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http://rosettacode.org/wiki/Character_codes
Character codes
Task Given a character value in your language, print its code   (could be ASCII code, Unicode code, or whatever your language uses). Example The character   'a'   (lowercase letter A)   has a code of 97 in ASCII   (as well as Unicode, as ASCII forms the beginning of Unicode). Conversely, given a code, print out the corresponding character.
#SPL
SPL
x = #.array("a") #.output("a -> ",x[1]," ",x[2]) x = [98,0] #.output("98 0 -> ",#.str(x))
http://rosettacode.org/wiki/Character_codes
Character codes
Task Given a character value in your language, print its code   (could be ASCII code, Unicode code, or whatever your language uses). Example The character   'a'   (lowercase letter A)   has a code of 97 in ASCII   (as well as Unicode, as ASCII forms the beginning of Unicode). Conversely, given a code, print out the corresponding character.
#Standard_ML
Standard ML
print (Int.toString (ord #"a") ^ "\n"); (* prints "97" *) print (Char.toString (chr 97) ^ "\n"); (* prints "a" *)
http://rosettacode.org/wiki/Character_codes
Character codes
Task Given a character value in your language, print its code   (could be ASCII code, Unicode code, or whatever your language uses). Example The character   'a'   (lowercase letter A)   has a code of 97 in ASCII   (as well as Unicode, as ASCII forms the beginning of Unicode). Conversely, given a code, print out the corresponding character.
#Stata
Stata
: ascii("α") 1 2 +-------------+ 1 | 206 177 | +-------------+
http://rosettacode.org/wiki/Character_codes
Character codes
Task Given a character value in your language, print its code   (could be ASCII code, Unicode code, or whatever your language uses). Example The character   'a'   (lowercase letter A)   has a code of 97 in ASCII   (as well as Unicode, as ASCII forms the beginning of Unicode). Conversely, given a code, print out the corresponding character.
#Swift
Swift
let c1: UnicodeScalar = "a" println(c1.value) // prints "97" let c2: UnicodeScalar = "π" println(c2.value) // prints "960"
http://rosettacode.org/wiki/Character_codes
Character codes
Task Given a character value in your language, print its code   (could be ASCII code, Unicode code, or whatever your language uses). Example The character   'a'   (lowercase letter A)   has a code of 97 in ASCII   (as well as Unicode, as ASCII forms the beginning of Unicode). Conversely, given a code, print out the corresponding character.
#Tailspin
Tailspin
  'abc' -> $::asCodePoints -> !OUT::write '$#10;' -> !OUT::write '$#97;' -> !OUT::write  
http://rosettacode.org/wiki/Character_codes
Character codes
Task Given a character value in your language, print its code   (could be ASCII code, Unicode code, or whatever your language uses). Example The character   'a'   (lowercase letter A)   has a code of 97 in ASCII   (as well as Unicode, as ASCII forms the beginning of Unicode). Conversely, given a code, print out the corresponding character.
#Tcl
Tcl
# ASCII puts [scan "a" %c] ;# ==> 97 puts [format %c 97] ;# ==> a # Unicode is the same puts [scan "π" %c] ;# ==> 960 puts [format %c 960] ;# ==> π
http://rosettacode.org/wiki/Character_codes
Character codes
Task Given a character value in your language, print its code   (could be ASCII code, Unicode code, or whatever your language uses). Example The character   'a'   (lowercase letter A)   has a code of 97 in ASCII   (as well as Unicode, as ASCII forms the beginning of Unicode). Conversely, given a code, print out the corresponding character.
#TI-83_BASIC
TI-83 BASIC
"ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789→Str1 Disp inString(Str1,"A Input "CODE? ",A Disp sub(Str1,A,1
http://rosettacode.org/wiki/Character_codes
Character codes
Task Given a character value in your language, print its code   (could be ASCII code, Unicode code, or whatever your language uses). Example The character   'a'   (lowercase letter A)   has a code of 97 in ASCII   (as well as Unicode, as ASCII forms the beginning of Unicode). Conversely, given a code, print out the corresponding character.
#TI-89_BASIC
TI-89 BASIC
Prgm Local k, s ClrIO Loop Disp "Press a key, or ON to exit." getKey() © clear buffer 0 → k : While k = 0 : getKey() → k : EndWhile ClrIO If k ≥ 256 Then Disp "Not a character." Disp "Code: " & string(k) Else   char(k) → s © © char() and ord() are inverses. © Disp "Character: " & s © Disp "Code: " & string(ord(s)) ©   EndIf EndLoop EndPrgm
http://rosettacode.org/wiki/Character_codes
Character codes
Task Given a character value in your language, print its code   (could be ASCII code, Unicode code, or whatever your language uses). Example The character   'a'   (lowercase letter A)   has a code of 97 in ASCII   (as well as Unicode, as ASCII forms the beginning of Unicode). Conversely, given a code, print out the corresponding character.
#Trith
Trith
"a" ord print 97 chr print
http://rosettacode.org/wiki/Character_codes
Character codes
Task Given a character value in your language, print its code   (could be ASCII code, Unicode code, or whatever your language uses). Example The character   'a'   (lowercase letter A)   has a code of 97 in ASCII   (as well as Unicode, as ASCII forms the beginning of Unicode). Conversely, given a code, print out the corresponding character.
#TUSCRIPT
TUSCRIPT
$$ MODE TUSCRIPT SET character ="a", code=DECODE (character,byte) PRINT character,"=",code
http://rosettacode.org/wiki/Character_codes
Character codes
Task Given a character value in your language, print its code   (could be ASCII code, Unicode code, or whatever your language uses). Example The character   'a'   (lowercase letter A)   has a code of 97 in ASCII   (as well as Unicode, as ASCII forms the beginning of Unicode). Conversely, given a code, print out the corresponding character.
#uBasic.2F4tH
uBasic/4tH
z = ORD("a") : PRINT CHR(z) ' Prints "a"
http://rosettacode.org/wiki/Character_codes
Character codes
Task Given a character value in your language, print its code   (could be ASCII code, Unicode code, or whatever your language uses). Example The character   'a'   (lowercase letter A)   has a code of 97 in ASCII   (as well as Unicode, as ASCII forms the beginning of Unicode). Conversely, given a code, print out the corresponding character.
#Ursa
Ursa
# outputs the character value for 'a' out (ord "a") endl console # outputs the character 'a' given its value out (chr 97) endl console
http://rosettacode.org/wiki/Character_codes
Character codes
Task Given a character value in your language, print its code   (could be ASCII code, Unicode code, or whatever your language uses). Example The character   'a'   (lowercase letter A)   has a code of 97 in ASCII   (as well as Unicode, as ASCII forms the beginning of Unicode). Conversely, given a code, print out the corresponding character.
#Ursala
Ursala
#import std #import nat   chr = -: num characters asc = -:@rlXS num characters   #cast %cnX   test = (chr97,asc`a)
http://rosettacode.org/wiki/Character_codes
Character codes
Task Given a character value in your language, print its code   (could be ASCII code, Unicode code, or whatever your language uses). Example The character   'a'   (lowercase letter A)   has a code of 97 in ASCII   (as well as Unicode, as ASCII forms the beginning of Unicode). Conversely, given a code, print out the corresponding character.
#VBA
VBA
Debug.Print Chr(97) 'Prints a Debug.Print [Code("a")] ' Prints 97
http://rosettacode.org/wiki/Character_codes
Character codes
Task Given a character value in your language, print its code   (could be ASCII code, Unicode code, or whatever your language uses). Example The character   'a'   (lowercase letter A)   has a code of 97 in ASCII   (as well as Unicode, as ASCII forms the beginning of Unicode). Conversely, given a code, print out the corresponding character.
#VBScript
VBScript
  'prints a WScript.StdOut.WriteLine Chr(97)   'prints 97 WScript.StdOut.WriteLine Asc("a")  
http://rosettacode.org/wiki/Character_codes
Character codes
Task Given a character value in your language, print its code   (could be ASCII code, Unicode code, or whatever your language uses). Example The character   'a'   (lowercase letter A)   has a code of 97 in ASCII   (as well as Unicode, as ASCII forms the beginning of Unicode). Conversely, given a code, print out the corresponding character.
#Vim_Script
Vim Script
"encoding is set to utf-8 echo char2nr("a") "Prints 97   echo nr2char(97) "Prints a
http://rosettacode.org/wiki/Character_codes
Character codes
Task Given a character value in your language, print its code   (could be ASCII code, Unicode code, or whatever your language uses). Example The character   'a'   (lowercase letter A)   has a code of 97 in ASCII   (as well as Unicode, as ASCII forms the beginning of Unicode). Conversely, given a code, print out the corresponding character.
#Visual_Basic_.NET
Visual Basic .NET
Console.WriteLine(Chr(97)) 'Prints a Console.WriteLine(Asc("a")) 'Prints 97
http://rosettacode.org/wiki/Character_codes
Character codes
Task Given a character value in your language, print its code   (could be ASCII code, Unicode code, or whatever your language uses). Example The character   'a'   (lowercase letter A)   has a code of 97 in ASCII   (as well as Unicode, as ASCII forms the beginning of Unicode). Conversely, given a code, print out the corresponding character.
#Vlang
Vlang
fn main() { println('a'[0]) // prints "97" println('π'[0]) // prints "207"   s := 'aπ' println('string cast to bytes: ${s.bytes()}') for c in s { print('0x${c:x} ') } }
http://rosettacode.org/wiki/Character_codes
Character codes
Task Given a character value in your language, print its code   (could be ASCII code, Unicode code, or whatever your language uses). Example The character   'a'   (lowercase letter A)   has a code of 97 in ASCII   (as well as Unicode, as ASCII forms the beginning of Unicode). Conversely, given a code, print out the corresponding character.
#Wren
Wren
var cps = [] for (c in ["a", "π", "字", "🐘"]) { var cp = c.codePoints[0] cps.add(cp) System.print("%(c) = %(cp)") } System.print() for (i in cps) { var c = String.fromCodePoint(i) System.print("%(i) = %(c)") }
http://rosettacode.org/wiki/Character_codes
Character codes
Task Given a character value in your language, print its code   (could be ASCII code, Unicode code, or whatever your language uses). Example The character   'a'   (lowercase letter A)   has a code of 97 in ASCII   (as well as Unicode, as ASCII forms the beginning of Unicode). Conversely, given a code, print out the corresponding character.
#XLISP
XLISP
[1] (INTEGER->CHAR 97)   #\a [2] (CHAR->INTEGER #\a)   97
http://rosettacode.org/wiki/Character_codes
Character codes
Task Given a character value in your language, print its code   (could be ASCII code, Unicode code, or whatever your language uses). Example The character   'a'   (lowercase letter A)   has a code of 97 in ASCII   (as well as Unicode, as ASCII forms the beginning of Unicode). Conversely, given a code, print out the corresponding character.
#XPL0
XPL0
IntOut(0, ^a); \(Integer Out) displays "97" on the console (device 0) ChOut(0, 97); \(Character Out) displays "a" on the console (device 0)
http://rosettacode.org/wiki/Character_codes
Character codes
Task Given a character value in your language, print its code   (could be ASCII code, Unicode code, or whatever your language uses). Example The character   'a'   (lowercase letter A)   has a code of 97 in ASCII   (as well as Unicode, as ASCII forms the beginning of Unicode). Conversely, given a code, print out the corresponding character.
#Z80_Assembly
Z80 Assembly
LD A,'a' call &BB5a
http://rosettacode.org/wiki/Character_codes
Character codes
Task Given a character value in your language, print its code   (could be ASCII code, Unicode code, or whatever your language uses). Example The character   'a'   (lowercase letter A)   has a code of 97 in ASCII   (as well as Unicode, as ASCII forms the beginning of Unicode). Conversely, given a code, print out the corresponding character.
#Zig
Zig
const std = @import("std");   const debug = std.debug; const unicode = std.unicode;   test "character codes" { debug.warn("\n", .{});   // Zig's string is just an array of bytes (u8). const message = "ABCabc";   for (message) |val| { debug.warn(" '{c}' code: {} [hexa: 0x{x}]\n", .{ val, val, val }); } }   test "character (uni)codes" { debug.warn("\n", .{});   const message = "あいうえお";   const utf8_view = unicode.Utf8View.initUnchecked(message); var iter = utf8_view.iterator();   while (iter.nextCodepoint()) |val| { var array: [4]u8 = undefined; var slice = array[0..try unicode.utf8Encode(val, &array)];   debug.warn(" '{}' code: {} [hexa: U+{x}]\n", .{ slice, val, val }); } }
http://rosettacode.org/wiki/Character_codes
Character codes
Task Given a character value in your language, print its code   (could be ASCII code, Unicode code, or whatever your language uses). Example The character   'a'   (lowercase letter A)   has a code of 97 in ASCII   (as well as Unicode, as ASCII forms the beginning of Unicode). Conversely, given a code, print out the corresponding character.
#zkl
zkl
"a".toAsc() //-->97 (97).toChar() //-->"a"
http://rosettacode.org/wiki/Character_codes
Character codes
Task Given a character value in your language, print its code   (could be ASCII code, Unicode code, or whatever your language uses). Example The character   'a'   (lowercase letter A)   has a code of 97 in ASCII   (as well as Unicode, as ASCII forms the beginning of Unicode). Conversely, given a code, print out the corresponding character.
#Zoea
Zoea
  program: character_codes input: a output: 97  
http://rosettacode.org/wiki/Character_codes
Character codes
Task Given a character value in your language, print its code   (could be ASCII code, Unicode code, or whatever your language uses). Example The character   'a'   (lowercase letter A)   has a code of 97 in ASCII   (as well as Unicode, as ASCII forms the beginning of Unicode). Conversely, given a code, print out the corresponding character.
#Zoea_Visual
Zoea Visual
10 PRINT CHR$ 97: REM prints a 20 PRINT CODE "a": REM prints 97
http://rosettacode.org/wiki/Character_codes
Character codes
Task Given a character value in your language, print its code   (could be ASCII code, Unicode code, or whatever your language uses). Example The character   'a'   (lowercase letter A)   has a code of 97 in ASCII   (as well as Unicode, as ASCII forms the beginning of Unicode). Conversely, given a code, print out the corresponding character.
#ZX_Spectrum_Basic
ZX Spectrum Basic
10 PRINT CHR$ 97: REM prints a 20 PRINT CODE "a": REM prints 97
http://rosettacode.org/wiki/Chaocipher
Chaocipher
Description The Chaocipher was invented by J.F.Byrne in 1918 and, although simple by modern cryptographic standards, does not appear to have been broken until the algorithm was finally disclosed by his family in 2010. The algorithm is described in this paper by M.Rubin in 2010 and there is a C# implementation here. Task Code the algorithm in your language and to test that it works with the plaintext 'WELLDONEISBETTERTHANWELLSAID' used in the paper itself.
