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02b61596bc4ce1101fec0e1dc78e344064af782f | 216ae2fd7cba505c3690eaae33f62882102bd14a | /utils/nxogre/include/NxOgreArchiveResourceIdentifier.h | bd66e4942cda069bcf0c64775cb1ed3a5cbff86a | [] | no_license | TimelineX/balyoz | c154d4de9129a8a366c1b8257169472dc02c5b19 | 5a0f2ee7402a827bbca210d7c7212a2eb698c109 | refs/heads/master | 2021-01-01T05:07:59.597755 | 2010-04-20T19:53:52 | 2010-04-20T19:53:52 | 56,454,260 | 0 | 0 | null | null | null | null | WINDOWS-1252 | C++ | false | false | 5,112 | h | /** File: NxOgreArchiveResourceIdentifier.h
Created on: 15-Nov-08
Author: Robin Southern "betajaen"
SVN: $Id$
© Copyright, 2008-2009 by Robin Southern, http://www.nxogre.org
This file is part of NxOgre.
NxOgre is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
NxOgre is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with NxOgre. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef NXOGRE_ARCHIVERESOURCEIDENTIFIER_H
#define NXOGRE_ARCHIVERESOURCEIDENTIFIER_H
#include "NxOgreStable.h"
#include "NxOgrePointerClass.h"
#include "NxOgreClasses.h"
namespace NxOgre_Namespace
{
/* \brief Identifies a resource name and archive both at once. It uses a string to represent them both,
concatenated together with a seperator character ":". As archives are pre-registered, a protocol
specifing what the resource isn't needed. ResourceNames generally are filenames (a string
with an extension), if the archive is something different then it could be an integer or
pointer both as strings.
Some protocols that use a single archive; take on the name of their protocol, and some that don't
use resource names use a empty string for the resource name. "Memory" from MemoryResourceProtocol
is an example of both of these.
\example
- "physx_media:mesh.nxs"
- "cakestuff.zip:island.xhf"
- "memory:"
- "www.nxogre.org:test.html"
- "collision.dat:303"
*/
class NxOgrePublicClass ArchiveResourceIdentifier
{
public: // Functions
/** \brief Text
*/
ArchiveResourceIdentifier(void);
/** \brief Text
*/
ArchiveResourceIdentifier(const char* archive_resource_identifier);
/** \brief Text
*/
ArchiveResourceIdentifier(const ArchiveResourceIdentifier&);
/** \brief Text
*/
~ArchiveResourceIdentifier(void);
/** \brief Text
*/
ArchiveResourceIdentifier& operator=(const ArchiveResourceIdentifier&);
/** \brief Text
*/
ArchiveResourceIdentifier& operator=(const char*);
/** \brief Text
*/
void set(const char*);
/** \brief Text
*/
void set(const ArchiveResourceIdentifier&);
/** \brief Text
*/
const char* getArchive(void) const;
/** \brief Text
*/
void setArchive(const char*, unsigned int where = 0, unsigned int length = 0);
/** \brief Text
*/
unsigned long getArchiveHash(void) const;
/** \brief Text
*/
const char* getResourceName(void) const;
/** \brief Text
*/
void setResourceName(const char*, unsigned int where = 0, unsigned int length = 0);
/** \brief Text
*/
unsigned long getResourceNameHash(void) const;
protected: // Classes
class ARIHash : public PointerClass<Classes::_URIHash>
{
friend class ArchiveResourceIdentifier;
protected:
/** \internal
*/
ARIHash(void);
/** \internal
*/
~ARIHash(void);
char* mArchive;
char* mResourceName;
unsigned long mArchiveHash;
unsigned long mResourceNameHash;
};
protected: // Variables
ARIHash* mARI;
unsigned short* mReferences;
}; // class ClassName
} // namespace NxOgre_Namespace
#endif
| [
"umutert@b781d008-8b8c-11de-b664-3b115b7b7a9b"
] | [
[
[
1,
155
]
]
] |
e686722d8d5c29148d5486ce375f069dc0450a07 | 0b66a94448cb545504692eafa3a32f435cdf92fa | /tags/0.7/cbear.berlios.de/vm/commands.hpp | 1ccdb983ca3e96c74ad5b4357fc7038a4b2bf524 | [
"MIT"
] | permissive | BackupTheBerlios/cbear-svn | e6629dfa5175776fbc41510e2f46ff4ff4280f08 | 0109296039b505d71dc215a0b256f73b1a60b3af | refs/heads/master | 2021-03-12T22:51:43.491728 | 2007-09-28T01:13:48 | 2007-09-28T01:13:48 | 40,608,034 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,099 | hpp | #ifndef CBEAR_BERLIOS_DE_VM_COMMANDS_HPP_INCLUDED
#define CBEAR_BERLIOS_DE_VM_COMMANDS_HPP_INCLUDED
#include <cbear.berlios.de/vm/process.hpp>
namespace cbear_berlios_de
{
namespace vm
{
// command(stop),
inline void stop(process &P) { P.result = process::stop; }
// command(goto), code
inline void goto_(process &P)
{
P.code = P.code[1].code;
}
// command(if_goto), condition, code
inline void if_goto(process &P)
{
if(P.code[1].condition)
{
P.code = P.code[2].code;
}
else
{
P.code += 3;
}
}
// command(unless_goto), condition, code
inline void unless_goto(process &P)
{
if(P.code[1].condition)
{
P.code += 3;
}
else
{
P.code = P.code[2].code;
}
}
// command(push), value
inline void push(process &P)
{
if(!P.push()) return;
*P.stack = P.code[1];
P.code += 2;
}
// command(call), code
inline void call(process &P)
{
if(!P.push()) return;
P.stack->code = P.code + 2;
P.code = P.code[1].code;
}
// command(return)
inline void return_(process &P)
{
P.code = (P.stack++)->code;
}
}
}
#endif
| [
"sergey_shandar@e6e9985e-9100-0410-869a-e199dc1b6838"
] | [
[
[
1,
71
]
]
] |
19703d2f948b2d46cd13f37456602fe4e4baa5fc | cf2bff0beb9b0adf5f5118f10a04bc2f99f8d5f5 | /rtloc/src/inc/processor.h | 64a8235205b909628defd5e2ea0b36dd0e71b3c9 | [] | no_license | bsv/rtloc | 80b35386723642d4a1dc7405fa5d2a2c7df1a793 | ad1dec4a18192a911aee3a681b3c269aa65095b8 | refs/heads/master | 2016-09-05T17:03:10.055157 | 2011-06-26T11:41:51 | 2011-06-26T11:41:51 | 32,209,082 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,874 | h | #ifndef PROCESSOR_H_
#define PROCESSOR_H_
#include <QList>
#include <QObject>
#include <QTimer>
#include <QPoint>
#include "RFTag.h"
#include "../wlanapi/wlanapi.h"
typedef QList<RFTag *> TagList;
typedef QList<QPoint *> PointList;
typedef MapItem Man;
/// Масштаб для максимаольной видимости точки в метрах
#define SCALE_RSSI 50
/**
* Класс для обработки данных
*/
class Processor : public QObject
{
Q_OBJECT
public:
Processor(QObject *parent = 0);
virtual ~Processor();
TagList * getActiveTags();
Man * getMan();
/**
* Расчет позиции объекта
*/
void calcPos(TagList * all_tags);
/**
* Обновление информации о мощности сигнала меток,
* отмеченных на карте
*
* @param all_tags - метки, отмеченные на карте.
*
* @param calc_tags - метки, по которым будет производится
* расчет положения объекта. Это метки, которые находятся
* в радиусе действия антенны приемника и отмечены на карте.
*/
void updateRfTags(TagList * all_tags, TagList * calc_tags);
/**
* Расчет центра тяжести треугольника (пересечение медиан)
*/
QPoint calcCentroid(float x1, float y1,
float x2, float y2, float x3, float y3);
/**
* Нахождение таких точек пересечения окружностей, которые
* принадлежат одновременно всем окружностям.
*
* @param calc_tags - список точек доступа,
* по которым будет производиться расчет
*
* @param points - список точек пересечения окружностей
*/
void getAllIntersec(TagList * calc_tags, PointList * points);
/**
* Расчет точек пересечения окружностей
*/
QList<QPoint> calcIntersec(float x1, float y1,
float r1, float x2, float y2, float r2);
private:
/// Список обнаруженных меток
/// Обнавляется с помощью getActiveTags()
TagList rftags;
Man man;
wlanapi * wi;
void clearTagList();
/**
* Удаляет список точек пересечения
*
* @param list - указатель на список, который
* требуется удалить.
*/
void deleteList(PointList * list);
};
#endif /* PROCESSOR_H_ */
| [
"bsv.serg@855bd57e-ac1b-27fc-9e9a-e8348851c20a"
] | [
[
[
1,
90
]
]
] |
0f675af31e3a096f1929ff38e2e7d5b194d551b7 | 2f72d621e6ec03b9ea243a96e8dd947a952da087 | /lol4/gui/InventoryWindow.h | 8eea19c4590d65e0a7a476fe2f2f9ca865e19dbf | [] | no_license | gspu/lol4fg | 752358c3c3431026ed025e8cb8777e4807eed7a0 | 12a08f3ef1126ce679ea05293fe35525065ab253 | refs/heads/master | 2023-04-30T05:32:03.826238 | 2011-07-23T23:35:14 | 2011-07-23T23:35:14 | 364,193,504 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,144 | h | #ifndef _inventorywindow
#define _inventorywindow
#include <SlotView.h>
#include <EquipmentView.h>
#include <GameWindow.h>
#include <InventoryDisplayWindow.h>
//the actual window
class InventoryWindow: public InventoryDisplayWindow
{
public:
InventoryWindow();
~InventoryWindow();
void show();
inline void show(Inventory *inv)
{
slotView->setInventory(inv);
show();
}
void setInventory(Inventory *inv)
{
mInv = inv;
slotView->setInventory(inv);
/*if(isShown())
slotView->updateView();*/
eqView->updateInventoryDisplay();
}
//to be called from InventorySlotView when something has been taken out or added
//for updating the items left display
void inventoryChanged();
//to be called from EquipmentView when something was changed
void equipmentChanged();
//to be called from InventorySlotView when it wants to adapt the window size
//void resizeWindow(Ogre::Real delta_x,Ogre::Real delta_y,bool force = false);
//setting absolute sizes for the window
//void setWindowSize(Ogre::Real width,Ogre::Real height);
inline Inventory *getInventory()
{
return mInv;
}
//to enable and disable the part of the window where the inventory is displayed
void showInventoryView();
void hideInventoryView();
bool eventMouseUp(const CEGUI::EventArgs& e)
{
return InventoryDisplayWindow::eventMouseUp(e);
}
bool eventCloseClicked(const CEGUI::EventArgs& e);
//a little workaround...
bool eventShown(const CEGUI::EventArgs& e)
{
return InventoryDisplayWindow::eventShown(e);
}
private:
//virtual void initLayout();
//InventorySlotView *slotView;
EquipmentView *eqView;
//CEGUI::URect oldWndArea;//for checking if resizing is necessary
//CEGUI::Rect oldWndAreaRect;//for checking if resizing is necessary
////CEGUI::URect inventoryWndArea;//backupping the area when the inventory window is open
//Ogre::Real inventoryDelta;//backupping the delta height value
//bool eventMouseUp(const CEGUI::EventArgs& e);
//
////a little workaround...
//bool eventShown(const CEGUI::EventArgs& e);
};
#endif | [
"praecipitator@bd7a9385-7eed-4fd6-88b1-0096df50a1ac"
] | [
[
[
1,
87
]
]
] |
da5b526bc1090229e7eab161be0810536189c0b8 | 0045750d824d633aba04e1d92987e91fb87e0ee7 | /mythread.cpp | b678f8ba4f0802d1745c32fa69e12283125febde | [] | no_license | mirelon/vlaciky | eaab3cbae7d7438c4fcb87d2b5582b0492676efc | 30f5155479a3f3556199aa2d845fcac0c9a2d225 | refs/heads/master | 2020-05-23T15:05:26.370548 | 2010-06-16T18:55:52 | 2010-06-16T18:55:52 | 33,381,959 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,609 | cpp | #include "mythread.h"
#include <QDebug>
bool OpacityEvent::operator <(OpacityEvent &oe){
return priority < oe.priority;
}
MyThread::MyThread()
{
stopped = true;
}
void MyThread::init(){
connect(this,SIGNAL(ssetOpacity(int,int)),graphics,SLOT(setOpacity(int,int)));
connect(this,SIGNAL(updateStatus(QString)),graphics,SLOT(updateStatus(QString)));
epoch = 0;
avgPriority=0;
sumPriority=0;
}
void MyThread::run(){
stopped = false;
while(!stopped){
if(!opac.empty()){
OpacityEvent* oe = opac.top();
//qDebug() << "top: " << oe->priority;
sumPriority -= oe->priority;
if(opac.size()<2)avgPriority=0;else
avgPriority = (float)sumPriority/opac.size();
opac.pop();
if(lastEpoch[oe->pos]<oe->epoch){
lastOpacity[oe->pos]=oe->value;
lastEpoch[oe->pos]=oe->epoch;
emit ssetOpacity(oe->pos,oe->value);
}
delete oe;
}
this->msleep(2);
}
}
void MyThread::setOpacity(int i, int opacity){
//ak je halda velka, tak to do nej pridam
//len ak to ma vacsiu prioritu ako je polovica priemeru v halde
if(abs(opacity-lastOpacity.value(i,0)) <= avgPriority/2)
return;
OpacityEvent* oe = new OpacityEvent();
oe->priority = abs(opacity-lastOpacity.value(i,0));
oe->epoch = epoch;
oe->pos = i;
oe->value = opacity;
opac.push(oe);
sumPriority += oe->priority;
avgPriority = (float)sumPriority/opac.size();
}
void MyThread::updateEpoch(){
epoch++;
emit updateStatus("Epoch: "+QString::number(epoch)+"\nAverage priority: "+QString::number(avgPriority)+"\nHeap size: "+QString::number(opac.size()));
}
| [
"mirelon@a6d88fff-da04-0f23-7c93-28760c376c6a"
] | [
[
[
1,
60
]
]
] |
a803504a16c3c1548967c02f3e4db69ab6af0edb | 1704fbdd0c606e44b78bc2618db2192618c9cf71 | /ui_contextview.h | 5d733b4f704954bb000d7be31e4001c927f84b71 | [] | no_license | djselbeck/qmpdplasmoid | 57c47e6f441fbfc61edee8a735d30221b0b869cc | 5fd7fe5e3d6d0138e931c4c61434c22c9b45c1cd | refs/heads/master | 2016-09-02T03:36:50.624480 | 2011-06-17T13:35:31 | 2011-06-17T13:35:31 | 32,138,586 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 3,539 | h | #ifndef UI_CONTEXTVIEW_H
#define UI_CONTEXTVIEW_H
#include <QWidget>
#include <QMenu>
#include <QListWidgetItem>
#include <QPushButton>
#include <QMessageBox>
#include <QInputDialog>
#include <QLabel>
//Local includes
#include "networkaccess.h"
#include "mpdalbum.h"
#include "mpdartist.h"
#include "mpdtrack.h"
#include "mpdfileentry.h"
#include "wlitrack.h"
#include "wlifile.h"
#include "ui_songinfo.h"
#include "QsKineticScroller.h"
#include "commondebug.h"
//DEFINE FOR KDE PLASMOID
#define QMPDPLASMOID_KDE
//DEFINE FOR QMOBILEMPD don't set unless compiling qmobilempd
//#define QMOBILEMPD
enum viewmode {viewmode_currentplaylist,viewmode_artistalbums,viewmode_artists,viewmode_albums,viewmode_albumtracks,viewmode_alltracks,viewmode_savedplaylists,viewmode_playlisttracks,viewmode_files,viewmode_currentsonginfo,viewmode_count};
namespace Ui {
class Ui_ContextView;
}
class Ui_ContextView : public QWidget
{
Q_OBJECT
public:
explicit Ui_ContextView(QWidget *parent = 0);
Ui_ContextView(QWidget *parent, NetworkAccess *netaccess);
~Ui_ContextView();
void setCurrentPlayingId(qint32 id,quint8 play);
bool doubleClickToSelect();
private:
Ui::Ui_ContextView *ui;
qint32 playingid;
quint32 playlistversion;
int currentmode;
QString currentartist;
QString currentalbum;
QString currentplaylist;
QString currentpath;
//Holds current tracks in playlist for performance
ui_SongInfo *songinfo;
NetworkAccess *netaccess;
QsKineticScroller *kineticscroller;
QMenu *m_contextMenu;
QAction *act_addToPlaylist;
void disconnectSelectSignals();
void setupAnimations();
//Bounces out
void slideListWidgetLeft();
//Bounces in
void slideListWidgetRight();
//Bounce Out animation
QPropertyAnimation *listoutanimation;
//Bounce In animation
QPropertyAnimation *listinanimation;
void setupContextMenu();
bool playlistchanged;
quint8 playinglaststate;
bool doubleclick;
QList<MpdTrack*> *lastplaylist;
QString backscrolltext;
void scrollTo(QString itemtext);
public slots:
void showArtists();
void showAlbums();
void showTracks();
void showFiles(QString path);
void showArtistAlbums(QListWidgetItem *item);
void showAlbumTracks(QListWidgetItem *item);
void showPlaylistTracks(QListWidgetItem *item);
void showLibrarySongInfo(QListWidgetItem *item);
void hideLibrarySongInfo();
void playSelectedSong(QListWidgetItem *item);
void showCurrentPlaylist();
void setPlaylistVersion(int version);
void setDoubleClickNeeded(bool dbl);
protected slots:
void playButtonDispatcher();
void addButtonDispatcher();
void addAlbumToPlaylist();
void backButtonDispatcher();
void afterAnimationshowArtists();
void afterAnimationshowAlbums();
void afterAnimationshowCurrentPlaylist();
void realignWidgets();
void savePlaylist();
void showPlaylists();
void clearPlaylist();
void quitApplication();
void updateStatus(status_struct tempstruct);
void disconnectedFromServer();
void connectedToServer();
void filesClickedDispatcher(QListWidgetItem *item);
void selectedDispatcher(QListWidgetItem *item);
void scrollTo();
signals:
void exitrequested();
void requestMaximised(bool);
void showCurrentSongInfo();
};
#endif // UI_CONTEXTVIEW_H
| [
"[email protected]@8ca6bbd1-3964-57dc-d96c-3592e88f7f0c"
] | [
[
[
1,
127
]
]
] |
ddde6fd030cdeb7c6cb02bf465dcba9b790389d5 | 91b964984762870246a2a71cb32187eb9e85d74e | /SRC/OFFI SRC!/boost_1_34_1/boost_1_34_1/boost/wave/cpplexer/cpp_lex_iterator.hpp | e3d623ee4090d0dffb6010dc2e9f72f69026ad35 | [
"BSL-1.0",
"LicenseRef-scancode-unknown-license-reference"
] | permissive | willrebuild/flyffsf | e5911fb412221e00a20a6867fd00c55afca593c7 | d38cc11790480d617b38bb5fc50729d676aef80d | refs/heads/master | 2021-01-19T20:27:35.200154 | 2011-02-10T12:34:43 | 2011-02-10T12:34:43 | 32,710,780 | 3 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 6,862 | hpp | /*=============================================================================
Boost.Wave: A Standard compliant C++ preprocessor library
Definition of the lexer iterator
http://www.boost.org/
Copyright (c) 2001-2007 Hartmut Kaiser. Distributed under the Boost
Software License, Version 1.0. (See accompanying file
LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
=============================================================================*/
#if !defined(CPP_LEX_ITERATOR_HPP_AF0C37E3_CBD8_4F33_A225_51CF576FA61F_INCLUDED)
#define CPP_LEX_ITERATOR_HPP_AF0C37E3_CBD8_4F33_A225_51CF576FA61F_INCLUDED
#include <string>
#include <iostream>
#include <boost/assert.hpp>
#include <boost/shared_ptr.hpp>
#include <boost/spirit/iterator/multi_pass.hpp>
#include <boost/wave/wave_config.hpp>
#include <boost/wave/util/file_position.hpp>
#include <boost/wave/util/functor_input.hpp>
#include <boost/wave/cpplexer/cpp_lex_interface.hpp>
#include <boost/wave/language_support.hpp>
// this must occur after all of the includes and before any code appears
#ifdef BOOST_HAS_ABI_HEADERS
#include BOOST_ABI_PREFIX
#endif
#if 0 != __COMO_VERSION__
#define BOOST_WAVE_EOF_PREFIX static
#else
#define BOOST_WAVE_EOF_PREFIX
#endif
///////////////////////////////////////////////////////////////////////////////
namespace boost {
namespace wave {
namespace cpplexer {
namespace impl {
///////////////////////////////////////////////////////////////////////////////
//
// lex_iterator_functor_shim
//
///////////////////////////////////////////////////////////////////////////////
template <typename TokenT>
class lex_iterator_functor_shim
{
typedef typename TokenT::position_type position_type;
public:
template <typename IteratorT>
lex_iterator_functor_shim(IteratorT const &first, IteratorT const &last,
position_type const &pos, boost::wave::language_support language)
: functor_ptr(lex_input_interface<TokenT>
::new_lexer(first, last, pos, language))
#if 0 != __DECCXX_VER || BOOST_INTEL_CXX_VERSION >= 900
, eof()
#endif // 0 != __DECCXX_VER
{}
// interface to the boost::spirit::multi_pass_policies::functor_input policy
typedef TokenT result_type;
BOOST_WAVE_EOF_PREFIX result_type const eof;
result_type operator()()
{
BOOST_ASSERT(0 != functor_ptr.get());
return functor_ptr->get();
}
void set_position(position_type const &pos)
{
BOOST_ASSERT(0 != functor_ptr.get());
functor_ptr->set_position(pos);
}
#if BOOST_WAVE_SUPPORT_PRAGMA_ONCE != 0
bool has_include_guards(std::string& guard_name) const
{
return functor_ptr->has_include_guards(guard_name);
}
#endif
private:
boost::shared_ptr<lex_input_interface<TokenT> > functor_ptr;
};
///////////////////////////////////////////////////////////////////////////////
// eof token
#if 0 != __COMO_VERSION__
template <typename TokenT>
typename lex_iterator_functor_shim<TokenT>::result_type const
lex_iterator_functor_shim<TokenT>::eof;
#endif // 0 != __COMO_VERSION__
///////////////////////////////////////////////////////////////////////////////
} // namespace impl
///////////////////////////////////////////////////////////////////////////////
//
// lex_iterator
//
// A generic C++ lexer interface class, which allows to plug in different
// lexer implementations. The interface between the lexer type used and
// the preprocessor component depends on the token type only (template
// parameter TokenT).
// Additionally, the following requirements apply:
//
// - the lexer type should have a function implemented, which returnes
// the next lexed token from the input stream:
// typename TokenT get();
// - at the end of the input stream this function should return the
// eof token equivalent
// - the lexer should implement a constructor taking two iterators
// pointing to the beginning and the end of the input stream,
// a third parameter containing the name of the parsed input file
// and a 4th parameter of the type boost::wave::language_support
// which specifies, which language subset should be supported (C++,
// C99, C++0x etc.).
//
///////////////////////////////////////////////////////////////////////////////
template <typename TokenT>
class lex_iterator
: public boost::spirit::multi_pass<
impl::lex_iterator_functor_shim<TokenT>,
boost::wave::util::functor_input
>
{
typedef impl::lex_iterator_functor_shim<TokenT> input_policy_type;
typedef
boost::spirit::multi_pass<input_policy_type,
boost::wave::util::functor_input>
base_type;
public:
typedef TokenT token_type;
lex_iterator()
{}
template <typename IteratorT>
lex_iterator(IteratorT const &first, IteratorT const &last,
typename TokenT::position_type const &pos,
boost::wave::language_support language)
: base_type(input_policy_type(first, last, pos, language))
{}
void set_position(typename TokenT::position_type const &pos)
{
typedef typename TokenT::position_type position_type;
// set the new position in the current token
token_type& currtoken = base_type::get_input();
position_type currpos = currtoken.get_position();
currpos.set_file(pos.get_file());
currpos.set_line(pos.get_line());
currtoken.set_position(currpos);
// set the new position for future tokens as well
if (token_type::string_type::npos !=
currtoken.get_value().find_first_of('\n'))
{
currpos.set_line(pos.get_line() + 1);
}
base_type::get_functor().set_position(currpos);
}
#if BOOST_WAVE_SUPPORT_PRAGMA_ONCE != 0
// return, whether the current file has include guards
// this function returns meaningful results only if the file was scanned
// completely
bool has_include_guards(std::string& guard_name) const
{
return base_type::get_functor().has_include_guards(guard_name);
}
#endif
};
///////////////////////////////////////////////////////////////////////////////
} // namespace cpplexer
} // namespace wave
} // namespace boost
// the suffix header occurs after all of the code
#ifdef BOOST_HAS_ABI_HEADERS
#include BOOST_ABI_SUFFIX
#endif
#undef BOOST_WAVE_EOF_PREFIX
#endif // !defined(CPP_LEX_ITERATOR_HPP_AF0C37E3_CBD8_4F33_A225_51CF576FA61F_INCLUDED)
| [
"[email protected]@e2c90bd7-ee55-cca0-76d2-bbf4e3699278"
] | [
[
[
1,
200
]
]
] |
78469f28141bf499642a20056751b4b6970d6872 | 6d680e20e4a703f0aa0d4bb5e50568143241f2d5 | /src/MobiHealth/ActionItemWidget.cpp | c8055f89ae13b73699a8e92af559065842087260 | [] | no_license | sirnicolaz/MobiHealt | f7771e53a4a80dcea3d159eca729e9bd227e8660 | bbfd61209fb683d5f75f00bbf81b24933922baac | refs/heads/master | 2021-01-20T12:21:17.215536 | 2010-04-21T14:21:16 | 2010-04-21T14:21:16 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,111 | cpp | #include "ActionItemWidget.h"
#include <QLabel>
#include <QHBoxLayout>
#include <QVBoxLayout>
#include <QPushButton>
#include <QFlag>
#include <QPixmap>
#include "buttonlabel.h"
ActionItemWidget::ActionItemWidget(QString actionName, int actionNum, QWidget *parent)
: QWidget(parent)
{
setAutoFillBackground(true);
actionNumber = actionNum;
//QLabel *actionIcon = new QLabel(this);
//actionIcon->setPixmap(QPixmap(":/icons/visitaverde.png"));
ButtonLabel *actionButton = new ButtonLabel(QPixmap(":/icons/visitaverde.png"), QPixmap(":/icons/visitaverde.png"), this);
connect(actionButton, SIGNAL(released()), this, SLOT(clickWithID()));
QLabel *actionLabel = new QLabel(actionName,this);
QHBoxLayout *hLayout = new QHBoxLayout();
//hLayout->setSpacing(10);
QVBoxLayout *iconVLayout = new QVBoxLayout();
QVBoxLayout *labelVLayout = new QVBoxLayout();
iconVLayout->addSpacing(7);
iconVLayout->addWidget(actionButton);
iconVLayout->addStretch();
labelVLayout->addSpacing(20);
labelVLayout->addWidget(actionLabel);
labelVLayout->addStretch();
hLayout->addLayout(iconVLayout);
hLayout->addSpacing(10);
hLayout->addLayout(labelVLayout);
hLayout->addStretch();
setLayout(hLayout);
}
void ActionItemWidget::setBackgroundImage()
{
//Using QPalette you can set background image as follows.
QPalette p = palette();
//Load image to QPixmap, Give full path of image
QPixmap pixmap1(":/icons/actionBg.png"); //For emulator C: is ..\epoc32\winscw\c so image must be at that location
//resize image if it is larger than screen size.
//QDesktopWidget* desktopWidget = QApplication::desktop();
//QRect rect = desktopWidget->availableGeometry();
QRect rect = this->geometry();
QSize size(rect.width(), rect.height());
//resize as per your reqirement..
//QPixmap pixmap(pixmap1.scaled(size, Qt::IgnoreAspectRatio));
p.setBrush(QPalette::Background, pixmap1);
setPalette(p);
}
void ActionItemWidget::clickWithID()
{
emit clickedWithID(this->actionNumber);
}
ActionItemWidget::~ActionItemWidget()
{
}
| [
"[email protected]"
] | [
[
[
1,
71
]
]
] |
c3e49ee75b316df6b66f3c02f087592e45e1d7ca | a590fbaf14f8e623cdbad4751df1a4e17569051c | /Headers/Base/Frame.h | 2afe4424acb704e7ebd0369a1d8424bf46ed6c46 | [] | no_license | ninoles/snake-3d | e47326d26f37622b907bf980f8c05c9cc84a1dea | 11b9c1b5054c85814872d6ecf628de6a38c743a8 | refs/heads/master | 2016-09-05T21:53:57.403056 | 2010-02-05T02:23:32 | 2010-02-05T02:23:32 | 41,636,616 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 3,559 | h | /*
* File: Frame.h
* Author: Henrique Jonas
*
* Created on 3 de Outubro de 2009, 22:03
*/
#ifndef _FRAME_H
#define _FRAME_H
#include <irrlicht.h>
#include "../Events/WrapperEvent.h"
namespace base{
enum idFrames{
FRAME_ID_BASE = 1000,
FRAME_ID_ABOUT,
FRAME_ID_MAIN_MENU,
FRAME_ID_NEW_GAME
};
class Frame{
private:
irr::IrrlichtDevice *_device;
irr::video::IVideoDriver *_driver;
irr::gui::IGUIEnvironment *_guiEnv;
irr::scene::ISceneManager *_sceneMang;
irr::video::SColor _colorFrame;
irr::gui::IGUIFont *_font;
Events::WrapperEvents *_eventReceiver;
irr::SIrrlichtCreationParameters parameters;
bool _activateJoyStick;
public:
//Constructor
Frame(int __width, int __heigth, irr::u8 __bitsPerPixel, bool __fullScreen,
bool __stencilBuffer, bool __activateJoystick, bool __antiAliasing);
//Main Methods
void setFont(const irr::c8* __filename);
void setModeCursor(bool __visible);
void setEventReceiver(Events::WrapperEvents *__eventReceiver);
void setTitleFrame(const wchar_t* __titleFrame);
void setResizable(bool __resizable);
void setColor(int __alpha, int __red, int __green, int __blue);
//Getters
irr::IrrlichtDevice* getDevice();
irr::video::IVideoDriver* getVideoDriver();
irr::gui::IGUIEnvironment* getGUIEnviroment();
irr::scene::ISceneManager* getSceneManager();
irr::gui::IGUIFont *getFont();
irr::video::SColor getColorFrame();
Events::NodeMoviment* getNodeMoviment();
Events::ButtonEvents* getButtonEvents();
int getFPS();
int getWidth();
int getHeigth();
int getBitsPerPixel();
bool isFullScreen();
bool isStencilBuffer();
bool isJoystick();
bool isAntiAliasing();
//Frame Methods
void repaint(int __width, int __heigth, irr::u8 __bitsPerPixel, bool __fullScreen,
bool __stencilBuffer, bool __activateJoystick, bool __antiAliasing);
void drop();
void show();
bool isVisible();
//GUI Methods
irr::video::ITexture* getTexture(const irr::c8* __filename);
irr::gui::IGUIButton* addButton(const irr::core::rect<irr::s32>& __rectangle, irr::gui::IGUIElement* __parent,
irr::s32 __id, const wchar_t* __text, const wchar_t* __tooltiptext);
irr::gui::IGUIStaticText* addText(const wchar_t *__text, const irr::core::rect<irr::s32> __rectangle, bool __border,
bool __worldWrapper, irr::gui::IGUIElement *__parent, irr::s32 __id, bool __fillBackground);
irr::gui::IGUIFont* addFontFrame(const irr::c8* __filename);
irr::gui::IGUIImage* addImage(const irr::c8* __filename, irr::core::position2d<irr::s32> __pos,
bool __useAlphaChannel, irr::gui::IGUIElement* __parent, irr::s32 __id,
const wchar_t* __text);
irr::gui::IGUIFileOpenDialog* addOpenDialog(const wchar_t* __title,
bool __modal, irr::gui::IGUIElement* __parent, irr::s32 __id);
irr::gui::IGUIContextMenu* addMenu(irr::gui::IGUIElement *__parent, irr::s32 __id);
};
};
#endif /* _FRAME_H */
| [
"[email protected]",
"henrique@henrique-laptop",
"henrique@localhost"
] | [
[
[
1,
1
],
[
27,
27
],
[
40,
41
],
[
46,
47
],
[
79,
79
],
[
82,
83
],
[
106,
106
]
],
[
[
2,
26
],
[
28,
36
],
[
38,
39
],
[
42,
45
],
[
48,
67
],
[
69,
78
],
[
80,
81
],
[
84,
95
],
[
97,
102
],
[
105,
105
],
[
107,
109
]
],
[
[
37,
37
],
[
68,
68
],
[
96,
96
],
[
103,
104
]
]
] |
2fd19e5f6b92c7c9c0553e4cb5e423a5824c03cf | c95a83e1a741b8c0eb810dd018d91060e5872dd8 | /Game/ObjectDLL/ObjectShared/SearchProp.cpp | 181cb69d36be55a9d360190f334abd9f1d452abf | [] | no_license | rickyharis39/nolf2 | ba0b56e2abb076e60d97fc7a2a8ee7be4394266c | 0da0603dc961e73ac734ff365bfbfb8abb9b9b04 | refs/heads/master | 2021-01-01T17:21:00.678517 | 2011-07-23T12:11:19 | 2011-07-23T12:11:19 | 38,495,312 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 4,383 | cpp | // ----------------------------------------------------------------------- //
//
// MODULE : SearchProp.cpp
//
// PURPOSE : Searchable Prop - Implementation
//
// CREATED : 12/21/2001
//
// (c) 2001-2002 Monolith Productions, Inc. All Rights Reserved
//
// ----------------------------------------------------------------------- //
#include "stdafx.h"
#include "SearchProp.h"
#include "ObjectMsgs.h"
LINKFROM_MODULE( SearchProp );
BEGIN_CLASS(SearchProp)
ADD_DESTRUCTIBLE_MODEL_AGGREGATE(PF_GROUP(1), PF_HIDDEN)
// Hide all of our parent properties (these are all set via the
// PropTypes.txt bute file)
ADD_STRINGPROP_FLAG(Filename, "", PF_HIDDEN | PF_MODEL)
// The list of available prop types...
ADD_STRINGPROP_FLAG(Type, "", PF_STATICLIST | PF_DIMS | PF_LOCALDIMS)
ADD_SEARCHABLE_AGGREGATE(PF_GROUP(3), 0)
ADD_STRINGPROP_FLAG(SearchSoundName, "Interface\\Snd\\SearchPropLoop.wav",PF_GROUP(3) | PF_FILENAME)
END_CLASS_DEFAULT_FLAGS_PLUGIN(SearchProp, PropType, NULL, NULL, 0, CSearchPropPlugin)
// Register with the CommandMgr...
CMDMGR_BEGIN_REGISTER_CLASS( SearchProp )
CMDMGR_END_REGISTER_CLASS( SearchProp, PropType )
// ----------------------------------------------------------------------- //
//
// ROUTINE: CSearchProp::CSearchProp()
//
// PURPOSE: Constructor
//
// ----------------------------------------------------------------------- //
SearchProp::SearchProp() : PropType()
{
AddAggregate(&m_search);
}
// ----------------------------------------------------------------------- //
//
// ROUTINE: SearchProp::EngineMessageFn
//
// PURPOSE: Handle engine messages
//
// ----------------------------------------------------------------------- //
uint32 SearchProp::EngineMessageFn(uint32 messageID, void *pData, LTFLOAT fData)
{
switch(messageID)
{
case MID_PRECREATE:
{
uint32 dwRet = PropType::EngineMessageFn(messageID, pData, fData);
m_search.Enable(true);
m_bTouchable = LTFALSE;
m_damage.SetMaxHitPoints(1.0f);
m_damage.SetHitPoints(1.0f);
m_damage.SetCanDamage(LTFALSE);
return dwRet;
}
break;
case MID_INITIALUPDATE:
{
uint32 dwRet = PropType::EngineMessageFn(messageID, pData, fData);
g_pCommonLT->SetObjectFlags( m_hObject, OFT_User, m_search.IsEnabled() ? USRFLG_CAN_SEARCH : 0, USRFLG_CAN_SEARCH );
return dwRet;
};
break;
default : break;
}
return PropType::EngineMessageFn(messageID, pData, fData);
}
#ifndef __PSX2
LTRESULT CSearchPropPlugin::PreHook_EditStringList(
const char* szRezPath,
const char* szPropName,
char** aszStrings,
uint32* pcStrings,
const uint32 cMaxStrings,
const uint32 cMaxStringLength)
{
if (_strcmpi("Type", szPropName) == 0)
{
if (m_PropTypeMgrPlugin.PreHook_EditStringList(szRezPath,
szPropName, aszStrings, pcStrings, cMaxStrings, cMaxStringLength) == LT_OK)
{
//strip out strings associated with non-searchable props
uint32 n = 0;
for (uint32 i = 0; i < (*pcStrings); i++)
{
//assume each proptype is not searchable
bool bGood = false;
PROPTYPE* pPropType = g_pPropTypeMgr->GetPropType(aszStrings[i]);
//if we do have a searchable prop, keep it
if (pPropType && pPropType->bSearchable)
{
bGood = true;
}
if (bGood)
{
//if we have a searchable prop, copy it to the next slot
if (n < i)
{
SAFE_STRCPY(aszStrings[n],aszStrings[i]);
}
n++;
}
}
//adjust our count
(*pcStrings) = n;
return LT_OK;
}
}
else if ( LT_OK == CPropTypePlugin::PreHook_EditStringList(szRezPath, szPropName,
aszStrings, pcStrings, cMaxStrings, cMaxStringLength) )
{
return LT_OK;
}
else if (m_SearchItemPlugin.PreHook_EditStringList(szRezPath,
szPropName, aszStrings, pcStrings, cMaxStrings, cMaxStringLength) == LT_OK)
{
return LT_OK;
}
return LT_UNSUPPORTED;
}
LTRESULT CSearchPropPlugin::PreHook_Dims(
const char* szRezPath,
const char* szPropValue,
char* szModelFilenameBuf,
int nModelFilenameBufLen,
LTVector & vDims)
{
if (LT_OK == CPropTypePlugin::PreHook_Dims(szRezPath, szPropValue,
szModelFilenameBuf, nModelFilenameBufLen, vDims))
{
return LT_OK;
}
return LT_UNSUPPORTED;
}
#endif
| [
"[email protected]"
] | [
[
[
1,
180
]
]
] |
2e4a6e8fff287713bdd19db652fb86c8a7c4aec5 | bd37f7b494990542d0d9d772368239a2d44e3b2d | /server/src/Operacion.h | f2f5040cd2e7cf225e4f8c6a2662f919719960dd | [] | no_license | nicosuarez/pacmantaller | b559a61355517383d704f313b8c7648c8674cb4c | 0e0491538ba1f99b4420340238b09ce9a43a3ee5 | refs/heads/master | 2020-12-11T02:11:48.900544 | 2007-12-19T21:49:27 | 2007-12-19T21:49:27 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 718 | h | ///////////////////////////////////////////////////////////
// Operacion.h
// Implementation of the Class Operacion
// Created on: 21-Nov-2007 23:40:20
///////////////////////////////////////////////////////////
#if !defined(EA_9A3DFB1D_40D2_4167_894A_F5464BCE129F__INCLUDED_)
#define EA_9A3DFB1D_40D2_4167_894A_F5464BCE129F__INCLUDED_
/**
* Clase Abstracta que permite implementar mediante el polimorfismo ejecutar cada
* operacion hija.
*/
class Operacion
{
public:
Operacion();
virtual ~Operacion();
// Valida y aplica la operacion* retorna TRUE(exito),FALSE(error)
virtual bool ejecutar()=0;
};
#endif // !defined(EA_9A3DFB1D_40D2_4167_894A_F5464BCE129F__INCLUDED_)
| [
"scamjayi@5682bcf5-5c3f-0410-a8fd-ab24993f6fe8",
"nicolas.suarez@5682bcf5-5c3f-0410-a8fd-ab24993f6fe8"
] | [
[
[
1,
17
],
[
19,
19
],
[
23,
25
]
],
[
[
18,
18
],
[
20,
22
]
]
] |
d1d15fe1e893081c35cbdefc6b0207e3702b5f66 | bdb8fc8eb5edc84cf92ba80b8541ba2b6c2b0918 | /TPs CPOO/Gareth & Maxime/Projet/CanonNoir/CanonNoirLib/GeneratedCode/AttentePremLancerDe.h | 3720a0beeaa6fbd842dcc53cb4b4bc1e9100f1d0 | [] | no_license | Issam-Engineer/tp4infoinsa | 3538644b40d19375b6bb25f030580004ed4a056d | 1576c31862ffbc048890e72a81efa11dba16338b | refs/heads/master | 2021-01-10T17:53:31.102683 | 2011-01-27T07:46:51 | 2011-01-27T07:46:51 | 55,446,817 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 749 | h | //------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file will be lost if the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
/// <remarks>
/// le tableau resDe contient les résultats du lancement des deux dé par joueur(non ordonné)
/// j_indJoueur = 0
/// </remarks>
class AttentePremLancerDe : public Etat
{
private :
static int[] resDe;
Moteur motor;
static int nbLance;
protected :
public :
private :
protected :
public :
virtual void execute();
virtual void determinerOrdre();
};
| [
"havez.maxime.01@9f3b02c3-fd90-5378-97a3-836ae78947c6"
] | [
[
[
1,
38
]
]
] |
2ed9f3e0f3426d92d12936061638d43e1bd42911 | 857b85d77dfcf9d82c445ad44fedf5c83b902b7c | /source/Headers/ITexture.h | 158fb379b2f5531fccda1a99cefa690fc479022f | [] | no_license | TheProjecter/nintendo-ds-homebrew-framework | 7ecf88ef5b02a0b1fddc8939011adde9eabf9430 | 8ab54265516e20b69fbcbb250677557d009091d9 | refs/heads/master | 2021-01-10T15:13:28.188530 | 2011-05-19T12:24:39 | 2011-05-19T12:24:39 | 43,224,572 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 338 | h | #ifndef I_TEXTURE_H
#define I_TEXTURE_H
/*
Texture base class
*/
class ITexture
{
public:
virtual ~ITexture() {}
virtual const char* GetType() = 0;
virtual bool Load(int width, int height, const char* filename) = 0;
int Get() { return m_texture; }
protected:
ITexture() {}
int m_texture;
};
#endif | [
"[email protected]"
] | [
[
[
1,
26
]
]
] |
7b2b6105867acff36158de6a313e4a3370eab6e1 | bef7d0477a5cac485b4b3921a718394d5c2cf700 | /dingus/dingus/gfx/particles/ParticleRenderHelper.h | 553d06ae88132db7eff9173d53bf67a2e3d0628d | [
"MIT"
] | permissive | TomLeeLive/aras-p-dingus | ed91127790a604e0813cd4704acba742d3485400 | 22ef90c2bf01afd53c0b5b045f4dd0b59fe83009 | refs/heads/master | 2023-04-19T20:45:14.410448 | 2011-10-04T10:51:13 | 2011-10-04T10:51:13 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,296 | h | // --------------------------------------------------------------------------
// Dingus project - a collection of subsystems for game/graphics applications
// --------------------------------------------------------------------------
#ifndef __PARTICLE_RENDER_HELPER_H
#define __PARTICLE_RENDER_HELPER_H
#include "../../math/Vector3.h"
#include "../../math/Matrix4x4.h"
#include "../../utils/Singleton.h"
namespace dingus {
// --------------------------------------------------------------------------
class CParticleRenderHelper : public CSingleton<CParticleRenderHelper> {
public:
enum { CORNERS_COUNT = 4 };
public:
void begin( const SMatrix4x4& camRotMatrix, float particleSize );
SVector3 const& getTransformedCorner( int corner ) const { return mTransformedCorners[corner]; }
private:
IMPLEMENT_SIMPLE_SINGLETON(CParticleRenderHelper);
private:
SVector3 mTransformedCorners[CORNERS_COUNT];
};
// --------------------------------------------------------------------------
class CRotParticleRenderHelper : public CSingleton<CRotParticleRenderHelper> {
public:
enum { CORNERS_COUNT = 4 };
enum { ROTATIONS_COUNT = 64 };
public:
void begin( const SMatrix4x4& camRotMatrix );
int getRotationIndex( float rot ) const { return (int)(rot*SPIN2INDEX) & (ROTATIONS_COUNT-1); }
SVector3 const& getTransformedCorner( int rot, int corner ) const { return mTransformedCorners[rot][corner]; }
private:
CRotParticleRenderHelper();
IMPLEMENT_SIMPLE_SINGLETON(CRotParticleRenderHelper);
private:
SVector3 mCorners[ROTATIONS_COUNT][CORNERS_COUNT];
SVector3 mTransformedCorners[ROTATIONS_COUNT][CORNERS_COUNT];
static const float SPIN2INDEX;
};
// --------------------------------------------------------------------------
/*
class CLineParticleHelper {
public:
virtual void begin( const SVector3& cameraPosition );
SVector3 getPerpendicular( const SVector3& position, const SVector3& direction, float width );
SVector3 getStripPerpendicular( const SVector3& position, const SVector3& direction, float width );
const SVector3& getPreviousStripPerpendicular() const { return mPrevP; }
private:
SVector3 mCameraPosition;
SVector3 mPrevP;
SVector3 mV;
};
*/
}; // namespace
#endif
| [
"[email protected]"
] | [
[
[
1,
80
]
]
] |
af5f65f1f68303809283c9d5f1e22728a6d89724 | 847cccd728e768dc801d541a2d1169ef562311cd | /src/EntitySystem/ComponentMgr/ComponentEnums.cpp | 9044c7dbb08b0d83ad8af484e30239d91799c4e1 | [] | no_license | aadarshasubedi/Ocerus | 1bea105de9c78b741f3de445601f7dee07987b96 | 4920b99a89f52f991125c9ecfa7353925ea9603c | refs/heads/master | 2021-01-17T17:50:00.472657 | 2011-03-25T13:26:12 | 2011-03-25T13:26:12 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 546 | cpp | #include "Common.h"
#include "ComponentEnums.h"
#include <cstring>
EntitySystem::eComponentType EntitySystem::DetectComponentType( const string& type )
{
const char* typeStr = type.c_str();
for (int32 i=0; i<NUM_COMPONENT_TYPES; ++i)
if (strcmp(typeStr, ComponentTypeNames[i]) == 0)
return static_cast<eComponentType>(i);
ocError << "DetectComponentType: Unknown type '" << type << "'";
return CT_INVALID;
}
string EntitySystem::GetComponentTypeName(const eComponentType type)
{
return ComponentTypeNames[type];
}
| [
"[email protected]",
"[email protected]"
] | [
[
[
1,
2
],
[
4,
19
]
],
[
[
3,
3
]
]
] |
206bc31802b5ebc4a80632b3828a65d81a689e1d | be3d7c318d79cd33d306aba58a1159147cac91fd | /modules/wgd_models/include/wgd/model.h | e8aeb1ecea589d769690df5ead19c9d45a4b1cc2 | [] | no_license | knicos/Cadence | 827149b53bb3e92fe532b0ad4234b7d0de11ca43 | 7e1e1cf1bae664f77afce63407b61c7b2b0a4fff | refs/heads/master | 2020-05-29T13:19:07.595099 | 2011-10-31T13:05:48 | 2011-10-31T13:05:48 | 1,238,039 | 2 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,628 | h | #ifndef _WGD_MODEL_
#define _WGD_MODEL_
#include <wgd/dll.h>
#include <cadence/agent.h>
#include <cadence/dstring.h>
#include <wgd/vector.h>
#include <wgd/index.h>
#include <wgd/bone.h>
#include <wgd/mesh.h>
#include <wgd/animationset.h>
#include <cadence/file.h>
#include <wgd/loader.h>
#include <vector>
namespace wgd{
class Material;
class ModelLoader;
class MODELSIMPORT Model : public cadence::Agent {
friend class ModelLoader;
public:
Model(const char* filename);
Model(cadence::File *file);
Model(const cadence::doste::OID&);
~Model();
void load();
/** is the model loaded? */
PROPERTY_RF(bool, loaded, "loaded");
/** Model file name */
PROPERTY_RF(cadence::File, file, "file");
PROPERTY_WF(cadence::File, file, "file");
PROPERTY_RF(float, fps, ix::fps); ///< the default fps for this model
PROPERTY_WF(float, fps, ix::fps); ///< set the default fps for this model
OBJECT(Agent, Model);
BEGIN_EVENTS(Agent);
EVENT(evt_file, (*this)("file"));
END_EVENTS;
/** Get a meterial from teh model */
Material *material(const cadence::doste::OID&) const;
//Mesh functions
int meshes();
Mesh *mesh(int) const;
//Animation Sets
AnimationSet *animationSet(const cadence::doste::OID &name);
// Bone functions //
int bones() const { return m_bones.size(); };
Bone *bone(const cadence::doste::OID &name);
Bone *boneID(int bid) const;
private:
int m_nMeshes;
//map of bones in this model
cadence::Map m_boneMap;
std::vector<wgd::Bone*> m_bones;
//AnimationSets
cadence::Map m_animationMap;
//Bounding sphere
float m_radius;
wgd::vector3d m_centre;
//Loading
bool m_loaded;
ModelLoader *m_loader;
};
class ModelLoader : public Loader {
public:
BASE_LOADER(ModelLoader);
ModelLoader(cadence::File *f) : Loader(f), m_materialCounter(99), m_meshCounter(0) {};
virtual ~ModelLoader() {}
// Set the parent model //
void parent(Model* m) { m_model = m; };
// Load the model //
virtual void load() = 0;
protected:
Model *m_model;
Bone *createBone(const cadence::doste::OID &name);
Mesh *createMesh();
Material *createMaterial(cadence::doste::OID &name);
AnimationSet *createAnimation(const cadence::doste::OID &name);
// texture directory //
char* directory(cadence::dstring, char*) const;
private:
//Used for automatically naming materials and meshes
int m_materialCounter;
int m_meshCounter;
};
};
#endif
| [
"[email protected]"
] | [
[
[
1,
117
]
]
] |
b9723f336462381859db74d4cadf832d21976677 | de98f880e307627d5ce93dcad1397bd4813751dd | /3libs/ut/include/OXTabClientWnd.h | 2730282211433b979ef3ac67f83ecacd1f9844fa | [] | no_license | weimingtom/sls | 7d44391bc0c6ae66f83ddcb6381db9ae97ee0dd8 | d0d1de9c05ecf8bb6e4eda8a260c7a2f711615dd | refs/heads/master | 2021-01-10T22:20:55.638757 | 2011-03-19T06:23:49 | 2011-03-19T06:23:49 | 44,464,621 | 2 | 0 | null | null | null | null | WINDOWS-1252 | C++ | false | false | 18,038 | h | // ==========================================================================
// Class Specification :
// COXTabClientWnd & COXTabWorkspace & COXTabWorkspaceDropTarget
// ==========================================================================
// Header file : OXTabClientWnd.h
// Version: 9.3
// This software along with its related components, documentation and files ("The Libraries")
// is © 1994-2007 The Code Project (1612916 Ontario Limited) and use of The Libraries is
// governed by a software license agreement ("Agreement"). Copies of the Agreement are
// available at The Code Project (www.codeproject.com), as part of the package you downloaded
// to obtain this file, or directly from our office. For a copy of the license governing
// this software, you may contact us at [email protected], or by calling 416-849-8900.
// //////////////////////////////////////////////////////////////////////////
#ifndef _OXTABCLIENTWND_H__
#define _OXTABCLIENTWND_H__
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#include "OXDllExt.h"
#include "OXMainRes.h"
#ifndef __AFXTEMPL_H__
#include <afxtempl.h>
#define __AFXTEMPL_H__
#endif
#ifndef __AFXOLE_H__
#include <afxole.h>
#define __AFXOLE_H__
#endif
#include "OXSkinnedTabCtrl.h"
#include "UTB64Bit.h"
/*
Description.
We introduce a new interface extension for MDI(multiple document interface)
based applications - tabbed MDI interface or MTI (just make it sound
familiar).
We haven't changed anything in the relationships between a frame window
(MDIFrame window) and its children (MDIChild windows). We changed the
functionality of the window that is usually overlooked while developing
MDI applications, being the MDIClient window which resides in the client
area of the MDIFrame window and manages MDIChild windows. Instead of
just displaying the MDIClient window we also display a standard tab control
(that's why "tabbed" MDI) in which we create an item for every MDIChild
window. The window icon and text will be associated with the corresponding
tab item.
Using the tab control you can switch very quickly between MDIChild windows
by just clicking on the tab item. If you double click over a tab item then
the corresponding MDIChild window will be maximized/restored. And, finally,
when any object is dragged over the tab control items (using standard
OLE drag and drop) the corresponding MDIChild window will be activated.
Of course, as long as we use a standard tab control you can customize its
appearance using the standard set of applicable functions.
We developed three classes in order to provide the above described
functionality:
COXTabWorkspaceDropTarget - COleDropTarget derived class used
to support the changing of active
MDIChild when any object is dragged
over tab control items.
COXTabWorkspace - CTabCtrl derived class. Covers
MDIClient area. For every MDIChild
window there will be the tab item
that will use the window text and icon
as the item text and icon. Whenever you
click on an item the corresponding
child window will be activated.
Whenever you double click on the item
the corresponding MDIChild window
will be maximized/restored.
COXTabClientWnd - CWnd derived class. Subclasses MDIClient
window. Manages the placement of the
MDIClient and tab control regarding each
other.
Almost all the logic of the classes is implemented internally and there is not
that many public members. Refer to the COXTabWorkspace reference for the list of
functions available to customize the tab control appearance.
COXTabClientWnd class has a few public functions (refer to COXTabClientWnd
reference for details) but primarily you will be interested in the following ones:
BOOL Attach(const CMDIFrameWnd* pParentFrame,
DWORD dwTabCtrlStyle=DEFAULT_TABCTRLSTYLE);
// --- In : pParentFrame - pointer to MDIFrame window of
// the application
// dwTabCtrlStyle - tab control styles that will be
// used while creating the tab control.
// Refer to the Windows SDK documentation
// for list of all available styles.
// The following styles are used by
// default:
//
// TCS_MULTILINE
// TCS_BOTTOM
// TCS_HOTTRACK
// TCS_SCROLLOPPOSITE
// TCS_RIGHTJUSTIFY
//
// --- Out :
// --- Returns: TRUE if success or FALSE otherwise.
// --- Effect : Substitutes the standard MDI interface with enhanced
// tabbed MDI
BOOL Detach();
// --- In :
// --- Out :
// --- Returns: TRUE if success or FALSE otherwise.
// --- Effect : Restore the standard MDI interface
So in order to implement a tabbed MDI application you could take the
following steps:
1) Create the standard MDI application or use the existing one.
2) Define the object of COXTabClientWnd class in your
CMDIFrameWnd derived class (usually CMainFrame)
// MTI client window
COXTabClientWnd m_MTIClientWnd;
3) In the OnCreate() function of your CMDIFrameWnd derived class call
the COXTabClientWnd::Attach function
m_MTIClientWnd.Attach(this);
That's it.
Example.
We updated the CoolToolBar sample that is found in the .\Samples\gui\CoolToolBar
subdirectory of your Ultimate Toolbox directory. There you will see how you
can customize the tabbed MDI interface appearance.
*/
#define ID_TABOFFSET 1
#define IDT_MDI_STATUS_TIMER 333
#define IDC_TABWORKSPACE 1000
const DWORD DEFAULT_TABCTRLSTYLE = TCS_HOTTRACK | TCS_RIGHTJUSTIFY;
/////////////////////////////////////////////////////////////////////////////
// COXTabWorkspaceDropTarget drop target for COXTabWorkspace, used to facilitate
// auto-selection on drag over.
class OX_CLASS_DECL COXTabWorkspaceDropTarget : public COleDropTarget
{
public:
COXTabWorkspaceDropTarget() : m_nOldItem(-1) {};
virtual ~COXTabWorkspaceDropTarget() {};
protected:
int m_nOldItem;
protected:
// Change tab on drag over handler.
virtual DROPEFFECT OnDragOver(CWnd* pWnd, COleDataObject* pDataObject,
DWORD dwKeyState, CPoint point);
virtual void OnDragLeave( CWnd* pWnd );
};
// Structure used internally to represent information about any created
// MDIChild window.
typedef struct _tagTAB_ITEM_ENTRY
{
CString sText;
CString sWndClass;
CWnd* pWnd;
BOOL bFound;
} TAB_ITEM_ENTRY;
//
// sText - MDIChild window text.
// sWndClass - Name of the window class.
// pWnd - Pointer to MDIChild window object.
// bFound - Parameter used for integrity testing. Set to TRUE if
// corresponding MDIChild window is still active.
//
//////////////////////////////////////////////////////////////////////////
class COXTabClientWnd;
class COXTabSkin;
/////////////////////////////////////////////////////////////////////////////
// COXTabWorkspace window
class OX_CLASS_DECL COXTabWorkspace : public COXSkinnedTabCtrl
{
friend class COXTabSkinClassic;
DECLARE_DYNAMIC(COXTabWorkspace)
// Construction
public:
// --- In :
// --- Out :
// --- Returns:
// --- Effect : Constructs the object.
COXTabWorkspace();
// Attributes
public:
protected:
// Array of tab items (every item corresponds to a MDIChild window)
CArray<TAB_ITEM_ENTRY, TAB_ITEM_ENTRY> m_arrTab;
// Array of MDIChild windows icons used in the tab control
CArray<HICON, HICON> m_arrImage;
// Image list associated with the tab control
CImageList m_imageList;
// Drop target object for OLE dragging support (when any object is
// dragged over tab items the corresponding MDIChild windows will be
// activated).
COXTabWorkspaceDropTarget m_dropTarget;
// Pointer to our substitute for the MDIClient window. If it is NULL then
// the tab control is not defined and there shouldn't be any action
// taken on it.
COXTabClientWnd* m_pTabClientWnd;
// Offset from the borders of the client area of the MDIFrame window
// where the tab control will be displayed.
DWORD m_dwOffset;
// If TRUE then when any object is dragged over tab items the
// corresponding MDIChild windows will be activated
BOOL m_bAcceptDraggedObject;
// Operations
public:
// --- In : dwOffset - Offset in points from the MDIFrame window
// client area where the tab control will be
// displayed.
// bRecalcLayout - If TRUE then layout of the parent frame window
// will be recalculated right away.
// --- Out :
// --- Returns:
// --- Effect : Sets the tab control offset from MDIFrame borders
inline void SetOffset(DWORD dwOffset, BOOL bRecalcLayout=TRUE)
{
m_dwOffset=dwOffset;
if(::IsWindow(GetSafeHwnd()))
{
SetWindowPos(NULL,0,0,0,0,
SWP_NOMOVE|SWP_DRAWFRAME|SWP_NOSIZE|SWP_NOZORDER);
if(bRecalcLayout)
{
CMDIFrameWnd* pFrame=GetParentFrame();
if(pFrame!=NULL)
pFrame->RecalcLayout();
}
}
}
// --- In :
// --- Out :
// --- Returns: Offset in points from the MDIFrame window client area
// where the tab control will be displayed
// --- Effect : Retrieves the tab control offset from MDIFrame borders
inline DWORD GetOffset() const { return m_dwOffset; }
// --- In : bAccept - If TRUE then when any object is dragged
// over tab items the corresponding MDIChild
// windows will be activated.
// --- Out :
// --- Returns:
// --- Effect : Set/Remove drag object over support for the tab control.
inline void AcceptDraggedObject(BOOL bAccept=TRUE) {
m_bAcceptDraggedObject=bAccept;
}
// --- In :
// --- Out :
// --- Returns: TRUE if dragging an object over tab items causes the
// corresponding MDIChild windows will be activated.
// --- Effect : Retrieves the flag that specifies whether the control
// activates the corresponding MDIChild window when an object
// is dragged over tab control items.
inline BOOL IsAcceptingDraggedObject() const {
return m_bAcceptDraggedObject;
}
// Scan through all MDIChild windows and update corresponding
// tab items if any changes occurred (e.g. window text or active MDIChild).
// If bAddNewWindows is set to TRUE then for any new found MDIChild
// window the new tab item will be created (this option is useful when
// it is called for the first time and there are already some MDIChild windows
// created).
void UpdateContents(BOOL bAddNewWindows=FALSE, BOOL bUpdateWindowsInfo=FALSE);
protected:
// Returns the pointer for MDIFrame window
CMDIFrameWnd* GetParentFrame() const;
// Returns text for child window to be displayed in corresponding
// tab item
virtual CString GetTextForTabItem(const CWnd* pChildWnd) const;
// Finds the tab item that corresponds to the specified window
inline int FindTabItem(const CWnd* pWnd) const
{
ASSERT(pWnd!=NULL);
ASSERT(::IsWindow(pWnd->GetSafeHwnd()));
return FindTabItem(pWnd->GetSafeHwnd());
}
// Finds the tab item that corresponds to the specified window
int FindTabItem(HWND hWnd) const;
// Adds new tab item for the specified window
inline BOOL AddTabItem(const CWnd* pChildWnd, BOOL bRedraw=TRUE,
BOOL bOnlyVisible=TRUE)
{
return InsertTabItem(PtrToInt(m_arrTab.GetSize()),pChildWnd,bRedraw,bOnlyVisible);
}
// Adds new tab item for the specified window
BOOL InsertTabItem(int nIndex, const CWnd* pChildWnd, BOOL bRedraw=TRUE,
BOOL bOnlyVisible=TRUE);
// Removes the tab item for the specified window
BOOL RemoveTabItem(const CWnd* pChildWnd, BOOL bRedraw=TRUE);
// Retrieves an icon associated with the specified window
static HICON GetWindowIcon(HWND hWnd);
// Saves specified icon into internal image list
int AddTabItemIcon(HICON hIcon);
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(COXTabWorkspace)
//}}AFX_VIRTUAL
// Implementation
public:
// --- In :
// --- Out :
// --- Returns:
// --- Effect : Destroys the object.
virtual ~COXTabWorkspace();
// Generated message map functions
protected:
//{{AFX_MSG(COXTabWorkspace)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnTimer(UINT nIDEvent);
afx_msg BOOL OnSelchange(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnLButtonDblClk(UINT nFlags, CPoint point);
afx_msg void OnNcCalcSize(BOOL bCalcValidRects, NCCALCSIZE_PARAMS FAR* lpncsp);
afx_msg void OnNcPaint();
afx_msg void OnDestroy();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
friend class COXTabWorkspaceDropTarget;
friend class COXTabClientWnd;
public:
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
};
/////////////////////////////////////////////////////////////////////////////
// COXTabClientWnd window
class OX_CLASS_DECL COXTabClientWnd : public CWnd
{
friend class COXTabSkinClassic;
friend class COXTabSkinXP;
// Construction
public:
// --- In :
// --- Out :
// --- Returns:
// --- Effect : Constructs the object.
COXTabClientWnd();
// Attributes
public:
protected:
// Tab control
COXTabWorkspace m_tab;
// Pointer to the corresponding parent MDIFrame window.
CMDIFrameWnd* m_pParentFrame;
// Flag which specifies that the layout of the tab control and MDIClient
// must be recalculated
BOOL m_bForceToRecalc;
// There is only one tab
BOOL m_bOneTabMode;
// Operations
public:
// --- In : pParentFrame - Pointer to MDIFrame window of
// the application.
// dwTabCtrlStyle - Tab control styles that will be
// used while creating the tab control.
// Refer to the Windows SDK documentation
// for a list of all available styles.
// The following styles are used by
// default:
//
// TCS_MULTILINE
// TCS_BOTTOM
// TCS_HOTTRACK
// TCS_SCROLLOPPOSITE
// TCS_RIGHTJUSTIFY
//
// --- Out :
// --- Returns: TRUE if success or FALSE otherwise.
// --- Effect : Substitutes the standard MDI interface with enhanced
// tabbed MDI.
BOOL Attach(const CMDIFrameWnd* pParentFrame,
DWORD dwTabCtrlStyle=DEFAULT_TABCTRLSTYLE);
// --- In :
// --- Out :
// --- Returns: TRUE if successful, FALSE otherwise.
// --- Effect : Restores the standard MDI interface.
BOOL Detach();
// --- In :
// --- Out :
// --- Returns: TRUE if the tabbed MDI interface is active.
// --- Effect : Retrieves the flag that specifies whether the
// standard MDI interface was substituted with enhanced
// tabbed MDI or not.
inline BOOL IsAttached() const {
return (m_pParentFrame!=NULL ? TRUE : FALSE);
}
// --- In :
// --- Out :
// --- Returns: Pointer to the tab control.
// --- Effect : Retrieves a pointer to the tab control.
inline COXTabWorkspace* GetTabCtrl() {
if(!IsAttached())
return NULL;
return &m_tab;
}
// --- In :
// --- Out :
// --- Returns: Pointer to the parent MDIFrame window or NULL if none
// was attached.
// --- Effect : Retrieves a pointer to the parent MDIFrame window.
inline CMDIFrameWnd* GetParentFrame()
{
#ifdef _DEBUG
if(!IsAttached())
ASSERT(m_pParentFrame==NULL);
else
{
ASSERT(m_pParentFrame!=NULL);
ASSERT(m_pParentFrame->IsKindOf(RUNTIME_CLASS(CMDIFrameWnd)));
}
#endif
return m_pParentFrame;
}
// --- In : lpszProfileName - The name of the .ini file group or
// hive in registry where all information
// about the TabbedMDI workspace state will be saved.
// --- Out :
// --- Returns: TRUE if successful, FALSE otherwise.
// --- Effect: Saves the TabbedMDI workspace state into the registry or *.ini file.
// In order to forward all output in the registry you have to call the
// CWinApp::SetRegistryKey() function while initializing your
// application (usually in InitInstance() function).
BOOL SaveState(LPCTSTR lpszProfileName);
// --- In : lpszProfileName - The name of the .ini file group or
// hive in registry from which all information
// about TabbedMDI workspace state will be
// retrieved
// --- Out :
// --- Returns: TRUE if successful, or FALSE otherwise.
// --- Effect: Loads the TabbedMDI workspace state from the registry or *.ini file.
// In order to read saved info. from the registry you have to call the
// CWinApp::SetRegistryKey() function while initializing your
// application (usually in InitInstance() function).
BOOL LoadState(LPCTSTR lpszProfileName);
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(COXTabClientWnd)
protected:
virtual void CalcWindowRect(LPRECT lpClientRect,UINT nAdjustType=adjustBorder);
//}}AFX_VIRTUAL
// Implementation
public:
// --- In :
// --- Out :
// --- Returns:
// --- Effect : Destroys the object
virtual ~COXTabClientWnd();
// Generated message map functions
protected:
//{{AFX_MSG(COXTabClientWnd)
afx_msg LRESULT OnMDIActivate(UINT wParam, LONG lParam);
afx_msg LRESULT OnMDICreate(UINT wParam, LONG lParam);
afx_msg LRESULT OnMDIDestroy(UINT wParam, LONG lParam);
afx_msg void OnSize(UINT nType, int cx, int cy);
afx_msg void OnShowWindow(BOOL bShow, UINT nStatus);
afx_msg void OnNcPaint();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
friend class COXTabWorkspace;
private:
COXTabSkin* m_pTabSkin;
COXTabSkin* GetTabSkin();
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // _OXTABCLIENTWND_H__
| [
"[email protected]"
] | [
[
[
1,
556
]
]
] |
4f8648dee0007c78d1433285230a7f8fc7ee196c | df96cbce59e3597f2aecc99ae123311abe7fce94 | /watools/plugins/JscriptAudit/V8_domshell/V8_domshell.cpp | f3a87bdf22190b1da52d19fbef830bf1cfd37032 | [] | no_license | abhishekbhalani/webapptools | f08b9f62437c81e0682497923d444020d7b319a2 | 93b6034e0a9e314716e072eb6d3379d92014f25a | refs/heads/master | 2021-01-22T17:58:00.860044 | 2011-12-14T10:54:11 | 2011-12-14T10:54:11 | 40,562,019 | 2 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 13,509 | cpp | // V8_domshell.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#define V8_DOMSHELL 1
#include <v8.h>
#include <fcntl.h>
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include <vector>
#include <weHelper.h>
#include <boost/filesystem.hpp>
#include <boost/filesystem/operations.hpp>
#include <boost/regex.hpp>
#include <weDispatch.h>
#include <weTask.h>
#ifdef WIN32
__declspec(dllexport) double _HUGE;
#endif
using namespace webEngine;
namespace bfs = boost::filesystem;
// from common/
#include <jsWrappers/jsBrowser.h>
class shellExecutor : public jsBrowser {
public:
static v8::Persistent<v8::ObjectTemplate> global_object() {
return global;
}
};
void RunShell(v8::Handle<v8::Context> context);
bool ExecuteString(v8::Handle<v8::String> source,
v8::Handle<v8::Value> name,
bool print_result,
bool report_exceptions);
v8::Handle<v8::Value> Print(const v8::Arguments& args);
v8::Handle<v8::Value> Read(const v8::Arguments& args);
v8::Handle<v8::Value> Load(const v8::Arguments& args);
v8::Handle<v8::Value> Quit(const v8::Arguments& args);
v8::Handle<v8::Value> Version(const v8::Arguments& args);
v8::Handle<v8::Value> Location(const v8::Arguments& args);
void SetLocationHref(v8::Local<v8::String> name, v8::Local<v8::Value> val, const v8::AccessorInfo& info);
v8::Handle<v8::Value> GetLocationHref(v8::Local<v8::String> name, const v8::AccessorInfo& info);
v8::Handle<v8::String> ReadFile(const char* name);
void ReportException(v8::TryCatch* handler);
std::vector< v8::Persistent<v8::Value> > objects;
v8::Handle<v8::Value> GetAnyObject(v8::Local<v8::String> name, const v8::AccessorInfo &info)
{
//this only shows information on what object is being used... just for fun
// {
// v8::String::AsciiValue prop(name);
// v8::String::AsciiValue self(info.This()->ToString());
// LOG4CXX_TRACE(webEngine::iLogger::GetLogger(), _T("js::BrowserGet: self(")<< *self <<_T("), property(")<< *prop<<_T(")"));
// }
v8::HandleScope scope;
v8::Local<v8::Array> res = v8::Array::New();
for(size_t i = 0; i < objects.size(); i++) {
v8::Local<v8::Value> val = v8::Local<v8::Value>::New(objects[i]);
res->Set(v8::Int32::New(i), val);
}
return scope.Close(res);
}
// Extracts a C string from a V8 Utf8Value.
const char* ToCString(const v8::String::Utf8Value& value)
{
return *value ? *value : "<string conversion failed>";
}
int RunMain(int argc, char* argv[])
{
v8::V8::SetFlagsFromCommandLine(&argc, argv, true);
v8::HandleScope handle_scope;
// init global objects
engine_dispatcher we_dispatcer;
bfs::path plg_path = ".";
we_dispatcer.refresh_plugin_list(plg_path);
i_plugin* plg = we_dispatcer.load_plugin("soci_storage");
if (plg == NULL) {
LOG4CXX_FATAL(iLogger::GetLogger(), _T("Can't load plug-in for Storage DB connection: soci_storage"));
return 0;
}
i_storage* storage = (i_storage*)plg->get_interface("i_storage");
if (plg == NULL) {
LOG4CXX_FATAL(iLogger::GetLogger(), _T("No iStorage interface in the plugin ") << plg->get_id() << _T("(ID=") << plg->get_id() );
return 0;
}
string params = "sqlite3://v8_domshell.sqlite";
storage->init_storage(params);
we_dispatcer.storage(storage);
plugin_list plgs = we_dispatcer.get_plugin_list();
vector<i_plugin*> scan_plugins;
for (size_t i = 0; i < plgs.size(); i++) {
plg = we_dispatcer.load_plugin(plgs[i].plugin_id);
scan_plugins.push_back(plg->get_interface("i_plugin")); //(webEngine::i_plugin*)
}
task* tsk = new webEngine::task(&we_dispatcer);
tsk->store_plugins(scan_plugins);
tsk->set_profile_id(string("0")); // todo - take it from params
// Create a new execution environment containing the built-in
// functions
shellExecutor::init_globals();
shellExecutor::global_object()->Set(v8::String::New("read"), v8::FunctionTemplate::New(Read));
// Bind the global 'load' function to the C++ Load callback.
shellExecutor::global_object()->Set(v8::String::New("load"), v8::FunctionTemplate::New(Load));
// Bind the 'quit' function
shellExecutor::global_object()->Set(v8::String::New("quit"), v8::FunctionTemplate::New(Quit));
// Bind the 'version' function
shellExecutor::global_object()->Set(v8::String::New("version"), v8::FunctionTemplate::New(Version));
// Bind the 'echo' function
shellExecutor::global_object()->Set(v8::String::New("echo2"), v8::FunctionTemplate::New(Print));
// init global objects
shellExecutor::global_object()->SetAccessor(v8::String::NewSymbol("objects"), GetAnyObject);
shellExecutor executor;
executor.allow_network(tsk);
v8::Persistent<v8::Context> context = executor.get_child_context();
// Enter the newly created execution environment.
v8::Context::Scope context_scope(context);
executor.window->history->push_back("http://www.ru");
executor.window->history->push_back("http://www.ya.ru");
bool run_shell = (argc == 1);
for (int i = 1; i < argc; i++) {
const char* str = argv[i];
if (strcmp(str, "--shell") == 0) {
run_shell = true;
} else if (strcmp(str, "-f") == 0) {
// Ignore any -f flags for compatibility with the other stand-
// alone JavaScript engines.
continue;
} else if (strncmp(str, "--", 2) == 0) {
printf("Warning: unknown flag %s.\nTry --help for options\n", str);
} else if (strcmp(str, "-e") == 0 && i + 1 < argc) {
// Execute argument given to -e option directly
v8::HandleScope handle_scope;
v8::Handle<v8::String> file_name = v8::String::New("unnamed");
v8::Handle<v8::String> source = v8::String::New(argv[i + 1]);
if (!ExecuteString(source, file_name, false, true))
return 1;
i++;
} else {
// Use all other arguments as names of files to load and run.
v8::HandleScope handle_scope;
v8::Handle<v8::String> file_name = v8::String::New(str);
v8::Handle<v8::String> source = ReadFile(str);
if (source.IsEmpty()) {
printf("Error reading '%s'\n", str);
return 1;
}
if (!ExecuteString(source, file_name, false, true))
return 1;
}
}
if (run_shell) RunShell(context);
executor.allow_network(NULL);
delete tsk;
executor.close_child_context(context);
return 0;
}
int main(int argc, char* argv[])
{
webEngine::LibInit(".\\trace.config");
int result = RunMain(argc, argv);
v8::V8::Dispose();
webEngine::LibClose();
return result;
}
// The callback that is invoked by v8 whenever the JavaScript 'print'
// function is called. Prints its arguments on stdout separated by
// spaces and ending with a newline.
v8::Handle<v8::Value> Print(const v8::Arguments& args)
{
bool first = true;
for (int i = 0; i < args.Length(); i++) {
v8::HandleScope handle_scope;
if (first) {
first = false;
} else {
printf(" ");
}
v8::String::Utf8Value str(args[i]);
const char* cstr = ToCString(str);
printf("%s", cstr);
}
printf("\n");
fflush(stdout);
return v8::Undefined();
}
// The callback that is invoked by v8 whenever the JavaScript 'read'
// function is called. This function loads the content of the file named in
// the argument into a JavaScript string.
v8::Handle<v8::Value> Read(const v8::Arguments& args)
{
if (args.Length() != 1) {
return v8::ThrowException(v8::String::New("Bad parameters"));
}
v8::String::Utf8Value file(args[0]);
if (*file == NULL) {
return v8::ThrowException(v8::String::New("Error loading file"));
}
v8::Handle<v8::String> source = ReadFile(*file);
if (source.IsEmpty()) {
return v8::ThrowException(v8::String::New("Error loading file"));
}
return source;
}
// The callback that is invoked by v8 whenever the JavaScript 'load'
// function is called. Loads, compiles and executes its argument
// JavaScript file.
v8::Handle<v8::Value> Load(const v8::Arguments& args)
{
for (int i = 0; i < args.Length(); i++) {
v8::HandleScope handle_scope;
v8::String::Utf8Value file(args[i]);
if (*file == NULL) {
return v8::ThrowException(v8::String::New("Error loading file"));
}
v8::Handle<v8::String> source = ReadFile(*file);
if (source.IsEmpty()) {
return v8::ThrowException(v8::String::New("Error loading file"));
}
if (!ExecuteString(source, v8::String::New(*file), false, true)) {
return v8::ThrowException(v8::String::New("Error executing file"));
}
}
return v8::Undefined();
}
// The callback that is invoked by v8 whenever the JavaScript 'quit'
// function is called. Quits.
v8::Handle<v8::Value> Quit(const v8::Arguments& args)
{
// If not arguments are given args[0] will yield undefined which
// converts to the integer value 0.
int exit_code = args[0]->Int32Value();
exit(exit_code);
return v8::Undefined();
}
v8::Handle<v8::Value> Version(const v8::Arguments& args)
{
return v8::String::New(v8::V8::GetVersion());
}
// Reads a file into a v8 string.
v8::Handle<v8::String> ReadFile(const char* name)
{
FILE* file = fopen(name, "rb");
if (file == NULL) return v8::Handle<v8::String>();
fseek(file, 0, SEEK_END);
int size = ftell(file);
rewind(file);
char* chars = new char[size + 1];
chars[size] = '\0';
for (int i = 0; i < size;) {
int read = fread(&chars[i], 1, size - i, file);
i += read;
}
fclose(file);
v8::Handle<v8::String> result = v8::String::New(chars, size);
delete[] chars;
return result;
}
// The read-eval-execute loop of the shell.
void RunShell(v8::Handle<v8::Context> context)
{
printf("V8 version %s\n", v8::V8::GetVersion());
static const int kBufferSize = 256;
while (true) {
char buffer[kBufferSize];
printf("> ");
char* str = fgets(buffer, kBufferSize, stdin);
if (str == NULL) break;
v8::HandleScope handle_scope;
ExecuteString(v8::String::New(str),
v8::String::New("(shell)"),
true,
true);
}
printf("\n");
}
// Executes a string within the current v8 context.
bool ExecuteString(v8::Handle<v8::String> source,
v8::Handle<v8::Value> name,
bool print_result,
bool report_exceptions)
{
v8::HandleScope handle_scope;
v8::TryCatch try_catch;
v8::Handle<v8::Script> script = v8::Script::Compile(source, name);
if (script.IsEmpty()) {
// Print errors that happened during compilation.
if (report_exceptions)
ReportException(&try_catch);
return false;
} else {
v8::Handle<v8::Value> result = script->Run();
if (result.IsEmpty()) {
// Print errors that happened during execution.
if (report_exceptions)
ReportException(&try_catch);
return false;
} else {
if (print_result && !result->IsUndefined()) {
// If all went well and the result wasn't undefined then print
// the returned value.
v8::String::Utf8Value str(result);
const char* cstr = ToCString(str);
printf("%s\n", cstr);
}
return true;
}
}
}
void ReportException(v8::TryCatch* try_catch)
{
v8::HandleScope handle_scope;
v8::String::Utf8Value exception(try_catch->Exception());
const char* exception_string = ToCString(exception);
v8::Handle<v8::Message> message = try_catch->Message();
if (message.IsEmpty()) {
// V8 didn't provide any extra information about this error; just
// print the exception.
printf("%s\n", exception_string);
} else {
// Print (filename):(line number): (message).
v8::String::Utf8Value filename(message->GetScriptResourceName());
const char* filename_string = ToCString(filename);
int linenum = message->GetLineNumber();
printf("%s:%i: %s\n", filename_string, linenum, exception_string);
// Print line of source code.
v8::String::Utf8Value sourceline(message->GetSourceLine());
const char* sourceline_string = ToCString(sourceline);
printf("%s\n", sourceline_string);
// Print wavy underline (GetUnderline is deprecated).
int start = message->GetStartColumn();
for (int i = 0; i < start; i++) {
printf(" ");
}
int end = message->GetEndColumn();
for (int i = start; i < end; i++) {
printf("^");
}
printf("\n");
}
}
| [
"stinger911@79c36d58-6562-11de-a3c1-4985b5740c72"
] | [
[
[
1,
375
]
]
] |
1e02ede17a10adcc58ee157a4afec68197be0ad6 | 0b66a94448cb545504692eafa3a32f435cdf92fa | /tags/0.3/cbear.berlios.de/locale/cast.hpp | 33ac301b4ed12e1e2951679224f061ee15b64281 | [
"MIT"
] | permissive | BackupTheBerlios/cbear-svn | e6629dfa5175776fbc41510e2f46ff4ff4280f08 | 0109296039b505d71dc215a0b256f73b1a60b3af | refs/heads/master | 2021-03-12T22:51:43.491728 | 2007-09-28T01:13:48 | 2007-09-28T01:13:48 | 40,608,034 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,631 | hpp | /*
The MIT License
Copyright (c) 2005 C Bear (http://cbear.berlios.de)
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef CBEAR_BERLIOS_DE_LOCALE_CAST_HPP_INCLUDED
#define CBEAR_BERLIOS_DE_LOCALE_CAST_HPP_INCLUDED
#include <locale>
#include <cbear.berlios.de/range/value_type.hpp>
#include <cbear.berlios.de/range/transform.hpp>
namespace cbear_berlios_de
{
namespace locale
{
namespace detail
{
/// Casting.
template<class To, class From>
struct cast;
/// Returns std::ctype<Char>.
template<class Char>
const std::ctype<Char> &get_ctype()
{
return std::use_facet<std::ctype<Char> >(std::locale());
}
/// Converts from wchar_t to char.
template<>
struct cast<char, wchar_t>
{
/// Main function.
static char run(wchar_t C) { return get_ctype<wchar_t>().narrow(C, '@'); }
};
/// Converts from char to wchar_t.
template<>
struct cast<wchar_t, char>
{
/// Main function.
static wchar_t run(char C) { return get_ctype<char>().widen(C); }
};
/// Converts to std::basic_string<Char>.
template<class Char, class From>
struct cast<std::basic_string<Char>, From>
{
typedef std::basic_string<Char> result_type; ///< A result type.
