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ff1da944e25e232a80b1f343ef24c1a99ff04f9c | cfcd2a448c91b249ea61d0d0d747129900e9e97f | /thirdparty/OpenCOLLADA/COLLADAFramework/src/COLLADAFWVisualScene.cpp | 7a58b1114e3139a278b9ca9204ddeaa72abc55c0 | [] | no_license | fire-archive/OgreCollada | b1686b1b84b512ffee65baddb290503fb1ebac9c | 49114208f176eb695b525dca4f79fc0cfd40e9de | refs/heads/master | 2020-04-10T10:04:15.187350 | 2009-05-31T15:33:15 | 2009-05-31T15:33:15 | 268,046 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 736 | cpp | /*
Copyright (c) 2008 NetAllied Systems GmbH
This file is part of COLLADAFramework.
Licensed under the MIT Open Source License,
for details please see LICENSE file or the website
http://www.opensource.org/licenses/mit-license.php
*/
#include "COLLADAFWStableHeaders.h"
#include "COLLADAFWVisualScene.h"
namespace COLLADAFW
{
//--------------------------------------------------------------------
VisualScene::VisualScene()
{
}
//--------------------------------------------------------------------
VisualScene::~VisualScene()
{
#if 0
//delete all root node
for ( size_t i = 0, count = mRootNodes.getCount(); i < count; ++i)
delete mRootNodes[i];
#endif
}
} // namespace COLLADAFW
| [
"[email protected]"
] | [
[
[
1,
32
]
]
] |
b52f22874c138d5202822edc34d5cdf9ff771423 | f1739436e569eee08ae41ccab2157a3e5a64ff12 | /MfcXq_Vert(GPS用)/SearchInfo.h | ae4c5a103e80ddcf269eb925e5c80b629a60c123 | [] | no_license | IT4551SoftwareDevelopment/ai-chinese-chess-game | d46d51ea965bfcfe8549892a6dcc184a79d13ab9 | b612c1ed29d1802feb7e7f31d8126c26a9443d82 | refs/heads/master | 2021-01-10T17:50:28.621792 | 2011-12-06T09:11:05 | 2011-12-06T09:11:05 | 50,724,005 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,289 | h | #if !defined(AFX_SEARCHINFO_H__E214C1A2_DA61_4F60_BDB5_31790946BC35__INCLUDED_)
#define AFX_SEARCHINFO_H__E214C1A2_DA61_4F60_BDB5_31790946BC35__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// SearchInfo.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CSearchInfo dialog
class CSearchInfo : public CDialog
{
// Construction
public:
CSearchInfo(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CSearchInfo)
enum { IDD = frmSearchInfo };
CListCtrl m_lsvMoveList;
CListCtrl m_lsvDepthTimeCost;
CListCtrl m_lsvValue;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSearchInfo)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CSearchInfo)
// NOTE: the ClassWizard will add member functions here
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SEARCHINFO_H__E214C1A2_DA61_4F60_BDB5_31790946BC35__INCLUDED_)
| [
"[email protected]"
] | [
[
[
1,
48
]
]
] |
e8be72614b975647b14fe9e3ebff9579341783ff | 8d02de0f3b9a87e30f3d6cfb9c33911b700c3efb | /tree_utility.h | 2e401aff00f94d1ff355f90c42d1e7a2c38758f0 | [] | no_license | bigsleep/mpl_tree | 637c6335df35e069e778b48c75bad00bb16e203a | f82545a938ec351dad1adc5d0bd017190489a513 | refs/heads/master | 2021-01-01T19:25:43.474008 | 2011-02-09T10:37:24 | 2011-02-09T10:37:24 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 7,686 | h | #ifndef SYKES_MPL_TREE_UTILITY_H
#define SYKES_MPL_TREE_UTILITY_H
#include "tree_fwd.h"
#include "deref.h"
#include "vector_utility.h"
namespace sykes{
namespace mpl{
//-----------------------------------------------------------
// has_child
//-----------------------------------------------------------
namespace detail{
template<bool IsLeaf, branch B, typename Iterator>
struct has_child_impl;
}
template<typename Iterator>
struct has_child_left
{
static bool const value =
detail::has_child_impl<
deref<Iterator>::is_leaf,
branch::left,
Iterator>::value;
};
template<typename Iterator>
struct has_child_right
{
static bool const value =
detail::has_child_impl<
deref<Iterator>::is_leaf,
branch::right,
Iterator>::value;
};
template<typename Iterator>
struct has_child
{
static bool const value =
has_child_left<Iterator>::value ||
has_child_right<Iterator>::value;
};
namespace detail{
template<branch B, typename Iterator>
struct has_child_impl<true, B, Iterator>
{
static bool const value = false;
};
template<branch B, typename Iterator>
struct has_child_impl<false, B, Iterator>
{
static bool const
value = !std::is_same<
typename get_child<
B,
typename deref<Iterator>::subtree
>::type,
null_type
>::value;
};
}//---- detail
//-----------------------------------------------------------
// get_child
//-----------------------------------------------------------
template<typename Iterator>
struct get_child_left;
template<typename Tag, typename Route, typename Tree>
struct get_child_left<tree_iterator<Tag, Route, Tree>>
{
static_assert(has_child_left<tree_iterator<Tag, Route, Tree>>::value, "sykes::mpl::get_child_left");
typedef tree_iterator<
Tag,
typename push_back<
Route,
std::integral_constant<branch, branch::left>>::type,
Tree> type;
};
template<typename Iterator>
struct get_child_right;
template<typename Tag, typename Route, typename Tree>
struct get_child_right<tree_iterator<Tag, Route, Tree>>
{
static_assert(has_child_right<tree_iterator<Tag, Route, Tree>>::value, "sykes::mpl::get_child_left");
typedef tree_iterator<
Tag,
typename push_back<
Route,
std::integral_constant<branch, branch::right>>::type,
Tree> type;
};
//-----------------------------------------------------------
// has_parent
//-----------------------------------------------------------
template<typename Iterator>
struct has_parent;
template<typename Tag, branch Bhead, branch ... Btail, typename Tree>
struct has_parent<tree_iterator<Tag, vector_c<branch, Bhead, Btail...>, Tree>>
{
static bool const value = true &&
!std::is_same<
typename deref<
tree_iterator<
Tag, typename pop_back<vector_c<branch, Bhead, Btail...>>::type, Tree
>
>::type,
null_type
>::value;
};
template<typename Tag, typename Tree>
struct has_parent<tree_iterator<Tag, vector_c<branch>, Tree>>
{
static bool const value = false;
};
//-----------------------------------------------------------
// get_parent
//-----------------------------------------------------------
template<typename Iterator>
struct get_parent;
template<typename Tag, typename Route, typename Tree>
struct get_parent<tree_iterator<Tag, Route, Tree>>
{
static_assert(has_parent<tree_iterator<Tag, Route, Tree>>::value, "sykes::mpl::get_parent");
typedef tree_iterator<
Tag,
typename pop_back<Route>::type,
Tree> type;
};
//-----------------------------------------------------------
// has_sibling
//-----------------------------------------------------------
namespace detail{
template<bool HasParent, typename Iterator>
struct has_sibling_impl;
}//---- detail
template<typename Iterator>
struct has_sibling
{
static bool const value =
detail::has_sibling_impl<
has_parent<Iterator>::value,
Iterator>::value;
};
template<typename Iterator>
struct has_older_sibling;
template<typename Tag, typename Route, typename Tree>
struct has_older_sibling<tree_iterator<Tag, Route, Tree>>
{
static bool const
value = has_sibling<tree_iterator<Tag, Route, Tree>>::value &&
(at<size<Route>::value - 1, Route>::value == branch::right);
};
template<typename Tag, typename Tree>
struct has_older_sibling<tree_iterator<Tag, vector_c<branch>, Tree>>
{
static bool const value = false;
};
template<typename Iterator>
struct has_younger_sibling;
template<typename Tag, typename Route, typename Tree>
struct has_younger_sibling<tree_iterator<Tag, Route, Tree>>
{
static bool const
value = has_sibling<tree_iterator<Tag, Route, Tree>>::value &&
(at<size<Route>::value - 1, Route>::value == branch::left);
};
template<typename Tag, typename Tree>
struct has_younger_sibling<tree_iterator<Tag, vector_c<branch>, Tree>>
{
static bool const value = false;
};
namespace detail{
template<typename Tag, typename Route, typename Tree>
struct has_sibling_impl<true, tree_iterator<Tag, Route, Tree>>
{
static bool const
value = ((at<size<Route>::value - 1, Route>::value == branch::left) &&
(has_child_right<typename get_parent<tree_iterator<Tag, Route, Tree>>::type>::value)) ||
((at<size<Route>::value - 1, Route>::value == branch::right) &&
(has_child_left<typename get_parent<tree_iterator<Tag, Route, Tree>>::type>::value));
};
template<typename Iterator>
struct has_sibling_impl<false, Iterator>
{
static bool const value = false;
};
}//---- detail
//-----------------------------------------------------------
// get_sibling
//-----------------------------------------------------------
template<typename Iterator>
struct get_sibling;
template<typename Tag, typename Route, typename Tree>
struct get_sibling<tree_iterator<Tag, Route, Tree>>
{
static_assert(has_sibling<tree_iterator<Tag, Route, Tree>>::value, "sykes::mpl::get_sibling");
typedef tree_iterator<
Tag,
typename
replace_at<
size<Route>::value - 1,
Route,
std::integral_constant<
branch,
(at<size<Route>::value - 1, Route>::value == branch::left) ? branch::right : branch::left
>
>::type,
Tree> type;
};
}}//----
#endif
| [
"takada@takada-desktop.(none)"
] | [
[
[
1,
237
]
]
] |
4ddb209a75fcdccf315c66944c9e0558b6b90434 | 709cd826da3ae55945fd7036ecf872ee7cdbd82a | /Term/Assignment/CG_2nd/CG_2ndViewUser.h | a0c7e9f58b139b833f0d797fb8693161c19e2e59 | [] | no_license | argapratama/kucgbowling | 20dbaefe1596358156691e81ccceb9151b15efb0 | 65e40b6f33c5511bddf0fa350c1eefc647ace48a | refs/heads/master | 2018-01-08T15:27:44.784437 | 2011-06-19T15:23:39 | 2011-06-19T15:23:39 | 36,738,655 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 331 | h | #pragma once
class CCG_2ndViewUser
{
public:
// Translation
float f_transX, f_transY, f_transZ;
// Scaling
float f_scaleX, f_scaleY, f_scaleZ;
// Axis Rotation
float f_aRotateX, f_aRotateY, f_aRotateZ;
void InitPosition();
void DoModelTransform();
CCG_2ndViewUser(void);
~CCG_2ndViewUser(void);
};
| [
"[email protected]"
] | [
[
[
1,
18
]
]
] |
bb0541eab49813838bcada0618b32f212d722fbc | ce262ae496ab3eeebfcbb337da86d34eb689c07b | /SEFoundation/SEEffects/SEMaterialTextureEffect.h | 85408619bc5a59a15b5fa2c45104e437e8c8bbac | [] | no_license | pizibing/swingengine | d8d9208c00ec2944817e1aab51287a3c38103bea | e7109d7b3e28c4421c173712eaf872771550669e | refs/heads/master | 2021-01-16T18:29:10.689858 | 2011-06-23T04:27:46 | 2011-06-23T04:27:46 | 33,969,301 | 0 | 0 | null | null | null | null | GB18030 | C++ | false | false | 1,790 | h | // Swing Engine Version 1 Source Code
// Most of techniques in the engine are mainly based on David Eberly's
// Wild Magic 4 open-source code.The author of Swing Engine learned a lot
// from Eberly's experience of architecture and algorithm.
// Several sub-systems are totally new,and others are re-implimented or
// re-organized based on Wild Magic 4's sub-systems.
// Copyright (c) 2007-2010. All Rights Reserved
//
// Eberly's permission:
// Geometric Tools, Inc.
// http://www.geometrictools.com
// Copyright (c) 1998-2006. All Rights Reserved
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation; either version 2.1 of the License, or (at
// your option) any later version. The license is available for reading at
// the location:
// http://www.gnu.org/copyleft/lgpl.html
#ifndef Swing_MaterialTextureEffect_H
#define Swing_MaterialTextureEffect_H
#include "SEFoundationLIB.h"
#include "SEShaderEffect.h"
namespace Swing
{
//----------------------------------------------------------------------------
// Description:所依附的node必须带有material state对象.
// Author:Sun Che
// Date:20080820
//----------------------------------------------------------------------------
class SE_FOUNDATION_API SEMaterialTextureEffect : public SEShaderEffect
{
SE_DECLARE_RTTI;
SE_DECLARE_NAME_ID;
SE_DECLARE_STREAM;
public:
SEMaterialTextureEffect(const std::string& rBaseName);
virtual ~SEMaterialTextureEffect(void);
protected:
// streaming
SEMaterialTextureEffect(void);
};
typedef SESmartPointer<SEMaterialTextureEffect> SEMaterialTextureEffectPtr;
}
#endif
| [
"[email protected]@876e9856-8d94-11de-b760-4d83c623b0ac"
] | [
[
[
1,
54
]
]
] |
8817cecac39a4b69301805762ed26560104c84ca | 2f77d5232a073a28266f5a5aa614160acba05ce6 | /01.DevelopLibrary/03.Code/UI/EasySmsMainWnd.cpp | 3bb80a56ea4fec620b228fab65e85241bbbf818a | [] | no_license | radtek/mobilelzz | 87f2d0b53f7fd414e62c8b2d960e87ae359c81b4 | 402276f7c225dd0b0fae825013b29d0244114e7d | refs/heads/master | 2020-12-24T21:21:30.860184 | 2011-03-26T02:19:47 | 2011-03-26T02:19:47 | 58,142,323 | 0 | 0 | null | null | null | null | GB18030 | C++ | false | false | 7,900 | cpp | #include"stdafx.h"
#include "resource.h"
#include "EasySmsMainWnd.h"
#include "SmsLookCtorWnd.h"
#include "SmsUnReadWnd.h"
#include "SmsFindWnd.h"
#include "SmsEncrytpCtorWnd.h"
CEasySmsMainWnd::CEasySmsMainWnd(void)
{
}
CEasySmsMainWnd::~CEasySmsMainWnd(void)
{
}
BOOL CEasySmsMainWnd::OnInitDialog()
{
if ( !CMzWndEx::OnInitDialog() )
{
return FALSE;
}
SetWindowText( L"易短信2.000" );
return SubInitialize();
}
void CEasySmsMainWnd::OnMzCommand( WPARAM wParam, LPARAM lParam )
{
UINT_PTR id = LOWORD( wParam );
int iRlt = -1;
switch( id )
{
case MZ_IDC_UNREAD_SMS:
{
CSmsUnReadWnd clCSmsUnReadWnd;
iRlt = DoModalBase( &clCSmsUnReadWnd );
::SetForegroundWindow(m_hWnd);
break;
}
case MZ_IDC_LOOK_SMS:
{
CSmsLookCtorWnd clCSmsLookCtorWnd;
iRlt = DoModalBase( &clCSmsLookCtorWnd );
::SetForegroundWindow(m_hWnd);
break;
}
case MZ_IDC_SEND_SMS:
{
CNewSmsWnd clSendSms;
iRlt = DoModalBase( &clSendSms );
::SetForegroundWindow(m_hWnd);
break;
}
case MZ_IDC_FIND_SMS:
{
CSmsFindWnd clCSmsFindWnd;
iRlt = DoModalBase( &clCSmsFindWnd );
::SetForegroundWindow(m_hWnd);
break;
}
case MZ_IDC_ENCRYTP_SMS:
{
CSmsEncrytpCtorWnd clCSmsEncrytpCtorWnd;
iRlt = DoModalBase( &clCSmsEncrytpCtorWnd );
::SetForegroundWindow(m_hWnd);
break;
}
case MZ_IDC_SYNC_SMS:
{
break;
}
case MZ_IDC_SETUP_SMS:
{
break;
}
case IDR_TOOLBAR_MAIN_WND:
{
int index = lParam;
if ( 2 == index )
{
exit( 0 );
}
break;
}
default:
break;
}
}
/////private/////////////////////////////////////////////////////////////////////
BOOL CEasySmsMainWnd::SubInitialize()
{
/*设置背景图片*/
m_modeIndex = 0;
m_Picture.SetID( MZ_IDC_MAIN_PICTURE );
m_Picture.SetPos( 0, 0, GetWidth(), GetHeight() - MZM_HEIGHT_TEXT_TOOLBAR );
m_Picture.SetPaintMode( modeId[ m_modeIndex ] );
m_Picture.LoadImage( MzGetInstanceHandle(), RT_RCDATA, MAKEINTRESOURCE( IDR_PNG_MAIN_WND_BACKGROUND ) );
AddUiWin( &m_Picture );
//SMS UnRead
ImagingHelper* UnReadUp = m_imgContainer_base.LoadImage( MzGetInstanceHandle(),
IDR_PNG_UNREAD_UP,
true );
ImagingHelper* UnReadDown = m_imgContainer_base.LoadImage( MzGetInstanceHandle(),
IDR_PNG_UNREAD_DOWN,
true );
if ( NULL == UnReadUp || NULL == UnReadDown )
{
return FALSE;
}
m_UnReadSmsBtnImg.SetID( MZ_IDC_UNREAD_SMS );
m_UnReadSmsBtnImg.SetButtonType( MZC_BUTTON_NONE );
m_UnReadSmsBtnImg.SetImage_Normal( UnReadUp );
m_UnReadSmsBtnImg.SetImage_Pressed( UnReadDown );
m_UnReadSmsBtnImg.EnableTextSinkOnPressed( TRUE );
m_UnReadSmsBtnImg.SetMode( UI_BUTTON_IMAGE_MODE_NORMAL );
m_UnReadSmsBtnImg.SwapImageZOrder( true );
m_UnReadSmsBtnImg.SetPos( 30, 80, 140, 180 );
AddUiWin( &m_UnReadSmsBtnImg );
// sms look
ImagingHelper* UnSmsUp = m_imgContainer_base.LoadImage( MzGetInstanceHandle(),
IDR_PNG_SMS_UP,
true );
ImagingHelper* UnSmsDown = m_imgContainer_base.LoadImage( MzGetInstanceHandle(),
IDR_PNG_SMS_DOWN,
true );
m_LookSmsBtnImg.SetID( MZ_IDC_LOOK_SMS );
m_LookSmsBtnImg.SetButtonType( MZC_BUTTON_NONE );
m_LookSmsBtnImg.SetImage_Normal( UnSmsUp );
m_LookSmsBtnImg.SetImage_Pressed( UnSmsDown );
m_LookSmsBtnImg.EnableTextSinkOnPressed( TRUE );
m_LookSmsBtnImg.SetMode( UI_BUTTON_IMAGE_MODE_NORMAL );
m_LookSmsBtnImg.SwapImageZOrder( true );
m_LookSmsBtnImg.SetPos( 170, 80, 140, 180 );
AddUiWin( &m_LookSmsBtnImg );
//sms new
ImagingHelper* UnNewUp = m_imgContainer_base.LoadImage( MzGetInstanceHandle(),
IDR_PNG_NEW_UP,
true );
ImagingHelper* UnNewDown = m_imgContainer_base.LoadImage( MzGetInstanceHandle(),
IDR_PNG_NEW_DOWN,
true );
m_SendSmsBtnImg.SetID( MZ_IDC_SEND_SMS );
m_SendSmsBtnImg.SetButtonType( MZC_BUTTON_NONE );
m_SendSmsBtnImg.SetImage_Normal( UnNewUp );
m_SendSmsBtnImg.SetImage_Pressed( UnNewDown );
m_SendSmsBtnImg.EnableTextSinkOnPressed(TRUE);
m_SendSmsBtnImg.SetMode( UI_BUTTON_IMAGE_MODE_NORMAL );
m_SendSmsBtnImg.SwapImageZOrder( true );
m_SendSmsBtnImg.SetPos( 310, 80, 140, 180 );
AddUiWin( &m_SendSmsBtnImg );
//find
ImagingHelper* UnFindUp = m_imgContainer_base.LoadImage( MzGetInstanceHandle(),
IDR_PNG_FIND_UP,
true );
ImagingHelper* UnFindDown = m_imgContainer_base.LoadImage( MzGetInstanceHandle(),
IDR_PNG_FIND_DOWN,
true );
m_UnFindSmsBtnImg.SetID( MZ_IDC_FIND_SMS );
m_UnFindSmsBtnImg.SetButtonType( MZC_BUTTON_NONE );
m_UnFindSmsBtnImg.SetImage_Normal( UnFindUp );
m_UnFindSmsBtnImg.SetImage_Pressed( UnFindDown );
m_UnFindSmsBtnImg.EnableTextSinkOnPressed( TRUE );
m_UnFindSmsBtnImg.SetMode( UI_BUTTON_IMAGE_MODE_NORMAL );
m_UnFindSmsBtnImg.SwapImageZOrder( true );
m_UnFindSmsBtnImg.SetPos( 30, 260, 140, 180 );
AddUiWin( &m_UnFindSmsBtnImg );
//加密
ImagingHelper* UnEncryptUp = m_imgContainer_base.LoadImage( MzGetInstanceHandle(),
IDR_PNG_ENCRYPT_UP,
true );
ImagingHelper* UnEncryptDown = m_imgContainer_base.LoadImage( MzGetInstanceHandle(),
IDR_PNG_ENCRYPT_DOWN,
true );
m_UnEncryptSmsBtnImg.SetID( MZ_IDC_ENCRYTP_SMS );
m_UnEncryptSmsBtnImg.SetButtonType( MZC_BUTTON_NONE );
m_UnEncryptSmsBtnImg.SetImage_Normal( UnEncryptUp );
m_UnEncryptSmsBtnImg.SetImage_Pressed( UnEncryptDown );
m_UnEncryptSmsBtnImg.EnableTextSinkOnPressed( TRUE );
m_UnEncryptSmsBtnImg.SetMode( UI_BUTTON_IMAGE_MODE_NORMAL );
m_UnEncryptSmsBtnImg.SwapImageZOrder( true );
m_UnEncryptSmsBtnImg.SetPos( 30, 440, 140, 180 );
AddUiWin( &m_UnEncryptSmsBtnImg );
//synchronization
ImagingHelper* UnSyncUp = m_imgContainer_base.LoadImage( MzGetInstanceHandle(),
IDR_PNG_SYNC_UP,
true );
ImagingHelper* UnSyncDown = m_imgContainer_base.LoadImage( MzGetInstanceHandle(),
IDR_PNG_SYNC_DOWN,
true );
m_UnSyncSmsBtnImg.SetID( MZ_IDC_SYNC_SMS );
m_UnSyncSmsBtnImg.SetButtonType( MZC_BUTTON_NONE );
m_UnSyncSmsBtnImg.SetImage_Normal( UnSyncUp );
m_UnSyncSmsBtnImg.SetImage_Pressed( UnSyncDown );
m_UnSyncSmsBtnImg.EnableTextSinkOnPressed( TRUE );
m_UnSyncSmsBtnImg.SetMode( UI_BUTTON_IMAGE_MODE_NORMAL );
m_UnSyncSmsBtnImg.SwapImageZOrder( true );
m_UnSyncSmsBtnImg.SetPos( 170, 260, 140, 180 );
AddUiWin( &m_UnSyncSmsBtnImg );
//设置
ImagingHelper* UnSetUpUp = m_imgContainer_base.LoadImage( MzGetInstanceHandle(),
IDR_PNG_SETUP_UP,
true );
ImagingHelper* UnSetUpDown = m_imgContainer_base.LoadImage( MzGetInstanceHandle(),
IDR_PNG_SETUP_DOWN,
true );
m_UnSetUpSmsBtnImg.SetID( MZ_IDC_SETUP_SMS );
m_UnSetUpSmsBtnImg.SetButtonType( MZC_BUTTON_NONE );
m_UnSetUpSmsBtnImg.SetImage_Normal( UnSetUpUp );
m_UnSetUpSmsBtnImg.SetImage_Pressed( UnSetUpDown );
m_UnSetUpSmsBtnImg.EnableTextSinkOnPressed( TRUE );
m_UnSetUpSmsBtnImg.SetMode( UI_BUTTON_IMAGE_MODE_NORMAL );
m_UnSetUpSmsBtnImg.SwapImageZOrder( true );
// m_UnSetUpSmsBtnImg.SetTextColor( RGB( 0, 0, 0 ) );
m_UnSetUpSmsBtnImg.SetPos( 310, 260, 140, 180 );
AddUiWin( &m_UnSetUpSmsBtnImg );
//ini toolbar
m_toolBar_base.SetID( IDR_TOOLBAR_MAIN_WND );
m_toolBar_base.SetPos( 0, GetHeight() - MZM_HEIGHT_TEXT_TOOLBAR , GetWidth() , MZM_HEIGHT_TEXT_TOOLBAR );
m_toolBar_base.SetButton( 2, true, true, L"退出" );
AddUiWin( &m_toolBar_base );
return TRUE;
} | [
"[email protected]",
"lidan8908589@8983de3c-2b35-11df-be6c-f52728ce0ce6"
] | [
[
[
1,
44
],
[
46,
52
],
[
54,
60
],
[
62,
68
],
[
70,
76
],
[
78,
275
]
],
[
[
45,
45
],
[
53,
53
],
[
61,
61
],
[
69,
69
],
[
77,
77
]
]
] |
750b7ab2880904396ebd3dab0240e9db2e602fd4 | 5e6ff9e6e8427078135a7b4d3b194bcbf631e9cd | /EngineSource/dpslim/dpslim/Database/Headers/DBTaskProd.h | 4ed9d8ca6d53986b54289694a3b79d34bac2013d | [] | no_license | karakots/dpresurrection | 1a6f3fca00edd24455f1c8ae50764142bb4106e7 | 46725077006571cec1511f31d314ccd7f5a5eeef | refs/heads/master | 2016-09-05T09:26:26.091623 | 2010-02-01T11:24:41 | 2010-02-01T11:24:41 | 32,189,181 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,221 | h | #pragma once
#define _CRT_SECURE_NO_WARNINGS
// ----------------------
//
// Created 11/24/200
// Vicki de Mey, DecisionPower, Inc.
//
#include <afxdb.h> // MFC ODBC database classes
/////////////////////////////////////////////////////////////////////////////
// Task product recordset
class TaskProdRecordset : public CRecordset
{
public:
TaskProdRecordset(CDatabase* pDatabase = NULL);
DECLARE_DYNAMIC(TaskProdRecordset)
// Field/Param Data
//{{AFX_FIELD(TaskProdRecordset, CRecordset)
long m_ProductID;
long m_TaskID;
float m_PreUseSKU;
float m_PostUseSKU;
float m_Suitability;
//}}AFX_FIELD
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(TaskProdRecordset)
public:
virtual CString GetDefaultConnect(); // Default connection string
virtual CString GetDefaultSQL(); // Default SQL for Recordset
virtual void DoFieldExchange(CFieldExchange* pFX); // RFX support
virtual int Open(unsigned int nOpenType = snapshot, LPCTSTR lpszSql = NULL, DWORD dwOptions = none);
//}}AFX_VIRTUAL
// Implementation
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
};
| [
"Isaac.Noble@fd82578e-0ebe-11df-96d9-85c6b80b8d9c"
] | [
[
[
1,
47
]
]
] |
3561aee18da7e30a59c2b4dfa2e93693fe6af3ce | 5acd6b1bc0becbf091304800765644058b047899 | /base/Image.h | bec473d300f4fff66284f11a144739782f8c7d40 | [] | no_license | malfmalf/partition_old | 0c53e6642aa512e411f580a2c8b88085f9483887 | bb0dd7a3f362313e319da75fd2f13805ddae5db0 | refs/heads/master | 2022-11-08T18:36:52.830760 | 2011-02-14T14:55:07 | 2011-02-14T14:55:07 | 276,804,239 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 185 | h | #pragma once
#include "definitions.h"
class cResourceManager;
class cImage{
friend cResourceManager;
public:
private:
image_t mData;
};
typedef cImage* tImagePtr; | [
"[email protected]"
] | [
[
[
1,
13
]
]
] |
7bf61c001050d8fd032c09f54ad22989dde02b3f | faacd0003e0c749daea18398b064e16363ea8340 | /lyxlib/devicesdlg.cpp | 0c33579b75c8870cda75622a1e4f87c6bfa68f9b | [] | no_license | yjfcool/lyxcar | 355f7a4df7e4f19fea733d2cd4fee968ffdf65af | 750be6c984de694d7c60b5a515c4eb02c3e8c723 | refs/heads/master | 2016-09-10T10:18:56.638922 | 2009-09-29T06:03:19 | 2009-09-29T06:03:19 | 42,575,701 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,071 | cpp | /*
* Copyright (C) 2008-2009 Pavlov Denis
*
* Comments unavailable.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or any later version.
*
*/
#include "devicesdlg.h"
ALyxDevicesDialog::ALyxDevicesDialog(QWidget *parent, ASkinner *s) :
ALyxDialog(parent, s) {
ALyxPushButton *btn = new ALyxPushButton(this, "OK");
btn->setFont(QFont("Calibri", 16));
btn->setUpPixmap(QPixmap("./skins/default/button.png"));
btn->setDownPixmap(QPixmap("./skins/default/button_pushed.png"));
ALyxPushButton *btn2 = new ALyxPushButton(this, tr("Cancel"));
btn2->setFont(QFont("Calibri", 16));
btn2->setUpPixmap(QPixmap("./skins/default/button.png"));
btn2->setDownPixmap(QPixmap("./skins/default/button_pushed.png"));
addButton(btn, "ok");
addButton(btn2, "cancel");
m_jogdial = new ALyxJogdial(this);
clear();
m_jogdial->move(95, 60);
m_jogdial->setFixedSize(210, 130);
// m_jogdial->show();
}
void ALyxDevicesDialog::clear() {
m_devices.clear();
m_jogdial->clear();
}
ALyxListWidgetItem * ALyxDevicesDialog::activeDeviceItem() {
return m_jogdial->activeItem();
}
QString ALyxDevicesDialog::activeDevicePath() {
return m_devices.value(m_jogdial->activeItem());
}
QString ALyxDevicesDialog::activeDeviceName() {
return m_jogdial->activeItem()->text();
}
void ALyxDevicesDialog::setActiveDeviceByPath(QString path) {
ALyxListWidgetItem *item = m_devices.key(path);
m_jogdial->setActiveItem(item);
}
void ALyxDevicesDialog::setActiveDeviceByName(QString name) {
}
void ALyxDevicesDialog::addDevice(QString path, QString name, QPixmap icon) {
ALyxListWidgetItem *item = new ALyxListWidgetItem(m_jogdial, name, icon);
item->setTextColor(QColor("white"));
m_jogdial->addItem(item);
m_devices.insert(item, path);
}
ALyxDevicesDialog::~ALyxDevicesDialog() {
qDebug() << "ALyxDevicesDialog destroyed";
}
| [
"futurelink.vl@9e60f810-e830-11dd-9b7c-bbba4c9295f9"
] | [
[
[
1,
73
]
]
] |
fc46ef41f40c7ae6a7be984258aa73fa94d81949 | dde32744a06bb6697823975956a757bd6c666e87 | /bwapi/SCProjects/BTHAIModule/Source/HighTemplarAgent.h | 137d156e1154c56e25b7b10c8acca8cfce9ae671 | [] | no_license | zarac/tgspu-bthai | 30070aa8f72585354ab9724298b17eb6df4810af | 1c7e06ca02e8b606e7164e74d010df66162c532f | refs/heads/master | 2021-01-10T21:29:19.519754 | 2011-11-16T16:21:51 | 2011-11-16T16:21:51 | 2,533,389 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 761 | h | #ifndef __HIGHTEMPLARAGENT_H__
#define __HIGHTEMPLARAGENT_H__
#include <BWAPI.h>
#include "UnitAgent.h"
using namespace BWAPI;
using namespace std;
/** The HighTemplarAgent handles Protoss High Templar units.
*
* Implemented special abilities:
* -
*
* TODO:
* - Merge to Archon
*
* Author: Johan Hagelback ([email protected])
*/
class HighTemplarAgent : public UnitAgent {
private:
Unit* findPsiStormTarget();
BaseAgent* findHallucinationTarget();
BaseAgent* findArchonTarget();
bool hasCastTransform;
public:
HighTemplarAgent(Unit* mUnit);
/** Called each update to issue orders. */
void computeActions();
/** Returns the unique type name for unit agents. */
string getTypeName();
};
#endif | [
"rymdpung@.(none)"
] | [
[
[
1,
37
]
]
] |
c460ab952c186ea94b2120951266101760ce383f | bef7d0477a5cac485b4b3921a718394d5c2cf700 | /dingus/dingus/resource/MeshBundle.h | 281b71b1b4d04af46c528a3bbc46c252a0a05e5f | [
"MIT"
] | permissive | TomLeeLive/aras-p-dingus | ed91127790a604e0813cd4704acba742d3485400 | 22ef90c2bf01afd53c0b5b045f4dd0b59fe83009 | refs/heads/master | 2023-04-19T20:45:14.410448 | 2011-10-04T10:51:13 | 2011-10-04T10:51:13 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,335 | h | // --------------------------------------------------------------------------
// Dingus project - a collection of subsystems for game/graphics applications
// --------------------------------------------------------------------------
#ifndef __MESH_BUNDLE_H
#define __MESH_BUNDLE_H
#include "StorageResourceBundle.h"
#include "DeviceResource.h"
#include "../gfx/Mesh.h"
#include "../utils/Singleton.h"
namespace dingus {
class CMeshBundle : public CStorageResourceBundle<CMesh>,
public CSingleton<CMeshBundle>,
public IDeviceResource
{
public:
virtual void createResource();
virtual void activateResource();
virtual void passivateResource();
virtual void deleteResource();
protected:
virtual CMesh* loadResourceById( const CResourceId& id, const CResourceId& fullName );
virtual void deleteResource( CMesh& resource ) {
if( resource.isCreated() )
resource.deleteResource();
delete &resource;
}
private:
IMPLEMENT_SIMPLE_SINGLETON(CMeshBundle);
CMeshBundle();
virtual ~CMeshBundle() { clear(); };
/// @return false on not found
bool loadMesh( const CResourceId& id, const CResourceId& fullName, CMesh& mesh ) const;
};
}; // namespace
/// Shortcut macro
#define RGET_MESH(rid) dingus::CMeshBundle::getInstance().getResourceById(rid)
#endif
| [
"[email protected]"
] | [
[
[
1,
51
]
]
] |
5123f200dea89d844a665e40d2d6f84b9726c18f | 4b0f51aeecddecf3f57a29ffa7a184ae48f1dc61 | /CleanProject/ParticleUniverse/include/ParticleUniverseEventHandlerFactory.h | 121753035e2ecfea56e050e945d6f78ae8afb97f | [] | no_license | bahao247/apeengine2 | 56560dbf6d262364fbc0f9f96ba4231e5e4ed301 | f2617b2a42bdf2907c6d56e334c0d027fb62062d | refs/heads/master | 2021-01-10T14:04:02.319337 | 2009-08-26T08:23:33 | 2009-08-26T08:23:33 | 45,979,392 | 0 | 1 | null | null | null | null | UTF-8 | C++ | false | false | 1,969 | h | /*
-----------------------------------------------------------------------------
This source file is part of the Particle Universe product.
Copyright (c) 2006-2008 Henry van Merode
Usage of this program is free for non-commercial use and licensed under the
the terms of the GNU Lesser General Public License.
You should have received a copy of the GNU Lesser General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA, or go to
http://www.gnu.org/copyleft/lesser.txt.
-----------------------------------------------------------------------------
*/
#ifndef __PU_EVENT_HANDLER_FACTORY_H__
#define __PU_EVENT_HANDLER_FACTORY_H__
#include "ParticleUniversePrerequisites.h"
#include "ParticleUniverseEventHandler.h"
#include "ParticleUniverseITokenInitialiser.h"
namespace ParticleUniverse
{
/** This is the base factory of all ParticleEventHandler implementations.
*/
class _ParticleUniverseExport ParticleEventHandlerFactory : public ITokenInitialiser
{
protected:
/**
*/
template <class T>
ParticleEventHandler* _createEventHandler(void)
{
ParticleEventHandler* particleEventHandler = new T();
particleEventHandler->setEventHandlerType(getEventHandlerType());
return particleEventHandler;
};
public:
ParticleEventHandlerFactory(void) {};
virtual ~ParticleEventHandlerFactory(void) {};
/** Returns the type of the factory, which identifies the event handler type this factory creates. */
virtual Ogre::String getEventHandlerType() const = 0;
/** Creates a new event handler instance.
@remarks
*/
virtual ParticleEventHandler* createEventHandler(void) = 0;
/** Delete an event handler
*/
void destroyEventHandler (ParticleEventHandler* eventHandler){delete eventHandler;};
};
}
#endif
| [
"pablosn@06488772-1f9a-11de-8b5c-13accb87f508"
] | [
[
[
1,
60
]
]
] |
25151a43f93f6a7f31fbe180fad5c631a4e18bf5 | 968aa9bac548662b49af4e2b873b61873ba6f680 | /imgtools/imglib/parameterfileprocessor/include/parameterfileprocessor.h | 323686ada1a92f508bece1c764a26e24337d4e92 | [] | no_license | anagovitsyn/oss.FCL.sftools.dev.build | b3401a1ee3fb3c8f3d5caae6e5018ad7851963f3 | f458a4ce83f74d603362fe6b71eaa647ccc62fee | refs/heads/master | 2021-12-11T09:37:34.633852 | 2010-12-01T08:05:36 | 2010-12-01T08:05:36 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,656 | h | /*
* Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of the License "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
* Class for processing parameter-file.
* @internalComponent
* @released
*
*/
#ifndef PARAMETERFILEPROCESSOR_H
#define PARAMETERFILEPROCESSOR_H
#include<iostream>
#include<string>
#include<vector>
#include<fstream>
using namespace std ;
typedef vector<string> VectorOfStrings;
/**
Class CParameterFileProcessor for processing parameter-file
@internalComponent
@released
*/
class CParameterFileProcessor
{
ifstream iParamFile;
string iParamFileName; // Parameter-file name
VectorOfStrings iParameters; // Parameters read from parameter-file
unsigned int iNoOfArguments; // Number of parameters present in the parameter-file.
char **iParamFileArgs; // Pointer to 2D character array containing the parameters
// read from parameter-file.
public:
CParameterFileProcessor(const string& aParamFileName);
bool ParameterFileProcessor();
unsigned int GetNoOfArguments() const;
char** GetParameters() const;
~CParameterFileProcessor();
private:
bool OpenFile();
bool SplitLine(string& aLine);
bool SetNoOfArguments();
void SetParameters();
void CloseFile();
};
#endif //PARAMETERFILEPROCESSOR_H
| [
"none@none"
] | [
[
[
1,
64
]
]
] |
d12cffd34e6e3cb1414a874eb1aa88ec48d17c27 | 91b964984762870246a2a71cb32187eb9e85d74e | /SRC/OFFI SRC!/boost_1_34_1/boost_1_34_1/libs/wave/test/testwave/testfiles/t_6_068.cpp | 9d5bff5e2ba3ffce189852d2dd1cb87c835554e5 | [
"BSL-1.0",
"LicenseRef-scancode-unknown-license-reference"
] | permissive | willrebuild/flyffsf | e5911fb412221e00a20a6867fd00c55afca593c7 | d38cc11790480d617b38bb5fc50729d676aef80d | refs/heads/master | 2021-01-19T20:27:35.200154 | 2011-02-10T12:34:43 | 2011-02-10T12:34:43 | 32,710,780 | 3 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,343 | cpp | /*=============================================================================
Boost.Wave: A Standard compliant C++ preprocessor library
http://www.boost.org/
Copyright (c) 2001-2006 Hartmut Kaiser. Distributed under the Boost
Software License, Version 1.0. (See accompanying file
LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
The tests included in this file were initially taken from the mcpp V2.5
preprocessor validation suite and were modified to fit into the Boost.Wave
unit test requirements.
The original files of the mcpp preprocessor are distributed under the
license reproduced at the end of this file.
=============================================================================*/
// Tests error reporting: undefined behavior: Argument of #include other than
// header-name
//E t_6_068.cpp(20): error: ill formed #include directive: filename
#include filename
/*-
* Copyright (c) 1998, 2002-2005 Kiyoshi Matsui <[email protected]>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
| [
"[email protected]@e2c90bd7-ee55-cca0-76d2-bbf4e3699278"
] | [
[
[
1,
46
]
]
] |
4a5d2163896a555115198e22f93bcdfc9a78b629 | 138a353006eb1376668037fcdfbafc05450aa413 | /source/ogre/OgreNewt/boost/mpl/order.hpp | 45feb79c391e2513bf56f1ddb2bd4435eab99a54 | [] | no_license | sonicma7/choreopower | 107ed0a5f2eb5fa9e47378702469b77554e44746 | 1480a8f9512531665695b46dcfdde3f689888053 | refs/heads/master | 2020-05-16T20:53:11.590126 | 2009-11-18T03:10:12 | 2009-11-18T03:10:12 | 32,246,184 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,190 | hpp |
#ifndef BOOST_MPL_ORDER_HPP_INCLUDED
#define BOOST_MPL_ORDER_HPP_INCLUDED
// Copyright Aleksey Gurtovoy 2003-2004
// Copyright David Abrahams 2003-2004
//
// Distributed under the Boost Software License, Version 1.0.
// (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
//
// See http://www.boost.org/libs/mpl for documentation.
// $Source: /cvsroot/ogre/ogreaddons/ogrenewt/OgreNewt_Main/inc/boost/mpl/order.hpp,v $
// $Date: 2006/04/17 23:49:40 $
// $Revision: 1.1 $
#include <boost/mpl/order_fwd.hpp>
#include <boost/mpl/sequence_tag.hpp>
#include <boost/mpl/aux_/order_impl.hpp>
#include <boost/mpl/aux_/na_spec.hpp>
#include <boost/mpl/aux_/lambda_support.hpp>
namespace boost { namespace mpl {
template<
typename BOOST_MPL_AUX_NA_PARAM(AssociativeSequence)
, typename BOOST_MPL_AUX_NA_PARAM(Key)
>
struct order
: order_impl< typename sequence_tag<AssociativeSequence>::type >
::template apply<AssociativeSequence,Key>
{
BOOST_MPL_AUX_LAMBDA_SUPPORT(2,order,(AssociativeSequence,Key))
};
BOOST_MPL_AUX_NA_SPEC(2, order)
}}
#endif // BOOST_MPL_ORDER_HPP_INCLUDED
| [
"Sonicma7@0822fb10-d3c0-11de-a505-35228575a32e"
] | [
[
[
1,
41
]
]
] |
ce05110a5701510d8988d8c13c9afd494d0faefc | f69b9ae8d4c17d3bed264cefc5a82a0d64046b1c | /src/io/export.cxx | c13b4ef37fd524e218ff78b47557c51010f61c8d | [] | no_license | lssgufeng/proteintracer | 611501cf8001ff9d4bf5e7aa645c24069cce675f | 055cc953d6bf62d17eb9435117f44b3f3d9b8f3f | refs/heads/master | 2016-08-09T22:20:40.978584 | 2009-06-07T22:08:14 | 2009-06-07T22:08:14 | 55,025,270 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 3,838 | cxx | /*==============================================================================
Copyright (c) 2009, André Homeyer
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
==============================================================================*/
#include <io/export.h>
#include <fstream>
#include <common.h>
namespace PT
{
void exportCSV(const Analysis& analysis, const CellSelection& cellSelection, const char* filepath)
{
assert(filepath != 0);
const std::vector<std::string>& featureNames = analysis.getMetadata().featureNames;
std::ofstream file;
file.open(filepath);
file << "CellID;Well;Position;Slide;Time;";
// write feature names
std::vector<std::string>::const_iterator featureNameIt = featureNames.begin();
std::vector<std::string>::const_iterator featureNameEnd = featureNames.end();
for (; featureNameIt != featureNameEnd; ++featureNameIt)
{
file << (*featureNameIt).c_str() << ";";
}
// write cell observations
PT::CellSelection::CellIterator cellIt = const_cast<CellSelection&>(cellSelection).getCellStart();
PT::CellSelection::CellIterator cellEnd = const_cast<CellSelection&>(cellSelection).getCellEnd();
for (;cellIt != cellEnd; ++cellIt)
{
PT::Cell* cell = *cellIt;
const ImageLocation& location = cell->getLocation();
const ImageSeries& imageSeries = analysis.getImageSeries(location);
ImageSeries::TimeRange timeRange = imageSeries.timeRange;
// iterate over all time steps
for (short time = timeRange.min; time <= timeRange.max; ++time)
{
PT::CellObservation* observation = cell->getObservation(time);
if (observation != 0)
{
file << "\n";
file << cell->getId() << ";";
file << location.well << ";" << location.position << ";" << location.slide << ";";
file << time << ";";
for (int featureIndex = 0; featureIndex < featureNames.size(); ++ featureIndex)
{
if (observation->isFeatureAvailable(featureIndex))
{
file << observation->getFeature(featureIndex);
}
file << ";";
}
}
}
}
file << "\n";
file.close();
// throw an exception if an error occured
if( !file ) {
throw IOException();
}
}
}
| [
"andre.homeyer@localhost"
] | [
[
[
1,
98
]
]
] |
ac32698b94b8332e4bd656a77165e74c3b850016 | 713659538c3e4d0d332d43002b7ef96400ed6b53 | /src/game/server/gamemodes/ktf.hpp | 4fc0d6492c7786ecbce0d80c1ae52e50cd233a99 | [
"LicenseRef-scancode-other-permissive",
"Zlib",
"BSD-3-Clause"
] | permissive | Berzzzebub/TeeFork | 449b31ce836a47476efa15f32930a28908a56b37 | 53142119f62af52379b7a5e7344f38b1b2e56cf7 | refs/heads/master | 2016-09-06T08:21:23.745520 | 2010-12-12T09:37:52 | 2010-12-12T09:37:52 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 651 | hpp | /* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
#include <game/server/gamecontroller.hpp>
//#include <game/server/gamemodes/ctf.hpp>
class GAMECONTROLLER_KTF : public GAMECONTROLLER
{
public:
GAMECONTROLLER_KTF();
virtual void tick();
virtual int on_character_death(class CHARACTER *victim, class PLAYER *killer, int weapon);
virtual void on_character_spawn(class CHARACTER *chr);
virtual void endround();
virtual void startround();
void set_new_flagkeeper();
void draw_dir_stars();
void update_colors();
int leader_score();
class FLAG *flag;
int flag_keeper_id;
int point_counter;
};
| [
"[email protected]"
] | [
[
[
1,
25
]
]
] |
ef6d9b478951f386d8cc998fd4a2c4db2ec8e55d | 0b7226783e4b70944b4e66ae21eee9a3a0394e81 | /src/Independent/Core/FSContext.cpp | 3a2da4a42f4d133de44107efe9d8639c2d37bb45 | [] | no_license | LittleEngineer/fridgescript | 061e3d3f0d17d8c0c0b8e089a3254c56edfa74e6 | 55b2e6bab63e826291b8d14f24c40f413f895e54 | refs/heads/master | 2021-01-10T16:52:37.530928 | 2009-09-06T10:58:21 | 2009-09-06T10:58:21 | 46,175,065 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 3,015 | cpp | /*
This file is part of FridgeScript.
FridgeScript is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
FridgeScript is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with FridgeScript. If not, see <http://www.gnu.org/licenses/>
*/
// main header
#include <Core/FridgeScript.h>
#include <Core/FSContext.h>
#include <malloc.h>
#include <string.h>
#include <stdio.h>
#include "Absyn.h"
#include "Parser.H"
#include <Core/BadPtr.h>
#include <Core/FSAssembler.h>
#include <Code/FSCompiledCode.h>
#include <ParseTree/FSParseTree.h>
#include <Variable/FSVariable.h>
#include <Variable/FSVariablePicker.h>
#include <Core/SimpleStructures.h>
FSContext::~FSContext()
{
for(unsigned int i = 0; i < numCode; ++i)
{
delete code[i];
code[i] = BadPtr<FSCompiledCode>();
}
free(code);
code = BadPtr<FSCompiledCode*>();
for( u_int i = 0; i < constants.GetCount(); ++i )
{
delete constants[i];
}
}
unsigned int FSContext::CompileCode(const char* const& source)
{
FILE* pTmpFile = tmpfile();
fwrite(source, 1, strlen(source), pTmpFile);
rewind(pTmpFile);
Program* tree = pProgram(pTmpFile);
if(!tree)
{
// error!
fclose(pTmpFile);
return 0;
}
// process the tree
FSParseTree parseTree = FSParseTree(this);
tree->accept(&parseTree);
fclose(pTmpFile);
// send the resulting string to an assembler
const char* const foo = parseTree.GetAssemblerString();
#ifdef _DEBUG
printf( "%s\r\n", foo );
#endif
unsigned int length = 0;
unsigned char* bytes = FSAssemble( foo, length );
if(!bytes) return 0;
++numCode;
code = static_cast<FSCompiledCode**>(realloc(code, sizeof(FSCompiledCode*)*numCode));
code[numCode - 1] = new FSCompiledCode(bytes, length);
code[numCode - 1]->SetupVariableStack(parseTree.GetVariableStackPointer());
FSAFree(bytes);
return numCode;
}
void FSContext::ExecuteCode(const unsigned int& id)
{
// load variables and setup the stack
(*code[id - 1])();
}
Simple::Stack<FSVariable*>* FSContext::GetVariables(const unsigned int& id)
{
return code[id - 1]->GetVariables();
}
float* FSContext::GetConstant(const float& value)
{
for( u_int i = 0; i < constants.GetCount(); ++i )
{
if( *( constants[i] ) == value ) return constants[i];
}
return *( constants.Push( new float( value ) ) );
} | [
"jheriko@78b37d4e-3566-11de-a9fe-ad1e22fc3a8a"
] | [
[
[
1,
116
]
]
] |
fef6e00c4dedb11d145f4153f8a667a874c114b0 | 05869e5d7a32845b306353bdf45d2eab70d5eddc | /soft/application/thirdpartylibs/kkmitlib/include/win32_vdonet.h | ef3b26ff9deafd916fa889e51bcc49553b16b496 | [] | no_license | shenfahsu/sc-fix | beb9dc8034f2a8fd9feb384155fa01d52f3a4b6a | ccc96bfaa3c18f68c38036cf68d3cb34ca5b40cd | refs/heads/master | 2020-07-14T16:13:47.424654 | 2011-07-22T16:46:45 | 2011-07-22T16:46:45 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,240 | h | // VideoNet.h : main header file for the VIDEONET application
//
#if !defined(AFX_VIDEONET_H__B0986304_5F44_11D6_8897_000B2B0F84B6__INCLUDED_)
#define AFX_VIDEONET_H__B0986304_5F44_11D6_8897_000B2B0F84B6__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
//#include "encoder\def.h" //bruce
/////////////////////////////////////////////////////////////////////////////
// CVideoNetApp:
// See VideoNet.cpp for the implementation of this class
//
class CVideoNetApp : public CWinApp
{
public:
CVideoNetApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CVideoNetApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CVideoNetApp)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_VIDEONET_H__B0986304_5F44_11D6_8897_000B2B0F84B6__INCLUDED_)
| [
"windyin@2490691b-6763-96f4-2dba-14a298306784"
] | [
[
[
1,
48
]
]
] |
620fe3c8c4b210cc8538a0d94794b496fdfe62ad | 619941b532c6d2987c0f4e92b73549c6c945c7e5 | /Source/Toxid/UI/GameScreen.cpp | 258ef568b75baff961baa0ff31208505a896cc19 | [] | no_license | dzw/stellarengine | 2b70ddefc2827be4f44ec6082201c955788a8a16 | 2a0a7db2e43c7c3519e79afa56db247f9708bc26 | refs/heads/master | 2016-09-01T21:12:36.888921 | 2008-12-12T12:40:37 | 2008-12-12T12:40:37 | 36,939,169 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 3,495 | cpp | // //
// ##### # # #### -= Nuclex Library =- //
// # ## ## # # GameScreen.cpp - Toxid title screen //
// # ### # # //
// # ### # # The title screen of the game //
// # ## ## # # //
// # # # #### R1 (C)2002-2004 Markus Ewald -> License.txt //
// //
#include "Toxid/UI/GameScreen.h"
#include "Toxid/Main.h"
#include "Nuclex/GUI/GUIServer.h"
using namespace Toxid;
// ############################################################################################# //
// # Toxid::GameScreen::GameScreen() Constructor # //
// ############################################################################################# //
GameScreen::GameScreen() :
m_spMenu(new GUI::ButtonWidget(Box2<float>(), L"Menu")) {
m_spMenu->OnPress.connect(sigc::mem_fun(this, &GameScreen::onMenu));
addWidget("Menu", m_spMenu);
}
// ############################################################################################# //
// # Toxid::GameScreen::draw() # //
// ############################################################################################# //
void GameScreen::draw(Video::VertexDrawer &VD, GUI::Theme &T) {
// setRegion(Box2<float>(Point2<float>(), VD.getScreenSize());
m_spMenu->setRegion(Box2<float>(
Point2<float>(VD.getScreenSize(), StaticCastTag()) - Point2<float>(410, 40),
Point2<float>(VD.getScreenSize(), StaticCastTag()) - Point2<float>(210, 20)
));
DesktopWindow::draw(VD, T);
}
// ############################################################################################# //
// # Toxid::GameScreen::onMenu() # //
// ############################################################################################# //
void GameScreen::onMenu() {
if(getWindowCount() == 0) {
/*
enableControls(false);
shared_ptr<StartDialog> spStartDialog(new StartDialog());
spStartDialog->onClose.connect(SigC::slot(*this, GameScreen::onCloseDialog));
addWindow("Start", spStartDialog);
*/
}
}
// ############################################################################################# //
// # Toxid::GameScreen::oncloseDialog() # //
// ############################################################################################# //
void GameScreen::onCloseDialog(bool) {
clearWindows();
enableControls();
}
// ############################################################################################# //
// # Toxid::GameScreen::enableControls() # //
// ############################################################################################# //
void GameScreen::enableControls(bool bEnable) {
m_spMenu->setEnabled(bEnable);
} | [
"[email protected]"
] | [
[
[
1,
67
]
]
] |
a1f5b39c121ddd561ca706fa8db03c5eb4bdffb5 | 8b47ae9ab10dc23fd5eb4fb91ed509390b0aef69 | /ProjetCPPUML/ProjetCPPDll/Des.h | a00b8dc134d25eb818ce4887e5082d163e8e63f3 | [] | no_license | candreolli/TintinAuJaponOfTheDeath | 6520b7cf88f2ef0fd30873b7c3215b9aeedd8972 | 99397725b8f9ab348112c280dda87e6935f128b6 | refs/heads/master | 2020-04-01T16:50:36.875929 | 2011-11-30T18:20:07 | 2011-11-30T18:20:07 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 879 | h | //------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file will be lost if the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
#pragma once
#define WANTDLLEXP
#ifdef WANTDLLEXP //exportation dll
#define DLL __declspec( dllexport )
#define EXTERNC extern "C"
#else
#define DLL //standard
#define EXTERNC
#endif
#include<vector>
namespace Model
{
class DLL Des
{
private :
std::vector<int> faces;
public :
Des() {}
~Des() {}
int lancer() { return 5; }
};
EXTERNC DLL Des* DES_New() { return new Des(); }
EXTERNC DLL void DES_Delete(Des* obj) { delete obj; }
EXTERNC DLL int DES_lancer(Des* d) { return d->lancer(); }
}
| [
"[email protected]"
] | [
[
[
1,
37
]
]
] |
247b2527c0c616599a8b332bdfaff4971f7ee53f | 91b964984762870246a2a71cb32187eb9e85d74e | /SRC/OFFI SRC!/boost_1_34_1/boost_1_34_1/libs/regex/test/static_mutex/static_mutex_test.cpp | 289260d5a9e3607a79147c204ce3aeca6962dec2 | [
"BSL-1.0",
"LicenseRef-scancode-unknown-license-reference"
] | permissive | willrebuild/flyffsf | e5911fb412221e00a20a6867fd00c55afca593c7 | d38cc11790480d617b38bb5fc50729d676aef80d | refs/heads/master | 2021-01-19T20:27:35.200154 | 2011-02-10T12:34:43 | 2011-02-10T12:34:43 | 32,710,780 | 3 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 4,292 | cpp | /*
*
* Copyright (c) 2004
* John Maddock
*
* Use, modification and distribution are subject to the
* Boost Software License, Version 1.0. (See accompanying file
* LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
*
*/
/*
* LOCATION: see http://www.boost.org for most recent version.
* FILE static_mutex_test.cpp
* VERSION see <boost/version.hpp>
* DESCRIPTION: test program for boost::static_mutex.
*/
#include <iostream>
#include <boost/regex/pending/static_mutex.hpp>
#include <boost/thread/thread.hpp>
#include <boost/timer.hpp>
//
// we cannot use the regular Boost.Test in here: it is not thread safe
// and calls to BOOST_TEST will eventually crash on some compilers
// (Borland certainly) due to race conditions inside the Boost.Test lib.