#11l
11l
F correct_case(string) R string.filter(s -> s.is_alpha()).map(s -> s.uppercase()).join(‘’)   F permu(String alp; num) R alp[num..]‘’alp[0 .< num]   F rotate_wheels(lalph, ralph, key) V newin = ralph.index(key) R (permu(lalph, newin), permu(ralph, newin))   F scramble_wheels(String =lalph, String =ralph) lalph = lalph[0]‘’lalph[2.<14]‘’lalph[1]‘’lalph[14..] ralph = ralph[1.<3]‘’ralph[4.<15]‘’ralph[3]‘’ralph[15..]‘’ralph[0] R (lalph, ralph)   F do_chao(=msg, =lalpha, =ralpha, en = 1B, show = 0B) msg = correct_case(msg) V out = ‘’ I show print(‘=’ * 54) print((10 * ‘ ’)‘left:’(21 * ‘ ’)‘right: ’) print(‘=’ * 54) print(lalpha‘ ’ralpha" \n") L(l) msg I en (lalpha, ralpha) = rotate_wheels(lalpha, ralpha, l) out ‘’= lalpha[0] E (ralpha, lalpha) = rotate_wheels(ralpha, lalpha, l) out ‘’= ralpha[0] (lalpha, ralpha) = scramble_wheels(lalpha, ralpha) I show print(lalpha‘ ’ralpha) R out   V lalpha = ‘HXUCZVAMDSLKPEFJRIGTWOBNYQ’ V ralpha = ‘PTLNBQDEOYSFAVZKGJRIHWXUMC’ V msg = ‘WELLDONEISBETTERTHANWELLSAID’   print(‘L: ’lalpha) print(‘R: ’ralpha) print(‘I: ’msg) V o = do_chao(msg, lalpha, ralpha, 1B, 0B) print(‘O: ’o) print(‘D: ’do_chao(o, lalpha, ralpha, 0B, 0B)) print()   do_chao(msg, lalpha, ralpha, 1B, 1B)
http://rosettacode.org/wiki/Chaocipher
Chaocipher
Description The Chaocipher was invented by J.F.Byrne in 1918 and, although simple by modern cryptographic standards, does not appear to have been broken until the algorithm was finally disclosed by his family in 2010. The algorithm is described in this paper by M.Rubin in 2010 and there is a C# implementation here. Task Code the algorithm in your language and to test that it works with the plaintext 'WELLDONEISBETTERTHANWELLSAID' used in the paper itself.
#Ada
Ada
  with Ada.Text_IO; use Ada.Text_IO;   procedure chao_slices is type iMode is (Encrypt, Decrypt);   L_Alphabet : String := "HXUCZVAMDSLKPEFJRIGTWOBNYQ"; R_Alphabet : String := "PTLNBQDEOYSFAVZKGJRIHWXUMC"; plaintext  : String := "WELLDONEISBETTERTHANWELLSAID"; ciphertext : String (1 .. plaintext'length); plaintext2 : String (1 .. plaintext'length); offset  : Natural;   function IndexOf (Source : String; Value : Character) return Positive is Result : Positive;   begin for I in Source'Range loop if Source (I) = Value then Result := I; exit; end if; end loop; return Result; end IndexOf;   function Exec (Text : String; mode : iMode; showsteps : Boolean := False) return String is etext : String (Text'First .. Text'Last); temp  : String (1 .. 26); index : Positive; store : Character; left  : String := L_Alphabet; right : String := R_Alphabet; begin for I in Text'Range loop if showsteps then Put_Line (left & " " & right); end if;   if mode = Encrypt then index  := IndexOf (Source => right, Value => Text (I)); etext (I) := left (index); else index  := IndexOf (Source => left, Value => Text (I)); etext (I) := right (index); end if;   exit when I = Text'Last;   -- permute left -- The array value permutations are performed using array slices -- rather than explicit loops   if index > 1 then offset  := 26 - index; temp (1 .. offset + 1) := left (index .. index + offset);   temp (offset + 2 .. 26) := left (1 .. index - 1); store  := temp (2);   temp (2 .. 13) := temp (3 .. 14); temp (14)  := store; left  := temp;   -- permute right -- The array value permutations are performed using array slices -- rather than explicit loops   temp (1 .. offset + 1) := right (index .. index + offset);   temp (offset + 2 .. 26) := right (1 .. index - 1); store  := temp (1);   temp (1 .. 25) := temp (2 .. 26); temp (26)  := store; store  := temp (3);   temp (3 .. 13) := temp (4 .. 14); temp (14)  := store; right  := temp; end if;   end loop;   return etext;   end Exec; begin Put_Line ("The original text is : " & plaintext); New_Line; Put_Line ("The left and right alphabets after each permutation during encryption are:"); New_Line; ciphertext := Exec (plaintext, Encrypt, True); New_Line; Put_Line ("The ciphertext is : " & ciphertext); plaintext2 := Exec (ciphertext, Decrypt); New_Line; Put_Line ("The recovered plaintext is : " & plaintext2); end chao_slices;  
http://rosettacode.org/wiki/Catalan_numbers/Pascal%27s_triangle
Catalan numbers/Pascal's triangle
Task Print out the first   15   Catalan numbers by extracting them from Pascal's triangle. See   Catalan Numbers and the Pascal Triangle.     This method enables calculation of Catalan Numbers using only addition and subtraction.   Catalan's Triangle for a Number Triangle that generates Catalan Numbers using only addition.   Sequence A000108 on OEIS has a lot of information on Catalan Numbers. Related Tasks Pascal's triangle
#11l
11l
V n = 15 V t = [0] * (n + 2) t[1] = 1 L(i) 1 .. n L(j) (i .< 1).step(-1) t[j] += t[j - 1] t[i + 1] = t[i] L(j) (i + 1 .< 1).step(-1) t[j] += t[j - 1] print(t[i + 1] - t[i], end' ‘ ’)
http://rosettacode.org/wiki/Chaocipher
Chaocipher
Description The Chaocipher was invented by J.F.Byrne in 1918 and, although simple by modern cryptographic standards, does not appear to have been broken until the algorithm was finally disclosed by his family in 2010. The algorithm is described in this paper by M.Rubin in 2010 and there is a C# implementation here. Task Code the algorithm in your language and to test that it works with the plaintext 'WELLDONEISBETTERTHANWELLSAID' used in the paper itself.
#AppleScript
AppleScript
-- Chaocipher algorithm by J.F.Byrne 1918. on chaocipher(input, |key|, mode) -- input: text to be enciphered or deciphered. -- |key|: script object or record with leftAlpha and rightAlpha properties, each of whose values is a shuffled alphabet text. -- mode: the text "encipher" or "decipher". script o property inputChars : input's characters property leftAlpha : |key|'s leftAlpha's characters property rightAlpha : |key|'s rightAlpha's characters property inAlpha : leftAlpha property outAlpha : rightAlpha property output : {} end script   set alphaLen to (count o's leftAlpha) if ((count o's rightAlpha) ≠ alphaLen) then error if (mode is "encipher") then set {o's inAlpha, o's outAlpha} to {o's rightAlpha, o's leftAlpha} else if (mode is not "decipher") then error end if set zenith to 1 set nadir to alphaLen div 2 + 1 repeat with char in o's inputChars set char to char's contents set found to false repeat with i from 1 to alphaLen if (o's inAlpha's item i = char) then set end of o's output to o's outAlpha's item i set found to true exit repeat end if end repeat if (found) then rotate(o's leftAlpha, zenith, alphaLen, -(i - zenith)) rotate(o's leftAlpha, zenith + 1, nadir, -1) rotate(o's rightAlpha, zenith, alphaLen, -i) rotate(o's rightAlpha, zenith + 2, nadir, -1) end if end repeat   return join(o's output, "") end chaocipher   on rotate(theList, l, r, amount) set listLength to (count theList) if (listLength < 2) then return if (l < 0) then set l to listLength + l + 1 if (r < 0) then set r to listLength + r + 1 if (l > r) then set {l, r} to {r, l} script o property lst : theList property storage : missing value end script   set rangeLength to r - l + 1 set amount to (rangeLength + rangeLength - amount) mod rangeLength if (amount is 0) then return set o's storage to o's lst's items l thru (l + amount - 1) repeat with i from (l + amount) to r set o's lst's item (i - amount) to o's lst's item i end repeat set j to r - amount repeat with i from 1 to amount set o's lst's item (j + i) to o's storage's item i end repeat end rotate   on join(lst, delim) set astid to AppleScript's text item delimiters set AppleScript's text item delimiters to delim set txt to lst as text set AppleScript's text item delimiters to astid return txt end join   -- Return a script object containing a couple of randomised alphabets to use as a choacipher key. on makeKey() set lAlpha to "ABCDEFGHIJKLMNOPQRSTUVWXYZ"'s characters copy lAlpha to rAlpha script |key| property leftAlpha : join(shuffle(lAlpha, 1, -1), "") property rightAlpha : join(shuffle(rAlpha, 1, -1), "") end script   return |key| end makeKey   -- Fisher-Yates (aka Durstenfeld, aka Knuth) shuffle. on shuffle(theList, l, r) set listLength to (count theList) if (listLength < 2) then return array if (l < 0) then set l to listLength + l + 1 if (r < 0) then set r to listLength + r + 1 if (l > r) then set {l, r} to {r, l} script o property lst : theList end script   repeat with i from l to (r - 1) set j to (random number from i to r) set v to o's lst's item i set o's lst's item i to o's lst's item j set o's lst's item j to v end repeat   return theList end shuffle   -- Demo using the two-alphabet key from the Rubin paper and another generated at random. -- Decription must be with the key that was used for the encription. on demo(originalText) set key1 to {leftAlpha:"HXUCZVAMDSLKPEFJRIGTWOBNYQ", rightAlpha:"PTLNBQDEOYSFAVZKGJRIHWXUMC"} set key2 to makeKey() set enciphered to chaocipher(originalText, key1, "encipher") set doubleEnciphered to chaocipher(enciphered, key2, "encipher") set deDoubleEnciphered to chaocipher(doubleEnciphered, key2, "decipher") set deciphered to chaocipher(deDoubleEnciphered, key1, "decipher") return join({"Original text = " & originalText, ¬ "Enciphered = " & enciphered, "Double enciphered = " & doubleEnciphered, ¬ "De-double enciphered = " & deDoubleEnciphered, "Deciphered = " & deciphered}, linefeed) end demo demo("WELLDONEISBETTERTHANWELLSAID")
http://rosettacode.org/wiki/Catalan_numbers/Pascal%27s_triangle
Catalan numbers/Pascal's triangle
Task Print out the first   15   Catalan numbers by extracting them from Pascal's triangle. See   Catalan Numbers and the Pascal Triangle.     This method enables calculation of Catalan Numbers using only addition and subtraction.   Catalan's Triangle for a Number Triangle that generates Catalan Numbers using only addition.   Sequence A000108 on OEIS has a lot of information on Catalan Numbers. Related Tasks Pascal's triangle
#360_Assembly
360 Assembly
CATALAN CSECT USING CATALAN,R13,R12 SAVEAREA B STM-SAVEAREA(R15) DC 17F'0' DC CL8'CATALAN' STM STM R14,R12,12(R13) ST R13,4(R15) ST R15,8(R13) LR R13,R15 LA R12,4095(R13) LA R12,1(R12) * ---- CODE LA R0,1 ST R0,T t(1)=1 LA R4,0 ix:i=1 LA R6,1 by 1 LH R7,N to n LOOPI BXH R4,R6,ENDLOOPI loop i LR R5,R4 ix:j=i+1 LA R5,2(R5) i+2 LA R8,0 BCTR R8,0 by -1 LA R9,1 to 2 LOOP1J BXLE R5,R8,ENLOOP1J loop j LR R10,R5 j BCTR R10,0 SLA R10,2 L R2,T(R10) r2=t(j) LR R1,R10 j SH R1,=H'4' L R3,T(R1) r3=t(j-1) AR R2,R3 r2=r2+r3 ST R2,T(R10) t(j)=t(j)+t(j-1) B LOOP1J ENLOOP1J EQU * LR R1,R4 i BCTR R1,0 SLA R1,2 L R3,T(R1) t(i) LA R1,4(R1) ST R3,T(R1) t(i+1) LR R5,R4 ix:j=i+2 LA R5,3(R5) i+3 LA R8,0 BCTR R8,0 by -1 LA R9,1 to 2 LOOP2J BXLE R5,R8,ENLOOP2J loop j LR R10,R5 j BCTR R10,0 SLA R10,2 L R2,T(R10) r2=t(j) LR R1,R10 j SH R1,=H'4' L R3,T(R1) r3=t(j-1) AR R2,R3 r2=r2+r3 ST R2,T(R10) t(j)=t(j)+t(j-1) B LOOP2J ENLOOP2J EQU * LR R1,R4 i BCTR R1,0 SLA R1,2 L R2,T(R1) t(i) LA R1,4(R1) L R3,T(R1) t(i+1) SR R3,R2 CVD R3,P UNPK Z,P MVC C,Z OI C+L'C-1,X'F0' MVC WTOBUF(8),C+8 WTO MF=(E,WTOMSG) B LOOPI ENDLOOPI EQU * * ---- END CODE CNOP 0,4 L R13,4(0,R13) LM R14,R12,12(R13) XR R15,R15 BR R14 * ---- DATA N DC H'15' T DC 17F'0' P DS PL8 Z DS ZL16 C DS CL16 WTOMSG DS 0F DC H'80' DC H'0' WTOBUF DC CL80' ' YREGS END
http://rosettacode.org/wiki/Catalan_numbers/Pascal%27s_triangle
Catalan numbers/Pascal's triangle
Task Print out the first   15   Catalan numbers by extracting them from Pascal's triangle. See   Catalan Numbers and the Pascal Triangle.     This method enables calculation of Catalan Numbers using only addition and subtraction.   Catalan's Triangle for a Number Triangle that generates Catalan Numbers using only addition.   Sequence A000108 on OEIS has a lot of information on Catalan Numbers. Related Tasks Pascal's triangle
#Action.21
Action!
