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The tennis player is wearing a yellow and blue shirt and a blue headband.
A tennis player wears a handband to keep the hair out of his eyes.
1
-100
A man does not always wear a headband to keep the hair out of his eyes.
exists e1 s1 s2 s3 x1 x2 x3 x4 x5.(n_player(x1) & of(x1,x2) & n_tennis(x2) & Theme(e1,x3) & Actor(e1,x1) & v_wear(e1) & subset_of(x5,x3) & n_headband(x5) & a_blue(s3) & Theme(s3,x5) & subset_of(x4,x3) & n_shirt(x4) & a_blue(s2) & Theme(s2,x4) & a_yellow(s1) & Theme(s1,x4))
exists e1 p1 x1 x2 x3 x4 x5 x6 x7.(n_eye(x7) & of(x7,x6) & n_male(x6) & n_hair(x6) & Topic(e1,p1) & exists e2 p2.(exists s1.(of(s1,x7) & Theme(s1,x6) & a_out(s1)) & Recipient(e2,p2) & Actor(e2,x1) & Topic(e2,x6) & v_keep(e2)) & Theme(e1,x5) & Actor(e1,x3) & v_wear(e1) & n_handband(x5) & n_player(x3) & of(x3,x4) & n_tennis(x4) & n_player(x1) & of(x1,x2) & n_tennis(x2))
4a3368f6-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 s3 x1 x2 x3 x4 x5.(v_wear(e1) & subset_of(x5,x3) & subset_of(x4,x3) & of(x1,x2) & n_tennis(x2) & n_shirt(x4) & n_player(x1) & n_headband(x5) & a_yellow(s1) & a_blue(s3) & a_blue(s2) & Theme(s3,x5) & Theme(s2,x4) & Theme(s1,x4) & Theme(e1,x3) & Actor(e1,x1))
exists e1 p1 x1 x2 x3 x4 x5 x6 x7.(v_wear(e1) & of(x7,x6) & of(x3,x4) & of(x1,x2) & n_tennis(x4) & n_tennis(x2) & n_player(x3) & n_player(x1) & n_male(x6) & n_handband(x5) & n_hair(x6) & n_eye(x7) & exists e2 p2.(v_keep(e2) & exists s1.(of(s1,x7) & a_out(s1) & Theme(s1,x6)) & Topic(e2,x6) & Recipient(e2,p2) & Actor(e2,x1)) & Topic(e1,p1) & Theme(e1,x5) & Actor(e1,x3))
A man plays tennis.
The man plays tennis often.
1
-100
He may not play often.
exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_play(e1) & n_tennis(x2) & n_man(x1))
exists e1 s1 x1 x2.(n_man(x1) & a_often(s1) & Manner(e1,s1) & Theme(e1,x2) & Actor(e1,x1) & v_play(e1) & n_tennis(x2))
4a3371c0-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2.(v_play(e1) & n_tennis(x2) & n_man(x1) & Theme(e1,x2) & Actor(e1,x1))
exists e1 s1 x1 x2.(v_play(e1) & n_tennis(x2) & n_man(x1) & a_often(s1) & Theme(e1,x2) & Manner(e1,s1) & Actor(e1,x1))
A man plays tennis.
The woman plays tennis.
2
-100
A man and a woman are two different persons
exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_play(e1) & n_tennis(x2) & n_man(x1))
exists e1 x1 x2.(n_woman(x1) & Theme(e1,x2) & Actor(e1,x1) & v_play(e1) & n_tennis(x2))
4a33776a-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2.(v_play(e1) & n_tennis(x2) & n_man(x1) & Theme(e1,x2) & Actor(e1,x1))
exists e1 x1 x2.(v_play(e1) & n_woman(x1) & n_tennis(x2) & Theme(e1,x2) & Actor(e1,x1))
A man plays tennis.
The man plays tennis.
0
-100
A man can be referred to as the man,
exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_play(e1) & n_tennis(x2) & n_man(x1))
exists e1 x1 x2.(n_man(x1) & Theme(e1,x2) & Actor(e1,x1) & v_play(e1) & n_tennis(x2))
4a337be8-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2.(v_play(e1) & n_tennis(x2) & n_man(x1) & Theme(e1,x2) & Actor(e1,x1))
exists e1 x1 x2.(v_play(e1) & n_tennis(x2) & n_man(x1) & Theme(e1,x2) & Actor(e1,x1))
A woman in a blue and white striped shirt holding a green comb.
A woman is holding a comb.
0
-100
Holding a green comb is the same as holding a comb
exists e1 s1 s2 s3 s4 x1 x2 x3 x4.(a_topic(x1) & in(x1,x2) & Theme(e1,x4) & Actor(e1,x3) & v_hold(e1) & n_comb(x4) & a_green(s4) & Theme(s4,x4) & (x2 = x3) & n_shirt(x2) & a_striped(s3) & Theme(s3,x2) & a_white(s2) & Theme(s2,x2) & a_blue(s1) & Theme(s1,x2) & n_woman(x1))
exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_hold(e1) & n_comb(x2) & n_woman(x1))
4a338052-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 s3 s4 x1 x2 x3 x4.(v_hold(e1) & n_woman(x1) & n_shirt(x2) & n_comb(x4) & in(x1,x2) & a_white(s2) & a_topic(x1) & a_striped(s3) & a_green(s4) & a_blue(s1) & Theme(s4,x4) & Theme(s3,x2) & Theme(s2,x2) & Theme(s1,x2) & Theme(e1,x4) & Actor(e1,x3) & (x2 = x3))
exists e1 x1 x2.(v_hold(e1) & n_woman(x1) & n_comb(x2) & Theme(e1,x2) & Actor(e1,x1))
A woman in a blue and white striped shirt holding a green comb.
A woman is brushing her hair.
1
-100
A woman holding a comb is not always brushing her hair.
exists e1 s1 s2 s3 s4 x1 x2 x3 x4.(a_topic(x1) & in(x1,x2) & Theme(e1,x4) & Actor(e1,x3) & v_hold(e1) & n_comb(x4) & a_green(s4) & Theme(s4,x4) & (x2 = x3) & n_shirt(x2) & a_striped(s3) & Theme(s3,x2) & a_white(s2) & Theme(s2,x2) & a_blue(s1) & Theme(s1,x2) & n_woman(x1))
exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_brush(e1) & n_hair(x2) & of(x2,x1) & n_female(x1) & n_woman(x1))
4a33849e-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 s3 s4 x1 x2 x3 x4.(v_hold(e1) & n_woman(x1) & n_shirt(x2) & n_comb(x4) & in(x1,x2) & a_white(s2) & a_topic(x1) & a_striped(s3) & a_green(s4) & a_blue(s1) & Theme(s4,x4) & Theme(s3,x2) & Theme(s2,x2) & Theme(s1,x2) & Theme(e1,x4) & Actor(e1,x3) & (x2 = x3))
exists e1 x1 x2.(v_brush(e1) & of(x2,x1) & n_woman(x1) & n_hair(x2) & n_female(x1) & Theme(e1,x2) & Actor(e1,x1))
A woman in a blue and white striped shirt holding a green comb.
A woman is holding a sheep.
2
-100
Sheep is different than comb.
exists e1 s1 s2 s3 s4 x1 x2 x3 x4.(a_topic(x1) & in(x1,x2) & Theme(e1,x4) & Actor(e1,x3) & v_hold(e1) & n_comb(x4) & a_green(s4) & Theme(s4,x4) & (x2 = x3) & n_shirt(x2) & a_striped(s3) & Theme(s3,x2) & a_white(s2) & Theme(s2,x2) & a_blue(s1) & Theme(s1,x2) & n_woman(x1))
exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_hold(e1) & n_sheep(x2) & n_woman(x1))
4a338912-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 s3 s4 x1 x2 x3 x4.(v_hold(e1) & n_woman(x1) & n_shirt(x2) & n_comb(x4) & in(x1,x2) & a_white(s2) & a_topic(x1) & a_striped(s3) & a_green(s4) & a_blue(s1) & Theme(s4,x4) & Theme(s3,x2) & Theme(s2,x2) & Theme(s1,x2) & Theme(e1,x4) & Actor(e1,x3) & (x2 = x3))
exists e1 x1 x2.(v_hold(e1) & n_woman(x1) & n_sheep(x2) & Theme(e1,x2) & Actor(e1,x1))
Older woman holding a light green comb over a weave.
young woman holding a light green comb over a weave.
2
-100
Older is different than young.
exists e1 s1 s2 x1 x2 x3 x4 x5.(a_topic(x1) & over(e1,x5) & n_weave(x5) & Theme(e1,x4) & Actor(e1,x3) & v_hold(e1) & n_comb(x4) & a_green(s2) & Theme(s2,x4) & a_light(s1) & Theme(s1,x4) & (x1 = x3) & n_woman(x1) & (x1 = x2) & ne_nam_older(x2))
exists e1 s1 s2 s3 x1 x2 x3 x4.(a_topic(x1) & over(e1,x4) & n_weave(x4) & Theme(e1,x3) & Actor(e1,x2) & v_hold(e1) & n_comb(x3) & a_green(s3) & Theme(s3,x3) & a_light(s2) & Theme(s2,x3) & (x1 = x2) & n_woman(x1) & a_young(s1) & Theme(s1,x1))
4a338d7c-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3 x4 x5.(v_hold(e1) & over(e1,x5) & ne_nam_older(x2) & n_woman(x1) & n_weave(x5) & n_comb(x4) & a_topic(x1) & a_light(s1) & a_green(s2) & Theme(s2,x4) & Theme(s1,x4) & Theme(e1,x4) & Actor(e1,x3) & (x1 = x3) & (x1 = x2))
exists e1 s1 s2 s3 x1 x2 x3 x4.(v_hold(e1) & over(e1,x4) & n_woman(x1) & n_weave(x4) & n_comb(x3) & a_young(s1) & a_topic(x1) & a_light(s2) & a_green(s3) & Theme(s3,x3) & Theme(s2,x3) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x2) & (x1 = x2))
Older woman holding a light green comb over a weave.
women are holding a comb
0
-100
Holding a comb does not have to be green.
exists e1 s1 s2 x1 x2 x3 x4 x5.(a_topic(x1) & over(e1,x5) & n_weave(x5) & Theme(e1,x4) & Actor(e1,x3) & v_hold(e1) & n_comb(x4) & a_green(s2) & Theme(s2,x4) & a_light(s1) & Theme(s1,x4) & (x1 = x3) & n_woman(x1) & (x1 = x2) & ne_nam_older(x2))
exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_hold(e1) & n_comb(x2) & n_woman(x1))
4a3391e6-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3 x4 x5.(v_hold(e1) & over(e1,x5) & ne_nam_older(x2) & n_woman(x1) & n_weave(x5) & n_comb(x4) & a_topic(x1) & a_light(s1) & a_green(s2) & Theme(s2,x4) & Theme(s1,x4) & Theme(e1,x4) & Actor(e1,x3) & (x1 = x3) & (x1 = x2))
exists e1 x1 x2.(v_hold(e1) & n_woman(x1) & n_comb(x2) & Theme(e1,x2) & Actor(e1,x1))
Older woman holding a light green comb over a weave.
black women are holding a comb
1
-100
An older woman is not always black.
exists e1 s1 s2 x1 x2 x3 x4 x5.(a_topic(x1) & over(e1,x5) & n_weave(x5) & Theme(e1,x4) & Actor(e1,x3) & v_hold(e1) & n_comb(x4) & a_green(s2) & Theme(s2,x4) & a_light(s1) & Theme(s1,x4) & (x1 = x3) & n_woman(x1) & (x1 = x2) & ne_nam_older(x2))
exists e1 s1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_hold(e1) & n_comb(x2) & n_woman(x1) & a_black(s1) & Theme(s1,x1))
4a33963c-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3 x4 x5.(v_hold(e1) & over(e1,x5) & ne_nam_older(x2) & n_woman(x1) & n_weave(x5) & n_comb(x4) & a_topic(x1) & a_light(s1) & a_green(s2) & Theme(s2,x4) & Theme(s1,x4) & Theme(e1,x4) & Actor(e1,x3) & (x1 = x3) & (x1 = x2))
exists e1 s1 x1 x2.(v_hold(e1) & n_woman(x1) & n_comb(x2) & a_black(s1) & Theme(s1,x1) & Theme(e1,x2) & Actor(e1,x1))
Local African boy doing his daily work guiding the animals that are pulling a cart.
A girl is walking alone and pushing a bicycle with a flat tire.
2
-100
Girl and boy are different.
exists e3 e1 e2 s1 s2 s3 x1 x2 x3 x4 x5 x6 x7.(n_animal(x5) & a_topic(x1) & Theme(e3,x3) & Actor(e3,x2) & v_do(e3) & Theme(e2,x5) & Actor(e2,x4) & v_guide(e2) & Theme(e1,x7) & Actor(e1,x6) & v_pull(e1) & n_cart(x7) & (x5 = x6) & (x3 = x4) & n_work(x3) & a_daily(s3) & Theme(s3,x3) & of(x3,x1) & n_male(x1) & (x1 = x2) & n_boy(x1) & a_african(s2) & Theme(s2,x1) & a_local(s1) & Theme(s1,x1))
exists e1 e2 s1 s2 x1 x2 x3 x4.(with(e2,x4) & n_tire(x4) & a_flat(s2) & Theme(s2,x4) & Theme(e2,x3) & Actor(e2,x2) & v_push(e2) & n_bicycle(x3) & n_girl(x2) & a_alone(s1) & Manner(e1,s1) & Actor(e1,x1) & v_walk(e1) & n_girl(x1))
4a339bfa-e4c8-11ec-9cdd-0242ac1c0002
exists e3 e1 e2 s1 s2 s3 x1 x2 x3 x4 x5 x6 x7.(v_pull(e1) & v_guide(e2) & v_do(e3) & of(x3,x1) & n_work(x3) & n_male(x1) & n_cart(x7) & n_boy(x1) & n_animal(x5) & a_topic(x1) & a_local(s1) & a_daily(s3) & a_african(s2) & Theme(s3,x3) & Theme(s2,x1) & Theme(s1,x1) & Theme(e3,x3) & Theme(e2,x5) & Theme(e1,x7) & Actor(e3,x2) & Actor(e2,x4) & Actor(e1,x6) & (x5 = x6) & (x3 = x4) & (x1 = x2))
exists e1 e2 s1 s2 x1 x2 x3 x4.(with(e2,x4) & v_walk(e1) & v_push(e2) & n_tire(x4) & n_girl(x2) & n_girl(x1) & n_bicycle(x3) & a_flat(s2) & a_alone(s1) & Theme(s2,x4) & Theme(e2,x3) & Manner(e1,s1) & Actor(e2,x2) & Actor(e1,x1))
Local African boy doing his daily work guiding the animals that are pulling a cart.
A boy is guiding horses pulling a cart.
1
-100
A boy is not always pulling a cart.
exists e1 e3 e2 s1 s2 s3 x1 x2 x3 x4 x5 x6 x7.(n_animal(x5) & a_topic(x1) & Theme(e3,x3) & Actor(e3,x2) & v_do(e3) & Theme(e2,x5) & Actor(e2,x4) & v_guide(e2) & Theme(e1,x7) & Actor(e1,x6) & v_pull(e1) & n_cart(x7) & (x5 = x6) & (x3 = x4) & n_work(x3) & a_daily(s3) & Theme(s3,x3) & of(x3,x1) & n_male(x1) & (x1 = x2) & n_boy(x1) & a_african(s2) & Theme(s2,x1) & a_local(s1) & Theme(s1,x1))
exists e1 e2 x1 x2 x3 x4.(Theme(e2,x2) & Actor(e2,x1) & v_guide(e2) & Theme(e1,x4) & Actor(e1,x3) & v_pull(e1) & n_cart(x4) & (x2 = x3) & n_horse(x2) & n_boy(x1))
4a33a172-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e3 e2 s1 s2 s3 x1 x2 x3 x4 x5 x6 x7.(v_pull(e1) & v_guide(e2) & v_do(e3) & of(x3,x1) & n_work(x3) & n_male(x1) & n_cart(x7) & n_boy(x1) & n_animal(x5) & a_topic(x1) & a_local(s1) & a_daily(s3) & a_african(s2) & Theme(s3,x3) & Theme(s2,x1) & Theme(s1,x1) & Theme(e3,x3) & Theme(e2,x5) & Theme(e1,x7) & Actor(e3,x2) & Actor(e2,x4) & Actor(e1,x6) & (x5 = x6) & (x3 = x4) & (x1 = x2))
exists e1 e2 x1 x2 x3 x4.(v_pull(e1) & v_guide(e2) & n_horse(x2) & n_cart(x4) & n_boy(x1) & Theme(e2,x2) & Theme(e1,x4) & Actor(e2,x1) & Actor(e1,x3) & (x2 = x3))
Local African boy doing his daily work guiding the animals that are pulling a cart.
A boy is guiding animals pulling a cart.
0
-100
Guiding animals is the boy's daily work
exists e2 e1 e3 s1 s2 s3 x1 x2 x3 x4 x5 x6 x7.(n_animal(x5) & a_topic(x1) & Theme(e3,x3) & Actor(e3,x2) & v_do(e3) & Theme(e2,x5) & Actor(e2,x4) & v_guide(e2) & Theme(e1,x7) & Actor(e1,x6) & v_pull(e1) & n_cart(x7) & (x5 = x6) & (x3 = x4) & n_work(x3) & a_daily(s3) & Theme(s3,x3) & of(x3,x1) & n_male(x1) & (x1 = x2) & n_boy(x1) & a_african(s2) & Theme(s2,x1) & a_local(s1) & Theme(s1,x1))
exists e2 e1 x1 x2 x3 x4.(Theme(e2,x2) & Actor(e2,x1) & v_guide(e2) & Theme(e1,x4) & Actor(e1,x3) & v_pull(e1) & n_cart(x4) & (x2 = x3) & n_animal(x2) & n_boy(x1))
4a33a60e-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 e3 s1 s2 s3 x1 x2 x3 x4 x5 x6 x7.(v_pull(e1) & v_guide(e2) & v_do(e3) & of(x3,x1) & n_work(x3) & n_male(x1) & n_cart(x7) & n_boy(x1) & n_animal(x5) & a_topic(x1) & a_local(s1) & a_daily(s3) & a_african(s2) & Theme(s3,x3) & Theme(s2,x1) & Theme(s1,x1) & Theme(e3,x3) & Theme(e2,x5) & Theme(e1,x7) & Actor(e3,x2) & Actor(e2,x4) & Actor(e1,x6) & (x5 = x6) & (x3 = x4) & (x1 = x2))
exists e2 e1 x1 x2 x3 x4.(v_pull(e1) & v_guide(e2) & n_cart(x4) & n_boy(x1) & n_animal(x2) & Theme(e2,x2) & Theme(e1,x4) & Actor(e2,x1) & Actor(e1,x3) & (x2 = x3))
A young boy sit alone in a wagon and holds on tightly to two cattle as they follow his mother's wagon down a dusty dirt road.
A young boy is outside.
0
-100
Sitting in a wagon down a dusty dirt road means the boy is outside.
exists e1 e2 p1 s1 s2 s3 x1 x2 x3 x4 x5.(exists e3 s4 x6 x7.(down(e3,x6) & n_road(x6) & of(x6,x7) & n_dirt(x7) & a_dusty(s4) & Theme(s4,x6) & Theme(e3,x2) & Actor(e3,x1) & v_follow(e3)) & n_wagon(x2) & n_wagon(x2) & of(x2,x5) & n_mother(x5) & of(x5,x1) & n_male(x1) & n_thing(x1) & as(e2,p1) & on(e2,x4) & n_cattle(x4) & card_eq_2(x4) & r_to(x4) & r_tightly(x4) & Actor(e2,x3) & v_hold(e2) & n_boy(x3) & a_young(s3) & Theme(s3,x3) & in(e1,x2) & a_alone(s2) & Manner(e1,s2) & Actor(e1,x1) & v_sit(e1) & n_boy(x1) & a_young(s1) & Theme(s1,x1))
exists s1 s2 x1.(Theme(s2,x1) & a_outside(s2) & n_boy(x1) & a_young(s1) & Theme(s1,x1))
4a33aa8c-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 p1 s1 s2 s3 x1 x2 x3 x4 x5.(v_sit(e1) & v_hold(e2) & r_to(x4) & r_tightly(x4) & on(e2,x4) & of(x5,x1) & of(x2,x5) & n_wagon(x2) & n_thing(x1) & n_mother(x5) & n_male(x1) & n_cattle(x4) & n_boy(x3) & n_boy(x1) & in(e1,x2) & exists e3 s4 x6 x7.(v_follow(e3) & of(x6,x7) & n_road(x6) & n_dirt(x7) & down(e3,x6) & a_dusty(s4) & Theme(s4,x6) & Theme(e3,x2) & Actor(e3,x1)) & card_eq_2(x4) & as(e2,p1) & a_young(s3) & a_young(s1) & a_alone(s2) & Theme(s3,x3) & Theme(s1,x1) & Manner(e1,s2) & Actor(e2,x3) & Actor(e1,x1))
exists s1 s2 x1.(n_boy(x1) & a_young(s1) & a_outside(s2) & Theme(s2,x1) & Theme(s1,x1))
A young boy sit alone in a wagon and holds on tightly to two cattle as they follow his mother's wagon down a dusty dirt road.