/// Main function.
static result_type run(const From &Source)
{
typedef typename range::value_type<From>::type source_char_type;
result_type Result;
range::transform(
Source,
std::back_inserter(Result),
cast<Char, source_char_type>::run);
return Result;
}
};
}
/// Casting.
template<class To, class From>
To cast(const From &X) { return detail::cast<To, From>::run(X); }
}
}
#endif
| [
"sergey_shandar@e6e9985e-9100-0410-869a-e199dc1b6838"
] | [
[
[
1,
93
]
]
] |
4f2e3c59509b4d9b20a26c7c6e82c40f9378f9bd | 39f755afd5f4f3abe91a24342746774781704fa7 | /cob_generic_can/common/src/CanESD.cpp | e106a6a182e11b8e83c13dd81476d6a8ff14f25a | [] | no_license | attilaachenbach/cob_driver | b1e280259521a47a07838a13fd35f218ae0c0f24 | 46acb2fe8114f04ce9909ef9488b6302d2530f9e | refs/heads/master | 2021-01-15T20:48:35.405544 | 2011-04-29T17:28:25 | 2011-04-29T17:28:25 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 11,351 | cpp | /****************************************************************
*
* Copyright (c) 2010
*
* Fraunhofer Institute for Manufacturing Engineering
* and Automation (IPA)
*
* +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
*
* Project name: care-o-bot
* ROS stack name: cob_drivers
* ROS package name: cob_generic_can
* Description: This class implements the interface to an ESD can node
*
* +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
*
* Author: Christian Connette, email:[email protected]
* Supervised by: Christian Connette, email:[email protected]
*
* Date of creation: April 2010
* ToDo: - Remove Mutex.h search for a Boost lib
*
* +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the Fraunhofer Institute for Manufacturing
* Engineering and Automation (IPA) nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License LGPL as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License LGPL for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License LGPL along with this program.
* If not, see <http://www.gnu.org/licenses/>.
*
****************************************************************/
// general includes
// Headers provided by other cob-packages
#include <cob_generic_can/CanESD.h>
// Headers provided by other cob-packages which should be avoided/removed
//-----------------------------------------------
CanESD::CanESD(const char* cIniFile, bool bObjectMode)
{
m_bObjectMode = bObjectMode;
m_bIsTXError = false;
m_IniFile.SetFileName(cIniFile, "CanESD.cpp");
initIntern();
}
//-----------------------------------------------
/**
* Destructor.
* Release the allocated resources.
*/
CanESD::~CanESD()
{
std::cout << "Closing CAN handle" << std::endl;
canClose(m_Handle);
}
//-----------------------------------------------
void CanESD::initIntern()
{
int ret=0;
ret = 0;
int iCanNet = 1;
m_IniFile.GetKeyInt( "CanCtrl", "NetESD", &iCanNet, true);
int iBaudrateVal = 2;
m_IniFile.GetKeyInt( "CanCtrl", "BaudrateVal", &iBaudrateVal, true);
std::cout << "Initializing CAN network with id =" << iCanNet << ", baudrate=" << iBaudrateVal << std::endl;
int iRet;
if( m_bObjectMode )
iRet = canOpen(iCanNet, NTCAN_MODE_OBJECT, 10000, 10000, 1000, 0, &m_Handle);
else
iRet = canOpen(iCanNet, 0, 10000, 10000, 1000, 0, &m_Handle);
Sleep(300);
if(iRet == NTCAN_SUCCESS)
std::cout << "CanESD::CanESD(), init ok" << std::endl;
else
std::cout << "error in CANESD::receiveMsg: " << GetErrorStr(iRet) << std::endl;
iRet = canSetBaudrate(m_Handle, iBaudrateVal);
if(iRet == NTCAN_SUCCESS)
std::cout << "CanESD::CanESD(), canSetBaudrate ok" << std::endl;
else
std::cout << "error in CANESD::receiveMsg: " << GetErrorStr(iRet) << std::endl;
Sleep(300);
long lArg;
iRet = canIoctl(m_Handle, NTCAN_IOCTL_FLUSH_RX_FIFO, NULL);
// MMB/24.02.2006: Add all 11-bit identifiers as there is no loss in performance.
for( int i=0; i<=0x7FF; ++i ) {
iRet = canIdAdd( m_Handle, i );
if(iRet != NTCAN_SUCCESS)
std::cout << "error in CANESD::receiveMsg: " << GetErrorStr(iRet) << std::endl;
}
Sleep(300);
m_LastID = -1;
}
//-----------------------------------------------
/**
* Transmit a message via the CAN bus.
* Additionally, an error flag is set internally if the transmission does not succeed.
* @param CMsg Structure containing the CAN message.
* @return true on success, false on failure.
*/
bool CanESD::transmitMsg(CanMsg CMsg, bool bBlocking)
{
CMSG NTCANMsg;
NTCANMsg.id = CMsg.m_iID;
NTCANMsg.len = CMsg.m_iLen;
for(int i=0; i<8; i++)
NTCANMsg.data[i] = CMsg.getAt(i);
int ret;
int32_t len;
bool bRet = true;
len = 1;
if (bBlocking)
ret = canWrite(m_Handle, &NTCANMsg, &len, NULL);
else
ret = canSend(m_Handle, &NTCANMsg, &len);
if( ret != NTCAN_SUCCESS)
{
std::cout << "error in CANESD::transmitMsg: " << GetErrorStr(ret) << std::endl;
bRet = false;
}
m_LastID = (int)NTCANMsg.data[0];
m_bIsTXError = !bRet;
return bRet;
}
//-----------------------------------------------
bool CanESD::receiveMsgRetry(CanMsg* pCMsg, int iNrOfRetry)
{
int id = pCMsg->m_iID;
CMSG NTCANMsg;
NTCANMsg.len = 8;
int32_t len;
int i, ret;
bool bRet = true;
i=0;
len = 1;
do
{
len = 1;
ret = canTake(m_Handle, &NTCANMsg, &len);
i++;
Sleep(10);
}
while((len == 0) && (i < iNrOfRetry));
if(i == iNrOfRetry)
{
if( ret != NTCAN_SUCCESS )
std::cout << "error in CANESD::receiveMsgRetry: " << GetErrorStr(ret) << std::endl;
bRet = false;
}
else
{
pCMsg->m_iID = NTCANMsg.id;
pCMsg->m_iLen = NTCANMsg.len;
pCMsg->set(NTCANMsg.data[0], NTCANMsg.data[1], NTCANMsg.data[2], NTCANMsg.data[3],
NTCANMsg.data[4], NTCANMsg.data[5], NTCANMsg.data[6], NTCANMsg.data[7]);
}
return bRet;
}
//-----------------------------------------------
bool CanESD::receiveMsg(CanMsg* pCMsg)
{
CMSG NTCANMsg;
NTCANMsg.len = 8;
int ret;
int32_t len;
bool bRet = true;
len = 1;
// Debug valgrind
NTCANMsg.data[0] = 0;
NTCANMsg.data[1] = 0;
NTCANMsg.data[2] = 0;
NTCANMsg.data[3] = 0;
NTCANMsg.data[4] = 0;
NTCANMsg.data[5] = 0;
NTCANMsg.data[6] = 0;
NTCANMsg.data[7] = 0;
NTCANMsg.msg_lost = 0;
NTCANMsg.id = 0;
NTCANMsg.len = 0;
pCMsg->set(0,0,0,0,0,0,0,0);
if( !isObjectMode() ) {
pCMsg->m_iID = 0;
} else {
NTCANMsg.id = pCMsg->m_iID;
}
ret = canTake(m_Handle, &NTCANMsg, &len);
if( !isObjectMode() ) {
if( (len == 1) && (ret == NTCAN_SUCCESS) )
{
// message received
pCMsg->m_iID = NTCANMsg.id;
pCMsg->m_iLen = NTCANMsg.len;
pCMsg->set(NTCANMsg.data[0], NTCANMsg.data[1], NTCANMsg.data[2], NTCANMsg.data[3],
NTCANMsg.data[4], NTCANMsg.data[5], NTCANMsg.data[6], NTCANMsg.data[7]);
bRet = true;
}
else
{
// no message
if( ret != NTCAN_SUCCESS)
{
// error
std::cout << "error in CANESD::receiveMsg: " << GetErrorStr(ret) << std::endl;
}
pCMsg->m_iID = NTCANMsg.id;
pCMsg->set(0,0,0,0,0,0,0,0);
bRet = false;
}
} else {
if( len == 16 ) {
// No message was received yet.
pCMsg->m_iID = NTCANMsg.id;
pCMsg->set(0,0,0,0,0,0,0,0);
bRet = false;
} else {
pCMsg->m_iID = NTCANMsg.id;
pCMsg->m_iLen = NTCANMsg.len;
pCMsg->set(NTCANMsg.data[0], NTCANMsg.data[1], NTCANMsg.data[2], NTCANMsg.data[3],
NTCANMsg.data[4], NTCANMsg.data[5], NTCANMsg.data[6], NTCANMsg.data[7]);
bRet = true;
}
}
if( NTCANMsg.msg_lost != 0 )
std::cout << (int)(NTCANMsg.msg_lost) << " messages lost!" << std::endl;
return bRet;
}
/**
* Add a group of CAN identifier to the handle, so it can be received.
* The identifiers are generated by inverting the id and adding each value between 0 and 7
* This is used for generating the answer commands by the RCS5000.
* @param handle The handle to add the identifiers to.
* @param id The command id sent to the RCS5000.
* @return NTCAN_SUCESS if ok, or an error code.
*/
int CanESD::canIdAddGroup(NTCAN_HANDLE handle, int id)
{
int result = NTCAN_SUCCESS;
int i = 0;
int iRes = 0;
int cmd_id = invert(id);
for( i=0; i<8; ++i) {
iRes = canIdAdd(m_Handle, cmd_id+i);
if( iRes != NTCAN_SUCCESS ) {
std::cout << "Adding CAN ID " << cmd_id+i << " failed with errorcode: " << iRes << " " << GetErrorStr(iRes) << std::endl;
result = iRes;
}
}
return result;
}
//-----------------------------------------------
std::string CanESD::GetErrorStr(int ntstatus) const
{
switch (ntstatus)
{
case NTCAN_SUCCESS: return "NTCAN_SUCCESS";
case NTCAN_RX_TIMEOUT: return "NTCAN_RX_TIMEOUT";
case NTCAN_TX_TIMEOUT: return "NTCAN_TX_TIMEOUT";
case NTCAN_TX_ERROR: return "NTCAN_TX_ERROR";
case NTCAN_CONTR_OFF_BUS: return "NTCAN_CONTR_OFF_BUS";
case NTCAN_CONTR_BUSY: return "NTCAN_CONTR_BUSY";
case NTCAN_CONTR_WARN: return "NTCAN_CONTR_WARN";
case NTCAN_NO_ID_ENABLED: return "NTCAN_NO_ID_ENABLED";
case NTCAN_ID_ALREADY_ENABLED: return "NTCAN_ID_ALREADY_ENABLED";
case NTCAN_ID_NOT_ENABLED: return "NTCAN_ID_NOT_ENABLED";
case NTCAN_INVALID_FIRMWARE: return "NTCAN_INVALID_FIRMWARE";
case NTCAN_MESSAGE_LOST: return "NTCAN_MESSAGE_LOST";
case NTCAN_INVALID_HARDWARE: return "NTCAN_INVALID_HARDWARE";
case NTCAN_PENDING_WRITE: return "NTCAN_PENDING_WRITE";
case NTCAN_PENDING_READ: return "NTCAN_PENDING_READ";
case NTCAN_INVALID_DRIVER: return "NTCAN_INVALID_DRIVER";
case NTCAN_INVALID_PARAMETER: return "NTCAN_INVALID_PARAMETER";
case NTCAN_INVALID_HANDLE: return "NTCAN_INVALID_HANDLE";
case NTCAN_NET_NOT_FOUND: return "NTCAN_NET_NOT_FOUND";
case NTCAN_INSUFFICIENT_RESOURCES: return "NTCAN_INSUFFICIENT_RESOURCES";
case NTCAN_OPERATION_ABORTED: return "NTCAN_OPERATION_ABORTED";
}
char msg[100];
sprintf(msg, "unknown error code %d", ntstatus);
return msg;
}
/**
* Check if errors occured on the CAN bus.
* @return - 0 if everthing is fine.
* - -1 if an error occured.
* - -3 if messages were lost.
* - -5 if a FIFO overflow occured.
* - -6 if the CAN controller is BUS OFF.
* - -7 if the CAN controller is WARN, i.e. error passive.
*/
int CanESD::readEvent()
{
EVMSG evmsg;
int iRet = 0;
int ret;
ret = canReadEvent(m_Handle, &evmsg, NULL);
if(ret == NTCAN_SUCCESS)
{
if( (int)evmsg.evid == NTCAN_EV_CAN_ERROR ) {
switch( evmsg.evdata.s[0] ) {
case 0x00:
iRet = 0;
break;
case 0xC0:
iRet = -6;
std::cout << "BUS OFF" << std::endl;
break;
case 0x40:
iRet = -7;
std::cout << "ERROR PASSIVE" << std::endl;
break;
}
if( evmsg.evdata.s[3] != 0 ) {
iRet = -3;
std::cout << "Lost " << (int)evmsg.evdata.s[3] << " messages" << std::endl;
} else if( evmsg.evdata.s[5] != 0 ) {
iRet = -5;
std::cout << "Lost " << (int)evmsg.evdata.s[5] << " messages from fifo" << std::endl;
}
}
}
return iRet;
}
| [
"cpc@tethys.(none)",
"cpc@COB3-Navigation.(none)"
] | [
[
[
1,
87
],
[
89,
90
],
[
92,
302
],
[
304,
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]
],
[
[
88,
88
],
[
91,
91
],
[
303,
303
]
]
] |
28450075c6f97b53bd6333de29dbfa1321896b29 | 1dba10648f60dea02c9be242c668f3488ae8dec4 | /kalibrator/src/main.cpp | 91b963026075beed3bbc99903c45b989ee37e77e | [] | no_license | hateom/si-air | f02ffc8ba9fac9777d12a40627f06044c92865f0 | 2094c98a04a6785078b4c8bcded8f8b4450c8b92 | refs/heads/master | 2021-01-15T17:42:12.887029 | 2007-01-21T17:48:48 | 2007-01-21T17:48:48 | 32,139,237 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 327 | cpp | #include <qapplication.h>
#include "mainform.h"
#pragma comment(lib,"qtmain.lib")
#pragma comment(lib,"qt-mt3.lib")
int main( int argc, char ** argv )
{
QApplication a( argc, argv );
MainForm w;
w.show();
a.connect( &a, SIGNAL( lastWindowClosed() ), &a, SLOT( quit() ) );
return a.exec();
}
| [
"jasinski.andrzej@9b5b1781-be22-0410-ac8e-a76ce1d23082"
] | [
[
[
1,
14
]
]
] |
f585bb588d88a12c223948fbbe35c9f3c28c0ccc | 478570cde911b8e8e39046de62d3b5966b850384 | /apicompatanamdw/bcdrivers/os/shortlinksrv/Bluetooth/T_BTSockAPI/src/T_CBluetoothSocketData.cpp | 5a22562695b8a7ed3b9101235605aadbe012dcd9 | [] | no_license | SymbianSource/oss.FCL.sftools.ana.compatanamdw | a6a8abf9ef7ad71021d43b7f2b2076b504d4445e | 1169475bbf82ebb763de36686d144336fcf9d93b | refs/heads/master | 2020-12-24T12:29:44.646072 | 2010-11-11T14:03:20 | 2010-11-11T14:03:20 | 72,994,432 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 74,343 | cpp | /*
* Copyright (c) 2006-2007 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
#include "T_CBluetoothSocketData.h"
#include "T_BTUtil.h"
#include "T_TBTSockAddrChild.h"
#include "T_BTDevAddrData.h"
#include "T_BTSockAddrData.h"
// EPOC includes
#include <e32math.h>
/*@{*/
/// Constant Literals used.
/// Parameters
_LIT(KExpectedReply, "expectedreply");
_LIT(KCBluetoothSocket, "cbluetoothsocket");
_LIT(KConnectData, "connectdata");
_LIT(KData, "data");
_LIT(KDesOption, "desoption");
_LIT(KDisconnectData, "disconnectData");
_LIT(KEquals, "equals");
_LIT(KExpectNull, "expectnull");
_LIT(KFlags, "flags");
_LIT(KGetDes, "getdes");
_LIT(KIntOption, "intoption");
_LIT(KNamedIntOption, "namedintoption");
_LIT(KNamedProtocol, "named_protocol");
_LIT(KOptionLevel, "optionlevel");
_LIT(KOptionName, "optionname");
_LIT(KPort, "port");
_LIT(KProtocol, "protocol");
_LIT(KQueueSize, "queuesize");
_LIT(KRSocket, "rsocket");
_LIT(KServiceBits, "servicebits");
_LIT(KSockType, "socktype");
_LIT(KTBTSockAddr, "tbtsockaddr");
_LIT(KTSockAddr, "tsockaddr");
_LIT(KUid, "uid");
_LIT(KUseAccept2, "useaccept2");
_LIT(KUseAlternateNotifier, "usealternatenotifier");
_LIT(KUseDeprecated, "usedeprecated");
_LIT(KUseRecv2, "userecv2");
_LIT(KUseSend2, "usesend2");
_LIT(KHexBTAddrL, "hex_btaddr_l");
_LIT(KHexBTAddrR, "hex_btaddr_r");
_LIT(KTBTDevAddr, "tbtdevaddr");
_LIT(KCallTwice, "calltwice");
_LIT(KMTUSize, "mtusize");
_LIT(KState, "state");
_LIT(KConstructorType, "constructortype");
_LIT(KSniffMode, "sniffmode");
_LIT(KSniffDelay, "sniffdelay");
/// CBluetoothSocket
_LIT(KCmdAccept, "Accept");
_LIT(KCmdActivateBasebandEventNotifier, "ActivateBasebandEventNotifier");
_LIT(KCmdActivateParkRequester, "ActivateParkRequester");
_LIT(KCmdActivateSniffRequester, "ActivateSniffRequester");
_LIT(KCmdAllowLowPowerModes, "AllowLowPowerModes");
_LIT(KCmdAllowRoleSwitch, "AllowRoleSwitch");
_LIT(KCmdBind, "Bind");
_LIT(KCmdCancelAccept, "CancelAccept");
_LIT(KCmdCancelAll, "CancelAll");
_LIT(KCmdCancelBasebandEventNotifier, "CancelBasebandEventNotifier");
_LIT(KCmdCancelConnect, "CancelConnect");
_LIT(KCmdCancelIoctl, "CancelIoctl");
_LIT(KCmdCancelLowPowerModeRequester, "CancelLowPowerModeRequester");
_LIT(KCmdCancelRead, "CancelRead");
_LIT(KCmdCancelRecv, "CancelRecv");
_LIT(KCmdCancelSend, "CancelSend");
_LIT(KCmdCancelWrite, "CancelWrite");
_LIT(KCmdConnect, "Connect");
_LIT(KCmdDestructor, "~");
_LIT(KCmdGetDisconnectData, "GetDisconnectData");
_LIT(KCmdGetOpt, "GetOpt");
_LIT(KCmdInfo, "Info");
_LIT(KCmdIoctl, "Ioctl");
_LIT(KCmdListen, "Listen");
_LIT(KCmdLocalName, "LocalName");
_LIT(KCmdLocalPort, "LocalPort");
_LIT(KCmdName, "Name");
_LIT(KCmdNewL, "NewL");
_LIT(KCmdNewLC, "NewLC");
_LIT(KCmdPhysicalLinkState, "PhysicalLinkState");
_LIT(KCmdPreventLowPowerModes, "PreventLowPowerModes");
_LIT(KCmdPreventRoleSwitch, "PreventRoleSwitch");
_LIT(KCmdRConnectionClose, "RConnectionClose");
_LIT(KCmdRConnectionStart, "RConnectionStart");
_LIT(KCmdRead, "Read");
_LIT(KCmdRecv, "Recv");
_LIT(KCmdRecvFrom, "RecvFrom");
_LIT(KCmdRecvOneOrMore, "RecvOneOrMore");
_LIT(KCmdRemoteName, "RemoteName");
_LIT(KCmdRequestChangeSupportedPacketTypes, "RequestChangeSupportedPacketTypes");
_LIT(KCmdRequestMasterRole, "RequestMasterRole");
_LIT(KCmdRequestSlaveRole, "RequestSlaveRole");
_LIT(KCmdRSocketServerClose, "RSocketServerClose");
_LIT(KCmdRSocketServerConnect, "RSocketServerConnect");
_LIT(KCmdSend, "Send");
_LIT(KCmdSendTo, "SendTo");
_LIT(KCmdSetAutomaticSniffMode, "SetAutomaticSniffMode");
_LIT(KCmdSetLocalPort, "SetLocalPort");
_LIT(KCmdSetOpt, "SetOpt");
_LIT(KCmdSetOption, "SetOption");
_LIT(KCmdSetRsocketServerFromCBTSocket, "SetRsocketServerFromCBTSocket");
_LIT(KCmdSetTransferAble, "SetTransferAble");
_LIT(KCmdShutdown, "Shutdown");
_LIT(KCmdSetNotifier, "SetNotifier");
_LIT(KCmdTestMBSN_ExtensionInterfaceL, "TestMBSN_ExtensionInterfaceL");
_LIT(KCmdTransfer, "Transfer");
_LIT(KCmdWrite, "Write");
/// Other
_LIT_SECURITY_POLICY_C2(KProcPolicy, ECapabilityNetworkServices, ECapabilityNetworkControl);
/*@}*/
CT_CBluetoothSocketData* CT_CBluetoothSocketData::NewL()
{
CT_CBluetoothSocketData* ret=new (ELeave) CT_CBluetoothSocketData();
CleanupStack::PushL(ret);
ret->ConstructL();
CleanupStack::Pop(ret);
return ret;
}
/**
* First phase construction
*/
CT_CBluetoothSocketData::CT_CBluetoothSocketData()
: iData(NULL)
, iHasConnectDataToExpect(EFalse)
, iHasAcceptDataToExpect(EFalse)
, iHasReceiveDataToExpect(EFalse)
, iConnectIndex(0)
, iAcceptIndex(0)
, iShutdownIndex(0)
, iIoctlIndex(0)
, iNotifierIndex(0)
, iReceiveIndex(0)
, iSendIndex(0)
{
}
/**
* Second phase construction
*/
void CT_CBluetoothSocketData::ConstructL()
{
iData=new (ELeave) CT_BluetoothSocketNotifier();
iData->SetServer(this);
}
CT_CBluetoothSocketData::~CT_CBluetoothSocketData()
{
}
// Service methods
TAny* CT_CBluetoothSocketData::GetObject()
{
return iData;
}
void CT_CBluetoothSocketData::SetObjectL(TAny* aObject)
{
//called when loading up persistent data
delete iData;
iData = static_cast<CT_BluetoothSocketNotifier*>(aObject);
iData->SetServer(this);
}
void CT_CBluetoothSocketData::DisownObjectL()
{
if ( iData )
{
iData->SetServer(NULL);
iData=NULL;
}
}
inline TCleanupOperation CT_CBluetoothSocketData::CleanupOperation()
{
return CleanupOperation;
}
void CT_CBluetoothSocketData::CleanupOperation(TAny* aAny)
{
//may be unnecessary
CT_BluetoothSocketNotifier* arg=static_cast<CT_BluetoothSocketNotifier*>(aAny);
delete arg;
}
TBool CT_CBluetoothSocketData::DoCommandL(const TTEFFunction& aCommand, const TTEFSectionName& aSection, const TInt aAsyncErrorIndex)
{
TBool retVal=ETrue;
//-------------------------------------------------------------------------
// CBluetoothSocket
//-------------------------------------------------------------------------
if (aCommand==KCmdRSocketServerConnect)
{
DoCmdCloseSocketServer();
User::LeaveIfError(iData->iSocketServer.Connect());
iData->iSocketServerConnected=ETrue;
}
else if (aCommand==KCmdRSocketServerClose)
{
DoCmdCloseSocketServer();
}
else if (aCommand==KCmdRConnectionStart)
{
TInt err = iData->iConnection.Open(iData->iSocketServer, KBTAddrFamily);
if( err!=KErrNone )
{
INFO_PRINTF2(_L("RConnection::Open() err=%d" ),err);
SetError(err);
}
err = iData->iConnection.Start();
if( err!=KErrNone )
{
INFO_PRINTF2(_L("RConnection::Start() err=%d" ),err);
SetError(219);
}
}
else if (aCommand==KCmdRConnectionClose)
{
iData->iConnection.Close();
}
else if (aCommand==KCmdDestructor)
{
delete iData->iBluetoothSocket;
iData->iBluetoothSocket=NULL;
}
else if ( aCommand==KCmdNewL )
{
DoCmdNewL(aSection,EFalse);
}
else if ( aCommand==KCmdNewLC )
{
DoCmdNewL(aSection,ETrue);
}
else if ( aCommand==KCmdBind)
{
DoCmdBind(aSection);
}
else if ( aCommand==KCmdListen)
{
DoCmdListen(aSection);
}
else if ( aCommand==KCmdLocalName)
{
DoCmdLocalName(aSection);
}
else if ( aCommand==KCmdLocalPort)
{
DoCmdLocalPort(aSection);
}
else if ( aCommand==KCmdSetLocalPort)
{
DoCmdSetLocalPort(aSection);
}
else if ( aCommand==KCmdSetOpt)
{
DoCmdSetOpt(aSection);
}
else if ( aCommand==KCmdSetOption)
{
DoCmdSetOption(aSection);
}
else if ( aCommand==KCmdGetOpt)
{
DoCmdGetOpt(aSection);
}
else if ( aCommand==KCmdName)
{
DoCmdName();
}
else if ( aCommand==KCmdSetTransferAble)
{
DoCmdSetTransferAble();
}
else if ( aCommand==KCmdTransfer)
{
DoCmdTransfer(aSection);
}
else if ( aCommand==KCmdInfo)
{
DoCmdInfo(aSection);
}
else if ( aCommand==KCmdAccept)
{
DoCmdAccept(aSection,aAsyncErrorIndex);
}
else if ( aCommand==KCmdCancelAccept)
{
DoCmdCancelAccept();
}
else if ( aCommand==KCmdConnect)
{
DoCmdConnect(aSection,aAsyncErrorIndex);
}
else if ( aCommand==KCmdSend)
{
DoCmdSend(aSection,aAsyncErrorIndex);
}
else if ( aCommand==KCmdRecv)
{
DoCmdRecv(aSection,aAsyncErrorIndex);
}
else if ( aCommand==KCmdRecvOneOrMore)
{
DoCmdRecvOneOrMore(aSection,aAsyncErrorIndex);
}
else if ( aCommand==KCmdShutdown)
{
DoCmdShutdown(aSection,aAsyncErrorIndex);
}
else if ( aCommand==KCmdSetNotifier)
{
DoCmdSetNotifierL(aSection);
}
else if ( aCommand==KCmdCancelConnect)
{
DoCmdCancelConnect();
}
else if ( aCommand==KCmdSetRsocketServerFromCBTSocket)
{
DoCmdSetRsocketServerFromCBTSocket(aSection);
}
else if ( aCommand==KCmdIoctl)
{
DoCmdIoctl(aSection,aAsyncErrorIndex);
}
else if ( aCommand==KCmdCancelIoctl)
{
DoCmdCancelIoctl();
}
else if ( aCommand==KCmdAllowLowPowerModes)
{
DoCmdAllowLowPowerModes(aSection);
}
else if ( aCommand==KCmdCancelLowPowerModeRequester)
{
DoCmdCancelLowPowerModeRequester(aSection);
}
else if ( aCommand==KCmdPreventLowPowerModes)
{
DoCmdPreventLowPowerModes(aSection);
}
else if ( aCommand==KCmdActivateBasebandEventNotifier)
{
DoCmdActivateBasebandEventNotifier(aSection, aAsyncErrorIndex);
}
else if ( aCommand==KCmdCancelBasebandEventNotifier)
{
DoCmdCancelBasebandEventNotifier();
}
else if ( aCommand==KCmdPhysicalLinkState)
{
DoCmdPhysicalLinkState(aSection);
}
else if ( aCommand==KCmdPreventRoleSwitch)
{
DoCmdPreventRoleSwitch();
}
else if ( aCommand==KCmdAllowRoleSwitch)
{
DoCmdAllowRoleSwitch();
}
else if ( aCommand==KCmdRequestMasterRole)
{
DoCmdRequestMasterRole();
}
else if ( aCommand==KCmdRequestSlaveRole)
{
DoCmdRequestSlaveRole();
}
else if ( aCommand==KCmdActivateSniffRequester)
{
DoCmdActivateSniffRequester();
}
else if ( aCommand==KCmdActivateParkRequester)
{
DoCmdActivateParkRequester();
}
else if ( aCommand==KCmdCancelSend)
{
DoCmdCancelSend();
}
else if ( aCommand==KCmdCancelAll)
{
DoCmdCancelAll();
}
else if ( aCommand==KCmdWrite)
{
DoCmdWrite(aSection,aAsyncErrorIndex);
}
else if ( aCommand==KCmdCancelWrite)
{
DoCmdCancelWrite();
}
else if ( aCommand==KCmdSendTo)
{
DoCmdSendTo(aSection, aAsyncErrorIndex);
}
else if ( aCommand==KCmdRecvFrom)
{
DoCmdRecvFrom(aSection,aAsyncErrorIndex);
}
else if ( aCommand==KCmdGetDisconnectData)
{
DoCmdGetDisconnectData();
}
else if ( aCommand==KCmdRequestChangeSupportedPacketTypes)
{
DoCmdRequestChangeSupportedPacketTypes(aSection);
}
else if ( aCommand==KCmdCancelRecv)
{
DoCmdCancelRecv();
}
else if ( aCommand==KCmdRead)
{
DoCmdRead(aSection, aAsyncErrorIndex);
}
else if ( aCommand==KCmdCancelRead)
{
DoCmdCancelRead();
}
else if ( aCommand==KCmdRemoteName)
{
DoCmdRemoteName(aSection);
}
else if ( aCommand==KCmdTestMBSN_ExtensionInterfaceL)
{
DoCmdTestMBSN_ExtensionInterfaceL(aSection);
}
else if ( aCommand==KCmdSetAutomaticSniffMode)
{
DoCmdSetAutomaticSniffMode(aSection);
}
else
{
retVal=EFalse;
}
return retVal;
}
inline void CT_CBluetoothSocketData::DoCmdAccept(const TDesC& aSection, const TInt aAsyncErrorIndex)
{
TPtrC expectedReply;
iAcceptFlag = EFalse;
iHasAcceptDataToExpect=GetStringFromConfig(aSection, KExpectedReply(), expectedReply);
if ( iHasAcceptDataToExpect )
{
iAcceptDataToExpect.Copy(expectedReply);
}
TBool useAccept2 =EFalse;
GetBoolFromConfig(aSection, KUseAccept2(), useAccept2);
// Get the blank session socket
TPtrC bluetoothSocketName;
CBluetoothSocket* bluetoothSocket=NULL;
if( GetStringFromConfig(aSection, KCBluetoothSocket(), bluetoothSocketName))
{
bluetoothSocket=(static_cast<CT_BluetoothSocketNotifier*>(GetDataObjectL(bluetoothSocketName))->iBluetoothSocket);
if ( bluetoothSocket!=NULL )
{
TInt status;
if ( useAccept2 )
{
INFO_PRINTF1(_L("Using Accept 2"));
status = iData->iBluetoothSocket->Accept(*bluetoothSocket, iDataToRead8);
}
else
{
INFO_PRINTF1(_L("Using Accept 1"));
status = iData->iBluetoothSocket->Accept(*bluetoothSocket);
}
if(status==KErrNone)
{
IncOutstanding();
iAcceptFlag = ETrue;
iAcceptIndex = aAsyncErrorIndex;
}
else
{
ERR_PRINTF2(_L("Accept failed: %d"),status);
SetError(status);
}
}
else
{
ERR_PRINTF1(_L("Bind TSockAddr is NULL"));
SetBlockResult(EFail);
}
}
else
{
ERR_PRINTF1(_L("GetStringFromConfig failed"));
SetBlockResult(EFail);
}
}
inline void CT_CBluetoothSocketData::DoCmdActivateBasebandEventNotifier(const TDesC& aSection,const TInt aAsyncErrorIndex)
{
// loop through all values in the ini file and add them up
TUint32 flags=0;
CT_BTUtil::GetLinkStateNotifierBits(*this, aSection, flags);
TInt errCode = iData->iBluetoothSocket->ActivateBasebandEventNotifier(flags);
if ( errCode==KErrNone )
{
IncOutstanding();
iNotifierIndex = aAsyncErrorIndex;
}
else
{
ERR_PRINTF2(_L("ActivateBasebandEventNotifier failed with error code: %d"), errCode);
SetError(errCode);
}
}
inline void CT_CBluetoothSocketData::DoCmdActivateParkRequester()
{
TInt errCode = iData->iBluetoothSocket->ActivateParkRequester();
if (errCode != KErrNone)
{
ERR_PRINTF2(_L("ActivateParkRequester failed with error code: %d"),errCode);
SetError(errCode);
}
}
inline void CT_CBluetoothSocketData::DoCmdActivateSniffRequester()
{
TInt errCode = iData->iBluetoothSocket->ActivateSniffRequester();
if (errCode != KErrNone)
{
ERR_PRINTF2(_L("ActivateSniffRequester failed with error code: %d"),errCode);
SetError(errCode);
}
}
inline void CT_CBluetoothSocketData::DoCmdAllowLowPowerModes(const TDesC& aSection)
{
TUint32 mode=0;
CT_BTUtil::GetLowPowerMode(*this, aSection, mode);
TInt errCode=iData->iBluetoothSocket->AllowLowPowerModes(mode);
if (errCode != KErrNone)
{
ERR_PRINTF2(_L("Send AllowLowPowerModes failed with error code: %d"),errCode);
SetError(errCode);
}
}
inline void CT_CBluetoothSocketData::DoCmdAllowRoleSwitch()
{
TInt errCode = iData->iBluetoothSocket->AllowRoleSwitch();
if (errCode != KErrNone)
{
ERR_PRINTF2(_L("AllowRoleSwitch failed with error code: %d"),errCode);
SetError(errCode);
}
}
inline void CT_CBluetoothSocketData::DoCmdBind(const TDesC& aSection)
{
TPtrC sockAddrName;
if( GetStringFromConfig(aSection, KTSockAddr(), sockAddrName))
{
INFO_PRINTF2(_L("Binding with: %S TSockAddr"), &sockAddrName);
TBTSockAddr* sockAddr=static_cast<TBTSockAddr*>(GetDataObjectL(sockAddrName));
if ( sockAddr!=NULL )
{
TInt errCode = iData->iBluetoothSocket->Bind(*sockAddr);
if(errCode!=KErrNone)
{
ERR_PRINTF2(_L("Bind failed: %d"), errCode);
SetError(errCode);
}
}
else
{
ERR_PRINTF1(_L("Bind TSockAddr is NULL"));
SetBlockResult(EFail);
}
}
else
{
ERR_PRINTF1(_L("GetStringFromConfig failed"));
SetBlockResult(EFail);
}
}
inline void CT_CBluetoothSocketData::DoCmdCancelAccept()
{
iData->iBluetoothSocket->CancelAccept();
if(Outstanding() && iAcceptFlag)
{
DecOutstanding();
}
}
inline void CT_CBluetoothSocketData::DoCmdCancelAll()
{
iData->iBluetoothSocket->CancelAll();
}
inline void CT_CBluetoothSocketData::DoCmdCancelBasebandEventNotifier()
{
iData->iBluetoothSocket->CancelBasebandEventNotifier();
if(Outstanding() && iNotifierFlag)
{
DecOutstanding();
}
}
inline void CT_CBluetoothSocketData::DoCmdCancelConnect()
{
iData->iBluetoothSocket->CancelConnect();
if(Outstanding() && iConnectFlag)
{
DecOutstanding();
}
}
inline void CT_CBluetoothSocketData::DoCmdCancelIoctl()
{
iData->iBluetoothSocket->CancelIoctl();
if(Outstanding() && iIoctlFlag)
{
DecOutstanding();
}
}
inline void CT_CBluetoothSocketData::DoCmdCancelLowPowerModeRequester(const TDesC& /*aSection*/)
{
TInt errCode=iData->iBluetoothSocket->CancelLowPowerModeRequester();
if (errCode != KErrNone)
{
ERR_PRINTF2(_L("Send CancelLowPowerModeRequester failed with error code: %d"),errCode);
SetError(errCode);
}
}
inline void CT_CBluetoothSocketData::DoCmdCancelRead()
{
iData->iBluetoothSocket->CancelRead();
if (Outstanding() && iReadFlag)
{
DecOutstanding();
}
}
inline void CT_CBluetoothSocketData::DoCmdCancelRecv()
{
iData->iBluetoothSocket->CancelRecv();
if (Outstanding() && iRecvFlag)
{
DecOutstanding();
}
}
inline void CT_CBluetoothSocketData::DoCmdCancelSend()
{
iData->iBluetoothSocket->CancelSend();
if (Outstanding() && iSendFlag)
{
DecOutstanding();
}
}
inline void CT_CBluetoothSocketData::DoCmdCancelWrite()
{
iData->iBluetoothSocket->CancelWrite();
if (Outstanding() && iWriteFlag)
{
DecOutstanding();
}
}
inline void CT_CBluetoothSocketData::DoCmdCloseSocketServer()
{
if(iData->iSocketServerConnected)
{
iData->iSocketServer.Close();
}
iData->iSocketServerConnected=EFalse;
}
inline void CT_CBluetoothSocketData::DoCmdConnect(const TDesC& aSection, const TInt aAsyncErrorIndex)
{
TPtrC expectedReply;
iConnectFlag = EFalse;
iHasConnectDataToExpect=GetStringFromConfig(aSection, KExpectedReply(), expectedReply);
if ( iHasConnectDataToExpect )
{
iConnectDataToExpect.Copy(expectedReply);
}
TPtrC sockAddrName;
if( GetStringFromConfig(aSection, KTBTSockAddr(), sockAddrName))
{
INFO_PRINTF2(_L("Connecting with: %S TBTSockAddr"), &sockAddrName);
TBTSockAddr* myTBTSockAddr=static_cast<TBTSockAddr*>(GetDataObjectL(sockAddrName));
if ( myTBTSockAddr!=NULL )
{
TInt errCode=KErrNone;
TInt serviceBits;
if ( GetIntFromConfig(aSection, KServiceBits(), serviceBits) )
{
INFO_PRINTF1(_L("Using Connect 3"));
TBTDevAddr tempAddress = myTBTSockAddr->BTAddr();
TBuf<KMaxSockAddrSize> tmpBuf;
tempAddress.GetReadable(tmpBuf);
INFO_PRINTF2(_L("Connecting to address (%S)"), &tmpBuf);
errCode=iData->iBluetoothSocket->Connect(*myTBTSockAddr, serviceBits);
}
else
{
TPtrC connectData;
if ( GetStringFromConfig(aSection, KConnectData(), connectData) )
{
INFO_PRINTF1(_L("Using Connect 2"));
TBuf8<DATASIZE> connectData8(_L8(""));
connectData8.Copy(connectData);
TBTDevAddr tempAddress = myTBTSockAddr->BTAddr();
TBuf<KMaxSockAddrSize> tmpBuf;
tempAddress.GetReadable(tmpBuf);
INFO_PRINTF2(_L("Connecting to address (%S)"), &tmpBuf);
errCode =iData->iBluetoothSocket->Connect(*myTBTSockAddr, iDataToRead8, connectData8);
}
else
{
INFO_PRINTF1(_L("Using Connect 1"));
TBTDevAddr tempAddress = myTBTSockAddr->BTAddr();
TBuf<KMaxSockAddrSize> tmpBuf;
tempAddress.GetReadable(tmpBuf);
INFO_PRINTF2(_L("Connecting to address (%S)"), &tmpBuf);
errCode =iData->iBluetoothSocket->Connect(*myTBTSockAddr);
}
}
if ( errCode == KErrNone)
{
IncOutstanding();
iConnectFlag = ETrue;
iConnectIndex = aAsyncErrorIndex;
}
else
{
ERR_PRINTF2(_L("Connect failed: %d"), errCode);
SetError(errCode);
}
}
else
{
ERR_PRINTF1(_L("Connect TBTSockAddr is NULL"));
SetBlockResult(EFail);
}
}
else
{
ERR_PRINTF1(_L("GetStringFromConfig failed"));
SetBlockResult(EFail);
}
}
inline void CT_CBluetoothSocketData::DoCmdGetDisconnectData()
{
TInt errCode = iData->iBluetoothSocket->GetDisconnectData(iDisconnectDes8);
if (errCode != KErrNone)
{
ERR_PRINTF2(_L("GetDisconnectData failed with error code: %d"),errCode);
SetError(errCode);
}
}
inline void CT_CBluetoothSocketData::DoCmdGetOpt(const TDesC& aSection)
{
TBool found;
TBool equals = ETrue;
GetBoolFromConfig(aSection, KEquals(), equals);
if (equals)
{
INFO_PRINTF1(_L("The comparison is expected to be equal."));
}
else
{
INFO_PRINTF1(_L("The comparison is not expected to be equal."));
}
TBool dataOk=ETrue;
TPtrC optionName;
TInt optionNameValue=0;
if ( GetStringFromConfig(aSection, KOptionName(), optionName) )
{
dataOk=CT_BTUtil::GetIntValue(optionName, optionNameValue);
//Report error but continue as it may still make sense
if (dataOk)
{
INFO_PRINTF3(_L("The name of the option to set: %S , its value: %d" ), &optionName, optionNameValue);
}
else
{
ERR_PRINTF2(_L("Option Level not found in lookup: %S"),&optionName);
SetBlockResult(EFail);
}
}
else
{
dataOk=EFalse;
ERR_PRINTF2(_L("Data %S missing"), &KOptionName());
SetBlockResult(EFail);
}
TPtrC optionLevel;
TInt optionLevelValue;
if( GetStringFromConfig(aSection, KOptionLevel(), optionLevel))
{
found=CT_BTUtil::GetIntValue(optionLevel, optionLevelValue);
//Report error but continue as it may still make sense
if (found)
{
INFO_PRINTF3(_L("The name of the option level to set: %S , its value: %d" ),&optionLevel, optionLevelValue);
}
else
{
dataOk=EFalse;
ERR_PRINTF2(_L("Option Level not found in lookup: %S"),&optionLevel);
SetBlockResult(EFail);
}
}
else
{
dataOk=EFalse;
ERR_PRINTF2(_L("Data %S missing"), &KOptionLevel());
SetBlockResult(EFail);
}
if ( dataOk )
{
TBool getDes=EFalse;
GetBoolFromConfig(aSection, KGetDes(), getDes);
if ( getDes )
{
TBuf8<DATASIZE> tempData8(_L8(""));
TInt err = iData->iBluetoothSocket->GetOpt(optionNameValue, optionLevelValue, tempData8);
if( err != KErrNone )
{
INFO_PRINTF2(_L("GetOpt() return error %d" ), err);
SetError(err);
}
TBuf<DATASIZE> tempData;
tempData.Copy(tempData8);
INFO_PRINTF3(_L("The value of the option retrived as des: %S, descriptor length: %d" ), &tempData, tempData.Length());
TPtrC desOption; // descriptor to compare with if getdes is TRUE
if( GetStringFromConfig(aSection, KDesOption(), desOption))
{
INFO_PRINTF2(_L("The expected descriptor value: %S" ), &desOption);
if ( (desOption==tempData) == equals )
{
INFO_PRINTF1(_L("Option is as expected"));
}
else
{
ERR_PRINTF1(_L("Option is not as expected"));
SetBlockResult(EFail);
}
}
}
else
{
TInt val;
TInt err = iData->iBluetoothSocket->GetOpt(optionNameValue, optionLevelValue, val);
if( err != KErrNone )
{
INFO_PRINTF2(_L("GetOpt() return error %d" ), err);
SetError(err);
}
INFO_PRINTF2(_L("The value of the option retrived: %d" ),val);
TInt intOption; // int value to compare with if getdes is FALSE or not defined
if( GetIntFromConfig(aSection, KIntOption(), intOption))
{
INFO_PRINTF1(_L("Comparing results"));
if ( (intOption==val) == equals )
{
INFO_PRINTF1(_L("Option is as expected"));
}
else
{
ERR_PRINTF1(_L("Option is not as expected"));
SetBlockResult(EFail);
}
}
}
}
}
inline void CT_CBluetoothSocketData::DoCmdInfo(const TDesC& aSection)
{
TProtocolDesc protocolDesc;
TInt err = iData->iBluetoothSocket->Info(protocolDesc);
if ( err!=KErrNone )
{
ERR_PRINTF2(_L("iBluetoothSocket->Info error: %d"), err);
SetError(err);
}
INFO_PRINTF2(_L("iBluetoothSocket->Info() = %S"), &protocolDesc.iName);
TPtrC expectedValue;
if( GetStringFromConfig(aSection, KExpectedReply(), expectedValue) )
{
if( expectedValue != protocolDesc.iName )
{
ERR_PRINTF3(_L("Expected Info (%S) != Actual Info (%S)"), &expectedValue, &protocolDesc.iName);
SetBlockResult(EFail);
}
}
}
inline void CT_CBluetoothSocketData::DoCmdIoctl(const TDesC& aSection,const TInt aAsyncErrorIndex)
{
TBool dataOk = ETrue;
iIoctlFlag = EFalse;
TBool boolCallTwice = EFalse;
GetBoolFromConfig(aSection, KCallTwice(), boolCallTwice);
TBool useDeprecated=EFalse;
GetBoolFromConfig(aSection, KUseDeprecated(), useDeprecated);
TBool found = EFalse;
TPtrC optionName;
TInt optionNameValue=0;
if( GetStringFromConfig(aSection, KOptionName(), optionName))
{
found=CT_BTUtil::GetIntValue(optionName, optionNameValue);
//Report error but continue as it may still make sense
if (found)
{
INFO_PRINTF3(_L("The name of the option to set: %S , its value: %d" ), &optionName, optionNameValue);
}
else
{
dataOk=EFalse;
ERR_PRINTF2(_L("Option not found in lookup: %S"), &optionName);
SetBlockResult(EFail);
}
}
else
{
dataOk=EFalse;
ERR_PRINTF2(_L("Missing: %S"), &KOptionName());
SetBlockResult(EFail);
}
TPtrC optionLevel;
TInt optionLevelValue;
if( GetStringFromConfig(aSection, KOptionLevel(), optionLevel))
{
found=CT_BTUtil::GetIntValue(optionLevel, optionLevelValue);
//Report error but continue as it may still make sense
if (found)
{
INFO_PRINTF3(_L("The name of the option level to set: %S , its value: %d" ), &optionLevel, optionLevelValue);
}
else
{
ERR_PRINTF2(_L("Option Level not found in lookup: %S"), &optionLevel);
SetBlockResult(EFail);
}
}
else
{
dataOk=EFalse;
ERR_PRINTF2(_L("Missing: %S"), &KOptionLevel());
SetBlockResult(EFail);
}
if ( dataOk )
{
TInt mtuOptionBufferSize = 0;
GetIntFromConfig(aSection, KMTUSize(), mtuOptionBufferSize);
if( mtuOptionBufferSize > DATASIZE )
{
mtuOptionBufferSize = DATASIZE;
WARN_PRINTF3(_L("mtuOptionBufferSize %d is large, using %d"), mtuOptionBufferSize, DATASIZE);
}
iMTUOptionBuffer = TPckgBuf<TUint16>(mtuOptionBufferSize);
TInt errCode=KErrNone;
if (useDeprecated)
{
errCode=iData->iBluetoothSocket->Ioctl(optionNameValue, &iMTUOptionBuffer, optionLevelValue);
}
else
{
errCode=iData->iBluetoothSocket->Ioctl(optionLevelValue, optionNameValue, &iMTUOptionBuffer);
}
if (errCode == KErrNone)
{
IncOutstanding();
iIoctlFlag = ETrue;
iIoctlIndex = aAsyncErrorIndex;
}
else
{
ERR_PRINTF2(_L("Send Ioctl failed with error code: %d"), errCode);
SetError(errCode);
}
if( boolCallTwice )
{
if (useDeprecated)
{
errCode=iData->iBluetoothSocket->Ioctl(optionNameValue, &iMTUOptionBuffer, optionLevelValue);
}
else
{
errCode=iData->iBluetoothSocket->Ioctl(optionLevelValue, optionNameValue, &iMTUOptionBuffer);
}
if (errCode != KErrNone)
{
ERR_PRINTF2(_L("Send Ioctl failed with error code: %d"),errCode);
SetError(errCode);
}
else
{
IncOutstanding();
iIoctlFlag = ETrue;
//NB! May be not necessary, because the second call must call panics
iIoctlIndex = aAsyncErrorIndex;
}
}
}
}
inline void CT_CBluetoothSocketData::DoCmdListen(const TDesC& aSection)
{
TInt queueSize;
if ( GetIntFromConfig(aSection, KQueueSize(), queueSize) )
{
TInt errCode=KErrNone;
TPtrC connectData;
if ( GetStringFromConfig(aSection, KConnectData(), connectData) )
{
iConnectData8 = _L8("");
iConnectData8.Copy(connectData);
errCode=iData->iBluetoothSocket->Listen(queueSize, iConnectData8);
}
else
{
TInt serviceBits;
if ( GetIntFromConfig(aSection, KServiceBits(), serviceBits) )
{
INFO_PRINTF2(_L("Using Listen 3 Service bits is: %d"),serviceBits);
errCode=iData->iBluetoothSocket->Listen(queueSize, serviceBits);
}
else
{
INFO_PRINTF1(_L("Using Listen 1"));
errCode=iData->iBluetoothSocket->Listen(queueSize);
}
}
if ( errCode!=KErrNone )
{
ERR_PRINTF2(_L("Listen failed: %d"),errCode);
SetError(errCode);
}
}
else
{
ERR_PRINTF2(_L("Missing: %Sfailed"), &KServiceBits());
SetBlockResult(EFail);
}
}
inline void CT_CBluetoothSocketData::DoCmdLocalName(const TDesC& aSection)
{
T_TBTSockAddrChild addr;
iData->iBluetoothSocket->LocalName(addr);
TBTDevAddr currentAddr = addr.BTAddr();
TBuf<KMaxSockAddrSize> tmpBuf;
currentAddr.GetReadable(tmpBuf);
INFO_PRINTF2(_L("LocalName() = 0x%S"), &tmpBuf);
TPtrC myTBTDevAddrName;
if ( GetStringFromConfig(aSection, KTBTDevAddr(), myTBTDevAddrName) )
{
CT_BTDevAddrData* myTBTDevAddrData=static_cast<CT_BTDevAddrData*>(GetDataWrapperL(myTBTDevAddrName));
TBTDevAddr btDevAddr = *myTBTDevAddrData->GetAddress();
TBuf<KMaxSockAddrSize> tmpBuf2;
btDevAddr.GetReadable(tmpBuf2);
if (tmpBuf2 != tmpBuf)
{
ERR_PRINTF3(_L("Expected address (%S) != actual address (%S)"),&tmpBuf2,&tmpBuf);
SetBlockResult(EFail);
}
}
else
{
TInt lhs;
TInt rhs;
TBool lhsGiven = EFalse;
TBool rhsGiven = EFalse;
lhsGiven = GetHexFromConfig(aSection, KHexBTAddrL(), lhs );
rhsGiven = GetHexFromConfig(aSection, KHexBTAddrR(), rhs );
if (lhsGiven && rhsGiven)
{
TBTDevAddr btDevAddr (MAKE_TINT64(lhs, rhs));
TBuf<KMaxSockAddrSize> tmpBuf2;
btDevAddr.GetReadable(tmpBuf2);
if (tmpBuf2 != tmpBuf)
{
ERR_PRINTF3(_L("Expected address (%S) != actual address (%S)"),&tmpBuf2,&tmpBuf);
SetBlockResult(EFail);
}
}
}
// Set in TBTSockAddr Data object so that it can be verified
TPtrC myTSockAddrName;
CT_BTSockAddrData* myTSockAddrData=NULL;
if( GetStringFromConfig(aSection, KTSockAddr(), myTSockAddrName))
{
myTSockAddrData=static_cast<CT_BTSockAddrData*>(GetDataWrapperL(myTSockAddrName));
if ( myTSockAddrData!=NULL )
{
myTSockAddrData->SetObject(&addr,EFalse);
}
}
}
inline void CT_CBluetoothSocketData::DoCmdLocalPort(const TDesC& aSection)
{
TInt actualPort = iData->iBluetoothSocket->LocalPort();
INFO_PRINTF2(_L("Actual port is: %d"), actualPort);
TInt port;
if ( GetIntFromConfig(aSection, KPort(), port) )
{
INFO_PRINTF2(_L("Expected port is: %d"), port);
if ( actualPort!=port )
{
ERR_PRINTF1(_L("LocalPort is not as expected"));
SetBlockResult(EFail);
}
}
}
inline void CT_CBluetoothSocketData::DoCmdName()
{
TName theName;
TInt err=iData->iBluetoothSocket->Name(theName);
if ( err==KErrNone )
{
// good print the name
INFO_PRINTF2(_L("The socket name is: (%S)" ), &theName);
}
else
{
ERR_PRINTF2(_L("Failed to get the Name of the Bluetoothsocket, error code %d returned"),err);
SetError(err);
}
}
inline void CT_CBluetoothSocketData::DoCmdNewL(const TDesC& aSection, TBool aUseLC)
{
TInt constructorType = 0;
GetIntFromConfig(aSection, KConstructorType(), constructorType);
if ((constructorType >0 )&&(constructorType < 6))
{
TBool dataOk=ETrue;
TBool found = EFalse;
delete iData->iBluetoothSocket;
iData->iBluetoothSocket = NULL;
if( constructorType == 1 )
{
INFO_PRINTF1(_L("CBluetoothSocket Standard Constructor Call"));
TInt intSockType=0;
TPtrC sockType;
if( GetStringFromConfig(aSection, KSockType(), sockType) )
{
found=CT_BTUtil::GetIntValue(sockType, intSockType);
if ( !found )
{
dataOk=EFalse;
ERR_PRINTF2(_L("Socket type not found in lookup: %S"),&sockType);
SetBlockResult(EFail);
}
}
else
{
dataOk=EFalse;
ERR_PRINTF2(_L("Missing :%S"), &KSockType());
SetBlockResult(EFail);
}
TInt intProtocol;
TPtrC protocol;
if ( GetStringFromConfig(aSection, KProtocol(), protocol) )
{
found=CT_BTUtil::GetIntValue(protocol, intProtocol);
if ( !found )
{
dataOk=EFalse;
ERR_PRINTF2(_L("Socket type not found in lookup: %S"),&sockType);
SetBlockResult(EFail);
}
}
else
{
dataOk=EFalse;
ERR_PRINTF2(_L("Missing :%S"), &KProtocol());
SetBlockResult(EFail);
}
if ( dataOk )
{
if(aUseLC)
{
INFO_PRINTF1(_L("CBluetoothSocket Standard Constructor NewLC" ));
TRAPD(err, iData->iBluetoothSocket = CBluetoothSocket::NewLC(*iData, iData->iSocketServer, intSockType, intProtocol); CleanupStack::Pop(););
if( err!=KErrNone )
{
INFO_PRINTF2(_L("CBluetoothSocket Standard Constructor NewLC err=%d" ),err);
SetError(err);
}
}
else
{
INFO_PRINTF1(_L("CBluetoothSocket Standard Constructor NewL" ));
TRAPD(err, iData->iBluetoothSocket = CBluetoothSocket::NewL(*iData, iData->iSocketServer, intSockType, intProtocol));
if( err!=KErrNone )
{
INFO_PRINTF2(_L("CBluetoothSocket Standard Constructor NewL err=%d" ),err);
SetError(err);
}
}
}
}
else if( constructorType == 2 )
{
INFO_PRINTF1(_L("CBluetoothSocket RConnection Constructor Call"));
TInt theSockType=0;
TPtrC sockType;
if ( GetStringFromConfig(aSection, KSockType(), sockType) )
{
found=CT_BTUtil::GetIntValue(sockType, theSockType);
if ( !found )
{
dataOk=EFalse;
ERR_PRINTF2(_L("Socket type not found in lookup: %S"), &sockType);
SetBlockResult(EFail);
}
}
else
{
dataOk=EFalse;
ERR_PRINTF2(_L("Missing :%S"), &KSockType());
SetBlockResult(EFail);
}
TInt theProtocol;
TPtrC protocol;
if ( GetStringFromConfig(aSection, KProtocol(), protocol) )
{
found=CT_BTUtil::GetIntValue(protocol, theProtocol);
if (!found)
{
dataOk=EFalse;
ERR_PRINTF2(_L("Protocol not found in lookup: %S"), &protocol);
SetBlockResult(EFail);
}
}
else
{
dataOk=EFalse;
ERR_PRINTF2(_L("Missing :%S"), &KProtocol());
SetBlockResult(EFail);
}
if ( dataOk )
{
if ( aUseLC )
{
INFO_PRINTF1(_L("CBluetoothSocket RConnection Constructor NewLC" ));
TRAPD(err, iData->iBluetoothSocket = CBluetoothSocket::NewLC(*iData, iData->iSocketServer, theSockType, theProtocol, iData->iConnection); CleanupStack::Pop(););
if( err!=KErrNone )
{
INFO_PRINTF2(_L("CBluetoothSocket RConnection Constructor NewLC err=%d" ),err);
SetError(err);
}
}
else
{
INFO_PRINTF1(_L("CBluetoothSocket RConnection Constructor NewL" ));
TRAPD(err, iData->iBluetoothSocket = CBluetoothSocket::NewL(*iData, iData->iSocketServer, theSockType, theProtocol,iData->iConnection));
if( err!=KErrNone )
{
INFO_PRINTF2(_L("CBluetoothSocket RConnection Constructor NewL err=%d" ),err);
SetError(err);
}
}
}
}
else if( constructorType == 3 )
{
INFO_PRINTF1(_L("CBluetoothSocket Named Protocol Constructor Call"));
TPtrC namedProtocol;
if( GetStringFromConfig(aSection, KNamedProtocol(), namedProtocol))
{
if (aUseLC)
{
INFO_PRINTF1(_L("CBluetoothSocket Named Protocol Constructor NewLC" ));
TRAPD(err, iData->iBluetoothSocket = CBluetoothSocket::NewLC(*iData, iData->iSocketServer, namedProtocol); CleanupStack::Pop(););
if( err!=KErrNone )
{
INFO_PRINTF2(_L("CBluetoothSocket Named Protocol Constructor NewLC err=%d" ),err);
SetError(err);
}
}
else
{
INFO_PRINTF1(_L("CBluetoothSocket Named Protocol Constructor NewL" ));
TRAPD(err, iData->iBluetoothSocket = CBluetoothSocket::NewL(*iData, iData->iSocketServer, namedProtocol));
if( err!=KErrNone )
{
INFO_PRINTF2(_L("CBluetoothSocket Named Protocol Constructor NewL err=%d" ),err);
SetError(err);
}
}
}
else
{
ERR_PRINTF2(_L("Missing :%s"), &KNamedProtocol());
SetBlockResult(EFail);
}
}
else if( constructorType == 4 )
{
if (aUseLC)
{
INFO_PRINTF1(_L("CBluetoothSocket Blank Constructor NewLC"));
TRAPD(err, iData->iBluetoothSocket = CBluetoothSocket::NewLC(*iData, iData->iSocketServer); CleanupStack::Pop(););
if( err!=KErrNone )
{
INFO_PRINTF2(_L("CBluetoothSocket Blank Constructor NewLC err=%d" ),err);
SetError(err);
}
}
else
{
INFO_PRINTF1(_L("CBluetoothSocket Blank Constructor NewL"));
TRAPD(err, iData->iBluetoothSocket = CBluetoothSocket::NewL(*iData, iData->iSocketServer));
if( err!=KErrNone )
{
INFO_PRINTF2(_L("CBluetoothSocket Blank Constructor NewL err=%d" ),err);
SetError(err);
}
}
}
else if( constructorType == 5 )
{
INFO_PRINTF1(_L("CBluetoothSocket RSocket Constructor Call"));
TPtrC myRSocketName;
if( GetStringFromConfig(aSection, KRSocket(), myRSocketName))
{
RSocket* myRSocket=static_cast<RSocket*>(GetDataObjectL(myRSocketName));
if ( myRSocket!=NULL )
{
if (aUseLC)
{
INFO_PRINTF1(_L("CBluetoothSocket RSocket Constructor NewLC" ));
TRAPD(err, iData->iBluetoothSocket = CBluetoothSocket::NewLC(*iData, iData->iSocketServer, *myRSocket); CleanupStack::Pop(););
if( err!=KErrNone )
{
INFO_PRINTF2(_L("CBluetoothSocket RSocket Constructor NewLC err=%d" ),err);
SetError(err);
}
}
else
{
INFO_PRINTF1(_L("CBluetoothSocket RSocket Constructor NewL" ));
TRAPD(err, iData->iBluetoothSocket = CBluetoothSocket::NewL(*iData, iData->iSocketServer, *myRSocket));
if( err!=KErrNone )
{
INFO_PRINTF2(_L("CBluetoothSocket RSocket Constructor NewL err=%d" ),err);
SetError(err);
}
}
}
else
{
ERR_PRINTF2(_L("Failed to fetch RSocket named %S"),&myRSocketName);
SetBlockResult(EFail);
}
}
else
{
ERR_PRINTF2(_L("Missing :%S"), &KRSocket());
SetBlockResult(EFail);
}
}
else
{
INFO_PRINTF2(_L("Incorrect constructorType = %d" ),constructorType);
SetBlockResult(EFail);
}
}
else
{
ERR_PRINTF2(_L("Ilegal value for constructor type value in range 1-5 expected found: %d"),constructorType);
SetBlockResult(EFail);
}
}
inline void CT_CBluetoothSocketData::DoCmdPhysicalLinkState(const TDesC& aSection)
{
TUint32 tmpstate;
TInt errCode = iData->iBluetoothSocket->PhysicalLinkState(tmpstate);
if (errCode != KErrNone)
{
ERR_PRINTF2(_L("PhysicalLinkState failed with error code: %d"),errCode);
SetError(errCode);
}
TInt state = static_cast<TInt>(tmpstate);
//Process the state we can do a nice report here as we know what the bits are
// See CT_BTUtil as a starting point
INFO_PRINTF2(_L("PhysicalLinkState: %d" ), state );
TInt expectedState;
if( GetIntFromConfig(aSection, KState(), expectedState) )
{
if( expectedState != state )
{
ERR_PRINTF3(_L("Expected PhysicalLinkState (%d) != Actual PhysicalLinkState (%d)"), state, expectedState);
SetBlockResult(EFail);
}
}
}
inline void CT_CBluetoothSocketData::DoCmdPreventLowPowerModes(const TDesC& aSection)
{
TUint32 mode =0;
CT_BTUtil::GetLowPowerMode(*this, aSection, mode);
TInt errCode=iData->iBluetoothSocket->PreventLowPowerModes(mode);
if (errCode != KErrNone)
{
ERR_PRINTF2(_L("Send PreventLowPowerModes failed with error code: %d"),errCode);
SetError(errCode);
}
}
inline void CT_CBluetoothSocketData::DoCmdPreventRoleSwitch()
{
TInt errCode = iData->iBluetoothSocket->PreventRoleSwitch();
if (errCode != KErrNone)
{
ERR_PRINTF2(_L("PreventRoleSwitch failed with error code: %d"),errCode);
SetError(errCode);
}
}
inline void CT_CBluetoothSocketData::DoCmdRead(const TDesC& aSection, const TInt aAsyncErrorIndex)
{
TPtrC expectedReply;
iReadFlag = EFalse;
iHasReceiveDataToExpect=GetStringFromConfig(aSection, KExpectedReply(), expectedReply);
if ( iHasReceiveDataToExpect )
{
iReceiveDataToExpect.Copy(expectedReply);
}
TBool boolCallTwice = EFalse;
GetBoolFromConfig(aSection, KCallTwice(), boolCallTwice);
TInt errCode = iData->iBluetoothSocket->Read(iDataToRead8);
if (errCode == KErrNone)
{
IncOutstanding();
iReadFlag = ETrue;
iReceiveIndex = aAsyncErrorIndex;
}
else
{
ERR_PRINTF2(_L("Read failed with error code: %d"),errCode);
SetError(errCode);
}
if( boolCallTwice )
{
errCode = iData->iBluetoothSocket->Read(iDataToRead8);
if (errCode != KErrNone)
{
ERR_PRINTF2(_L("Read failed with error code: %d"),errCode);
SetError(errCode);
}
else
{
IncOutstanding();
iReadFlag = ETrue;
iReceiveIndex = aAsyncErrorIndex;
}
}
}
inline void CT_CBluetoothSocketData::DoCmdRecv(const TDesC& aSection, const TInt aAsyncErrorIndex)
{
TPtrC expectedReply;
iRecvFlag = EFalse;
iHasReceiveDataToExpect=GetStringFromConfig(aSection, KExpectedReply(), expectedReply);
if ( iHasReceiveDataToExpect )
{
iReceiveDataToExpect.Copy(expectedReply);
}
TInt flags=0;
GetIntFromConfig(aSection, KFlags(), flags);
TBool useRecv2 = EFalse;
GetBoolFromConfig(aSection, KUseRecv2(), useRecv2);
TBool boolCallTwice = EFalse;
GetBoolFromConfig(aSection, KCallTwice(), boolCallTwice);
if (useRecv2)
{
INFO_PRINTF1(_L("Using Recv 2"));
INFO_PRINTF2(_L("Flags: %d"),flags);
TSockXfrLength actuallengthSent;
TInt errCode = iData->iBluetoothSocket->Recv(iDataToRead8, flags, actuallengthSent);
if (errCode != KErrNone)
{
ERR_PRINTF2(_L("Recv failed: %d"),errCode);
SetError(errCode);
}
else
{
IncOutstanding();
iRecvFlag = ETrue;
iReceiveIndex = aAsyncErrorIndex;
}
if( boolCallTwice )
{
errCode = iData->iBluetoothSocket->Recv(iDataToRead8, flags, actuallengthSent);
if (errCode != KErrNone)
{
ERR_PRINTF2(_L("Recv failed: %d"),errCode);
SetError(errCode);
}
else
{
IncOutstanding();
iRecvFlag = ETrue;
iReceiveIndex = aAsyncErrorIndex;
}
}
TInt& lenSentInt=actuallengthSent();
INFO_PRINTF2(_L("Returned actual length received: %d"), lenSentInt);
if ( lenSentInt!=iDataToRead8.Length() )
{
ERR_PRINTF3(_L("Returned length received: %d != Actual length received: %d"), lenSentInt, iDataToRead8.Length());
SetBlockResult(EFail);
}
}
else
{
INFO_PRINTF1(_L("Using Recv 1"));
INFO_PRINTF2(_L("Flags: %d"),flags);
TInt errCode = iData->iBluetoothSocket->Recv(iDataToRead8, flags);
if (errCode != KErrNone)
{
ERR_PRINTF2(_L("Recv failed: %d"),errCode);
SetError(errCode);
}
else
{
IncOutstanding();
iRecvFlag = ETrue;
iReceiveIndex = aAsyncErrorIndex;
}
if( boolCallTwice )
{
errCode = iData->iBluetoothSocket->Recv(iDataToRead8, flags);
if (errCode != KErrNone)
{
ERR_PRINTF2(_L("Recv failed: %d"),errCode);
SetError(errCode);
}
else
{
IncOutstanding();
iRecvFlag = ETrue;
iReceiveIndex = aAsyncErrorIndex;
}
}
}
}
inline void CT_CBluetoothSocketData::DoCmdRecvFrom(const TDesC& aSection,const TInt aAsyncErrorIndex)
{
TPtrC expectedReply;
iHasReceiveDataToExpect=GetStringFromConfig(aSection, KExpectedReply(), expectedReply);
if ( iHasReceiveDataToExpect )
{
iReceiveDataToExpect.Copy(expectedReply);
}
TBool useRecv2 = EFalse;
GetBoolFromConfig(aSection, KUseRecv2(), useRecv2);
TInt flags = 0; // read in, if not found send 0
GetIntFromConfig(aSection, KFlags(), flags);
TPtrC myTSockAddrName;
TBTSockAddr* myTSockAddr=NULL;
if( GetStringFromConfig(aSection, KTSockAddr(), myTSockAddrName))
{
INFO_PRINTF2(_L("Binding with: %S TSockAddr"), &myTSockAddrName);
myTSockAddr=static_cast<TBTSockAddr*>(GetDataObjectL(myTSockAddrName));
if ( myTSockAddr!=NULL )
{
if (!useRecv2)
{
TInt errCode = iData->iBluetoothSocket->RecvFrom(iDataToRead8, *myTSockAddr, flags);
if (errCode != KErrNone)
{
ERR_PRINTF2(_L("RecvFrom failed with error code: %d"),errCode);
SetError(errCode);
}
else
{
IncOutstanding();
iReceiveIndex = aAsyncErrorIndex;
}
}
else
{
TSockXfrLength lenSent;
TInt errCode = iData->iBluetoothSocket->RecvFrom(iDataToRead8, *myTSockAddr, flags, lenSent);
if (errCode != KErrNone)
{
ERR_PRINTF2(_L("RecvFrom failed with error code: %d"),errCode);
SetError(errCode);
}
else
{
IncOutstanding();
iReceiveIndex = aAsyncErrorIndex;
}
TInt& lenSentInt=lenSent();
INFO_PRINTF2(_L("Returned actual length received: %d"), lenSentInt);
if ( lenSentInt!=iDataToRead8.Length() )
{
ERR_PRINTF3(_L("Returned length received: %d != Actual length received: %d"), lenSentInt, iDataToRead8.Length());
SetBlockResult(EFail);
}
}
}
else
{
ERR_PRINTF1(_L("RecvFrom TBTSockAddr is NULL"));
SetBlockResult(EFail);
}
}
else
{
ERR_PRINTF1(_L("GetStringFromConfig failed"));
SetBlockResult(EFail);
}
}
inline void CT_CBluetoothSocketData::DoCmdRecvOneOrMore(const TDesC& aSection, const TInt aAsyncErrorIndex)
{
TPtrC expectedReply;
iHasReceiveDataToExpect=GetStringFromConfig(aSection, KExpectedReply(), expectedReply);
if ( iHasReceiveDataToExpect )
{
iReceiveDataToExpect.Copy(expectedReply);
}
TInt flags=0;
GetIntFromConfig(aSection, KFlags(), flags);
TBool boolCallTwice = EFalse;
GetBoolFromConfig(aSection, KCallTwice(), boolCallTwice);
TSockXfrLength actuallengthSent;
TInt errCode = iData->iBluetoothSocket->RecvOneOrMore(iDataToRead8, flags, actuallengthSent);
if (errCode != KErrNone)
{
ERR_PRINTF2(_L("RecvOneOrMore failed: %d"),errCode);
SetError(errCode);
}
else
{
IncOutstanding();
iReceiveIndex = aAsyncErrorIndex;
}
if( boolCallTwice )
{
errCode = iData->iBluetoothSocket->RecvOneOrMore(iDataToRead8, flags, actuallengthSent);
if (errCode != KErrNone)
{
ERR_PRINTF2(_L("RecvOneOrMore failed: %d"),errCode);
SetError(errCode);
}
else
{
IncOutstanding();
iReceiveIndex = aAsyncErrorIndex;
}
}
TInt& lenSentInt=actuallengthSent();
INFO_PRINTF2(_L("Returned actual length received: %d"), lenSentInt);
if ( lenSentInt!=iDataToRead8.Length() )
{
ERR_PRINTF3(_L("Returned length received: %d != Actual length received: %d"), lenSentInt, iDataToRead8.Length());
SetBlockResult(EFail);
}
}
inline void CT_CBluetoothSocketData::DoCmdRemoteName(const TDesC& aSection)
{
T_TBTSockAddrChild addr;
iData->iBluetoothSocket->RemoteName(addr);
TBTDevAddr currentAddr = addr.BTAddr();
TBuf<KMaxSockAddrSize> tmpBuf;
currentAddr.GetReadable(tmpBuf);
INFO_PRINTF2(_L("RemoteName() = 0x%S"),&tmpBuf);
TPtrC myTBTDevAddrName;
if( GetStringFromConfig(aSection, KTBTDevAddr(), myTBTDevAddrName))
{
CT_BTDevAddrData* myTBTDevAddrData=static_cast<CT_BTDevAddrData*>(GetDataWrapperL(myTBTDevAddrName));
TBTDevAddr btDevAddr = *myTBTDevAddrData->GetAddress();
TBuf<KMaxSockAddrSize> tmpBuf2;
btDevAddr.GetReadable(tmpBuf2);
if (tmpBuf2 != tmpBuf)
{
ERR_PRINTF3(_L("Expected address (%S) != actual address (%S)"),&tmpBuf2,&tmpBuf);
SetBlockResult(EFail);
}
}
else
{
TInt lhs;
TInt rhs;
TBool lhsGiven = EFalse;
TBool rhsGiven = EFalse;
lhsGiven = GetHexFromConfig(aSection, KHexBTAddrL(), lhs );
rhsGiven = GetHexFromConfig(aSection, KHexBTAddrR(), rhs );
if (lhsGiven && rhsGiven)
{
TBTDevAddr btDevAddr (MAKE_TINT64(lhs, rhs));
TBuf<KMaxSockAddrSize> tmpBuf2;
btDevAddr.GetReadable(tmpBuf2);
if (tmpBuf2 != tmpBuf)
{
ERR_PRINTF3(_L("Expected address (%S) != actual address (%S)"),&tmpBuf2,&tmpBuf);
SetBlockResult(EFail);
}
}
}
// Set in TBTSockAddr Data object so that it can be verified
TPtrC myTSockAddrName;
CT_BTSockAddrData* myTSockAddrData=NULL;
if( GetStringFromConfig(aSection, KTSockAddr(), myTSockAddrName))
{
myTSockAddrData=static_cast<CT_BTSockAddrData*>(GetDataWrapperL(myTSockAddrName));
if ( myTSockAddrData!=NULL )
{
myTSockAddrData->SetObject(&addr,EFalse);
}
}
}
inline void CT_CBluetoothSocketData::DoCmdRequestChangeSupportedPacketTypes(const TDesC& aSection)
{
TInt mask = 0;
CT_BTUtil::GetTBTPacketType(*this, aSection, mask);
TInt errCode = iData->iBluetoothSocket->RequestChangeSupportedPacketTypes(mask);
if (errCode != KErrNone)
{
ERR_PRINTF2(_L("RequestChangeSupportedPacketTypes failed with error code: %d"),errCode);
SetError(errCode);
}
}
inline void CT_CBluetoothSocketData::DoCmdRequestMasterRole()
{
TInt errCode = iData->iBluetoothSocket->RequestMasterRole();
if (errCode != KErrNone)
{
ERR_PRINTF2(_L("RequestMasterRole failed with error code: %d"),errCode);
SetError(errCode);
}
}
inline void CT_CBluetoothSocketData::DoCmdRequestSlaveRole()
{
TInt errCode = iData->iBluetoothSocket->RequestSlaveRole();
if (errCode != KErrNone)
{
ERR_PRINTF2(_L("RequestSlaveRole failed with error code: %d"),errCode);
SetError(errCode);
}
}
inline void CT_CBluetoothSocketData::DoCmdSend(const TDesC& aSection, const TInt aAsyncErrorIndex)
{
TPtrC dataToSend;
iSendFlag = EFalse;
if( GetStringFromConfig(aSection, KData(), dataToSend))
{
INFO_PRINTF2(_L("About to send: [%S]"), &dataToSend);
TBuf8<DATASIZE> dataToSend8(_L8(""));
dataToSend8.Copy(dataToSend);
for ( ;dataToSend8.Length()<DATASIZE;)
{
dataToSend8.Append(_L8("#"));
}
TBool boolCallTwice = EFalse;
GetBoolFromConfig(aSection, KCallTwice(), boolCallTwice);
TInt flags=0;
GetIntFromConfig(aSection, KFlags(), flags);
TBool useSend2 =EFalse;
GetBoolFromConfig(aSection, KUseSend2(), useSend2);
if (useSend2!=EFalse)
{
INFO_PRINTF1(_L("Using Send 2"));
INFO_PRINTF2(_L("Flags: %d"),flags);
TSockXfrLength actuallengthSent;
TInt errCode = iData->iBluetoothSocket->Send(dataToSend8,flags,actuallengthSent);
if (errCode != KErrNone)
{
ERR_PRINTF2(_L("Send failed: %d"),errCode);
SetError(errCode);
}
else
{
IncOutstanding();
iSendIndex = aAsyncErrorIndex;
}
if( boolCallTwice )
{
errCode = iData->iBluetoothSocket->Send(dataToSend8,flags,actuallengthSent);
if (errCode != KErrNone)
{
ERR_PRINTF2(_L("Send failed: %d"),errCode);
SetError(errCode);
}
else
{
IncOutstanding();
iSendFlag = ETrue;
iSendIndex = aAsyncErrorIndex;
}
}
if (errCode == KErrNone)
{
TInt& lenSentInt=actuallengthSent();
INFO_PRINTF2(_L("Returned length actual sent: %d"), lenSentInt);
if (lenSentInt != dataToSend8.Length())
{
INFO_PRINTF3(_L("Returned length sent: %d != Actual length sent: %d"),lenSentInt,dataToSend8.Length());
SetBlockResult(EFail);
}
}
}
else
{
INFO_PRINTF1(_L("Using Send 1"));
INFO_PRINTF2(_L("Flags: %d"),flags);
TInt errCode = iData->iBluetoothSocket->Send(dataToSend8,flags);
if (errCode != KErrNone)
{
ERR_PRINTF2(_L("Send failed: %d"),errCode);
SetError(errCode);
}
else
{
IncOutstanding();
iSendFlag = ETrue;
iSendIndex = aAsyncErrorIndex;
}
if( boolCallTwice )
{
errCode = iData->iBluetoothSocket->Send(dataToSend8,flags);
if (errCode != KErrNone)
{
ERR_PRINTF2(_L("Send failed: %d"),errCode);
SetError(errCode);
}
else
{
IncOutstanding();
iSendFlag = ETrue;
iSendIndex = aAsyncErrorIndex;
}
}
}
}
else
{
ERR_PRINTF1(_L("GetStringFromConfig failed"));
SetBlockResult(EFail);
}
}
inline void CT_CBluetoothSocketData::DoCmdSendTo(const TDesC& aSection,const TInt aAsyncErrorIndex)
{
TBool useSend2 =EFalse;
GetBoolFromConfig(aSection, KUseSend2(), useSend2);
TInt flags = 0; // read in, if not found send 0
GetIntFromConfig(aSection, KFlags(), flags);
TPtrC dataToSend;
if( GetStringFromConfig(aSection, KData(), dataToSend))
{
INFO_PRINTF2(_L("About to send: [%S]"), &dataToSend);
TBool boolCallTwice = EFalse;
GetBoolFromConfig(aSection, KCallTwice(), boolCallTwice);
TBuf8<DATASIZE> dataToSend8(_L8(""));
dataToSend8.Copy(dataToSend);
TPtrC myTSockAddrName;
TBTSockAddr* myTSockAddr=NULL;
if( GetStringFromConfig(aSection, KTSockAddr(), myTSockAddrName))
{
INFO_PRINTF2(_L("Binding with: %S TSockAddr"), &myTSockAddrName);
myTSockAddr=static_cast<TBTSockAddr*>(GetDataObjectL(myTSockAddrName));
if ( myTSockAddr!=NULL )
{
if (!useSend2)
{
TInt errCode = iData->iBluetoothSocket->SendTo(dataToSend8,*myTSockAddr,flags);
if (errCode != KErrNone)
{
ERR_PRINTF2(_L("SendTo failed with error code: %d"),errCode);
SetError(errCode);
}
else
{
IncOutstanding();
iSendIndex = aAsyncErrorIndex;
}
if( boolCallTwice )
{
errCode = iData->iBluetoothSocket->SendTo(dataToSend8,*myTSockAddr,flags);
if (errCode != KErrNone)
{
ERR_PRINTF2(_L("SendTo failed with error code: %d"),errCode);
SetError(errCode);
}
else
{
IncOutstanding();
iSendIndex = aAsyncErrorIndex;
}
}
}
else
{
TSockXfrLength lenSent;
TInt errCode = iData->iBluetoothSocket->SendTo(dataToSend8,*myTSockAddr,flags,lenSent);
if (errCode != KErrNone)
{
ERR_PRINTF2(_L("SendTo failed with error code: %d"),errCode);
SetError(errCode);
}
else
{
IncOutstanding();
iSendIndex = aAsyncErrorIndex;
}
if( boolCallTwice )
{