INCLUDE "D2:REAL.ACT" ;from the Action! Tool Ki   DEFINE PTR="CARD" DEFINE REALSIZE="6"   PTR FUNC GetItemAddr(PTR buf BYTE i) RETURN (buf+REALSIZE*i)   PROC Main() DEFINE COUNT="15" BYTE ARRAY buf(102) ;(COUNT+2)*REALSIZE REAL POINTER r1,r2 REAL c BYTE i,j   Put(125) PutE() ;clear the screen   r1=GetItemAddr(buf,1) IntToReal(1,r1)   FOR i=1 TO COUNT DO j=i+1 WHILE j>=2 DO r1=GetItemAddr(buf,j) r2=GetItemAddr(buf,j-1) RealAdd(r1,r2,r1) ;t(j)==+t(j-1) j==-1 OD r1=GetItemAddr(buf,i) r2=GetItemAddr(buf,i+1) RealAssign(r1,r2) ;t(i+1)=t(i)   j=i+2 WHILE j>=2 DO r1=GetItemAddr(buf,j) r2=GetItemAddr(buf,j-1) RealAdd(r1,r2,r1) ;t(j)==+t(j-1) j==-1 OD r1=GetItemAddr(buf,i) r2=GetItemAddr(buf,i+1) RealSub(r2,r1,c) ;c=t(i+1)-t(i) PrintF("C(%B)=",i) PrintRE(c) OD RETURN
http://rosettacode.org/wiki/Chaocipher
Chaocipher
Description The Chaocipher was invented by J.F.Byrne in 1918 and, although simple by modern cryptographic standards, does not appear to have been broken until the algorithm was finally disclosed by his family in 2010. The algorithm is described in this paper by M.Rubin in 2010 and there is a C# implementation here. Task Code the algorithm in your language and to test that it works with the plaintext 'WELLDONEISBETTERTHANWELLSAID' used in the paper itself.
#Arc
Arc
(= lshift '((0 1) (2 14) (1 2) (14 26))) (= rshift '((1 3) (4 15) (3 4) (15 26) (0 1)))   (= rot (fn (alpha shift) (let shift (mod shift 26) (string (cut alpha shift) (cut alpha 0 shift)))))   (= scramble-wheel (fn (alpha moves) (= oput '()) (up i 0 (- (len moves) 1) (push (cut alpha ((moves i) 0) ((moves i) 1)) oput)) (= oput (string (rev oput)))))   (= chaocipher (fn (left right msg (o crypted) (o dec?)) (unless crypted (prn "Encoding " msg " with chaocipher") (prn left " " right)) (when dec? (swap left right)) (= offset ((positions (msg 0) right) 0)) (= left (rot left offset)) (= right (rot right offset)) (push (cut left 0 1) crypted) (when dec? (swap left right)) (prn (scramble-wheel left lshift) " " (scramble-wheel right rshift)) (if (> (len msg) 1) (chaocipher (scramble-wheel left lshift) (scramble-wheel right rshift) (cut msg 1) crypted dec?) (string (rev crypted)))))   (chaocipher "HXUCZVAMDSLKPEFJRIGTWOBNYQ" "PTLNBQDEOYSFAVZKGJRIHWXUMC" "WELLDONEISBETTERTHANWELLSAID") (chaocipher "HXUCZVAMDSLKPEFJRIGTWOBNYQ" "PTLNBQDEOYSFAVZKGJRIHWXUMC" "OAHQHCNYNXTSZJRRHJBYHQKSOUJY" nil 1)  
http://rosettacode.org/wiki/Catalan_numbers/Pascal%27s_triangle
Catalan numbers/Pascal's triangle
Task Print out the first   15   Catalan numbers by extracting them from Pascal's triangle. See   Catalan Numbers and the Pascal Triangle.     This method enables calculation of Catalan Numbers using only addition and subtraction.   Catalan's Triangle for a Number Triangle that generates Catalan Numbers using only addition.   Sequence A000108 on OEIS has a lot of information on Catalan Numbers. Related Tasks Pascal's triangle
#Ada
Ada
with Ada.Text_IO, Pascal;   procedure Catalan is   Last: Positive := 15; Row: Pascal.Row := Pascal.First_Row(2*Last+1);   begin for I in 1 .. Last loop Row := Pascal.Next_Row(Row); Row := Pascal.Next_Row(Row); Ada.Text_IO.Put(Integer'Image(Row(I+1)-Row(I+2))); end loop; end Catalan;
http://rosettacode.org/wiki/Catalan_numbers/Pascal%27s_triangle
Catalan numbers/Pascal's triangle
Task Print out the first   15   Catalan numbers by extracting them from Pascal's triangle. See   Catalan Numbers and the Pascal Triangle.     This method enables calculation of Catalan Numbers using only addition and subtraction.   Catalan's Triangle for a Number Triangle that generates Catalan Numbers using only addition.   Sequence A000108 on OEIS has a lot of information on Catalan Numbers. Related Tasks Pascal's triangle
#ALGOL_68
ALGOL 68
INT n = 15; [ 0 : n + 1 ]INT t; t[0] := 0; t[1] := 1; FOR i TO n DO FOR j FROM i BY -1 TO 2 DO t[j] := t[j] + t[j-1] OD; t[i+1] := t[i]; FOR j FROM i+1 BY -1 TO 2 DO t[j] := t[j] + t[j-1] OD; print( ( whole( t[i+1] - t[i], 0 ), " " ) ) OD
http://rosettacode.org/wiki/Case-sensitivity_of_identifiers
Case-sensitivity of identifiers
Three dogs (Are there three dogs or one dog?) is a code snippet used to illustrate the lettercase sensitivity of the programming language. For a case-sensitive language, the identifiers dog, Dog and DOG are all different and we should get the output: The three dogs are named Benjamin, Samba and Bernie. For a language that is lettercase insensitive, we get the following output: There is just one dog named Bernie. Related task Unicode variable names
#11l
11l
V dog = ‘Benjamin’ V Dog = ‘Samba’ V DOG = ‘Bernie’ print(‘The three dogs are named ’dog‘, ’Dog‘ and ’DOG‘.’)
http://rosettacode.org/wiki/Chaocipher
Chaocipher
Description The Chaocipher was invented by J.F.Byrne in 1918 and, although simple by modern cryptographic standards, does not appear to have been broken until the algorithm was finally disclosed by his family in 2010. The algorithm is described in this paper by M.Rubin in 2010 and there is a C# implementation here. Task Code the algorithm in your language and to test that it works with the plaintext 'WELLDONEISBETTERTHANWELLSAID' used in the paper itself.
#AutoHotkey
AutoHotkey
LeftW := "HXUCZVAMDSLKPEFJRIGTWOBNYQ" RghtW := "PTLNBQDEOYSFAVZKGJRIHWXUMC"   PlainText := "WELLDONEISBETTERTHANWELLSAID" CipherText := Chao_Cipher(PlainText, LeftW, RghtW) ; "OAHQHCNYNXTSZJRRHJBYHQKSOUJY" DecipherText:= Chao_Decipher(CipherText, LeftW, RghtW) ; "WELLDONEISBETTERTHANWELLSAID"   MsgBox % Result := "Original text:`t" PlainText "`nCipher text:`t" CipherText "`nDecipher text:`t" DecipherText return ;------------------------------------------- Chao_Cipher(PT, LeftW, RghtW){ oRght:=StrSplit(RghtW), oLeft:=StrSplit(LeftW) for i, p in StrSplit(PT){ result .= (c := Key2Val(oRght, oLeft, p)) oLeft:=Permute(oLeft, c, 1) oRght:=Permute(oRght, p) } return result } ;------------------------------------------- Chao_Decipher(CT, LeftW, RghtW){ oRght:=StrSplit(RghtW), oLeft:=StrSplit(LeftW) for i, c in StrSplit(CT){ result .= (p := Key2Val(oLeft, oRght, c)) oLeft:=Permute(oLeft, c, 1) oRght:=Permute(oRght, p) } return result } ;------------------------------------------- Key2Val(Key, Val, char){ for i, ch in Key if (ch = char) return Val[i] } ;------------------------------------------- Permute(Arr, ch, dt:=0){ for i, c in Arr if (c=ch) break loop % i-dt Arr.Push(Arr.RemoveAt(1)) ; shift left ch := Arr[3-dt] ; save 2nd/3rd chr loop % 11+dt Arr[A_Index+2-dt]:=Arr[A_Index+3-dt] ; shift pos 3/4-14 left Arr[14] := ch ; place 2nd/3rd chr in pos 14 return Arr }
http://rosettacode.org/wiki/Catalan_numbers/Pascal%27s_triangle
Catalan numbers/Pascal's triangle
Task Print out the first   15   Catalan numbers by extracting them from Pascal's triangle. See   Catalan Numbers and the Pascal Triangle.     This method enables calculation of Catalan Numbers using only addition and subtraction.   Catalan's Triangle for a Number Triangle that generates Catalan Numbers using only addition.   Sequence A000108 on OEIS has a lot of information on Catalan Numbers. Related Tasks Pascal's triangle
#ALGOL_W
ALGOL W
begin  % print the first 15 Catalan numbers from Pascal's triangle % integer n; n := 15; begin integer array pascalLine ( 1 :: n + 1 );  % the Catalan numbers are the differences between the middle and middle - 1 numbers of the odd %  % lines of Pascal's triangle (lines with 3 or more numbers)  %  % note - we only need to calculate the left side of the triangle  % pascalLine( 1 ) := 1; for c := 2 until n + 1 do begin  % even line % for i := c - 1 step -1 until 2 do pascalLine( i ) := pascalLine( i - 1 ) + pascalLine( i ); pascalLine( c ) := pascalLine( c - 1 );  % odd line % for i := c step -1 until 2 do pascalLine( i ) := pascalLine( i - 1 ) + pascalLine( i ); writeon( i_w := 1, s_w := 0, " ", pascalLine( c ) - pascalLine( c - 1 ) ) end for_c end end.
http://rosettacode.org/wiki/Catalan_numbers/Pascal%27s_triangle
Catalan numbers/Pascal's triangle
Task Print out the first   15   Catalan numbers by extracting them from Pascal's triangle. See   Catalan Numbers and the Pascal Triangle.     This method enables calculation of Catalan Numbers using only addition and subtraction.   Catalan's Triangle for a Number Triangle that generates Catalan Numbers using only addition.   Sequence A000108 on OEIS has a lot of information on Catalan Numbers. Related Tasks Pascal's triangle
#APL
APL
  ⍝ Based heavily on the J solution CATALAN←{¯1↓↑-/1 ¯1↓¨(⊂⎕IO+0 0)⍉¨0 2⌽¨⊂(⎕IO-⍨⍳N){+\⍣⍺⊢⍵}⍤0 1⊢1⍴⍨N←⍵+2}  
http://rosettacode.org/wiki/Case-sensitivity_of_identifiers
Case-sensitivity of identifiers
Three dogs (Are there three dogs or one dog?) is a code snippet used to illustrate the lettercase sensitivity of the programming language. For a case-sensitive language, the identifiers dog, Dog and DOG are all different and we should get the output: The three dogs are named Benjamin, Samba and Bernie. For a language that is lettercase insensitive, we get the following output: There is just one dog named Bernie. Related task Unicode variable names
#Action.21
Action!
PROC Main() CHAR ARRAY dog="Bernie"   PrintF("There is just one dog named %S.",dog) RETURN
http://rosettacode.org/wiki/Case-sensitivity_of_identifiers
Case-sensitivity of identifiers
Three dogs (Are there three dogs or one dog?) is a code snippet used to illustrate the lettercase sensitivity of the programming language. For a case-sensitive language, the identifiers dog, Dog and DOG are all different and we should get the output: The three dogs are named Benjamin, Samba and Bernie. For a language that is lettercase insensitive, we get the following output: There is just one dog named Bernie. Related task Unicode variable names
#Ada
Ada
with Ada.Text_IO; procedure Dogs is Dog : String := "Bernie"; begin Ada.Text_IO.Put_Line ("There is just one dog named " & DOG); end Dogs;
http://rosettacode.org/wiki/Chaocipher
Chaocipher
Description The Chaocipher was invented by J.F.Byrne in 1918 and, although simple by modern cryptographic standards, does not appear to have been broken until the algorithm was finally disclosed by his family in 2010. The algorithm is described in this paper by M.Rubin in 2010 and there is a C# implementation here. Task Code the algorithm in your language and to test that it works with the plaintext 'WELLDONEISBETTERTHANWELLSAID' used in the paper itself.
#C
C
#include <stdio.h> #include <string.h> #include <stdlib.h>   #define TRUE 1 #define FALSE 0   typedef int bool; typedef enum { ENCRYPT, DECRYPT } cmode;   const char *l_alphabet = "HXUCZVAMDSLKPEFJRIGTWOBNYQ"; const char *r_alphabet = "PTLNBQDEOYSFAVZKGJRIHWXUMC";   void chao(const char *in, char *out, cmode mode, bool show_steps) { int i, j, index; char store; size_t len = strlen(in); char left[27], right[27], temp[27]; strcpy(left, l_alphabet); strcpy(right, r_alphabet); temp[26] = '\0';   for (i = 0; i < len; ++i ) { if (show_steps) printf("%s  %s\n", left, right); if (mode == ENCRYPT) { index = strchr(right, in[i]) - right; out[i] = left[index]; } else { index = strchr(left, in[i]) - left; out[i] = right[index]; } if (i == len - 1) break;   /* permute left */   for (j = index; j < 26; ++j) temp[j - index] = left[j]; for (j = 0; j < index; ++j) temp[26 - index + j] = left[j]; store = temp[1]; for (j = 2; j < 14; ++j) temp[j - 1] = temp[j]; temp[13] = store; strcpy(left, temp);   /* permute right */   for (j = index; j < 26; ++j) temp[j - index] = right[j]; for (j = 0; j < index; ++j) temp[26 - index + j] = right[j]; store = temp[0]; for (j = 1; j < 26; ++j) temp[j - 1] = temp[j]; temp[25] = store; store = temp[2]; for (j = 3; j < 14; ++j) temp[j - 1] = temp[j]; temp[13] = store; strcpy(right, temp); } }   int main() { const char *plain_text = "WELLDONEISBETTERTHANWELLSAID"; char *cipher_text = malloc(strlen(plain_text) + 1); char *plain_text2 = malloc(strlen(plain_text) + 1); printf("The original plaintext is : %s\n", plain_text); printf("\nThe left and right alphabets after each permutation" " during encryption are :\n\n"); chao(plain_text, cipher_text, ENCRYPT, TRUE); printf("\nThe ciphertext is : %s\n", cipher_text); chao(cipher_text, plain_text2, DECRYPT, FALSE); printf("\nThe recovered plaintext is : %s\n", plain_text2); free(cipher_text); free(plain_text2); return 0; }
http://rosettacode.org/wiki/Catalan_numbers/Pascal%27s_triangle
Catalan numbers/Pascal's triangle
Task Print out the first   15   Catalan numbers by extracting them from Pascal's triangle. See   Catalan Numbers and the Pascal Triangle.     This method enables calculation of Catalan Numbers using only addition and subtraction.   Catalan's Triangle for a Number Triangle that generates Catalan Numbers using only addition.   Sequence A000108 on OEIS has a lot of information on Catalan Numbers. Related Tasks Pascal's triangle
#AutoHotkey
AutoHotkey
/* Generate Catalan Numbers // // smgs: 20th Feb, 2014 */ Array := [], Array[2,1] := Array[2,2] := 1 ; Array inititated and 2nd row of pascal's triangle assigned INI := 3 ; starts with calculating the 3rd row and as such the value Loop, 31 ; every odd row is taken for calculating catalan number as such to obtain 15 we need 2n+1 { if ( A_index > 2 ) { Loop, % A_INDEX { old := ini-1, index := A_index, index_1 := A_index + 1 Array[ini, index_1] := Array[old, index] + Array[old, index_1] Array[ini, 1] := Array[ini, ini] := 1 line .= Array[ini, A_index] " " } ;~ MsgBox % line ; gives rows of pascal's triangle ; calculating every odd row starting from 1st so as to obtain catalan's numbers if ( mod(ini,2) != 0) { StringSplit, res, line, %A_Space% ans := res0//2, ans_1 := ans++ result := result . res%ans_1% - res%ans% " " } line := ini++ } } MsgBox % result
http://rosettacode.org/wiki/Case-sensitivity_of_identifiers
Case-sensitivity of identifiers
Three dogs (Are there three dogs or one dog?) is a code snippet used to illustrate the lettercase sensitivity of the programming language. For a case-sensitive language, the identifiers dog, Dog and DOG are all different and we should get the output: The three dogs are named Benjamin, Samba and Bernie. For a language that is lettercase insensitive, we get the following output: There is just one dog named Bernie. Related task Unicode variable names
#Agena
Agena
scope local dog := "Benjamin"; scope local Dog := "Samba"; scope local DOG := "Bernie"; if DOG <> Dog or DOG <> dog then print( "The three dogs are named: " & dog & ", " & Dog & " and " & DOG ) else print( "There is just one dog named: " & DOG ) fi epocs epocs epocs
http://rosettacode.org/wiki/Case-sensitivity_of_identifiers
Case-sensitivity of identifiers
Three dogs (Are there three dogs or one dog?) is a code snippet used to illustrate the lettercase sensitivity of the programming language. For a case-sensitive language, the identifiers dog, Dog and DOG are all different and we should get the output: The three dogs are named Benjamin, Samba and Bernie. For a language that is lettercase insensitive, we get the following output: There is just one dog named Bernie. Related task Unicode variable names
#Aime
Aime
text dog, Dog, DOG;   dog = "Benjamin"; Dog = "Samba"; DOG = "Bernie";   o_form("The three dogs are named ~, ~ and ~.\n", dog, Dog, DOG);
http://rosettacode.org/wiki/Chaocipher
Chaocipher
Description The Chaocipher was invented by J.F.Byrne in 1918 and, although simple by modern cryptographic standards, does not appear to have been broken until the algorithm was finally disclosed by his family in 2010. The algorithm is described in this paper by M.Rubin in 2010 and there is a C# implementation here. Task Code the algorithm in your language and to test that it works with the plaintext 'WELLDONEISBETTERTHANWELLSAID' used in the paper itself.