A woman and her son driving down a dusty road.
0
-100
Son follows his mother's wagon means they are driving down a road.
exists e2 e1 p1 s1 s2 s3 x1 x2 x3 x4 x5.(exists e3 s4 x6 x7.(down(e3,x6) & n_road(x6) & of(x6,x7) & n_dirt(x7) & a_dusty(s4) & Theme(s4,x6) & Theme(e3,x2) & Actor(e3,x1) & v_follow(e3)) & n_wagon(x2) & n_wagon(x2) & of(x2,x5) & n_mother(x5) & of(x5,x1) & n_male(x1) & n_thing(x1) & as(e2,p1) & on(e2,x4) & n_cattle(x4) & card_eq_2(x4) & r_to(x4) & r_tightly(x4) & Actor(e2,x3) & v_hold(e2) & n_boy(x3) & a_young(s3) & Theme(s3,x3) & in(e1,x2) & a_alone(s2) & Manner(e1,s2) & Actor(e1,x1) & v_sit(e1) & n_boy(x1) & a_young(s1) & Theme(s1,x1))
exists e1 s1 s2 s3 x1 x2 x3 x4.(a_topic(s1) & subset_of(x2,s1) & a_down(s3) & Manner(e1,s3) & Theme(e1,x4) & Actor(e1,x3) & v_drive(e1) & n_road(x4) & a_dusty(s2) & Theme(s2,x4) & (x2 = x3) & n_son(x2) & of(x2,x1) & n_female(x1) & subset_of(x1,s1) & n_woman(x1))
4a33b068-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 p1 s1 s2 s3 x1 x2 x3 x4 x5.(v_sit(e1) & v_hold(e2) & r_to(x4) & r_tightly(x4) & on(e2,x4) & of(x5,x1) & of(x2,x5) & n_wagon(x2) & n_thing(x1) & n_mother(x5) & n_male(x1) & n_cattle(x4) & n_boy(x3) & n_boy(x1) & in(e1,x2) & exists e3 s4 x6 x7.(v_follow(e3) & of(x6,x7) & n_road(x6) & n_dirt(x7) & down(e3,x6) & a_dusty(s4) & Theme(s4,x6) & Theme(e3,x2) & Actor(e3,x1)) & card_eq_2(x4) & as(e2,p1) & a_young(s3) & a_young(s1) & a_alone(s2) & Theme(s3,x3) & Theme(s1,x1) & Manner(e1,s2) & Actor(e2,x3) & Actor(e1,x1))
exists e1 s1 s2 s3 x1 x2 x3 x4.(v_drive(e1) & subset_of(x2,s1) & subset_of(x1,s1) & of(x2,x1) & n_woman(x1) & n_son(x2) & n_road(x4) & n_female(x1) & a_topic(s1) & a_dusty(s2) & a_down(s3) & Theme(s2,x4) & Theme(e1,x4) & Manner(e1,s3) & Actor(e1,x3) & (x2 = x3))
A young boy sit alone in a wagon and holds on tightly to two cattle as they follow his mother's wagon down a dusty dirt road.
Two brown cows are pulling a wagon.
1
0.05554
Not all cows are brown.
exists e2 e1 p1 s1 s2 s3 x1 x2 x3 x4 x5.(exists e3 s4 x6 x7.(down(e3,x6) & n_road(x6) & of(x6,x7) & n_dirt(x7) & a_dusty(s4) & Theme(s4,x6) & Theme(e3,x2) & Actor(e3,x1) & v_follow(e3)) & n_wagon(x2) & n_wagon(x2) & of(x2,x5) & n_mother(x5) & of(x5,x1) & n_male(x1) & n_thing(x1) & as(e2,p1) & on(e2,x4) & n_cattle(x4) & card_eq_2(x4) & r_to(x4) & r_tightly(x4) & Actor(e2,x3) & v_hold(e2) & n_boy(x3) & a_young(s3) & Theme(s3,x3) & in(e1,x2) & a_alone(s2) & Manner(e1,s2) & Actor(e1,x1) & v_sit(e1) & n_boy(x1) & a_young(s1) & Theme(s1,x1))
exists e1 s1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_pull(e1) & n_wagon(x2) & n_cow(x1) & a_brown(s1) & Theme(s1,x1) & card_eq_2(x1))
4a33b5d6-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 p1 s1 s2 s3 x1 x2 x3 x4 x5.(v_sit(e1) & v_hold(e2) & r_to(x4) & r_tightly(x4) & on(e2,x4) & of(x5,x1) & of(x2,x5) & n_wagon(x2) & n_thing(x1) & n_mother(x5) & n_male(x1) & n_cattle(x4) & n_boy(x3) & n_boy(x1) & in(e1,x2) & exists e3 s4 x6 x7.(v_follow(e3) & of(x6,x7) & n_road(x6) & n_dirt(x7) & down(e3,x6) & a_dusty(s4) & Theme(s4,x6) & Theme(e3,x2) & Actor(e3,x1)) & card_eq_2(x4) & as(e2,p1) & a_young(s3) & a_young(s1) & a_alone(s2) & Theme(s3,x3) & Theme(s1,x1) & Manner(e1,s2) & Actor(e2,x3) & Actor(e1,x1))
exists e1 s1 x1 x2.(v_pull(e1) & n_wagon(x2) & n_cow(x1) & card_eq_2(x1) & a_brown(s1) & Theme(s1,x1) & Theme(e1,x2) & Actor(e1,x1))
A young boy sit alone in a wagon and holds on tightly to two cattle as they follow his mother's wagon down a dusty dirt road.
A girl is driving a car.
2
-100
Girl and boy are different.
exists e1 e2 p1 s1 s2 s3 x1 x2 x3 x4 x5.(exists e3 s4 x6 x7.(down(e3,x6) & n_road(x6) & of(x6,x7) & n_dirt(x7) & a_dusty(s4) & Theme(s4,x6) & Theme(e3,x2) & Actor(e3,x1) & v_follow(e3)) & n_wagon(x2) & n_wagon(x2) & of(x2,x5) & n_mother(x5) & of(x5,x1) & n_male(x1) & n_thing(x1) & as(e2,p1) & on(e2,x4) & n_cattle(x4) & card_eq_2(x4) & r_to(x4) & r_tightly(x4) & Actor(e2,x3) & v_hold(e2) & n_boy(x3) & a_young(s3) & Theme(s3,x3) & in(e1,x2) & a_alone(s2) & Manner(e1,s2) & Actor(e1,x1) & v_sit(e1) & n_boy(x1) & a_young(s1) & Theme(s1,x1))
exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_drive(e1) & n_car(x2) & n_girl(x1))
4a33ba90-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 p1 s1 s2 s3 x1 x2 x3 x4 x5.(v_sit(e1) & v_hold(e2) & r_to(x4) & r_tightly(x4) & on(e2,x4) & of(x5,x1) & of(x2,x5) & n_wagon(x2) & n_thing(x1) & n_mother(x5) & n_male(x1) & n_cattle(x4) & n_boy(x3) & n_boy(x1) & in(e1,x2) & exists e3 s4 x6 x7.(v_follow(e3) & of(x6,x7) & n_road(x6) & n_dirt(x7) & down(e3,x6) & a_dusty(s4) & Theme(s4,x6) & Theme(e3,x2) & Actor(e3,x1)) & card_eq_2(x4) & as(e2,p1) & a_young(s3) & a_young(s1) & a_alone(s2) & Theme(s3,x3) & Theme(s1,x1) & Manner(e1,s2) & Actor(e2,x3) & Actor(e1,x1))
exists e1 x1 x2.(v_drive(e1) & n_girl(x1) & n_car(x2) & Theme(e1,x2) & Actor(e1,x1))
A young boy sit alone in a wagon and holds on tightly to two cattle as they follow his mother's wagon down a dusty dirt road.
The boy is in a wagon going down a dusty road.
0
-100
Boy is in wagon following mother so he is going down a road
exists e2 e1 p1 s1 s2 s3 x1 x2 x3 x4 x5.(exists e3 s4 x6 x7.(down(e3,x6) & n_road(x6) & of(x6,x7) & n_dirt(x7) & a_dusty(s4) & Theme(s4,x6) & Theme(e3,x2) & Actor(e3,x1) & v_follow(e3)) & n_wagon(x2) & n_wagon(x2) & of(x2,x5) & n_mother(x5) & of(x5,x1) & n_male(x1) & n_thing(x1) & as(e2,p1) & on(e2,x4) & n_cattle(x4) & card_eq_2(x4) & r_to(x4) & r_tightly(x4) & Actor(e2,x3) & v_hold(e2) & n_boy(x3) & a_young(s3) & Theme(s3,x3) & in(e1,x2) & a_alone(s2) & Manner(e1,s2) & Actor(e1,x1) & v_sit(e1) & n_boy(x1) & a_young(s1) & Theme(s1,x1))
exists p1 x1.(n_boy(x1) & exists e1 s1 s2 x2 x3 x4.(in(x1,x2) & a_down(s2) & Manner(e1,s2) & Theme(e1,x4) & Actor(e1,x3) & v_go(e1) & n_road(x4) & a_dusty(s1) & Theme(s1,x4) & (x2 = x3) & n_wagon(x2)))
4a33bf4a-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 p1 s1 s2 s3 x1 x2 x3 x4 x5.(v_sit(e1) & v_hold(e2) & r_to(x4) & r_tightly(x4) & on(e2,x4) & of(x5,x1) & of(x2,x5) & n_wagon(x2) & n_thing(x1) & n_mother(x5) & n_male(x1) & n_cattle(x4) & n_boy(x3) & n_boy(x1) & in(e1,x2) & exists e3 s4 x6 x7.(v_follow(e3) & of(x6,x7) & n_road(x6) & n_dirt(x7) & down(e3,x6) & a_dusty(s4) & Theme(s4,x6) & Theme(e3,x2) & Actor(e3,x1)) & card_eq_2(x4) & as(e2,p1) & a_young(s3) & a_young(s1) & a_alone(s2) & Theme(s3,x3) & Theme(s1,x1) & Manner(e1,s2) & Actor(e2,x3) & Actor(e1,x1))
exists x1.(n_boy(x1) & exists e1 s1 s2 x2 x3 x4.(v_go(e1) & n_wagon(x2) & n_road(x4) & in(x1,x2) & a_dusty(s1) & a_down(s2) & Theme(s1,x4) & Theme(e1,x4) & Manner(e1,s2) & Actor(e1,x3) & (x2 = x3)))
A young boy sit alone in a wagon and holds on tightly to two cattle as they follow his mother's wagon down a dusty dirt road.
A boy and his mother are moving.
1
0.780599
Being in a wagon does not mean they are moving.
exists e2 e1 p1 s1 s2 s3 x1 x2 x3 x4 x5.(exists e3 s4 x6 x7.(down(e3,x6) & n_road(x6) & of(x6,x7) & n_dirt(x7) & a_dusty(s4) & Theme(s4,x6) & Theme(e3,x2) & Actor(e3,x1) & v_follow(e3)) & n_wagon(x2) & n_wagon(x2) & of(x2,x5) & n_mother(x5) & of(x5,x1) & n_male(x1) & n_thing(x1) & as(e2,p1) & on(e2,x4) & n_cattle(x4) & card_eq_2(x4) & r_to(x4) & r_tightly(x4) & Actor(e2,x3) & v_hold(e2) & n_boy(x3) & a_young(s3) & Theme(s3,x3) & in(e1,x2) & a_alone(s2) & Manner(e1,s2) & Actor(e1,x1) & v_sit(e1) & n_boy(x1) & a_young(s1) & Theme(s1,x1))
exists e1 x1 x2 x3.(Actor(e1,x1) & v_move(e1) & subset_of(x3,x1) & n_mother(x3) & of(x3,x2) & n_male(x2) & subset_of(x2,x1) & n_boy(x2))
4a33c526-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 p1 s1 s2 s3 x1 x2 x3 x4 x5.(v_sit(e1) & v_hold(e2) & r_to(x4) & r_tightly(x4) & on(e2,x4) & of(x5,x1) & of(x2,x5) & n_wagon(x2) & n_thing(x1) & n_mother(x5) & n_male(x1) & n_cattle(x4) & n_boy(x3) & n_boy(x1) & in(e1,x2) & exists e3 s4 x6 x7.(v_follow(e3) & of(x6,x7) & n_road(x6) & n_dirt(x7) & down(e3,x6) & a_dusty(s4) & Theme(s4,x6) & Theme(e3,x2) & Actor(e3,x1)) & card_eq_2(x4) & as(e2,p1) & a_young(s3) & a_young(s1) & a_alone(s2) & Theme(s3,x3) & Theme(s1,x1) & Manner(e1,s2) & Actor(e2,x3) & Actor(e1,x1))
exists e1 x1 x2 x3.(v_move(e1) & subset_of(x3,x1) & subset_of(x2,x1) & of(x3,x2) & n_mother(x3) & n_male(x2) & n_boy(x2) & Actor(e1,x1))
A young boy sit alone in a wagon and holds on tightly to two cattle as they follow his mother's wagon down a dusty dirt road.
A young boy and his mother running away from home with their last cattle.
1
0.003212
Being in a wagon does not mean they are running away from home.
exists e2 e1 p1 s1 s2 s3 x1 x2 x3 x4 x5.(exists e3 s4 x6 x7.(down(e3,x6) & n_road(x6) & of(x6,x7) & n_dirt(x7) & a_dusty(s4) & Theme(s4,x6) & Theme(e3,x2) & Actor(e3,x1) & v_follow(e3)) & n_wagon(x2) & n_wagon(x2) & of(x2,x5) & n_mother(x5) & of(x5,x1) & n_male(x1) & n_thing(x1) & as(e2,p1) & on(e2,x4) & n_cattle(x4) & card_eq_2(x4) & r_to(x4) & r_tightly(x4) & Actor(e2,x3) & v_hold(e2) & n_boy(x3) & a_young(s3) & Theme(s3,x3) & in(e1,x2) & a_alone(s2) & Manner(e1,s2) & Actor(e1,x1) & v_sit(e1) & n_boy(x1) & a_young(s1) & Theme(s1,x1))
exists e1 s1 s2 s3 x1 x2 x3 x4 x5.(a_topic(s1) & subset_of(x2,s1) & with(e1,x5) & n_cattle(x5) & a_last(s3) & Theme(s3,x5) & of(x5,x1) & n_thing(x1) & from(e1,x4) & n_home(x4) & r_away(e1) & Actor(e1,x3) & v_run(e1) & (x2 = x3) & n_mother(x2) & of(x2,x1) & n_male(x1) & subset_of(x1,s1) & n_boy(x1) & a_young(s2) & Theme(s2,x1))
4a33ca26-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 p1 s1 s2 s3 x1 x2 x3 x4 x5.(v_sit(e1) & v_hold(e2) & r_to(x4) & r_tightly(x4) & on(e2,x4) & of(x5,x1) & of(x2,x5) & n_wagon(x2) & n_thing(x1) & n_mother(x5) & n_male(x1) & n_cattle(x4) & n_boy(x3) & n_boy(x1) & in(e1,x2) & exists e3 s4 x6 x7.(v_follow(e3) & of(x6,x7) & n_road(x6) & n_dirt(x7) & down(e3,x6) & a_dusty(s4) & Theme(s4,x6) & Theme(e3,x2) & Actor(e3,x1)) & card_eq_2(x4) & as(e2,p1) & a_young(s3) & a_young(s1) & a_alone(s2) & Theme(s3,x3) & Theme(s1,x1) & Manner(e1,s2) & Actor(e2,x3) & Actor(e1,x1))
exists e1 s1 s2 s3 x1 x2 x3 x4 x5.(with(e1,x5) & v_run(e1) & subset_of(x2,s1) & subset_of(x1,s1) & r_away(e1) & of(x5,x1) & of(x2,x1) & n_thing(x1) & n_mother(x2) & n_male(x1) & n_home(x4) & n_cattle(x5) & n_boy(x1) & from(e1,x4) & a_young(s2) & a_topic(s1) & a_last(s3) & Theme(s3,x5) & Theme(s2,x1) & Actor(e1,x3) & (x2 = x3))
A young boy sit alone in a wagon and holds on tightly to two cattle as they follow his mother's wagon down a dusty dirt road.
The boy is sitting with his brothers.
2
-100
Brothers cannot be possible if the boy is alone.
exists e1 e2 p1 s1 s2 s3 x1 x2 x3 x4 x5.(exists e3 s4 x6 x7.(down(e3,x6) & n_road(x6) & of(x6,x7) & n_dirt(x7) & a_dusty(s4) & Theme(s4,x6) & Theme(e3,x2) & Actor(e3,x1) & v_follow(e3)) & n_wagon(x2) & n_wagon(x2) & of(x2,x5) & n_mother(x5) & of(x5,x1) & n_male(x1) & n_thing(x1) & as(e2,p1) & on(e2,x4) & n_cattle(x4) & card_eq_2(x4) & r_to(x4) & r_tightly(x4) & Actor(e2,x3) & v_hold(e2) & n_boy(x3) & a_young(s3) & Theme(s3,x3) & in(e1,x2) & a_alone(s2) & Manner(e1,s2) & Actor(e1,x1) & v_sit(e1) & n_boy(x1) & a_young(s1) & Theme(s1,x1))
exists e1 x1 x2.(n_brother(x2) & of(x2,x1) & n_male(x1) & n_boy(x1) & with(e1,x2) & Actor(e1,x1) & v_sit(e1))
4a33cee0-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 p1 s1 s2 s3 x1 x2 x3 x4 x5.(v_sit(e1) & v_hold(e2) & r_to(x4) & r_tightly(x4) & on(e2,x4) & of(x5,x1) & of(x2,x5) & n_wagon(x2) & n_thing(x1) & n_mother(x5) & n_male(x1) & n_cattle(x4) & n_boy(x3) & n_boy(x1) & in(e1,x2) & exists e3 s4 x6 x7.(v_follow(e3) & of(x6,x7) & n_road(x6) & n_dirt(x7) & down(e3,x6) & a_dusty(s4) & Theme(s4,x6) & Theme(e3,x2) & Actor(e3,x1)) & card_eq_2(x4) & as(e2,p1) & a_young(s3) & a_young(s1) & a_alone(s2) & Theme(s3,x3) & Theme(s1,x1) & Manner(e1,s2) & Actor(e2,x3) & Actor(e1,x1))
exists e1 x1 x2.(with(e1,x2) & v_sit(e1) & of(x2,x1) & n_male(x1) & n_brother(x2) & n_boy(x1) & Actor(e1,x1))
A young boy sit alone in a wagon and holds on tightly to two cattle as they follow his mother's wagon down a dusty dirt road.
A young boy and some cattle are on a dirt road.
0
-100
Two cattle means it is more than one so some cattle are with the boy.
exists e2 e1 p1 s1 s2 s3 x1 x2 x3 x4 x5.(exists e3 s4 x6 x7.(down(e3,x6) & n_road(x6) & of(x6,x7) & n_dirt(x7) & a_dusty(s4) & Theme(s4,x6) & Theme(e3,x2) & Actor(e3,x1) & v_follow(e3)) & n_wagon(x2) & n_wagon(x2) & of(x2,x5) & n_mother(x5) & of(x5,x1) & n_male(x1) & n_thing(x1) & as(e2,p1) & on(e2,x4) & n_cattle(x4) & card_eq_2(x4) & r_to(x4) & r_tightly(x4) & Actor(e2,x3) & v_hold(e2) & n_boy(x3) & a_young(s3) & Theme(s3,x3) & in(e1,x2) & a_alone(s2) & Manner(e1,s2) & Actor(e1,x1) & v_sit(e1) & n_boy(x1) & a_young(s1) & Theme(s1,x1))
exists p1 s1 x1 x2 x3.(exists x4 x5.(on(x1,x4) & n_road(x4) & of(x4,x5) & n_dirt(x5)) & subset_of(x3,x1) & n_cattle(x3) & subset_of(x2,x1) & n_boy(x2) & a_young(s1) & Theme(s1,x2))
4a33d39a-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 p1 s1 s2 s3 x1 x2 x3 x4 x5.(v_sit(e1) & v_hold(e2) & r_to(x4) & r_tightly(x4) & on(e2,x4) & of(x5,x1) & of(x2,x5) & n_wagon(x2) & n_thing(x1) & n_mother(x5) & n_male(x1) & n_cattle(x4) & n_boy(x3) & n_boy(x1) & in(e1,x2) & exists e3 s4 x6 x7.(v_follow(e3) & of(x6,x7) & n_road(x6) & n_dirt(x7) & down(e3,x6) & a_dusty(s4) & Theme(s4,x6) & Theme(e3,x2) & Actor(e3,x1)) & card_eq_2(x4) & as(e2,p1) & a_young(s3) & a_young(s1) & a_alone(s2) & Theme(s3,x3) & Theme(s1,x1) & Manner(e1,s2) & Actor(e2,x3) & Actor(e1,x1))
exists s1 x1 x2 x3.(subset_of(x3,x1) & subset_of(x2,x1) & n_cattle(x3) & n_boy(x2) & exists x4 x5.(on(x1,x4) & of(x4,x5) & n_road(x4) & n_dirt(x5)) & a_young(s1) & Theme(s1,x2))
A young boy sit alone in a wagon and holds on tightly to two cattle as they follow his mother's wagon down a dusty dirt road.