//
#define BOOST_TEST(pred) if(!(pred)) failed_test(__FILE__, __LINE__, BOOST_STRINGIZE(pred));
int total_failures = 0;
void failed_test(const char* file, int line, const char* pred)
{
static boost::static_mutex mut = BOOST_STATIC_MUTEX_INIT ;
boost::static_mutex::scoped_lock guard(mut);
++total_failures;
std::cout << "Failed test in \"" << file << "\" at line " << line << ": " << pred << std::endl;
}
void print_cycles(int c)
{
static boost::static_mutex mut = BOOST_STATIC_MUTEX_INIT ;
boost::static_mutex::scoped_lock guard(mut);
std::cout << "Thread exited after " << c << " cycles." << std::endl;
}
bool sufficient_time()
{
// return true if enough time has passed since the tests began:
static boost::static_mutex mut = BOOST_STATIC_MUTEX_INIT ;
boost::static_mutex::scoped_lock guard(mut);
static boost::timer t;
// is 10 seconds enough?
return t.elapsed() >= 10.0;
}
// define three trivial test proceedures:
bool t1()
{
static boost::static_mutex mut = BOOST_STATIC_MUTEX_INIT ;
static int has_lock = 0;
static int data = 10000;
boost::static_mutex::scoped_lock guard(mut);
BOOST_TEST(++has_lock == 1);
BOOST_TEST(guard.locked());
BOOST_TEST(guard);
bool result = (--data > 0) ? true : false;
BOOST_TEST(--has_lock == 0);
return result;
}
bool t2()
{
static boost::static_mutex mut = BOOST_STATIC_MUTEX_INIT ;
static int has_lock = 0;
static int data = 10000;
boost::static_mutex::scoped_lock guard(mut, false);
BOOST_TEST(0 == guard.locked());
BOOST_TEST(!guard);
guard.lock();
BOOST_TEST(++has_lock == 1);
BOOST_TEST(guard.locked());
BOOST_TEST(guard);
bool result = (--data > 0) ? true : false;
BOOST_TEST(--has_lock == 0);
guard.unlock();
BOOST_TEST(0 == guard.locked());
BOOST_TEST(!guard);
return result;
}
bool t3()
{
static boost::static_mutex mut = BOOST_STATIC_MUTEX_INIT ;
static int has_lock = 0;
static int data = 10000;
boost::static_mutex::scoped_lock guard(mut);
BOOST_TEST(++has_lock == 1);
BOOST_TEST(guard.locked());
BOOST_TEST(guard);
bool result = (--data > 0) ? true : false;
BOOST_TEST(--has_lock == 0);
return result;
}
// define their thread procs:
void thread1_proc()
{
int cycles = 0;
while(!sufficient_time())
{
t1();
t2();
++cycles;
}
print_cycles(cycles);
}
void thread2_proc()
{
int cycles = 0;
while(!sufficient_time())
{
t2();
t3();
++cycles;
}
print_cycles(cycles);
}
void thread3_proc()
{
int cycles = 0;
while(!sufficient_time())
{
t1();
t3();
++cycles;
}
print_cycles(cycles);
}
// make sure that at least one of our test proceedures
// is called during program startup:
struct startup1
{
startup1()
{
t1();
}
~startup1()
{
t1();
}
};
startup1 up1;
int main()
{
BOOST_TEST(0 != &up1);
boost::thread thrd1(&thread1_proc);
boost::thread thrd2(&thread1_proc);
boost::thread thrd3(&thread2_proc);
boost::thread thrd4(&thread2_proc);
boost::thread thrd5(&thread3_proc);
boost::thread thrd6(&thread3_proc);
thrd1.join();
thrd2.join();
thrd3.join();
thrd4.join();
thrd5.join();
thrd6.join();
return total_failures;
}
| [
"[email protected]@e2c90bd7-ee55-cca0-76d2-bbf4e3699278"
] | [
[
[
1,
181
]
]
] |
500d7c58b82e069936f8f054cfc7bf858496dae3 | 8902879a2619a8278c4dd064f62d8e0e8ffb4e3b | /util/WinUtil.h | 7265a0d405d364a3e5aec69271b1b687702b147e | [
"BSD-2-Clause"
] | permissive | ArnCarveris/directui | 4d9911143db125dfb114ca97a70f426dbd89dd79 | da531f8bc7737f932c960906cc5f4481a0e162b8 | refs/heads/master | 2023-03-17T00:59:28.853973 | 2011-05-19T02:38:42 | 2011-05-19T02:38:42 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 3,964 | h | /* Copyright 2011 the Wdl Extra authors (see AUTHORS file).
License: Simplified BSD (see COPYING) */
#ifndef WinUtil_h
#define WinUtil_h
#include "BaseUtil.h"
using namespace Gdiplus;
class ScopedGdiPlus {
protected:
Gdiplus::GdiplusStartupInput si;
Gdiplus::GdiplusStartupOutput so;
ULONG_PTR token, hookToken;
public:
// suppress the GDI+ background thread when initiating in WinMain,
// as that thread causes DDE messages to be sent too early and
// thus unexpected timeouts
ScopedGdiPlus() {
si.SuppressBackgroundThread = true;
Gdiplus::GdiplusStartup(&token, &si, &so);
so.NotificationHook(&hookToken);
}
~ScopedGdiPlus() {
so.NotificationUnhook(hookToken);
Gdiplus::GdiplusShutdown(token);
}
};
class ScopedCom {
public:
ScopedCom() { CoInitialize(NULL); }
~ScopedCom() { CoUninitialize(); }
};
inline void InitAllCommonControls()
{
INITCOMMONCONTROLSEX cex = {0};
cex.dwSize = sizeof(INITCOMMONCONTROLSEX);
cex.dwICC = ICC_WIN95_CLASSES | ICC_DATE_CLASSES | ICC_USEREX_CLASSES | ICC_COOL_CLASSES ;
InitCommonControlsEx(&cex);
}
inline void FillWndClassEx(WNDCLASSEXW &wcex, HINSTANCE hInstance)
{
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = 0;
wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
wcex.hbrBackground = NULL;
wcex.lpszMenuName = NULL;
wcex.hIconSm = 0;
}
inline int RectDx(const RECT& r)
{
return r.right - r.left;
}
inline int RectDy(const RECT& r)
{
return r.bottom - r.top;
}
inline int RectDx(RECT *r)
{
return r->right - r->left;
}
inline int RectDy(RECT *r)
{
return r->bottom - r->top;
}
inline void RectZero(RECT *r)
{
r->left = r->right = r->top = r->bottom = 0;
}
inline void RectSet(RECT *r, int x, int y, int dx, int dy)
{
r->left = x;
r->right = x + dx;
r->top = y;
r->bottom = y + dy;
}
inline void RectSet(RECT& r, int x, int y, int dx, int dy)
{
r.left = x;
r.right = x + dx;
r.top = y;
r.bottom = y + dy;
}
inline void RectSetSize(RECT& r, int dx, int dy)
{
r.left = r.top = 0;
r.right = dx;
r.bottom = dy;
}
inline void RectSetDx(RECT& r, int dx)
{
r.right = r.left + dx;
}
inline void RectMove(RECT& r, int dx, int dy)
{
r.left += dx; r.right += dx;
r.top += dy; r.bottom += dy;
}
inline bool PointIn(const RECT&r, int x, int y)
{
if (x < r.left || x > r.right)
return false;
if (y < r.top || y > r.bottom)
return false;
return true;
}
inline const PointF PointFFromRECT(const RECT& r)
{
PointF ret;
ret.X = (REAL)r.left;
ret.Y = (REAL)r.top;
return ret;
}
class MillisecondTimer {
LARGE_INTEGER start;
LARGE_INTEGER end;
public:
void Start() { QueryPerformanceCounter(&start); }
void Stop() { QueryPerformanceCounter(&end); }
double GetCurrTimeInMs()
{
LARGE_INTEGER curr;
LARGE_INTEGER freq;
QueryPerformanceFrequency(&freq);
QueryPerformanceCounter(&curr);
double timeInSecs = (double)(curr.QuadPart-start.QuadPart)/(double)freq.QuadPart;
return timeInSecs * 1000.0;
}
double GetTimeInMs()
{
LARGE_INTEGER freq;
QueryPerformanceFrequency(&freq);
double timeInSecs = (double)(end.QuadPart-start.QuadPart)/(double)freq.QuadPart;
return timeInSecs * 1000.0;
}
};
namespace win {
inline void ModifyStyleEx(HWND hwnd, LONG styleExSet)
{
LONG old = GetWindowLong(hwnd, GWL_EXSTYLE);
SetWindowLong(hwnd, GWL_EXSTYLE, old | styleExSet);
}
} // namespace win
#endif
| [
"[email protected]"
] | [
[
[
1,
174
]
]
] |
1f7985c20f25a520ca0b8ddcdad9ab71479b9bff | 9df2486e5d0489f83cc7dcfb3ccc43374ab2500c | /src/objects/text_box.h | acfd45774b0addd84517cb3c771ef6c80bb5ce6e | [] | no_license | renardchien/Eta-Chronicles | 27ad4ffb68385ecaafae4f12b0db67c096f62ad1 | d77d54184ec916baeb1ab7cc00ac44005d4f5624 | refs/heads/master | 2021-01-10T19:28:28.394781 | 2011-09-05T14:40:38 | 2011-09-05T14:40:38 | 1,914,623 | 1 | 2 | null | null | null | null | UTF-8 | C++ | false | false | 1,840 | h | /***************************************************************************
* text_box.h - header for the corresponding cpp file
*
* Copyright (C) 2007 - 2009 Florian Richter
***************************************************************************/
/*
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SMC_TEXT_BOX_H
#define SMC_TEXT_BOX_H
#include "../core/globals.h"
#include "../objects/box.h"
namespace SMC
{
/* *** *** *** *** *** *** *** *** cText_Box *** *** *** *** *** *** *** *** *** */
class cText_Box : public cBaseBox
{
public:
// constructor
cText_Box( float x, float y );
// create from stream
cText_Box( CEGUI::XMLAttributes &attributes );
// destructor
virtual ~cText_Box( void );
// init defaults
void Init( void );
// copy
virtual cText_Box *Copy( void );
// create from stream
virtual void Create_From_Stream( CEGUI::XMLAttributes &attributes );
// save to stream
virtual void Save_To_Stream( ofstream &file );
// Activate
virtual void Activate( void );
// update
virtual void Update( void );
// Set Text
void Set_Text( const std::string &str_text );
// editor activation
virtual void Editor_Activate( void );
// editor text text changed event
bool Editor_Text_Text_Changed( const CEGUI::EventArgs &event );
// the text
std::string text;
};
/* *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** */
} // namespace SMC
#endif
| [
"[email protected]"
] | [
[
[
1,
69
]
]
] |
a7817399d34a3fc3b060b48f3b176b7c42ce16d3 | da48afcbd478f79d70767170da625b5f206baf9a | /tbmessage/src/EditAccDlg.h | 30dd8e84b014dab4f4c87a37cb15d57c27b2c6c8 | [] | no_license | haokeyy/fahister | 5ba50a99420dbaba2ad4e5ab5ee3ab0756563d04 | c71dc56a30b862cc4199126d78f928fce11b12e5 | refs/heads/master | 2021-01-10T19:09:22.227340 | 2010-05-06T13:17:35 | 2010-05-06T13:17:35 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 563 | h | #pragma once
// CEditAccountDlg dialog
class CEditAccountDlg : public CDialog
{
DECLARE_DYNAMIC(CEditAccountDlg)
public:
CEditAccountDlg(CWnd* pParent = NULL); // standard constructor
virtual ~CEditAccountDlg();
// Dialog Data
enum { IDD = IDD_EDIT_ACC_DLG };
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
DECLARE_MESSAGE_MAP()
private:
CString m_szUserId;
CString m_szPassword;
public:
CString GetUserId();
CString GetPassword();
afx_msg void OnBnClickedOk();
};
| [
"[email protected]@d41c10be-1f87-11de-a78b-a7aca27b2395"
] | [
[
[
1,
28
]
]
] |
2d7cea3341d1045ec255668a0ec38fa18a0d77a6 | c95a83e1a741b8c0eb810dd018d91060e5872dd8 | /libs/lith/lithsimparystat.h | b71fb2d38af0cc812f75a8f65386375c61406546 | [] | no_license | rickyharis39/nolf2 | ba0b56e2abb076e60d97fc7a2a8ee7be4394266c | 0da0603dc961e73ac734ff365bfbfb8abb9b9b04 | refs/heads/master | 2021-01-01T17:21:00.678517 | 2011-07-23T12:11:19 | 2011-07-23T12:11:19 | 38,495,312 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,900 | h | /****************************************************************************
;
; MODULE: LithSimpAryStat (.H)
;
; PURPOSE: Simple array template class that can check bounds in debug builds.
;
; HISTORY: APR-16-98 [blb]
;
; NOTICE: Copyright (c) 1998, MONOLITH, Inc.
;
***************************************************************************/
#ifndef __LITHSIMPARYSTAT_H__
#define __LITHSIMPARYSTAT_H__
#ifndef __LITH_H__
#include "lith.h"
#endif
// examples of use
//#define CLithSimpAryStatVoidPtr CLithSimpAryStat<void*,10>
//#define CLithSimpAryStatChar CLithSimpAryStat<char,5>
#ifdef _DEBUG
#ifndef _LithSimpAryStat_CheckBounds
#define _LithSimpAryStat_CheckBounds
#endif
#endif
template<class Type, int nSize>
class CLithSimpAryStat
{
public:
// Copy data to the array
void Copy(const Type* pSource, const unsigned int size)
{
#ifdef _LithSimpAryStat_CheckBounds
ASSERT(size <= m_nSize);
#endif
memcpy(m_pData, pSource, size);
}
// Get an element of the array
Type& Get(const unsigned int nIndex)
{
#ifdef _LithSimpAryStat_CheckBounds
ASSERT(nIndex < nSize);
#endif
return m_pData[nIndex];
}
// Set an element of the array
void Set(const unsigned int nIndex, Type &data)
{
#ifdef _LithSimpAryStat_CheckBounds
ASSERT(nIndex < nSize);
#endif
m_pData[nIndex] = data;
}
// Access to the array with the standard []
// Type& operator[](const unsigned int nIndex) const { return Get(nIndex); };
// allow direct access to the array if necessary
// operator const Type* () { return m_pData; };
operator Type* () { return m_pData; };
private:
#ifdef _LithSimpAryStat_CheckBounds
unsigned int m_nSize;
#endif
Type m_pData[nSize];
};
#endif
| [
"[email protected]"
] | [
[
[
1,
82
]
]
] |
6d3ee2102aef5a953d47688b0abcde8d262785d4 | e680f7b7e88bedb2dc43701a5f192288258a4b1c | /src/UCB/ImageSaver.h | 08c4413d136191f2515f17ecb7d91a56b77e2a91 | [] | no_license | pseudonumos/SpiderHunt | 870e4543d54adb6bda85912f37d20346daacc687 | 88156327a4393c9e5149ea3fb4d565f67a59a411 | refs/heads/master | 2016-08-03T18:43:29.403358 | 2011-03-09T06:21:55 | 2011-03-09T06:21:55 | 1,457,988 | 2 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 867 | h | /*
* ImageSaver.h
*
* Created on: Oct 23, 2008
* Author: njoubert
*/
#ifndef UCBIMAGESAVER_H_
#define UCBIMAGESAVER_H_
#include <sstream>
#include <iomanip>
#include "Image.h"
#include "UCBglobal.h"
namespace UCB {
using namespace std;
#define BPP 24
class ImageSaver {
public:
/**
* Creates an ImageSaver that will write OpenGL window captures
* to the specified directory with files names prefix000i.bmp
*/
ImageSaver(std::string directory, std::string prefix);
~ImageSaver();
/**
* Call this to write a frame to disk. Supply the current window size.
*/
void saveFrame();
private:
int _frameCount;
string _imgOutDir;
string _prefix;
};
}
#endif /* UCBIMAGESAVER_H_ */
| [
"[email protected]"
] | [
[
[
1,
45
]
]
] |
3f8e91a79425fccca37246f05282b2c6f580fe31 | 1e01b697191a910a872e95ddfce27a91cebc57dd | /GrfLoadProject.cpp | 6ab9adcbbeecea277682e5e5184a944eb44d792d | [] | no_license | canercandan/codeworker | 7c9871076af481e98be42bf487a9ec1256040d08 | a68851958b1beef3d40114fd1ceb655f587c49ad | refs/heads/master | 2020-05-31T22:53:56.492569 | 2011-01-29T19:12:59 | 2011-01-29T19:12:59 | 1,306,254 | 7 | 5 | null | null | null | null | IBM852 | C++ | false | false | 8,946 | cpp | /* "CodeWorker": a scripting language for parsing and generating text.
Copyright (C) 1996-1997, 1999-2010 CÚdric Lemaire
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
To contact the author: [email protected]
*/
#ifdef WIN32
#pragma warning (disable : 4786)
#endif
#include "ScpStream.h"
#include "CppCompilerEnvironment.h"
#include "CGRuntime.h"
#include "ExprScriptExpression.h"
#include <string>
#include "DtaScriptVariable.h"
#include "ExprScriptVariable.h"
//##protect##"INCLUDE FILES"
#include "DtaProject.h"
//##protect##"INCLUDE FILES"
#include "GrfLoadProject.h"
namespace CodeWorker {
GrfLoadProject::~GrfLoadProject() {
delete _pXMLorTXTFileName;
delete _pNodeToLoad;
}
SEQUENCE_INTERRUPTION_LIST GrfLoadProject::executeInternal(DtaScriptVariable& visibility) {
std::string sXMLorTXTFileName = _pXMLorTXTFileName->getValue(visibility);
DtaScriptVariable* pNodeToLoad = visibility.getVariable(*_pNodeToLoad);
//##protect##"execute"
//##protect##"execute"
return CGRuntime::loadProject(sXMLorTXTFileName, pNodeToLoad);
}
void GrfLoadProject::populateDefaultParameters() {
if (_pNodeToLoad == NULL) _pNodeToLoad = new ExprScriptVariable("project");
}
//##protect##"implementation"
void GrfLoadProject::parseTextFile(std::istream& theStream, DtaScriptVariable* pNode) {
std::string sNodeName;
if (!CodeWorker::readString(theStream, sNodeName)) {
throw UtlException(theStream, "complete name of the parse tree to load is expected between double quotes");
}
CodeWorker::skipEmpty(theStream);
if (!CodeWorker::isEqualTo(theStream, '=')) {
throw UtlException(theStream, "'=' expected");
}
if (pNode == NULL) {
pNode = &(DtaProject::getInstance());
}
populateConstantTree(theStream, *pNode);
}
void GrfLoadProject::parseXMLFile(std::istream& theStream, DtaScriptVariable* pNode) {
if (!CodeWorker::isEqualTo(theStream, '<'))
throw UtlException(theStream, "excepted char '<' missing");
std::string sNodeName;
if (!CodeWorker::readIdentifier(theStream, sNodeName))
throw UtlException(theStream, "complete name of the parse tree to load is expected");
if (!CodeWorker::isEqualTo(theStream, '>'))
throw UtlException(theStream, "excepted char '>' missing");
CodeWorker::skipEmpty(theStream);
populateConstantTreeToXML(theStream, *pNode);
}
bool GrfLoadProject::populateConstantTreeToXML(std::istream& theStream, DtaScriptVariable& theNode) {
std::string sValue;
CodeWorker::skipEmpty(theStream);
if (CodeWorker::isEqualTo(theStream, '&')) {
// reference to a node
CodeWorker::skipEmpty(theStream);
if (!CodeWorker::isEqualToIdentifier(theStream, "ref")) {
throw UtlException(theStream, "reference node should be announced by '&ref'");
}
CodeWorker::skipEmpty(theStream);
std::string sReferenceNode;
if (!CodeWorker::readString(theStream, sReferenceNode)) {
throw UtlException(theStream, "reference node expected between double quotes");
}
CodeWorker::skipEmpty(theStream);
if (CodeWorker::isEqualTo(theStream, '=')) {
CodeWorker::skipEmpty(theStream);
if (!CodeWorker::readString(theStream, sValue)) {
throw UtlException(theStream, "syntax error: value expected between double quotes");
}
}
} else {
CodeWorker::readString(theStream, sValue);
}
theNode.setValue(sValue.c_str());
CodeWorker::skipEmpty(theStream);
if (!CodeWorker::isEqualTo(theStream, '{')) {
return false;
}
CodeWorker::skipEmpty(theStream);
if (!CodeWorker::isEqualTo(theStream, '}')) {
do {
CodeWorker::skipEmpty(theStream);
if (CodeWorker::isEqualTo(theStream, '.')) {
CodeWorker::skipEmpty(theStream);
std::string sAttribute;
if (!CodeWorker::readIdentifier(theStream, sAttribute)) {
throw UtlException(theStream, "attribute name expected");
}
CodeWorker::skipEmpty(theStream);
if (!CodeWorker::isEqualTo(theStream, '=')) {
throw UtlException(theStream, "syntax error, '=' expected");
}
populateConstantTree(theStream, *theNode.insertNode(sAttribute.c_str()));
} else if (CodeWorker::isEqualTo(theStream, '[')) {
do {
CodeWorker::skipEmpty(theStream);
if (CodeWorker::readString(theStream, sValue) && skipEmpty(theStream) && CodeWorker::isEqualTo(theStream, ':')) {
// "key" : "value" or "node"
populateConstantTree(theStream, *theNode.addElement(sValue));
} else {
populateConstantTree(theStream, *theNode.pushItem(sValue));
}
CodeWorker::skipEmpty(theStream);
} while (CodeWorker::isEqualTo(theStream, ','));
if (!CodeWorker::isEqualTo(theStream, ']')) {
throw UtlException(theStream, "syntax error, ']' expected");
}
} else {
throw UtlException(theStream, "syntax error");
}
CodeWorker::skipEmpty(theStream);
} while (CodeWorker::isEqualTo(theStream, ','));
if (!CodeWorker::isEqualTo(theStream, '}')) {
throw UtlException(theStream, "syntax error, '}' expected");
}
}
return true;
}
bool GrfLoadProject::populateConstantTree(std::istream& theStream, DtaScriptVariable& theNode) {
std::string sValue;
CodeWorker::skipEmpty(theStream);
if (CodeWorker::isEqualTo(theStream, '&')) {
// reference to a node
CodeWorker::skipEmpty(theStream);
if (!CodeWorker::isEqualToIdentifier(theStream, "ref")) {
throw UtlException(theStream, "reference node should be announced by '&ref'");
}
CodeWorker::skipEmpty(theStream);
std::string sReferenceNode;
if (!CodeWorker::readString(theStream, sReferenceNode)) {
throw UtlException(theStream, "reference node expected between double quotes");
}
CodeWorker::skipEmpty(theStream);
if (CodeWorker::isEqualTo(theStream, '=')) {
CodeWorker::skipEmpty(theStream);
if (!CodeWorker::readString(theStream, sValue)) {
throw UtlException(theStream, "syntax error: value expected between double quotes");
}
}
} else {
CodeWorker::readString(theStream, sValue);
}
theNode.setValue(sValue.c_str());
CodeWorker::skipEmpty(theStream);
if (!CodeWorker::isEqualTo(theStream, '{')) {
return false;
}
CodeWorker::skipEmpty(theStream);
if (!CodeWorker::isEqualTo(theStream, '}')) {
do {
CodeWorker::skipEmpty(theStream);
if (CodeWorker::isEqualTo(theStream, '.')) {
CodeWorker::skipEmpty(theStream);
std::string sAttribute;
if (!CodeWorker::readIdentifier(theStream, sAttribute)) {
throw UtlException(theStream, "attribute name expected");
}
CodeWorker::skipEmpty(theStream);
if (!CodeWorker::isEqualTo(theStream, '=')) {
throw UtlException(theStream, "syntax error, '=' expected");
}
populateConstantTree(theStream, *theNode.insertNode(sAttribute.c_str()));
} else if (CodeWorker::isEqualTo(theStream, '[')) {
do {
CodeWorker::skipEmpty(theStream);
if (CodeWorker::readString(theStream, sValue) && skipEmpty(theStream) && CodeWorker::isEqualTo(theStream, ':')) {
// "key" : "value" or "node"
populateConstantTree(theStream, *theNode.addElement(sValue));
} else {
populateConstantTree(theStream, *theNode.pushItem(sValue));
}
CodeWorker::skipEmpty(theStream);
} while (CodeWorker::isEqualTo(theStream, ','));
if (!CodeWorker::isEqualTo(theStream, ']')) {
throw UtlException(theStream, "syntax error, ']' expected");
}
} else {
throw UtlException(theStream, "syntax error");
}
CodeWorker::skipEmpty(theStream);
} while (CodeWorker::isEqualTo(theStream, ','));
if (!CodeWorker::isEqualTo(theStream, '}')) {
throw UtlException(theStream, "syntax error, '}' expected");
}
}
return true;
}
//##protect##"implementation"
void GrfLoadProject::compileCpp(CppCompilerEnvironment& theCompilerEnvironment) const {
CW_BODY_INDENT << "CGRuntime::loadProject(";
_pXMLorTXTFileName->compileCppString(theCompilerEnvironment);
CW_BODY_STREAM << ", ";
_pNodeToLoad->compileCpp(theCompilerEnvironment);
CW_BODY_STREAM << ");";
CW_BODY_ENDL;
}
}
| [
"cedric.p.r.lemaire@28b3f5f3-d42e-7560-b87f-5f53cf622bc4",
"[email protected]"
] | [
[
[
1,
73
],
[
163,
242
]
],
[
[
74,
162
]
]
] |
027aafbd9a52d461184004b79ec760244ef3c13c | 353bd39ba7ae46ed521936753176ed17ea8546b5 | /src/layer1_system/system_info/src/axsi_util.cpp | 53d90a52ffde5ac2691ad09c41f794b8cc7f950e | [] | no_license | d0n3val/axe-engine | 1a13e8eee0da667ac40ac4d92b6a084ab8a910e8 | 320b08df3a1a5254b776c81775b28fa7004861dc | refs/heads/master | 2021-01-01T19:46:39.641648 | 2007-12-10T18:26:22 | 2007-12-10T18:26:22 | 32,251,179 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 4,918 | cpp | /**
* @file
* Axe 'system_info' utilities code
*/
#include "axsi_stdafx.h"
#include <dxdiag.h>
#define SAFE_RELEASE( p ) { \
if( p ) { \
( p )->Release(); \
( p ) = NULL; \
} \
}
extern _state state;
/// Global state of the library
int start_dxdiag() {
HRESULT hr;
hr = CoInitialize( NULL );
if( hr < 0 ) {
axsi_set_error( 5 );
return( AXE_FALSE );
}
// CoCreate a IDxDiagProvider*
hr = CoCreateInstance(
CLSID_DxDiagProvider,
NULL,
CLSCTX_INPROC_SERVER,
IID_IDxDiagProvider,
(LPVOID*) &state.dxdiag_provider );
if( hr < 0 ) {
stop_dxdiag();
return( AXE_FALSE );
}
DXDIAG_INIT_PARAMS dxdiag_params;
ZeroMemory( &dxdiag_params, sizeof(DXDIAG_INIT_PARAMS) );
dxdiag_params.dwSize = sizeof( DXDIAG_INIT_PARAMS );
dxdiag_params.dwDxDiagHeaderVersion = DXDIAG_DX9_SDK_VERSION;
dxdiag_params.bAllowWHQLChecks = FALSE;
dxdiag_params.pReserved = NULL;
hr = state.dxdiag_provider->Initialize( &dxdiag_params );
if( hr < 0 ) {
stop_dxdiag();
return( AXE_FALSE );
}
hr = state.dxdiag_provider->GetRootContainer( &state.dxdiag_root );
if( hr < 0 ) {
stop_dxdiag();
return( AXE_FALSE );
}
return( AXE_TRUE );
}
IDxDiagContainer* get_dxdiag_section( char* section ) {
HRESULT hr;
IDxDiagContainer* child = NULL;
WCHAR wtmp[256];
char* token;
char separation[10] = ".";
bool first = true;
// -- patch
// I don't know why, but If we don't copy the string here in RELEASE mode
// it crashed in strtok.c ...
char section2[256];
strcpy( section2, section );
token = strtok( section2, separation );
// -- patch
// this only works in DEBUG mode (?!?!)
// token = strtok(section, separation);
while( token != NULL ) {
str_to_wstr( token, wtmp );
if( first == true ) {
hr = state.dxdiag_root->GetChildContainer( wtmp, &child );
first = false;
} else {
hr = child->GetChildContainer( wtmp, &child );
}
if( hr < 0 ) {
return( NULL );
}
token = strtok( NULL, separation );
}
return( child );
}
int get_bool_dxdiag( char* section, const char* property ) {
VARIANT value;
if( get_variant_dxdiag(&value, section, property) == AXE_TRUE ) {
return( (value.boolVal) ? AXE_TRUE : AXE_FALSE );
}
return( AXE_FALSE );
}
int get_int_dxdiag( char* section, const char* property ) {
VARIANT value;
if( get_variant_dxdiag(&value, section, property) == AXE_TRUE ) {
return( value.iVal );
}
return( AXE_FALSE );
}
int get_str_dxdiag( char* to_copy, char* section, const char* property ) {
VARIANT value;
if( get_variant_dxdiag(&value, section, property) == AXE_TRUE ) {
wstr_to_str( value.bstrVal, to_copy );
return( AXE_TRUE );
}
to_copy[0] = 0;
return( AXE_FALSE );
}
int get_variant_dxdiag( VARIANT* value, char* section, const char* property ) {
HRESULT hr;
VariantInit( value );
if( state.dxdiag_root == NULL ) {
return( AXE_FALSE );
}
IDxDiagContainer* child = NULL;
child = get_dxdiag_section( section );
if( child == NULL ) {
return( AXE_FALSE );
}
WCHAR wtmp[256];
str_to_wstr( property, wtmp );
hr = child->GetProp( wtmp, value );
if( hr < 0 ) {
return( AXE_FALSE );
}
return( AXE_TRUE );
}
void str_to_wstr( const char* string, wchar_t* wide_string ) {
int len = (int) strlen( string ) + 1;
for( register int i = 0; i < len; ++i ) {
wide_string[i] = string[i];
}
}
void wstr_to_str( const wchar_t* wide_string, char* string ) {
int len = (int) wcslen( wide_string ) + 1;
for( register int i = 0; i < len; ++i ) {
string[i] = (char) wide_string[i];
}
}
int stop_dxdiag() {
SAFE_RELEASE( state.dxdiag_provider );
SAFE_RELEASE( state.dxdiag_root );
CoUninitialize();
return( AXE_TRUE );
}
time_t get_date( const char* str ) {
// this string comes like "7/28/2003 14:19:00"
struct tm date;
sscanf(
str,
"%d/%d/%d %d:%d:%d",
&date.tm_mon,
&date.tm_mday,
&date.tm_year,
&date.tm_hour,
&date.tm_min,
&date.tm_sec );
date.tm_year -= 1900;
date.tm_mon -= 1;
return( mktime(&date) );
}
int get_list_num( const int pos, const char* separator, char* list ) {
char* token;
int i;
i = 0;
token = strtok( list, separator );
while( token != NULL && i < pos ) {
token = strtok( NULL, separator );
++i;
}
if( token != NULL ) {
return( atoi(token) );
}
return( AXE_FALSE );
}
/* $Id: axsi_util.cpp,v 1.1 2004/06/09 18:23:57 doneval Exp $ */
| [
"d0n3val@2cff7946-3f3c-0410-b79f-f9b517ddbf54"
] | [
[
[
1,
228
]
]
] |
923fd393550b1d8d773709b0e53e8125a257f9a4 | 5095bbe94f3af8dc3b14a331519cfee887f4c07e | /Shared/SEGReport/XmlFileReader.cpp | 59f559d4b25166822b92639117d1211746e61aae | [] | no_license | sativa/apsim_development | efc2b584459b43c89e841abf93830db8d523b07a | a90ffef3b4ed8a7d0cce1c169c65364be6e93797 | refs/heads/master | 2020-12-24T06:53:59.364336 | 2008-09-17T05:31:07 | 2008-09-17T05:31:07 | 64,154,433 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 4,944 | cpp | //---------------------------------------------------------------------------
#include <general\pch.h>
#include <vcl.h>
#pragma hdrstop
#include "XmlFileReader.h"
#include <vector>
#include <string>
#include <fstream>
#include <general\inifile.h>
#include <general\db_functions.h>
#include <general\string_functions.h>
#include <general\path.h>
#include <general\xml.h>
#include <general\io_functions.h>
#include "DataContainer.h"
using namespace std;
//---------------------------------------------------------------------------
// Return a unique name for the specified node unique amongst the children of
// the specified parent node
//---------------------------------------------------------------------------
string makeNameUnique(const XMLNode& parentNode, const XMLNode& node)
{
string name = node.getName();
int numMatches = 0;
int nodeIndex = 0;
for (XMLNode::iterator child = parentNode.begin();
child != parentNode.end();
child++)
{
if (name == child->getName())
numMatches++;
if (node == *child)
nodeIndex = numMatches;
}
if (nodeIndex == 0)
throw runtime_error("Internal failure in XmlFileReader::makeNameUnique");
if (nodeIndex == 1)
return name;
else
return name + itoa(nodeIndex);
}
//---------------------------------------------------------------------------
// read the specified XmlNode and add to fieldNames and fieldValues - recursive.
//---------------------------------------------------------------------------
void readXmlNode(const XMLNode& node, const string& name,
vector<string>& fieldNames,
vector<string>& fieldValues)
{
if (node.begin() == node.end())
{
// no children.
// make sure the name doesn't clash with an existing name.
string fieldName = name;
int index = 1;
while (find(fieldNames.begin(), fieldNames.end(), fieldName) != fieldNames.end())
{
fieldName = name;
unsigned posPeriod = fieldName.rfind('.');
if (posPeriod == string::npos)
posPeriod = fieldName.length();
index++;
fieldName.insert(posPeriod, itoa(index));
}
fieldNames.push_back(fieldName);
string value = node.getValue();
if (value == "")
value = "?";
fieldValues.push_back(value);
}
else
{
if (node.getAttribute("name") != "")
{
fieldNames.push_back(name + ".name");
fieldValues.push_back(node.getAttribute("name"));
}
for (XMLNode::iterator child = node.begin();
child != node.end();
child++)
{
string childName = makeNameUnique(node, *child);
if (name != "")
childName = name + "." + childName;
readXmlNode(*child, childName, fieldNames, fieldValues);
}
}
}
//---------------------------------------------------------------------------
// read in the contents of our XML file into fieldNames and fieldValues
//---------------------------------------------------------------------------
void readXmlFile(const std::string& fileName,
vector<string>& fieldNames,
vector<string>& fieldValues)
{
if (!FileExists(fileName))
throw runtime_error("Cannot find XML file: " + fileName);
fieldNames.erase(fieldNames.begin(), fieldNames.end());
fieldValues.erase(fieldValues.begin(), fieldValues.end());
XMLDocument xml(fileName.c_str());
readXmlNode(xml.documentElement(), "", fieldNames, fieldValues);
}
//---------------------------------------------------------------------------
//---------------------------------------------------------------------------
//---------------------------------------------------------------------------
// this function reads all xml data from a file
//---------------------------------------------------------------------------
void processXmlFileReader(DataContainer& parent,
const XMLNode& properties,
TDataSet& result)
{
result.Active = false;
addDBField(&result, "name", "xx");
addDBField(&result, "value", "xx");
if (result.FieldDefs->Count > 0)
{
result.Active = true;
std::string fileName = parent.read(properties, "filename");
vector<string> fieldNames, fieldValues;
readXmlFile(fileName, fieldNames, fieldValues);
for (unsigned i = 0; i != fieldNames.size(); i++)
{
result.Append();
result.FieldValues["name"] = fieldNames[i].c_str();
result.FieldValues["value"] = fieldValues[i].c_str();
result.Post();
}
}
}
| [
"hol353@8bb03f63-af10-0410-889a-a89e84ef1bc8"
] | [
[
[
1,
140
]
]
] |
1ea50d7a2d341afbd1e49ebb70f021fac4f4b3d2 | e8b8c5d9510b267e41c496024f7f439d1aff1618 | /Platform/Platform.cpp | a59d59788971a2f5b073bb062ef8c193a0cd9f7c | [] | no_license | Archetype/milkblocks | b80250cb5820188a16df73d528f80e3523d129b0 | 28ee5a44e5afc2440b77feec77202b310f395361 | refs/heads/master | 2021-01-19T21:29:05.453990 | 2011-07-12T02:44:59 | 2011-07-12T02:44:59 | 1,030,899 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 233 | cpp | #include "Platform.h"
#include <stdio.h>
#include <assert.h>
#ifdef __WIN32
#include "mmgr.h"
#endif
Platform* Platform::sm_Platform = NULL;
Platform::Platform()
{
assert(sm_Platform == NULL);
sm_Platform = this;
} | [
"[email protected]"
] | [
[
[
1,
15
]
]
] |
17ef2a00e20eb0b5a798764f0820b84eecef8fd4 | 4cfa1921fdde92141c413ee7622b66379736494c | /objects/telemetry.h | 173911f85a33a847ddca6c2730d62b20b58957c4 | [] | no_license | dragonshx/gps-sdr | aca4341650ba4a8f8ca046a1217410807a029032 | 1d31fcad1479b0d047c6dac7464b19e6189097fa | refs/heads/master | 2021-01-18T05:52:58.837305 | 2009-01-08T22:13:26 | 2009-01-08T22:13:26 | 119,804 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,580 | h | /*! \file Telemetry.h
Defines the class Telemetry
*/
/************************************************************************************************
Copyright 2008 Gregory W Heckler
This file is part of the GPS Software Defined Radio (GPS-SDR)
The GPS-SDR is free software; you can redistribute it and/or modify it under the terms of the
GNU General Public License as published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version.
The GPS-SDR is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License along with GPS-SDR; if not,
write to the:
Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
************************************************************************************************/
#ifndef TELEMETRY_H_
#define TELEMETRY_H_
#include "includes.h"
/*! \ingroup CLASSES
*
*/
class Telemetry : public Threaded_Object
{
private:
/* Stuff for ncurses display */
WINDOW *mainwnd;
WINDOW *screen;
WINDOW *my_win;
FIFO_M tFIFO;
PVT_2_Telem_S tNav;
Channel_M tChan[MAX_CHANNELS];
Acq_Command_M tAcq;
Ephemeris_Status_M tEphem;
SV_Select_2_Telem_S tSelect;
int32 active[MAX_CHANNELS];
int32 line;
int32 ncurses_on;
int32 count;
int32 display;
FILE *fp_nav; //!< Navigation data
FILE *fp_chan; //!< Channel tracking data
FILE *fp_pseudo; //!< Pseudoranges
FILE *fp_meas; //!< Raw measurements
FILE *fp_sv; //!< SV position/velocity output
FILE *fp_ge; //!< Google Earth Output
uint32 fp_ge_end; //!< Hold place of last Google earth pointer, minus the header
public:
Telemetry();
~Telemetry();
void Start(); //!< Start the thread
void Import(); //!< Get data into the thread
void Export(); //!< Get data out of the thread
void SetDisplay(int32 _type){display = _type;}
void Init();
void InitScreen();
void UpdateScreen();
void EndScreen();
void PrintChan();
void PrintNav();
void PrintSV();
void PrintEphem();
void PrintAlmanac();
void PrintHistory();
void LogNav();
void LogPseudo();
void LogTracking();
void LogSV();
void LogGoogleEarth();
void GoogleEarthFooter();
void GoogleEarthHeader();
};
#endif /* TELEMETRY_H */
| [
"gheckler@core2duo.(none)",
"gheckler@gs-mesa3079963w.(none)",
"[email protected]"
] | [
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[
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[
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],
[
87,
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]
]
] |
a592f0889384f29a4bf233e7f2fa16480c2e019d | 032ea9816579a9869070a285d0224f95ba6a767b | /3dProject/trunk/MapSearchNode.h | 2b1524cc8b3390c458e6378c5aeabbf449bb68ad | [
"MIT",
"LicenseRef-scancode-warranty-disclaimer"
] | permissive | sennheiser1986/oglproject | 3577bae81c0e0b75001bde57b8628d59c8a5c3cf | d975ed5a4392036dace4388e976b88fc4280a116 | refs/heads/master | 2021-01-13T17:05:14.740056 | 2010-06-01T15:48:38 | 2010-06-01T15:48:38 | 39,767,324 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 4,953 | h | /*
A* Algorithm Implementation using STL is
Copyright (C)2001-2005 Justin Heyes-Jones
Permission is given by the author to freely redistribute and
include this code in any program as long as this credit is
given where due.
COVERED CODE IS PROVIDED UNDER THIS LICENSE ON AN "AS IS" BASIS,
WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED,
INCLUDING, WITHOUT LIMITATION, WARRANTIES THAT THE COVERED CODE
IS FREE OF DEFECTS, MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE
OR NON-INFRINGING. THE ENTIRE RISK AS TO THE QUALITY AND
PERFORMANCE OF THE COVERED CODE IS WITH YOU. SHOULD ANY COVERED
CODE PROVE DEFECTIVE IN ANY RESPECT, YOU (NOT THE INITIAL
DEVELOPER OR ANY OTHER CONTRIBUTOR) ASSUME THE COST OF ANY
NECESSARY SERVICING, REPAIR OR CORRECTION. THIS DISCLAIMER OF
WARRANTY CONSTITUTES AN ESSENTIAL PART OF THIS LICENSE. NO USE
OF ANY COVERED CODE IS AUTHORIZED HEREUNDER EXCEPT UNDER
THIS DISCLAIMER.
Use at your own risk!
FixedSizeAllocator class
Copyright 2001 Justin Heyes-Jones
This class is a constant time O(1) memory manager for objects of
a specified type. The type is specified using a template class.
Memory is allocated from a fixed size buffer which you can specify in the
class constructor or use the default.
Using GetFirst and GetNext it is possible to iterate through the elements
one by one, and this would be the most common use for the class.
I would suggest using this class when you want O(1) add and delete
and you don't do much searching, which would be O(n). Structures such as binary
trees can be used instead to get O(logn) access time.
*/
#include <math.h>
#include "stlastar.h"
#include "Map.h"
class MapSearchNode
{
public:
//changed from unsigned int to int because of compiler warnings
int x; // the (x,y) positions of the node
int y;
MapSearchNode() { x = y = 0; }
MapSearchNode( unsigned int px, unsigned int py ) { x=px; y=py; }
float GoalDistanceEstimate( MapSearchNode &nodeGoal );
bool IsGoal( MapSearchNode &nodeGoal );
bool GetSuccessors( AStarSearch<MapSearchNode> *astarsearch, MapSearchNode *parent_node );
float GetCost( MapSearchNode &successor );
bool IsSameState( MapSearchNode &rhs );
void PrintNodeInfo();
private:
int GetMap(int x, int y);
};
int MapSearchNode::GetMap( int x, int y )
{
Map * instance = Map::getInstance();
return instance->getValueAt(x,y);
}
bool MapSearchNode::IsSameState( MapSearchNode &rhs )
{
// same state in a maze search is simply when (x,y) are the same
if( (x == rhs.x) &&
(y == rhs.y) )
{
return true;
}
else
{
return false;
}
}
void MapSearchNode::PrintNodeInfo()
{
cout << "Node position : (" << x << ", " << y << ")" << endl;
}
// Here's the heuristic function that estimates the distance from a Node
// to the Goal.
float MapSearchNode::GoalDistanceEstimate( MapSearchNode &nodeGoal )
{
float xd = fabs(float(((float)x - (float)nodeGoal.x)));
float yd = fabs(float(((float)y - (float)nodeGoal.y)));
return xd + yd;
}
bool MapSearchNode::IsGoal( MapSearchNode &nodeGoal )
{
if( (x == nodeGoal.x) &&
(y == nodeGoal.y) )
{
return true;
}
return false;
}
// This generates the successors to the given Node. It uses a helper function called
// AddSuccessor to give the successors to the AStar class. The A* specific initialisation
// is done for each node internally, so here you just set the state information that
// is specific to the application
bool MapSearchNode::GetSuccessors( AStarSearch<MapSearchNode> *astarsearch, MapSearchNode *parent_node )
{
int parent_x = -1;
int parent_y = -1;
if( parent_node )
{
parent_x = parent_node->x;
parent_y = parent_node->y;
}
MapSearchNode NewNode;
// push each possible move except allowing the search to go backwards
if( (GetMap( x-1, y ) < 9)
&& !((parent_x == x-1) && (parent_y == y))
)
{
NewNode = MapSearchNode( x-1, y );
astarsearch->AddSuccessor( NewNode );
}
if( (GetMap( x, y-1 ) < 9)
&& !((parent_x == x) && (parent_y == y-1))
)
{
NewNode = MapSearchNode( x, y-1 );
astarsearch->AddSuccessor( NewNode );
}
if( (GetMap( x+1, y ) < 9)
&& !((parent_x == x+1) && (parent_y == y))
)
{
NewNode = MapSearchNode( x+1, y );
astarsearch->AddSuccessor( NewNode );
}
if( (GetMap( x, y+1 ) < 9)
&& !((parent_x == x) && (parent_y == y+1))
)
{
NewNode = MapSearchNode( x, y+1 );
astarsearch->AddSuccessor( NewNode );
}
return true;
}
// given this node, what does it cost to move to successor. In the case
// of our map the answer is the map terrain value at this node since that is
// conceptually where we're moving
float MapSearchNode::GetCost( MapSearchNode &successor )
{
return (float) GetMap( x, y );
} | [
"fionnghall@444a4038-2bd8-11df-954b-21e382534593"
] | [
[
[
1,
187
]
]
] |
051fb2751512c4a183b17b00e9e3248a286b7e6f | b8c3d2d67e983bd996b76825f174bae1ba5741f2 | /RTMP/projects/HttpPseudoStreaming/src/connection.cpp | 89179a2c1ba48009a5816654c0f78250dbc6a43b | [] | no_license | wangscript007/rtmp-cpp | 02172f7a209790afec4c00b8855d7a66b7834f23 | 3ec35590675560ac4fa9557ca7a5917c617d9999 | refs/heads/master | 2021-05-30T04:43:19.321113 | 2008-12-24T20:16:15 | 2008-12-24T20:16:15 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,239 | cpp | #include "connection.hpp"
#include <vector>
#include <boost/bind.hpp>
#include "connection_manager.hpp"
#include "request_handler.hpp"
namespace http {
namespace server {
connection::connection(boost::asio::io_service& io_service, connection_manager& manager, request_handler& handler)
: socket_(io_service), connection_manager_(manager), request_handler_(handler)
{
}
boost::asio::ip::tcp::socket& connection::socket()
{
return socket_;
}
void connection::start()
{
socket_.async_read_some(boost::asio::buffer(buffer_), boost::bind(&connection::handle_read, shared_from_this(), boost::asio::placeholders::error, boost::asio::placeholders::bytes_transferred));
}
void connection::stop()
{
socket_.close();
}
void connection::handle_read(const boost::system::error_code& e, std::size_t bytes_transferred)
{
if (!e)
{
boost::tribool result;
boost::tie(result, boost::tuples::ignore) = request_parser_.parse(request_, buffer_.data(), buffer_.data() + bytes_transferred);
if (result)
{
request_handler_.handle_request(request_, reply_);
boost::asio::async_write(socket_, reply_.to_buffers(), boost::bind(&connection::handle_write, shared_from_this(), boost::asio::placeholders::error));
}
else if (!result)
{
reply_ = reply::stock_reply(reply::bad_request);
boost::asio::async_write(socket_, reply_.to_buffers(), boost::bind(&connection::handle_write, shared_from_this(), boost::asio::placeholders::error));
}
else
{
socket_.async_read_some(boost::asio::buffer(buffer_), boost::bind(&connection::handle_read, shared_from_this(), boost::asio::placeholders::error, boost::asio::placeholders::bytes_transferred));
}
}
else if (e != boost::asio::error::operation_aborted)
{
connection_manager_.stop(shared_from_this());
}
}
void connection::handle_write(const boost::system::error_code& e)
{
if (!e)
{
// Initiate graceful connection closure.
boost::system::error_code ignored_ec;
socket_.shutdown(boost::asio::ip::tcp::socket::shutdown_both, ignored_ec);
}
if (e != boost::asio::error::operation_aborted)
{
connection_manager_.stop(shared_from_this());
}
}
} // namespace server
} // namespace http
| [
"fpelliccioni@71ea4c15-5055-0410-b3ce-cda77bae7b57"
] | [
[
[
1,
74
]
]
] |
e4d12ed2a174d769dd4c5bfbe03f2e1f46b70488 | b8fe0ddfa6869de08ba9cd434e3cf11e57d59085 | /ouan-tests/TestDebugInfo/Application.cpp | e0f6af05bf6065272c2b13264dc3cc39f9f36c3d | [] | no_license | juanjmostazo/ouan-tests | c89933891ed4f6ad48f48d03df1f22ba0f3ff392 | eaa73fb482b264d555071f3726510ed73bef22ea | refs/heads/master | 2021-01-10T20:18:35.918470 | 2010-06-20T15:45:00 | 2010-06-20T15:45:00 | 38,101,212 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 11,134 | cpp | #include "Application.h"
#include "OrbitCameraController.h"
#include <Ogre.h>
#define INIT_CAM_DISTANCE 5
#define INIT_CAM_Y_DEGREES -30
Application::Application()
: m_root( NULL )
, m_window( NULL )
, m_sceneManager( NULL )
, m_camera( NULL )
, m_viewport( NULL )
, m_sceneNode( NULL )
, m_entity( NULL )
, m_idleAnimation( NULL )
, m_runAnimation( NULL )
, m_movingDirection( 0 )
, m_cameraController( NULL )
, m_exitRequested( false )
{
}
Application::~Application()
{
delete m_cameraController;
SimpleInputManager::finalise();
delete m_root;
}
void Application::initialise()
{
//m_root = new Ogre::Root( "ogre_plugins.txt", "ogre_configuration.txt", "ogre_log.txt" );
m_root = new Ogre::Root();
// Initialise display options.
// It shows the ugly dialog at start-up, so if you don't want to see it, it's up to you
// to remove this line and initialise display options manually ( e.g. reading them from
// a text file ).
bool configDialogUserContinue = m_root->showConfigDialog();
if ( ! configDialogUserContinue )
{
throw std::exception( "User closed/canceled config dialog" );
}
// Create window with chosen display options.
m_window = m_root->initialise( true, "Ogre Window" );
m_sceneManager = m_root->createSceneManager( Ogre::ST_GENERIC );
m_camera = m_sceneManager->createCamera( "DefaultCamera" );
m_viewport = m_window->addViewport( m_camera );
m_viewport->setBackgroundColour( Ogre::ColourValue( 0.5, 0.5, 1 ) );
SimpleInputManager::initialise( m_window );
loadResources();
createScene();
setupCEGUI();
setupOverlay();
}
void Application::loadResources()
{
// You can specify as many locations as you want, or have several resource groups that you
// load/unload when you need.
// You may also wish to read the resource locations from a configuration file instead of
// having them hard-coded.
Ogre::ResourceGroupManager& resourceManager = Ogre::ResourceGroupManager::getSingleton();
Ogre::String secName, typeName, archName;
Ogre::ConfigFile cf;
cf.load("resources.cfg");
Ogre::ConfigFile::SectionIterator seci = cf.getSectionIterator();
while (seci.hasMoreElements())
{
secName = seci.peekNextKey();
Ogre::ConfigFile::SettingsMultiMap *settings = seci.getNext();
Ogre::ConfigFile::SettingsMultiMap::iterator i;
for (i = settings->begin(); i != settings->end(); ++i)
{
typeName = i->first;
archName = i->second;
Ogre::ResourceGroupManager::getSingleton().addResourceLocation(archName, typeName, secName);
}
}
resourceManager.initialiseAllResourceGroups();
}
void Application::createScene()
{
m_entity = m_sceneManager->createEntity( "Freddy", "freddy.mesh" );
m_idleAnimation = m_entity->getAnimationState( "Idle" );
m_idleAnimation->setEnabled( true );
m_runAnimation = m_entity->getAnimationState( "Run" );
m_runAnimation->setEnabled( true );
m_sceneNode = m_sceneManager->getRootSceneNode()->createChildSceneNode();
m_sceneNode->attachObject( m_entity );
Ogre::Entity* groundEntity = m_sceneManager->createEntity( "Ground", "ground.mesh" );
Ogre::SceneNode* groundSceneNode = m_sceneManager->getRootSceneNode()->createChildSceneNode();
groundSceneNode->attachObject( groundEntity );
groundSceneNode->setScale( 20, 1, 20 );
m_cameraController = new OrbitCameraController( m_camera );
m_cameraController->setOrientation( -180, INIT_CAM_Y_DEGREES );
m_cameraController->setDistance( INIT_CAM_DISTANCE );
m_cameraController->setLookAtPosition( 0, 0.5, 0 );
m_camera->setNearClipDistance( 0.01 );
}
void Application::go()
{
Ogre::Timer loopTimer;
bool continueRunning = true;
while ( continueRunning )
{
Ogre::WindowEventUtilities::messagePump();
SimpleInputManager::capture();
// Update logic stuff
float elapsedSeconds = loopTimer.getMicroseconds() * 1.0 / 1000000;
updateLogic( elapsedSeconds );
// Update graphics stuff
updateAnimations( elapsedSeconds );
bool windowClosed = m_window->isClosed();
continueRunning &= ! windowClosed;
updateStats();
loopTimer.reset();
bool renderFrameSuccess = m_root->renderOneFrame();
continueRunning &= renderFrameSuccess;
continueRunning &= ! m_exitRequested;
}
}
void Application::updateLogic( const float elapsedSeconds )
{
const float TURN_DEGREES_PER_SECOND = 360;
const float MOVEMENT_UNITS_PER_SECOND = 4;
m_movingDirection = 0;
if ( m_keyboard->isKeyDown( OIS::KC_LEFT ) )
{
m_sceneNode->yaw( Ogre::Degree( -TURN_DEGREES_PER_SECOND * elapsedSeconds ) );
Ogre::Quaternion nodeOri = m_sceneNode->getOrientation();
m_cameraController->addOrientation(nodeOri.getYaw().valueDegrees(), nodeOri.getPitch().valueDegrees());
}
if ( m_keyboard->isKeyDown( OIS::KC_RIGHT ) )
{
m_sceneNode->yaw( Ogre::Degree( -TURN_DEGREES_PER_SECOND * elapsedSeconds ) );
Ogre::Quaternion nodeOri = m_sceneNode->getOrientation();
m_cameraController->addOrientation(nodeOri.getYaw().valueDegrees(), nodeOri.getPitch().valueDegrees());
}
if ( m_keyboard->isKeyDown( OIS::KC_UP ) )
{
m_sceneNode->translate( Ogre::Vector3::UNIT_Z * MOVEMENT_UNITS_PER_SECOND * elapsedSeconds, Ogre::Node::TS_LOCAL );
m_movingDirection++;
Ogre::Vector3 nodePos = m_sceneNode->getPosition();
m_cameraController->setLookAtPosition(nodePos.x, nodePos.y, nodePos.z);
}
if ( m_keyboard->isKeyDown( OIS::KC_DOWN ) )
{
m_sceneNode->translate( Ogre::Vector3::NEGATIVE_UNIT_Z * MOVEMENT_UNITS_PER_SECOND * elapsedSeconds, Ogre::Node::TS_LOCAL );
m_movingDirection--;
Ogre::Vector3 nodePos = m_sceneNode->getPosition();
m_cameraController->setLookAtPosition(nodePos.x, nodePos.y, nodePos.z);
}
}
void Application::updateAnimations( const float elapsedSeconds )
{
bool moving = ( m_movingDirection != 0 );
if ( moving )
{
m_idleAnimation->setWeight( 0 );
m_runAnimation->setWeight( 1 );
}
else
{
m_idleAnimation->setWeight( 1 );
m_runAnimation->setWeight( 0 );
}
m_idleAnimation->addTime( elapsedSeconds );
m_runAnimation->addTime( elapsedSeconds * m_movingDirection );
}
bool Application::keyPressed( const OIS::KeyEvent& e )
{
if ( e.key == OIS::KC_ESCAPE )
{
m_exitRequested = true;
}
return true;
}
bool Application::mouseMoved( const OIS::MouseEvent& e )
{
assert( m_cameraController != NULL );
bool leftMouseButtonPressed = e.state.buttonDown( OIS::MB_Left );
if ( leftMouseButtonPressed )
{
m_cameraController->addOrientation( -e.state.X.rel, -e.state.Y.rel );
}
m_cameraController->addDistance( -e.state.Z.rel * 0.002 );
return true;
}
void Application::setupCEGUI()
{
// CEGUI setup
m_renderer = new CEGUI::OgreCEGUIRenderer(m_window, Ogre::RENDER_QUEUE_OVERLAY, false, 3000, m_sceneManager);
m_system = new CEGUI::System(m_renderer);
CEGUI::SchemeManager::getSingleton().loadScheme((CEGUI::utf8*)"TaharezLookSkin.scheme");
m_system->setDefaultMouseCursor((CEGUI::utf8*)"TaharezLook", (CEGUI::utf8*)"MouseArrow");
m_system->setDefaultFont((CEGUI::utf8*)"BlueHighway-12");
CEGUI::WindowManager *win = CEGUI::WindowManager::getSingletonPtr();
CEGUI::Window *sheet = win->createWindow("DefaultGUISheet", "Sheet");
float distanceBorder = 0.01;
float sizeX = 0.2;
float sizeY = 0.05;
float posX = distanceBorder;
float posY = distanceBorder;
debugWindow = win->createWindow("TaharezLook/StaticText", "Widget1");
debugWindow->setPosition(CEGUI::UVector2(CEGUI::UDim(posX, 0), CEGUI::UDim(posY, 0)));
debugWindow->setSize(CEGUI::UVector2(CEGUI::UDim(sizeX, 0), CEGUI::UDim(sizeY, 0)));
debugWindow->setText("Debug Info!");
sheet->addChildWindow(debugWindow);
m_system->setGUISheet(sheet);
}
void Application::setupOverlay()
{
m_debugOverlay = Ogre::OverlayManager::getSingleton().getByName("Core/DebugOverlay");
m_debugOverlay->show();
}
void Application::updateStats()
{
static Ogre::String currFps = "Current FPS: ";
static Ogre::String avgFps = "Average FPS: ";
static Ogre::String bestFps = "Best FPS: ";
static Ogre::String worstFps = "Worst FPS: ";
static Ogre::String tris = "Triangle Count: ";
static Ogre::String batches = "Batch Count: ";
// update stats when necessary
try {
Ogre::OverlayElement* guiAvg = Ogre::OverlayManager::getSingleton().getOverlayElement("Core/AverageFps");
Ogre::OverlayElement* guiCurr = Ogre::OverlayManager::getSingleton().getOverlayElement("Core/CurrFps");
Ogre::OverlayElement* guiBest = Ogre::OverlayManager::getSingleton().getOverlayElement("Core/BestFps");
Ogre::OverlayElement* guiWorst = Ogre::OverlayManager::getSingleton().getOverlayElement("Core/WorstFps");
const Ogre::RenderTarget::FrameStats& stats = m_window->getStatistics();
guiAvg->setCaption(avgFps + Ogre::StringConverter::toString(stats.avgFPS));
guiCurr->setCaption(currFps + Ogre::StringConverter::toString(stats.lastFPS));
guiBest->setCaption(bestFps + Ogre::StringConverter::toString(stats.bestFPS)
+" "+Ogre::StringConverter::toString(stats.bestFrameTime)+" ms");
guiWorst->setCaption(worstFps + Ogre::StringConverter::toString(stats.worstFPS)
+" "+Ogre::StringConverter::toString(stats.worstFrameTime)+" ms");
Ogre::OverlayElement* guiTris = Ogre::OverlayManager::getSingleton().getOverlayElement("Core/NumTris");
guiTris->setCaption(tris + Ogre::StringConverter::toString(stats.triangleCount));
Ogre::OverlayElement* guiBatches = Ogre::OverlayManager::getSingleton().getOverlayElement("Core/NumBatches");
guiBatches->setCaption(batches + Ogre::StringConverter::toString(stats.batchCount));
/////////////////////////
Ogre::Vector3 camPos = m_camera->getPosition();
Ogre::Quaternion camOri = m_camera->getOrientation();
Ogre::Vector3 freddyPos = m_sceneNode->getPosition();
Ogre::Quaternion freddyOri = m_sceneNode->getOrientation();
Ogre::OverlayElement* guiDbg = Ogre::OverlayManager::getSingleton().getOverlayElement("Core/DebugText");
guiDbg->setTop(0);
Ogre::String message =
"Camera Position: x: "+Ogre::StringConverter::toString(camPos.x)+", y: "+Ogre::StringConverter::toString(camPos.y)+", z:"+Ogre::StringConverter::toString(camPos.z) + "\n" +
"Camera orientation: yaw: "+Ogre::StringConverter::toString(camOri.getYaw())+", pitch: "+Ogre::StringConverter::toString(camOri.getPitch())+", roll:"+Ogre::StringConverter::toString(camOri.getRoll()) + "\n" +
"Freddy position: x: "+Ogre::StringConverter::toString(freddyPos.x)+", y: "+Ogre::StringConverter::toString(freddyPos.y)+", z:"+Ogre::StringConverter::toString(freddyPos.z) + "\n" +
"Freddy orientation: yaw: "+Ogre::StringConverter::toString(freddyOri.getYaw())+", pitch: "+Ogre::StringConverter::toString(freddyOri.getPitch())+", roll:"+Ogre::StringConverter::toString(freddyOri.getRoll());
guiDbg->setCaption(message);
debugWindow->setText("This is a demo!");
}
catch(...) { /* ignore */ }
} | [
"ithiliel@6899d1ce-2719-11df-8847-f3d5e5ef3dde"
] | [
[
[
1,
330
]
]
] |
139029adbd949447e0172f60d431cf550cac1897 | 91b964984762870246a2a71cb32187eb9e85d74e | /SRC/OFFI SRC!/boost_1_34_1/boost_1_34_1/boost/functional/hash/pair.hpp | e84c2322af89e11fa60a7db16d62e67c52da4769 | [
"BSL-1.0",
"LicenseRef-scancode-unknown-license-reference"
] | permissive | willrebuild/flyffsf | e5911fb412221e00a20a6867fd00c55afca593c7 | d38cc11790480d617b38bb5fc50729d676aef80d | refs/heads/master | 2021-01-19T20:27:35.200154 | 2011-02-10T12:34:43 | 2011-02-10T12:34:43 | 32,710,780 | 3 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 664 | hpp |
// Copyright Daniel James 2005-2006. Use, modification, and distribution are
// subject to the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
// Based on Peter Dimov's proposal
// http://www.open-std.org/JTC1/SC22/WG21/docs/papers/2005/n1756.pdf
// issue 6.18.