#C.23
C#
using System;   namespace Chaocipher { enum Mode { ENCRYPT, DECRYPT, }   class Program { const string L_ALPHABET = "HXUCZVAMDSLKPEFJRIGTWOBNYQ"; const string R_ALPHABET = "PTLNBQDEOYSFAVZKGJRIHWXUMC";   static string Exec(string text, Mode mode, bool showSteps = false) { char[] left = L_ALPHABET.ToCharArray(); char[] right = R_ALPHABET.ToCharArray(); char[] eText = new char[text.Length]; char[] temp = new char[26];   for (int i = 0; i < text.Length; ++i) { if (showSteps) Console.WriteLine("{0} {1}", string.Join("", left), string.Join("", right)); int index = 0; if (mode == Mode.ENCRYPT) { index = Array.IndexOf(right, text[i]); eText[i] = left[index]; } else { index = Array.IndexOf(left, text[i]); eText[i] = right[index]; } if (i == text.Length - 1) break;   // permute left   for (int j = index; j < 26; ++j) temp[j - index] = left[j]; for (int j = 0; j < index; ++j) temp[26 - index + j] = left[j]; var store = temp[1]; for (int j = 2; j < 14; ++j) temp[j - 1] = temp[j]; temp[13] = store; temp.CopyTo(left, 0);   // permute right   for (int j = index; j < 26; ++j) temp[j - index] = right[j]; for (int j = 0; j < index; ++j) temp[26 - index + j] = right[j]; store = temp[0]; for (int j = 1; j < 26; ++j) temp[j - 1] = temp[j]; temp[25] = store; store = temp[2]; for (int j = 3; j < 14; ++j) temp[j - 1] = temp[j]; temp[13] = store; temp.CopyTo(right, 0); }   return new string(eText); }   static void Main(string[] args) { var plainText = "WELLDONEISBETTERTHANWELLSAID"; Console.WriteLine("The original plaintext is : {0}", plainText); Console.WriteLine("\nThe left and right alphabets after each permutation during encryption are :\n"); var cipherText = Exec(plainText, Mode.ENCRYPT, true); Console.WriteLine("\nThe ciphertext is : {0}", cipherText); var plainText2 = Exec(cipherText, Mode.DECRYPT); Console.WriteLine("\nThe recovered plaintext is : {0}", plainText2); } } }
http://rosettacode.org/wiki/Catalan_numbers/Pascal%27s_triangle
Catalan numbers/Pascal's triangle
Task Print out the first   15   Catalan numbers by extracting them from Pascal's triangle. See   Catalan Numbers and the Pascal Triangle.     This method enables calculation of Catalan Numbers using only addition and subtraction.   Catalan's Triangle for a Number Triangle that generates Catalan Numbers using only addition.   Sequence A000108 on OEIS has a lot of information on Catalan Numbers. Related Tasks Pascal's triangle
#AWK
AWK
  # syntax: GAWK -f CATALAN_NUMBERS_PASCALS_TRIANGLE.AWK # converted from C BEGIN { printf("1") for (n=2; n<=15; n++) { num = den = 1 for (k=2; k<=n; k++) { num *= (n + k) den *= k catalan = num / den } printf(" %d",catalan) } printf("\n") exit(0) }  
http://rosettacode.org/wiki/Case-sensitivity_of_identifiers
Case-sensitivity of identifiers
Three dogs (Are there three dogs or one dog?) is a code snippet used to illustrate the lettercase sensitivity of the programming language. For a case-sensitive language, the identifiers dog, Dog and DOG are all different and we should get the output: The three dogs are named Benjamin, Samba and Bernie. For a language that is lettercase insensitive, we get the following output: There is just one dog named Bernie. Related task Unicode variable names
#ALGOL_68
ALGOL 68
#!/usr/bin/a68g --script # # -*- coding: utf-8 -*- #   STRING dog = "Benjamin"; OP D = (INT og)STRING: "Samba"; OP DOG = (INT gy)STRING: "Bernie"; INT og=~, gy=~;   main:( printf(($"The three dogs are named "g", "g" and "g"."l$, dog, Dog, DOGgy)); 0 )
http://rosettacode.org/wiki/Case-sensitivity_of_identifiers
Case-sensitivity of identifiers
Three dogs (Are there three dogs or one dog?) is a code snippet used to illustrate the lettercase sensitivity of the programming language. For a case-sensitive language, the identifiers dog, Dog and DOG are all different and we should get the output: The three dogs are named Benjamin, Samba and Bernie. For a language that is lettercase insensitive, we get the following output: There is just one dog named Bernie. Related task Unicode variable names
#ALGOL_W
ALGOL W
begin string(8) dog; dog := "Benjamin"; begin string(8) Dog; Dog := "Samba"; begin string(8) DOG; DOG := "Bernie"; if DOG not = Dog or DOG not = dog then write( "The three dogs are named: ", dog, ", ", Dog, " and ", DOG ) else write( "There is just one dog named: ", DOG ) end end end.
http://rosettacode.org/wiki/Chaocipher
Chaocipher
Description The Chaocipher was invented by J.F.Byrne in 1918 and, although simple by modern cryptographic standards, does not appear to have been broken until the algorithm was finally disclosed by his family in 2010. The algorithm is described in this paper by M.Rubin in 2010 and there is a C# implementation here. Task Code the algorithm in your language and to test that it works with the plaintext 'WELLDONEISBETTERTHANWELLSAID' used in the paper itself.
#C.2B.2B
C++
#include <iostream>   enum class Mode { ENCRYPT, DECRYPT, };   const std::string L_ALPHABET = "HXUCZVAMDSLKPEFJRIGTWOBNYQ"; const std::string R_ALPHABET = "PTLNBQDEOYSFAVZKGJRIHWXUMC";   std::string exec(std::string text, Mode mode, bool showSteps = false) { auto left = L_ALPHABET; auto right = R_ALPHABET; auto eText = new char[text.size() + 1]; auto temp = new char[27];   memset(eText, 0, text.size() + 1); memset(temp, 0, 27);   for (size_t i = 0; i < text.size(); i++) { if (showSteps) std::cout << left << ' ' << right << '\n'; size_t index; if (mode == Mode::ENCRYPT) { index = right.find(text[i]); eText[i] = left[index]; } else { index = left.find(text[i]); eText[i] = right[index]; } if (i == text.size() - 1) break;   // permute left   for (int j = index; j < 26; ++j) temp[j - index] = left[j]; for (int j = 0; j < index; ++j) temp[26 - index + j] = left[j]; auto store = temp[1]; for (int j = 2; j < 14; ++j) temp[j - 1] = temp[j]; temp[13] = store; left = temp;   // permurte right   for (int j = index; j < 26; ++j) temp[j - index] = right[j]; for (int j = 0; j < index; ++j) temp[26 - index + j] = right[j]; store = temp[0]; for (int j = 1; j < 26; ++j) temp[j - 1] = temp[j]; temp[25] = store; store = temp[2]; for (int j = 3; j < 14; ++j) temp[j - 1] = temp[j]; temp[13] = store; right = temp; }   return eText; }   int main() { auto plainText = "WELLDONEISBETTERTHANWELLSAID"; std::cout << "The original plaintext is : " << plainText << "\n\n"; std::cout << "The left and right alphabets after each permutation during encryption are :\n"; auto cipherText = exec(plainText, Mode::ENCRYPT, true); std::cout << "\nThe ciphertext is : " << cipherText << '\n'; auto plainText2 = exec(cipherText, Mode::DECRYPT); std::cout << "\nThe recovered plaintext is : " << plainText2 << '\n';   return 0; }
http://rosettacode.org/wiki/Catalan_numbers/Pascal%27s_triangle
Catalan numbers/Pascal's triangle
Task Print out the first   15   Catalan numbers by extracting them from Pascal's triangle. See   Catalan Numbers and the Pascal Triangle.     This method enables calculation of Catalan Numbers using only addition and subtraction.   Catalan's Triangle for a Number Triangle that generates Catalan Numbers using only addition.   Sequence A000108 on OEIS has a lot of information on Catalan Numbers. Related Tasks Pascal's triangle
#Batch_File
Batch File
@echo off setlocal ENABLEDELAYEDEXPANSION set n=15 set /A nn=n+1 for /L %%i in (0,1,%nn%) do set t.%%i=0 set t.1=1 for /L %%i in (1,1,%n%) do ( set /A ip=%%i+1 for /L %%j in (%%i,-1,1) do ( set /A jm=%%j-1 set /A t.%%j=t.%%j+t.!jm! ) set /A t.!ip!=t.%%i for /L %%j in (!ip!,-1,1) do ( set /A jm=%%j-1 set /A t.%%j=t.%%j+t.!jm! ) set /A ci=t.!ip!-t.%%i echo !ci! ) ) pause
http://rosettacode.org/wiki/Case-sensitivity_of_identifiers
Case-sensitivity of identifiers
Three dogs (Are there three dogs or one dog?) is a code snippet used to illustrate the lettercase sensitivity of the programming language. For a case-sensitive language, the identifiers dog, Dog and DOG are all different and we should get the output: The three dogs are named Benjamin, Samba and Bernie. For a language that is lettercase insensitive, we get the following output: There is just one dog named Bernie. Related task Unicode variable names
#APL
APL
DOG←'Benjamin' Dog←'Samba' dog←'Bernie' 'The three dogs are named ',DOG,', ',Dog,', and ',dog The three dogs are named Benjamin, Samba, and Bernie
http://rosettacode.org/wiki/Case-sensitivity_of_identifiers
Case-sensitivity of identifiers
Three dogs (Are there three dogs or one dog?) is a code snippet used to illustrate the lettercase sensitivity of the programming language. For a case-sensitive language, the identifiers dog, Dog and DOG are all different and we should get the output: The three dogs are named Benjamin, Samba and Bernie. For a language that is lettercase insensitive, we get the following output: There is just one dog named Bernie. Related task Unicode variable names
#Arturo
Arturo
dog: "Benjamin" Dog: "Samba" DOG: "Bernie"   dogs: @[dog Dog DOG]   print ["The" size dogs "dog(s) are named" join.with:", " dogs]
http://rosettacode.org/wiki/Chaocipher
Chaocipher
Description The Chaocipher was invented by J.F.Byrne in 1918 and, although simple by modern cryptographic standards, does not appear to have been broken until the algorithm was finally disclosed by his family in 2010. The algorithm is described in this paper by M.Rubin in 2010 and there is a C# implementation here. Task Code the algorithm in your language and to test that it works with the plaintext 'WELLDONEISBETTERTHANWELLSAID' used in the paper itself.