errCode = iData->iBluetoothSocket->SendTo(dataToSend8,*myTSockAddr,flags,lenSent);
if (errCode != KErrNone)
{
ERR_PRINTF2(_L("SendTo failed with error code: %d"),errCode);
SetError(errCode);
}
else
{
IncOutstanding();
iSendIndex = aAsyncErrorIndex;
}
}
if (errCode == KErrNone)
{
TInt& lenSentInt=lenSent();
INFO_PRINTF2(_L("Returned actual length sent: %d"), lenSentInt);
if (lenSentInt != dataToSend8.Length())
{
INFO_PRINTF3(_L("Returned length sent: %d != Actual length sent: %d"),lenSentInt,dataToSend8.Length());
}
}
}
}
else
{
ERR_PRINTF1(_L("SendTo TBTSockAddr is NULL"));
SetBlockResult(EFail);
}
}
else
{
ERR_PRINTF1(_L("GetStringFromConfig failed"));
SetBlockResult(EFail);
}
}
else
{
ERR_PRINTF1(_L("GetStringFromConfig failed"));
SetBlockResult(EFail);
}
}
inline void CT_CBluetoothSocketData::DoCmdSetAutomaticSniffMode(const TDesC& aSection)
{
#if 0 //Commented by Vaibhav : Not Needed
TBool sniffMode = EFalse;
GetBoolFromConfig(aSection, KSniffMode(), sniffMode);
TInt errCode = KErrNone;
TInt sniffDelay = 0;
if( GetIntFromConfig(aSection, KSniffDelay(), sniffDelay) )
{
INFO_PRINTF3(_L("SetAutomaticSniffMode(%d, %d)"), sniffMode, sniffDelay);
errCode = iData->iBluetoothSocket->SetAutomaticSniffMode(sniffMode, sniffDelay);
}
else
{
INFO_PRINTF2(_L("SetAutomaticSniffMode(%d)"), sniffMode);
errCode = iData->iBluetoothSocket->SetAutomaticSniffMode(sniffMode);
}
if (errCode!=KErrNone)
{
ERR_PRINTF2(_L("SetAutomaticSniffMode failed: %d"),errCode);
SetError(errCode);
}
#endif
}
inline void CT_CBluetoothSocketData::DoCmdSetLocalPort(const TDesC& aSection)
{
TInt port;
if( GetIntFromConfig(aSection, KPort(), port))
{
INFO_PRINTF2(_L("Port to set is: %d"), port);
TInt errCode = iData->iBluetoothSocket->SetLocalPort(port);
if (errCode!=KErrNone)
{
ERR_PRINTF2(_L("SetLocalPort failed: %d"),errCode);
SetError(errCode);
}
}
else
{
ERR_PRINTF2(_L("Missing :%S"), &KPort());
SetBlockResult(EFail);
}
}
inline void CT_CBluetoothSocketData::DoCmdSetNotifierL(const TDesC& aSection)
{
MBluetoothSocketNotifier* theNotifier = iData;
TBool useAlternate =EFalse;
GetBoolFromConfig(aSection, KUseAlternateNotifier(), useAlternate);
if (useAlternate)
{
theNotifier=this;
}
iData->iBluetoothSocket->SetNotifier(*theNotifier);
}
inline void CT_CBluetoothSocketData::DoCmdSetOpt(const TDesC& aSection)
{
TPtrC optionName;
TPtrC optionLevel;
TInt optionNameValue;
TInt optionLevelValue;
TBool found = EFalse;
if( GetStringFromConfig(aSection, KOptionName(), optionName))
{
found=CT_BTUtil::GetIntValue(optionName, optionNameValue);
//Report error but continue as it may still make sense
if (!found)
{
ERR_PRINTF2(_L("Option not found in lookup: %S"),&optionName);
SetBlockResult(EFail);
}
INFO_PRINTF3(_L("The name of the option to set: %S , its value: %d" ),&optionName, optionNameValue);
if( GetStringFromConfig(aSection, KOptionLevel(), optionLevel))
{
found=CT_BTUtil::GetIntValue(optionLevel, optionLevelValue);
//Report error but continue as it may still make sense
if (!found)
{
ERR_PRINTF2(_L("Option Level not found in lookup: %S"),&optionLevel);
SetBlockResult(EFail);
}
INFO_PRINTF3(_L("The name of the option level to set: %S , its value: %d" ),&optionLevel, optionLevelValue);
TPtrC intOptionName;
if( GetStringFromConfig(aSection, KNamedIntOption(), intOptionName))
{
INFO_PRINTF1(_L("Using SetOpt1 with named constant value"));
TInt intOption;
found=CT_BTUtil::GetIntValue(intOptionName, intOption);
//Report error but continue as it may still make sense
if (!found)
{
ERR_PRINTF2(_L("Option not found in lookup: %S"),&optionLevel);
SetBlockResult(EFail);
}
INFO_PRINTF3(_L("The name of the option level to set: %S its value: %d" ),&intOptionName, intOption);
iData->iBluetoothSocket->SetOpt(optionNameValue,optionLevelValue,intOption);
}
else
{
TInt intOption;
if( GetIntFromConfig(aSection, KIntOption(), intOption))
{
INFO_PRINTF1(_L("Using SetOpt1 with int value"));
INFO_PRINTF2(_L("The value of the option level to set: %d" ),intOption);
iData->iBluetoothSocket->SetOpt(optionNameValue,optionLevelValue,intOption);
}
else
{
TPtrC desOption;
if( GetStringFromConfig(aSection, KDesOption(), desOption))
{
INFO_PRINTF2(_L("The option level to set: %S" ),&desOption);
TBuf8<DATASIZE> desOption8(_L8(""));
desOption8.Copy(desOption);
INFO_PRINTF3(_L("desOption len %d, desOption8 len %d" ),desOption.Length(), desOption8.Length());
INFO_PRINTF1(_L("Using Deprecated SetOpt2"));
iData->iBluetoothSocket->SetOpt(optionNameValue,optionLevelValue,desOption8);
}
else
{
// Use default parameter for SetOpt i.e. call with two parameters only
INFO_PRINTF1(_L("Using Deprecated SetOpt2 with default value"));
iData->iBluetoothSocket->SetOpt(optionNameValue,optionLevelValue);
}
}
}
}
else
{
ERR_PRINTF1(_L("GetStringFromConfig failed"));
SetBlockResult(EFail);
}
}
else
{
ERR_PRINTF1(_L("GetStringFromConfig failed"));
SetBlockResult(EFail);
}
}
inline void CT_CBluetoothSocketData::DoCmdSetOption(const TDesC& aSection)
{
TPtrC optionName;
TPtrC optionLevel;
TInt optionNameValue;
TInt optionLevelValue;
TBool found = EFalse;
if( GetStringFromConfig(aSection, KOptionName(), optionName))
{
found=CT_BTUtil::GetIntValue(optionName, optionNameValue);
//Report error but continue as it may still make sense
if (!found)
{
ERR_PRINTF2(_L("Option not found in lookup: %S"),&optionName);
SetBlockResult(EFail);
}
INFO_PRINTF3(_L("The name of the option to set: %S , its value: %d" ),&optionName, optionNameValue);
if( GetStringFromConfig(aSection, KOptionLevel(), optionLevel))
{
found=CT_BTUtil::GetIntValue(optionLevel, optionLevelValue);
//Report error but continue as it may still make sense
if (!found)
{
ERR_PRINTF2(_L("Option Level not found in lookup: %S"),&optionLevel);
SetBlockResult(EFail);
}
TPtrC desOption;
if( GetStringFromConfig(aSection, KDesOption(), desOption))
{
INFO_PRINTF2(_L("The option level to set: %S" ),&desOption);
TBuf8<DATASIZE> desOption8(_L8(""));
desOption8.Copy(desOption);
INFO_PRINTF3(_L("desOption len %d, desOption8 len %d" ),desOption.Length(), desOption8.Length());
INFO_PRINTF1(_L("Using SetOption"));
iData->iBluetoothSocket->SetOption(optionNameValue,optionLevelValue,desOption8);
}
else
{
ERR_PRINTF1(_L("GetStringFromConfig failed"));
SetBlockResult(EFail);
}
}
else
{
ERR_PRINTF1(_L("GetStringFromConfig failed"));
SetBlockResult(EFail);
}
}
else
{
ERR_PRINTF1(_L("GetStringFromConfig failed"));
SetBlockResult(EFail);
}
}
inline void CT_CBluetoothSocketData::DoCmdShutdown(const TDesC& aSection, const TInt aAsyncErrorIndex)
{
TBool boolCallTwice = EFalse;
GetBoolFromConfig(aSection, KCallTwice(), boolCallTwice);
RSocket::TShutdown shutdown=RSocket::ENormal;
TBool dataOk=CT_BTUtil::GetShutdown(*this, aSection, shutdown);
if ( dataOk )
{
TInt err=KErrNone;
TBuf8<DATASIZE> dataToSend8(_L8(""));
TPtrC disconnectData;
TBool hasDisconnectData=GetStringFromConfig(aSection, KDisconnectData(), disconnectData);
if( hasDisconnectData )
{
INFO_PRINTF1(_L("Using second shutdown"));
dataToSend8.Copy(disconnectData);
err = iData->iBluetoothSocket->Shutdown(shutdown, dataToSend8, iDataAtDisconnect8);
}
else
{
INFO_PRINTF1(_L("Using standard shutdown"));
err = iData->iBluetoothSocket->Shutdown(shutdown);
}
if ( err==KErrNone )
{
IncOutstanding();
iShutdownIndex = aAsyncErrorIndex;
}
else
{
ERR_PRINTF2(_L("Shutdown of iBluetoothSocket failed with error code %d"), err);
SetError(err);
}
if( boolCallTwice )
{
if ( hasDisconnectData )
{
err = iData->iBluetoothSocket->Shutdown(shutdown, dataToSend8, iDataAtDisconnect8);
}
else
{
err = iData->iBluetoothSocket->Shutdown(shutdown);
}
if (err != KErrNone )
{
ERR_PRINTF2(_L("Shutdown of iBluetoothSocket failed with error code %d"),err);
SetError(err);
}
}
}
}
inline void CT_CBluetoothSocketData::DoCmdTransfer(const TDesC& aSection)
{
INFO_PRINTF1(_L("Transfer the Bluetooth socket to this testddata object" ));
TPtrC myRSocketName;
RSocket* myRSocket=NULL;
if( GetStringFromConfig(aSection, KRSocket(), myRSocketName))
{
INFO_PRINTF2(_L("Transfering: %S to this RSocketServer"), &myRSocketName);
myRSocket=static_cast<RSocket*>(GetDataObjectL(myRSocketName));
if ( myRSocket!=NULL )
{
TName myRSockName;
myRSocket->Name(myRSockName);
if (myRSockName.Length()>0)
{
TInt err = iData->iBluetoothSocket->Transfer(iData->iSocketServer, myRSockName);
if (err == KErrNone )
{
INFO_PRINTF1(_L("Transfer successful" ));
}
else
{
ERR_PRINTF2(_L("Transfer failed with error code %d"),err);
SetError(err);
}
}
else
{
ERR_PRINTF1(_L("Failed to fetch RSocket name"));
SetBlockResult(EFail);
}
}
else
{
ERR_PRINTF2(_L("Failed to fetch RSocket from %S"),&myRSocketName);
SetBlockResult(EFail);
}
}
else
{
ERR_PRINTF1(_L("GetStringFromConfig failed"));
SetBlockResult(EFail);
}
}
inline void CT_CBluetoothSocketData::DoCmdWrite(const TDesC& aSection,const TInt aAsyncErrorIndex)
{
TPtrC dataToSend;
iWriteFlag = EFalse;
if( GetStringFromConfig(aSection, KData(), dataToSend))
{
INFO_PRINTF2(_L("About to write: [%S]"), &dataToSend);
TBool boolCallTwice = EFalse;
GetBoolFromConfig(aSection, KCallTwice(), boolCallTwice);
TBuf8<DATASIZE> dataToSend8(_L8(""));
dataToSend8.Copy(dataToSend);
for ( ;dataToSend8.Length()<DATASIZE;)
{
dataToSend8.Append(_L8("#"));
}
TInt errCode = iData->iBluetoothSocket->Write(dataToSend8);
if (errCode != KErrNone)
{
ERR_PRINTF2(_L("ActivateBasebandEventNotifier failed with error code: %d"),errCode);
SetError(errCode);
}
else
{
IncOutstanding();
iWriteFlag = ETrue;
iSendIndex = aAsyncErrorIndex;
}
if( boolCallTwice )
{
errCode = iData->iBluetoothSocket->Write(dataToSend8);
if (errCode != KErrNone)
{
ERR_PRINTF2(_L("ActivateBasebandEventNotifier failed with error code: %d"),errCode);
SetError(errCode);
}
else
{
IncOutstanding();
iWriteFlag = ETrue;
iSendIndex = aAsyncErrorIndex;
}
}
}
else
{
ERR_PRINTF1(_L("GetStringFromConfig failed"));
SetBlockResult(EFail);
}
}
inline void CT_CBluetoothSocketData::DoCmdTestMBSN_ExtensionInterfaceL(const TDesC& aSection)
{
TInt tmp;
void* theExtensionObjectPtr;
TBool expectNull = EFalse;
GetBoolFromConfig(aSection, KExpectNull(), expectNull);
if( GetIntFromConfig(aSection, KUid(), tmp))
{
TUid uid=TUid::Uid(tmp);
TRAPD(err, iData->MBSN_ExtensionInterfaceL(uid,theExtensionObjectPtr));
if( err!=KErrNone )
{
ERR_PRINTF2(_L("MBSN_ExtensionInterfaceL err=%d"),err);
SetError(EFail);
}
if (expectNull)
{
//Fail if not NULL
if (theExtensionObjectPtr!=NULL)
{
ERR_PRINTF1(_L("Expected Null pointer but object found"));
SetBlockResult(EFail);
}
}
else
{
//Fail if NULL
if (theExtensionObjectPtr!=NULL)
{
}
else
{
ERR_PRINTF1(_L("Expected object but found NULL"));
SetBlockResult(EFail);
}
}
}
else
{
ERR_PRINTF1(_L("GetIntFromConfig failed"));
SetBlockResult(EFail);
}
}
inline void CT_CBluetoothSocketData::DoCmdSetRsocketServerFromCBTSocket(const TDesC& aSection)
{
// Get the blank session socket
TPtrC myCT_CBluetoothSocketDataName;
CT_CBluetoothSocketData* myCT_CBluetoothSocketData=NULL;
if( GetStringFromConfig(aSection, KCBluetoothSocket(), myCT_CBluetoothSocketDataName))
{
myCT_CBluetoothSocketData=static_cast<CT_CBluetoothSocketData*>(GetDataWrapperL(myCT_CBluetoothSocketDataName));
if ( myCT_CBluetoothSocketData!=NULL )
{
iData->iSocketServer=myCT_CBluetoothSocketData->GetRServer();
}
else
{
ERR_PRINTF1(_L("CBluetoothSocket is NULL"));
SetBlockResult(EFail);
}
}
else
{
ERR_PRINTF1(_L("GetStringFromConfig failed"));
SetBlockResult(EFail);
}
}
inline void CT_CBluetoothSocketData::DoCmdSetTransferAble()
{
iData->iBluetoothSocket->SetOpt(KSOEnableTransfer, KSOLSocket, KProcPolicy().Package());
}
RSocketServ& CT_CBluetoothSocketData::GetRServer()
{
return iData->iSocketServer;
}
// MBluetoothSocketNotifier implementation
void CT_CBluetoothSocketData::HandleConnectCompleteL(TInt aErr)
{
INFO_PRINTF2(_L("HandleConnectCompleteL : Status (%d)" ), aErr);
if (aErr != KErrNone)
{
ERR_PRINTF2(_L("HandleConnectCompleteL called with error code: %d"),aErr);
SetAsyncError(iConnectIndex, aErr);
}
else
{
INFO_PRINTF1(_L("HandleConnectCompleteL successful" ));
}
TBuf<DATASIZE> dataToRead(_L(""));
dataToRead.Copy(iDataToRead8);
INFO_PRINTF2(_L("Retrived: [%S]"), &dataToRead);
if ( iHasConnectDataToExpect )
{
TBuf<DATASIZE> dataExpected;
dataExpected.Copy(iConnectDataToExpect);
// If dataExpected is shorter add filler chars as we did in send
// We just need to use a TBuf so that we can change it
if ( dataExpected.Length()<dataToRead.Length() )
{
for ( ;dataExpected.Length()<DATASIZE;)
{
dataExpected.Append(_L("#"));
}
}
//Verify the data
INFO_PRINTF2(_L("Expected: [%S]"), &dataExpected);
if ( dataExpected != dataToRead )
{
ERR_PRINTF1(_L("Data is not as expected"));
SetBlockResult(EFail);
}
}
DecOutstanding();
}
void CT_CBluetoothSocketData::HandleAcceptCompleteL(TInt aErr)
{
if (aErr != KErrNone)
{
ERR_PRINTF2(_L("HandleAcceptCompleteL called with error code: %d"),aErr);
SetAsyncError(iAcceptIndex, aErr);
}
else
{
INFO_PRINTF1(_L("HandleAcceptCompleteL successful" ));
}
TBuf<DATASIZE> dataToRead(_L(""));
dataToRead.Copy(iDataToRead8);
INFO_PRINTF2(_L("Retrived: [%S]"),&dataToRead);
if ( iHasAcceptDataToExpect )
{
TBuf<DATASIZE> dataExpected;
dataExpected.Copy(iAcceptDataToExpect);
// If dataExpected is shorter add filler chars as we did in send
// We just need to use a TBuf so that we can change it
if ( dataExpected.Length()<dataToRead.Length() )
{
for ( ;dataExpected.Length()<DATASIZE;)
{
dataExpected.Append(_L("#"));
}
}
//Verify the data
INFO_PRINTF2(_L("Expected: [%S]"),&dataExpected);
if (dataExpected != dataToRead)
{
ERR_PRINTF1(_L("Data is not as expected"));
SetBlockResult(EFail);
}
}
DecOutstanding();
}
void CT_CBluetoothSocketData::HandleShutdownCompleteL(TInt aErr)
{
if (aErr != KErrNone)
{
ERR_PRINTF2(_L("HandleShutdownCompleteL called with error code: %d"),aErr);
SetAsyncError(iShutdownIndex, aErr);
}
else
{
INFO_PRINTF1(_L("HandleShutdownCompleteL successful" ));
}
DecOutstanding();
}
void CT_CBluetoothSocketData::HandleSendCompleteL(TInt aErr)
{
if (aErr != KErrNone)
{
ERR_PRINTF2(_L("HandleSendCompleteL called with error code: %d"),aErr);
SetAsyncError(iSendIndex, aErr);
}
else
{
INFO_PRINTF1(_L("HandleSendCompleteL successful" ));
}
DecOutstanding();
}
void CT_CBluetoothSocketData::HandleReceiveCompleteL(TInt aErr)
{
if (aErr != KErrNone)
{
ERR_PRINTF2(_L("HandleReceiveCompleteL called with error code: %d"),aErr);
SetAsyncError(iReceiveIndex, aErr);
}
else
{
INFO_PRINTF1(_L("HandleReceiveCompleteL successful" ));
}
TBuf<DATASIZE> dataToRead(_L(""));
dataToRead.Copy(iDataToRead8);
INFO_PRINTF2(_L("Retrived: [%S]"), &dataToRead);
if ( iHasReceiveDataToExpect )
{
TBuf<DATASIZE> dataExpected;
dataExpected.Copy(iReceiveDataToExpect);
// If dataExpected is shorter add filler chars as we did in send
// We just need to use a TBuf so that we can change it
if ( dataExpected.Length()<dataToRead.Length() )
{
for ( ;dataExpected.Length()<DATASIZE;)
{
dataExpected.Append(_L("#"));
}
}
// Verify the data
if (dataExpected != dataToRead)
{
ERR_PRINTF1(_L("Data is not as expected"));
SetBlockResult(EFail);
}
INFO_PRINTF2(_L("Expected: [%S]"), &dataExpected);
}
DecOutstanding();
}
void CT_CBluetoothSocketData::HandleIoctlCompleteL(TInt aErr)
{
if (aErr != KErrNone)
{
ERR_PRINTF2(_L("HandleIoctlCompleteL called with error code: %d"),aErr);
SetAsyncError(iIoctlIndex, aErr);
}
else
{
INFO_PRINTF1(_L("HandleIoctlCompleteL successful" ));
TBuf8<DATASIZE> tempBuffer(_L8(""));
tempBuffer.Copy(iMTUOptionBuffer);
INFO_PRINTF2(_L("HandleIoctlCompleteL = %S" ), &tempBuffer);
}
DecOutstanding();
}
void CT_CBluetoothSocketData::HandleActivateBasebandEventNotifierCompleteL(TInt aErr, TBTBasebandEventNotification & aEventNotification)
{
if (aErr != KErrNone)
{
ERR_PRINTF2(_L("HandleActivateBasebandEventNotifierCompleteL called with error code: %d"),aErr);
SetAsyncError(iNotifierIndex, aErr);
}
else
{
INFO_PRINTF1(_L("HandleActivateBasebandEventNotifierCompleteL successful" ));
//Commented and changed by Vaibhav : Not Needed
// INFO_PRINTF4(_L("Even type: %d Error code: %d Symbian Error Code: %d"), aEventNotification.EventType(), aEventNotification.ErrorCode(), aEventNotification.SymbianErrorCode());
INFO_PRINTF4(_L("Even type: %d Error code: %d Symbian Error Code: %d"), aEventNotification.EventType(), aEventNotification.ErrorCode(), KErrGeneral);
}
DecOutstanding();
}
| [
"none@none"
] | [
[
[
1,
2746
]
]
] |
7b6edae08f1f0a7d8d3874b24a056bbb35245200 | 814b49df11675ac3664ac0198048961b5306e1c5 | /Code/Engine/Core/include/Process.h | c0df30fdb54a0207beb5308f14e5f6554b490278 | [] | no_license | Atridas/biogame | f6cb24d0c0b208316990e5bb0b52ef3fb8e83042 | 3b8e95b215da4d51ab856b4701c12e077cbd2587 | refs/heads/master | 2021-01-13T00:55:50.502395 | 2011-10-31T12:58:53 | 2011-10-31T12:58:53 | 43,897,729 | 0 | 0 | null | null | null | null | ISO-8859-1 | C++ | false | false | 4,189 | h | #pragma once
#include "base.h"
//Forward declarations---------------------
class CCamera;
class CRenderManager;
//-----------------------------------------
/**
* Intefície bàsica d'un procés.
* Classe que designa l'interfície principal que ha de tenir un procés que faci servir l'engine.
**/
class CProcess:
public CBaseControl
{
public:
/**
* Constructor per defecte.
* Constructor de la classe. Permet especificar el nom que rebrà el procés.
* @param _szProcessName Nom que rebrà el procés.
**/
CProcess(const string& _szProcessName):
m_pCamera(0),m_szProcessName(_szProcessName),m_bRenderInfo(true) {};
/**
* Mètode d'update.
* Aquest mètode s'executa a cada iteració. Durant aquest es realitzaran els càlculs de lògica del procés.
* @param _fElapsedTime És necessari facilitar-hi el temps transcorregut desde l'última crida al mètode.
**/
virtual void Update(float _fElapsedTime) = 0;
virtual void RenderINFO(CRenderManager* _pRM) = 0;
/**
* Mètode per mostrar informació de debug.
* Aquest mètode mostrarà per pantalla diversa informació que pot ser d'utilitat per al debug:
* - Nom del procés
* - FramesPerSecond
**/
void DebugInformation(CRenderManager* _pRM);
/**
* Mètode d'inicialització.
* Aquest mètode inicialitzarà el procés, deixant-lo llest pel seu funcionament.
**/
virtual bool Init() = 0;
/**
* Getter de la càmara.
* Aquest mètode retorna l'actual càmara assignada al procés i sobre la qual es dibuixa l'escena.
* @return CCamera* que representa l'actual càmara assignada al procés.
**/
virtual CCamera* GetCamera () {return m_pCamera;};
/**
* Mètode d'execució d'accions.
* Aquest mètode executarà accions concretes del procés durant un temps determinat.
* @param _fDeltaSeconds Temps de duració de l'acció.
* @param _fDelta Temps de duració de l'acció. TODO ????
* @param _pcAction Nom identificatiu de l'acció a realitzar.
* @return True si l'acció existeix. False si no.
**/
bool ExecuteAction (float _fDeltaSeconds, float _fDelta, const char* _pcAction);
/**
* Mètode d'execució d'accions scriptades.
* Aquest mètode executarà accions scriptades que contingui el procés.
* @param _fDeltaSeconds Temps de duració de l'acció.
* @param _fDelta Temps de duració de l'acció. TODO ????
* @param _pcScript Nom identificatiu de l'acció scriptada a realitzar.
* @return True si l'acció existeix. False si no.
**/
bool ExecuteScript (float _fDeltaSeconds, float _fDelta, const char* _pcScript);
/**
* TODO
* Mètode d'execució d'accions.
* Aquest mètode executarà accions concretes del procés durant un temps determinat.
* @param _fDeltaSeconds Temps de duració de l'acció.
* @param _fDelta Temps de duració de l'acció. TODO ????
* @param _pcAction Nom identificatiu de l'acció a realitzar.
* @return True si l'acció existeix. False si no.
**/
virtual bool ExecuteProcessAction (float _fDeltaSeconds, float _fDelta, const char* _pcAction) = 0;
bool getRenderInfo() {return m_bRenderInfo;}
virtual void RegisterLuaFunctions () {}
protected:
/**
* Punter a càmara.
* Punter que representa l'actual càmara assignada al procés. L'escena es dibuixarà a partir d'aquesta càmara.
**/
CCamera* m_pCamera;
/**
* Setter del DebugInfo.
* Aquest mètode permet determinar si es farà o no el pintat de debug.
* @param _bRenderInfo Si es vol o no mostrar la informació de debug.
**/
virtual void SetDebugInfo (bool _bRenderInfo) { m_bRenderInfo = _bRenderInfo; };
private:
/**
* Nom del procés.
**/
string m_szProcessName;
/**
* Control de pintat.
* Variable utilitzada per determinar si s'ha de fer el pintat de debug o no.
**/
bool m_bRenderInfo;
};
| [
"[email protected]",
"mudarra@576ee6d0-068d-96d9-bff2-16229cd70485",
"sergivalls@576ee6d0-068d-96d9-bff2-16229cd70485",
"[email protected]",
"galindix@576ee6d0-068d-96d9-bff2-16229cd70485",
"atridas87@576ee6d0-068d-96d9-bff2-16229cd70485"
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80ef5b120bcf123191e952d467046309ea18f542 | 91b964984762870246a2a71cb32187eb9e85d74e | /SRC/OFFI SRC!/_Common/TreeInformation.cpp | 1a49e0c397925f624ab1bdad81821039ef3fa07a | [] | no_license | willrebuild/flyffsf | e5911fb412221e00a20a6867fd00c55afca593c7 | d38cc11790480d617b38bb5fc50729d676aef80d | refs/heads/master | 2021-01-19T20:27:35.200154 | 2011-02-10T12:34:43 | 2011-02-10T12:34:43 | 32,710,780 | 3 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 4,015 | cpp | #include "StdAfx.h"
#include "TreeInformation.h"
#if __VER >= 15 /* __IMPROVE_QUEST_INTERFACE */ && defined( __CLIENT )
//-----------------------------------------------------------------------------
CTreeInformation::CTreeInformation( void ) :
m_dwData( 0 ),
m_bOpen( TRUE )
{
}
//-----------------------------------------------------------------------------
CTreeInformation::~CTreeInformation( void )
{
}
//-----------------------------------------------------------------------------
void CTreeInformation::SetData( DWORD dwData )
{
m_dwData = dwData;
}
//-----------------------------------------------------------------------------
DWORD CTreeInformation::GetData( void ) const
{
return m_dwData;
}
//-----------------------------------------------------------------------------
void CTreeInformation::SetOpen( BOOL bOpen )
{
m_bOpen = bOpen;
}
//-----------------------------------------------------------------------------
BOOL CTreeInformation::GetOpen( void ) const
{
return m_bOpen;
}
//-----------------------------------------------------------------------------
int CTreeInformationManager::m_nSelectedTabNumber = 0;
CTreeInformationManager::QuestListGroup CTreeInformationManager::m_eQuestListGroup = CTreeInformationManager::CURRENT_QUEST_LIST;
//-----------------------------------------------------------------------------
CTreeInformationManager::CTreeInformationManager( void )
{
}
//-----------------------------------------------------------------------------
CTreeInformationManager::~CTreeInformationManager( void )
{
DeleteAllTreeInformation();
}
//-----------------------------------------------------------------------------
TreeInformationList* CTreeInformationManager::GetTreeInformationList( void )
{
return &m_TreeInformationList;
}
//-----------------------------------------------------------------------------
CTreeInformation* CTreeInformationManager::GetTreeInformation( DWORD dwData ) const
{
for( TreeInformationList::const_iterator Itor = m_TreeInformationList.begin(); Itor != m_TreeInformationList.end(); ++Itor )
{
CTreeInformation* pTreeInformation = ( CTreeInformation* )( *Itor );
DWORD dwIteratorData = pTreeInformation->GetData();
if( dwIteratorData == dwData )
return pTreeInformation;
}
return NULL;
}
//-----------------------------------------------------------------------------
void CTreeInformationManager::InsertTreeInformation( DWORD dwData, BOOL bOpen )
{
CTreeInformation* pTreeInformation = new CTreeInformation;
pTreeInformation->SetData( dwData );
pTreeInformation->SetOpen( bOpen );
m_TreeInformationList.push_back( pTreeInformation );
}
//-----------------------------------------------------------------------------
void CTreeInformationManager::DeleteTreeInformation( DWORD dwData )
{
for( TreeInformationList::iterator Itor = m_TreeInformationList.begin(); Itor != m_TreeInformationList.end(); ++Itor )
{
CTreeInformation* pTreeInformation = ( CTreeInformation* )( *Itor );
DWORD dwIteratorData = pTreeInformation->GetData();
if( dwIteratorData == dwData )
{
SAFE_DELETE( pTreeInformation );
m_TreeInformationList.erase( Itor );
return;
}
}
}
//-----------------------------------------------------------------------------
void CTreeInformationManager::DeleteAllTreeInformation( void )
{
for( TreeInformationList::iterator Itor = m_TreeInformationList.begin(); Itor != m_TreeInformationList.end(); ++Itor )
SAFE_DELETE( *Itor );
m_TreeInformationList.clear();
m_nSelectedTabNumber = 0;
m_eQuestListGroup = CTreeInformationManager::CURRENT_QUEST_LIST;
}
//-----------------------------------------------------------------------------
int CTreeInformationManager::GetTreeInformationListSize( void ) const
{
return m_TreeInformationList.size();
}
//-----------------------------------------------------------------------------
#endif // defined( __IMPROVE_QUEST_INTERFACE ) && defined( __CLIENT ) | [
"[email protected]@e2c90bd7-ee55-cca0-76d2-bbf4e3699278"
] | [
[
[
1,
102
]
]
] |
4d231d12f12a584b448bc7a9346c43822645d8bc | 009dd29ba75c9ee64ef6d6ba0e2d313f3f709bdd | /S60_3rd_QT/FrameWidget.h | b559da80006476c405d6cab6bb7549224738d75e | [] | no_license | AnthonyNystrom/MobiVU | c849857784c09c73b9ee11a49f554b70523e8739 | b6b8dab96ae8005e132092dde4792cb363e732a2 | refs/heads/master | 2021-01-10T19:36:50.695911 | 2010-10-25T03:39:25 | 2010-10-25T03:39:25 | 1,015,426 | 3 | 3 | null | null | null | null | UTF-8 | C++ | false | false | 468 | h | #ifndef FRAMEWIDGET_H
#define FRAMEWIDGET_H
#include <QWidget>
#include <QPixmap>
class CFrame : public QWidget
{
QPixmap *_pix;
QImage *_video;
bool _bDrawVideo;
int _iW, _iH;
protected:
virtual void paintEvent(QPaintEvent *pe);
public:
CFrame(QWidget *Parent);
~CFrame();
void DrawVideo(bool bDraw);
void RefreshVideo(unsigned char *p);
void SetSize(int iW, int iH);
};
#endif // FRAMEWIDGET_H
| [
"[email protected]"
] | [
[
[
1,
25
]
]
] |
35ecbe43db408b9638d1b1b8e83d7f747604e15e | c95a83e1a741b8c0eb810dd018d91060e5872dd8 | /Game/ObjectDLL/ObjectShared/Switch.cpp | 01b9e8dc907eed1d39b7be4f7a35de171e624d1c | [] | no_license | rickyharis39/nolf2 | ba0b56e2abb076e60d97fc7a2a8ee7be4394266c | 0da0603dc961e73ac734ff365bfbfb8abb9b9b04 | refs/heads/master | 2021-01-01T17:21:00.678517 | 2011-07-23T12:11:19 | 2011-07-23T12:11:19 | 38,495,312 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 3,400 | cpp | // ----------------------------------------------------------------------- //
//
// MODULE : Switch.CPP
//
// PURPOSE : A Switch object
//
// CREATED : 12/3/97
//
// ----------------------------------------------------------------------- //
//
// Includes...
//
#include "stdafx.h"
#include "Switch.h"
LINKFROM_MODULE( Switch );
BEGIN_CLASS( Switch )
// Set AWM Type
AWM_SET_TYPE_STATIC
// Overrides...
// Override the options group...
ADD_BOOLPROP_FLAG(PlayerActivate, LTTRUE, PF_GROUP(3))
ADD_BOOLPROP_FLAG(AIActivate, LTTRUE, PF_GROUP(3))
ADD_BOOLPROP_FLAG(StartOn, LTFALSE, PF_GROUP(3))
ADD_BOOLPROP_FLAG(TriggerOff, LTTRUE, PF_GROUP(3))
ADD_BOOLPROP_FLAG(RemainOn, LTTRUE, PF_GROUP(3))
ADD_BOOLPROP_FLAG(ForceMove, LTFALSE, PF_GROUP(3))
ADD_BOOLPROP_FLAG(Locked, LTFALSE, PF_GROUP(3))
ADD_BOOLPROP_FLAG(RotateAway, LTFALSE, PF_GROUP(3))
ADD_STRINGPROP_FLAG(Waveform, "Linear", PF_STATICLIST | PF_GROUP(3))
// Override the sounds group...
ADD_STRINGPROP_FLAG(PowerOnSound, "", PF_FILENAME | PF_GROUP(4))
ADD_STRINGPROP_FLAG(OnSound, "", PF_FILENAME | PF_GROUP(4))
ADD_STRINGPROP_FLAG(PowerOffSound, "", PF_FILENAME | PF_GROUP(4))
ADD_STRINGPROP_FLAG(OffSound, "", PF_FILENAME | PF_GROUP(4))
ADD_STRINGPROP_FLAG(LockedSound, "", PF_FILENAME | PF_GROUP(4))
ADD_VECTORPROP_VAL_FLAG(SoundPos, 0.0f, 0.0f, 0.0f, PF_GROUP(4))
ADD_REALPROP_FLAG(SoundRadius, 1000.0f, PF_RADIUS | PF_GROUP(4))
ADD_BOOLPROP_FLAG(LoopSounds, LTFALSE, PF_GROUP(4))
// Override the commands group...
ADD_STRINGPROP_FLAG(OnCommand, "", PF_GROUP(5) | PF_NOTIFYCHANGE)
ADD_STRINGPROP_FLAG(OffCommand, "", PF_GROUP(5) | PF_NOTIFYCHANGE)
ADD_STRINGPROP_FLAG(PowerOnCommand, "", PF_GROUP(5) | PF_NOTIFYCHANGE)
ADD_STRINGPROP_FLAG(PowerOffCommand, "", PF_GROUP(5) | PF_NOTIFYCHANGE)
ADD_STRINGPROP_FLAG(LockedCommand, "", PF_GROUP(5) | PF_NOTIFYCHANGE)
// Override the movement properties...
ADD_VECTORPROP_VAL_FLAG(MoveDir, 0.0f, 0.0f, 1.0f, 0)
ADD_REALPROP_FLAG(MoveDist, 8.0f, 0)
// Override the rotation properties...
ADD_STRINGPROP_FLAG(RotationPoint, "", PF_OBJECTLINK)
ADD_VECTORPROP_VAL_FLAG(RotationAngles, 0.0f, 90.0f, 0.0f, 0)
// Override the common props...
ADD_REALPROP_FLAG(PowerOnTime, AWM_DEFAULT_POWERONTIME, 0)
ADD_REALPROP_FLAG(PowerOffTime, AWM_DEFAULT_POWEROFFTIME, 0)
ADD_REALPROP_FLAG(MoveDelay, AWM_DEFAULT_MOVEDELAY, 0)
ADD_REALPROP_FLAG(OnWaitTime, AWM_DEFAULT_ONWAITTIME, 0)
ADD_REALPROP_FLAG(OffWaitTime, AWM_DEFAULT_OFFWAITTIME, 0)
END_CLASS_DEFAULT_FLAGS( Switch, ActiveWorldModel, NULL, NULL, CF_HIDDEN | CF_WORLDMODEL )
//
// Register the calss with the command mgr plugin and add any messages to the class
//
CMDMGR_BEGIN_REGISTER_CLASS( Switch )
CMDMGR_END_REGISTER_CLASS( Switch, ActiveWorldModel )
// ----------------------------------------------------------------------- //
//
// ROUTINE: Switch::Switch()
//
// PURPOSE: Initialize object
//
// ----------------------------------------------------------------------- //
Switch::Switch()
: ActiveWorldModel( )
{
}
// ----------------------------------------------------------------------- //
//
// ROUTINE: Switch::~Switch()
//
// PURPOSE: Destroy object
//
// ----------------------------------------------------------------------- //
Switch::~Switch()
{
}
| [
"[email protected]"
] | [
[
[
1,
112
]
]
] |
7e613c385d71d921e5372dff016a1087b26ac274 | bfdfb7c406c318c877b7cbc43bc2dfd925185e50 | /common/hySignatureBase.cpp | ba9cda916416ae6a6ac2f3db701fd91c0a1cf15f | [
"MIT"
] | permissive | ysei/Hayat | 74cc1e281ae6772b2a05bbeccfcf430215cb435b | b32ed82a1c6222ef7f4bf0fc9dedfad81280c2c0 | refs/heads/master | 2020-12-11T09:07:35.606061 | 2011-08-01T12:38:39 | 2011-08-01T12:38:39 | null | 0 | 0 | null | null | null | null | SHIFT_JIS | C++ | false | false | 4,877 | cpp | /* -*- coding: sjis-dos; -*- */
/*
* copyright 2010 FUKUZAWA Tadashi. All rights reserved.
*/
#include "hySignatureBase.h"
using namespace Hayat::Common;
#ifndef WIN32
// gccではこれが必要…
const SignatureBase::Sig_t SignatureBase::MULTI; // = 0xf0;
const SignatureBase::Sig_t SignatureBase::MULTI2; // = 0xf1;
#endif
const SignatureBase::Sig_t SignatureBase::PREDEFINED_PARAMS[SignatureBase::NUM_PREDEFINED_PARAMS][3] = {
{ SignatureBase::NESTNUM_1, 0 }, // (0)
{ SignatureBase::NESTNUM_1, 1 }, // (1)
{ SignatureBase::NESTNUM_1, 2 }, // (2)
{ SignatureBase::NESTNUM_1, 3 }, // (3)
{ SignatureBase::NESTNUM_1, 4 }, // (4)
{ SignatureBase::NESTNUM_1, 5 }, // (5)
{ SignatureBase::NESTNUM_1, 6 }, // (6)
{ SignatureBase::NESTNUM_1, 7 }, // (7)
{ SignatureBase::NESTNUM_1, 8 }, // (8)
{ SignatureBase::NESTNUM_1, SignatureBase::MULTI }, // (*)
{ SignatureBase::NESTNUM_1, SignatureBase::MULTI2 }, // (...)
{ SignatureBase::NESTNUM_1, SignatureBase::DEFVAL }, // ($0)
{ SignatureBase::NESTNUM_2, 1, SignatureBase::DEFVAL }, // (1,$0)
{ SignatureBase::NESTNUM_2, 2, SignatureBase::DEFVAL }, // (2,$0)
{ SignatureBase::NESTNUM_2, 3, SignatureBase::DEFVAL }, // (3,$0)
{ SignatureBase::NESTNUM_2, 1, SignatureBase::MULTI }, // (1,*)
{ SignatureBase::NESTNUM_2, 2, SignatureBase::MULTI }, // (2,*)
{ SignatureBase::NESTNUM_2, 3, SignatureBase::MULTI }, // (3,*)
{ SignatureBase::NESTNUM_2, SignatureBase::DEFVAL, SignatureBase::DEFVAL+1 }, // ($0,$1)
};
// PREDEFINED_PARAMS[][0] は NESTNUM_1 もしくは NESTNUM_2 でなければならない
// → Compiler::Package::initialize() に依存コードあり
// ネスティングの中身を丸ごとスキップ
void SignatureBase::m_skip(const Sig_t*& p)
{
HMD_DEBUG_ASSERT(m_isNestnum(*p));
int n = m_sig2nestnum(*p++);
while (n-- > 0) {
if (m_isNestnum(*p))
m_skip(p);
}
}
// 引数の個数
int SignatureBase::m_arity(const Sig_t*& p)
{
int a = 0;
int n = m_sig2nestnum(*p++);
while (n-- > 0) {
Sig_t s = *p;
if (m_isNestnum(s)) {
int x = m_arity(p);
if (x == 0)
++a;
else
a += x;
}
else if (m_isMulti(s)) {
++a;
++p;
}
else if (m_isNormal(s)) {
a += s; ++p;
}
else if (m_isDefaultVal(s)) {
++a;
}
else {
HMD_FATAL_ERROR("unknown signature byte %x", s);
}
}
return a;
}
// デフォルト値インデックスの調整
void SignatureBase::m_adjustDefaultValIdx(Sig_t*& p, int& idx)
{
int n = m_sig2nestnum(*p++);
while (n-- > 0) {
Sig_t s = *p;
if (m_isNestnum(s)) {
m_adjustDefaultValIdx(p, idx);
}
else if (m_isMulti(s)) {
if (s < MULTI) {
// デフォルト値付きマルチ
*p = defaultValIdx2multisig(idx++);
}
++p;
}
else if (m_isNormal(s)) {
++p;
}
else if (m_isDefaultVal(s)) {
*p++ = defaultValIdx2sig(idx++);
}
else {
HMD_FATAL_ERROR("unknown signature byte %x", s);
}
}
}
void SignatureBase::debugPrintSignature(const Sig_t* p)
{
char buf[256];
buf[0] = '\0';
snAddPrintSig(buf, 256, p);
HMD_PRINTF(buf);
}
void SignatureBase::snAddPrintSig(char* buf, size_t bufSize, const Sig_t*& p)
{
HMD_STRSCAT(buf,"(",bufSize);
int n = m_sig2nestnum(*p);
while (n-- > 0) {
Sig_t s = *++p;
if (m_isNormal(s)) {
char xx[16];
HMD_SNPRINTF(xx,16,"%d",s);
HMD_STRSCAT(buf,xx,bufSize);
}
else if (s == MULTI2)
HMD_STRSCAT(buf,"...",bufSize);
else if (m_isMultiDefaultVal(*p))
HMD_STRSCAT(buf,"*$",bufSize);
else if (m_isMulti(s))
HMD_STRSCAT(buf,"*",bufSize);
else if (m_isDefaultVal(*p))
HMD_STRSCAT(buf,"$",bufSize);
else if (m_isSep(s))
HMD_STRSCAT(buf,"/",bufSize);
else
snAddPrintSig(buf,bufSize,p);
if (n>0)
HMD_STRSCAT(buf,",",bufSize);
}
HMD_STRSCAT(buf,")",bufSize);
}
void SignatureBase::printPredefinedSignatures()
{
char buf[256];
for (hyu32 i = 0; i < NUM_PREDEFINED_PARAMS; ++i) {
const Sig_t* p = PREDEFINED_PARAMS[i];
HMD_SNPRINTF(buf, 256, "%d:%d:", i, m_arity(p));
p = PREDEFINED_PARAMS[i];
snAddPrintSig(buf, 256, p);
HMD_PRINTF(buf);
HMD_PRINTF("\n");
}
}
| [
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[
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] |
b3859b076863d73387b9f23ec0581e6b974b3673 | 5bc5d779cacf86327d641a588b59a446aa535ba5 | /Sklep/sklep.h | d5513c0106d7a3c902359032f2824069776834c6 | [] | no_license | korredMS/projekt | 03dceae447e05bf6d2cd9da3791ab7b627569083 | d5d1f7702018dee4cb78fdb172b2c6ca36d59514 | refs/heads/master | 2020-04-16T04:23:14.650709 | 2010-06-15T06:59:08 | 2010-06-15T06:59:08 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 835 | h | #ifndef SKLEP_H
#define SKLEP_H
#include <QDebug>
#include <QtSql>
#include <QMainWindow>
#include <QGridLayout>
#include <QListWidgetItem>
#include <QMessageBox>
#include "sprzedawca.h"
#include "kierownik.h"
#include "zamawiajacy.h"
#include "../DBProxy/dbproxy.h"
namespace Ui {
class Sklep;
}
class Sklep : public QMainWindow {
Q_OBJECT
public:
Sklep(QWidget *parent = 0);
~Sklep();
protected:
void changeEvent(QEvent *e);
private:
Ui::Sklep *ui;
DBProxy baza;
QString posadaLogowanie;
QString osobaLogowanie;
QList< DBProxy::Pracownik > pracownicy;
private slots:
void on_listWidget_itemClicked(QListWidgetItem* item);
void on_pushButton_clicked();
void on_comboBox_currentIndexChanged(QString );
};
#endif // SKLEP_H
| [
"[email protected]"
] | [
[
[
1,
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]
]
] |
b39fd33953adfad71de102bc96d0b8f49aa4bca7 | 252e638cde99ab2aa84922a2e230511f8f0c84be | /graphlib/src/TripDiagramForm.h | 9c3abbba7bbf4fd5c5893d4752aa416d021a5bf3 | [] | no_license | openlab-vn-ua/tour | abbd8be4f3f2fe4d787e9054385dea2f926f2287 | d467a300bb31a0e82c54004e26e47f7139bd728d | refs/heads/master | 2022-10-02T20:03:43.778821 | 2011-11-10T12:58:15 | 2011-11-10T12:58:15 | null | 0 | 0 | null | null | null | null | WINDOWS-1251 | C++ | false | false | 22,555 | h | //---------------------------------------------------------------------------
#ifndef TripDiagramFormH
#define TripDiagramFormH
//---------------------------------------------------------------------------
#include <Classes.hpp>
#include <Controls.hpp>
#include <StdCtrls.hpp>
#include <Forms.hpp>
#include <ExtCtrls.hpp>
#include <ADODB.hpp>
#include <Db.hpp>
#include <ComCtrls.hpp>
#include <DBGrids.hpp>
#include <Grids.hpp>
#include <DBCtrls.hpp>
#include "RXDBCtrl.h"
#include "VDBSortGrid.h"
#include "VDBLookupComboBox.h"
#include "Placemnt.h"
#include "VADODataSourceOrdering.h"
#include "VCustomDataSourceOrdering.h"
#include <ImgList.hpp>
#include <Menus.hpp>
#include <ActnList.hpp>
#include "VStringStorage.h"
#include <vector>
#include <string>
#include <VCanvas.h>
#include "TourDataCU.h"
//#include <TripDiagramData.h>
#include <TourData.h>
//---------------------------------------------------------------------------
#define TripDiagramTourIndexUndefined (0xFFFFFFFFL)
#define TripDiagramStopIndexUndefined (0xFFFFFFFFL)
#define TripDiagramTourSpeedUndefined (-1)
#define TripDiagramTourDinstanceUndefined (-1)
extern int TripDiagramCompareDouble
(AnsiString FirstValueStr,
AnsiString SecondValueStr);
extern int TripDiagramCompareTime
(AnsiString Time1ValueStr,
AnsiString Time2ValueStr);
extern AnsiString TripDiagramTimeInMinutesToStr
(unsigned int Time);
extern unsigned int
TripDiagramTimeInStrToMinutes
(AnsiString TimeStr);
typedef struct
{
AnsiString StopIdStr;
AnsiString StopNameStr;
AnsiString TripStepInTimeStr;
AnsiString TripStepWaitTimeStr;
} TripDiagramTimeTableItemType;
typedef struct
{
float Distance;
std::string StopIdStr;
} TripDiagramStopDistanceInfoType;
class TripDiagramStopDistanceCacheClass
{
#define Self TripDiagramStopDistanceCacheClass
public :
Self (void);
void Load (TourDataPtrClass SourceDataPtr);
void Clear (void);
float Distance (unsigned int FromStopIndex,
unsigned int ToStopIndex);
float DistanceFromFirst (unsigned int ToStopIndex);
float DistanceToLast (unsigned int FromStopIndex);
float DistanceFromFirst (const std::string &ToStopIdStr);
private :
bool GetStopIndexByIdStr(unsigned int *StopIndexPtr,
const std::string &StopIdStr);
std::vector<TripDiagramStopDistanceInfoType>
DistanceArray;
#undef Self
};
typedef std::vector<TripDiagramTimeTableItemType> TripDiagramTimeTableItemStoreVectorType;
extern unsigned int
TripDiagramTourIndexById
(TourTourSetPtrClass TourSetPtr,
AnsiString TourIdStr);
extern bool TripDiagramTourIsACopy
(TourTourSetPtrClass TourSetPtr,
unsigned int TourIndex);
extern bool TripDiagramTourCopyAttributes
(TourTourSetPtrClass TourSetPtr,
unsigned int TourIndex,
AnsiString &TourIdStrRef,
AnsiString &TourFirstNameStrRef,
AnsiString &TourSecondNameStrRef);
extern bool TripDiagramMoveTour
(TourTourSchedulePtrClass TourSchedulePtr,
TDateTime DateTimeValue);
extern bool TripDiagramReflectTour
(TourTourSchedulePtrClass TourSchedulePtr,
TourTopologyPtrClass TopologyPtr);
extern TourTourPtrClass
TripDiagramAppendTour
(TourDataPtrClass TourDataPtr,
AnsiString NewTourIdStr);
extern void TripDiagramFillTour
(TourTourPtrClass DestTourPtr,
TourTourPtrClass SrcTourPtr);
extern bool TripDiagramInvertTour
(TourTourSchedulePtrClass TourSchedulePtr,
TourTopologyPtrClass TopologyPtr);
extern bool TripDiagramPrepareToReflectTour
(TourTourSchedulePtrClass TourSchedulePtr,
TourTopologyPtrClass TopologyPtr);
extern bool TripDiagramCanReflectTour
(TourTourSchedulePtrClass TourSchedulePtr,
TourTopologyPtrClass TopologyPtr);
float TripDiagramTourStepSpeed
(TourTourSchedulePtrClass TourSchedulePtr,
TourTopologyPtrClass TopologyPtr,
unsigned int StepIndex);
float TripDiagramTourStepDistance
(TourTourSchedulePtrClass TourSchedulePtr,
TourTopologyPtrClass TopologyPtr,
unsigned int StepIndex);
extern bool TripDiagramNextStopPreliminaryTimeIn
(TourTourSchedulePtrClass TourSchedulePtr,
TourTopologyPtrClass TopologyPtr,
unsigned int StopIndex,
float SpeedValue,
unsigned short &HoursRef,
unsigned short &MinutesRef);
class TTourTripDiagramForm;
class TTourTripDiagramCanvasEventHandlerClass : public VCanvasEventHandlerClass
{
#define Self TTourTripDiagramCanvasEventHandlerClass
public :
Self (TTourTripDiagramForm
*FormPtr);
virtual void OnClick (VCanvasHandleType ItemHandle,
unsigned int ButtonCode,
int PosX,
int PosY);
private :
TTourTripDiagramForm *FormPtr;
#undef Self
};
typedef struct
{
bool VisibleFlag;
VCanvasColorType Color;
VCanvasPenType PenStyle;
} TripDiagramTourViewType;
class TTourTripDiagramForm : public TForm
{
friend class TTourTripDiagramCanvasEventHandlerClass;
__published: // IDE-managed Components
TScrollBox *ChartScrollBox;
TPanel *EditPanel;
TFormStorage *FormStorage;
TImageList *FakeImageList;
TPopupMenu *ChartPopupMenu;
TMenuItem *ScalePopupMenuItem;
TMenuItem *Scale25PrcPopupMenuItem;
TMenuItem *Scale50PrcPopupMenuItem;
TMenuItem *Scale75PrcPopupMenuItem;
TMenuItem *Scale100PrcPopupMenuItem;
TMenuItem *Scale150PrcPopupMenuItem;
TMenuItem *Scale200PrcPopupMenuItem;
TPaintBox *ChartPaintBox;
TMenuItem *ShowGridPopupMenuItem;
TMenuItem *ShowForwardToursPopupMenuItem;
TMenuItem *ShowBackwardToursPopupMenuItem;
TMenuItem *OptionsDialogPopupMenuItem;
TListView *TourListView;
TListView *TimetableListView;
TMenuItem *MonoColorToursPopupMenuItem;
TMenuItem *PrintPopupMenuItem;
TMenuItem *PrintTourInfoPopupMenuItem;
TMenuItem *PrintStopPopupMenuItem;
TMenuItem *Scale500PrcPopupMenuItem;
TMenuItem *PrintDiagramPopupMenuItem;
TSplitter *GroupToTimetableSplitter;
TSplitter *HorizSplitter;
TMenuItem *PrintDiagramFullPopupMenuItem;
TMenuItem *ScaleFitToHeightPrcPopupMenuItem;
TPopupMenu *TourListViewPopupMenu;
TMenuItem *TourMoveMenuItem;
TActionList *TourListViewActionList;
TAction *TourMoveAction;
TAction *TourInvertAction;
TAction *TourCopyAction;
TMenuItem *TourInvertMenuItem;
TMenuItem *TourCopyMenuItem;
TVStringStorage *VStringStorage;
TAction *TourDeleteAction;
TMenuItem *TourDeleteMenuItem;
TMenuItem *ShowTourInOutRowPopupMenuItem;
TPanel *InfoPanel;
TSplitter *TimetableToHintSplitter;
TPanel *Panel1;
TLabel *BusModelLabel;
TLabel *BusModelValueLabel;
TLabel *BusCapacityLabel;
TLabel *BusCapacityValueLabel;
TLabel *TripPathLengthLabel;
TLabel *TripPathLengthValueLabel;
TLabel *TripPathTimeLabel;
TLabel *TripPathTimeValueLabel;
TPanel *HintPanel;
TLabel *HintTimeLabel;
TLabel *HintTimeValueLabel;
TLabel *HintFromLabel;
TLabel *HintToLabel;
TLabel *HintFromValueLabel;
TLabel *HintToValueLabel;
TPanel *ButtonsPanel;
TButton *OkButton;
TButton *CancelButton;
void __fastcall FormClose (TObject *Sender,
TCloseAction &Action);
void __fastcall ChartPaintBoxPaint (TObject *Sender);
void __fastcall FormCreate (TObject *Sender);
void __fastcall TourListViewSelectItem (TObject *Sender,
TListItem *Item,
bool Selected);
void __fastcall TourListViewCustomDrawItem(TCustomListView *Sender,TListItem *Item, TCustomDrawState State, bool &DefaultDraw);
void __fastcall ChartPaintBoxMouseDown(TObject *Sender,TMouseButton Button, TShiftState Shift, int X, int Y);
void __fastcall Scale25PrcPopupMenuItemClick(TObject *Sender);
void __fastcall Scale50PrcPopupMenuItemClick(TObject *Sender);
void __fastcall Scale75PrcPopupMenuItemClick(TObject *Sender);
void __fastcall Scale100PrcPopupMenuItemClick(TObject *Sender);
void __fastcall Scale150PrcPopupMenuItemClick(TObject *Sender);
void __fastcall Scale200PrcPopupMenuItemClick(TObject *Sender);
void __fastcall ShowGridPopupMenuItemClick(TObject *Sender);
void __fastcall ShowForwardToursPopupMenuItemClick(TObject *Sender);
void __fastcall ShowBackwardToursPopupMenuItemClick(TObject *Sender);
void __fastcall OptionsDialogPopupMenuItemClick(TObject *Sender);
void __fastcall ChartPaintBoxMouseMove(TObject *Sender,TShiftState Shift, int X, int Y);
void __fastcall ChartPaintBoxMouseUp(TObject *Sender,TMouseButton Button, TShiftState Shift, int X, int Y);
void __fastcall MonoColorToursPopupMenuItemClick(TObject *Sender);
void __fastcall PrintTourInfoPopupMenuItemClick(TObject *Sender);
void __fastcall PrintStopPopupMenuItemClick(TObject *Sender);
void __fastcall Scale500PrcPopupMenuItemClick(TObject *Sender);
void __fastcall PrintDiagramPopupMenuItemClick(TObject *Sender);
void __fastcall TourListViewChange(TObject *Sender,
TListItem *Item, TItemChange Change);
void __fastcall TourListViewDblClick(TObject *Sender);
void __fastcall TimetableListViewDblClick(TObject *Sender);
void __fastcall PrintDiagramFullPopupMenuItemClick(TObject *Sender);
void __fastcall ScaleFitToHeightPrcPopupMenuItemClick(TObject *Sender);
void __fastcall ScaleFitToWidthPrcPopupMenuItemClick(TObject *Sender);
void __fastcall TourListViewColumnClick(TObject *Sender,
TListColumn *Column);
void __fastcall TourListViewCompare(TObject *Sender,
TListItem *Item1, TListItem *Item2, int Data, int &Compare);
void __fastcall TourMoveActionExecute(TObject *Sender);
void __fastcall TourInvertActionExecute(TObject *Sender);
void __fastcall TourCopyActionExecute(TObject *Sender);
void __fastcall CancelButtonClick(TObject *Sender);
void __fastcall OkButtonClick(TObject *Sender);
void __fastcall TourDeleteActionExecute(TObject *Sender);
void __fastcall ShowTourInOutRowPopupMenuItemClick(
TObject *Sender);
private: // User declarations
TTourTripDiagramCanvasEventHandlerClass CanvasEventHandler;
unsigned int SelectedTourIndex;
unsigned int BaseStopIndex;
// Notify methods - call them if something changed in diagram state
void NotifySelectedTourChanged
(void);
void NotifySelectedTourScheduleChanged
(void);
void NotifyBaseStopChanged (void);
// Chart state methods
void SetViewScale (float Scale);
void ShowForwardTours (void);
void ShowBackwardTours (void);
void HideForwardTours (void);
void HideBackwardTours (void);
void HideTour (unsigned int TourIndex);
void ShowTour (unsigned int TourIndex);
bool MoveTour (unsigned int TourIndex,
TDateTime DateTimeValue);
TourTourPtrClass DublicateTour (unsigned int TourIndex,
AnsiString NewTourIdStr,
AnsiString NewTourNameStr);
bool IsTourVisible (unsigned int TourIndex);
bool IsTourForward (unsigned int TourIndex);
// Call this method if any of the tour data has been changed
void UpdateChart (void);
void DrawToRow (int PosX,
int PosY,
bool UpFlag);
void DrawFromRow (int PosX,
int PosY,
bool UpFlag);
// Loading data from database methods
void LoadDBData (const std::vector<std::string>
&StopIdStrArray,
const AnsiString
&BaseTourIdStr);
/*
void LoadStopInfoDBData (TripDiagramStopInfoType
&TargetStopInfo,
const AnsiString &StopIdStr);
*/
void UpdateColorTable (void);
void RecalcTimeScale (void);
void ScrollToTour (unsigned int TourIndex);
VCanvasClass ChartCanvas;
// Chart support functions
int TimeToPixels (float Time);
int DistanceToPixels (float Distance);
// Convert metods
// TOFIX: Параметр TourIndex или TourPtr избыточен, пока это необходимо
// для повышения быстродействия (после реализации кэша необходимо удалить
// параметр TourPtr)
// TourListView methods
bool TourListViewTourAppend (unsigned int TourIndex,
TourTourPtrClass TourPtr);
bool FillTourListView (void);
void FreeTourListView (void);
void UpdateTourListBaseOutTime
(void);
TListItem *TourListViewItemByData (unsigned int DataValue);
// bool FillTourListViewStateFlag;
int TourListViewColumnToSort;
bool TourListSortLockFlag;
// TimetableListView methods
bool FillTimetableListView (unsigned int TourIndex);
// Tour info metods
float TourStepSpeed
(TourTourSchedulePtrClass TourPtr,
unsigned int StepIndex);
AnsiString TourStepSpeedStr
(TourTourSchedulePtrClass TourPtr,
unsigned int StepIndex);
float TourStepDistance
(TourTourSchedulePtrClass TourPtr,
unsigned int StepIndex);
AnsiString TourStepDistanceStr
(TourTourSchedulePtrClass TourPtr,
unsigned int StepIndex);
AnsiString GetTourListTourCaptionStr
(TourTourPtrClass TourPtr);
AnsiString GetTourListTourAverageSpeedStr
(TourTourPtrClass TourPtr);
AnsiString GetTourListTourTotalDistanceStr
(TourTourPtrClass TourPtr);
AnsiString GetTourListTourBaseInTimeStr
(TourTourSchedulePtrClass TourSchedulePtr);
AnsiString GetTourListTourBaseOutTimeStr
(TourTourSchedulePtrClass TourSchedulePtr);
void ApplyChanges (void);
void CancelChanges (void);
// User actions (visualisation)
bool TourSelectDialogExec (void);
// User actions (functionality)
bool TourTimetableDialogExec
(unsigned int TourIndex);
bool TourCopyDialogExec
(unsigned int TourIndex,
TourTourPtrClass &TourPtrRef,
bool InvertTourNameFlag);
bool GetTourCopyAttributes
(unsigned int TourIndex,
AnsiString &TourIdStrRef,
AnsiString &TourFirstNameStrRef,
AnsiString &TourSecondNameStrRef);
// Chart parameters
float TimeBaseScale; // Pixels/Hour for ViewScale = 1
float DistanceBaseScale; // Pixel/Km for ViewScale = 1
float TimeViewScale; // Scale = 1 is 100% (24 hours fills X axis)
float DistanceViewScale; // Scale = 1 is 100% (Max distance fills Y axis)
float BaseSpeed;
unsigned int BaseSpeedAngle;
bool ShowDistanceGridFlag;
bool ShowTimeGridFlag;
bool ShowForwardToursFlag;
bool ShowBackwardToursFlag;
bool ShowTourInOutRowsFlag;
bool MonoColorTourModeFlag;
unsigned int StopNameMaxWidth;
bool ZeroWaitTimeCircleModeFlag;
VCanvasColorType ChartGridColor;
VCanvasColorType ChartCommonTourColor;
VCanvasColorType ChartSelectedTourColor;
// MouseState parameters
int LastMousePosX;
int LastMousePosY;
bool ButtonLeftPressedFlag;
int CompareDouble
(AnsiString FirstValueStr,
AnsiString SecondValueStr);
int CompareTime
(AnsiString Time1ValueStr,
AnsiString Time2ValueStr);
TourDataPtrClass DataStoragePtr;
TourDataPtrClass ChartDataStoragePtr;
TourCachedUpdateDataClass *CachedUpdateDataStoragePtr;
std::vector<TripDiagramTourViewType> TourViewInfoArray;
TripDiagramStopDistanceCacheClass DistanceCache;
public: // User declarations
bool InfoPanelUpdate();
__fastcall TTourTripDiagramForm (TComponent *Owner);
__fastcall TTourTripDiagramForm (TComponent *Owner,
const std::vector<std::string>
&StopIdStrArray,
AnsiString BaseTourIdStr = "");
};
//---------------------------------------------------------------------------
extern PACKAGE TTourTripDiagramForm *TourTripDiagramForm;
//---------------------------------------------------------------------------
#endif
| [
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[
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] |
234f90464a1e00c2229306ab3f65a409d30c9327 | 81e051c660949ac0e89d1e9cf286e1ade3eed16a | /quake3ce/code/q3_ui/ui_confirm.cpp | 9eebc992a91f8016d8def1f5172b37c44a8def23 | [] | no_license | crioux/q3ce | e89c3b60279ea187a2ebcf78dbe1e9f747a31d73 | 5e724f55940ac43cb25440a65f9e9e12220c9ada | refs/heads/master | 2020-06-04T10:29:48.281238 | 2008-11-16T15:00:38 | 2008-11-16T15:00:38 | 32,103,416 | 5 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 7,171 | cpp | /*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Foobar; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
//
/*
=======================================================================
CONFIRMATION MENU
=======================================================================
*/
#include"ui_pch.h"
#define ART_CONFIRM_FRAME "menu/art/cut_frame"
#define ID_CONFIRM_NO 10
#define ID_CONFIRM_YES 11
typedef struct {
menuframework_s menu;
menutext_s no;
menutext_s yes;
int slashX;
const char * question;
void (*draw)( void );
void (*action)( qboolean result );
int style;
const char **lines;
} confirmMenu_t;
static confirmMenu_t s_confirm;
/*
=================
ConfirmMenu_Event
=================
*/
static void ConfirmMenu_Event( void* ptr, int event ) {
qboolean result;
if( event != QM_ACTIVATED ) {
return;
}
UI_PopMenu();
if( ((menucommon_s*)ptr)->id == ID_CONFIRM_NO ) {
result = qfalse;
}
else {
result = qtrue;
}
if( s_confirm.action ) {
s_confirm.action( result );
}
}
/*
=================
ConfirmMenu_Key
=================
*/
static sfxHandle_t ConfirmMenu_Key( int key ) {
switch ( key ) {
case K_KP_LEFTARROW:
case K_LEFTARROW:
case K_KP_RIGHTARROW:
case K_RIGHTARROW:
key = K_TAB;
break;
case 'n':
case 'N':
ConfirmMenu_Event( &s_confirm.no, QM_ACTIVATED );
break;
case 'y':
case 'Y':
ConfirmMenu_Event( &s_confirm.yes, QM_ACTIVATED );
break;
}
return Menu_DefaultKey( &s_confirm.menu, key );
}
/*
=================
MessaheMenu_Draw
=================
*/
static void MessageMenu_Draw( void ) {
int i,y;
UI_DrawNamedPic( GFIXED(142,0), GFIXED(118,0), GFIXED(359,0), GFIXED(256,0), ART_CONFIRM_FRAME );
y = 188;
for(i=0; s_confirm.lines[i]; i++)
{
UI_DrawProportionalString( 320, y, s_confirm.lines[i], s_confirm.style, color_red );
y += 18;
}
Menu_Draw( &s_confirm.menu );
if( s_confirm.draw ) {
s_confirm.draw();
}
}
/*
=================
ConfirmMenu_Draw
=================
*/
static void ConfirmMenu_Draw( void ) {
UI_DrawNamedPic( GFIXED(142,0), GFIXED(118,0), GFIXED(359,0), GFIXED(256,0), ART_CONFIRM_FRAME );
UI_DrawProportionalString( 320, 204, s_confirm.question, s_confirm.style, color_red );
UI_DrawProportionalString( s_confirm.slashX, 265, "/", UI_LEFT|UI_INVERSE, color_red );
Menu_Draw( &s_confirm.menu );
if( s_confirm.draw ) {
s_confirm.draw();
}
}
/*
=================
ConfirmMenu_Cache
=================
*/
void ConfirmMenu_Cache( void ) {
_UI_trap_R_RegisterShaderNoMip( ART_CONFIRM_FRAME );
}
/*
=================
UI_ConfirmMenu_Stlye
=================
*/
void UI_ConfirmMenu_Style( const char *question, int style, void (*draw)( void ), void (*action)( qboolean result ) ) {
uiClientState_t cstate;
int n1, n2, n3;
int l1, l2, l3;
// zero set all our globals
memset( &s_confirm, 0, sizeof(s_confirm) );
ConfirmMenu_Cache();
n1 = UI_ProportionalStringWidth( "YES/NO" );
n2 = UI_ProportionalStringWidth( "YES" ) + PROP_GAP_WIDTH;
n3 = UI_ProportionalStringWidth( "/" ) + PROP_GAP_WIDTH;
l1 = 320 - ( n1 / 2 );
l2 = l1 + n2;
l3 = l2 + n3;
s_confirm.slashX = l2;
s_confirm.question = question;
s_confirm.draw = draw;
s_confirm.action = action;
s_confirm.style = style;
s_confirm.menu.draw = ConfirmMenu_Draw;
s_confirm.menu.key = ConfirmMenu_Key;
s_confirm.menu.wrapAround = qtrue;
_UI_trap_GetClientState( &cstate );
if ( cstate.connState >= CA_CONNECTED ) {
s_confirm.menu.fullscreen = qfalse;
}
else {
s_confirm.menu.fullscreen = qtrue;
}
s_confirm.yes.generic.type = MTYPE_PTEXT;
s_confirm.yes.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
s_confirm.yes.generic.callback = ConfirmMenu_Event;
s_confirm.yes.generic.id = ID_CONFIRM_YES;
s_confirm.yes.generic.x = l1;
s_confirm.yes.generic.y = 264;
s_confirm.yes.string = strdup("YES");
s_confirm.yes.color = color_red;
s_confirm.yes.style = UI_LEFT;
s_confirm.no.generic.type = MTYPE_PTEXT;
s_confirm.no.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
s_confirm.no.generic.callback = ConfirmMenu_Event;
s_confirm.no.generic.id = ID_CONFIRM_NO;
s_confirm.no.generic.x = l3;
s_confirm.no.generic.y = 264;
s_confirm.no.string = strdup("NO");
s_confirm.no.color = color_red;
s_confirm.no.style = UI_LEFT;
Menu_AddItem( &s_confirm.menu, &s_confirm.yes );
Menu_AddItem( &s_confirm.menu, &s_confirm.no );
UI_PushMenu( &s_confirm.menu );
Menu_SetCursorToItem( &s_confirm.menu, &s_confirm.no );
}
/*
=================
UI_ConfirmMenu
=================
*/
void UI_ConfirmMenu( const char *question, void (*draw)( void ), void (*action)( qboolean result ) ) {
UI_ConfirmMenu_Style(question, UI_CENTER|UI_INVERSE, draw, action);
}
/*
=================
UI_Message
hacked over from Confirm stuff
=================
*/
void UI_Message( const char **lines ) {
uiClientState_t cstate;
int n1, l1;
// zero set all our globals
memset( &s_confirm, 0, sizeof(s_confirm) );
ConfirmMenu_Cache();
n1 = UI_ProportionalStringWidth( "OK" );
l1 = 320 - ( n1 / 2 );
s_confirm.lines = lines;
s_confirm.style = UI_CENTER|UI_INVERSE|UI_SMALLFONT;
s_confirm.menu.draw = MessageMenu_Draw;
s_confirm.menu.key = ConfirmMenu_Key;
s_confirm.menu.wrapAround = qtrue;
_UI_trap_GetClientState( &cstate );
if ( cstate.connState >= CA_CONNECTED ) {
s_confirm.menu.fullscreen = qfalse;
}
else {
s_confirm.menu.fullscreen = qtrue;
}
s_confirm.yes.generic.type = MTYPE_PTEXT;
s_confirm.yes.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
s_confirm.yes.generic.callback = ConfirmMenu_Event;
s_confirm.yes.generic.id = ID_CONFIRM_YES;
s_confirm.yes.generic.x = l1;
s_confirm.yes.generic.y = 280;
s_confirm.yes.string = strdup("OK");
s_confirm.yes.color = color_red;
s_confirm.yes.style = UI_LEFT;
Menu_AddItem( &s_confirm.menu, &s_confirm.yes );
UI_PushMenu( &s_confirm.menu );
Menu_SetCursorToItem( &s_confirm.menu, &s_confirm.yes );
}
| [
"jack.palevich@684fc592-8442-0410-8ea1-df6b371289ac",
"crioux@684fc592-8442-0410-8ea1-df6b371289ac"
] | [
[
[
1,
213
],
[
215,
223
],
[
225,
283
],
[
285,
293
]
],
[
[
214,
214
],
[
224,
224
],
[
284,
284
]
]
] |
04abcd9ac3d1207bd3d7439e7f8f50e9aab947e8 | 2b80036db6f86012afcc7bc55431355fc3234058 | /src/win32cpp/FolderBrowseDialog.hpp | 38c4d27ff2345360bb96cd09c72231f360998191 | [
"BSD-3-Clause"
] | permissive | leezhongshan/musikcube | d1e09cf263854bb16acbde707cb6c18b09a0189f | e7ca6a5515a5f5e8e499bbdd158e5cb406fda948 | refs/heads/master | 2021-01-15T11:45:29.512171 | 2011-02-25T14:09:21 | 2011-02-25T14:09:21 | null | 0 | 0 | null | null | null | null | WINDOWS-1252 | C++ | false | false | 2,618 | hpp | //////////////////////////////////////////////////////////////////////////////
//
// License Agreement:
//
// The following are Copyright © 2007, Casey Langen
//
// Sources and Binaries of: win32cpp
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// * Neither the name of the author nor the names of other contributors may
// be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
//////////////////////////////////////////////////////////////////////////////
#pragma once
#include <win32cpp/Win32Config.hpp>
#include <win32cpp/Window.hpp>
//////////////////////////////////////////////////////////////////////////////
namespace win32cpp {
//////////////////////////////////////////////////////////////////////////////
class FolderBrowseDialog
{
public: // types
enum Result
{
ResultOK = 0,
ResultCanceled
};
public: // ctor
FolderBrowseDialog();
public: // methods
Result Show(Window* owner = NULL, const uichar* initialPath = NULL);
uistring Directory();
private: // instance data
uistring directory;
};
//////////////////////////////////////////////////////////////////////////////
} // win32cpp
| [
"onnerby@6a861d04-ae47-0410-a6da-2d49beace72e"
] | [
[
[
1,
72
]
]
] |
91c52f6f2b44b8511c0f3ac56cce4487da7fe6d8 | 478570cde911b8e8e39046de62d3b5966b850384 | /apicompatanamdw/bcdrivers/os/ossrv/stdcpp/apps/BCCppWrap/src/BCCppWrap.cpp | b004149669e429454a85cd0990aa127ae7573d91 | [] | no_license | SymbianSource/oss.FCL.sftools.ana.compatanamdw | a6a8abf9ef7ad71021d43b7f2b2076b504d4445e | 1169475bbf82ebb763de36686d144336fcf9d93b | refs/heads/master | 2020-12-24T12:29:44.646072 | 2010-11-11T14:03:20 | 2010-11-11T14:03:20 | 72,994,432 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 5,499 | cpp | /*
* Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
// INCLUDE FILES
#include <Stiftestinterface.h>
#include "BCCppWrap.h"
#include <SettingServerClient.h>
// EXTERNAL DATA STRUCTURES
//extern ?external_data;
// EXTERNAL FUNCTION PROTOTYPES
//extern ?external_function( ?arg_type,?arg_type );
// CONSTANTS
//const ?type ?constant_var = ?constant;
// MACROS
//#define ?macro ?macro_def
// LOCAL CONSTANTS AND MACROS
//const ?type ?constant_var = ?constant;
//#define ?macro_name ?macro_def
// MODULE DATA STRUCTURES
//enum ?declaration
//typedef ?declaration
// LOCAL FUNCTION PROTOTYPES
//?type ?function_name( ?arg_type, ?arg_type );
// FORWARD DECLARATIONS
//class ?FORWARD_CLASSNAME;
// ============================= LOCAL FUNCTIONS ===============================
// -----------------------------------------------------------------------------
// ?function_name ?description.