#if !defined(BOOST_FUNCTIONAL_HASH_PAIR_HPP)
#define BOOST_FUNCTIONAL_HASH_PAIR_HPP
#if defined(_MSC_VER) && (_MSC_VER >= 1020)
# pragma once
#endif
#warning "boost/functional/hash/pair.hpp is deprecated, use boost/functional/hash.hpp instead."
#include <boost/functional/hash.hpp>
#endif
| [
"[email protected]@e2c90bd7-ee55-cca0-76d2-bbf4e3699278"
] | [
[
[
1,
20
]
]
] |
14cef8ae6dcfb8c4a34315bab12f3b704c9198ec | f2cbdee1dfdcad7b77c597e1af5f40ad83bad4aa | /MyJava/JRex/src/native/jni/dom/org_mozilla_jrex_dom_views_JRexAbstractViewImpl.cpp | 4a82393a4b7c601e556a4a796eb024d3fb064809 | [] | no_license | jdouglas71/Examples | d03d9effc414965991ca5b46fbcf808a9dd6fe6d | b7829b131581ea3a62cebb2ae35571ec8263fd61 | refs/heads/master | 2021-01-18T14:23:56.900005 | 2011-04-07T19:34:04 | 2011-04-07T19:34:04 | 1,578,581 | 1 | 1 | null | null | null | null | UTF-8 | C++ | false | false | 5,654 | cpp | /* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* Contributor(s):
* C.N Medappa <[email protected]><>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the NPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the NPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "org_mozilla_jrex_dom_views_JRexAbstractViewImpl.h"
#include "JRexDOMGlobals.h"
//event types for JRexAbsView
enum JRexAbsViewEventTypes{JREX_GET_DOC=0U};
static void* PR_CALLBACK HandleJRexAbsViewEvent(PLEvent* aEvent);
static void PR_CALLBACK DestroyJRexAbsViewEvent(PLEvent* aEvent);
inline JREX_JNI_UTIL::JRexCommonJRV* JRexAbstractViewImpl_GetDocumentInternal(JNIEnv *env, nsIDOMAbstractView* view){
JREX_JNI_UTIL::JRexCommonJRV *jrv=new JREX_JNI_UTIL::JRexCommonJRV;
if(IS_NULL(jrv))return NULL;
jobject jval=NULL;
nsresult rv=NS_ERROR_FAILURE;
if (view){
nsCOMPtr<nsIDOMDocumentView> tmpView;
rv = view->GetDocument(getter_AddRefs(tmpView));
JREX_LOGLN("JRexAbstractViewImpl_GetDocumentInternal()--> **** GetDocument rv<"<<rv<<"> ****")
if(tmpView)
jval=JRexDOMGlobals::CreateDocumentView(env, tmpView.get());
}
jrv->jobj=jval;
jrv->rv=rv;
return jrv;
}
/*
* Class: org_mozilla_jrex_dom_views_JRexAbstractViewImpl
* Method: GetDocument
* Signature: ()Lorg/w3c/dom/views/DocumentView;
*/
JNIEXPORT jobject JNICALL Java_org_mozilla_jrex_dom_views_JRexAbstractViewImpl_GetDocument
(JNIEnv *env, jobject jview){
if(!JRexDOMGlobals::sIntialized)return NULL;
JREX_TRY
nsIDOMAbstractView* thisView=(nsIDOMAbstractView*)NS_INT32_TO_PTR(env->GetIntField(jview, JRexDOMGlobals::abstractViewPeerID));
JREX_LOGLN("GetDocument()--> **** thisView <"<<thisView<<"> ****")
if(IS_NULL(thisView)){
ThrowJRexException(env, "GetDocument()--> **** thisView DOES NOT EXIST!!! ****",0);
return NULL;
}
JREX_JNI_UTIL::JRexCommonJRV *jrv=NULL;
if(IS_EQT){
JREX_LOGLN("GetDocument()--> **** IN EVT Q THREAD ****")
jrv=JRexAbstractViewImpl_GetDocumentInternal(env, thisView);
}else{
nsresult rv=ExecInEventQDOM(thisView, JREX_GET_DOC, nsnull, PR_TRUE, HandleJRexAbsViewEvent, DestroyJRexAbsViewEvent, (void**)&jrv);
JREX_LOGLN("GetDocument()--> **** ExecInEventQDOM rv<"<<rv<<"> ****")
}
JREX_LOGLN("GetDocument()--> **** jrv<"<<jrv<<"> ****")
if(NOT_NULL(jrv)){
nsresult rv=jrv->rv;
jobject jobj=jrv->jobj;
delete jrv;
if(NS_FAILED(rv)){
JREX_LOGLN("GetDocument()--> **** GetDocument NON-DOM ERROR OCCURED !!!****")
ThrowJRexException(env, "**** GetDocument Failed ****",rv);
return NULL;
}
return jobj;
}
JREX_CATCH(env)
return NULL;
}
/*
* Class: org_mozilla_jrex_dom_views_JRexAbstractViewImpl
* Method: Finalize
* Signature: ()V
*/
JNIEXPORT void JNICALL Java_org_mozilla_jrex_dom_views_JRexAbstractViewImpl_Finalize
(JNIEnv *env, jobject jview){
if(!JRexDOMGlobals::sIntialized)return;
JREX_TRY
nsIDOMAbstractView* thisView=(nsIDOMAbstractView*)NS_INT32_TO_PTR(env->GetIntField(jview, JRexDOMGlobals::abstractViewPeerID));
JREX_LOGLN("JRexAbstractViewImpl Finalize()--> **** thisView <"<<thisView<<"> ****")
if(IS_NULL(thisView)){
JREX_LOGLN("JRexAbstractViewImpl Finalize()--> **** thisView DOES NOT EXIST!!! ****");
return;
}
SAFE_RELEASE(thisView)
JREX_CATCH(env)
}
void* PR_CALLBACK HandleJRexAbsViewEvent(PLEvent* aEvent){
if(!JRexDOMGlobals::sIntialized)return nsnull;
JRexBasicEvent* event = NS_REINTERPRET_CAST(JRexBasicEvent*, aEvent);
nsresult rv=NS_OK;
JREX_LOGLN("HandleJRexAbsViewEvent()--> **** target <"<<event->target<<"> ****")
switch(event->eventType){
case JREX_GET_DOC:
{
JREX_LOGLN("HandleJRexAbsViewEvent JREX_GET_DOC EVENT!!!****")
nsCOMPtr<nsIDOMAbstractView> view(do_QueryInterface(NS_REINTERPRET_CAST(nsISupports*, event->target)));
return (void*)JRexAbstractViewImpl_GetDocumentInternal(nsnull, view.get());
}
default:
{
JREX_LOGLN("HandleJRexAbsViewEvent()--> **** EVENT TYPE<"<<event->eventType<<"> not handled!!! ****")
}
}
JREX_LOGLN("HandleJRexAbsViewEvent()--> **** returning rv<"<<rv<<"> ****")
return (void*)rv;
}
void PR_CALLBACK DestroyJRexAbsViewEvent(PLEvent* aEvent){
JRexBasicEvent* event = NS_REINTERPRET_CAST( JRexBasicEvent*, aEvent);
JREX_LOGLN("DestroyJRexAbsViewEvent()--> **** target <"<<event->target<<"> ****")
delete event;
}
| [
"[email protected]"
] | [
[
[
1,
142
]
]
] |
c45c51c3bc0ca4e8dcd2efa9af76a0fc27d6f336 | 677f7dc99f7c3f2c6aed68f41c50fd31f90c1a1f | /SolidSBCSrvSvc/SolidSBCResultClientHandlerSocket.h | a2dec543253a0cce4e0d32bfe9eabe5ab31c4d31 | [] | no_license | M0WA/SolidSBC | 0d743c71ec7c6f8cfe78bd201d0eb59c2a8fc419 | 3e9682e90a22650e12338785c368ed69a9cac18b | refs/heads/master | 2020-04-19T14:40:36.625222 | 2011-12-02T01:50:05 | 2011-12-02T01:50:05 | 168,250,374 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 706 | h | #pragma once
class CSolidSBCClientResultInfo;
class CSolidSBCResultClientHandlerSocket
{
public:
CSolidSBCResultClientHandlerSocket(SOCKET hSocket);
~CSolidSBCResultClientHandlerSocket(void);
void Close(void);
bool WaitForPacket(void);
bool OnRead(CSolidSBCClientResultInfo& clientInfo);
int GetPeerName(SOCKADDR_IN* pClient){int nClientLen = sizeof(SOCKADDR_IN);return getpeername(m_hSocket,(SOCKADDR*)pClient,&nClientLen);};
private:
static UINT WaitForPacketThread(LPVOID lpParam);
bool OnResultRequestPacket(CSolidSBCClientResultInfo& clientInfo, PBYTE pPacket);
bool OnTestResultPacket(CSolidSBCClientResultInfo& clientInfo, PBYTE pPacket);
SOCKET m_hSocket;
};
| [
"admin@bd7e3521-35e9-406e-9279-390287f868d3"
] | [
[
[
1,
23
]
]
] |
ec5e27169288d371a2946fab1fba9ca5c7e2d543 | 138a353006eb1376668037fcdfbafc05450aa413 | /source/ogre/OgreNewt/boost/mpl/bind.hpp | ef323c4fd01bcc554e45cb6edee5e60cd5e765ed | [] | no_license | sonicma7/choreopower | 107ed0a5f2eb5fa9e47378702469b77554e44746 | 1480a8f9512531665695b46dcfdde3f689888053 | refs/heads/master | 2020-05-16T20:53:11.590126 | 2009-11-18T03:10:12 | 2009-11-18T03:10:12 | 32,246,184 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 15,432 | hpp |
#if !defined(BOOST_PP_IS_ITERATING)
///// header body
#ifndef BOOST_MPL_BIND_HPP_INCLUDED
#define BOOST_MPL_BIND_HPP_INCLUDED
// Copyright Peter Dimov 2001
// Copyright Aleksey Gurtovoy 2001-2004
//
// Distributed under the Boost Software License, Version 1.0.
// (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
//
// See http://www.boost.org/libs/mpl for documentation.
// $Source: /cvsroot/ogre/ogreaddons/ogrenewt/OgreNewt_Main/inc/boost/mpl/bind.hpp,v $
// $Date: 2006/04/17 23:48:05 $
// $Revision: 1.1 $
#if !defined(BOOST_MPL_PREPROCESSING_MODE)
# include <boost/mpl/bind_fwd.hpp>
# include <boost/mpl/placeholders.hpp>
# include <boost/mpl/next.hpp>
# include <boost/mpl/protect.hpp>
# include <boost/mpl/apply_wrap.hpp>
# include <boost/mpl/limits/arity.hpp>
# include <boost/mpl/aux_/na.hpp>
# include <boost/mpl/aux_/arity_spec.hpp>
# include <boost/mpl/aux_/type_wrapper.hpp>
# include <boost/mpl/aux_/yes_no.hpp>
# if defined(BOOST_NO_TEMPLATE_PARTIAL_SPECIALIZATION)
# include <boost/type_traits/is_reference.hpp>
# endif
#endif
#include <boost/mpl/aux_/config/bind.hpp>
#include <boost/mpl/aux_/config/static_constant.hpp>
#include <boost/mpl/aux_/config/use_preprocessed.hpp>
#if !defined(BOOST_MPL_CFG_NO_PREPROCESSED_HEADERS) \
&& !defined(BOOST_MPL_PREPROCESSING_MODE)
# if defined(BOOST_MPL_CFG_NO_UNNAMED_PLACEHOLDER_SUPPORT)
# define BOOST_MPL_PREPROCESSED_HEADER basic_bind.hpp
# else
# define BOOST_MPL_PREPROCESSED_HEADER bind.hpp
# endif
# include <boost/mpl/aux_/include_preprocessed.hpp>
#else
# include <boost/mpl/aux_/preprocessor/params.hpp>
# include <boost/mpl/aux_/preprocessor/default_params.hpp>
# include <boost/mpl/aux_/preprocessor/def_params_tail.hpp>
# include <boost/mpl/aux_/preprocessor/partial_spec_params.hpp>
# include <boost/mpl/aux_/preprocessor/ext_params.hpp>
# include <boost/mpl/aux_/preprocessor/repeat.hpp>
# include <boost/mpl/aux_/preprocessor/enum.hpp>
# include <boost/mpl/aux_/preprocessor/add.hpp>
# include <boost/mpl/aux_/config/dmc_ambiguous_ctps.hpp>
# include <boost/mpl/aux_/config/ctps.hpp>
# include <boost/mpl/aux_/config/ttp.hpp>
# include <boost/mpl/aux_/config/dtp.hpp>
# include <boost/mpl/aux_/nttp_decl.hpp>
# include <boost/preprocessor/iterate.hpp>
# include <boost/preprocessor/comma_if.hpp>
# include <boost/preprocessor/cat.hpp>
# include <boost/preprocessor/inc.hpp>
namespace boost { namespace mpl {
// local macros, #undef-ined at the end of the header
# define AUX778076_APPLY \
BOOST_PP_CAT(apply_wrap,BOOST_MPL_LIMIT_METAFUNCTION_ARITY) \
/**/
# if defined(BOOST_MPL_CFG_DMC_AMBIGUOUS_CTPS)
# define AUX778076_DMC_PARAM() , int dummy_
# else
# define AUX778076_DMC_PARAM()
# endif
# define AUX778076_BIND_PARAMS(param) \
BOOST_MPL_PP_PARAMS( \
BOOST_MPL_LIMIT_METAFUNCTION_ARITY \
, param \
) \
/**/
# define AUX778076_BIND_DEFAULT_PARAMS(param, value) \
BOOST_MPL_PP_DEFAULT_PARAMS( \
BOOST_MPL_LIMIT_METAFUNCTION_ARITY \
, param \
, value \
) \
/**/
# define AUX778076_BIND_N_PARAMS(n, param) \
BOOST_PP_COMMA_IF(n) BOOST_MPL_PP_PARAMS(n, param) \
/**/
# define AUX778076_BIND_N_SPEC_PARAMS(n, param, def) \
BOOST_PP_COMMA_IF(n) \
BOOST_MPL_PP_PARTIAL_SPEC_PARAMS(n, param, def) \
/**/
#if !defined(BOOST_MPL_CFG_NO_DEFAULT_PARAMETERS_IN_NESTED_TEMPLATES)
# define AUX778076_BIND_NESTED_DEFAULT_PARAMS(param, value) \
AUX778076_BIND_DEFAULT_PARAMS(param, value) \
/**/
#else
# define AUX778076_BIND_NESTED_DEFAULT_PARAMS(param, value) \
AUX778076_BIND_PARAMS(param) \
/**/
#endif
namespace aux {
#if !defined(BOOST_NO_TEMPLATE_PARTIAL_SPECIALIZATION)
template<
typename T, AUX778076_BIND_PARAMS(typename U)
>
struct resolve_bind_arg
{
typedef T type;
};
# if !defined(BOOST_MPL_CFG_NO_UNNAMED_PLACEHOLDER_SUPPORT)
template<
typename T
, typename Arg
>
struct replace_unnamed_arg
{
typedef Arg next;
typedef T type;
};
template<
typename Arg
>
struct replace_unnamed_arg< arg<-1>,Arg >
{
typedef typename Arg::next next;
typedef Arg type;
};
# endif // BOOST_MPL_CFG_NO_UNNAMED_PLACEHOLDER_SUPPORT
template<
BOOST_MPL_AUX_NTTP_DECL(int, N), AUX778076_BIND_PARAMS(typename U)
>
struct resolve_bind_arg< arg<N>,AUX778076_BIND_PARAMS(U) >
{
typedef typename AUX778076_APPLY<mpl::arg<N>, AUX778076_BIND_PARAMS(U)>::type type;
};
#if !defined(BOOST_MPL_CFG_NO_BIND_TEMPLATE)
template<
typename F, AUX778076_BIND_PARAMS(typename T), AUX778076_BIND_PARAMS(typename U)
>
struct resolve_bind_arg< bind<F,AUX778076_BIND_PARAMS(T)>,AUX778076_BIND_PARAMS(U) >
{
typedef bind<F,AUX778076_BIND_PARAMS(T)> f_;
typedef typename AUX778076_APPLY<f_, AUX778076_BIND_PARAMS(U)>::type type;
};
#endif
#else // BOOST_NO_TEMPLATE_PARTIAL_SPECIALIZATION
// agurt, 15/jan/02: it's not a intended to be used as a function class, and
// MSVC6.5 has problems with 'apply' name here (the code compiles, but doesn't
// work), so I went with the 'result_' here, and in all other similar cases
template< bool >
struct resolve_arg_impl
{
template< typename T, AUX778076_BIND_PARAMS(typename U) > struct result_
{
typedef T type;
};
};
template<>
struct resolve_arg_impl<true>
{
template< typename T, AUX778076_BIND_PARAMS(typename U) > struct result_
{
typedef typename AUX778076_APPLY<
T
, AUX778076_BIND_PARAMS(U)
>::type type;
};
};
// for 'resolve_bind_arg'
template< typename T > struct is_bind_template;
template<
typename T, AUX778076_BIND_PARAMS(typename U)
>
struct resolve_bind_arg
: resolve_arg_impl< is_bind_template<T>::value >
::template result_< T,AUX778076_BIND_PARAMS(U) >
{
};
# if !defined(BOOST_MPL_CFG_NO_UNNAMED_PLACEHOLDER_SUPPORT)
template< typename T >
struct replace_unnamed_arg_impl
{
template< typename Arg > struct result_
{
typedef Arg next;
typedef T type;
};
};
template<>
struct replace_unnamed_arg_impl< arg<-1> >
{
template< typename Arg > struct result_
{
typedef typename next<Arg>::type next;
typedef Arg type;
};
};
template< typename T, typename Arg >
struct replace_unnamed_arg
: replace_unnamed_arg_impl<T>::template result_<Arg>
{
};
# endif // BOOST_MPL_CFG_NO_UNNAMED_PLACEHOLDER_SUPPORT
// agurt, 10/mar/02: the forward declaration has to appear before any of
// 'is_bind_helper' overloads, otherwise MSVC6.5 issues an ICE on it
template< BOOST_MPL_AUX_NTTP_DECL(int, arity_) > struct bind_chooser;
aux::no_tag is_bind_helper(...);
template< typename T > aux::no_tag is_bind_helper(protect<T>*);
// overload for "main" form
// agurt, 15/mar/02: MSVC 6.5 fails to properly resolve the overload
// in case if we use 'aux::type_wrapper< bind<...> >' here, and all
// 'bind' instantiations form a complete type anyway
#if !defined(BOOST_MPL_CFG_NO_BIND_TEMPLATE)
template<
typename F, AUX778076_BIND_PARAMS(typename T)
>
aux::yes_tag is_bind_helper(bind<F,AUX778076_BIND_PARAMS(T)>*);
#endif
template< BOOST_MPL_AUX_NTTP_DECL(int, N) >
aux::yes_tag is_bind_helper(arg<N>*);
template< bool is_ref_ = true >
struct is_bind_template_impl
{
template< typename T > struct result_
{
BOOST_STATIC_CONSTANT(bool, value = false);
};
};
template<>
struct is_bind_template_impl<false>
{
template< typename T > struct result_
{
BOOST_STATIC_CONSTANT(bool, value =
sizeof(aux::is_bind_helper(static_cast<T*>(0)))
== sizeof(aux::yes_tag)
);
};
};
template< typename T > struct is_bind_template
: is_bind_template_impl< ::boost::detail::is_reference_impl<T>::value >
::template result_<T>
{
};
#endif // BOOST_NO_TEMPLATE_PARTIAL_SPECIALIZATION
} // namespace aux
#define BOOST_PP_ITERATION_PARAMS_1 \
(3,(0, BOOST_MPL_LIMIT_METAFUNCTION_ARITY, <boost/mpl/bind.hpp>))
#include BOOST_PP_ITERATE()
#if !defined(BOOST_NO_TEMPLATE_PARTIAL_SPECIALIZATION) \
&& !defined(BOOST_MPL_CFG_NO_TEMPLATE_TEMPLATE_PARAMETERS)
/// if_/eval_if specializations
# define AUX778076_SPEC_NAME if_
# define BOOST_PP_ITERATION_PARAMS_1 (3,(3, 3, <boost/mpl/bind.hpp>))
# include BOOST_PP_ITERATE()
#if !defined(BOOST_MPL_CFG_DMC_AMBIGUOUS_CTPS)
# define AUX778076_SPEC_NAME eval_if
# define BOOST_PP_ITERATION_PARAMS_1 (3,(3, 3, <boost/mpl/bind.hpp>))
# include BOOST_PP_ITERATE()
#endif
#endif
// real C++ version is already taken care of
#if defined(BOOST_NO_TEMPLATE_PARTIAL_SPECIALIZATION) \
&& !defined(BOOST_MPL_CFG_NO_BIND_TEMPLATE)
namespace aux {
// apply_count_args
#define AUX778076_COUNT_ARGS_PREFIX bind
#define AUX778076_COUNT_ARGS_DEFAULT na
#define AUX778076_COUNT_ARGS_ARITY BOOST_MPL_LIMIT_METAFUNCTION_ARITY
#include <boost/mpl/aux_/count_args.hpp>
}
// bind
template<
typename F, AUX778076_BIND_PARAMS(typename T) AUX778076_DMC_PARAM()
>
struct bind
: aux::bind_chooser<
aux::bind_count_args<AUX778076_BIND_PARAMS(T)>::value
>::template result_< F,AUX778076_BIND_PARAMS(T) >::type
{
};
BOOST_MPL_AUX_ARITY_SPEC(
BOOST_PP_INC(BOOST_MPL_LIMIT_METAFUNCTION_ARITY)
, bind
)
BOOST_MPL_AUX_TEMPLATE_ARITY_SPEC(
BOOST_PP_INC(BOOST_MPL_LIMIT_METAFUNCTION_ARITY)
, bind
)
#endif // BOOST_NO_TEMPLATE_PARTIAL_SPECIALIZATION
# undef AUX778076_BIND_NESTED_DEFAULT_PARAMS
# undef AUX778076_BIND_N_SPEC_PARAMS
# undef AUX778076_BIND_N_PARAMS
# undef AUX778076_BIND_DEFAULT_PARAMS
# undef AUX778076_BIND_PARAMS
# undef AUX778076_DMC_PARAM
# undef AUX778076_APPLY
}}
#endif // BOOST_MPL_CFG_NO_PREPROCESSED_HEADERS
#endif // BOOST_MPL_BIND_HPP_INCLUDED
///// iteration, depth == 1
#elif BOOST_PP_ITERATION_DEPTH() == 1
# define i_ BOOST_PP_FRAME_ITERATION(1)
#if defined(AUX778076_SPEC_NAME)
// lazy metafunction specialization
template< template< BOOST_MPL_PP_PARAMS(i_, typename T) > class F, typename Tag >
struct BOOST_PP_CAT(quote,i_);
template< BOOST_MPL_PP_PARAMS(i_, typename T) > struct AUX778076_SPEC_NAME;
template<
typename Tag AUX778076_BIND_N_PARAMS(i_, typename T)
>
struct BOOST_PP_CAT(bind,i_)<
BOOST_PP_CAT(quote,i_)<AUX778076_SPEC_NAME,Tag>
AUX778076_BIND_N_PARAMS(i_,T)
>
{
template<
AUX778076_BIND_NESTED_DEFAULT_PARAMS(typename U, na)
>
struct apply
{
private:
typedef mpl::arg<1> n1;
# define BOOST_PP_ITERATION_PARAMS_2 (3,(1, i_, <boost/mpl/bind.hpp>))
# include BOOST_PP_ITERATE()
typedef typename AUX778076_SPEC_NAME<
typename t1::type
, BOOST_MPL_PP_EXT_PARAMS(2, BOOST_PP_INC(i_), t)
>::type f_;
public:
typedef typename f_::type type;
};
};
#undef AUX778076_SPEC_NAME
#else // AUX778076_SPEC_NAME
template<
typename F AUX778076_BIND_N_PARAMS(i_, typename T) AUX778076_DMC_PARAM()
>
struct BOOST_PP_CAT(bind,i_)
{
template<
AUX778076_BIND_NESTED_DEFAULT_PARAMS(typename U, na)
>
struct apply
{
private:
# if !defined(BOOST_MPL_CFG_NO_UNNAMED_PLACEHOLDER_SUPPORT)
typedef aux::replace_unnamed_arg< F,mpl::arg<1> > r0;
typedef typename r0::type a0;
typedef typename r0::next n1;
typedef typename aux::resolve_bind_arg<a0,AUX778076_BIND_PARAMS(U)>::type f_;
///
# else
typedef typename aux::resolve_bind_arg<F,AUX778076_BIND_PARAMS(U)>::type f_;
# endif // BOOST_MPL_CFG_NO_UNNAMED_PLACEHOLDER_SUPPORT
# if i_ > 0
# define BOOST_PP_ITERATION_PARAMS_2 (3,(1, i_, <boost/mpl/bind.hpp>))
# include BOOST_PP_ITERATE()
# endif
public:
# define AUX778076_ARG(unused, i_, t) \
BOOST_PP_COMMA_IF(i_) \
typename BOOST_PP_CAT(t,BOOST_PP_INC(i_))::type \
/**/
typedef typename BOOST_PP_CAT(apply_wrap,i_)<
f_
BOOST_PP_COMMA_IF(i_) BOOST_MPL_PP_REPEAT(i_, AUX778076_ARG, t)
>::type type;
# undef AUX778076_ARG
};
};
namespace aux {
#if !defined(BOOST_NO_TEMPLATE_PARTIAL_SPECIALIZATION)
template<
typename F AUX778076_BIND_N_PARAMS(i_, typename T), AUX778076_BIND_PARAMS(typename U)
>
struct resolve_bind_arg<
BOOST_PP_CAT(bind,i_)<F AUX778076_BIND_N_PARAMS(i_,T)>,AUX778076_BIND_PARAMS(U)
>
{
typedef BOOST_PP_CAT(bind,i_)<F AUX778076_BIND_N_PARAMS(i_,T)> f_;
typedef typename AUX778076_APPLY<f_, AUX778076_BIND_PARAMS(U)>::type type;
};
#else
template<
typename F AUX778076_BIND_N_PARAMS(i_, typename T)
>
aux::yes_tag
is_bind_helper(BOOST_PP_CAT(bind,i_)<F AUX778076_BIND_N_PARAMS(i_,T)>*);
#endif // BOOST_NO_TEMPLATE_PARTIAL_SPECIALIZATION
} // namespace aux
BOOST_MPL_AUX_ARITY_SPEC(BOOST_PP_INC(i_), BOOST_PP_CAT(bind,i_))
BOOST_MPL_AUX_TEMPLATE_ARITY_SPEC(BOOST_PP_INC(i_), BOOST_PP_CAT(bind,i_))
# if !defined(BOOST_MPL_CFG_NO_BIND_TEMPLATE)
# if !defined(BOOST_NO_TEMPLATE_PARTIAL_SPECIALIZATION)
#if i_ == BOOST_MPL_LIMIT_METAFUNCTION_ARITY
/// primary template (not a specialization!)
template<
typename F AUX778076_BIND_N_PARAMS(i_, typename T) AUX778076_DMC_PARAM()
>
struct bind
: BOOST_PP_CAT(bind,i_)<F AUX778076_BIND_N_PARAMS(i_,T) >
{
};
#else
template<
typename F AUX778076_BIND_N_PARAMS(i_, typename T) AUX778076_DMC_PARAM()
>
struct bind< F AUX778076_BIND_N_SPEC_PARAMS(i_, T, na) >
: BOOST_PP_CAT(bind,i_)<F AUX778076_BIND_N_PARAMS(i_,T) >
{
};
#endif
# else // BOOST_NO_TEMPLATE_PARTIAL_SPECIALIZATION
namespace aux {
template<>
struct bind_chooser<i_>
{
template<
typename F, AUX778076_BIND_PARAMS(typename T)
>
struct result_
{
typedef BOOST_PP_CAT(bind,i_)< F AUX778076_BIND_N_PARAMS(i_,T) > type;
};
};
} // namespace aux
# endif // BOOST_NO_TEMPLATE_PARTIAL_SPECIALIZATION
# endif // BOOST_MPL_CFG_NO_BIND_TEMPLATE
#endif // AUX778076_SPEC_NAME
# undef i_
///// iteration, depth == 2
#elif BOOST_PP_ITERATION_DEPTH() == 2
# define j_ BOOST_PP_FRAME_ITERATION(2)
# if !defined(BOOST_MPL_CFG_NO_UNNAMED_PLACEHOLDER_SUPPORT)
typedef aux::replace_unnamed_arg< BOOST_PP_CAT(T,j_),BOOST_PP_CAT(n,j_) > BOOST_PP_CAT(r,j_);
typedef typename BOOST_PP_CAT(r,j_)::type BOOST_PP_CAT(a,j_);
typedef typename BOOST_PP_CAT(r,j_)::next BOOST_PP_CAT(n,BOOST_PP_INC(j_));
typedef aux::resolve_bind_arg<BOOST_PP_CAT(a,j_), AUX778076_BIND_PARAMS(U)> BOOST_PP_CAT(t,j_);
///
# else
typedef aux::resolve_bind_arg< BOOST_PP_CAT(T,j_),AUX778076_BIND_PARAMS(U)> BOOST_PP_CAT(t,j_);
# endif
# undef j_
#endif // BOOST_PP_IS_ITERATING
| [
"Sonicma7@0822fb10-d3c0-11de-a505-35228575a32e"
] | [
[
[
1,
547
]
]
] |
d2740613fc2495a21bc439102ae229aa73ad0534 | a30b091525dc3f07cd7e12c80b8d168a0ee4f808 | /EngineAll/Textures/D3D9Texture.h | a1f993b680bc427c8537213537f073c1419982ae | [] | no_license | ghsoftco/basecode14 | f50dc049b8f2f8d284fece4ee72f9d2f3f59a700 | 57de2a24c01cec6dc3312cbfe200f2b15d923419 | refs/heads/master | 2021-01-10T11:18:29.585561 | 2011-01-23T02:25:21 | 2011-01-23T02:25:21 | 47,255,927 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,181 | h | /*
D3DTexture.h
Written by Matthew Fisher
DirectX implementation of BaseTexture. See BaseTexture.h for a definiton of the base functions.
*/
#pragma once
#ifdef USE_D3D9
class D3D9Texture : public BaseTexture
{
public:
D3D9Texture();
D3D9Texture(LPDIRECT3DDEVICE9 Device);
~D3D9Texture();
//
// Memory
//
void FreeMemory();
void ReleaseMemory();
void Reset(LPDIRECT3DDEVICE9 Device);
void Associate(GraphicsDevice &GD); //associates this texture with the provided graphics device.
//must occur before loading.
void Allocate(D3DFORMAT Format, UINT Width, UINT Height, bool RenderTarget);
//
// Load texture data from memory
//
void Load(const Bitmap &Bmp);
void Load(const Grid<float> &Data);
void Load(const Grid<Vec2f> &Data);
void Load(const Grid<Vec3f> &Data);
void Load(const Grid<Vec4f> &Data);
void Load(D3D9Texture &Tex);
void UpdateMipMapLevels();
void Clear();
//
// Dump texture data to memory
//
void ReadData(Bitmap &Bmp);
void ReadData(Grid<float> &Data);
void ReadData(Grid<Vec2f> &Data);
void ReadData(Grid<Vec3f> &Data);
void ReadData(Grid<Vec4f> &Data);
void Flush();
void Set(int Index);
void SetAsRenderTarget(int Index);
void SetNull(int Index);
//
// Accessors
//
__forceinline LPDIRECT3DTEXTURE9 GetTexture()
{
return _Texture;
}
__forceinline LPDIRECT3DSURFACE9 SurfaceTopLevel()
{
return _SurfaceTopLevel;
}
__forceinline UINT Width()
{
return _Width;
}
__forceinline UINT Height()
{
return _Height;
}
private:
//
// These are not permitted
//
D3D9Texture(const D3D9Texture &Tex);
D3D9Texture& operator = (const D3D9Texture &Tex);
bool _RenderTarget;
UINT _Width, _Height;
D3DFORMAT _Format;
LPDIRECT3DTEXTURE9 _Texture;
LPDIRECT3DSURFACE9 _SurfacePlain;
LPDIRECT3DSURFACE9 _SurfaceTopLevel;
LPDIRECT3DDEVICE9 _Device;
};
#endif
| [
"zhaodongmpii@7e7f00ea-7cf8-66b5-cf80-f378872134d2"
] | [
[
[
1,
89
]
]
] |
ee5f2b83ff30924d22fd9b0ffb6dba80617c00b2 | d37a1d5e50105d82427e8bf3642ba6f3e56e06b8 | /DVR/HaohanITPlayer/public/Common/SysUtils/UTimecodeUtil.cpp | fb41b73ea223667c4b2e09ebb96d186e575d021e | [] | no_license | 080278/dvrmd-filter | 176f4406dbb437fb5e67159b6cdce8c0f48fe0ca | b9461f3bf4a07b4c16e337e9c1d5683193498227 | refs/heads/master | 2016-09-10T21:14:44.669128 | 2011-10-17T09:18:09 | 2011-10-17T09:18:09 | 32,274,136 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 6,457 | cpp | //-----------------------------------------------------------------------------
// UTimecodeUtil.cpp
// Copyright (c) 1997 - 2005, Haohanit. All rights reserved.
//-----------------------------------------------------------------------------
/*
File: UTimecodeUtil.cp
Contains:
Written by:
Change History (most recent first):
x.x.x spg Initial file creation.
*/
//SR FS: Reviewed [JAW 20040912]
//SR FS: Reviewed [wwt 20040915]: safe input param; MBCS internally; no dangerous API; no registry/sys folder/temp file
#include "UTimecodeUtil.h"
#include "StringUtilities.h"
#include "time_utils.h"
#include "sonic_crt.h"
typedef enum TimeStates
{
kNoTime = 0,
kFractTime = 1,
kFrameTime = 2,
kSecondsTime = 3,
kMinutesTime = 4,
kHoursTime = 5,
kInvalidTime = 6
} TimeStates;
static char SeparatorChar(bool, bool dropFrameMode)
{
return (dropFrameMode ? ';' : ':');
}
static void BindRange(ptrdiff_t &theValue, SInt32 minVal, SInt32 maxVal)
{
if (theValue > maxVal)
theValue = maxVal;
if (theValue < minVal)
theValue = minVal;
}
static void ValidateTimecodeString(std::string& inOutString, bool isNTSC, bool dropFrameMode, bool useFract)
{
const char sepCharColon = ':';
const char sepCharSemiCln = ';';
const char sepCharFract = '.';
SInt32 timeValues[6] = {0,0,0,0,0,0}; // Array of time values, [unused, frame, seconds, minutes, hours]
SInt32 tcLen = static_cast<SInt32>(inOutString.length()); // Length of the current time code string
if (tcLen > 0) {
// If there is nothing entered, we assume the user wants to leave it blank
std::string fieldStr; // String containing current field
SInt32 timeState = kHoursTime; // Time state of the current field
SInt32 breakPos = 1; // End position of the current field
SInt32 fieldStart = 0; // Start position of the current field
const ptrdiff_t foundColon = inOutString.find(sepCharColon);
const ptrdiff_t foundSemi = inOutString.find(sepCharSemiCln);
const ptrdiff_t foundFract = inOutString.find(sepCharFract);
const ptrdiff_t n = std::string::npos;
bool hasHardBreaks = (foundColon > n) || (foundSemi > n) || (foundFract > n);
if (hasHardBreaks)
breakPos = 0;
// First parse the existing string
while (timeState) {
if (hasHardBreaks) {
// Set the end of the current field to the next colon or semi-colon
std::string::size_type tempBreakPos = inOutString.find(sepCharColon, breakPos + 1);
if (tempBreakPos == std::string::npos)
tempBreakPos = inOutString.find(sepCharSemiCln, breakPos + 1);
if (tempBreakPos == std::string::npos)
tempBreakPos = inOutString.find(sepCharFract, breakPos + 1);
if (tempBreakPos == std::string::npos && kFractTime == timeState) {
--timeState;
continue; // no field exists for frame fraction
}
breakPos = static_cast<SInt32>(tempBreakPos);
}
else // Set the end of the current field to the next 2 digits
breakPos += 2;
if (breakPos <= 0 || breakPos > tcLen)
breakPos = tcLen + 1;
// Set the field string to the next field, and convert it to a number
fieldStr.assign(inOutString, fieldStart, breakPos - fieldStart);
timeValues[timeState] = StringUtils::StringToInt(fieldStr);
// Update loop variables
timeState = timeState - 1;
fieldStart = breakPos;
if (hasHardBreaks) fieldStart++;
}
// Set within limits
SInt32 maxFrames = 24; // Pal frames per second
if (isNTSC)
maxFrames = 29; // NTSC frames per second
BindRange(reinterpret_cast<ptrdiff_t &>(timeValues[kHoursTime]), 0, 23);
BindRange(reinterpret_cast<ptrdiff_t &>(timeValues[kMinutesTime]), 0, 59);
BindRange(reinterpret_cast<ptrdiff_t &>(timeValues[kSecondsTime]), 0, 59);
BindRange(reinterpret_cast<ptrdiff_t &>(timeValues[kFrameTime]), 0, maxFrames);
BindRange(reinterpret_cast<ptrdiff_t &>(timeValues[kFractTime]), 0, 79);
if (dropFrameMode) {
// Drop frame algorithm is:
// Every minute, drop frames 0 and 1,
// Except every tenth minute, when you keep them
if ((timeValues[kFrameTime] == 0 || timeValues[kFrameTime] == 1) &&
(timeValues[kSecondsTime] == 0) &&
(timeValues[kMinutesTime] % 10 != 0)) {
timeValues[kFrameTime] = 2;
}
}
// And reconsitute the string
char sep = SeparatorChar(isNTSC,dropFrameMode);
char tcCString[30];
if (useFract)
sonic::snprintf_safe(tcCString,30, "%02ld%c%02ld%c%02ld%c%02ld.%02ld", timeValues[kHoursTime], sep, timeValues[kMinutesTime], sep,
// **CodeWizzard** - Informational: Effective C++ item 2 - Prefer iostream.h to stdio.
timeValues[kSecondsTime], sep, timeValues[kFrameTime], timeValues[kFractTime]);
else
sonic::snprintf_safe(tcCString,30, "%02ld%c%02ld%c%02ld%c%02ld", timeValues[kHoursTime], sep, timeValues[kMinutesTime], sep,
// **CodeWizzard** - Informational: Effective C++ item 2 - Prefer iostream.h to stdio.
timeValues[kSecondsTime], sep, timeValues[kFrameTime]);
inOutString = tcCString;
}
}
// This is obsolete for HD
static tc_mode GetTCMode(bool isNTSC, bool dropFrameMode)
{
tc_mode tcMode;
if (isNTSC)
tcMode = (dropFrameMode ? TC_SMPTE_29_DF : TC_SMPTE_29_NDF);
else
tcMode = TC_SMPTE_25;
return tcMode;
}
// -----------------------------------
static double ValidStringToTimecode(
const std::string &inString,
bool isNTSC,
bool dropFrameMode,
bool /*useFract*/)
{
double samplingRate = 0.0; // not used for our purposes
tc_mode tcMode = GetTCMode(isNTSC, dropFrameMode);
return TCStringToFloat(inString, tcMode, samplingRate);
}
// -----------------------------------
double UTimecodeUtil::StringToTimecode(
const std::string &inString,
bool isNTSC,
bool dropFrameMode,
bool useFract)
{
std::string validString = inString;
ValidateTimecodeString(validString,isNTSC,dropFrameMode,useFract);
return ValidStringToTimecode(validString,isNTSC,dropFrameMode,useFract);
}
// -----------------------------------
void UTimecodeUtil::TimecodeToString(
double inTimecode,
std::string &outString,
bool isNTSC,
bool dropFrameMode,
bool useFract)
{
double samplingRate = 0.0; // not used for our purposes
tc_mode tcMode = GetTCMode(isNTSC, dropFrameMode);
::FloatToTCString(inTimecode, outString, tcMode, useFract, samplingRate);
}
| [
"[email protected]@27769579-7047-b306-4d6f-d36f87483bb3"
] | [
[
[
1,
202
]
]
] |
4f5ac11edf6cf341ad1518732e97c94236cffe4b | 80959be98b57106e6bd41c33c5bfb7dd5e9c88cd | /Landscape.h | d5491a31fd19a51060c92ed17a527f711fcf7cc4 | [] | no_license | dalorin/FPSDemo | e9ab067cfad73d404cc0ea01190212d5192405b0 | cf29b61a9654652a3f8d60d742072e1a8eaa3ca7 | refs/heads/master | 2020-07-26T17:42:10.801273 | 2010-12-27T00:16:55 | 2010-12-27T00:16:55 | 1,199,462 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 212 | h | #pragma once
#include "objects.h"
class Landscape : public Object
{
public:
Landscape(GameEngine* engine);
void onRender();
~Landscape(void);
private:
GLuint m_buffer;
GLuint m_color;
};
| [
"[email protected]"
] | [
[
[
1,
16
]
]
] |
afbeabc14b06fde399f0f01b914cd000b792caf6 | bda7b365b5952dc48827a8e8d33d11abd458c5eb | /LogFile.h | c257f07ace0e51c54f974d2319cf4d892fb2c9da | [] | no_license | MrColdbird/gameservice | 3bc4dc3906d16713050612c1890aa8820d90272e | 009d28334bdd8f808914086e8367b1eb9497c56a | refs/heads/master | 2021-01-25T09:59:24.143855 | 2011-01-31T07:12:24 | 2011-01-31T07:12:24 | 35,889,912 | 3 | 3 | null | null | null | null | UTF-8 | C++ | false | false | 736 | h | #ifndef __GAMESERVICE_LOGFILE_H__
#define __GAMESERVICE_LOGFILE_H__
namespace GameService
{
enum
{
GS_EFileIndex_Log = 0,
GS_EFileIndex_TmpImg,
GS_EFileIndex_MAX
};
class LogFile
{
public:
LogFile(GS_BOOL isDumpLog);
virtual ~LogFile();
GS_BOOL DumpLog(const GS_CHAR* log);
GS_BOOL WriteLocalFile(GS_INT fileIndex, GS_BYTE* data, GS_DWORD size);
static const GS_CHAR* GetFileName(GS_INT fileIndex);
private:
static GS_CHAR G_FileName[GS_EFileIndex_MAX][64];
#if defined(_XBOX) || defined(_XENON)
HANDLE m_hFile[GS_EFileIndex_MAX];
#elif defined(_PS3)
int m_iFile[GS_EFileIndex_MAX];
#endif
};
} // namespace
#endif //__GAMESERVICE_LOGFILE_H__
| [
"leavesmaple@383b229b-c81f-2bc2-fa3f-61d2d0c0fe69"
] | [
[
[
1,
38
]
]
] |
0c10fd4fa5a3f99998f0829e49e628c56ad0fafe | b7c505dcef43c0675fd89d428e45f3c2850b124f | /Src/SimulatorQt/Util/qt/Win32/include/QtCore/qmetatype.h | 8b5f987041d3313d7596785b088d68fefcd41354 | [
"BSD-2-Clause"
] | permissive | pranet/bhuman2009fork | 14e473bd6e5d30af9f1745311d689723bfc5cfdb | 82c1bd4485ae24043aa720a3aa7cb3e605b1a329 | refs/heads/master | 2021-01-15T17:55:37.058289 | 2010-02-28T13:52:56 | 2010-02-28T13:52:56 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 11,594 | h | /****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** Contact: Qt Software Information ([email protected])
**
** This file is part of the QtCore module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial Usage
** Licensees holding valid Qt Commercial licenses may use this file in
** accordance with the Qt Commercial License Agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Nokia.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain
** additional rights. These rights are described in the Nokia Qt LGPL
** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
** package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
** If you are unsure which license is appropriate for your use, please
** contact the sales department at [email protected].
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QMETATYPE_H
#define QMETATYPE_H
#include <QtCore/qglobal.h>
#include <QtCore/qatomic.h>
#ifndef QT_NO_DATASTREAM
#include <QtCore/qdatastream.h>
#endif
#ifdef Bool
#error qmetatype.h must be included before any header file that defines Bool
#endif
QT_BEGIN_HEADER
QT_BEGIN_NAMESPACE
QT_MODULE(Core)
class Q_CORE_EXPORT QMetaType {
public:
enum Type {
// these are merged with QVariant
Void = 0, Bool = 1, Int = 2, UInt = 3, LongLong = 4, ULongLong = 5,
Double = 6, QChar = 7, QVariantMap = 8, QVariantList = 9,
QString = 10, QStringList = 11, QByteArray = 12,
QBitArray = 13, QDate = 14, QTime = 15, QDateTime = 16, QUrl = 17,
QLocale = 18, QRect = 19, QRectF = 20, QSize = 21, QSizeF = 22,
QLine = 23, QLineF = 24, QPoint = 25, QPointF = 26, QRegExp = 27,
QVariantHash = 28, LastCoreType = 28 /* QVariantHash */,
FirstGuiType = 63 /* QColorGroup */,
#ifdef QT3_SUPPORT
QColorGroup = 63,
#endif
QFont = 64, QPixmap = 65, QBrush = 66, QColor = 67, QPalette = 68,
QIcon = 69, QImage = 70, QPolygon = 71, QRegion = 72, QBitmap = 73,
QCursor = 74, QSizePolicy = 75, QKeySequence = 76, QPen = 77,
QTextLength = 78, QTextFormat = 79, QMatrix = 80, QTransform = 81,
LastGuiType = 81 /* QTransform */,
FirstCoreExtType = 128 /* VoidStar */,
VoidStar = 128, Long = 129, Short = 130, Char = 131, ULong = 132,
UShort = 133, UChar = 134, Float = 135, QObjectStar = 136, QWidgetStar = 137,
LastCoreExtType = 137 /* QWidgetStar */,
User = 256
};
typedef void (*Destructor)(void *);
typedef void *(*Constructor)(const void *);
#ifndef QT_NO_DATASTREAM
typedef void (*SaveOperator)(QDataStream &, const void *);
typedef void (*LoadOperator)(QDataStream &, void *);
static void registerStreamOperators(const char *typeName, SaveOperator saveOp,
LoadOperator loadOp);
#endif
static int registerType(const char *typeName, Destructor destructor,
Constructor constructor);
static int type(const char *typeName);
static const char *typeName(int type);
static bool isRegistered(int type);
static void *construct(int type, const void *copy = 0);
static void destroy(int type, void *data);
static void unregisterType(const char *typeName);
#ifndef QT_NO_DATASTREAM
static bool save(QDataStream &stream, int type, const void *data);
static bool load(QDataStream &stream, int type, void *data);
#endif
};
template <typename T>
void qMetaTypeDeleteHelper(T *t)
{
delete t;
}
template <typename T>
void *qMetaTypeConstructHelper(const T *t)
{
if (!t)
return new T;
return new T(*static_cast<const T*>(t));
}
#ifndef QT_NO_DATASTREAM
template <typename T>
void qMetaTypeSaveHelper(QDataStream &stream, const T *t)
{
stream << *t;
}
template <typename T>
void qMetaTypeLoadHelper(QDataStream &stream, T *t)
{
stream >> *t;
}
#endif // QT_NO_DATASTREAM
template <typename T>
int qRegisterMetaType(const char *typeName
#ifndef qdoc
, T * /* dummy */ = 0
#endif
)
{
typedef void*(*ConstructPtr)(const T*);
ConstructPtr cptr = qMetaTypeConstructHelper<T>;
typedef void(*DeletePtr)(T*);
DeletePtr dptr = qMetaTypeDeleteHelper<T>;
return QMetaType::registerType(typeName, reinterpret_cast<QMetaType::Destructor>(dptr),
reinterpret_cast<QMetaType::Constructor>(cptr));
}
#ifndef QT_NO_DATASTREAM
template <typename T>
void qRegisterMetaTypeStreamOperators(const char *typeName
#ifndef qdoc
, T * /* dummy */ = 0
#endif
)
{
typedef void(*SavePtr)(QDataStream &, const T *);
typedef void(*LoadPtr)(QDataStream &, T *);
SavePtr sptr = qMetaTypeSaveHelper<T>;
LoadPtr lptr = qMetaTypeLoadHelper<T>;
qRegisterMetaType<T>(typeName);
QMetaType::registerStreamOperators(typeName, reinterpret_cast<QMetaType::SaveOperator>(sptr),
reinterpret_cast<QMetaType::LoadOperator>(lptr));
}
#endif
template <typename T>
struct QMetaTypeId
{
enum { Defined = 0 };
};
template <typename T>
struct QMetaTypeId2
{
enum { Defined = QMetaTypeId<T>::Defined };
static inline int qt_metatype_id() { return QMetaTypeId<T>::qt_metatype_id(); }
};
template <typename T>
inline int qMetaTypeId(
#ifndef qdoc
T * /* dummy */ = 0
#endif
)
{
return QMetaTypeId2<T>::qt_metatype_id();
}
template <typename T>
inline int qRegisterMetaType(
#if !defined(qdoc) && !defined(Q_CC_SUN)
T * dummy = 0
#endif
)
{
#ifdef Q_CC_SUN
return qMetaTypeId(static_cast<T *>(0));
#else
return qMetaTypeId(dummy);
#endif
}
#define Q_DECLARE_METATYPE(TYPE) \
QT_BEGIN_NAMESPACE \
template <> \
struct QMetaTypeId< TYPE > \
{ \
enum { Defined = 1 }; \
static int qt_metatype_id() \
{ \
static QBasicAtomicInt metatype_id = Q_BASIC_ATOMIC_INITIALIZER(0); \
if (!metatype_id) \
metatype_id = qRegisterMetaType< TYPE >(#TYPE); \
return metatype_id; \
} \
}; \
QT_END_NAMESPACE
#define Q_DECLARE_BUILTIN_METATYPE(TYPE, NAME) \
QT_BEGIN_NAMESPACE \
template<> struct QMetaTypeId2<TYPE> \
{ \
enum { Defined = 1, MetaType = QMetaType::NAME }; \
static inline int qt_metatype_id() { return QMetaType::NAME; } \
}; \
QT_END_NAMESPACE
class QString;
class QByteArray;
class QChar;
class QStringList;
class QBitArray;
class QDate;
class QTime;
class QDateTime;
class QUrl;
class QLocale;
class QRect;
class QRectF;
class QSize;
class QSizeF;
class QLine;
class QLineF;
class QPoint;
class QPointF;
#ifndef QT_NO_REGEXP
class QRegExp;
#endif
class QWidget;
class QObject;
#ifdef QT3_SUPPORT
class QColorGroup;
#endif
class QFont;
class QPixmap;
class QBrush;
class QColor;
class QPalette;
class QIcon;
class QImage;
class QPolygon;
class QRegion;
class QBitmap;
class QCursor;
class QSizePolicy;
class QKeySequence;
class QPen;
class QTextLength;
class QTextFormat;
class QMatrix;
class QTransform;
QT_END_NAMESPACE
Q_DECLARE_BUILTIN_METATYPE(QString, QString)
Q_DECLARE_BUILTIN_METATYPE(int, Int)
Q_DECLARE_BUILTIN_METATYPE(uint, UInt)
Q_DECLARE_BUILTIN_METATYPE(bool, Bool)
Q_DECLARE_BUILTIN_METATYPE(double, Double)
Q_DECLARE_BUILTIN_METATYPE(QByteArray, QByteArray)
Q_DECLARE_BUILTIN_METATYPE(QChar, QChar)
Q_DECLARE_BUILTIN_METATYPE(long, Long)
Q_DECLARE_BUILTIN_METATYPE(short, Short)
Q_DECLARE_BUILTIN_METATYPE(char, Char)
Q_DECLARE_BUILTIN_METATYPE(ulong, ULong)
Q_DECLARE_BUILTIN_METATYPE(ushort, UShort)
Q_DECLARE_BUILTIN_METATYPE(uchar, UChar)
Q_DECLARE_BUILTIN_METATYPE(float, Float)
Q_DECLARE_BUILTIN_METATYPE(QObject *, QObjectStar)
Q_DECLARE_BUILTIN_METATYPE(QWidget *, QWidgetStar)
Q_DECLARE_BUILTIN_METATYPE(void *, VoidStar)
Q_DECLARE_BUILTIN_METATYPE(qlonglong, LongLong)
Q_DECLARE_BUILTIN_METATYPE(qulonglong, ULongLong)
Q_DECLARE_BUILTIN_METATYPE(QStringList, QStringList)
Q_DECLARE_BUILTIN_METATYPE(QBitArray, QBitArray)
Q_DECLARE_BUILTIN_METATYPE(QDate, QDate)
Q_DECLARE_BUILTIN_METATYPE(QTime, QTime)
Q_DECLARE_BUILTIN_METATYPE(QDateTime, QDateTime)
Q_DECLARE_BUILTIN_METATYPE(QUrl, QUrl)
Q_DECLARE_BUILTIN_METATYPE(QLocale, QLocale)
Q_DECLARE_BUILTIN_METATYPE(QRect, QRect)
Q_DECLARE_BUILTIN_METATYPE(QRectF, QRectF)
Q_DECLARE_BUILTIN_METATYPE(QSize, QSize)
Q_DECLARE_BUILTIN_METATYPE(QSizeF, QSizeF)
Q_DECLARE_BUILTIN_METATYPE(QLine, QLine)
Q_DECLARE_BUILTIN_METATYPE(QLineF, QLineF)
Q_DECLARE_BUILTIN_METATYPE(QPoint, QPoint)
Q_DECLARE_BUILTIN_METATYPE(QPointF, QPointF)
#ifndef QT_NO_REGEXP
Q_DECLARE_BUILTIN_METATYPE(QRegExp, QRegExp)
#endif
#ifdef QT3_SUPPORT
Q_DECLARE_BUILTIN_METATYPE(QColorGroup, QColorGroup)
#endif
Q_DECLARE_BUILTIN_METATYPE(QFont, QFont)
Q_DECLARE_BUILTIN_METATYPE(QPixmap, QPixmap)
Q_DECLARE_BUILTIN_METATYPE(QBrush, QBrush)
Q_DECLARE_BUILTIN_METATYPE(QColor, QColor)
Q_DECLARE_BUILTIN_METATYPE(QPalette, QPalette)
Q_DECLARE_BUILTIN_METATYPE(QIcon, QIcon)
Q_DECLARE_BUILTIN_METATYPE(QImage, QImage)
Q_DECLARE_BUILTIN_METATYPE(QPolygon, QPolygon)
Q_DECLARE_BUILTIN_METATYPE(QRegion, QRegion)
Q_DECLARE_BUILTIN_METATYPE(QBitmap, QBitmap)
Q_DECLARE_BUILTIN_METATYPE(QCursor, QCursor)
Q_DECLARE_BUILTIN_METATYPE(QSizePolicy, QSizePolicy)
Q_DECLARE_BUILTIN_METATYPE(QKeySequence, QKeySequence)
Q_DECLARE_BUILTIN_METATYPE(QPen, QPen)
Q_DECLARE_BUILTIN_METATYPE(QTextLength, QTextLength)
Q_DECLARE_BUILTIN_METATYPE(QTextFormat, QTextFormat)
Q_DECLARE_BUILTIN_METATYPE(QMatrix, QMatrix)
Q_DECLARE_BUILTIN_METATYPE(QTransform, QTransform)
QT_END_HEADER
#endif // QMETATYPE_H
| [
"alon@rogue.(none)"
] | [
[
[
1,
351
]
]
] |
39705960aed7fe881a5d96b4c631b043de2f68e7 | 1bbd5854d4a2efff9ee040e3febe3f846ed3ecef | /src/scrview/mousepacket.cpp | 632cebeba98c8bca807fe22f29dcf89653945a2e | [] | no_license | amanuelg3/screenviewer | 2b896452a05cb135eb7b9eb919424fe6c1ce8dd7 | 7fc4bb61060e785aa65922551f0e3ff8423eccb6 | refs/heads/master | 2021-01-01T18:54:06.167154 | 2011-12-21T02:19:10 | 2011-12-21T02:19:10 | 37,343,569 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 993 | cpp | #include "mousepacket.h"
MousePacket::MousePacket()
{
md = NULL;
type = 1;
}
void MousePacket::makePacket()
{
if (md == NULL) {
currentPacket = NULL;
return;
}
currentPacket = new QByteArray();
QDataStream out(currentPacket, QIODevice::WriteOnly);
out.setVersion(QDataStream::Qt_4_2);
blockSize = sizeof(md->isRightKey) + sizeof(md->isLeftKey) + sizeof(md->x) + sizeof(md->y) + sizeof(quint16);
out << (quint16) blockSize;
out << (quint16) type;
out << md->x;
out << md->y;
out << md->isLeftKey;
out << md->isRightKey;
}
void MousePacket::setNewContent(MouseData *md)
{
delete this->md;
this->md = md;
}
MouseData* MousePacket::analyzePacket(QDataStream& in)
{
MouseData* tmp = new MouseData();
in >> tmp->x;
in >> tmp->y;
in >> tmp->isLeftKey;
in >> tmp->isRightKey;
return tmp;
}
MouseData* MousePacket::getContent()
{
return md;
}
| [
"JuliusR@localhost"
] | [
[
[
1,
46
]
]
] |
140548abad80b7f49137595e63f32c427cae741e | 2a3952c00a7835e6cb61b9cb371ce4fb6e78dc83 | /BasicOgreFramework/PhysxSDK/Samples/SampleCommonCode/src/DebugRenderer.h | 9d23d18c5d9e51f038b076db6792a4feedfcd090 | [] | no_license | mgq812/simengines-g2-code | 5908d397ef2186e1988b1d14fa8b73f4674f96ea | 699cb29145742c1768857945dc59ef283810d511 | refs/heads/master | 2016-09-01T22:57:54.845817 | 2010-01-11T19:26:51 | 2010-01-11T19:26:51 | 32,267,377 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 793 | h | /*----------------------------------------------------------------------------*\
|
| AGEIA PhysX Technology
|
| www.ageia.com
|
\*----------------------------------------------------------------------------*/
#ifndef DEBUGRENDER_H
#define DEBUGRENDER_H
class NxDebugRenderable;
class DebugRenderer
{
public:
void renderData(const NxDebugRenderable& data) const;
private:
static void renderBuffer(float* pVertList, float* pColorList, int type, int num);
};
#endif
//AGCOPYRIGHTBEGIN
///////////////////////////////////////////////////////////////////////////
// Copyright (c) 2005-2006 AGEIA Technologies.
