldazar, capital of de Zandalari Empire, de jewel of all troll civilizations. I would have you ride by my side so we might discuss matters without prying ears close at hand.
Ride with the Princess Talanji.
Welcome to Zuldazar
This cloak is too tattered to be usable, but can be obliterated at the Obliterum Forge in Dalaran.
Take the Gladiator's Tattered Cloak to the Obliterum Forge in Dalaran and use the forge to obliterate it, then take the result to Violet Shadowmend in Winderunner's Sanctuary.
To the Forge It Goes...
In order for our efforts against the mantid empire to continue, we require more amber. There is a great deposit of amber underneath the lake to the south, but the area is inhabited by a savage saurok tribe. I cannot spare anyone else. You must go to the lake and test the tribe's strength. Thin their numbers and eliminate their leader, who is probably hiding in his underground cavern. Surely this is not too great a task for you?
Kill 7 Mistblade Rippers and the Mistblade Scale-Lord.
Amber Is Life
Dear $p, We have uncovered something tremendous in the Vale of Eternal Blossoms. A great repository of books, scrolls, and lore that has remained untouched since the days of the mogu empire. Please, join us at your earliest convenience. You can find this Seat of Knowledge by traveling to the infamous Mogu'shan Vaults, and then flying to the landing just above the entrance. I look forward to your arrival! Sincerely, Lorewalker Cho
Speak with Lorewalker Cho at the Seat of Knowledge in the Vale of Eternal Blossoms.
The Lorewalkers
Dear $p, We have received your research on the grummles and believe we have a solid idea of their etimology and history. If you visit us at the Seat of Knowledge in Vale of Eternal Blossoms we can add this contribution to your personal collection. Thank you for your diligence! Sincerely, Lorewalker Cho
Bring The Humble Grummle to Lorewalker Cho at the Seat of Knowledge.
The Humble Grummle
I recently received word that some of your kind might be coming our way. I've recently been trying to bolster the strength of the Horde. A few pandaren might do us good. Walk with me.
Walk with Garrosh Hellscream.
The Horde Way
The Klaxxi have detected the existence of another paragon, Wakener. This one was kept well-hidden from us, and for good reason. The Empress already has possession of this one, and her adjuncts work to destroy it even now. They are performing their sorcery in a chamber deep beneath the palace, and they must be stopped. We hold Klaxxi'vess. You must go in our stead. Find the entrance to their chamber from the ledge to the west.
Kill Adjunct Ek'vem, Adjunct Ikkess, Adjunct Suruz, and Adjunct Tsikzi, and then free Xaril the Poisoned Mind.
Beneath the Heart of Fear
Pandaria is rich with history, legends, stories, and lore of every sort. While you are traveling throughout the world I would ask that you keep an eye open for artifacts and pieces of information that you feel would be pertinent to our work here. When you accumulate enough knowledge, we will compile it in to a volume for your personal collection here. You can, of course, return whenever you like to review the volumes we are making for you.
Clean off the Empty Bookshelf.
Your Private Collection
The crystal sings to the Klaxxi. They sense a paragon in the clutch, east of the tower. Clutch-keepers are trying to pollute this one. The Klaxxi will not permit this. Go and find the paragon. Place your hands on his chamber, and the Klaxxi will channel their whispers through you to break him free. Protect him if you can.
Locate and waken the mantid paragon in The Clutches of Shek'zeer.
In Her Clutch
I need to know if you can fight... that you can kill, and live. Eventually, each of you will be called upon for war, and I need to know that you can be counted on. I mentioned a gift earlier. It lies here, within the Ring of Valor. Step into the arena, right through this door behind me. I will test your skills.
Complete Garrosh's test by defeating Oggax, Gadoon, and Frozengore.
Hellscream's Gift
Here we are... Orgrimmar, heart of the Horde. We can be helpful beyond the edges of the Wandering Isle. There are innumerable problems out there, just waiting for us to solve them. This is what Master Shang Xi would have wanted. There's no better place to start doing that than here, with the aid of the Horde. Let's find out who their leader is. We need allies.
Speak with Garrosh Hellscream in Orgrimmar.
Joining the Horde
You! Filth! You work for me now! The amber blades of the Shek'zeer Bladesworn are the finest weapons in the empire. If you are not impaled upon them immediately after leaving here, bring me as many of the blades as you can carry! I want to make sure we have weapons in reserve, should we need them.