// ?description
// Returns: ?value_1: ?description
// ?value_n: ?description_line1
// ?description_line2
// -----------------------------------------------------------------------------
//
/*
?type ?function_name(
?arg_type arg, // ?description
?arg_type arg) // ?description
{
?code // ?comment
// ?comment
?code
}
*/
// ============================ MEMBER FUNCTIONS ===============================
// -----------------------------------------------------------------------------
// CBCCppWrap::CBCCppWrap
// C++ default constructor can NOT contain any code, that
// might leave.
// -----------------------------------------------------------------------------
//
CBCCppWrap::CBCCppWrap(
CTestModuleIf& aTestModuleIf ):
CScriptBase( aTestModuleIf )
{
}
// -----------------------------------------------------------------------------
// CBCCppWrap::ConstructL
// Symbian 2nd phase constructor can leave.
// -----------------------------------------------------------------------------
//
void CBCCppWrap::ConstructL()
{
//Read logger settings to check whether test case name is to be
//appended to log file name.
RSettingServer settingServer;
TInt ret = settingServer.Connect();
if(ret != KErrNone)
{
User::Leave(ret);
}
// Struct to StifLogger settigs.
TLoggerSettings loggerSettings;
// Parse StifLogger defaults from STIF initialization file.
ret = settingServer.GetLoggerSettings(loggerSettings);
if(ret != KErrNone)
{
User::Leave(ret);
}
// Close Setting server session
settingServer.Close();
TFileName logFileName;
if(loggerSettings.iAddTestCaseTitle)
{
TName title;
TestModuleIf().GetTestCaseTitleL(title);
logFileName.Format(KBCCppWrapLogFileWithTitle, &title);
}
else
{
logFileName.Copy(KBCCppWrapLogFile);
}
iLog = CStifLogger::NewL( KBCCppWrapLogPath,
logFileName,
CStifLogger::ETxt,
CStifLogger::EFile,
EFalse );
SendTestClassVersion();
}
// -----------------------------------------------------------------------------
// CBCCppWrap::NewL
// Two-phased constructor.
// -----------------------------------------------------------------------------
//
CBCCppWrap* CBCCppWrap::NewL(
CTestModuleIf& aTestModuleIf )
{
CBCCppWrap* self = new (ELeave) CBCCppWrap( aTestModuleIf );
CleanupStack::PushL( self );
self->ConstructL();
CleanupStack::Pop();
return self;
}
// Destructor
CBCCppWrap::~CBCCppWrap()
{
// Delete resources allocated from test methods
Delete();
// Delete logger
delete iLog;
}
//-----------------------------------------------------------------------------
// CBCCppWrap::SendTestClassVersion
// Method used to send version of test class
//-----------------------------------------------------------------------------
//
void CBCCppWrap::SendTestClassVersion()
{
TVersion moduleVersion;
moduleVersion.iMajor = TEST_CLASS_VERSION_MAJOR;
moduleVersion.iMinor = TEST_CLASS_VERSION_MINOR;
moduleVersion.iBuild = TEST_CLASS_VERSION_BUILD;
TFileName moduleName;
moduleName = _L("BCCppWrap.dll");
TestModuleIf().SendTestModuleVersion(moduleVersion, moduleName);
}
// ========================== OTHER EXPORTED FUNCTIONS =========================
// -----------------------------------------------------------------------------
// LibEntryL is a polymorphic Dll entry point.
// Returns: CScriptBase: New CScriptBase derived object
// -----------------------------------------------------------------------------
//
EXPORT_C CScriptBase* LibEntryL(
CTestModuleIf& aTestModuleIf ) // Backpointer to STIF Test Framework
{
return ( CScriptBase* ) CBCCppWrap::NewL( aTestModuleIf );
}
// End of File
| [
"none@none"
] | [
[
[
1,
198
]
]
] |
7cc52cf1286fe8b6966e1f4b188302c8e4db3e61 | 7b4c786d4258ce4421b1e7bcca9011d4eeb50083 | /_统计专用/C++Primer中文版(第4版)/第一次-代码集合-20090414/第十五章 面向对象编程/20090308_习题15.22_重新定义Bulk_item类和Lds_item类.cpp | 933da69caeb076dd6d56a634c0bed039e20b43e3 | [] | no_license | lzq123218/guoyishi-works | dbfa42a3e2d3bd4a984a5681e4335814657551ef | 4e78c8f2e902589c3f06387374024225f52e5a92 | refs/heads/master | 2021-12-04T11:11:32.639076 | 2011-05-30T14:12:43 | 2011-05-30T14:12:43 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 748 | cpp | class Bulk_item : public Disc_item {
public:
Bulk_item(const std::string& book = "",
double sales_price = 0.0,
size_t qty = 0, double disc_rate = 0.0):
Disc_item(book, sales_price, qty, disc_rate) {}
double net_price(size_t cnt) const
{
if (cnt >= quantity)
return cnt * (1 - discount) * price;
else
return cnt * price;
}
};
class Lds_item : public Disc_item {
public:
Lds_item(const std::string& book = "",
double sales_price = 0.0,
size_t qty = 0, double disc_rate = 0.0):
Disc_item(book, sales_price, qty, disc_rate) {}
double net_price(size_t cnt) const
{
if (cnt <= quantity)
return cnt * (1 - discount) * price;
else
return cnt * price - quantity * discount * price;
}
}; | [
"baicaibang@70501136-4834-11de-8855-c187e5f49513"
] | [
[
[
1,
31
]
]
] |
4672ef2e796e5ccc2357d28f61744333fd08b5fc | 9773c3304eecc308671bcfa16b5390c81ef3b23a | /MDI AIPI V.6.92 2003 ( Correct Save Fired Rules, AM =-1, g_currentLine)/AIPI/AIPI_Engine/Aipi_RETE_Operations.h | 8f64aabe89ce6ca9c9dcbc381aa37202fd8d899a | [] | no_license | 15831944/AiPI-1 | 2d09d6e6bd3fa104d0175cf562bb7826e1ac5ec4 | 9350aea6ac4c7870b43d0a9f992a1908a3c1c4a8 | refs/heads/master | 2021-12-02T20:34:03.136125 | 2011-10-27T00:07:54 | 2011-10-27T00:07:54 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 3,096 | h | // Aipi_RETE_Operations.h: interface for the CAipi_RETE_Operations class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_AIPI_RETE_OPERATIONS_H__BAC9821A_1B0C_4A2D_91D6_DC2947E85019__INCLUDED_)
#define AFX_AIPI_RETE_OPERATIONS_H__BAC9821A_1B0C_4A2D_91D6_DC2947E85019__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/*
/// Operations (RETE Operations) ///
This is a helper class that saves information for numeric operations.
It will be helpfull to check consistent between attibutes data types in the debbuging process.
*** Symbols ***
LeftVar = Variable that is left from the operator
RightVar= Variable that is right form the operator
AttrType= The identifier type ( int ,long string etc...)
AM = Alpha Memory
BM = Beta Memory
WM = Working Memory
PM = Production Memory
Cond = Condition
I = Identifier (Id)
A = Atribute (Attr)
V = Value (Val)
e = Don`t care
*** Function Parameters ***
am = Alpha Memory
bm = Beta Memory
wm = Working Memory
pm = Production Memory
lhs = Left Hand Side Function
cond = Condition
*/
class CAipi_RETE_Operations
{
public:
CAipi_RETE_Operations();
virtual ~CAipi_RETE_Operations();
inline CAipi_RETE_Operations(int c, tstring v1, tstring v2, int type1, int type2, int rel)
{
m_Cond = c;
m_LeftVar = v1;
m_RightVar = v2;
m_LeftType = type1;
m_RightType = type2;
m_Rel = rel;
}
inline void CAipi_RETE_Operations::setCond(int c)
{
m_Cond = c;
}
inline void CAipi_RETE_Operations::setLeftVar(tstring v1)
{
m_LeftVar = v1;
}
inline void CAipi_RETE_Operations::setRightVar(tstring v2)
{
m_RightVar = v2;
}
inline void CAipi_RETE_Operations::setLeftType(int type1)
{
m_LeftType = type1;
}
inline void CAipi_RETE_Operations::setRightType(int type2)
{
m_RightType = type2;
}
inline void CAipi_RETE_Operations::setRel(int rel)
{
m_Rel = rel;;
}
inline int CAipi_RETE_Operations::getCond()
{
return m_Cond;
}
inline tstring CAipi_RETE_Operations::getLeftVar()
{
return m_LeftVar;
}
inline tstring CAipi_RETE_Operations::getRightVar()
{
return m_RightVar;
}
inline int CAipi_RETE_Operations::getLeftType()
{
return m_LeftType;
}
inline int CAipi_RETE_Operations::getRightType()
{
return m_RightType;
}
inline int CAipi_RETE_Operations::getRel()
{
return m_Rel;
}
public:
CAipi_RETE_Operations* CAipi_RETE_Operations::addOperation(int pm, int c, tstring v1, tstring v2, int type1, int type2, int rel);
void clearOperation();
void addAttr_Type(tstring attr, int type);
void clearAttrType();
int findAttr_Type(tstring attr);
void printOperation();
void printAttr_Type();
public:
int m_Cond;
int m_LeftType;
int m_RightType;
int m_Rel;
tstring m_LeftVar;
tstring m_RightVar;
};
#endif // !defined(AFX_AIPI_RETE_OPERATIONS_H__BAC9821A_1B0C_4A2D_91D6_DC2947E85019__INCLUDED_)
| [
"[email protected]"
] | [
[
[
1,
148
]
]
] |
117cc26a1dea27fa93f63e727a6eafd280077429 | 299a1b0fca9e1de3858a5ebeaf63be6dc3a02b48 | /tags/ic2005demo/nanobots/src/demo/GameInfo.cpp | b3342bca283858ac56042252a3004c6acac6e19f | [] | no_license | BackupTheBerlios/dingus-svn | 331d7546a6e7a5a3cb38ffb106e57b224efbf5df | 1223efcf4c2079f58860d7fa685fa5ded8f24f32 | refs/heads/master | 2016-09-05T22:15:57.658243 | 2006-09-02T10:10:47 | 2006-09-02T10:10:47 | 40,673,143 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 3,084 | cpp | #include "stdafx.h"
#include "GameInfo.h"
#include "map/GameMap.h"
#include "map/LevelMesh.h"
#include "map/PointsMesh.h"
#include "game/GameReplay.h"
#include "game/ReplayReader.h"
#include "entity/EntityManager.h"
#include "MinimapRenderer.h"
#include "EntityInfoRenderer.h"
std::string gErrorMsg = "";
// --------------------------------------------------------------------------
// singleton
CGameInfo* CGameInfo::mSingleInstance = 0;
void CGameInfo::initialize( const char* replayFile )
{
assert( !mSingleInstance );
mSingleInstance = new CGameInfo( replayFile );
}
void CGameInfo::finalize()
{
assert( mSingleInstance );
delete mSingleInstance;
}
// --------------------------------------------------------------------------
// multi-step initialization
const char* CGameInfo::initBegin()
{
return "Loading replay...";
gErrorMsg = "";
}
const char* CGameInfo::initStep()
{
gErrorMsg = "";
// load replay?
if( !mReplay ) {
mReplay = new CGameReplay();
bool ok = gReadReplay( ("replays/" + mReplayFile).c_str(), *mReplay );
if( !ok ) {
gErrorMsg = "Error loading replay '" + mReplayFile + "'";
return NULL;
}
return "Loading game map...";
}
assert( mReplay );
// load game map?
if( !mGameMap ) {
mGameMap = new CGameMap();
std::string errMsg = mGameMap->initialize( "tissues/" + mReplay->getGameMapName(), mReplay->getGameMapName() );
if( !errMsg.empty() ) {
gErrorMsg = "Error loading game map: " + errMsg;
return NULL;
}
return "Calculating level mesh...";
}
assert( mGameMap );
// calculate level mesh?
if( !mLevelMesh ) {
// TBD: error processing
mLevelMesh = new CLevelMesh( *mGameMap );
return "Initializing level points mesh...";
}
assert( mLevelMesh );
// calculate level points mesh?
if( !mPointsMesh ) {
// TBD: error processing
mPointsMesh = new CPointsMesh( *mGameMap, *mLevelMesh );
return "Creating renderers...";
}
assert( mPointsMesh );
// create renderers?
if( !mMinimapRenderer ) {
mMinimapRenderer = new CMinimapRenderer( *RGET_IB(RID_IB_QUADS) );
mEntityBlobsRenderer = new CMinimapRenderer( *RGET_IB(RID_IB_QUADS) );
mEntityInfoRenderer = new CEntityInfoRenderer( *RGET_IB(RID_IB_QUADS) );
return "Creating entities...";
}
// create entity manager?
if( !mEntities ) {
mEntities = new CEntityManager();
return NULL; // all done!
}
assert( false ); // shouldn't get here...
return NULL;
}
CGameInfo::CGameInfo( const char* replayFile )
: mTime( 0.0f ),
mReplay(NULL),
mGameMap(NULL),
mLevelMesh(NULL),
mPointsMesh(NULL),
mMinimapRenderer(NULL), mEntityBlobsRenderer(NULL), mEntityInfoRenderer(NULL),
mEntities(NULL)
{
mReplayFile = replayFile;
}
CGameInfo::~CGameInfo()
{
safeDelete( mEntities );
safeDelete( mMinimapRenderer );
safeDelete( mEntityBlobsRenderer );
safeDelete( mEntityInfoRenderer );
safeDelete( mPointsMesh );
safeDelete( mLevelMesh );
safeDelete( mReplay );
safeDelete( mGameMap );
}
| [
"nearaz@73827abb-88f4-0310-91e6-a2b8c1a3e93d"
] | [
[
[
1,
130
]
]
] |
9f5a02e50a8f1115432f2652532d667fdb929e9a | 3182b05c41f13237825f1ee59d7a0eba09632cd5 | /renderInstance/renderTranslucentMgr.cpp | 4b047b02a6f26cea2539a2e6055ed29bf3378a59 | [] | no_license | adhistac/ee-client-2-0 | 856e8e6ce84bfba32ddd8b790115956a763eec96 | d225fc835fa13cb51c3e0655cb025eba24a8cdac | refs/heads/master | 2021-01-17T17:13:48.618988 | 2010-01-04T17:35:12 | 2010-01-04T17:35:12 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 8,548 | cpp | //-----------------------------------------------------------------------------
// Torque 3D
// Copyright (C) GarageGames.com, Inc.
//-----------------------------------------------------------------------------
#include "platform/platform.h"
#include "renderInstance/renderTranslucentMgr.h"
#include "materials/sceneData.h"
#include "sceneGraph/sceneGraph.h"
#include "sceneGraph/sceneObject.h"
#include "sceneGraph/sceneState.h"
#include "materials/matInstance.h"
#include "gfx/gfxPrimitiveBuffer.h"
#include "gfx/gfxTransformSaver.h"
#include "gfx/gfxDebugEvent.h"
#include "renderInstance/renderParticleMgr.h"
#include "math/util/matrixSet.h"
#define HIGH_NUM ((U32(-1)/2) - 1)
IMPLEMENT_CONOBJECT(RenderTranslucentMgr);
RenderTranslucentMgr::RenderTranslucentMgr()
: RenderBinManager( RenderPassManager::RIT_Custom, 1.0f, 1.0f ), mParticleRenderMgr(NULL)
{
}
RenderTranslucentMgr::~RenderTranslucentMgr()
{
}
void RenderTranslucentMgr::setupSGData(MeshRenderInst *ri, SceneGraphData &data )
{
Parent::setupSGData(ri, data);
data.backBuffTex = NULL;
data.cubemap = NULL;
data.lightmap = NULL;
}
RenderBinManager::AddInstResult RenderTranslucentMgr::addElement( RenderInst *inst )
{
// See if we support this instance type.
if ( inst->type != RenderPassManager::RIT_ObjectTranslucent &&
inst->type != RenderPassManager::RIT_Translucent &&
inst->type != RenderPassManager::RIT_Particle)
return RenderBinManager::arSkipped;
// See if this instance is translucent.
if (!inst->translucentSort)
return RenderBinManager::arSkipped;
BaseMatInstance* matInst = getMaterial(inst);
bool translucent = (!matInst || matInst->getMaterial()->isTranslucent());
if (!translucent)
return RenderBinManager::arSkipped;
// We made it this far, add the instance.
mElementList.increment();
MainSortElem& elem = mElementList.last();
elem.inst = inst;
// Override the instances default key to be the sort distance. All
// the pointer dereferencing is in there to prevent us from losing
// information when converting to a U32.
elem.key = *((U32*)&inst->sortDistSq);
AssertFatal( inst->defaultKey != 0, "RenderTranslucentMgr::addElement() - Got null sort key... did you forget to set it?" );
// Then use the instances primary key as our secondary key
elem.key2 = inst->defaultKey;
// We are the only thing to handle translucent "things" right now.
return RenderBinManager::arStop;
}
GFXStateBlockRef RenderTranslucentMgr::_getStateBlock( U8 transFlag )
{
if ( mStateBlocks[transFlag].isValid() )
return mStateBlocks[transFlag];
GFXStateBlockDesc d;
d.cullDefined = true;
d.cullMode = GFXCullNone;
d.blendDefined = true;
d.blendEnable = true;
d.blendSrc = (GFXBlend)((transFlag >> 4) & 0x0f);
d.blendDest = (GFXBlend)(transFlag & 0x0f);
d.alphaDefined = true;
// See http://www.garagegames.com/mg/forums/result.thread.php?qt=81397
d.alphaTestEnable = (d.blendSrc == GFXBlendSrcAlpha && (d.blendDest == GFXBlendInvSrcAlpha || d.blendDest == GFXBlendOne));
d.alphaTestRef = 1;
d.alphaTestFunc = GFXCmpGreaterEqual;
d.zDefined = true;
d.zWriteEnable = false;
d.samplersDefined = true;
d.samplers[0] = GFXSamplerStateDesc::getClampLinear();
d.samplers[0].alphaOp = GFXTOPModulate;
d.samplers[0].alphaArg1 = GFXTATexture;
d.samplers[0].alphaArg2 = GFXTADiffuse;
mStateBlocks[transFlag] = GFX->createStateBlock(d);
return mStateBlocks[transFlag];
}
void RenderTranslucentMgr::render( SceneState *state )
{
PROFILE_SCOPE(RenderTranslucentMgr_render);
// Early out if nothing to draw.
if(!mElementList.size())
return;
GFXDEBUGEVENT_SCOPE(RenderTranslucentMgr_Render, ColorI::BLUE);
// Find the particle render manager (if we don't have it)
if(mParticleRenderMgr == NULL)
{
RenderPassManager *rpm = state->getRenderPass();
for( U32 i = 0; i < rpm->getManagerCount(); i++ )
{
RenderBinManager *bin = rpm->getManager(i);
if( bin->getRenderInstType() == RenderParticleMgr::RIT_Particles )
{
mParticleRenderMgr = reinterpret_cast<RenderParticleMgr *>(bin);
break;
}
}
}
GFXTransformSaver saver;
SceneGraphData sgData;
GFXVertexBuffer * lastVB = NULL;
GFXPrimitiveBuffer * lastPB = NULL;
// Restore transforms
MatrixSet &matrixSet = getParentManager()->getMatrixSet();
matrixSet.restoreSceneViewProjection();
U32 binSize = mElementList.size();
for( U32 j=0; j<binSize; )
{
RenderInst *baseRI = mElementList[j].inst;
U32 matListEnd = j;
// render these separately...
if ( baseRI->type == RenderPassManager::RIT_ObjectTranslucent )
{
ObjectRenderInst* objRI = static_cast<ObjectRenderInst*>(baseRI);
objRI->renderDelegate( objRI, state, NULL );
lastVB = NULL;
lastPB = NULL;
j++;
continue;
}
else if ( baseRI->type == RenderPassManager::RIT_Particle )
{
ParticleRenderInst *ri = static_cast<ParticleRenderInst*>(baseRI);
// Tell Particle RM to draw the system. (This allows the particle render manager
// to manage drawing offscreen particle systems, and allows the systems
// to be composited back into the scene with proper translucent
// sorting order)
mParticleRenderMgr->renderInstance(ri, state);
lastVB = NULL; // no longer valid, null it
lastPB = NULL; // no longer valid, null it
j++;
continue;
}
else if ( baseRI->type == RenderPassManager::RIT_Translucent )
{
MeshRenderInst* ri = static_cast<MeshRenderInst*>(baseRI);
BaseMatInstance *mat = ri->matInst;
// .ifl?
if( !mat )
{
GFX->setStateBlock( _getStateBlock( ri->transFlags ) );
GFX->pushWorldMatrix();
GFX->setWorldMatrix(*ri->objectToWorld );
GFX->setTexture( 0, ri->miscTex );
GFX->setPrimitiveBuffer( *ri->primBuff );
GFX->setVertexBuffer( *ri->vertBuff );
GFX->disableShaders();
GFX->setupGenericShaders( GFXDevice::GSModColorTexture );
GFX->drawPrimitive( ri->primBuffIndex );
GFX->popWorldMatrix();
lastVB = NULL; // no longer valid, null it
lastPB = NULL; // no longer valid, null it
j++;
continue;
}
setupSGData( ri, sgData );
bool firstmatpass = true;
while( mat->setupPass( state, sgData ) )
{
U32 a;
for( a=j; a<binSize; a++ )
{
RenderInst* nextRI = mElementList[a].inst;
if ( nextRI->type != RenderPassManager::RIT_Translucent )
break;
MeshRenderInst *passRI = static_cast<MeshRenderInst*>(nextRI);
// if new matInst is null or different, break
// The visibility check prevents mesh elements with different visibility from being
// batched together. This can happen when visibility is animated in the dts model.
if (newPassNeeded(mat, passRI) || passRI->visibility != ri->visibility)
break;
// Z sorting and stuff is still not working in this mgr...
setupSGData( passRI, sgData );
mat->setSceneInfo(state, sgData);
matrixSet.setWorld(*passRI->objectToWorld);
matrixSet.setView(*passRI->worldToCamera);
matrixSet.setProjection(*passRI->projection);
mat->setTransforms(matrixSet, state);
mat->setBuffers(passRI->vertBuff, passRI->primBuff);
// draw it
if ( passRI->prim )
GFX->drawPrimitive( *passRI->prim );
else
GFX->drawPrimitive( passRI->primBuffIndex );
}
matListEnd = a;
firstmatpass = false;
}
// force increment if none happened, otherwise go to end of batch
j = ( j == matListEnd ) ? j+1 : matListEnd;
}
}
} | [
"[email protected]"
] | [
[
[
1,
256
]
]
] |
87d70ad9c54d648a17d5181972e5dc38e8e98b6c | 74e7667ad65cbdaa869c6e384fdd8dc7e94aca34 | /MicroFrameworkPK_v4_1/BuildOutput/public/Release/Client/stubs/spot_Time_native_System_Environment.h | 096886dd3f81605a8fc4bdd7a2aa17a464891b65 | [
"BSD-3-Clause",
"OpenSSL",
"LicenseRef-scancode-unknown-license-reference",
"Apache-2.0"
] | permissive | gezidan/NETMF-LPC | 5093ab223eb9d7f42396344ea316cbe50a2f784b | db1880a03108db6c7f611e6de6dbc45ce9b9adce | refs/heads/master | 2021-01-18T10:59:42.467549 | 2011-06-28T08:11:24 | 2011-06-28T08:11:24 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 920 | h | //-----------------------------------------------------------------------------
//
// ** WARNING! **
// This file was generated automatically by a tool.
// Re-running the tool will overwrite this file.
// You should copy this file to a custom location
// before adding any customization in the copy to
// prevent loss of your changes when the tool is
// re-run.
//
//-----------------------------------------------------------------------------
#ifndef _SPOT_TIME_NATIVE_SYSTEM_ENVIRONMENT_H_
#define _SPOT_TIME_NATIVE_SYSTEM_ENVIRONMENT_H_
namespace System
{
struct Environment
{
// Helper Functions to access fields of managed object
// Declaration of stubs. These functions are implemented by Interop code developers
static INT32 get_TickCount( HRESULT &hr );
};
}
#endif //_SPOT_TIME_NATIVE_SYSTEM_ENVIRONMENT_H_
| [
"[email protected]"
] | [
[
[
1,
26
]
]
] |
91dd9ba5eafdfd0364be5f72e4d31b2175f1a0f4 | f8c4a7b2ed9551c01613961860115aaf427d3839 | /src/cCritter.h | 14450a16d744a4904e89fc41212a8f22ffc959c3 | [] | no_license | ifgrup/mvj-grupo5 | de145cd57d7c5ff2c140b807d2d7c5bbc57cc5a9 | 6ba63d89b739c6af650482d9c259809e5042a3aa | refs/heads/master | 2020-04-19T15:17:15.490509 | 2011-12-19T17:40:19 | 2011-12-19T17:40:19 | 34,346,323 | 0 | 0 | null | null | null | null | WINDOWS-1250 | C++ | false | false | 1,656 | h |
#ifndef __CRITTER_H__
#define __CRITTER_H__
#include <windows.h>
#include "cTrajectory.h"
#include "cPath.h"
#include "cWalkabilityFunctor.h"
#include "cScene.h"
#define CRITTER_LIVES 9
class cScene;
class cCritter
{
public:
cCritter(void);
virtual ~cCritter(void);
void GoToCell(CTile2D **map,int destcx,int destcy);
void GoToEnemy(CTile2D **map,int destcx,int destcy);
void Move();
void GetRect(RECT *rc,int *posx,int *posy,cScene *Scene);
void GetRectLife(RECT *rc,int *posx,int *posy,cScene *Scene);
void GetRectShoot(RECT *rc,int *posx,int *posy,cScene *Scene);
void GetRectRadar(RECT *rc,int *posx,int *posy);
void SetPosition(int posx,int posy);
void GetPosition(int *posx,int *posy);
void SetCell(int cellx,int celly);
void GetCell(int *cellx,int *celly);
void SetSelected(bool sel);
bool GetSelected();
bool GetShooting();
bool IsFiring();
bool IsMoving();
bool AlAtaquue();
void Damage(); //llamada cuando nos ha contactado un enemigo
bool IsAlive();//Indica si está vivo o no
int GetLives();
int Faced(); //Devuelve la orientación de su movimiento
private:
int x,y; //Position in total map
int cx,cy; //Cell position in total map
bool selected; //Selected for move or attack
//cTrajectory Trajectory;
cPath* Trajectory;
int seq; //Sequence animation control
int delay; //Animation delay
bool attack; //Order to attack established (moving for attack)
bool shoot; //Begin attack (to shoot)
int shoot_seq; //Shooter sequence animation control
int shoot_delay;//Shooter animation delay
bool move;
bool pupita;
int Lives;
};
#endif | [
"[email protected]@7a9e2121-179f-53cc-982f-8ee3039a786c",
"[email protected]@7a9e2121-179f-53cc-982f-8ee3039a786c",
"[email protected]@7a9e2121-179f-53cc-982f-8ee3039a786c"
] | [
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[
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],
[
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],
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[
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a165e210be112c65f560f2d8d8188e2da7c2950a | 216ae2fd7cba505c3690eaae33f62882102bd14a | /source/BulletProperty.h | 47001c30d57a7eb38a005f7809e99a0c8ae7b165 | [] | no_license | TimelineX/balyoz | c154d4de9129a8a366c1b8257169472dc02c5b19 | 5a0f2ee7402a827bbca210d7c7212a2eb698c109 | refs/heads/master | 2021-01-01T05:07:59.597755 | 2010-04-20T19:53:52 | 2010-04-20T19:53:52 | 56,454,260 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,111 | h | #pragma once
#include <string>
/**
* this class holds all the information
* for creating a bullet including static
* attributes including explosion or particles.
* Objects of this class should be owned by weapon
* so that bullets can be created in the game controller
**/
namespace Balyoz
{
class BulletController;
enum ENUM_EFFECT{
EFFECT_NONE = 0,
EFFECT_LINEER,
EFFECT_EXPONENTIAL
};
class BulletProperty
{
public:
BulletProperty();
BulletProperty(
float InitialSpeed,
float MaximumSpeed,
float Power,
float Radius,
float LifeTime,
const std::string& Explosion,
const std::string& Particles,
const std::string& Controller,
ENUM_EFFECT Effect,
BulletController* pBulletController = 0
);
~BulletProperty(void){};
BulletController* m_pBulletController;
float m_MaximumSpeed;
float m_InitialSpeed;
float m_Power;
float m_Radius;
ENUM_EFFECT m_Effect;
float m_LifeTime;
std::string m_Explosion;
std::string m_Particles;
std::string m_Controller;
};
}; | [
"umutert@b781d008-8b8c-11de-b664-3b115b7b7a9b"
] | [
[
[
1,
52
]
]
] |
5ea66639114b992aefe300cdf231515ab6938830 | 8f5d0d23e857e58ad88494806bc60c5c6e13f33d | /FMod/fmod.h | 92ae6dffdea107ae9fb75cea98ac280cad89af63 | [] | no_license | markglenn/projectlife | edb14754118ec7b0f7d83bd4c92b2e13070dca4f | a6fd3502f2c2713a8a1a919659c775db5309f366 | refs/heads/master | 2021-01-01T15:31:30.087632 | 2011-01-30T16:03:41 | 2011-01-30T16:03:41 | 1,704,290 | 1 | 1 | null | null | null | null | UTF-8 | C++ | false | false | 62,665 | h | /* ========================================================================================== */
/* FMOD Main header file. Copyright (c), Firelight Technologies Pty, Ltd 1999-2002. */
/* ========================================================================================== */
#ifndef _FMOD_H_
#define _FMOD_H_
/* ========================================================================================== */
/* DEFINITIONS */
/* ========================================================================================== */
#if !defined(WIN32) || (defined(__GNUC__) && defined(WIN32))
#ifndef _cdecl
#define _cdecl
#endif
#ifndef _stdcall
#define _stdcall
#endif
#endif
#define F_API _stdcall
#ifdef DLL_EXPORTS
#define DLL_API __declspec(dllexport)
#else
#if defined(__LCC__) || defined(__MINGW32__) || defined(__CYGWIN32__)
#define DLL_API F_API
#else
#define DLL_API
#endif /* __LCC__ || __MINGW32__ || __CYGWIN32__ */
#endif /* DLL_EXPORTS */
#define FMOD_VERSION 3.6f
/*
FMOD defined types
*/
typedef struct FSOUND_SAMPLE FSOUND_SAMPLE;
typedef struct FSOUND_STREAM FSOUND_STREAM;
typedef struct FSOUND_DSPUNIT FSOUND_DSPUNIT;
typedef struct FMUSIC_MODULE FMUSIC_MODULE;
/*
Callback types
*/
typedef void * (_cdecl *FSOUND_DSPCALLBACK) (void *originalbuffer, void *newbuffer, int length, int param);
typedef signed char (_cdecl *FSOUND_STREAMCALLBACK) (FSOUND_STREAM *stream, void *buff, int len, int param);
typedef void * (_cdecl *FSOUND_ALLOCCALLBACK) (unsigned int size);
typedef void * (_cdecl *FSOUND_REALLOCCALLBACK)(void *ptr, unsigned int size);
typedef void (_cdecl *FSOUND_FREECALLBACK) (void *ptr);
typedef unsigned int(_cdecl *FSOUND_OPENCALLBACK) (const char *name);
typedef void (_cdecl *FSOUND_CLOSECALLBACK) (unsigned int handle);
typedef int (_cdecl *FSOUND_READCALLBACK) (void *buffer, int size, unsigned int handle);
typedef int (_cdecl *FSOUND_SEEKCALLBACK) (unsigned int handle, int pos, signed char mode);
typedef int (_cdecl *FSOUND_TELLCALLBACK) (unsigned int handle);
typedef void (_cdecl *FMUSIC_CALLBACK) (FMUSIC_MODULE *mod, unsigned char param);
/*
[ENUM]
[
[DESCRIPTION]
On failure of commands in FMOD, use FSOUND_GetError to attain what happened.
[SEE_ALSO]
FSOUND_GetError
]
*/
enum FMOD_ERRORS
{
FMOD_ERR_NONE, /* No errors */
FMOD_ERR_BUSY, /* Cannot call this command after FSOUND_Init. Call FSOUND_Close first. */
FMOD_ERR_UNINITIALIZED, /* This command failed because FSOUND_Init or FSOUND_SetOutput was not called */
FMOD_ERR_INIT, /* Error initializing output device. */
FMOD_ERR_ALLOCATED, /* Error initializing output device, but more specifically, the output device is already in use and cannot be reused. */
FMOD_ERR_PLAY, /* Playing the sound failed. */
FMOD_ERR_OUTPUT_FORMAT, /* Soundcard does not support the features needed for this soundsystem (16bit stereo output) */
FMOD_ERR_COOPERATIVELEVEL, /* Error setting cooperative level for hardware. */
FMOD_ERR_CREATEBUFFER, /* Error creating hardware sound buffer. */
FMOD_ERR_FILE_NOTFOUND, /* File not found */
FMOD_ERR_FILE_FORMAT, /* Unknown file format */
FMOD_ERR_FILE_BAD, /* Error loading file */
FMOD_ERR_MEMORY, /* Not enough memory or resources */
FMOD_ERR_VERSION, /* The version number of this file format is not supported */
FMOD_ERR_INVALID_PARAM, /* An invalid parameter was passed to this function */
FMOD_ERR_NO_EAX, /* Tried to use an EAX command on a non EAX enabled channel or output. */
FMOD_ERR_CHANNEL_ALLOC, /* Failed to allocate a new channel */
FMOD_ERR_RECORD, /* Recording is not supported on this machine */
FMOD_ERR_MEDIAPLAYER, /* Windows Media Player not installed so cannot play wma or use internet streaming. */
FMOD_ERR_CDDEVICE /* An error occured trying to open the specified CD device */
};
/*
[ENUM]
[
[DESCRIPTION]
These output types are used with FSOUND_SetOutput, to choose which output driver to use.
FSOUND_OUTPUT_DSOUND will not support hardware 3d acceleration if the sound card driver
does not support DirectX 6 Voice Manager Extensions.
FSOUND_OUTPUT_WINMM is recommended for NT and CE.
[SEE_ALSO]
FSOUND_SetOutput
FSOUND_GetOutput
]
*/
enum FSOUND_OUTPUTTYPES
{
FSOUND_OUTPUT_NOSOUND, /* NoSound driver, all calls to this succeed but do nothing. */
FSOUND_OUTPUT_WINMM, /* Windows Multimedia driver. */
FSOUND_OUTPUT_DSOUND, /* DirectSound driver. You need this to get EAX2 or EAX3 support, or FX api support. */
FSOUND_OUTPUT_A3D, /* A3D driver. not supported any more. */
FSOUND_OUTPUT_OSS, /* Linux/Unix OSS (Open Sound System) driver, i.e. the kernel sound drivers. */
FSOUND_OUTPUT_ESD, /* Linux/Unix ESD (Enlightment Sound Daemon) driver. */
FSOUND_OUTPUT_ALSA, /* Linux Alsa driver. */
FSOUND_OUTPUT_ASIO, /* Low latency ASIO driver */
FSOUND_OUTPUT_XBOX, /* Xbox driver */
FSOUND_OUTPUT_PS2, /* PlayStation 2 driver */
FSOUND_OUTPUT_MAC /* Mac SoundMager driver */
};
/*
[ENUM]
[
[DESCRIPTION]
These mixer types are used with FSOUND_SetMixer, to choose which mixer to use, or to act
upon for other reasons using FSOUND_GetMixer.
It is not nescessary to set the mixer. FMOD will autodetect the best mixer for you.
[SEE_ALSO]
FSOUND_SetMixer
FSOUND_GetMixer
]
*/
enum FSOUND_MIXERTYPES
{
FSOUND_MIXER_AUTODETECT, /* CE/PS2 Only - Non interpolating/low quality mixer. */
FSOUND_MIXER_BLENDMODE, /* removed / obsolete. */
FSOUND_MIXER_MMXP5, /* removed / obsolete. */
FSOUND_MIXER_MMXP6, /* removed / obsolete. */
FSOUND_MIXER_QUALITY_AUTODETECT,/* All platforms - Autodetect the fastest quality mixer based on your cpu. */
FSOUND_MIXER_QUALITY_FPU, /* Win32/Linux only - Interpolating/volume ramping FPU mixer. */
FSOUND_MIXER_QUALITY_MMXP5, /* Win32/Linux only - Interpolating/volume ramping P5 MMX mixer. */
FSOUND_MIXER_QUALITY_MMXP6, /* Win32/Linux only - Interpolating/volume ramping ppro+ MMX mixer. */
FSOUND_MIXER_MONO, /* CE/PS2 only - MONO non interpolating/low quality mixer. For speed*/
FSOUND_MIXER_QUALITY_MONO, /* CE/PS2 only - MONO Interpolating mixer. For speed */
FSOUND_MIXER_MAX
};
/*
[ENUM]
[
[DESCRIPTION]
These definitions describe the type of song being played.
[SEE_ALSO]
FMUSIC_GetType
]
*/
enum FMUSIC_TYPES
{
FMUSIC_TYPE_NONE,
FMUSIC_TYPE_MOD, /* Protracker / Fasttracker */
FMUSIC_TYPE_S3M, /* ScreamTracker 3 */
FMUSIC_TYPE_XM, /* FastTracker 2 */
FMUSIC_TYPE_IT, /* Impulse Tracker. */
FMUSIC_TYPE_MIDI /* MIDI file */
};
/*
[DEFINE_START]
[
[NAME]
FSOUND_DSP_PRIORITIES
[DESCRIPTION]
These default priorities are used by FMOD internal system DSP units. They describe the
position of the DSP chain, and the order of how audio processing is executed.
You can actually through the use of FSOUND_DSP_GetxxxUnit (where xxx is the name of the DSP
unit), disable or even change the priority of a DSP unit.
[SEE_ALSO]
FSOUND_DSP_Create
FSOUND_DSP_SetPriority
FSOUND_DSP_GetSpectrum
]
*/
#define FSOUND_DSP_DEFAULTPRIORITY_CLEARUNIT 0 /* DSP CLEAR unit - done first */
#define FSOUND_DSP_DEFAULTPRIORITY_SFXUNIT 100 /* DSP SFX unit - done second */
#define FSOUND_DSP_DEFAULTPRIORITY_MUSICUNIT 200 /* DSP MUSIC unit - done third */
#define FSOUND_DSP_DEFAULTPRIORITY_USER 300 /* User priority, use this as reference */
#define FSOUND_DSP_DEFAULTPRIORITY_FFTUNIT 900 /* This reads data for FSOUND_DSP_GetSpectrum, so it comes after user units */
#define FSOUND_DSP_DEFAULTPRIORITY_CLIPANDCOPYUNIT 1000 /* DSP CLIP AND COPY unit - last */
/* [DEFINE_END] */
/*
[DEFINE_START]
[
[NAME]
FSOUND_CAPS
[DESCRIPTION]
Driver description bitfields. Use FSOUND_Driver_GetCaps to determine if a driver enumerated
has the settings you are after. The enumerated driver depends on the output mode, see
FSOUND_OUTPUTTYPES
[SEE_ALSO]
FSOUND_GetDriverCaps
FSOUND_OUTPUTTYPES
]
*/
#define FSOUND_CAPS_HARDWARE 0x1 /* This driver supports hardware accelerated 3d sound. */
#define FSOUND_CAPS_EAX2 0x2 /* This driver supports EAX 2 reverb */
#define FSOUND_CAPS_EAX3 0x10 /* This driver supports EAX 3 reverb */
/* [DEFINE_END] */
/*
[DEFINE_START]
[
[NAME]
FSOUND_MODES
[DESCRIPTION]
Sample description bitfields, OR them together for loading and describing samples.
NOTE. If the file format being loaded already has a defined format, such as WAV or MP3, then
trying to override the pre-defined format with a new set of format flags will not work. For
example, an 8 bit WAV file will not load as 16bit if you specify FSOUND_16BITS. It will just
ignore the flag and go ahead loading it as 8bits. For these type of formats the only flags
you can specify that will really alter the behaviour of how it is loaded, are the following.
FSOUND_LOOP_OFF
FSOUND_LOOP_NORMAL
FSOUND_LOOP_BIDI
FSOUND_HW3D
FSOUND_2D
FSOUND_STREAMABLE
FSOUND_LOADMEMORY
FSOUND_LOADRAW
FSOUND_MPEGACCURATE
See flag descriptions for what these do.
]
*/
#define FSOUND_LOOP_OFF 0x00000001 /* For non looping samples. */
#define FSOUND_LOOP_NORMAL 0x00000002 /* For forward looping samples. */
#define FSOUND_LOOP_BIDI 0x00000004 /* For bidirectional looping samples. (no effect if in hardware). */
#define FSOUND_8BITS 0x00000008 /* For 8 bit samples. */
#define FSOUND_16BITS 0x00000010 /* For 16 bit samples. */
#define FSOUND_MONO 0x00000020 /* For mono samples. */
#define FSOUND_STEREO 0x00000040 /* For stereo samples. */
#define FSOUND_UNSIGNED 0x00000080 /* For user created source data containing unsigned samples. */
#define FSOUND_SIGNED 0x00000100 /* For user created source data containing signed data. */
#define FSOUND_DELTA 0x00000200 /* For user created source data stored as delta values. */
#define FSOUND_IT214 0x00000400 /* For user created source data stored using IT214 compression. */
#define FSOUND_IT215 0x00000800 /* For user created source data stored using IT215 compression. */
#define FSOUND_HW3D 0x00001000 /* Attempts to make samples use 3d hardware acceleration. (if the card supports it) */
#define FSOUND_2D 0x00002000 /* Tells software (not hardware) based sample not to be included in 3d processing. */
#define FSOUND_STREAMABLE 0x00004000 /* For a streamimg sound where you feed the data to it. */
#define FSOUND_LOADMEMORY 0x00008000 /* "name" will be interpreted as a pointer to data for streaming and samples. */
#define FSOUND_LOADRAW 0x00010000 /* Will ignore file format and treat as raw pcm. */
#define FSOUND_MPEGACCURATE 0x00020000 /* For FSOUND_Stream_OpenFile - for accurate FSOUND_Stream_GetLengthMs/FSOUND_Stream_SetTime. WARNING, see FSOUND_Stream_OpenFile for inital opening time performance issues. */
#define FSOUND_FORCEMONO 0x00040000 /* For forcing stereo streams and samples to be mono - needed if using FSOUND_HW3D and stereo data - incurs a small speed hit for streams */
#define FSOUND_HW2D 0x00080000 /* 2D hardware sounds. allows hardware specific effects */
#define FSOUND_ENABLEFX 0x00100000 /* Allows DX8 FX to be played back on a sound. Requires DirectX 8 - Note these sounds cannot be played more than once, be 8 bit, be less than a certain size, or have a changing frequency */
#define FSOUND_MPEGHALFRATE 0x00200000 /* For FMODCE only - decodes mpeg streams using a lower quality decode, but faster execution */
#define FSOUND_XADPCM 0x00400000 /* For XBOX only - Describes a user sample that its contents are compressed as XADPCM */
#define FSOUND_VAG 0x00800000 /* For PS2 only - Describes a user sample that its contents are compressed as Sony VAG format */
#define FSOUND_NONBLOCKING 0x01000000 /* For FSOUND_Stream_OpenFile - Causes stream to open in the background and not block the foreground app - stream functions only work when ready. Poll any stream function determine when it IS ready. */
#define FSOUND_NORMAL (FSOUND_16BITS | FSOUND_SIGNED | FSOUND_MONO)
/* [DEFINE_END] */
/*
[DEFINE_START]
[
[NAME]
FSOUND_CDPLAYMODES
[DESCRIPTION]
Playback method for a CD Audio track, with FSOUND_CD_SetPlayMode
[SEE_ALSO]
FSOUND_CD_SetPlayMode
FSOUND_CD_Play
]
*/
#define FSOUND_CD_PLAYCONTINUOUS 0 /* Starts from the current track and plays to end of CD. */
#define FSOUND_CD_PLAYONCE 1 /* Plays the specified track then stops. */
#define FSOUND_CD_PLAYLOOPED 2 /* Plays the specified track looped, forever until stopped manually. */
#define FSOUND_CD_PLAYRANDOM 3 /* Plays tracks in random order */
/* [DEFINE_END] */
/*
[DEFINE_START]
[
[NAME]
FSOUND_MISC_VALUES
[DESCRIPTION]
Miscellaneous values for FMOD functions.
[SEE_ALSO]
FSOUND_PlaySound
FSOUND_PlaySoundEx
FSOUND_Sample_Alloc
FSOUND_Sample_Load
FSOUND_SetPan
]
*/
#define FSOUND_FREE -1 /* value to play on any free channel, or to allocate a sample in a free sample slot. */
#define FSOUND_UNMANAGED -2 /* value to allocate a sample that is NOT managed by FSOUND or placed in a sample slot. */
#define FSOUND_ALL -3 /* for a channel index , this flag will affect ALL channels available! Not supported by every function. */
#define FSOUND_STEREOPAN -1 /* value for FSOUND_SetPan so that stereo sounds are not played at half volume. See FSOUND_SetPan for more on this. */
#define FSOUND_SYSTEMCHANNEL -1000 /* special 'channel' ID for all channel based functions that want to alter the global FSOUND software mixing output channel */
#define FSOUND_SYSTEMSAMPLE -1000 /* special 'sample' ID for all sample based functions that want to alter the global FSOUND software mixing output sample */
/* [DEFINE_END] */
/*
[STRUCTURE]
[
[DESCRIPTION]
Structure defining a reverb environment.
For more indepth descriptions of the reverb properties under win32, please see the EAX2 and EAX3
documentation at http://developer.creative.com/ under the 'downloads' section.
If they do not have the EAX3 documentation, then most information can be attained from
the EAX2 documentation, as EAX3 only adds some more parameters and functionality on top of
EAX2.
Note the default reverb properties are the same as the FSOUND_PRESET_GENERIC preset.
Note that integer values that typically range from -10,000 to 1000 are represented in
decibels, and are of a logarithmic scale, not linear, wheras float values are typically linear.
PORTABILITY: Each member has the platform it supports in braces ie (win32/xbox).
Some reverb parameters are only supported in win32 and some only on xbox. If all parameters are set then
the reverb should product a similar effect on either platform.
Linux and FMODCE do not support the reverb api.
The numerical values listed below are the maximum, minimum and default values for each variable respectively.
[SEE_ALSO]
FSOUND_Reverb_SetProperties
FSOUND_Reverb_GetProperties
FSOUND_REVERB_PRESETS
FSOUND_REVERB_FLAGS
]
*/
typedef struct _FSOUND_REVERB_PROPERTIES /* MIN MAX DEFAULT DESCRIPTION */
{
unsigned int Environment; /* 0 , 25 , 0 , sets all listener properties (win32/ps2 only) */
float EnvSize; /* 1.0 , 100.0 , 7.5 , environment size in meters (win32 only) */
float EnvDiffusion; /* 0.0 , 1.0 , 1.0 , environment diffusion (win32/xbox) */
int Room; /* -10000, 0 , -1000 , room effect level (at mid frequencies) (win32/xbox/ps2) */
int RoomHF; /* -10000, 0 , -100 , relative room effect level at high frequencies (win32/xbox) */
int RoomLF; /* -10000, 0 , 0 , relative room effect level at low frequencies (win32 only) */
float DecayTime; /* 0.1 , 20.0 , 1.49 , reverberation decay time at mid frequencies (win32/xbox) */
float DecayHFRatio; /* 0.1 , 2.0 , 0.83 , high-frequency to mid-frequency decay time ratio (win32/xbox) */
float DecayLFRatio; /* 0.1 , 2.0 , 1.0 , low-frequency to mid-frequency decay time ratio (win32 only) */
int Reflections; /* -10000, 1000 , -2602 , early reflections level relative to room effect (win32/xbox) */
float ReflectionsDelay; /* 0.0 , 0.3 , 0.007 , initial reflection delay time (win32/xbox) */
float ReflectionsPan[3]; /* , , [0,0,0], early reflections panning vector (win32 only) */
int Reverb; /* -10000, 2000 , 200 , late reverberation level relative to room effect (win32/xbox) */
float ReverbDelay; /* 0.0 , 0.1 , 0.011 , late reverberation delay time relative to initial reflection (win32/xbox) */
float ReverbPan[3]; /* , , [0,0,0], late reverberation panning vector (win32 only) */
float EchoTime; /* .075 , 0.25 , 0.25 , echo time (win32 only) */
float EchoDepth; /* 0.0 , 1.0 , 0.0 , echo depth (win32 only) */
float ModulationTime; /* 0.04 , 4.0 , 0.25 , modulation time (win32 only) */
float ModulationDepth; /* 0.0 , 1.0 , 0.0 , modulation depth (win32 only) */
float AirAbsorptionHF; /* -100 , 0.0 , -5.0 , change in level per meter at high frequencies (win32 only) */
float HFReference; /* 1000.0, 20000 , 5000.0 , reference high frequency (hz) (win32/xbox) */
float LFReference; /* 20.0 , 1000.0, 250.0 , reference low frequency (hz) (win32 only) */
float RoomRolloffFactor; /* 0.0 , 10.0 , 0.0 , like FSOUND_3D_Listener_SetRolloffFactor but for room effect (win32/xbox) */
float Diffusion; /* 0.0 , 100.0 , 100.0 , Value that controls the echo density in the late reverberation decay. (xbox only) */
float Density; /* 0.0 , 100.0 , 100.0 , Value that controls the modal density in the late reverberation decay (xbox only) */
unsigned int Flags; /* FSOUND_REVERB_FLAGS - modifies the behavior of above properties (win32 only) */
} FSOUND_REVERB_PROPERTIES;
/*
[DEFINE_START]
[
[NAME]
FSOUND_REVERB_FLAGS
[DESCRIPTION]
Values for the Flags member of the FSOUND_REVERB_PROPERTIES structure.
[SEE_ALSO]
FSOUND_REVERB_PROPERTIES
]
*/
#define FSOUND_REVERB_FLAGS_DECAYTIMESCALE 0x00000001 /* 'EnvSize' affects reverberation decay time */
#define FSOUND_REVERB_FLAGS_REFLECTIONSSCALE 0x00000002 /* 'EnvSize' affects reflection level */
#define FSOUND_REVERB_FLAGS_REFLECTIONSDELAYSCALE 0x00000004 /* 'EnvSize' affects initial reflection delay time */
#define FSOUND_REVERB_FLAGS_REVERBSCALE 0x00000008 /* 'EnvSize' affects reflections level */
#define FSOUND_REVERB_FLAGS_REVERBDELAYSCALE 0x00000010 /* 'EnvSize' affects late reverberation delay time */
#define FSOUND_REVERB_FLAGS_DECAYHFLIMIT 0x00000020 /* AirAbsorptionHF affects DecayHFRatio */
#define FSOUND_REVERB_FLAGS_ECHOTIMESCALE 0x00000040 /* 'EnvSize' affects echo time */
#define FSOUND_REVERB_FLAGS_MODULATIONTIMESCALE 0x00000080 /* 'EnvSize' affects modulation time */
#define FSOUND_REVERB_FLAGS_CORE0 0x00000100 /* PS2 Only - Reverb is applied to CORE0 (hw voices 0-23) */
#define FSOUND_REVERB_FLAGS_CORE1 0x00000200 /* PS2 Only - Reverb is applied to CORE1 (hw voices 24-47) */
#define FSOUND_REVERB_FLAGS_DEFAULT (FSOUND_REVERB_FLAGS_DECAYTIMESCALE | \
FSOUND_REVERB_FLAGS_REFLECTIONSSCALE | \
FSOUND_REVERB_FLAGS_REFLECTIONSDELAYSCALE | \
FSOUND_REVERB_FLAGS_REVERBSCALE | \
FSOUND_REVERB_FLAGS_REVERBDELAYSCALE | \
FSOUND_REVERB_FLAGS_DECAYHFLIMIT | \
FSOUND_REVERB_FLAGS_CORE0 | \
FSOUND_REVERB_FLAGS_CORE1 )
/* [DEFINE_END] */
/*
[DEFINE_START]
[
[NAME]
FSOUND_REVERB_PRESETS
[DESCRIPTION]
A set of predefined environment PARAMETERS, created by Creative Labs
These are used to initialize an FSOUND_REVERB_PROPERTIES structure statically.
ie
FSOUND_REVERB_PROPERTIES prop = FSOUND_PRESET_GENERIC;
[SEE_ALSO]
FSOUND_Reverb_SetProperties
]
*/
/* Env Size Diffus Room RoomHF RmLF DecTm DecHF DecLF Refl RefDel RefPan Revb RevDel ReverbPan EchoTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff Diffus Densty FLAGS */
#define FSOUND_PRESET_OFF {0, 7.5f, 1.00f, -10000, -10000, 0, 1.00f, 1.00f, 1.0f, -2602, 0.007f, { 0.0f,0.0f,0.0f }, 200, 0.011f, { 0.0f,0.0f,0.0f }, 0.250f, 0.00f, 0.25f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.0f, 0.0f, 0.0f, 0x33f }
#define FSOUND_PRESET_GENERIC {0, 7.5f, 1.00f, -1000, -100, 0, 1.49f, 0.83f, 1.0f, -2602, 0.007f, { 0.0f,0.0f,0.0f }, 200, 0.011f, { 0.0f,0.0f,0.0f }, 0.250f, 0.00f, 0.25f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.0f, 100.0f, 100.0f, 0x3f }
#define FSOUND_PRESET_PADDEDCELL {1, 1.4f, 1.00f, -1000, -6000, 0, 0.17f, 0.10f, 1.0f, -1204, 0.001f, { 0.0f,0.0f,0.0f }, 207, 0.002f, { 0.0f,0.0f,0.0f }, 0.250f, 0.00f, 0.25f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.0f, 100.0f, 100.0f, 0x3f }
#define FSOUND_PRESET_ROOM {2, 1.9f, 1.00f, -1000, -454, 0, 0.40f, 0.83f, 1.0f, -1646, 0.002f, { 0.0f,0.0f,0.0f }, 53, 0.003f, { 0.0f,0.0f,0.0f }, 0.250f, 0.00f, 0.25f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.0f, 100.0f, 100.0f, 0x3f }
#define FSOUND_PRESET_BATHROOM {3, 1.4f, 1.00f, -1000, -1200, 0, 1.49f, 0.54f, 1.0f, -370, 0.007f, { 0.0f,0.0f,0.0f }, 1030, 0.011f, { 0.0f,0.0f,0.0f }, 0.250f, 0.00f, 0.25f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.0f, 100.0f, 60.0f, 0x3f }
#define FSOUND_PRESET_LIVINGROOM {4, 2.5f, 1.00f, -1000, -6000, 0, 0.50f, 0.10f, 1.0f, -1376, 0.003f, { 0.0f,0.0f,0.0f }, -1104, 0.004f, { 0.0f,0.0f,0.0f }, 0.250f, 0.00f, 0.25f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.0f, 100.0f, 100.0f, 0x3f }
#define FSOUND_PRESET_STONEROOM {5, 11.6f, 1.00f, -1000, -300, 0, 2.31f, 0.64f, 1.0f, -711, 0.012f, { 0.0f,0.0f,0.0f }, 83, 0.017f, { 0.0f,0.0f,0.0f }, 0.250f, 0.00f, 0.25f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.0f, 100.0f, 100.0f, 0x3f }
#define FSOUND_PRESET_AUDITORIUM {6, 21.6f, 1.00f, -1000, -476, 0, 4.32f, 0.59f, 1.0f, -789, 0.020f, { 0.0f,0.0f,0.0f }, -289, 0.030f, { 0.0f,0.0f,0.0f }, 0.250f, 0.00f, 0.25f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.0f, 100.0f, 100.0f, 0x3f }
#define FSOUND_PRESET_CONCERTHALL {7, 19.6f, 1.00f, -1000, -500, 0, 3.92f, 0.70f, 1.0f, -1230, 0.020f, { 0.0f,0.0f,0.0f }, -2, 0.029f, { 0.0f,0.0f,0.0f }, 0.250f, 0.00f, 0.25f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.0f, 100.0f, 100.0f, 0x3f }
#define FSOUND_PRESET_CAVE {8, 14.6f, 1.00f, -1000, 0, 0, 2.91f, 1.30f, 1.0f, -602, 0.015f, { 0.0f,0.0f,0.0f }, -302, 0.022f, { 0.0f,0.0f,0.0f }, 0.250f, 0.00f, 0.25f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.0f, 100.0f, 100.0f, 0x1f }
#define FSOUND_PRESET_ARENA {9, 36.2f, 1.00f, -1000, -698, 0, 7.24f, 0.33f, 1.0f, -1166, 0.020f, { 0.0f,0.0f,0.0f }, 16, 0.030f, { 0.0f,0.0f,0.0f }, 0.250f, 0.00f, 0.25f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.0f, 100.0f, 100.0f, 0x3f }
#define FSOUND_PRESET_HANGAR {10, 50.3f, 1.00f, -1000, -1000, 0, 10.05f, 0.23f, 1.0f, -602, 0.020f, { 0.0f,0.0f,0.0f }, 198, 0.030f, { 0.0f,0.0f,0.0f }, 0.250f, 0.00f, 0.25f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.0f, 100.0f, 100.0f, 0x3f }
#define FSOUND_PRESET_CARPETTEDHALLWAY {11, 1.9f, 1.00f, -1000, -4000, 0, 0.30f, 0.10f, 1.0f, -1831, 0.002f, { 0.0f,0.0f,0.0f }, -1630, 0.030f, { 0.0f,0.0f,0.0f }, 0.250f, 0.00f, 0.25f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.0f, 100.0f, 100.0f, 0x3f }
#define FSOUND_PRESET_HALLWAY {12, 1.8f, 1.00f, -1000, -300, 0, 1.49f, 0.59f, 1.0f, -1219, 0.007f, { 0.0f,0.0f,0.0f }, 441, 0.011f, { 0.0f,0.0f,0.0f }, 0.250f, 0.00f, 0.25f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.0f, 100.0f, 100.0f, 0x3f }
#define FSOUND_PRESET_STONECORRIDOR {13, 13.5f, 1.00f, -1000, -237, 0, 2.70f, 0.79f, 1.0f, -1214, 0.013f, { 0.0f,0.0f,0.0f }, 395, 0.020f, { 0.0f,0.0f,0.0f }, 0.250f, 0.00f, 0.25f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.0f, 100.0f, 100.0f, 0x3f }
#define FSOUND_PRESET_ALLEY {14, 7.5f, 0.30f, -1000, -270, 0, 1.49f, 0.86f, 1.0f, -1204, 0.007f, { 0.0f,0.0f,0.0f }, -4, 0.011f, { 0.0f,0.0f,0.0f }, 0.125f, 0.95f, 0.25f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.0f, 100.0f, 100.0f, 0x3f }
#define FSOUND_PRESET_FOREST {15, 38.0f, 0.30f, -1000, -3300, 0, 1.49f, 0.54f, 1.0f, -2560, 0.162f, { 0.0f,0.0f,0.0f }, -229, 0.088f, { 0.0f,0.0f,0.0f }, 0.125f, 1.00f, 0.25f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.0f, 79.0f, 100.0f, 0x3f }
#define FSOUND_PRESET_CITY {16, 7.5f, 0.50f, -1000, -800, 0, 1.49f, 0.67f, 1.0f, -2273, 0.007f, { 0.0f,0.0f,0.0f }, -1691, 0.011f, { 0.0f,0.0f,0.0f }, 0.250f, 0.00f, 0.25f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.0f, 50.0f, 100.0f, 0x3f }
#define FSOUND_PRESET_MOUNTAINS {17, 100.0f, 0.27f, -1000, -2500, 0, 1.49f, 0.21f, 1.0f, -2780, 0.300f, { 0.0f,0.0f,0.0f }, -1434, 0.100f, { 0.0f,0.0f,0.0f }, 0.250f, 1.00f, 0.25f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.0f, 27.0f, 100.0f, 0x1f }
#define FSOUND_PRESET_QUARRY {18, 17.5f, 1.00f, -1000, -1000, 0, 1.49f, 0.83f, 1.0f, -10000, 0.061f, { 0.0f,0.0f,0.0f }, 500, 0.025f, { 0.0f,0.0f,0.0f }, 0.125f, 0.70f, 0.25f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.0f, 100.0f, 100.0f, 0x3f }
#define FSOUND_PRESET_PLAIN {19, 42.5f, 0.21f, -1000, -2000, 0, 1.49f, 0.50f, 1.0f, -2466, 0.179f, { 0.0f,0.0f,0.0f }, -1926, 0.100f, { 0.0f,0.0f,0.0f }, 0.250f, 1.00f, 0.25f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.0f, 21.0f, 100.0f, 0x3f }
#define FSOUND_PRESET_PARKINGLOT {20, 8.3f, 1.00f, -1000, 0, 0, 1.65f, 1.50f, 1.0f, -1363, 0.008f, { 0.0f,0.0f,0.0f }, -1153, 0.012f, { 0.0f,0.0f,0.0f }, 0.250f, 0.00f, 0.25f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.0f, 100.0f, 100.0f, 0x1f }
#define FSOUND_PRESET_SEWERPIPE {21, 1.7f, 0.80f, -1000, -1000, 0, 2.81f, 0.14f, 1.0f, 429, 0.014f, { 0.0f,0.0f,0.0f }, 1023, 0.021f, { 0.0f,0.0f,0.0f }, 0.250f, 0.00f, 0.25f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.0f, 80.0f, 60.0f, 0x3f }
#define FSOUND_PRESET_UNDERWATER {22, 1.8f, 1.00f, -1000, -4000, 0, 1.49f, 0.10f, 1.0f, -449, 0.007f, { 0.0f,0.0f,0.0f }, 1700, 0.011f, { 0.0f,0.0f,0.0f }, 0.250f, 0.00f, 1.18f, 0.348f, -5.0f, 5000.0f, 250.0f, 0.0f, 100.0f, 100.0f, 0x3f }
/* Non I3DL2 presets */
#define FSOUND_PRESET_DRUGGED {23, 1.9f, 0.50f, -1000, 0, 0, 8.39f, 1.39f, 1.0f, -115, 0.002f, { 0.0f,0.0f,0.0f }, 985, 0.030f, { 0.0f,0.0f,0.0f }, 0.250f, 0.00f, 0.25f, 1.000f, -5.0f, 5000.0f, 250.0f, 0.0f, 100.0f, 100.0f, 0x1f }
#define FSOUND_PRESET_DIZZY {24, 1.8f, 0.60f, -1000, -400, 0, 17.23f, 0.56f, 1.0f, -1713, 0.020f, { 0.0f,0.0f,0.0f }, -613, 0.030f, { 0.0f,0.0f,0.0f }, 0.250f, 1.00f, 0.81f, 0.310f, -5.0f, 5000.0f, 250.0f, 0.0f, 100.0f, 100.0f, 0x1f }
#define FSOUND_PRESET_PSYCHOTIC {25, 1.0f, 0.50f, -1000, -151, 0, 7.56f, 0.91f, 1.0f, -626, 0.020f, { 0.0f,0.0f,0.0f }, 774, 0.030f, { 0.0f,0.0f,0.0f }, 0.250f, 0.00f, 4.00f, 1.000f, -5.0f, 5000.0f, 250.0f, 0.0f, 100.0f, 100.0f, 0x1f }
/* PlayStation 2 Only presets */
#define FSOUND_PRESET_PS2_ROOM {1, 0, 0, 0, 0, 0, 0.0f, 0.0f, 0.0f, 0, 0.000f, { 0.0f,0.0f,0.0f }, 0, 0.000f, { 0.0f,0.0f,0.0f }, 0.000f, 0.00f, 0.00f, 0.000f, 0.0f, 0000.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0x31f }
#define FSOUND_PRESET_PS2_STUDIO_A {2, 0, 0, 0, 0, 0, 0.0f, 0.0f, 0.0f, 0, 0.000f, { 0.0f,0.0f,0.0f }, 0, 0.000f, { 0.0f,0.0f,0.0f }, 0.000f, 0.00f, 0.00f, 0.000f, 0.0f, 0000.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0x31f }
#define FSOUND_PRESET_PS2_STUDIO_B {3, 0, 0, 0, 0, 0, 0.0f, 0.0f, 0.0f, 0, 0.000f, { 0.0f,0.0f,0.0f }, 0, 0.000f, { 0.0f,0.0f,0.0f }, 0.000f, 0.00f, 0.00f, 0.000f, 0.0f, 0000.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0x31f }
#define FSOUND_PRESET_PS2_STUDIO_C {4, 0, 0, 0, 0, 0, 0.0f, 0.0f, 0.0f, 0, 0.000f, { 0.0f,0.0f,0.0f }, 0, 0.000f, { 0.0f,0.0f,0.0f }, 0.000f, 0.00f, 0.00f, 0.000f, 0.0f, 0000.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0x31f }
#define FSOUND_PRESET_PS2_HALL {5, 0, 0, 0, 0, 0, 0.0f, 0.0f, 0.0f, 0, 0.000f, { 0.0f,0.0f,0.0f }, 0, 0.000f, { 0.0f,0.0f,0.0f }, 0.000f, 0.00f, 0.00f, 0.000f, 0.0f, 0000.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0x31f }
#define FSOUND_PRESET_PS2_SPACE {6, 0, 0, 0, 0, 0, 0.0f, 0.0f, 0.0f, 0, 0.000f, { 0.0f,0.0f,0.0f }, 0, 0.000f, { 0.0f,0.0f,0.0f }, 0.000f, 0.00f, 0.00f, 0.000f, 0.0f, 0000.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0x31f }
#define FSOUND_PRESET_PS2_ECHO {7, 0, 0, 0, 0, 0, 0.0f, 0.0f, 0.0f, 0, 0.000f, { 0.0f,0.0f,0.0f }, 0, 0.000f, { 0.0f,0.0f,0.0f }, 0.000f, 0.00f, 0.00f, 0.000f, 0.0f, 0000.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0x31f }
#define FSOUND_PRESET_PS2_DELAY {8, 0, 0, 0, 0, 0, 0.0f, 0.0f, 0.0f, 0, 0.000f, { 0.0f,0.0f,0.0f }, 0, 0.000f, { 0.0f,0.0f,0.0f }, 0.000f, 0.00f, 0.00f, 0.000f, 0.0f, 0000.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0x31f }
#define FSOUND_PRESET_PS2_PIPE {9, 0, 0, 0, 0, 0, 0.0f, 0.0f, 0.0f, 0, 0.000f, { 0.0f,0.0f,0.0f }, 0, 0.000f, { 0.0f,0.0f,0.0f }, 0.000f, 0.00f, 0.00f, 0.000f, 0.0f, 0000.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0x31f }
/* [DEFINE_END] */
/*
[STRUCTURE]
[
[DESCRIPTION]
Structure defining the properties for a reverb source, related to a FSOUND channel.
For more indepth descriptions of the reverb properties under win32, please see the EAX3
documentation at http://developer.creative.com/ under the 'downloads' section.
If they do not have the EAX3 documentation, then most information can be attained from
the EAX2 documentation, as EAX3 only adds some more parameters and functionality on top of
EAX2.
Note the default reverb properties are the same as the FSOUND_PRESET_GENERIC preset.
Note that integer values that typically range from -10,000 to 1000 are represented in
decibels, and are of a logarithmic scale, not linear, wheras float values are typically linear.
PORTABILITY: Each member has the platform it supports in braces ie (win32/xbox).
Some reverb parameters are only supported in win32 and some only on xbox. If all parameters are set then
the reverb should product a similar effect on either platform.
Linux and FMODCE do not support the reverb api.
The numerical values listed below are the maximum, minimum and default values for each variable respectively.
[SEE_ALSO]
FSOUND_Reverb_SetChannelProperties
FSOUND_Reverb_GetChannelProperties
FSOUND_REVERB_CHANNELFLAGS
]
*/
typedef struct _FSOUND_REVERB_CHANNELPROPERTIES /* MIN MAX DEFAULT */
{
int Direct; /* -10000, 1000, 0, direct path level (at low and mid frequencies) (win32/xbox) */
int DirectHF; /* -10000, 0, 0, relative direct path level at high frequencies (win32/xbox) */
int Room; /* -10000, 1000, 0, room effect level (at low and mid frequencies) (win32/xbox) */
int RoomHF; /* -10000, 0, 0, relative room effect level at high frequencies (win32/xbox) */
int Obstruction; /* -10000, 0, 0, main obstruction control (attenuation at high frequencies) (win32/xbox) */
float ObstructionLFRatio; /* 0.0, 1.0, 0.0, obstruction low-frequency level re. main control (win32/xbox) */
int Occlusion; /* -10000, 0, 0, main occlusion control (attenuation at high frequencies) (win32/xbox) */
float OcclusionLFRatio; /* 0.0, 1.0, 0.25, occlusion low-frequency level re. main control (win32/xbox) */
float OcclusionRoomRatio; /* 0.0, 10.0, 1.5, relative occlusion control for room effect (win32) */
float OcclusionDirectRatio; /* 0.0, 10.0, 1.0, relative occlusion control for direct path (win32) */
int Exclusion; /* -10000, 0, 0, main exlusion control (attenuation at high frequencies) (win32) */
float ExclusionLFRatio; /* 0.0, 1.0, 1.0, exclusion low-frequency level re. main control (win32) */
int OutsideVolumeHF; /* -10000, 0, 0, outside sound cone level at high frequencies (win32) */
float DopplerFactor; /* 0.0, 10.0, 0.0, like DS3D flDopplerFactor but per source (win32) */
float RolloffFactor; /* 0.0, 10.0, 0.0, like DS3D flRolloffFactor but per source (win32) */
float RoomRolloffFactor; /* 0.0, 10.0, 0.0, like DS3D flRolloffFactor but for room effect (win32/xbox) */
float AirAbsorptionFactor; /* 0.0, 10.0, 1.0, multiplies AirAbsorptionHF member of FSOUND_REVERB_PROPERTIES (win32) */
int Flags; /* FSOUND_REVERB_CHANNELFLAGS - modifies the behavior of properties (win32) */
} FSOUND_REVERB_CHANNELPROPERTIES;
/*
[DEFINE_START]
[
[NAME]
FSOUND_REVERB_CHANNELFLAGS
[DESCRIPTION]
Values for the Flags member of the FSOUND_REVERB_CHANNELPROPERTIES structure.
[SEE_ALSO]
FSOUND_REVERB_CHANNELPROPERTIES
]
*/
#define FSOUND_REVERB_CHANNELFLAGS_DIRECTHFAUTO 0x00000001 /* Automatic setting of 'Direct' due to distance from listener */
#define FSOUND_REVERB_CHANNELFLAGS_ROOMAUTO 0x00000002 /* Automatic setting of 'Room' due to distance from listener */
#define FSOUND_REVERB_CHANNELFLAGS_ROOMHFAUTO 0x00000004 /* Automatic setting of 'RoomHF' due to distance from listener */
#define FSOUND_REVERB_CHANNELFLAGS_DEFAULT (FSOUND_REVERB_CHANNELFLAGS_DIRECTHFAUTO | \
FSOUND_REVERB_CHANNELFLAGS_ROOMAUTO| \
FSOUND_REVERB_CHANNELFLAGS_ROOMHFAUTO)
/* [DEFINE_END] */
/*
[ENUM]
[
[DESCRIPTION]
These values are used with FSOUND_FX_Enable to enable DirectX 8 FX for a channel.