// All rights reserved. www.ageia.com
///////////////////////////////////////////////////////////////////////////
//AGCOPYRIGHTEND
| [
"erucarno@789472dc-e1c3-11de-81d3-db62269da9c1"
] | [
[
[
1,
29
]
]
] |
f802ba1ede6064cd321ccec772f42d076a66e7e6 | 6c8c4728e608a4badd88de181910a294be56953a | /RexLogicModule/EventHandlers/SceneEventHandler.h | ec601c87a4b1daf1d0fff908b73c5fad0f154daf | [
"Apache-2.0",
"LicenseRef-scancode-unknown-license-reference"
] | permissive | caocao/naali | 29c544e121703221fe9c90b5c20b3480442875ef | 67c5aa85fa357f7aae9869215f840af4b0e58897 | refs/heads/master | 2021-01-21T00:25:27.447991 | 2010-03-22T15:04:19 | 2010-03-22T15:04:19 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 857 | h | // For conditions of distribution and use, see copyright notice in license.txt
#ifndef incl_SceneEventHandler_h
#define incl_SceneEventHandler_h
#include "ComponentInterface.h"
#include "CoreTypes.h"
namespace Foundation
{
class EventDataInterface;
}
namespace RexLogic
{
class RexLogicModule;
class SceneEventHandler
{
public:
SceneEventHandler(Foundation::Framework *framework, RexLogicModule *rexlogicmodule);
virtual ~SceneEventHandler();
bool HandleSceneEvent(event_id_t event_id, Foundation::EventDataInterface* data);
private:
Foundation::Framework *framework_;
RexLogicModule *rexlogicmodule_;
//! handle entity deleted event
void HandleEntityDeletedEvent(event_id_t entityid);
};
}
#endif
| [
"jaakkoallander@5b2332b8-efa3-11de-8684-7d64432d61a3",
"jujjyl@5b2332b8-efa3-11de-8684-7d64432d61a3",
"cadaver@5b2332b8-efa3-11de-8684-7d64432d61a3",
"tuco@5b2332b8-efa3-11de-8684-7d64432d61a3"
] | [
[
[
1,
6
],
[
13,
23
],
[
25,
29
],
[
33,
36
]
],
[
[
7,
12
]
],
[
[
24,
24
],
[
32,
32
]
],
[
[
30,
31
]
]
] |
aa66104b9c4352d8f880db578a788b965f65e583 | 335783c9e5837a1b626073d1288b492f9f6b057f | /source/fbxcmd/daocmd/Commands/DumpMesh.cpp | 38dc99c0eb7d8bdd871641dbbcee7a3aff752fac | [
"BSD-3-Clause",
"LicenseRef-scancode-warranty-disclaimer",
"BSD-2-Clause"
] | permissive | code-google-com/fbx4eclipse | 110766ee9760029d5017536847e9f3dc09e6ebd2 | cc494db4261d7d636f8c4d0313db3953b781e295 | refs/heads/master | 2016-09-08T01:55:57.195874 | 2009-12-03T20:35:48 | 2009-12-03T20:35:48 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 15,179 | cpp | #include "stdafx.h"
#include "program.h"
#include <sys/stat.h>
#include <io.h>
#include <shellapi.h>
using namespace std;
#include "GFFFormat.h"
#include "MSHFormat.h"
using namespace DAO;
using namespace DAO::GFF;
using namespace DAO::MESH;
#ifndef ASSERT
#ifdef _DEBUG
#include <crtdbg.h>
#define ASSERT _ASSERTE
#else
#define ASSERT(exp)
#endif
#endif
//////////////////////////////////////////////////////////////////////////
template <typename T, typename U>
void AssignValue(T& dst, const U& src) {
ASSERT( !"Assignment not specified.");
}
template<> void AssignValue(float& dst, const float& src) { dst = src; }
template<> void AssignValue(Vector2f& dst, const Vector2f& src) { dst.Set(src[0], src[1]); }
template<> void AssignValue(Vector2f& dst, const Float16_2& src) { dst.Set(src[0], src[1]); }
template<> void AssignValue(Vector4f& dst, const Vector2f& src) { dst.Set(src[0], src[1], 0.0); }
template<> void AssignValue(Vector4f& dst, const Vector3f& src) { dst.Set(src[0], src[1], src[2]); }
template<> void AssignValue(Vector4f& dst, const Vector4f& src) { dst.Set(src[0], src[1], src[2]); }
template<> void AssignValue(Vector4f& dst, const Float16_4& src) { dst.Set(src[0], src[1], src[2], src[3]); }
template<> void AssignValue(Color4& dst, const Vector3f& src) { dst.Set(src[0], src[1], src[2]); }
template<> void AssignValue(Color4& dst, const Vector4f& src) { dst.Set(src[0], src[1], src[2], src[3]); }
template<> void AssignValue(Color4& dst, const ARGB4& src) { dst.Set(src[0], src[1], src[2], src[3]); }
template<> void AssignValue(Color4& dst, const Float16_4& src) { dst.Set(src[0], src[1], src[2], src[3]); }
template<> void AssignValue(Vector4f& dst, const Signed_10_10_10& src) { dst.Set(src[0], src[1], src[2]); }
template<> void AssignValue(Vector4f& dst, const Unsigned_10_10_10& src){ dst.Set(src[0], src[1], src[2]); }
template<> void AssignValue(Color4& dst, const Signed_10_10_10& src) { dst.Set(src[0], src[1], src[2], src[3]); }
template<> void AssignValue(Color4& dst, const Unsigned_10_10_10& src) { dst.Set(src[0], src[1], src[2], src[3]); }
void Dump(IDAODumpStream& out, LPCTSTR name, const UShort3& val)
{
char buffer[256];
sprintf(buffer, "[%4hu,%4hu,%4hu]", val[0], val[1], val[2]);
Dump(out, name, buffer);
}
void Dump(IDAODumpStream& out, LPCTSTR name, const UShort4& val)
{
char buffer[256];
sprintf(buffer, "[%4hu,%4hu,%4hu,%4hu]", val[0], val[1], val[2], val[3]);
Dump(out, name, buffer);
}
template <class T>
void AssignValue(T& dst, const DECLValue& src) {
switch (src.get_type())
{
case DECLTYPE_FLOAT1: AssignValue(dst, src.asFloat()); break;
case DECLTYPE_FLOAT2: AssignValue(dst, src.asVector2f()); break;
case DECLTYPE_FLOAT3: AssignValue(dst, src.asVector3f()); break;
case DECLTYPE_FLOAT4: AssignValue(dst, src.asVector4f()); break;
case DECLTYPE_COLOR: AssignValue(dst, src.asColor()); break;
case DECLTYPE_UBYTE4: AssignValue(dst, src.asUByte4()); break;
case DECLTYPE_SHORT2: AssignValue(dst, src.asShort2()); break;
case DECLTYPE_SHORT4: AssignValue(dst, src.asShort4()); break;
case DECLTYPE_UBYTE4N: AssignValue(dst, src.asUByte4()); break;
case DECLTYPE_SHORT2N: AssignValue(dst, src.asShort2()); break;
case DECLTYPE_SHORT4N: AssignValue(dst, src.asShort4()); break;
case DECLTYPE_USHORT2N: AssignValue(dst, src.asUShort2()); break;
case DECLTYPE_USHORT4N: AssignValue(dst, src.asUShort4()); break;
case DECLTYPE_UDEC3: AssignValue(dst, src.asU101010()); break;
case DECLTYPE_DEC3N: AssignValue(dst, src.asS101010()); break;
case DECLTYPE_FLOAT16_2: AssignValue(dst, src.asFloat16_2()); break;
case DECLTYPE_FLOAT16_4: AssignValue(dst, src.asFloat16_4()); break;
case DECLTYPE_UNUSED:
break;
}
}
void ImportMESH( DAODumpStream& log
, CHNKRef chnk
, DAOMemStream& idxStream
, DAOMemStream& vertStream
)
{
LPCTSTR nodeName = chnk->get_name().c_str();
int nverts = chnk->get_Vertexcount();
unsigned long vsize = chnk->get_Vertexsize();
unsigned long voff = chnk->get_Vertexoffset();
GFFListRef declList = chnk->get_Vertexdeclarator();
DAOArray<DECLPtr> decls;
if ( DynamicCast<DECL>(declList, decls) ) {
for (DAOArray<DECLPtr>::iterator itr = decls.begin(); itr != decls.end(); ++itr) {
DECLRef decl(*itr);
int strmIdx = decl->get_Stream();
if (strmIdx == -1)
continue;
ASSERT( 0 == strmIdx );
ASSERT( 0 == decl->get_usageIndex() );
ASSERT( 0 == decl->get_Method() );
switch ( decl->get_usage() )
{
case DECLUSAGE_POSITION:
{
DECLTYPE type = decl->get_dataType();
long offset = decl->get_Offset();
DAOArray< Vector4f > verts;
verts.resize(nverts);
for (int i = 0; i<nverts; ++i) {
vertStream.Seek(SEEK_SET, voff + i * vsize + offset);
Vector4f& vert = verts[i];
AssignValue( vert, DECLValue(type, vertStream.dataptr()) );
vert = vert;
}
Dump(log, "Position", verts);
}
break;
#if 0
case DECLUSAGE_NORMAL:
{
// We want to have one normal for each vertex (or control point),
// so we set the mapping mode to eBY_CONTROL_POINT.
LayerElementNormal* pNormLayer = LayerElementNormal::Create(pMesh, "");
pNormLayer->SetMappingMode(LayerElement::eBY_CONTROL_POINT);
pNormLayer->SetReferenceMode(LayerElement::eDIRECT);
lLayer->SetNormals(pNormLayer);
LayerElementArrayTemplate<Vector4>& aNorms = pNormLayer->GetDirectArray();
aNorms.Resize(nverts);
for (int i = 0; i<nverts; ++i) {
vertStream.Seek(SEEK_SET, voff + i * vsize + decl->get_Offset());
AssignValue( aNorms.GetAt(i), DECLValue(decl->get_dataType(), vertStream.dataptr()) );
}
}
break;
case DECLUSAGE_TEXCOORD:
{
LayerElementUV* lUVLayer=LayerElementUV::Create(pMesh, "UVChannel_1");
lUVLayer->SetMappingMode(LayerElement::eBY_CONTROL_POINT);
lUVLayer->SetReferenceMode(LayerElement::eDIRECT);
lLayer->SetUVs(lUVLayer, LayerElement::eDIFFUSE_TEXTURES);
LayerElementArrayTemplate<Vector2>& aUVs = lUVLayer->GetDirectArray();
aUVs.Resize(nverts);
for (int i = 0; i<nverts; ++i) {
Vector2 &uvw = aUVs.GetAt(i);
vertStream.Seek(SEEK_SET, voff + i * vsize + decl->get_Offset());
AssignValue(uvw, DECLValue(decl->get_dataType(), vertStream.dataptr()) );
if (uvw[0] < 0.0f || uvw[0] > 1.0f) uvw[0] -= floor(uvw[0]);
if (uvw[1] < 0.0f || uvw[1] > 1.0f) uvw[1] -= floor(uvw[1]);
if (flipUV) uvw[1] = 1.0f-uvw[1];
//if (enableScale)
// uvw.Set(uvw[0] * scaleFactor, uvw[1] * scaleFactor);
}
}
break;
case DECLUSAGE_TANGENT:
{
LayerElementTangent* pTangentLayer = LayerElementTangent::Create(pMesh, "Tangents");
pTangentLayer->SetMappingMode(LayerElement::eBY_CONTROL_POINT);
pTangentLayer->SetReferenceMode(LayerElement::eDIRECT);
lLayer->SetTangents(pTangentLayer);
LayerElementArrayTemplate<Vector4>& aTangents = pTangentLayer->GetDirectArray();
aTangents.Resize(nverts);
for (int i = 0; i<nverts; ++i) {
vertStream.Seek(SEEK_SET, voff + i * vsize + decl->get_Offset());
AssignValue( aTangents.GetAt(i), DECLValue(decl->get_dataType(), vertStream.dataptr()) );
}
}
break;
case DECLUSAGE_BINORMAL:
{
LayerElementBinormal* pBinormLayer = LayerElementBinormal::Create(pMesh, "Binormals");
pBinormLayer->SetMappingMode(LayerElement::eBY_CONTROL_POINT);
pBinormLayer->SetReferenceMode(LayerElement::eDIRECT);
lLayer->SetBinormals(pBinormLayer);
LayerElementArrayTemplate<Vector4>& aBinorms = pBinormLayer->GetDirectArray();
aBinorms.Resize(nverts);
for (int i = 0; i<nverts; ++i) {
vertStream.Seek(SEEK_SET, voff + i * vsize + decl->get_Offset());
AssignValue( aBinorms.GetAt(i), DECLValue(decl->get_dataType(), vertStream.dataptr()) );
}
}
break;
//case DECLUSAGE_BLENDWEIGHT: AddVertexBlendWeight(pMesh, decl, value); break;
//case DECLUSAGE_BLENDINDICES: AddVertexBlendIndices(pMesh, decl, value); break;
//case DECLUSAGE_PSIZE: AddVertexPSize(pMesh, decl, value); break;
//case DECLUSAGE_TESSFACTOR: AddVertexTessFactor(pMesh, decl, value); break;
//case DECLUSAGE_POSITIONT: AddVertexPositionT(pMesh, decl, value); break;
case DECLUSAGE_COLOR:
{
LayerElementVertexColor* pLayer = LayerElementVertexColor::Create(pMesh, "VertexColors");
pLayer->SetMappingMode(LayerElement::eBY_CONTROL_POINT);
pLayer->SetReferenceMode(LayerElement::eDIRECT);
lLayer->SetVertexColors(pLayer);
LayerElementArrayTemplate<Color>& aColors = pLayer->GetDirectArray();
aColors.Resize(nverts);
for (int i = 0; i<nverts; ++i) {
vertStream.Seek(SEEK_SET, voff + i * vsize + decl->get_Offset());
AssignValue( aColors.GetAt(i), DECLValue(decl->get_dataType(), vertStream.dataptr()) );
}
}
break;
//case DECLUSAGE_FOG: AddVertexFog(pMesh, decl, value); break;
//case DECLUSAGE_DEPTH: AddVertexDepth(pMesh, decl, value); break;
//case DECLUSAGE_SAMPLE: AddVertexSample(pMesh, decl, value); break;
case DECLUSAGE_UNUSED:
break;
#endif
}
}
}
ASSERT( 0 == chnk->get_Indexformat());
ASSERT( 0 == chnk->get_Basevertexindex());
ASSERT( 0 == chnk->get_Minindex());
DAOArray< long > verts;
verts.resize(nverts);
idxStream.Seek(SEEK_SET, sizeof(short) * chnk->get_Startindex());
UShort3 * pFaces = (UShort3*)idxStream.dataptr();
int nfaces = chnk->get_Indexcount() / 3;
DumpArray(log, "Indices", pFaces, nfaces);
for (int i=0; i<nfaces; ++i) {
UShort3& t = pFaces[i];
++verts[t[0]];
++verts[t[1]];
++verts[t[2]];
//pMesh->BeginPolygon(i);
//pMesh->AddPolygon(t[0]);
//pMesh->AddPolygon(t[1]);
//pMesh->AddPolygon(t[2]);
//pMesh->EndPolygon ();
}
Dump(log, "VertInfo", verts);
}
//
//void ImportBones( DAODumpStream& log, Matrix44 pm, NODERef node)
//{
// int indent = log.IncreaseIndent();
// try
// {
// Text name = !node.isNull() ? node->get_name() : Text();
//
// GFFListRef childList = node->get_children();
//
// Vector4f trans = node->GetLocalTranslation();
// Quaternion quat = node->GetLocalRotation();
// float scale = node->GetLocalScale();
// Matrix44 tm(trans, quat, scale);
//
// float len = trans.Length();
//
//
// Matrix44 im = pm * tm;
//
// //[-0.161288,0.000001,0.986907]
// //[-0.000001,-1.000000,0.000001]
// //[0.986907,-0.000001,0.161288]
// //[-0.002451,0.000000,0.371050]
//
// Matrix44& dm = im;
//
// Text txtPos, txtRot, txtYpr, txtScale, txtFormat, txtMatrix;
// txtPos.Format("(%7.4f, %7.4f, %7.4f)", trans[0], trans[1], trans[2]);
// txtRot.Format("(%7.4f, %7.4f, %7.4f, %7.4f)", quat.w, quat.x, quat.y, quat.z);
// txtFormat.Format("%%-%ds | %%-24s | %%-32s\n", max(60 - indent*2, 1) );
// //log.Indent();
// //log.PrintF(txtFormat, name.c_str(), txtPos.c_str(), txtRot.c_str());
//
//
// Text txtPos0, txtPos1, txtPos2, txtPos3;
// Vector4f r0 = dm.GetRow(0);
// Vector4f r1 = dm.GetRow(1);
// Vector4f r2 = dm.GetRow(2);
// Vector4f r3 = dm.GetRow(3);
// txtPos0.Format("[%7.4f,%7.4f,%7.4f]", r0.x, r0.y, r0.z);
// txtPos1.Format("[%7.4f,%7.4f,%7.4f]", r1.x, r1.y, r1.z);
// txtPos2.Format("[%7.4f,%7.4f,%7.4f]", r2.x, r2.y, r2.z);
// txtPos3.Format("[%7.4f,%7.4f,%7.4f]", r3.x, r3.y, r3.z);
//
// txtFormat.Format("%%-%ds | %%s %%s %%s %%s\n", max(60 - indent*2, 1) );
// log.Indent();
// log.PrintF(txtFormat, name.c_str(), txtPos0.c_str(), txtPos1.c_str(), txtPos2.c_str(), txtPos3.c_str());
//
//
// DAOArray< NODEPtr > children;
// if ( DynamicCast(childList, children) ) {
// for (size_t i=0, n=children.size(); i<n; ++i)
// ImportBones(log, im, NODERef(children[i]));
// }
// }
// catch( std::exception & )
// {
// }
// catch( ... )
// {
// }
// log.DecreaseIndent();
//}
void ImportMesh(MESHRef root)
{
DAODumpStream out(NULL, false);
DAOMemStream vertStream;
DAOMemStream idxStream;
GFFListRef idxList = root->get_indexdata();
GFFListRef vertList = root->get_vertexdata();
idxStream.Open(idxList->pdata(), idxList->size());
vertStream.Open(vertList->pdata(), vertList->size());
DAOArray<CHNKPtr> chunks;
if ( DynamicCast<CHNK>(root->get_chunks(), chunks) ) {
for (DAOArray<CHNKPtr>::iterator itr = chunks.begin(); itr != chunks.end(); ++itr) {
CHNKRef chnk(*itr);
ImportMESH(out, chnk, idxStream, vertStream);
}
}
}
//////////////////////////////////////////////////////////////////////////
static void HelpString(Cmd::HelpType type){
switch (type)
{
case Cmd::htShort: cout << "DumpMesh - Dump MESH Mesh information to console"; break;
case Cmd::htLong:
{
TCHAR fullName[MAX_PATH], exeName[MAX_PATH];
GetModuleFileName(NULL, fullName, MAX_PATH);
_tsplitpath(fullName, NULL, NULL, exeName, NULL);
cout << "Usage: " << exeName << " erf [-opts[modifiers]] <erf file>" << endl
<< " Simple skeleton dump help for DA:O MESH files." << endl
<< endl
<< " If input argument is a file then the program unpack the erf file." << endl
<< " If input argument is a path then the program packs an erf file from that path." << endl
<< endl
<< "<Switches>" << endl
<< " v Verbose Help (Lists specific versions)" << endl
<< endl
;
}
break;
}
}
static bool ExecuteCmd(Program &prog)
{
TCHAR infile[MAX_PATH], fullpath[MAX_PATH];
int argc = prog.argc;
TCHAR **argv = prog.argv;
bool verboseHelp = false;
TCHAR path[MAX_PATH];
if (argc == 0)
return false;
infile[0] = 0;
path[0] = 0;
for (int i = 0; i < argc; i++)
{
TCHAR *arg = argv[i];
if (arg == NULL)
continue;
if (arg[0] == '-' || arg[0] == '/')
{
switch (arg[1])
{
case 'v':
verboseHelp = true;
break;
default:
_fputts( _T("ERROR: Unknown argument specified \""), stderr );
_fputts( arg, stderr );
_fputts( _T("\".\n"), stderr );
return false;
}
}
else if (infile[0] == 0)
{
_tcscpy(infile, arg);
}
}
if (infile[0] == 0)
{
_ftprintf( stderr, _T("File not specified.\n") );
return false;
}
TCHAR drive[MAX_PATH], dir[MAX_PATH], fname[MAX_PATH], ext[MAX_PATH];
GetFullPathName(infile, _countof(fullpath), fullpath, NULL);
_tsplitpath(fullpath, drive, dir, fname, ext);
if (path[0] == 0) {
_tmakepath(path, drive, dir, fname, NULL);
}
struct _stat64 fstats;
if ( -1 == _tstat64(fullpath, &fstats) ){
_ftprintf( stderr, _T("Path is not a valid file or directory.\n") );
return false;
}
if ( (fstats.st_mode & _S_IFDIR) != _S_IFDIR ) // file not directory
{
MESHFile file;
file.open(fullpath);
MESHPtr root = file.get_Root();
ImportMesh( MESHRef(root) );
}
return false;
}
REGISTER_COMMAND(DumpMesh, HelpString, ExecuteCmd);
| [
"tazpn314@ccf8930c-dfc1-11de-9043-17b7bd24f792"
] | [
[
[
1,
432
]
]
] |
65e53737660e95d6a450b88f683e42b0af0bb899 | a2904986c09bd07e8c89359632e849534970c1be | /topcoder/CheckFunction.cpp | 253a0961a8a0640d31a7e98b4385dad98a149917 | [] | no_license | naturalself/topcoder_srms | 20bf84ac1fd959e9fbbf8b82a93113c858bf6134 | 7b42d11ac2cc1fe5933c5bc5bc97ee61b6ec55e5 | refs/heads/master | 2021-01-22T04:36:40.592620 | 2010-11-29T17:30:40 | 2010-11-29T17:30:40 | 444,669 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,360 | cpp | // BEGIN CUT HERE
// END CUT HERE
#line 5 "CheckFunction.cpp"
#include <cstdio>
#include <cstdlib>
#include <cmath>
#include <climits>
#include <cfloat>
#include <map>
#include <utility>
#include <set>
#include <iostream>
#include <memory>
#include <string>
#include <vector>
#include <algorithm>
#include <numeric>
#include <functional>
#include <sstream>
#include <complex>
#include <stack>
#include <queue>
using namespace std;
#define debug(p) cout << #p << "=" << p << endl;
#define forv(i, v) for (int i = 0; i < (int)(v.size()); ++i)
#define fors(i, s) for (int i = 0; i < (int)(s.length()); ++i)
#define all(a) a.begin(), a.end()
#define pb push_back
class CheckFunction {
public:
int newFunction(string code) {
int ret=0;
fors(i,code){
if(code[i]=='1'){
ret += 2;
}else if(code[i]=='7'){
ret += 3;
}else if(code[i]=='4'){
ret += 4;
}else if(code[i]=='8'){
ret += 7;
}else if(code[i]=='2' || code[i]=='3' || code[i]=='5'){
ret += 5;
}else if(code[i]=='0' || code[i]=='6' || code[i]=='9'){
ret += 6;
}
}
return ret;
}
// BEGIN CUT HERE
public:
void run_test(int Case) { if ((Case == -1) || (Case == 0)) test_case_0(); if ((Case == -1) || (Case == 1)) test_case_1(); if ((Case == -1) || (Case == 2)) test_case_2(); }
private:
template <typename T> string print_array(const vector<T> &V) { ostringstream os; os << "{ "; for (typename vector<T>::const_iterator iter = V.begin(); iter != V.end(); ++iter) os << '\"' << *iter << "\","; os << " }"; return os.str(); }
void verify_case(int Case, const int &Expected, const int &Received) { cerr << "Test Case #" << Case << "..."; if (Expected == Received) cerr << "PASSED" << endl; else { cerr << "FAILED" << endl; cerr << "\tExpected: \"" << Expected << '\"' << endl; cerr << "\tReceived: \"" << Received << '\"' << endl; } }
void test_case_0() { string Arg0 = "13579"; int Arg1 = 21; verify_case(0, Arg1, newFunction(Arg0)); }
void test_case_1() { string Arg0 = "02468"; int Arg1 = 28; verify_case(1, Arg1, newFunction(Arg0)); }
void test_case_2() { string Arg0 = "73254370932875002027963295052175"; int Arg1 = 157; verify_case(2, Arg1, newFunction(Arg0)); }
// END CUT HERE
};
// BEGIN CUT HERE
int main() {
CheckFunction ___test;
___test.run_test(-1);
}
// END CUT HERE
| [
"shin@CF-7AUJ41TT52JO.(none)"
] | [
[
[
1,
76
]
]
] |
1105a285bb73225e49722f07d3166a88121f150a | 942c07b43867ce218375a2a150d389f6ef11784a | /Window.cpp | 2d42c8db9d4b0018b90880099eaebb769288ef01 | [] | no_license | NIA/D3DBumpMapping | b8afa25ce367d9cad9ef207490171accec52e25b | cbd3a635ee40e45c2db870a5e3cd88ff72fb48f8 | refs/heads/master | 2016-09-05T13:56:19.504141 | 2009-12-27T20:17:57 | 2009-12-27T20:17:57 | 411,850 | 1 | 1 | null | null | null | null | UTF-8 | C++ | false | false | 1,415 | cpp | #include "Window.h"
namespace
{
const TCHAR *WINDOW_CLASS = _T("BumpMapping");
const TCHAR *WINDOW_TITLE = _T("BumpMapping");
}
Window::Window(int width, int height)
{
ZeroMemory( &window_class, sizeof(window_class) );
window_class.cbSize = sizeof( WNDCLASSEX );
window_class.style = CS_CLASSDC;
window_class.lpfnWndProc = Window::MsgProc;
window_class.hInstance = GetModuleHandle( NULL );
window_class.lpszClassName = WINDOW_CLASS;
RegisterClassEx( &window_class );
hwnd = CreateWindow( WINDOW_CLASS, WINDOW_TITLE,
WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, width, height,
NULL, NULL, window_class.hInstance, NULL );
if( NULL == hwnd )
{
unregister_class();
throw WindowInitError();
}
}
LRESULT WINAPI Window::MsgProc( HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam )
{
switch( msg )
{
case WM_DESTROY:
PostQuitMessage( 0 );
return 0;
}
return DefWindowProc( hwnd, msg, wparam, lparam );
}
void Window::show() const
{
ShowWindow( *this, SW_SHOWDEFAULT );
}
void Window::update() const
{
UpdateWindow( *this );
}
void Window::unregister_class()
{
UnregisterClass( WINDOW_CLASS, window_class.hInstance );
}
Window::~Window()
{
unregister_class();
}
| [
"[email protected]"
] | [
[
[
1,
62
]
]
] |
039ab35521556afa49e2f8601f22846f31b71d89 | 00dc01cc668101fa47dccdd0c930e5a5ae1e62a3 | /DirectX/DxShader.h | 7bf839d546ebe524eaeddefeefd2feaabf5a45c8 | [
"MIT"
] | permissive | jtilander/unittestcg | 3f18265a4bd6bf4b1d66623ad9b1b13e9fda9512 | d56910eb75c6c3d4673a3bf465ab8e21169aaec5 | refs/heads/master | 2021-01-25T03:40:43.035650 | 2008-01-15T06:45:38 | 2008-01-15T06:45:38 | 32,777,280 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,103 | h | #ifndef aurora_directx_dxshader_h
#define aurora_directx_dxshader_h
#include "../UnitTestCgConfig.h"
#ifdef UNITTESTCG_ENABLE_DIRECTX
#include "../Shader.h"
#include "../DefinesMap.h"
#include <string>
struct ID3DXEffect;
struct ID3DXInclude;
struct IDirect3DDevice9;
namespace aurora {
class DxShader : public Shader
{
DxShader( ID3DXEffect* takesOwnership, const std::string& disasm );
public:
virtual ~DxShader();
virtual bool setVector4( const char* name, const float* values );
virtual bool setMatrix4x4( const char* name, const float* values );
virtual bool setMatrix4x4Transpose( const char* name, const float* values );
virtual int begin() const;
virtual void end() const;
virtual void beginPass(int i) const;
virtual void endPass() const;
virtual void dump( std::ostream& stream ) const;
static Shader* create( IDirect3DDevice9* device, const std::string& code, const std::string& name, ID3DXInclude* includes = 0, const DefinesMap* defines = 0);
private:
ID3DXEffect* m_effect;
const std::string m_disasm;
};
}
#endif
#endif
| [
"jim.tilander@e486c63a-db1d-0410-a17c-a9b5b17689e2"
] | [
[
[
1,
43
]
]
] |
e5a9e7b040c8b5c21aab47f7f484253fffff2571 | 14b1a8bce788af0a3f3479a3e5323ce1729e2084 | /CoreApp/src/BasicManager.cpp | 1c174eeef440df6b8dc3d3cd8d5b5b595d531a3c | [] | no_license | PedroLopes/MtDjing | 0d0aae75690944685e17779d9c6c9d2c17def17e | 6a19b73cf4897cd6f7ab581ebd0bbf19dbb69e24 | refs/heads/master | 2020-05-29T12:54:00.972977 | 2010-05-23T18:53:55 | 2010-05-23T18:53:55 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 438 | cpp | /*
* BasicManager.cpp
*
* Created on: Apr 19, 2010
* Author: PedroLopes
*/
#include "BasicManager.h"
namespace MtDjing {
BasicManager::BasicManager(string _name, int _id)
{
name = _name;
id = _id;
}
string BasicManager::getName() const
{
return name;
}
int BasicManager::getId() const
{
return id;
}
BasicManager::~BasicManager() {
// TODO Auto-generated destructor stub
}
}
| [
"[email protected]"
] | [
[
[
1,
34
]
]
] |
cd9434c00d3faad4ac975be6378189f38fb0b0f7 | d39595c0c12a46ece1b1b41c92a9adcf7fe277ee | /GameMap.cpp | 9dce1707eb50a4873fdb67f25ced129303d708f5 | [] | no_license | pandabear41/Breakout | e89b85708b960e7dd83c22df1552141b1c937af9 | 64967248274055117b3cf709c084818039ec8278 | refs/heads/master | 2021-01-17T05:55:34.279752 | 2011-07-15T05:08:02 | 2011-07-15T05:08:02 | 2,039,821 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 3,327 | cpp |
#include <iostream>
#include "GameMap.h"
using namespace std;
GameMap::GameMap(int flags) {
this->flags = flags;
}
GameMap::~GameMap() {
}
void GameMap::tick() {
}
void GameMap::render(SDL_Surface* display) {
//cout << this->bricks.size() << endl;
for (unsigned int i=0; i < this->bricks.size(); i++) {
this->bricks.at(i)->render(display);
}
}
void GameMap::reset() {
}
void GameMap::generateNew() {
int rows, columns, brickType, incX, incY, initX;
SDL_Surface* brickImg;
// cout << sImg << endl;
if (flags & MAP_TYPE_LARGE) {
brickImg = lImg;
brickType = 2;
columns = LMX;
rows = LMY - 2;
incX = 32;
incY = 16;
initX = 16;
} else if (flags & MAP_TYPE_SMALL) {
brickImg = sImg;
brickType = 3;
columns = SMX;
rows = SMY - 5;
incX = 16;
incY = 8;
initX = 8;
} else {
return;
}
int x = 0;
int y = 22;
cout << "After init" << endl;
for (int i = 1; i <= rows; i++) {
x = initX;
for (int j = 1; j <= columns; j++) {
Brick* brick = new Brick(brickImg, incX, incY);
brick->x = x;
brick->y = y;
brick->brickType = rand() % 10;
brick->brickFlag = brickType;
bricks.push_back(brick);
x += incX;
}
y += incY;
}
cout << "After everything" << endl;
}
void GameMap::loadMap(const string file) {
}
void GameMap::collidesWith(Ball* item) {
// cout << this->bricks.size() << endl;
for (unsigned int i=0; i < this->bricks.size(); i++) {
Brick* brick = this->bricks.at(i);
if (!brick->hidden) {
ColliderData hitData;
bool hit = brick->circle2Rectangle(item->x, item->y, brick, &hitData);
if (hit) {
//item->stop = true;
brick->hidden = true;
//ColliderData hitNoth;
//while (brick->circle2Rectangle(item->x, item->y, brick, &hitNoth)) {
// item->y += 1.4 * item->direction.get_y();
// item->x -= 1.4 * item->direction.get_x();
//}
switch(hitData.config) {
/** Collision with a corner: it is a point 2 point collision
* so use the impact vector. */
case 0:
case 2:
case 4:
case 6:
item->bounceX();
item->bounceY();
return;
/** Collision with an edge: it is point 2 line collision
* so the adjustement vector depends only on the
* line verticality. */
case 1:
case 5:
item->bounceY();
return;
case 3:
case 7:
item->bounceX();
return;
default:
return;
break;
}
}
}
}
}
| [
"[email protected]"
] | [
[
[
1,
123
]
]
] |
ed9014257ba085ef964121ad5153c910cdba205a | 74c8da5b29163992a08a376c7819785998afb588 | /NetAnimal/Game/Hunter/NewGameComponent/GameNeedleComponent/src/GameRotationComponent.cpp | e06f02b06fd95be1761eb5954733f027ee8d61da | [] | no_license | dbabox/aomi | dbfb46c1c9417a8078ec9a516cc9c90fe3773b78 | 4cffc8e59368e82aed997fe0f4dcbd7df626d1d0 | refs/heads/master | 2021-01-13T14:05:10.813348 | 2011-06-07T09:36:41 | 2011-06-07T09:36:41 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 5,853 | cpp | #include "GameNeedleComponentStableHeaders.h"
#include "GameRotationComponent.h"
#include "COgreCCSInterface.h"
#include "CGameNeedleInterface.h"
#include "CGameRotationInterface.h"
#include "CNewGameSceneInterface.h"
#include "CGameBaseInterface.h"
#include "CRotationInterface.h"
#include "WinnerAnimation.h"
using namespace Orz;
inline float sub360(float value)
{
while(value>=360.f)
{
value-=360.f;
}
return value;
}
inline float getAll(float start, float end)
{
start = sub360(start);
if(start >= end)
{
return end +360 - start;
}else
return end - start;
}
inline std::pair<float, float> getStartAll(float start, float end)
{
return std::make_pair(sub360(start), getAll(start,end));
}
bool GameRotationComponent::winner(int id, bool move)
{
CGameBaseInterface * base = _baseComp->queryInterface<CGameBaseInterface>();
_winnerAnimation.reset();
static int i=0;
i++;
Ogre::Quaternion q;
q.FromAngleAxis( Ogre::Radian(Ogre::Degree(-_base * 15.f)),Ogre::Vector3::UNIT_Y);
_node->setOrientation(q);
if(move)
{
_winnerAnimation.reset(new WinnerAnimation("test"+boost::lexical_cast<std::string>(i%2), base->getSceneNode(id), _node));
}
else
{
_winnerAnimation.reset(new WinnerAnimationNoMove("test"+boost::lexical_cast<std::string>(i%2), base->getSceneNode(id)));
}
_winnerAnimation->play();
_gameRotationInterface->update = boost::bind(&GameRotationComponent::winnerUpdate, this, _1);
return true;
}
bool GameRotationComponent::winnerUpdate(TimeType i)
{
return _winnerAnimation->update(i);
}
GameRotationComponent::GameRotationComponent(void):_gameRotationInterface(new CGameRotationInterface),_needleNode(NULL),_baseNode(NULL),_node(NULL)
{
_needleComp = Orz::ComponentFactories::getInstance().create("GameNeedle");
_needleRotationComp = Orz::ComponentFactories::getInstance().create("Rotation");
_baseComp = Orz::ComponentFactories::getInstance().create("GameBase");
_baseRotationComp = Orz::ComponentFactories::getInstance().create("Rotation");
_gameRotationInterface->init = boost::bind(&GameRotationComponent::init, this, _1);
_gameRotationInterface->play = boost::bind(&GameRotationComponent::play, this, _1, _2, _3, _4);
//_gameRotationInterface->play2 = boost::bind(&GameRotationComponent::play2, this, _1, _2, _3, _4);
_gameRotationInterface->winner = boost::bind(&GameRotationComponent::winner, this, _1, _2);
_gameRotationInterface->reset = boost::bind(&GameRotationComponent::reset, this);
_base = 0;
_needle = 0;
}
void GameRotationComponent::reset(void)
{
if(_winnerAnimation)
_winnerAnimation->reset();
}
bool GameRotationComponent::play(int needle, TimeType needleTime, int base, TimeType baseTime)
{
CRotationInterface * rotation =NULL;
rotation = _needleRotationComp->queryInterface<CRotationInterface>();
rotation->play2(getStartAll(_needle* 15.f, needle * 15.f), needleTime);
rotation = _baseRotationComp->queryInterface<CRotationInterface>();
rotation->play2(getStartAll(_base*15.f, base * 15.f), baseTime);
_base = base;
_needle = needle;
_gameRotationInterface->update = boost::bind(&GameRotationComponent::update, this, _1);
return true;
}
//bool GameRotationComponent::play(std::pair<int, int> & needle, TimeType needleTime, std::pair<int, int> & base, TimeType baseTime)
//{
// CRotationInterface * rotation =NULL;
//
// rotation = _needleRotationComp->queryInterface<CRotationInterface>();
// rotation->play(needle.first*15.f, needle.second*15.f, needleTime);
//
// rotation = _baseRotationComp->queryInterface<CRotationInterface>();
// rotation->play(base.first*15.f, base.second*15.f, baseTime);
//
// return true;
//}
bool GameRotationComponent::update(TimeType i)
{
CRotationInterface * rotation =NULL;
rotation = _needleRotationComp->queryInterface<CRotationInterface>();
bool needle = rotation->update(i);
rotation = _baseRotationComp->queryInterface<CRotationInterface>();
bool base = rotation->update(i);
return base || needle;
}
bool GameRotationComponent::init(ComponentPtr sceneComp)
{
CNewGameSceneInterface * scene = sceneComp->queryInterface<CNewGameSceneInterface>();
if(!scene)
return false;
CGameNeedleInterface * needle = _needleComp->queryInterface<CGameNeedleInterface>();
_needleNode = scene->getHelper(CNewGameSceneInterface::Helper24)->createChildSceneNode();
_baseNode = scene->getHelper(CNewGameSceneInterface::Helper24)->createChildSceneNode();
_node = Orz::OgreGraphicsManager::getSingleton().getSceneManager()->getRootSceneNode()->createChildSceneNode(_baseNode->getPosition());
needle->load(_needleNode);
CRotationInterface * rotation = _needleRotationComp->queryInterface<CRotationInterface>();
rotation->init(_needleNode, CRotationInterface::Clockwise, 90.f);
rotation->reset(0.f);
CGameBaseInterface * base = _baseComp->queryInterface<CGameBaseInterface>();
base->init(_baseNode);
for(int i = 0; i< 24; ++i)
{
base->load(i, scene->getHelper(CNewGameSceneInterface::HELPERS(i)));
}
rotation = _baseRotationComp->queryInterface<CRotationInterface>();
rotation->init(_baseNode, CRotationInterface::Eastern, 0.f);
rotation->reset(0.f);
return true;
}
GameRotationComponent::~GameRotationComponent(void)
{
}
ComponentInterface * GameRotationComponent::_queryInterface(const TypeInfo & info) const
{
if(info == TypeInfo(typeid(CGameRotationInterface)))
return _gameRotationInterface.get();
if(info == TypeInfo(typeid(CGameBaseInterface)))
return _baseComp->_queryInterface(info);
if(info == TypeInfo(typeid(CRotationInterface)))
{
return _needleRotationComp->_queryInterface(info);
}
return _needleComp->_queryInterface(info);
}
| [
"[email protected]"
] | [
[
[
1,
204
]
]
] |
5d71f8c71cd48364686f176b0e31bb6e622afc0a | ce262ae496ab3eeebfcbb337da86d34eb689c07b | /SEFoundation/SEComputationalGeometry/SEQuery3.cpp | 38d9d5b798fb51d4c96bf4cc1337768756a5c099 | [] | no_license | pizibing/swingengine | d8d9208c00ec2944817e1aab51287a3c38103bea | e7109d7b3e28c4421c173712eaf872771550669e | refs/heads/master | 2021-01-16T18:29:10.689858 | 2011-06-23T04:27:46 | 2011-06-23T04:27:46 | 33,969,301 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 6,948 | cpp | // Swing Engine Version 1 Source Code
// Most of techniques in the engine are mainly based on David Eberly's
// Wild Magic 4 open-source code.The author of Swing Engine learned a lot
// from Eberly's experience of architecture and algorithm.
// Several sub-systems are totally new,and others are re-implimented or
// re-organized based on Wild Magic 4's sub-systems.
// Copyright (c) 2007-2010. All Rights Reserved
//
// Eberly's permission:
// Geometric Tools, Inc.
// http://www.geometrictools.com
// Copyright (c) 1998-2006. All Rights Reserved
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation; either version 2.1 of the License, or (at
// your option) any later version. The license is available for reading at
// the location:
// http://www.gnu.org/copyleft/lgpl.html
#include "SEFoundationPCH.h"
#include "SEQuery3.h"
using namespace Swing;
//----------------------------------------------------------------------------
SEQuery3f::SEQuery3f (int iVCount, const SEVector3f* aVertex)
{
SE_ASSERT( iVCount > 0 && aVertex );
m_iVCount = iVCount;
m_aVertex = aVertex;
}
//----------------------------------------------------------------------------
SEQuery3f::~SEQuery3f()
{
}
//----------------------------------------------------------------------------
SEQuery::Type SEQuery3f::GetType() const
{
return SEQuery::QT_REAL;
}
//----------------------------------------------------------------------------
int SEQuery3f::GetCount() const
{
return m_iVCount;
}
//----------------------------------------------------------------------------
const SEVector3f* SEQuery3f::GetVertices() const
{
return m_aVertex;
}
//----------------------------------------------------------------------------
int SEQuery3f::ToPlane(int i, int iV0, int iV1, int iV2) const
{
return ToPlane(m_aVertex[i], iV0, iV1, iV2);
}
//----------------------------------------------------------------------------
int SEQuery3f::ToPlane(const SEVector3f& rP, int iV0, int iV1, int iV2) const
{
const SEVector3f& rV0 = m_aVertex[iV0];
const SEVector3f& rV1 = m_aVertex[iV1];
const SEVector3f& rV2 = m_aVertex[iV2];
float fX0 = rP[0] - rV0[0];
float fY0 = rP[1] - rV0[1];
float fZ0 = rP[2] - rV0[2];
float fX1 = rV1[0] - rV0[0];
float fY1 = rV1[1] - rV0[1];
float fZ1 = rV1[2] - rV0[2];
float fX2 = rV2[0] - rV0[0];
float fY2 = rV2[1] - rV0[1];
float fZ2 = rV2[2] - rV0[2];
float fDet3 = Det3(fX0, fY0, fZ0, fX1, fY1, fZ1, fX2, fY2, fZ2);
return (fDet3 > 0.0f ? +1 : (fDet3 < 0.0f ? -1 : 0));
}
//----------------------------------------------------------------------------
int SEQuery3f::ToTetrahedron(int i, int iV0, int iV1, int iV2,
int iV3) const
{
return ToTetrahedron(m_aVertex[i], iV0, iV1, iV2, iV3);
}
//----------------------------------------------------------------------------
int SEQuery3f::ToTetrahedron(const SEVector3f& rP, int iV0,
int iV1, int iV2, int iV3) const
{
int iSign0 = ToPlane(rP, iV1, iV2, iV3);
if( iSign0 > 0 )
{
return +1;
}
int iSign1 = ToPlane(rP, iV0, iV2, iV3);
if( iSign1 < 0 )
{
return +1;
}
int iSign2 = ToPlane(rP, iV0, iV1, iV3);
if( iSign2 > 0 )
{
return +1;
}
int iSign3 = ToPlane(rP, iV0, iV1, iV2);
if( iSign3 < 0 )
{
return +1;
}
return ((iSign0 && iSign1 && iSign2 && iSign3) ? -1 : 0);
}
//----------------------------------------------------------------------------
int SEQuery3f::ToCircumsphere(int i, int iV0, int iV1, int iV2, int iV3) const
{
return ToCircumsphere(m_aVertex[i], iV0, iV1, iV2, iV3);
}
//----------------------------------------------------------------------------
int SEQuery3f::ToCircumsphere(const SEVector3f& rP, int iV0, int iV1, int iV2,
int iV3) const
{
const SEVector3f& rV0 = m_aVertex[iV0];
const SEVector3f& rV1 = m_aVertex[iV1];
const SEVector3f& rV2 = m_aVertex[iV2];
const SEVector3f& rV3 = m_aVertex[iV3];
float fS0x = rV0[0] + rP[0];
float fD0x = rV0[0] - rP[0];
float fS0y = rV0[1] + rP[1];
float fD0y = rV0[1] - rP[1];
float fS0z = rV0[2] + rP[2];
float fD0z = rV0[2] - rP[2];
float fS1x = rV1[0] + rP[0];
float fD1x = rV1[0] - rP[0];
float fS1y = rV1[1] + rP[1];
float fD1y = rV1[1] - rP[1];
float fS1z = rV1[2] + rP[2];
float fD1z = rV1[2] - rP[2];
float fS2x = rV2[0] + rP[0];
float fD2x = rV2[0] - rP[0];
float fS2y = rV2[1] + rP[1];
float fD2y = rV2[1] - rP[1];
float fS2z = rV2[2] + rP[2];
float fD2z = rV2[2] - rP[2];
float fS3x = rV3[0] + rP[0];
float fD3x = rV3[0] - rP[0];
float fS3y = rV3[1] + rP[1];
float fD3y = rV3[1] - rP[1];
float fS3z = rV3[2] + rP[2];
float fD3z = rV3[2] - rP[2];
float fW0 = fS0x*fD0x + fS0y*fD0y + fS0z*fD0z;
float fW1 = fS1x*fD1x + fS1y*fD1y + fS1z*fD1z;
float fW2 = fS2x*fD2x + fS2y*fD2y + fS2z*fD2z;
float fW3 = fS3x*fD3x + fS3y*fD3y + fS3z*fD3z;
float fDet4 = Det4(fD0x, fD0y, fD0z, fW0, fD1x, fD1y, fD1z, fW1, fD2x,
fD2y, fD2z, fW2, fD3x, fD3y, fD3z, fW3);
return (fDet4 > 0.0f ? 1 : (fDet4 < 0.0f ? -1 : 0));
}
//----------------------------------------------------------------------------
float SEQuery3f::Dot(float fX0, float fY0, float fZ0, float fX1, float fY1,
float fZ1)
{
return fX0*fX1 + fY0*fY1 + fZ0*fZ1;
}
//----------------------------------------------------------------------------
float SEQuery3f::Det3(float fX0, float fY0, float fZ0, float fX1, float fY1,
float fZ1, float fX2, float fY2, float fZ2)
{
float fC00 = fY1*fZ2 - fY2*fZ1;
float fC01 = fY2*fZ0 - fY0*fZ2;
float fC02 = fY0*fZ1 - fY1*fZ0;
return fX0*fC00 + fX1*fC01 + fX2*fC02;
}
//----------------------------------------------------------------------------
float SEQuery3f::Det4(float fX0, float fY0, float fZ0, float fW0, float fX1,
float fY1, float fZ1, float fW1, float fX2, float fY2, float fZ2,
float fW2, float fX3, float fY3, float fZ3, float fW3)
{
float fA0 = fX0*fY1 - fX1*fY0;
float fA1 = fX0*fY2 - fX2*fY0;
float fA2 = fX0*fY3 - fX3*fY0;
float fA3 = fX1*fY2 - fX2*fY1;
float fA4 = fX1*fY3 - fX3*fY1;
float fA5 = fX2*fY3 - fX3*fY2;
float fB0 = fZ0*fW1 - fZ1*fW0;
float fB1 = fZ0*fW2 - fZ2*fW0;
float fB2 = fZ0*fW3 - fZ3*fW0;
float fB3 = fZ1*fW2 - fZ2*fW1;
float fB4 = fZ1*fW3 - fZ3*fW1;
float fB5 = fZ2*fW3 - fZ3*fW2;
return fA0*fB5 - fA1*fB4 + fA2*fB3 + fA3*fB2 - fA4*fB1 + fA5*fB0;
}
//----------------------------------------------------------------------------
| [
"[email protected]@876e9856-8d94-11de-b760-4d83c623b0ac"
] | [
[
[
1,
198
]
]
] |
783e30988dcd2c0f65c74e1c99f38cd9be47e5be | 1775576281b8c24b5ce36b8685bc2c6919b35770 | /tags/release_1.0/edit.cpp | 7a6a039879da48f305b70e8adb505a52997c2eaf | [] | no_license | BackupTheBerlios/gtkslade-svn | 933a1268545eaa62087f387c057548e03497b412 | 03890e3ba1735efbcccaf7ea7609d393670699c1 | refs/heads/master | 2016-09-06T18:35:25.336234 | 2006-01-01T11:05:50 | 2006-01-01T11:05:50 | 40,615,146 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 30,569 | cpp |
#include "main.h"
#include "map.h"
#include "checks.h"
#include "edit_move.h"
#include "undoredo.h"
#include "editor_window.h"
#include "info_bar.h"
#include "struct_3d.h"
#include "mathstuff.h"
#include "camera.h"
#include "render.h"
// VARIABLES ----------------------------- >>
float zoom = 16; // Zoom level (pixels per 32 map units)
int xoff = 0; // View x offset
int yoff = 0; // View y offset
int gridsize = 32; // Grid size
int edit_mode = 1; // Edit mode: 0=vertices, 1=lines, 2=sectors, 3=things
int hilight_item = -1; // The currently hilighted item (-1 for none)
bool lock_hilight = false; // Wether to 'lock' hilighting
int map_changed = 3; // 0 = no change
// 1 = changed, no node rebuild or struct rebuild needed
// 2 = changed, no node rebuild needed
// 3 = changed, node rebuild needed
bool browser = false; // Is the texture browser active?