Gather 6 Amber Blades from Shek'zeer Bladesworn around the Heart of Fear and The Clutches of Shek'zeer.
Amber Arms
A Klaxxi'va whispers to the tower. It carries their whisper far; to other towers, to mantid, to paragons. The whisper bounces back, and the Klaxxi hear it. This way, they see all. A tower near the palace is quiet. This will not do. It must sing for the Klaxxi. It is my job to fix the tower, but if you serve the Klaxxi, you should serve me as well. You fix the tower, and I will wait here!
Use the Klaxxi Resonating Crystal on the Inactive Sonic Relay at the Heart of Fear.
Dead Zone
The imperial clutches have become an abomination! Clutch-Keepers rush the development of new swarmborn, saturating them in this vile "sha" energy before sending them away to the wall. The Klaxxi wish to stem the tide of swarmborn production in these dread clutches. Put the keepers to death!
Slay 6 Shek'zeer Clutch-Keepers in the Clutches of Shek'zeer.
The Dread Clutches
I must report to the Klaxxi. They would not have woken me unless the situation were dire. You have not been entirely useless. For that, I will spare your life. The council may even find a use for you.
Travel to Klaxxi'vess at the center of the Dread Wastes. You may speak with Kil'ruk the Wind-Reaver in the Terrace of Gurthan for a ride, or travel on your own.
The Klaxxi Council
You aren't going to believe what I saw! Two mantid fighting each other, whipping some serious magic back and forth. One of them didn't look like any mantid I've ever seen. Completely different color and dress to him, like some kind of... oracle or something. The other one was a total psycho, splashing sha energy around like it was a keg of Stormstout Special. Look, I gotta get back to my post, but those two are still fighting in the cave behind me and I have a feeling it's a big deal. Check it out?
Investigate the mantid infighting at the Terrace of Gurthan.
Psycho Mantid
You will forgive my current state. I have slept for many years. A Klaxxi'va should have been here to attend my Wakening with kypari sap... but you will have to do. I sense the buzzing of sapflies to the south. They gorge on the nourishing sap I need. Bring them to me.
Bring 100 Sapfly Bits to Kil'ruk the Wind-Reaver in the Terrace of Gurthan.
Wakening Sickness
Take... this... Awaken... the Wind-Reaver... It is the only way... to end the swarm.
Use the Klaxxi Tuning Fork on the Ancient Amber Chunk in the Terrace of Gurthan.
Preserved in Amber
The toughest roads often have the most to teach us. I will no doubt learn a great deal from following the path of Shaohao. Many years ago Shaohao traveled to the highest peak in Kun-Lai to seek the guidance of the Jade Serpent. I too will travel to Seeker's Point in search of wisdom. Perhaps you would be interested in a journey such as this? If so speak with Uncle Cloverleaf. He will help you prepare.
Speak to Uncle Cloverleaf in Onekeg.
Path Less Traveled
It's bad enough trying to hold off the mantid, but now we've got spiders swarming up from the ruins below. One of my best marksmen caught a blast of webbing around his leg and got pulled straight down! We think he's alive, but I don't have the manpower to send anyone in after him. We're stretched thin up here. If you want to help, use the rope behind me to drop down into the ruins. You're not afraid of heights are you? How about spiders?
Use the Shado-Pan Rope to descend into the Terrace of Gurthan and search for the fallen Shado-Pan marksman.
Falling Down
We're holding, but just barely. Anything you can do to stem the tide of dreadspinners coming up the wall would be a big help. Feel like tearing open spider eggs one at a time by hand? I didn't think so. Take one of our dragon guns and light it up down there. I wanna hear those puppies pop.
Slay 6 Dreadspinner Tenders and use the Shado-Pan Dragon Gun to destroy 20 Dreadspinner Eggs in the Terrace of Gurthan.
Nope
The horde is using dark magic to control beasts and corrupt their brethren down here. I intend to put a stop to it, but first I need to know what it is we're fighting against. That's where you come in. Fight through the caverns and collect the insignia that the cultists carry. With them, I can study what type of magic is at work here.
Collect 5 Corrupted Insignia from the Dark Shaman cultists.
A New Enemy
I sent recon out over an hour ago and none of them have reported back. And now these damned hounds are pouring out of the chasm. I don't know what's going on down there, but I'm not going anywhere till I get my men back. I want you to head in there and find them, preferably while they are still alive.