#D
D
import std.stdio; import std.string;   immutable L_ALPHABET = "HXUCZVAMDSLKPEFJRIGTWOBNYQ"; immutable R_ALPHABET = "PTLNBQDEOYSFAVZKGJRIHWXUMC";   enum Mode { ENCRYPT, DECRYPT, }   string exec(string text, Mode mode, bool showSteps = false) { char[] left = L_ALPHABET.dup; char[] right = R_ALPHABET.dup; char[] eText; eText.length = text.length; char[26] temp;   foreach (i; 0..text.length) { if (showSteps) writeln(left, ' ', right); int index; if (mode == Mode.ENCRYPT) { index = right.indexOf(text[i]); eText[i] = left[index]; } else { index = left.indexOf(text[i]); eText[i] = right[index]; } if (i == text.length - 1) break;   // permute left   foreach (j; index..26) temp[j - index] = left[j]; foreach (j; 0..index) temp[26 - index + j] = left[j]; auto store = temp[1]; foreach (j; 2..14) temp[j - 1] = temp[j]; temp[13] = store; left = temp.dup;   // permute right   foreach (j; index..26) temp[j - index] = right[j]; foreach (j; 0..index) temp[26 - index + j] = right[j]; store = temp[0]; foreach (j; 1..26) temp[j - 1] = temp[j]; temp[25] = store; store = temp[2]; foreach (j; 3..14) temp[j - 1] = temp[j]; temp[13] = store; right = temp.dup; }   return eText.idup; }   void main() { auto plainText = "WELLDONEISBETTERTHANWELLSAID"; writeln("The original plaintext is : ", plainText); writeln("\nThe left and right alphabets after each permutation during encryption are :\n"); auto cipherText = exec(plainText, Mode.ENCRYPT, true); writeln("\nThe ciphertext is : ", cipherText); auto plainText2 = exec(cipherText, Mode.DECRYPT); writeln("\nThe recovered plaintext is : ", plainText2); }
http://rosettacode.org/wiki/Catalan_numbers/Pascal%27s_triangle
Catalan numbers/Pascal's triangle
Task Print out the first   15   Catalan numbers by extracting them from Pascal's triangle. See   Catalan Numbers and the Pascal Triangle.     This method enables calculation of Catalan Numbers using only addition and subtraction.   Catalan's Triangle for a Number Triangle that generates Catalan Numbers using only addition.   Sequence A000108 on OEIS has a lot of information on Catalan Numbers. Related Tasks Pascal's triangle
#C
C
  //This code implements the print of 15 first Catalan's Numbers //Formula used: // __n__ // | | (n + k) / k n>0 // k=2   #include <stdio.h> #include <stdlib.h>   //the number of Catalan's Numbers to be printed const int N = 15;   int main() { //loop variables (in registers) register int k, n;   //necessarily ull for reach big values unsigned long long int num, den;   //the nmmber int catalan;   //the first is not calculated for the formula printf("1 ");   //iterating from 2 to 15 for (n=2; n<=N; ++n) { //initializaing for products num = den = 1; //applying the formula for (k=2; k<=n; ++k) { num *= (n+k); den *= k; catalan = num /den; }   //output printf("%d ", catalan); }   //the end printf("\n"); return 0; }  
http://rosettacode.org/wiki/Case-sensitivity_of_identifiers
Case-sensitivity of identifiers
Three dogs (Are there three dogs or one dog?) is a code snippet used to illustrate the lettercase sensitivity of the programming language. For a case-sensitive language, the identifiers dog, Dog and DOG are all different and we should get the output: The three dogs are named Benjamin, Samba and Bernie. For a language that is lettercase insensitive, we get the following output: There is just one dog named Bernie. Related task Unicode variable names
#AutoHotkey
AutoHotkey
dog := "Benjamin" Dog := "Samba" DOG := "Bernie" MsgBox There is just one dog named %dOG%
http://rosettacode.org/wiki/Case-sensitivity_of_identifiers
Case-sensitivity of identifiers
Three dogs (Are there three dogs or one dog?) is a code snippet used to illustrate the lettercase sensitivity of the programming language. For a case-sensitive language, the identifiers dog, Dog and DOG are all different and we should get the output: The three dogs are named Benjamin, Samba and Bernie. For a language that is lettercase insensitive, we get the following output: There is just one dog named Bernie. Related task Unicode variable names
#AWK
AWK
BEGIN { dog = "Benjamin" Dog = "Samba" DOG = "Bernie" printf "The three dogs are named %s, %s and %s.\n", dog, Dog, DOG }
http://rosettacode.org/wiki/Catamorphism
Catamorphism
Reduce is a function or method that is used to take the values in an array or a list and apply a function to successive members of the list to produce (or reduce them to), a single value. Task Show how reduce (or foldl or foldr etc), work (or would be implemented) in your language. See also Wikipedia article:   Fold Wikipedia article:   Catamorphism
#11l
11l
print((1..3).reduce((x, y) -> x + y)) print((1..3).reduce(3, (x, y) -> x + y)) print([1, 1, 3].reduce((x, y) -> x + y)) print([1, 1, 3].reduce(2, (x, y) -> x + y))
http://rosettacode.org/wiki/Chaocipher
Chaocipher
Description The Chaocipher was invented by J.F.Byrne in 1918 and, although simple by modern cryptographic standards, does not appear to have been broken until the algorithm was finally disclosed by his family in 2010. The algorithm is described in this paper by M.Rubin in 2010 and there is a C# implementation here. Task Code the algorithm in your language and to test that it works with the plaintext 'WELLDONEISBETTERTHANWELLSAID' used in the paper itself.
#Delphi
Delphi
  program Chaocipher;   {$APPTYPE CONSOLE}   uses System.SysUtils;   type TMode = (mcEncrypt, mcDecrypt);   const lAlphabet = 'HXUCZVAMDSLKPEFJRIGTWOBNYQ'; rAlphabet = 'PTLNBQDEOYSFAVZKGJRIHWXUMC';   function Chao(text: AnsiString; Mode: TMode; showSteps: boolean): AnsiString; begin var len := Length(text);   var left: AnsiString := lAlphabet; var right: AnsiString := rAlphabet;   var eText: AnsiString; SetLength(eText, len); var temp: AnsiString; SetLength(temp, 26);   for var i := 0 to len - 1 do begin if showSteps then writeln(left, ' ', right);   var index := 0;   if Mode = mcEncrypt then begin index := pos(text[i + 1], right) - 1; eText[i + 1] := left[index + 1]; end else begin index := pos(text[i + 1], left) - 1; eText[i + 1] := right[index + 1]; end;   if i = len - 1 then Break;   // premute left for var j := index to 25 do temp[j - index + 1] := left[j + 1];   for var j := 0 to index - 1 do temp[27 - index + j] := left[j + 1]; var store := temp[2];   for var j := 2 to 13 do temp[j] := temp[j + 1];   temp[14] := store;   left := temp;   // permute right for var j := index to 25 do temp[j - index + 1] := right[j + 1];   for var j := 0 to index - 1 do temp[27 - index + j] := right[j + 1];   store := temp[0 + 1];   for var j := 1 to 25 do temp[j] := temp[j + 1];   temp[26] := store; store := temp[3];   for var j := 3 to 13 do temp[j] := temp[j + 1];   temp[14] := store;   right := temp; end; Result := eText; end;   begin var plainText := 'WELLDONEISBETTERTHANWELLSAID'; writeln('The original plaintext is :', plainText); write(#10'The left and right alphabets after each permutation '); writeln('during encryption are :'#10); var cipherText := Chao(plainText, mcEncrypt, true); writeln(#10'The ciphertext is :', cipherText); var plainText2 := Chao(cipherText, mcDecrypt, false); writeln(#10'The recovered plaintext is : ', plainText2); readln; end.
http://rosettacode.org/wiki/Catalan_numbers/Pascal%27s_triangle
Catalan numbers/Pascal's triangle
Task Print out the first   15   Catalan numbers by extracting them from Pascal's triangle. See   Catalan Numbers and the Pascal Triangle.     This method enables calculation of Catalan Numbers using only addition and subtraction.   Catalan's Triangle for a Number Triangle that generates Catalan Numbers using only addition.   Sequence A000108 on OEIS has a lot of information on Catalan Numbers. Related Tasks Pascal's triangle
#C.23
C#
  int n = 15; List<int> t = new List<int>() { 0, 1 }; for (int i = 1; i <= n; i++) { for (var j = i; j > 1; j--) t[j] += t[j - 1]; t.Add(t[i]); for (var j = i + 1; j > 1; j--) t[j] += t[j - 1]; Console.Write(((i == 1) ? "" : ", ") + (t[i + 1] - t[i])); }  
http://rosettacode.org/wiki/Case-sensitivity_of_identifiers
Case-sensitivity of identifiers
Three dogs (Are there three dogs or one dog?) is a code snippet used to illustrate the lettercase sensitivity of the programming language. For a case-sensitive language, the identifiers dog, Dog and DOG are all different and we should get the output: The three dogs are named Benjamin, Samba and Bernie. For a language that is lettercase insensitive, we get the following output: There is just one dog named Bernie. Related task Unicode variable names
#BASIC
BASIC
DOG$ = "Benjamin" DOG$ = "Samba" DOG$ = "Bernie" PRINT "There is just one dog, named "; DOG$
http://rosettacode.org/wiki/Case-sensitivity_of_identifiers
Case-sensitivity of identifiers
Three dogs (Are there three dogs or one dog?) is a code snippet used to illustrate the lettercase sensitivity of the programming language. For a case-sensitive language, the identifiers dog, Dog and DOG are all different and we should get the output: The three dogs are named Benjamin, Samba and Bernie. For a language that is lettercase insensitive, we get the following output: There is just one dog named Bernie. Related task Unicode variable names
#BASIC256
BASIC256
dog = "Benjamin" Dog = "Samba" DOG = "Bernie" print "There is just one dog, named "; dog end
http://rosettacode.org/wiki/Catamorphism
Catamorphism
Reduce is a function or method that is used to take the values in an array or a list and apply a function to successive members of the list to produce (or reduce them to), a single value. Task Show how reduce (or foldl or foldr etc), work (or would be implemented) in your language. See also Wikipedia article:   Fold Wikipedia article:   Catamorphism
#6502_Assembly
6502 Assembly
define catbuf $10 define catbuf_temp $12   ldx #0 ramloop: txa sta $00,x inx cpx #$10 bne ramloop ;load zero page addresses $00-$0f with values equal ;to that address     ldx #0 ;zero X loop_cata: lda $00,x ;load the zeroth element clc adc $01,x ;add the first to it. inx inx ;inx twice. Otherwise the same element ;would get added twice sta catbuf_temp ;store in temp ram lda catbuf clc adc catbuf_temp ;add to previously stored value sta catbuf ;store in result cpx #$10 ;is the range over? bne loop_cata ;if not, loop again   ldx #$00 lda catbuf sta $00,x ;store the sum in the zeroth entry of the range   inx lda #$00   ;now clear the rest of zeropage, leaving only the sum   clear_ram: sta $00,x inx cpx #$ff bne clear_ram
http://rosettacode.org/wiki/Chaocipher
Chaocipher
Description The Chaocipher was invented by J.F.Byrne in 1918 and, although simple by modern cryptographic standards, does not appear to have been broken until the algorithm was finally disclosed by his family in 2010. The algorithm is described in this paper by M.Rubin in 2010 and there is a C# implementation here. Task Code the algorithm in your language and to test that it works with the plaintext 'WELLDONEISBETTERTHANWELLSAID' used in the paper itself.
#F.23
F#
  // Implement Chaocipher. Nigel Galloway: July 13th., 2019 let pL n=function g when g=n->0 |g when g=(n+1)%26->13 |g->let x=(25+g-n)%26 in if x<13 then x else x+1 let pR n=function g when g=n->25 |g when g=(n+3)%26->13 |g when g=(n+1)%26->0 |g when g=(n+2)%26->1 |g->let x=(24+g-n)%26 in if x<13 then x else x+1 let encrypt lW rW txt=Array.scan(fun (lW,rW) t->let n=Array.findIndex(fun n->n=t) rW in ((Array.permute(pL n) lW,(Array.permute(pR n) rW))))(lW,rW) txt |>Array.skip 1|>Array.map(fun(n,_)->n.[0])|>System.String let decrypt lW rW txt=Array.scan(fun (_,lW,rW) t->let n=Array.findIndex(fun n->n=t) lW in ((Array.item n rW,Array.permute(pL n) lW,(Array.permute(pR n) rW))))('0',lW,rW) txt |>Array.skip 1|>Array.map(fun(n,_,_)->n)|>System.String  
http://rosettacode.org/wiki/Catalan_numbers/Pascal%27s_triangle
Catalan numbers/Pascal's triangle
Task Print out the first   15   Catalan numbers by extracting them from Pascal's triangle. See   Catalan Numbers and the Pascal Triangle.     This method enables calculation of Catalan Numbers using only addition and subtraction.   Catalan's Triangle for a Number Triangle that generates Catalan Numbers using only addition.   Sequence A000108 on OEIS has a lot of information on Catalan Numbers. Related Tasks Pascal's triangle
#C.2B.2B
C++
// Generate Catalan Numbers // // Nigel Galloway: June 9th., 2012 // #include <iostream> int main() { const int N = 15; int t[N+2] = {0,1}; for(int i = 1; i<=N; i++){ for(int j = i; j>1; j--) t[j] = t[j] + t[j-1]; t[i+1] = t[i]; for(int j = i+1; j>1; j--) t[j] = t[j] + t[j-1]; std::cout << t[i+1] - t[i] << " "; } return 0; }
http://rosettacode.org/wiki/Case-sensitivity_of_identifiers
Case-sensitivity of identifiers
Three dogs (Are there three dogs or one dog?) is a code snippet used to illustrate the lettercase sensitivity of the programming language. For a case-sensitive language, the identifiers dog, Dog and DOG are all different and we should get the output: The three dogs are named Benjamin, Samba and Bernie. For a language that is lettercase insensitive, we get the following output: There is just one dog named Bernie. Related task Unicode variable names
#Batch_File
Batch File
  @echo off   set dog=Benjamin set Dog=Samba set DOG=Bernie   echo There is just one dog named %dog%. pause>nul  
http://rosettacode.org/wiki/Case-sensitivity_of_identifiers
Case-sensitivity of identifiers
Three dogs (Are there three dogs or one dog?) is a code snippet used to illustrate the lettercase sensitivity of the programming language. For a case-sensitive language, the identifiers dog, Dog and DOG are all different and we should get the output: The three dogs are named Benjamin, Samba and Bernie. For a language that is lettercase insensitive, we get the following output: There is just one dog named Bernie. Related task Unicode variable names
#BBC_BASIC
BBC BASIC
dog$ = "Benjamin" Dog$ = "Samba" DOG$ = "Bernie" PRINT "The three dogs are " dog$ ", " Dog$ " and " DOG$ "."
http://rosettacode.org/wiki/Catamorphism
Catamorphism
Reduce is a function or method that is used to take the values in an array or a list and apply a function to successive members of the list to produce (or reduce them to), a single value. Task Show how reduce (or foldl or foldr etc), work (or would be implemented) in your language. See also Wikipedia article:   Fold Wikipedia article:   Catamorphism
#ABAP
ABAP
  report z_catamorphism.   data(numbers) = value int4_table( ( 1 ) ( 2 ) ( 3 ) ( 4 ) ( 5 ) ).   write: |numbers = { reduce string( init output = `[` index = 1 for number in numbers next output = cond string( when index eq lines( numbers ) then |{ output }, { number } ]| when index > 1 then |{ output }, { number }| else |{ output } { number }| ) index = index + 1 ) }|, /.   write: |sum(numbers) = { reduce int4( init result = 0 for number in numbers next result = result + number ) }|, /.   write: |product(numbers) = { reduce int4( init result = 1 for number in numbers next result = result * number ) }|, /.   data(strings) = value stringtab( ( `reduce` ) ( `in` ) ( `ABAP` ) ).   write: |strings = { reduce string( init output = `[` index = 1 for string in strings next output = cond string( when index eq lines( strings ) then |{ output }, { string } ]| when index > 1 then |{ output }, { string }| else |{ output } { string }| ) index = index + 1 ) }|, /.   write: |concatenation(strings) = { reduce string( init text = `` for string in strings next text = |{ text } { string }| ) }|, /.  
http://rosettacode.org/wiki/Chaocipher
Chaocipher
Description The Chaocipher was invented by J.F.Byrne in 1918 and, although simple by modern cryptographic standards, does not appear to have been broken until the algorithm was finally disclosed by his family in 2010. The algorithm is described in this paper by M.Rubin in 2010 and there is a C# implementation here. Task Code the algorithm in your language and to test that it works with the plaintext 'WELLDONEISBETTERTHANWELLSAID' used in the paper itself.