//bool mix_tex = false; // Mix textures & flats (zdoom)?
thing_t last_thing;
movelist_t move_list;
vector<int> select_order;
vector<int> selected_items;
// Colours
rgba_t col_line_solid(200, 200, 200, 255);
rgba_t col_line_2s(110, 120, 130, 255);
rgba_t col_line_monster(0, 120, 0, 255);
rgba_t col_line_nofirst(255, 0, 0, 255);
rgba_t col_line_special(100, 115, 180, 255);
extern int vid_width, vid_height;
extern Map map;
extern point2_t mouse;
extern Camera camera;
// increase_grid: Increases the grid size
// ----------------------------------- >>
void increase_grid()
{
gridsize *= 2;
if (gridsize > 1024)
gridsize = 1024;
}
// decrease_grid: Decreases the grid size
// ----------------------------------- >>
void decrease_grid()
{
gridsize /= 2;
if (gridsize < 1)
gridsize = 1;
}
// snap_to_grid: Finds the nearest grid line to a point
// ------------------------------------------------- >>
int snap_to_grid(double pos)
{
int upper, lower;
for (int i = pos; i >= (pos - gridsize); i--)
{
if ((i % gridsize) == 0)
{
lower = i;
break;
}
}
for (int i = pos; i < (pos + gridsize); i++)
{
if ((i % gridsize) == 0)
{
upper = i;
break;
}
}
double mid = lower + ((upper - lower) / 2.0);
if (pos > mid)
return upper;
else
return lower;
return (int)pos;
}
// snap_to_grid_custom: Finds the nearest specified grid line to a point
// ------------------------------------------------------------------ >>
int snap_to_grid_custom(int pos, int grid)
{
short upper, lower;
for (int i = pos; i >= (pos - grid); i--)
{
if ((i % grid) == 0)
{
lower = i;
break;
}
}
for (int i = pos; i < (pos + grid); i++)
{
if ((i % grid) == 0)
{
upper = i;
break;
}
}
if ((upper - pos) < (pos - lower))
return upper;
else
return lower;
return pos;
}
// s_x: Returns the actual screen position of an x coordinate on the map
// ------------------------------------------------------------------ >>
double s_x(double x)
{
return ((double)vid_width / 2.0) + (((double)xoff * zoom) + (x * zoom) / MAJOR_UNIT);
}
// s_y: Returns the actual screen position of a y coordinate on the map
// ----------------------------------------------------------------- >>
double s_y(double y)
{
return ((double)vid_height / 2) + (((double)yoff * zoom) + (y * zoom) / MAJOR_UNIT);
}
point2_t s_p(point2_t point)
{
return point2_t(s_x(point.x), s_y(point.y));
}
// m_x: Returns the map coordiate of an x position on the screen
// ---------------------------------------------------------- >>
double m_x(double x)
{
return (((float)x / (float)zoom) * 32.0f) - ((float)xoff * 32.0f) - ((((float)vid_width / 2.0f) / (float)zoom) * MAJOR_UNIT);
}
// m_y: Returns the map coordiate of a y position on the screen
// --------------------------------------------------------- >>
double m_y(double y)
{
return (((float)y / (float)zoom) * 32.0f) - ((float)yoff * 32.0f) - ((((float)vid_height / 2.0f) / (float)zoom) * MAJOR_UNIT);
}
point2_t m_p(point2_t point)
{
return point2_t(m_x(point.x), m_y(point.y));
}
// get_line_colour: Returns a colour depending on a line's flags
// ---------------------------------------------------------- >>
void get_line_colour(WORD l, rgba_t *colour)
{
if (map.lines[l]->flags & LINE_IMPASSIBLE || map.lines[l]->side2 == -1)
colour->set(col_line_solid);
else
{
colour->set(col_line_2s);
if (map.lines[l]->flags & LINE_BLOCKMONSTERS)
colour->set(col_line_monster);
}
if (map.lines[l]->type != 0)
{
rgba_t spec2s(col_line_special.r * 0.8, col_line_special.g * 0.8,
col_line_special.b * 0.8, col_line_special.a, col_line_special.blend);
if (map.lines[l]->flags & LINE_TWOSIDED)
colour->set(spec2s);
else
colour->set(col_line_special);
}
if (map.lines[l]->flags & LINE_TWOSIDED && map.lines[l]->side2 == -1)
colour->set(120, 0, 0, 255);
if (map.lines[l]->side1 == -1)
colour->set(col_line_nofirst);
}
// get_nearest_vertex: Gets the nearest vertex to a point
// --------------------------------------------------- >>
int get_nearest_vertex(int x, int y)
{
double min_dist = 32;
int vertex = -1;
for (WORD v = 0; v < map.n_verts; v++)
{
double dist = distance(map.v_getspoint(v).x, map.v_getspoint(v).y, x, y);
if (dist < min_dist)
{
min_dist = dist;
vertex = v;
}
}
return vertex;
}
// get_nearest_thing: Gets the nearest vertex to a point
// --------------------------------------------------- >>
int get_nearest_thing(double x, double y)
{
double min_dist = 64;
int thing = -1;
for (WORD t = 0; t < map.n_things; t++)
{
double dist = distance(map.things[t]->x, map.things[t]->y, x, y);
if (dist < min_dist)
{
min_dist = dist;
thing = t;
}
}
return thing;
}
// get_nearest_line: Gets the nearest line to a point
// (if any are closer than 64 units)
// ----------------------------------------------- >>
int get_nearest_line(double x, double y)
{
double min_dist = 64;
int line = -1;
for (WORD l = 0; l < map.n_lines; l++)
{
rect_t r = map.l_getrect(l);
double dist = distance_to_line(r.x1(), r.y1(), r.x2(), r.y2(), x, y);
if (dist < min_dist)
{
min_dist = dist;
line = l;
}
}
return line;
}
// get_nearest_line_2: Gets the nearest line to a point
// ------------------------------------------------- >>
int get_nearest_line_2(double x, double y)
{
double min_dist = -1;
int line = -1;
for (WORD l = 0; l < map.n_lines; l++)
{
rect_t r = map.l_getrect(l);
double dist = distance_to_line(r.x1(), r.y1(), r.x2(), r.y2(), x, y);
if (min_dist == -1 && map.l_getsector1(l) != -1)
{
min_dist = dist;
line = l;
}
else if (dist < min_dist && map.l_getsector1(l) != -1)
{
min_dist = dist;
line = l;
}
}
return line;
}
// clear_hilights: Clears hilighted map items depending on the editing mode
// --------------------------------------------------------------------- >>
void clear_hilights()
{
if (!lock_hilight)
hilight_item = -1;
}
// clear_selection: Clears the selected items
// --------------------------------------- >>
void clear_selection()
{
selected_items.clear();
select_order.clear();
}
bool selection()
{
if (selected_items.size() == 0)
return false;
else
return true;
}
// determine_line_side: Determines what side of a line a certain point is on
// ---------------------------------------------------------------------- >>
bool determine_line_side(int line, float x, float y)
{
rect_t r;
r.set(map.l_getrect(line));
r.tl.y = -r.tl.y;
r.br.y = -r.br.y;
float side = (-y - (float)r.y1()) * float(r.x2() - r.x1()) - (x - (float)r.x1()) * float(r.y2() - r.y1());
if (side > 0)
return true;
else
return false;
}
// determine_line_side: Determines what side of a line a certain point is on
// ---------------------------------------------------------------------- >>
bool determine_line_side(rect_t r, float x, float y)
{
r.tl.y = -r.tl.y;
r.br.y = -r.br.y;
float side = (-y - (float)r.y1()) * float(r.x2() - r.x1()) - (x - (float)r.x1()) * float(r.y2() - r.y1());
if (side >= 0)
return true;
else
return false;
}
// determine_line_side_f: Determines what side of a line a certain point is on
// (returns the actual value so we can test for being exactly on the line)
// ------------------------------------------------------------------------ >>
float determine_line_side_f(rect_t r, float x, float y)
{
r.tl.y = -r.tl.y;
r.br.y = -r.br.y;
return (-y - (float)r.y1()) * float(r.x2() - r.x1()) - (x - (float)r.x1()) * float(r.y2() - r.y1());
}
// determine_line_side: Determines what side of a line a certain point is on
// ---------------------------------------------------------------------- >>
bool determine_line_side(float x1, float y1, float x2, float y2, float x, float y)
{
float side = ((-y + y1) * (x2 - x1)) - ((x - x1) * (-y2 + y1));
if (side > 0)
return true;
else
return false;
}
// determine_sector: Determines what sector a point lies in
// (returns -1 if point is in the 'void')
int determine_sector(double x, double y)
{
//draw_text(16, 16, COL_WHITE, 0, "%d %d", x, y);
int line = get_nearest_line_2(x, y);
if (line == -1)
return -1;
if (determine_line_side(line, x, y))
return map.l_getsector1(line);
else
return map.l_getsector2(line);
}
// get_hilight_item: Hilights the nearest item to the mouse pointer
// (if any items are close enough)
// ------------------------------------------------------------- >>
void get_hilight_item(int x, int y)
{
if (lock_hilight)
return;
int old_hilight = hilight_item;
clear_hilights();
if (edit_mode == 0)
{
hilight_item = get_nearest_vertex(x, y);
if (old_hilight != hilight_item)
update_vertex_info_bar(hilight_item);
}
if (edit_mode == 1)
{
hilight_item = get_nearest_line(m_x(x), -m_y(y));
if (old_hilight != hilight_item)
update_line_info_bar(hilight_item);
}
if (edit_mode == 2)
{
hilight_item = determine_sector(m_x(x), -m_y(y));
if (old_hilight != hilight_item)
update_sector_info_bar(hilight_item);
}
if (edit_mode == 3)
{
hilight_item = get_nearest_thing(m_x(x), -m_y(y));
if (old_hilight != hilight_item)
update_thing_info_bar(hilight_item);
}
}
// get_side_sector: Attempts to find what sector a line's side is in
// -------------------------------------------------------------- >>
int get_side_sector(int line, int side)
{
rect_t linerect = map.l_getrect(line);
point2_t mid = midpoint(linerect.tl, linerect.br);
point2_t vec(linerect.x2() - linerect.x1(), linerect.y2() - linerect.y1());
if (side == 2)
{
vec.x = -vec.x;
vec.y = -vec.y;
}
int x = vec.y;
int y = vec.x;
x = -x;
point2_t side_p(mid.x - x, mid.y - y);
//printf("side %d\n", side);
float min_dist = -1;
int nearest_line = -1;
point2_t nearest_midpoint;
for (DWORD l = 0; l < map.n_lines; l++)
{
if (l != line)
{
rect_t line_r = map.l_getrect(l);
int x1 = line_r.x1();
int x2 = line_r.x2();
int y1 = line_r.y1();
int y2 = line_r.y2();
point2_t r1 = mid;
point2_t r2 = side_p;
float u_ray = (float(x2 - x1) * float(r1.y - y1) - float(y2 - y1) * float(r1.x - x1)) /
(float(y2 - y1) * float(r2.x - r1.x) - float(x2 - x1) * float(r2.y - r1.y));
float u_line = (float(r2.x - r1.x) * float(r1.y - y1) - float(r2.y - r1.y) * float(r1.x - x1)) /
(float(y2 - y1) * float(r2.x - r1.x) - float(x2 - x1) * float(r2.y - r1.y));
if ((u_ray >= 0) &&/* (u_ray < 1) && */(u_line >= 0) && (u_line <= 1))
{
if (u_ray < min_dist || min_dist == -1)
{
nearest_line = l;
min_dist = u_ray;
nearest_midpoint.set(midpoint(line_r.tl, line_r.br));
}
if (u_ray == min_dist)
{
double nearest_mid_dist = distance_to_line(linerect.x1(), linerect.y1(), linerect.x2(), linerect.y2(),
nearest_midpoint.x, nearest_midpoint.y);
point2_t this_midpoint(midpoint(line_r.tl, line_r.br));
double this_mid_dist = distance_to_line(linerect.x1(), linerect.y1(), linerect.x2(), linerect.y2(),
this_midpoint.x, this_midpoint.y);
if (this_mid_dist < nearest_mid_dist)
{
nearest_line = l;
min_dist = u_ray;
nearest_midpoint.set(midpoint(line_r.tl, line_r.br));
}
}
}
}
}
if (nearest_line == -1)
{
//printf("No intersection\n");
return -1;
}
else
{
if (determine_line_side(nearest_line, mid.x, mid.y))
return map.l_getsector1(nearest_line);
else
return map.l_getsector2(nearest_line);
}
}
// select_item: Selects/Deselects the currently highlighted item
// ---------------------------------------------------------- >>
void select_item()
{
if (hilight_item == -1)
return;
if (vector_exists(selected_items, hilight_item))
{
if (edit_mode == 0)
select_order.erase(find(select_order.begin(), select_order.end(), hilight_item));
selected_items.erase(find(selected_items.begin(), selected_items.end(), hilight_item));
}
else
{
if (edit_mode == 0)
select_order.push_back(hilight_item);
selected_items.push_back(hilight_item);
}
}
// select_items_box: Selects items within the selection box
// ----------------------------------------------------- >>
void select_items_box(rect_t box)
{
int x1 = m_x(box.left());
int x2 = m_x(box.right());
int y1 = m_y(box.top());
int y2 = m_y(box.bottom());
// Vertices
if (edit_mode == 0)
{
for (DWORD v = 0; v < map.n_verts; v++)
{
if (point_in_rect(x1, y1, x2, y2, map.verts[v]->x, -map.verts[v]->y))
{
selected_items.push_back(v);
select_order.push_back(v);
}
}
}
// Lines
if (edit_mode == 1)
{
for (DWORD l = 0; l < map.n_lines; l++)
{
if (point_in_rect(x1, y1, x2, y2, map.l_getrect(l).x1(), -map.l_getrect(l).y1())
&& point_in_rect(x1, y1, x2, y2, map.l_getrect(l).x2(), -map.l_getrect(l).y2()))
selected_items.push_back(l);
}
}
// Sectors
if (edit_mode == 2)
{
for (DWORD l = 0; l < map.n_lines; l++)
{
int sector1 = map.l_getsector1(l);
int sector2 = map.l_getsector2(l);
if (point_in_rect(x1, y1, x2, y2, map.l_getrect(l).x1(), -map.l_getrect(l).y1())
&& point_in_rect(x1, y1, x2, y2, map.l_getrect(l).x2(), -map.l_getrect(l).y2()))
{
if (sector1 != -1)
selected_items.push_back(sector1);
if (sector2 != -1)
selected_items.push_back(sector2);
}
}
}
// Things
if (edit_mode == 3)
{
for (DWORD t = 0; t < map.n_things; t++)
{
if (point_in_rect(x1, y1, x2, y2, map.things[t]->x, -map.things[t]->y))
selected_items.push_back(t);
}
}
}
// line_flip: Flips any hilighted/selected lines
// ------------------------------------------ >>
void line_flip(bool verts, bool sides)
{
if (selected_items.size() != 0)
{
for (DWORD l = 0; l < map.n_lines; l++)
{
if (vector_exists(selected_items, l))
{
if (verts)
map.l_flip(l);
if (sides)
map.l_flipsides(l);
}
}
}
else if (hilight_item != -1)
{
if (verts)
map.l_flip(hilight_item);
if (sides)
map.l_flipsides(hilight_item);
}
if (verts)
map.change_level(MC_NODE_REBUILD);
//map_changelevel(3);
else
map.change_level(MC_LINES);
//map_changelevel(2);
}
// sector_changeheight: Changes floor/ceiling height of hilighted or selected sector(s)
// --------------------------------------------------------------------------------- >>
void sector_changeheight(bool floor, int amount)
{
if (selected_items.size() == 0)
{
if (hilight_item != -1)
map.s_changeheight(hilight_item, floor, amount);
}
else
{
for (DWORD s = 0; s < map.n_sectors; s++)
{
if (vector_exists(selected_items, s))
map.s_changeheight(s, floor, amount);
}
}
if (hilight_item != -1)
update_sector_info_bar(hilight_item);
//map_changelevel(2);
map.change_level(MC_LINES|MC_SSECTS);
}
// delete_vertex: Deletes the currently hilighted vertex or all selected vertices
// --------------------------------------------------------------------------- >>
void delete_vertex()
{
make_backup(true, false, true, false, false);
if (selected_items.size() != 0)
{
vector<vertex_t *> del_verts;
for (int a = 0; a < selected_items.size(); a++)
del_verts.push_back(map.verts[selected_items[a]]);
for (int a = 0; a < del_verts.size(); a++)
map.delete_vertex(del_verts[a]);
selected_items.clear();
}
else
{
if (hilight_item != -1)
map.delete_vertex(hilight_item);
}
hilight_item = -1;
//remove_free_verts();
//map_changelevel(3);
map.change_level(MC_NODE_REBUILD);
}
// delete_line: Deletes the currently hilighted line or all selected lines
// -------------------------------------------------------------------- >>
void delete_line()
{
make_backup(true, false, true, false, false);
if (selected_items.size() != 0)
{
vector<linedef_t *> del_lines;
for (int a = 0; a < selected_items.size(); a++)
del_lines.push_back(map.lines[selected_items[a]]);
for (int a = 0; a < del_lines.size(); a++)
map.delete_line(del_lines[a]);
selected_items.clear();
}
else
{
if (hilight_item != -1)
map.delete_line(hilight_item);
}
hilight_item = -1;
remove_free_verts();
//map_changelevel(3);
map.change_level(MC_NODE_REBUILD);
}
// delete_thing: Deletes the currently hilighted thing or all selected things
// ----------------------------------------------------------------------- >>
void delete_thing()
{
make_backup(false, false, false, false, true);
if (selected_items.size() != 0)
{
vector<thing_t *> del_things;
for (int a = 0; a < selected_items.size(); a++)
del_things.push_back(map.things[selected_items[a]]);
for (int a = 0; a < del_things.size(); a++)
map.delete_thing(del_things[a]);
selected_items.clear();
}
else
{
if (hilight_item != -1)
map.delete_thing(hilight_item);
}
hilight_item = -1;
//map_changelevel(2);
map.change_level(MC_THINGS);
}
// delete_sector: Deletes the currently hilighted sector or all selected sectors
// -------------------------------------------------------------------------- >>
void delete_sector()
{
make_backup(true, true, false, true, false);
if (selected_items.size() != 0)
{
vector<sector_t *> del_sectors;
for (int a = 0; a < selected_items.size(); a++)
del_sectors.push_back(map.sectors[selected_items[a]]);
for (int a = 0; a < del_sectors.size(); a++)
map.delete_sector(del_sectors[a]);
selected_items.clear();
}
else
{
if (hilight_item != -1)
map.delete_sector(hilight_item);
}
hilight_item = -1;
//map_changelevel(3);
map.change_level(MC_NODE_REBUILD);
}
// map_changelevel: Sets the map_changed variable, ignores the change if not applicable
// --------------------------------------------------------------------------------- >>
void map_changelevel(int level)
{
if (level > map_changed)
map_changed = level;
}
// create_vertex: Adds a vertex at the mouse pointer and splits a line if it's close enough
// ------------------------------------------------------------------------------------- >>
void create_vertex()
{
point2_t point(snap_to_grid(m_x(mouse.x)), snap_to_grid(-m_y(mouse.y)));
if (map.v_checkspot(point.x, point.y))
{
int split_line = check_vertex_split(point);
if (split_line != -1)
{
make_backup(true, true, true, false, false);
map.add_vertex(point.x, point.y);
map.l_split(split_line, map.n_verts - 1);
}
else
{
make_backup(false, false, true, false, false);
map.add_vertex(point.x, point.y);
}
}
else
return;
//map_changelevel(2);
map.change_level(MC_LINES);
}
// create_lines: Creates lines between vertices in the select_order array
// (joins the last vertex to the first if close is true)
// ------------------------------------------------------------------- >>
void create_lines(bool close)
{
if (select_order.size() < 2)
return;
make_backup(true, false, false, false, false);
vector<int> lines;
for (WORD p = 0; p < select_order.size() - 1; p++)
lines.push_back(map.add_line(select_order[p], select_order[p + 1]));
if (close)
{
if (select_order.size() > 2)
{
lines.push_back(map.add_line(select_order[select_order.size() - 1], select_order[0]));
//if (check_overlapping_lines(&lines))
// merge_overlapping_lines(&lines);
}
/*
else if (select_order.n_numbers == 2)
{
ldraw_points.add(map.v_getpoint(select_order.numbers[0]), true);
ldraw_points.add(map.v_getpoint(select_order.numbers[1]), true);
ldraw_points.add(map.v_getpoint(select_order.numbers[1]), false);
end_linedraw();
edit_mode = 1;
clear_selection();
return;
}
*/
}
clear_selection();
edit_mode = 1;
for (WORD l = 0; l < lines.size(); l++)
selected_items.push_back(lines[l]);
lines.clear();
//map_changelevel(3);
map.change_level(MC_NODE_REBUILD);
}
// create_sector: Creates a sector out of selected lines
// -------------------------------------------------- >>
void create_sector()
{
int sector = map.add_sector();
int side = -1;
make_backup(true, true, false, true, false);
for (DWORD l = 0; l < map.n_lines; l++)
{
if (vector_exists(selected_items, l))
{
side = map.add_side();
map.sides[side]->sector = sector;
if (map.lines[l]->side1 == -1)
map.lines[l]->side1 = side;
else if (map.lines[l]->side2 == -1)
{
map.lines[l]->side2 = side;
map.lines[l]->flags = LINE_TWOSIDED;
memcpy(map.sectors[sector], map.sectors[map.sides[map.lines[l]->side1]->sector], sizeof(sector_t));
}
if (map.lines[l]->side2 == -1)
map.lines[l]->flags = LINE_IMPASSIBLE;
map.l_setdeftextures(l);
}
}
clear_selection();
selected_items.push_back(sector);
edit_mode = 2;
//map_changelevel(3);
map.change_level(MC_NODE_REBUILD);
}
// create_thing: Creates a thing at the mouse pointer, with properties taken from the last thing edited
// ------------------------------------------------------------------------------------------------- >>
void create_thing()
{
make_backup(false, false, false, false, true);
map.add_thing(snap_to_grid(m_x(mouse.x)), snap_to_grid(-m_y(mouse.y)), last_thing);
map.things[map.n_things - 1]->ttype = get_thing_type(last_thing.type);
//map_changelevel(2);
map.change_level(MC_THINGS);
}
// check_vertex_split: Checks if a vertex is close enough to a line to split it
// ------------------------------------------------------------------------- >>
int check_vertex_split(DWORD vertex)
{
int split_line = -1;
short vx = map.verts[vertex]->x;
short vy = map.verts[vertex]->y;
if (gridsize == 1)
return -1;
for (DWORD l = 0; l < map.n_lines; l++)
{
rect_t r = map.l_getrect(l);
if (distance_to_line(r.x1(), r.y1(), r.x2(), r.y2(), vx, vy) < 2
&& map.lines[l]->vertex1 != vertex
&& map.lines[l]->vertex2 != vertex)
return l;
}
return -1;
}
// check_vertex_split: Checks if a point is close enough to a line to split it
// ------------------------------------------------------------------------ >>
int check_vertex_split(point2_t p)
{
int split_line = -1;
int vertex = map.v_getvertatpoint(p);
if (gridsize == 1)
return -1;
for (DWORD l = 0; l < map.n_lines; l++)
{
rect_t r = map.l_getrect(l);
if (distance_to_line(r.x1(), r.y1(), r.x2(), r.y2(), p.x, p.y) < 2
&& map.lines[l]->vertex1 != vertex
&& map.lines[l]->vertex2 != vertex)
return l;
}
return -1;
}
// merge_verts: Merges all vertices in the map
// ---------------------------------------- >>
void merge_verts()
{
for (DWORD v = 0; v < map.n_verts; v++)
map.v_mergespot(map.verts[v]->x, map.verts[v]->y);
//map_changelevel(3);
map.change_level(MC_NODE_REBUILD);
//remove_free_verts();
}
// check_overlapping_lines: Checks if lines in a list are overlapping any map lines
// ----------------------------------------------------------------------------- >>
bool check_overlapping_lines(vector<int> lines)
{
for (DWORD a = 0; a < lines.size(); a++)
{
int l2 = lines[a];
for (DWORD l = 0; l < map.n_lines; l++)
{
if (l != l2)
{
if (map.lines[l]->vertex1 == map.lines[l2]->vertex1 &&
map.lines[l]->vertex2 == map.lines[l2]->vertex2)
return true;
if (map.lines[l]->vertex1 == map.lines[l2]->vertex1 &&
map.lines[l]->vertex2 == map.lines[l2]->vertex1)
return true;
//if (check_vertex_split(map.lines[l]->vertex1) != -1 ||
//check_vertex_split(map.lines[l]->vertex2) != -1)
//return true;
}
}
}
return false;
}
// merge_overlapping_lines: Merges any overlapping lines (only if they are in the list given)
// --------------------------------------------------------------------------------------- >>
void merge_overlapping_lines(vector<int> lines)
{
for (DWORD a = 0; a < lines.size(); a++)
{
int l2 = lines[a];
for (DWORD l = 0; l < map.n_lines; l++)
{
if (l != l2)
{
if (map.lines[l]->vertex1 == map.lines[l2]->vertex1 &&
map.lines[l]->vertex2 == map.lines[l2]->vertex2)
{
int sector1 = get_side_sector(l, 1);
int sector2 = get_side_sector(l, 2);
if (sector1 != -1)
map.l_setsector(l, 1, sector1);
if (sector2 != -1)
map.l_setsector(l, 2, sector2);
map.delete_line(l2);
break;
}
if (map.lines[l]->vertex1 == map.lines[l2]->vertex1 &&
map.lines[l]->vertex2 == map.lines[l2]->vertex1)
{
int sector1 = get_side_sector(l, 1);
int sector2 = get_side_sector(l, 2);
if (sector1 != -1)
map.l_setsector(l, 1, sector1);
if (sector2 != -1)
map.l_setsector(l, 2, sector2);
map.delete_line(l2);
break;
}
/*
if (check_vertex_split(map.lines[l]->vertex1) != -1 &&
map.lines[l]->vertex1 != map.lines[l2]->vertex1 &&
map.lines[l]->vertex1 != map.lines[l2]->vertex2)
lines->add(map.l_split(l2, map.lines[l]->vertex1), true);
if (check_vertex_split(map.lines[l]->vertex2) != -1 &&
map.lines[l]->vertex2 != map.lines[l2]->vertex1 &&
map.lines[l]->vertex2 != map.lines[l2]->vertex2)
lines->add(map.l_split(l2, map.lines[l]->vertex2), true);
*/
}
}
}
map.change_level(MC_NODE_REBUILD);
//map_changelevel(3);
}
void change_edit_mode(int mode)
{
edit_mode = mode;
hilight_item = -1;
clear_selection();
force_map_redraw(true, false);
change_infobar_page();
}
// init_map: Focuses on the center of the map & inits 3d camera
// --------------------------------------------------------- >>
void init_map()
{
int max_x = 0;
int min_x = 0;
int max_y = 0;
int min_y = 0;
for (DWORD v = 0; v < map.n_verts; v++)
{
if (map.verts[v]->x < min_x)
min_x = map.verts[v]->x;
if (map.verts[v]->x > max_x)
max_x = map.verts[v]->x;
if (map.verts[v]->y < min_y)
min_y = map.verts[v]->y;
if (map.verts[v]->y > max_y)
max_y = map.verts[v]->y;
}
xoff = -(min_x + ((max_x - min_x) / 2)) / MAJOR_UNIT;
yoff = (min_y + ((max_y - min_y) / 2)) / MAJOR_UNIT;
// Init camera
point3_t pos(0.0f, 0.0f, 0.0f);
point3_t view(0.0f, 1.0f, 0.0f);
pos.z = 0.0f;
for (int t = 0; t < map.n_things; t++)
{
if (map.things[t]->type == 1)
{
pos.x = map.things[t]->x * SCALE_3D;
pos.y = map.things[t]->y * SCALE_3D;
int sector = determine_sector(map.things[t]->x, map.things[t]->y);
if (sector != -1)
pos.z = (map.sectors[sector]->f_height + 40) * SCALE_3D;
if (map.things[t]->angle == 0) // east
view.set(1.0f, 0.0f, 0.0f);
else if (map.things[t]->angle == 45) // northeast
view.set(0.7f, 0.7f, 0.0f);
else if (map.things[t]->angle == 90) // north
view.set(0.0f, 1.0f, 0.0f);
else if (map.things[t]->angle == 135) // northwest
view.set(-0.7f, 0.7f, 0.0f);
else if (map.things[t]->angle == 180) // west
view.set(-1.0f, 0.0f, 0.0f);
else if (map.things[t]->angle == 225) // southwest
view.set(-0.7f, -0.7f, 0.0f);
else if (map.things[t]->angle == 270) // south
view.set(0.0f, -1.0f, 0.0f);
else if (map.things[t]->angle == 315) // southeast
view.set(0.7f, -0.7f, 0.0f);
else
view.set(1.0f, 0.0f, 0.0f);
}
}
camera.position.set(pos);
camera.view.set(pos + view);
//map_changelevel(3);
map.change_level(255);
}
// get_angle: Gets a doom thing angle from two points
// ----------------------------------------------- >>
short get_angle(point2_t origin, point2_t point)
{
// Get a direction vector
point2_t vec(point.x - origin.x, point.y - origin.y);
float mag = (float)sqrt(float((vec.x * vec.x) + (vec.y * vec.y)));
float x = vec.x / mag;
float y = vec.y / mag;
//draw_text(s_x(origin.x), s_y(origin.y), COL_WHITE, 0, "%1.2f, %1.2f", x, y);
//draw_text(s_x(point.x), s_y(point.y), COL_WHITE, 0, "%d, %d", vec.x, vec.y);
if (x > 0.89) // east
return 0;
if (x < -0.89) // west
return 180;
if (y > 0.89) // north
return 90;
if (y < -0.89) // south
return 270;
if (x > 0 && y > 0) // northeast
return 45;
if (x < 0 && y > 0) // northwest
return 135;
if (x < 0 && y < 0) // southwest
return 225;
if (x > 0 && y < 0) // southeast
return 315;
return 0;
}
void thing_setquickangle()
{
point2_t m_mouse(m_x(mouse.x), -m_y(mouse.y));
if (selected_items.size() != 0)
{
for (DWORD a = 0; a < selected_items.size(); a++)
{
int t = selected_items[a];
map.things[t]->angle = get_angle(point2_t(map.things[t]->x, map.things[t]->y), m_mouse);
}
}
else if (hilight_item != -1)
{
map.things[hilight_item]->angle = get_angle(point2_t(map.things[hilight_item]->x, map.things[hilight_item]->y), m_mouse);
last_thing.angle = get_angle(point2_t(map.things[hilight_item]->x, map.things[hilight_item]->y), m_mouse);
}
//update_map();
}
| [
"veilofsorrow@0f6d0948-3201-0410-bbe6-95a89488c5be"
] | [
[
[
1,
1212
]
]
] |
27a96f8c59831acaf002955a7f0a7744ee4119fb | d7b345a8a6b0473c325fab661342de295c33b9c8 | /beta/src/polaris/stdafx.h | 0f9989c94470808f4c8bf6fa7cb4c11f70d8705c | [] | no_license | raould/Polaris-Open-Source | 67ccd647bf40de51a3dae903ab70e8c271f3f448 | 10d0ca7e2db9e082e1d2ed2e43fa46875f1b07b2 | refs/heads/master | 2021-01-01T19:19:39.148016 | 2010-05-10T17:39:26 | 2010-05-10T17:39:26 | 631,953 | 3 | 2 | null | null | null | null | UTF-8 | C++ | false | false | 452 | h | // Copyright 2010 Hewlett-Packard under the terms of the MIT X license
// found at http://www.opensource.org/licenses/mit-license.html
#pragma once
//#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers.
#define _WIN32_WINNT 0x0500
// List additional headers your program requires here.
#include <windows.h>
#include <userenv.h>
#include <assert.h>
#include <time.h>
#include <string>
#include <vector>
#include "utils.h" | [
"[email protected]"
] | [
[
[
1,
18
]
]
] |
24a46b77962f4f281e3a26fc0aa0b2fbf39d1839 | f67e1c73e66314bdab4b5a995a2986b67d65fafc | /Tower-D/src/Tower1.cpp | c5086be6b426c0b984c25c658d3f88ddb4663b0c | [] | no_license | sschand/csueb-cs4310-group2-cpp | 7caddf9898008ded44ff62ed93cc1cc96505e8c7 | 97e6148ba7d380f3c4b57bc403cb484d9bfe966a | refs/heads/master | 2021-01-10T21:52:21.891530 | 2011-12-01T05:50:32 | 2011-12-01T05:50:32 | 39,962,649 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,510 | cpp | #include "include/Tower1.h"
/*Tower1
/.cpp file for Tower1 class
/
/ Created by : Emilio E. Venegas
/ Sharol Chand
/ Paola Medina
/
/ 10/31/11
*/
void Tower1::setTower1(int fp, bool cv, int sp, int gn,int ss, int c, int t)
{
damage = fp;
enemyInSight = cv;
shotCounter = sp;
Grid_Number = gn;
Shot_Speed= ss;
Cost = c;
tower_type=t;
}
int Tower1::getGrid_Number()
{
return Grid_Number;
}
void Tower1::setGrid_Number(int Gn)
{
Grid_Number = Gn;
}
int Tower1::getDamage()
{
return damage;
}
int Tower1::getShotCounter()
{
return shotCounter;
}
void Tower1::setDamage(int d)
{
damage = d;
}
void Tower1::setshotCounter(int s_counter)
{
shotCounter = s_counter;
}
void Tower1::takeShot()
{
shotCounter++;
}
void Tower1::resetShotCounter()
{
shotCounter = 0;
}
bool Tower1::enemyIsInSight()
{
return enemyInSight;
}
void Tower1::setSight(bool enemyInSght)
{
enemyInSight = enemyInSght;
}
int Tower1::getIndex_tower_type()
{
return getIndex();//inherited from Graphics Item.
}
bool Tower1::getEnemyinSight()
{
return enemyInSight;
}
int Tower1::getShotSpeed()
{
return Shot_Speed;
}
void Tower1::setShotSpeed(int ss)
{
Shot_Speed= ss;
}
int Tower1::getCost()
{
return Cost;
}
void Tower1::setCost(int c)
{
Cost = c;
}
int Tower1::get_Tower_type()
{
return tower_type;
}
| [
"[email protected]",
"budador@af8411b0-a30e-eea6-a620-e933f664f179"
] | [
[
[
1,
12
],
[
14,
18
],
[
22,
82
],
[
91,
91
]
],
[
[
13,
13
],
[
19,
21
],
[
83,
90
],
[
92,
104
]
]
] |
ff4ef1c4cdd9e6a46612d444cf429cffb861ab55 | 3af6c2119743037b41eee8a46244ade56a2ac3e3 | /Cpp/Box2D/Joints/Box2dJointEdgeRef.h | 928590d12c93e3c09100063b1d40a0d0416efd64 | [
"MIT"
] | permissive | TheProjecter/tgb-box2d-integration | 16f848a8deb89d4ecbd4061712c385c19225b1b7 | 85cbc6e45f563dafc0b05e75a8f08338e1a5941a | refs/heads/master | 2021-01-10T19:20:19.741374 | 2009-05-02T12:35:20 | 2009-05-02T12:35:20 | 42,947,643 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,161 | h | //=============================================================================
// Box2dJointEdgeRef.h
//=============================================================================
/*
TGB-Box2D-Integration (http://code.google.com/p/tgb-box2d-integration/)
Copyright (c) 2009 Michael Woerister
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
#ifndef _BOX2D_JOINTEDGE_REF_H_
#define _BOX2D_JOINTEDGE_REF_H_
#include "console/simBase.h"
#include "Box2D.h"
class Box2dBodyRef;
class Box2dJointRef;
//=============================================================================
// class Box2dJointEdgeRef
//=============================================================================
class Box2dJointEdgeRef : public SimObject {
public:
Box2dJointEdgeRef( b2JointEdge *jointEdge = NULL );
virtual ~Box2dJointEdgeRef();
Box2dJointRef *getJoint() const;
Box2dBodyRef *getOther() const;
Box2dJointEdgeRef *getNext() const;
Box2dJointEdgeRef *getPrev() const;
DECLARE_CONOBJECT(Box2dJointEdgeRef);
private:
typedef SimObject Parent;
const b2JointEdge *mJointEdge;
};
#endif
| [
"michaelwoerister@f3bf45be-f2fd-11dd-89c5-9df526a60542"
] | [
[
[
1,
56
]
]
] |
5fd573010581a1b966341c45b6c41bbbaeda6834 | ba200ae9f30b89d1e32aee6a6e5ef2c991cee157 | /trunk/GosuImpl/Sockets/ListenerSocket.cpp | d4e6b94916687bf13e6e701ff6bf840fb4a45f73 | [
"MIT"
] | permissive | clebertavares/gosu | 1d5fd08d22825d18f2840dfe1c53c96f700b665f | e534e0454648a4ef16c7934d3b59b80ac9ec7a44 | refs/heads/master | 2020-04-08T15:36:38.697104 | 2010-02-20T16:57:25 | 2010-02-20T16:57:25 | 537,484 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,536 | cpp | #include <Gosu/Sockets.hpp>
#include <GosuImpl/Sockets/Sockets.hpp>
#include <cassert>
#include <cstring>
struct Gosu::ListenerSocket::Impl
{
Socket socket;
};
Gosu::ListenerSocket::ListenerSocket(SocketPort port)
: pimpl(new Impl)
{
pimpl->socket.setHandle(socketCheck(::socket(AF_INET, SOCK_STREAM, 0)));
pimpl->socket.setBlocking(false);
int enable = 1;
socketCheck(::setsockopt(pimpl->socket.handle(), SOL_SOCKET, SO_REUSEADDR,
reinterpret_cast<char*>(&enable), sizeof enable));
sockaddr_in addr;
std::memset(&addr, 0, sizeof addr);
addr.sin_family = AF_INET;
// addr.sin_addr.S_un.S_addr = ::htonl(INADDR_ANY);
addr.sin_addr.s_addr = htonl(INADDR_ANY);
addr.sin_port = htons(port);
socketCheck(::bind(pimpl->socket.handle(),
reinterpret_cast<sockaddr*>(&addr), sizeof addr));
socketCheck(::listen(pimpl->socket.handle(), 10));
}
Gosu::ListenerSocket::~ListenerSocket()
{
}
Gosu::SocketAddress Gosu::ListenerSocket::address() const
{
return pimpl->socket.address();
}
Gosu::SocketPort Gosu::ListenerSocket::port() const
{
return pimpl->socket.port();
}
void Gosu::ListenerSocket::update()
{
while (onConnection)
{
SocketHandle newHandle =
socketCheck(::accept(pimpl->socket.handle(), 0, 0));
if (newHandle == INVALID_SOCKET)
break;
Socket newSocket;
newSocket.setHandle(newHandle);
onConnection(newSocket);
}
}
| [
"[email protected]"
] | [
[
[
1,
60
]
]
] |
f52dd70f8cce7031dde7fc27508c6cf1a3a06247 | 3ecc6321b39e2aedb14cb1834693feea24e0896f | /include/font.h | 622d455f95753e4d28fa526e55864493603458f2 | [] | no_license | weimingtom/forget3d | 8c1d03aa60ffd87910e340816d167c6eb537586c | 27894f5cf519ff597853c24c311d67c7ce0aaebb | refs/heads/master | 2021-01-10T02:14:36.699870 | 2011-06-24T06:21:14 | 2011-06-24T06:21:14 | 43,621,966 | 1 | 1 | null | null | null | null | UTF-8 | C++ | false | false | 3,441 | h | /*****************************************************************************
* Copyright (C) 2009 The Forget3D Project by Martin Foo ([email protected])
* ALL RIGHTS RESERVED
*
* License I
* Permission to use, copy, modify, and distribute this software for
* any purpose and WITHOUT a fee is granted under following requirements:
* - You make no money using this software.
* - The authors and/or this software is credited in your software or any
* work based on this software.
*
* Licence II
* Permission to use, copy, modify, and distribute this software for
* any purpose and WITH a fee is granted under following requirements:
* - As soon as you make money using this software, you have to pay a
* licence fee. Until this point of time, you can use this software
* without a fee.
* Please contact Martin Foo ([email protected]) for further details.
* - The authors and/or this software is credited in your software or any
* work based on this software.
*
* THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
* AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
* FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL THE AUTHORS
* BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, SPECIAL, INCIDENTAL,
* INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER,
* INCLUDING WITHOUT LIMITATION, LOSS OF PROFIT, LOSS OF USE, SAVINGS OR
* REVENUE, OR THE CLAIMS OF THIRD PARTIES, WHETHER OR NOT THE AUTHORS HAVE
* BEEN ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
* POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
*****************************************************************************/
#ifndef F3D_FONT_H_
#define F3D_FONT_H_
#include "f3d.h"
#include "image.h"
namespace F3D {
/**
* Font class for all games using F3D.
*/
class Font {
private:
GLuint m_charWidth;
GLuint m_charHeight;
GLuint m_colCount;
GLuint m_rowCount;
GLuint m_fontWidth;
GLuint m_fontHeight;
Texture* m_texture;
Color4f* m_color;
//private functions
void createFont(GLuint charWidth,
GLuint charHeight,
GLuint fontWidth,
GLuint fontHeight,
const char *texName,
GLboolean is_absPath = GL_FALSE);
public:
/**
* Constructor
*/
Font(GLuint charWidth,
GLuint charHeight,
const char *texName,
GLboolean is_absPath = GL_FALSE); // the texName is absolute path?
//another font constructor with real draw font width,height
Font(GLuint charWidth,
GLuint charHeight,
GLuint fontWidth,
GLuint fontHeight,
const char *texName,
GLboolean is_absPath = GL_FALSE);
/**
* Destructor
*/
virtual ~Font();
void drawString(int x, int y, const char *str, DrawAnchor anchor = BOTTOM_LEFT);
void drawString(int x, int y, int fontWidth, int fontHeight, const char *str, DrawAnchor anchor = BOTTOM_LEFT);
GLuint getFonWidth();
GLuint getFonHeight();
//font color
void setFontColor(Color4f* color);
Color4f* getFontColor();
};
}
#endif /* F3D_FONT_H_ */
| [
"i25ffz@8907dee8-4f14-11de-b25e-a75f7371a613"
] | [
[
[
1,
94
]
]
] |
0917e179038b0919d5e9da05dffef53878a4ff5c | 0f8559dad8e89d112362f9770a4551149d4e738f | /Wall_Destruction/Havok/Source/Physics/Utilities/Dynamics/SaveContactPoints/hkpPhysicsSystemWithContacts.h | 3d742df12e2ad0d79d5be15b57b9f9d23daf4e35 | [] | no_license | TheProjecter/olafurabertaymsc | 9360ad4c988d921e55b8cef9b8dcf1959e92d814 | 456d4d87699342c5459534a7992f04669e75d2e1 | refs/heads/master | 2021-01-10T15:15:49.289873 | 2010-09-20T12:58:48 | 2010-09-20T12:58:48 | 45,933,002 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 3,429 | h | /*
*
* Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's
* prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok.
* Level 2 and Level 3 source code contains trade secrets of Havok. Havok Software (C) Copyright 1999-2009 Telekinesys Research Limited t/a Havok. All Rights Reserved. Use of this software is subject to the terms of an end user license agreement.
*
*/
#ifndef HK_DYNAMICS2_PHYSICS_SYSTEM_WITH_CONTACTS_H
#define HK_DYNAMICS2_PHYSICS_SYSTEM_WITH_CONTACTS_H
#include <Physics/Dynamics/World/hkpPhysicsSystem.h>
struct hkpSerializedAgentNnEntry;
/// A class to group collections of objects, which typically are serialized together,
/// and should be added and removed from the world together.
/// Examples are a ragdoll, and a vehicle.
class hkpPhysicsSystemWithContacts : public hkpPhysicsSystem
{
public:
HK_DECLARE_CLASS_ALLOCATOR(HK_MEMORY_CLASS_WORLD);
HK_DECLARE_REFLECTION();
hkpPhysicsSystemWithContacts() {}
virtual ~hkpPhysicsSystemWithContacts();
/// Return a copy of the system, in which all items
/// are clones of the originals, sharing as much data
/// as possible (eg: shapes, constraintdata, etc)
virtual hkpPhysicsSystem* clone() const;
/// Shallow copy a system. Just copies arrays of ptrs.
void copy(const hkpPhysicsSystemWithContacts& toCopy);
/// Add an action to the list
void addContact( hkpSerializedAgentNnEntry* c );
/// Remove a contact from the list
/// It does a quick remove, so will not preserve
/// the order of the list
void removeContact( int i );
/// Get the held contact information
inline const hkArray<hkpSerializedAgentNnEntry*>& getContacts() const;
/// Gets non-const version of contact points information.
/// It is recommended to use add/removeContact() instead, as they handle reference counting for the serialized entries.
inline hkArray<hkpSerializedAgentNnEntry*>& getContactsRw();
virtual hkBool hasContacts() { return true; }
protected:
/// Note, ALL these arrays contain reference counted instances.
/// The destructor for the system will decrement the references on all held objects
/// so it assumes that when you fill out these arrays that you give it a referenced
/// count incremented object
hkArray<struct hkpSerializedAgentNnEntry*> m_contacts;
public:
hkpPhysicsSystemWithContacts( hkFinishLoadedObjectFlag f ) : hkpPhysicsSystem(f), m_contacts(f) { }
};
#include <Physics/Utilities/Dynamics/SaveContactPoints/hkpPhysicsSystemWithContacts.inl>
#endif // HK_DYNAMICS2_PHYSICS_SYSTEM_WITH_CONTACTS_H
/*
* Havok SDK - NO SOURCE PC DOWNLOAD, BUILD(#20091222)
*
* Confidential Information of Havok. (C) Copyright 1999-2009
* Telekinesys Research Limited t/a Havok. All Rights Reserved. The Havok
* Logo, and the Havok buzzsaw logo are trademarks of Havok. Title, ownership
* rights, and intellectual property rights in the Havok software remain in
* Havok and/or its suppliers.
*
* Use of this software for evaluation purposes is subject to and indicates
* acceptance of the End User licence Agreement for this product. A copy of
* the license is included with this software and is also available at www.havok.com/tryhavok.
*
*/
| [
"[email protected]"
] | [
[
[
1,
86
]
]
] |
6af09fcdc37066debdeec5002b62651990ae983b | cd61c8405fae2fa91760ef796a5f7963fa7dbd37 | /Sauron/Sonar/SonarModel.cpp | 58bf69ecb2d83b2c46162a0985d5b1acee5e0520 | [] | no_license | rafaelhdr/tccsauron | b61ec89bc9266601140114a37d024376a0366d38 | 027ecc2ab3579db1214d8a404d7d5fa6b1a64439 | refs/heads/master | 2016-09-05T23:05:57.117805 | 2009-12-14T09:41:58 | 2009-12-14T09:41:58 | 32,693,544 | 0 | 0 | null | null | null | null | ISO-8859-1 | C++ | false | false | 17,287 | cpp | #include "SonarModel.h"
#include <cassert>
#include <boost/numeric/ublas/matrix.hpp>
#include "log.h"
#define SONAR_LOG(level) FILE_LOG(level) << "SonarModel #" << m_sonarNumber << ": "
#include "MathHelper.h"
#include "Line.h"
#include "Cone.h"
// A definição _CLR_ é ativada quando o projeto está sendo compilado
// para testes unitários. Por algum motivo cósmico, a mera inclusão do
// header do mutex do Boost faz com que os testes não carreguem.
#ifndef _CLR_
#define SCOPED_READINGS_LOCK() boost::recursive_mutex::scoped_lock __lock__(m_readingsMutex)
#else
#define SCOPED_READINGS_LOCK()
#endif
namespace sauron
{
SonarModel::SonarModel(int sonarNumber, const sauron::Pose& sonarPose)
: m_sonarNumber(sonarNumber),
m_sonarX(sonarPose.X()),
m_sonarY(sonarPose.Y()),
m_sonarTheta(sonarPose.getTheta()),
m_readings(sauron::configs::sonars::circularBufferLength),
m_isTracking(false), m_tracking(sonarNumber){
}
SonarModel::SonarModel(int sonarNumber, pose_t x, pose_t y, pose_t theta)
: m_sonarNumber(sonarNumber),m_sonarX(x), m_sonarY(y), m_sonarTheta(theta),
m_readings(sauron::configs::sonars::circularBufferLength),
m_isTracking(false), m_tracking(sonarNumber){
}
bool SonarModel::addReading(const SonarReading& reading, const Pose& estimatedPose) {
SCOPED_READINGS_LOCK();
if(robotHasTurned(estimatedPose)) {
SONAR_LOG(logDEBUG2) << "Robô virou @ " << estimatedPose;
m_tracking.reset();
m_isTracking = false;
m_readings.clear();
return false;
}
ReadingAndPose rnp(reading, estimatedPose);
if(reading.getReading() > configs::sonars::invalidReading) {
SONAR_LOG(logDEBUG1) << "Leitura misteriosa de " << reading.getReading() << " recebida e ignorada @ " << estimatedPose;
return false;
}
if(isReadingMeaningful(rnp)) {
SONAR_LOG(logDEBUG2) << "Leitura significativa: " << rnp.reading.getReading() << " @ " << rnp.estimatedPose;
m_readings.push_back(rnp);
return true;
} else {
SONAR_LOG(logDEBUG2) << "Leitura NÃO-significativa: " << rnp.reading.getReading() << " @ " << rnp.estimatedPose;
}
return false;
}
bool SonarModel::robotHasTurned(const Pose& latestPose) {
SCOPED_READINGS_LOCK();
if(m_readings.size() > 0) {
return trigonometry::angularDistance(
latestPose.Theta(),
getOldestReading().estimatedPose.Theta()) >
configs::sonars::minimumRobotTurnAngle;
} else {
return false;
}
}
bool SonarModel::isReadingMeaningful(const ReadingAndPose& readingAndPose) {
if(m_readings.size() > 0) {
pose_t distMoved = readingAndPose.estimatedPose.getDistance(getLatestReading().estimatedPose);
return distMoved > configs::sonars::minimumRobotDistance;
} else {
return true;
}
}
double SonarModel::getSonarAngleOfIncidence()
{
return this->m_sonarTheta + ::asin(getSinAlpha());
}
Line SonarModel::getObservedLine() {
SCOPED_READINGS_LOCK();
double beta_rads = getSonarAngleOfIncidence();
Pose sonarPose = getSonarGlobalPose(getLatestReading().estimatedPose);
pose_t thetaWall_rads = trigonometry::PI / 2 - beta_rads + sonarPose.getTheta() ;
double reading = getLatestReading().reading * ::sin(beta_rads);
double x_times_cos = sonarPose.X() * ::cos(thetaWall_rads);
double y_times_sin = sonarPose.Y() * ::sin(thetaWall_rads);
pose_t rWall = reading + x_times_cos + y_times_sin ;
return Line(rWall, thetaWall_rads);
}
double SonarModel::getTheoreticalAngleOfIncidence(const Pose& pose, const Line& line)
{
return this->m_sonarTheta + pose.Theta() + (trigonometry::PI/2 - line.getTheta());
}
SonarReading SonarModel::getTheoreticalExpectedReadingByMapLine(const Pose& pose, const LineSegment& lineSegment)
{
SCOPED_READINGS_LOCK();
sauron::Line line = lineSegment.getSauronLine();
sauron::Pose sonarPose = this->getSonarGlobalPose(pose);
//double beta_rads = getSonarAngleOfIncidence();
double beta_rads = getTheoreticalAngleOfIncidence(pose, line);
double x_times_cos = sonarPose.X() * ::cos(line.getTheta());
double y_times_sin = sonarPose.Y() * ::sin(line.getTheta());
// expectedReading = (R_wall - X_sonar * cos Th_wall - Y_sonar * sin Th_wall) / sin Beta
double expectedReading = (line.getRWall() - x_times_cos - y_times_sin) / ::sin(beta_rads);
// HACK não sei ao certo por que às vezes a leitura esperada é negativa. Isso conserta
// o teste SonarTest3::ExpectedReadingTest2_S3
SONAR_LOG(logDEBUG2) << "Leitura Esperada: " << expectedReading << " (rWall = " << line.getRWall() <<
"; thetaWall = " << line.getTheta() << "; beta = " << beta_rads <<
" rads; sonarGlobalPose =" << sonarPose << ")";
return expectedReading > 0 ? expectedReading : -expectedReading;
}
SonarReading SonarModel::getExpectedReadingByMapLine(const Pose& pose, const LineSegment& lineSegment)
{
SCOPED_READINGS_LOCK();
sauron::Line line = lineSegment.getSauronLine();
sauron::Pose sonarPose = this->getSonarGlobalPose(pose);
double beta_rads = getSonarAngleOfIncidence();
double x_times_cos = sonarPose.X() * ::cos(line.getTheta());
double y_times_sin = sonarPose.Y() * ::sin(line.getTheta());
// expectedReading = (R_wall - X_sonar * cos Th_wall - Y_sonar * sin Th_wall) / sin Beta
double expectedReading = (line.getRWall() - x_times_cos - y_times_sin) / ::sin(beta_rads);
// HACK não sei ao certo por que às vezes a leitura esperada é negativa. Isso conserta
// o teste SonarTest3::ExpectedReadingTest2_S3
SONAR_LOG(logDEBUG2) << "Leitura Esperada: " << expectedReading << " (rWall = " << line.getRWall() <<
"; thetaWall = " << line.getTheta() << "; beta = " << beta_rads <<
" rads; sonarGlobalPose =" << sonarPose << ")";
return expectedReading > 0 ? expectedReading : -expectedReading;
}
bool SonarModel::validateReadings()
{
SCOPED_READINGS_LOCK();
/**
* Algoritmo:
* - verificar se o número de leituras, k, é >= a k_min
* - calcular gamma para cada par de leituras
* - obtém a variância e a média dos gammas
* - calcula variancia_obsmedia
* - calcula chi-quadrado dos gammas
* - valida a hipótese
* - obtém thetaWall e rWall
**/
int k = m_readings.size();
if(k < configs::sonars::kMin) {
return false;
}
/* gamma (pág 49 da tese do barra) é a razão entre a diferença do resultado
dos sonares em duas leituras consecutivas e a distância percorrida entre
essas leituras. Idealmente, esse valor se mantém constante no caso de obser-
varmos um movimento retilíneo.
como há k leituras, haverá k-1 gammas.
*/
const std::vector<double> gammas = getGammas();
double gamma_mean = statistics::mean(gammas);
double gamma_variance = statistics::sample_variance(gammas, gamma_mean);
double obsmedia_variance = getObsMediaVariance();
return statistics::chiSquareNormalDistributionTest(
gammas.size(), gamma_variance, obsmedia_variance,
configs::sonars::readingValidationAlpha);
}
std::vector<double> SonarModel::getGammas() {
SCOPED_READINGS_LOCK();
int k = m_readings.size();
std::vector<double> gammas(k-1);
// começa em 1 mesmo, porque fazemos m_readings[i] - m_readings[i-1]
for(int i = 1; i < k; i++) {
reading_t diff_readings = m_readings[i].reading - m_readings[i-1].reading;
double diff_pose = m_readings[i].estimatedPose.getDistance(m_readings[i-1].estimatedPose);
gammas.at(i-1) = diff_readings / diff_pose;
}
return gammas;
}
/** Página 50 da tese **/
double SonarModel::getObsMediaVariance() {
using namespace boost::numeric;
SCOPED_READINGS_LOCK();
double sin_alpha = getSinAlpha();
assert(!(sin_alpha > 1.0 || sin_alpha < -1.0));
double s2_d = getS2_D();
double s2_r = getS2_R();
ublas::matrix<double> eqCovar(2,2);
eqCovar(0,0) = s2_d;
eqCovar(0,1) = s2_d * sin_alpha;
eqCovar(1,0) = s2_d * sin_alpha;
eqCovar(1,1) = 2 * s2_r + s2_d * sin_alpha;
ublas::vector<double> F(2);
double d_robot = getD_Robot();
F(0) = -1.0 * (m_readings.size() - 1) * getD_Sonar() / (d_robot * d_robot);
F(1) = (m_readings.size() - 1) / d_robot;
ublas::vector<double> prod = ublas::prod(eqCovar, F);
return algelin::scalarProduct(prod, F);
}
double SonarModel::getSinAlpha() {
SCOPED_READINGS_LOCK();
// sin(alpha) = 1 / (d_robot / d_sonar), onde
// d_robot = distância percorrida pelo robô =
// dist_euclideana(última_posição_estimada,primeira_posição_estimada)
// d_sonar = última_leitura_sonar - primeira_leitura_sonar
// Note que o significado de "último" aqui é "mais recente" (o oposto à tese).
double d_sonar = getD_Sonar();// * ::cos(this->m_sonarTheta);
double d_robot = getD_Robot();
for(int i = 0; i < m_readings.size(); i++)
{
SONAR_LOG(logDEBUG2) << "( " << m_readings[i].reading.getReading() << " @ " << m_readings[i].estimatedPose << " ) ";
}
// cosine law
double x = ::sqrt(d_sonar * d_sonar + d_robot * d_robot -
2 * d_sonar * d_robot * ::cos(this->m_sonarTheta));
// sine law
double sinAlpha = d_sonar * ::sin(this->m_sonarTheta) / x;
SONAR_LOG(logDEBUG2) << "getSinAlpha: " << "d_sonar = " << d_sonar << "; d_robot = " << d_robot
<< "; sonarTheta = " << this->m_sonarTheta << "; x = " << x << "; sinAlpha = " << sinAlpha;
return trigonometry::correctImprecisions(sinAlpha);
}
bool SonarModel::tryGetMatchingMapLine(Map* map, double sigmaError2,
LineSegment* matchedMapLine, SonarReading* expectedReading, SonarReading*
actualReading, int* matchScore)
{
double beta;
return tryGetMatchingMapLine(getLatestReading().estimatedPose, map, sigmaError2,
matchedMapLine, expectedReading, actualReading, matchScore, &beta);
}
bool SonarModel::tryGetMatchingMapLine(const Pose& latestPose, Map* map, double sigmaError2,
LineSegment* matchedMapLine, SonarReading* expectedReading, SonarReading* actualReading,
int* matchScore, double* beta) {
SCOPED_READINGS_LOCK();
if(map == 0)
return false;
*beta = getSonarAngleOfIncidence();
if(!getLatestReading().reading.isValid()) {
m_tracking.reset();
m_isTracking = false;
SONAR_LOG(logDEBUG2) << "Última leitura foi inválida; não há associação possível";
return false;
}
if(!m_isTracking) {
if(tryAssociateMapLine(latestPose, *map, sigmaError2, matchedMapLine,
expectedReading, actualReading)) {
m_isTracking = true;
m_tracking.reset();
m_tracking.setMatch(*matchedMapLine, *expectedReading, *actualReading);
*matchScore = m_tracking.getScore();
SONAR_LOG(logDEBUG2) << "Começou match de " << m_tracking.getSegment() << " com score de " << m_tracking.getScore();
return true;
} else {
return false;
}
} else {
if(tryTrackMapLine(latestPose, *map, expectedReading, actualReading)) {
*matchedMapLine = m_tracking.getSegment();
*matchScore = m_tracking.getScore();
SONAR_LOG(logDEBUG2) << "Manteve match de " << m_tracking.getSegment() << " com score de " << m_tracking.getScore();
return true;
} else {
SONAR_LOG(logDEBUG2) << "PERDEU match de " << m_tracking.getSegment() << " porque score foi " << m_tracking.getScore() <<
"; tentando associação...";
return tryGetMatchingMapLine(latestPose, map, sigmaError2, matchedMapLine,
expectedReading, actualReading, matchScore, beta);
}
}
}
bool SonarModel::tryTrackMapLine(const Pose& latestPose, // a posição mais recente do robô
Map& map, // o mapa do ambiente
/*out*/ SonarReading* expectedReading, // variável de saída: a leitura que seria esperada para aquela linha
/*out*/SonarReading* actualReading)
{
std::vector<LineSegment> vecTrackedLine;
vecTrackedLine.push_back(m_tracking.getSegment());
if(filterBySonarAngle(vecTrackedLine, latestPose).size() == 1) {
*actualReading = getLatestReading().reading;
*expectedReading = getTheoreticalExpectedReadingByMapLine(latestPose,
m_tracking.getSegment());
m_tracking.updateMatch(*expectedReading, *actualReading);
if(m_tracking.isMatchValid()) {
return true;
} else {
m_isTracking = false;
m_tracking.reset();
return false;
}
} else {
m_isTracking = false;
m_tracking.reset();
return false;
}
}
bool SonarModel::tryAssociateMapLine(const Pose& latestPose, Map& map, double sigmaError2,
LineSegment* matchedMapLine, SonarReading* expectedReading, SonarReading*
actualReading)
{
std::vector<LineSegment>* pLines = map.getLines();
std::vector<LineSegment> mapLines = filterFarAwayLines(*pLines,
latestPose);
SONAR_LOG(logDEBUG2) << "Linhas apos FarAwayFilter: " << mapLines.size();
//for(int i = 0; i < mapLines.size(); i++) SONAR_LOG(logDEBUG2) << mapLines[i];
mapLines = filterBySonarAngle(mapLines, latestPose);
SONAR_LOG(logDEBUG2) << "Linhas apos SonarAngleFilter: " << mapLines.size();
//for(int i = 0; i < mapLines.size(); i++) SONAR_LOG(logDEBUG2) << mapLines[i];
std::vector<LineSegment> matchedLines;
SonarReading latestReading = getLatestReading().reading;
for(std::vector<LineSegment>::const_iterator it = mapLines.begin();
it != mapLines.end(); it++) {
if(matchMapLineWithReading(latestReading, *it, sigmaError2)) {
matchedLines.push_back(*it);
}
}
if(matchedLines.size() == 1) {
if(matchedMapLine != NULL)
*matchedMapLine = matchedLines[0];
if(expectedReading != NULL)
*expectedReading = getTheoreticalExpectedReadingByMapLine(latestPose, matchedLines[0]);
if(actualReading != NULL)
*actualReading = getLatestReading().reading;
return true;
} else {
SONAR_LOG(logDEBUG2) << "Nao validou pois no. de segmentos eh: " << matchedLines.size();
return false;
}
}
std::vector<LineSegment> SonarModel::filterFarAwayLines(std::vector<LineSegment>& mapLines,
const Pose& pose) {
std::vector<LineSegment> closeEnoughLines;
for(std::vector<LineSegment>::iterator it = mapLines.begin(); it != mapLines.end();
it++) {
double distanceToPose = it->getDistToLine(pose);
if(floating_point::equalOrLess(distanceToPose,
configs::sonars::maximumSonarToLineDistance))
{
closeEnoughLines.push_back(*it);
}
}
return closeEnoughLines;
}
std::vector<LineSegment> SonarModel::filterBySonarAngle(std::vector<LineSegment>& mapLines,
const Pose& robotPose) {
std::vector<LineSegment> reachableLines;
Pose sonarPose = getSonarGlobalPose(robotPose);
Cone sonarCone(sonarPose, sonarPose.getTheta(), configs::sonars::sonarApertureAngleRads);
for(std::vector<LineSegment>::iterator it = mapLines.begin(); it != mapLines.end();
it++) {
if(sonarCone.intersectsSegment(*it)) {
reachableLines.push_back(*it);
}
}
return reachableLines;
}
bool SonarModel::matchMapLineWithReading(const SonarReading &reading,
const LineSegment &mapLine, double sigmaError2) {
double expectedReading = getExpectedReadingByMapLine(getLatestReading().estimatedPose, mapLine);
double v_2 = reading.getReading() - expectedReading;
v_2 *= v_2;
double s_2 = sigmaError2;
SONAR_LOG(logDEBUG2) << "Associando segmento " << mapLine << ". Leitura esperada = " << expectedReading << ";" <<
" leitura real = " << reading.getReading() << "; v_2 = " << v_2 << "; s_2 = " << s_2 << "; v_2 / s_2 = " << v_2 / s_2 <<
"wallRejectionValue2 = " << configs::sonars::wallRejectionValue2 << "; resultado: " << (v_2 / s_2 < configs::sonars::wallRejectionValue2) ;
return v_2 / s_2 < configs::sonars::wallRejectionValue2;
}
double SonarModel::getD_Robot() {
SCOPED_READINGS_LOCK();
return getLatestReading().estimatedPose.getDistance(
getOldestReading().estimatedPose);
}
double SonarModel::getD_Sonar() {
SCOPED_READINGS_LOCK();
return getOldestReading().reading.getReading() -
getLatestReading().reading.getReading();
}
double SonarModel::getS2_D() {
SCOPED_READINGS_LOCK();
double d_robot = getD_Robot();
double s_d = d_robot * configs::sonars::phoErrorFront4mm / (m_readings.size() - 1);
return s_d * s_d;
}
double SonarModel::getS2_R() {
SCOPED_READINGS_LOCK();
double s_r = getLatestReading().reading.getStdDeviationMm();
return s_r * s_r;
}
Pose SonarModel::getSonarGlobalPose(const Pose& robotPose) {
pose_t globalSonarX, globalSonarY, globalSonarTh;
globalSonarX = robotPose.X() +
(m_sonarX * ::cos(robotPose.getTheta()) - m_sonarY * ::sin(robotPose.getTheta()));
globalSonarY = robotPose.Y() +
(m_sonarX * ::sin(robotPose.getTheta()) + m_sonarY * ::cos(robotPose.getTheta()));
globalSonarTh = robotPose.getTheta() + m_sonarTheta;
return Pose(globalSonarX, globalSonarY, globalSonarTh);
}
SonarModel::ReadingAndPose& SonarModel::getLatestReading() {
SCOPED_READINGS_LOCK();
return m_readings.back();
}
SonarModel::ReadingAndPose& SonarModel::getOldestReading() {
SCOPED_READINGS_LOCK();
return *m_readings.begin();
}
}
| [
"budsbd@8373e73c-ebb0-11dd-9ba5-89a75009fd5d",
"rafael.baroque@8373e73c-ebb0-11dd-9ba5-89a75009fd5d"
] | [
[
[
1,
49
],
[
54,
249
],
[
251,
257
],
[
259,
278
],
[
280,
287
],
[
289,
404
],
[
407,
456
]
],
[
[
50,
53
],
[
250,
250
],
[
258,
258
],
[
279,
279
],
[
288,
288
],
[
405,
406
]
]
] |
61472bc6cb60dc7b78c520662e6fbff0e09b78e5 | f6a8ffe1612a9a39fc1daa4e7849cad56ec351f0 | /ChromaKeyer/trunk/ChromaKeyer/ImageLoader.h | 97238c1e0e7673f14c96c94741439e57769042a0 | [] | no_license | comebackfly/c-plusplus-programming | 03e097ec5b85a4bf1d8fdd47041a82d7b6ca0753 | d9b2fb3caa60459fe459cacc5347ccc533b4b1ec | refs/heads/master | 2021-01-01T18:12:09.667814 | 2011-07-18T22:30:31 | 2011-07-18T22:30:31 | 35,753,632 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 223 | h | #pragma once
#include "graphlibHTW.h"
#include <string>
#include "ImageObject.h"
#include <iostream>
class ImageLoader
{
public:
static ImageObject* loadImage(int w, int h, int bpp, std::string fileName);
};
| [
"[email protected]@5f9f56c3-fb77-04ef-e3c5-e71eb3e36737"
] | [
[
[
1,
12
]
]
] |
2ece40d49abdab47a5b52f1a840d80696615ce71 | b2d46af9c6152323ce240374afc998c1574db71f | /cursovideojuegos/theflostiproject/3rdParty/boost/libs/config/test/no_mem_func_spec_pass.cpp | 58fc35d8e420d8fcd3fc784bdb0b2fad4ad5c8f5 | [] | no_license | bugbit/cipsaoscar | 601b4da0f0a647e71717ed35ee5c2f2d63c8a0f4 | 52aa8b4b67d48f59e46cb43527480f8b3552e96d | refs/heads/master | 2021-01-10T21:31:18.653163 | 2011-09-28T16:39:12 | 2011-09-28T16:39:12 | 33,032,640 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,292 | cpp |
// This file was automatically generated on Sun Jul 25 11:47:49 GMTDT 2004,
// by libs/config/tools/generate
// Copyright John Maddock 2002-4.