A boy rides down the highway in a car.
2
-100
Highway is different than dirt road.
exists e1 e2 p1 s1 s2 s3 x1 x2 x3 x4 x5.(exists e3 s4 x6 x7.(down(e3,x6) & n_road(x6) & of(x6,x7) & n_dirt(x7) & a_dusty(s4) & Theme(s4,x6) & Theme(e3,x2) & Actor(e3,x1) & v_follow(e3)) & n_wagon(x2) & n_wagon(x2) & of(x2,x5) & n_mother(x5) & of(x5,x1) & n_male(x1) & n_thing(x1) & as(e2,p1) & on(e2,x4) & n_cattle(x4) & card_eq_2(x4) & r_to(x4) & r_tightly(x4) & Actor(e2,x3) & v_hold(e2) & n_boy(x3) & a_young(s3) & Theme(s3,x3) & in(e1,x2) & a_alone(s2) & Manner(e1,s2) & Actor(e1,x1) & v_sit(e1) & n_boy(x1) & a_young(s1) & Theme(s1,x1))
exists e1 x1 x2 x3.(n_highway(x2) & down(e1,x2) & in(x2,x3) & n_car(x3) & Actor(e1,x1) & v_ride(e1) & n_boy(x1))
4a33d890-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 p1 s1 s2 s3 x1 x2 x3 x4 x5.(v_sit(e1) & v_hold(e2) & r_to(x4) & r_tightly(x4) & on(e2,x4) & of(x5,x1) & of(x2,x5) & n_wagon(x2) & n_thing(x1) & n_mother(x5) & n_male(x1) & n_cattle(x4) & n_boy(x3) & n_boy(x1) & in(e1,x2) & exists e3 s4 x6 x7.(v_follow(e3) & of(x6,x7) & n_road(x6) & n_dirt(x7) & down(e3,x6) & a_dusty(s4) & Theme(s4,x6) & Theme(e3,x2) & Actor(e3,x1)) & card_eq_2(x4) & as(e2,p1) & a_young(s3) & a_young(s1) & a_alone(s2) & Theme(s3,x3) & Theme(s1,x1) & Manner(e1,s2) & Actor(e2,x3) & Actor(e1,x1))
exists e1 x1 x2 x3.(v_ride(e1) & n_highway(x2) & n_car(x3) & n_boy(x1) & in(x2,x3) & down(e1,x2) & Actor(e1,x1))
A young boy sit alone in a wagon and holds on tightly to two cattle as they follow his mother's wagon down a dusty dirt road.
A young boy and mother in the same wagon heading down a dusty dirt road.
2
0.018596
Mother cannot be possible if the boy is alone.
exists e1 e2 p1 s1 s2 s3 x1 x2 x3 x4 x5.(exists e3 s4 x6 x7.(down(e3,x6) & n_road(x6) & of(x6,x7) & n_dirt(x7) & a_dusty(s4) & Theme(s4,x6) & Theme(e3,x2) & Actor(e3,x1) & v_follow(e3)) & n_wagon(x2) & n_wagon(x2) & of(x2,x5) & n_mother(x5) & of(x5,x1) & n_male(x1) & n_thing(x1) & as(e2,p1) & on(e2,x4) & n_cattle(x4) & card_eq_2(x4) & r_to(x4) & r_tightly(x4) & Actor(e2,x3) & v_hold(e2) & n_boy(x3) & a_young(s3) & Theme(s3,x3) & in(e1,x2) & a_alone(s2) & Manner(e1,s2) & Actor(e1,x1) & v_sit(e1) & n_boy(x1) & a_young(s1) & Theme(s1,x1))
exists e1 s1 s2 s3 s4 s5 x1 x2 x3 x4 x5 x6.(n_wagon(x3) & a_same(s3) & Theme(s3,x3) & a_topic(s1) & subset_of(x2,s1) & a_down(s5) & Manner(e1,s5) & Theme(e1,x5) & Actor(e1,x4) & v_head(e1) & n_road(x5) & of(x5,x6) & n_dirt(x6) & a_dusty(s4) & Theme(s4,x5) & (x2 = x4) & in(x2,x3) & n_mother(x2) & subset_of(x1,s1) & n_boy(x1) & a_young(s2) & Theme(s2,x1))
4a33dd68-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 p1 s1 s2 s3 x1 x2 x3 x4 x5.(v_sit(e1) & v_hold(e2) & r_to(x4) & r_tightly(x4) & on(e2,x4) & of(x5,x1) & of(x2,x5) & n_wagon(x2) & n_thing(x1) & n_mother(x5) & n_male(x1) & n_cattle(x4) & n_boy(x3) & n_boy(x1) & in(e1,x2) & exists e3 s4 x6 x7.(v_follow(e3) & of(x6,x7) & n_road(x6) & n_dirt(x7) & down(e3,x6) & a_dusty(s4) & Theme(s4,x6) & Theme(e3,x2) & Actor(e3,x1)) & card_eq_2(x4) & as(e2,p1) & a_young(s3) & a_young(s1) & a_alone(s2) & Theme(s3,x3) & Theme(s1,x1) & Manner(e1,s2) & Actor(e2,x3) & Actor(e1,x1))
exists e1 s1 s2 s3 s4 s5 x1 x2 x3 x4 x5 x6.(v_head(e1) & subset_of(x2,s1) & subset_of(x1,s1) & of(x5,x6) & n_wagon(x3) & n_road(x5) & n_mother(x2) & n_dirt(x6) & n_boy(x1) & in(x2,x3) & a_young(s2) & a_topic(s1) & a_same(s3) & a_dusty(s4) & a_down(s5) & Theme(s4,x5) & Theme(s3,x3) & Theme(s2,x1) & Theme(e1,x5) & Manner(e1,s5) & Actor(e1,x4) & (x2 = x4))
A young boy sit alone in a wagon and holds on tightly to two cattle as they follow his mother's wagon down a dusty dirt road.
A boy hugs a brown cow.
1
0.000066
A boy hugs cow doesn't has to be brown
exists e2 e1 p1 s1 s2 s3 x1 x2 x3 x4 x5.(exists e3 s4 x6 x7.(down(e3,x6) & n_road(x6) & of(x6,x7) & n_dirt(x7) & a_dusty(s4) & Theme(s4,x6) & Theme(e3,x2) & Actor(e3,x1) & v_follow(e3)) & n_wagon(x2) & n_wagon(x2) & of(x2,x5) & n_mother(x5) & of(x5,x1) & n_male(x1) & n_thing(x1) & as(e2,p1) & on(e2,x4) & n_cattle(x4) & card_eq_2(x4) & r_to(x4) & r_tightly(x4) & Actor(e2,x3) & v_hold(e2) & n_boy(x3) & a_young(s3) & Theme(s3,x3) & in(e1,x2) & a_alone(s2) & Manner(e1,s2) & Actor(e1,x1) & v_sit(e1) & n_boy(x1) & a_young(s1) & Theme(s1,x1))
exists e1 s1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_hug(e1) & n_cow(x2) & a_brown(s1) & Theme(s1,x2) & n_boy(x1))
4a33e222-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 p1 s1 s2 s3 x1 x2 x3 x4 x5.(v_sit(e1) & v_hold(e2) & r_to(x4) & r_tightly(x4) & on(e2,x4) & of(x5,x1) & of(x2,x5) & n_wagon(x2) & n_thing(x1) & n_mother(x5) & n_male(x1) & n_cattle(x4) & n_boy(x3) & n_boy(x1) & in(e1,x2) & exists e3 s4 x6 x7.(v_follow(e3) & of(x6,x7) & n_road(x6) & n_dirt(x7) & down(e3,x6) & a_dusty(s4) & Theme(s4,x6) & Theme(e3,x2) & Actor(e3,x1)) & card_eq_2(x4) & as(e2,p1) & a_young(s3) & a_young(s1) & a_alone(s2) & Theme(s3,x3) & Theme(s1,x1) & Manner(e1,s2) & Actor(e2,x3) & Actor(e1,x1))
exists e1 s1 x1 x2.(v_hug(e1) & n_cow(x2) & n_boy(x1) & a_brown(s1) & Theme(s1,x2) & Theme(e1,x2) & Actor(e1,x1))
A young boy sit alone in a wagon and holds on tightly to two cattle as they follow his mother's wagon down a dusty dirt road.
The boy has no mother.
2
-100
If the boy has no mother, then mother's cannot be possible.
exists e1 e2 p1 s1 s2 s3 x1 x2 x3 x4 x5.(exists e3 s4 x6 x7.(down(e3,x6) & n_road(x6) & of(x6,x7) & n_dirt(x7) & a_dusty(s4) & Theme(s4,x6) & Theme(e3,x2) & Actor(e3,x1) & v_follow(e3)) & n_wagon(x2) & n_wagon(x2) & of(x2,x5) & n_mother(x5) & of(x5,x1) & n_male(x1) & n_thing(x1) & as(e2,p1) & on(e2,x4) & n_cattle(x4) & card_eq_2(x4) & r_to(x4) & r_tightly(x4) & Actor(e2,x3) & v_hold(e2) & n_boy(x3) & a_young(s3) & Theme(s3,x3) & in(e1,x2) & a_alone(s2) & Manner(e1,s2) & Actor(e1,x1) & v_sit(e1) & n_boy(x1) & a_young(s1) & Theme(s1,x1))
exists x1.(n_boy(x1) & -exists e1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_have(e1) & n_mother(x2)))
4a33e6d2-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 p1 s1 s2 s3 x1 x2 x3 x4 x5.(v_sit(e1) & v_hold(e2) & r_to(x4) & r_tightly(x4) & on(e2,x4) & of(x5,x1) & of(x2,x5) & n_wagon(x2) & n_thing(x1) & n_mother(x5) & n_male(x1) & n_cattle(x4) & n_boy(x3) & n_boy(x1) & in(e1,x2) & exists e3 s4 x6 x7.(v_follow(e3) & of(x6,x7) & n_road(x6) & n_dirt(x7) & down(e3,x6) & a_dusty(s4) & Theme(s4,x6) & Theme(e3,x2) & Actor(e3,x1)) & card_eq_2(x4) & as(e2,p1) & a_young(s3) & a_young(s1) & a_alone(s2) & Theme(s3,x3) & Theme(s1,x1) & Manner(e1,s2) & Actor(e2,x3) & Actor(e1,x1))
exists x1.(n_boy(x1) & all e1 x2.(-v_have(e1) | -n_mother(x2) | -Theme(e1,x2) | -Actor(e1,x1)))
A young boy sit alone in a wagon and holds on tightly to two cattle as they follow his mother's wagon down a dusty dirt road.
The boy is going to his grandparent's.
1
0.000577
The boy is going somewhere doesn't mean he's going at his grandparent's.
exists e2 e1 p1 s1 s2 s3 x1 x2 x3 x4 x5.(exists e3 s4 x6 x7.(down(e3,x6) & n_road(x6) & of(x6,x7) & n_dirt(x7) & a_dusty(s4) & Theme(s4,x6) & Theme(e3,x2) & Actor(e3,x1) & v_follow(e3)) & n_wagon(x2) & n_wagon(x2) & of(x2,x5) & n_mother(x5) & of(x5,x1) & n_male(x1) & n_thing(x1) & as(e2,p1) & on(e2,x4) & n_cattle(x4) & card_eq_2(x4) & r_to(x4) & r_tightly(x4) & Actor(e2,x3) & v_hold(e2) & n_boy(x3) & a_young(s3) & Theme(s3,x3) & in(e1,x2) & a_alone(s2) & Manner(e1,s2) & Actor(e1,x1) & v_sit(e1) & n_boy(x1) & a_young(s1) & Theme(s1,x1))
exists e1 x1 x2 x3.(n_'s(x2) & of(x2,x3) & n_grandparent(x3) & of(x2,x1) & n_male(x1) & n_boy(x1) & to(e1,x2) & Actor(e1,x1) & v_go(e1))
4a33ed8a-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 p1 s1 s2 s3 x1 x2 x3 x4 x5.(v_sit(e1) & v_hold(e2) & r_to(x4) & r_tightly(x4) & on(e2,x4) & of(x5,x1) & of(x2,x5) & n_wagon(x2) & n_thing(x1) & n_mother(x5) & n_male(x1) & n_cattle(x4) & n_boy(x3) & n_boy(x1) & in(e1,x2) & exists e3 s4 x6 x7.(v_follow(e3) & of(x6,x7) & n_road(x6) & n_dirt(x7) & down(e3,x6) & a_dusty(s4) & Theme(s4,x6) & Theme(e3,x2) & Actor(e3,x1)) & card_eq_2(x4) & as(e2,p1) & a_young(s3) & a_young(s1) & a_alone(s2) & Theme(s3,x3) & Theme(s1,x1) & Manner(e1,s2) & Actor(e2,x3) & Actor(e1,x1))
exists e1 x1 x2 x3.(v_go(e1) & to(e1,x2) & of(x2,x3) & of(x2,x1) & n_male(x1) & n_grandparent(x3) & n_boy(x1) & n_'s(x2) & Actor(e1,x1))
A young boy sit alone in a wagon and holds on tightly to two cattle as they follow his mother's wagon down a dusty dirt road.
A child is following his mom.
0
0.835417
The boy is following his mom's wagon so he is following his mom.
exists e1 e2 p1 s1 s2 s3 x1 x2 x3 x4 x5.(exists e3 s4 x6 x7.(down(e3,x6) & n_road(x6) & of(x6,x7) & n_dirt(x7) & a_dusty(s4) & Theme(s4,x6) & Theme(e3,x2) & Actor(e3,x1) & v_follow(e3)) & n_wagon(x2) & n_wagon(x2) & of(x2,x5) & n_mother(x5) & of(x5,x1) & n_male(x1) & n_thing(x1) & as(e2,p1) & on(e2,x4) & n_cattle(x4) & card_eq_2(x4) & r_to(x4) & r_tightly(x4) & Actor(e2,x3) & v_hold(e2) & n_boy(x3) & a_young(s3) & Theme(s3,x3) & in(e1,x2) & a_alone(s2) & Manner(e1,s2) & Actor(e1,x1) & v_sit(e1) & n_boy(x1) & a_young(s1) & Theme(s1,x1))
exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_follow(e1) & n_mom(x2) & of(x2,x1) & n_male(x1) & n_child(x1))
4a33f2da-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 p1 s1 s2 s3 x1 x2 x3 x4 x5.(v_sit(e1) & v_hold(e2) & r_to(x4) & r_tightly(x4) & on(e2,x4) & of(x5,x1) & of(x2,x5) & n_wagon(x2) & n_thing(x1) & n_mother(x5) & n_male(x1) & n_cattle(x4) & n_boy(x3) & n_boy(x1) & in(e1,x2) & exists e3 s4 x6 x7.(v_follow(e3) & of(x6,x7) & n_road(x6) & n_dirt(x7) & down(e3,x6) & a_dusty(s4) & Theme(s4,x6) & Theme(e3,x2) & Actor(e3,x1)) & card_eq_2(x4) & as(e2,p1) & a_young(s3) & a_young(s1) & a_alone(s2) & Theme(s3,x3) & Theme(s1,x1) & Manner(e1,s2) & Actor(e2,x3) & Actor(e1,x1))
exists e1 x1 x2.(v_follow(e1) & of(x2,x1) & n_mom(x2) & n_male(x1) & n_child(x1) & Theme(e1,x2) & Actor(e1,x1))
an African boy drives his team of oxen down a dirt road.
An African boy prepares tacos.
2
-100
One cannot be driving a team of oxen and preparing tacos simultaneously.
exists e1 s1 x1 x2 x3 x4 x5.(down(e1,x4) & n_road(x4) & of(x4,x5) & n_dirt(x5) & Theme(e1,x2) & Actor(e1,x1) & v_drive(e1) & of(x2,x3) & n_ox(x3) & n_team(x2) & of(x2,x1) & n_male(x1) & n_boy(x1) & a_african(s1) & Theme(s1,x1))
exists e1 s1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_prepare(e1) & n_taco(x2) & n_boy(x1) & a_african(s1) & Theme(s1,x1))
4a33f79e-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4 x5.(v_drive(e1) & of(x4,x5) & of(x2,x3) & of(x2,x1) & n_team(x2) & n_road(x4) & n_ox(x3) & n_male(x1) & n_dirt(x5) & n_boy(x1) & down(e1,x4) & a_african(s1) & Theme(s1,x1) & Theme(e1,x2) & Actor(e1,x1))
exists e1 s1 x1 x2.(v_prepare(e1) & n_taco(x2) & n_boy(x1) & a_african(s1) & Theme(s1,x1) & Theme(e1,x2) & Actor(e1,x1))
an African boy drives his team of oxen down a dirt road.
The boy holding an umbrella has he drives his animals down a dirt road in the pouring rain.
1
-100
The boy holding doesn't necessarily hold an umbrella when he drives his animals down a dirt road in the pouring rain
exists e1 s1 x1 x2 x3 x4 x5.(down(e1,x4) & n_road(x4) & of(x4,x5) & n_dirt(x5) & Theme(e1,x2) & Actor(e1,x1) & v_drive(e1) & of(x2,x3) & n_ox(x3) & n_team(x2) & of(x2,x1) & n_male(x1) & n_boy(x1) & a_african(s1) & Theme(s1,x1))
exists e4 e1 e2 e3 x1 x2 x3 x4 x5 x6 x7 x8.(n_rain(x8) & Actor(e4,x8) & v_pour(e4) & n_animal(x5) & of(x5,x1) & n_male(x1) & n_male(x1) & n_boy(x1) & in(e3,x8) & down(e3,x6) & n_road(x6) & of(x6,x7) & n_dirt(x7) & Theme(e3,x5) & Actor(e3,x1) & v_drive(e3) & Theme(e2,x3) & Actor(e2,x2) & v_hold(e2) & Theme(e1,x1) & Actor(e1,x4) & v_have(e1) & (x3 = x4) & n_umbrella(x3) & (x1 = x2))
4a33fc6c-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4 x5.(v_drive(e1) & of(x4,x5) & of(x2,x3) & of(x2,x1) & n_team(x2) & n_road(x4) & n_ox(x3) & n_male(x1) & n_dirt(x5) & n_boy(x1) & down(e1,x4) & a_african(s1) & Theme(s1,x1) & Theme(e1,x2) & Actor(e1,x1))
exists e4 e1 e2 e3 x1 x2 x3 x4 x5 x6 x7 x8.(v_pour(e4) & v_hold(e2) & v_have(e1) & v_drive(e3) & of(x6,x7) & of(x5,x1) & n_umbrella(x3) & n_road(x6) & n_rain(x8) & n_male(x1) & n_dirt(x7) & n_boy(x1) & n_animal(x5) & in(e3,x8) & down(e3,x6) & Theme(e3,x5) & Theme(e2,x3) & Theme(e1,x1) & Actor(e4,x8) & Actor(e3,x1) & Actor(e2,x2) & Actor(e1,x4) & (x3 = x4) & (x1 = x2))
an African boy drives his team of oxen down a dirt road.
A boy is driving animals outside down a dirt road.
0
-100
Oxen are animals.
exists e1 s1 x1 x2 x3 x4 x5.(down(e1,x4) & n_road(x4) & of(x4,x5) & n_dirt(x5) & Theme(e1,x2) & Actor(e1,x1) & v_drive(e1) & of(x2,x3) & n_ox(x3) & n_team(x2) & of(x2,x1) & n_male(x1) & n_boy(x1) & a_african(s1) & Theme(s1,x1))
exists e1 s1 x1 x2 x3 x4.(down(e1,x3) & n_road(x3) & of(x3,x4) & n_dirt(x4) & a_outside(s1) & Manner(e1,s1) & Theme(e1,x2) & Actor(e1,x1) & v_drive(e1) & n_animal(x2) & n_boy(x1))
4a34014e-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4 x5.(v_drive(e1) & of(x4,x5) & of(x2,x3) & of(x2,x1) & n_team(x2) & n_road(x4) & n_ox(x3) & n_male(x1) & n_dirt(x5) & n_boy(x1) & down(e1,x4) & a_african(s1) & Theme(s1,x1) & Theme(e1,x2) & Actor(e1,x1))
exists e1 s1 x1 x2 x3 x4.(v_drive(e1) & of(x3,x4) & n_road(x3) & n_dirt(x4) & n_boy(x1) & n_animal(x2) & down(e1,x3) & a_outside(s1) & Theme(e1,x2) & Manner(e1,s1) & Actor(e1,x1))
A young black boy is guiding his animals down a dirt road with a blue rope.