Rescue 5 SI:7 Rangers in Ragefire Chasm.
No Man Left Behind
I'm glad you're here. The horde is amassing an army and I'm not going to wait to find out why. We need to strike fast and take down some of the larger beasts they have down here. I want you to head in there and take care of Adarogg and Slagmaw before the horde can use them as weapons against us.
Kill Adarogg and Slagmaw.
Animal Control
These dark shaman have been down here for months, raising beasts and performing dark rituals. I don't know what they aim to achieve with all of this, but it's clear that they are no friend of the Alliance. And I need your help stopping them. Fight your way through the chasm and kill Dark Shaman Koranthal and Lava Guard Gordoth.
Defeat Dark Shaman Koranthal and Lava Guard Gordoth.
The Dark Shaman
Shado-Pan marksmen keep a constant watch over the Dread Wastes from the top of the Serpent's Spine. They would surely welcome the aid of a skilled such as yourself. Take a kite and check in with Bowmistress Li.
Speak with Bowmistress Li on the Serpent's Spine.
Dread Space
The Zandalari have begun their attack! You must help defend the village! If we can't push them back, we will never find the Thunder King's remains!
Defeat 10 Amani Beserkers, 5 Amani Behemoths, and 3 Gurubashi Bloodriders.
Enemies At Our Door
Alright. Thanks to you, we have the wall under control. Good job.I'll stay up here for a little while and make sure no more yaungol get up onto the wall.You, though, should go back down and see what Lao-Chin has cooked up. I hate to say it, but maybe he had a good idea after all...
Speak with Lao-Chin the Iron Belly at Winter's Blossom in Kun-Lai Summit.
Lao-Chin's Gambit
We've heard back from Suna, on the wall. Something's going on...It looks like they are preparing for their final push. It's time to finish this, friend.
Finish the battle for the Ox Gate.
Finish This!
This has simply gone too far. I cannot ignore our abandonment any longer.After all that's happened here, and all you've been through in Firebough, we must travel to the monastery.Whatever they are doing in there can wait! We can take my balloon up the mountain to the Monastery. It's anchored back by the camp, to the northeast.
Speak with Ban Bearheart outside the Shado-Pan Monastery in Kun-Lai Summit.
Where are My Reinforcements?
We must continue on, but I feel Mac'Aree is far from finished with us. We should take advantage of this relative safety while we still can. I will place a signal beacon that will allow the Vindicaar to lock onto our location. Romuul will send us our means of returning to the Vindicaar if there is a need.
Call down a Lightforged Beacon.
The Path Forward
I'm not sure you realize what this tome could mean for us. We can find even more knowledge on your artifacts to help the war effort!Let's begin immediately. On your command, we stand by to begin researching again.
Start a Research Work Order.
Using Lost Knowledge
Champion, we will suffer the same fate as the Army of the Light if the Legion fires that infernal weapon upon us. We must descend into the siege camp below and destroy it while we still can!
Speak to Grand Artificer Romuul to disembark the Vindicaar.
Alone in the Abyss
Your Horde has grown powerful, eclipsing some of de troll empires in its magnitude. For saving my daughter, you have earned de right to a presence in my city. Since my daughter has taken such a fondness to you, you may join her in de Great Seal beneath us. De servants there will answer to you now. Talanji seems excited by whatever she has planned for your people. I look forward to being amused by it later. Zolani can show you a way down dat does not involve falling.
Establish your Embassy.
Speaker of the Horde
General Jakra'zet had orders to ensure dis place had protection. Guard protection. I see none of dat. Jakra'zet is a stubborn general, and one I have had my eye on for a while now. Regardless, we must remind dese lesser tribes who rules dis city with a message dey will understand. I charge you with collecting heads. Enter Tal'farrak and Tal'aman, and collect a quota of heads.
Collect 6 Amani Heads from Tal'aman and 6 Sandfury Heads from Tal'farrak.
Deterrent
You stand before General Jakra'zet, lord of de armies of Zandalar, enforcer of her seas and bringer of war.And I do not like you.It took years to earn my place here after your Horde laid waste to my people. You will not undo what I have built.I will see you kneel before King Rastakhan. I will watch you beg as he lets me take your head for a trophy. I will fling your corpse into de wastes of Vol'dun.Her "Highness" may object... but she is not queen yet.Come. Let us fly to your fate.
Meet King Rastakhan.