[SEE_ALSO]
FSOUND_FX_Enable
FSOUND_FX_Disable
FSOUND_FX_SetChorus
FSOUND_FX_SetCompressor
FSOUND_FX_SetDistortion
FSOUND_FX_SetEcho
FSOUND_FX_SetFlanger
FSOUND_FX_SetGargle
FSOUND_FX_SetI3DL2Reverb
FSOUND_FX_SetParamEQ
FSOUND_FX_SetWavesReverb
]
*/
enum FSOUND_FX_MODES
{
FSOUND_FX_CHORUS,
FSOUND_FX_COMPRESSOR,
FSOUND_FX_DISTORTION,
FSOUND_FX_ECHO,
FSOUND_FX_FLANGER,
FSOUND_FX_GARGLE,
FSOUND_FX_I3DL2REVERB,
FSOUND_FX_PARAMEQ,
FSOUND_FX_WAVES_REVERB,
FSOUND_FX_MAX
};
/*
[ENUM]
[
[DESCRIPTION]
These are speaker types defined for use with the FSOUND_SetSpeakerMode command.
Note - Only reliably works with FSOUND_OUTPUT_DSOUND or FSOUND_OUTPUT_XBOX output modes. Other output modes will only
interpret FSOUND_SPEAKERMODE_MONO and set everything else to be stereo.
[SEE_ALSO]
FSOUND_SetSpeakerMode
]
*/
enum FSOUND_SPEAKERMODES
{
FSOUND_SPEAKERMODE_DOLBYDIGITAL, /* The audio is played through a speaker arrangement of surround speakers with a subwoofer. */
FSOUND_SPEAKERMODE_HEADPHONES, /* The speakers are headphones. */
FSOUND_SPEAKERMODE_MONO, /* The speakers are monaural. */
FSOUND_SPEAKERMODE_QUAD, /* The speakers are quadraphonic. */
FSOUND_SPEAKERMODE_STEREO, /* The speakers are stereo (default value). */
FSOUND_SPEAKERMODE_SURROUND, /* The speakers are surround sound. */
FSOUND_SPEAKERMODE_DTS /* (XBOX Only) The audio is played through a speaker arrangement of surround speakers with a subwoofer. */
};
/*
[DEFINE_START]
[
[NAME]
FSOUND_INIT_FLAGS
[DESCRIPTION]
Initialization flags. Use them with FSOUND_Init in the flags parameter to change various behaviour.
FSOUND_INIT_ENABLEOUTPUTFX Is an init mode which enables the FSOUND mixer buffer to be affected by DirectX 8 effects.
Note that due to limitations of DirectSound, FSOUND_Init may fail if this is enabled because the buffersize is too small.
This can be fixed with FSOUND_SetBufferSize. Increase the BufferSize until it works.
When it is enabled you can use the FSOUND_FX api, and use FSOUND_SYSTEMCHANNEL as the channel id when setting parameters.
[SEE_ALSO]
FSOUND_Init
]
*/
#define FSOUND_INIT_USEDEFAULTMIDISYNTH 0x01 /* Causes MIDI playback to force software decoding. */
#define FSOUND_INIT_GLOBALFOCUS 0x02 /* For DirectSound output - sound is not muted when window is out of focus. */
#define FSOUND_INIT_ENABLEOUTPUTFX 0x04 /* For DirectSound output - Allows FSOUND_FX api to be used on global software mixer output! */
#define FSOUND_INIT_ACCURATEVULEVELS 0x08 /* This latency adjusts FSOUND_GetCurrentLevels, but incurs a small cpu and memory hit */
#define FSOUND_INIT_DISABLE_CORE0_REVERB 0x10 /* PS2 only - Disable reverb on CORE 0 to regain SRAM */
#define FSOUND_INIT_DISABLE_CORE1_REVERB 0x20 /* PS2 only - Disable reverb on CORE 1 to regain SRAM */
/* [DEFINE_END] */
/* ========================================================================================== */
/* FUNCTION PROTOTYPES */
/* ========================================================================================== */
#ifdef __cplusplus
extern "C" {
#endif
/* ================================== */
/* Initialization / Global functions. */
/* ================================== */
/*
PRE - FSOUND_Init functions. These can't be called after FSOUND_Init is
called (they will fail). They set up FMOD system functionality.
*/
DLL_API signed char F_API FSOUND_SetOutput(int outputtype);
DLL_API signed char F_API FSOUND_SetDriver(int driver);
DLL_API signed char F_API FSOUND_SetMixer(int mixer);
DLL_API signed char F_API FSOUND_SetBufferSize(int len_ms);
DLL_API signed char F_API FSOUND_SetHWND(void *hwnd);
DLL_API signed char F_API FSOUND_SetMinHardwareChannels(int min);
DLL_API signed char F_API FSOUND_SetMaxHardwareChannels(int max);
DLL_API signed char F_API FSOUND_SetMemorySystem(void *pool,
int poollen,
FSOUND_ALLOCCALLBACK useralloc,
FSOUND_REALLOCCALLBACK userrealloc,
FSOUND_FREECALLBACK userfree);
/*
Main initialization / closedown functions.
Note : Use FSOUND_INIT_USEDEFAULTMIDISYNTH with FSOUND_Init for software override
with MIDI playback.
: Use FSOUND_INIT_GLOBALFOCUS with FSOUND_Init to make sound audible no matter
which window is in focus. (FSOUND_OUTPUT_DSOUND only)
*/
DLL_API signed char F_API FSOUND_Init(int mixrate, int maxsoftwarechannels, unsigned int flags);
DLL_API void F_API FSOUND_Close();
/*
Runtime system level functions
*/
DLL_API void F_API FSOUND_SetSpeakerMode(unsigned int speakermode);
DLL_API void F_API FSOUND_SetSFXMasterVolume(int volume);
DLL_API void F_API FSOUND_SetPanSeperation(float pansep);
DLL_API void F_API FSOUND_File_SetCallbacks(FSOUND_OPENCALLBACK useropen,
FSOUND_CLOSECALLBACK userclose,
FSOUND_READCALLBACK userread,
FSOUND_SEEKCALLBACK userseek,
FSOUND_TELLCALLBACK usertell);
/*
System information functions.
*/
DLL_API int F_API FSOUND_GetError();
DLL_API float F_API FSOUND_GetVersion();
DLL_API int F_API FSOUND_GetOutput();
DLL_API void * F_API FSOUND_GetOutputHandle();
DLL_API int F_API FSOUND_GetDriver();
DLL_API int F_API FSOUND_GetMixer();
DLL_API int F_API FSOUND_GetNumDrivers();
DLL_API signed char * F_API FSOUND_GetDriverName(int id);
DLL_API signed char F_API FSOUND_GetDriverCaps(int id, unsigned int *caps);
DLL_API int F_API FSOUND_GetOutputRate();
DLL_API int F_API FSOUND_GetMaxChannels();
DLL_API int F_API FSOUND_GetMaxSamples();
DLL_API int F_API FSOUND_GetSFXMasterVolume();
DLL_API int F_API FSOUND_GetNumHardwareChannels();
DLL_API int F_API FSOUND_GetChannelsPlaying();
DLL_API float F_API FSOUND_GetCPUUsage();
DLL_API void F_API FSOUND_GetMemoryStats(unsigned int *currentalloced, unsigned int *maxalloced);
/* =================================== */
/* Sample management / load functions. */
/* =================================== */
/*
Sample creation and management functions
Note : Use FSOUND_LOADMEMORY flag with FSOUND_Sample_Load to load from memory.
Use FSOUND_LOADRAW flag with FSOUND_Sample_Load to treat as as raw pcm data.
*/
DLL_API FSOUND_SAMPLE * F_API FSOUND_Sample_Load(int index, const char *name_or_data, unsigned int mode, int memlength);
DLL_API FSOUND_SAMPLE * F_API FSOUND_Sample_Alloc(int index, int length, unsigned int mode, int deffreq, int defvol, int defpan, int defpri);
DLL_API void F_API FSOUND_Sample_Free(FSOUND_SAMPLE *sptr);
DLL_API signed char F_API FSOUND_Sample_Upload(FSOUND_SAMPLE *sptr, void *srcdata, unsigned int mode);
DLL_API signed char F_API FSOUND_Sample_Lock(FSOUND_SAMPLE *sptr, int offset, int length, void **ptr1, void **ptr2, unsigned int *len1, unsigned int *len2);
DLL_API signed char F_API FSOUND_Sample_Unlock(FSOUND_SAMPLE *sptr, void *ptr1, void *ptr2, unsigned int len1, unsigned int len2);
/*
Sample control functions
*/
DLL_API signed char F_API FSOUND_Sample_SetMode(FSOUND_SAMPLE *sptr, unsigned int mode);
DLL_API signed char F_API FSOUND_Sample_SetLoopPoints(FSOUND_SAMPLE *sptr, int loopstart, int loopend);
DLL_API signed char F_API FSOUND_Sample_SetDefaults(FSOUND_SAMPLE *sptr, int deffreq, int defvol, int defpan, int defpri);
DLL_API signed char F_API FSOUND_Sample_SetMinMaxDistance(FSOUND_SAMPLE *sptr, float min, float max);
DLL_API signed char F_API FSOUND_Sample_SetMaxPlaybacks(FSOUND_SAMPLE *sptr, int max);
/*
Sample information functions
*/
DLL_API FSOUND_SAMPLE * F_API FSOUND_Sample_Get(int sampno);
DLL_API char * F_API FSOUND_Sample_GetName(FSOUND_SAMPLE *sptr);
DLL_API unsigned int F_API FSOUND_Sample_GetLength(FSOUND_SAMPLE *sptr);
DLL_API signed char F_API FSOUND_Sample_GetLoopPoints(FSOUND_SAMPLE *sptr, int *loopstart, int *loopend);
DLL_API signed char F_API FSOUND_Sample_GetDefaults(FSOUND_SAMPLE *sptr, int *deffreq, int *defvol, int *defpan, int *defpri);
DLL_API unsigned int F_API FSOUND_Sample_GetMode(FSOUND_SAMPLE *sptr);
/* ============================ */
/* Channel control functions. */
/* ============================ */
/*
Playing and stopping sounds.
Note : Use FSOUND_FREE as the 'channel' variable, to let FMOD pick a free channel for you.
Use FSOUND_ALL as the 'channel' variable to control ALL channels with one function call!
*/
DLL_API int F_API FSOUND_PlaySound(int channel, FSOUND_SAMPLE *sptr);
DLL_API int F_API FSOUND_PlaySoundEx(int channel, FSOUND_SAMPLE *sptr, FSOUND_DSPUNIT *dsp, signed char startpaused);
DLL_API signed char F_API FSOUND_StopSound(int channel);
/*
Functions to control playback of a channel.
Note : FSOUND_ALL can be used on most of these functions as a channel value.
*/
DLL_API signed char F_API FSOUND_SetFrequency(int channel, int freq);
DLL_API signed char F_API FSOUND_SetVolume(int channel, int vol);
DLL_API signed char F_API FSOUND_SetVolumeAbsolute(int channel, int vol);
DLL_API signed char F_API FSOUND_SetPan(int channel, int pan);
DLL_API signed char F_API FSOUND_SetSurround(int channel, signed char surround);
DLL_API signed char F_API FSOUND_SetMute(int channel, signed char mute);
DLL_API signed char F_API FSOUND_SetPriority(int channel, int priority);
DLL_API signed char F_API FSOUND_SetReserved(int channel, signed char reserved);
DLL_API signed char F_API FSOUND_SetPaused(int channel, signed char paused);
DLL_API signed char F_API FSOUND_SetLoopMode(int channel, unsigned int loopmode);
DLL_API signed char F_API FSOUND_SetCurrentPosition(int channel, unsigned int offset);
/*
Channel information functions.
*/
DLL_API signed char F_API FSOUND_IsPlaying(int channel);
DLL_API int F_API FSOUND_GetFrequency(int channel);
DLL_API int F_API FSOUND_GetVolume(int channel);
DLL_API int F_API FSOUND_GetPan(int channel);
DLL_API signed char F_API FSOUND_GetSurround(int channel);
DLL_API signed char F_API FSOUND_GetMute(int channel);
DLL_API int F_API FSOUND_GetPriority(int channel);
DLL_API signed char F_API FSOUND_GetReserved(int channel);
DLL_API signed char F_API FSOUND_GetPaused(int channel);
DLL_API unsigned int F_API FSOUND_GetLoopMode(int channel);
DLL_API unsigned int F_API FSOUND_GetCurrentPosition(int channel);
DLL_API FSOUND_SAMPLE * F_API FSOUND_GetCurrentSample(int channel);
DLL_API signed char F_API FSOUND_GetCurrentLevels(int channel, float *l, float *r);
/* =================== */
/* FX functions. */
/* =================== */
/*
Functions to control DX8 only effects processing.
- FX enabled samples can only be played once at a time, not multiple times at once.
- Sounds have to be created with FSOUND_HW2D or FSOUND_HW3D for this to work.
- FSOUND_INIT_ENABLEOUTPUTFX can be used to apply hardware effect processing to the
global mixed output of FMOD's software channels.
- FSOUND_FX_Enable returns an FX handle that you can use to alter fx parameters.
- FSOUND_FX_Enable can be called multiple times in a row, even on the same FX type,
it will return a unique handle for each FX.
- FSOUND_FX_Enable cannot be called if the sound is playing or locked.
- FSOUND_FX_Disable must be called to reset/clear the FX from a channel.
*/
DLL_API int F_API FSOUND_FX_Enable(int channel, unsigned int fx); /* See FSOUND_FX_MODES */
DLL_API signed char F_API FSOUND_FX_Disable(int channel);
DLL_API signed char F_API FSOUND_FX_SetChorus(int fxid, float WetDryMix, float Depth, float Feedback, float Frequency, int Waveform, float Delay, int Phase);
DLL_API signed char F_API FSOUND_FX_SetCompressor(int fxid, float Gain, float Attack, float Release, float Threshold, float Ratio, float Predelay);
DLL_API signed char F_API FSOUND_FX_SetDistortion(int fxid, float Gain, float Edge, float PostEQCenterFrequency, float PostEQBandwidth, float PreLowpassCutoff);
DLL_API signed char F_API FSOUND_FX_SetEcho(int fxid, float WetDryMix, float Feedback, float LeftDelay, float RightDelay, int PanDelay);
DLL_API signed char F_API FSOUND_FX_SetFlanger(int fxid, float WetDryMix, float Depth, float Feedback, float Frequency, int Waveform, float Delay, int Phase);
DLL_API signed char F_API FSOUND_FX_SetGargle(int fxid, int RateHz, int WaveShape);
DLL_API signed char F_API FSOUND_FX_SetI3DL2Reverb(int fxid, int Room, int RoomHF, float RoomRolloffFactor, float DecayTime, float DecayHFRatio, int Reflections, float ReflectionsDelay, int Reverb, float ReverbDelay, float Diffusion, float Density, float HFReference);
DLL_API signed char F_API FSOUND_FX_SetParamEQ(int fxid, float Center, float Bandwidth, float Gain);
DLL_API signed char F_API FSOUND_FX_SetWavesReverb(int fxid, float InGain, float ReverbMix, float ReverbTime, float HighFreqRTRatio);
/* =================== */
/* 3D sound functions. */
/* =================== */
/*
See also FSOUND_Sample_SetMinMaxDistance (above)
*/
DLL_API void F_API FSOUND_3D_Update(); /* you must call this once a frame */
DLL_API signed char F_API FSOUND_3D_SetAttributes(int channel, float *pos, float *vel);
DLL_API signed char F_API FSOUND_3D_GetAttributes(int channel, float *pos, float *vel);
DLL_API void F_API FSOUND_3D_Listener_SetAttributes(float *pos, float *vel, float fx, float fy, float fz, float tx, float ty, float tz);
DLL_API void F_API FSOUND_3D_Listener_GetAttributes(float *pos, float *vel, float *fx, float *fy, float *fz, float *tx, float *ty, float *tz);
DLL_API void F_API FSOUND_3D_Listener_SetDopplerFactor(float scale);
DLL_API void F_API FSOUND_3D_Listener_SetDistanceFactor(float scale);
DLL_API void F_API FSOUND_3D_Listener_SetRolloffFactor(float scale);
/* ========================= */
/* File Streaming functions. */
/* ========================= */
/*
Note : Use FSOUND_LOADMEMORY flag with FSOUND_Stream_OpenFile to stream from memory.
Use FSOUND_LOADRAW flag with FSOUND_Stream_OpenFile to treat stream as raw pcm data.
Use FSOUND_MPEGACCURATE flag with FSOUND_Stream_OpenFile to open mpegs in 'accurate mode' for settime/gettime/getlengthms.
Use FSOUND_FREE as the 'channel' variable, to let FMOD pick a free channel for you.
*/
DLL_API signed char F_API FSOUND_Stream_SetBufferSize(int ms); /* call this before opening streams, not after */
DLL_API FSOUND_STREAM * F_API FSOUND_Stream_OpenFile(const char *filename, unsigned int mode, int memlength);
DLL_API FSOUND_STREAM * F_API FSOUND_Stream_Create(FSOUND_STREAMCALLBACK callback, int length, unsigned int mode, int samplerate, int userdata);
DLL_API int F_API FSOUND_Stream_Play(int channel, FSOUND_STREAM *stream);
DLL_API int F_API FSOUND_Stream_PlayEx(int channel, FSOUND_STREAM *stream, FSOUND_DSPUNIT *dsp, signed char startpaused);
DLL_API signed char F_API FSOUND_Stream_Stop(FSOUND_STREAM *stream);
DLL_API signed char F_API FSOUND_Stream_Close(FSOUND_STREAM *stream);
DLL_API signed char F_API FSOUND_Stream_SetEndCallback(FSOUND_STREAM *stream, FSOUND_STREAMCALLBACK callback, int userdata);
DLL_API signed char F_API FSOUND_Stream_SetSynchCallback(FSOUND_STREAM *stream, FSOUND_STREAMCALLBACK callback, int userdata);
DLL_API FSOUND_SAMPLE * F_API FSOUND_Stream_GetSample(FSOUND_STREAM *stream); /* every stream contains a sample to playback on */
DLL_API FSOUND_DSPUNIT *F_API FSOUND_Stream_CreateDSP(FSOUND_STREAM *stream, FSOUND_DSPCALLBACK callback, int priority, int param);
DLL_API signed char F_API FSOUND_Stream_SetPosition(FSOUND_STREAM *stream, unsigned int position);
DLL_API unsigned int F_API FSOUND_Stream_GetPosition(FSOUND_STREAM *stream);
DLL_API signed char F_API FSOUND_Stream_SetTime(FSOUND_STREAM *stream, int ms);
DLL_API int F_API FSOUND_Stream_GetTime(FSOUND_STREAM *stream);
DLL_API int F_API FSOUND_Stream_GetLength(FSOUND_STREAM *stream);
DLL_API int F_API FSOUND_Stream_GetLengthMs(FSOUND_STREAM *stream);
/* =================== */
/* CD audio functions. */
/* =================== */
/*
Note : 0 = default cdrom. Otherwise specify the drive letter, for example. 'D'.
*/
DLL_API signed char F_API FSOUND_CD_Play(char drive, int track);
DLL_API void F_API FSOUND_CD_SetPlayMode(char drive, signed char mode);
DLL_API signed char F_API FSOUND_CD_Stop(char drive);
DLL_API signed char F_API FSOUND_CD_SetPaused(char drive, signed char paused);
DLL_API signed char F_API FSOUND_CD_SetVolume(char drive, int volume);
DLL_API signed char F_API FSOUND_CD_Eject(char drive);
DLL_API signed char F_API FSOUND_CD_GetPaused(char drive);
DLL_API int F_API FSOUND_CD_GetTrack(char drive);
DLL_API int F_API FSOUND_CD_GetNumTracks(char drive);
DLL_API int F_API FSOUND_CD_GetVolume(char drive);
DLL_API int F_API FSOUND_CD_GetTrackLength(char drive, int track);
DLL_API int F_API FSOUND_CD_GetTrackTime(char drive);
/* ============== */
/* DSP functions. */
/* ============== */
/*
DSP Unit control and information functions.
These functions allow you access to the mixed stream that FMOD uses to play back sound on.
*/
DLL_API FSOUND_DSPUNIT *F_API FSOUND_DSP_Create(FSOUND_DSPCALLBACK callback, int priority, int param);
DLL_API void F_API FSOUND_DSP_Free(FSOUND_DSPUNIT *unit);
DLL_API void F_API FSOUND_DSP_SetPriority(FSOUND_DSPUNIT *unit, int priority);
DLL_API int F_API FSOUND_DSP_GetPriority(FSOUND_DSPUNIT *unit);
DLL_API void F_API FSOUND_DSP_SetActive(FSOUND_DSPUNIT *unit, signed char active);
DLL_API signed char F_API FSOUND_DSP_GetActive(FSOUND_DSPUNIT *unit);
/*
Functions to get hold of FSOUND 'system DSP unit' handles.
*/
DLL_API FSOUND_DSPUNIT *F_API FSOUND_DSP_GetClearUnit();
DLL_API FSOUND_DSPUNIT *F_API FSOUND_DSP_GetSFXUnit();
DLL_API FSOUND_DSPUNIT *F_API FSOUND_DSP_GetMusicUnit();
DLL_API FSOUND_DSPUNIT *F_API FSOUND_DSP_GetFFTUnit();
DLL_API FSOUND_DSPUNIT *F_API FSOUND_DSP_GetClipAndCopyUnit();
/*
Miscellaneous DSP functions
Note for the spectrum analysis function to work, you have to enable the FFT DSP unit with
the following code FSOUND_DSP_SetActive(FSOUND_DSP_GetFFTUnit(), TRUE);
It is off by default to save cpu usage.
*/
DLL_API signed char F_API FSOUND_DSP_MixBuffers(void *destbuffer, void *srcbuffer, int len, int freq, int vol, int pan, unsigned int mode);
DLL_API void F_API FSOUND_DSP_ClearMixBuffer();
DLL_API int F_API FSOUND_DSP_GetBufferLength(); /* Length of each DSP update */
DLL_API int F_API FSOUND_DSP_GetBufferLengthTotal(); /* Total buffer length due to FSOUND_SetBufferSize */
DLL_API float * F_API FSOUND_DSP_GetSpectrum(); /* Array of 512 floats - call FSOUND_DSP_SetActive(FSOUND_DSP_GetFFTUnit(), TRUE)) for this to work. */
/* ========================================================================== */
/* Reverb functions. (eax2/eax3 reverb) (NOT SUPPORTED IN LINUX/CE) */
/* ========================================================================== */
/*
See top of file for definitions and information on the reverb parameters.
*/
DLL_API signed char F_API FSOUND_Reverb_SetProperties(FSOUND_REVERB_PROPERTIES *prop);
DLL_API signed char F_API FSOUND_Reverb_GetProperties(FSOUND_REVERB_PROPERTIES *prop);
DLL_API signed char F_API FSOUND_Reverb_SetChannelProperties(int channel, FSOUND_REVERB_CHANNELPROPERTIES *prop);
DLL_API signed char F_API FSOUND_Reverb_GetChannelProperties(int channel, FSOUND_REVERB_CHANNELPROPERTIES *prop);
/* ================================================ */
/* Recording functions (NOT SUPPORTED IN LINUX/MAC) */
/* ================================================ */
/*
Recording initialization functions
*/
DLL_API signed char F_API FSOUND_Record_SetDriver(int outputtype);
DLL_API int F_API FSOUND_Record_GetNumDrivers();
DLL_API signed char * F_API FSOUND_Record_GetDriverName(int id);
DLL_API int F_API FSOUND_Record_GetDriver();
/*
Recording functionality. Only one recording session will work at a time.
*/
DLL_API signed char F_API FSOUND_Record_StartSample(FSOUND_SAMPLE *sptr, signed char loop);
DLL_API signed char F_API FSOUND_Record_Stop();
DLL_API int F_API FSOUND_Record_GetPosition();
/* ========================================================================================== */
/* FMUSIC API (MOD,S3M,XM,IT,MIDI PLAYBACK) */
/* ========================================================================================== */
/*
Song management / playback functions.
*/
DLL_API FMUSIC_MODULE * F_API FMUSIC_LoadSong(const char *name);
DLL_API FMUSIC_MODULE * F_API FMUSIC_LoadSongMemory(void *data, int length);
DLL_API signed char F_API FMUSIC_FreeSong(FMUSIC_MODULE *mod);
DLL_API signed char F_API FMUSIC_PlaySong(FMUSIC_MODULE *mod);
DLL_API signed char F_API FMUSIC_StopSong(FMUSIC_MODULE *mod);
DLL_API void F_API FMUSIC_StopAllSongs();
DLL_API signed char F_API FMUSIC_SetZxxCallback(FMUSIC_MODULE *mod, FMUSIC_CALLBACK callback);
DLL_API signed char F_API FMUSIC_SetRowCallback(FMUSIC_MODULE *mod, FMUSIC_CALLBACK callback, int rowstep);
DLL_API signed char F_API FMUSIC_SetOrderCallback(FMUSIC_MODULE *mod, FMUSIC_CALLBACK callback, int orderstep);
DLL_API signed char F_API FMUSIC_SetInstCallback(FMUSIC_MODULE *mod, FMUSIC_CALLBACK callback, int instrument);
DLL_API signed char F_API FMUSIC_SetSample(FMUSIC_MODULE *mod, int sampno, FSOUND_SAMPLE *sptr);
DLL_API signed char F_API FMUSIC_OptimizeChannels(FMUSIC_MODULE *mod, int maxchannels, int minvolume);
/*
Runtime song functions.
*/
DLL_API signed char F_API FMUSIC_SetReverb(signed char reverb); /* MIDI only */
DLL_API signed char F_API FMUSIC_SetLooping(FMUSIC_MODULE *mod, signed char looping);
DLL_API signed char F_API FMUSIC_SetOrder(FMUSIC_MODULE *mod, int order);
DLL_API signed char F_API FMUSIC_SetPaused(FMUSIC_MODULE *mod, signed char pause);
DLL_API signed char F_API FMUSIC_SetMasterVolume(FMUSIC_MODULE *mod, int volume);
DLL_API signed char F_API FMUSIC_SetMasterSpeed(FMUSIC_MODULE *mode, float speed);
DLL_API signed char F_API FMUSIC_SetPanSeperation(FMUSIC_MODULE *mod, float pansep);
/*
Static song information functions.
*/
DLL_API char * F_API FMUSIC_GetName(FMUSIC_MODULE *mod);
DLL_API int F_API FMUSIC_GetType(FMUSIC_MODULE *mod);
DLL_API int F_API FMUSIC_GetNumOrders(FMUSIC_MODULE *mod);
DLL_API int F_API FMUSIC_GetNumPatterns(FMUSIC_MODULE *mod);
DLL_API int F_API FMUSIC_GetNumInstruments(FMUSIC_MODULE *mod);
DLL_API int F_API FMUSIC_GetNumSamples(FMUSIC_MODULE *mod);
DLL_API int F_API FMUSIC_GetNumChannels(FMUSIC_MODULE *mod);
DLL_API FSOUND_SAMPLE * F_API FMUSIC_GetSample(FMUSIC_MODULE *mod, int sampno);
DLL_API int F_API FMUSIC_GetPatternLength(FMUSIC_MODULE *mod, int orderno);
/*
Runtime song information.
*/
DLL_API signed char F_API FMUSIC_IsFinished(FMUSIC_MODULE *mod);
DLL_API signed char F_API FMUSIC_IsPlaying(FMUSIC_MODULE *mod);
DLL_API int F_API FMUSIC_GetMasterVolume(FMUSIC_MODULE *mod);
DLL_API int F_API FMUSIC_GetGlobalVolume(FMUSIC_MODULE *mod);
DLL_API int F_API FMUSIC_GetOrder(FMUSIC_MODULE *mod);
DLL_API int F_API FMUSIC_GetPattern(FMUSIC_MODULE *mod);
DLL_API int F_API FMUSIC_GetSpeed(FMUSIC_MODULE *mod);
DLL_API int F_API FMUSIC_GetBPM(FMUSIC_MODULE *mod);
DLL_API int F_API FMUSIC_GetRow(FMUSIC_MODULE *mod);
DLL_API signed char F_API FMUSIC_GetPaused(FMUSIC_MODULE *mod);
DLL_API int F_API FMUSIC_GetTime(FMUSIC_MODULE *mod);
DLL_API int F_API FMUSIC_GetRealChannel(FMUSIC_MODULE *mod, int modchannel);
#ifdef __cplusplus
}
#endif
#endif
| [
"[email protected]"
] | [
[
[
1,
1063
]
]
] |
dc03c2081ab6af470e19df18e8e5a4f7c8096d64 | 0b66a94448cb545504692eafa3a32f435cdf92fa | /branches/nn/cbear.berlios.de/base/abs.hpp | 388ca717df88ba88386aee09d7619d33431448a7 | [
"MIT"
] | permissive | BackupTheBerlios/cbear-svn | e6629dfa5175776fbc41510e2f46ff4ff4280f08 | 0109296039b505d71dc215a0b256f73b1a60b3af | refs/heads/master | 2021-03-12T22:51:43.491728 | 2007-09-28T01:13:48 | 2007-09-28T01:13:48 | 40,608,034 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 238 | hpp | #ifndef CBEAR_BERLIOS_DE_BASE_ABS_HPP_INCLUDED
#define CBEAR_BERLIOS_DE_BASE_ABS_HPP_INCLUDED
namespace cbear_berlios_de
{
namespace base
{
template<class T>
T abs(T const &x)
{
return x < T() ? -x: x;
}
}
}
#endif
| [
"nn0@e6e9985e-9100-0410-869a-e199dc1b6838"
] | [
[
[
1,
18
]
]
] |
bd55047f850c5439950a732bf0ff69278330a8be | ef23e388061a637f82b815d32f7af8cb60c5bb1f | /src/mame/includes/tecmo16.h | 1e594494341288026cfb1137559ca8950771f996 | [] | no_license | marcellodash/psmame | 76fd877a210d50d34f23e50d338e65a17deff066 | 09f52313bd3b06311b910ed67a0e7c70c2dd2535 | refs/heads/master | 2021-05-29T23:57:23.333706 | 2011-06-23T20:11:22 | 2011-06-23T20:11:22 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,368 | h | class tecmo16_state : public driver_device
{
public:
tecmo16_state(running_machine &machine, const driver_device_config_base &config)
: driver_device(machine, config) { }
UINT16 *m_videoram;
UINT16 *m_colorram;
UINT16 *m_videoram2;
UINT16 *m_colorram2;
UINT16 *m_charram;
tilemap_t *m_fg_tilemap;
tilemap_t *m_bg_tilemap;
tilemap_t *m_tx_tilemap;
bitmap_t *m_sprite_bitmap;
bitmap_t *m_tile_bitmap_bg;
bitmap_t *m_tile_bitmap_fg;
int m_flipscreen;
int m_game_is_riot;
UINT16 m_scroll_x_w;
UINT16 m_scroll_y_w;
UINT16 m_scroll2_x_w;
UINT16 m_scroll2_y_w;
UINT16 m_scroll_char_x_w;
UINT16 m_scroll_char_y_w;
UINT16 *m_spriteram;
size_t m_spriteram_size;
};
/*----------- defined in video/tecmo16.c -----------*/
WRITE16_HANDLER( tecmo16_videoram_w );
WRITE16_HANDLER( tecmo16_colorram_w );
WRITE16_HANDLER( tecmo16_videoram2_w );
WRITE16_HANDLER( tecmo16_colorram2_w );
WRITE16_HANDLER( tecmo16_charram_w );
WRITE16_HANDLER( tecmo16_flipscreen_w );
WRITE16_HANDLER( tecmo16_scroll_x_w );
WRITE16_HANDLER( tecmo16_scroll_y_w );
WRITE16_HANDLER( tecmo16_scroll2_x_w );
WRITE16_HANDLER( tecmo16_scroll2_y_w );
WRITE16_HANDLER( tecmo16_scroll_char_x_w );
WRITE16_HANDLER( tecmo16_scroll_char_y_w );
VIDEO_START( fstarfrc );
VIDEO_START( ginkun );
VIDEO_START( riot );
SCREEN_UPDATE( tecmo16 );
| [
"Mike@localhost"
] | [
[
[
1,
50
]
]
] |
6acc311eead63379110896b1443260dc5bcf96e2 | e3f4283e488dabbc45cbeeb6309503f8334571e9 | /I2C/I2CProtocol.cpp | 221fbeb155f3993c3d452a369e94819fa80aa06d | [] | no_license | igouss/RobotProto | 139a81fe4fc2faa9b3520749bf9bf716c6de3264 | 74833be50b68eb7dc27ec2e60ef9cfa9cb128064 | refs/heads/master | 2021-01-17T06:33:41.452786 | 2011-09-10T01:43:01 | 2011-09-10T01:43:01 | 2,166,120 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 12,376 | cpp | /*
I2C.cpp - I2C library
Copyright (c) 2011 Wayne Truchsess. All right reserved.
Rev 1.0 - August 8th, 2011
This is a modified version of the Arduino Wire/TWI
library. Functions were rewritten to provide more functionality
and also the use of Repeated Start. Some I2C devices will not
function correctly without the use of a Repeated Start. The
initial version of this library only supports the Master.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "WProgram.h"
#include "I2CProtocol.h"
uint8_t I2CProtocol::bytesAvailable = 0;
uint8_t I2CProtocol::bufferIndex = 0;
uint8_t I2CProtocol::totalBytes = 0;
I2CProtocol::I2CProtocol()
{
}
////////////// Public Methods ////////////////////////////////////////
void I2CProtocol::begin()
{
#if defined(__AVR_ATmega168__) || defined(__AVR_ATmega8__) || defined(__AVR_ATmega328P__)
// activate internal pull-ups for twi
// as per note from atmega8 manual pg167
sbi(PORTC, 4);
sbi(PORTC, 5);
#else
// activate internal pull-ups for twi
// as per note from atmega128 manual pg204
sbi(PORTD, 0);
sbi(PORTD, 1);
#endif
// initialize twi prescaler and bit rate
cbi(TWSR, TWPS0);
cbi(TWSR, TWPS1);
TWBR = ((CPU_FREQ / 100000) - 16) / 2;
// enable twi module, acks, and twi interrupt
TWCR = _BV(TWEN) | _BV(TWIE) | _BV(TWEA);
}
void I2CProtocol::end()
{
TWCR = 0;
}
void I2CProtocol::setSpeed(boolean _fast)
{
if(!_fast)
{
TWBR = ((CPU_FREQ / 100000) - 16) / 2;
}
else
{
TWBR = ((CPU_FREQ / 400000) - 16) / 2;
}
}
void I2CProtocol::pullup(boolean activate)
{
if(activate)
{
#if defined(__AVR_ATmega168__) || defined(__AVR_ATmega8__) || defined(__AVR_ATmega328P__)
// activate internal pull-ups for twi
// as per note from atmega8 manual pg167
sbi(PORTC, 4);
sbi(PORTC, 5);
#else
// activate internal pull-ups for twi
// as per note from atmega128 manual pg204
sbi(PORTD, 0);
sbi(PORTD, 1);
#endif
}
else
{
#if defined(__AVR_ATmega168__) || defined(__AVR_ATmega8__) || defined(__AVR_ATmega328P__)
// deactivate internal pull-ups for twi
// as per note from atmega8 manual pg167
cbi(PORTC, 4);
cbi(PORTC, 5);
#else
// deactivate internal pull-ups for twi
// as per note from atmega128 manual pg204
cbi(PORTD, 0);
cbi(PORTD, 1);
#endif
}
}
/////////////carry over from Wire library ///////////
uint8_t I2CProtocol::beginTransmission(uint8_t address)
{
returnStatusWire = 0;
returnStatus = 0;
returnStatus = start();
returnStatusWire = returnStatus;
if(returnStatus){return(returnStatus);}
returnStatus = sendAddress(SLA_W(address));
returnStatusWire = returnStatus;
return(returnStatus);
}
uint8_t I2CProtocol::beginTransmission(int address)
{
return(beginTransmission((uint8_t) address));
}
uint8_t I2CProtocol::send(uint8_t data)
{
if(returnStatusWire)
{
return(returnStatusWire);
}
returnStatus = 0;
returnStatus = sendByte(data);
returnStatusWire = returnStatus;
return(returnStatus);
}
uint8_t I2CProtocol::send(int data)
{
return(send((uint8_t) data));
}
uint8_t I2CProtocol::endTransmission()
{
stop();
return(returnStatusWire);
}
uint8_t I2CProtocol::requestFrom(int address, int numberBytes)
{
return(requestFrom((uint8_t) address, (uint8_t) numberBytes));
}
uint8_t I2CProtocol::requestFrom(uint8_t address, uint8_t numberBytes)
{
returnStatus = 0;
returnStatus = read(address,numberBytes);
if(!returnStatus)
{
return(numberBytes);
}
return(0);
}
uint8_t I2CProtocol::available()
{
return(bytesAvailable);
}
uint8_t I2CProtocol::receive()
{
bufferIndex = totalBytes - bytesAvailable;
if(!bytesAvailable)
{
bufferIndex = 0;
return(0);
}
bytesAvailable--;
return(data[bufferIndex]);
}
/////////////////////////////////////////////////////
uint8_t I2CProtocol::write(uint8_t address, uint8_t registerAddress)
{
returnStatus = 0;
returnStatus = start();
if(returnStatus){return(returnStatus);}
returnStatus = sendAddress(SLA_W(address));
if(returnStatus){return(returnStatus);}
returnStatus = sendByte(registerAddress);
if(returnStatus){return(returnStatus);}
stop();
return(returnStatus);
}
uint8_t I2CProtocol::write(int address, int registerAddress)
{
return(write((uint8_t) address, (uint8_t) registerAddress));
}
uint8_t I2CProtocol::write(uint8_t address, uint8_t registerAddress, uint8_t data)
{
returnStatus = 0;
returnStatus = start();
if(returnStatus){return(returnStatus);}
returnStatus = sendAddress(SLA_W(address));
if(returnStatus){return(returnStatus);}
returnStatus = sendByte(registerAddress);
if(returnStatus){return(returnStatus);}
returnStatus = sendByte(data);
if(returnStatus){return(returnStatus);}
stop();
return(returnStatus);
}
uint8_t I2CProtocol::write(int address, int registerAddress, int data)
{
return(write((uint8_t) address, (uint8_t) registerAddress, (uint8_t) data));
}
uint8_t I2CProtocol::write(uint8_t address, uint8_t registerAddress, char *data)
{
uint8_t bufferLength = strlen(data);
returnStatus = 0;
returnStatus = write(address, registerAddress, (uint8_t*)data, bufferLength);
return(returnStatus);
}
uint8_t I2CProtocol::write(uint8_t address, uint8_t registerAddress, uint8_t *data, uint8_t numberBytes)
{
returnStatus = 0;
returnStatus = start();
if(returnStatus){return(returnStatus);}
returnStatus = sendAddress(SLA_W(address));
if(returnStatus){return(returnStatus);}
returnStatus = sendByte(registerAddress);
if(returnStatus){return(returnStatus);}
for (uint8_t i = 0; i < numberBytes; i++)
{
returnStatus = sendByte(data[i]);
if(returnStatus){return(returnStatus);}
}
stop();
return(returnStatus);
}
uint8_t I2CProtocol::read(int address, int numberBytes)
{
return(read((uint8_t) address, (uint8_t) numberBytes));
}
uint8_t I2CProtocol::read(uint8_t address, uint8_t numberBytes)
{
bytesAvailable = 0;
bufferIndex = 0;
if(numberBytes == 0){numberBytes++;}
nack = numberBytes - 1;
returnStatus = 0;
returnStatus = start();
if(returnStatus){return(returnStatus);}
returnStatus = sendAddress(SLA_R(address));
if(returnStatus){return(returnStatus);}
for(uint8_t i = 0; i < numberBytes; i++)
{
if( i == nack )
{
returnStatus = receiveByte(0);
if(returnStatus != MR_DATA_NACK){return(returnStatus);}
}
else
{
returnStatus = receiveByte(1);
if(returnStatus != MR_DATA_ACK){return(returnStatus);}
}
data[i] = TWDR;
bytesAvailable = i+1;
totalBytes = i+1;
}
stop();
return(0);
}
uint8_t I2CProtocol::read(int address, int registerAddress, int numberBytes)
{
return(read((uint8_t) address, (uint8_t) registerAddress, (uint8_t) numberBytes));
}
uint8_t I2CProtocol::read(uint8_t address, uint8_t registerAddress, uint8_t numberBytes)
{
bytesAvailable = 0;
bufferIndex = 0;
if(numberBytes == 0){numberBytes++;}
nack = numberBytes - 1;
returnStatus = 0;
returnStatus = start();
if(returnStatus){return(returnStatus);}
returnStatus = sendAddress(SLA_W(address));
if(returnStatus){return(returnStatus);}
returnStatus = sendByte(registerAddress);
if(returnStatus){return(returnStatus);}
returnStatus = start();
if(returnStatus){return(returnStatus);}
returnStatus = sendAddress(SLA_R(address));
if(returnStatus){return(returnStatus);}
for(uint8_t i = 0; i < numberBytes; i++)
{
if( i == nack )
{
returnStatus = receiveByte(0);
if(returnStatus != MR_DATA_NACK){return(returnStatus);}
}
else
{
returnStatus = receiveByte(1);
if(returnStatus != MR_DATA_ACK){return(returnStatus);}
}
data[i] = TWDR;
bytesAvailable = i+1;
totalBytes = i+1;
}
stop();
return(0);
}
uint8_t I2CProtocol::read(uint8_t address, uint8_t numberBytes, uint8_t *dataBuffer)
{
bytesAvailable = 0;
bufferIndex = 0;
if(numberBytes == 0){numberBytes++;}
nack = numberBytes - 1;
returnStatus = 0;
returnStatus = start();
if(returnStatus){return(returnStatus);}
returnStatus = sendAddress(SLA_R(address));
if(returnStatus){return(returnStatus);}
for(uint8_t i = 0; i < numberBytes; i++)
{
if( i == nack )
{
returnStatus = receiveByte(0);
if(returnStatus != MR_DATA_NACK){return(returnStatus);}
}
else
{
returnStatus = receiveByte(1);
if(returnStatus != MR_DATA_ACK){return(returnStatus);}
}
dataBuffer[i] = TWDR;
bytesAvailable = i+1;
totalBytes = i+1;
}
stop();
return(0);
}
uint8_t I2CProtocol::read(uint8_t address, uint8_t registerAddress, uint8_t numberBytes, uint8_t *dataBuffer)
{
bytesAvailable = 0;
bufferIndex = 0;
if(numberBytes == 0){numberBytes++;}
nack = numberBytes - 1;
returnStatus = 0;
returnStatus = start();
if(returnStatus){return(returnStatus);}
returnStatus = sendAddress(SLA_W(address));
if(returnStatus){return(returnStatus);}
returnStatus = sendByte(registerAddress);
if(returnStatus){return(returnStatus);}
returnStatus = start();
if(returnStatus){return(returnStatus);}
returnStatus = sendAddress(SLA_R(address));
if(returnStatus){return(returnStatus);}
for(uint8_t i = 0; i < numberBytes; i++)
{
if( i == nack )
{
returnStatus = receiveByte(0);
if(returnStatus != MR_DATA_NACK){return(returnStatus);}
}
else
{
returnStatus = receiveByte(1);
if(returnStatus != MR_DATA_ACK){return(returnStatus);}
}
dataBuffer[i] = TWDR;
bytesAvailable = i+1;
totalBytes = i+1;
}
stop();
return(0);
}
/////////////// Private Methods ////////////////////////////////////////
uint8_t I2CProtocol::start()
{
TWCR = (1<<TWINT)|(1<<TWSTA)|(1<<TWEN);
while (!(TWCR & (1<<TWINT))) {
}
if ((TWI_STATUS == START) || (TWI_STATUS == REPEATED_START))
{
return(0);
}
return(TWI_STATUS);
}
uint8_t I2CProtocol::sendAddress(uint8_t i2cAddress)
{
TWDR = i2cAddress;
TWCR = (1<<TWINT) | (1<<TWEN);
while (!(TWCR & (1<<TWINT))) {
}
if ((TWI_STATUS == MT_SLA_ACK) || (TWI_STATUS == MR_SLA_ACK))
{
return(0);
}
return(TWI_STATUS);
}
uint8_t I2CProtocol::sendByte(uint8_t i2cData)
{
TWDR = i2cData;
TWCR = (1<<TWINT) | (1<<TWEN);
while (!(TWCR & (1<<TWINT))) {
}
if (TWI_STATUS == MT_DATA_ACK)
{
return(0);
}
return(TWI_STATUS);
}
uint8_t I2CProtocol::receiveByte(boolean ack)
{
if(ack)
{
TWCR = (1<<TWINT) | (1<<TWEN) | (1<<TWEA);
}
else
{
TWCR = (1<<TWINT) | (1<<TWEN);
}
while (!(TWCR & (1<<TWINT))) {
}
return(TWI_STATUS);
}
void I2CProtocol::stop()
{
TWCR = (1<<TWINT)|(1<<TWEN)| (1<<TWSTO);
while ((TWCR & (1<<TWSTO))) {
}
}
SIGNAL(TWI_vect)
{
switch(TWI_STATUS){
case 0x20:
case 0x30:
case 0x48:
TWCR = (1<<TWINT)|(1<<TWEN)| (1<<TWSTO); // send a stop
break;
case 0x38:
case 0x68:
case 0x78:
case 0xB0:
TWCR = 0; //releases SDA and SCL lines to high impedance
TWCR = _BV(TWEN) | _BV(TWIE) | _BV(TWEA); //reinitialize TWI
break;
}
}
I2CProtocol i2cProtocol = I2CProtocol();
| [
"[email protected]"
] | [
[
[
1,
499
]
]
] |
655a596ff8c412e72fa76f12320e479d347ff014 | 672d939ad74ccb32afe7ec11b6b99a89c64a6020 | /Graph/GraphStudio/GraphStudio/CJToolBarBase.h | 6ec08462c4298f82c96dff3aad98611bc555ec79 | [] | no_license | cloudlander/legacy | a073013c69e399744de09d649aaac012e17da325 | 89acf51531165a29b35e36f360220eeca3b0c1f6 | refs/heads/master | 2022-04-22T14:55:37.354762 | 2009-04-11T13:51:56 | 2009-04-11T13:51:56 | 256,939,313 | 1 | 0 | null | null | null | null | WINDOWS-1252 | C++ | false | false | 4,689 | h | // CJToolBarBase.h : header file
//
// The majority of this source was copied from MFC, Visual C++ 6, to
// extend functionality to Visual C++ 5 users, with some ideas taken
// from Luis Barreira's article 'Classes for new IE4 controls'
// http://www.codeguru.com/controls/ie4_controls_classes.shtml
//
// Copyright © 1998-1999 Kirk W. Stowell
// mailto:[email protected]
// http://www.codejockeys.com/kstowell/
//
// This source code may be used in compiled form in any way you desire.
// Source file(s) may be redistributed unmodified by any means PROVIDING
// they ARE NOT sold for profit without the authors expressed written
// consent, and providing that this notice and the authors name and all
// copyright notices remain intact. This software is by no means to be
// included as part of any third party components library, or as part any
// development solution that offers MFC extensions that are sold for profit.
//
// If the source code is used in any commercial applications then a statement
// along the lines of:
//
// "Portions Copyright © 1998-99 Kirk Stowell" must be included in the startup
// banner, "About" box or printed documentation. This software is provided
// "as is" without express or implied warranty. Use it at your own risk! The
// author(s) accepts no liability for any damage/loss of business that this
// product may cause.
//
/////////////////////////////////////////////////////////////////////////////
/****************************************************************************
*
* $Date: 7/25/99 12:42a $
* $Revision: 5 $
* $Archive: /CodeJockey/Include/CJToolBarBase.h $
*
* $History: CJToolBarBase.h $
*
* ***************** Version 5 *****************
* User: Kirk Stowell Date: 7/25/99 Time: 12:42a
* Updated in $/CodeJockey/Include
*
* ***************** Version 4 *****************
* User: Kirk Stowell Date: 7/25/99 Time: 12:12a
* Updated in $/CodeJockey/Include
*
* ***************** Version 3 *****************
* User: Kirk Stowell Date: 6/23/99 Time: 12:33a
* Updated in $/CodeJockey/Include
*
* ***************** Version 2 *****************
* User: Kirk Stowell Date: 7/18/99 Time: 10:10p
* Updated in $/CodeJockey/Include
* Cleaned up inline functions, and import/export macro so that class will
* be imported when linked to, and exported at compile time.
*
* ***************** Version 1 *****************
* User: Kirk Stowell Date: 7/14/99 Time: 10:29p
* Created in $/CodeJockey/Include
* Copied from MFC v6 and techno preview for v5. Added to extend
* functionality to Visual C++ 5.0 users.
*
***************************************************************************/
/////////////////////////////////////////////////////////////////////////////
#ifndef __CCJTOOLBARBASE_H__
#define __CCJTOOLBARBASE_H__
#ifdef _VC_VERSION_5
typedef struct tagAFX_OLDTOOLINFO
{
UINT cbSize;
UINT uFlags;
HWND hwnd;
UINT uId;
RECT rect;
HINSTANCE hinst;
LPTSTR lpszText;
} AFX_OLDTOOLINFO;
#define CBRS_GRIPPER 0x00400000L
#endif // _VC_VERSION_5
// CCJToolBarBase is a CControlBar derived class whis is used
// by the CCJToolBar class.
class CCJToolBarBase : public CControlBar
{
DECLARE_DYNAMIC(CCJToolBarBase)
// Construction
protected:
CCJToolBarBase();
// Attributes
// getting and setting border space
void SetBorders(LPCRECT lpRect);
void SetBorders(int cxLeft = 0, int cyTop = 0, int cxRight = 0, int cyBottom = 0);
CRect GetBorders() const;
// Implementation
public:
bool m_bInReBar; // true if rebar is parent.
bool m_bExStyle; // true if created with the CreateEx style.
virtual ~CCJToolBarBase();
virtual void DoPaint(CDC* pDC);
void DrawGripper(CDC* pDC, const CRect& rect);
// implementation helpers
virtual LRESULT WindowProc(UINT nMsg, WPARAM wParam, LPARAM lParam);
void CalcInsideRect(CRect& rect, BOOL bHorz) const; // adjusts borders etc
void EraseNonClient();
void DrawBorders(CDC* pDC, CRect& rect);
//{{AFX_MSG(CCJToolBarBase)
afx_msg void OnPaint();
afx_msg void OnWindowPosChanging(LPWINDOWPOS lpWndPos);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
// inline functions
/////////////////////////////////////////////////////////////////////////////
inline void CCJToolBarBase::SetBorders(LPCRECT lpRect)
{ SetBorders(lpRect->left, lpRect->top, lpRect->right, lpRect->bottom); }
#endif //__CCJTOOLBARBASE_H__
/////////////////////////////////////////////////////////////////////////////
| [
"xmzhang@5428276e-be0b-f542-9301-ee418ed919ad"
] | [
[
[
1,
130
]
]
] |
4e1143b129f56535cceddd5d3660d4a52c55c229 | ad59241b534bd17660dfbff28cdf8145f53aac92 | /CLIENT/Inventory.h | 2821c40ed15cfd63dee165501a0a4e6bb4dc3ef1 | [] | no_license | CromFr/CromTPS | dc0e5c42d8c37b6169e014975d9f0ca8c9d3ad1f | 145ff39c2ab319e1d53e065ca8e92f137131cb38 | refs/heads/master | 2021-01-19T22:14:01.984408 | 2011-09-21T22:09:10 | 2011-09-21T22:09:10 | 2,282,991 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,471 | h | #ifndef INVENTORY_H_INCLUDED
#define INVENTORY_H_INCLUDED
#include "Items.h"
class Inventory
{
public:
///Créé un inventaire par défaut (arme=pistolet, armure=ø...)
Inventory();
///Supprime tous les items de l'inventaire, en supprimant les items puis reset des pointeurs
~Inventory();
//===================================================
///Créé un item correspondant au template dans l'inventaire
///Renvoie l'adresse de l'item créé
Item::Item* AddItem(struct itTemplate Template);
///Supprime nStack items correspondant au template et était dans l'inventaire
void DelItemByTemplate(struct itTemplate Template, int nStack=1);
///Supprime UN item correspondant à l'adresse donnée.
///Regarde si l'item est dans l'inventaire avant de le supprimer
void DelItem(Item::Item* pItem);
///Compte le nb d'items correspondant au template dans l'inventaire
int GetItemStack(struct itTemplate Template) const;
///Renvoie la position de l'item dans l'inventaire, -1 si l'item n'a pas été trouvé
int GetItemRowInInventory(const Item::Item* pItem)const;
///Equippe l'item si celui ci est equippable
bool EquipItem(Item::Item* pItemToEquip);
///Renvoie l'adresse de l'item qui est equippé à tel endroit
Item::Item* GetEquipedItem(int nEquipmentPart) const;
///Renvoie l'adresse du 1er item de l'inventaire correspondant au template
Item::Item* GetFirstItem(struct itTemplate Template) const;
///Vide l'inventaire en supprimant les items à l'interieur
void Empty();
///Liste sur la console la liste des items de l'inventaire
void Display() const;
///Ouvre l'écran d'inventaire du joueur
void OpenInventory();
//===================================================
private:
///Il faut IMPERATIVEMENT linker l'item à un inventaire, sinon il y a fuite de mémoire
///=====> LinkItem(CreateItem(struct itTemplate Template));
Item::Item* CreateItem(struct itTemplate Template) const;
///Lie l'item à l'inventaire et place son pointeur dans la 1ere case vide.
///Attention : N'enlève pas les autres liens déja en place
/// A la suppr de l'inventaire, les items sont supprimés !
void LinkItem(Item::Item* pItem);
std::vector<Item::Item*> m_pItemList;
Item::Item *m_pWeaponEquipped;
Item::Item *m_pArmorEquipped;
};
#endif // INVENTORY_H_INCLUDED
| [
"[email protected]"
] | [
[
[
1,
81
]
]
] |
b89dd10be8edd35eaabd38d7628432f4cd11403a | 91b964984762870246a2a71cb32187eb9e85d74e | /SRC/OFFI SRC!/boost_1_34_1/boost_1_34_1/boost/xpressive/detail/core/matcher/lookahead_matcher.hpp | de61e520861ce2c9c41ee2620a891917bdc5aae8 | [
"BSL-1.0",
"LicenseRef-scancode-unknown-license-reference"
] | permissive | willrebuild/flyffsf | e5911fb412221e00a20a6867fd00c55afca593c7 | d38cc11790480d617b38bb5fc50729d676aef80d | refs/heads/master | 2021-01-19T20:27:35.200154 | 2011-02-10T12:34:43 | 2011-02-10T12:34:43 | 32,710,780 | 3 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 4,928 | hpp | ///////////////////////////////////////////////////////////////////////////////
// lookahead_matcher.hpp
//
// Copyright 2004 Eric Niebler. Distributed under the Boost
// Software License, Version 1.0. (See accompanying file
// LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
#ifndef BOOST_XPRESSIVE_DETAIL_CORE_MATCHER_LOOKAHEAD_MATCHER_HPP_EAN_10_04_2005
#define BOOST_XPRESSIVE_DETAIL_CORE_MATCHER_LOOKAHEAD_MATCHER_HPP_EAN_10_04_2005
// MS compatible compilers support #pragma once
#if defined(_MSC_VER) && (_MSC_VER >= 1020)
# pragma once
#endif
#include <boost/assert.hpp>
#include <boost/mpl/bool.hpp>
#include <boost/xpressive/detail/detail_fwd.hpp>
#include <boost/xpressive/detail/core/quant_style.hpp>
#include <boost/xpressive/detail/core/state.hpp>
#include <boost/xpressive/detail/static/is_pure.hpp>
#include <boost/xpressive/detail/utility/save_restore.hpp>
#include <boost/xpressive/detail/utility/ignore_unused.hpp>
namespace boost { namespace xpressive { namespace detail
{
///////////////////////////////////////////////////////////////////////////////
// lookahead_matcher
// Xpr can be either a static_xpression, or a shared_ptr<matchable>
//
template<typename Xpr>
struct lookahead_matcher
: quant_style<quant_none, mpl::size_t<0>, is_pure<Xpr> >
{
lookahead_matcher(Xpr const &xpr, bool no = false, bool do_save = !is_pure<Xpr>::value)
: xpr_(xpr)
, not_(no)
, do_save_(do_save)
{
}
template<typename BidiIter, typename Next>
bool match(state_type<BidiIter> &state, Next const &next) const
{
// Note that if is_pure<Xpr>::value is true, the compiler can optimize this.
return is_pure<Xpr>::value || !this->do_save_
? this->match_(state, next, mpl::true_())
: this->match_(state, next, mpl::false_());
}
template<typename BidiIter, typename Next>
bool match_(state_type<BidiIter> &state, Next const &next, mpl::true_) const
{
BidiIter const tmp = state.cur_;
if(this->not_)
{
// negative look-ahead assertions do not trigger partial matches.
save_restore<bool> partial_match(state.found_partial_match_);
detail::ignore_unused(&partial_match);
if(get_pointer(this->xpr_)->match(state))
{
state.cur_ = tmp;
return false;
}
else if(next.match(state))
{
return true;
}
}
else
{
if(!get_pointer(this->xpr_)->match(state))
{
return false;
}
state.cur_ = tmp;
if(next.match(state))
{
return true;
}
}
BOOST_ASSERT(state.cur_ == tmp);
return false;
}
template<typename BidiIter, typename Next>
bool match_(state_type<BidiIter> &state, Next const &next, mpl::false_) const
{
BidiIter const tmp = state.cur_;
// matching xpr could produce side-effects, save state
memento<BidiIter> mem = save_sub_matches(state);
if(this->not_)
{
// negative look-ahead assertions do not trigger partial matches.
save_restore<bool> partial_match(state.found_partial_match_);
detail::ignore_unused(&partial_match);
if(get_pointer(this->xpr_)->match(state))
{
restore_sub_matches(mem, state);
state.cur_ = tmp;
return false;
}
else if(next.match(state))
{
reclaim_sub_matches(mem, state);
return true;
}
reclaim_sub_matches(mem, state);
}
else
{
if(!get_pointer(this->xpr_)->match(state))
{
reclaim_sub_matches(mem, state);
return false;
}
state.cur_ = tmp;
if(next.match(state))
{
reclaim_sub_matches(mem, state);
return true;
}
restore_sub_matches(mem, state);
}
BOOST_ASSERT(state.cur_ == tmp);
return false;
}
Xpr xpr_;
bool not_;
bool do_save_; // true if matching xpr_ could modify the sub-matches
};
}}}
#endif
| [
"[email protected]@e2c90bd7-ee55-cca0-76d2-bbf4e3699278"
] | [
[
[
1,
144
]
]
] |
b8ba5c8c3c2215aa6a9acea925d3275b0f850551 | b236da3776ea1085448f6d8669e1f36189ad3a3b | /public-ro/mlc/src/dusememptyerrtab.cpp | 9e960c5c3b469ebd3d8ea484cf3632ad4036d312 | [] | no_license | jirihelmich/mlaskal | f79a9461b9bbf00d0c9c8682ac52811e397a0c5d | 702cb0e1e81dc3524719d361ba48e7ec9e68cf91 | refs/heads/master | 2021-01-13T01:40:09.443603 | 2010-12-14T18:33:02 | 2010-12-14T18:33:02 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 312 | cpp | /*
DUSEMEMPTYERRTAB.CPP
JY
Empty semantic error table
*/
#include "duerr.h"
using namespace mlaskal;
using namespace mlc;
namespace {
errs sem_errors_int_[] = {
{ DUSEMERR_NOERROR, DUERRT_VOID, 0 },
};
}
namespace mlc {
carray<errs> sem_errors(sem_errors_int_);
}
| [
"[email protected]"
] | [
[
[
1,
28
]
]
] |
132b9d2962163f2e9857da8ad35dc2197af7cd32 | fe202e665e666decce19b2c4c2840d03903f357f | /VideoSpring/VideoSpring/Player.h | 2f90c1077a668391fedc6e2a39706d419bf9a7aa | [] | no_license | woodcom/videospring | e038ee9aa67d4a38566a2d9740773c07e6882c95 | 04b08649da189fe6f093b944e5f70eace4fee416 | refs/heads/master | 2021-01-01T06:45:15.377090 | 2010-11-10T04:10:35 | 2010-11-10T04:10:35 | 33,705,206 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,100 | h | #ifndef H_PLAYER
#define H_PLAYER
#include <atlbase.h>
#include <DShow.h>
#include <d3d9.h>
#include <vmr9.h>
// {34C5751E-A6E1-4A6A-895E-BC4797001848}
DEFINE_GUID(CLSID_VideoSpringRecv,
0x34c5751e, 0xa6e1, 0x4a6a, 0x89, 0x5e, 0xbc, 0x47, 0x97, 0x0, 0x18, 0x48);
// {270C94BC-49A7-4C33-ACEA-3211F3C6873B}
DEFINE_GUID(IID_IVideoSpringRecv,
0x270c94bc, 0x49a7, 0x4c33, 0xac, 0xea, 0x32, 0x11, 0xf3, 0xc6, 0x87, 0x3b);
interface IVideoSpringRecv : public IUnknown
{
STDMETHOD(SetServerSocket)(SOCKET s) = 0;
STDMETHOD(SetPresenterId)(long id) = 0;
virtual HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, void **ppvObject) { return -1; }
virtual ULONG STDMETHODCALLTYPE AddRef() { return -1; }
virtual ULONG STDMETHODCALLTYPE Release() { return -1; }
};
class Player
{
private:
CComPtr<IGraphBuilder> graph;
CComPtr<IMediaControl> control;
CComPtr<IMediaEvent> event;
CComPtr<IVideoWindow> video;
SOCKET server;
long presenterId;
int createGraph();
int runGraph();
public:
Player(unsigned long ip, long id);
~Player();
};
#endif | [
"[email protected]@97fa9fb9-d99c-c0a3-0dfb-269dd1aed276",
"[email protected]@97fa9fb9-d99c-c0a3-0dfb-269dd1aed276"
] | [
[
[
1,
3
],
[
25,
40
],
[
42,
44
]
],
[
[
4,
24
],
[
41,
41
]
]
] |
a50ae534302ea930d501b04613782f14b5247ece | 7f980896deef4d39fc88627f98f3cba8fa4c3e37 | /src/st.h | 114e794344ee1632ac3d23c1a9bef744f651c4ce | [
"MIT"
] | permissive | mshogin/node-occi | 226ede27d1b355530312cd4841fc6dae4c96c50a | ad0a7b33854e7005ba8af57f7acb92f5c0192155 | refs/heads/master | 2020-04-06T04:41:06.842206 | 2011-08-26T13:41:53 | 2011-08-26T13:41:53 | 2,211,402 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,005 | h | /*!
* Copyright by Shogin Michael
* See contributors list in README
*/
#pragma once
#ifndef H_NODE_OCCI_ST
#define H_NODE_OCCI_ST
#include <v8.h>
#include <node.h>
#include <node_events.h>
#include "occi.h"
using namespace v8;
using namespace oracle::occi;
class st : public node::EventEmitter {
public:
Statement *_stmt;
st();
~st();
static Persistent<FunctionTemplate> persistent_function_template;
static void Init(Handle<Object> target);
static Handle<Value> Bind_Param(const v8::Arguments& args);
static Handle<Value> Bind_Param_InOut(const v8::Arguments& args);
static Handle<Value> Execute(const v8::Arguments& args);
static Handle<Value> Get_Cursor(const v8::Arguments& args);
static Handle<Value> Get_Clob(const v8::Arguments& args);
static Handle<Value> Get_String(const v8::Arguments& args);
protected:
static Handle<Value> New(const Arguments& args);
};
#endif // SRC_ORACLE_ST_H_
| [
"[email protected]"
] | [
[
[
1,
48
]
]
] |
2da9e72568d4c19c0adab4c8bbf9b63f151dbe34 | 1eb8863bc5f0ce755c55e6bf89768574e34cfece | /GPGPU_Segment/src/Electrostatics.cpp | 24340d4e1053a1431d972ef92498cd885f254850 | [] | no_license | jmainpri/electromag-with-cuda | a6699c1df6197f1bfdcc828c5e1f4e33f8643329 | cd19c87ffb9d8f7d8e49cc5f21823363a51db871 | refs/heads/master | 2021-01-10T09:50:56.361062 | 2011-09-11T09:15:36 | 2011-09-11T09:15:36 | 43,094,533 | 0 | 2 | null | null | null | null | UTF-8 | C++ | false | false | 2,237 | cpp | /*
* Copyright (C) 2010 - Alexandru Gagniuc - <[email protected]>
* This file is part of ElectroMag.
*
* ElectroMag is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* ElectroMag is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with ElectroMag. If not, see <http://www.gnu.org/licenses/>.
*/
#include "CL_Electrostatics.hpp"
/* *****************************************************************************
* Define specializations of the field function that call the generic template
* These guarantee that the specializations will be compiled and included in the
* export library
******************************************************************************/
using electro::pointCharge;
int CalcField(Array<Vector3<float> >& fieldLines,
Array<pointCharge<float> >& pointCharges,
size_t n, float resolution, perfPacket& perfData,
bool useCurvature)
{
return -1;
}
int CalcField(Array<Vector3<double> >& fieldLines,
Array<pointCharge<double> >& pointCharges,
size_t n, double resolution, perfPacket& perfData,
bool useCurvature)
{
return -1;
}
#include <iostream>
using std::cout;
using std::endl;
void TestCL(Vector3<Array<float> >& fieldLines,
Array<pointCharge<float> >& pointCharges,
size_t n, float resolution, perfPacket& perfData,
bool useCurvature)
{
CLElectrosFunctor<float>::BindDataParams dataParams
= {&fieldLines, &pointCharges, n, resolution, perfData, useCurvature};
cout<<"TestCL: Binding data"<<endl;
CLtest.BindData((void*) &dataParams);
cout<<"TestCL: Starting run"<<endl;
CLtest.Run();
cout<<"TestCL: done"<<endl;
}
| [
"mr.nuke.me@8eae5a90-4648-11de-84a6-839b6ed6c72e",
"[email protected]"
] | [
[
[
1,
33
],
[
35,
41
],
[
43,
62
]
],
[
[
34,
34
],
[
42,
42
]
]
] |
76cfad03e103556f284b6dc4745511da2226148f | c6f4fe2766815616b37beccf07db82c0da27e6c1 | /OutletMgr.h | 67321c2136c724515e0d6f48deb1f2069db37626 | [] | no_license | fragoulis/gpm-sem1-spacegame | c600f300046c054f7ab3cbf7193ccaad1503ca09 | 85bdfb5b62e2964588f41d03a295b2431ff9689f | refs/heads/master | 2023-06-09T03:43:53.175249 | 2007-12-13T03:03:30 | 2007-12-13T03:03:30 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 909 | h | #pragma once
#include <list>
#include "Object.h"
using namespace std;
using tlib::Object;
class Tile3d;
class Outlet;
typedef list<Outlet*> OutletList;
/**
* This class should actually be a singleton but there would
* be implications given the fact that it already inherits from
* Object.
* To get around this we declare the date we care for as static
*/
class OutletMgr : public Object
{
private:
static OutletList m_vOutlets;
public:
/**
* Initializes the object
*/
void init();
/**
* Renders all the Outlets in the game
*/
void render();
/**
* Updates the animations for all Outlets
* Note: this has no overhead [except of course of the function call]
* unless the animation is actually running
*/
void update();
static Outlet* add( Tile3d *oTile );
}; // end of OutletMgr class | [
"john.fragkoulis@201bd241-053d-0410-948a-418211174e54"
] | [
[
[
1,
42
]
]
] |
2287520a2384e0f15821744e85cea29cee35fb51 | 986d745d6a1653d73a497c1adbdc26d9bef48dba | /oldnewthing/079_scratch.cpp | f70329a3faf4e4288a8a7506715a36b46f72b50e | [] | no_license | AnarNFT/books-code | 879f75327c1dad47a13f9c5d71a96d69d3cc7d3c | 66750c2446477ac55da49ade229c21dd46dffa99 | refs/heads/master | 2021-01-20T23:40:30.826848 | 2011-01-17T11:14:34 | 2011-01-17T11:14:34 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,940 | cpp | #define STRICT
#include <windows.h>
#include <windowsx.h>
#include <ole2.h>
#include <commctrl.h>
#include <shlwapi.h>
HINSTANCE g_hinst; /* This application's HINSTANCE */
HWND g_hwndChild; /* Optional child window */
void
OnSize(HWND hwnd, UINT state, int cx, int cy)
{
if (g_hwndChild) {
MoveWindow(g_hwndChild, 0, 0, cx, cy, TRUE);
}
}
BOOL
OnCreate(HWND hwnd, LPCREATESTRUCT lpcs)
{
return TRUE;
}
void
OnDestroy(HWND hwnd)
{
PostQuitMessage(0);
}
void
PaintContent(HWND hwnd, PAINTSTRUCT *pps)
{
}
void
OnPaint(HWND hwnd)
{
PAINTSTRUCT ps;
BeginPaint(hwnd, &ps);
PaintContent(hwnd, &ps);
EndPaint(hwnd, &ps);
}
void
OnPrintClient(HWND hwnd, HDC hdc)
{
PAINTSTRUCT ps;
ps.hdc = hdc;
GetClientRect(hwnd, &ps.rcPaint);
ps.fErase = FALSE;
PaintContent(hwnd, &ps);
}
LRESULT CALLBACK
WndProc(HWND hwnd, UINT uiMsg, WPARAM wParam, LPARAM lParam)
{
switch (uiMsg) {
HANDLE_MSG(hwnd, WM_CREATE, OnCreate);
HANDLE_MSG(hwnd, WM_SIZE, OnSize);
HANDLE_MSG(hwnd, WM_DESTROY, OnDestroy);
HANDLE_MSG(hwnd, WM_PAINT, OnPaint);
case WM_PRINTCLIENT: OnPrintClient(hwnd, (HDC)wParam); return 0;
}
return DefWindowProc(hwnd, uiMsg, wParam, lParam);
}
BOOL
InitApp(void)
{
WNDCLASS wc;
wc.style = 0;
wc.lpfnWndProc = WndProc;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = g_hinst;
wc.hIcon = NULL;
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
wc.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
wc.lpszMenuName = NULL;
wc.lpszClassName = TEXT("Scratch");
if (!RegisterClass(&wc)) return FALSE;
InitCommonControls(); /* In case we use a common control */
return TRUE;
}
int WINAPI WinMain(HINSTANCE hinst, HINSTANCE hinstPrev,
LPSTR lpCmdLine, int nShowCmd)
{
MSG msg;
HWND hwnd;
g_hinst = hinst;
if (!InitApp()) return 0;
if (SUCCEEDED(CoInitialize(NULL))) {/* In case we use COM */
hwnd = CreateWindow(
TEXT("Scratch"), /* Class Name */
TEXT("Scratch"), /* Title */
WS_OVERLAPPEDWINDOW, /* Style */
CW_USEDEFAULT, CW_USEDEFAULT, /* Position */
CW_USEDEFAULT, CW_USEDEFAULT, /* Size */
NULL, /* Parent */
NULL, /* No menu */
hinst, /* Instance */
0); /* No special parameters */
ShowWindow(hwnd, nShowCmd);
while (GetMessage(&msg, NULL, 0, 0)) {
TranslateMessage(&msg);
DispatchMessage(&msg);
}
CoUninitialize();
}
return 0;
}
| [
"[email protected]"
] | [
[
[
1,
125
]
]
] |
514a66dfde6d6eb767bdc7e5ad06d124be8beac7 | cd0987589d3815de1dea8529a7705caac479e7e9 | /webkit/WebKit/qt/WebCoreSupport/InspectorClientQt.h | acd978cb9e91ef1c2ff8ec68e45e9e17549b6e27 | [
"BSD-2-Clause"
] | permissive | azrul2202/WebKit-Smartphone | 0aab1ff641d74f15c0623f00c56806dbc9b59fc1 | 023d6fe819445369134dee793b69de36748e71d7 | refs/heads/master | 2021-01-15T09:24:31.288774 | 2011-07-11T11:12:44 | 2011-07-11T11:12:44 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 3,712 | h | /*
* Copyright (C) 2007 Apple Inc. All rights reserved.
* Copyright (C) 2008 Nokia Corporation and/or its subsidiary(-ies)
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef InspectorClientQt_h
#define InspectorClientQt_h
#include "InspectorClient.h"
#include "InspectorFrontendClientLocal.h"
#include "OwnPtr.h"
#include "PassOwnPtr.h"
#include <QtCore/QString>
#include <wtf/Forward.h>
class QWebPage;
class QWebView;
namespace WebCore {
class InspectorFrontendClientQt;
class Node;
class Page;
class InspectorClientQt : public InspectorClient {
public:
InspectorClientQt(QWebPage*);
virtual void inspectorDestroyed();
virtual void openInspectorFrontend(WebCore::InspectorController*);
virtual void highlight(Node*);
virtual void hideHighlight();
virtual void populateSetting(const String& key, String* value);
virtual void storeSetting(const String& key, const String& value);
virtual bool sendMessageToFrontend(const String&);
void releaseFrontendPage();
private:
QWebPage* m_inspectedWebPage;
QWebPage* m_frontendWebPage;
InspectorFrontendClientQt* m_frontendClient;
};
class InspectorFrontendClientQt : public InspectorFrontendClientLocal {
public:
InspectorFrontendClientQt(QWebPage* inspectedWebPage, PassOwnPtr<QWebView> inspectorView, InspectorClientQt* inspectorClient);
virtual ~InspectorFrontendClientQt();
virtual void frontendLoaded();
virtual String localizedStringsURL();
virtual String hiddenPanels();
virtual void bringToFront();
virtual void closeWindow();
virtual void disconnectFromBackend();
virtual void attachWindow();
virtual void detachWindow();
virtual void setAttachedWindowHeight(unsigned height);
virtual void inspectedURLChanged(const String& newURL);
void inspectorClientDestroyed();
private:
void updateWindowTitle();
void destroyInspectorView(bool notifyInspectorController);
QWebPage* m_inspectedWebPage;
OwnPtr<QWebView> m_inspectorView;
QString m_inspectedURL;
bool m_destroyingInspectorView;
InspectorClientQt* m_inspectorClient;
};
}
#endif
| [
"[email protected]"
] | [
[
[
1,
107
]
]
] |
e2e573ac311e67b175c7f901591047d7d24bbd6a | 478570cde911b8e8e39046de62d3b5966b850384 | /apicompatanamdw/bcdrivers/mw/classicui/uifw/apps/S60_SDK3.2/bctestpreviewpopup/src/bctestpreviewpopupview.cpp | ed47a201537dd1238d41a7495224f1bc9d9f4bf9 | [] | no_license | SymbianSource/oss.FCL.sftools.ana.compatanamdw | a6a8abf9ef7ad71021d43b7f2b2076b504d4445e | 1169475bbf82ebb763de36686d144336fcf9d93b | refs/heads/master | 2020-12-24T12:29:44.646072 | 2010-11-11T14:03:20 | 2010-11-11T14:03:20 | 72,994,432 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 4,228 | cpp | /*
* Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: view class
*
*/
#include <aknviewappui.h>
#include "bctestpreviewpopup.hrh"
#include <bctestpreviewpopup.rsg>
#include "bctestpreviewpopupview.h"
#include "bctestpreviewpopupcontainer.h"
#include "bctestutil.h"
// ======== MEMBER FUNCTIONS ========
// ---------------------------------------------------------------------------
// Symbian 2nd static Constructor
// ---------------------------------------------------------------------------
//
CBCTestPreviewPopupView* CBCTestPreviewPopupView::NewL(CBCTestUtil* aUtil)
{
CBCTestPreviewPopupView* self = new( ELeave ) CBCTestPreviewPopupView();
CleanupStack::PushL( self );
self->ConstructL(aUtil);
CleanupStack::Pop( self );
return self;
}
// ---------------------------------------------------------------------------
// C++ default Constructor
// ---------------------------------------------------------------------------
//
CBCTestPreviewPopupView::CBCTestPreviewPopupView()
{
}
// ---------------------------------------------------------------------------
// Symbian 2nd Constructor
// ---------------------------------------------------------------------------
//
void CBCTestPreviewPopupView::ConstructL(CBCTestUtil* aUtil)
{
BaseConstructL( R_BCTESTPREVIEWPOPUP_VIEW );
iContainer = new( ELeave ) CBCTestPreviewPopupContainer();
iContainer->SetMopParent( this );
iContainer->ConstructL( ClientRect() );
AppUi()->AddToStackL( *this, iContainer );
iContainer->MakeVisible( ETrue );
iTestUtil = aUtil;
}
// ---------------------------------------------------------------------------
// Destructor
// ---------------------------------------------------------------------------
//
CBCTestPreviewPopupView::~CBCTestPreviewPopupView()
{
if ( iContainer )
{
AppUi()->RemoveFromStack( iContainer );
}
delete iContainer;
}
// ---------------------------------------------------------------------------
// CBCTestPreviewPopupView::Id
// ---------------------------------------------------------------------------
//
TUid CBCTestPreviewPopupView::Id() const
{
return KBCTestPreviewPopupViewId;
}
// ---------------------------------------------------------------------------
// CBCTestPreviewPopupView::DoActivateL
// ---------------------------------------------------------------------------
//
void CBCTestPreviewPopupView::DoActivateL( const TVwsViewId&, TUid, const TDesC8& )
{
}
// ---------------------------------------------------------------------------
// CBCTestPreviewPopupView::DoDeactivate
// ---------------------------------------------------------------------------
//
void CBCTestPreviewPopupView::DoDeactivate()
{
}
// ---------------------------------------------------------------------------
// CBCTestPreviewPopupView::Container
// ---------------------------------------------------------------------------
//
CBCTestPreviewPopupContainer* CBCTestPreviewPopupView::Container()
{
return iContainer;
}
// ---------------------------------------------------------------------------
// CBCTestPreviewPopupView::HandleCommandL
// ---------------------------------------------------------------------------
//
void CBCTestPreviewPopupView::HandleCommandL( TInt aCommand )
{
switch ( aCommand )
{
case EProgCmdAutoTest:
iTestUtil->RunL();
break;
default:
if ( aCommand > EBCTestCmdEmptyOutline &&
aCommand < EBCTestCmdMaxOutline )
{
iTestUtil->RunL( aCommand );
}
break;
}
}
| [
"none@none"
] | [
[
[
1,
134
]
]
] |
1f32f1fc3c17dcd9ac65ff9790a07cf6195fe769 | 6629f18d84dc8d5a310b95fedbf5be178b00da92 | /SDK-2008-05-27/foobar2000/SDK/input.h | ccf54af82461fe3182762118f9fd7b6daee29fd1 | [] | no_license | thenfour/WMircP | 317f7b36526ebf8061753469b10f164838a0a045 | ad6f4d1599fade2ae4e25656a95211e1ca70db31 | refs/heads/master | 2021-01-01T17:42:20.670266 | 2008-07-11T03:10:48 | 2008-07-11T03:10:48 | 16,931,152 | 3 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 14,454 | h | enum {
input_flag_no_seeking = 1 << 0,
input_flag_no_looping = 1 << 1,
input_flag_playback = 1 << 2,
input_flag_testing_integrity = 1 << 3,
input_flag_allow_inaccurate_seeking = 1 << 4,
input_flag_simpledecode = input_flag_no_seeking|input_flag_no_looping,
};
//! Class providing interface for retrieval of information (metadata, duration, replaygain, other tech infos) from files. Also see: file_info. \n
//! Instantiating: see input_entry.\n
//! Implementing: see input_impl.
class input_info_reader : public service_base
{
public:
//! Retrieves count of subsongs in the file. 1 for non-multisubsong-enabled inputs.