Young girl guiding animals down a dirt road with a rope.
2
-100
Its either a boy or a girl.
exists e1 s1 s2 s3 x1 x2 x3 x4 x5.(with(e1,x5) & n_rope(x5) & a_blue(s3) & Theme(s3,x5) & down(e1,x3) & n_road(x3) & of(x3,x4) & n_dirt(x4) & Theme(e1,x2) & Actor(e1,x1) & v_guide(e1) & n_animal(x2) & of(x2,x1) & n_male(x1) & n_boy(x1) & a_black(s2) & Theme(s2,x1) & a_young(s1) & Theme(s1,x1))
exists e1 s1 x1 x2 x3 x4 x5 x6.(a_topic(x1) & with(e1,x6) & n_rope(x6) & Theme(e1,x3) & Actor(e1,x2) & v_guide(e1) & down(x3,x4) & n_road(x4) & of(x4,x5) & n_dirt(x5) & n_animal(x3) & (x1 = x2) & n_girl(x1) & a_young(s1) & Theme(s1,x1))
4a340626-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 s3 x1 x2 x3 x4 x5.(with(e1,x5) & v_guide(e1) & of(x3,x4) & of(x2,x1) & n_rope(x5) & n_road(x3) & n_male(x1) & n_dirt(x4) & n_boy(x1) & n_animal(x2) & down(e1,x3) & a_young(s1) & a_blue(s3) & a_black(s2) & Theme(s3,x5) & Theme(s2,x1) & Theme(s1,x1) & Theme(e1,x2) & Actor(e1,x1))
exists e1 s1 x1 x2 x3 x4 x5 x6.(with(e1,x6) & v_guide(e1) & of(x4,x5) & n_rope(x6) & n_road(x4) & n_girl(x1) & n_dirt(x5) & n_animal(x3) & down(x3,x4) & a_young(s1) & a_topic(x1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x2) & (x1 = x2))
A young black boy is guiding his animals down a dirt road with a blue rope.
Young boy guiding animals down a dirt road with a rope.
0
-100
Guiding animals does not have to use a blue rope.
exists e1 s1 s2 s3 x1 x2 x3 x4 x5.(with(e1,x5) & n_rope(x5) & a_blue(s3) & Theme(s3,x5) & down(e1,x3) & n_road(x3) & of(x3,x4) & n_dirt(x4) & Theme(e1,x2) & Actor(e1,x1) & v_guide(e1) & n_animal(x2) & of(x2,x1) & n_male(x1) & n_boy(x1) & a_black(s2) & Theme(s2,x1) & a_young(s1) & Theme(s1,x1))
exists e1 s1 x1 x2 x3 x4 x5 x6.(a_topic(x1) & with(e1,x6) & n_rope(x6) & Theme(e1,x3) & Actor(e1,x2) & v_guide(e1) & down(x3,x4) & n_road(x4) & of(x4,x5) & n_dirt(x5) & n_animal(x3) & (x1 = x2) & n_boy(x1) & a_young(s1) & Theme(s1,x1))
4a340b1c-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 s3 x1 x2 x3 x4 x5.(with(e1,x5) & v_guide(e1) & of(x3,x4) & of(x2,x1) & n_rope(x5) & n_road(x3) & n_male(x1) & n_dirt(x4) & n_boy(x1) & n_animal(x2) & down(e1,x3) & a_young(s1) & a_blue(s3) & a_black(s2) & Theme(s3,x5) & Theme(s2,x1) & Theme(s1,x1) & Theme(e1,x2) & Actor(e1,x1))
exists e1 s1 x1 x2 x3 x4 x5 x6.(with(e1,x6) & v_guide(e1) & of(x4,x5) & n_rope(x6) & n_road(x4) & n_dirt(x5) & n_boy(x1) & n_animal(x3) & down(x3,x4) & a_young(s1) & a_topic(x1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x2) & (x1 = x2))
A young black boy is guiding his animals down a dirt road with a blue rope.
Young boy guiding dogs down a dirt road with a rope.
1
-100
rope doesn't necessary to guide dogs down a dirt road
exists e1 s1 s2 s3 x1 x2 x3 x4 x5.(with(e1,x5) & n_rope(x5) & a_blue(s3) & Theme(s3,x5) & down(e1,x3) & n_road(x3) & of(x3,x4) & n_dirt(x4) & Theme(e1,x2) & Actor(e1,x1) & v_guide(e1) & n_animal(x2) & of(x2,x1) & n_male(x1) & n_boy(x1) & a_black(s2) & Theme(s2,x1) & a_young(s1) & Theme(s1,x1))
exists e1 s1 x1 x2 x3 x4 x5.(a_topic(x1) & down(x1,x3) & with(x3,x5) & n_rope(x5) & n_road(x3) & of(x3,x4) & n_dirt(x4) & n_dog(x1) & Actor(e1,x1) & v_guide(e1) & of(x1,x2) & n_boy(x2) & a_young(s1) & Theme(s1,x1))
4a34106c-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 s3 x1 x2 x3 x4 x5.(with(e1,x5) & v_guide(e1) & of(x3,x4) & of(x2,x1) & n_rope(x5) & n_road(x3) & n_male(x1) & n_dirt(x4) & n_boy(x1) & n_animal(x2) & down(e1,x3) & a_young(s1) & a_blue(s3) & a_black(s2) & Theme(s3,x5) & Theme(s2,x1) & Theme(s1,x1) & Theme(e1,x2) & Actor(e1,x1))
exists e1 s1 x1 x2 x3 x4 x5.(with(x3,x5) & v_guide(e1) & of(x3,x4) & of(x1,x2) & n_rope(x5) & n_road(x3) & n_dog(x1) & n_dirt(x4) & n_boy(x2) & down(x1,x3) & a_young(s1) & a_topic(x1) & Theme(s1,x1) & Actor(e1,x1))
A baseball player hitting the ball
A baseball player is hitting a ball.
0
-100
Hitting is a paraphrase of is hitting.
exists e1 x1 x2 x3 x4.(n_ball(x4) & a_topic(x1) & Theme(e1,x4) & Actor(e1,x3) & v_hit(e1) & (x1 = x3) & n_player(x1) & of(x1,x2) & n_baseball(x2))
exists e1 x1 x2 x3.(Theme(e1,x3) & Actor(e1,x1) & v_hit(e1) & n_ball(x3) & n_player(x1) & of(x1,x2) & n_baseball(x2))
4a341558-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3 x4.(v_hit(e1) & of(x1,x2) & n_player(x1) & n_baseball(x2) & n_ball(x4) & a_topic(x1) & Theme(e1,x4) & Actor(e1,x3) & (x1 = x3))
exists e1 x1 x2 x3.(v_hit(e1) & of(x1,x2) & n_player(x1) & n_baseball(x2) & n_ball(x3) & Theme(e1,x3) & Actor(e1,x1))
A baseball player hitting the ball
A baseball player is practicing by hitting a ball.
1
-100
He may be doing this for fun, not practicing.
exists e1 x1 x2 x3 x4.(n_ball(x4) & a_topic(x1) & Theme(e1,x4) & Actor(e1,x3) & v_hit(e1) & (x1 = x3) & n_player(x1) & of(x1,x2) & n_baseball(x2))
exists e1 e2 x1 x2 x3.(by(e1,e2) & Theme(e2,x3) & Actor(e2,x1) & v_hit(e2) & n_ball(x3) & Actor(e1,x1) & v_practice(e1) & n_player(x1) & of(x1,x2) & n_baseball(x2))
4a3419cc-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3 x4.(v_hit(e1) & of(x1,x2) & n_player(x1) & n_baseball(x2) & n_ball(x4) & a_topic(x1) & Theme(e1,x4) & Actor(e1,x3) & (x1 = x3))
exists e1 e2 x1 x2 x3.(v_practice(e1) & v_hit(e2) & of(x1,x2) & n_player(x1) & n_baseball(x2) & n_ball(x3) & by(e1,e2) & Theme(e2,x3) & Actor(e2,x1) & Actor(e1,x1))
A baseball player hitting the ball
A baseball player is resting.
2
-100
A baseball player can't be hitting the ball while he's resting
exists e1 x1 x2 x3 x4.(n_ball(x4) & a_topic(x1) & Theme(e1,x4) & Actor(e1,x3) & v_hit(e1) & (x1 = x3) & n_player(x1) & of(x1,x2) & n_baseball(x2))
exists e1 x1 x2.(Actor(e1,x1) & v_rest(e1) & n_player(x1) & of(x1,x2) & n_baseball(x2))
4a341e4a-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3 x4.(v_hit(e1) & of(x1,x2) & n_player(x1) & n_baseball(x2) & n_ball(x4) & a_topic(x1) & Theme(e1,x4) & Actor(e1,x3) & (x1 = x3))
exists e1 x1 x2.(v_rest(e1) & of(x1,x2) & n_player(x1) & n_baseball(x2) & Actor(e1,x1))
A group of people demonstrating.
A group of people are sleeping.
2
-100
They cannot be demonstrating and sleeping simultaneously.
exists e1 x1 x2 x3.(a_topic(x1) & of(x1,x2) & Actor(e1,x3) & v_demonstrate(e1) & (x2 = x3) & n_people(x2) & n_group(x1))
exists e1 x1 x2.(Actor(e1,x1) & v_sleep(e1) & of(x1,x2) & n_people(x2) & n_group(x1))
4a3422c8-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3.(v_demonstrate(e1) & of(x1,x2) & n_people(x2) & n_group(x1) & a_topic(x1) & Actor(e1,x3) & (x2 = x3))
exists e1 x1 x2.(v_sleep(e1) & of(x1,x2) & n_people(x2) & n_group(x1) & Actor(e1,x1))
A group of people demonstrating.
A group of protesters hold up their signs.
1
-100
A group of protester could hold up anything than signs
exists e1 x1 x2 x3.(a_topic(x1) & of(x1,x2) & Actor(e1,x3) & v_demonstrate(e1) & (x2 = x3) & n_people(x2) & n_group(x1))
exists e1 s1 x1 x2 x3.(a_up(s1) & Manner(e1,s1) & Theme(e1,x3) & Actor(e1,x1) & v_hold(e1) & n_sign(x3) & of(x3,x1) & n_thing(x1) & of(x1,x2) & n_protester(x2) & n_group(x1))
4a34275a-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3.(v_demonstrate(e1) & of(x1,x2) & n_people(x2) & n_group(x1) & a_topic(x1) & Actor(e1,x3) & (x2 = x3))
exists e1 s1 x1 x2 x3.(v_hold(e1) & of(x3,x1) & of(x1,x2) & n_thing(x1) & n_sign(x3) & n_protester(x2) & n_group(x1) & a_up(s1) & Theme(e1,x3) & Manner(e1,s1) & Actor(e1,x1))
A group of people demonstrating.
Several people are doing something together.
0
-100
demonstrating is another way of saying doing something
exists e1 x1 x2 x3.(a_topic(x1) & of(x1,x2) & Actor(e1,x3) & v_demonstrate(e1) & (x2 = x3) & n_people(x2) & n_group(x1))
exists e1 s1 s2 x1 x2.(a_together(s2) & Manner(e1,s2) & Theme(e1,x2) & Actor(e1,x1) & v_do(e1) & n_thing(x2) & n_people(x1) & a_several(s1) & Theme(s1,x1))
4a342bce-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3.(v_demonstrate(e1) & of(x1,x2) & n_people(x2) & n_group(x1) & a_topic(x1) & Actor(e1,x3) & (x2 = x3))
exists e1 s1 s2 x1 x2.(v_do(e1) & n_thing(x2) & n_people(x1) & a_together(s2) & a_several(s1) & Theme(s1,x1) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1))
A man and two children are sleeping on the floor.
Some people are asleep.
0
-100
A man and two children are people
exists e1 x1 x2 x3.(n_floor(x3) & on(e1,x3) & Actor(e1,x1) & v_sleep(e1) & n_child(x1) & card_eq_2(x1) & of(x1,x2) & n_man(x2))
exists s1 x1.(Theme(s1,x1) & a_asleep(s1) & n_people(x1))
4a34302e-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3.(v_sleep(e1) & on(e1,x3) & of(x1,x2) & n_man(x2) & n_floor(x3) & n_child(x1) & card_eq_2(x1) & Actor(e1,x1))
exists s1 x1.(n_people(x1) & a_asleep(s1) & Theme(s1,x1))
A man and two children are sleeping on the floor.
Some people are sleeping on carpet.
1
-100
Some peoples could be sleeping on anything other than carpet
exists e1 x1 x2 x3.(n_floor(x3) & on(e1,x3) & Actor(e1,x1) & v_sleep(e1) & n_child(x1) & card_eq_2(x1) & of(x1,x2) & n_man(x2))
exists e1 x1 x2.(on(e1,x2) & n_carpet(x2) & Actor(e1,x1) & v_sleep(e1) & n_people(x1))
4a343484-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3.(v_sleep(e1) & on(e1,x3) & of(x1,x2) & n_man(x2) & n_floor(x3) & n_child(x1) & card_eq_2(x1) & Actor(e1,x1))
exists e1 x1 x2.(v_sleep(e1) & on(e1,x2) & n_people(x1) & n_carpet(x2) & Actor(e1,x1))
A man and two children are sleeping on the floor.
Some people are sleeping in beds.
2
-100
They cannot be sleeping on the floor and in beds simultaneously.
exists e1 x1 x2 x3.(n_floor(x3) & on(e1,x3) & Actor(e1,x1) & v_sleep(e1) & n_child(x1) & card_eq_2(x1) & of(x1,x2) & n_man(x2))
exists e1 x1 x2.(in(e1,x2) & n_bed(x2) & Actor(e1,x1) & v_sleep(e1) & n_people(x1))
4a3439d4-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3.(v_sleep(e1) & on(e1,x3) & of(x1,x2) & n_man(x2) & n_floor(x3) & n_child(x1) & card_eq_2(x1) & Actor(e1,x1))
exists e1 x1 x2.(v_sleep(e1) & n_people(x1) & n_bed(x2) & in(e1,x2) & Actor(e1,x1))
A boy in a red poncho is reading while leaning on a pole.
A girl in a red poncho is reading while leaning on a pole.
2
-100
Its either a boy or a girl.
exists e1 e2 s1 x1 x2 x3.(while(e1,e2) & Actor(e2,x1) & v_lean(e2) & on(e1,x3) & n_pole(x3) & Actor(e1,x1) & v_read(e1) & in(x1,x2) & n_poncho(x2) & a_red(s1) & Theme(s1,x2) & n_boy(x1))
exists e1 e2 s1 x1 x2 x3.(while(e1,e2) & Actor(e2,x1) & v_lean(e2) & on(e1,x3) & n_pole(x3) & Actor(e1,x1) & v_read(e1) & in(x1,x2) & n_poncho(x2) & a_red(s1) & Theme(s1,x2) & n_girl(x1))
4a343e70-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 x1 x2 x3.(while(e1,e2) & v_read(e1) & v_lean(e2) & on(e1,x3) & n_poncho(x2) & n_pole(x3) & n_boy(x1) & in(x1,x2) & a_red(s1) & Theme(s1,x2) & Actor(e2,x1) & Actor(e1,x1))
exists e1 e2 s1 x1 x2 x3.(while(e1,e2) & v_read(e1) & v_lean(e2) & on(e1,x3) & n_poncho(x2) & n_pole(x3) & n_girl(x1) & in(x1,x2) & a_red(s1) & Theme(s1,x2) & Actor(e2,x1) & Actor(e1,x1))
A boy in a red poncho is reading while leaning on a pole.
A boy in a red poncho is reading a book.
0
-100
IF he is reading a book he must be reading.
exists e1 e2 s1 x1 x2 x3.(while(e1,e2) & Actor(e2,x1) & v_lean(e2) & on(e1,x3) & n_pole(x3) & Actor(e1,x1) & v_read(e1) & in(x1,x2) & n_poncho(x2) & a_red(s1) & Theme(s1,x2) & n_boy(x1))
exists e1 s1 x1 x2 x3.(Theme(e1,x3) & Actor(e1,x1) & v_read(e1) & n_book(x3) & in(x1,x2) & n_poncho(x2) & a_red(s1) & Theme(s1,x2) & n_boy(x1))
4a3442d0-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 x1 x2 x3.(while(e1,e2) & v_read(e1) & v_lean(e2) & on(e1,x3) & n_poncho(x2) & n_pole(x3) & n_boy(x1) & in(x1,x2) & a_red(s1) & Theme(s1,x2) & Actor(e2,x1) & Actor(e1,x1))
exists e1 s1 x1 x2 x3.(v_read(e1) & n_poncho(x2) & n_boy(x1) & n_book(x3) & in(x1,x2) & a_red(s1) & Theme(s1,x2) & Theme(e1,x3) & Actor(e1,x1))
A boy in a red poncho is reading while leaning on a pole.
A boy in a red poncho is reading The Hobbit while leaning on a pole.
1
-100
A boy in a red poncho is reading The Hobbit while leaning anything other than a pole
exists e1 e2 s1 x1 x2 x3.(while(e1,e2) & Actor(e2,x1) & v_lean(e2) & on(e1,x3) & n_pole(x3) & Actor(e1,x1) & v_read(e1) & in(x1,x2) & n_poncho(x2) & a_red(s1) & Theme(s1,x2) & n_boy(x1))
exists e1 e2 s1 x1 x2 x3 x4.(n_hobbit(x3) & while(e1,e2) & on(e2,x4) & n_pole(x4) & Actor(e2,x1) & v_lean(e2) & Theme(e1,x3) & Actor(e1,x1) & v_read(e1) & in(x1,x2) & n_poncho(x2) & a_red(s1) & Theme(s1,x2) & n_boy(x1))
4a344730-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 x1 x2 x3.(while(e1,e2) & v_read(e1) & v_lean(e2) & on(e1,x3) & n_poncho(x2) & n_pole(x3) & n_boy(x1) & in(x1,x2) & a_red(s1) & Theme(s1,x2) & Actor(e2,x1) & Actor(e1,x1))
exists e1 e2 s1 x1 x2 x3 x4.(while(e1,e2) & v_read(e1) & v_lean(e2) & on(e2,x4) & n_poncho(x2) & n_pole(x4) & n_hobbit(x3) & n_boy(x1) & in(x1,x2) & a_red(s1) & Theme(s1,x2) & Theme(e1,x3) & Actor(e2,x1) & Actor(e1,x1))
A child is standing alone hear a pillar reading a book while pointing at the page.
A child is enjoying the story.
1
-100
A child could be enjoying anything other than story
exists e4 e1 e2 e3 s1 x1 x2 x3 x4 x5 x6.(n_page(x6) & Theme(e4,x3) & Actor(e4,x1) & v_hear(e4) & while(e2,e3) & at(e3,x6) & Actor(e3,x4) & v_point(e3) & Theme(e2,x5) & Actor(e2,x4) & v_read(e2) & n_book(x5) & (x3 = x4) & n_pillar(x3) & a_alone(s1) & Manner(e1,s1) & Actor(e1,x2) & v_stand(e1) & (x1 = x2) & n_child(x1))
exists e1 x1 x2.(n_story(x2) & Theme(e1,x2) & Actor(e1,x1) & v_enjoy(e1) & n_child(x1))
4a344bc2-e4c8-11ec-9cdd-0242ac1c0002
exists e4 e1 e2 e3 s1 x1 x2 x3 x4 x5 x6.(while(e2,e3) & v_stand(e1) & v_read(e2) & v_point(e3) & v_hear(e4) & n_pillar(x3) & n_page(x6) & n_child(x1) & n_book(x5) & at(e3,x6) & a_alone(s1) & Theme(e4,x3) & Theme(e2,x5) & Manner(e1,s1) & Actor(e4,x1) & Actor(e3,x4) & Actor(e2,x4) & Actor(e1,x2) & (x3 = x4) & (x1 = x2))
exists e1 x1 x2.(v_enjoy(e1) & n_story(x2) & n_child(x1) & Theme(e1,x2) & Actor(e1,x1))
A child is standing alone hear a pillar reading a book while pointing at the page.
A child is standing with his family.