// Use, modification and distribution are subject to the
// Boost Software License, Version 1.0. (See accompanying file
// LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
// See http://www.boost.org/libs/config for the most recent version.
// Test file for macro BOOST_NO_MEMBER_FUNCTION_SPECIALIZATIONS
// This file should compile, if it does not then
// BOOST_NO_MEMBER_FUNCTION_SPECIALIZATIONS needs to be defined.
// see boost_no_mem_func_spec.ipp for more details
// Do not edit this file, it was generated automatically by
// ../tools/generate from boost_no_mem_func_spec.ipp on
// Sun Jul 25 11:47:49 GMTDT 2004
// Must not have BOOST_ASSERT_CONFIG set; it defeats
// the objective of this file:
#ifdef BOOST_ASSERT_CONFIG
# undef BOOST_ASSERT_CONFIG
#endif
#include <boost/config.hpp>
#include "test.hpp"
#ifndef BOOST_NO_MEMBER_FUNCTION_SPECIALIZATIONS
#include "boost_no_mem_func_spec.ipp"
#else
namespace boost_no_member_function_specializations = empty_boost;
#endif
int main( int, char *[] )
{
return boost_no_member_function_specializations::test();
}
| [
"ohernandezba@71d53fa2-cca5-e1f2-4b5e-677cbd06613a"
] | [
[
[
1,
39
]
]
] |
328a7caf14a45b951fe171b85a9e8bc4f4e6a6fb | 9b3df03cb7e134123cf6c4564590619662389d35 | /Actor.h | 58cf8488755adf366c4c66bab1fe1edd6b01dfae | [] | no_license | CauanCabral/Computacao_Grafica | a32aeff2745f40144a263c16483f53db7375c0ba | d8673aed304573415455d6a61ab31b68420b6766 | refs/heads/master | 2016-09-05T16:48:36.944139 | 2010-12-09T19:32:05 | 2010-12-09T19:32:05 | null | 0 | 0 | null | null | null | null | ISO-8859-10 | C++ | false | false | 1,852 | h | #ifndef __Actor_h
#define __Actor_h
//[]------------------------------------------------------------------------[]
//| |
//| GVSG Graphics Library |
//| Version 1.0 |
//| |
//| CopyrightŪ 2007, Paulo Aristarco Pagliosa |
//| All Rights Reserved. |
//| |
//[]------------------------------------------------------------------------[]
//
// OVERVIEW: Actor.h
// ========
// Class definition for actor.
#ifndef __DoubleList_h
#include "DoubleList.h"
#endif
#ifndef __Model_h
#include "Model.h"
#endif
#ifndef __SceneComponent_h
#include "SceneComponent.h"
#endif
using namespace System;
using namespace System::Collections;
namespace Graphics
{ // begin namespace Graphics
//////////////////////////////////////////////////////////
//
// Actor: actor class
// =====
class Actor: public SceneComponent
{
public:
bool isVisible;
// Constructor
Actor(Model& model):
isVisible(true)
{
this->model = model.makeUse();
}
// Destructor
~Actor();
Model* getModel() const
{
return model;
}
void setModel(Model& model)
{
this->model->release();
this->model = model.makeUse();
}
protected:
Model* model;
DECLARE_DOUBLE_LIST_ELEMENT(Actor);
DECLARE_SERIALIZABLE(Actor);
friend class Scene;
}; // Actor
typedef DoubleListImp<Actor> Actors;
typedef DoubleListIteratorImp<Actor> ActorIterator;
} // end namespace Graphics
#endif
| [
"[email protected]"
] | [
[
[
1,
80
]
]
] |
d10b7faeebf82b0927f965d6979916914636a9e9 | 58ef4939342d5253f6fcb372c56513055d589eb8 | /CloverDemo/source/Tools/src/Configuration.cpp | e0237931fc7e1e928ab027c2d2303a8a41842d0e | [] | no_license | flaithbheartaigh/lemonplayer | 2d77869e4cf787acb0aef51341dc784b3cf626ba | ea22bc8679d4431460f714cd3476a32927c7080e | refs/heads/master | 2021-01-10T11:29:49.953139 | 2011-04-25T03:15:18 | 2011-04-25T03:15:18 | 50,263,327 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 4,229 | cpp | /*
============================================================================
Name : Configuration.cpp
Author : yaoyang
Version :
Copyright :
Description : CConfiguration implementation
============================================================================
*/
#include "Configuration.h"
//#include "Utils.h"
#include <eikenv.h>
#include <f32file.h>
#include <utf.h>
CConfiguration::CConfiguration()
{
// No implementation required
//iFsSessionPtr = NULL;
}
CConfiguration::~CConfiguration()
{
if(!iHasSave){
SaveL();
}
if ( iConfigItemArray ) {
delete iConfigItemArray;
iConfigItemArray=NULL;
}
}
CConfiguration* CConfiguration::NewLC(const TDesC& aConfigFilePath)
{
CConfiguration* self = new (ELeave)CConfiguration();
CleanupStack::PushL(self);
self->ConstructL(aConfigFilePath);
return self;
}
CConfiguration* CConfiguration::NewL(const TDesC& aConfigFilePath)
{
CConfiguration* self=CConfiguration::NewLC(aConfigFilePath);
CleanupStack::Pop(); // self;
return self;
}
void CConfiguration::ConstructL(const TDesC& aConfigFilePath)
{
iFilePath = aConfigFilePath;
iHasSave = true;
}
TBool CConfiguration::Get(const TDesC& aKey, TDes& aValue)
{
TBool loadResult = LoadL();
if(!loadResult)
return false;
for(TInt i = 0; i < iConfigItemArray->Count(); i ++){
if(iConfigItemArray->At(i).iKey == aKey){
aValue.Copy(iConfigItemArray->At(i).iValue);
return true;
}
}
return false;
}
TBool CConfiguration::Set(const TDesC& aKey, const TDesC& aValue)
{
if(aKey.Length() > 32 || aValue.Length() > 128)
return false;
TBuf<128> value;
TBool hasKey = Get(aKey, value);
if(hasKey){
for(TInt i = 0; i < iConfigItemArray->Count(); i ++){
if(iConfigItemArray->At(i).iKey == aKey){
iConfigItemArray->At(i).iValue.Copy(aValue);
}
}
}
else{
TConfigItem configItem;
configItem.iKey.Copy(aKey);
configItem.iValue.Copy(aValue);
iConfigItemArray->AppendL(configItem);
}
iHasSave = SaveL();
return true;
}
void CConfiguration::ParseLine(TDesC& aLine, TDes& akey, TDes& aValue)
{
TBuf<1> tag(_L("="));
TInt pos = aLine.Find(tag);
if(pos == KErrNotFound){
akey = _L("");
aValue = _L("");
}
else{
akey = aLine.Mid(0, pos);
aValue = aLine.Mid(pos + 1);
}
}
TBool CConfiguration::SaveL()
{
return SaveInternalL(CEikonEnv::Static()->FsSession());
}
TBool CConfiguration::SaveInternalL(RFs& aFs)
{
RFs& fsSession = aFs;//CEikonEnv::Static()->FsSession();
RFile file;
int pos = iFilePath.LocateReverse( '\\' );
TPtrC dirName = iFilePath.Left( pos+1 );
aFs.MkDirAll(dirName);
TInt errCode = file.Replace(fsSession, iFilePath, EFileWrite);
if(errCode != KErrNone)
return false;
TBuf8<2> header;
TChar c;
c = 0xff;
header.Append(c);
c = 0xfe;
header.Append(c);
file.Write(header);
for(TInt i = 0; i < iConfigItemArray->Count(); i ++){
TBuf<512> line;
line.Append(iConfigItemArray->At(i).iKey);
line.Append(_L("="));
line.Append(iConfigItemArray->At(i).iValue);
line.Append(_L("\r\n"));
TPtr8 ptr((TUint8*)line.Ptr(), line.Length()*2, line.Length()*2) ;
file.Write(ptr);
}
file.Close();
return true;
}
TBool CConfiguration::LoadL()
{
TBool val = EFalse;
RFs fs;
if ( fs.Connect() )
return val;
val = LoadInternalL(fs);
fs.Close();
return val;
}
TBool CConfiguration::LoadInternalL(RFs& aFs)
{
delete iConfigItemArray;
iConfigItemArray = new(ELeave)CArrayFixFlat<TConfigItem>(3);
RFs& fsSession = aFs;//CEikonEnv::Static()->FsSession();
RFile file;
TInt nErr = file.Open(fsSession, iFilePath, EFileRead|EFileShareAny);
if (nErr)
{
return EFalse;
}
TFileText fileText;
fileText.Set(file);
HBufC* line = HBufC::NewLC(160);
TPtr linePtr = line->Des();
while (fileText.Read(linePtr) == KErrNone){
TBuf<32> key;
TBuf<128> value;
TConfigItem item;
ParseLine(linePtr, key, value);
if(key.Length() != 0){
item.iKey.Append(key);
item.iValue.Append(value);
iConfigItemArray->AppendL(item);
}
}
CleanupStack::PopAndDestroy(); //line
file.Close();
return ETrue;
}
| [
"zengcity@415e30b0-1e86-11de-9c9a-2d325a3e6494"
] | [
[
[
1,
194
]
]
] |
f7ebcf14c1b50d580f1d5992bc1d2d3066bcd62f | 14f73382b96f592b53bf77ee8adc4948508a3edf | /src/re330/SceneManager.cpp | aee1f22f6a36c9310e683533f7eced961ad52645 | [] | no_license | alawrenc/graphics-projects | 2fb86312b13db1fb1d17f6e0c987fcc1af1568bb | d0e4fa974cb49c60ab2e6c11e1185adbea1a32cd | refs/heads/master | 2021-01-18T07:58:40.639644 | 2010-05-12T00:37:19 | 2010-05-12T00:37:19 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,636 | cpp | #include "SceneManager.h"
#include "RenderContext.h"
#include "TransformGroup.h"
using namespace RE330;
SceneManager::SceneManager()
: mCamera(0)
{
}
SceneManager::~SceneManager()
{
if(mCamera)
{
delete mCamera;
}
if(rootNode)
{
delete rootNode;
}
while(mObjectList.size() > 0)
{
Object *o = mObjectList.front();
mObjectList.pop_front();
delete o;
}
while(mLightList.size() > 0)
{
Light *l = mLightList.front();
mLightList.pop_front();
delete l;
}
}
void SceneManager::setRootNode(TransformGroup *n) {
rootNode = n;
}
Object* SceneManager::createObject()
{
Object *o = new Object();
mObjectList.push_back(o);
return o;
}
Light* SceneManager::createLight()
{
if (mLightList.size() >=8)
{
std::cout << "tried to add too many light sources!" << std::endl;
throw;
}
Light *l = new Light();
mLightList.push_back(l);
return l;
}
Camera* SceneManager::createCamera()
{
mCamera = new Camera();
return mCamera;
}
void SceneManager::renderScene()
{
RenderContext* renderContext = RenderContext::getSingletonPtr();
if(mCamera!=0)
{
renderContext->beginFrame();
renderContext->setProjectionMatrix(mCamera->getProjectionMatrix());
renderContext->setModelViewMatrix(Matrix4::IDENTITY);
renderContext->setLights(mLightList);
rootNode->draw(Matrix4::IDENTITY, *renderContext, *mCamera);
renderContext->endFrame();
}
}
| [
"[email protected]",
"[email protected]",
"[email protected]",
"[email protected]"
] | [
[
[
1,
2
],
[
4,
7
],
[
9,
13
],
[
34,
35
],
[
40,
40
],
[
44,
44
],
[
46,
47
],
[
61,
62
],
[
65,
68
],
[
70,
70
],
[
74,
74
],
[
76,
76
]
],
[
[
3,
3
],
[
8,
8
],
[
14,
33
],
[
36,
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[
41,
43
],
[
45,
45
],
[
48,
60
],
[
63,
64
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[
69,
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[
71,
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[
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[
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78
],
[
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83
]
],
[
[
37,
39
]
],
[
[
79,
79
]
]
] |
e02e26b5fbdeb9b122c359d138b7fbccc04727d7 | 9f2d447c69e3e86ea8fd8f26842f8402ee456fb7 | /shooting2011/shooting2011/pictureTable.h | 5447235e6767f9e757de1b1901774eff898d5825 | [] | no_license | nakao5924/projectShooting2011 | f086e7efba757954e785179af76503a73e59d6aa | cad0949632cff782f37fe953c149f2b53abd706d | refs/heads/master | 2021-01-01T18:41:44.855790 | 2011-11-07T11:33:44 | 2011-11-07T11:33:44 | 2,490,410 | 0 | 1 | null | null | null | null | SHIFT_JIS | C++ | false | false | 934 | h | #ifndef __PICTURE_TABLE_H__
#define __PICTURE_TABLE_H__
#include"Dxlib.h"
#include <map>
#include <string>
#include <deque>
#include "main.h"
using namespace std;
class PictureTable{
//すべての画像を読み込んでそのidを管理する。
map<int,deque<int>> decode_table;
map<string,int> graphic_encode_table;
map<int,pair<int,int>>half_size_table;//sizeの半分の大きさが格納されている。
void load_all_graphics(string str);
public:
~PictureTable(){InitGraph();};
PictureTable(){};
int get_graphic_id(string str);
void initialize(){load_all_graphics("../graphic/");}
int getanimation(int tableIdx,int animIdx);
int gethalfsize_x(int graphicID){return half_size_table[graphicID].first;};
int gethalfsize_y(int graphicID){return half_size_table[graphicID].second;};
int decode(int tableIdx, int animationIdx);
int encode(string str);
};
#endif
| [
"[email protected]",
"[email protected]",
"[email protected]",
"[email protected]",
"[email protected]"
] | [
[
[
1,
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],
[
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]
],
[
[
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[
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[
16,
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],
[
26,
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]
],
[
[
10,
10
],
[
13,
15
],
[
20,
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],
[
[
12,
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],
[
21,
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]
],
[
[
17,
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[
22,
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]
]
] |
d3449642c7be4e58feb357c6b32a49330ffdedc6 | d1dc408f6b65c4e5209041b62cd32fb5083fe140 | /src/sidebar/cSideBarFactory.h | 2aef1a0b92a653530e69d73862983fbb0e3b4bd1 | [] | no_license | dmitrygerasimuk/dune2themaker-fossfriendly | 7b4bed2dfb2b42590e4b72bd34bb0f37f6c81e37 | 89a6920b216f3964241eeab7cf1a631e1e63f110 | refs/heads/master | 2020-03-12T03:23:40.821001 | 2011-02-19T12:01:30 | 2011-02-19T12:01:30 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 432 | h | /*
* cSideBarFactory.h
*
* Created on: Aug 2, 2009
* Author: Stefan
*/
#ifndef CSIDEBARFACTORY_H_
#define CSIDEBARFACTORY_H_
class cSideBarFactory {
private:
static cSideBarFactory *instance;
protected:
cSideBarFactory();
public:
static cSideBarFactory *getInstance();
cSideBar *createSideBar(cPlayer * player, int techlevel, int house);
private:
};
#endif /* CSIDEBARFACTORY_H_ */
| [
"stefanhen83@52bf4e17-6a1c-0410-83a1-9b5866916151"
] | [
[
[
1,
27
]
]
] |
9e9534dfa25f064426a1617191d5cdee3b8942a1 | 5b3221bdc6edd8123287b2ace0a971eb979d8e2d | /Fiew/Exp_File.cpp | 81b1521b1948f10df83105b33f6a0d568af4bd8c | [] | no_license | jackiejohn/fedit-image-editor | 0a4b67b46b88362d45db6a2ba7fa94045ad301e2 | fd6a87ed042e8adf4bf88ddbd13f2e3b475d985a | refs/heads/master | 2021-05-29T23:32:39.749370 | 2009-02-25T21:01:11 | 2009-02-25T21:01:11 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,025 | cpp | /*
Exp_File.cpp
Inherited from Fiew 2.0
Represents the filesystem file as an object.
It is the smallest entity in Fedit Explorer.
*/
#include "stdafx.h"
#include "Core.h"
File::File(FwCHAR *path, int type, DWORD size, bool archived)
{
this->filepath = path;
this->filename = new FwCHAR();
this->filename->getFilenameFrom(this->filepath);
this->size = size;
this->archived = archived;
if( type == UNDEFINED )
this->type = Explorer::getType(this->filepath);
else
this->type = type;
this->mime = Explorer::getMime(this->type);
}
File::~File()
{
delete this->filepath;
delete this->filename;
}
void File::initSort(int sort)
{
return;
}
FwCHAR *File::getFilePath()
{
return this->filepath;
}
FwCHAR *File::getFileName()
{
return this->filename;
}
int File::getType()
{
return this->type;
}
int File::getMime()
{
return this->mime;
}
DWORD File::getSize()
{
return this->size;
}
bool File::isArchived()
{
return this->archived;
} | [
"[email protected]"
] | [
[
[
1,
68
]
]
] |
a3ee9b0c402d982dc4a19f3443f701f56b7c5a4a | f7be460272b02f7b582430396ede89dc14b50b88 | /dimensionsgroupbox.cpp | dbdd9cf5b6d711448805b954ada569655a01a930 | [
"MIT"
] | permissive | ShenRen/stlviewer | 400934c125e557342bd3d8e81c1974e0a51082a9 | 3ed2415af299ace5564f6486344c04a680d625ea | refs/heads/master | 2021-01-15T22:14:20.658542 | 2011-01-18T20:54:29 | 2011-01-18T20:54:29 | 99,892,752 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 4,254 | cpp | // Copyright (c) 2009 Olivier Crave
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include <QtGui/QtGui>
#include "dimensionsgroupbox.h"
DimensionsGroupBox::DimensionsGroupBox(QWidget *parent)
: QGroupBox(tr("Dimensions"), parent) {
QGridLayout *layout = new QGridLayout;
// Write labels and values
QLabel *label = new QLabel("Min");
label->setAlignment(Qt::AlignHCenter);
layout->addWidget(label, 0, 1);
label = new QLabel("Max");
label->setAlignment(Qt::AlignHCenter);
layout->addWidget(label, 0, 2);
label = new QLabel("Delta");
label->setAlignment(Qt::AlignHCenter);
layout->addWidget(label, 0, 3);
layout->addWidget(new QLabel("X"), 1, 0);
xMin = new QLabel("");
xMin->setAlignment(Qt::AlignRight);
layout->addWidget(xMin, 1, 1);
xMax = new QLabel("");
xMax->setAlignment(Qt::AlignRight);
layout->addWidget(xMax, 1, 2);
xDelta = new QLabel("");
xDelta->setAlignment(Qt::AlignRight);
layout->addWidget(xDelta, 1, 3);
layout->addWidget(new QLabel("Y"), 2, 0);
yMin = new QLabel("");
yMin->setAlignment(Qt::AlignRight);
layout->addWidget(yMin, 2, 1);
yMax = new QLabel("");
yMax->setAlignment(Qt::AlignRight);
layout->addWidget(yMax, 2, 2);
yDelta = new QLabel("");
yDelta->setAlignment(Qt::AlignRight);
layout->addWidget(yDelta, 2, 3);
layout->addWidget(new QLabel("Z"), 3, 0);
zMin = new QLabel("");
zMin->setAlignment(Qt::AlignRight);
layout->addWidget(zMin, 3, 1);
zMax = new QLabel("");
zMax->setAlignment(Qt::AlignRight);
layout->addWidget(zMax, 3, 2);
zDelta = new QLabel("");
zDelta->setAlignment(Qt::AlignRight);
layout->addWidget(zDelta, 3, 3);
// Write units of length
layout->addWidget(new QLabel("mm"), 1, 4);
layout->addWidget(new QLabel("mm"), 2, 4);
layout->addWidget(new QLabel("mm"), 3, 4);
layout->setColumnMinimumWidth(0, 20);
layout->setColumnMinimumWidth(1, 50);
layout->setColumnMinimumWidth(2, 50);
layout->setColumnMinimumWidth(3, 50);
setLayout(layout);
}
DimensionsGroupBox::~DimensionsGroupBox() {}
void DimensionsGroupBox::reset() {
// Reset x fields
xMax->setText("");
xMin->setText("");
xDelta->setText("");
// Reset y fields
yMax->setText("");
yMin->setText("");
yDelta->setText("");
// Reset z fields
zMax->setText("");
zMin->setText("");
zDelta->setText("");
}
void DimensionsGroupBox::setValues(const StlFile::Stats stats) {
QString data;
// Write x values contained in stats
data.setNum(stats.max.x, 'f', 3);
xMax->setText(data);
data.setNum(stats.min.x, 'f', 3);
xMin->setText(data);
data.setNum(stats.max.x-stats.min.x, 'f', 3);
xDelta->setText(data);
// Write y values contained in stats
data.setNum(stats.max.y, 'f', 3);
yMax->setText(data);
data.setNum(stats.min.y, 'f', 3);
yMin->setText(data);
data.setNum(stats.max.y-stats.min.y, 'f', 3);
yDelta->setText(data);
// Write z values contained in stats
data.setNum(stats.max.z, 'f', 3);
zMax->setText(data);
data.setNum(stats.min.z, 'f', 3);
zMin->setText(data);
data.setNum(stats.max.z-stats.min.z, 'f', 3);
zDelta->setText(data);
}
| [
"cravesoft@939d4a90-b6fe-4fe1-83ef-7ae222a9c67a"
] | [
[
[
1,
120
]
]
] |
611a8fdcef9ef95d2c35e921b00de136dacdf711 | 6e563096253fe45a51956dde69e96c73c5ed3c18 | /dhplay/dhplay/oldStreamfileOpr.cpp | dd5d61ca3838b19b98ec74051989ac570215b27d | [] | no_license | 15831944/phoebemail | 0931b76a5c52324669f902176c8477e3bd69f9b1 | e10140c36153aa00d0251f94bde576c16cab61bd | refs/heads/master | 2023-03-16T00:47:40.484758 | 2010-10-11T02:31:02 | 2010-10-11T02:31:02 | null | 0 | 0 | null | null | null | null | GB18030 | C++ | false | false | 7,346 | cpp | #include "stdafx.h"
#include "oldStreamfileOpr.h"
#include <time.h>
OldStreamOperation::OldStreamOperation()
{
}
OldStreamOperation::~OldStreamOperation()
{
}
int OldStreamOperation::CreateIndex(char* fileName, DWORD beginpos,
std::vector<DH_INDEX_INFO*>& m_pFileIndex, DWORD& m_totalFrameNum,
DHTIME& begintime, DHTIME& endtime,__int64& nDataLen)
{
HANDLE f_CreateIndex = NULL;
unsigned int FOURCC = 0xFFFFFFFF;
unsigned char head[50];
unsigned char* pBuf = 0;
int rest = 0;
DWORD FileReadLen = 0;
BOOL FileReadResult = TRUE;
DWORD FrameLen = 0;
DWORD FileSize = 0;
unsigned int FrameOffset = beginpos;
unsigned int VideoFrameIndex = 0;
DH_INDEX_INFO* pIndexInfo = 0;
//打开文件
f_CreateIndex = CreateFile(fileName, GENERIC_READ,FILE_SHARE_READ,NULL,OPEN_EXISTING,0,NULL);
if (f_CreateIndex == NULL)
{
return 1 ;
}
//得到文件长度
FileSize = GetFileSize(f_CreateIndex, NULL);
if(FileSize == -1)
{
CloseHandle(f_CreateIndex) ;
f_CreateIndex = NULL ;
return 1 ;
}
//索引到第一个帧头
if( myFileSeek(f_CreateIndex, FrameOffset, FILE_BEGIN) == -1)
{
CloseHandle(f_CreateIndex) ;
f_CreateIndex = NULL ;
return 1 ;
}
//建立索引
while(true)
{
if (m_bCreateIndex == 0)
{
CloseHandle(f_CreateIndex) ;
f_CreateIndex = NULL ;
return 1 ;
}
//读去8字节的头(包括帧标识和帧长度)
FileReadResult = ReadFile(f_CreateIndex, head, 50, &FileReadLen, NULL);
if (FileReadLen != 50 || FileReadResult == false)
{
//读帧头不符合我们的要求,退出
m_totalFrameNum = VideoFrameIndex ;
if (m_totalFrameNum != 0)
{
goto IndexCreateOK ;
}
else
{
return 1;
}
}
//取标识
FOURCC = head[0] << 24 | head[1] << 16 | head[2] << 8 | head[3];
if (FOURCC == 0x44485054)// "DHPT"如果是视频帧
{
//得到视频帧长度
FrameLen = head[7] << 24 | head[6] << 16 | head[5] << 8 | head[4];
//如果此帧不完整,退出
if(FrameOffset + FrameLen + 8 > FileSize || FrameLen > FileSize)
{
m_totalFrameNum = VideoFrameIndex ;
if (m_totalFrameNum != 0)
{
goto IndexCreateOK ;
}
else
{
return 1;
}
}
//此帧完整的话,判断其是关键帧(I帧)还是非关键帧
pBuf = head + 8;//跳到实际的视频数据开头
FOURCC = pBuf[0] << 24 | pBuf[1] << 16 | pBuf[2] << 8 | pBuf[3];
if(FOURCC == 0x00000100)//如果是关键帧就建立索引
{
unsigned int ID = 0xFFFFFFFF;
pIndexInfo = new DH_INDEX_INFO;
memset(pIndexInfo, 0, sizeof(DH_INDEX_INFO));
pIndexInfo->IFramePos = FrameOffset;
pIndexInfo->framelen = FrameLen + 8;
pIndexInfo->IFrameNum = VideoFrameIndex++;
memset((void*)&(pIndexInfo->time),0,sizeof(DHTIME)) ;
m_pFileIndex.push_back(pIndexInfo);//添加到索引队列
while (ID != 0x000001B6 && pBuf <= head + 50)
{
ID = ID << 8 | *pBuf++;
if (ID == 0x01B3)
{
pIndexInfo->time.hour = pBuf[0]>>3 + 1;
pIndexInfo->time.minute = (pBuf[0]&0x07)<<3 | pBuf[1]>>5 + 1;
pIndexInfo->time.second = (pBuf[1]&0x0f)<<2 | pBuf[2]>>6 + 1;
}
else if (ID == 0x01B2)
{
pIndexInfo->IFrameRate = pBuf[6] ;
if (pBuf[6] > 150)
{
if(pBuf[6] == 0xFF)
{
pIndexInfo->IFrameRate = 1;
}
else
{
pIndexInfo->IFrameRate = 25;
}
}
}
}
FrameOffset += FrameLen + 8;//指向下一帧开始的偏移
}
else if(FOURCC == 0x000001B6)//如果不是关键帧,只是做相应的偏移
{
if(VideoFrameIndex != 0)
{
VideoFrameIndex++;
}
FrameOffset += FrameLen + 8;
}
}
else if (FOURCC == 0x000001f0)//如果是音频帧,只是做相应的偏移
{
//得到视频帧长度
FrameLen = head[5] << 8 | head[4];
//如果此帧不完整,退出
if(FrameOffset + FrameLen + 8 > FileSize)
{
m_totalFrameNum = VideoFrameIndex ;
if (m_totalFrameNum != 0)
{
goto IndexCreateOK ;
}
else
{
return 1;
}
}
FrameOffset += FrameLen + 8;
}
else
{
//文件中只要码流有错,就放弃建立索引
return 1 ;
}
//索引到下一个帧头
if (myFileSeek(f_CreateIndex, FrameOffset, FILE_BEGIN) == -1)
{
CloseHandle(f_CreateIndex) ;
f_CreateIndex = NULL ;
return 1 ;
}
}
IndexCreateOK:
*(DWORD*)&begintime = *(DWORD*)&(m_pFileIndex[0]->time) ;
*(DWORD *)&endtime = *(DWORD *)&(m_pFileIndex[m_pFileIndex.size()-1]->time) ;
tm* tmp_time = new tm ;
tmp_time->tm_hour = endtime.hour - 1 ;
tmp_time->tm_min = endtime.minute - 1 ;
tmp_time->tm_sec = endtime.second - 1 ;
tmp_time->tm_mday = 0;
tmp_time->tm_mon = 0 ;
tmp_time->tm_year = 100 ;
tmp_time->tm_isdst= -1; //自动计算是否为夏时制, (bug: 时区选为美国,自动使用夏时制时,时间计算有误)
time_t _time_t = mktime(tmp_time) ;
delete tmp_time ;
int tmp_rate = m_pFileIndex[m_pFileIndex.size()-1]->IFrameRate ;
_time_t += (m_totalFrameNum - m_pFileIndex[m_pFileIndex.size()-1]->IFrameNum - 1) / tmp_rate + 1 ;
tmp_time = localtime(&_time_t) ;
if (tmp_time != NULL)
{
endtime.hour = tmp_time->tm_hour + 1 ;
endtime.minute = tmp_time->tm_min + 1 ;
endtime.second = tmp_time->tm_sec + 1 ;
}
pIndexInfo = new DH_INDEX_INFO ;
*(DWORD *)&pIndexInfo->time = *(DWORD *)&endtime;
pIndexInfo->IFramePos = FileSize ;
pIndexInfo->IFrameNum = m_totalFrameNum ;
pIndexInfo->framelen = 0 ;
pIndexInfo->IFrameRate = 25 ;
m_pFileIndex.push_back(pIndexInfo) ;
CloseHandle(f_CreateIndex) ;
f_CreateIndex = NULL ;
return 0 ;
}
__int64 OldStreamOperation::GetFrameEndPos(HANDLE m_pFile, DWORD KeyFrameNum, __int64 KeyFramePos, DWORD nFrame) //得到指定帧的结束位置
{
BYTE mData[50];
DWORD len = 0 ;
DWORD FrameNum = KeyFrameNum ;
__int64 temp_pos = KeyFramePos ;
__int64 FileSize = GetFileSize(m_pFile,NULL) ;
int FrameLen = 0;
unsigned int FOURCC = 0xFFFFFFFF;
while(TRUE)
{
if (temp_pos >= FileSize)
{
return -1 ;
}
myFileSeek(m_pFile, temp_pos, FILE_BEGIN) ;
ReadFile(m_pFile, mData, 50, &len, NULL) ;
if (len < 50)
{
return -1 ;
}
FOURCC = mData[0] << 24 | mData[1] << 16 | mData[2] << 8 | mData[3];
if(FOURCC == 0x44485054)
{
//得到视频帧长度
FrameLen = mData[7] << 24 | mData[6] << 16 | mData[5] << 8 | mData[4];
//如果此帧不完整,退出
temp_pos += FrameLen + 8 ;
if(temp_pos > FileSize)
{
return -1;
}
if(FrameNum == nFrame)
{
return temp_pos ;
}
FrameNum++ ;
}
else if(FOURCC == 0x000001F0)
{
//得到音频帧长度
FrameLen = mData[0] << 8 | mData[1];
//如果此帧不完整,退出
temp_pos += FrameLen + 8 ;
if(temp_pos + FrameLen + 8 > FileSize)
{
return -1;
}
}
}
}
void OldStreamOperation::GetFileInfo(HANDLE m_pFile, DWORD& dwFrame, DH_VIDEOFILE_HDR& _video_info)
{
} | [
"guoqiao@a83c37f4-16cc-5f24-7598-dca3a346d5dd"
] | [
[
[
1,
300
]
]
] |
581878654ecf3ead9c5fae6782a2800f0720e5e2 | ad85dfd8765f528fd5815d94acde96e28e210a43 | /trunk/src/Setup.cpp | f405bf249087f639c9fa37cc1db88ce57778ec2a | [] | no_license | BackupTheBerlios/openlayer-svn | c53dcdd84b74fd4687c919642e6ccef3dd4bba79 | 3086e76972e6674c9b40282bb7028acb031d0593 | refs/heads/master | 2021-01-01T19:25:13.382956 | 2007-07-18T17:09:55 | 2007-07-18T17:09:55 | 40,823,139 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 3,307 | cpp | #include "Setup.hpp"
#include "Includes.hpp"
#include "Settings.hpp"
#include "Blenders.hpp"
#include "Transforms.hpp"
#include "GarbageCollector.hpp"
#include "General.hpp"
#include "Internal.hpp"
#include "GlDriver.hpp"
#include "Rgba.hpp"
#include "Canvas.hpp"
#ifndef OL_NO_PNG
#include <loadpng.h>
#endif // OL_NO_PNG
using namespace ol;
// STATIC CLASS VARIABLES //
bool Setup::programIsSetUp = false;
bool Setup::screenIsSetUp = false;
std::string Setup::executablePath = "";
int Setup::windowWidth = 0;
int Setup::windowHeight = 0;
int Setup::colorDepth = 0;
// GENERAL FUNCTIONS //
void OlCollectTheGarbage();
bool Setup::
SetupProgram( int devices ) {
return SetupProgram( devices & KEYBOARD, devices & MOUSE, devices & TIMER );
}
bool Setup::
SetupProgram( bool setupKeyboard, bool setupMouse, bool setupTimer ) {
GlDriver::Get()->SetupProgram( setupKeyboard, setupMouse, setupTimer );
atexit( OlCollectTheGarbage );
executablePath = GlDriver::Get()->GetExecutablePath();
programIsSetUp = true;
#ifndef OL_NO_PNG
register_png_file_type();
#endif
OlLog( "OpenLayer started up succesfully" );
return true;
}
GarbageCollection &OlGetCollection();
bool Setup::
SetupScreen( int w, int h, bool fullscreen, int colorDepth, int zDepth, int refreshRate ) {
GlDriver::Get()->SetupScreen( w, h, fullscreen, colorDepth, zDepth, refreshRate );
Setup::windowWidth = w;
Setup::windowHeight = h;
Setup::colorDepth = colorDepth;
screenIsSetUp = true;
Settings::SetOrthographicProjection();
Blenders::Set( ALPHA_BLENDER );
Transforms::SetRotationPivot( SCREEN_W/2, SCREEN_H/2 );
Transforms::SetColorChannels( Rgba::WHITE );
Settings::SetAntialiasing( true );
Canvas::ReadBufferSizes();
Canvas::SetTo( SCREEN_BACKBUF );
Canvas::Fill( Rgba( 0.0, 0.0, 0.0, 1.0 ), ALPHA_ONLY );
Canvas::Refresh();
Canvas::Fill( Rgba( 0.0, 0.0, 0.0, 1.0 ), ALPHA_ONLY );
OlGetCollection().ExecuteQueues();
OlLog( "Screen set up succesfully\n" );
return true;
}
bool Setup::
IsScreenSetUp() {
return screenIsSetUp;
}
bool Setup::
IsProgramSetUp() {
return programIsSetUp;
}
std::string Setup::
ToAbsolutePathname( std::string pathname ) {
return GlDriver::Get()->ToAbsolutePathname( pathname );
}
void Setup::
SuspendProgram() {
OlGetCollection().UnloadAllToMemory();
}
void Setup::
WakeUpProgram() {
OlGetCollection().LoadAllToGPU();
}
const char *Setup::
GetGLError() {
GLenum error = glGetError();
if( error == GL_NO_ERROR )
return 0;
if( error == GL_INVALID_ENUM )
return "GL_INVALID_ENUM";
if( error == GL_INVALID_VALUE )
return "GL_INVALID_VALUE";
if( error == GL_INVALID_OPERATION )
return "GL_INVALID_OPERATION";
if( error == GL_STACK_OVERFLOW )
return "GL_STACK_OVERFLOW";
if( error == GL_STACK_UNDERFLOW )
return "GL_STACK_UNDERFLOW";
if( error == GL_OUT_OF_MEMORY )
return "GL_OUT_OF_MEMORY";
OlLog( "Unknown OpenGL error code" );
OlLog( ToString( error ));
return "OTHER";
}
| [
"bradeeoh@9f4572f3-6e0d-0410-ba3b-903ab02ac46b",
"fladimir2002@9f4572f3-6e0d-0410-ba3b-903ab02ac46b"
] | [
[
[
1,
59
],
[
61,
167
]
],
[
[
60,
60
]
]
] |
5e95bb61a361ef1e190c6bc1e22d5ce3f5e96558 | 6e5c32618b28d2c7a6175d2921e0baeb530183c1 | /src/SceneHighscore.h | a2383f4b7fde23da99e6dea1db8973043660348b | [] | no_license | RoestVrijStaal/warehousepanic | 79a26e97026b0184a10c4a631dff5df0be8918dc | 16eeba14c7e38b2b0eeddd90e5ac6970b0bff9a9 | refs/heads/master | 2020-05-20T08:04:19.112773 | 2010-06-09T19:03:54 | 2010-06-09T19:03:54 | 35,184,762 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 799 | h | #ifndef SCENEHIGHSCORE_H
#define SCENEHIGHSCORE_H
#include "WCEngine/GDN.h"
#include "Keyboard.h"
#include "Score.h"
#include "Text.h"
#include <string>
#include <list>
#include <vector>
class SceneHighscore : public gdn::Scene
{
public:
SceneHighscore();
virtual ~SceneHighscore();
void Initialize();
void Terminate();
void Step();
void Draw();
protected:
void InsertScore( Score* score );
std::string FormatNumber( int num );
bool isMouseDown;
Keyboard* keyboard;
Score* newScore;
Text* newTextName; // Pointer to the text for which the newly entered name should be put
std::list< Score* > scores;
gdn::Sound sndClick;
Text highscore_title;
std::vector< Text* > highscores;
gdn::Sprite bg_general;
int timer;
private:
};
#endif // SCENEHIGHSCORE_H
| [
"[email protected]@03d7b61e-2572-11df-92c5-9faf7978932a",
"[email protected]@03d7b61e-2572-11df-92c5-9faf7978932a"
] | [
[
[
1,
7
],
[
9,
9
],
[
11,
35
],
[
38,
43
]
],
[
[
8,
8
],
[
10,
10
],
[
36,
37
]
]
] |
d2d89f007631d20b224a1c4a68de1f8afea1a376 | f55665c5faa3d79d0d6fe91fcfeb8daa5adf84d0 | /Depend/MyGUI/Tools/LayoutEditor/MessageBoxManager.cpp | c70c55cf8dd7aac70dd1ea50f492f110d83c52a6 | [] | no_license | lxinhcn/starworld | 79ed06ca49d4064307ae73156574932d6185dbab | 86eb0fb8bd268994454b0cfe6419ffef3fc0fc80 | refs/heads/master | 2021-01-10T07:43:51.858394 | 2010-09-15T02:38:48 | 2010-09-15T02:38:48 | 47,859,019 | 2 | 1 | null | null | null | null | UTF-8 | C++ | false | false | 1,600 | cpp | /*!
@file
@author Albert Semenov
@date 08/2010
*/
#include "precompiled.h"
#include "MessageBoxManager.h"
template <> tools::MessageBoxManager* MyGUI::Singleton<tools::MessageBoxManager>::msInstance = nullptr;
template <> const char* MyGUI::Singleton<tools::MessageBoxManager>::mClassTypeName("MessageBoxManager");
namespace tools
{
MessageBoxManager::MessageBoxManager()
{
}
MessageBoxManager::~MessageBoxManager()
{
}
void MessageBoxManager::initialise()
{
}
void MessageBoxManager::shutdown()
{
}
MyGUI::Message* MessageBoxManager::create(const MyGUI::UString& _caption, const MyGUI::UString& _message, MyGUI::MessageBoxStyle _style)
{
MyGUI::Message* message = MyGUI::Message::createMessageBox("Message", _caption, _message, _style);
registerMessageBox(message);
return message;
}
bool MessageBoxManager::hasAny()
{
return !mMessages.empty();
}
void MessageBoxManager::endTop(MyGUI::MessageBoxStyle _button)
{
if (!mMessages.empty())
mMessages.back()->endMessage(_button);
}
void MessageBoxManager::registerMessageBox(MyGUI::Message* _message)
{
mMessages.push_back(_message);
_message->eventMessageBoxResult += MyGUI::newDelegate(this, &MessageBoxManager::notifMessageBoxResultRegister);
}
void MessageBoxManager::notifMessageBoxResultRegister(MyGUI::Message* _sender, MyGUI::MessageBoxStyle _result)
{
VectorMessage::iterator item = std::find(mMessages.begin(), mMessages.end(), _sender);
if (item != mMessages.end())
mMessages.erase(item);
}
} // namespace tools
| [
"albertclass@a94d7126-06ea-11de-b17c-0f1ef23b492c"
] | [
[
[
1,
62
]
]
] |
91fdd5940018c4f21e74f723024a3645d43500a9 | 12203ea9fe0801d613bbb2159d4f69cab3c84816 | /Export/cpp/windows/obj/src/nme/Loader.cpp | e7523a6e132d86bb62dad24e9af7ffc9b729f513 | [] | no_license | alecmce/haxe_game_of_life | 91b5557132043c6e9526254d17fdd9bcea9c5086 | 35ceb1565e06d12c89481451a7bedbbce20fa871 | refs/heads/master | 2016-09-16T00:47:24.032302 | 2011-10-10T12:38:14 | 2011-10-10T12:38:14 | 2,547,793 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 9,912 | cpp | #include <hxcpp.h>
#ifndef INCLUDED_cpp_Lib
#include <cpp/Lib.h>
#endif
#ifndef INCLUDED_cpp_io_Process
#include <cpp/io/Process.h>
#endif
#ifndef INCLUDED_haxe_io_Input
#include <haxe/io/Input.h>
#endif
#ifndef INCLUDED_nme_Loader
#include <nme/Loader.h>
#endif
namespace nme{
Void Loader_obj::__construct()
{
return null();
}
Loader_obj::~Loader_obj() { }
Dynamic Loader_obj::__CreateEmpty() { return new Loader_obj; }
hx::ObjectPtr< Loader_obj > Loader_obj::__new()
{ hx::ObjectPtr< Loader_obj > result = new Loader_obj();
result->__construct();
return result;}
Dynamic Loader_obj::__Create(hx::DynamicArray inArgs)
{ hx::ObjectPtr< Loader_obj > result = new Loader_obj();
result->__construct();
return result;}
bool Loader_obj::moduleInit;
::String Loader_obj::moduleName;
Dynamic Loader_obj::tryLoad( ::String inName,::String func,int args){
HX_SOURCE_PUSH("Loader_obj::tryLoad")
HX_SOURCE_POS("C:\\Motion-Twin\\haxe\\dev\\nme/nme/Loader.hx",34)
try{
HX_SOURCE_POS("C:\\Motion-Twin\\haxe\\dev\\nme/nme/Loader.hx",36)
Dynamic result = ::cpp::Lib_obj::load(inName,func,args);
HX_SOURCE_POS("C:\\Motion-Twin\\haxe\\dev\\nme/nme/Loader.hx",37)
if (((result != null()))){
HX_SOURCE_POS("C:\\Motion-Twin\\haxe\\dev\\nme/nme/Loader.hx",39)
::nme::Loader_obj::loaderTrace((HX_CSTRING("Got result ") + inName));
HX_SOURCE_POS("C:\\Motion-Twin\\haxe\\dev\\nme/nme/Loader.hx",40)
::nme::Loader_obj::moduleName = inName;
HX_SOURCE_POS("C:\\Motion-Twin\\haxe\\dev\\nme/nme/Loader.hx",41)
return result;
}
}
catch(Dynamic __e){
{
Dynamic e = __e;{
HX_SOURCE_POS("C:\\Motion-Twin\\haxe\\dev\\nme/nme/Loader.hx",44)
::nme::Loader_obj::loaderTrace((HX_CSTRING("Failed to load : ") + inName));
}
}
}
HX_SOURCE_POS("C:\\Motion-Twin\\haxe\\dev\\nme/nme/Loader.hx",47)
return null();
}
STATIC_HX_DEFINE_DYNAMIC_FUNC3(Loader_obj,tryLoad,return )
::String Loader_obj::findHaxeLib( ::String inLib){
HX_SOURCE_PUSH("Loader_obj::findHaxeLib")
HX_SOURCE_POS("C:\\Motion-Twin\\haxe\\dev\\nme/nme/Loader.hx",52)
try{
HX_SOURCE_POS("C:\\Motion-Twin\\haxe\\dev\\nme/nme/Loader.hx",54)
::cpp::io::Process proc = ::cpp::io::Process_obj::__new(HX_CSTRING("haxelib"),Array_obj< ::String >::__new().Add(HX_CSTRING("path")).Add(inLib));
HX_SOURCE_POS("C:\\Motion-Twin\\haxe\\dev\\nme/nme/Loader.hx",55)
if (((proc != null()))){
HX_SOURCE_POS("C:\\Motion-Twin\\haxe\\dev\\nme/nme/Loader.hx",57)
::haxe::io::Input stream = proc->_stdout;
HX_SOURCE_POS("C:\\Motion-Twin\\haxe\\dev\\nme/nme/Loader.hx",58)
try{
HX_SOURCE_POS("C:\\Motion-Twin\\haxe\\dev\\nme/nme/Loader.hx",59)
while((true)){
HX_SOURCE_POS("C:\\Motion-Twin\\haxe\\dev\\nme/nme/Loader.hx",62)
::String s = stream->readLine();
HX_SOURCE_POS("C:\\Motion-Twin\\haxe\\dev\\nme/nme/Loader.hx",63)
if (((s.substr((int)0,(int)1) != HX_CSTRING("-")))){
HX_SOURCE_POS("C:\\Motion-Twin\\haxe\\dev\\nme/nme/Loader.hx",65)
stream->close();
HX_SOURCE_POS("C:\\Motion-Twin\\haxe\\dev\\nme/nme/Loader.hx",66)
proc->close();
HX_SOURCE_POS("C:\\Motion-Twin\\haxe\\dev\\nme/nme/Loader.hx",67)
::nme::Loader_obj::loaderTrace((HX_CSTRING("Found haxelib ") + s));
HX_SOURCE_POS("C:\\Motion-Twin\\haxe\\dev\\nme/nme/Loader.hx",68)
return s;
}
}
}
catch(Dynamic __e){
{
Dynamic e = __e;{
}
}
}
HX_SOURCE_POS("C:\\Motion-Twin\\haxe\\dev\\nme/nme/Loader.hx",73)
stream->close();
HX_SOURCE_POS("C:\\Motion-Twin\\haxe\\dev\\nme/nme/Loader.hx",74)
proc->close();
}
}
catch(Dynamic __e){
{
Dynamic e = __e;{
}
}
}
HX_SOURCE_POS("C:\\Motion-Twin\\haxe\\dev\\nme/nme/Loader.hx",79)
return HX_CSTRING("");
}
STATIC_HX_DEFINE_DYNAMIC_FUNC1(Loader_obj,findHaxeLib,return )
Void Loader_obj::loaderTrace( ::String inStr){
{
HX_SOURCE_PUSH("Loader_obj::loaderTrace")
HX_SOURCE_POS("C:\\Motion-Twin\\haxe\\dev\\nme/nme/Loader.hx",87)
Dynamic get_env = ::cpp::Lib_obj::load(HX_CSTRING("std"),HX_CSTRING("get_env"),(int)1);
HX_SOURCE_POS("C:\\Motion-Twin\\haxe\\dev\\nme/nme/Loader.hx",88)
bool debug = (get_env(HX_CSTRING("NME_LOAD_DEBUG")) != null());
HX_SOURCE_POS("C:\\Motion-Twin\\haxe\\dev\\nme/nme/Loader.hx",93)
if ((debug)){
HX_SOURCE_POS("C:\\Motion-Twin\\haxe\\dev\\nme/nme/Loader.hx",94)
::cpp::Lib_obj::println(inStr);
}
}
return null();
}
STATIC_HX_DEFINE_DYNAMIC_FUNC1(Loader_obj,loaderTrace,(void))
Dynamic Loader_obj::sysName( ){
HX_SOURCE_PUSH("Loader_obj::sysName")
HX_SOURCE_POS("C:\\Motion-Twin\\haxe\\dev\\nme/nme/Loader.hx",101)
Dynamic sys_string = ::cpp::Lib_obj::load(HX_CSTRING("std"),HX_CSTRING("sys_string"),(int)0);
HX_SOURCE_POS("C:\\Motion-Twin\\haxe\\dev\\nme/nme/Loader.hx",102)
return sys_string();
}
STATIC_HX_DEFINE_DYNAMIC_FUNC0(Loader_obj,sysName,return )
Dynamic Loader_obj::load( ::String func,int args){
HX_SOURCE_PUSH("Loader_obj::load")
HX_SOURCE_POS("C:\\Motion-Twin\\haxe\\dev\\nme/nme/Loader.hx",128)
if ((::nme::Loader_obj::moduleInit)){
HX_SOURCE_POS("C:\\Motion-Twin\\haxe\\dev\\nme/nme/Loader.hx",129)
return ::cpp::Lib_obj::load(::nme::Loader_obj::moduleName,func,args);
}
HX_SOURCE_POS("C:\\Motion-Twin\\haxe\\dev\\nme/nme/Loader.hx",133)
::nme::Loader_obj::moduleInit = true;
HX_SOURCE_POS("C:\\Motion-Twin\\haxe\\dev\\nme/nme/Loader.hx",135)
::nme::Loader_obj::moduleName = HX_CSTRING("nme");
HX_SOURCE_POS("C:\\Motion-Twin\\haxe\\dev\\nme/nme/Loader.hx",138)
Dynamic result = ::nme::Loader_obj::tryLoad(HX_CSTRING("./nme"),func,args);
HX_SOURCE_POS("C:\\Motion-Twin\\haxe\\dev\\nme/nme/Loader.hx",139)
if (((result == null()))){
HX_SOURCE_POS("C:\\Motion-Twin\\haxe\\dev\\nme/nme/Loader.hx",140)
result = ::nme::Loader_obj::tryLoad(HX_CSTRING(".\\nme"),func,args);
}
HX_SOURCE_POS("C:\\Motion-Twin\\haxe\\dev\\nme/nme/Loader.hx",143)
if (((result == null()))){
HX_SOURCE_POS("C:\\Motion-Twin\\haxe\\dev\\nme/nme/Loader.hx",144)
result = ::nme::Loader_obj::tryLoad(HX_CSTRING("nme"),func,args);
}
HX_SOURCE_POS("C:\\Motion-Twin\\haxe\\dev\\nme/nme/Loader.hx",146)
if (((result == null()))){
HX_SOURCE_POS("C:\\Motion-Twin\\haxe\\dev\\nme/nme/Loader.hx",148)
::String slash = ( (((::nme::Loader_obj::sysName()->__Field(HX_CSTRING("substr"))((int)7)->__Field(HX_CSTRING("toLowerCase"))() == HX_CSTRING("windows")))) ? ::String(HX_CSTRING("\\")) : ::String(HX_CSTRING("/")) );
HX_SOURCE_POS("C:\\Motion-Twin\\haxe\\dev\\nme/nme/Loader.hx",149)
::String haxelib = ::nme::Loader_obj::findHaxeLib(HX_CSTRING("nme"));
HX_SOURCE_POS("C:\\Motion-Twin\\haxe\\dev\\nme/nme/Loader.hx",150)
if (((haxelib != HX_CSTRING("")))){
HX_SOURCE_POS("C:\\Motion-Twin\\haxe\\dev\\nme/nme/Loader.hx",152)
result = ::nme::Loader_obj::tryLoad(((((((haxelib + slash) + HX_CSTRING("ndll")) + slash) + ::nme::Loader_obj::sysName()) + slash) + HX_CSTRING("nme")),func,args);
HX_SOURCE_POS("C:\\Motion-Twin\\haxe\\dev\\nme/nme/Loader.hx",155)
if (((result == null()))){
HX_SOURCE_POS("C:\\Motion-Twin\\haxe\\dev\\nme/nme/Loader.hx",156)
result = ::nme::Loader_obj::tryLoad((((((((haxelib + slash) + HX_CSTRING("ndll")) + slash) + ::nme::Loader_obj::sysName()) + HX_CSTRING("64")) + slash) + HX_CSTRING("nme")),func,args);
}
}
}
HX_SOURCE_POS("C:\\Motion-Twin\\haxe\\dev\\nme/nme/Loader.hx",160)
::nme::Loader_obj::loaderTrace((HX_CSTRING("Result : ") + result));
HX_SOURCE_POS("C:\\Motion-Twin\\haxe\\dev\\nme/nme/Loader.hx",166)
return result;
}
STATIC_HX_DEFINE_DYNAMIC_FUNC2(Loader_obj,load,return )
Loader_obj::Loader_obj()
{
}
void Loader_obj::__Mark(HX_MARK_PARAMS)
{
HX_MARK_BEGIN_CLASS(Loader);
HX_MARK_END_CLASS();
}
Dynamic Loader_obj::__Field(const ::String &inName)
{
switch(inName.length) {
case 4:
if (HX_FIELD_EQ(inName,"load") ) { return load_dyn(); }
break;
case 7:
if (HX_FIELD_EQ(inName,"tryLoad") ) { return tryLoad_dyn(); }
if (HX_FIELD_EQ(inName,"sysName") ) { return sysName_dyn(); }
break;
case 10:
if (HX_FIELD_EQ(inName,"moduleInit") ) { return moduleInit; }
if (HX_FIELD_EQ(inName,"moduleName") ) { return moduleName; }
break;
case 11:
if (HX_FIELD_EQ(inName,"findHaxeLib") ) { return findHaxeLib_dyn(); }
if (HX_FIELD_EQ(inName,"loaderTrace") ) { return loaderTrace_dyn(); }
}
return super::__Field(inName);
}
Dynamic Loader_obj::__SetField(const ::String &inName,const Dynamic &inValue)
{
switch(inName.length) {
case 10:
if (HX_FIELD_EQ(inName,"moduleInit") ) { moduleInit=inValue.Cast< bool >(); return inValue; }
if (HX_FIELD_EQ(inName,"moduleName") ) { moduleName=inValue.Cast< ::String >(); return inValue; }
}
return super::__SetField(inName,inValue);
}
void Loader_obj::__GetFields(Array< ::String> &outFields)
{
super::__GetFields(outFields);
};
static ::String sStaticFields[] = {
HX_CSTRING("moduleInit"),
HX_CSTRING("moduleName"),
HX_CSTRING("tryLoad"),
HX_CSTRING("findHaxeLib"),
HX_CSTRING("loaderTrace"),
HX_CSTRING("sysName"),
HX_CSTRING("load"),
String(null()) };
static ::String sMemberFields[] = {
String(null()) };
static void sMarkStatics(HX_MARK_PARAMS) {
HX_MARK_MEMBER_NAME(Loader_obj::moduleInit,"moduleInit");
HX_MARK_MEMBER_NAME(Loader_obj::moduleName,"moduleName");
};
Class Loader_obj::__mClass;
void Loader_obj::__register()
{
Static(__mClass) = hx::RegisterClass(HX_CSTRING("nme.Loader"), hx::TCanCast< Loader_obj> ,sStaticFields,sMemberFields,
&__CreateEmpty, &__Create,
&super::__SGetClass(), 0, sMarkStatics);
}
void Loader_obj::__boot()
{
hx::Static(moduleInit) = false;
hx::Static(moduleName) = HX_CSTRING("");
}
} // end namespace nme
| [
"[email protected]"
] | [
[
[
1,
283
]
]
] |
d35f149d7de4133da4c50c0a54abff320d808ef0 | 9773c3304eecc308671bcfa16b5390c81ef3b23a | /MDI AIPI V.6.92 2003 ( Correct Save Fired Rules, AM =-1, g_currentLine)/AIPI/NewProjectPage2.cpp | d506c346f1c804ae9b2772c28dd8e1ca0bf3f255 | [] | no_license | 15831944/AiPI-1 | 2d09d6e6bd3fa104d0175cf562bb7826e1ac5ec4 | 9350aea6ac4c7870b43d0a9f992a1908a3c1c4a8 | refs/heads/master | 2021-12-02T20:34:03.136125 | 2011-10-27T00:07:54 | 2011-10-27T00:07:54 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 3,876 | cpp | // NewProjectPage2.cpp : implementation file
//
#include "stdafx.h"
#include "AIPI.h"
#include "NewProjectPage2.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CNewProjectPage2 property page
IMPLEMENT_DYNCREATE(CNewProjectPage2, CPropertyPageEx)
CNewProjectPage2::CNewProjectPage2()
: CPropertyPageEx(CNewProjectPage2::IDD, 0, IDS_HEADERTITLE_PROJ_PAGE2, IDS_HEADERSUBTITLE_PROJ_PAGE2)
{
//{{AFX_DATA_INIT(CNewProjectPage2)
//}}AFX_DATA_INIT
}
CNewProjectPage2::~CNewProjectPage2()
{
}
void CNewProjectPage2::DoDataExchange(CDataExchange* pDX)
{
CPropertyPageEx::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CNewProjectPage2)
DDX_Control(pDX, IDC_CHECK_IMAGES, m_chkImages);
DDX_Control(pDX, IDC_CHECK_VIDEOS, m_chkVideos);
DDX_Control(pDX, IDC_CHECK_DB, m_chkDataBase);
DDX_Control(pDX, IDC_CHECK_OTHER, m_chkOthers);
DDX_Control(pDX, IDC_RADIO_FORDWARD, m_radioFordward);
DDX_Control(pDX, IDC_RADIO_BACKWARD, m_radioBackward);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CNewProjectPage2, CPropertyPageEx)
//{{AFX_MSG_MAP(CNewProjectPage2)
ON_BN_CLICKED(IDC_RADIO_FORDWARD, OnRadioForward)
ON_BN_CLICKED(IDC_RADIO_BACKWARD, OnRadioBackward)
ON_BN_CLICKED(IDC_CHECK_IMAGES, OnCheckImages)
ON_BN_CLICKED(IDC_CHECK_VIDEOS, OnCheckVideos)
ON_BN_CLICKED(IDC_CHECK_DB, OnCheckDataBases)
ON_BN_CLICKED(IDC_CHECK_OTHER, OnCheckOthers)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CNewProjectPage2 message handlers
BOOL CNewProjectPage2::OnSetActive()
{
CPropertySheet* pSheet = (CPropertySheet*)GetParent();
ASSERT_KINDOF(CPropertySheet, pSheet);
pSheet->SetWizardButtons( PSWIZB_BACK | PSWIZB_NEXT);
return CPropertyPageEx::OnSetActive();
}
BOOL CNewProjectPage2::OnInitDialog()
{
CPropertyPageEx::OnInitDialog();
CWnd* pCtrl=GetDlgItem(IDC_IMAGE_NEW_PAGE2);
ASSERT(pCtrl!=NULL);
CString sCurrentDir;
GetCurrentDirectory( MAX_SIZE_PATH, sCurrentDir.GetBufferSetLength(MAX_SIZE_PATH) );
sCurrentDir.ReleaseBuffer();
CString m_sFilename = sCurrentDir + _T("\\res\\plarge.bmp");
int m_nAlign = 0;
CRect rect;
pCtrl->GetWindowRect(rect);
pCtrl->DestroyWindow();
ScreenToClient(rect);
m_pictureWnd.Create(NULL,NULL,WS_CHILD|WS_VISIBLE,rect,this,IDC_IMAGE_NEW_PAGE2);
m_backPainterOrganizer.Attach(&m_pictureWnd,m_sFilename,(PaintType)m_nAlign);
m_pictureWnd.ModifyStyleEx(NULL,WS_EX_CLIENTEDGE,SWP_DRAWFRAME);
m_pictureWnd.RedrawWindow();
UpdateData(true);
m_radioFordward.SetCheck(TRUE);
g_projectInference = _T("Fordward-Chaining");
g_projectResource[0] = _T("Not Used");
g_projectResource[1] = _T("Not Used");
g_projectResource[2] = _T("Not Used");
g_projectResource[3] = _T("Not Used");
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
LRESULT CNewProjectPage2::OnWizardNext()
{
/*
UpdateData(true);
m_radioFordward;
m_radioBackward;
m_chkImages;
m_chkVideos;
m_chkDataBase;
m_chkOthers;
*/
return CPropertyPageEx::OnWizardNext();
}
void CNewProjectPage2::OnRadioForward()
{
g_projectInference = _T("Forward-Chaining");
}
void CNewProjectPage2::OnRadioBackward()
{
g_projectInference = _T("Backward-Chaining");
}
void CNewProjectPage2::OnCheckImages()
{
g_projectResource[0] = _T("Used");
}
void CNewProjectPage2::OnCheckVideos()
{
g_projectResource[1] = _T("Used");
}
void CNewProjectPage2::OnCheckDataBases()
{
g_projectResource[2] = _T("Used");
}
void CNewProjectPage2::OnCheckOthers()
{
g_projectResource[3] = _T("Used");
}
| [
"[email protected]"
] | [
[
[
1,
153
]
]
] |
e6f1d1855212213338b5eb4cc619fac7029b5722 | c70941413b8f7bf90173533115c148411c868bad | /core/include/vtxColor.h | a6c0264ebdb8fc9c2111c21a5b81c444832c554f | [] | no_license | cnsuhao/vektrix | ac6e028dca066aad4f942b8d9eb73665853fbbbe | 9b8c5fa7119ff7f3dc80fb05b7cdba335cf02c1a | refs/heads/master | 2021-06-23T11:28:34.907098 | 2011-03-27T17:39:37 | 2011-03-27T17:39:37 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,980 | h | /*
-----------------------------------------------------------------------------
This source file is part of "vektrix"
(the rich media and vector graphics rendering library)
For the latest info, see http://www.fuse-software.com/
Copyright (c) 2009-2010 Fuse-Software (tm)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
-----------------------------------------------------------------------------
*/
#ifndef __vtxColor_H__
#define __vtxColor_H__
#include "vtxPrerequisites.h"
namespace vtx
{
//-----------------------------------------------------------------------
/** Represents a RGBA color value */
class vtxExport Color
{
public:
float r, g, b, a;
static const Color BLACK;
static const Color RED;
static const Color GREEN;
static const Color BLUE;
Color(float red = 1.0f, float green = 1.0f, float blue = 1.0f, float alpha = 1.0f);
};
//-----------------------------------------------------------------------
}
#endif
| [
"stonecold_@9773a11d-1121-4470-82d2-da89bd4a628a",
"fixxxeruk@9773a11d-1121-4470-82d2-da89bd4a628a"
] | [
[
[
1,
31
],
[
33,
53
]
],
[
[
32,
32
]
]
] |
e4bf0d23462686aa68ba81862eb8e9636056e37b | 5ff30d64df43c7438bbbcfda528b09bb8fec9e6b | /kgraphics/math/Vector2.h | 35618fbfbc09fd0ec1809324d6174c3d525672c4 | [] | no_license | lvtx/gamekernel | c80cdb4655f6d4930a7d035a5448b469ac9ae924 | a84d9c268590a294a298a4c825d2dfe35e6eca21 | refs/heads/master | 2016-09-06T18:11:42.702216 | 2011-09-27T07:22:08 | 2011-09-27T07:22:08 | 38,255,025 | 3 | 1 | null | null | null | null | UTF-8 | C++ | false | false | 3,085 | h | #pragma once
#include <kgraphics/math/Writer.h>
namespace gfx {
class Vector2
{
public:
// constructor/destructor
inline Vector2() {}
inline Vector2( float _x, float _y ) :
x(_x), y(_y)
{
}
inline ~Vector2() {}
// text output (for debugging)
friend Writer& operator<<(Writer& out, const Vector2& source);
// accessors
inline float& operator[]( unsigned int i ) { return (&x)[i]; }
inline float operator[]( unsigned int i ) const { return (&x)[i]; }
float Length() const;
float LengthSquared() const;
// comparison
bool operator==( const Vector2& other ) const;
bool operator!=( const Vector2& other ) const;
bool IsZero() const;
// manipulators
inline void Set( float _x, float _y );
void Clean(); // sets near-zero elements to 0
inline void Zero(); // sets all elements to 0
void Normalize(); // sets to unit vector
// operators
Vector2 operator-() const;
// addition/subtraction
Vector2 operator+( const Vector2& other ) const;
Vector2& operator+=( const Vector2& other );
Vector2 operator-( const Vector2& other ) const;
Vector2& operator-=( const Vector2& other );
// scalar multiplication
Vector2 operator*( float scalar );
friend Vector2 operator*( float scalar, const Vector2& vector );
Vector2& operator*=( float scalar );
Vector2 operator/( float scalar );
Vector2& operator/=( float scalar );
// dot product
float Dot( const Vector2& vector ) const;
friend float Dot( const Vector2& vector1, const Vector2& vector2 );
// perpendicular and cross product equivalent
Vector2 Perpendicular() const { return Vector2(-y, x); }
float PerpDot( const Vector2& vector ) const;
friend float PerpDot( const Vector2& vector1, const Vector2& vector2 );
Vector2& RotationPos(float dir, float rad);
// useful defaults
static Vector2 xAxis;
static Vector2 yAxis;
static Vector2 origin;
static Vector2 xy;
// member variables
float x, y;
protected:
private:
};
//-------------------------------------------------------------------------------
// @ Vector2::Set()
//-------------------------------------------------------------------------------
// Set vector elements
//-------------------------------------------------------------------------------
inline void
Vector2::Set( float _x, float _y )
{
x = _x; y = _y;
} // End of Vector2::Set()
//-------------------------------------------------------------------------------
// @ Vector2::Zero()
//-------------------------------------------------------------------------------
// Zero all elements
//-------------------------------------------------------------------------------
inline void
Vector2::Zero()
{
x = y = 0.0f;
} // End of Vector2::Zero()
} // namespace gfx
| [
"keedongpark@keedongpark"
] | [
[
[
1,
104
]
]
] |
c13ebb72c28417244f0c02c652ada2294f1c0659 | cd0987589d3815de1dea8529a7705caac479e7e9 | /webkit/WebKit2/Shared/win/WebEventFactory.cpp | 796a9148e6fbc469b38675f19fd50de6e68d34db | [] | no_license | azrul2202/WebKit-Smartphone | 0aab1ff641d74f15c0623f00c56806dbc9b59fc1 | 023d6fe819445369134dee793b69de36748e71d7 | refs/heads/master | 2021-01-15T09:24:31.288774 | 2011-07-11T11:12:44 | 2011-07-11T11:12:44 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 15,688 | cpp | /*
* Copyright (C) 2010 Apple Inc. All rights reserved.