//! Note: multi-subsong handling is disabled for remote files (see: filesystem::is_remote) for performance reasons. Remote files are always assumed to be single-subsong, with null index.
virtual t_uint32 get_subsong_count() = 0;
//! Retrieves identifier of specified subsong; this identifier is meant to be used in playable_location as well as a parameter for input_info_reader::get_info().
//! @param p_index Index of subsong to query. Must be >=0 and < get_subsong_count().
virtual t_uint32 get_subsong(t_uint32 p_index) = 0;
//! Retrieves information about specified subsong.
//! @param p_subsong Identifier of the subsong to query. See: input_info_reader::get_subsong(), playable_location.
//! @param p_info file_info object to fill. Must be empty on entry.
//! @param p_abort abort_callback object signaling user aborting the operation.
virtual void get_info(t_uint32 p_subsong,file_info & p_info,abort_callback & p_abort) = 0;
//! Retrieves file stats. Equivalent to calling get_stats() on file object.
virtual t_filestats get_file_stats(abort_callback & p_abort) = 0;
FB2K_MAKE_SERVICE_INTERFACE(input_info_reader,service_base);
};
//! Class providing interface for retrieval of PCM audio data from files.\n
//! Instantiating: see input_entry.\n
//! Implementing: see input_impl.
class input_decoder : public input_info_reader
{
public:
//! Prepares to decode specified subsong; resets playback position to the beginning of specified subsong. This must be called first, before any other input_decoder methods (other than those inherited from input_info_reader). \n
//! It is legal to set initialize() more than once, with same or different subsong, to play either the same subsong again or another subsong from same file without full reopen.\n
//! Warning: this interface inherits from input_info_reader, it is legal to call any input_info_reader methods even during decoding! Call order is not defined, other than initialize() requirement before calling other input_decoder methods.\n
//! @param p_subsong Subsong to decode. Should always be 0 for non-multi-subsong-enabled inputs.
//! @param p_flags Specifies additional hints for decoding process. It can be null, or a combination of one or more following constants: \n
//! input_flag_no_seeking - Indicates that seek() will never be called. Can be used to avoid building potentially expensive seektables when only sequential reading is needed.\n
//! input_flag_no_looping - Certain input implementations can be configured to utilize looping info from file formats they process and keep playing single file forever, or keep repeating it specified number of times. This flag indicates that such features should be disabled, for e.g. ReplayGain scan or conversion.\n
//! input_flag_playback - Indicates that decoding process will be used for realtime playback rather than conversion. This can be used to reconfigure features that are relevant only for conversion and take a lot of resources, such as very slow secure CDDA reading. \n
//! input_flag_testing_integrity - Indicates that we're testing integrity of the file. Any recoverable problems where decoding would normally continue should cause decoder to fail with exception_io_data.
//! @param p_abort abort_callback object signaling user aborting the operation.
virtual void initialize(t_uint32 p_subsong,unsigned p_flags,abort_callback & p_abort) = 0;
//! Reads/decodes one chunk of audio data. Use false return value to signal end of file (no more data to return). Before calling run(), decoding must be initialized by initialize() call.
//! @param p_chunk audio_chunk object receiving decoded data. Contents are valid only the method returns true.
//! @param p_abort abort_callback object signaling user aborting the operation.
//! @returns true on success (new data decoded), false on EOF.
virtual bool run(audio_chunk & p_chunk,abort_callback & p_abort) = 0;
//! Seeks to specified time offset. Before seeking or other decoding calls, decoding must be initialized with initialize() call.
//! @param p_seconds Time to seek to, in seconds. If p_seconds exceeds length of the object being decoded, succeed, and then return false from next run() call.
//! @param p_abort abort_callback object signaling user aborting the operation.
virtual void seek(double p_seconds,abort_callback & p_abort) = 0;
//! Queries whether resource being read/decoded is seekable. If p_value is set to false, all seek() calls will fail. Before calling can_seek() or other decoding calls, decoding must be initialized with initialize() call.
virtual bool can_seek() = 0;
//! This function is used to signal dynamic VBR bitrate, etc. Called after each run() (or not called at all if caller doesn't care about dynamic info).
//! @param p_out Initially contains currently displayed info (either last get_dynamic_info result or current cached info), use this object to return changed info.
//! @param p_timestamp_delta Indicates when returned info should be displayed (in seconds, relative to first sample of last decoded chunk), initially set to 0.
//! @returns false to keep old info, or true to indicate that changes have been made to p_info and those should be displayed.
virtual bool get_dynamic_info(file_info & p_out, double & p_timestamp_delta) = 0;
//! This function is used to signal dynamic live stream song titles etc. Called after each run() (or not called at all if caller doesn't care about dynamic info). The difference between this and get_dynamic_info() is frequency and relevance of dynamic info changes - get_dynamic_info_track() returns new info only on track change in the stream, returning new titles etc.
//! @param p_out Initially contains currently displayed info (either last get_dynamic_info_track result or current cached info), use this object to return changed info.
//! @param p_timestamp_delta Indicates when returned info should be displayed (in seconds, relative to first sample of last decoded chunk), initially set to 0.
//! @returns false to keep old info, or true to indicate that changes have been made to p_info and those should be displayed.
virtual bool get_dynamic_info_track(file_info & p_out, double & p_timestamp_delta) = 0;
//! Called from playback thread before sleeping.
//! @param p_abort abort_callback object signaling user aborting the operation.
virtual void on_idle(abort_callback & p_abort) = 0;
FB2K_MAKE_SERVICE_INTERFACE(input_decoder,input_info_reader);
};
//! Class providing interface for writing metadata and replaygain info to files. Also see: file_info. \n
//! Instantiating: see input_entry.\n
//! Implementing: see input_impl.
class input_info_writer : public input_info_reader
{
public:
//! Tells the service to update file tags with new info for specified subsong.
//! @param p_subsong Subsong to update. Should be always 0 for non-multisubsong-enabled inputs.
//! @param p_info New info to write. Sometimes not all contents of p_info can be written. Caller will typically read info back after successful write, so e.g. tech infos that change with retag are properly maintained.
//! @param p_abort abort_callback object signaling user aborting the operation. WARNING: abort_callback object is provided for consistency; if writing tags actually gets aborted, user will be likely left with corrupted file. Anything calling this should make sure that aborting is either impossible, or gives appropriate warning to the user first.
virtual void set_info(t_uint32 p_subsong,const file_info & p_info,abort_callback & p_abort) = 0;
//! Commits pending updates. In case of multisubsong inputs, set_info should queue the update and perform actual file access in commit(). Otherwise, actual writing can be done in set_info() and then Commit() can just do nothing and always succeed.
//! @param p_abort abort_callback object signaling user aborting the operation. WARNING: abort_callback object is provided for consistency; if writing tags actually gets aborted, user will be likely left with corrupted file. Anything calling this should make sure that aborting is either impossible, or gives appropriate warning to the user first.
virtual void commit(abort_callback & p_abort) = 0;
FB2K_MAKE_SERVICE_INTERFACE(input_info_writer,input_info_reader);
};
class input_entry : public service_base
{
public:
//! Determines whether specified content type can be handled by this input.
//! @param p_type Content type string to test.
virtual bool is_our_content_type(const char * p_type)=0;
//! Determines whether specified file type can be handled by this input. This must not use any kind of file access; the result should be only based on file path / extension.
//! @param p_full_path Full URL of file being tested.
//! @param p_extension Extension of file being tested, provided by caller for performance reasons.
virtual bool is_our_path(const char * p_full_path,const char * p_extension)=0;
//! Opens specified resource for decoding.
//! @param p_instance Receives new input_decoder instance if successful.
//! @param p_filehint Optional; passes file object to use for the operation; if set to null, the service will handle opening file by itself. Note that not all inputs operate on physical files that can be reached through filesystem API, some of them require this parameter to be set to null (tone and silence generators for an example).
//! @param p_path URL of resource being opened.
//! @param p_abort abort_callback object signaling user aborting the operation.
virtual void open_for_decoding(service_ptr_t<input_decoder> & p_instance,service_ptr_t<file> p_filehint,const char * p_path,abort_callback & p_abort) = 0;
//! Opens specified file for reading info.
//! @param p_instance Receives new input_info_reader instance if successful.
//! @param p_filehint Optional; passes file object to use for the operation; if set to null, the service will handle opening file by itself. Note that not all inputs operate on physical files that can be reached through filesystem API, some of them require this parameter to be set to null (tone and silence generators for an example).
//! @param p_path URL of resource being opened.
//! @param p_abort abort_callback object signaling user aborting the operation.
virtual void open_for_info_read(service_ptr_t<input_info_reader> & p_instance,service_ptr_t<file> p_filehint,const char * p_path,abort_callback & p_abort) = 0;
//! Opens specified file for writing info.
//! @param p_instance Receives new input_info_writer instance if successful.
//! @param p_filehint Optional; passes file object to use for the operation; if set to null, the service will handle opening file by itself. Note that not all inputs operate on physical files that can be reached through filesystem API, some of them require this parameter to be set to null (tone and silence generators for an example).
//! @param p_path URL of resource being opened.
//! @param p_abort abort_callback object signaling user aborting the operation.
virtual void open_for_info_write(service_ptr_t<input_info_writer> & p_instance,service_ptr_t<file> p_filehint,const char * p_path,abort_callback & p_abort) = 0;
//! Reserved for future use. Do nothing and return until specifications are finalized.
virtual void get_extended_data(service_ptr_t<file> p_filehint,const playable_location & p_location,const GUID & p_guid,mem_block_container & p_out,abort_callback & p_abort) = 0;
enum {
//! Indicates that this service implements some kind of redirector that opens another input for decoding, used to avoid circular call possibility.
flag_redirect = 1,
//! Indicates that multi-CPU optimizations should not be used.
flag_parallel_reads_slow = 2,
};
//! See flag_* enums.
virtual unsigned get_flags() = 0;
inline bool is_redirect() {return (get_flags() & flag_redirect) != 0;}
inline bool are_parallel_reads_slow() {return (get_flags() & flag_parallel_reads_slow) != 0;}
static bool g_find_service_by_path(service_ptr_t<input_entry> & p_out,const char * p_path);
static bool g_find_service_by_content_type(service_ptr_t<input_entry> & p_out,const char * p_content_type);
static void g_open_for_decoding(service_ptr_t<input_decoder> & p_instance,service_ptr_t<file> p_filehint,const char * p_path,abort_callback & p_abort,bool p_from_redirect = false);
static void g_open_for_info_read(service_ptr_t<input_info_reader> & p_instance,service_ptr_t<file> p_filehint,const char * p_path,abort_callback & p_abort,bool p_from_redirect = false);
static void g_open_for_info_write(service_ptr_t<input_info_writer> & p_instance,service_ptr_t<file> p_filehint,const char * p_path,abort_callback & p_abort,bool p_from_redirect = false);
static void g_open_for_info_write_timeout(service_ptr_t<input_info_writer> & p_instance,service_ptr_t<file> p_filehint,const char * p_path,abort_callback & p_abort,double p_timeout,bool p_from_redirect = false);
static bool g_is_supported_path(const char * p_path);
void open(service_ptr_t<input_decoder> & p_instance,service_ptr_t<file> const & p_filehint,const char * p_path,abort_callback & p_abort) {open_for_decoding(p_instance,p_filehint,p_path,p_abort);}
void open(service_ptr_t<input_info_reader> & p_instance,service_ptr_t<file> const & p_filehint,const char * p_path,abort_callback & p_abort) {open_for_info_read(p_instance,p_filehint,p_path,p_abort);}
void open(service_ptr_t<input_info_writer> & p_instance,service_ptr_t<file> const & p_filehint,const char * p_path,abort_callback & p_abort) {open_for_info_write(p_instance,p_filehint,p_path,p_abort);}
FB2K_MAKE_SERVICE_INTERFACE_ENTRYPOINT(input_entry);
};
| [
"carl@72871cd9-16e1-0310-933f-800000000000"
] | [
[
[
1,
173
]
]
] |
fc026c542e521ee2520177386af223998f2677e9 | 42a799a12ffd61672ac432036b6fc8a8f3b36891 | /cpp/IGC_Tron/IGC_Tron/Singleton.h | 5176671276ff164428859838336774653db468e1 | [] | no_license | timotheehub/igctron | 34c8aa111dbcc914183d5f6f405e7a07b819e12e | e608de209c5f5bd0d315a5f081bf0d1bb67fe097 | refs/heads/master | 2020-02-26T16:18:33.624955 | 2010-04-08T16:09:10 | 2010-04-08T16:09:10 | 71,101,932 | 0 | 0 | null | null | null | null | ISO-8859-1 | C++ | false | false | 742 | h | // Singleton.h
// Déclaration de la classe Singleton
#ifndef __SINGLETON_H__
#define __SINGLETON_H__
template <typename T>
class Singleton
{
public:
// Renvoi l'instance du singleton
static T *GetInstance ()
{
if ( theSingleton == 0 )
{
theSingleton = new T;
}
return ( static_cast<T*> ( theSingleton ) );
}
// Supprime le singleton
static void kill ()
{
if ( theSingleton != 0 )
{
delete theSingleton;
theSingleton = 0;
}
}
protected:
// Constructeur
Singleton () { }
// Destructeur
~Singleton () { }
private:
static T *theSingleton; // Instance unique statique
};
template <typename T>
T *Singleton<T>::theSingleton = 0;
#endif // __SINGLETON_H__
| [
"[email protected]"
] | [
[
[
1,
45
]
]
] |
33c8fb97b970ecc15bd5d1682b2fe547ee70dae0 | c5534a6df16a89e0ae8f53bcd49a6417e8d44409 | /trunk/Dependencies/Xerces/include/xercesc/validators/datatype/DatatypeValidatorFactory.cpp | ffbe7a6656e41b5d42f24634c91ba74c549ad104 | [] | no_license | svn2github/ngene | b2cddacf7ec035aa681d5b8989feab3383dac012 | 61850134a354816161859fe86c2907c8e73dc113 | refs/heads/master | 2023-09-03T12:34:18.944872 | 2011-07-27T19:26:04 | 2011-07-27T19:26:04 | 78,163,390 | 2 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 41,127 | cpp | /*
* Copyright 2001,2004 The Apache Software Foundation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/*
* $Id: DatatypeValidatorFactory.cpp 191054 2005-06-17 02:56:35Z jberry $
*/
// ---------------------------------------------------------------------------
// Includes
// ---------------------------------------------------------------------------
#include <xercesc/validators/datatype/DatatypeValidatorFactory.hpp>
#include <xercesc/validators/schema/SchemaSymbols.hpp>
#include <xercesc/util/XMLUniDefs.hpp>
#include <xercesc/util/Janitor.hpp>
#include <xercesc/validators/datatype/StringDatatypeValidator.hpp>
#include <xercesc/validators/datatype/BooleanDatatypeValidator.hpp>
#include <xercesc/validators/datatype/DecimalDatatypeValidator.hpp>
#include <xercesc/validators/datatype/HexBinaryDatatypeValidator.hpp>
#include <xercesc/validators/datatype/Base64BinaryDatatypeValidator.hpp>
#include <xercesc/validators/datatype/IDDatatypeValidator.hpp>
#include <xercesc/validators/datatype/IDREFDatatypeValidator.hpp>
#include <xercesc/validators/datatype/NOTATIONDatatypeValidator.hpp>
#include <xercesc/validators/datatype/ENTITYDatatypeValidator.hpp>
#include <xercesc/validators/datatype/QNameDatatypeValidator.hpp>
#include <xercesc/validators/datatype/NameDatatypeValidator.hpp>
#include <xercesc/validators/datatype/NCNameDatatypeValidator.hpp>
#include <xercesc/validators/datatype/ListDatatypeValidator.hpp>
#include <xercesc/validators/datatype/UnionDatatypeValidator.hpp>
#include <xercesc/validators/datatype/DoubleDatatypeValidator.hpp>
#include <xercesc/validators/datatype/FloatDatatypeValidator.hpp>
#include <xercesc/validators/datatype/AnyURIDatatypeValidator.hpp>
#include <xercesc/validators/datatype/AnySimpleTypeDatatypeValidator.hpp>
#include <xercesc/validators/datatype/DateTimeDatatypeValidator.hpp>
#include <xercesc/validators/datatype/DateDatatypeValidator.hpp>
#include <xercesc/validators/datatype/TimeDatatypeValidator.hpp>
#include <xercesc/validators/datatype/DayDatatypeValidator.hpp>
#include <xercesc/validators/datatype/MonthDatatypeValidator.hpp>
#include <xercesc/validators/datatype/MonthDayDatatypeValidator.hpp>
#include <xercesc/validators/datatype/YearDatatypeValidator.hpp>
#include <xercesc/validators/datatype/YearMonthDatatypeValidator.hpp>
#include <xercesc/validators/datatype/DurationDatatypeValidator.hpp>
#include <xercesc/util/PlatformUtils.hpp>
#include <xercesc/util/XMLRegisterCleanup.hpp>
#include <xercesc/util/XMLInitializer.hpp>
#include <xercesc/internal/XTemplateSerializer.hpp>
#include <xercesc/util/HashPtr.hpp>
XERCES_CPP_NAMESPACE_BEGIN
// ---------------------------------------------------------------------------
// DatatypeValidatorFactory: Local const data
// ---------------------------------------------------------------------------
const XMLCh fgTokPattern[] =
{
chBackSlash, chLatin_c, chPlus, chNull
};
//E2-43
//[+\-]?[0-9]+
const XMLCh fgIntegerPattern[] =
{
chOpenSquare, chPlus, chBackSlash, chDash, chCloseSquare, chQuestion,
chOpenSquare, chDigit_0, chDash, chDigit_9, chCloseSquare, chPlus, chNull
};
//"\\i\\c*"
const XMLCh fgNamePattern[] =
{
chBackSlash, chLatin_i, chBackSlash, chLatin_c, chAsterisk, chNull
};
//"[\\i-[:]][\\c-[:]]*"
const XMLCh fgNCNamePattern[] =
{
chOpenSquare, chBackSlash, chLatin_i, chDash, chOpenSquare, chColon, chCloseSquare,
chCloseSquare, chOpenSquare, chBackSlash, chLatin_c, chDash, chOpenSquare,
chColon, chCloseSquare, chCloseSquare, chAsterisk, chNull
};
const XMLCh fgP0Y[] =
{
chLatin_P, chDigit_0, chLatin_Y, chNull
};
const XMLCh fgP1Y[] =
{
chLatin_P, chDigit_1, chLatin_Y, chNull
};
const XMLCh fgP100Y[] =
{
chLatin_P, chDigit_1, chDigit_0, chDigit_0, chLatin_Y, chNull
};
const XMLCh fgPT24H[] =
{
chLatin_P, chLatin_T, chDigit_2, chDigit_4, chLatin_H, chNull
};
const XMLCh fgP1M[] =
{
chLatin_P, chDigit_1, chLatin_M, chNull
};
// ---------------------------------------------------------------------------
// Local static data
// ---------------------------------------------------------------------------
static bool sBuiltInRegistryMutexRegistered = false;
static XMLMutex* sBuiltInRegistryMutex = 0;
static XMLRegisterCleanup builtInRegistryCleanup;
// ---------------------------------------------------------------------------
// DatatypeValidatorFactory: Static member data
// ---------------------------------------------------------------------------
RefHashTableOf<DatatypeValidator>* DatatypeValidatorFactory::fBuiltInRegistry = 0;
RefHashTableOf<XMLCanRepGroup>* DatatypeValidatorFactory::fCanRepRegistry = 0;
// ---------------------------------------------------------------------------
// DatatypeValidatorFactory: Constructors and Destructor
// ---------------------------------------------------------------------------
DatatypeValidatorFactory::DatatypeValidatorFactory(MemoryManager* const manager)
: fUserDefinedRegistry(0)
, fMemoryManager(manager)
{
}
DatatypeValidatorFactory::~DatatypeValidatorFactory()
{
cleanUp();
}
// ---------------------------------------------------------------------------
// DatatypeValidatorFactory: Reset methods
// ---------------------------------------------------------------------------
void DatatypeValidatorFactory::resetRegistry() {
if (fUserDefinedRegistry != 0) {
fUserDefinedRegistry->removeAll();
}
}
// -----------------------------------------------------------------------
// Notification that lazy data has been deleted
// -----------------------------------------------------------------------
void DatatypeValidatorFactory::reinitRegistry() {
delete fBuiltInRegistry;
fBuiltInRegistry = 0;
delete fCanRepRegistry;
fCanRepRegistry = 0;
// delete local static data
delete sBuiltInRegistryMutex;
sBuiltInRegistryMutex = 0;
sBuiltInRegistryMutexRegistered = false;
}
void XMLInitializer::initializeDVFactory()
{
DatatypeValidatorFactory *dvFactory = new DatatypeValidatorFactory();
if (dvFactory) {
dvFactory->expandRegistryToFullSchemaSet();
delete dvFactory;
}
}
// ---------------------------------------------------------------------------
// DatatypeValidatorFactory: Registry initialization methods
// ---------------------------------------------------------------------------
void DatatypeValidatorFactory::expandRegistryToFullSchemaSet()
{
if (!sBuiltInRegistryMutexRegistered)
{
if (!sBuiltInRegistryMutex)
{
XMLMutexLock lock(XMLPlatformUtils::fgAtomicMutex);
if (!sBuiltInRegistryMutex)
sBuiltInRegistryMutex = new XMLMutex(XMLPlatformUtils::fgMemoryManager);
}
// Use a faux scope to synchronize while we do this
{
XMLMutexLock lock(sBuiltInRegistryMutex);
// If we got here first, then register it and set the registered flag
if (!sBuiltInRegistryMutexRegistered)
{
//Initialize common Schema/DTD Datatype validator set
fBuiltInRegistry = new RefHashTableOf<DatatypeValidator>(29);
DatatypeValidator *dv = new StringDatatypeValidator();
dv->setTypeName(SchemaSymbols::fgDT_STRING, SchemaSymbols::fgURI_SCHEMAFORSCHEMA);
fBuiltInRegistry->put((void*) SchemaSymbols::fgDT_STRING, dv);
dv = new NOTATIONDatatypeValidator();
dv->setTypeName(XMLUni::fgNotationString, SchemaSymbols::fgURI_SCHEMAFORSCHEMA);
fBuiltInRegistry->put((void*) XMLUni::fgNotationString, dv);
dv = new AnySimpleTypeDatatypeValidator();
dv->setTypeName(SchemaSymbols::fgDT_ANYSIMPLETYPE, SchemaSymbols::fgURI_SCHEMAFORSCHEMA);
fBuiltInRegistry->put((void*) SchemaSymbols::fgDT_ANYSIMPLETYPE, dv);
dv = new BooleanDatatypeValidator();
dv->setTypeName(SchemaSymbols::fgDT_BOOLEAN, SchemaSymbols::fgURI_SCHEMAFORSCHEMA);
fBuiltInRegistry->put((void*) SchemaSymbols::fgDT_BOOLEAN, dv);
dv = new DecimalDatatypeValidator();
dv->setTypeName(SchemaSymbols::fgDT_DECIMAL, SchemaSymbols::fgURI_SCHEMAFORSCHEMA);
fBuiltInRegistry->put((void*) SchemaSymbols::fgDT_DECIMAL, dv);
dv = new HexBinaryDatatypeValidator();
dv->setTypeName(SchemaSymbols::fgDT_HEXBINARY, SchemaSymbols::fgURI_SCHEMAFORSCHEMA);
fBuiltInRegistry->put((void*) SchemaSymbols::fgDT_HEXBINARY, dv);
dv = new Base64BinaryDatatypeValidator();
dv->setTypeName(SchemaSymbols::fgDT_BASE64BINARY, SchemaSymbols::fgURI_SCHEMAFORSCHEMA);
fBuiltInRegistry->put((void*) SchemaSymbols::fgDT_BASE64BINARY, dv);
dv = new DoubleDatatypeValidator();
dv->setTypeName(SchemaSymbols::fgDT_DOUBLE, SchemaSymbols::fgURI_SCHEMAFORSCHEMA);
fBuiltInRegistry->put((void*) SchemaSymbols::fgDT_DOUBLE, dv);
dv = new FloatDatatypeValidator();
dv->setTypeName(SchemaSymbols::fgDT_FLOAT, SchemaSymbols::fgURI_SCHEMAFORSCHEMA);
fBuiltInRegistry->put((void*) SchemaSymbols::fgDT_FLOAT, dv);
dv = new AnyURIDatatypeValidator();
dv->setTypeName(SchemaSymbols::fgDT_ANYURI, SchemaSymbols::fgURI_SCHEMAFORSCHEMA);
fBuiltInRegistry->put((void*) SchemaSymbols::fgDT_ANYURI, dv);
dv = new QNameDatatypeValidator();
dv->setTypeName(SchemaSymbols::fgDT_QNAME, SchemaSymbols::fgURI_SCHEMAFORSCHEMA);
fBuiltInRegistry->put((void*) SchemaSymbols::fgDT_QNAME, dv);
dv = new DateTimeDatatypeValidator();
dv->setTypeName(SchemaSymbols::fgDT_DATETIME, SchemaSymbols::fgURI_SCHEMAFORSCHEMA);
fBuiltInRegistry->put((void*) SchemaSymbols::fgDT_DATETIME, dv);
dv = new DateDatatypeValidator();
dv->setTypeName(SchemaSymbols::fgDT_DATE, SchemaSymbols::fgURI_SCHEMAFORSCHEMA);
fBuiltInRegistry->put((void*) SchemaSymbols::fgDT_DATE, dv);
dv = new TimeDatatypeValidator();
dv->setTypeName(SchemaSymbols::fgDT_TIME, SchemaSymbols::fgURI_SCHEMAFORSCHEMA);
fBuiltInRegistry->put((void*) SchemaSymbols::fgDT_TIME, dv);
dv = new DayDatatypeValidator();
dv->setTypeName(SchemaSymbols::fgDT_DAY, SchemaSymbols::fgURI_SCHEMAFORSCHEMA);
fBuiltInRegistry->put((void*) SchemaSymbols::fgDT_DAY, dv);
dv = new MonthDatatypeValidator();
dv->setTypeName(SchemaSymbols::fgDT_MONTH, SchemaSymbols::fgURI_SCHEMAFORSCHEMA);
fBuiltInRegistry->put((void*) SchemaSymbols::fgDT_MONTH, dv);
dv = new MonthDayDatatypeValidator();
dv->setTypeName(SchemaSymbols::fgDT_MONTHDAY, SchemaSymbols::fgURI_SCHEMAFORSCHEMA);
fBuiltInRegistry->put((void*) SchemaSymbols::fgDT_MONTHDAY, dv);
dv = new YearDatatypeValidator();
dv->setTypeName(SchemaSymbols::fgDT_YEAR, SchemaSymbols::fgURI_SCHEMAFORSCHEMA);
fBuiltInRegistry->put((void*) SchemaSymbols::fgDT_YEAR, dv);
dv = new YearMonthDatatypeValidator();
dv->setTypeName(SchemaSymbols::fgDT_YEARMONTH, SchemaSymbols::fgURI_SCHEMAFORSCHEMA);
fBuiltInRegistry->put((void*) SchemaSymbols::fgDT_YEARMONTH, dv);
dv = new DurationDatatypeValidator();
dv->setTypeName(SchemaSymbols::fgDT_DURATION, SchemaSymbols::fgURI_SCHEMAFORSCHEMA);
fBuiltInRegistry->put((void*) SchemaSymbols::fgDT_DURATION, dv);
// REVISIT
// We are creating a lot of Hashtables for the facets of the different
// validators. It's better to have some kind of a memory pool and ask
// the pool to give us a new instance of the hashtable.
RefHashTableOf<KVStringPair>* facets = new RefHashTableOf<KVStringPair>(3);
// Create 'normalizedString' datatype validator
facets->put((void*) SchemaSymbols::fgELT_WHITESPACE,
new KVStringPair(SchemaSymbols::fgELT_WHITESPACE, SchemaSymbols::fgWS_REPLACE));
createDatatypeValidator(SchemaSymbols::fgDT_NORMALIZEDSTRING,
getDatatypeValidator(SchemaSymbols::fgDT_STRING),
facets, 0, false, 0, false);
// Create 'token' datatype validator
facets = new RefHashTableOf<KVStringPair>(3);
facets->put((void*) SchemaSymbols::fgELT_WHITESPACE,
new KVStringPair(SchemaSymbols::fgELT_WHITESPACE, SchemaSymbols::fgWS_COLLAPSE));
createDatatypeValidator(SchemaSymbols::fgDT_TOKEN,
getDatatypeValidator(SchemaSymbols::fgDT_NORMALIZEDSTRING),
facets, 0, false, 0, false);
dv = new NameDatatypeValidator(getDatatypeValidator(SchemaSymbols::fgDT_TOKEN), 0, 0, 0);
dv->setTypeName(SchemaSymbols::fgDT_NAME, SchemaSymbols::fgURI_SCHEMAFORSCHEMA);
fBuiltInRegistry->put((void*) SchemaSymbols::fgDT_NAME, dv);
dv = new NCNameDatatypeValidator(getDatatypeValidator(SchemaSymbols::fgDT_NAME), 0, 0, 0);
dv->setTypeName(SchemaSymbols::fgDT_NCNAME, SchemaSymbols::fgURI_SCHEMAFORSCHEMA);
fBuiltInRegistry->put((void*) SchemaSymbols::fgDT_NCNAME, dv);
// Create 'NMTOKEN' datatype validator
facets = new RefHashTableOf<KVStringPair>(3);
facets->put((void*) SchemaSymbols::fgELT_PATTERN ,
new KVStringPair(SchemaSymbols::fgELT_PATTERN,fgTokPattern));
facets->put((void*) SchemaSymbols::fgELT_WHITESPACE,
new KVStringPair(SchemaSymbols::fgELT_WHITESPACE, SchemaSymbols::fgWS_COLLAPSE));
createDatatypeValidator(XMLUni::fgNmTokenString,
getDatatypeValidator(SchemaSymbols::fgDT_TOKEN),facets, 0, false, 0, false);
// Create 'NMTOKENS' datatype validator
createDatatypeValidator(XMLUni::fgNmTokensString,
getDatatypeValidator(XMLUni::fgNmTokenString), 0, 0, true, 0, false);
// Create 'language' datatype validator
facets = new RefHashTableOf<KVStringPair>(3);
facets->put((void*) SchemaSymbols::fgELT_PATTERN,
new KVStringPair(SchemaSymbols::fgELT_PATTERN, XMLUni::fgLangPattern));
createDatatypeValidator(SchemaSymbols::fgDT_LANGUAGE,
getDatatypeValidator(SchemaSymbols::fgDT_TOKEN),
facets, 0, false, 0, false);
// Create 'integer' datatype validator
facets = new RefHashTableOf<KVStringPair>(3);
facets->put((void*) SchemaSymbols::fgELT_FRACTIONDIGITS,
new KVStringPair(SchemaSymbols::fgELT_FRACTIONDIGITS, XMLUni::fgValueZero));
facets->put((void*) SchemaSymbols::fgELT_PATTERN,
new KVStringPair(SchemaSymbols::fgELT_PATTERN, fgIntegerPattern));
createDatatypeValidator(SchemaSymbols::fgDT_INTEGER,
getDatatypeValidator(SchemaSymbols::fgDT_DECIMAL),
facets, 0, false, 0, false);
// Create 'nonPositiveInteger' datatype validator
facets = new RefHashTableOf<KVStringPair>(2);
facets->put((void*) SchemaSymbols::fgELT_MAXINCLUSIVE,
new KVStringPair(SchemaSymbols::fgELT_MAXINCLUSIVE, XMLUni::fgValueZero));
createDatatypeValidator(SchemaSymbols::fgDT_NONPOSITIVEINTEGER,
getDatatypeValidator(SchemaSymbols::fgDT_INTEGER),
facets, 0, false, 0, false);
// Create 'negativeInteger' datatype validator
facets = new RefHashTableOf<KVStringPair>(2);
facets->put((void*) SchemaSymbols::fgELT_MAXINCLUSIVE,
new KVStringPair(SchemaSymbols::fgELT_MAXINCLUSIVE, XMLUni::fgNegOne));
createDatatypeValidator(SchemaSymbols::fgDT_NEGATIVEINTEGER,
getDatatypeValidator(SchemaSymbols::fgDT_NONPOSITIVEINTEGER),
facets, 0, false, 0, false);
// Create 'long' datatype validator
facets = new RefHashTableOf<KVStringPair>(2);
facets->put((void*) SchemaSymbols::fgELT_MAXINCLUSIVE,
new KVStringPair(SchemaSymbols::fgELT_MAXINCLUSIVE, XMLUni::fgLongMaxInc));
facets->put((void*) SchemaSymbols::fgELT_MININCLUSIVE,
new KVStringPair(SchemaSymbols::fgELT_MININCLUSIVE, XMLUni::fgLongMinInc));
createDatatypeValidator(SchemaSymbols::fgDT_LONG,
getDatatypeValidator(SchemaSymbols::fgDT_INTEGER),
facets, 0, false, 0, false);
// Create 'int' datatype validator
facets = new RefHashTableOf<KVStringPair>(2);
facets->put((void*) SchemaSymbols::fgELT_MAXINCLUSIVE,
new KVStringPair(SchemaSymbols::fgELT_MAXINCLUSIVE, XMLUni::fgIntMaxInc));
facets->put((void*) SchemaSymbols::fgELT_MININCLUSIVE,
new KVStringPair(SchemaSymbols::fgELT_MININCLUSIVE, XMLUni::fgIntMinInc));
createDatatypeValidator(SchemaSymbols::fgDT_INT,
getDatatypeValidator(SchemaSymbols::fgDT_LONG),
facets, 0, false, 0, false);
// Create 'short' datatype validator
facets = new RefHashTableOf<KVStringPair>(2);
facets->put((void*) SchemaSymbols::fgELT_MAXINCLUSIVE,
new KVStringPair(SchemaSymbols::fgELT_MAXINCLUSIVE, XMLUni::fgShortMaxInc));
facets->put((void*) SchemaSymbols::fgELT_MININCLUSIVE,
new KVStringPair(SchemaSymbols::fgELT_MININCLUSIVE, XMLUni::fgShortMinInc));
createDatatypeValidator(SchemaSymbols::fgDT_SHORT,
getDatatypeValidator(SchemaSymbols::fgDT_INT),
facets, 0, false, 0 ,false);
// Create 'byte' datatype validator
facets = new RefHashTableOf<KVStringPair>(2);
facets->put((void*) SchemaSymbols::fgELT_MAXINCLUSIVE,
new KVStringPair(SchemaSymbols::fgELT_MAXINCLUSIVE, XMLUni::fgByteMaxInc));
facets->put((void*) SchemaSymbols::fgELT_MININCLUSIVE,
new KVStringPair(SchemaSymbols::fgELT_MININCLUSIVE, XMLUni::fgByteMinInc));
createDatatypeValidator(SchemaSymbols::fgDT_BYTE,
getDatatypeValidator(SchemaSymbols::fgDT_SHORT),
facets, 0, false, 0, false);
// Create 'nonNegativeInteger' datatype validator
facets = new RefHashTableOf<KVStringPair>(2);
facets->put((void*) SchemaSymbols::fgELT_MININCLUSIVE,
new KVStringPair(SchemaSymbols::fgELT_MININCLUSIVE, XMLUni::fgValueZero));
createDatatypeValidator(SchemaSymbols::fgDT_NONNEGATIVEINTEGER,
getDatatypeValidator(SchemaSymbols::fgDT_INTEGER),
facets, 0, false, 0, false);
// Create 'unsignedLong' datatype validator
facets = new RefHashTableOf<KVStringPair>(2);
facets->put((void*) SchemaSymbols::fgELT_MAXINCLUSIVE,
new KVStringPair(SchemaSymbols::fgELT_MAXINCLUSIVE, XMLUni::fgULongMaxInc));
createDatatypeValidator(SchemaSymbols::fgDT_ULONG,
getDatatypeValidator(SchemaSymbols::fgDT_NONNEGATIVEINTEGER),
facets, 0, false, 0, false);
// Create 'unsignedInt' datatype validator
facets = new RefHashTableOf<KVStringPair>(2);
facets->put((void*) SchemaSymbols::fgELT_MAXINCLUSIVE,
new KVStringPair(SchemaSymbols::fgELT_MAXINCLUSIVE, XMLUni::fgUIntMaxInc));
createDatatypeValidator(SchemaSymbols::fgDT_UINT,
getDatatypeValidator(SchemaSymbols::fgDT_ULONG),
facets, 0, false, 0, false);
// Create 'unsignedShort' datatypeValidator
facets = new RefHashTableOf<KVStringPair>(2);
facets->put((void*) SchemaSymbols::fgELT_MAXINCLUSIVE,
new KVStringPair(SchemaSymbols::fgELT_MAXINCLUSIVE, XMLUni::fgUShortMaxInc));
createDatatypeValidator(SchemaSymbols::fgDT_USHORT,
getDatatypeValidator(SchemaSymbols::fgDT_UINT),
facets, 0, false, 0, false);
// Create 'unsignedByte' datatype validator
facets = new RefHashTableOf<KVStringPair>(2);
facets->put((void*) SchemaSymbols::fgELT_MAXINCLUSIVE,
new KVStringPair(SchemaSymbols::fgELT_MAXINCLUSIVE, XMLUni::fgUByteMaxInc));
createDatatypeValidator(SchemaSymbols::fgDT_UBYTE,
getDatatypeValidator(SchemaSymbols::fgDT_USHORT),
facets, 0, false, 0, false);
// Create 'positiveInteger' datatype validator
facets = new RefHashTableOf<KVStringPair>(2);
facets->put((void*) SchemaSymbols::fgELT_MININCLUSIVE,
new KVStringPair(SchemaSymbols::fgELT_MININCLUSIVE, XMLUni::fgValueOne));
createDatatypeValidator(SchemaSymbols::fgDT_POSITIVEINTEGER,
getDatatypeValidator(SchemaSymbols::fgDT_NONNEGATIVEINTEGER),
facets, 0, false, 0, false);
// Create 'ID', 'IDREF' and 'ENTITY' datatype validator
dv = new IDDatatypeValidator(getDatatypeValidator(SchemaSymbols::fgDT_NCNAME), 0, 0, 0);
dv->setTypeName(XMLUni::fgIDString, SchemaSymbols::fgURI_SCHEMAFORSCHEMA);
fBuiltInRegistry->put((void*) XMLUni::fgIDString, dv);
dv = new IDREFDatatypeValidator(getDatatypeValidator(SchemaSymbols::fgDT_NCNAME), 0, 0, 0);
dv->setTypeName(XMLUni::fgIDRefString, SchemaSymbols::fgURI_SCHEMAFORSCHEMA);
fBuiltInRegistry->put((void*) XMLUni::fgIDRefString, dv);
dv = new ENTITYDatatypeValidator(getDatatypeValidator(SchemaSymbols::fgDT_NCNAME), 0, 0, 0);
dv->setTypeName(XMLUni::fgEntityString, SchemaSymbols::fgURI_SCHEMAFORSCHEMA);
fBuiltInRegistry->put((void*) XMLUni::fgEntityString, dv);
// Create 'IDREFS' datatype validator
createDatatypeValidator
(
XMLUni::fgIDRefsString
, getDatatypeValidator(XMLUni::fgIDRefString)
, 0
, 0
, true
, 0
, false
);
// Create 'ENTITIES' datatype validator
createDatatypeValidator
(
XMLUni::fgEntitiesString
, getDatatypeValidator(XMLUni::fgEntityString)
, 0
, 0
, true
, 0
, false
);
initCanRepRegistory();
// register cleanup method
builtInRegistryCleanup.registerCleanup(DatatypeValidatorFactory::reinitRegistry);
sBuiltInRegistryMutexRegistered = true;
}
}
}
}
/***
*
* For Decimal-derivated, an instance of DecimalDatatypeValidator
* can be used by the primitive datatype, decimal, or any one of
* the derivated datatypes, such as int, long, unsighed short, just
* name a few, or any user-defined datatypes, which may derivate from
* either the primitive datatype, decimal, or from any one of those
* decimal derivated datatypes, or other user-defined datatypes, which
* in turn, indirectly derivate from decimal or decimal-derived.
*
* fCanRepRegisty captures deciaml dv and its derivatives.
*
***/
void DatatypeValidatorFactory::initCanRepRegistory()
{
/***
* key: dv
* data: XMLCanRepGroup
***/
fCanRepRegistry = new RefHashTableOf<XMLCanRepGroup>(29, true, new HashPtr() );
fCanRepRegistry->put((void*) getDatatypeValidator(SchemaSymbols::fgDT_DECIMAL),
new XMLCanRepGroup(XMLCanRepGroup::Decimal));
fCanRepRegistry->put((void*) getDatatypeValidator(SchemaSymbols::fgDT_INTEGER),
new XMLCanRepGroup(XMLCanRepGroup::Decimal_Derivated_signed));
fCanRepRegistry->put((void*) getDatatypeValidator(SchemaSymbols::fgDT_LONG),
new XMLCanRepGroup(XMLCanRepGroup::Decimal_Derivated_signed));
fCanRepRegistry->put((void*) getDatatypeValidator(SchemaSymbols::fgDT_INT),
new XMLCanRepGroup(XMLCanRepGroup::Decimal_Derivated_signed));
fCanRepRegistry->put((void*) getDatatypeValidator(SchemaSymbols::fgDT_SHORT),
new XMLCanRepGroup(XMLCanRepGroup::Decimal_Derivated_signed));
fCanRepRegistry->put((void*) getDatatypeValidator(SchemaSymbols::fgDT_BYTE),
new XMLCanRepGroup(XMLCanRepGroup::Decimal_Derivated_signed));
fCanRepRegistry->put((void*) getDatatypeValidator(SchemaSymbols::fgDT_NONNEGATIVEINTEGER),
new XMLCanRepGroup(XMLCanRepGroup::Decimal_Derivated_signed));
fCanRepRegistry->put((void*) getDatatypeValidator(SchemaSymbols::fgDT_POSITIVEINTEGER),
new XMLCanRepGroup(XMLCanRepGroup::Decimal_Derivated_signed));
fCanRepRegistry->put((void*) getDatatypeValidator(SchemaSymbols::fgDT_NEGATIVEINTEGER),
new XMLCanRepGroup(XMLCanRepGroup::Decimal_Derivated_unsigned));
fCanRepRegistry->put((void*) getDatatypeValidator(SchemaSymbols::fgDT_ULONG),
new XMLCanRepGroup(XMLCanRepGroup::Decimal_Derivated_unsigned));
fCanRepRegistry->put((void*) getDatatypeValidator(SchemaSymbols::fgDT_UINT),
new XMLCanRepGroup(XMLCanRepGroup::Decimal_Derivated_unsigned));
fCanRepRegistry->put((void*) getDatatypeValidator(SchemaSymbols::fgDT_USHORT),
new XMLCanRepGroup(XMLCanRepGroup::Decimal_Derivated_unsigned));
fCanRepRegistry->put((void*) getDatatypeValidator(SchemaSymbols::fgDT_UBYTE),
new XMLCanRepGroup(XMLCanRepGroup::Decimal_Derivated_unsigned));
fCanRepRegistry->put((void*) getDatatypeValidator(SchemaSymbols::fgDT_NONPOSITIVEINTEGER),
new XMLCanRepGroup(XMLCanRepGroup::Decimal_Derivated_npi));
}
/***
*
* For any dv other than Decimaldv, return String only.
* Later on if support to dv other than Decimaldv arise, we may
* add them fCanRepRegistry during DatatypeValidatorFactory::initCanRepRegistory()
*
***/
XMLCanRepGroup::CanRepGroup DatatypeValidatorFactory::getCanRepGroup(const DatatypeValidator* const dv)
{
if (!dv)
return XMLCanRepGroup::String;
DatatypeValidator *curdv = (DatatypeValidator*) dv;
while (curdv)
{
if (fCanRepRegistry->containsKey(curdv))
return fCanRepRegistry->get(curdv)->getGroup();
else
curdv = curdv->getBaseValidator();
}
return XMLCanRepGroup::String;
}
DatatypeValidator* DatatypeValidatorFactory::getBuiltInBaseValidator(const DatatypeValidator* const dv)
{
DatatypeValidator *curdv = (DatatypeValidator*)dv;
while (curdv)
{
if (curdv == getBuiltInRegistry()->get(curdv->getTypeLocalName()))
return curdv;
else
curdv = curdv->getBaseValidator();
}
return 0;
}
// ---------------------------------------------------------------------------
// DatatypeValidatorFactory: factory methods
// ---------------------------------------------------------------------------
DatatypeValidator* DatatypeValidatorFactory::createDatatypeValidator
(
const XMLCh* const typeName
, DatatypeValidator* const baseValidator
, RefHashTableOf<KVStringPair>* const facets
, RefArrayVectorOf<XMLCh>* const enums
, const bool isDerivedByList
, const int finalSet
, const bool isUserDefined
, MemoryManager* const userManager
)
{
if (baseValidator == 0) {
if (facets) {
Janitor<KVStringPairHashTable> janFacets(facets);
}
if (enums) {
Janitor<XMLChRefVector> janEnums(enums);
}
return 0;
}
DatatypeValidator* datatypeValidator = 0;
MemoryManager* const manager = (isUserDefined)
? userManager : XMLPlatformUtils::fgMemoryManager;
if (isDerivedByList) {
datatypeValidator = new (manager) ListDatatypeValidator(baseValidator, facets, enums, finalSet, manager);
// Set PSVI information for Ordered, Numeric, Bounded & Finite
datatypeValidator->setOrdered(XSSimpleTypeDefinition::ORDERED_FALSE);
datatypeValidator->setNumeric(false);
if (facets &&
((facets->get(SchemaSymbols::fgELT_LENGTH) ||
(facets->get(SchemaSymbols::fgELT_MINLENGTH) && facets->get(SchemaSymbols::fgELT_MAXLENGTH)))))
{
datatypeValidator->setBounded(true);
datatypeValidator->setFinite(true);
}
else
{
datatypeValidator->setBounded(false);
datatypeValidator->setFinite(false);
}
}
else {
if ((baseValidator->getType() != DatatypeValidator::String) && facets) {
KVStringPair* value = facets->get(SchemaSymbols::fgELT_WHITESPACE);
if (value != 0) {
facets->removeKey(SchemaSymbols::fgELT_WHITESPACE);
}
}
datatypeValidator = baseValidator->newInstance
(
facets
, enums
, finalSet
, manager
);
// Set PSVI information for Ordered, Numeric, Bounded & Finite
datatypeValidator->setOrdered(baseValidator->getOrdered());
datatypeValidator->setNumeric(baseValidator->getNumeric());
RefHashTableOf<KVStringPair>* baseFacets = baseValidator->getFacets();
if (facets &&
((facets->get(SchemaSymbols::fgELT_MININCLUSIVE) ||
facets->get(SchemaSymbols::fgELT_MINEXCLUSIVE) ||
(baseFacets && (baseFacets->get(SchemaSymbols::fgELT_MININCLUSIVE) ||
baseFacets->get(SchemaSymbols::fgELT_MINEXCLUSIVE))))) &&
(facets->get(SchemaSymbols::fgELT_MAXINCLUSIVE) ||
facets->get(SchemaSymbols::fgELT_MAXEXCLUSIVE) ||
(baseFacets && ((baseFacets->get(SchemaSymbols::fgELT_MAXINCLUSIVE) ||
baseFacets->get(SchemaSymbols::fgELT_MAXEXCLUSIVE))))))
{
datatypeValidator->setBounded(true);
}
else
{
datatypeValidator->setBounded(false);
}
if (baseValidator->getFinite())
{
datatypeValidator->setFinite(true);
}
else if (!facets)
{
datatypeValidator->setFinite(false);
}
else if (facets->get(SchemaSymbols::fgELT_LENGTH) || facets->get(SchemaSymbols::fgELT_MAXLENGTH) ||
facets->get(SchemaSymbols::fgELT_TOTALDIGITS))
{
datatypeValidator->setFinite(true);
}
//for efficiency use this instead of rechecking...
//else if ((facets->get(SchemaSymbols::fgELT_MININCLUSIVE) || facets->get(SchemaSymbols::fgELT_MINEXCLUSIVE)) &&
// (facets->get(SchemaSymbols::fgELT_MAXINCLUSIVE) || facets->get(SchemaSymbols::fgELT_MAXEXCLUSIVE)))
else if (datatypeValidator->getBounded() ||
datatypeValidator->getType() == DatatypeValidator::Date ||
datatypeValidator->getType() == DatatypeValidator::YearMonth ||
datatypeValidator->getType() == DatatypeValidator::Year ||
datatypeValidator->getType() == DatatypeValidator::MonthDay ||
datatypeValidator->getType() == DatatypeValidator::Day ||
datatypeValidator->getType() == DatatypeValidator::Month)
{
if (facets->get(SchemaSymbols::fgELT_FRACTIONDIGITS))
{
datatypeValidator->setFinite(true);
}
else
{
datatypeValidator->setFinite(false);
}
}
else
{
datatypeValidator->setFinite(false);
}
}
if (datatypeValidator != 0) {
if (isUserDefined) {
if (!fUserDefinedRegistry) {
fUserDefinedRegistry = new (userManager) RefHashTableOf<DatatypeValidator>(29, userManager);
}
fUserDefinedRegistry->put((void *)typeName, datatypeValidator);
}
else {
fBuiltInRegistry->put((void *)typeName, datatypeValidator);
}
datatypeValidator->setTypeName(typeName);
}
return datatypeValidator;
}
static DatatypeValidator::ValidatorType getPrimitiveDV(DatatypeValidator::ValidatorType validationDV)
{
if (validationDV == DatatypeValidator::ID ||
validationDV == DatatypeValidator::IDREF ||
validationDV == DatatypeValidator::ENTITY)
{
return DatatypeValidator::String;
}
return validationDV;
}
DatatypeValidator* DatatypeValidatorFactory::createDatatypeValidator
(
const XMLCh* const typeName
, RefVectorOf<DatatypeValidator>* const validators
, const int finalSet
, const bool userDefined
, MemoryManager* const userManager
)
{
if (validators == 0)
return 0;
DatatypeValidator* datatypeValidator = 0;
MemoryManager* const manager = (userDefined)
? userManager : XMLPlatformUtils::fgMemoryManager;
datatypeValidator = new (manager) UnionDatatypeValidator(validators, finalSet, manager);
if (datatypeValidator != 0) {
if (userDefined) {
if (!fUserDefinedRegistry) {
fUserDefinedRegistry = new (userManager) RefHashTableOf<DatatypeValidator>(29, userManager);
}
fUserDefinedRegistry->put((void *)typeName, datatypeValidator);
}
else {
fBuiltInRegistry->put((void *)typeName, datatypeValidator);
}
datatypeValidator->setTypeName(typeName);
// Set PSVI information for Ordered, Numeric, Bounded & Finite
unsigned int valSize = validators->size();
if (valSize)
{
DatatypeValidator::ValidatorType ancestorId = getPrimitiveDV(validators->elementAt(0)->getType());
// For a union the ORDERED {value} is partial unless one of the following:
// 1. If every member of {member type definitions} is derived from a common ancestor other than the simple ur-type, then {value} is the same as that ancestor's ordered facet.
// 2. If every member of {member type definitions} has a {value} of false for the ordered facet, then {value} is false.
bool allOrderedFalse = true;
bool commonAnc = ancestorId != DatatypeValidator::AnySimpleType;
bool allNumeric = true;
bool allBounded = true;
bool allFinite = true;
for(unsigned int i = 0 ; (i < valSize) && (commonAnc || allOrderedFalse || allNumeric || allBounded || allFinite); i++)
{
// for the other member types, check whether the value is false
// and whether they have the same ancestor as the first one
if (commonAnc)
commonAnc = ancestorId == getPrimitiveDV(validators->elementAt(i)->getType());
if (allOrderedFalse)
allOrderedFalse = validators->elementAt(i)->getOrdered() == XSSimpleTypeDefinition::ORDERED_FALSE;
if (allNumeric && !validators->elementAt(i)->getNumeric())
{
allNumeric = false;
}
if (allBounded && (!validators->elementAt(i)->getBounded() ||
ancestorId != getPrimitiveDV(validators->elementAt(i)->getType())))
{
allBounded = false;
}
if (allFinite && !validators->elementAt(i)->getFinite())
{
allFinite = false;
}
}
if (commonAnc)
{
datatypeValidator->setOrdered(validators->elementAt(0)->getOrdered());
}
else if (allOrderedFalse)
{
datatypeValidator->setOrdered(XSSimpleTypeDefinition::ORDERED_FALSE);
}
else
{
datatypeValidator->setOrdered(XSSimpleTypeDefinition::ORDERED_PARTIAL);
}
datatypeValidator->setNumeric(allNumeric);
datatypeValidator->setBounded(allBounded);
datatypeValidator->setFinite(allFinite);
}
else // size = 0
{
datatypeValidator->setOrdered(XSSimpleTypeDefinition::ORDERED_PARTIAL);
datatypeValidator->setNumeric(true);
datatypeValidator->setBounded(true);
datatypeValidator->setFinite(true);
}
}
return datatypeValidator;
}
/***
* Support for Serialization/De-serialization
***/
IMPL_XSERIALIZABLE_TOCREATE(DatatypeValidatorFactory)
void DatatypeValidatorFactory::serialize(XSerializeEngine& serEng)
{
// Need not to serialize static data member, fBuiltInRegistry
if (serEng.isStoring())
{
/***
* Serialize RefHashTableOf<DatatypeValidator>
***/
XTemplateSerializer::storeObject(fUserDefinedRegistry, serEng);
}
else
{
/***
* DV in the UserDefinedRegistry rely on the fBuiltInRegistry
* to resolve their built-in baseValidator
***/
expandRegistryToFullSchemaSet();
/***
* Deserialize RefHashTableOf<DatatypeValidator>
***/
XTemplateSerializer::loadObject(&fUserDefinedRegistry, 29, true, serEng);
}
}
XERCES_CPP_NAMESPACE_END
/**
* End of file DatatypeValidatorFactory.cpp
*/
| [
"Riddlemaster@fdc6060e-f348-4335-9a41-9933a8eecd57"
] | [
[
[
1,
933
]
]
] |
8f1b0cc0515e54cb7b8590cb6267b5f1f99282cc | bc6049b0c707083955c1fab5774e850ca7b351b0 | /stepmania/src/ScreenGameplaySyncMachine.h | 63c97da823ba2a7abed738ba3b2ba2f53925527c | [] | no_license | Jousway/stepmania-old | 9ceacb25bd88e3caae3f3f69c7d591c6a4ab12d8 | 51576d5942ead16d2205831677cea74630c1b598 | refs/heads/master | 2020-04-29T20:27:30.389623 | 2010-01-25T07:38:23 | 2010-01-25T07:38:23 | 176,383,881 | 5 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,060 | h | /* ScreenGameplaySyncMachine - */
#ifndef ScreenGameplaySyncMachine_H
#define ScreenGameplaySyncMachine_H
#include "ScreenGameplayNormal.h"
#include "Song.h"
class ScreenGameplaySyncMachine : public ScreenGameplayNormal
{
public:
virtual void Init();
virtual void Update( float fDelta );
virtual void Input( const InputEventPlus &input );
virtual ScreenType GetScreenType() const { return system_menu; }
void HandleScreenMessage( const ScreenMessage SM );
void ResetAndRestartCurrentSong();
protected:
virtual bool UseSongBackgroundAndForeground() const { return false; }
void RefreshText();
Song m_Song;
const Steps *m_pSteps;
BitmapText m_textSyncInfo;
};
#endif
/*
* (c) 2001-2004 Chris Danford
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
| [
"[email protected]"
] | [
[
[
1,
56
]
]
] |
1e0cbe2cf11e8ee8f929e2abd53f02bc8c2f1878 | 3daaefb69e57941b3dee2a616f62121a3939455a | /mgllib-test/af2-test/tutorial/tutorial_6.cpp | b2af6fb14a36dae7b78732676fb7a8026e9bb55d | [] | no_license | myun2ext/open-mgl-legacy | 21ccadab8b1569af8fc7e58cf494aaaceee32f1e | 8faf07bad37a742f7174b454700066d53a384eae | refs/heads/master | 2016-09-06T11:41:14.108963 | 2009-12-28T12:06:58 | 2009-12-28T12:06:58 | null | 0 | 0 | null | null | null | null | SHIFT_JIS | C++ | false | false | 2,586 | cpp | #include "mglaugust2.h"
class CMyFrame : public CAugustWindowFrame2
{
private:
CAugustImage2 m_img;
CAugustKeyboardInput m_kb;
// 今回新たに追加
int m_moveX;
int m_moveY;
public:
// 初期化時に呼ばれる
bool OnGraphicInitEnded()
{
RegistControl(&m_img);
RegistControl(&m_kb);
m_img.Load("test.jpg");
// キーボードイベントハンドラ登録(左)
m_kb.RegistHandler(
CAugustKeyboardInput::ON_PRESS,
AGH_KEYCODE_LEFT,
(CAugustKeyboardInput::CALLBACK_TYPE_MI)&CMyFrame::MoveLeft,
this);
// キーボードイベントハンドラ登録(右)
m_kb.RegistHandler(
CAugustKeyboardInput::ON_PRESS,
AGH_KEYCODE_RIGHT,
(CAugustKeyboardInput::CALLBACK_TYPE_MI)&CMyFrame::MoveRight,
this);
// キーボードイベントハンドラ登録(上)
m_kb.RegistHandler(
CAugustKeyboardInput::ON_PRESS,
AGH_KEYCODE_UP,
(CAugustKeyboardInput::CALLBACK_TYPE_MI)&CMyFrame::MoveUp,
this);
// キーボードイベントハンドラ登録(下)
m_kb.RegistHandler(
CAugustKeyboardInput::ON_PRESS,
AGH_KEYCODE_DOWN,
(CAugustKeyboardInput::CALLBACK_TYPE_MI)&CMyFrame::MoveDown,
this);
// キーボードイベントハンドラ登録(スペースキー)
m_kb.RegistHandler(
CAugustKeyboardInput::ON_PRESS,
' ',
(CAugustKeyboardInput::CALLBACK_TYPE_MI)&CMyFrame::MoveStop,
this);
// キーボードイベントハンドラ登録(Zキー)
m_kb.RegistHandler(
CAugustKeyboardInput::ON_PRESS,
'Z',
(CAugustKeyboardInput::CALLBACK_TYPE_MI)&CMyFrame::MoveToInitial,
this);
// move変数の初期化
m_moveX = 0;
m_moveY = 0;
return true;
}
// 各ハンドラメソッド
bool MoveLeft(){
m_moveX = -1;
m_moveY = 0;
return true;
}
bool MoveRight(){
m_moveX = 1;
m_moveY = 0;
return true;
}
bool MoveUp(){
m_moveX = 0;
m_moveY = -1;
return true;
}
bool MoveDown(){
m_moveX = 0;
m_moveY = 1;
return true;
}
// 今回は以下を追加
bool MoveStop(){
m_moveX = 0;
m_moveY = 0;
return true;
}
bool MoveToInitial(){
m_img.SetPos(0,0);
MoveStop();
return true;
}
bool OnFrameDoUser(){
m_img.Move(m_moveX, m_moveY);
return true;
}
};
// WinMain
int APIENTRY WinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPSTR lpCmdLine,
int nCmdShow )
{
CMyFrame frame;
frame.Start();
return 0;
}
| [
"myun2@6d62ff88-fa28-0410-b5a4-834eb811a934"
] | [
[
[
1,
119
]
]
] |
a13ce1ec7e19e4d762f4b8af1a9e3d00ba734978 | 2920ac8b9d3f25edf9f48cb8231d2422dffb485c | /source/code/Module.h | 71d9b727bb22a08f55d9a654bddfeb538c65c01a | [] | no_license | TheBuzzSaw/legacy-dejarix | 0b2e028fc6a2eeb50ed733750b0f69dab7b80d6d | 0a119a465c9097f918c19153e1056ba9eabc18e7 | refs/heads/master | 2021-01-10T20:19:40.595842 | 2011-01-23T22:18:16 | 2011-01-23T22:18:16 | 41,321,281 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 3,056 | h | /**
* This file is part of Dejarix.
*
* Dejarix is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Dejarix is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Dejarix. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _MODULE_H_
#define _MODULE_H_
#include <SDL.h>
#include <string>
class Module
{
public:
class Exception
{
public:
Exception(const std::string& inReason) : reason(inReason) {}
const std::string reason;
};
Module();
virtual ~Module();
void onEvent(SDL_Event* inEvent);
inline bool isRunning() { return mRunning; };
inline bool isDead() { return mDead; }
inline Module* next() { return mNextModule; }
/// module operation
virtual void onLoad();
virtual void onOpen();
virtual void onLoop();
virtual void onFrame();
virtual void onClose();
virtual void onUnload();
protected:
bool mRunning;
bool mDead;
Module* mNextModule;
/// input events
virtual void onInputFocus();
virtual void onInputBlur();
virtual void onKeyDown(SDLKey inSym, SDLMod inMod, Uint16 inUnicode);
virtual void onKeyUp(SDLKey inSym, SDLMod inMod, Uint16 inUnicode);
virtual void onMouseFocus();
virtual void onMouseBlur();
virtual void onMouseMove(int inX, int inY, int inRelX, int inRelY,
bool inLeft, bool inRight, bool inMiddle);
virtual void onMouseWheel(bool inUp, bool inDown);
virtual void onLButtonDown(int inX, int inY);
virtual void onLButtonUp(int inX, int inY);
virtual void onRButtonDown(int inX, int inY);
virtual void onRButtonUp(int inX, int inY);
virtual void onMButtonDown(int inX, int inY);
virtual void onMButtonUp(int inX, int inY);
virtual void onJoyAxis(Uint8 inWhich, Uint8 inAxis, Sint16 inValue);
virtual void onJoyButtonDown(Uint8 inWhich, Uint8 inButton);
virtual void onJoyButtonUp(Uint8 inWhich, Uint8 inButton);
virtual void onJoyHat(Uint8 inWhich, Uint8 inHat, Uint8 inValue);
virtual void onJoyBall(Uint8 inWhich, Uint8 inBall, Sint16 inXRel,
Sint16 inYRel);
virtual void onMinimize();
virtual void onRestore();
virtual void onResize(int inWidth, int inHeight);
virtual void onExpose();
virtual void onExit();
virtual void onUser(Uint8 inType, int inCode, void* inData1,
void* inData2);
};
#endif
| [
"TheBuzzSaw@35cf13a5-3602-408e-9700-a7e2e4f0c3b8"
] | [
[
[
1,
88
]
]
] |
1b55182c7542420256e00458c8baaffabb605a8c | b822313f0e48cf146b4ebc6e4548b9ad9da9a78e | /KylinSdk/Client/Source/uiTipsMenu.h | ba1d4032d00a9c20acad58d4b8f67950636235b3 | [] | no_license | dzw/kylin001v | 5cca7318301931bbb9ede9a06a24a6adfe5a8d48 | 6cec2ed2e44cea42957301ec5013d264be03ea3e | refs/heads/master | 2021-01-10T12:27:26.074650 | 2011-05-30T07:11:36 | 2011-05-30T07:11:36 | 46,501,473 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 602 | h | #pragma once
#include <MyGUI.h>
#include "BaseLayout/BaseLayout.h"
namespace Kylin
{
ATTRIBUTE_CLASS_LAYOUT(TipsMenu, "commontips.layout");
class TipsMenu : public wraps::BaseLayout
{
public:
TipsMenu();
KVOID Show( const MyGUI::IntPoint & _point );
KVOID Hide();
KVOID SetTitle(KCSTR& sTitle);
KVOID SetContent(KCSTR& sContent);
protected:
ATTRIBUTE_FIELD_WIDGET_NAME(TipsMenu, m_pTitle, "title");
MyGUI::StaticText* m_pTitle;
ATTRIBUTE_FIELD_WIDGET_NAME(TipsMenu, m_pContent, "content");
MyGUI::Edit* m_pContent;
int mOffsetHeight;
};
} | [
"[email protected]"
] | [
[
[
1,
29
]
]
] |
8a3d4d945f067e0786a99cc01a492ab7b67daa48 | bfdfb7c406c318c877b7cbc43bc2dfd925185e50 | /engine/hayat.h | 1c2d92ec08cd0348b4d7f208d5ebb48c473b7ece | [
"MIT"
] | permissive | ysei/Hayat | 74cc1e281ae6772b2a05bbeccfcf430215cb435b | b32ed82a1c6222ef7f4bf0fc9dedfad81280c2c0 | refs/heads/master | 2020-12-11T09:07:35.606061 | 2011-08-01T12:38:39 | 2011-08-01T12:38:39 | null | 0 | 0 | null | null | null | null | SHIFT_JIS | C++ | false | false | 3,701 | h | /* -*- coding: sjis-dos; -*- */
/*
* copyright 2010 FUKUZAWA Tadashi. All rights reserved.
*/
#ifndef m_HAYAT_H_
#define m_HAYAT_H_
#include "hyThreadManager.h"
#include "hyVM.h"
#include "hyBytecode.h"
#include "hyCodeManager.h"
#include "hyVarTable.h"
#include "hyStringBuffer.h"
#include "hyValueArray.h"
#include "hyException.h"
#include "hyHash.h"
#include "hyStringBuffer.h"
#include "hySymbolTable.h"
#include "hyDebug.h"
namespace Hayat {
namespace Engine {
// メモリ、GC等初期化
void initMemory(void* pMemory, size_t memorySize);
// stdlib初期化
// バイトコードは内部で管理されるので、最後のfinalizeも内部で行なわれる
void initStdlib(const char* stdlibPath = "stdlib.hyb");
// ライブラリ類バイトコード読み込み、初期化
// 戻り値はバイトコードシンボル
// バイトコードは内部で管理されるので、最後のfinalizeも内部で行なわれる
SymbolID_t readLibrary(const char* filename);
// バイトコードの先頭から、スレッドで開始
ThreadID_t startThread(Bytecode* bytecode);
// スレッド強制終了
void terminateThread(ThreadID_t tid);
// 後始末
void finalizeAll(void);
// デバッグメモリ初期化
void initializeDebug(void* debugMemory = NULL, size_t debugMemorySize = 0);
// デバッグ後始末
void finalizeDebug(void);
}
}
#endif /* m_HAYAT_H_ */
/********** 使用例 *******
// メモリ確保
void* pMem = OS_ALLOCATE_MEMORY(memSize);
// 初期化
Hayat::Engine::initMemory(pMem, memSize);
// ===={ デバッグ用設定 (この部分は呼ばなくても良い)
// デバッグ情報用メモリ確保 (しなければメインメモリgMemPoolに読む)
void* pDebMem = OS_ALLOCATE_MEMORY(debMemSize);
initializeDebug(pDebMem, debMemSize);
// ↓バイトコードのデバッグ情報(*.hdb)読み込みをオフにする場合は以下を使う
// Hayat::Engine::Bytecode::setFlagReadDebugInfo(false);
// デバッグ用シンボル(symbols.sym)読み込み (無くても良い)
Hayat::Engine::gSymbolTable.readFile("symbols.sym");
// エラーメッセージのShift-JISバージョンを読み込み (無くても良い)
MMes::readTable("mm_sjis.mm");
// ====} デバッグ用設定終わり
// stdlib初期化
Hayat::Engine::initStdlib();
// それぞれのプロジェクトで必要なバイトコード読み込み
// 大元を読めばrequire先は芋蔓式に自動で読み込む
Hayat::Engine::readLibrary("project_library_bytecode.hyb");
// 実行したいバイトコードを読み込む
Hayat::Engine::Bytecode* pBytecode = Hayat::Engine::gCodeManager.readBytecode("target.hyb");
// それをスレッドで実行開始
Hayat::Engine::ThreadID_t tid;
tid = Hayat::Engine::startThread(pBytecode);
// 1フレーム毎にexec1tick()を呼ぶ
// while (Hayat::Engine::gThreadManager.isThreadRunning())
// Hayat::Engine::gThreadManager.exec1tick();
// 後始末
Hayat::Engine::finalizeAll();
// デバッグ後始末 (デバッグ用設定をしたならば呼ぶ)
Hayat::Engine::finalizeDebug();
// デバッグ用メモリ解放 (確保したならば)
OS_FREE_MEMORY(pDebMem);
// メモリ解放
OS_FREE_MEMORY(pMem);
********** **********/
| [
"[email protected]"
] | [
[
[
1,
110
]
]
] |
833cc95c3741c37c7ec463717722943ad11dd50a | ad80c85f09a98b1bfc47191c0e99f3d4559b10d4 | /code/src/node/nmeshipol_main.cc | 36a014da433a71662f0648026a44c74dec19539e | [] | no_license | DSPNerd/m-nebula | 76a4578f5504f6902e054ddd365b42672024de6d | 52a32902773c10cf1c6bc3dabefd2fd1587d83b3 | refs/heads/master | 2021-12-07T18:23:07.272880 | 2009-07-07T09:47:09 | 2009-07-07T09:47:09 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 12,379 | cc | #define N_IMPLEMENTS nMeshIpol
//------------------------------------------------------------------------------
// nmeshipol_main.cc
// (C) 2000 RadonLabs GmbH -- A.Weissflog
//------------------------------------------------------------------------------
#include "node/nmeshipol.h"
#include "node/nmeshnode.h"
#include "gfx/nscenegraph2.h"
#include "gfx/nvertexbuffer.h"
#include "gfx/nindexbuffer.h"
#include "gfx/nchannelcontext.h"
#include "mathlib/bbox.h"
nNebulaScriptClass(nMeshIpol, "nanimnode");
//------------------------------------------------------------------------------
/**
*/
nMeshIpol::nMeshIpol() :
update_flags(0),
num_keys(0),
key_array(0),
in_begin_keys(false),
dyn_vb(kernelServer, this)
{
// make sure source meshes are saved before myself
this->SetFlags(N_FLAG_SAVEUPSIDEDOWN);
}
//------------------------------------------------------------------------------
/**
*/
nMeshIpol::~nMeshIpol()
{
if (this->key_array)
{
delete[] this->key_array;
this->key_array = NULL;
}
}
//------------------------------------------------------------------------------
/**
Interpolate between 2 source vertex buffer, render result to target
vertex buffer.
@param sceneGraph pointer to scene graph object
@param l lerp value (between 0.0 and 1.0)
@param vb0 first source vertex buffer
@param vb1 second source vertex buffer
*/
void
nMeshIpol::interpolate(nSceneGraph2* sceneGraph, float l, nVertexBuffer *vb0, nVertexBuffer *vb1)
{
n_assert(sceneGraph && vb0 && vb1);
// get current index buffer (this is the index buffer from
// one of the source meshes, all index buffer should be
// identical anyway!)
nIndexBuffer* indexBuffer = sceneGraph->GetIndexBuffer();
n_assert(indexBuffer);
// get destination vertex buffer
nVertexBuffer *vb2 = this->dyn_vb.Begin(
indexBuffer,
sceneGraph->GetPixelShader(),
sceneGraph->GetTextureArray());
// lock source buffers to gain read access
vb0->LockVertices();
vb1->LockVertices();
// get the required pointers
float *coord[3];
float *norm[3];
ulong *color[3];
float *uv[N_MAXNUM_TEXCOORDS][3];
coord[0]=vb0->coord_ptr; coord[1]=vb1->coord_ptr; coord[2]=vb2->coord_ptr;
norm[0] =vb0->norm_ptr; norm[1] =vb1->norm_ptr; norm[2] =vb2->norm_ptr;
color[0]=vb0->color_ptr; color[1]=vb1->color_ptr; color[2]=vb2->color_ptr;
int i;
for (i=0; i<N_MAXNUM_TEXCOORDS; i++)
{
uv[i][0]=vb0->uv_ptr[i]; uv[i][1]=vb1->uv_ptr[i]; uv[i][2]=vb2->uv_ptr[i];
}
bool do_coord = this->update_flags & N_UPDATE_COORD ? true : false;
bool do_norm = this->update_flags & N_UPDATE_NORM ? true : false;
bool do_color = this->update_flags & N_UPDATE_RGBA ? true : false;
bool do_uv[N_MAXNUM_TEXCOORDS];
do_uv[0] = this->update_flags & N_UPDATE_UV0 ? true : false;
do_uv[1] = this->update_flags & N_UPDATE_UV1 ? true : false;
do_uv[2] = this->update_flags & N_UPDATE_UV2 ? true : false;
do_uv[3] = this->update_flags & N_UPDATE_UV3 ? true : false;
// get 16 bit fixed point lerp value for color lerping
short uslerp = (short) (256.0f * l);
// the destination buffer must be written continously, because
// it may be placed in uncached memory (AGP or video mem)
// it may actually be better to keep coords, norms, etc
// in separate arrays -> DX8!
int num_v = vb0->GetNumVertices();
for (i=0; i<num_v; i++)
{
int k;
// interpolate 3d coordinates
if (coord[0])
{
if (do_coord)
{
coord[2][0] = coord[0][0] + ((coord[1][0]-coord[0][0])*l);
coord[2][1] = coord[0][1] + ((coord[1][1]-coord[0][1])*l);
coord[2][2] = coord[0][2] + ((coord[1][2]-coord[0][2])*l);
}
else
{
coord[2][0] = coord[0][0];
coord[2][1] = coord[0][1];
coord[2][2] = coord[0][2];
}
coord[0] += vb0->stride4;
coord[1] += vb1->stride4;
coord[2] += vb2->stride4;
}
// interpolate normals
if (norm[0])
{
if (do_norm)
{
norm[2][0] = norm[0][0] + ((norm[1][0]-norm[0][0])*l);
norm[2][1] = norm[0][1] + ((norm[1][1]-norm[0][1])*l);
norm[2][2] = norm[0][2] + ((norm[1][2]-norm[0][2])*l);
}
else
{
norm[2][0] = norm[0][0];
norm[2][1] = norm[0][1];
norm[2][2] = norm[0][2];
}
norm[0] += vb0->stride4;
norm[1] += vb1->stride4;
norm[2] += vb2->stride4;
}
// interpolate vertex colors
if (color[0])
{
if (do_color)
{
// FIXME!!! (optimize!)
ulong c0 = color[0][0];
ulong c1 = color[1][0];
short r0 = short((c0>>24) & 0xff);
short g0 = short((c0>>16) & 0xff);
short b0 = short((c0>>8) & 0xff);
short a0 = short(c0 & 0xff);
short r1 = short((c1>>24) & 0xff);
short g1 = short((c1>>16) & 0xff);
short b1 = short((c1>>8) & 0xff);
short a1 = short(c1 & 0xff);
color[2][0] = (((r0 + (((r1-r0)*uslerp)>>8)) & 0xff)<<24) |
(((g0 + (((g1-g0)*uslerp)>>8)) & 0xff)<<16) |
(((b0 + (((b1-b0)*uslerp)>>8)) & 0xff)<<8) |
(((a0 + (((a1-a0)*uslerp)>>8)) & 0xff));
}
else
{
color[2][0] = color[0][0];
}
color[0] += vb0->stride4;
color[1] += vb1->stride4;
color[2] += vb2->stride4;
}
// interpolate texture coords
for (k=0; k<N_MAXNUM_TEXCOORDS; k++)
{
if (uv[k][0])
{
if (do_uv[k])
{
uv[k][2][0] = uv[k][0][0] + ((uv[k][1][0]-uv[k][0][0])*l);
uv[k][2][1] = uv[k][0][1] + ((uv[k][1][1]-uv[k][0][1])*l);
}
else
{
uv[k][2][0] = uv[k][0][0];
uv[k][2][1] = uv[k][0][1];
}
uv[k][0] += vb0->stride4;
uv[k][1] += vb1->stride4;
uv[k][2] += vb2->stride4;
}
}
}
// lerp bounding box
const vector3& vb0_min = vb0->GetBBox().vmin;
const vector3& vb0_max = vb0->GetBBox().vmax;
const vector3& vb1_min = vb1->GetBBox().vmin;
const vector3& vb1_max = vb1->GetBBox().vmax;
vector3 vb2_min = vb0_min + (vb1_min-vb0_min) * l;
vector3 vb2_max = vb0_max + (vb1_max-vb0_max) * l;
bbox3 vb2_bbox(vb2_min, vb2_max);
vb2->SetBBox(vb2_bbox);
// unlock source vertex buffers, and render dynamic vertex buffer
vb1->UnlockVertices();
vb0->UnlockVertices();
this->dyn_vb.End(num_v, indexBuffer->GetNumIndices());
// if we are readonly, attach vertex buffer to current scene graph node
if (this->dyn_vb.GetReadOnly())
{
sceneGraph->SetVertexBuffer(vb2);
}
else
{
sceneGraph->SetVertexBuffer(0);
}
}
//------------------------------------------------------------------------------
/**
Attach object to scene if a non-readonly object (a read only object will
not be visible and only serves as input mesh for other mesh animators).