2
-100
One cannot be standing alone and with his family simultaneously.
exists e2 e4 e3 e1 s1 x1 x2 x3 x4 x5 x6.(n_page(x6) & Theme(e4,x3) & Actor(e4,x1) & v_hear(e4) & while(e2,e3) & at(e3,x6) & Actor(e3,x4) & v_point(e3) & Theme(e2,x5) & Actor(e2,x4) & v_read(e2) & n_book(x5) & (x3 = x4) & n_pillar(x3) & a_alone(s1) & Manner(e1,s1) & Actor(e1,x2) & v_stand(e1) & (x1 = x2) & n_child(x1))
exists e1 x1 x2.(with(e1,x2) & n_family(x2) & of(x2,x1) & n_male(x1) & Actor(e1,x1) & v_stand(e1) & n_child(x1))
4a345036-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e4 e3 e1 s1 x1 x2 x3 x4 x5 x6.(while(e2,e3) & v_stand(e1) & v_read(e2) & v_point(e3) & v_hear(e4) & n_pillar(x3) & n_page(x6) & n_child(x1) & n_book(x5) & at(e3,x6) & a_alone(s1) & Theme(e4,x3) & Theme(e2,x5) & Manner(e1,s1) & Actor(e4,x1) & Actor(e3,x4) & Actor(e2,x4) & Actor(e1,x2) & (x3 = x4) & (x1 = x2))
exists e1 x1 x2.(with(e1,x2) & v_stand(e1) & of(x2,x1) & n_male(x1) & n_family(x2) & n_child(x1) & Actor(e1,x1))
A child is standing alone hear a pillar reading a book while pointing at the page.
A child is listening to someone reading.
0
-100
If he is hearing someone read then he must be listening to someone read.
exists e3 e4 e1 e2 s1 x1 x2 x3 x4 x5 x6.(n_page(x6) & Theme(e4,x3) & Actor(e4,x1) & v_hear(e4) & while(e2,e3) & at(e3,x6) & Actor(e3,x4) & v_point(e3) & Theme(e2,x5) & Actor(e2,x4) & v_read(e2) & n_book(x5) & (x3 = x4) & n_pillar(x3) & a_alone(s1) & Manner(e1,s1) & Actor(e1,x2) & v_stand(e1) & (x1 = x2) & n_child(x1))
exists e1 x1 x2 x3.(to(e1,x3) & n_person(x3) & Theme(e1,x2) & Actor(e1,x1) & v_listen(e1) & n_reading(x2) & n_child(x1))
4a345496-e4c8-11ec-9cdd-0242ac1c0002
exists e3 e4 e1 e2 s1 x1 x2 x3 x4 x5 x6.(while(e2,e3) & v_stand(e1) & v_read(e2) & v_point(e3) & v_hear(e4) & n_pillar(x3) & n_page(x6) & n_child(x1) & n_book(x5) & at(e3,x6) & a_alone(s1) & Theme(e4,x3) & Theme(e2,x5) & Manner(e1,s1) & Actor(e4,x1) & Actor(e3,x4) & Actor(e2,x4) & Actor(e1,x2) & (x3 = x4) & (x1 = x2))
exists e1 x1 x2 x3.(v_listen(e1) & to(e1,x3) & n_reading(x2) & n_person(x3) & n_child(x1) & Theme(e1,x2) & Actor(e1,x1))
An Asian man lies on a tiled floor with two children, using old clothes for pillows.
A man is with children
1
-100
A man could be with anybody than Children
exists e1 e2 s1 s2 s3 x1 x2 x3 x4 x5.(for(e1,e2) & Theme(e2,x4) & Actor(e2,x1) & v_use(e2) & for(x4,x5) & n_pillow(x5) & n_clothes(x4) & a_old(s3) & Theme(s3,x4) & with(e1,x3) & n_child(x3) & card_eq_2(x3) & on(e1,x2) & n_floor(x2) & a_tiled(s2) & Theme(s2,x2) & Actor(e1,x1) & v_lie(e1) & n_man(x1) & a_asian(s1) & Theme(s1,x1))
exists p1 x1.(exists x2.(with(x1,x2) & n_child(x2)) & n_man(x1))
4a34cdea-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 s2 s3 x1 x2 x3 x4 x5.(with(e1,x3) & v_use(e2) & v_lie(e1) & on(e1,x2) & n_pillow(x5) & n_man(x1) & n_floor(x2) & n_clothes(x4) & n_child(x3) & for(x4,x5) & for(e1,e2) & card_eq_2(x3) & a_tiled(s2) & a_old(s3) & a_asian(s1) & Theme(s3,x4) & Theme(s2,x2) & Theme(s1,x1) & Theme(e2,x4) & Actor(e2,x1) & Actor(e1,x1))
exists x1.(n_man(x1) & exists x2.(with(x1,x2) & n_child(x2)))
A view through a door into a small tiled room where a man and two children are asleep on the floor.
A man and two children are wrapped up in sleeping bags on a kitchen floor.
1
0.011745
A man and two children could be wrapped up anywhere in bag than on a kitchen floor
exists p1 s1 s2 x1 x2 x3 x6.(n_floor(x6) & a_topic(x1) & through(x1,x2) & into(x2,x3) & exists s3 x4 x5.(on(s3,x6) & Theme(s3,x4) & a_asleep(s3) & n_child(x4) & card_eq_2(x4) & of(x4,x5) & n_man(x5)) & where(x3,p1) & n_room(x3) & a_tiled(s2) & Theme(s2,x3) & a_small(s1) & Theme(s1,x3) & n_door(x2) & n_view(x1))
exists e1 e2 s1 x1 x2 x3 x4 x5 x6.(a_up(s1) & Manner(e1,s1) & in(e1,e2) & on(e2,x5) & n_floor(x5) & of(x5,x6) & n_kitchen(x6) & Theme(e2,x4) & Actor(e2,x3) & v_sleep(e2) & n_bag(x4) & Theme(e1,x1) & v_wrap(e1) & n_child(x1) & card_eq_2(x1) & of(x1,x2) & n_man(x2))
4a34e244-e4c8-11ec-9cdd-0242ac1c0002
exists p1 s1 s2 x1 x2 x3 x6.(where(x3,p1) & through(x1,x2) & n_view(x1) & n_room(x3) & n_floor(x6) & n_door(x2) & into(x2,x3) & exists s3 x4 x5.(on(s3,x6) & of(x4,x5) & n_man(x5) & n_child(x4) & card_eq_2(x4) & a_asleep(s3) & Theme(s3,x4)) & a_topic(x1) & a_tiled(s2) & a_small(s1) & Theme(s2,x3) & Theme(s1,x3))
exists e1 e2 s1 x1 x2 x3 x4 x5 x6.(v_wrap(e1) & v_sleep(e2) & on(e2,x5) & of(x5,x6) & of(x1,x2) & n_man(x2) & n_kitchen(x6) & n_floor(x5) & n_child(x1) & n_bag(x4) & in(e1,e2) & card_eq_2(x1) & a_up(s1) & Theme(e2,x4) & Theme(e1,x1) & Manner(e1,s1) & Actor(e2,x3))
A view through a door into a small tiled room where a man and two children are asleep on the floor.
A view through a door into a small tiled room where a man and two children are preparing dinner for themselves.
2
-100
They cannot be asleep and preparing dinner simultaneously.
exists p1 s1 s2 x1 x2 x3 x6.(n_floor(x6) & a_topic(x1) & through(x1,x2) & into(x2,x3) & exists s3 x4 x5.(on(s3,x6) & Theme(s3,x4) & a_asleep(s3) & n_child(x4) & card_eq_2(x4) & of(x4,x5) & n_man(x5)) & where(x3,p1) & n_room(x3) & a_tiled(s2) & Theme(s2,x3) & a_small(s1) & Theme(s1,x3) & n_door(x2) & n_view(x1))
exists p1 s1 s2 x1 x2 x3 x7.(n_group(x7) & a_topic(x1) & through(x1,x2) & into(x2,x3) & exists e1 x4 x5 x6.(for(e1,x7) & Theme(e1,x6) & Actor(e1,x4) & v_prepare(e1) & n_dinner(x6) & n_child(x4) & card_eq_2(x4) & of(x4,x5) & n_man(x5)) & where(x3,p1) & n_room(x3) & a_tiled(s2) & Theme(s2,x3) & a_small(s1) & Theme(s1,x3) & n_door(x2) & n_view(x1))
4a34ec30-e4c8-11ec-9cdd-0242ac1c0002
exists p1 s1 s2 x1 x2 x3 x6.(where(x3,p1) & through(x1,x2) & n_view(x1) & n_room(x3) & n_floor(x6) & n_door(x2) & into(x2,x3) & exists s3 x4 x5.(on(s3,x6) & of(x4,x5) & n_man(x5) & n_child(x4) & card_eq_2(x4) & a_asleep(s3) & Theme(s3,x4)) & a_topic(x1) & a_tiled(s2) & a_small(s1) & Theme(s2,x3) & Theme(s1,x3))
exists p1 s1 s2 x1 x2 x3 x7.(where(x3,p1) & through(x1,x2) & n_view(x1) & n_room(x3) & n_group(x7) & n_door(x2) & into(x2,x3) & exists e1 x4 x5 x6.(v_prepare(e1) & of(x4,x5) & n_man(x5) & n_dinner(x6) & n_child(x4) & for(e1,x7) & card_eq_2(x4) & Theme(e1,x6) & Actor(e1,x4)) & a_topic(x1) & a_tiled(s2) & a_small(s1) & Theme(s2,x3) & Theme(s1,x3))
A view through a door into a small tiled room where a man and two children are asleep on the floor.
The three people are napping before going to the swimming pool.
1
0.001931
They are not necessarily napping before going to the swimming pool.
exists p1 s1 s2 x1 x2 x3 x6.(n_floor(x6) & a_topic(x1) & through(x1,x2) & into(x2,x3) & exists s3 x4 x5.(on(s3,x6) & Theme(s3,x4) & a_asleep(s3) & n_child(x4) & card_eq_2(x4) & of(x4,x5) & n_man(x5)) & where(x3,p1) & n_room(x3) & a_tiled(s2) & Theme(s2,x3) & a_small(s1) & Theme(s1,x3) & n_door(x2) & n_view(x1))
exists e1 e2 x1 x2 x3.(n_pool(x2) & of(x2,x3) & n_swimming(x3) & n_people(x1) & card_eq_3(x1) & before(e1,e2) & to(e2,x2) & Actor(e2,x1) & v_go(e2) & Actor(e1,x1) & v_nap(e1))
4a34ff9a-e4c8-11ec-9cdd-0242ac1c0002
exists p1 s1 s2 x1 x2 x3 x6.(where(x3,p1) & through(x1,x2) & n_view(x1) & n_room(x3) & n_floor(x6) & n_door(x2) & into(x2,x3) & exists s3 x4 x5.(on(s3,x6) & of(x4,x5) & n_man(x5) & n_child(x4) & card_eq_2(x4) & a_asleep(s3) & Theme(s3,x4)) & a_topic(x1) & a_tiled(s2) & a_small(s1) & Theme(s2,x3) & Theme(s1,x3))
exists e1 e2 x1 x2 x3.(v_nap(e1) & v_go(e2) & to(e2,x2) & of(x2,x3) & n_swimming(x3) & n_pool(x2) & n_people(x1) & card_eq_3(x1) & before(e1,e2) & Actor(e2,x1) & Actor(e1,x1))
A view through a door into a small tiled room where a man and two children are asleep on the floor.
A view through a door into a small tiled room where a father and his two sons are asleep on the floor.
1
0.698959
The man is not necessarily the father to the two children.
exists p1 s1 s2 x1 x2 x3 x6.(n_floor(x6) & a_topic(x1) & through(x1,x2) & into(x2,x3) & exists s3 x4 x5.(on(s3,x6) & Theme(s3,x4) & a_asleep(s3) & n_child(x4) & card_eq_2(x4) & of(x4,x5) & n_man(x5)) & where(x3,p1) & n_room(x3) & a_tiled(s2) & Theme(s2,x3) & a_small(s1) & Theme(s1,x3) & n_door(x2) & n_view(x1))
exists p1 s1 s2 x1 x2 x3 x6 x7.(n_floor(x7) & a_topic(x1) & through(x1,x2) & into(x2,x3) & exists s3 x4 x5.(on(s3,x7) & Theme(s3,x4) & a_asleep(s3) & subset_of(x6,x4) & subset_of(x5,x4) & n_father(x5)) & n_son(x6) & card_eq_2(x6) & of(x6,x1) & n_male(x1) & where(x3,p1) & n_room(x3) & a_tiled(s2) & Theme(s2,x3) & a_small(s1) & Theme(s1,x3) & n_door(x2) & n_view(x1))
4a351cf0-e4c8-11ec-9cdd-0242ac1c0002
exists p1 s1 s2 x1 x2 x3 x6.(where(x3,p1) & through(x1,x2) & n_view(x1) & n_room(x3) & n_floor(x6) & n_door(x2) & into(x2,x3) & exists s3 x4 x5.(on(s3,x6) & of(x4,x5) & n_man(x5) & n_child(x4) & card_eq_2(x4) & a_asleep(s3) & Theme(s3,x4)) & a_topic(x1) & a_tiled(s2) & a_small(s1) & Theme(s2,x3) & Theme(s1,x3))
exists p1 s1 s2 x1 x2 x3 x6 x7.(where(x3,p1) & through(x1,x2) & of(x6,x1) & n_view(x1) & n_son(x6) & n_room(x3) & n_male(x1) & n_floor(x7) & n_door(x2) & into(x2,x3) & exists s3 x4 x5.(subset_of(x6,x4) & subset_of(x5,x4) & on(s3,x7) & n_father(x5) & a_asleep(s3) & Theme(s3,x4)) & card_eq_2(x6) & a_topic(x1) & a_tiled(s2) & a_small(s1) & Theme(s2,x3) & Theme(s1,x3))
A view through a door into a small tiled room where a man and two children are asleep on the floor.
A man was playing with his kids until they fell asleep.
1
0.668541
The man was not necessarily playing with his kids before they fell asleep.
exists p1 s1 s2 x1 x2 x3 x6.(n_floor(x6) & a_topic(x1) & through(x1,x2) & into(x2,x3) & exists s3 x4 x5.(on(s3,x6) & Theme(s3,x4) & a_asleep(s3) & n_child(x4) & card_eq_2(x4) & of(x4,x5) & n_man(x5)) & where(x3,p1) & n_room(x3) & a_tiled(s2) & Theme(s2,x3) & a_small(s1) & Theme(s1,x3) & n_door(x2) & n_view(x1))
exists e1 p1 x1 x2.(exists e2 s1.(a_asleep(s1) & Manner(e2,s1) & Actor(e2,x1) & v_fall(e2)) & n_thing(x1) & until(e1,p1) & with(e1,x2) & n_kid(x2) & of(x2,x1) & n_male(x1) & Actor(e1,x1) & v_play(e1) & n_man(x1))
4a3527ea-e4c8-11ec-9cdd-0242ac1c0002
exists p1 s1 s2 x1 x2 x3 x6.(where(x3,p1) & through(x1,x2) & n_view(x1) & n_room(x3) & n_floor(x6) & n_door(x2) & into(x2,x3) & exists s3 x4 x5.(on(s3,x6) & of(x4,x5) & n_man(x5) & n_child(x4) & card_eq_2(x4) & a_asleep(s3) & Theme(s3,x4)) & a_topic(x1) & a_tiled(s2) & a_small(s1) & Theme(s2,x3) & Theme(s1,x3))
exists e1 p1 x1 x2.(with(e1,x2) & v_play(e1) & until(e1,p1) & of(x2,x1) & n_thing(x1) & n_man(x1) & n_male(x1) & n_kid(x2) & exists e2 s1.(v_fall(e2) & a_asleep(s1) & Manner(e2,s1) & Actor(e2,x1)) & Actor(e1,x1))
A view through a door into a small tiled room where a man and two children are asleep on the floor.
Three people are sleeping indoors on a floor.
0
0.975345
A man and two children is equal to three people.
exists p1 s1 s2 x1 x2 x3 x6.(n_floor(x6) & a_topic(x1) & through(x1,x2) & into(x2,x3) & exists s3 x4 x5.(on(s3,x6) & Theme(s3,x4) & a_asleep(s3) & n_child(x4) & card_eq_2(x4) & of(x4,x5) & n_man(x5)) & where(x3,p1) & n_room(x3) & a_tiled(s2) & Theme(s2,x3) & a_small(s1) & Theme(s1,x3) & n_door(x2) & n_view(x1))
exists e1 x1 x2 x3.(on(e1,x3) & n_floor(x3) & Theme(e1,x2) & Actor(e1,x1) & v_sleep(e1) & n_indoor(x2) & n_people(x1) & card_eq_3(x1))
4a353230-e4c8-11ec-9cdd-0242ac1c0002
exists p1 s1 s2 x1 x2 x3 x6.(where(x3,p1) & through(x1,x2) & n_view(x1) & n_room(x3) & n_floor(x6) & n_door(x2) & into(x2,x3) & exists s3 x4 x5.(on(s3,x6) & of(x4,x5) & n_man(x5) & n_child(x4) & card_eq_2(x4) & a_asleep(s3) & Theme(s3,x4)) & a_topic(x1) & a_tiled(s2) & a_small(s1) & Theme(s2,x3) & Theme(s1,x3))
exists e1 x1 x2 x3.(v_sleep(e1) & on(e1,x3) & n_people(x1) & n_indoor(x2) & n_floor(x3) & card_eq_3(x1) & Theme(e1,x2) & Actor(e1,x1))
A view through a door into a small tiled room where a man and two children are asleep on the floor.
A man and two children are tired from playing
1
0.63476
They are not necessarily tired from playing.
exists p1 s1 s2 x1 x2 x3 x6.(n_floor(x6) & a_topic(x1) & through(x1,x2) & into(x2,x3) & exists s3 x4 x5.(on(s3,x6) & Theme(s3,x4) & a_asleep(s3) & n_child(x4) & card_eq_2(x4) & of(x4,x5) & n_man(x5)) & where(x3,p1) & n_room(x3) & a_tiled(s2) & Theme(s2,x3) & a_small(s1) & Theme(s1,x3) & n_door(x2) & n_view(x1))
exists e1 e2 x1 x2 x3 x4.(a_topic(x1) & from(e1,e2) & Theme(e2,x4) & Actor(e2,x3) & v_play(e2) & (x1 = x4) & Theme(e1,x2) & v_tire(e1) & n_child(x2) & card_eq_2(x2) & n_man(x1))
4a3548ba-e4c8-11ec-9cdd-0242ac1c0002
exists p1 s1 s2 x1 x2 x3 x6.(where(x3,p1) & through(x1,x2) & n_view(x1) & n_room(x3) & n_floor(x6) & n_door(x2) & into(x2,x3) & exists s3 x4 x5.(on(s3,x6) & of(x4,x5) & n_man(x5) & n_child(x4) & card_eq_2(x4) & a_asleep(s3) & Theme(s3,x4)) & a_topic(x1) & a_tiled(s2) & a_small(s1) & Theme(s2,x3) & Theme(s1,x3))
exists e1 e2 x1 x2 x3 x4.(v_tire(e1) & v_play(e2) & n_man(x1) & n_child(x2) & from(e1,e2) & card_eq_2(x2) & a_topic(x1) & Theme(e2,x4) & Theme(e1,x2) & Actor(e2,x3) & (x1 = x4))
A view through a door into a small tiled room where a man and two children are asleep on the floor.
Two children are playing xbox
2
0
The two children can either be asleep or playing xbox.
exists p1 s1 s2 x1 x2 x3 x6.(n_floor(x6) & a_topic(x1) & through(x1,x2) & into(x2,x3) & exists s3 x4 x5.(on(s3,x6) & Theme(s3,x4) & a_asleep(s3) & n_child(x4) & card_eq_2(x4) & of(x4,x5) & n_man(x5)) & where(x3,p1) & n_room(x3) & a_tiled(s2) & Theme(s2,x3) & a_small(s1) & Theme(s1,x3) & n_door(x2) & n_view(x1))
exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_play(e1) & n_xbox(x2) & n_child(x1) & card_eq_2(x1))
4a358668-e4c8-11ec-9cdd-0242ac1c0002
exists p1 s1 s2 x1 x2 x3 x6.(where(x3,p1) & through(x1,x2) & n_view(x1) & n_room(x3) & n_floor(x6) & n_door(x2) & into(x2,x3) & exists s3 x4 x5.(on(s3,x6) & of(x4,x5) & n_man(x5) & n_child(x4) & card_eq_2(x4) & a_asleep(s3) & Theme(s3,x4)) & a_topic(x1) & a_tiled(s2) & a_small(s1) & Theme(s2,x3) & Theme(s1,x3))
exists e1 x1 x2.(v_play(e1) & n_xbox(x2) & n_child(x1) & card_eq_2(x1) & Theme(e1,x2) & Actor(e1,x1))
A man and two small children laying on a tiled floor.
a man wrestles with the children
1
0.547198
The man was not necessarily about to wrestle with the children.
exists e1 s1 s2 s3 x1 x2 x3 x4.(a_topic(s1) & subset_of(x2,s1) & on(e1,x4) & n_floor(x4) & a_tiled(s3) & Theme(s3,x4) & Actor(e1,x3) & v_lay(e1) & (x2 = x3) & n_child(x2) & a_small(s2) & Theme(s2,x2) & card_eq_2(x2) & subset_of(x1,s1) & n_man(x1))
exists e1 x1 x2.(n_child(x2) & with(e1,x2) & Actor(e1,x1) & v_wrestle(e1) & n_man(x1))
4a35a17a-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 s3 x1 x2 x3 x4.(v_lay(e1) & subset_of(x2,s1) & subset_of(x1,s1) & on(e1,x4) & n_man(x1) & n_floor(x4) & n_child(x2) & card_eq_2(x2) & a_topic(s1) & a_tiled(s3) & a_small(s2) & Theme(s3,x4) & Theme(s2,x2) & Actor(e1,x3) & (x2 = x3))
exists e1 x1 x2.(with(e1,x2) & v_wrestle(e1) & n_man(x1) & n_child(x2) & Actor(e1,x1))
A man and two small children laying on a tiled floor.