#Factor
Factor
USING: arrays combinators fry io kernel locals math namespaces prettyprint sequences sequences.extras strings ; IN: rosetta-code.chaocipher   CONSTANT: zenith 0 CONSTANT: nadir 13   SYMBOLS: l-alphabet r-alphabet last-index ;   : init-alphabets ( -- ) "HXUCZVAMDSLKPEFJRIGTWOBNYQ" l-alphabet "PTLNBQDEOYSFAVZKGJRIHWXUMC" r-alphabet [ set ] 2bi@ ;   : zero-alphabet ( seq -- seq' ) last-index get rotate ;   : 3append ( a b c d -- abcd ) append append append ;   :: permute-l-alphabet ( -- ) l-alphabet get zero-alphabet dup zenith 1 + swap nth :> extracted-char { [ 1 head ] [ nadir 1 + head 2 tail ] [ drop extracted-char 1string ] [ nadir 1 + tail ] } cleave 3append l-alphabet set ;   :: permute-r-alphabet ( -- ) r-alphabet get zero-alphabet 1 rotate dup zenith 2 + swap nth :> extracted-char { [ 2 head ] [ nadir 1 + head 3 tail ] [ drop extracted-char 1string ] [ nadir 1 + tail ] } cleave 3append r-alphabet set ;   : encipher-char ( char alpha1 alpha2 -- char' ) '[ _ get index dup last-index set _ get nth ] call ;   : encipher ( str quot -- str' ) [ permute-l-alphabet permute-r-alphabet ] compose map init-alphabets ; inline   : encrypt ( str -- str' ) [ r-alphabet l-alphabet encipher-char ] encipher ;   : decrypt ( str -- str' ) [ l-alphabet r-alphabet encipher-char ] encipher ;   : main ( -- ) init-alphabets "WELLDONEISBETTERTHANWELLSAID" encrypt dup decrypt [ print ] bi@ ;   MAIN: main
http://rosettacode.org/wiki/Catalan_numbers/Pascal%27s_triangle
Catalan numbers/Pascal's triangle
Task Print out the first   15   Catalan numbers by extracting them from Pascal's triangle. See   Catalan Numbers and the Pascal Triangle.     This method enables calculation of Catalan Numbers using only addition and subtraction.   Catalan's Triangle for a Number Triangle that generates Catalan Numbers using only addition.   Sequence A000108 on OEIS has a lot of information on Catalan Numbers. Related Tasks Pascal's triangle
#Common_Lisp
Common Lisp
(defun catalan (n) "Return the n-th Catalan number" (if (<= n 1) 1 (let ((result 2)) (dotimes (k (- n 2) result) (setq result (* result (/ (+ n k 2) (+ k 2)))) ))))     (dotimes (n 15) (print (catalan (1+ n))) )
http://rosettacode.org/wiki/Case-sensitivity_of_identifiers
Case-sensitivity of identifiers
Three dogs (Are there three dogs or one dog?) is a code snippet used to illustrate the lettercase sensitivity of the programming language. For a case-sensitive language, the identifiers dog, Dog and DOG are all different and we should get the output: The three dogs are named Benjamin, Samba and Bernie. For a language that is lettercase insensitive, we get the following output: There is just one dog named Bernie. Related task Unicode variable names
#bc
bc
obase = 16 ibase = 16   /* * Store the hexadecimal number 'BE27A312' * in the variable 'd'. */ d = BE27A312 "There is just one dog named "; d quit
http://rosettacode.org/wiki/Catamorphism
Catamorphism
Reduce is a function or method that is used to take the values in an array or a list and apply a function to successive members of the list to produce (or reduce them to), a single value. Task Show how reduce (or foldl or foldr etc), work (or would be implemented) in your language. See also Wikipedia article:   Fold Wikipedia article:   Catamorphism
#Ada
Ada
with Ada.Text_IO;   procedure Catamorphism is   type Fun is access function (Left, Right: Natural) return Natural; type Arr is array(Natural range <>) of Natural;   function Fold_Left (F: Fun; A: Arr) return Natural is Result: Natural := A(A'First); begin for I in A'First+1 .. A'Last loop Result := F(Result, A(I)); end loop; return Result; end Fold_Left;   function Max (L, R: Natural) return Natural is (if L > R then L else R); function Min (L, R: Natural) return Natural is (if L < R then L else R); function Add (Left, Right: Natural) return Natural is (Left + Right); function Mul (Left, Right: Natural) return Natural is (Left * Right);   package NIO is new Ada.Text_IO.Integer_IO(Natural);   begin NIO.Put(Fold_Left(Min'Access, (1,2,3,4)), Width => 3); NIO.Put(Fold_Left(Max'Access, (1,2,3,4)), Width => 3); NIO.Put(Fold_Left(Add'Access, (1,2,3,4)), Width => 3); NIO.Put(Fold_Left(Mul'Access, (1,2,3,4)), Width => 3); end Catamorphism;
http://rosettacode.org/wiki/Chaocipher
Chaocipher
Description The Chaocipher was invented by J.F.Byrne in 1918 and, although simple by modern cryptographic standards, does not appear to have been broken until the algorithm was finally disclosed by his family in 2010. The algorithm is described in this paper by M.Rubin in 2010 and there is a C# implementation here. Task Code the algorithm in your language and to test that it works with the plaintext 'WELLDONEISBETTERTHANWELLSAID' used in the paper itself.
#F.C5.8Drmul.C3.A6
Fōrmulæ
package main   import( "fmt" "strings" "unicode/utf8" )   type Mode int   const( Encrypt Mode = iota Decrypt )   const( lAlphabet = "HXUCZVAMDSLKPEFJRIGTWOBNYQ" rAlphabet = "PTLNBQDEOYSFAVZKGJRIHWXUMC" )   func Chao(text string, mode Mode, showSteps bool) string { len := len(text) if utf8.RuneCountInString(text) != len { fmt.Println("Text contains non-ASCII characters") return "" } left := lAlphabet right := rAlphabet eText := make([]byte, len) temp := make([]byte, 26)   for i := 0; i < len; i++ { if showSteps { fmt.Println(left, " ", right) } var index int if mode == Encrypt { index = strings.IndexByte(right, text[i]) eText[i] = left[index] } else { index = strings.IndexByte(left, text[i]) eText[i] = right[index] } if i == len - 1 { break }   // permute left for j := index; j < 26; j++ { temp[j - index] = left[j] } for j := 0; j < index; j++ { temp[26 - index + j] = left[j] } store := temp[1] for j := 2; j < 14; j++ { temp[j - 1] = temp[j] } temp[13] = store left = string(temp[:])   // permute right   for j := index; j < 26; j++ { temp[j - index] = right[j] } for j := 0; j < index; j++ { temp[26 - index + j] = right[j] } store = temp[0] for j := 1; j < 26; j++ { temp[j - 1] = temp[j] } temp[25] = store store = temp[2] for j := 3; j < 14; j++ { temp[j - 1] = temp[j] } temp[13] = store right = string(temp[:]) }   return string(eText[:]) }   func main() { plainText := "WELLDONEISBETTERTHANWELLSAID" fmt.Println("The original plaintext is :", plainText) fmt.Print("\nThe left and right alphabets after each permutation ") fmt.Println("during encryption are :\n") cipherText := Chao(plainText, Encrypt, true) fmt.Println("\nThe ciphertext is :", cipherText) plainText2 := Chao(cipherText, Decrypt, false) fmt.Println("\nThe recovered plaintext is :", plainText2) }
http://rosettacode.org/wiki/Catalan_numbers/Pascal%27s_triangle
Catalan numbers/Pascal's triangle
Task Print out the first   15   Catalan numbers by extracting them from Pascal's triangle. See   Catalan Numbers and the Pascal Triangle.     This method enables calculation of Catalan Numbers using only addition and subtraction.   Catalan's Triangle for a Number Triangle that generates Catalan Numbers using only addition.   Sequence A000108 on OEIS has a lot of information on Catalan Numbers. Related Tasks Pascal's triangle
#D
D
void main() { import std.stdio;   enum uint N = 15; uint[N + 2] t; t[1] = 1;   foreach (immutable i; 1 .. N + 1) { foreach_reverse (immutable j; 2 .. i + 1) t[j] += t[j - 1]; t[i + 1] = t[i]; foreach_reverse (immutable j; 2 .. i + 2) t[j] += t[j - 1]; write(t[i + 1] - t[i], ' '); } }
http://rosettacode.org/wiki/Case-sensitivity_of_identifiers
Case-sensitivity of identifiers
Three dogs (Are there three dogs or one dog?) is a code snippet used to illustrate the lettercase sensitivity of the programming language. For a case-sensitive language, the identifiers dog, Dog and DOG are all different and we should get the output: The three dogs are named Benjamin, Samba and Bernie. For a language that is lettercase insensitive, we get the following output: There is just one dog named Bernie. Related task Unicode variable names
#Bracmat
Bracmat
( Benjamin:?dog & Samba:?Dog & Bernie:?DOG & out$("There are three dogs:" !dog !Dog and !DOG) );
http://rosettacode.org/wiki/Case-sensitivity_of_identifiers
Case-sensitivity of identifiers
Three dogs (Are there three dogs or one dog?) is a code snippet used to illustrate the lettercase sensitivity of the programming language. For a case-sensitive language, the identifiers dog, Dog and DOG are all different and we should get the output: The three dogs are named Benjamin, Samba and Bernie. For a language that is lettercase insensitive, we get the following output: There is just one dog named Bernie. Related task Unicode variable names
#Brlcad
Brlcad
  opendb dogs.g y # Create a database to hold our dogs units ft # The dogs are measured in feet in dog.s sph 0 0 0 1 # Benjie is a little Scottie dog in Dog.s sph 4 0 0 3 # Samba is a Labrador in DOG.s sph 13 0 0 5 # Bernie is massive. He is a New Foundland echo The three dogs are named Benjamin, Samba and Bernie
http://rosettacode.org/wiki/Catamorphism
Catamorphism
Reduce is a function or method that is used to take the values in an array or a list and apply a function to successive members of the list to produce (or reduce them to), a single value. Task Show how reduce (or foldl or foldr etc), work (or would be implemented) in your language. See also Wikipedia article:   Fold Wikipedia article:   Catamorphism
#Aime
Aime
integer s;   s = 0; list(1, 2, 3, 4, 5, 6, 7, 8, 9).ucall(add_i, 1, s); o_(s, "\n");
http://rosettacode.org/wiki/Chaocipher
Chaocipher
Description The Chaocipher was invented by J.F.Byrne in 1918 and, although simple by modern cryptographic standards, does not appear to have been broken until the algorithm was finally disclosed by his family in 2010. The algorithm is described in this paper by M.Rubin in 2010 and there is a C# implementation here. Task Code the algorithm in your language and to test that it works with the plaintext 'WELLDONEISBETTERTHANWELLSAID' used in the paper itself.
#Go
Go
package main   import( "fmt" "strings" "unicode/utf8" )   type Mode int   const( Encrypt Mode = iota Decrypt )   const( lAlphabet = "HXUCZVAMDSLKPEFJRIGTWOBNYQ" rAlphabet = "PTLNBQDEOYSFAVZKGJRIHWXUMC" )   func Chao(text string, mode Mode, showSteps bool) string { len := len(text) if utf8.RuneCountInString(text) != len { fmt.Println("Text contains non-ASCII characters") return "" } left := lAlphabet right := rAlphabet eText := make([]byte, len) temp := make([]byte, 26)   for i := 0; i < len; i++ { if showSteps { fmt.Println(left, " ", right) } var index int if mode == Encrypt { index = strings.IndexByte(right, text[i]) eText[i] = left[index] } else { index = strings.IndexByte(left, text[i]) eText[i] = right[index] } if i == len - 1 { break }   // permute left for j := index; j < 26; j++ { temp[j - index] = left[j] } for j := 0; j < index; j++ { temp[26 - index + j] = left[j] } store := temp[1] for j := 2; j < 14; j++ { temp[j - 1] = temp[j] } temp[13] = store left = string(temp[:])   // permute right   for j := index; j < 26; j++ { temp[j - index] = right[j] } for j := 0; j < index; j++ { temp[26 - index + j] = right[j] } store = temp[0] for j := 1; j < 26; j++ { temp[j - 1] = temp[j] } temp[25] = store store = temp[2] for j := 3; j < 14; j++ { temp[j - 1] = temp[j] } temp[13] = store right = string(temp[:]) }   return string(eText[:]) }   func main() { plainText := "WELLDONEISBETTERTHANWELLSAID" fmt.Println("The original plaintext is :", plainText) fmt.Print("\nThe left and right alphabets after each permutation ") fmt.Println("during encryption are :\n") cipherText := Chao(plainText, Encrypt, true) fmt.Println("\nThe ciphertext is :", cipherText) plainText2 := Chao(cipherText, Decrypt, false) fmt.Println("\nThe recovered plaintext is :", plainText2) }
http://rosettacode.org/wiki/Catalan_numbers/Pascal%27s_triangle
Catalan numbers/Pascal's triangle
Task Print out the first   15   Catalan numbers by extracting them from Pascal's triangle. See   Catalan Numbers and the Pascal Triangle.     This method enables calculation of Catalan Numbers using only addition and subtraction.   Catalan's Triangle for a Number Triangle that generates Catalan Numbers using only addition.   Sequence A000108 on OEIS has a lot of information on Catalan Numbers. Related Tasks Pascal's triangle
#Delphi
Delphi
  (define dim 100) (define-syntax-rule (Tidx i j) (+ i (* dim j)))   ;; generates Catalan's triangle ;; T (i , j) = T(i-1,j) + T (i, j-1)   (define (T n) (define i (modulo n dim)) (define j (quotient n dim)) (cond ((zero? i) 1) ;; left column = 1 ((= i j) (T (Tidx (1- i) j))) ;; diagonal value = left value (else (+ (T (Tidx (1- i) j)) (T (Tidx i (1- j)))))))   (remember 'T #(1))  
http://rosettacode.org/wiki/Case-sensitivity_of_identifiers
Case-sensitivity of identifiers
Three dogs (Are there three dogs or one dog?) is a code snippet used to illustrate the lettercase sensitivity of the programming language. For a case-sensitive language, the identifiers dog, Dog and DOG are all different and we should get the output: The three dogs are named Benjamin, Samba and Bernie. For a language that is lettercase insensitive, we get the following output: There is just one dog named Bernie. Related task Unicode variable names
#C
C
#include <stdio.h>   static const char *dog = "Benjamin"; static const char *Dog = "Samba"; static const char *DOG = "Bernie";   int main() { printf("The three dogs are named %s, %s and %s.\n", dog, Dog, DOG); return 0; }
http://rosettacode.org/wiki/Case-sensitivity_of_identifiers
Case-sensitivity of identifiers
Three dogs (Are there three dogs or one dog?) is a code snippet used to illustrate the lettercase sensitivity of the programming language. For a case-sensitive language, the identifiers dog, Dog and DOG are all different and we should get the output: The three dogs are named Benjamin, Samba and Bernie. For a language that is lettercase insensitive, we get the following output: There is just one dog named Bernie. Related task Unicode variable names
#C.23
C#
  using System;   class Program { static void Main(string[] args) { string dog = "Benjamin"; string Dog = "Samba"; string DOG = "Bernie"; Console.WriteLine(string.Format("The three dogs are named {0}, {1}, and {2}.", dog, Dog, DOG)); } }
http://rosettacode.org/wiki/Catamorphism
Catamorphism
Reduce is a function or method that is used to take the values in an array or a list and apply a function to successive members of the list to produce (or reduce them to), a single value. Task Show how reduce (or foldl or foldr etc), work (or would be implemented) in your language. See also Wikipedia article:   Fold Wikipedia article:   Catamorphism
#ALGOL_68
ALGOL 68
# applies fn to successive elements of the array of values # # the result is 0 if there are no values # PROC reduce = ( []INT values, PROC( INT, INT )INT fn )INT: IF UPB values < LWB values THEN # no elements # 0 ELSE # there are some elements # INT result := values[ LWB values ]; FOR pos FROM LWB values + 1 TO UPB values DO result := fn( result, values[ pos ] ) OD; result FI; # reduce #   # test the reduce procedure # BEGIN print( ( reduce( ( 1, 2, 3, 4, 5 ), ( INT a, b )INT: a + b ), newline ) ) # sum # ; print( ( reduce( ( 1, 2, 3, 4, 5 ), ( INT a, b )INT: a * b ), newline ) ) # product # ; print( ( reduce( ( 1, 2, 3, 4, 5 ), ( INT a, b )INT: a - b ), newline ) ) # difference # END
http://rosettacode.org/wiki/Chaocipher
Chaocipher
Description The Chaocipher was invented by J.F.Byrne in 1918 and, although simple by modern cryptographic standards, does not appear to have been broken until the algorithm was finally disclosed by his family in 2010. The algorithm is described in this paper by M.Rubin in 2010 and there is a C# implementation here. Task Code the algorithm in your language and to test that it works with the plaintext 'WELLDONEISBETTERTHANWELLSAID' used in the paper itself.