@param sceneGraph pointer to scene graph object
*/
bool
nMeshIpol::Attach(nSceneGraph2* sceneGraph)
{
n_assert(sceneGraph);
if (nVisNode::Attach(sceneGraph))
{
// don't attach to scene if we are a readonly mesh
if (!this->dyn_vb.GetReadOnly())
{
sceneGraph->AttachVisualNode(this);
}
return true;
}
return false;
}
//------------------------------------------------------------------------------
/**
Update myself and render to dynamic mesh, or set as current vertex
buffer in scene graph if I'm read only (see nMeshNode).
@param sceneGraph pointer to scene graph object
24-Jul-01 floh + some corrections to prevent illegal array accesses
*/
void
nMeshIpol::Compute(nSceneGraph2* sceneGraph)
{
n_assert(sceneGraph);
// let my depend nodes update me
nVisNode::Compute(sceneGraph);
// find the 2 current keyframes
float tscale = this->scale;
float min_t = this->key_array[0].t * tscale;
float max_t = this->key_array[this->num_keys-1].t * tscale;
if (max_t > 0.0) {
// get current anim channel value
nChannelContext* chnContext = sceneGraph->GetChannelContext();
n_assert(chnContext);
float t = this->ComputeTime(chnContext->GetChannel1f(this->localChannelIndex),
min_t, max_t);
// find the right keys
int i = 0;
if (n_neqz(this->key_array[0].t) && (this->repType != N_REPTYPE_ONESHOT))
{
n_error("Object '%s' 1st keyframe > 0.0f!\n",this->GetFullName().c_str());
}
while ((this->key_array[i].t*tscale) <= t) i++;
n_assert((i > 0) && (i < this->num_keys));
nMeshIpolKey *k0 = &(this->key_array[i-1]);
nMeshIpolKey *k1 = &(this->key_array[i]);
nVertexBuffer *vb0 = NULL;
nVertexBuffer *vb1 = NULL;
// invoke Compute() on both candidates and get vertex buffer pointers
k0->ref_source->Compute(sceneGraph);
vb0 = sceneGraph->GetVertexBuffer();
n_assert(vb0);
n_assert(vb0->GetVBufType() == N_VBTYPE_READONLY);
k1->ref_source->Compute(sceneGraph);
vb1 = sceneGraph->GetVertexBuffer();
n_assert(vb1);
n_assert(vb1->GetVBufType() == N_VBTYPE_READONLY);
// clear scene graph vertex buffer after child nodes wrote to it
sceneGraph->SetVertexBuffer(0);
// FIXME: make sure both vertex buffers have identical number of vertices
/*
if (vb0->GetNumVertices() != vb1->GetNumVertices())
{
char buf0[N_MAXPATH];
char buf1[N_MAXPATH];
n_error("ERROR: nMeshIpol: num vertices differ '%s' and '%s'\n",
k0->ref_source->GetFullName(buf0, sizeof(buf0)),
k1->ref_source->GetFullName(buf1, sizeof(buf1)));
}
*/
// make sure both vertex buffers have identical vertex formats
if (vb0->GetVertexType() != vb1->GetVertexType())
{
n_error("ERROR: nMeshIpol: vertex formats differ '%s' and '%s'\n",
k0->ref_source->GetFullName().c_str(),
k1->ref_source->GetFullName().c_str());
}
// initialize dynamic vertex buffer if not happened yet
if (!this->dyn_vb.IsValid())
{
this->dyn_vb.Initialize(vb0->GetVertexType(), vb0->GetNumVertices());
// make sure that the vbuffers we get are bigger
// then the source buffers, that's a compromise
// we make to not make the code overly difficult
if (vb0->GetNumVertices() > this->dyn_vb.GetNumVertices())
{
n_error("ERROR: source vertex buffers are greater then target vertex buffer!\n");
}
}
// compute lerp position
float l;
float t0 = k0->t * tscale;
float t1 = k1->t * tscale;
if (t1 > t0) l = (float) ((t-t0)/(t1-t0));
else l = 1.0f;
// generate and render interpolated vertex buffer
this->interpolate(sceneGraph, l, vb0, vb1);
}
}
//-------------------------------------------------------------------
// EOF
//-------------------------------------------------------------------
| [
"plushe@411252de-2431-11de-b186-ef1da62b6547"
] | [
[
[
1,
353
]
]
] |
ed968aa88d79ade4b54b5f20f2d0d0933ae737fe | 1e976ee65d326c2d9ed11c3235a9f4e2693557cf | /TSTranslatable.cpp | 4dea06de09b99d0ad5983681620c9ff6504ba063 | [] | no_license | outcast1000/Jaangle | 062c7d8d06e058186cb65bdade68a2ad8d5e7e65 | 18feb537068f1f3be6ecaa8a4b663b917c429e3d | refs/heads/master | 2020-04-08T20:04:56.875651 | 2010-12-25T10:44:38 | 2010-12-25T10:44:38 | 19,334,292 | 3 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,235 | cpp | // /*
// *
// * Copyright (C) 2003-2010 Alexandros Economou
// *
// * This file is part of Jaangle (http://www.jaangle.com)
// *
// * This Program is free software; you can redistribute it and/or modify
// * it under the terms of the GNU General Public License as published by
// * the Free Software Foundation; either version 2, or (at your option)
// * any later version.
// *
// * This Program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with GNU Make; see the file COPYING. If not, write to
// * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
// * http://www.gnu.org/copyleft/gpl.html
// *
// */
#include "stdafx.h"
#include "TSTranslatable.h"
#include "PrgAPI.h"
TSTranslatable::TSTranslatable()
{
PRGAPI()->GetTranslationManager()->RegisterTranslatable(*this);
}
TSTranslatable::~TSTranslatable()
{
PRGAPI()->GetTranslationManager()->UnRegisterTranslatable(*this);
}
| [
"outcast1000@dc1b949e-fa36-4f9e-8e5c-de004ec35678"
] | [
[
[
1,
35
]
]
] |
1ac1e3a80ac533f4fad1b0a73573bccabd8fb354 | 668dc83d4bc041d522e35b0c783c3e073fcc0bd2 | /fbide-wx/sdk/src/wxScintilla/ScintillaWX.cpp | e02b2502abe50ead31986acbe3d0bd783db070d2 | [] | no_license | albeva/fbide-old-svn | 4add934982ce1ce95960c9b3859aeaf22477f10b | bde1e72e7e182fabc89452738f7655e3307296f4 | refs/heads/master | 2021-01-13T10:22:25.921182 | 2009-11-19T16:50:48 | 2009-11-19T16:50:48 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 35,581 | cpp | ////////////////////////////////////////////////////////////////////////////
// Name: ScintillaWX.cxx
// Purpose: A wxWidgets implementation of Scintilla. A class derived
// from ScintillaBase that uses the "wx platform" defined in
// PlatformWX.cxx This class is one end of a bridge between
// the wx world and the Scintilla world. It needs a peer
// object of type wxScintilla to function.
//
// Author: Robin Dunn
//
// Created: 13-Jan-2000
// RCS-ID: $Id: ScintillaWX.cpp 5368 2008-12-30 11:05:44Z jenslody $
// Copyright: (c) 2000 by Total Control Software
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#include "ScintillaWX.h"
//?#include "ExternalLexer.h"
#include "PlatWX.h"
#include "wx/wxscintilla.h"
#include <wx/textbuf.h>
#ifdef __WXMSW__
#include <wx/msw/private.h> // GetHwndOf()
#endif
//----------------------------------------------------------------------
// Helper classes
class wxSCITimer : public wxTimer {
public:
wxSCITimer(ScintillaWX* swx) {
this->swx = swx;
}
void Notify() {
swx->DoTick();
}
private:
ScintillaWX* swx;
};
#if wxUSE_DRAG_AND_DROP
class wxStartDragTimer : public wxTimer {
public:
wxStartDragTimer(ScintillaWX* swx) {
this->swx = swx;
}
void Notify() {
swx->DoStartDrag();
}
private:
ScintillaWX* swx;
};
bool wxSCIDropTarget::OnDropText(wxCoord x, wxCoord y, const wxString& data) {
return swx->DoDropText(x, y, data);
}
wxDragResult wxSCIDropTarget::OnEnter(wxCoord x, wxCoord y, wxDragResult def) {
return swx->DoDragEnter(x, y, def);
}
wxDragResult wxSCIDropTarget::OnDragOver(wxCoord x, wxCoord y, wxDragResult def) {
return swx->DoDragOver(x, y, def);
}
void wxSCIDropTarget::OnLeave() {
swx->DoDragLeave();
}
#endif
#if wxUSE_POPUPWIN && wxSCI_USE_POPUP
#include <wx/popupwin.h>
#define wxSCICallTipBase wxPopupWindow
#define param2 wxBORDER_NONE // popup's 2nd param is flags
#else
#define wxSCICallTipBase wxWindow
#define param2 -1 // wxWindow's 2nd param is ID
#endif
#include <wx/dcbuffer.h>
class wxSCICallTip : public wxSCICallTipBase {
public:
wxSCICallTip(wxWindow* parent, CallTip* ct, ScintillaWX* swx)
: wxSCICallTipBase(parent, param2),
m_ct(ct), m_swx(swx), m_cx(-1), m_cy(-1)
{
}
~wxSCICallTip() {
#if wxUSE_POPUPWIN && wxSCI_USE_POPUP && defined(__WXGTK__)
wxRect rect = GetRect();
rect.x = m_cx;
rect.y = m_cy;
GetParent()->Refresh(false, &rect);
#endif
}
bool AcceptsFocus() const { return false; }
void OnPaint(wxPaintEvent& WXUNUSED(evt)) {
wxBufferedPaintDC dc(this);
Surface* surfaceWindow = Surface::Allocate();
surfaceWindow->Init(&dc, m_ct->wDraw.GetID());
m_ct->PaintCT(surfaceWindow);
surfaceWindow->Release();
delete surfaceWindow;
}
void OnFocus(wxFocusEvent& event) {
GetParent()->SetFocus();
event.Skip();
}
void OnLeftDown(wxMouseEvent& event) {
wxPoint pt = event.GetPosition();
Point p(pt.x, pt.y);
m_ct->MouseClick(p);
m_swx->CallTipClick();
}
#if wxUSE_POPUPWIN && wxSCI_USE_POPUP
virtual void DoSetSize(int x, int y,
int width, int height,
int sizeFlags = wxSIZE_AUTO) {
if (x != -1) {
m_cx = x;
GetParent()->ClientToScreen(&x, NULL);
}
if (y != -1) {
m_cy = y;
GetParent()->ClientToScreen(NULL, &y);
}
wxSCICallTipBase::DoSetSize(x, y, width, height, sizeFlags);
}
#endif
wxPoint GetMyPosition() {
return wxPoint(m_cx, m_cy);
}
private:
CallTip* m_ct;
ScintillaWX* m_swx;
int m_cx, m_cy;
DECLARE_EVENT_TABLE()
};
BEGIN_EVENT_TABLE(wxSCICallTip, wxSCICallTipBase)
EVT_PAINT(wxSCICallTip::OnPaint)
EVT_SET_FOCUS(wxSCICallTip::OnFocus)
EVT_LEFT_DOWN(wxSCICallTip::OnLeftDown)
END_EVENT_TABLE()
//----------------------------------------------------------------------
#if wxUSE_DATAOBJ
static wxTextFileType wxConvertEOLMode(int scintillaMode)
{
wxTextFileType type;
switch (scintillaMode) {
case wxSCI_EOL_CRLF:
type = wxTextFileType_Dos;
break;
case wxSCI_EOL_CR:
type = wxTextFileType_Mac;
break;
case wxSCI_EOL_LF:
type = wxTextFileType_Unix;
break;
default:
type = wxTextBuffer::typeDefault;
break;
}
return type;
}
#endif // wxUSE_DATAOBJ
static int wxCountLines(const char* text, int scintillaMode)
{
char eolchar;
switch (scintillaMode) {
case wxSCI_EOL_CRLF:
case wxSCI_EOL_LF:
eolchar = '\n';
break;
case wxSCI_EOL_CR:
eolchar = '\r';
break;
default:
return 0;
}
int count = 0;
int i = 0;
while (text[i] != 0) {
if (text[i] == eolchar) {
count++;
}
i++;
}
return count;
}
//----------------------------------------------------------------------
// Constructor/Destructor
ScintillaWX::ScintillaWX(wxScintilla* win) {
capturedMouse = false;
focusEvent = false;
wMain = win;
sci = win;
wheelRotation = 0;
Initialise();
#ifdef __WXMSW__
#if wxCHECK_VERSION(2, 5, 0)
sysCaretBitmap = 0;
sysCaretWidth = 0;
sysCaretHeight = 0;
#endif
#endif
#if wxUSE_DRAG_AND_DROP
startDragTimer = new wxStartDragTimer(this);
#endif
}
ScintillaWX::~ScintillaWX() {
#if wxUSE_DRAG_AND_DROP
delete startDragTimer;
#endif
Finalise();
}
//----------------------------------------------------------------------
// base class virtuals
void ScintillaWX::Initialise() {
//ScintillaBase::Initialise();
#if wxUSE_DRAG_AND_DROP
dropTarget = new wxSCIDropTarget;
dropTarget->SetScintilla(this);
sci->SetDropTarget(dropTarget);
dragRectangle = false;
#endif
#ifdef __WXMAC__
vs.extraFontFlag = false; // UseAntiAliasing
#else
vs.extraFontFlag = true; // UseAntiAliasing
#endif
}
void ScintillaWX::Finalise() {
ScintillaBase::Finalise();
SetTicking(false);
SetIdle(false);
DestroySystemCaret();
}
void ScintillaWX::StartDrag() {
#if wxUSE_DRAG_AND_DROP
#if wxVERSION_NUMBER >= 2800 && defined(__WXGTK__)
// For recent wxGTKs, DnD won't work if we delay with the timer, so go there direct
DoStartDrag();
#else
startDragTimer->Start (200, true);
#endif // wxVERSION_NUMBER >= 2701 && defined(__WXGTK20__)
#endif
}
void ScintillaWX::DoStartDrag() {
#if wxUSE_DRAG_AND_DROP
wxString dragText = sci2wx (drag.s, drag.len);
// Send an event to allow the drag text to be changed
wxScintillaEvent evt(wxEVT_SCI_START_DRAG, sci->GetId());
evt.SetEventObject (sci);
evt.SetDragText (dragText);
evt.SetDragAllowMove (true);
evt.SetPosition (wxMin(sci->GetSelectionStart(), sci->GetSelectionEnd()));
sci->GetEventHandler()->ProcessEvent (evt);
pdoc->BeginUndoAction();
dragText = evt.GetDragText();
dragRectangle = drag.rectangular;
if (dragText.Length()) {
wxDropSource source(sci);
wxTextDataObject data(dragText);
source.SetData(data);
inDragDrop = ddDragging;
source.DoDragDrop(wxDrag_DefaultMove);
inDragDrop = ddNone;
SetDragPosition (invalidPosition);
}
pdoc->EndUndoAction();
#endif
}
bool ScintillaWX::SetIdle(bool on) {
if (idler.state != on) {
// connect or disconnect the EVT_IDLE handler
if (on)
sci->Connect(wxID_ANY, wxEVT_IDLE,
(wxObjectEventFunction) (wxEventFunction) (wxIdleEventFunction) &wxScintilla::OnIdle);
else
sci->Disconnect(wxID_ANY, wxEVT_IDLE,
(wxObjectEventFunction) (wxEventFunction) (wxIdleEventFunction) &wxScintilla::OnIdle);
idler.state = on;
}
return idler.state;
}
void ScintillaWX::SetTicking(bool on) {
wxSCITimer* stiTimer;
if (timer.ticking != on) {
timer.ticking = on;
if (timer.ticking) {
stiTimer = new wxSCITimer(this);
stiTimer->Start(timer.tickSize);
timer.tickerID = stiTimer;
} else {
stiTimer = (wxSCITimer*)timer.tickerID;
stiTimer->Stop();
delete stiTimer;
timer.tickerID = 0;
}
}
timer.ticksToWait = caret.period;
}
void ScintillaWX::SetMouseCapture(bool on) {
if (mouseDownCaptures) {
if (on && !capturedMouse)
sci->CaptureMouse();
else if (!on && capturedMouse && sci->HasCapture())
sci->ReleaseMouse();
capturedMouse = on;
}
}
bool ScintillaWX::HaveMouseCapture() {
return capturedMouse;
}
void ScintillaWX::ScrollText(int linesToMove) {
int dy = vs.lineHeight * (linesToMove);
sci->ScrollWindow(0, dy);
sci->Update();
}
void ScintillaWX::SetVerticalScrollPos() {
if (sci->m_vScrollBar == NULL) { // Use built-in scrollbar
sci->SetScrollPos(wxVERTICAL, topLine);
}
else { // otherwise use the one that's been given to us
sci->m_vScrollBar->SetThumbPosition(topLine);
}
}
void ScintillaWX::SetHorizontalScrollPos() {
if (sci->m_hScrollBar == NULL) { // Use built-in scrollbar
sci->SetScrollPos(wxHORIZONTAL, xOffset);
}
else { // otherwise use the one that's been given to us
sci->m_hScrollBar->SetThumbPosition(xOffset);
}
}
const int H_SCROLL_STEP = 20;
bool ScintillaWX::ModifyScrollBars(int nMax, int nPage) {
bool modified = false;
int vertEnd = nMax;
if (!verticalScrollBarVisible)
vertEnd = 0;
// Check the vertical scrollbar
if (sci->m_vScrollBar == NULL) { // Use built-in scrollbar
int sbMax = sci->GetScrollRange(wxVERTICAL);
int sbThumb = sci->GetScrollThumb(wxVERTICAL);
int sbPos = sci->GetScrollPos(wxVERTICAL);
if (sbMax != vertEnd || sbThumb != nPage) {
sci->SetScrollbar(wxVERTICAL, sbPos, nPage, vertEnd+1);
modified = true;
}
}
else { // otherwise use the one that's been given to us
int sbMax = sci->m_vScrollBar->GetRange();
int sbPage = sci->m_vScrollBar->GetPageSize();
int sbPos = sci->m_vScrollBar->GetThumbPosition();
if (sbMax != vertEnd || sbPage != nPage) {
sci->m_vScrollBar->SetScrollbar(sbPos, nPage, vertEnd+1, nPage);
modified = true;
}
}
// Check the horizontal scrollbar
PRectangle rcText = GetTextRectangle();
int horizEnd = scrollWidth;
if (horizEnd < 0)
horizEnd = 0;
if (!horizontalScrollBarVisible || (wrapState != eWrapNone))
horizEnd = 0;
int pageWidth = rcText.Width();
if (sci->m_hScrollBar == NULL) { // Use built-in scrollbar
int sbMax = sci->GetScrollRange(wxHORIZONTAL);
int sbThumb = sci->GetScrollThumb(wxHORIZONTAL);
int sbPos = sci->GetScrollPos(wxHORIZONTAL);
if ((sbMax != horizEnd) || (sbThumb != pageWidth) || (sbPos != 0)) {
sci->SetScrollbar(wxHORIZONTAL, sbPos, pageWidth, horizEnd);
modified = true;
if (scrollWidth < pageWidth) {
HorizontalScrollTo(0);
}
}
}
else { // otherwise use the one that's been given to us
int sbMax = sci->m_hScrollBar->GetRange();
int sbThumb = sci->m_hScrollBar->GetPageSize();
int sbPos = sci->m_hScrollBar->GetThumbPosition();
if ((sbMax != horizEnd) || (sbThumb != pageWidth) || (sbPos != 0)) {
sci->m_hScrollBar->SetScrollbar(sbPos, pageWidth, horizEnd, pageWidth);
modified = true;
if (scrollWidth < pageWidth) {
HorizontalScrollTo(0);
}
}
}
return modified;
}
void ScintillaWX::NotifyChange() {
sci->NotifyChange();
}
void ScintillaWX::NotifyParent(SCNotification scn) {
sci->NotifyParent(&scn);
}
// This method is overloaded from ScintillaBase in order to prevent the
// AutoComplete window from being destroyed when it gets the focus. There is
// a side effect that the AutoComp will also not be destroyed when switching
// to another window, but I think that is okay.
void ScintillaWX::CancelModes() {
if (! focusEvent)
AutoCompleteCancel();
ct.CallTipCancel();
Editor::CancelModes();
}
void ScintillaWX::Copy() {
if (currentPos != anchor) {
SelectionText st;
CopySelectionRange(&st);
#ifdef __WXGTK__
for(int i=0; i<5; i++) {
//wxPrintf(wxT("Copying to clipboard %ld\n"), i);
CopyToClipboard(st);
}
#else
CopyToClipboard(st);
#endif
}
}
void ScintillaWX::Paste() {
pdoc->BeginUndoAction();
ClearSelection();
#if wxUSE_DATAOBJ
wxTextDataObject data;
wxString textString;
wxWX2MBbuf buf;
int len = 0;
bool rectangular = false;
if (wxTheClipboard->Open()) {
wxTheClipboard->UsePrimarySelection(false);
wxCustomDataObject selData(wxDataFormat(wxString(wxT("application/x-cbrectdata"))));
bool gotRectData = wxTheClipboard->GetData(selData);
if (gotRectData && selData.GetSize()>1) {
const char* rectBuf = (const char*)selData.GetData();
rectangular = rectBuf[0] == (char)1;
len = selData.GetDataSize()-1;
char* buffer = new char[len];
memcpy (buffer, rectBuf+1, len);
textString = sci2wx(buffer, len);
delete [] buffer;
} else {
bool gotData = wxTheClipboard->GetData(data);
if (gotData) {
textString = wxTextBuffer::Translate (data.GetText(),
wxConvertEOLMode(pdoc->eolMode));
}
}
data.SetText(wxEmptyString); // free the data object content
wxTheClipboard->Close();
}
buf = (wxWX2MBbuf)wx2sci(textString);
len = strlen(buf);
int newPos = 0;
if (rectangular) {
int newLine = pdoc->LineFromPosition (currentPos) + wxCountLines (buf, pdoc->eolMode);
int newCol = pdoc->GetColumn(currentPos);
PasteRectangular (currentPos, buf, len);
newPos = pdoc->FindColumn (newLine, newCol);
} else {
pdoc->InsertString (currentPos, buf, len);
newPos = currentPos + len;
}
SetEmptySelection (newPos);
#endif // wxUSE_DATAOBJ
pdoc->EndUndoAction();
NotifyChange();
Redraw();
}
void ScintillaWX::CopyToClipboard (const SelectionText& st) {
#if wxUSE_CLIPBOARD
if (wxTheClipboard->Open()) {
wxTheClipboard->UsePrimarySelection (false);
wxString text = wxTextBuffer::Translate (sci2wx(st.s, st.len-1));
// composite object will hold "plain text" for pasting in other programs and a custom
// object for local use that remembers what kind of selection was made (stream or
// rectangular).
wxDataObjectComposite* obj = new wxDataObjectComposite();
wxCustomDataObject* rectData = new wxCustomDataObject (wxDataFormat(wxString(wxT("application/x-cbrectdata"))));
char* buffer = new char[st.len+1];
buffer[0] = (st.rectangular)? (char)1 : (char)0;
memcpy (buffer+1, st.s, st.len);
rectData->SetData (st.len+1, buffer);
delete [] buffer;
obj->Add (rectData, true);
obj->Add (new wxTextDataObject (text));
wxTheClipboard->SetData (obj);
wxTheClipboard->Close();
}
#else
wxUnusedVar(st);
#endif // wxUSE_CLIPBOARD
}
bool ScintillaWX::CanPaste() {
#if wxUSE_CLIPBOARD
bool canPaste = false;
bool didOpen;
if (Editor::CanPaste()) {
didOpen = !wxTheClipboard->IsOpened();
if ( didOpen )
wxTheClipboard->Open();
if (wxTheClipboard->IsOpened()) {
wxTheClipboard->UsePrimarySelection(false);
canPaste = wxTheClipboard->IsSupported(wxUSE_UNICODE ? wxDF_UNICODETEXT : wxDF_TEXT);
if (didOpen)
wxTheClipboard->Close();
}
}
return canPaste;
#else
return false;
#endif // wxUSE_CLIPBOARD
}
void ScintillaWX::CreateCallTipWindow(PRectangle) {
if (! ct.wCallTip.Created() ) {
ct.wCallTip = new wxSCICallTip(sci, &ct, this);
ct.wDraw = ct.wCallTip;
}
}
void ScintillaWX::AddToPopUp(const char *label, int cmd, bool enabled) {
if (!label[0])
((wxMenu*)popup.GetID())->AppendSeparator();
else
((wxMenu*)popup.GetID())->Append(cmd, wxGetTranslation(sci2wx(label)));
if (!enabled)
((wxMenu*)popup.GetID())->Enable(cmd, enabled);
}
// This is called by the Editor base class whenever something is selected
void ScintillaWX::ClaimSelection() {
#if 0
// Until wxGTK is able to support using both the primary selection and the
// clipboard at the same time I think it causes more problems than it is
// worth to implement this method. Selecting text should not clear the
// clipboard. --Robin
#ifdef __WXGTK__
// Put the selected text in the PRIMARY selection
if (currentPos != anchor) {
SelectionText st;
CopySelectionRange(&st);
if (wxTheClipboard->Open()) {
wxTheClipboard->UsePrimarySelection(true);
wxString text = sci2wx(st.s, st.len);
wxTheClipboard->SetData(new wxTextDataObject(text));
wxTheClipboard->UsePrimarySelection(false);
wxTheClipboard->Close();
}
}
#endif
#endif
}
void ScintillaWX::UpdateSystemCaret() {
#ifdef __WXMSW__
if (hasFocus) {
if (HasCaretSizeChanged()) {
DestroySystemCaret();
CreateSystemCaret();
}
Point pos = LocationFromPosition(currentPos);
#if wxCHECK_VERSION(2, 5, 0)
::SetCaretPos(pos.x, pos.y);
#endif
}
#endif
}
bool ScintillaWX::HasCaretSizeChanged() {
#ifdef __WXMSW__
#if !wxCHECK_VERSION(2, 5, 0)
return false;
#else
if (( (0 != vs.caretWidth) && (sysCaretWidth != vs.caretWidth) )
|| (0 != vs.lineHeight) && (sysCaretHeight != vs.lineHeight)) {
return true;
}
#endif
#endif
return false;
}
bool ScintillaWX::CreateSystemCaret() {
return false;
/*
#ifdef __WXMSW__
#if !wxCHECK_VERSION(2, 5, 0)
return false;
#else
sysCaretWidth = vs.caretWidth;
if (0 == sysCaretWidth) {
sysCaretWidth = 1;
}
sysCaretHeight = vs.lineHeight;
int bitmapSize = (((sysCaretWidth + 15) & ~15) >> 3) * sysCaretHeight;
char *bits = new char[bitmapSize];
memset(bits, 0, bitmapSize);
sysCaretBitmap = ::CreateBitmap(sysCaretWidth, sysCaretHeight, 1,
1, reinterpret_cast<BYTE *>(bits));
delete [] bits;
BOOL retval = ::CreateCaret(GetHwndOf(sci), sysCaretBitmap,
sysCaretWidth, sysCaretHeight);
::ShowCaret(GetHwndOf(sci));
return retval != 0;
#endif
#else
return false;
#endif
*/
}
bool ScintillaWX::DestroySystemCaret() {
return false;
/*
#ifdef __WXMSW__
#if !wxCHECK_VERSION(2, 5, 0)
return false;
#else
::HideCaret(GetHwndOf(sci));
BOOL retval = ::DestroyCaret();
if (sysCaretBitmap) {
::DeleteObject(sysCaretBitmap);
sysCaretBitmap = 0;
}
return retval != 0;
#endif
#else
return false;
#endif
*/
}
//----------------------------------------------------------------------
long ScintillaWX::DefWndProc(unsigned int /*iMessage*/, unsigned long /*wParam*/, long /*lParam*/) {
return 0;
}
long ScintillaWX::WndProc(unsigned int iMessage, unsigned long wParam, long lParam) {
switch (iMessage) {
case SCI_CALLTIPSHOW: {
// NOTE: This is copied here from scintilla/src/ScintillaBase.cxx
// because of the little tweak that needs done below for wxGTK.
// When updating new versions double check that this is still
// needed, and that any new code there is copied here too.
Point pt = LocationFromPosition(wParam);
char* defn = reinterpret_cast<char *>(lParam);
AutoCompleteCancel();
pt.y += vs.lineHeight;
PRectangle rc = ct.CallTipStart(currentPos, pt,
defn,
vs.styles[STYLE_DEFAULT].fontName,
vs.styles[STYLE_DEFAULT].sizeZoomed,
CodePage(),
vs.styles[STYLE_DEFAULT].characterSet,
wMain);
// If the call-tip window would be out of the client
// space, adjust so it displays above the text.
PRectangle rcClient = GetClientRectangle();
if (rc.bottom > rcClient.bottom) {
#ifdef __WXGTK__
int offset = int(vs.lineHeight * 1.25) + rc.Height();
#else
int offset = vs.lineHeight + rc.Height();
#endif
rc.top -= offset;
rc.bottom -= offset;
}
// Now display the window.
CreateCallTipWindow(rc);
ct.wCallTip.SetPositionRelative(rc, wMain);
ct.wCallTip.Show();
break;
}
/*? TODO
#ifdef SCI_LEXER
case SCI_LOADLEXERLIBRARY:
LexerManager::GetInstance()->Load((const char*)lParam);
break;
#endif ?*/
default:
return ScintillaBase::WndProc(iMessage, wParam, lParam);
}
return 0;
}
//----------------------------------------------------------------------
// Event delegates
void ScintillaWX::DoPaint(wxDC* dc, wxRect rect) {
paintState = painting;
Surface* surfaceWindow = Surface::Allocate();
surfaceWindow->Init(dc, wMain.GetID());
rcPaint = PRectangleFromwxRect(rect);
PRectangle rcClient = GetClientRectangle();
paintingAllText = rcPaint.Contains(rcClient);
ClipChildren(*dc, rcPaint);
Paint(surfaceWindow, rcPaint);
delete surfaceWindow;
if (paintState == paintAbandoned) {
// Painting area was insufficient to cover new styling or brace
// highlight positions
FullPaint();
}
paintState = notPainting;
}
void ScintillaWX::DoHScroll(int type, int pos) {
int xPos = xOffset;
PRectangle rcText = GetTextRectangle();
int pageWidth = rcText.Width() * 2 / 3;
if (type == wxEVT_SCROLLWIN_LINEUP || type == wxEVT_SCROLL_LINEUP)
xPos -= H_SCROLL_STEP;
else if (type == wxEVT_SCROLLWIN_LINEDOWN || type == wxEVT_SCROLL_LINEDOWN)
xPos += H_SCROLL_STEP;
else if (type == wxEVT_SCROLLWIN_PAGEUP || type == wxEVT_SCROLL_PAGEUP)
xPos -= pageWidth;
else if (type == wxEVT_SCROLLWIN_PAGEDOWN || type == wxEVT_SCROLL_PAGEDOWN) {
xPos += pageWidth;
if (xPos > scrollWidth - rcText.Width()) {
xPos = scrollWidth - rcText.Width();
}
}
else if (type == wxEVT_SCROLLWIN_TOP || type == wxEVT_SCROLL_TOP)
xPos = 0;
else if (type == wxEVT_SCROLLWIN_BOTTOM || type == wxEVT_SCROLL_BOTTOM)
xPos = scrollWidth;
else if (type == wxEVT_SCROLLWIN_THUMBTRACK || type == wxEVT_SCROLL_THUMBTRACK)
xPos = pos;
HorizontalScrollTo(xPos);
}
void ScintillaWX::DoVScroll(int type, int pos) {
int topLineNew = topLine;
if (type == wxEVT_SCROLLWIN_LINEUP || type == wxEVT_SCROLL_LINEUP)
topLineNew -= 1;
else if (type == wxEVT_SCROLLWIN_LINEDOWN || type == wxEVT_SCROLL_LINEDOWN)
topLineNew += 1;
else if (type == wxEVT_SCROLLWIN_PAGEUP || type == wxEVT_SCROLL_PAGEUP)
topLineNew -= LinesToScroll();
else if (type == wxEVT_SCROLLWIN_PAGEDOWN || type == wxEVT_SCROLL_PAGEDOWN)
topLineNew += LinesToScroll();
else if (type == wxEVT_SCROLLWIN_TOP || type == wxEVT_SCROLL_TOP)
topLineNew = 0;
else if (type == wxEVT_SCROLLWIN_BOTTOM || type == wxEVT_SCROLL_BOTTOM)
topLineNew = MaxScrollPos();
else if (type == wxEVT_SCROLLWIN_THUMBTRACK || type == wxEVT_SCROLL_THUMBTRACK)
topLineNew = pos;
ScrollTo(topLineNew);
}
void ScintillaWX::DoMouseWheel(int rotation, int delta,
int linesPerAction, int ctrlDown,
bool isPageScroll ) {
int topLineNew = topLine;
int lines;
if (ctrlDown) { // Zoom the fonts if Ctrl key down
if (rotation < 0) {
KeyCommand(SCI_ZOOMIN);
}
else {
KeyCommand(SCI_ZOOMOUT);
}
}
else { // otherwise just scroll the window
if ( !delta )
delta = 120;
wheelRotation += rotation;
lines = wheelRotation / delta;
wheelRotation -= lines * delta;
if (lines != 0) {
if (isPageScroll)
lines = lines * LinesOnScreen(); // lines is either +1 or -1
else
lines *= linesPerAction;
topLineNew -= lines;
ScrollTo(topLineNew);
}
}
}
void ScintillaWX::DoSize(int WXUNUSED(width), int WXUNUSED(height)) {
ChangeSize();
}
void ScintillaWX::DoLoseFocus(){
focusEvent = true;
SetFocusState(false);
focusEvent = false;
DestroySystemCaret();
}
void ScintillaWX::DoGainFocus(){
focusEvent = true;
SetFocusState(true);
focusEvent = false;
DestroySystemCaret();
CreateSystemCaret();
}
void ScintillaWX::DoSysColourChange() {
InvalidateStyleData();
}
void ScintillaWX::DoLeftButtonDown(Point pt, unsigned int curTime, bool shift, bool ctrl, bool alt) {
ButtonDown(pt, curTime, shift, ctrl, alt);
}
void ScintillaWX::DoLeftButtonUp(Point pt, unsigned int curTime, bool ctrl) {
ButtonUp(pt, curTime, ctrl);
#if wxUSE_DRAG_AND_DROP
if (startDragTimer->IsRunning()) {
startDragTimer->Stop();
SetDragPosition(invalidPosition);
SetEmptySelection(PositionFromLocation(pt));
ShowCaretAtCurrentPosition();
}
#endif
}
void ScintillaWX::DoLeftButtonMove(Point pt) {
ButtonMove(pt);
}
#ifdef __WXGTK__
void ScintillaWX::DoMiddleButtonUp(Point pt) {
// Set the current position to the mouse click point and
// then paste in the PRIMARY selection, if any. wxGTK only.
int newPos = PositionFromLocation(pt);
MovePositionTo(newPos, noSel, true);
pdoc->BeginUndoAction();
wxTextDataObject data;
bool gotData = false;
if (wxTheClipboard->Open()) {
wxTheClipboard->UsePrimarySelection(true);
gotData = wxTheClipboard->GetData(data);
wxTheClipboard->UsePrimarySelection(false);
wxTheClipboard->Close();
}
if (gotData) {
wxString text = wxTextBuffer::Translate (data.GetText(),
wxConvertEOLMode(pdoc->eolMode));
data.SetText(wxEmptyString); // free the data object content
wxWX2MBbuf buf = (wxWX2MBbuf)wx2sci(text);
int len = strlen(buf);
pdoc->InsertString(currentPos, buf, len);
SetEmptySelection(currentPos + len);
}
pdoc->EndUndoAction();
NotifyChange();
Redraw();
ShowCaretAtCurrentPosition();
EnsureCaretVisible();
}
#else
void ScintillaWX::DoMiddleButtonUp(Point WXUNUSED(pt)) {
}
#endif
void ScintillaWX::DoAddChar(int key) {
#if wxUSE_UNICODE
wxChar wszChars[2];
wszChars[0] = (wxChar)key;
wszChars[1] = 0;
wxWX2MBbuf buf = (wxWX2MBbuf)wx2sci(wszChars);
AddCharUTF((char*)buf.data(), strlen(buf));
#else
AddChar((char)key);
#endif
}
int ScintillaWX::DoKeyDown(const wxKeyEvent& evt, bool* consumed)
{
int key = evt.GetKeyCode();
bool shift = evt.ShiftDown(),
ctrl = evt.ControlDown(),
alt = evt.AltDown();
if (ctrl && key >= 1 && key <= 26 && key != WXK_BACK)
key += 'A' - 1;
switch (key) {
case WXK_DOWN: // fall through
case WXK_NUMPAD_DOWN: key = SCK_DOWN; break;
case WXK_UP: // fall through
case WXK_NUMPAD_UP: key = SCK_UP; break;
case WXK_LEFT: // fall through
case WXK_NUMPAD_LEFT: key = SCK_LEFT; break;
case WXK_RIGHT: // fall through
case WXK_NUMPAD_RIGHT: key = SCK_RIGHT; break;
case WXK_HOME: // fall through
case WXK_NUMPAD_HOME: key = SCK_HOME; break;
case WXK_END: // fall through
case WXK_NUMPAD_END: key = SCK_END; break;
#if !wxCHECK_VERSION(2, 8, 0)
case WXK_PRIOR: // fall through
case WXK_NUMPAD_PRIOR: // fall through
#endif
case WXK_PAGEUP: // fall through
case WXK_NUMPAD_PAGEUP: key = SCK_PRIOR; break;
#if !wxCHECK_VERSION(2, 8, 0)
case WXK_NEXT: // fall through
case WXK_NUMPAD_NEXT: // fall through
#endif
case WXK_PAGEDOWN: // fall through
case WXK_NUMPAD_PAGEDOWN: key = SCK_NEXT; break;
case WXK_NUMPAD_DELETE: // fall through
case WXK_DELETE: key = SCK_DELETE; break;
case WXK_NUMPAD_INSERT: // fall through
case WXK_INSERT: key = SCK_INSERT; break;
case WXK_ESCAPE: key = SCK_ESCAPE; break;
case WXK_BACK: key = SCK_BACK; break;
case WXK_TAB: key = SCK_TAB; break;
case WXK_RETURN: // fall through
case WXK_NUMPAD_ENTER: key = SCK_RETURN; break;
case WXK_ADD: // fall through
case WXK_NUMPAD_ADD: key = SCK_ADD; break;
case WXK_SUBTRACT: // fall through
case WXK_NUMPAD_SUBTRACT: key = SCK_SUBTRACT; break;
case WXK_DIVIDE: // fall through
case WXK_NUMPAD_DIVIDE: key = SCK_DIVIDE; break;
case WXK_CONTROL: key = 0; break;
case WXK_ALT: key = 0; break;
case WXK_SHIFT: key = 0; break;
case WXK_MENU: key = 0; break;
}
#ifdef __WXMAC__
if ( evt.MetaDown() ) {
// check for a few common Mac Meta-key combos and remap them to Ctrl
// for Scintilla
switch ( key ) {
case 'Z': // Undo
case 'X': // Cut
case 'C': // Copy
case 'V': // Paste
case 'A': // Select All
ctrl = true;
break;
}
}
#endif
int rv = KeyDown(key, shift, ctrl, alt, consumed);
if (key)
return rv;
else
return 1;
}
void ScintillaWX::DoCommand(int ID) {
Command(ID);
}
void ScintillaWX::DoContextMenu(Point pt) {
if (displayPopupMenu)
ContextMenu(pt);
}
void ScintillaWX::DoOnListBox() {
AutoCompleteCompleted();
}
void ScintillaWX::DoOnIdle(wxIdleEvent& evt) {
if ( Idle() )
evt.RequestMore();
else
SetIdle(false);
}
//----------------------------------------------------------------------
#if wxUSE_DRAG_AND_DROP
bool ScintillaWX::DoDropText(long x, long y, const wxString& data) {
SetDragPosition(invalidPosition);
wxString text = wxTextBuffer::Translate (data, wxConvertEOLMode(pdoc->eolMode));
// Send an event to allow the drag details to be changed
wxScintillaEvent evt(wxEVT_SCI_DO_DROP, sci->GetId());
evt.SetEventObject(sci);
evt.SetDragResult(dragResult);
evt.SetX(x);
evt.SetY(y);
evt.SetPosition(PositionFromLocation(Point(x,y)));
evt.SetDragText(text);
sci->GetEventHandler()->ProcessEvent(evt);
dragResult = evt.GetDragResult();
if (dragResult == wxDragMove || dragResult == wxDragCopy) {
DropAt(evt.GetPosition(),
wx2sci(evt.GetDragText()),
dragResult == wxDragMove,
dragRectangle);
return true;
}
return false;
}
wxDragResult ScintillaWX::DoDragEnter(wxCoord WXUNUSED(x), wxCoord WXUNUSED(y), wxDragResult def) {
dragResult = def;
return dragResult;
}
wxDragResult ScintillaWX::DoDragOver(wxCoord x, wxCoord y, wxDragResult def) {
SetDragPosition(PositionFromLocation(Point(x, y)));
// Send an event to allow the drag result to be changed
wxScintillaEvent evt(wxEVT_SCI_DRAG_OVER, sci->GetId());
evt.SetEventObject(sci);
evt.SetDragResult(def);
evt.SetX(x);
evt.SetY(y);
evt.SetPosition(PositionFromLocation(Point(x,y)));
sci->GetEventHandler()->ProcessEvent(evt);
dragResult = evt.GetDragResult();
return dragResult;
}
void ScintillaWX::DoDragLeave() {
SetDragPosition(invalidPosition);
}
#endif
//----------------------------------------------------------------------
// Force the whole window to be repainted
void ScintillaWX::FullPaint() {
#ifndef __WXMAC__
sci->Refresh(false);
#endif
sci->Update();
}
void ScintillaWX::DoScrollToLine(int line) {
ScrollTo(line);
}
void ScintillaWX::DoScrollToColumn(int column) {
HorizontalScrollTo(column * vs.spaceWidth);
}
#ifdef __WXGTK__
void ScintillaWX::ClipChildren(wxDC& dc, PRectangle rect) {
// wxGTK > 2.5 doesn't appear to need this explicit clipping code any longer
#if !wxCHECK_VERSION(2, 5, 0)
wxRegion rgn(wxRectFromPRectangle(rect));
if (ac.Active()) {
wxRect childRect = ((wxWindow*)ac.lb->GetID())->GetRect();
rgn.Subtract(childRect);
}
if (ct.inCallTipMode) {
wxSCICallTip* tip = (wxSCICallTip*)ct.wCallTip.GetID();
wxRect childRect = tip->GetRect();
#if wxUSE_POPUPWIN && wxSCI_USE_POPUP
childRect.SetPosition(tip->GetMyPosition());
#endif
rgn.Subtract(childRect);
}
dc.SetClippingRegion(rgn);
#endif
}
#else
void ScintillaWX::ClipChildren(wxDC& WXUNUSED(dc), PRectangle WXUNUSED(rect)) {
}
#endif
void ScintillaWX::SetUseAntiAliasing(bool useAA) {
vs.extraFontFlag = useAA;
InvalidateStyleRedraw();
}
bool ScintillaWX::GetUseAntiAliasing() {
return vs.extraFontFlag;
}
//----------------------------------------------------------------------
//----------------------------------------------------------------------
| [
"vongodric@957c6b5c-1c3a-0410-895f-c76cfc11fbc7"
] | [
[
[
1,
1205
]
]
] |
8b75b000c6d7c859cb2f0084935d5764758e07c2 | 138a353006eb1376668037fcdfbafc05450aa413 | /source/ogre/OgreNewt/boost/mpl/same_as.hpp | a94f007f3982032b8549b1faea4c93f07d83e840 | [] | no_license | sonicma7/choreopower | 107ed0a5f2eb5fa9e47378702469b77554e44746 | 1480a8f9512531665695b46dcfdde3f689888053 | refs/heads/master | 2020-05-16T20:53:11.590126 | 2009-11-18T03:10:12 | 2009-11-18T03:10:12 | 32,246,184 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,289 | hpp |
#ifndef BOOST_MPL_SAME_AS_HPP_INCLUDED
#define BOOST_MPL_SAME_AS_HPP_INCLUDED
// Copyright Aleksey Gurtovoy 2000-2004
//
// Distributed under the Boost Software License, Version 1.0.
// (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
//
// See http://www.boost.org/libs/mpl for documentation.
// $Source: /cvsroot/ogre/ogreaddons/ogrenewt/OgreNewt_Main/inc/boost/mpl/same_as.hpp,v $
// $Date: 2006/04/17 23:49:40 $
// $Revision: 1.1 $
#include <boost/mpl/not.hpp>
#include <boost/mpl/aux_/lambda_spec.hpp>
#include <boost/mpl/aux_/config/forwarding.hpp>
#include <boost/type_traits/is_same.hpp>
namespace boost { namespace mpl {
template< typename T1 >
struct same_as
{
template< typename T2 > struct apply
#if !defined(BOOST_MPL_CFG_NO_NESTED_FORWARDING)
: is_same<T1,T2>
{
#else
{
typedef typename is_same<T1,T2>::type type;
#endif
};
};
template< typename T1 >
struct not_same_as
{
template< typename T2 > struct apply
#if !defined(BOOST_MPL_CFG_NO_NESTED_FORWARDING)
: not_< is_same<T1,T2> >
{
#else
{
typedef typename not_< is_same<T1,T2> >::type type;
#endif
};
};
}}
#endif // BOOST_MPL_SAME_AS_HPP_INCLUDED
| [
"Sonicma7@0822fb10-d3c0-11de-a505-35228575a32e"
] | [
[
[
1,
55
]
]
] |
4810d7f73dd9cf047e676c464aebc71ac53ae23f | 110f8081090ba9591d295d617a55a674467d127e | /math/Geometry.hpp | cb9d5e0ec45a0c6da0d83015554b49046ef9093b | [] | no_license | rayfill/cpplib | 617bcf04368a2db70aea8b9418a45d7fd187d8c2 | bc37fbf0732141d0107dd93bcf5e0b31f0d078ca | refs/heads/master | 2021-01-25T03:49:26.965162 | 2011-07-17T15:19:11 | 2011-07-17T15:19:11 | 783,979 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 8,681 | hpp | #ifndef GEOMETRY_HPP_
#define GEOMETRY_HPP_
#include <stdexcept>
#include <ostream>
#include <math/ArithmeticException.hpp>
namespace geometry
{
template <typename UnitType = int>
class Point
{
friend class GeometryTest;
public:
typedef UnitType BaseType;
private:
UnitType x;
UnitType y;
public:
Point():
x(0), y(0)
{}
Point(const UnitType& x_, const UnitType& y_):
x(x_), y(y_)
{}
Point(const Point& source):
x(source.x), y(source.y)
{}
bool operator==(const Point& source) const
{
if (this->x == source.x &&
this->y == source.y)
return true;
return false;
}
bool operator!=(const Point& source) const
{
return ! this->operator==(source);
}
Point& operator=(const Point& source)
{
if (this != &source)
{
this->x = source.x;
this->y = source.y;
}
return *this;
}
Point& operator+=(const Point& source)
{
this->x += source.x;
this->y += source.y;
return *this;
}
Point operator+(const Point& source) const
{
return Point(this->x + source.x, this->y + source.y);
}
Point& operator-=(const Point& source)
{
this->x -= source.x;
this->y -= source.y;
return *this;
}
Point operator-(const Point& source) const
{
return Point(this->x - source.x, this->y - source.y);
}
Point& operator*=(const BaseType& multiply)
{
this->x *= multiply;
this->y *= multiply;
return *this;
}
Point operator*(const BaseType& source) const
{
return Point(this->x * source, this->y * source);
}
Point& operator/=(const BaseType& divisor) throw(ZeroDivideException)
{
if (divisor == BaseType(0))
throw ZeroDivideException();
this->x /= divisor;
this->y /= divisor;
return *this;
}
Point operator/(const BaseType& divisor) const throw(ZeroDivideException)
{
if (divisor == BaseType(0))
throw ZeroDivideException();
return Point(this->x / divisor, this->y / divisor);
}
~Point() throw()
{}
UnitType getX() const
{
return x;
}
UnitType getY() const
{
return y;
}
void setX(const UnitType& newX)
{
x = newX;
}
void setY(const UnitType& newY)
{
y = newY;
}
};
template <typename UnitType = int>
class Rectangle
{
friend class GeometryTest;
public:
typedef UnitType BaseType;
private:
Point<BaseType> leftTop;
Point<BaseType> rightBottom;
public:
Rectangle() throw()
: leftTop(), rightBottom()
{}
Rectangle(const BaseType& left, const BaseType& top,
const BaseType& right, const BaseType& bottom)
throw(std::invalid_argument):
leftTop(left, top), rightBottom(right, bottom)
{
if (left > right ||
top > bottom)
throw std::invalid_argument("argument invalid.");
}
Rectangle(const Point<BaseType>& leftTop_,
const Point<BaseType>& rightBottom_)
throw(std::invalid_argument):
leftTop(leftTop_), rightBottom(rightBottom_)
{
if (leftTop.getX() > rightBottom.getX() ||
leftTop.getY() > rightBottom.getY())
throw std::invalid_argument("argument invalid.");
}
Rectangle(const Rectangle& source) throw():
leftTop(source.leftTop), rightBottom(source.rightBottom)
{}
Rectangle& operator=(const Rectangle& source) throw()
{
if (this != &source)
{
this->leftTop = source.leftTop;
this->rightBottom = source.rightBottom;
}
return *this;
}
~Rectangle() throw()
{}
UnitType getTop() const throw()
{
return this->leftTop.getY();
}
UnitType getLeft() const throw()
{
return this->leftTop.getX();
}
Point<UnitType> getLeftTop() const throw()
{
return this->leftTop;
}
UnitType getBottom() const throw()
{
return this->rightBottom.getY();
}
UnitType getRight() const throw()
{
return this->rightBottom.getX();
}
Point<UnitType> getRightBottom() const throw()
{
return this->rightBottom;
}
Rectangle& operator+=(const Rectangle& source) throw()
{
if (this->leftTop.getX() > source.leftTop.getX())
this->leftTop.getX(source.leftTop.getX());
if (this->leftTop.getY() > source.leftTop.getY())
this->leftTop.getY(source.leftTop.getY());
if (this->rightBottom.getX() > source.rightBottom.getX())
this->rightBottom.getX(source.rightBottom.getX());
if (this->rightBottom.getY() > source.rightBottom.getY())
this->rightBottom.setY(source.rightBottom.getY());
return *this;
}
Rectangle operator+(const Rectangle& source) const throw()
{
return Rectangle(*this) += source;
}
Rectangle& operator+=(const Point<UnitType>& source) throw()
{
this->leftTop.setX(this->leftTop.getX() + source.getX());
this->leftTop.setY(this->leftTop.getY() + source.getY());
this->rightBottom.setX(this->rightBottom.getX() + source.getX());
this->rightBottom.setY(this->rightBottom.getY() + source.getY());
return *this;
}
Rectangle operator+(const Point<UnitType>& source) const throw()
{
return Rectangle(*this) += source;
}
bool operator==(const Rectangle& source) const throw()
{
return (this->leftTop == source.leftTop &&
this->rightBottom == source.rightBottom);
}
bool operator!=(const Rectangle& source) const throw()
{
return !((*this) == source);
}
Rectangle& slide(const BaseType& xMove, const BaseType& yMove) throw()
{
this->leftTop += Point<BaseType>(xMove, yMove);
this->rightBottom += Point<BaseType>(xMove, yMove);
return *this;
}
Rectangle& slide(const Point<BaseType>& move) throw()
{
this->leftTop += move;
this->rightBottom += move;
return *this;
}
Rectangle slide(const BaseType& xMove, const BaseType& yMove) const throw()
{
return Rectangle(*this).slide(xMove, yMove);
}
Rectangle slide(const Point<BaseType>& move) const throw()
{
return this->slide(move.getX(), move.getY());
}
// on the edge is inner.
bool isCollision(const Point<BaseType>& position) const throw()
{
return
(this->leftTop.getX() <= position.getX() &&
this->leftTop.getY() <= position.getY() &&
this->rightBottom.getX() >= position.getX() &&
this->rightBottom.getY() >= position.getY());
}
bool isCollision(const Rectangle& source) const throw()
{
const BaseType left =
this->getLeft() > source.getLeft() ? this->getLeft() : source.getLeft();
const BaseType top =
this->getTop() > source.getTop() ? this->getTop() : source.getTop();
const BaseType right =
this->getRight() < source.getRight() ? this->getRight() : source.getRight();
const BaseType bottom =
this->getBottom() < source.getBottom() ? this->getBottom() : source.getBottom();
if (left > right ||
top > bottom)
return false;
return true;
}
Rectangle getProjection(const Rectangle& target) const
{
Rectangle conflictArea = this->getIntersection(target);
conflictArea.slide(-1 * this->getLeft(), -1 * this->getTop());
return conflictArea;
}
Rectangle getUnion(const Rectangle& target) const
{
typedef UnitType number_t;
return Rectangle(
this->getLeft() < target.getLeft() ?
this->getLeft() : target.getLeft(),
this->getTop() < target.getTop() ?
this->getTop() : target.getTop(),
this->getRight() > target.getRight() ?
this->getRight() : target.getRight(),
this->getBottom() > target.getBottom() ?
this->getBottom() : target.getBottom());
}
Rectangle getIntersection(const Rectangle& target) const
{
typedef UnitType number_t;
return Rectangle(
this->getLeft() > target.getLeft() ?
this->getLeft() : target.getLeft(),
this->getTop() > target.getTop() ?
this->getTop() : target.getTop(),
this->getRight() < target.getRight() ?
this->getRight() : target.getRight(),
this->getBottom() < target.getBottom() ?
this->getBottom() : target.getBottom());
}
UnitType getWidth() const throw()
{
return this->getRight() - this->getLeft();
}
UnitType getHeight() const throw()
{
return this->getBottom() - this->getTop();
}
friend std::ostream&
operator<<(std::ostream& out, const Rectangle<UnitType>& self)
{
return
out << "(" <<
self.getLeft() << ", " <<
self.getTop() << ", " <<
self.getRight() << ", " <<
self.getBottom() << ")";
}
};
}
#endif /* GEOMETRY_HPP_ */
| [
"bpokazakijr@287b3242-7fab-264f-8401-8509467ab285"
] | [
[
[
1,
389
]
]
] |
d54c160ff12cd3d63b8e701890de7aed69588399 | d0cf8820b4ad21333e15f7cec1e4da54efe1fdc5 | /DES_GOBSTG/DES_GOBSTG/Process/processResault.cpp | bdc9a3bff1a85d68d62b21baffac86c2e4e27a61 | [] | no_license | CBE7F1F65/c1bf2614b1ec411ee7fe4eb8b5cfaee6 | 296b31d342e39d1d931094c3dfa887dbb2143e54 | 09ed689a34552e62316e0e6442c116bf88a5a88b | refs/heads/master | 2020-05-30T14:47:27.645751 | 2010-10-12T16:06:11 | 2010-10-12T16:06:11 | 32,192,658 | 0 | 0 | null | null | null | null | GB18030 | C++ | false | false | 14,036 | cpp | #include "Process.h"
#include "Scripter.h"
#include "BResource.h"
#include "Data.h"
#include "DataConnector.h"
#include "InfoSelect.h"
#include "Selector.h"
#include "SE.h"
#include "DataPrinter.h"
int Process::processResult()
{
static char maxpage[7];
static int pageindex[7][10];
static char tnowpage;
time++;
if(time == 1)
{
Selector::Clear();
CINT(scr.d[SCR_RESERVEBEGIN].value) = 0;
CINT(scr.d[SCR_RESERVEBEGIN+1].value) = - 0xf;
CINT(scr.d[SCR_RESERVEBEGIN+2].value) = - 0xf;
CINT(scr.d[SCR_RESERVEBEGIN+3].value) = - 0xf;
CINT(scr.d[SCR_RESERVEBEGIN+4].value) = 0;
int roller[7];
for(int i=0;i<7;i++)
{
roller[i] = 0;
maxpage[i] = 0;
}
for(vector<rangeData>::iterator i=res.rdata.begin();i!=res.rdata.end();i++)
{
if(!i->isrange)
continue;
BYTE thisdiff = data.getDiff(i->sno);
if(roller[thisdiff] == 0)
{
pageindex[thisdiff][maxpage[thisdiff]] = i->sno;
maxpage[thisdiff]++;
}
if(roller[6] == 0)
{
pageindex[6][maxpage[6]] = i->sno;
maxpage[6]++;
}
roller[thisdiff]++;
if(roller[thisdiff] == 10)
{
roller[thisdiff] = 0;
}
roller[6]++;
if(roller[6] == 10)
{
roller[6] = 0;
}
}
}
if(hge->Input_GetDIKey(KS_BOMB, DIKEY_DOWN))
{
SE::push(SE_SYSTEM_CANCEL);
infoselect.clear();
int d62 = CINT(scr.d[SCR_RESERVEBEGIN+3].value);
int d61 = CINT(scr.d[SCR_RESERVEBEGIN+2].value);
int d60 = CINT(scr.d[SCR_RESERVEBEGIN+1].value);
if(d61 >= 0)
{
CINT(scr.d[SCR_RESERVEBEGIN+2].value) = d61 - 0xf;
if(d62 >= 0)
CINT(scr.d[SCR_RESERVEBEGIN+3].value) = d62 - 0xf;
else
CINT(scr.d[SCR_RESERVEBEGIN+3].value) = -0xf;
}
else if(d60 >= 0)
{
CINT(scr.d[SCR_RESERVEBEGIN+1].value) = d60 - 0xf;
if(d61 >= 0)
CINT(scr.d[SCR_RESERVEBEGIN+2].value) = d61 - 0xf;
else
CINT(scr.d[SCR_RESERVEBEGIN+2].value) = -0xf;
if(d62 >= 0)
CINT(scr.d[SCR_RESERVEBEGIN+3].value) = d62 - 0xf;
else
CINT(scr.d[SCR_RESERVEBEGIN+3].value) = -0xf;
}
else
{
time = 0;
state = STATE_TITLE;
return PTURN;
}
}
else if (hge->Input_GetDIKey(DIK_D, DIKEY_DOWN))
{
DataPrinter::PrintScore();
}
scr.controlExecute(STATE_RESAULT, time);
//-> pushtimer sec diffi chara nowpage
if(retvalue == POK)
{
int tpushtimer = CINT(scr.d[SCR_RESERVEBEGIN].value);
int tsec = CINT(scr.d[SCR_RESERVEBEGIN+1].value);
int tdiff = CINT(scr.d[SCR_RESERVEBEGIN+2].value);
int tchara = CINT(scr.d[SCR_RESERVEBEGIN+3].value);
int tnowpage = CINT(scr.d[SCR_RESERVEBEGIN+4].value);
bool update = false;
hge->Input_SetDIKey(KS_FIRE, false);
if(hge->Input_GetDIKey(KS_BOMB, DIKEY_DOWN))
{
tchara = -1;
update = true;
}
if(tsec != 2)
{
if(hge->Input_GetDIKey(KS_LEFT, DIKEY_DOWN))
{
SE::push(SE_SYSTEM_SELECT);
if(tchara)
tchara--;
else
tchara = tsec + 3;
update = true;
}
else if(hge->Input_GetDIKey(KS_RIGHT, DIKEY_DOWN))
{
SE::push(SE_SYSTEM_SELECT);
if(tchara < tsec + 3)
tchara++;
else
tchara = 0;
update = true;
}
if(tsec)
{
if(hge->Input_GetDIKey(KS_UP) || hge->Input_GetDIKey(KS_DOWN))
{
tpushtimer++;
if(tpushtimer == M_PUSH_FIRST)
tpushtimer = M_PUSH_ROLLTO;
if(tpushtimer == M_PUSH_ROLLTO)
{
hge->Input_SetDIKey(KS_UP, false);
hge->Input_SetDIKey(KS_DOWN, false);
}
}
else
{
tpushtimer = 0;
}
if(hge->Input_GetDIKey(KS_UP, DIKEY_DOWN))
{
SE::push(SE_SYSTEM_SELECT);
if(tnowpage)
tnowpage--;
else
tnowpage = maxpage[tdiff]-1;
update = true;
}
else if(hge->Input_GetDIKey(KS_DOWN, DIKEY_DOWN))
{
SE::push(SE_SYSTEM_SELECT);
if(tnowpage < maxpage[tdiff]-1)
tnowpage++;
else
tnowpage = 0;
update = true;
}
}
}
if(!infoselect.size())
{
if(!tsec)
{
InfoSelect _ifs[11];
for(int i=0;i<10;i++)
{
DWORD sec;
sec = data.sLinkType(DATAS_TOP);
sec = data.sLinkDiff(sec, tdiff);
sec = data.sLinkChara(sec, tchara);
sec = data.sLinkNum(sec, i+1);
strcpy(_ifs[i].info, "");
_ifs[i].linki("|10002", i+1);
strcat(_ifs[i].info, ".|004");
strcat(_ifs[i].info, data.sRead(DATA_BINFILE, sec, data.nLinkType(DATAN_USERNAME), RESCONFIGDEFAULT_USERNAME));
_ifs[i].linkl("|11325", data.lRead(DATA_BINFILE, sec, data.nLinkType(DATAN_SCORE), 0));
BYTE tlaststage = data.iRead(DATA_BINFILE, sec, data.nLinkType(DATAN_LASTSTAGE), 0);
strcat(_ifs[i].info, "(");
switch(tlaststage)
{
case 1:
strcat(_ifs[i].info, M_LASTSTAGESTR_1);
break;
case 2:
strcat(_ifs[i].info, M_LASTSTAGESTR_2);
break;
case 3:
strcat(_ifs[i].info, M_LASTSTAGESTR_3A);
break;
case 4:
strcat(_ifs[i].info, M_LASTSTAGESTR_3B);
break;
case 5:
strcat(_ifs[i].info, M_LASTSTAGESTR_4);
break;
case 6:
strcat(_ifs[i].info, M_LASTSTAGESTR_5);
break;
case 7:
strcat(_ifs[i].info, M_LASTSTAGESTR_6A);
break;
case 8:
strcat(_ifs[i].info, M_LASTSTAGESTR_6B);
break;
default:
strcat(_ifs[i].info, M_LASTSTAGESTR_C);
break;
}
strcat(_ifs[i].info, ")");
_ifs[i].linki("|13036", data.iRead(DATA_BINFILE, sec, data.nLinkType(DATAN_ALIVENESS), 0));
_ifs[i].linki("|23840", data.iRead(DATA_BINFILE, sec, data.nLinkType(DATAN_TIME_MONTH), 0));
strcat(_ifs[i].info, "/");
_ifs[i].linki("|24143", data.iRead(DATA_BINFILE, sec, data.nLinkType(DATAN_TIME_DAY), 0));
_ifs[i].linkf("|24550", 2, data.fRead(DATA_BINFILE, sec, data.nLinkType(DATAN_LOST), 0));
strcat(_ifs[i].info, "%");
_ifs[i].valueSet(i, _ifs[i].info, 30, 150+20*i, INFO_GREEN, true);
infoselect.push_back(_ifs[i]);
}
_ifs[10].valueSet(10, " 序 名号|016得分(结束关)|032生符 日期 处理落率", 30, 130, INFO_RED, true);
infoselect.push_back(_ifs[10]);
InfoSelect::nselect = 0;
InfoSelect::select = 0;
}
else if(tsec == 1)
{
int sno[10];
int maxindex = 0;
bool save = false;
for(vector<rangeData>::iterator i=res.rdata.begin();i!=res.rdata.end();i++)
{
if(!i->isrange)
continue;
if(i->sno == pageindex[tdiff][tnowpage])
{
save = true;
}
if(save && (tdiff == M_NDIFFI || data.getDiff(i->sno) == tdiff))
{
sno[maxindex] = i->sno;
maxindex++;
if(maxindex == 10)
break;
}
}
InfoSelect _ifs[11];
for(int i=0;i<maxindex;i++)
{
int tnget = 0;
int tnmeet = 0;
LONGLONG tmaxbonus = 0;
tnget = data.nGet(sno[i], true, tchara);
tnmeet = data.nMeet(sno[i], true, tchara);
tmaxbonus = data.nHighScore(sno[i], 0, true, false, tchara);
strcpy(_ifs[i].info, "R-");
_ifs[i].linki("|20205", data.getRangeNumber(sno[i]));
strcat(_ifs[i].info, "|005");
if(data.raGetIndi(sno[i]))
{
strcat(_ifs[i].info, data.getRangeName(sno[i]));
if(tnget)
_ifs[i].coltype = INFO_GREEN;
else
_ifs[i].coltype = INFO_YELLOW;
}
else
{
strcat(_ifs[i].info, DATA_DEFAULTSTR_WIDE);
_ifs[i].coltype = INFO_GRAY;
}
_ifs[i].linki("|13135", tnget);
strcat(_ifs[i].info, "/");
_ifs[i].linki("|13640", tnmeet);
strcat(_ifs[i].info, "(");
switch(data.getDiff(sno[i]))
{
case M_DIFFI_EASY:
strcat(_ifs[i].info, "E");
break;
case M_DIFFI_NORMAL:
strcat(_ifs[i].info, "N");
break;
case M_DIFFI_HARD:
strcat(_ifs[i].info, "H");
break;
case M_DIFFI_EXTRA:
strcat(_ifs[i].info, "X");
break;
case M_DIFFI_PHANTASM:
strcat(_ifs[i].info, "P");
break;
case M_DIFFI_DESTINY:
strcat(_ifs[i].info, "D");
break;
}
strcat(_ifs[i].info, ")");
_ifs[i].linkl("|14252", tmaxbonus);
_ifs[i].valueSet(i, _ifs[i].info, 30, i*20+150, _ifs[i].coltype, true);
infoselect.push_back(_ifs[i]);
}
_ifs[10].valueSet(10, " 序|008领域界名|020取得数/挑战数(难易度)|044最高得点", 30, 130, INFO_RED, true);
infoselect.push_back(_ifs[10]);
InfoSelect::nselect = 0;
InfoSelect::select = 0;
}
else
{
InfoSelect _ifs[9];
char buff[M_STRITOAMAX];
strcpy(_ifs[0].info, DATASTR_TOTAL_GAMETIME);
LONGLONG tltotalplaytime = data.lRead(DATA_BINFILE, data.sLinkType(DATAS_TOTAL), data.nLinkType(DATAN_TOTALPLAYTIME), 0) / 10000000;
int tplayhour = tltotalplaytime / 3600;
int tplayminute = (tltotalplaytime / 60) % 60;
int tplaysecond = tltotalplaytime % 60;
_ifs[0].linki("|014", tplayhour);
strcat(_ifs[0].info, ":");
if(tplayminute < 10)
strcat(_ifs[0].info, "0");
strcat(_ifs[0].info, itoa(tplayminute, buff, 10));
strcat(_ifs[0].info, ":");
if(tplaysecond < 10)
strcat(_ifs[0].info, "0");
strcat(_ifs[0].info, itoa(tplaysecond, buff, 10));
_ifs[0].valueSet(0, _ifs[0].info, 40, 120, INFO_BLUE, true);
char buffer[M_STRMAX];
strcpy(buffer, DATASTR_TOTAL_PLAYTIME);
strcat(buffer, "|017");
strcat(buffer, M_DIFFISTR_EASY);
strcat(buffer, "|022");
strcat(buffer, M_DIFFISTR_NORMAL);
strcat(buffer, "|027");
strcat(buffer, M_DIFFISTR_HARD);
strcat(buffer, "|032");
strcat(buffer, M_DIFFISTR_EXTRA);
strcat(buffer, "|037");
strcat(buffer, M_DIFFISTR_PHANTASM);
strcat(buffer, "|042");
strcat(buffer, DATASTR_TOTAL_PLAYTIME_ALL);
_ifs[1].valueSet(1, buffer, 40, 160, INFO_GREEN, true);
int tplaytime[M_NCHARA+1][M_NSTAGEDIFFI+1];
int tcleartime[M_NSTAGEDIFFI+1];
int tpracticetime[M_NSTAGEDIFFI+1];
for(int i=0;i<M_NCHARA+1;i++)
tplaytime[i][M_NSTAGEDIFFI] = 0;
for(int i=0;i<M_NSTAGEDIFFI+1;i++)
{
tplaytime[M_NCHARA][i] = 0;
tcleartime[i] = 0;
tpracticetime[i] = 0;
}
for(int i=0;i<M_NCHARA;i++)
{
for(int j=0;j<M_NSTAGEDIFFI;j++)
{
DWORD sec;
sec = data.sLinkType(DATAS_TOTAL);
sec = data.sLinkDiff(sec, j);
sec = data.sLinkChara(sec, i);
tplaytime[i][j] = data.iRead(DATA_BINFILE, sec, data.nLinkType(DATAN_PLAYTIME), 0);
tplaytime[i][M_NSTAGEDIFFI] += tplaytime[i][j];
tplaytime[M_NCHARA][j] += tplaytime[i][j];
tcleartime[j] += data.iRead(DATA_BINFILE, sec, data.nLinkType(DATAN_CLEARTIME), 0);
tpracticetime[j] += data.iRead(DATA_BINFILE, sec, data.nLinkType(DATAN_PRACTICETIME), 0);
}
tplaytime[M_NCHARA][M_NSTAGEDIFFI] += tplaytime[i][M_NSTAGEDIFFI];
}
for (int i=0; i<M_NSTAGEDIFFI; i++)
{
tcleartime[M_NSTAGEDIFFI] += tcleartime[i];
tpracticetime[M_NSTAGEDIFFI] += tpracticetime[i];
}
strcpy(_ifs[2].info, M_CHARASTR_FULL_SPACED_SHI_LINGYE);
strcpy(_ifs[3].info, M_CHARASTR_FULL_SPACED_NUSIKUIMA_GEJI);
strcpy(_ifs[4].info, M_CHARASTR_FULL_SPACED_CILAN_ZANGYUE);
strcpy(_ifs[5].info, M_CHARASTR_FULL_SPACED_WUSHUANG);
strcpy(_ifs[6].info, DATASTR_TOTAL_SPACED_ALLCHARA);
for(int i=0;i<M_NCHARA+1;i++)
{
_ifs[i+2].linki("|11419", tplaytime[i][0]);
_ifs[i+2].linki("|11924", tplaytime[i][1]);
_ifs[i+2].linki("|12429", tplaytime[i][2]);
_ifs[i+2].linki("|12934", tplaytime[i][3]);
_ifs[i+2].linki("|13439", tplaytime[i][4]);
_ifs[i+2].linki("|13945", tplaytime[i][5]);
_ifs[i+2].valueSet(i+2, _ifs[i+2].info, 40, i*25+192+i/4*12, INFO_BLUE, true);
}
strcpy(_ifs[7].info, DATASTR_TOTAL_SPACED_CLEARTIME);
_ifs[7].linki("|11419", tcleartime[0]);
_ifs[7].linki("|11924", tcleartime[1]);
_ifs[7].linki("|12429", tcleartime[2]);
_ifs[7].linki("|12934", tcleartime[3]);
_ifs[7].linki("|13439", tcleartime[4]);
_ifs[7].linki("|13945", tcleartime[5]);
_ifs[7].valueSet(7, _ifs[7].info, 40, 340, INFO_YELLOW, true);
strcpy(_ifs[8].info, DATASTR_TOTAL_SPACED_PRACTICETIME);
_ifs[8].linki("|11419", tpracticetime[0]);
_ifs[8].linki("|11924", tpracticetime[1]);
_ifs[8].linki("|12429", tpracticetime[2]);
_ifs[8].linki("|12934", tpracticetime[3]);
_ifs[8].linki("|13439", tpracticetime[4]);
_ifs[8].linki("|13945", tpracticetime[5]);
_ifs[8].valueSet(8, _ifs[8].info, 40, 370, INFO_YELLOW, true);
for(int i=0;i<9;i++)
{
infoselect.push_back(_ifs[i]);
}
InfoSelect::nselect = 0;
InfoSelect::select = 0;
}
}
if(tsec == 2)
{
if(infoselect.size() > 9)
infoselect.pop_back();
InfoSelect _ifs;
char buff[M_STRITOAMAX];
strcpy(_ifs.info, DATASTR_TOTAL_RUNTIME);
LONGLONG tldiffruntime = data.getTotalRunTime();
int trunhour = tldiffruntime / 3600;
int trunminute = (tldiffruntime / 60) % 60;
int trunsecond = tldiffruntime % 60;
_ifs.linki("|014", trunhour);
strcat(_ifs.info, ":");
if(trunminute < 10)
strcat(_ifs.info, "0");
strcat(_ifs.info, itoa(trunminute, buff, 10));
strcat(_ifs.info, ":");
if(trunsecond < 10)
strcat(_ifs.info, "0");
strcat(_ifs.info, itoa(trunsecond, buff, 10));
_ifs.valueSet(9, _ifs.info, 40, 100, INFO_RED, true);
infoselect.push_back(_ifs);
}
if(update)
{
CINT(scr.d[SCR_RESERVEBEGIN+1].value) = tsec;
CINT(scr.d[SCR_RESERVEBEGIN+2].value) = tdiff;
CINT(scr.d[SCR_RESERVEBEGIN+3].value) = tchara;
CINT(scr.d[SCR_RESERVEBEGIN+4].value) = tnowpage;
infoselect.clear();
}
CINT(scr.d[SCR_RESERVEBEGIN].value) = tpushtimer;
}
retvalue = PGO;
return PGO;
} | [
"CBE7F1F65@e00939f0-95ee-11de-8df0-bd213fda01be"
] | [
[
[
1,
490
]
]
] |
1be6772738f804c8ff420866b98d916b1e6387d3 | 4506e6ceb97714292c3250023b634c3a07b73d5b | /rpg2kLib/rpg2k/exclude/gamemode/Menu.cpp | 33041f68bfc5691607e42456d325cef8bf70e3a8 | [] | no_license | take-cheeze/rpgtukuru-iphone | 76f23ddfe015018c9ae44b5e887cf837eb061bdf | 3447dbfab84ed1f17e46e9d6936c28b766dadd36 | refs/heads/master | 2016-09-05T10:47:30.461471 | 2011-11-01T09:45:19 | 2011-11-01T09:45:19 | 1,151,984 | 2 | 1 | null | null | null | null | UTF-8 | C++ | false | false | 17,220 | cpp | #include "../Audio2D.hpp"
#include "../Graphics2D.hpp"
#include "../KeyListener.hpp"
#include "../Main.hpp"
#include "../Project.hpp"
namespace rpg2k
{
namespace gamemode
{
#define PP_upDown() \
switch( keyList.getCursor() ) { \
case Key::DOWN: if( incCursor() ) getOwner().getAudio2D().playSound(getOwner().getProject().getLDB()[22].getArray1D()[41]); break; \
case Key::UP : if( decCursor() ) getOwner().getAudio2D().playSound(getOwner().getProject().getLDB()[22].getArray1D()[41]); break; \
default: break; \
}
Equip::Equip(rpg2k::Main& m)
: GameMode(m)
{
structure::Array1D& voc = getOwner().getProject().getLDB()[21];
// status name
for(int i = 0; i < EQ_PARAM_NUM; i++) status_.push_back( voc[0x84 + i] );
// equipment name
for(int i = 0; i < rpg2k::Equip::END; i++) equip_.push_back( voc[0x88 + i] );
}
void Equip::draw(Graphics2D& g)
{
model::Project& proj = getOwner().getProject();
model::SaveData const& lsd = proj.getLSD();
model::DataBase const& ldb = proj.getLDB();
structure::Array2D const& item = ldb[13];
int curCharID = lsd.member( cursor(0) );
structure::Array1D const& curChar = lsd[108].getArray2D()[curCharID];
std::vector< uint16_t > curCharEquip = curChar[61].getBinary();
// window
g.drawWindow( Vector2D( 0, 0), Size2D(SCREEN_SIZE[0], 32) );
g.drawWindow( Vector2D( 0, 32), Size2D(124, 96) );
g.drawWindow( Vector2D(124, 32), Size2D(196, 96) );
g.drawWindow( Vector2D( 0, 128), Size2D(SCREEN_SIZE[0], 124) );
// cursor
// comment
switch( cursorNum() ) {
case 2:
g.drawCursor( Vector2D(128, cursor(1)*16+40) + cursorMove(8), Size2D(188, 16) );
if( curCharEquip[cursor(1)] ) g.drawString( item[ curCharEquip[cursor(1)] ][2], Vector2D(8, 10) );
break;
case 3:
g.drawCursorPassive( Vector2D(128, cursor(1)*16+40), Size2D(188, 16) );
g.drawString( item[ idList_[cursor(1)] ][2], Vector2D(8, 8) );
break;
}
// status
g.drawString( proj.name(curCharID), Vector2D(8, 42) );
for(int i = 0; i < EQ_PARAM_NUM; i++)
g.drawString(status_[i], Vector2D(8, 58 + CURSOR_H*i), font::FNT_STATUS);
// equipment
for(int i = 0; i < rpg2k::Equip::END; i++) {
g.drawString(equip_[i], Vector2D(132, 42 + CURSOR_H*i), font::FNT_STATUS);
if( curCharEquip[i] )
g.drawString( item[ curCharEquip[i] ][1] , Vector2D(132 + font::FULL_FONT_W*5, 42 + CURSOR_H*i) );
}
// item list
}
void Equip::run(input::KeyListener& keyList)
{
if( cursorCountLeft() ) return;
model::Project& proj = getOwner().getProject();
model::SaveData& lsd = proj.getLSD();
switch( cursorNum() ) {
case 2: // select equip type
if( keyList.cancel() ) removeLastCursor(); // skip return to source char select
PP_upDown()
switch( keyList.getCursor() ) {
case Key::RIGHT: incCursor(0); break;
case Key::LEFT : decCursor(0); break;
default: break;
}
break;
case 3: // select equiping item
break;
if( keyList.enter() ) {
proj.unequip( lsd.member( cursor(0) ), rpg2k::Equip::Type( cursor(1) ) );
proj. equip( lsd.member( cursor(0) ), idList_[ cursor(2) ] );
removeLastCursor();
}
switch( keyList.getCursor() ) {
case Key::UP : decCursor(); cursor()--; break;
case Key::RIGHT: incCursor(); break;
case Key::LEFT : decCursor(); break;
case Key::DOWN : incCursor(); cursor()++; break;
default: break;
}
break;
}
if( keyList.cancel() ) {
if( cursorNum() <= 2 ) getOwner().returnGameMode();
else removeLastCursor();
}
}
void Equip::reset()
{
clearCursor();
}
void Equip::gameModeChanged()
{
}
void Equip::pass(int val)
{
clearCursor();
addCursor( getOwner().getProject().getLSD().memberNum() );
cursor(0) = val;
addCursor( rpg2k::Equip::END );
}
Item::Item(rpg2k::Main& m)
: GameMode(m)
{
}
void Item::draw(Graphics2D& g)
{
model::Project& proj = getOwner().getProject();
model::SaveData& lsd = proj.getLSD();
model::DataBase& ldb = proj.getLDB();
std::ostringstream ss;
switch( cursorNum() ) {
case 1: { // select item
std::map< uint16_t, model::SaveData::Item >& itemList = lsd.item();
structure::Array2D const& item = ldb[13];
g.drawWindow( Vector2D(0, 0), Size2D(SCREEN_SIZE[0], 32) );
g.drawWindow( Vector2D(0, 32), SCREEN_SIZE - Size2D(0, 32) );
g.drawCursor(
Vector2D(4, 42) + Vector2D( cursor() % 2 * 160, cursor() / 2 * CURSOR_H ),
Size2D(152, CURSOR_H)
);
int index = 0;
for(std::map< uint16_t, model::SaveData::Item >::const_iterator it = itemList.begin(); it != itemList.end(); ++it) {
Vector2D base = Vector2D(8, 42) + Vector2D( index % 2 * 160, index / 2 * CURSOR_H );
if( cursor() == index ) {
g.drawString( item[it->first][2], Vector2D(8, 10) );
}
g.drawString(item[it->first][1], base);
ss.str(""); ss << ":" << std::setw(2) << it->second.num;
g.drawString( ss.str(), base + Vector2D( font::HALF_FONT_W*21, 0 ) );
index++;
}
} break;
case 2: // select char
break;
}
}
void Item::run(input::KeyListener& keyList)
{
if( cursorCountLeft() ) return;
switch( cursorNum() ) { // item
case 1: // select item
if( keyList.enter() ) addCursor( getOwner().getProject().getLSD().item().size() + 1 );
switch( keyList.getCursor() ) {
case Key::UP : decCursor(); cursor()--; break;
case Key::RIGHT: incCursor(); break;
case Key::LEFT : decCursor(); break;
case Key::DOWN : incCursor(); cursor()++; break;
default: break;
}
break;
case 2: // select char
if( keyList.cancel() ) {
cursorMax(0) = getOwner().getProject().getLSD().item().size() + 1;
if( cursor(0) >= cursorMax(0) ) cursor(0) = cursorMax(0) - 1;
}
break;
}
if( keyList.cancel() ) {
if( cursorNum() <= 1 ) getOwner().returnGameMode();
else removeLastCursor();
}
}
void Item::reset()
{
clearCursor();
}
void Item::gameModeChanged()
{
clearCursor();
addCursor( getOwner().getProject().getLSD().item().size() + 1 );
}
void Item::pass(int val)
{
}
Skill::Skill(rpg2k::Main& m)
: GameMode(m)
{
}
void Skill::draw(Graphics2D& g)
{
model::Project& proj = getOwner().getProject();
// model::SaveData& lsd = proj.getLSD();
model::DataBase& ldb = proj.getLDB();
std::ostringstream ss;
switch( cursorNum() ) {
case 2: { // select skill
structure::Array2D const& skill = ldb[12];
g.drawWindow( Vector2D(0, 32*0), Size2D(SCREEN_SIZE[0], 32) );
if( cursor() != (int)idList_.size() ) {
g.drawString( skill[ idList_[ cursor() ] ][2], Vector2D(8, 10) );
}
g.drawWindow( Vector2D(0, 32*1), Size2D(SCREEN_SIZE[0], 32) );
// name
Vector2D base(8, 32 + 10);
g.drawString( proj.name(curCharID_), base );
// level
base += Vector2D( font::HALF_FONT_W*14, 0 );
g.drawString( ldb.vocabulary(128), base, font::FNT_STATUS );
base += Vector2D( font::FULL_FONT_W*1, 0 );
ss.str(""); ss << proj.level(curCharID_);
g.drawString( ss.str(), base );
// condition
base += Vector2D( font::HALF_FONT_W*5, 0 );
g.drawString( proj.condition(curCharID_), base, proj.conditionColor(curCharID_) );
// HP
base += Vector2D( font::HALF_FONT_W*10, 0 );
g.drawString( ldb.vocabulary(129), base, font::FNT_STATUS );
base += Vector2D( font::FULL_FONT_W*1, 0 );
ss.str(""); ss << std::setw(3) << proj.hp(curCharID_) << "/" << std::setw(3) << proj.param(curCharID_, Param::HP);
g.drawString( ss.str(), base );
// MP
base += Vector2D( font::HALF_FONT_W*9, 0 );
g.drawString( ldb.vocabulary(130), base, font::FNT_STATUS );
base += Vector2D( font::FULL_FONT_W*1, 0 );
ss.str(""); ss << std::setw(3) << proj.mp(curCharID_) << "/" << std::setw(3) << proj.param(curCharID_, Param::MP);
g.drawString( ss.str(), base );
g.drawWindow( Vector2D(0, 32*2), SCREEN_SIZE - Size2D(0, 32*2) );
g.drawCursor(
Vector2D(4, 72) + Vector2D( cursor() % 2 * 160, cursor() / 2 * CURSOR_H ),
Size2D(152, CURSOR_H)
);
int index = 0;
for(std::vector< uint16_t >::const_iterator it = idList_.begin(); it != idList_.end(); ++it) {
if( *it == 0 ) break;
base = Vector2D(8, 74) + Vector2D( index % 2 * 160, index / 2 * CURSOR_H );
g.drawString(skill[*it][1], base);
ss.str(""); ss << "-" << std::setw(3) << skill[*it][11].get<int>();
g.drawString( ss.str(), base + Vector2D( font::HALF_FONT_W*20, 0 ) );
index++;
}
} break;
case 3: // select char
break;
}
}
void Skill::run(input::KeyListener& keyList)
{
if( cursorCountLeft() ) return;
switch( cursorNum() ) {
case 2: // select skill
if( keyList.cancel() ) removeLastCursor(); // skip return to source char select
switch( keyList.getCursor() ) {
case Key::UP : --cursor(); decCursor(); break;
case Key::RIGHT: incCursor(); break;
case Key::LEFT : decCursor(); break;
case Key::DOWN : ++cursor(); incCursor(); break;
default: break;
}
break;
case 3: // select destination char
break;
}
if( keyList.cancel() ) {
if( cursorNum() <= 2 ) getOwner().returnGameMode();
else removeLastCursor();
}
}
void Skill::reset()
{
clearCursor();
}
void Skill::gameModeChanged()
{
}
void Skill::pass(int val)
{
model::SaveData& lsd = getOwner().getProject().getLSD();
clearCursor();
addCursor( lsd.memberNum() );
cursor(0) = val;
curCharID_ = lsd.member(val);
idList_ = lsd[108].getArray2D()[curCharID_][52].getBinary();
idList_.push_back(INVALID_ID);
addCursor( idList_.size() + 1 );
}
Menu::Menu(rpg2k::Main& m)
: GameMode(m)
{
structure::Array1D& voc = getOwner().getProject().getLDB()[21];
// top command
for(int i = 0; i < 3; i++) command_.push_back( voc[0x6a + i] );
// save
command_.push_back( voc[0x6e] );
// quit game
command_.push_back( voc[0x70] );
// quit things
quitMessage_ = voc[0x97].get_string();
yes_ = voc[0x98].get_string();
no_ = voc[0x99].get_string();
quitMessageW_ = font::Font::width(quitMessage_);
yesNoW_ = yes_.length() > no_.length() ? font::Font::width(yes_) : font::Font::width(no_);
}
void Menu::reset()
{
gameModeChanged();
}
void Menu::draw(Graphics2D& g)
{
g.drawWallpaper( Vector2D(0, 0), SCREEN_SIZE );
// model::Project& proj = getOwner().getProject();
// model::DataBase& ldb = proj.getLDB();
// model::SaveData& lsd = proj.getLSD();
if( cursorNum() == 1 ) drawMainMenu(g);
else switch( cursor(0) ) {
case MENU_SKILL:
case MENU_EQUIP:
drawMainMenu(g, true);
break;
case MENU_QUIT:
g.drawWindow( Vector2D( (SCREEN_SIZE[0]-quitMessageW_-16)/2, 72 ), Size2D(quitMessageW_+16, 32) );
g.drawString(quitMessage_, Vector2D( (SCREEN_SIZE[0]-quitMessageW_)/2, 82 ), font::FNT_NORMAL);
g.drawWindow( Vector2D( (SCREEN_SIZE[0]-yesNoW_-16)/2, 120 ), Size2D(yesNoW_+16, 48) );
g.drawCursor(
Vector2D( (SCREEN_SIZE[0]-yesNoW_-8)/2, cursor()*CURSOR_H + 128 ) + cursorMove(),
Size2D(yesNoW_+8, 16)
);
g.drawString(yes_, Vector2D( (SCREEN_SIZE[0]-yesNoW_)/2, 130 ), font::FNT_NORMAL);
g.drawString(no_ , Vector2D( (SCREEN_SIZE[0]-yesNoW_)/2, 146 ), font::FNT_NORMAL);
break;
default: break;
}
}
void Menu::run(input::KeyListener& keyList)
{
if( cursorCountLeft() ) return;
model::Project& proj = getOwner().getProject();
model::SaveData& lsd = proj.getLSD();
if( cursorNum() == 1 ) PP_upDown()
switch( cursor(0) ) {
case 0: switch( cursorNum() ) { // item
case 1: // to item select
if( keyList.enter() ) getOwner().callGameMode( GameMode::Item );
break;
} break;
case 1: switch( cursorNum() ) { // skill
case 1: // to source char select
if( keyList.enter() ) addCursor( lsd.memberNum() );
break;
case 2: // select source char
if( keyList.enter() ) {
getOwner().passToGameMode( GameMode::Skill, cursor() );
removeLastCursor();
getOwner().callGameMode( GameMode::Skill );
return;
}
PP_upDown()
break;
} break;
case 2: switch( cursorNum() ) { // equip
case 1: // to char select
if( keyList.enter() ) addCursor( lsd.memberNum() );
break;
case 2: // select char
if( keyList.enter() ) {
getOwner().passToGameMode( GameMode::Equip, cursor() );
removeLastCursor();
getOwner().callGameMode( GameMode::Equip );
return;
}
PP_upDown()
break;
} break;
case 3: switch( cursorNum() ) { // save
case 1:
if( keyList.enter() && proj.canSave() ) {
getOwner().passToGameMode( GameMode::SaveManager, SaveManager::SAVE );
getOwner().callGameMode(GameMode::SaveManager);
return;
}
break;
} break;
case 4: switch( cursorNum() ) { // quit
case 1:
if( keyList.enter() ) addCursor(2);
break;
case 2:
if( keyList.enter() ) getOwner().gotoTitle();
else PP_upDown()
break;
} break;
}
if( keyList.cancel() ) {
if( cursorNum() <= 1 ) getOwner().returnGameMode();
else removeLastCursor();
}
}
void Menu::gameModeChanged()
{
if( (cursorNum() != 1) || (cursor() != 4) ) {
clearCursor();
addCursor( command_.size() );
}
}
void Menu::drawMainMenu(Graphics2D& g, bool charSelect)
{
model::Project& proj = getOwner().getProject();
model::SaveData& lsd = proj.getLSD();
model::DataBase& ldb = proj.getLDB();
std::ostringstream ss;
// main menu
g.drawWindow( Vector2D(0, 0), Size2D(88, 96) );
// cursor
if(charSelect) g.drawCursorPassive( Vector2D(4, cursor(0)*16 + 8), Size2D(80, CURSOR_H) );
else g.drawCursor( Vector2D(4, cursor(0)*16 + 8) + cursorMove(), Size2D(80, CURSOR_H) );
// command
font::FontColor c = lsd.memberNum() != 0 ? font::FNT_ENABLE : font::FNT_DISABLE;
g.drawString(command_[0], Vector2D(8, 10 + CURSOR_H*0), font::FNT_ENABLE);
g.drawString(command_[1], Vector2D(8, 10 + CURSOR_H*1), c);
g.drawString(command_[2], Vector2D(8, 10 + CURSOR_H*2), c);
g.drawString(command_[3], Vector2D(8, 10 + CURSOR_H*3), proj.canSave() ? font::FNT_ENABLE : font::FNT_DISABLE);
g.drawString(command_[4], Vector2D(8, 10 + CURSOR_H*4), font::FNT_ENABLE);
// money
g.drawMoneyWindow( Vector2D( 0, 208) );
// char info
g.drawWindow( Vector2D(88, 0), Size2D(232, 240) );
// char cursor
if(charSelect) g.drawCursor( Vector2D(92, cursor(1)*58 + 4) + cursorMove(), Size2D(224, 56) );
std::vector< uint16_t >& mem = lsd.member();
for(uint i = 0; i < mem.size(); i++) {
uint charID = mem[i];
Vector2D base(88 + 8, 8 + (FACE_SIZE[1] + 10)*i);
g.drawFaceSet( proj.faceSet(charID), proj.faceSetPos(mem[i]), base );
base += Vector2D(FACE_SIZE[0] + 8, 3);
g.drawString( proj.name(charID), base);
g.drawString( proj.title(charID), base + Vector2D(font::HALF_FONT_W*15, 0) );
base += Vector2D(0, font::FONT_H + 3);
// level
g.drawString(ldb.vocabulary(128), base, font::FNT_STATUS);
ss.str(""); ss << std::setw(2) << proj.level(charID);
g.drawString( ss.str(), base + Vector2D(font::FULL_FONT_W, 0) );
// condition
g.drawString( proj.condition(charID), base + Vector2D(font::HALF_FONT_W*7, 0), proj.conditionColor(charID) );
// HP
g.drawString( ldb.vocabulary(129), base + Vector2D(font::HALF_FONT_W*18, 0), font::FNT_STATUS );
ss.str(""); ss << std::setw(3) << proj.hp(charID) << "/" << std::setw(3) << proj.param(charID, Param::HP);
g.drawString( ss.str(), base + Vector2D(font::HALF_FONT_W*20, 0) );
base += Vector2D(0, font::FONT_H + 3);
// experience
g.drawString(ldb.vocabulary(127), base, font::FNT_STATUS);
ss.str("");
if( proj.level(charID) >= LV_MAX ) ss << RPG2kString(6, '-') << "/" << RPG2kString(6, '-');
else ss << std::setw(6) << proj.exp(charID) << "/" << std::setw(6) << proj.nextLevelExp(charID);
g.drawString( ss.str(), base + Vector2D(font::FULL_FONT_W, 0) );
// MP
g.drawString( ldb.vocabulary(130), base + Vector2D(font::HALF_FONT_W*18, 0), font::FNT_STATUS );
ss.str(""); ss << std::setw(3) << proj.mp(charID) << "/" << std::setw(3) << proj.param(charID, Param::MP);
g.drawString( ss.str(), base + Vector2D(font::HALF_FONT_W*20, 0) );
}
}
void Menu::pass(int val)
{
}
} // namespace gamemode
} // namespace rpg2k
| [
"takechi101010@07b74652-1305-11df-902e-ef6c94960d2c"
] | [
[
[
1,
506
]
]
] |
d0ad27afa02642130818f6555070c1c09b4a4831 | d37a1d5e50105d82427e8bf3642ba6f3e56e06b8 | /DVR/HHVClientDemo/HHVClientDemo/HHVClient.cpp | 1824ac2321518ade1f8f231bef62a1e852e6d6a9 | [] | no_license | 080278/dvrmd-filter | 176f4406dbb437fb5e67159b6cdce8c0f48fe0ca | b9461f3bf4a07b4c16e337e9c1d5683193498227 | refs/heads/master | 2016-09-10T21:14:44.669128 | 2011-10-17T09:18:09 | 2011-10-17T09:18:09 | 32,274,136 | 0 | 0 | null | null | null | null | GB18030 | C++ | false | false | 3,266 | cpp | // HHVClient.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "HHVClient.h"
#include "HHVClientDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CHHVClientApp
BEGIN_MESSAGE_MAP(CHHVClientApp, CWinApp)
//{{AFX_MSG_MAP(CHHVClientApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CHHVClientApp construction
CHHVClientApp::CHHVClientApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CHHVClientApp object
CHHVClientApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CHHVClientApp initialization
BOOL CHHVClientApp::InitInstance()
{
AfxEnableControlContainer();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
//获取当前路径
GetModuleFileName(NULL,m_szCurPath.GetBuffer(MAX_PATH),MAX_PATH);
m_szCurPath.ReleaseBuffer();
m_szCurPath = m_szCurPath.Left(m_szCurPath.ReverseFind('\\') + 1);
//setting配置文件路径
CString szSettingPath;
szSettingPath = m_szCurPath + "setting.ini";
//语言配置文件路径
CString szLang;
szLang="English";
DWORD dwSize = 1000;
GetPrivateProfileString("Setting","Language",_T("Chinese"),szLang.GetBuffer(dwSize),dwSize,szSettingPath);
m_szLanguagePath=m_szCurPath + _T("Language\\")+szLang+_T(".ini");
CHHVClientDlg dlg;
m_pMainWnd = &dlg;
int nResponse = dlg.DoModal();
if (nResponse == IDOK)
{
// TODO: Place code here to handle when the dialog is
// dismissed with OK
}
else if (nResponse == IDCANCEL)
{
// TODO: Place code here to handle when the dialog is
// dismissed with Cancel
}
// Since the dialog has been closed, return FALSE so that we exit the
// application, rather than start the application's message pump.