* Copyright (C) 2006-2009 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "WebEventFactory.h"
#include <windowsx.h>
#include <wtf/ASCIICType.h>
using namespace WebCore;
namespace WebKit {
static const unsigned short HIGH_BIT_MASK_SHORT = 0x8000;
static const unsigned short SPI_GETWHEELSCROLLCHARS = 0x006C;
static const unsigned WM_VISTA_MOUSEHWHEEL = 0x30E;
static inline LPARAM relativeCursorPosition(HWND hwnd)
{
POINT point = { -1, -1 };
::GetCursorPos(&point);
::ScreenToClient(hwnd, &point);
return MAKELPARAM(point.x, point.y);
}
static inline POINT positionForEvent(HWND hWnd, LPARAM lParam)
{
POINT point = { GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam) };
return point;
}
static inline POINT globalPositionForEvent(HWND hWnd, LPARAM lParam)
{
POINT point = { GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam) };
::ClientToScreen(hWnd, &point);
return point;
}
static int horizontalScrollChars()
{
static ULONG scrollChars;
if (!scrollChars && !::SystemParametersInfo(SPI_GETWHEELSCROLLCHARS, 0, &scrollChars, 0))
scrollChars = 1;
return scrollChars;
}
static int verticalScrollLines()
{
static ULONG scrollLines;
if (!scrollLines && !::SystemParametersInfo(SPI_GETWHEELSCROLLLINES, 0, &scrollLines, 0))
scrollLines = 3;
return scrollLines;
}
static inline int clickCount(WebEvent::Type type, WebMouseEvent::Button button, int positionX, int positionY, double timeStampSeconds)
{
static int gLastClickCount;
static double gLastClickTime;
static int lastClickPositionX;
static int lastClickPositionY;
static WebMouseEvent::Button lastClickButton = WebMouseEvent::LeftButton;
bool cancelPreviousClick = (abs(lastClickPositionX - positionX) > (::GetSystemMetrics(SM_CXDOUBLECLK) / 2))
|| (abs(lastClickPositionY - positionY) > (::GetSystemMetrics(SM_CYDOUBLECLK) / 2))
|| ((timeStampSeconds - gLastClickTime) * 1000.0 > ::GetDoubleClickTime());
if (type == WebEvent::MouseDown) {
if (!cancelPreviousClick && (button == lastClickButton))
++gLastClickCount;
else {
gLastClickCount = 1;
lastClickPositionX = positionX;
lastClickPositionY = positionY;
}
gLastClickTime = timeStampSeconds;
lastClickButton = button;
} else if (type == WebEvent::MouseMove) {
if (cancelPreviousClick) {
gLastClickCount = 0;
lastClickPositionX = 0;
lastClickPositionY = 0;
gLastClickTime = 0;
}
}
return gLastClickCount;
}
static inline WebEvent::Modifiers modifiersForEvent(WPARAM wparam)
{
unsigned modifiers = 0;
if (wparam & MK_CONTROL)
modifiers |= WebEvent::ControlKey;
if (wparam & MK_SHIFT)
modifiers |= WebEvent::ShiftKey;
if (::GetKeyState(VK_MENU) & HIGH_BIT_MASK_SHORT)
modifiers |= WebEvent::AltKey;
return static_cast<WebEvent::Modifiers>(modifiers);
}
static inline WebEvent::Modifiers modifiersForCurrentKeyState()
{
unsigned modifiers = 0;
if (::GetKeyState(VK_CONTROL) & HIGH_BIT_MASK_SHORT)
modifiers |= WebEvent::ControlKey;
if (::GetKeyState(VK_SHIFT) & HIGH_BIT_MASK_SHORT)
modifiers |= WebEvent::ShiftKey;
if (::GetKeyState(VK_MENU) & HIGH_BIT_MASK_SHORT)
modifiers |= WebEvent::AltKey;
return static_cast<WebEvent::Modifiers>(modifiers);
}
static inline WebEvent::Type keyboardEventTypeForEvent(UINT message)
{
switch (message) {
case WM_SYSKEYDOWN:
case WM_KEYDOWN:
return WebEvent::RawKeyDown;
break;
case WM_SYSKEYUP:
case WM_KEYUP:
return WebEvent::KeyUp;
break;
case WM_IME_CHAR:
case WM_SYSCHAR:
case WM_CHAR:
return WebEvent::Char;
break;
default:
ASSERT_NOT_REACHED();
return WebEvent::Char;
}
}
static inline bool isSystemKeyEvent(UINT message)
{
switch (message) {
case WM_SYSKEYDOWN:
case WM_SYSKEYUP:
case WM_SYSCHAR:
return true;
default:
return false;
}
}
static bool isKeypadEvent(WPARAM wParam, LPARAM lParam, WebEvent::Type type)
{
if (type != WebEvent::RawKeyDown && type != WebEvent::KeyUp)
return false;
switch (wParam) {
case VK_NUMLOCK:
case VK_NUMPAD0:
case VK_NUMPAD1:
case VK_NUMPAD2:
case VK_NUMPAD3:
case VK_NUMPAD4:
case VK_NUMPAD5:
case VK_NUMPAD6:
case VK_NUMPAD7:
case VK_NUMPAD8:
case VK_NUMPAD9:
case VK_MULTIPLY:
case VK_ADD:
case VK_SEPARATOR:
case VK_SUBTRACT:
case VK_DECIMAL:
case VK_DIVIDE:
return true;
case VK_RETURN:
return HIWORD(lParam) & KF_EXTENDED;
case VK_INSERT:
case VK_DELETE:
case VK_PRIOR:
case VK_NEXT:
case VK_END:
case VK_HOME:
case VK_LEFT:
case VK_UP:
case VK_RIGHT:
case VK_DOWN:
return !(HIWORD(lParam) & KF_EXTENDED);
default:
return false;
}
}
static String textFromEvent(WPARAM wparam, WebEvent::Type type)
{
if (type != WebEvent::Char)
return String();
UChar c = static_cast<UChar>(wparam);
return String(&c, 1);
}
static String unmodifiedTextFromEvent(WPARAM wparam, WebEvent::Type type)
{
if (type != WebEvent::Char)
return String();
UChar c = static_cast<UChar>(wparam);
return String(&c, 1);
}
static String keyIdentifierFromEvent(WPARAM wparam, WebEvent::Type type)
{
if (type == WebEvent::Char)
return String();
unsigned short keyCode = static_cast<unsigned short>(wparam);
switch (keyCode) {
case VK_MENU:
return String("Alt");
case VK_CONTROL:
return String("Control");
case VK_SHIFT:
return String("Shift");
case VK_CAPITAL:
return String("CapsLock");
case VK_LWIN:
case VK_RWIN:
return String("Win");
case VK_CLEAR:
return String("Clear");
case VK_DOWN:
return String("Down");
case VK_END:
return String("End");
case VK_RETURN:
return String("Enter");
case VK_EXECUTE:
return String("Execute");
case VK_F1:
return String("F1");
case VK_F2:
return String("F2");
case VK_F3:
return String("F3");
case VK_F4:
return String("F4");
case VK_F5:
return String("F5");
case VK_F6:
return String("F6");
case VK_F7:
return String("F7");
case VK_F8:
return String("F8");
case VK_F9:
return String("F9");
case VK_F10:
return String("F11");
case VK_F12:
return String("F12");
case VK_F13:
return String("F13");
case VK_F14:
return String("F14");
case VK_F15:
return String("F15");
case VK_F16:
return String("F16");
case VK_F17:
return String("F17");
case VK_F18:
return String("F18");
case VK_F19:
return String("F19");
case VK_F20:
return String("F20");
case VK_F21:
return String("F21");
case VK_F22:
return String("F22");
case VK_F23:
return String("F23");
case VK_F24:
return String("F24");
case VK_HELP:
return String("Help");
case VK_HOME:
return String("Home");
case VK_INSERT:
return String("Insert");
case VK_LEFT:
return String("Left");
case VK_NEXT:
return String("PageDown");
case VK_PRIOR:
return String("PageUp");
case VK_PAUSE:
return String("Pause");
case VK_SNAPSHOT:
return String("PrintScreen");
case VK_RIGHT:
return String("Right");
case VK_SCROLL:
return String("Scroll");
case VK_SELECT:
return String("Select");
case VK_UP:
return String("Up");
case VK_DELETE:
return String("U+007F"); // Standard says that DEL becomes U+007F.
default:
return String::format("U+%04X", toASCIIUpper(keyCode));
}
}
WebMouseEvent WebEventFactory::createWebMouseEvent(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
WebEvent::Type type;
WebMouseEvent::Button button = WebMouseEvent::NoButton;
switch (message) {
case WM_MOUSEMOVE:
type = WebEvent::MouseMove;
if (wParam & MK_LBUTTON)
button = WebMouseEvent::LeftButton;
else if (wParam & MK_MBUTTON)
button = WebMouseEvent::MiddleButton;
else if (wParam & MK_RBUTTON)
button = WebMouseEvent::RightButton;
break;
case WM_MOUSELEAVE:
type = WebEvent::MouseMove;
if (wParam & MK_LBUTTON)
button = WebMouseEvent::LeftButton;
else if (wParam & MK_MBUTTON)
button = WebMouseEvent::MiddleButton;
else if (wParam & MK_RBUTTON)
button = WebMouseEvent::RightButton;
// Set the current mouse position (relative to the client area of the
// current window) since none is specified for this event.
lParam = relativeCursorPosition(hWnd);
break;
case WM_LBUTTONDOWN:
case WM_LBUTTONDBLCLK:
type = WebEvent::MouseDown;
button = WebMouseEvent::LeftButton;
break;
case WM_MBUTTONDOWN:
case WM_MBUTTONDBLCLK:
type = WebEvent::MouseDown;
button = WebMouseEvent::MiddleButton;
break;
case WM_RBUTTONDOWN:
case WM_RBUTTONDBLCLK:
type = WebEvent::MouseDown;
button = WebMouseEvent::RightButton;
break;
case WM_LBUTTONUP:
type = WebEvent::MouseUp;
button = WebMouseEvent::LeftButton;
break;
case WM_MBUTTONUP:
type = WebEvent::MouseUp;
button = WebMouseEvent::MiddleButton;
break;
case WM_RBUTTONUP:
type = WebEvent::MouseUp;
button = WebMouseEvent::RightButton;
break;
default:
ASSERT_NOT_REACHED();
type = WebEvent::KeyDown;
}
POINT position = positionForEvent(hWnd, lParam);
POINT globalPosition = globalPositionForEvent(hWnd, lParam);
int positionX = position.x;
int positionY = position.y;
int globalPositionX = globalPosition.x;
int globalPositionY = globalPosition.y;
double timestamp = ::GetTickCount() * 0.001; // ::GetTickCount returns milliseconds (Chrome uses GetMessageTime() / 1000.0)
int clickCount = WebKit::clickCount(type, button, positionX, positionY, timestamp);
WebEvent::Modifiers modifiers = modifiersForEvent(wParam);
return WebMouseEvent(type, button, positionX, positionY, globalPositionX, globalPositionY, 0, 0, 0, clickCount, modifiers, timestamp);
}
WebWheelEvent WebEventFactory::createWebWheelEvent(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
// Taken from WebCore
static const float cScrollbarPixelsPerLine = 100.0f / 3.0f;
POINT position = positionForEvent(hWnd, lParam);
POINT globalPosition = globalPositionForEvent(hWnd, lParam);
int positionX = position.x;
int positionY = position.y;
int globalPositionX = globalPosition.x;
int globalPositionY = globalPosition.y;
WebWheelEvent::Granularity granularity = WebWheelEvent::ScrollByPixelWheelEvent;
WebEvent::Modifiers modifiers = modifiersForEvent(wParam);
double timestamp = ::GetTickCount() * 0.001; // ::GetTickCount returns milliseconds (Chrome uses GetMessageTime() / 1000.0)
int deltaX = 0;
int deltaY = 0;
int wheelTicksX = 0;
int wheelTicksY = 0;
float delta = GET_WHEEL_DELTA_WPARAM(wParam) / static_cast<float>(WHEEL_DELTA);
bool isMouseHWheel = (message == WM_VISTA_MOUSEHWHEEL);
if (isMouseHWheel) {
wheelTicksX = delta;
wheelTicksY = 0;
delta = -delta;
} else {
wheelTicksX = 0;
wheelTicksY = delta;
}
if (isMouseHWheel || (modifiers & WebEvent::ShiftKey)) {
deltaX = delta * static_cast<float>(horizontalScrollChars()) * cScrollbarPixelsPerLine;
deltaY = 0;
granularity = WebWheelEvent::ScrollByPixelWheelEvent;
} else {
deltaX = 0;
deltaY = delta;
int verticalMultiplier = verticalScrollLines();
if (verticalMultiplier == WHEEL_PAGESCROLL)
granularity = WebWheelEvent::ScrollByPageWheelEvent;
else {
granularity = WebWheelEvent::ScrollByPixelWheelEvent;
deltaY *= static_cast<float>(verticalMultiplier) * cScrollbarPixelsPerLine;
}
}
return WebWheelEvent(WebEvent::Wheel, positionX, positionY, globalPositionX, globalPositionY, deltaX, deltaY, wheelTicksX, wheelTicksY, granularity, modifiers, timestamp);
}
WebKeyboardEvent WebEventFactory::createWebKeyboardEvent(HWND hwnd, UINT message, WPARAM wparam, LPARAM lparam)
{
WebEvent::Type type = keyboardEventTypeForEvent(message);
String text = textFromEvent(wparam, type);
String unmodifiedText = unmodifiedTextFromEvent(wparam, type);
String keyIdentifier = keyIdentifierFromEvent(wparam, type);
int windowsVirtualKeyCode = static_cast<int>(wparam);
int nativeVirtualKeyCode = static_cast<int>(wparam);
bool autoRepeat = HIWORD(lparam) & KF_REPEAT;
bool isKeypad = isKeypadEvent(wparam, lparam, type);
bool isSystemKey = isSystemKeyEvent(message);
WebEvent::Modifiers modifiers = modifiersForCurrentKeyState();
double timestamp = ::GetTickCount() * 0.001; // ::GetTickCount returns milliseconds (Chrome uses GetMessageTime() / 1000.0)
return WebKeyboardEvent(type, text, unmodifiedText, keyIdentifier, windowsVirtualKeyCode, nativeVirtualKeyCode, autoRepeat, isKeypad, isSystemKey, modifiers, timestamp);
}
} // namespace WebKit
| [
"[email protected]"
] | [
[
[
1,
478
]
]
] |
8e9647c47f66501ca79e5975ca875c89d1e00a17 | 658a1222b06267650db18923a269d7cf7ae0f100 | /BallContactListener.cpp | f224d4ef85312881e4a8ffe3efaffa22c05aa634 | [] | no_license | imclab/H.E.A.D | 4c3eb84ea8fd12a6b1b6c0598dd910f541aa92e0 | 02303c25be37d3708a8db66a8f7bb5ee9610c841 | refs/heads/master | 2021-01-18T10:42:07.368559 | 2010-09-19T17:43:49 | 2010-09-19T17:43:49 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,680 | cpp | #include "BallContactListener.h"
#include "PhysicalObject.h"
#include "ScreenManager.h"
#include "Ball.h"
#include <stdio.h>
//quando 2 objectos colidem pela primeira vez
void BallContactListener::BeginContact(b2Contact* contact){
printf("touch\n");
const b2Body* bodyA = contact->GetFixtureA()->GetBody();
const b2Body* bodyB = contact->GetFixtureB()->GetBody();
b2Vec2 posA = bodyA->GetPosition();
b2Vec2 posB = bodyB->GetPosition();
printf("PosA x:%f y:%f\n",posA.x,posA.y);
printf("PosB x:%f y:%f\n",posB.x,posB.y);
//vou obter o objecto a partir da userdata
PhysicalObject * objA = (PhysicalObject *) bodyA->GetUserData();
PhysicalObject * objB = (PhysicalObject *) bodyB->GetUserData();
printf("obj A type: %d\n",objA->getType());
printf("obj B type: %d\n",objB->getType());
if (objA->getType() == O_BALL){
((Ball *)objA)->playsound();
}else{
((Ball *)objB)->playsound();
}
// no caso de ganhar
if (objA->getType()==O_BALL && objB->getType()== O_GOALSENSOR || objA->getType()==O_GOALSENSOR && objB->getType()== O_BALL )
ScreenManager::getInstance()->setScreenType(S_WIN);
//no caso de tocar num pit
if (objA->getType()==O_BALL && objB->getType()== O_PIT || objA->getType()==O_PIT && objB->getType()== O_BALL )
ScreenManager::getInstance()->setScreenType(S_OVER);
}
/// Called when two fixtures cease to touch.
void BallContactListener::EndContact(b2Contact* contact){
printf("...and go\n");
}
void BallContactListener::PreSolve(b2Contact* contact, const b2Manifold* oldManifold)
{
}
void BallContactListener::PostSolve(b2Contact* contact, const b2ContactImpulse* impulse)
{
}
| [
"[email protected]",
"jrrt@.(none)"
] | [
[
[
1,
3
],
[
5,
24
],
[
31,
53
]
],
[
[
4,
4
],
[
25,
30
]
]
] |
f92b1a3d4ed1d845c90e006322215a370f85975d | 54cacc105d6bacdcfc37b10d57016bdd67067383 | /trunk/source/io/sections/TreeSection.cpp | 5c2fb642d8ec0cdb6a9dc98a5b7f456230425abc | [] | no_license | galek/hesperus | 4eb10e05945c6134901cc677c991b74ce6c8ac1e | dabe7ce1bb65ac5aaad144933d0b395556c1adc4 | refs/heads/master | 2020-12-31T05:40:04.121180 | 2009-12-06T17:38:49 | 2009-12-06T17:38:49 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,014 | cpp | /***
* hesperus: TreeSection.cpp
* Copyright Stuart Golodetz, 2009. All rights reserved.
***/
#include "TreeSection.h"
#include <source/io/util/LineIO.h>
#include <source/level/trees/BSPTree.h>
namespace hesp {
//#################### LOADING METHODS ####################
/**
Loads a BSP tree from the specified std::istream.
@param is The std::istream
@return The BSP tree
*/
BSPTree_Ptr TreeSection::load(std::istream& is)
{
std::string line;
LineIO::read_checked_line(is, "BSPTree");
LineIO::read_checked_line(is, "{");
BSPTree_Ptr tree = BSPTree::load_postorder_text(is);
LineIO::read_checked_line(is, "}");
return tree;
}
//#################### SAVING METHODS ####################
/**
Saves a BSP tree to the specified std::ostream.
@param os The std::ostream
@param tree The BSP tree
*/
void TreeSection::save(std::ostream& os, const BSPTree_CPtr& tree)
{
os << "BSPTree\n";
os << "{\n";
tree->output_postorder_text(os);
os << "}\n";
}
}
| [
"[email protected]"
] | [
[
[
1,
46
]
]
] |
f2e20b97c1ac1d42549cdd667771c0ffa7a65f96 | 27d5670a7739a866c3ad97a71c0fc9334f6875f2 | /CPP/Targets/SupportWFLib/symbian/HelpUrlHandler.h | 217b9326c1d0a37c51f6d62a55ae509c6ca5db95 | [
"BSD-3-Clause"
] | permissive | ravustaja/Wayfinder-S60-Navigator | ef506c418b8c2e6498ece6dcae67e583fb8a4a95 | 14d1b729b2cea52f726874687e78f17492949585 | refs/heads/master | 2021-01-16T20:53:37.630909 | 2010-06-28T09:51:10 | 2010-06-28T09:51:10 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 6,663 | h | /*
Copyright (c) 1999 - 2010, Vodafone Group Services Ltd
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
* Neither the name of the Vodafone Group Services Ltd nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef HELP_URL_HANDLER_H
#define HELP_URL_HANDLER_H
#include <e32base.h>
#include "machine.h"
/**
* Struct used to contain the view uid mapped to
* the views help page name.
*/
struct ViewNameMapping {
TInt iViewId;
char* iViewName;
};
class CHelpUrlHandler : public CBase
{
private:
/**
* Class constructor
*
* @param
*/
CHelpUrlHandler(TInt aNoOfMappings);
/**
* Symbian second stage ConstructL.
*
* @param aViewNameMappings Array of the applications view-uids mapped
* to the help page name.
*/
void ConstructL(const ViewNameMapping* aViewNameMappings, TInt aLangCodeId);
/**
* Symbian second stage ConstructL.
*
* @param aViewNameMappings Array of the applications view-uids mapped
* to the help page name.
* @param aLangCode The used language code in iso format.
*/
void ConstructL(const ViewNameMapping* aViewNameMappings, const TDesC& aLangCode);
public:
/**
* Class Destructor
*/
virtual ~CHelpUrlHandler();
/**
* Symbian static NewLC function.
*
* @param aViewNameMappings Array of the applications view-uids mapped
* to the help page name.
* @return A HelpUrlHandler instance.
*/
static CHelpUrlHandler* NewLC(const ViewNameMapping* aViewNameMappings,
TInt aNoOfMappings,
TInt aLangCodeId);
/**
* Symbian static NewL function.
*
* @param aViewNameMappings Array of the applications view-uids mapped
* to the help page name.
* @return A HelpUrlHandler instance.
*/
static CHelpUrlHandler* NewL(const ViewNameMapping* aViewNameMappings,
TInt aNoOfMappings,
TInt aLangCodeId);
/**
* Symbian static NewLc function.
*
* @param aViewNameMappings Array of the applications view-uids mapped
* to the help page name.
* @param aNoOfMappings
* @param aLangCode The used language code in iso format.
* @return A HelpUrlHandler instance.
*/
static CHelpUrlHandler* NewLC(const ViewNameMapping* aViewNameMappings,
TInt aNoOfMappings,
const TDesC& aLangCode);
/**
* Symbian static NewL function.
*
* @param aViewNameMappings Array of the applications view-uids mapped
* to the help page name.
* @param aNoOfMappings
* @param aLangCode The used language code in iso format.
* @return A HelpUrlHandler instance.
*/
static CHelpUrlHandler* NewL(const ViewNameMapping* aViewNameMappings,
TInt aNoOfMappings,
const TDesC& aLangCode);
public:
/**
* Returns a formatted string for use as help url.
* Allocates and leaves the string on the cleanup stack.
*
* @param aViewId The id of the current view.
* @param aLangCode The current language code.
* @return The full url to the help file.
*/
HBufC* FormatLC(TInt aViewId,
const TDesC& aAnchorName);
/**
* Returns a formatted string for use as help url.
* Allocates and leaves the string on the cleanup stack.
*
* @param aViewId The id of the current view.
* @param aLangCode The current language code.
* @return The full url to the help file.
*/
HBufC* FormatLC(TInt aViewId, const HBufC* aAnchorString = NULL);
/**
* Returns a formatted string for use as help url.
* Allocates the string but does not leave it on the cleanup stack.
*
* @param aViewId The id of the current view.
* @param aLangCode The current language code.
* @return The full url to the help file.
*/
HBufC* FormatL(TInt aViewId,
const TDesC& aAnchorName);
/**
* Returns a formatted string for use as help url.
* Allocates the string but does not leave it on the cleanup stack.
*
* @param aViewId The id of the current view.
* @param aLangCode The current language code.
* @return The full url to the help file.
*/
HBufC* FormatL(TInt aViewId, const HBufC* aAnchorString = NULL);
TInt HelpFromView();
/**
* Get the help page name for view.
*
* @param aViewId The view.
* @return The name for the view.
*/
HBufC* GetHelpPageNameL( TInt aViewId );
private:
ViewNameMapping** iViewNameMappings;
TInt iNoOfMappings;
HBufC* iLangCode;
};
#endif /* HELP_URL_HANDLER_H */
| [
"[email protected]"
] | [
[
[
1,
180
]
]
] |
6be235f9da26b3d563e39dfc6e806a7c04b29fff | 619941b532c6d2987c0f4e92b73549c6c945c7e5 | /Include/NuclexMain/Main.h | ba313413a4e9652a3e27ebf7e570926be7cc80b5 | [] | no_license | dzw/stellarengine | 2b70ddefc2827be4f44ec6082201c955788a8a16 | 2a0a7db2e43c7c3519e79afa56db247f9708bc26 | refs/heads/master | 2016-09-01T21:12:36.888921 | 2008-12-12T12:40:37 | 2008-12-12T12:40:37 | 36,939,169 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 3,281 | h | // //
// # # ### # # -= Nuclex Library =- //
// ## # # # ## ## Main.h - Nuclex program entry wrapper //
// ### # # ### //
// # ### # ### Provides a better alternative to the main() function //
// # ## # # ## ## //
// # # ### # # R1 (C)2002-2004 Markus Ewald -> License.txt //
// //
#ifndef NUCLEXMAIN_MAIN_H
#define NUCLEXMAIN_MAIN_H
#include "Nuclex/Nuclex.h"
#include "Nuclex/Support/String.h"
namespace Nuclex {
// //
// Nuclex::Environment() //
// //
/// Environment information provider
/** Provides informations about the environment in which the
application was launched (eg. which path, operating system)
*/
class Environment {
public:
/// Operating systems
enum OperatingSystem {
OS_UNKNWON = 0, ///< Unknown OS
OS_WIN32, ///< Win32
OS_LINUX ///< Linux
};
/// Destructor
/** Destroys an instance of CEnvironment
*/
virtual ~Environment() {}
//
// Environment implementation
//
public:
/// Display a message box
virtual void showMessageBox(const string &sCaption, const string &sText) = 0;
/// Display an error message with ok / cancel buttons
virtual bool showErrorBox(const string &sCaption, const string &sText) = 0;
/// Get command line arguments
/** Returns the command line arguments with which the application
was launched
@return The command line string
*/
virtual const string &getCommandLine() const = 0;
/// Get launch path
/** Retrieves the path from which the application was launched
@return The launch path
*/
virtual const string &getLaunchPath() const = 0;
/// Get application path
/** Retrieves the path in which the application's executable resides
@return The application's path
*/
virtual const string &getApplicationPath() const = 0;
/// Get operating system
/** Returns the operating system under which the application runs
@return The current operating system
*/
virtual OperatingSystem getOperatingSystem() const = 0;
/// Get total amount of memory
/** Returns the amount of memory installed on the system in megabyte
@return The amount of memory
*/
virtual size_t getMemorySize() const = 0;
};
} // namespace Nuclex
extern void NuclexMain(const Nuclex::Environment &Environment);
#endif // NUCLEXMAIN_MAIN_H
| [
"ctuoMail@5f320639-c338-0410-82ad-c55551ec1e38"
] | [
[
[
1,
89
]
]
] |
159648ddb104be6d1908c9b6d36eb7ab824bb0a1 | 9ad9345e116ead00be7b3bd147a0f43144a2e402 | /Extraction/SMDataExtraction/SMDataExtraction/BitStreamInfo.h | 9f7660594576b13b75aa3f38ffe139d07f3a37e3 | [] | no_license | asankaf/scalable-data-mining-framework | e46999670a2317ee8d7814a4bd21f62d8f9f5c8f | 811fddd97f52a203fdacd14c5753c3923d3a6498 | refs/heads/master | 2020-04-02T08:14:39.589079 | 2010-07-18T16:44:56 | 2010-07-18T16:44:56 | 33,870,353 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 3,349 | h | #pragma once
#include "boost/dynamic_bitset.hpp"
#include <vector>
#include <string>
using namespace boost;
using namespace std;
class BitStreamInfo{
public:
__declspec(dllexport) BitStreamInfo();
__declspec(dllexport) BitStreamInfo(int bitCount);
__declspec(dllexport) ~BitStreamInfo();
//__declspec(dllexport) virtual void printVector() = 0;
//__declspec(dllexport) virtual void setCompressedStream(vector<unsigned long int> &x) = 0;
//__declspec(dllexport) virtual void printArray() = 0;
//__declspec(dllexport) virtual void printCompressedStream() = 0;
//__declspec(dllexport) virtual vector<unsigned long int>& getCompressedVector() = 0;
__declspec(dllexport) virtual dynamic_bitset<> Decompress() = 0;
__declspec(dllexport) virtual void CompressWords(boost::dynamic_bitset<>& bitMap) = 0;
//__declspec(dllexport) virtual void flip() = 0;
//__declspec(dllexport) virtual int getMainArrayLength() = 0;
//__declspec(dllexport) virtual dynamic_bitset<> getCompressedWord() = 0;
//__declspec(dllexport) virtual int getValue(boost::dynamic_bitset<> & bitMap,int startIndex,int offset) = 0;
__declspec(dllexport) virtual int GetSpaceUtilisation() = 0;
__declspec(dllexport) virtual BitStreamInfo* operator~() = 0;
__declspec(dllexport) virtual BitStreamInfo* operator &(BitStreamInfo &) = 0;
__declspec(dllexport) virtual BitStreamInfo* operator |(BitStreamInfo &) = 0;
//__declspec(dllexport) virtual const unsigned long int ActiveWordSize() = 0 ;
//__declspec(dllexport) virtual void ActiveWordSize(unsigned long int val) = 0;
//__declspec(dllexport) virtual unsigned long int ActiveWord() = 0;
//__declspec(dllexport) virtual void ActiveWord(unsigned long int val) = 0;
//__declspec(dllexport) virtual int MainArraySize() const = 0;
//__declspec(dllexport) virtual void MainArraySize(int val) = 0;
__declspec(dllexport) dynamic_bitset<> getProcessedBitStream();
__declspec(dllexport) unsigned long long count(){return this->_decompressedVBitStream.count();}
__declspec(dllexport) void convert(dynamic_bitset<> bitStream);
__declspec(dllexport) void setBitValue(int pos,bool val) {this->_decompressedVBitStream[pos] = val;}
__declspec(dllexport) vector<int> getActiveBitIDs();
__declspec(dllexport) int BitCount() {return this->_bitCount;}
__declspec(dllexport) void setBitCount(int bitCount){this->_bitCount = bitCount;this->_decompressedVBitStream.resize(bitCount);}
__declspec(dllexport) int BitStreamAllocAttID() {return this->_bitStreamAllocAttID;}
__declspec(dllexport) void setBitStreamAllocAttID(int attID){this->_bitStreamAllocAttID = attID;}
__declspec(dllexport) string BitStreamAllocAttName() {return this->_bitStreamAllocAttName;}
__declspec(dllexport) void setBitStreamAllocAttName(string attName){this->_bitStreamAllocAttName = attName;}
/*
static const unsigned long int ZERO_LITERAL = 0;
static const unsigned long int ONE_LITERAL = 2147483647;
static const unsigned long int ONE_GAP_START_FLAG = 3221225472;
static const unsigned long int ZERO_GAP_START_FLAG = 2147483648;
static const int LITERAL_WORD = 0;
static const int ZERO_GAP_WORD = 1;
static const int ONE_GAP_WORD = 2;
*/
private:
int _bitCount;
dynamic_bitset<> _decompressedVBitStream;
int _bitStreamAllocAttID;
string _bitStreamAllocAttName;
}; | [
"jaadds@c7f6ba40-6498-11de-987a-95e5a5a5d5f1"
] | [
[
[
1,
66
]
]
] |
c3136de69884fb54b61dbc9c8be5734b479ce718 | ea12fed4c32e9c7992956419eb3e2bace91f063a | /zombie/code/renaissance/rnsbasicactions/src/ngpblock/ngpblock.cc | 2264a053cfe3faab1b70289cfb9baf47381952a8 | [] | no_license | ugozapad/TheZombieEngine | 832492930df28c28cd349673f79f3609b1fe7190 | 8e8c3e6225c2ed93e07287356def9fbdeacf3d6a | refs/heads/master | 2020-04-30T11:35:36.258363 | 2011-02-24T14:18:43 | 2011-02-24T14:18:43 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 4,396 | cc | #include "precompiled/pchrnsbasicactions.h"
//------------------------------------------------------------------------------
// ngpblock.cc
// (C) 2005 Conjurer Services, S.A.
//------------------------------------------------------------------------------
#include "ngpblock/ngpblock.h"
#include "ncaistate/ncaistate.h"
#include "ncgameplayliving/ncgameplayliving.h"
#include "ncgameplayliving/ncgameplaylivingclass.h"
#include "zombieentity/nctransform.h"
#include "nclogicanimator/nclogicanimator.h"
#include "nphysics/ncphycharacterobj.h"
#include "rnsgameplay/ndamagemanager.h"
#include "rnsgameplay/ncgpweaponmelee.h"
#include "animcomp/nccharacter.h"
nNebulaScriptClass(nGPBlock, "ngpbasicaction");
//------------------------------------------------------------------------------
/**
Nebula class scripting initialization
*/
NSCRIPT_INITCMDS_BEGIN (nGPBlock)
NSCRIPT_ADDCMD('INIT', bool, Init, 3, (nEntityObject*, int, int), 0, ());
NSCRIPT_INITCMDS_END()
//------------------------------------------------------------------------------
/**
Constructor
*/
nGPBlock::nGPBlock() :
nGPBasicAction(),
animator(0),
weapon(0),
ellapsedTime(0),
startOffset(0),
endOffset(0),
living(0)
{
// empty
}
//------------------------------------------------------------------------------
/**
Destructor
*/
nGPBlock::~nGPBlock()
{
this->End();
}
//------------------------------------------------------------------------------
/**
Init
@param initOffset
Is a percentage of the total animation time that
indicate the time the player is not parrying at the begining of animation.
@param finalOffset
Is a percentage of the total animation time that
indicate the time the player is not parrying at the end of animation.
*/
bool
nGPBlock::Init (nEntityObject* entity, int initOffset, int finalOffset)
{
bool valid = entity != 0;
if ( valid )
{
this->entity = entity;
// get the animator
this->animator = entity->GetComponentSafe<ncLogicAnimator>();
// get the primary weapon
nEntityObject* weaponEntity = 0;
this->living = entity->GetComponentSafe<ncGameplayLiving>();
if ( this->living )
{
// get melee weapon
weaponEntity = this->living->GetCurrentWeapon();
if (weaponEntity)
{
this->weapon = weaponEntity->GetComponentSafe<ncGPWeaponMelee>();
n_assert( this->weapon );
}
}
valid = this->weapon != 0;
}
if ( valid )
{
//ncCharacter* character = this->entity->GetComponentSafe<ncCharacter>();
// TODO: Change this when there are a relationship betwen ticks ans seconds
//nTime blockTime = character->GetStateDuration(GP_ACTION_MELEEBLOCK);
nTime blockTime;
blockTime = 0;
// Times that the entity is not blocking, are percentages of state duration
this->startOffset = initOffset;
this->endOffset = finalOffset;
this->living->SetBlocking( false );
this->animIndex = this->animator->SetMeleeBlock();
}
this->init = valid;
return valid;
}
//------------------------------------------------------------------------------
/**
IsDone
*/
bool
nGPBlock::IsDone() const
{
n_assert(this->init);
return !this->animator || this->animator->HasFinished( this->animIndex );
}
//------------------------------------------------------------------------------
/**
Run
*/
bool
nGPBlock::Run()
{
n_assert(this->init);
this->ellapsedTime++;
// Only block between the offsets
if ( this->ellapsedTime > startOffset && this->ellapsedTime < this->endOffset && !this->living->IsBlocking())
{
this->living->SetBlocking( true );
}
else if ( this->living->IsBlocking() )
{
this->living->SetBlocking( false );
}
return this->IsDone();
}
//------------------------------------------------------------------------------
/**
End
*/
void
nGPBlock::End()
{
n_assert( this->living );
if ( this->living )
{
this->living->SetBlocking( false );
}
}
| [
"magarcias@c1fa4281-9647-0410-8f2c-f027dd5e0a91"
] | [
[
[
1,
160
]
]
] |
e9891e09ea2b076dca27a00c49f7378cb26bdee9 | 38926bfe477f933a307f51376dd3c356e7893ffc | /Source/SDKs/STLPORT/stlport/config/stl_sunpro.h | 7c0e07079b6aea4189989fa679f446234f8ea16c | [
"LicenseRef-scancode-stlport-4.5"
] | permissive | richmondx/dead6 | b0e9dd94a0ebb297c0c6e9c4f24c6482ef4d5161 | 955f76f35d94ed5f991871407f3d3ad83f06a530 | refs/heads/master | 2021-12-05T14:32:01.782047 | 2008-01-01T13:13:39 | 2008-01-01T13:13:39 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 5,249 | h | // STLport configuration file
// It is internal STLport header - DO NOT include it directly
# define _STLP_LONG_LONG long long
// GAB: 11/09/05
// Starting with 5.0 the STLport code expects to be
// instantiated during compile time. This is due to undefing
// a number of defines that are also used in the c versions
// of the file. When they are undefed the c version fails to
// compile.
// # define _STLP_LINK_TIME_INSTANTIATION 1
# if ! defined(_BOOL)
# define _STLP_NO_BOOL 1
# endif
// compatibility mode stuff
# if (__SUNPRO_CC >= 0x510) && (!defined (__SUNPRO_CC_COMPAT) || (__SUNPRO_CC_COMPAT == 5 ))
# define _STLP_NATIVE_INCLUDE_PATH ../CC/Cstd
# define _STLP_NATIVE_CPP_RUNTIME_INCLUDE_PATH ../CC
# elif (__SUNPRO_CC >= 0x500) && (!defined (__SUNPRO_CC_COMPAT) || (__SUNPRO_CC_COMPAT == 5 ))
# define _STLP_NATIVE_INCLUDE_PATH ../CC
# elif (defined (__SUNPRO_CC_COMPAT) && __SUNPRO_CC_COMPAT == 4)
# define _STLP_NATIVE_INCLUDE_PATH ../CC4
# else
# define _STLP_NATIVE_INCLUDE_PATH ../CC
# endif
# define _STLP_STATIC_CONST_INIT_BUG 1
# if (__SUNPRO_CC < 0x530)
// those are tested and proved not to work...