Rastakhan
De Sandfury tribe may have had a hand in some crime around here, but it is really their false belief system dat makes dem do dis sort of thing. Enter Tal'farrak, bang de gong within, and face de hydra dey keep as a sacred pet. Bring me dis thing's tongues.
Collect the tongues of Ghaz'ragon.
Punishment of Tal'farrak
This device appears to be used to relay messages to the large demon ship up above. Unfortunately, it is cracked and unresponsive. Perhaps someone at Deliverance Point will know more about these beacons.
Bring the Broken Sentinax Beacon to Warmage Kath'leen in Deliverance Point.
The Shadow of the Sentinax
Look, Zolani is going about dis all wrong. If you want de Amani, or anyone, to pay attention, take out their leaders. Go into Tal'aman and look for their mighty gong. Challenge four of their disciples to combat and slay dem.
Challenge 4 Amani Disciples.
Punishment of Tal'aman
Goldrinn sure didn't take any time getting out of here, did he? Let's go see if we can find him outside.
Find Goldrinn outside of the Stormrage Barrow Dens.
The Wolf's Tale
Where are de guards?Princess Talanji has convinced King Rastakhan to permit outsiders in our port. For de first time in centuries, we have allowed non-trolls to set foot on our shores and peddle their wares.And now trolls of lesser tribes seem to think dey can take advantage of these merchants?I will not allow dis sort of behavior. While I investigate why de merchants are not protected, I want you to work your way through de bazaar and slay any thugs you find.Send dem a message.
Slay 15 Dockside Ruffians.
Shakedown
I only recently received word that some of your kind might be coming our way. I'd be glad to call you an ally, if you're willing to join our cause. Walk with me.
Walk with King Varian Wrynn.
The Alliance Way
These dark shaman have been down here for months, raising beasts and performing dark rituals. I don't know what they aim to achieve with all of this, but it's clear that they are no friend of the Horde. That's where you come in. Fight your way through the chasm and kill Dark Shaman Koranthal and Lava Guard Gordoth.
Defeat Dark Shaman Koranthal and Lava Guard Gordoth.
The Dark Shaman
This was supposed to be a routine sweep. Clean up a few troggs, make sure there is no threat to the city and then be in the tavern by midday. Instead I've a group of scouts missing, flame hounds pouring out of the chasm and Xorenth going on about "the next twilight's hammer." Go in there and get my scouts back so we can figure out what is going on down here.
Rescue 5 Kor'kron Scouts in Ragefire Chasm.
No Orc Left Behind
Defeat the mogu crypt guardian to open the golden doors.
Defeat the Mogu Crypt Guardian.
Open the Golden Doors
We have a duty. It is our responsibility to spread the Tushui philosophy beyond the edges of the Wandering Isle... and there is no better place to start doing that than here: Stormwind City, heart of the Alliance. Let's find out who their leader is. We need allies.
Speak with King Anduin Wrynn at Stormwind Keep.
Joining the Alliance
When I trained as a Brewmaster, I didn't expect to use my knowledge like this...Did you know beer catches fire when lit? Well, with yaungol oil mixed in, it's downright explosive.I've mixed the oil in with these kegs. Roll them at the yaungol over by the gate, and ignite them when you get close.It'll take a few seconds for the keg to blow, but when it does...Well, let's just say I wouldn't want to be over there.Which is why I'll be over here. Mourning the loss of this brew.
Pick up a keg near Lao-Chin, roll it downhill at the yaungol, and ignite it near them to destroy 4 Osul Treelaunchers and 50 Osul Invaders.
Do a Barrel Roll!
Our scouting party got DESTROYED. Help!
Kill the possessed Shado-Pan Leader and cleanse the Pool of Life.
Ancient Mogu Crypt
I need to know if you can fight. There may come a time where you will be called upon for military matters, and I need to know that you can protect my kingdom. I've heard stories about pandaren fighting techniques, but I've never seen them in person. Shall we?
Spar with King Varian Wrynn.
An Old Pit Fighter
You said that Taran Zhu is in Townlong and was asking for me? Must be something important...
Return with Hawkmaster Nurong to Taran Zhu at Rensai's Watchpost.
Heroes of the Shado-Pan
We're about to get hit hard... Pick up that cannon there and lend a hand, if you would. There will be no shortage of targets.
Shoot down 50 Kor'thik Swarmers and Voress'thalik.