People are taking a nap.
1
0.559665
Not everyone who lies down is taking a nap.
exists e1 s1 s2 s3 x1 x2 x3 x4.(a_topic(s1) & subset_of(x2,s1) & on(e1,x4) & n_floor(x4) & a_tiled(s3) & Theme(s3,x4) & Actor(e1,x3) & v_lay(e1) & (x2 = x3) & n_child(x2) & a_small(s2) & Theme(s2,x2) & card_eq_2(x2) & subset_of(x1,s1) & n_man(x1))
exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_take(e1) & n_nap(x2) & n_people(x1))
4a35c4c0-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 s3 x1 x2 x3 x4.(v_lay(e1) & subset_of(x2,s1) & subset_of(x1,s1) & on(e1,x4) & n_man(x1) & n_floor(x4) & n_child(x2) & card_eq_2(x2) & a_topic(s1) & a_tiled(s3) & a_small(s2) & Theme(s3,x4) & Theme(s2,x2) & Actor(e1,x3) & (x2 = x3))
exists e1 x1 x2.(v_take(e1) & n_people(x1) & n_nap(x2) & Theme(e1,x2) & Actor(e1,x1))
A man and two small children laying on a tiled floor.
two kids play with their dad
1
0.735247
The kids are not necessarily about to play with the man. The man is not necessarily their father.
exists e1 s1 s2 s3 x1 x2 x3 x4.(a_topic(s1) & subset_of(x2,s1) & on(e1,x4) & n_floor(x4) & a_tiled(s3) & Theme(s3,x4) & Actor(e1,x3) & v_lay(e1) & (x2 = x3) & n_child(x2) & a_small(s2) & Theme(s2,x2) & card_eq_2(x2) & subset_of(x1,s1) & n_man(x1))
exists e1 x1 x2.(with(e1,x2) & n_dad(x2) & of(x2,x1) & n_thing(x1) & Actor(e1,x1) & v_play(e1) & n_kid(x1) & card_eq_2(x1))
4a35ecfc-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 s3 x1 x2 x3 x4.(v_lay(e1) & subset_of(x2,s1) & subset_of(x1,s1) & on(e1,x4) & n_man(x1) & n_floor(x4) & n_child(x2) & card_eq_2(x2) & a_topic(s1) & a_tiled(s3) & a_small(s2) & Theme(s3,x4) & Theme(s2,x2) & Actor(e1,x3) & (x2 = x3))
exists e1 x1 x2.(with(e1,x2) & v_play(e1) & of(x2,x1) & n_thing(x1) & n_kid(x1) & n_dad(x2) & card_eq_2(x1) & Actor(e1,x1))
A man and two small children laying on a tiled floor.
a man and two children lay on the floor
0
0.986976
To be laying is to lay.
exists e1 s1 s2 s3 x1 x2 x3 x4.(a_topic(s1) & subset_of(x2,s1) & on(e1,x4) & n_floor(x4) & a_tiled(s3) & Theme(s3,x4) & Actor(e1,x3) & v_lay(e1) & (x2 = x3) & n_child(x2) & a_small(s2) & Theme(s2,x2) & card_eq_2(x2) & subset_of(x1,s1) & n_man(x1))
exists e1 x1 x2 x3 x4.(n_floor(x4) & on(e1,x4) & Actor(e1,x1) & v_lay(e1) & n_child(x3) & card_eq_2(x3) & n_man(x2) & subset_of(x3,x1) & subset_of(x2,x1))
4a35f828-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 s3 x1 x2 x3 x4.(v_lay(e1) & subset_of(x2,s1) & subset_of(x1,s1) & on(e1,x4) & n_man(x1) & n_floor(x4) & n_child(x2) & card_eq_2(x2) & a_topic(s1) & a_tiled(s3) & a_small(s2) & Theme(s3,x4) & Theme(s2,x2) & Actor(e1,x3) & (x2 = x3))
exists e1 x1 x2 x3 x4.(v_lay(e1) & subset_of(x3,x1) & subset_of(x2,x1) & on(e1,x4) & n_man(x2) & n_floor(x4) & n_child(x3) & card_eq_2(x3) & Actor(e1,x1))
A man and two small children laying on a tiled floor.
A man and his children talk about what they want to be when they grow up while laying down on the floor.
1
0.041447
They are not necessarily talking about what they want to be when they grow up.
exists e1 s1 s2 s3 x1 x2 x3 x4.(a_topic(s1) & subset_of(x2,s1) & on(e1,x4) & n_floor(x4) & a_tiled(s3) & Theme(s3,x4) & Actor(e1,x3) & v_lay(e1) & (x2 = x3) & n_child(x2) & a_small(s2) & Theme(s2,x2) & card_eq_2(x2) & subset_of(x1,s1) & n_man(x1))
exists e1 p1 x1 x2 x3 x5.(n_floor(x5) & exists e4 e3 s1 s2.(while(e3,e4) & on(e4,x5) & a_down(s2) & Manner(e4,s2) & Actor(e4,x2) & v_lay(e4) & a_up(s1) & Manner(e3,s1) & Actor(e3,x2) & v_grow(e3)) & n_thing(x2) & n_thing(x2) & when(e1,p1) & exists e2 p2 x4.(n_thing(x4) & about(e1,x4) & Topic(e2,p2) & Actor(e2,x2) & v_want(e2) & exists p3.(x2 = x4)) & Actor(e1,x1) & v_talk(e1) & subset_of(x3,x1) & n_child(x3) & of(x3,x2) & n_male(x2) & subset_of(x2,x1) & n_man(x2))
4a360ed0-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 s3 x1 x2 x3 x4.(v_lay(e1) & subset_of(x2,s1) & subset_of(x1,s1) & on(e1,x4) & n_man(x1) & n_floor(x4) & n_child(x2) & card_eq_2(x2) & a_topic(s1) & a_tiled(s3) & a_small(s2) & Theme(s3,x4) & Theme(s2,x2) & Actor(e1,x3) & (x2 = x3))
exists e1 p1 x1 x2 x3 x5.(when(e1,p1) & v_talk(e1) & subset_of(x3,x1) & subset_of(x2,x1) & of(x3,x2) & n_thing(x2) & n_man(x2) & n_male(x2) & n_floor(x5) & n_child(x3) & exists e4 e3 s1 s2.(while(e3,e4) & v_lay(e4) & v_grow(e3) & on(e4,x5) & a_up(s1) & a_down(s2) & Manner(e4,s2) & Manner(e3,s1) & Actor(e4,x2) & Actor(e3,x2)) & exists e2 p2 x4.(v_want(e2) & n_thing(x4) & about(e1,x4) & Topic(e2,p2) & Actor(e2,x2) & (x2 = x4)) & Actor(e1,x1))
A man and two small children laying on a tiled floor.
a day plays with his kids in the sand
2
0
The man and kids can either be laying on a tiled floor or play in the sand.
exists e1 s1 s2 s3 x1 x2 x3 x4.(a_topic(s1) & subset_of(x2,s1) & on(e1,x4) & n_floor(x4) & a_tiled(s3) & Theme(s3,x4) & Actor(e1,x3) & v_lay(e1) & (x2 = x3) & n_child(x2) & a_small(s2) & Theme(s2,x2) & card_eq_2(x2) & subset_of(x1,s1) & n_man(x1))
exists e1 x1 x2 x3.(n_sand(x3) & in(e1,x3) & with(e1,x2) & n_kid(x2) & of(x2,x1) & n_male(x1) & Actor(e1,x1) & v_play(e1) & n_day(x1))
4a361be6-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 s3 x1 x2 x3 x4.(v_lay(e1) & subset_of(x2,s1) & subset_of(x1,s1) & on(e1,x4) & n_man(x1) & n_floor(x4) & n_child(x2) & card_eq_2(x2) & a_topic(s1) & a_tiled(s3) & a_small(s2) & Theme(s3,x4) & Theme(s2,x2) & Actor(e1,x3) & (x2 = x3))
exists e1 x1 x2 x3.(with(e1,x2) & v_play(e1) & of(x2,x1) & n_sand(x3) & n_male(x1) & n_kid(x2) & n_day(x1) & in(e1,x3) & Actor(e1,x1))
A man and two small children laying on a tiled floor.
The man is the two small children's father.
1
0.825755
Not every man with children is their father.
exists e1 s1 s2 s3 x1 x2 x3 x4.(a_topic(s1) & subset_of(x2,s1) & on(e1,x4) & n_floor(x4) & a_tiled(s3) & Theme(s3,x4) & Actor(e1,x3) & v_lay(e1) & (x2 = x3) & n_child(x2) & a_small(s2) & Theme(s2,x2) & card_eq_2(x2) & subset_of(x1,s1) & n_man(x1))
exists p1 s1 x1 x2 x3.(n_father(x3) & of(x3,x2) & n_child(x2) & a_small(s1) & Theme(s1,x2) & card_eq_2(x2) & n_man(x1) & (x1 = x3))
4a363f68-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 s3 x1 x2 x3 x4.(v_lay(e1) & subset_of(x2,s1) & subset_of(x1,s1) & on(e1,x4) & n_man(x1) & n_floor(x4) & n_child(x2) & card_eq_2(x2) & a_topic(s1) & a_tiled(s3) & a_small(s2) & Theme(s3,x4) & Theme(s2,x2) & Actor(e1,x3) & (x2 = x3))
exists s1 x1 x2 x3.(of(x3,x2) & n_man(x1) & n_father(x3) & n_child(x2) & card_eq_2(x2) & a_small(s1) & Theme(s1,x2) & (x1 = x3))
An very nice capture of a soccer game going on between two men as the man from the team in black attempts to interrupt the red and white teams stride.
A soccer game is a tie
1
0.365748
Not all soccer games end in a tie.
exists e1 p1 s1 s2 s4 s5 x1 x2 x3 x4 x5 x6.(n_team(x6) & n_team(x6) & a_white(s5) & Theme(s5,x6) & a_red(s4) & Theme(s4,x6) & a_topic(x1) & of(x1,x2) & exists e2 p2 s3 x7.(Actor(e2,x5) & v_stride(e2) & from(x5,x6) & in(x6,x7) & Topic(x7,p2) & exists e3.(Theme(e3,x6) & Actor(e3,x7) & v_interrupt(e3)) & n_attempt(x7) & a_black(s3) & Theme(s3,x7)) & n_man(x5) & n_man(x5) & as(e1,p1) & on(e1,x5) & card_eq_2(x5) & a_between(s2) & Theme(s2,x5) & Actor(e1,x4) & v_go(e1) & (x2 = x4) & n_game(x2) & of(x2,x3) & n_soccer(x3) & n_capture(x1) & a_nice(s1) & Theme(s1,x1) & r_very(x1))
exists p1 x1 x2.(exists x3.((x1 = x3) & n_tie(x3)) & n_game(x1) & of(x1,x2) & n_soccer(x2))
4a381f68-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 s2 s4 s5 x1 x2 x3 x4 x5 x6.(v_go(e1) & r_very(x1) & on(e1,x5) & of(x2,x3) & of(x1,x2) & n_team(x6) & n_soccer(x3) & n_man(x5) & n_game(x2) & n_capture(x1) & exists e2 p2 s3 x7.(v_stride(e2) & n_attempt(x7) & in(x6,x7) & from(x5,x6) & exists e3.(v_interrupt(e3) & Theme(e3,x6) & Actor(e3,x7)) & a_black(s3) & Topic(x7,p2) & Theme(s3,x7) & Actor(e2,x5)) & card_eq_2(x5) & as(e1,p1) & a_white(s5) & a_topic(x1) & a_red(s4) & a_nice(s1) & a_between(s2) & Theme(s5,x6) & Theme(s4,x6) & Theme(s2,x5) & Theme(s1,x1) & Actor(e1,x4) & (x2 = x4))
exists x1 x2.(of(x1,x2) & n_soccer(x2) & n_game(x1) & exists x3.(n_tie(x3) & (x1 = x3)))
An very nice capture of a soccer game going on between two men as the man from the team in black attempts to interrupt the red and white teams stride.
two men playing soccer in extra time
1
0.06114
Two men could be playing soccer without needing any extra time.
exists e1 p1 s1 s2 s4 s5 x1 x2 x3 x4 x5 x6.(n_team(x6) & n_team(x6) & a_white(s5) & Theme(s5,x6) & a_red(s4) & Theme(s4,x6) & a_topic(x1) & of(x1,x2) & exists e2 p2 s3 x7.(Actor(e2,x5) & v_stride(e2) & from(x5,x6) & in(x6,x7) & Topic(x7,p2) & exists e3.(Theme(e3,x6) & Actor(e3,x7) & v_interrupt(e3)) & n_attempt(x7) & a_black(s3) & Theme(s3,x7)) & n_man(x5) & n_man(x5) & as(e1,p1) & on(e1,x5) & card_eq_2(x5) & a_between(s2) & Theme(s2,x5) & Actor(e1,x4) & v_go(e1) & (x2 = x4) & n_game(x2) & of(x2,x3) & n_soccer(x3) & n_capture(x1) & a_nice(s1) & Theme(s1,x1) & r_very(x1))
exists e1 s1 x1 x2 x3 x4.(a_topic(x1) & in(e1,x4) & n_time(x4) & a_extra(s1) & Theme(s1,x4) & Theme(e1,x3) & Actor(e1,x2) & v_play(e1) & n_soccer(x3) & (x1 = x2) & n_man(x1) & card_eq_2(x1))
4a382468-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 s2 s4 s5 x1 x2 x3 x4 x5 x6.(v_go(e1) & r_very(x1) & on(e1,x5) & of(x2,x3) & of(x1,x2) & n_team(x6) & n_soccer(x3) & n_man(x5) & n_game(x2) & n_capture(x1) & exists e2 p2 s3 x7.(v_stride(e2) & n_attempt(x7) & in(x6,x7) & from(x5,x6) & exists e3.(v_interrupt(e3) & Theme(e3,x6) & Actor(e3,x7)) & a_black(s3) & Topic(x7,p2) & Theme(s3,x7) & Actor(e2,x5)) & card_eq_2(x5) & as(e1,p1) & a_white(s5) & a_topic(x1) & a_red(s4) & a_nice(s1) & a_between(s2) & Theme(s5,x6) & Theme(s4,x6) & Theme(s2,x5) & Theme(s1,x1) & Actor(e1,x4) & (x2 = x4))
exists e1 s1 x1 x2 x3 x4.(v_play(e1) & n_time(x4) & n_soccer(x3) & n_man(x1) & in(e1,x4) & card_eq_2(x1) & a_topic(x1) & a_extra(s1) & Theme(s1,x4) & Theme(e1,x3) & Actor(e1,x2) & (x1 = x2))
An very nice capture of a soccer game going on between two men as the man from the team in black attempts to interrupt the red and white teams stride.
A basketball game is being played
2
0
Soccer is a different game than basketball.
exists e1 p1 s1 s2 s4 s5 x1 x2 x3 x4 x5 x6.(n_team(x6) & n_team(x6) & a_white(s5) & Theme(s5,x6) & a_red(s4) & Theme(s4,x6) & a_topic(x1) & of(x1,x2) & exists e2 p2 s3 x7.(Actor(e2,x5) & v_stride(e2) & from(x5,x6) & in(x6,x7) & Topic(x7,p2) & exists e3.(Theme(e3,x6) & Actor(e3,x7) & v_interrupt(e3)) & n_attempt(x7) & a_black(s3) & Theme(s3,x7)) & n_man(x5) & n_man(x5) & as(e1,p1) & on(e1,x5) & card_eq_2(x5) & a_between(s2) & Theme(s2,x5) & Actor(e1,x4) & v_go(e1) & (x2 = x4) & n_game(x2) & of(x2,x3) & n_soccer(x3) & n_capture(x1) & a_nice(s1) & Theme(s1,x1) & r_very(x1))
exists e1 x1 x2.(Theme(e1,x1) & v_play(e1) & n_game(x1) & of(x1,x2) & n_basketball(x2))
4a382e86-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 s2 s4 s5 x1 x2 x3 x4 x5 x6.(v_go(e1) & r_very(x1) & on(e1,x5) & of(x2,x3) & of(x1,x2) & n_team(x6) & n_soccer(x3) & n_man(x5) & n_game(x2) & n_capture(x1) & exists e2 p2 s3 x7.(v_stride(e2) & n_attempt(x7) & in(x6,x7) & from(x5,x6) & exists e3.(v_interrupt(e3) & Theme(e3,x6) & Actor(e3,x7)) & a_black(s3) & Topic(x7,p2) & Theme(s3,x7) & Actor(e2,x5)) & card_eq_2(x5) & as(e1,p1) & a_white(s5) & a_topic(x1) & a_red(s4) & a_nice(s1) & a_between(s2) & Theme(s5,x6) & Theme(s4,x6) & Theme(s2,x5) & Theme(s1,x1) & Actor(e1,x4) & (x2 = x4))
exists e1 x1 x2.(v_play(e1) & of(x1,x2) & n_game(x1) & n_basketball(x2) & Theme(e1,x1))
An very nice capture of a soccer game going on between two men as the man from the team in black attempts to interrupt the red and white teams stride.
People are playing soccer.
0
0.989087
If there is a soccer game going on, then people are playing soccer.
exists e1 p1 s1 s2 s4 s5 x1 x2 x3 x4 x5 x6.(n_team(x6) & n_team(x6) & a_white(s5) & Theme(s5,x6) & a_red(s4) & Theme(s4,x6) & a_topic(x1) & of(x1,x2) & exists e2 p2 s3 x7.(Actor(e2,x5) & v_stride(e2) & from(x5,x6) & in(x6,x7) & Topic(x7,p2) & exists e3.(Theme(e3,x6) & Actor(e3,x7) & v_interrupt(e3)) & n_attempt(x7) & a_black(s3) & Theme(s3,x7)) & n_man(x5) & n_man(x5) & as(e1,p1) & on(e1,x5) & card_eq_2(x5) & a_between(s2) & Theme(s2,x5) & Actor(e1,x4) & v_go(e1) & (x2 = x4) & n_game(x2) & of(x2,x3) & n_soccer(x3) & n_capture(x1) & a_nice(s1) & Theme(s1,x1) & r_very(x1))
exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_play(e1) & n_soccer(x2) & n_people(x1))
4a3837fa-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 s2 s4 s5 x1 x2 x3 x4 x5 x6.(v_go(e1) & r_very(x1) & on(e1,x5) & of(x2,x3) & of(x1,x2) & n_team(x6) & n_soccer(x3) & n_man(x5) & n_game(x2) & n_capture(x1) & exists e2 p2 s3 x7.(v_stride(e2) & n_attempt(x7) & in(x6,x7) & from(x5,x6) & exists e3.(v_interrupt(e3) & Theme(e3,x6) & Actor(e3,x7)) & a_black(s3) & Topic(x7,p2) & Theme(s3,x7) & Actor(e2,x5)) & card_eq_2(x5) & as(e1,p1) & a_white(s5) & a_topic(x1) & a_red(s4) & a_nice(s1) & a_between(s2) & Theme(s5,x6) & Theme(s4,x6) & Theme(s2,x5) & Theme(s1,x1) & Actor(e1,x4) & (x2 = x4))
exists e1 x1 x2.(v_play(e1) & n_soccer(x2) & n_people(x1) & Theme(e1,x2) & Actor(e1,x1))
An very nice capture of a soccer game going on between two men as the man from the team in black attempts to interrupt the red and white teams stride.
The men are running on the field.