#Groovy
Groovy
class Chaocipher { private enum Mode { ENCRYPT, DECRYPT }   private static final String L_ALPHABET = "HXUCZVAMDSLKPEFJRIGTWOBNYQ" private static final String R_ALPHABET = "PTLNBQDEOYSFAVZKGJRIHWXUMC"   private static int indexOf(char[] a, char c) { for (int i = 0; i < a.length; ++i) { if (a[i] == c) { return i } } return -1 }   private static String exec(String text, Mode mode) { return exec(text, mode, false) }   private static String exec(String text, Mode mode, Boolean showSteps) { char[] left = L_ALPHABET.toCharArray() char[] right = R_ALPHABET.toCharArray() char[] eText = new char[text.length()] char[] temp = new char[26]   for (int i = 0; i < text.length(); ++i) { if (showSteps) { println("${new String(left)} ${new String(right)}") } int index if (mode == Mode.ENCRYPT) { index = indexOf(right, text.charAt(i)) eText[i] = left[index] } else { index = indexOf(left, text.charAt(i)) eText[i] = right[index] } if (i == text.length() - 1) { break }   // permute left   if (26 - index >= 0) System.arraycopy(left, index, temp, 0, 26 - index) System.arraycopy(left, 0, temp, 26 - index, index) char store = temp[1] System.arraycopy(temp, 2, temp, 1, 12) temp[13] = store left = Arrays.copyOf(temp, temp.length)   // permute right   if (26 - index >= 0) System.arraycopy(right, index, temp, 0, 26 - index) System.arraycopy(right, 0, temp, 26 - index, index) store = temp[0] System.arraycopy(temp, 1, temp, 0, 25) temp[25] = store store = temp[2] System.arraycopy(temp, 3, temp, 2, 11) temp[13] = store right = Arrays.copyOf(temp, temp.length) }   return new String(eText) }   static void main(String[] args) { String plainText = "WELLDONEISBETTERTHANWELLSAID" println("The original plaintext is : $plainText") println("\nThe left and right alphabets after each permutation during encryption are:") String cipherText = exec(plainText, Mode.ENCRYPT, true) println("\nThe cipher text is : $cipherText") String plainText2 = exec(cipherText, Mode.DECRYPT) println("\nThe recovered plaintext is : $plainText2") } }
http://rosettacode.org/wiki/Catalan_numbers/Pascal%27s_triangle
Catalan numbers/Pascal's triangle
Task Print out the first   15   Catalan numbers by extracting them from Pascal's triangle. See   Catalan Numbers and the Pascal Triangle.     This method enables calculation of Catalan Numbers using only addition and subtraction.   Catalan's Triangle for a Number Triangle that generates Catalan Numbers using only addition.   Sequence A000108 on OEIS has a lot of information on Catalan Numbers. Related Tasks Pascal's triangle
#EchoLisp
EchoLisp
  (define dim 100) (define-syntax-rule (Tidx i j) (+ i (* dim j)))   ;; generates Catalan's triangle ;; T (i , j) = T(i-1,j) + T (i, j-1)   (define (T n) (define i (modulo n dim)) (define j (quotient n dim)) (cond ((zero? i) 1) ;; left column = 1 ((= i j) (T (Tidx (1- i) j))) ;; diagonal value = left value (else (+ (T (Tidx (1- i) j)) (T (Tidx i (1- j)))))))   (remember 'T #(1))  
http://rosettacode.org/wiki/Case-sensitivity_of_identifiers
Case-sensitivity of identifiers
Three dogs (Are there three dogs or one dog?) is a code snippet used to illustrate the lettercase sensitivity of the programming language. For a case-sensitive language, the identifiers dog, Dog and DOG are all different and we should get the output: The three dogs are named Benjamin, Samba and Bernie. For a language that is lettercase insensitive, we get the following output: There is just one dog named Bernie. Related task Unicode variable names
#C.2B.2B
C++
#include <iostream> #include <string> using namespace std;   int main() { string dog = "Benjamin", Dog = "Samba", DOG = "Bernie";   cout << "The three dogs are named " << dog << ", " << Dog << ", and " << DOG << endl; }
http://rosettacode.org/wiki/Case-sensitivity_of_identifiers
Case-sensitivity of identifiers
Three dogs (Are there three dogs or one dog?) is a code snippet used to illustrate the lettercase sensitivity of the programming language. For a case-sensitive language, the identifiers dog, Dog and DOG are all different and we should get the output: The three dogs are named Benjamin, Samba and Bernie. For a language that is lettercase insensitive, we get the following output: There is just one dog named Bernie. Related task Unicode variable names
#Clojure
Clojure
user=> (let [dog "Benjamin" Dog "Samba" DOG "Bernie"] (format "The three dogs are named %s, %s and %s." dog Dog DOG)) "The three dogs are named Benjamin, Samba and Bernie."
http://rosettacode.org/wiki/Cartesian_product_of_two_or_more_lists
Cartesian product of two or more lists
Task Show one or more idiomatic ways of generating the Cartesian product of two arbitrary lists in your language. Demonstrate that your function/method correctly returns: {1, 2} × {3, 4} = {(1, 3), (1, 4), (2, 3), (2, 4)} and, in contrast: {3, 4} × {1, 2} = {(3, 1), (3, 2), (4, 1), (4, 2)} Also demonstrate, using your function/method, that the product of an empty list with any other list is empty. {1, 2} × {} = {} {} × {1, 2} = {} For extra credit, show or write a function returning the n-ary product of an arbitrary number of lists, each of arbitrary length. Your function might, for example, accept a single argument which is itself a list of lists, and return the n-ary product of those lists. Use your n-ary Cartesian product function to show the following products: {1776, 1789} × {7, 12} × {4, 14, 23} × {0, 1} {1, 2, 3} × {30} × {500, 100} {1, 2, 3} × {} × {500, 100}
#11l
11l
F cart_prod(a, b) V p = [(0, 0)] * (a.len * b.len) V i = 0 L(aa) a L(bb) b p[i++] = (aa, bb) R p   print(cart_prod([1, 2], [3, 4])) print(cart_prod([3, 4], [1, 2])) [Int] empty_array print(cart_prod([1, 2], empty_array)) print(cart_prod(empty_array, [1, 2]))
http://rosettacode.org/wiki/Catamorphism
Catamorphism
Reduce is a function or method that is used to take the values in an array or a list and apply a function to successive members of the list to produce (or reduce them to), a single value. Task Show how reduce (or foldl or foldr etc), work (or would be implemented) in your language. See also Wikipedia article:   Fold Wikipedia article:   Catamorphism
#APL
APL
+/ 1 2 3 4 5 6 7 28 ×/ 1 2 3 4 5 6 7 5040
http://rosettacode.org/wiki/Chaocipher
Chaocipher
Description The Chaocipher was invented by J.F.Byrne in 1918 and, although simple by modern cryptographic standards, does not appear to have been broken until the algorithm was finally disclosed by his family in 2010. The algorithm is described in this paper by M.Rubin in 2010 and there is a C# implementation here. Task Code the algorithm in your language and to test that it works with the plaintext 'WELLDONEISBETTERTHANWELLSAID' used in the paper itself.
#Haskell
Haskell
import Data.List (elemIndex)   chao :: Eq a => [a] -> [a] -> Bool -> [a] -> [a] chao _ _ _ [] = [] chao l r plain (x : xs) = maybe [] go (elemIndex x src) where (src, dst) | plain = (l, r) | otherwise = (r, l) go n = dst !! n : chao (shifted 1 14 (rotated n l)) ((shifted 2 14 . shifted 0 26) (rotated n r)) plain xs   rotated :: Int -> [a] -> [a] rotated n = take . length <*> drop n . cycle   shifted :: Int -> Int -> [a] -> [a] shifted src dst s = concat [x, rotated 1 y, b] where (a, b) = splitAt dst s (x, y) = splitAt src a   encode, decode :: Bool encode = False decode = True   main :: IO () main = do let chaoWheels = chao "HXUCZVAMDSLKPEFJRIGTWOBNYQ" "PTLNBQDEOYSFAVZKGJRIHWXUMC" plainText = "WELLDONEISBETTERTHANWELLSAID" cipherText = chaoWheels encode plainText mapM_ print [ plainText, cipherText, chaoWheels decode cipherText ]
http://rosettacode.org/wiki/Catalan_numbers/Pascal%27s_triangle
Catalan numbers/Pascal's triangle
Task Print out the first   15   Catalan numbers by extracting them from Pascal's triangle. See   Catalan Numbers and the Pascal Triangle.     This method enables calculation of Catalan Numbers using only addition and subtraction.   Catalan's Triangle for a Number Triangle that generates Catalan Numbers using only addition.   Sequence A000108 on OEIS has a lot of information on Catalan Numbers. Related Tasks Pascal's triangle
#EDSAC_order_code
EDSAC order code
  [Catalan numbers from Pascal triangle, Rosetta Code website. EDSAC program, Initial Orders 2] ..PZ [blank tape and terminator] T54K [refer to working array with 'C'] P300F [address of working array] T46K [to call print subroutine with 'G N'] P56F [address of print subroutine]   [Modification of library subroutine P7. Prints non-negative integer, up to 10 digits, right-justified. 55 locations, load at even address.] E25KTN GKA3FT42@A47@T31@ADE10@T31@A48@T31@SDTDH44#@NDYFLDT4DS43@ TFH17@S17@A43@G23@UFS43@T1FV4DAFG50@SFLDUFXFOFFFSFL4FT4DA49@ T31@A1FA43@G20@XFP1024FP610D@524D!FO46@O26@XFO46@SFL8FT4DE39@   [Main program] PK T200K GK [Constants] [0] PD [short constant 1] [1] P2F [to inc address by 2] [2] T#C [used in manufacturing EDSAC orders] [3] MF [add to T order to make A order with same address] [4] #F [set figures] [5] &F [line feed] [6] @F [carriage return] [7] P7D [maximum n = 15] [Variable] [8] PF [n] [Enter with acc = 0] [9] O4@ [set teleprinter to figures] T4#C T2#C T#C A@ TC [initialize first 3 terms to 1, 0, 0] T8@ E58@ [set n := 0; jump to inc n and print C_n] [Outer loop; here with n updated] [17] TF A8@ [acc := latest n] L1F A2@ T22@ [make and store order 'T 2n #C'] [22] T#C [sets term := 0; also used to test for end of loop] A2@ [load 'T#C', initial value of order 31] [Loop to convert e.g. (20, 15, 6, 1) to (35, 21, 7, 1); works left to right] [24] U31@ A3@ U29@ A1@ T30@ [set up orders on next line] [29] A#C A#C T#C [replaced by manufactured orders] A31@ A1@ S22@ E38@ [inc address in order 31, jump out if done] A22@ E24@ [not done, loop back] [38] A22@ T48@ [initialize order 48] [Loop to convert e.g. (35, 21, 7, 1) to (70, 56, 28, 8, 1); works right to left] [40] TF A48@ A3@ U46@ S1@ T47@ [set up orders on next line] [46] A#C A#C T#C [replaced by manufactured orders] A48@ S1@ T48@ [dec address in order 48] A2@ S48@ G40@ [test for done, loop back if not] A#C LD T#C [double first term, e.g. 35 -> 70 (not done in loop)] [Increment n and print Catalan number C_n] [58] TD [clear 0D, ensures sandwich bit = 0] A8@ A@ U8@ TF [inc n; set 0D := n by setting 0F := n] A63@ GN [print n] A#C S4#C TD A68@ GN [print Catalan number C_n, e.g. C_5 = 70 - 28 = 42] O6@ O5@ [print CR, LF] A8@ S7@ G17@ [test for maximum n, loop back if not] [75] O4@ ZF [flush printer buffer; stop] E9Z PF [define entry point; enter with acc = 0]  
http://rosettacode.org/wiki/Case-sensitivity_of_identifiers
Case-sensitivity of identifiers
Three dogs (Are there three dogs or one dog?) is a code snippet used to illustrate the lettercase sensitivity of the programming language. For a case-sensitive language, the identifiers dog, Dog and DOG are all different and we should get the output: The three dogs are named Benjamin, Samba and Bernie. For a language that is lettercase insensitive, we get the following output: There is just one dog named Bernie. Related task Unicode variable names
#COBOL
COBOL
* Case sensitivity of identifiers *>* Commented-out lines in the working storage *>* are considered as invalid redefinitions *>* of ''dog'' that can only be ambiguously *>* referenced in the procedure body.   IDENTIFICATION DIVISION. PROGRAM-ID. case-sensitivity. DATA DIVISION. WORKING-STORAGE SECTION. *>* 01 dog PICTURE X(8) VALUE IS "Benjamin". *>* 01 Dog PICTURE X(5) VALUE IS "Samba". 01 DOG PICTURE X(6) VALUE IS "Bernie". PROCEDURE DIVISION. DISPLAY *>* "The three dogs are named " *>* dog ", " Dog " and " DOG "." "There is just one dog named " DOG "." END-DISPLAY STOP RUN. END PROGRAM case-sensitivity.