Hostile Skies
Taoshi is setting up an ambush for one of the mantid leaders on the south side of Sik'vess. She is tasked with retrieving his crystal so that we can use it to open the door. Two are stronger than one. I want you there to make sure it goes smoothly.
Kill Korvexxis with the aid of Taoshi.
Taoshi and Korvexxis
The chasm is overrun with flame hounds and lava worms, and they will be entrenched indefinitely with such a large supply of trogg flesh for food. This infestation needs to be taken care of now, before they endanger the city. You look like you can handle yourself. I want you to clear a path through the beasts and make certain to take out the largest threats, Adjules and Magnaw.
Kill Adarogg and Slagmaw.
Animal Control
We are one stronger. Your help is invaluable. Let's move on westward to Rensai's Watchpost to find the last member for our party.
Ride with Taran Zhu, Taoshi, and Lao-Chin to Rensai's Watchpost.
Joining the Hunt
The kegs are full of my worst stock. Good for burning, crap for drinking. I've broken out some tankards of my best spirits and had them carried out amongst the kegs though - those are for my well-deserving men! Spirits to raise their spirits after endless, grueling fighting. Would you be up for spreading the good cheer?
Throw 8 Iron Belly Spirits to nearby Dusklight Skirmishers and Dusklight Rangers.
Raising Spirits
Let's get down there and finish that big bug off, you and I.
Defeat Voress'thalik with the aid of Hawkmaster Nurong.
Devastation Below
All of my men are down at Farwatch Overlook to the southwest, holding off mantid that are trying to fly across the chasm. As long as my marksmen have arrows, they'll ground any mantid that clear the chasm. If you're here to help, I could use some more men clearing the mantid out once they're on the ground. Are you willing?
Kill 12 grounded Kor'thik Fleetwings.
Grounded Welcome
Let's press these insects back across the bridge and break their spirits! Follow my lead.
Help Lao-Chin the Iron Belly hold the far side of the Dusklight Bridge.
The Taking of Dusklight Bridge
The mantid coming across the bridge have thick carapaces that shrug off most of our attacks. They have a weakness though: fire. Lao-Chen's men brought kegs to the battlefield for exactly this purpose. Kick the kegs into groups of mantid, and Lao-Chin's archers will light them up. They should be easy to finish off from there.
Kill 10 Kor'thik Timberhusks with the aid of Lao-Chin's kegs.
Up In Flames
Xuen trusted me to watch kittens. I like kittens. They are small things and funny. But I lost kittens. They are strong and many. Xuen sure to say I can no longer watch kittens. I must find kittens. Will you help? Take my special cage and it will put them in a safe place.
Collect 8 Litters of Xuen.
Herding Cats
The power of these Dark Shaman has attracted many allies. Former members of the Horde that now work towards some dark purpose. We need to make an example of them before we have another twilight's hammer on our hands. Kill any cultist you come across and bring me their insignia.
Collect 5 Corrupted Insignia from any cultist in Ragefire Chasm.
A New Enemy
I was dispatched back to camp to gather pitch-tipped arrows for our archers at the bridge, and this is what I came to. I trained with most of these pandaren... I wasn't prepared for this. Still, the archers at the bridge need our help. If you could help gather arrows from the wreckage, then maybe we can salvage something from this horror.
Gather 120 Shado-Pan Fire Arrows.
Taking Stock
The end of our hunt is upon us. We have gathered the strongest the Shado-Pan have to offer, and with your strength to aid us, we will defeat the Sha of Hatred and choke out its influence on the world. When we enter the tunnel, stay close, and keep hatred clear from your heart. The fight ahead will put all of us to the test. Whatever happens, it has been an honor traveling beside you.
Defeat the Sha of Hatred.
The Sha of Hatred
Not all of my fellow villagers from Inkgill are corrupted. Many heeded my warnings and did not drink of the sha-tainted waters. They are in hiding, terrified, and intimidated by the guards. Please, tell them there is hope! Go into the village to the north. Speak with them and send them to me.
Rescue 6 Inkgill Dissenters in Inkgill Mere.
Free the Dissenters
A dry bandage doesn't do much good, other than maybe keeping bugs out of the wound. In some camps, that's the best you can hope for. Not in my camp, though. I prefer to make a paste from whatever soothing herbs I can find, and layer that between bandages. The most soothing herbs I've been able to find in the field are the Mao-Willows from the fields in the northeast. If you run into any, bring them back.
Obtain 11 Mao-Willows.
A Proper Poultice