1
0.922705
Sentence 1 is missing running on the field
exists e1 p1 s1 s2 s4 s5 x1 x2 x3 x4 x5 x6.(n_team(x6) & n_team(x6) & a_white(s5) & Theme(s5,x6) & a_red(s4) & Theme(s4,x6) & a_topic(x1) & of(x1,x2) & exists e2 p2 s3 x7.(Actor(e2,x5) & v_stride(e2) & from(x5,x6) & in(x6,x7) & Topic(x7,p2) & exists e3.(Theme(e3,x6) & Actor(e3,x7) & v_interrupt(e3)) & n_attempt(x7) & a_black(s3) & Theme(s3,x7)) & n_man(x5) & n_man(x5) & as(e1,p1) & on(e1,x5) & card_eq_2(x5) & a_between(s2) & Theme(s2,x5) & Actor(e1,x4) & v_go(e1) & (x2 = x4) & n_game(x2) & of(x2,x3) & n_soccer(x3) & n_capture(x1) & a_nice(s1) & Theme(s1,x1) & r_very(x1))
exists e1 x1 x2.(n_field(x2) & n_man(x1) & on(e1,x2) & Actor(e1,x1) & v_run(e1))
4a384416-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 s2 s4 s5 x1 x2 x3 x4 x5 x6.(v_go(e1) & r_very(x1) & on(e1,x5) & of(x2,x3) & of(x1,x2) & n_team(x6) & n_soccer(x3) & n_man(x5) & n_game(x2) & n_capture(x1) & exists e2 p2 s3 x7.(v_stride(e2) & n_attempt(x7) & in(x6,x7) & from(x5,x6) & exists e3.(v_interrupt(e3) & Theme(e3,x6) & Actor(e3,x7)) & a_black(s3) & Topic(x7,p2) & Theme(s3,x7) & Actor(e2,x5)) & card_eq_2(x5) & as(e1,p1) & a_white(s5) & a_topic(x1) & a_red(s4) & a_nice(s1) & a_between(s2) & Theme(s5,x6) & Theme(s4,x6) & Theme(s2,x5) & Theme(s1,x1) & Actor(e1,x4) & (x2 = x4))
exists e1 x1 x2.(v_run(e1) & on(e1,x2) & n_man(x1) & n_field(x2) & Actor(e1,x1))
An very nice capture of a soccer game going on between two men as the man from the team in black attempts to interrupt the red and white teams stride.
The Olympic soccer trials in Belgium.
1
0.000375
Sentence 1 is missing Olympic soccer
exists e1 p1 s1 s2 s4 s5 x1 x2 x3 x4 x5 x6.(n_team(x6) & n_team(x6) & a_white(s5) & Theme(s5,x6) & a_red(s4) & Theme(s4,x6) & a_topic(x1) & of(x1,x2) & exists e2 p2 s3 x7.(Actor(e2,x5) & v_stride(e2) & from(x5,x6) & in(x6,x7) & Topic(x7,p2) & exists e3.(Theme(e3,x6) & Actor(e3,x7) & v_interrupt(e3)) & n_attempt(x7) & a_black(s3) & Theme(s3,x7)) & n_man(x5) & n_man(x5) & as(e1,p1) & on(e1,x5) & card_eq_2(x5) & a_between(s2) & Theme(s2,x5) & Actor(e1,x4) & v_go(e1) & (x2 = x4) & n_game(x2) & of(x2,x3) & n_soccer(x3) & n_capture(x1) & a_nice(s1) & Theme(s1,x1) & r_very(x1))
exists x1 x2 x3 x4.(ne_geo_belgium(x4) & n_trial(x1) & of(x1,x3) & n_soccer(x3) & (x1 = x2) & ne_nam_olympic(x2) & a_topic(x1) & in(x1,x4))
4a384e2a-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 s2 s4 s5 x1 x2 x3 x4 x5 x6.(v_go(e1) & r_very(x1) & on(e1,x5) & of(x2,x3) & of(x1,x2) & n_team(x6) & n_soccer(x3) & n_man(x5) & n_game(x2) & n_capture(x1) & exists e2 p2 s3 x7.(v_stride(e2) & n_attempt(x7) & in(x6,x7) & from(x5,x6) & exists e3.(v_interrupt(e3) & Theme(e3,x6) & Actor(e3,x7)) & a_black(s3) & Topic(x7,p2) & Theme(s3,x7) & Actor(e2,x5)) & card_eq_2(x5) & as(e1,p1) & a_white(s5) & a_topic(x1) & a_red(s4) & a_nice(s1) & a_between(s2) & Theme(s5,x6) & Theme(s4,x6) & Theme(s2,x5) & Theme(s1,x1) & Actor(e1,x4) & (x2 = x4))
exists x1 x2 x3 x4.(of(x1,x3) & ne_nam_olympic(x2) & ne_geo_belgium(x4) & n_trial(x1) & n_soccer(x3) & in(x1,x4) & a_topic(x1) & (x1 = x2))
An very nice capture of a soccer game going on between two men as the man from the team in black attempts to interrupt the red and white teams stride.
The black team is winning.
1
0.505139
man from the team in black attempts to interrupt the red and white teams stride doesn't imply that the black team is winning.
exists e1 p1 s1 s2 s4 s5 x1 x2 x3 x4 x5 x6.(n_team(x6) & n_team(x6) & a_white(s5) & Theme(s5,x6) & a_red(s4) & Theme(s4,x6) & a_topic(x1) & of(x1,x2) & exists e2 p2 s3 x7.(Actor(e2,x5) & v_stride(e2) & from(x5,x6) & in(x6,x7) & Topic(x7,p2) & exists e3.(Theme(e3,x6) & Actor(e3,x7) & v_interrupt(e3)) & n_attempt(x7) & a_black(s3) & Theme(s3,x7)) & n_man(x5) & n_man(x5) & as(e1,p1) & on(e1,x5) & card_eq_2(x5) & a_between(s2) & Theme(s2,x5) & Actor(e1,x4) & v_go(e1) & (x2 = x4) & n_game(x2) & of(x2,x3) & n_soccer(x3) & n_capture(x1) & a_nice(s1) & Theme(s1,x1) & r_very(x1))
exists e1 s1 x1.(n_team(x1) & a_black(s1) & Theme(s1,x1) & Actor(e1,x1) & v_win(e1))
4a38535c-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 s2 s4 s5 x1 x2 x3 x4 x5 x6.(v_go(e1) & r_very(x1) & on(e1,x5) & of(x2,x3) & of(x1,x2) & n_team(x6) & n_soccer(x3) & n_man(x5) & n_game(x2) & n_capture(x1) & exists e2 p2 s3 x7.(v_stride(e2) & n_attempt(x7) & in(x6,x7) & from(x5,x6) & exists e3.(v_interrupt(e3) & Theme(e3,x6) & Actor(e3,x7)) & a_black(s3) & Topic(x7,p2) & Theme(s3,x7) & Actor(e2,x5)) & card_eq_2(x5) & as(e1,p1) & a_white(s5) & a_topic(x1) & a_red(s4) & a_nice(s1) & a_between(s2) & Theme(s5,x6) & Theme(s4,x6) & Theme(s2,x5) & Theme(s1,x1) & Actor(e1,x4) & (x2 = x4))
exists e1 s1 x1.(v_win(e1) & n_team(x1) & a_black(s1) & Theme(s1,x1) & Actor(e1,x1))
A woman and three children, holding hands with each other, are crossing the street.
The woman and three children cross the street individually.
2
-100
If the persons are holding hands then they aren't crossing the street individually
exists e1 e2 x1 x2 x3 x4 x5 x6.(n_street(x6) & Theme(e2,x6) & Actor(e2,x1) & v_cross(e2) & subset_of(x3,x1) & all x7.(n_other(x7) -> with(e1,x7)) & Theme(e1,x5) & Actor(e1,x4) & v_hold(e1) & n_hand(x5) & (x3 = x4) & n_child(x3) & card_eq_3(x3) & subset_of(x2,x1) & n_woman(x2))
exists e1 s1 x1 x2 x3 x4.(n_street(x4) & n_woman(x2) & a_individually(s1) & Manner(e1,s1) & Theme(e1,x4) & Actor(e1,x1) & v_cross(e1) & subset_of(x3,x1) & n_child(x3) & card_eq_3(x3) & subset_of(x2,x1))
4a391508-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 x1 x2 x3 x4 x5 x6.(v_hold(e1) & v_cross(e2) & subset_of(x3,x1) & subset_of(x2,x1) & n_woman(x2) & n_street(x6) & n_hand(x5) & n_child(x3) & card_eq_3(x3) & all x7.(with(e1,x7) | -n_other(x7)) & Theme(e2,x6) & Theme(e1,x5) & Actor(e2,x1) & Actor(e1,x4) & (x3 = x4))
exists e1 s1 x1 x2 x3 x4.(v_cross(e1) & subset_of(x3,x1) & subset_of(x2,x1) & n_woman(x2) & n_street(x4) & n_child(x3) & card_eq_3(x3) & a_individually(s1) & Theme(e1,x4) & Manner(e1,s1) & Actor(e1,x1))
A woman and three children, holding hands with each other, are crossing the street.
The woman is the mother of the three children.
1
-100
She may not be their mother.
exists e2 e1 x1 x2 x3 x4 x5 x6.(n_street(x6) & Theme(e2,x6) & Actor(e2,x1) & v_cross(e2) & subset_of(x3,x1) & all x7.(n_other(x7) -> with(e1,x7)) & Theme(e1,x5) & Actor(e1,x4) & v_hold(e1) & n_hand(x5) & (x3 = x4) & n_child(x3) & card_eq_3(x3) & subset_of(x2,x1) & n_woman(x2))
exists p1 x1 x2 x3.(n_child(x3) & card_eq_3(x3) & n_mother(x2) & n_woman(x1) & (x1 = x2) & of(x2,x3))
4a391b8e-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 x1 x2 x3 x4 x5 x6.(v_hold(e1) & v_cross(e2) & subset_of(x3,x1) & subset_of(x2,x1) & n_woman(x2) & n_street(x6) & n_hand(x5) & n_child(x3) & card_eq_3(x3) & all x7.(with(e1,x7) | -n_other(x7)) & Theme(e2,x6) & Theme(e1,x5) & Actor(e2,x1) & Actor(e1,x4) & (x3 = x4))
exists x1 x2 x3.(of(x2,x3) & n_woman(x1) & n_mother(x2) & n_child(x3) & card_eq_3(x3) & (x1 = x2))
A girl stands behind a boy in a swing.
the girl is writing an exam in class
2
-100
the girl cannot be pushing a swing and writing an exam at the same time.
exists e1 x1 x2 x3.(behind(e1,x2) & in(x2,x3) & n_swing(x3) & n_boy(x2) & Actor(e1,x1) & v_stand(e1) & n_girl(x1))
exists e1 x1 x2 x3.(n_girl(x1) & Theme(e1,x2) & Actor(e1,x1) & v_write(e1) & in(x2,x3) & n_class(x3) & n_exam(x2))
4a392020-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3.(v_stand(e1) & n_swing(x3) & n_girl(x1) & n_boy(x2) & in(x2,x3) & behind(e1,x2) & Actor(e1,x1))
exists e1 x1 x2 x3.(v_write(e1) & n_girl(x1) & n_exam(x2) & n_class(x3) & in(x2,x3) & Theme(e1,x2) & Actor(e1,x1))
A girl stands behind a boy in a swing.
the girl is spanish
1
-100
Not all girls are spanish.
exists e1 x1 x2 x3.(behind(e1,x2) & in(x2,x3) & n_swing(x3) & n_boy(x2) & Actor(e1,x1) & v_stand(e1) & n_girl(x1))
exists s1 x1.(n_girl(x1) & Theme(s1,x1) & a_spanish(s1))
4a3924a8-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3.(v_stand(e1) & n_swing(x3) & n_girl(x1) & n_boy(x2) & in(x2,x3) & behind(e1,x2) & Actor(e1,x1))
exists s1 x1.(n_girl(x1) & a_spanish(s1) & Theme(s1,x1))
A girl stands behind a boy in a swing.
a girl is standing
0
-100
A person who is standing normally stands.
exists e1 x1 x2 x3.(behind(e1,x2) & in(x2,x3) & n_swing(x3) & n_boy(x2) & Actor(e1,x1) & v_stand(e1) & n_girl(x1))
exists e1 x1.(Actor(e1,x1) & v_stand(e1) & n_girl(x1))
4a392926-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3.(v_stand(e1) & n_swing(x3) & n_girl(x1) & n_boy(x2) & in(x2,x3) & behind(e1,x2) & Actor(e1,x1))
exists e1 x1.(v_stand(e1) & n_girl(x1) & Actor(e1,x1))
Many shoppers are walking around in a mall.
The mall is no longer opened.
2
-100
If the mall in no longer open then there are no shoppers.
exists e1 p1 x1 x2.(in(e1,x2) & n_mall(x2) & exists s1.(Theme(s1,x1) & a_around(s1)) & Topic(e1,p1) & Actor(e1,x1) & v_walk(e1) & n_shopper(x1) & n_quantity(x1))
exists e1 s1 x1.(n_mall(x1) & r_no(e1) & a_longer(s1) & Manner(e1,s1) & Theme(e1,x1) & v_open(e1))
4a392de0-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 x1 x2.(v_walk(e1) & n_shopper(x1) & n_quantity(x1) & n_mall(x2) & in(e1,x2) & exists s1.(a_around(s1) & Theme(s1,x1)) & Topic(e1,p1) & Actor(e1,x1))
exists e1 s1 x1.(v_open(e1) & r_no(e1) & n_mall(x1) & a_longer(s1) & Theme(e1,x1) & Manner(e1,s1))
Many shoppers are walking around in a mall.
The shoppers are strolling the mall.
0
-100
To be strolling is to be walking.
exists e1 p1 x1 x2.(in(e1,x2) & n_mall(x2) & exists s1.(Theme(s1,x1) & a_around(s1)) & Topic(e1,p1) & Actor(e1,x1) & v_walk(e1) & n_shopper(x1) & n_quantity(x1))
exists e1 x1 x2.(n_mall(x2) & n_shopper(x1) & Theme(e1,x2) & Actor(e1,x1) & v_stroll(e1))
4a39325e-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 x1 x2.(v_walk(e1) & n_shopper(x1) & n_quantity(x1) & n_mall(x2) & in(e1,x2) & exists s1.(a_around(s1) & Theme(s1,x1)) & Topic(e1,p1) & Actor(e1,x1))
exists e1 x1 x2.(v_stroll(e1) & n_shopper(x1) & n_mall(x2) & Theme(e1,x2) & Actor(e1,x1))
Many shoppers are walking around in a mall.
The mall has many stores to shop in.
1
-100
Just because there are many shoppers does not mean there are many stores
exists e1 p1 x1 x2.(in(e1,x2) & n_mall(x2) & exists s1.(Theme(s1,x1) & a_around(s1)) & Topic(e1,p1) & Actor(e1,x1) & v_walk(e1) & n_shopper(x1) & n_quantity(x1))
exists e1 p1 x1 x2.(n_mall(x1) & Topic(e1,p1) & exists e2 s1.(a_in(s1) & Manner(e2,s1) & Actor(e2,x1) & v_shop(e2)) & Theme(e1,x2) & Actor(e1,x1) & v_have(e1) & n_store(x2) & n_quantity(x2))
4a3936be-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 x1 x2.(v_walk(e1) & n_shopper(x1) & n_quantity(x1) & n_mall(x2) & in(e1,x2) & exists s1.(a_around(s1) & Theme(s1,x1)) & Topic(e1,p1) & Actor(e1,x1))
exists e1 p1 x1 x2.(v_have(e1) & n_store(x2) & n_quantity(x2) & n_mall(x1) & exists e2 s1.(v_shop(e2) & a_in(s1) & Manner(e2,s1) & Actor(e2,x1)) & Topic(e1,p1) & Theme(e1,x2) & Actor(e1,x1))
A group of men gather and play instruments.
A group of women are playing Halo.
2
-100
There can either be a group of men or group of women.
exists e2 e1 x1 x2 x3 x4 x5 x6.(Theme(e2,x6) & Actor(e2,x4) & v_play(e2) & n_instrument(x6) & of(x4,x5) & n_man(x5) & n_group(x4) & Theme(e1,x3) & Actor(e1,x1) & v_gather(e1) & n_instrument(x3) & of(x1,x2) & n_man(x2) & n_group(x1))
exists e1 x1 x2 x3.(ne_geo_halo(x3) & Theme(e1,x3) & Actor(e1,x1) & v_play(e1) & of(x1,x2) & n_woman(x2) & n_group(x1))
4a393b32-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 x1 x2 x3 x4 x5 x6.(v_play(e2) & v_gather(e1) & of(x4,x5) & of(x1,x2) & n_man(x5) & n_man(x2) & n_instrument(x6) & n_instrument(x3) & n_group(x4) & n_group(x1) & Theme(e2,x6) & Theme(e1,x3) & Actor(e2,x4) & Actor(e1,x1))
exists e1 x1 x2 x3.(v_play(e1) & of(x1,x2) & ne_geo_halo(x3) & n_woman(x2) & n_group(x1) & Theme(e1,x3) & Actor(e1,x1))
A group of men gather and play instruments.
A rock band is playing.
1
-100
Just because some men play instruments does not mean they are a rock band.
exists e1 e2 x1 x2 x3 x4 x5 x6.(Theme(e2,x6) & Actor(e2,x4) & v_play(e2) & n_instrument(x6) & of(x4,x5) & n_man(x5) & n_group(x4) & Theme(e1,x3) & Actor(e1,x1) & v_gather(e1) & n_instrument(x3) & of(x1,x2) & n_man(x2) & n_group(x1))
exists e1 x1 x2.(Actor(e1,x1) & v_play(e1) & n_band(x1) & of(x1,x2) & n_rock(x2))
4a39408c-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 x1 x2 x3 x4 x5 x6.(v_play(e2) & v_gather(e1) & of(x4,x5) & of(x1,x2) & n_man(x5) & n_man(x2) & n_instrument(x6) & n_instrument(x3) & n_group(x4) & n_group(x1) & Theme(e2,x6) & Theme(e1,x3) & Actor(e2,x4) & Actor(e1,x1))
exists e1 x1 x2.(v_play(e1) & of(x1,x2) & n_rock(x2) & n_band(x1) & Actor(e1,x1))
A group of men gather and play instruments.
A group of people are playing instruments.
0
-100
A group of men are the same as a group of people.
exists e1 e2 x1 x2 x3 x4 x5 x6.(Theme(e2,x6) & Actor(e2,x4) & v_play(e2) & n_instrument(x6) & of(x4,x5) & n_man(x5) & n_group(x4) & Theme(e1,x3) & Actor(e1,x1) & v_gather(e1) & n_instrument(x3) & of(x1,x2) & n_man(x2) & n_group(x1))
exists e1 x1 x2 x3.(Theme(e1,x3) & Actor(e1,x1) & v_play(e1) & n_instrument(x3) & of(x1,x2) & n_people(x2) & n_group(x1))
4a394726-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 x1 x2 x3 x4 x5 x6.(v_play(e2) & v_gather(e1) & of(x4,x5) & of(x1,x2) & n_man(x5) & n_man(x2) & n_instrument(x6) & n_instrument(x3) & n_group(x4) & n_group(x1) & Theme(e2,x6) & Theme(e1,x3) & Actor(e2,x4) & Actor(e1,x1))
exists e1 x1 x2 x3.(v_play(e1) & of(x1,x2) & n_people(x2) & n_instrument(x3) & n_group(x1) & Theme(e1,x3) & Actor(e1,x1))
The small girl in the red shirt pushes the little boy on the baby swing.
A mom is comforting a small child that fell off a wall.
2
-100
A person can't fall off a wall if he's playing on a swing
exists e1 s1 s2 s3 x1 x2 x3 x4 x5.(n_swing(x4) & of(x4,x5) & n_baby(x5) & n_boy(x3) & a_little(s3) & Theme(s3,x3) & n_shirt(x2) & a_red(s2) & Theme(s2,x2) & n_girl(x1) & a_small(s1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1) & v_push(e1) & on(x3,x4) & in(x1,x2))
exists e2 e1 s1 s2 x1 x2 x3 x4.(Theme(e2,x2) & Actor(e2,x1) & v_comfort(e2) & a_off(s2) & Manner(e1,s2) & Theme(e1,x4) & Actor(e1,x3) & v_fall(e1) & n_wall(x4) & (x2 = x3) & n_child(x2) & a_small(s1) & Theme(s1,x2) & n_mom(x1))
4a3969ae-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 s3 x1 x2 x3 x4 x5.(v_push(e1) & on(x3,x4) & of(x4,x5) & n_swing(x4) & n_shirt(x2) & n_girl(x1) & n_boy(x3) & n_baby(x5) & in(x1,x2) & a_small(s1) & a_red(s2) & a_little(s3) & Theme(s3,x3) & Theme(s2,x2) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1))
exists e2 e1 s1 s2 x1 x2 x3 x4.(v_fall(e1) & v_comfort(e2) & n_wall(x4) & n_mom(x1) & n_child(x2) & a_small(s1) & a_off(s2) & Theme(s1,x2) & Theme(e2,x2) & Theme(e1,x4) & Manner(e1,s2) & Actor(e2,x1) & Actor(e1,x3) & (x2 = x3))
The small girl in the red shirt pushes the little boy on the baby swing.