http://rosettacode.org/wiki/Case-sensitivity_of_identifiers
Case-sensitivity of identifiers
Three dogs (Are there three dogs or one dog?) is a code snippet used to illustrate the lettercase sensitivity of the programming language. For a case-sensitive language, the identifiers dog, Dog and DOG are all different and we should get the output: The three dogs are named Benjamin, Samba and Bernie. For a language that is lettercase insensitive, we get the following output: There is just one dog named Bernie. Related task Unicode variable names
#CoffeeScript
CoffeeScript
  dog="Benjamin" Dog = "Samba" DOG = "Bernie" console.log "The three dogs are names #{dog}, #{Dog}, and #{DOG}."  
http://rosettacode.org/wiki/Cartesian_product_of_two_or_more_lists
Cartesian product of two or more lists
Task Show one or more idiomatic ways of generating the Cartesian product of two arbitrary lists in your language. Demonstrate that your function/method correctly returns: {1, 2} × {3, 4} = {(1, 3), (1, 4), (2, 3), (2, 4)} and, in contrast: {3, 4} × {1, 2} = {(3, 1), (3, 2), (4, 1), (4, 2)} Also demonstrate, using your function/method, that the product of an empty list with any other list is empty. {1, 2} × {} = {} {} × {1, 2} = {} For extra credit, show or write a function returning the n-ary product of an arbitrary number of lists, each of arbitrary length. Your function might, for example, accept a single argument which is itself a list of lists, and return the n-ary product of those lists. Use your n-ary Cartesian product function to show the following products: {1776, 1789} × {7, 12} × {4, 14, 23} × {0, 1} {1, 2, 3} × {30} × {500, 100} {1, 2, 3} × {} × {500, 100}
#Action.21
Action!
DEFINE MAX_COUNT="10" DEFINE MAX_RESULT="100"   DEFINE PTR="CARD"   PROC PrintInput(PTR ARRAY a INT count) INT i,j,n INT ARRAY tmp   FOR i=0 TO count-1 DO tmp=a(i) n=tmp(0) Put('[) FOR j=1 TO n DO PrintI(tmp(j)) IF j<n THEN Put(',) FI OD Put(']) IF i<count-1 THEN Put('x) FI OD RETURN   PROC PrintOutput(INT ARRAY a INT groups,count) INT i,j,k   Put('[) k=0 FOR i=0 TO groups-1 DO Put('() FOR j=0 TO count-1 DO PrintI(a(k)) k==+1 IF j<count-1 THEN Put(',) FI OD Put(')) IF i<groups-1 THEN Put(',) FI OD Put(']) RETURN   PROC Product(PTR ARRAY a INT count INT ARRAY r INT POINTER groups) INT ARRAY ind(MAX_COUNT),tmp INT i,j,k   IF count>MAX_COUNT THEN Break() FI groups^=1 FOR i=0 TO count-1 DO ind(i)=1 tmp=a(i) groups^==*tmp(0) OD IF groups^=0 THEN RETURN FI   j=count-1 k=0 DO FOR i=0 TO count-1 DO tmp=a(i) r(k)=tmp(ind(i)) k==+1 OD   DO tmp=a(j) IF ind(j)<tmp(0) THEN ind(j)==+1 FOR i=j+1 TO count-1 DO ind(i)=1 OD j=count-1 EXIT ELSE IF j=0 THEN RETURN FI j==-1 FI OD OD RETURN   PROC Test(PTR ARRAY a INT count) INT ARRAY r(MAX_RESULT) INT groups   IF count<2 THEN Break() FI Product(a,count,r,@groups) PrintInput(a,count) Put('=) PrintOutput(r,groups,count) PutE() RETURN   PROC Main() INT ARRAY a1=[2 1 2],a2=[2 3 4],a3=[0], a4=[2 1776 1789],a5=[2 7 12], a6=[3 4 14 23],a7=[2 0 1], a8=[3 1 2 3],a9=[1 30],a10=[2 500 100] PTR ARRAY a(4)   a(0)=a1 a(1)=a2 Test(a,2) a(0)=a2 a(1)=a1 Test(a,2) a(0)=a1 a(1)=a3 Test(a,2) a(0)=a3 a(1)=a1 Test(a,2) PutE() a(0)=a4 a(1)=a5 a(2)=a6 a(3)=a7 Test(a,4) PutE() a(0)=a8 a(1)=a9 a(2)=a10 Test(a,3) PutE() a(0)=a8 a(1)=a3 a(2)=a10 Test(a,3) RETURN
http://rosettacode.org/wiki/Catamorphism
Catamorphism
Reduce is a function or method that is used to take the values in an array or a list and apply a function to successive members of the list to produce (or reduce them to), a single value. Task Show how reduce (or foldl or foldr etc), work (or would be implemented) in your language. See also Wikipedia article:   Fold Wikipedia article:   Catamorphism
#AppleScript
AppleScript
---------------------- CATAMORPHISMS ---------------------   -- the arguments available to the called function f(a, x, i, l) are -- a: current accumulator value -- x: current item in list -- i: [ 1-based index in list ] optional -- l: [ a reference to the list itself ] optional   -- foldl :: (a -> b -> a) -> a -> [b] -> a on foldl(f, startValue, xs) tell mReturn(f) set v to startValue set lng to length of xs repeat with i from 1 to lng set v to |λ|(v, item i of xs, i, xs) end repeat return v end tell end foldl   -- the arguments available to the called function f(a, x, i, l) are -- a: current accumulator value -- x: current item in list -- i: [ 1-based index in list ] optional -- l: [ a reference to the list itself ] optional   -- foldr :: (a -> b -> a) -> a -> [b] -> a on foldr(f, startValue, xs) tell mReturn(f) set v to startValue set lng to length of xs repeat with i from lng to 1 by -1 set v to |λ|(v, item i of xs, i, xs) end repeat return v end tell end foldr     --- OTHER FUNCTIONS DEFINED IN TERMS OF FOLDL AND FOLDR --   -- concat :: [String] -> string on concat(xs) foldl(my append, "", xs) end concat     -- product :: Num a => [a] -> a on product(xs) script on |λ|(a, b) a * b end |λ| end script   foldr(result, 1, xs) end product     -- str :: a -> String on str(x) x as string end str     -- sum :: Num a => [a] -> a on sum(xs) script on |λ|(a, b) a + b end |λ| end script   foldl(result, 0, xs) end sum     --------------------------- TEST ------------------------- on run set xs to {1, 2, 3, 4, 5, 6, 7, 8, 9, 10}   {sum(xs), product(xs), concat(map(str, xs))}   --> {55, 3628800, "10987654321"} end run     -------------------- GENERIC FUNCTIONS -------------------   -- append :: String -> String -> String on append(a, b) a & b end append     -- map :: (a -> b) -> [a] -> [b] on map(f, xs) -- The list obtained by applying f -- to each element of xs. tell mReturn(f) set lng to length of xs set lst to {} repeat with i from 1 to lng set end of lst to |λ|(item i of xs, i, xs) end repeat return lst end tell end map     -- Lift 2nd class handler function into 1st class script wrapper -- mReturn :: Handler -> Script on mReturn(f) if class of f is script then f else script property |λ| : f end script end if end mReturn
http://rosettacode.org/wiki/Chaocipher
Chaocipher
Description The Chaocipher was invented by J.F.Byrne in 1918 and, although simple by modern cryptographic standards, does not appear to have been broken until the algorithm was finally disclosed by his family in 2010. The algorithm is described in this paper by M.Rubin in 2010 and there is a C# implementation here. Task Code the algorithm in your language and to test that it works with the plaintext 'WELLDONEISBETTERTHANWELLSAID' used in the paper itself.
#Java
Java
import java.util.Arrays;   public class Chaocipher { private enum Mode { ENCRYPT, DECRYPT }   private static final String L_ALPHABET = "HXUCZVAMDSLKPEFJRIGTWOBNYQ"; private static final String R_ALPHABET = "PTLNBQDEOYSFAVZKGJRIHWXUMC";   private static int indexOf(char[] a, char c) { for (int i = 0; i < a.length; ++i) { if (a[i] == c) { return i; } } return -1; }   private static String exec(String text, Mode mode) { return exec(text, mode, false); }   private static String exec(String text, Mode mode, Boolean showSteps) { char[] left = L_ALPHABET.toCharArray(); char[] right = R_ALPHABET.toCharArray(); char[] eText = new char[text.length()]; char[] temp = new char[26];   for (int i = 0; i < text.length(); ++i) { if (showSteps) { System.out.printf("%s  %s\n", new String(left), new String(right)); } int index; if (mode == Mode.ENCRYPT) { index = indexOf(right, text.charAt(i)); eText[i] = left[index]; } else { index = indexOf(left, text.charAt(i)); eText[i] = right[index]; } if (i == text.length() - 1) { break; }   // permute left   if (26 - index >= 0) System.arraycopy(left, index, temp, 0, 26 - index); System.arraycopy(left, 0, temp, 26 - index, index); char store = temp[1]; System.arraycopy(temp, 2, temp, 1, 12); temp[13] = store; left = Arrays.copyOf(temp, temp.length);   // permute right   if (26 - index >= 0) System.arraycopy(right, index, temp, 0, 26 - index); System.arraycopy(right, 0, temp, 26 - index, index); store = temp[0]; System.arraycopy(temp, 1, temp, 0, 25); temp[25] = store; store = temp[2]; System.arraycopy(temp, 3, temp, 2, 11); temp[13] = store; right = Arrays.copyOf(temp, temp.length); }   return new String(eText); }   public static void main(String[] args) { String plainText = "WELLDONEISBETTERTHANWELLSAID"; System.out.printf("The original plaintext is : %s\n", plainText); System.out.println("\nThe left and right alphabets after each permutation during encryption are:"); String cipherText = exec(plainText, Mode.ENCRYPT, true); System.out.printf("\nThe cipher text is : %s\n", cipherText); String plainText2 = exec(cipherText, Mode.DECRYPT); System.out.printf("\nThe recovered plaintext is : %s\n", plainText2); } }
http://rosettacode.org/wiki/Catalan_numbers/Pascal%27s_triangle
Catalan numbers/Pascal's triangle
Task Print out the first   15   Catalan numbers by extracting them from Pascal's triangle. See   Catalan Numbers and the Pascal Triangle.     This method enables calculation of Catalan Numbers using only addition and subtraction.   Catalan's Triangle for a Number Triangle that generates Catalan Numbers using only addition.   Sequence A000108 on OEIS has a lot of information on Catalan Numbers. Related Tasks Pascal's triangle
#Elixir
Elixir
defmodule Catalan do def numbers(num) do {result,_} = Enum.reduce(1..num, {[],{0,1}}, fn i,{list,t0} -> t1 = numbers(i, t0) t2 = numbers(i+1, Tuple.insert_at(t1, i+1, elem(t1, i))) {[elem(t2, i+1) - elem(t2, i) | list], t2} end) Enum.reverse(result) end   defp numbers(0, t), do: t defp numbers(n, t), do: numbers(n-1, put_elem(t, n, elem(t, n-1) + elem(t, n))) end   IO.inspect Catalan.numbers(15)
http://rosettacode.org/wiki/Catalan_numbers/Pascal%27s_triangle
Catalan numbers/Pascal's triangle
Task Print out the first   15   Catalan numbers by extracting them from Pascal's triangle. See   Catalan Numbers and the Pascal Triangle.     This method enables calculation of Catalan Numbers using only addition and subtraction.   Catalan's Triangle for a Number Triangle that generates Catalan Numbers using only addition.   Sequence A000108 on OEIS has a lot of information on Catalan Numbers. Related Tasks Pascal's triangle
#Erlang
Erlang
  -module(catalin). -compile(export_all). mul(N,D,S,S)-> N2=N*(S+S), D2=D*S, K = N2 div D2 ; mul(N,D,S,L)-> N2=N*(S+L), D2=D*L, K = mul(N2,D2,S,L+1).   catl(Ans,16) -> Ans; catl(D,S)-> C=mul(1,1,S,2), catl([D|C],S+1). main()-> Ans=catl(1,2).  
http://rosettacode.org/wiki/Case-sensitivity_of_identifiers
Case-sensitivity of identifiers
Three dogs (Are there three dogs or one dog?) is a code snippet used to illustrate the lettercase sensitivity of the programming language. For a case-sensitive language, the identifiers dog, Dog and DOG are all different and we should get the output: The three dogs are named Benjamin, Samba and Bernie. For a language that is lettercase insensitive, we get the following output: There is just one dog named Bernie. Related task Unicode variable names
#Common_Lisp
Common Lisp
CL-USER> (let* ((dog "Benjamin") (Dog "Samba") (DOG "Bernie")) (format nil "There is just one dog named ~a." dog)) ; in: LAMBDA NIL ; (LET* ((DOG "Benjamin") (DOG "Samba") (DOG "Bernie")) ; (FORMAT NIL "There is just one dog named ~a." DOG)) ; ; caught STYLE-WARNING: ; The variable DOG is defined but never used. ; ; caught STYLE-WARNING: ; The variable DOG is defined but never used. ; ; compilation unit finished ; caught 2 STYLE-WARNING conditions "There is just one dog named Bernie."
http://rosettacode.org/wiki/Case-sensitivity_of_identifiers
Case-sensitivity of identifiers
Three dogs (Are there three dogs or one dog?) is a code snippet used to illustrate the lettercase sensitivity of the programming language. For a case-sensitive language, the identifiers dog, Dog and DOG are all different and we should get the output: The three dogs are named Benjamin, Samba and Bernie. For a language that is lettercase insensitive, we get the following output: There is just one dog named Bernie. Related task Unicode variable names
#Crystal
Crystal
dog = "Benjamin" Dog = "Samba" DOG = "Bernie"   puts "The three dogs are named #{dog}, #{Dog} and #{DOG}."