# define _STLP_STATIC_ARRAY_BUG 1
# define _STLP_NO_CLASS_PARTIAL_SPECIALIZATION 1
# define _STLP_NO_MEMBER_TEMPLATE_CLASSES 1
# define _STLP_USE_OLD_HP_ITERATOR_QUERIES
# endif
# ifdef _STLP_USE_NO_IOSTREAMS
# define _STLP_HAS_NO_NEW_C_HEADERS 1
# endif
// those do not depend on compatibility
# if (__SUNPRO_CC < 0x510)
# define _STLP_NO_TYPENAME_ON_RETURN_TYPE 1
# define _STLP_NONTEMPL_BASE_MATCH_BUG 1
# endif
# if (__SUNPRO_CC < 0x510) || (defined (__SUNPRO_CC_COMPAT) && (__SUNPRO_CC_COMPAT < 5))
# define _STLP_NO_QUALIFIED_FRIENDS 1
// no partial , just for explicit one
# define _STLP_PARTIAL_SPEC_NEEDS_TEMPLATE_ARGS
# define _STLP_NON_TYPE_TMPL_PARAM_BUG 1
# define _STLP_NO_MEMBER_TEMPLATES 1
# define _STLP_NO_FRIEND_TEMPLATES 1
# define _STLP_NO_FUNCTION_TMPL_PARTIAL_ORDER 1
# define _STLP_NO_EXPLICIT_FUNCTION_TMPL_ARGS
# define _STLP_NO_MEMBER_TEMPLATE_KEYWORD 1
# endif
// Features that depend on compatibility switch
# if ( __SUNPRO_CC < 0x500 ) || (defined (__SUNPRO_CC_COMPAT) && (__SUNPRO_CC_COMPAT < 5))
# ifndef _STLP_USE_NO_IOSTREAMS
# define _STLP_USE_NO_IOSTREAMS 1
# endif
# define _STLP_NO_NEW_NEW_HEADER 1
// # define _STLP_NO_RELOPS_NAMESPACE
# define _STLP_HAS_NO_NAMESPACES 1
# define _STLP_NEED_MUTABLE 1
# define _STLP_NO_BAD_ALLOC 1
# define _STLP_NO_EXCEPTION_HEADER 1
# define _STLP_NATIVE_C_INCLUDE_PATH ../include
# elif (__SUNPRO_CC < 0x510)
// # define _STLP_NATIVE_C_HEADER(header) <../CC/##header##.SUNWCCh>
# define _STLP_NATIVE_CPP_C_HEADER(header) <../CC/##header##.SUNWCCh>
# define _STLP_NATIVE_C_INCLUDE_PATH /usr/include
# elif defined( __SunOS_5_5_1 ) || defined( __SunOS_5_6 ) || defined( __SunOS_5_7 )
# define _STLP_NATIVE_C_INCLUDE_PATH ../CC/std
# define _STLP_NATIVE_CPP_C_INCLUDE_PATH ../CC/std
# else
# define _STLP_NATIVE_C_INCLUDE_PATH /usr/include
# define _STLP_NATIVE_CPP_C_INCLUDE_PATH ../CC/std
# endif
# if ( __SUNPRO_CC < 0x500 )
# undef _STLP_NATIVE_C_HEADER
# undef _STLP_NATIVE_CPP_C_HEADER
# define wint_t __wint_t
// famous CC 4.2 bug
# define _STLP_INLINE_STRING_LITERAL_BUG 1
// /usr/include
# define _STLP_NATIVE_C_INCLUDE_PATH ../include
// 4.2 cannot handle iterator_traits<_Tp>::iterator_category as a return type ;(
# define _STLP_USE_OLD_HP_ITERATOR_QUERIES
// 4.2 does not like it
# undef _STLP_PARTIAL_SPEC_NEEDS_TEMPLATE_ARGS
# define _STLP_LIMITED_DEFAULT_TEMPLATES 1
# define _STLP_NEED_TYPENAME 1
# define _STLP_NEED_EXPLICIT 1
# define _STLP_UNINITIALIZABLE_PRIVATE 1
# define _STLP_NO_BAD_ALLOC 1
# define _STLP_NO_ARROW_OPERATOR 1
# define _STLP_DEF_CONST_PLCT_NEW_BUG 1
# define _STLP_DEF_CONST_DEF_PARAM_BUG 1
# define _STLP_GLOBAL_NESTED_RETURN_TYPE_PARAM_BUG 1
# undef _STLP_HAS_NO_NEW_C_HEADERS
# define _STLP_HAS_NO_NEW_C_HEADERS 1
// # define _STLP_DONT_SIMULATE_PARTIAL_SPEC_FOR_TYPE_TRAITS
# if ( __SUNPRO_CC < 0x420 )
# define _STLP_NO_PARTIAL_SPECIALIZATION_SYNTAX 1
# define _STLP_NO_NEW_STYLE_CASTS 1
# define _STLP_NO_METHOD_SPECIALIZATION 1
# if ( __SUNPRO_CC > 0x401 )
# if (__SUNPRO_CC==0x410)
# define _STLP_BASE_TYPEDEF_OUTSIDE_BUG 1
# endif
# else
// SUNPro C++ 4.0.1
# define _STLP_BASE_MATCH_BUG 1
# define _STLP_BASE_TYPEDEF_BUG 1
# if (( __SUNPRO_CC < 0x401 ) && !defined(__SUNPRO_C))
__GIVE_UP_WITH_STL(SUNPRO_401)
# endif
# endif /* 4.0.1 */
# endif /* 4.2 */
# endif /* < 5.0 */
# include <config/stl_solaris.h>
#ifndef _MBSTATET_H
# define _MBSTATET_H
# undef _MBSTATE_T
# define _MBSTATE_T
typedef struct __mbstate_t {
#if defined(_LP64)
long __filler[4];
#else
int __filler[6];
#endif
} __mbstate_t;
# ifndef _STLP_HAS_NO_NAMESPACES
namespace std {
typedef __mbstate_t mbstate_t;
}
using std::mbstate_t;
#else
typedef __mbstate_t mbstate_t;
# endif
#endif /* __MBSTATET_H */
| [
"[email protected]"
] | [
[
[
1,
167
]
]
] |
2dc1b0b38b7ab7d7bf20f5fe1d9ab950e75fe076 | 370d07b4ae576fc268ff0b5a9d11b3baa0a87ef8 | /funcoes.cpp | bf60decffd58d101fbda9a2bbf28e8161cbea3a3 | [] | no_license | syu93/uelplayer | db94ee55d155316adac95c77864862a9dfa306a2 | e090d3ed2a96424489c43f428f1dd285036f15a9 | refs/heads/master | 2021-01-02T09:34:32.921487 | 2009-11-05T03:14:44 | 2009-11-05T03:14:44 | 39,090,735 | 0 | 0 | null | null | null | null | ISO-8859-1 | C++ | false | false | 22,223 | cpp | //estrutura Player
typedef struct Player{
//ponteiro para música
FSOUND_STREAM *musica;
//diretorio utilizado pelo programa
DIR *dir;
//arquivo utilizado pelo programa
FILE *bib, *let, *play;
//número da música
int num;
//total de músicas
int tot;
//modo
int modo;
//cores;
int cor, cor2;
//nome do arquivo atual
char arquivo[MAX_NAME];
//bitmap para representar a tela
BITMAP *tela, *aba1, *aba2, *aba3, *aba4;
//clocks
clock_t refresh, button, button2;
//construtor
Player();
void playpause();
void repeat();
void layout();
void criarbiblioteca();
void imprimirbiblioteca();
void passarmouse();
void inicializar();
void mouseesquerdo();
void backnext(bool next);
void atualiza();
void letras();
void mute();
void abas();
void config();
};
void init();
void deinit();
void close_button_handle();
float distponto(int x1, int y1, int x2, int y2);
//construtor
Player::Player(){
//inicializa os clocks
refresh = button = button2 = clock();
// inicia da API FMOD, áudio com 5 canais
FSOUND_Init(44100, 5, 0);
//inicializações do allegro
init();
//inicialização das variávies BITMAP
tela = create_bitmap(MAX_X, MAX_Y);
aba1 = create_bitmap(MAX_X, ABA_Y);
aba2 = create_bitmap(MAX_X, ABA_Y);
aba3 = create_bitmap(MAX_X, ABA_Y);
aba4 = create_bitmap(MAX_X, ABA_Y);
//limpa os bitmaps
clear(tela);
clear(aba1);
clear(aba2);
clear(aba3);
clear(aba4);
//começa exibindo a biblioteca
modo = BIBLIOTECA;
//cores
cor = BLUE;
cor2 = BLUE2;
}
//botão play/pause
void Player::playpause(){
circlefill(tela, PLAY_X, PLAY_Y, 23, cor);
circlefill(tela, 320, 445, 20, cor2);
//se não estiver pausado
if(FSOUND_GetPaused(0)){
//guarda a duração da música em milisegundos
int ms = FSOUND_Stream_GetLengthMs(musica);
rectfill(tela, 318, 440, 321, 455, makecol(255,255,255));
rectfill(tela, 325, 440, 328, 455, makecol(255,255,255));
rectfill(tela, 1, 381, 640, 410, cor);
rectfill(tela, 1, 411, 640, 420, cor2);
//imprime o nome da música
char nome[MAX_NAME] = "";
strcat(nome, arquivo+9);
textprintf_ex(tela, font, 6, 401, makecol(255,255,255),-1, "%s", nome);
//imprime a duração da música
textprintf_ex(tela, font, 560, 401, makecol(255,255,255), -1, "%d : %d%d", ms/60000, ((ms/1000)%60)/10, (ms/1000)%10);
//despausa se necessário
FSOUND_SetPaused(0, false);
//toca a música
FSOUND_Stream_Play(0, musica);
letras();
} else {
triangle(tela, 320, 440, 332, 445, 320, 450, makecol(255,255,255));
//pausa
FSOUND_SetPaused(0, true);
}
blit(tela, screen, 0, 0, 0, 0, 640, 480);
}
void Player::repeat(){
circlefill(tela, REPEAT_X, REPEAT_Y, 18, cor);
circlefill(tela, REPEAT_X-3, REPEAT_Y-3, 15, cor2);
//seta repeat
if(!((FSOUND_Stream_GetMode(musica)) & FSOUND_LOOP_NORMAL)){
FSOUND_Stream_SetMode(musica, FSOUND_LOOP_NORMAL);
circle(tela, REPEAT_X, REPEAT_Y, 8, makecol(255,255,255));
circle(tela, REPEAT_X, REPEAT_Y, 9, makecol(255,255,255));
circle(tela, REPEAT_X, REPEAT_Y, 10, makecol(255,255,255));
triangle(tela, REPEAT_X+5, 440, REPEAT_X+15, 445, REPEAT_X+5, 450, makecol(255,255,255));
//cancela repeat
} else {
FSOUND_Stream_SetMode(musica, FSOUND_LOOP_OFF);
rectfill(tela, REPEAT_X-8, REPEAT_Y-2, REPEAT_X+8, REPEAT_Y+1, makecol(255,255,255));
triangle(tela, REPEAT_X+5, REPEAT_Y+5, REPEAT_X+10, REPEAT_Y, REPEAT_X+5, REPEAT_Y-5, makecol(255,255,255));
}
if(!FSOUND_GetPaused(0)){
int ms = FSOUND_Stream_GetTime(musica);
playpause();
FSOUND_Stream_Stop(musica);
FSOUND_Stream_SetTime(musica, ms);
playpause();
}
}
void Player::layout(){
//desenha um retângulo em cima
rectfill(tela, 1, 1, 640, 50, cor);
rectfill(tela, 1, 51, 640, 60, cor2);
//desenha um retângulo em baixo
rectfill(tela, 1, 381, 640, 410, cor);
rectfill(tela, 1, 411, 640, 420, cor2);
//desenha um retângulo prata
rectfill(tela, 1, 421, 640, 470, makecol(150,150,150));
rectfill(tela, 1, 471, 640, 480, makecol(130,130,130));
//botão play
circlefill(tela, PLAY_X, PLAY_Y, 23, cor);
circlefill(tela, PLAY_X-3, PLAY_Y-3, 20, cor2);
triangle(tela, 320, 440, 332, 445, 320, 450, makecol(255,255,255));
//repeat
circlefill(tela, REPEAT_X, REPEAT_Y, 18, cor);
circlefill(tela, REPEAT_X-3, REPEAT_Y-3, 15, cor2);
rectfill(tela, REPEAT_X-8, REPEAT_Y-2, REPEAT_X+8, REPEAT_Y+1, makecol(255,255,255));
triangle(tela, REPEAT_X+5, REPEAT_Y+5, REPEAT_X+10, REPEAT_Y, REPEAT_X+5, REPEAT_Y-5, makecol(255,255,255));
//stop
circlefill(tela, STOP_X, STOP_Y,18,cor);
circlefill(tela, STOP_X-3, STOP_Y-3, 15, cor2);
rectfill(tela, STOP_X-4, 440, STOP_X+4, 450, makecol(255,255,255));
//backward
circlefill(tela, BWARD_X, BWARD_Y, 18, cor);
circlefill(tela, BWARD_X-3, BWARD_Y-3, 15, cor2);
triangle(tela, BWARD_X, 440, BWARD_X-10, 445, BWARD_X, 450, makecol(255,255,255));
triangle(tela, BWARD_X+10, 440, BWARD_X, 445, BWARD_X+10, 450, makecol(255,255,255));
//forward
circlefill(tela, FWARD_X, FWARD_Y, 18, cor);
circlefill(tela, FWARD_X-3, FWARD_Y-3, 15, cor2);
triangle(tela, FWARD_X, 440, FWARD_X+10, 445, FWARD_X, 450, makecol(255,255,255));
triangle(tela, FWARD_X-10, 440, FWARD_X, 445, FWARD_X-10, 450, makecol(255,255,255));
//mudo
circlefill(tela, MUTE_X, MUTE_Y, 15, cor);
circlefill(tela, MUTE_X-3, MUTE_Y-3, 12, cor2);
int points[8] = {MUTE_X+8,MUTE_Y+8, MUTE_X+8,MUTE_Y-8, MUTE_X-4,MUTE_Y-4, MUTE_X-4,MUTE_Y+4};
polygon(tela, 4, points, makecol(255, 255, 255));
//volume
rectfill(tela, VOL_X1, VOL_Y1, VOL_X2, VOL_Y2, makecol(255,255,255));
rectfill(tela, VOL_X1, VOL_Y1, VOL_X2-32, VOL_Y2, cor2);
textout_ex(tela, font, "UEL PLAYER", 260, 10, makecol(255,255,255),-1);
textout_ex(tela, font, "Biblioteca", ABA_X1-110, 40, makecol(255,255,255),-1);
textout_ex(tela, font, "Letra", ABA_X2-90, 40, makecol(255,255,255),-1);
textout_ex(tela, font, "Configuracoes", ABA_X3-130, 40, makecol(255,255,255),-1);
textout_ex(tela, font, "Ajuda", ABA_X3+50, 40, makecol(255,255,255),-1);
//linhas das abas
line(tela, ABA_X1, 35, ABA_X1, 55, makecol(255,255,255));
line(tela, ABA_X2, 35, ABA_X2, 55, makecol(255,255,255));
line(tela, ABA_X3, 35, ABA_X3, 55, makecol(255,255,255));
//posição da música
rectfill(tela, POS_X1, POS_Y1, POS_X2, POS_Y2, makecol(0,0,0));
//imprime o nome da música
int ms = FSOUND_Stream_GetLengthMs(musica);
//imprime o nome da música
char nome[MAX_NAME] = "";
strcat(nome, arquivo+9);
textprintf_ex(tela, font, 6, 401, makecol(255,255,255),-1, "%s", nome);
//imprime a duração da música
textprintf_ex(tela, font, 560, 401, makecol(255,255,255), -1, "%d : %d%d", ms/60000, ((ms/1000)%60)/10, (ms/1000)%10);
blit(tela, screen, 0, 0, 0, 0, MAX_X, MAX_Y);
//imprime configurações na aba3
textout_ex(aba3, font, "Escolha a cor do programa", 150, 20, makecol(255,255,255),-1);
circlefill(aba3, COR_X1, COR_Y1, 20, RED);
circlefill(aba3, COR_X1-3, COR_Y1-3, 17, RED2);
circlefill(aba3, COR_X2, COR_Y2, 20, GREEN);
circlefill(aba3, COR_X2-3, COR_Y2-3, 17, GREEN2);
circlefill(aba3, COR_X3, COR_Y3, 20, BLUE);
circlefill(aba3, COR_X3-3, COR_Y3-3, 17, BLUE2);
circlefill(aba3, COR_X4, COR_Y4, 20, GRAY);
circlefill(aba3, COR_X4-3, COR_Y4-3, 17, GRAY2);
//imprime ajuda na aba4
textout_ex(aba4, font, "Insira as musicas na pasta musicas (mp3/ wav/ wma)", 15, 5, makecol(255,255,255),-1);
textout_ex(aba4, font, "Insira as letras na pasta letras", 15, 25, makecol(255,255,255),-1);
textout_ex(aba4, font, "As letras devem ter o nome igual a musica (inclusive extensao)", 15, 45, makecol(255,255,255),-1);
textout_ex(aba4, font, "Os manuais das bibliotecas utilizadas estao na pasta manuais", 15, 65, makecol(255,255,255),-1);
textout_ex(aba4, font, "Sobre:", 15, 105, makecol(255,255,255),-1);
textout_ex(aba4, font, "Breno Naodi Kusunoki", 15, 125, makecol(255,255,255),-1);
textout_ex(aba4, font, "Ernesto Yuiti Saito", 15, 145, makecol(255,255,255),-1);
textout_ex(aba4, font, "Marcos Okamura Rodrigues", 15, 165, makecol(255,255,255),-1);
textout_ex(aba4, font, "Robson Fumio Fujii", 15, 185, makecol(255,255,255),-1);
textout_ex(aba4, font, "Universidade Estadual de Londrina", 15, 225, makecol(255,255,255),-1);
textout_ex(aba4, font, "Ciencia da Computacao", 15, 245, makecol(255,255,255),-1);
}
void Player::criarbiblioteca(){
dirent* item_dir;
int i;
//cria pasta
mkdir("data");
//cria biblioteca
bib = fopen("data\\biblioteca.txt", "w");
//aponta para o diretorio de musicas
dir = opendir("musicas.");
//se houver erro ao abrir diretorio
if(!dir){
perror("opendir");
} else{
//lê os arquivos dos diretorios
item_dir = readdir(dir);
//contador de itens
i = 0;
while(item_dir){
if(item_dir->d_name[0] != '.'){
//escreve os nomes dos arquivos na biblioteca
fprintf(bib, "%s\n", item_dir -> d_name );
i++;
}
item_dir = readdir(dir);
}
}
//atribui o total de músicas na pasta
tot = i;
//se não houver nenhuma música
if(tot == 0){
allegro_message("Insira pelo menos uma musica na pasta musicas");
allegro_exit();
exit(1);
}
//fecha o diretório
closedir(dir);
//fecha o arquivo
fclose(bib);
}
void Player::letras(){
char letra;
int i, j;
char nome[MAX_NAME]="letras\\";
strcat(nome, arquivo+9);
strcat(nome, ".txt\0");
let = fopen(nome, "r");
clear(aba2);
if(let != NULL){
for(i = 1, j = 20; !feof(let); i += 8){
letra = fgetc(let);
//escreve uma linha
if(letra != '\n' && letra != -1){
textprintf_ex(aba2, font, i, j, makecol(255,255,255), 0, "%c", letra);
//pula linha
} else {
//espaçamento entre linhas(2)
j += 10;
//volta a margem esquerda
i = -7;
}
}
//Desenha a letra na aba 3 e cola na tela
fclose(let);
}
}
void Player::imprimirbiblioteca(){
char letra;
int i, j;
bib = fopen("data\\biblioteca.txt", "r");
for(i = 1, j = 20; !feof(bib); i += 8){
letra = fgetc(bib);
//escreve uma linha
if(letra != '\n' && letra != -1){
textprintf_ex(aba1, font, i, j, makecol(255,255,255), -1, "%c", letra);
//pula linha
} else {
//espaçamento entre linhas(2)
j += 10;
//volta a margem esquerda
i = -7;
}
}
fclose(bib);
//Desenha a biblioteca na aba 1 e cola na tela
blit(aba1, tela, 0, 0, 0, ABA_Y1, MAX_X, ABA_Y);
}
void Player::passarmouse(){
if(mouse_y >= ABA_Y1+20 && mouse_y <= (ABA_Y1+20+ 10*tot-3)){
if(modo == BIBLIOTECA ){
char nome[MAX_NAME];
int cont;
bib = fopen("data\\biblioteca.txt", "r");
cont = int((mouse_y-ABA_Y1-20+1)/10);
//copia o nome do arquivo cont
for(int i = 0; i <= cont; i++){
for(int j = 0; j < MAX_NAME; j++){
nome[j] = getc(bib);
if (nome[j] == '\n'){
nome[j] = '\0';
break;
}
}
}
fclose(bib);
//escreve o nome da música em amarelo
textout_ex(screen, font, nome, 0, mouse_y-mouse_y%10+1, makecol(255,255,0),0);
}
} else if((distponto(mouse_x, mouse_y, PLAY_X, PLAY_Y)) <= 25){
if(FSOUND_GetPaused(0)){
textout_ex(screen, font, "Play", mouse_x-8, mouse_y-8, makecol(255,255,255),0);
} else {
textout_ex(screen, font, "Pause", mouse_x-8, mouse_y-8, makecol(255,255,255),0);
}
} else if ((distponto(mouse_x, mouse_y, STOP_X, STOP_Y)) <= 18){
textout_ex(screen, font, "Stop", mouse_x-8, mouse_y-8, makecol(255,255,255),0);
} else if ((distponto(mouse_x, mouse_y, MUTE_X, MUTE_Y)) <= 18){
if(FSOUND_GetMute(0)){
textout_ex(screen, font, "Mute On", mouse_x-30, mouse_y-8, makecol(255,255,255),0);
} else{
textout_ex(screen, font, "Mute Off", mouse_x-30, mouse_y-8, makecol(255,255,255),0);
}
} else if ((distponto(mouse_x, mouse_y, REPEAT_X, REPEAT_Y)) <= 18){
if((FSOUND_Stream_GetMode(musica)) & FSOUND_LOOP_NORMAL){
textout_ex(screen, font, "Repeat On", mouse_x-30, mouse_y-8, makecol(255,255,255),0);
} else{
textout_ex(screen, font, "Repeat Off", mouse_x-30, mouse_y-8, makecol(255,255,255),0);
}
} else if ((distponto(mouse_x, mouse_y, BWARD_X, BWARD_Y)) <= 18){
textout_ex(screen, font, "Anterior", mouse_x-8, mouse_y-8, makecol(255,255,255),0);
} else if ((distponto(mouse_x, mouse_y, FWARD_X, FWARD_Y)) <= 18){
textout_ex(screen, font, "Proxima", mouse_x-8, mouse_y-8, makecol(255,255,255),0);
} else if(mouse_x >= VOL_X1 && mouse_y >= VOL_Y1 && mouse_y <= VOL_Y2 && mouse_x <= VOL_X2){
textprintf_ex(screen, font, mouse_x-20, mouse_y-8, makecol(255,255,255),0, "%Vol %d", ((mouse_x-VOL_X1)*4+3)*100/255);
}
}
void Player::abas(){
if(mouse_x <= ABA_X1){
modo = BIBLIOTECA;
} else if(mouse_x <= ABA_X2){
modo = LETRA;
} else if(mouse_x <= ABA_X3){
modo = CONFIG;
} else{
modo = AJUDA;
}
}
void Player::mute(){
FSOUND_SetMute(0, !FSOUND_GetMute(0));
circlefill(tela, MUTE_X, MUTE_Y, 15, cor);
circlefill(tela, MUTE_X-3, MUTE_Y-3, 12, cor2);
//cria um poligono
int points[8] = {MUTE_X+8,MUTE_Y+8, MUTE_X+8,MUTE_Y-8, MUTE_X-4,MUTE_Y-4, MUTE_X-4,MUTE_Y+4};
polygon(tela, 4, points, makecol(255, 255, 255));
if(FSOUND_GetMute(0)){
line(tela, MUTE_X-8, MUTE_Y+8, MUTE_X+8, MUTE_Y-8, makecol(255,0,0));
line(tela, MUTE_X-7, MUTE_Y+8, MUTE_X+9, MUTE_Y-8, makecol(255,0,0));
line(tela, MUTE_X-8, MUTE_Y-8, MUTE_X+8, MUTE_Y+8, makecol(255,0,0));
line(tela, MUTE_X-7, MUTE_Y-8, MUTE_X+9, MUTE_Y+8, makecol(255,0,0));
}
}
void Player::mouseesquerdo(){
//abas
if(mouse_y <= 55 && mouse_y >= 35){
abas();
//seta posição da musica
}else if(mouse_y >= POS_Y1 && mouse_y <= POS_Y2 && mouse_x >= POS_X1 && mouse_x <= POS_X2){
int time = FSOUND_Stream_GetLengthMs(musica);
int ms = (mouse_x - POS_X1)*time/500;
//pausa e despausa o canal
FSOUND_SetPaused(0, true);
FSOUND_Stream_SetTime(musica, ms);
FSOUND_SetPaused(0, false);
//play/pause
} else if((distponto(mouse_x, mouse_y, PLAY_X, PLAY_Y)) <= 25){
if(clock() - button >= BUTTON * CLOCKS_PER_SEC){
playpause();
button = clock();
}
//stop
} else if ((distponto(mouse_x, mouse_y, STOP_X, STOP_Y)) <= 18){
FSOUND_Stream_Stop(musica);
FSOUND_SetPaused(0, false);
playpause();
//imprime 0 seg/min
textprintf_ex(tela, font, 560, 391, makecol(255,255,255), cor, "%d : %d%d", 0, 0, 0);
rectfill(tela, POS_X1, POS_Y1, POS_X2, POS_Y2, makecol(0,0,0));
//ativa/desativa o modo mudo
} else if ((distponto(mouse_x, mouse_y, MUTE_X, MUTE_Y)) <= 18){
if(clock() - button >= BUTTON * CLOCKS_PER_SEC){
mute();
button = clock();
}
//ativa desativa repeat
} else if ((distponto(mouse_x, mouse_y, REPEAT_X, REPEAT_Y)) <= 18){
if(clock() - button >= BUTTON * CLOCKS_PER_SEC){
repeat();
button = clock();
}
//próxima música
} else if ((distponto(mouse_x, mouse_y, FWARD_X, FWARD_Y)) <= 18){
if(clock() - button2 >= BUTTON2 * CLOCKS_PER_SEC){
backnext(true);
button2 = clock();
}
//música anterior
} else if ((distponto(mouse_x, mouse_y, BWARD_X, BWARD_Y)) <= 18){
if(clock() - button2 >= BUTTON2 * CLOCKS_PER_SEC){
backnext(false);
button2 = clock();
}
//ajusta o volume
} else if (mouse_x >= VOL_X1 && mouse_y >= VOL_Y1 && mouse_y <= VOL_Y2 && mouse_x <= VOL_X2){
FSOUND_SetVolumeAbsolute(0, (mouse_x-VOL_X1) * 4 + 1);
rectfill(tela, VOL_X1, VOL_Y1, VOL_X2, VOL_Y2, makecol(255,255,255));
rectfill(tela, VOL_X1, VOL_Y1, mouse_x, VOL_Y2, cor2);
//configura a cor
}else if(modo == CONFIG){
config();
} else {
//se apertar a região de uma música
if (mouse_y >= ABA_Y1+20 && mouse_y <= (ABA_Y1+20+10*tot-2)){
//para a música antiga
FSOUND_Stream_Stop(musica);
//para o canal de áudio
FSOUND_StopSound(0);
//Esvazia o epaço alocado na memória
FSOUND_Stream_Close(musica);
num = int((mouse_y-ABA_Y1-20)/10);
backnext(true);
}
}
}
void Player::config(){
if((distponto(mouse_x, mouse_y, COR_X1, COR_Y1+ABA_Y1)) <= 20){
cor = RED;
cor2 = RED2;
} else if((distponto(mouse_x, mouse_y, COR_X2, COR_Y2+ABA_Y1)) <= 20){
cor = GREEN;
cor2 = GREEN2;
} else if((distponto(mouse_x, mouse_y, COR_X3, COR_Y3+ABA_Y1)) <= 20){
cor = BLUE;
cor2 = BLUE2;
} else if((distponto(mouse_x, mouse_y, COR_X4, COR_Y4+ABA_Y1)) <= 20){
cor = GRAY;
cor2 = GRAY2;
}
//desenha o layout novamente
layout();
}
void Player::backnext(bool next){
int i, j;
char nome[MAX_NAME];
//limpa a string com o nome do diretorio
strcpy(arquivo, "musicas\\\\");
bib = fopen("data\\biblioteca.txt", "r");
//avança
if(next){
//se não for a última música avança normalmente
if(num != tot){
num++;
//se for a última música avança para a primeira
} else {
num = 1;
}
//retrocede
} else {
//se não for a primeira música retrocede normalmente
if(num != 1){
num--;
//se for a primeira retrocede para a última
} else {
num = tot;
}
}
//abre o arquivo de número num
for(i = 0; i < num; i++){
for(j = 0; j < MAX_NAME; j++){
nome[j] = getc(bib);
if (nome[j] == '\n'){
nome[j] = '\0';
break;
}
}
}
fclose(bib);
//concatena o nome do arquivo
strcat(arquivo, nome);
//para a música antiga
FSOUND_Stream_Stop(musica);
//para o canal de áudio
FSOUND_StopSound(0);
//muda o ícone
playpause();
//Esvazia o epaço alocado na memória
FSOUND_Stream_Close(musica);
//abre o arquivo de aúdio do nome inserido
musica = FSOUND_Stream_Open(arquivo, 0, 0, 0);
//toca a música nova
playpause();
}
void Player::inicializar(){
int i, j;
char nome[MAX_NAME];
//limpa a string com o nome do diretorio
strcpy(arquivo, "musicas\\\\");
//toca a primeira música
num = 1;
bib = fopen("data\\biblioteca.txt", "r");
//abre o arquivo de número num
for(int i = 0; i < num; i++){
for(j = 0; j < MAX_NAME; j++){
nome[j] = getc(bib);
if (nome[j] == '\n'){
nome[j] = '\0';
break;
}
}
}
//concatena o nome do arquivo
strcat(arquivo, nome);
//abre o arquivo de aúdio do nome inserido
musica = FSOUND_Stream_Open(arquivo, 0, 0, 0);
//configuração inicial: pausada
FSOUND_SetPaused(0, true);
//configura o volume inicial em torno de 50%
FSOUND_SetSFXMasterVolume(127);
}
void Player::atualiza(){
//atualiza a cada intervalo refresh
if(clock() - refresh >= REFRESH * CLOCKS_PER_SEC){
//atualiza a tela
acquire_screen();
//biblioteca
if(modo == BIBLIOTECA){
blit(aba1, tela, 0, 0, 0, ABA_Y1, MAX_X, ABA_Y);
//playlist
//letra
}else if(modo == LETRA){
blit(aba2, tela, 0, 0, 0, ABA_Y1, MAX_X, ABA_Y);
//configurações
}else if(modo == CONFIG){
blit(aba3, tela, 0, 0, 0, ABA_Y1, MAX_X, ABA_Y);
//ajuda
} else {
blit(aba4, tela, 0, 0, 0, ABA_Y1, MAX_X, ABA_Y);
}
blit(tela, screen, 0, 0, 0, 0, MAX_X, MAX_Y);
release_screen();
refresh = clock();
} else {
//descansa 1 ms para economizar CPU
rest(1);
}
}
// inicialização do allegro
void init() {
int depth, res;
allegro_init();
//ativa o botão de fechar
LOCK_FUNCTION(close_button_handle);
set_close_button_callback(close_button_handle);
//seleção da profundidade das cores (em bits)
depth = desktop_color_depth();
if (depth == 0) depth = 32;
set_color_depth(depth);
//seleção da resolução com janela
res = set_gfx_mode(GFX_AUTODETECT_WINDOWED, MAX_X, MAX_Y, 0, 0);
if (res != 0) {
allegro_message(allegro_error);
exit(-1);
}
//funciona sem estar ativo (plano de fundo)
set_display_switch_mode(SWITCH_BACKGROUND);
//instala o timer, teclado e mouse
install_timer();
install_keyboard();
install_mouse();
//ativa o mouse
enable_hardware_cursor();
select_mouse_cursor(MOUSE_CURSOR_ARROW);
show_mouse(screen);
}
// limpa o buffer de teclado
void deinit() {
clear_keybuf();
}
//calcula distância entre dois pontos
float distponto(int x1, int y1, int x2, int y2){
int a = (x1 - x2)*(x1 - x2);
int b = (y1 - y2)*(y1 - y2);
float z = sqrt(a+b);
return z;
}
| [
"marokamura@edcf5732-aeb1-11de-b4c2-c9e47ae42fda"
] | [
[
[
1,
677
]
]
] |
7508ce8edfa2f09e67872873db298cb9d44a93a5 | 91b964984762870246a2a71cb32187eb9e85d74e | /SRC/OFFI SRC!/MonitorTerminal/StdAfx.cpp | 53bcc926de02b0a343f933ed9eaeccda1974da78 | [] | no_license | willrebuild/flyffsf | e5911fb412221e00a20a6867fd00c55afca593c7 | d38cc11790480d617b38bb5fc50729d676aef80d | refs/heads/master | 2021-01-19T20:27:35.200154 | 2011-02-10T12:34:43 | 2011-02-10T12:34:43 | 32,710,780 | 3 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 228 | cpp | // stdafx.cpp : source file that includes just the standard includes
// MonitorTerminal.pch will be the pre-compiled header
// stdafx.obj will contain the pre-compiled type information
#include "stdafx.h"
HANDLE hPrompt; | [
"[email protected]@e2c90bd7-ee55-cca0-76d2-bbf4e3699278"
] | [
[
[
1,
7
]
]
] |
9ffa8845fbba16e8646d5acb06b9779a7042a283 | 8aa65aef3daa1a52966b287ffa33a3155e48cc84 | /Source/World/World.cpp | 2f61ae7f56afb77c886e217ff79a597d3e28496c | [] | no_license | jitrc/p3d | da2e63ef4c52ccb70023d64316cbd473f3bd77d9 | b9943c5ee533ddc3a5afa6b92bad15a864e40e1e | refs/heads/master | 2020-04-15T09:09:16.192788 | 2009-06-29T04:45:02 | 2009-06-29T04:45:02 | 37,063,569 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,803 | cpp | #include "Includes.h"
#include "World.h"
#include "Common/Counters.h"
namespace P3D
{
namespace World
{
World::World(Physics::PhysicalWorld* physicalWorld) : CompoundEntity(this)
{
_activeCamera = NULL;
_timeCounter.Reset();
_physicalWorld.Attach(physicalWorld);
_worldBounds.Points[0].Set(-1000, -1000, -1000);
_worldBounds.Points[1].Set( 1000, 1000, 1000);
}
World::~World()
{
RemoveAllEntities();
}
void World::Prepare()
{
if (_physicalWorld)
_physicalWorld->Prepare(this);
CompoundEntity::Prepare();
}
bool World::Update()
{
if (_timeCounter.GetTicks() == 0)
{
_timeCounter.Reset();
Prepare();
}
_timeCounter.Tick();
if (_physicalWorld) _physicalWorld->Update(_timeCounter);
return CompoundEntity::Update();
}
void World::Render(Camera* camera)
{
ASSERT(camera != NULL);
// activate camera
_activeCamera = camera;
camera->LoadCameraTransform();
// reset counters ;)
ClearCounters();
// get camera frustum in world space
Frustum frustum = _activeCamera->GetFrustum();
frustum.Transform(_activeCamera->GetTransformToWorldSpace());
// render
RendererContext context(frustum);
context.Flags = RF_RenderHelpers;// | RF_RenderAll;
Render(context);
// deactivate camera
_activeCamera = NULL;
}
}
} | [
"vadun87@6320d0be-1f75-11de-b650-e715bd6d7cf1"
] | [
[
[
1,
68
]
]
] |
9558f099c4a2dbcd4567c28f46aae0db3f41cdca | c5534a6df16a89e0ae8f53bcd49a6417e8d44409 | /trunk/nGENE Proj/IDynamicLibrary.cpp | 7476250339aec346cf65f563e70698f55b139748 | [] | no_license | svn2github/ngene | b2cddacf7ec035aa681d5b8989feab3383dac012 | 61850134a354816161859fe86c2907c8e73dc113 | refs/heads/master | 2023-09-03T12:34:18.944872 | 2011-07-27T19:26:04 | 2011-07-27T19:26:04 | 78,163,390 | 2 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 649 | cpp | /*
---------------------------------------------------------------------------
This source file is part of nGENE Tech.
Copyright (c) 2006- Wojciech Toman
This program is free software.
File: IDynamicLibrary.cpp
Version: 0.01
---------------------------------------------------------------------------
*/
#include "PrecompiledHeaders.h"
#include "IDynamicLibrary.h"
namespace nGENE
{
IDynamicLibrary::IDynamicLibrary()
{
}
//----------------------------------------------------------------------
IDynamicLibrary::~IDynamicLibrary()
{
}
//----------------------------------------------------------------------
} | [
"Riddlemaster@fdc6060e-f348-4335-9a41-9933a8eecd57"
] | [
[
[
1,
28
]
]
] |
664774f7cc38a0c6fa8174bb4b2548bbb81d85f4 | 478570cde911b8e8e39046de62d3b5966b850384 | /apicompatanamdw/bcdrivers/os/ossrv/stdlibs/apps/libc/testinet/inc/tinet.h | a1b35235e8c4694d1274ccabb484044885560716 | [] | no_license | SymbianSource/oss.FCL.sftools.ana.compatanamdw | a6a8abf9ef7ad71021d43b7f2b2076b504d4445e | 1169475bbf82ebb763de36686d144336fcf9d93b | refs/heads/master | 2020-12-24T12:29:44.646072 | 2010-11-11T14:03:20 | 2010-11-11T14:03:20 | 72,994,432 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,738 | h | /*
* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
/*
* ==============================================================================
* Name : tinet.h
* Part of : testinet
*
* Description : ?Description
* Version: 0.5
*
*/
#ifndef __TESTINET_H__
#define __TESTINET_H__
// INCLUDE FILES
#include <test/TestExecuteStepBase.h>
#include <e32svr.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <e32std.h>
#include <stdio.h>
#include <string.h>
#include <netdb.h>
#include <sys/stat.h>
#include <errno.h>
#include <utf.h>
#include <stdlib.h>
#define BUFSIZE 20
_LIT(KInet_addr_with_valid_input, "Inet_addr_with_valid_input");
_LIT(KInet_addr_with_invalid_input, "Inet_addr_with_invalid_input");
_LIT(KInet_ntoaTest, "Inet_ntoaTest");
_LIT(KInet_ptonTest, "Inet_ptonTest");
_LIT(KInet_ntopTest, "Inet_ntopTest");
class CTestInet : public CTestStep
{
public:
~CTestInet();
CTestInet(const TDesC& aStepName);
TVerdict doTestStepL();
TVerdict doTestStepPreambleL();
TVerdict doTestStepPostambleL();
private:
TInt Inet_addr_with_valid_input();
TInt Inet_addr_with_invalid_input();
TInt Inet_ntoaTest();
TInt Inet_ptonTest();
TInt Inet_ntopTest();
public: //data
TInt iParamCnt;
};
#endif
| [
"none@none"
] | [
[
[
1,
74
]
]
] |
eb66a7ed209876e546c75834d65f65466ac970d4 | c7120eeec717341240624c7b8a731553494ef439 | /src/cplusplus/freezone-samp/src/core/samp/pawn/pawn_log.hpp | 37e6eb4399733b707fb2059e278d4f3a6227f763 | [] | no_license | neverm1ndo/gta-paradise-sa | d564c1ed661090336621af1dfd04879a9c7db62d | 730a89eaa6e8e4afc3395744227527748048c46d | refs/heads/master | 2020-04-27T22:00:22.221323 | 2010-09-04T19:02:28 | 2010-09-04T19:02:28 | 174,719,907 | 1 | 0 | null | 2019-03-09T16:44:43 | 2019-03-09T16:44:43 | null | WINDOWS-1251 | C++ | false | false | 329 | hpp | #ifndef SAMP_LOG_HPP
#define SAMP_LOG_HPP
#include <string>
namespace pawn {
typedef void (*logprintf_t)(char const* format, ...);
extern logprintf_t logprintf;
// Безопасная версия принта
void logprint(std::string const& log_str);
} // namespace pawn {
#endif // SAMP_LOG_HPP
| [
"dimonml@19848965-7475-ded4-60a4-26152d85fbc5"
] | [
[
[
1,
12
]
]
] |
4cd3bf49ea8ed8e56ba7a5201badea8b030a0d95 | 260c113e54a8194a20af884e7fd7e3cadb1cf610 | /branches/RAAAAGGEEE/sllabzzuf/src/Player.h | ce29791a6accfbbb2aa26d01d29c7cf27b5ce021 | [] | no_license | weimingtom/sllabzzuf | 8ce0205cc11ff5cdb569e8b2a629eb6cbbfebfc6 | 5f22cc5686068b179b3c17010d948ff05f16724c | refs/heads/master | 2020-06-09T01:02:00.944446 | 2011-04-07T05:34:22 | 2011-04-07T05:34:22 | 38,219,985 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,895 | h | #ifndef PLAYER_H_INCLUDED
#define PLAYER_H_INCLUDED
#include "Unit.h"
#include <vector>
#include "ParticleSystem.h"
#include "SoundBoard.h"
class Player: public Unit{
private:
SoundBoard sound;
int frame;
int framebuffer;
int max_hp;
int mp;
int spell_bonus;
int spells_known;
int active_spell;
bool faceing_left;
bool frame_dir_left;
int jump_timer;
int dash_timer;
int dash_direction;
int user_x_acc;
int user_y_acc;
int x_velocity;
int y_velocity;
int x_acceleration;
int y_acceleration;
std::vector<std::string> maplist;
std::vector<int> mapstarts;
std::list<ParticleSystem> systems;
std::string path_name;
int map_number;
SDL_Rect fuzzRIGHT[3];
SDL_Rect fuzzLEFT[3];
public:
Player();
void load_profile();
void load_path();
void save_profile();
void load_sprite();
void clip_fuzzy();
void display_player(SDL_Surface *screen, int camera_x, int camera_y);
void display_all_particles(SDL_Surface *screen, int camera_x, int camera_y, int mapw, int maph);
void setFrame(int framenum);
void nextFrame();
int get_active_spell();
int get_max_hp();
int get_mp();
int get_spell_bonus();
int get_spells_known();
std::string get_map_filename();
void set_x(int new_x);
void set_y(int new_y);
void add_spell_bonus(int amount);
void add_max_hp(int amount);
void add_mp(int amount);
void add_spells_known(int amount);
void set_faceing_left(bool face);
void set_user_x_move(int amount);
void set_user_y_move(int amount);
void move_player(Stage stage);
void jump(Stage stage);
void dash(int direction);
void manage_particle_systems();
void nextMap();
void spawn();
};
#endif // PLAYER_H_INCLUDED
| [
"[email protected]"
] | [
[
[
1,
72
]
]
] |
cf793288007cfd5354ddcdbe109da2d0c53085ea | 986d745d6a1653d73a497c1adbdc26d9bef48dba | /oldnewthing/462_dpi.cpp | 5b907701a6e6a4a1bf521f558d0dffc4d5a8fae0 | [] | no_license | AnarNFT/books-code | 879f75327c1dad47a13f9c5d71a96d69d3cc7d3c | 66750c2446477ac55da49ade229c21dd46dffa99 | refs/heads/master | 2021-01-20T23:40:30.826848 | 2011-01-17T11:14:34 | 2011-01-17T11:14:34 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 359 | cpp | int g_xDPI, g_yDPI;
BOOL InitializeDPI()
{
HDC hdc = GetDC(NULL); // get screen DC
if (!hdc) return FALSE;
g_xDPI = GetDeviceCaps(hdc, LOGPIXELSX);
g_yDPI = GetDeviceCaps(hdc, LOGPIXELSY);
ReleaseDC(NULL, hdc);
}
int AdjustXDPI(int cx)
{
return MulDiv(cx, g_xDPI, 96);
}
int AdjustYDPI(int cy)
{
return MulDiv(cy, g_yDPI, 96);
}
| [
"[email protected]"
] | [
[
[
1,
20
]
]
] |
95f76e2ed5a5640229bd1f1d47594fb21f4424b1 | c95a83e1a741b8c0eb810dd018d91060e5872dd8 | /Game/Shared/DamageTypes.cpp | 1b33d562402d5778ac1c2c3d50ace0bbd60f2a3d | [] | no_license | rickyharis39/nolf2 | ba0b56e2abb076e60d97fc7a2a8ee7be4394266c | 0da0603dc961e73ac734ff365bfbfb8abb9b9b04 | refs/heads/master | 2021-01-01T17:21:00.678517 | 2011-07-23T12:11:19 | 2011-07-23T12:11:19 | 38,495,312 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 8,923 | cpp | // ----------------------------------------------------------------------- //
//
// MODULE : DamageTypes.cpp
//
// PURPOSE : Implementation of damage types
//
// CREATED : 01/11/00
//
// (c) 2000 Monolith Productions, Inc. All Rights Reserved
//
// ----------------------------------------------------------------------- //
#include "stdafx.h"
#include "DamageTypes.h"
DTINFO DTInfoArray[kNumDamageTypes] =
{
#define INCLUDE_AS_STRUCT
#include "DamageTypesEnum.h"
#undef INCLUDE_AS_STRUCT
};
// ----------------------------------------------------------------------- //
//
// ROUTINE: CDTButeMgr::CDTButeMgr()
//
// PURPOSE: Constructor
//
// ----------------------------------------------------------------------- //
CDTButeMgr::CDTButeMgr()
{
}
// ----------------------------------------------------------------------- //
//
// ROUTINE: CDTButeMgr::~CDTButeMgr()
//
// PURPOSE: Destructor
//
// ----------------------------------------------------------------------- //
CDTButeMgr::~CDTButeMgr()
{
Term();
}
// ----------------------------------------------------------------------- //
//
// ROUTINE: CDTButeMgr::Init()
//
// PURPOSE: Init mgr
//
// ----------------------------------------------------------------------- //
LTBOOL CDTButeMgr::Init(const char* szAttributeFile)
{
if (!szAttributeFile || !Parse(szAttributeFile)) return LTFALSE;
std::string sDamageSound = "";
char szKey[256] = "";
for (int i = 0; i < kNumDamageTypes; i++)
{
DTInfoArray[i].nDamageFlag = ( 1 << ( uint64 )i );
DTInfoArray[i].bJarCamera = (LTBOOL)m_buteMgr.GetInt(pDTNames[i],"JarCamera",0);
DTInfoArray[i].bGadget = (LTBOOL)m_buteMgr.GetInt(pDTNames[i],"Gadget",0);
DTInfoArray[i].bAccuracy = (LTBOOL)m_buteMgr.GetInt(pDTNames[i],"Accuracy",0);
DTInfoArray[i].fSlowMove = (LTFLOAT)m_buteMgr.GetDouble(pDTNames[i],"SlowMovement",0.0);
DTInfoArray[i].bScoreTag = (LTBOOL)m_buteMgr.GetInt(pDTNames[i],"ScoreTag",0);
DTInfoArray[i].bGrief = (LTBOOL)m_buteMgr.GetInt(pDTNames[i],"Grief",0);
DTInfoArray[i].bHurtAnim = !!m_buteMgr.GetInt(pDTNames[i],"HurtAnim",0);
// Build the list of damage sounds.
for( int nDamageSound = 0; ; nDamageSound++ )
{
sprintf( szKey, "PlayerDamageSound%d", nDamageSound );
sDamageSound = m_buteMgr.GetString( pDTNames[i], szKey, "" );
if( !m_buteMgr.Success( ))
break;
DTInfoArray[i].saPlayerDamageSounds.push_back( sDamageSound );
}
}
return LTTRUE;
}
// ----------------------------------------------------------------------- //
//
// ROUTINE: CDTButeMgr::Term()
//
// PURPOSE: Clean up.
//
// ----------------------------------------------------------------------- //
void CDTButeMgr::Term()
{
}
// ----------------------------------------------------------------------- //
//
// ROUTINE: DamageFlagToType()
//
// PURPOSE: Convert the damage flag to its type equivillent
//
// ----------------------------------------------------------------------- //
DamageType DamageFlagToType(DamageFlags nDamageFlag)
{
for (int i=0; i < kNumDamageTypes; i++)
{
if (DTInfoArray[i].nDamageFlag == nDamageFlag)
{
return DTInfoArray[i].eType;
}
}
return DT_INVALID;
}
// ----------------------------------------------------------------------- //
//
// ROUTINE: DamageTypeToFlag()
//
// PURPOSE: Convert the damage type to its flag equivillent
//
// ----------------------------------------------------------------------- //
DamageFlags DamageTypeToFlag(DamageType eType)
{
for (int i=0; i < kNumDamageTypes; i++)
{
if (DTInfoArray[i].eType == eType)
{
return DTInfoArray[i].nDamageFlag;
}
}
return 0;
}
// ----------------------------------------------------------------------- //
//
// ROUTINE: DamageTypeToString()
//
// PURPOSE: Convert the damage type to its string equivillent
//
// ----------------------------------------------------------------------- //
const char* DamageTypeToString(DamageType eType)
{
for (int i=0; i < kNumDamageTypes; i++)
{
if (DTInfoArray[i].eType == eType)
{
return DTInfoArray[i].pName;
}
}
return "INVALID";
}
// ----------------------------------------------------------------------- //
//
// ROUTINE: DamageTypeToString()
//
// PURPOSE: Convert the damage type to its string equivillent
//
// ----------------------------------------------------------------------- //
DamageType StringToDamageType(const char* pDTName)
{
for (int i=0; i < kNumDamageTypes; i++)
{
// Check if it matches the main name.
if (_stricmp(DTInfoArray[i].pName, pDTName) == 0)
{
return DTInfoArray[i].eType;
}
// Check if it matches the alternate name. This is just
// used for backwards compatibility with some levels processed
// with the old names to damagetypes in the VolumeBrush's.
if( DTInfoArray[i].pAltName && _stricmp( DTInfoArray[i].pAltName, pDTName ) == 0 )
{
return DTInfoArray[i].eType;
}
}
return DT_INVALID;
}
// ----------------------------------------------------------------------- //
//
// ROUTINE: IsJarCameraType()
//
// PURPOSE: Does this damage type cause the camera to be "jarred"
//
// ----------------------------------------------------------------------- //
LTBOOL IsJarCameraType(DamageType eType)
{
for (int i=0; i < kNumDamageTypes; i++)
{
if (DTInfoArray[i].eType == eType)
{
return DTInfoArray[i].bJarCamera;
}
}
return LTFALSE;
}
// ----------------------------------------------------------------------- //
//
// ROUTINE: IsScoreTagType()
//
// PURPOSE: Does this damage type score a tag in deathmatch
//
// ----------------------------------------------------------------------- //
LTBOOL IsScoreTagType(DamageType eType)
{
for (int i=0; i < kNumDamageTypes; i++)
{
if (DTInfoArray[i].eType == eType)
{
return DTInfoArray[i].bScoreTag;
}
}
return LTFALSE;
}
// ----------------------------------------------------------------------- //
//
// ROUTINE: IsGriefType()
//
// PURPOSE: Should the player be protected against multiple instances of
// this type in multiplayer.
//
// ----------------------------------------------------------------------- //
LTBOOL IsGriefType(DamageType eType)
{
for (int i=0; i < kNumDamageTypes; i++)
{
if (DTInfoArray[i].eType == eType)
{
return DTInfoArray[i].bGrief;
}
}
return LTFALSE;
}
// ----------------------------------------------------------------------- //
//
// ROUTINE: IsGadgetType()
//
// PURPOSE: Is this damage type a gadget damage type?
//
// ----------------------------------------------------------------------- //
LTBOOL IsGadgetType(DamageType eType)
{
for (int i=0; i < kNumDamageTypes; i++)
{
if (DTInfoArray[i].eType == eType)
{
return DTInfoArray[i].bGadget;
}
}
return LTFALSE;
}
// ----------------------------------------------------------------------- //
//
// ROUTINE: IsAccuracyType()
//
// PURPOSE: Does this damage type count towards player accuracy
//
// ----------------------------------------------------------------------- //
LTBOOL IsAccuracyType(DamageType eType)
{
for (int i=0; i < kNumDamageTypes; i++)
{
if (DTInfoArray[i].eType == eType)
{
return DTInfoArray[i].bAccuracy;
}
}
return LTFALSE;
}
// ----------------------------------------------------------------------- //
//
// ROUTINE: SlowMovementDuration()
//
// PURPOSE: For how long does this damage type slow movement
//
// ----------------------------------------------------------------------- //
LTFLOAT SlowMovementDuration(DamageType eType)
{
for (int i=0; i < kNumDamageTypes; i++)
{
if (DTInfoArray[i].eType == eType)
{
return DTInfoArray[i].fSlowMove;
}
}
return 0.0f;
}
// ----------------------------------------------------------------------- //
//
// ROUTINE: GetDTINFO()
//
// PURPOSE: Gets the damagetype structure.
//
// ----------------------------------------------------------------------- //
DTINFO const* GetDTINFO( DamageType eType )
{
for (int i=0; i < kNumDamageTypes; i++)
{
if (DTInfoArray[i].eType == eType)
{
return &DTInfoArray[i];
}
}
return NULL;
}
// ----------------------------------------------------------------------- //
//
// ROUTINE: GetDamageFlagsWithHurtAnim
//
// PURPOSE: Get the list of damageflags that have the hurt flag set.
//
// ----------------------------------------------------------------------- //
DamageFlags GetDamageFlagsWithHurtAnim( )
{
DamageFlags damageFlags = 0;
for (int i=0; i < kNumDamageTypes; i++)
{
if( DTInfoArray[i].bHurtAnim )
{
damageFlags |= DTInfoArray[i].nDamageFlag;
}
}
return damageFlags;
} | [
"[email protected]"
] | [
[
[
1,
375
]
]
] |
14051483109f488425abfbd4b902025abfdc2acb | 7b4c786d4258ce4421b1e7bcca9011d4eeb50083 | /Learning OpenCV/Chapter 2 - Introduction to OpenCV/Ex_2_3.cpp | babcc6a28aa9ba131968379c00da76d8ea46b1ad | [] | no_license | lzq123218/guoyishi-works | dbfa42a3e2d3bd4a984a5681e4335814657551ef | 4e78c8f2e902589c3f06387374024225f52e5a92 | refs/heads/master | 2021-12-04T11:11:32.639076 | 2011-05-30T14:12:43 | 2011-05-30T14:12:43 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 909 | cpp | #include "cv.h"
#include "highgui.h"
int g_slider_position = 0;
CvCapture* g_capture = NULL;
void onTrackbarSlide(int pos) {
cvSetCaptureProperty(
g_capture,
CV_CAP_PROP_POS_FRAMES,
pos
);
}
int main( int argc, char** argv ) {
cvNamedWindow( "Example3", CV_WINDOW_AUTOSIZE );
if ( argc == 2 ) {
g_capture = cvCreateFileCapture( argv[1] );
}
int frames = (int) cvGetCaptureProperty(
g_capture,
CV_CAP_PROP_FRAME_COUNT
);
if ( frames != 0 ) {
cvCreateTrackbar(
"Position",
"Example3",
&g_slider_position,
frames,
onTrackbarSlide
);
}
IplImage* frame;
while (1) {
frame = cvQueryFrame ( g_capture );
if ( !frame ) break;
cvShowImage( "Example2", frame );
char c = cvWaitKey( 33 );
if ( c == 27 ) break;
}
cvReleaseCapture( &g_capture );
cvDestroyWindow( "Example3" );
return (0);
} | [
"baicaibang@70501136-4834-11de-8855-c187e5f49513"
] | [
[
[
1,
50
]
]
] |
4f9926ef4b27d9a878504e82b20eac9615ad2603 | 879b481e3d2af7de070d8da986cfea2507adfb6f | /Source/MainComponent.cpp | 2a802ea259950b69aa1008b5271c83ff1e22533b | [] | no_license | grimtraveller/Granular-Audio-Destroyer | f1b4861417d5a7d44957bdcc2e9e608228dda881 | 2d9fb44f89f5914befb0a9e663248e5432598d29 | refs/heads/master | 2021-01-21T01:33:57.446402 | 2010-12-09T05:29:16 | 2010-12-09T05:29:16 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 13,779 | cpp | /*
==============================================================================
This is an automatically generated file created by the Jucer!
Creation date: 1 Dec 2010 11:30:39pm
Be careful when adding custom code to these files, as only the code within
the "//[xyz]" and "//[/xyz]" sections will be retained when the file is loaded
and re-saved.
Jucer version: 1.12
------------------------------------------------------------------------------
The Jucer is part of the JUCE library - "Jules' Utility Class Extensions"
Copyright 2004-6 by Raw Material Software ltd.
==============================================================================
*/
//[Headers] You can add your own extra header files here...
//[/Headers]
#include "MainComponent.h"
//[MiscUserDefs] You can add your own user definitions and misc code here...
//[/MiscUserDefs]
//==============================================================================
MainComponent::MainComponent ()
: mOpenFileButton (0),
mSaveFileButton (0),
mPlayButton(0),
mCurrentAudioFileSource(0),
mInterleavedBuffer(0),
mLeftBuffer(0),
mRightBuffer(0)
{
addAndMakeVisible (mOpenFileButton = new TextButton (T("OpenFileButton")));
mOpenFileButton->setButtonText (T("Open File"));
mOpenFileButton->addButtonListener (this);
addAndMakeVisible (mSaveFileButton = new TextButton (T("SaveFileButton")));
mSaveFileButton->setButtonText (T("Save File"));
mSaveFileButton->addButtonListener (this);
addAndMakeVisible (mPlayButton = new TextButton (T("PlayButton")));
mPlayButton->setButtonText (T("Play"));
mPlayButton->addButtonListener (this);
//[UserPreSize]
mDeviceManager.initialise (2, 2, 0, true, String::empty, 0);
mDeviceManager.addAudioCallback (&mAudioSourcePlayer);
mAudioSourcePlayer.setSource (&mTransportSource);
mCurrentAudioFileSource = 0;
//[/UserPreSize]
setSize (1024, 768);
//[Constructor] You can add your own custom stuff here..
//setup Grain variables for testing
for (int i=0; i< NUM_GRAINS; i++)
{
mGranularSlices[i] = 0;
}
//[/Constructor]
}
MainComponent::~MainComponent()
{
//[Destructor_pre]. You can add your own custom destruction code here..
//[/Destructor_pre]
deleteAndZero (mOpenFileButton);
deleteAndZero (mSaveFileButton);
//[/Destructor_pre]
//[Destructor]. You can add your own custom destruction code here..
mTransportSource.setSource (0);
mAudioSourcePlayer.setSource (0);
mDeviceManager.removeAudioCallback (&mAudioSourcePlayer);
deleteAndZero (mCurrentAudioFileSource);
if (mLeftBuffer != 0)
{
free(mLeftBuffer);
mLeftBuffer = 0;
}
if (mRightBuffer != 0)
{
free(mRightBuffer);
mRightBuffer = 0;
}
for (int i=0; i< NUM_GRAINS; i++)
{
if (mGranularSlices[i] != 0)
{
delete mGranularSlices[i];
mGranularSlices[i] = 0;
}
}
//[/Destructor]
}
//==============================================================================
void MainComponent::paint (Graphics& g)
{
//[UserPrePaint] Add your own custom painting code here..
//[/UserPrePaint]
g.fillAll (Colours::white);
//[UserPaint] Add your own custom painting code here..
//[/UserPaint]
}
void MainComponent::resized()
{
mOpenFileButton->setBounds (24, 272, 150, 24);
mSaveFileButton->setBounds (216, 272, 150, 24);
mPlayButton->setBounds (430, 272, 150, 24);
//[UserResized] Add your own custom resize handling here..
//[/UserResized]
}
void MainComponent::buttonClicked (Button* buttonThatWasClicked)
{
//[UserbuttonClicked_Pre]
//[/UserbuttonClicked_Pre]
if (buttonThatWasClicked == mOpenFileButton)
{
//[UserButtonCode_mOpenFileButton] -- add your button handler code here..
if (mPlaying)
{
mPlaying = false;
mPlayButton->setButtonText(T("Play"));
mDeviceManager.removeAudioCallback(this);
}
WildcardFileFilter wildcardFilter ("*.wav","", "Wave files");
FileBrowserComponent browser (FileBrowserComponent::openMode | FileBrowserComponent::canSelectFiles,
File::nonexistent,
&wildcardFilter,
0);
FileChooserDialogBox dialogBox ("Open a Wave File",
"Please choose a Wave file to open...",
browser, true,
Colours::lightblue);
if (dialogBox.show())
{
File mCurrentFile = browser.getSelectedFile(0);
memStoreAudioFile(mCurrentFile);
//mDeviceManager.addAudioCallback(this);
}
//[/UserButtonCode_mOpenFileButton]
}
else if (buttonThatWasClicked == mSaveFileButton)
{
//[UserButtonCode_mSaveFileButton] -- add your button handler code here..
if (mPlaying)
{
mPlaying = false;
mPlayButton->setButtonText(T("Play"));
mDeviceManager.removeAudioCallback(this);
}
if (mLeftBuffer == 0)
return;
WildcardFileFilter wildcardFilter ("*.wav","", "Wave files");
FileBrowserComponent browser (FileBrowserComponent::saveMode | FileBrowserComponent::canSelectFiles,
File::nonexistent,
&wildcardFilter,
0);
FileChooserDialogBox dialogBox ("Save a Wave File",
"Please choose a Wave file to save...",
browser, true,
Colours::lightblue);
if (dialogBox.show())
{
File savefile = browser.getSelectedFile(0);
saveAudioFile(savefile);
}
//[/UserButtonCode_mSaveFileButton]
}
else if (buttonThatWasClicked == mPlayButton)
{
//[UserButtonCode_mPlayButton] -- add your button handler code here..
playPressed();
//[/UserButtonCode_mPlayButton]
}
//[UserbuttonClicked_Post]
//[/UserbuttonClicked_Post]
}
//[MiscUserCode] You can add your own definitions of your custom methods or any other code here...
void MainComponent::memStoreAudioFile(File &audioFile)
{
//we only want raw samples, no header
AudioFormatManager formatManager;
formatManager.registerBasicFormats();
AudioFormatReader *reader = formatManager.createReaderFor(audioFile);
if (reader != 0)
{
if (mLeftBuffer != 0)
{
free(mLeftBuffer);
mLeftBuffer = 0;
}
if (mRightBuffer != 0)
{
free(mRightBuffer);
mRightBuffer = 0;
}
int num = reader->numChannels;
int* destBufs[num];
mLeftBuffer = (float*)malloc((reader->lengthInSamples/reader->numChannels*sizeof(float))+4096*sizeof(float)); //add some extra zeros at the end for safety
destBufs[0] = (int*)mLeftBuffer;
if (reader->numChannels > 1)
{
mRightBuffer = (float*)malloc((reader->lengthInSamples/reader->numChannels*sizeof(float))+4096*sizeof(float)); //add some extra zeros at the end for safety
destBufs[1] = (int*)mRightBuffer;
}
reader->read(destBufs, reader->numChannels, 0, reader->lengthInSamples/reader->numChannels, false);
mBufferLength = reader->lengthInSamples;
mNumChannels = reader->numChannels;
for (int i=0; i<(mBufferLength/mNumChannels); i++)
{
//scale to -1.0 to 1.0 floats
mLeftBuffer[i] = ((float)destBufs[0][i])/(1.0f*INT_MAX);
if (mRightBuffer != 0)
mRightBuffer[i] = ((float)destBufs[1][i])/(1.0f*INT_MAX);
}
delete reader;
setupGranularSlices();
}
}
void MainComponent::setupGranularSlices()
{
for (int i=0; i< NUM_GRAINS; i++)
{
if (mGranularSlices[i] != 0)
{
delete mGranularSlices[i];
mGranularSlices[i] = 0;
}
mGranularSlices[i] = new GranularSlice(mLeftBuffer, mRightBuffer, mBufferLength, mNumChannels);
//experimental settings here - will be controllable via GUI instead in the future
mGranularSlices[i]->setPan(1.0f*i/(1.0f*NUM_GRAINS));
mGranularSlices[i]->setGrainLength((i+1)*(44100/4));
mGranularSlices[i]->setGrainStartPosition(i*22050);
mGranularSlices[i]->setVelocity(1.0f*(i+1)*0.25f);
mGranularSlices[i]->setGrainAdvanceAmount((i+1)*22050/2);
}
}
void MainComponent::saveAudioFile(File &saveFile)
{
if (mLeftBuffer == 0) //nothing ever loaded, quit here
return;
resetAudioRenderer();
int num = 1;
if (mRightBuffer != 0)
num++;
float *leftOutputBuffer = (float*)malloc(1024*sizeof(float));
float *rightOutputBuffer = (float*)malloc(1024*sizeof(float));;
float* destBufs[num];
destBufs[0] = leftOutputBuffer;
if (num>1)
{
destBufs[1] = rightOutputBuffer;
}
saveFile.deleteFile();
OutputStream *output = saveFile.createOutputStream();
WavAudioFormat wavformat;
AudioFormatWriter *writer = wavformat.createWriterFor(output, 44100.0, num, 16, StringPairArray(), 0);
int *destIntBufs[num];
int *leftIntBuffer = (int*)malloc(1024*sizeof(int));
int *rightIntBuffer = (int*)malloc(1024*sizeof(int));
destIntBufs[0] = leftIntBuffer;
if (num>1)
{
destIntBufs[1] = rightIntBuffer;
}
while (!renderAudioToBuffer(destBufs, num, 1024))
{
for (int j=0; j<1024; j++)
{
leftIntBuffer[j] = (int)(leftOutputBuffer[j] * INT_MAX);
rightIntBuffer[j] = (int)(rightOutputBuffer[j] * INT_MAX);
}
writer->write((const int**)destIntBufs, 1024);
}
free(leftOutputBuffer);
free(rightOutputBuffer);
free(leftIntBuffer);
free(rightIntBuffer);
delete writer;
}
void MainComponent::playAudioFile(File &audioFile)
{
// unload the previous file source and delete it..
mTransportSource.stop();
mTransportSource.setSource (0);
deleteAndZero (mCurrentAudioFileSource);
// get a format manager and set it up with the basic types (wav and aiff).
AudioFormatManager formatManager;
formatManager.registerBasicFormats();
AudioFormatReader* reader = formatManager.createReaderFor (audioFile);
if (reader != 0)
{
mCurrentAudioFileSource = new AudioFormatReaderSource (reader, true);
// ..and plug it into our transport source
mTransportSource.setSource (mCurrentAudioFileSource,
32768, // tells it to buffer this many samples ahead
reader->sampleRate);
mTransportSource.setPosition (0);
mTransportSource.start();
}
}
void MainComponent::playPressed()
{
if (mLeftBuffer == 0)
return;
if (mPlaying)
{
mDeviceManager.removeAudioCallback(this);
mPlaying = false;
mPlayButton->setButtonText(T("Play"));
resetAudioRenderer();
}
else
{
resetAudioRenderer();
mDeviceManager.addAudioCallback(this);
mPlaying = true;
mPlayButton->setButtonText(T("Stop"));
}
}
void MainComponent::resetAudioRenderer()
{
for (int i=0; i< NUM_GRAINS; i++)
{
if (mGranularSlices[i] != 0)
{
mGranularSlices[i]->resetAudioPlayback();
}
}
}
void MainComponent::audioDeviceAboutToStart (AudioIODevice* device)
{
zeromem (samples, sizeof (samples));
mPlaying = true;
//mPlayButton->setButtonText(T("Stop"));
}
void MainComponent::audioDeviceStopped()
{
zeromem (samples, sizeof (samples));
mPlaying = false;
//mPlayButton->setButtonText(T("Play"));
}
void MainComponent::audioDeviceIOCallback (const float** inputChannelData, int numInputChannels,
float** outputChannelData, int numOutputChannels, int numSamples)
{
if (renderAudioToBuffer(outputChannelData, numOutputChannels, numSamples))
{
//should be able to loop without bad access, let's not stop!
//mDeviceManager.removeAudioCallback(this);
}
}
bool MainComponent::renderAudioToBuffer(float** outputChannelData, int numOutputChannels, int numSamples)
{
// We need to clear the output buffers, in case they're full of junk..
for (int i = 0; i < numOutputChannels; ++i)
{
if (outputChannelData[i] != 0)
zeromem (outputChannelData[i], sizeof (float) * numSamples);
}
bool outofbounds = false;
for (int i=0; i<NUM_GRAINS; i++)
{
outofbounds = mGranularSlices[i]->renderAudioBlock(outputChannelData, numOutputChannels, numSamples);
if (outofbounds)
return true;
}
return outofbounds;
}
//[/MiscUserCode]
//==============================================================================
#if 0
/* -- Jucer information section --
This is where the Jucer puts all of its metadata, so don't change anything in here!
BEGIN_JUCER_METADATA
<JUCER_COMPONENT documentType="Component" className="MainComponent" componentName=""
parentClasses="public Component" constructorParams="" variableInitialisers=""
snapPixels="8" snapActive="1" snapShown="1" overlayOpacity="0.330000013"
fixedSize="0" initialWidth="600" initialHeight="400">
<BACKGROUND backgroundColour="ffffffff"/>
<TEXTBUTTON name="OpenFileButton" id="e02073e0540adda" memberName="mOpenFileButton"
virtualName="" explicitFocusOrder="0" pos="24 272 150 24" buttonText="Open File"
connectedEdges="0" needsCallback="1" radioGroupId="0"/>
<TEXTBUTTON name="SaveFileButton" id="3f9e2515deae5ca9" memberName="mSaveFileButton"
virtualName="" explicitFocusOrder="0" pos="216 272 150 24" buttonText="Save File"
connectedEdges="0" needsCallback="1" radioGroupId="0"/>
</JUCER_COMPONENT>
END_JUCER_METADATA
*/
#endif
| [
"[email protected]"
] | [
[
[
1,
451
]
]
] |
f0ccd063b1d75f022f0b4a20a19b729aa04f20b5 | a37df219b4a30e684db85b00dd76d4c36140f3c2 | /1.7.1/ext3/stdafx.cpp | bd930f1cfce8091cd3568b14c58d431b1e7b4321 | [] | no_license | BlackMoon/bm-net | 0f79278f8709cd5d0738a6c3a27369726b0bb793 | eb6414bc412a8cfc5c24622977e7fa7203618269 | refs/heads/master | 2020-12-25T20:20:44.843483 | 2011-11-29T10:33:17 | 2011-11-29T10:33:17 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 204 | cpp | // stdafx.cpp : source file that includes just the standard includes
// ext3.pch will be the pre-compiled header
// stdafx.obj will contain the pre-compiled type information
#include "stdafx.h"
| [
"[email protected]@b6168ec3-97fc-df6f-cbe5-288b4f99fbbd"
] | [
[
[
1,
7
]
]
] |
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