The small girl in the red shirt pushes her little brother on the baby swing.
1
-100
The boy may not be her little brother.
exists e1 s1 s2 s3 x1 x2 x3 x4 x5.(n_swing(x4) & of(x4,x5) & n_baby(x5) & n_boy(x3) & a_little(s3) & Theme(s3,x3) & n_shirt(x2) & a_red(s2) & Theme(s2,x2) & n_girl(x1) & a_small(s1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1) & v_push(e1) & on(x3,x4) & in(x1,x2))
exists e1 s1 s2 s3 x1 x2 x3 x4 x5.(n_swing(x4) & of(x4,x5) & n_baby(x5) & n_brother(x3) & a_little(s3) & Theme(s3,x3) & of(x3,x1) & n_female(x1) & n_shirt(x2) & a_red(s2) & Theme(s2,x2) & n_girl(x1) & a_small(s1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1) & v_push(e1) & on(x3,x4) & in(x1,x2))
4a39735e-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 s3 x1 x2 x3 x4 x5.(v_push(e1) & on(x3,x4) & of(x4,x5) & n_swing(x4) & n_shirt(x2) & n_girl(x1) & n_boy(x3) & n_baby(x5) & in(x1,x2) & a_small(s1) & a_red(s2) & a_little(s3) & Theme(s3,x3) & Theme(s2,x2) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1))
exists e1 s1 s2 s3 x1 x2 x3 x4 x5.(v_push(e1) & on(x3,x4) & of(x4,x5) & of(x3,x1) & n_swing(x4) & n_shirt(x2) & n_girl(x1) & n_female(x1) & n_brother(x3) & n_baby(x5) & in(x1,x2) & a_small(s1) & a_red(s2) & a_little(s3) & Theme(s3,x3) & Theme(s2,x2) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1))
The small girl in the red shirt pushes the little boy on the baby swing.
The little boy in the baby swing is being pushed by a little girl in a red shirt.
0
-100
Small girl is a little girl, and being pushed is a paraphrase of pushes.
exists e1 s1 s2 s3 x1 x2 x3 x4 x5.(n_swing(x4) & of(x4,x5) & n_baby(x5) & n_boy(x3) & a_little(s3) & Theme(s3,x3) & n_shirt(x2) & a_red(s2) & Theme(s2,x2) & n_girl(x1) & a_small(s1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1) & v_push(e1) & on(x3,x4) & in(x1,x2))
exists e1 s1 s2 s3 x1 x2 x3 x4 x5.(n_swing(x2) & of(x2,x3) & n_baby(x3) & n_boy(x1) & a_little(s1) & Theme(s1,x1) & Actor(e1,x4) & in(x4,x5) & n_shirt(x5) & a_red(s3) & Theme(s3,x5) & n_girl(x4) & a_little(s2) & Theme(s2,x4) & Theme(e1,x1) & v_push(e1) & in(x1,x2))
4a397c14-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 s3 x1 x2 x3 x4 x5.(v_push(e1) & on(x3,x4) & of(x4,x5) & n_swing(x4) & n_shirt(x2) & n_girl(x1) & n_boy(x3) & n_baby(x5) & in(x1,x2) & a_small(s1) & a_red(s2) & a_little(s3) & Theme(s3,x3) & Theme(s2,x2) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1))
exists e1 s1 s2 s3 x1 x2 x3 x4 x5.(v_push(e1) & of(x2,x3) & n_swing(x2) & n_shirt(x5) & n_girl(x4) & n_boy(x1) & n_baby(x3) & in(x4,x5) & in(x1,x2) & a_red(s3) & a_little(s2) & a_little(s1) & Theme(s3,x5) & Theme(s2,x4) & Theme(s1,x1) & Theme(e1,x1) & Actor(e1,x4))
A little girl is pushing a little boy who is sitting on a swing.
Children are playing on the swings
0
-100
Little girl and little boy together are known as children.
exists e1 e2 s1 s2 x1 x2 x3 x4.(Theme(e2,x2) & Actor(e2,x1) & v_push(e2) & on(e1,x4) & n_swing(x4) & Actor(e1,x3) & v_sit(e1) & (x2 = x3) & n_boy(x2) & a_little(s2) & Theme(s2,x2) & n_girl(x1) & a_little(s1) & Theme(s1,x1))
exists e1 x1 x2.(n_swing(x2) & on(e1,x2) & Actor(e1,x1) & v_play(e1) & n_child(x1))
4a3984c0-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 s2 x1 x2 x3 x4.(v_sit(e1) & v_push(e2) & on(e1,x4) & n_swing(x4) & n_girl(x1) & n_boy(x2) & a_little(s2) & a_little(s1) & Theme(s2,x2) & Theme(s1,x1) & Theme(e2,x2) & Actor(e2,x1) & Actor(e1,x3) & (x2 = x3))
exists e1 x1 x2.(v_play(e1) & on(e1,x2) & n_swing(x2) & n_child(x1) & Actor(e1,x1))
A little girl is pushing a little boy who is sitting on a swing.
The children are laying there silently
2
-100
If the girl is pushing the boy then they are not laying silently.
exists e1 e2 s1 s2 x1 x2 x3 x4.(Theme(e2,x2) & Actor(e2,x1) & v_push(e2) & on(e1,x4) & n_swing(x4) & Actor(e1,x3) & v_sit(e1) & (x2 = x3) & n_boy(x2) & a_little(s2) & Theme(s2,x2) & n_girl(x1) & a_little(s1) & Theme(s1,x1))
exists e1 s1 s2 x1.(n_child(x1) & a_silently(s2) & Manner(e1,s2) & a_there(s1) & Manner(e1,s1) & Actor(e1,x1) & v_lay(e1))
4a398d1c-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 s2 x1 x2 x3 x4.(v_sit(e1) & v_push(e2) & on(e1,x4) & n_swing(x4) & n_girl(x1) & n_boy(x2) & a_little(s2) & a_little(s1) & Theme(s2,x2) & Theme(s1,x1) & Theme(e2,x2) & Actor(e2,x1) & Actor(e1,x3) & (x2 = x3))
exists e1 s1 s2 x1.(v_lay(e1) & n_child(x1) & a_there(s1) & a_silently(s2) & Manner(e1,s2) & Manner(e1,s1) & Actor(e1,x1))
A little girl is pushing a little boy who is sitting on a swing.
The girl is wearing a red dress, and the boy is wearing overalls
1
-100
wearing doesn't always mean pushing
exists e1 e2 s1 s2 x1 x2 x3 x4.(Theme(e2,x2) & Actor(e2,x1) & v_push(e2) & on(e1,x4) & n_swing(x4) & Actor(e1,x3) & v_sit(e1) & (x2 = x3) & n_boy(x2) & a_little(s2) & Theme(s2,x2) & n_girl(x1) & a_little(s1) & Theme(s1,x1))
exists e1 e2 s1 x1 x2 x3 x4.(n_boy(x3) & n_girl(x1) & Theme(e2,x4) & Actor(e2,x3) & v_wear(e2) & n_overalls(x4) & Theme(e1,x2) & Actor(e1,x1) & v_wear(e1) & n_dress(x2) & a_red(s1) & Theme(s1,x2))
4a3996c2-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 s2 x1 x2 x3 x4.(v_sit(e1) & v_push(e2) & on(e1,x4) & n_swing(x4) & n_girl(x1) & n_boy(x2) & a_little(s2) & a_little(s1) & Theme(s2,x2) & Theme(s1,x1) & Theme(e2,x2) & Actor(e2,x1) & Actor(e1,x3) & (x2 = x3))
exists e1 e2 s1 x1 x2 x3 x4.(v_wear(e2) & v_wear(e1) & n_overalls(x4) & n_girl(x1) & n_dress(x2) & n_boy(x3) & a_red(s1) & Theme(s1,x2) & Theme(e2,x4) & Theme(e1,x2) & Actor(e2,x3) & Actor(e1,x1))
A girl pushes a boy on a swing on a sandy playground.
Three girls are in a car.
2
-100
a single girl on the playground cannot be three girls in a car.
exists e1 s1 x1 x2 x3 x4.(Theme(e1,x2) & Actor(e1,x1) & v_push(e1) & on(x2,x3) & on(x3,x4) & n_playground(x4) & a_sandy(s1) & Theme(s1,x4) & n_swing(x3) & n_boy(x2) & n_girl(x1))
exists p1 x1.(exists x2.(in(x1,x2) & n_car(x2)) & n_girl(x1) & card_eq_3(x1))
4a39a018-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4.(v_push(e1) & on(x3,x4) & on(x2,x3) & n_swing(x3) & n_playground(x4) & n_girl(x1) & n_boy(x2) & a_sandy(s1) & Theme(s1,x4) & Theme(e1,x2) & Actor(e1,x1))
exists x1.(n_girl(x1) & exists x2.(n_car(x2) & in(x1,x2)) & card_eq_3(x1))
A girl pushes a boy on a swing on a sandy playground.
Two people are outside.
0
-100
Girl and boy are two people.
exists e1 s1 x1 x2 x3 x4.(Theme(e1,x2) & Actor(e1,x1) & v_push(e1) & on(x2,x3) & on(x3,x4) & n_playground(x4) & a_sandy(s1) & Theme(s1,x4) & n_swing(x3) & n_boy(x2) & n_girl(x1))
exists s1 x1.(Theme(s1,x1) & a_outside(s1) & n_people(x1) & card_eq_2(x1))
4a39aaf4-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4.(v_push(e1) & on(x3,x4) & on(x2,x3) & n_swing(x3) & n_playground(x4) & n_girl(x1) & n_boy(x2) & a_sandy(s1) & Theme(s1,x4) & Theme(e1,x2) & Actor(e1,x1))
exists s1 x1.(n_people(x1) & card_eq_2(x1) & a_outside(s1) & Theme(s1,x1))
A girl pushes a boy on a swing on a sandy playground.
It is sunny outside while the boy and girl are at the playground.
1
-100
playground doesn't always mean sunny
exists e1 s1 x1 x2 x3 x4.(Theme(e1,x2) & Actor(e1,x1) & v_push(e1) & on(x2,x3) & on(x3,x4) & n_playground(x4) & a_sandy(s1) & Theme(s1,x4) & n_swing(x3) & n_boy(x2) & n_girl(x1))
exists p1 s1 s2 x1 x2 x3 x4 x5.(n_playground(x5) & n_girl(x4) & n_boy(x3) & subset_of(x4,x2) & subset_of(x3,x2) & n_thing(x1) & exists p2.at(x2,x5) & while(s1,p1) & a_outside(s2) & Manner(s1,s2) & Theme(s1,x1) & a_sunny(s1))
4a39b544-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4.(v_push(e1) & on(x3,x4) & on(x2,x3) & n_swing(x3) & n_playground(x4) & n_girl(x1) & n_boy(x2) & a_sandy(s1) & Theme(s1,x4) & Theme(e1,x2) & Actor(e1,x1))
exists p1 s1 s2 x1 x2 x3 x4 x5.(while(s1,p1) & subset_of(x4,x2) & subset_of(x3,x2) & n_thing(x1) & n_playground(x5) & n_girl(x4) & n_boy(x3) & at(x2,x5) & a_sunny(s1) & a_outside(s2) & Theme(s1,x1) & Manner(s1,s2))
a little girl pushes a little boy on the swing.
The girl pushes the boy.
0
-100
Little girl is a girl and little boy is a boy.
exists e1 s1 s2 x1 x2 x3.(n_swing(x3) & Theme(e1,x2) & Actor(e1,x1) & v_push(e1) & on(x2,x3) & n_boy(x2) & a_little(s2) & Theme(s2,x2) & n_girl(x1) & a_little(s1) & Theme(s1,x1))
exists e1 x1 x2.(n_boy(x2) & n_girl(x1) & Theme(e1,x2) & Actor(e1,x1) & v_push(e1))
4a39c03e-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3.(v_push(e1) & on(x2,x3) & n_swing(x3) & n_girl(x1) & n_boy(x2) & a_little(s2) & a_little(s1) & Theme(s2,x2) & Theme(s1,x1) & Theme(e1,x2) & Actor(e1,x1))
exists e1 x1 x2.(v_push(e1) & n_girl(x1) & n_boy(x2) & Theme(e1,x2) & Actor(e1,x1))
a little girl pushes a little boy on the swing.
The older men play on the playground.
2
-100
little girl and little boy refer to children as the older men are adults.
exists e1 s1 s2 x1 x2 x3.(n_swing(x3) & Theme(e1,x2) & Actor(e1,x1) & v_push(e1) & on(x2,x3) & n_boy(x2) & a_little(s2) & Theme(s2,x2) & n_girl(x1) & a_little(s1) & Theme(s1,x1))
exists e1 s1 x1 x2.(n_playground(x2) & n_man(x1) & r_more(s1) & a_older(s1) & Theme(s1,x1) & on(e1,x2) & Actor(e1,x1) & v_play(e1))
4a39c9ee-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3.(v_push(e1) & on(x2,x3) & n_swing(x3) & n_girl(x1) & n_boy(x2) & a_little(s2) & a_little(s1) & Theme(s2,x2) & Theme(s1,x1) & Theme(e1,x2) & Actor(e1,x1))
exists e1 s1 x1 x2.(v_play(e1) & r_more(s1) & on(e1,x2) & n_playground(x2) & n_man(x1) & a_older(s1) & Theme(s1,x1) & Actor(e1,x1))
a little girl pushes a little boy on the swing.
The little girl and boy are siblings.
1
-100
girl doesn't always mean siblings.
exists e1 s1 s2 x1 x2 x3.(n_swing(x3) & Theme(e1,x2) & Actor(e1,x1) & v_push(e1) & on(x2,x3) & n_boy(x2) & a_little(s2) & Theme(s2,x2) & n_girl(x1) & a_little(s1) & Theme(s1,x1))
exists p1 s1 x1 x2 x3.(n_boy(x3) & n_girl(x2) & subset_of(x3,x1) & subset_of(x2,x1) & a_little(s1) & Theme(s1,x1) & exists x4.((x1 = x4) & n_sibling(x4)))
4a39d2c2-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3.(v_push(e1) & on(x2,x3) & n_swing(x3) & n_girl(x1) & n_boy(x2) & a_little(s2) & a_little(s1) & Theme(s2,x2) & Theme(s1,x1) & Theme(e1,x2) & Actor(e1,x1))
exists s1 x1 x2 x3.(subset_of(x3,x1) & subset_of(x2,x1) & n_girl(x2) & n_boy(x3) & exists x4.(n_sibling(x4) & (x1 = x4)) & a_little(s1) & Theme(s1,x1))
A guy is shooting his rifle at a shooting range.
The man is sitting down at a desk.
2
-100
The man can't be at a shooting range and at the desk simultaneously.
exists e1 x1 x2 x3 x4.(at(e1,x3) & n_range(x3) & of(x3,x4) & n_shooting(x4) & Theme(e1,x2) & Actor(e1,x1) & v_shoot(e1) & n_rifle(x2) & of(x2,x1) & n_male(x1) & n_guy(x1))
exists e1 s1 x1 x2.(n_man(x1) & at(e1,x2) & n_desk(x2) & a_down(s1) & Manner(e1,s1) & Actor(e1,x1) & v_sit(e1))
4a39db82-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3 x4.(v_shoot(e1) & of(x3,x4) & of(x2,x1) & n_shooting(x4) & n_rifle(x2) & n_range(x3) & n_male(x1) & n_guy(x1) & at(e1,x3) & Theme(e1,x2) & Actor(e1,x1))
exists e1 s1 x1 x2.(v_sit(e1) & n_man(x1) & n_desk(x2) & at(e1,x2) & a_down(s1) & Manner(e1,s1) & Actor(e1,x1))
A guy is shooting his rifle at a shooting range.
A man is firing a gun.
0
-100
A gun is a rifle.
exists e1 x1 x2 x3 x4.(at(e1,x3) & n_range(x3) & of(x3,x4) & n_shooting(x4) & Theme(e1,x2) & Actor(e1,x1) & v_shoot(e1) & n_rifle(x2) & of(x2,x1) & n_male(x1) & n_guy(x1))
exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_fire(e1) & n_gun(x2) & n_man(x1))
4a39e5fa-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3 x4.(v_shoot(e1) & of(x3,x4) & of(x2,x1) & n_shooting(x4) & n_rifle(x2) & n_range(x3) & n_male(x1) & n_guy(x1) & at(e1,x3) & Theme(e1,x2) & Actor(e1,x1))
exists e1 x1 x2.(v_fire(e1) & n_man(x1) & n_gun(x2) & Theme(e1,x2) & Actor(e1,x1))
A guy is shooting his rifle at a shooting range.
The man is practicing for a police exam.
1
-100
shooting doesn't always mean practicing
exists e1 x1 x2 x3 x4.(at(e1,x3) & n_range(x3) & of(x3,x4) & n_shooting(x4) & Theme(e1,x2) & Actor(e1,x1) & v_shoot(e1) & n_rifle(x2) & of(x2,x1) & n_male(x1) & n_guy(x1))
exists e1 x1 x2 x3.(n_man(x1) & for(e1,x2) & n_exam(x2) & of(x2,x3) & n_police(x3) & Actor(e1,x1) & v_practice(e1))
4a39ee74-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3 x4.(v_shoot(e1) & of(x3,x4) & of(x2,x1) & n_shooting(x4) & n_rifle(x2) & n_range(x3) & n_male(x1) & n_guy(x1) & at(e1,x3) & Theme(e1,x2) & Actor(e1,x1))
exists e1 x1 x2 x3.(v_practice(e1) & of(x2,x3) & n_police(x3) & n_man(x1) & n_exam(x2) & for(e1,x2) & Actor(e1,x1))
Man looking down the scope of a rifle preparing to shoot.
A man with a gun over his shoulder.
2
-100
The man can't be looking down the scope of his gun and have it over his shoulder at the same time.
exists e2 e1 p1 x1 x2 x3 x4.(n_scope(x2) & down(e1,x2) & of(x2,x3) & Topic(e2,p1) & Actor(e2,x4) & v_prepare(e2) & exists e3.(Actor(e3,x4) & v_shoot(e3)) & (x3 = x4) & n_rifle(x3) & Actor(e1,x1) & v_look(e1) & n_man(x1))
exists x1 x2 x3.(a_topic(x1) & with(x1,x2) & over(x2,x3) & n_shoulder(x3) & of(x3,x1) & n_male(x1) & n_gun(x2) & n_man(x1))
4a39f75c-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 p1 x1 x2 x3 x4.(v_prepare(e2) & v_look(e1) & of(x2,x3) & n_scope(x2) & n_rifle(x3) & n_man(x1) & exists e3.(v_shoot(e3) & Actor(e3,x4)) & down(e1,x2) & Topic(e2,p1) & Actor(e2,x4) & Actor(e1,x1) & (x3 = x4))
exists x1 x2 x3.(with(x1,x2) & over(x2,x3) & of(x3,x1) & n_shoulder(x3) & n_man(x1) & n_male(x1) & n_gun(x2) & a_topic(x1))
Man looking down the scope of a rifle preparing to shoot.
A man is preparing to shoot a target.
1
-100
rifle doesn't always mean target.
exists e1 e2 p1 x1 x2 x3 x4.(n_scope(x2) & down(e1,x2) & of(x2,x3) & Topic(e2,p1) & Actor(e2,x4) & v_prepare(e2) & exists e3.(Actor(e3,x4) & v_shoot(e3)) & (x3 = x4) & n_rifle(x3) & Actor(e1,x1) & v_look(e1) & n_man(x1))
exists e1 p1 x1.(Topic(e1,p1) & Actor(e1,x1) & v_prepare(e1) & exists e2 x2.(Theme(e2,x2) & Actor(e2,x1) & v_shoot(e2) & n_target(x2)) & n_man(x1))
4a39fedc-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 p1 x1 x2 x3 x4.(v_prepare(e2) & v_look(e1) & of(x2,x3) & n_scope(x2) & n_rifle(x3) & n_man(x1) & exists e3.(v_shoot(e3) & Actor(e3,x4)) & down(e1,x2) & Topic(e2,p1) & Actor(e2,x4) & Actor(e1,x1) & (x3 = x4))
exists e1 p1 x1.(v_prepare(e1) & n_man(x1) & exists e2 x2.(v_shoot(e2) & n_target(x2) & Theme(e2,x2) & Actor(e2,x1)) & Topic(e1,p1) & Actor(e1,x1))