return FALSE;
}
/*********************************************************************
* 函数名称:m_LoadString
* 说明: 根据标识 szID到选定的语言文件中加载字符串
*********************************************************************/
CString CHHVClientApp::m_LoadString(CString szID)
{
CString szValue;
DWORD dwSize = 1000;
GetPrivateProfileString(_T("String"),szID,_T("Not found"),
szValue.GetBuffer(dwSize),dwSize,m_szLanguagePath);
szValue.ReleaseBuffer();
szValue.Replace(_T("\\n"),_T("\n")); //替换回换行符号
return szValue;
}
| [
"[email protected]@27769579-7047-b306-4d6f-d36f87483bb3"
] | [
[
[
1,
108
]
]
] |
1313fd5804d1104edb6a0e7c5ac2fec96996714e | df5277b77ad258cc5d3da348b5986294b055a2be | /GameEngineV0.35/Source/CameraController.h | 22e074b1fc4eea7f337f0ce8e51da3f0e57a6bf5 | [] | no_license | beentaken/cs260-last2 | 147eaeb1ab15d03c57ad7fdc5db2d4e0824c0c22 | 61b2f84d565cc94a0283cc14c40fb52189ec1ba5 | refs/heads/master | 2021-03-20T16:27:10.552333 | 2010-04-26T00:47:13 | 2010-04-26T00:47:13 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 589 | h | #pragma once
#include "IController.h"
#include "GameMessages.h"
namespace Framework
{
class CameraController : public Controller
{
public:
CameraController( void ) : Controller(CID_Camera) {;}
virtual ~CameraController () {;}
virtual void Serialize (ISerializer& stream);
virtual void SendMessage (Message* message);
private:
virtual void OnInitialize ( void );
virtual void LogicalUpdate ( float dt );
virtual void DestroyCheck () { /* we dont want to be destroyed */ }
void HandleUpdateMessage(UpdateMessage* mess);
};
}
| [
"westleyargentum@af704e40-745a-32bd-e5ce-d8b418a3b9ef"
] | [
[
[
1,
26
]
]
] |
94d1d02071588697304d23ac509e737dd40eca38 | 91b964984762870246a2a71cb32187eb9e85d74e | /SRC/OFFI SRC!/_Common/vutil.cpp | 29f6c6b0baa295e66f7c79a7f5d8bcb4e073cb7e | [] | no_license | willrebuild/flyffsf | e5911fb412221e00a20a6867fd00c55afca593c7 | d38cc11790480d617b38bb5fc50729d676aef80d | refs/heads/master | 2021-01-19T20:27:35.200154 | 2011-02-10T12:34:43 | 2011-02-10T12:34:43 | 32,710,780 | 3 | 0 | null | null | null | null | UHC | C++ | false | false | 18,399 | cpp | #include "stdafx.h"
#include <wingdi.h>
#include <tchar.h>
#include <stdio.h>
#include "D3DX9.h"
#include "File.h"
#include "Debug.h"
#if !defined(__SERVER)
#include "targa.h"
#endif
int GetCharLen( const CHAR* pStr )
{
char* pNext = CharNext( pStr );
return (int) (pNext - pStr );
}
// 외국어포함 문장의 길이를 잘라준다.
int GetStrCut( const CHAR* pSrc, CHAR* pDest, int nCount )
{
int nOffset = 0;
int nLen;
while( nCount )
{
nLen = GetCharLen( &pSrc[ nOffset ] );
nOffset += nLen;
nCount--;
}
memcpy( pDest, pSrc, sizeof(char)*nOffset);
return 1;
}
// 외국어포함 문자 갯수를 알아냄
int GetStrLen( const CHAR* pSrc )
{
int nCount = 0;
int nOffset = 0;
int nLen;
while( pSrc[ nOffset ] != NULL )
{
nLen = GetCharLen( &pSrc[ nOffset ] );
nOffset += nLen;
nCount++;
}
return nCount;
}
int CopyChar( const char* pSrc, char* pDest )
{
const char* pNext = CharNextEx(pSrc);
memcpy(pDest, pSrc, pNext - pSrc);
return pNext - pSrc;
}
BOOL IsMultiByte( const char* pSrc )
{
return ( CharNextEx(pSrc) - pSrc ) > 1;
}
BOOL IsNative( LPCTSTR lpszStr )
{
ASSERT( g_codePage != 0 );
LPCWSTR pwSrc = (LPCWSTR) lpszStr;
if( g_codePage == 874 ) // 타이
{
return (BYTE)*lpszStr >= 0xa1 && (BYTE)*lpszStr <= 0xfb;
}
else
if( g_codePage == 949 ) // 한글
{
return IsHangul( *pwSrc );
}
else
if( g_codePage == 932 ) // 일본
{
return IsDBCSLeadByte( (BYTE)( *pwSrc ) );
}
else
if( g_codePage == 936 ) // 한자 : 중국
{
return IsDBCSLeadByte( (BYTE)( *pwSrc ) );
}
else
if( g_codePage == 950 ) // 한자 : 대만
{
// return IsDBCSLeadByte( *pwSrc );
if( ((BYTE)*lpszStr >= 0xCA && (BYTE)*lpszStr <= 0xFD) && ( (BYTE)*lpszStr+1 >= 0xA1 ) && ( (BYTE)*lpszStr+1 <= 0xFE) )
{
return TRUE;
}
else
if ( ( ( (BYTE)*lpszStr >= 0x41 ) &&
( (BYTE)*lpszStr <= 0x5A ) ) ||
( ( (BYTE)*lpszStr >= 0x61 ) && ( (BYTE)*lpszStr <= 0x7A) ) )
{
return TRUE;
}
else
if( isdigit2( (BYTE)*lpszStr ) )
return TRUE;
}
return FALSE;
}
BOOL IsHangul( WORD word )
{
BYTE l = word & 0xff;
BYTE h = word >> 8;
// 특수 문자, 일어 기타 언어 FALSE
if( h >= 0xa1 && h <= 0xac && l >= 0xa0 && l <= 0xff )
return FALSE;
// 확장 완성형
if( h >= 0x81 && h <= 0xc6 && l >= 0x41 && l <= 0xfe )
return TRUE;
// 완성형 코드
if( h >= 0xb0 && h <= 0xc8 && l >= 0xa1 && l <= 0xfe )
return TRUE;
return FALSE;
}
void SetStrNull( TCHAR* lpStr, int nNullLength )
{
int nLength = strlen( lpStr );
// 0을 넣을 포지션이 실제 스트링 길이보다 길면 실제 스트링 길이로 맞출 필요가 있음
if( nNullLength > nLength )
nNullLength = nLength;
int i; for( i = 0; i < nNullLength; )
{
#ifdef __CLIENT
if( ::GetLanguage() == LANG_THA && g_codePage == 874 ) // 타이
i++;
else if(::GetLanguage() == LANG_VTN && g_codePage == 1258)
i++;
else
#endif//__CLIENT
if( IsDBCSLeadByte( lpStr[ i ] ) )
i+=2;
else
i++;
}
// i가 nLength 보다 크다면 Word캐릭터일 것이고, 끝부분이 깨져서 오차가 생긴 것이다.
if( i > nNullLength )
lpStr[ i - 2 ] = 0;
else
lpStr[ i ] = 0;
}
void SetStrNull( CString& string, int nNullLength )
{
int nLength = string.GetLength();
// 0을 넣을 포지션이 실제 스트링 길이보다 길면 실제 스트링 길이로 맞출 필요가 있음
if( nNullLength > nLength )
nNullLength = nLength;
int i; for( i = 0; i < nNullLength; )
{
#ifdef __CLIENT
if( ::GetLanguage() == LANG_THA && g_codePage == 874 ) // 타이
i++;
else if(::GetLanguage() == LANG_VTN && g_codePage == 1258)
i++;
else
#endif//__CLIENT
if( IsDBCSLeadByte( string[ i ] ) )
i+=2;
else
i++;
}
// i가 nLength 보다 크다면 Word캐릭터일 것이고, 끝부분이 깨져서 오차가 생긴 것이다.
if( i > nNullLength )
string = string.Left( i - 2 );
else
string = string.Left( i );
}
#if defined (__WORLDSERVER) || defined (__CLIENT)
HRESULT LoadTextureFromRes(
LPDIRECT3DDEVICE9 pd3dDevice,
LPCTSTR strTexture,
LPDIRECT3DTEXTURE9* ppTexture,
DWORD MipFilter,
D3DFORMAT d3dFormat
)
{
return LoadTextureFromRes( pd3dDevice, strTexture,
D3DX_DEFAULT, D3DX_DEFAULT, MipFilter, 0, d3dFormat,
D3DPOOL_MANAGED, D3DX_FILTER_TRIANGLE|D3DX_FILTER_MIRROR,
D3DX_FILTER_TRIANGLE|D3DX_FILTER_MIRROR, 0, NULL, NULL, ppTexture );
}
HRESULT LoadTextureFromRes(
LPDIRECT3DDEVICE9 pDevice,
LPCTSTR pFileName,
UINT Width,
UINT Height,
UINT MipLevels,
DWORD Usage,
D3DFORMAT Format,
D3DPOOL Pool,
DWORD Filter,
DWORD MipFilter,
D3DCOLOR ColorKey,
D3DXIMAGE_INFO *pSrcInfo,
PALETTEENTRY *pPalette,
LPDIRECT3DTEXTURE9 *ppTexture
)
{
HRESULT hr = E_FAIL;
CResFile file;
if( file.Open( pFileName, "rb" ) == FALSE )
{
LPCTSTR szErr = Error( "::LoadTextureFromRes : %s not found", pFileName );
ADDERRORMSG( szErr );
return E_FAIL;
}
int nSrcDataSize = file.GetLength();
LPBYTE pSrcData = new BYTE[ nSrcDataSize ];
if( file.Read( pSrcData, nSrcDataSize ) >= 1 )
{
hr = D3DXCreateTextureFromFileInMemoryEx( pDevice,
pSrcData, nSrcDataSize, Width, Height, MipLevels, Usage, Format, Pool, Filter, MipFilter, ColorKey, pSrcInfo, pPalette, ppTexture );
if( FAILED( hr ) )
{
LPCTSTR szErr = Error( "D3DXCreateTextureFromFileInMemoryEx %s %s", pFileName, DXGetErrorString9( hr ) );
ADDERRORMSG( szErr );
}
}
SAFE_DELETE_ARRAY( pSrcData );
return hr;
}
char g_szCrashClient[1024];
void PaintTexture( LPVOID pDestData, LPIMAGE pImage, CPoint pt, CSize sizeSurface, D3DFORMAT d3dFormat )
{
memset( g_szCrashClient, 0, sizeof(char) * 1024 );
strcat( g_szCrashClient, "\nPaintTexture - IN" );
SIZE sizeTexture = pImage->size;
DWORD dwOffsetSrc = 0;
DWORD dwOffsetDest = ( pt.y * sizeSurface.cx + pt.x );
DWORD dwLine = sizeSurface.cx - sizeTexture.cx;
int nSizeSurface = sizeSurface.cx * sizeSurface.cy;
static char szstrError[128];
sprintf( szstrError, "\nSurface %d %d, Pt %d %d IMG_BIT = %d, D3DFORMAT = %d", sizeSurface.cx, sizeSurface.cy, pt.x, pt.y, pImage->nImgBit, d3dFormat );
strcat( g_szCrashClient, szstrError );
if( d3dFormat == D3DFMT_A4R4G4B4 )
{
LPWORD pDest = (LPWORD) pDestData;
LPBYTE pSrc = pImage->lpData;
if( pImage->nImgBit == IMGBIT_24 )
{
for( int y = pt.y; y < pt.y + sizeTexture.cy; y++, dwOffsetDest += dwLine )
{
for( int x = pt.x; x < pt.x + sizeTexture.cx; x++, dwOffsetSrc += 3, dwOffsetDest++ )
{
if( dwOffsetDest >= 0 && (DWORD)dwOffsetDest < (DWORD)nSizeSurface )
{
DWORD bitcount = pImage->nImgBit / 8;
// if( dwOffsetSrc >= pImage->dwSize )
if( pImage->dwSize != pImage->dwSizeBak )
{
char szFile[2048] = { 0 };
sprintf( szFile, "D3DFMT_A4R4G4B4 ERROR IMGBIT_24\n Current = %d Tex X = %d, Y = %d [%d,%d]\n LINE = %d\n Size = %d", dwOffsetSrc, sizeTexture.cx, sizeTexture.cy, sizeSurface.cx, sizeSurface.cy, dwLine, pImage->dwSize );
//if( byData4 )
// pDest[ dwOffsetDest ] = ( byData4 << 12 ) | ( byData3 << 8 ) | ( byData2 << 4 ) | byData1;
AfxMessageBox(szFile, MB_OKCANCEL);
// dwOffsetSrc = si
break;
}
BYTE byData1 = pSrc[ dwOffsetSrc + 0 ] >> 4;
BYTE byData2 = pSrc[ dwOffsetSrc + 1 ] >> 4;
BYTE byData3 = pSrc[ dwOffsetSrc + 2 ] >> 4;
// 원래 있던 배경을 보존하기 위해서 ff00ff면 찍지 않는다.
if( byData1 != 0xf || byData2 != 0 || byData3 != 0xf )
pDest[ dwOffsetDest ] = 0xf000 | ( byData3 << 8 ) | ( byData2 << 4 ) | byData1;
}
}
}
}
else
if( pImage->nImgBit == IMGBIT_32 )
{
for( int y = pt.y; y < pt.y + sizeTexture.cy; y++, dwOffsetDest += dwLine )
{
for( int x = pt.x; x < pt.x + sizeTexture.cx; x++, dwOffsetSrc += 4, dwOffsetDest++ )
{
if( dwOffsetDest >= 0 && (DWORD)dwOffsetDest < (DWORD)nSizeSurface )
{
if( dwOffsetSrc >= (DWORD)( (sizeTexture.cx * sizeTexture.cy * 4) ) )
{
//if( byData4 )
// pDest[ dwOffsetDest ] = ( byData4 << 12 ) | ( byData3 << 8 ) | ( byData2 << 4 ) | byData1;
AfxMessageBox(" D3DFMT_A4R4G4B4 ERROR IMGBIT_32", MB_OK );
break;
}
BYTE byData1 = pSrc[ dwOffsetSrc + 0 ] >> 4;
BYTE byData2 = pSrc[ dwOffsetSrc + 1 ] >> 4;
BYTE byData3 = pSrc[ dwOffsetSrc + 2 ] >> 4;
BYTE byData4 = pSrc[ dwOffsetSrc + 3 ] >> 4;
// 원래 있던 배경을 보존하기 위해서 알파값이 전혀 없으면 찍지 않는다.
if( byData4 )
pDest[ dwOffsetDest ] = ( byData4 << 12 ) | ( byData3 << 8 ) | ( byData2 << 4 ) | byData1;
}
}
}
}
}
else
if( d3dFormat == D3DFMT_A8R8G8B8 )
{
LPDWORD pDest = (LPDWORD) pDestData;
if( pImage->nImgBit == IMGBIT_24 )
{
LPBYTE pSrc = pImage->lpData;
for( int y = pt.y; y < pt.y + sizeTexture.cy; y++, dwOffsetDest += dwLine )
{
for( int x = pt.x; x < pt.x + sizeTexture.cx; x++, dwOffsetSrc += 3, dwOffsetDest++ )
{
if( dwOffsetDest >= 0 && (DWORD)dwOffsetDest < (DWORD)nSizeSurface )
{
if( dwOffsetSrc >= (DWORD)( (sizeTexture.cx * sizeTexture.cy * 2 ) ) )
{
//if( byData4 )
// pDest[ dwOffsetDest ] = ( byData4 << 12 ) | ( byData3 << 8 ) | ( byData2 << 4 ) | byData1;
AfxMessageBox(" D3DFMT_A8R8G8B8 ERROR IMGBIT_24", MB_OK );
break;
}
BYTE byData1 = pSrc[ dwOffsetSrc + 0 ];
BYTE byData2 = pSrc[ dwOffsetSrc + 1 ];
BYTE byData3 = pSrc[ dwOffsetSrc + 2 ];
// 원래 있던 배경을 보존하기 위해서 ff00ff면 찍지 않는다.
if( byData1 != 0xff || byData2 != 0 || byData3 != 0xff )
pDest[ dwOffsetDest ] = 0xf000 | ( byData3 << 16 ) | ( byData2 << 8 ) | byData1;
}
}
}
}
else
if( pImage->nImgBit == IMGBIT_32 )
{
LPDWORD pSrc = (LPDWORD)pImage->lpData;
for( int y = pt.y; y < pt.y + sizeTexture.cy; y++, dwOffsetDest += dwLine )
{
for( int x = pt.x; x < pt.x + sizeTexture.cx; x++, dwOffsetSrc++, dwOffsetDest++ )
{
if( dwOffsetDest >= 0 && (DWORD)dwOffsetDest < (DWORD)nSizeSurface )
{
// 원래 있던 배경을 보존하기 위해서 알파값이 전혀 없으면 찍지 않는다.
if( pSrc[ dwOffsetSrc ] & 0xff000000 )
pDest[ dwOffsetDest ] = pSrc[ dwOffsetSrc ];//yData4 << 24 ) | ( byData3 << 16 ) | ( byData2 << 8 ) | byData1;
}
}
}
}
}
strcat( g_szCrashClient, "\nPaintTexture - OUT" );
}
void AdjustSize( SIZE* pSize )
{
// 사이즈를 2의 자승으로 바꾸기
WORD dwTemp = 0x8000;
int i; for( i = 0; i < 16; i++ )
{
if( pSize->cx & dwTemp )
{
if( pSize->cx % dwTemp )
{
dwTemp <<= 1;
pSize->cx = dwTemp;
}
break;
}
dwTemp >>= 1;
}
dwTemp = 0x8000;
for( i = 0; i < 16; i++ )
{
if( pSize->cy & dwTemp )
{
if( pSize->cy % dwTemp )
{
dwTemp <<= 1;
pSize->cy = dwTemp;
}
break;
}
dwTemp >>= 1;
}
//return size;
}
BOOL LoadImage( LPCTSTR lpszFileName, LPIMAGE lpImage ) //LPBYTE* lppData, SIZE* pSize, int* pnImgBit )
{
TCHAR szFileName[ MAX_PATH ];
strcpy( szFileName, lpszFileName );
strlwr( szFileName );
if( strstr( szFileName, ".tga" ) )
{
return LoadTGA( lpszFileName, lpImage );
}
else
if( strstr( szFileName, ".bmp" ) )
{
return LoadBMP( lpszFileName, lpImage );
}
return FALSE;
}
BOOL LoadTGA( LPCTSTR lpszFileName, LPIMAGE lpImage ) //LPBYTE* lppData, SIZE* pSize )
{
#if !defined(__SERVER)
lpImage->nImgBit = IMGBIT_32;
CTarga targa;
return targa.Load( lpszFileName, &lpImage->lpData, &lpImage->size );
#endif
return FALSE;
}
BOOL LoadBMP( LPCTSTR lpszFileName, LPIMAGE lpImage ) //LPBYTE* lppData, SIZE* pSize )
{
CResFile file;
if( file.Open( lpszFileName, "rb" ) == FALSE )
{
Error( "LoadBMP Failed = %s", lpszFileName );
return FALSE;
}
BITMAPINFOHEADER infoHeader;
LPBYTE lpData = (LPBYTE)file.Read();
LPBYTE lpDataDelete = lpData;
lpData += sizeof( BITMAPFILEHEADER );
memcpy( &infoHeader, lpData, sizeof( BITMAPINFOHEADER ) );
lpData += sizeof( BITMAPINFOHEADER );
int bitCount = 1;
if( infoHeader.biBitCount < 8)
{
lpImage->size.cx = 0;
lpImage->size.cy = 0;
lpImage->lpData = NULL;
lpImage->nImgBit = IMGBIT_24;
safe_delete_array( lpDataDelete );
return FALSE;
}
if( infoHeader.biBitCount > 8)
{
bitCount = infoHeader.biBitCount / 8;
}
if( infoHeader.biCompression)
{
lpImage->size.cx = 0;
lpImage->size.cy = 0;
lpImage->lpData = NULL;
lpImage->nImgBit = IMGBIT_24;
safe_delete_array( lpDataDelete );
return FALSE;
}
int nLgHeight = infoHeader.biHeight;
int nLgWidth = infoHeader.biWidth;
lpImage->size.cx = nLgWidth;
lpImage->size.cy = nLgHeight;
if( bitCount == 1 )
{
if( infoHeader.biClrUsed == 0 )
infoHeader.biClrUsed = 256;
lpData += infoHeader.biClrUsed * 4;
}
LPBYTE lpNewData = new BYTE[ nLgWidth * nLgHeight * bitCount * 2 ]; // 버그 때문에 2 곱했음. 사이즈가 4의 배수가 아니어서 문제 생겨서 * 2 했음
lpImage->dwSizeBak = lpImage->dwSize = nLgWidth * nLgHeight * bitCount * 2;
int nPgHeight = abs( infoHeader.biHeight );
int nPgWidth = infoHeader.biWidth;
nPgWidth *= bitCount;
nLgWidth *= bitCount;
nLgWidth += ( ( nLgWidth % 4 ) ? ( 4 - nLgWidth % 4 ) : 0 );
LPBYTE pTempDst = lpNewData + ( nPgWidth * ( nPgHeight - 1 ) );
int i; for( i = 0; i < nPgHeight; i++ )
{
memcpy( pTempDst, lpData, nLgWidth );
lpData += nLgWidth;
pTempDst -= nPgWidth;
}
safe_delete_array( lpDataDelete );
lpImage->lpData = lpNewData;
lpImage->nImgBit = IMGBIT_24;
return TRUE;
}
BOOL SaveBMP( LPCTSTR lpszFileName, LPBYTE lpData, SIZE size )
{
int i, j;
BITMAPFILEHEADER BMPheader;
BITMAPINFOHEADER header = { 40,640,-480,1,24,0,0,5904,5904,0,0 };
header.biBitCount = 24;
header.biWidth = size.cx;
header.biHeight = -abs(size.cy);
LPBYTE pBMP = NULL;
LPBYTE pp;
LPBYTE pSurface = (LPBYTE) lpData;
int nBit = 24 >> 3;//m_infoHeader.biBitCount >> 3;
BMPheader.bfType = 'M';
BMPheader.bfType <<= 8;
BMPheader.bfType += 'B';
BMPheader.bfReserved1 = 0;
BMPheader.bfReserved2 = 0;
// 16비트(nBit==2)라도 팔레트가 있는 것 처럼 안하면 그림이 밀려서 출력한다. 아케인 캡춰 관련 버그
if(nBit == 1 || nBit == 2)
{
BMPheader.bfSize = ( sizeof(BITMAPFILEHEADER ) + sizeof(BITMAPINFOHEADER) + sizeof(RGBQUAD) * 256 + header.biWidth * abs(header.biHeight) * nBit );
BMPheader.bfOffBits = sizeof(BITMAPFILEHEADER ) + sizeof(BITMAPINFOHEADER) + sizeof(RGBQUAD) * 256;
}
else
{
BMPheader.bfSize = ( sizeof(BITMAPFILEHEADER ) + sizeof(BITMAPINFOHEADER) + header.biWidth * abs(header.biHeight) * nBit );
BMPheader.bfOffBits = sizeof(BITMAPFILEHEADER ) + sizeof(BITMAPINFOHEADER);
}
pBMP = new BYTE[BMPheader.bfSize];
if( pBMP == NULL ) return FALSE;
pp = pBMP;
header.biHeight = abs( header.biHeight);
memcpy( pp, &BMPheader, sizeof(BITMAPFILEHEADER) ); pp += sizeof(BITMAPFILEHEADER);
memcpy( pp, &header, sizeof(BITMAPINFOHEADER) ); pp += sizeof(BITMAPINFOHEADER);
if(nBit == 1 || nBit == 2)
{
}
j = header.biWidth * abs(header.biHeight) * nBit;
for( i = 0; i < abs(header.biHeight); i ++ )
{
j -= header.biWidth * nBit;
memcpy( pp, pSurface + j, header.biWidth * nBit );
pp += header.biWidth * nBit;
}
CFile file;
if(file.Open(lpszFileName,CFile::modeWrite|CFile::modeCreate))
{
file.Write(pBMP,(int)(pp - pBMP));
safe_delete_array( pBMP );
return TRUE;
}
safe_delete_array( pBMP );
return FALSE;
}
void GetPickRay(CRect rect,POINT ptCursor,D3DXMATRIX* pmatProj,D3DXMATRIX* pmatView,D3DXVECTOR3* pvPickRayOrig,D3DXVECTOR3* pvPickRayDir)
{
D3DXVECTOR3 v;
v.x = ( ( ( 2.0f * ptCursor.x ) / rect.Width() ) - 1 ) / pmatProj->_11;
v.y = -( ( ( 2.0f * ptCursor.y ) / rect.Height() ) - 1 ) / pmatProj->_22;
v.z = 1.0f;
// Get the inverse view matrix
D3DXMATRIX m;
D3DXMatrixInverse( &m, NULL, pmatView );
// Transform the screen space pick ray into 3D space
pvPickRayDir->x = v.x*m._11 + v.y*m._21 + v.z*m._31;
pvPickRayDir->y = v.x*m._12 + v.y*m._22 + v.z*m._32;
pvPickRayDir->z = v.x*m._13 + v.y*m._23 + v.z*m._33;
pvPickRayOrig->x = m._41;
pvPickRayOrig->y = m._42;
pvPickRayOrig->z = m._43;
}
void GetRayEnd(D3DXVECTOR3* pvPickRayOrig,D3DXVECTOR3* pvPickRayDir,D3DXVECTOR3* pvPickRayEnd)
{
FLOAT fyOrig = pvPickRayOrig->y;
FLOAT fyDir = -pvPickRayDir->y;
pvPickRayDir->x = fyOrig * pvPickRayDir->x / fyDir; // vecY : posY = vecX : posX
pvPickRayDir->z = fyOrig * pvPickRayDir->z / fyDir; // vecY : posY = vecZ : posZ
pvPickRayDir->y = -fyOrig; // 아래 *pvPickRayDir + *pvPickRayOrig에서 y가 0이 나오게 하려면 -fyOrig를 넣어야 한다.
*pvPickRayEnd = *pvPickRayDir + *pvPickRayOrig;
}
BOOL IntersectTriangle( D3DXVECTOR3& v0, D3DXVECTOR3& v1, D3DXVECTOR3& v2,
const D3DXVECTOR3& orig, const D3DXVECTOR3& dir,
D3DXVECTOR3* pIntersect, FLOAT* pfDist )
{
FLOAT fU,fV;
if(D3DXIntersectTri( &v0, &v1, &v2, &orig, &dir, &fU, &fV, pfDist ) == TRUE )
{
*pIntersect = orig + *pfDist * dir;
return TRUE;
}
return FALSE;
}
#endif //defined (__WORLDSERVER) || defined (__CLIENT)
#ifdef __CLIENT
static int CALLBACK FontEnumProc(const LOGFONT*, const TEXTMETRIC*, DWORD, LPARAM lParam)
{
if (lParam != NULL)
{
*(BOOL*)lParam = TRUE;
}
return 0;
}
BOOL IsFontInstalled( LPCTSTR pszFace )
{
BOOL bInstalled;
HDC hDC;
LOGFONT lf;
memset(&lf, 0, sizeof(lf));
lstrcpy(lf.lfFaceName, pszFace);
lf.lfCharSet = DEFAULT_CHARSET;
bInstalled = FALSE;
hDC = ::GetDC(NULL);
if (hDC != NULL)
{
::EnumFontFamiliesEx(hDC, &lf, FontEnumProc, (LPARAM)&bInstalled, 0);
::ReleaseDC(NULL, hDC);
}
return bInstalled;
}
#endif // __CLIENT | [
"[email protected]@e2c90bd7-ee55-cca0-76d2-bbf4e3699278"
] | [
[
[
1,
665
]
]
] |
10d729bb044656ff56fe1af182d8227de86d3b75 | 992d3f90ab0f41ca157000c4b18d071087d14d85 | /WELCOME.CPP | c8e2cbcc3434d126bf2047726a14562436ca9b5f | [] | no_license | axemclion/visionizzer | cabc53c9be41c07c04436a4733697e4ca35104e3 | 5b0158f8a3614e519183055e50c27349328677e7 | refs/heads/master | 2020-12-25T19:04:17.853016 | 2009-05-22T14:44:53 | 2009-05-22T14:44:53 | 29,331,323 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 575 | cpp | # include <stdio.h>
# include <string.h>
int main(int argc,char *argv[])
{
printf("Type SOFT at command line to launch this software");
if (argc <4 )
return 1;
if (!(strcmp(argv[1],"to") == 0
&& strcmp(argv[2],"this") == 0
&& strcmp(argv[3],"software") == 0))
return 1;
rename("d1.axe","phase1.zip");
rename("d2.axe","phase2.zip");
rename("d3.axe","phase3.zip");
rename("d4.axe","phase4.zip");
rename("d5.axe","phase5.zip");
rename("d6.axe","phase6.zip");
rename("d7.axe","phase0.zip");
rename("data","starting.exe");
return 0;
}
| [
"[email protected]"
] | [
[
[
1,
23
]
]
] |
b0d407ea5fc31b72ac1879c00d44adc49c3f77e2 | b1892b06513186f2d81560e666e84121421f1754 | /foo_sdk/foobar2000/ATLHelpers/inplace_edit_v2.cpp | c7e4316b8203ae28989b22a760c4855686b7ad72 | [
"MIT"
] | permissive | anders007/foo_input_amr | 469c98d022d50d5020d74de9f24848088bd686ae | b95a758717e0680b97711c03207dead33befca83 | refs/heads/master | 2021-01-18T17:36:27.834218 | 2009-11-19T22:34:49 | 2009-11-19T22:34:49 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 4,835 | cpp | #include "stdafx.h"
namespace InPlaceEdit {
t_size CTableEditHelperV2::ColumnToPosition(t_size col) const {
PFC_ASSERT( TableEdit_IsColumnEditable(col) );
pfc::array_t<t_size> colOrder; GrabColumnOrder(colOrder);
t_size skipped = 0;
for(t_size walk = 0; walk < colOrder.get_size(); ++walk) {
const t_size curCol = colOrder[walk];
if (TableEdit_IsColumnEditable(curCol)) {
if (curCol == col) return skipped;
++skipped;
}
}
PFC_ASSERT( !"Should not get here." );
return ~0;
}
t_size CTableEditHelperV2::PositionToColumn(t_size pos) const {
pfc::array_t<t_size> colOrder; GrabColumnOrder(colOrder);
t_size skipped = 0;
for(t_size walk = 0; walk < colOrder.get_size(); ++walk) {
const t_size curCol = colOrder[walk];
if (TableEdit_IsColumnEditable(curCol)) {
if (skipped == pos) return curCol;
++skipped;
}
}
PFC_ASSERT( !"Should not get here." );
return ~0;
}
t_size CTableEditHelperV2::EditableColumnCount() const {
const t_size total = TableEdit_GetColumnCount();
t_size found = 0;
for(t_size walk = 0; walk < total; ++walk) {
if (TableEdit_IsColumnEditable(walk)) found++;
}
return found;
}
bool CTableEditHelperV2::TableEdit_Advance(t_size & item, t_size & subItem, t_uint32 whathappened) {
//moo
unsigned _item((unsigned)item), _subItem((unsigned)ColumnToPosition(subItem));
if (!InPlaceEdit::TableEditAdvance(_item,_subItem,(unsigned) TableEdit_GetItemCount(), (unsigned) EditableColumnCount(), whathappened)) return false;
item = _item; subItem = PositionToColumn(_subItem);
return true;
}
void CTableEditHelperV2::TableEdit_Abort(bool forwardContent) {
if (this->have_task(KTaskID)) {
this->orphan_task(KTaskID);
if (forwardContent && (m_editFlags & KFlagReadOnly) == 0) {
if (m_editData.is_valid()) {
pfc::string8 temp(*m_editData);
TableEdit_SetField(m_editItem,m_editSubItem, temp);
}
}
m_editData.release();
SetFocus(NULL);
TableEdit_Finished();
}
}
void CTableEditHelperV2::TableEdit_Start(t_size item, t_size subItem) {
PFC_ASSERT( TableEdit_IsColumnEditable( subItem ) );
m_editItem = item; m_editSubItem = subItem;
_ReStart();
}
void CTableEditHelperV2::_ReStart() {
PFC_ASSERT( m_editItem < TableEdit_GetItemCount() );
PFC_ASSERT( m_editSubItem < TableEdit_GetColumnCount() );
TableEdit_SetItemFocus(m_editItem,m_editSubItem);
m_editData.new_t();
t_size lineCount = 1;
TableEdit_GetField(m_editItem, m_editSubItem, *m_editData, lineCount);
m_editFlags = TableEdit_GetEditFlags(m_editItem, m_editSubItem);
RECT rc = TableEdit_GetItemRect(m_editItem, m_editSubItem);
if (lineCount > 1) {
rc.bottom = rc.top + (rc.bottom - rc.top) * lineCount;
m_editFlags |= KFlagMultiLine;
}
InPlaceEdit::StartEx(TableEdit_GetParentWnd(), rc, m_editFlags, m_editData, create_task(KTaskID));
}
void CTableEditHelperV2::on_task_completion(unsigned id, unsigned status) {
if (id == KTaskID) {
orphan_task(KTaskID);
if (m_editData.is_valid()) {
if (status & InPlaceEdit::KEditFlagContentChanged) {
TableEdit_SetField(m_editItem,m_editSubItem,*m_editData);
}
m_editData.release();
}
if (TableEdit_Advance(m_editItem,m_editSubItem,status)) {
_ReStart();
} else {
TableEdit_Finished();
}
}
}
void CTableEditHelperV2_ListView::TableEdit_GetColumnOrder(t_size * out, t_size count) const {
pfc::array_t<int> temp; temp.set_size(count);
WIN32_OP_D( ListView_GetColumnOrderArray( TableEdit_GetParentWnd(), count, temp.get_ptr() ) );
for(t_size walk = 0; walk < count; ++walk) out[walk] = temp[walk];
}
RECT CTableEditHelperV2_ListView::TableEdit_GetItemRect(t_size item, t_size subItem) const {
RECT rc;
WIN32_OP_D( ListView_GetSubItemRect(TableEdit_GetParentWnd(),item,subItem,LVIR_LABEL,&rc) );
return rc;
}
void CTableEditHelperV2_ListView::TableEdit_GetField(t_size item, t_size subItem, pfc::string_base & out, t_size & lineCount) {
listview_helper::get_item_text( TableEdit_GetParentWnd(), item, subItem, out);
lineCount = pfc::is_multiline(out) ? 5 : 1;
}
void CTableEditHelperV2_ListView::TableEdit_SetField(t_size item, t_size subItem, const char * value) {
WIN32_OP_D( listview_helper::set_item_text( TableEdit_GetParentWnd(), item, subItem, value) );
}
t_size CTableEditHelperV2_ListView::TableEdit_GetItemCount() const {
LRESULT temp;
WIN32_OP_D( ( temp = ListView_GetItemCount( TableEdit_GetParentWnd() ) ) >= 0 );
return (t_size) temp;
}
void CTableEditHelperV2_ListView::TableEdit_SetItemFocus(t_size item, t_size subItem) {
WIN32_OP_D( listview_helper::select_single_item( TableEdit_GetParentWnd(), item ) );
}
}
| [
"[email protected]"
] | [
[
[
1,
139
]
]
] |
4f08a7d9b41f3495ee3ffaf2c8ec27fe0d261c9a | fcdddf0f27e52ece3f594c14fd47d1123f4ac863 | /terralib/src/qwt/qwt_plot_curve.cpp | c772e4a2ec104aea61d8d4a6a8e3459094192e59 | [] | no_license | radtek/terra-printer | 32a2568b1e92cb5a0495c651d7048db6b2bbc8e5 | 959241e52562128d196ccb806b51fda17d7342ae | refs/heads/master | 2020-06-11T01:49:15.043478 | 2011-12-12T13:31:19 | 2011-12-12T13:31:19 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 38,272 | cpp | /* -*- mode: C++ ; c-file-style: "stroustrup" -*- *****************************
* Qwt Widget Library
* Copyright (C) 1997 Josef Wilgen
* Copyright (C) 2002 Uwe Rathmann
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the Qwt License, Version 1.0
*****************************************************************************/
#include <qpainter.h>
#include <qpixmap.h>
#include <qbitarray.h>
#include "qwt_global.h"
#include "qwt_legend.h"
#include "qwt_legend_item.h"
#include "qwt_data.h"
#include "qwt_rect.h"
#include "qwt_scale_map.h"
#include "qwt_double_rect.h"
#include "qwt_math.h"
#include "qwt_painter.h"
#include "qwt_plot.h"
#include "qwt_plot_canvas.h"
#include "qwt_spline.h"
#include "qwt_symbol.h"
#include "qwt_plot_curve.h"
#if QT_VERSION >= 0x040000
#include <qevent.h>
class QwtPlotCurvePaintHelper: public QObject
{
public:
QwtPlotCurvePaintHelper(const QwtPlotCurve *curve, int from, int to):
_curve(curve),
_from(from),
_to(to)
{
}
virtual bool eventFilter(QObject *, QEvent *event)
{
if ( event->type() == QEvent::Paint )
{
_curve->draw(_from, _to);
return true;
}
return false;
}
private:
const QwtPlotCurve *_curve;
int _from;
int _to;
};
#endif // QT_VERSION >= 0x040000
#if QT_VERSION < 0x040000
#define QwtPointArray QPointArray
#else
#define QwtPointArray QPolygon
#endif
class QwtPlotCurve::PrivateData
{
public:
class PixelMatrix: private QBitArray
{
public:
PixelMatrix(const QRect& rect):
QBitArray(rect.width() * rect.height()),
_rect(rect)
{
fill(false);
}
inline bool testPixel(const QPoint& pos)
{
if ( !_rect.contains(pos) )
return false;
const int idx = _rect.width() * (pos.y() - _rect.y()) +
(pos.x() - _rect.x());
const bool marked = testBit(idx);
if ( !marked )
setBit(idx, true);
return !marked;
}
private:
QRect _rect;
};
PrivateData()
{
pen = QPen(Qt::black, 0);
reference = 0.0;
splineSize = 250;
attributes = Auto;
paintAttributes = 0;
style = QwtPlotCurve::Lines;
}
QwtPlotCurve::CurveStyle style;
double reference;
QwtSymbol sym;
QPen pen;
QBrush brush;
QwtText title;
int attributes;
int splineSize;
int paintAttributes;
};
static int qwtChkMono(const double *array, int size)
{
if (size < 2)
return 0;
int rv = qwtSign(array[1] - array[0]);
for (int i = 1; i < size - 1; i++)
{
if ( qwtSign(array[i+1] - array[i]) != rv )
{
rv = 0;
break;
}
}
return rv;
}
static void qwtTwistArray(double *array, int size)
{
const int s2 = size / 2;
for (int i=0; i < s2; i++)
{
const int itmp = size - 1 - i;
const double dtmp = array[i];
array[i] = array[itmp];
array[itmp] = dtmp;
}
}
/*!
\brief Ctor
*/
QwtPlotCurve::QwtPlotCurve()
{
init(QwtText());
}
/*!
\brief Ctor
\param title title of the curve
*/
QwtPlotCurve::QwtPlotCurve(const QwtText &title)
{
init(title);
}
/*!
\brief Ctor
\param title title of the curve
*/
QwtPlotCurve::QwtPlotCurve(const QString &title)
{
init(title);
}
/*!
\brief Copy Constructor
*/
QwtPlotCurve::QwtPlotCurve(const QwtPlotCurve &c):
QwtPlotItem(c)
{
init(c.d_data->title);
copy(c);
}
//! Dtor
QwtPlotCurve::~QwtPlotCurve()
{
delete d_xy;
delete d_data;
}
/*!
\brief Initialize data members
*/
void QwtPlotCurve::init(const QwtText &title)
{
setItemAttribute(QwtPlotItem::Legend);
setItemAttribute(QwtPlotItem::AutoScale);
d_data = new PrivateData;
d_data->title = title;
d_xy = new QwtDoublePointData(QwtArray<QwtDoublePoint>());
setZ(20.0);
}
/*!
\brief Copy the contents of a curve into another curve
*/
void QwtPlotCurve::copy(const QwtPlotCurve &c)
{
if (this != &c)
{
*d_data = *c.d_data;
delete d_xy;
d_xy = c.d_xy->copy();
itemChanged();
}
}
/*!
\brief Copy Assignment
*/
const QwtPlotCurve& QwtPlotCurve::operator=(const QwtPlotCurve &c)
{
copy(c);
return *this;
}
int QwtPlotCurve::rtti() const
{
return QwtPlotItem::Rtti_PlotCurve;
}
/*!
\brief Specify an attribute how to draw the curve
The attributes can be used to modify the drawing algorithm.
The following attributes are defined:<dl>
<dt>QwtPlotCurve::PaintFiltered</dt>
<dd>Tries to reduce the data that has to be painted, by sorting out
duplicates, or paintings outside the visible area. Might have a
notable impact on curves with many close points.
Only a couple of very basic filtering algos are implemented.</dd>
<dt>QwtPlotCurve::ClipPolygons</dt>
<dd>Clip polygons before painting them.
</dl>
The default is, that no paint attributes are enabled.
\param attribute Paint attribute
\param on On/Off
/sa QwtPlotCurve::testPaintAttribute()
*/
void QwtPlotCurve::setPaintAttribute(PaintAttribute attribute, bool on)
{
if ( on )
d_data->paintAttributes |= attribute;
else
d_data->paintAttributes &= ~attribute;
}
/*!
\brief Return the current paint attributes
\sa QwtPlotCurve::setPaintAttribute
*/
bool QwtPlotCurve::testPaintAttribute(PaintAttribute attribute) const
{
return (d_data->paintAttributes & attribute);
}
/*!
\brief Set the curve's drawing style
Valid styles are:
<dl>
<dt>QwtPlotCurve::NoCurve</dt>
<dd>Don't draw a curve. Note: This doesn't affect the symbol. </dd>
<dt>QwtPlotCurve::Lines</dt>
<dd>Connect the points with straight lines.</dd>
<dt>QwtPlotCurve::Sticks</dt>
<dd>Draw vertical sticks from a baseline which is defined by setBaseline().</dd>
<dt>QwtPlotCurve::Steps</dt>
<dd>Connect the points with a step function. The step function
is drawn from the left to the right or vice versa,
depending on the 'Inverted' option.</dd>
<dt>QwtPlotCurves::Dots</dt>
<dd>Draw dots at the locations of the data points. Note:
This is different from a dotted line (see setPen()).</dd>
<dt>QwtPlotCurve::Spline</dt>
<dd>Interpolate the points with a spline. The spline
type can be specified with setCurveAttribute(),
the size of the spline (= number of interpolated points)
can be specified with setSplineSize().</dd>
<dt>QwtPlotCurve::UserCurve ...</dt>
<dd>Styles >= QwtPlotCurve::UserCurve are reserved for derived
classes of QwtPlotCurve that overload QwtPlotCurve::draw() with
additional application specific curve types.</dd>
</dl>
\sa QwtPlotCurve::style()
*/
void QwtPlotCurve::setStyle(CurveStyle style)
{
if ( style != d_data->style )
{
d_data->style = style;
itemChanged();
}
}
/*!
\fn CurveStyle QwtPlotCurve::style() const
\brief Return the current style
\sa QwtPlotCurve::setStyle
*/
QwtPlotCurve::CurveStyle QwtPlotCurve::style() const
{
return d_data->style;
}
/*!
\brief Assign a symbol
\param s symbol
\sa QwtSymbol
*/
void QwtPlotCurve::setSymbol(const QwtSymbol &s )
{
d_data->sym = s;
itemChanged();
}
/*!
\brief Return the current symbol
\sa QwtPlotCurve::setSymbol
*/
const QwtSymbol &QwtPlotCurve::symbol() const
{
return d_data->sym;
}
/*!
\brief Assign a pen
\param p New pen
*/
void QwtPlotCurve::setPen(const QPen &p)
{
if ( p != d_data->pen )
{
d_data->pen = p;
itemChanged();
}
}
/*!
\brief Return the pen used to draw the lines
\sa QwtPlotCurve::setPen
*/
const QPen& QwtPlotCurve::pen() const
{
return d_data->pen;
}
/*!
\brief Assign a brush.
In case of brush.style() != QBrush::NoBrush
and style() != QwtPlotCurve::Sticks
the area between the curve and the baseline will be filled.
In case !brush.color().isValid() the area will be filled by
pen.color(). The fill algorithm simply connects the first and the
last curve point to the baseline. So the curve data has to be sorted
(ascending or descending).
\param brush New brush
\sa QwtPlotCurve::brush, QwtPlotCurve::setBaseline, QwtPlotCurve::baseline
*/
void QwtPlotCurve::setBrush(const QBrush &brush)
{
if ( brush != d_data->brush )
{
d_data->brush = brush;
itemChanged();
}
}
/*!
\brief Return the brush used to fill the area between lines and the baseline
\sa QwtPlotCurve::setBrush, QwtPlotCurve::setBaseline, QwtPlotCurve::baseline
*/
const QBrush& QwtPlotCurve::brush() const
{
return d_data->brush;
}
/*!
\brief Set data by copying x- and y-values from specified memory blocks
Contrary to \b QwtPlot::setCurveRawData, this function makes a 'deep copy' of
the data.
\param xData pointer to x values
\param yData pointer to y values
\param size size of xData and yData
\sa QwData::setData.
*/
void QwtPlotCurve::setData(const double *xData, const double *yData, int size)
{
delete d_xy;
d_xy = new QwtArrayData(xData, yData, size);
itemChanged();
}
/*!
\brief Initialize data with x- and y-arrays (explicitly shared)
\param xData x data
\param yData y data
\sa QwtData::setData.
*/
void QwtPlotCurve::setData(const QwtArray<double> &xData,
const QwtArray<double> &yData)
{
delete d_xy;
d_xy = new QwtArrayData(xData, yData);
itemChanged();
}
/*!
Initialize data with an array of points (explicitly shared).
\param data Data
\sa QwtDoublePointData::setData.
*/
void QwtPlotCurve::setData(const QwtArray<QwtDoublePoint> &data)
{
delete d_xy;
d_xy = new QwtDoublePointData(data);
itemChanged();
}
/*!
Initialize data with a pointer to QwtData.
\param data Data
\sa QwtData::copy.
*/
void QwtPlotCurve::setData(const QwtData &data)
{
delete d_xy;
d_xy = data.copy();
itemChanged();
}
/*!
\brief Initialize the data by pointing to memory blocks which are not managed
by QwtPlotCurve.
setRawData is provided for efficiency. It is important to keep the pointers
during the lifetime of the underlying QwtCPointerData class.
\param xData pointer to x data
\param yData pointer to y data
\param size size of x and y
\sa QwtCPointerData::setData.
*/
void QwtPlotCurve::setRawData(const double *xData, const double *yData, int size)
{
delete d_xy;
d_xy = new QwtCPointerData(xData, yData, size);
itemChanged();
}
/*!
\brief Assign a title to a curve
\param title new title
*/
void QwtPlotCurve::setTitle(const QString &title)
{
setTitle(QwtText(title));
}
/*!
\brief Assign a title to a curve
\param title new title
*/
void QwtPlotCurve::setTitle(const QwtText &title)
{
d_data->title = title;
itemChanged();
}
/*!
\brief Return the title.
\sa QwtPlotCurve::setTitle
*/
const QwtText &QwtPlotCurve::title() const
{
return d_data->title;
}
/*!
Returns the bounding rectangle of the curve data. If there is
no bounding rect, like for empty data the rectangle is invalid:
QwtDoubleRect.isValid() == false
*/
QwtDoubleRect QwtPlotCurve::boundingRect() const
{
if ( d_xy == NULL )
return QwtDoubleRect(1.0, 1.0, -2.0, -2.0); // invalid
return d_xy->boundingRect();
}
/*!
\brief Checks if a range of indices is valid and corrects it if necessary
\param i1 Index 1
\param i2 Index 2
*/
int QwtPlotCurve::verifyRange(int &i1, int &i2) const
{
int size = dataSize();
if (size < 1) return 0;
i1 = qwtLim(i1, 0, size-1);
i2 = qwtLim(i2, 0, size-1);
if ( i1 > i2 )
qSwap(i1, i2);
return (i2 - i1 + 1);
}
void QwtPlotCurve::draw(QPainter *painter,
const QwtScaleMap &xMap, const QwtScaleMap &yMap,
const QRect &) const
{
draw(painter, xMap, yMap, 0, -1);
}
/*!
\brief Draw a set of points of a curve.
When observing an measurement while it is running, new points have to be
added to an existing curve. drawCurve can be used to display them avoiding
a complete redraw of the canvas.
Setting plot()->canvas()->setAttribute(Qt::WA_PaintOutsidePaintEvent, true);
will result in faster painting, if the paint engine of the canvas widget
supports this feature.
\param from Index of the first point to be painted
\param to Index of the last point to be painted. If to < 0 the
curve will be painted to its last point.
\sa QwtCurve::draw
*/
void QwtPlotCurve::draw(int from, int to) const
{
if ( !plot() )
return;
QwtPlotCanvas *canvas = plot()->canvas();
bool directPaint = true;
#if QT_VERSION >= 0x040000
if ( !canvas->testAttribute(Qt::WA_WState_InPaintEvent) &&
!canvas->testAttribute(Qt::WA_PaintOutsidePaintEvent) )
{
/*
We save curve and range in helper and call repaint.
The helper filters the Paint event, to repeat
the QwtPlotCurve::draw, but now from inside the paint
event.
*/
QwtPlotCurvePaintHelper helper(this, from, to);
canvas->installEventFilter(&helper);
canvas->repaint();
return;
}
#endif
const QwtScaleMap xMap = plot()->canvasMap(xAxis());
const QwtScaleMap yMap = plot()->canvasMap(yAxis());
if ( canvas->testPaintAttribute(QwtPlotCanvas::PaintCached) &&
canvas->paintCache() && !canvas->paintCache()->isNull() )
{
QPainter cachePainter((QPixmap *)canvas->paintCache());
cachePainter.translate(-canvas->contentsRect().x(),
-canvas->contentsRect().y());
draw(&cachePainter, xMap, yMap, from, to);
}
if ( directPaint )
{
QPainter painter(canvas);
painter.setClipping(true);
painter.setClipRect(canvas->contentsRect());
draw(&painter, xMap, yMap, from, to);
return;
}
#if QT_VERSION >= 0x040000
if ( canvas->testPaintAttribute(QwtPlotCanvas::PaintCached) &&
canvas->paintCache() )
{
/*
The cache is up to date. We flush it via repaint to the
canvas. This works flicker free but is much ( > 10x )
slower than direct painting.
*/
const bool noBG = canvas->testAttribute(Qt::WA_NoBackground);
if ( !noBG )
canvas->setAttribute(Qt::WA_NoBackground, true);
canvas->repaint(canvas->contentsRect());
if ( !noBG )
canvas->setAttribute(Qt::WA_NoBackground, false);
return;
}
#endif
// Ok, we give up
canvas->repaint(canvas->contentsRect());
}
/*!
\brief Draw an interval of the curve
\param painter Painter
\param xMap maps x-values into pixel coordinates.
\param yMap maps y-values into pixel coordinates.
\param from index of the first point to be painted
\param to index of the last point to be painted. If to < 0 the
curve will be painted to its last point.
\sa QwtPlotCurve::drawCurve, QwtPlotCurve::drawDots,
QwtPlotCurve::drawLines, QwtPlotCurve::drawSpline,
QwtPlotCurve::drawSteps, QwtPlotCurve::drawSticks
*/
void QwtPlotCurve::draw(QPainter *painter,
const QwtScaleMap &xMap, const QwtScaleMap &yMap,
int from, int to) const
{
if ( !painter || dataSize() <= 0 )
return;
if (to < 0)
to = dataSize() - 1;
if ( verifyRange(from, to) > 0 )
{
painter->save();
painter->setPen(d_data->pen);
/*
Qt 4.0.0 is slow when drawing lines, but it´s even
slower when the painter has a brush. So we don't
set the brush before we need it.
*/
drawCurve(painter, d_data->style, xMap, yMap, from, to);
painter->restore();
if (d_data->sym.style() != QwtSymbol::None)
{
painter->save();
drawSymbols(painter, d_data->sym, xMap, yMap, from, to);
painter->restore();
}
}
}
/*!
\brief Draw the line part (without symbols) of a curve interval.
\param painter Painter
\param style curve style, see QwtPlotCurve::CurveStyle
\param xMap x map
\param yMap y map
\param from index of the first point to be painted
\param to index of the last point to be painted
\sa QwtPlotCurve::draw, QwtPlotCurve::drawDots, QwtPlotCurve::drawLines,
QwtPlotCurve::drawSpline, QwtPlotCurve::drawSteps, QwtPlotCurve::drawSticks
*/
void QwtPlotCurve::drawCurve(QPainter *painter, int style,
const QwtScaleMap &xMap, const QwtScaleMap &yMap,
int from, int to) const
{
switch (style)
{
case Lines:
drawLines(painter, xMap, yMap, from, to);
break;
case Sticks:
drawSticks(painter, xMap, yMap, from, to);
break;
case Steps:
drawSteps(painter, xMap, yMap, from, to);
break;
case Spline:
if ( from > 0 || to < dataSize() - 1 )
drawLines(painter, xMap, yMap, from, to);
else
drawSpline(painter, xMap, yMap);
break;
case Dots:
drawDots(painter, xMap, yMap, from, to);
break;
case NoCurve:
default:
break;
}
}
/*!
\brief Draw lines
\param painter Painter
\param xMap x map
\param yMap y map
\param from index of the first point to be painted
\param to index of the last point to be painted
\sa QwtPlotCurve::draw, QwtPlotCurve::drawLines, QwtPlotCurve::drawDots,
QwtPlotCurve::drawSpline, QwtPlotCurve::drawSteps, QwtPlotCurve::drawSticks
*/
void QwtPlotCurve::drawLines(QPainter *painter,
const QwtScaleMap &xMap, const QwtScaleMap &yMap,
int from, int to) const
{
const int size = to - from + 1;
if ( size <= 0 )
return;
QwtPointArray polyline(size);
if ( d_data->paintAttributes & PaintFiltered )
{
QPoint pp( xMap.transform(x(from)), yMap.transform(y(from)) );
polyline.setPoint(0, pp);
int count = 1;
for (int i = from + 1; i <= to; i++)
{
const QPoint pi(xMap.transform(x(i)), yMap.transform(y(i)));
if ( pi != pp )
{
polyline.setPoint(count, pi);
count++;
pp = pi;
}
}
if ( count != size )
polyline.resize(count);
}
else
{
for (int i = from; i <= to; i++)
{
int xi = xMap.transform(x(i));
int yi = yMap.transform(y(i));
polyline.setPoint(i - from, xi, yi);
}
}
if ( d_data->paintAttributes & ClipPolygons )
{
QwtRect r = painter->window();
polyline = r.clip(polyline);
}
QwtPainter::drawPolyline(painter, polyline);
if ( d_data->brush.style() != Qt::NoBrush )
fillCurve(painter, xMap, yMap, polyline);
}
/*!
\brief Draw sticks
\param painter Painter
\param xMap x map
\param yMap y map
\param from index of the first point to be painted
\param to index of the last point to be painted
\sa QwtPlotCurve::draw, QwtPlotCurve::drawCurve, QwtPlotCurve::drawDots,
QwtPlotCurve::drawLines, QwtPlotCurve::drawSpline, QwtPlotCurve::drawSteps
*/
void QwtPlotCurve::drawSticks(QPainter *painter,
const QwtScaleMap &xMap, const QwtScaleMap &yMap,
int from, int to) const
{
int x0 = xMap.transform(d_data->reference);
int y0 = yMap.transform(d_data->reference);
for (int i = from; i <= to; i++)
{
const int xi = xMap.transform(x(i));
const int yi = yMap.transform(y(i));
if (d_data->attributes & Xfy)
QwtPainter::drawLine(painter, x0, yi, xi, yi);
else
QwtPainter::drawLine(painter, xi, y0, xi, yi);
}
}
/*!
\brief Draw dots
\param painter Painter
\param xMap x map
\param yMap y map
\param from index of the first point to be painted
\param to index of the last point to be painted
\sa QwtPlotCurve::drawPolyline, QwtPlotCurve::drawLine,
QwtPlotCurve::drawLines, QwtPlotCurve::drawSpline, QwtPlotCurve::drawSteps
QwtPlotCurve::drawPolyline, QwtPlotCurve::drawPolygon
*/
void QwtPlotCurve::drawDots(QPainter *painter,
const QwtScaleMap &xMap, const QwtScaleMap &yMap,
int from, int to) const
{
const QRect window = painter->window();
if ( window.isEmpty() )
return;
const bool doFill = d_data->brush.style() != Qt::NoBrush;
QwtPointArray polyline;
if ( doFill )
polyline.resize(to - from + 1);
if ( to > from && d_data->paintAttributes & PaintFiltered )
{
int count = 0;
if ( doFill )
{
QPoint pp( xMap.transform(x(from)), yMap.transform(y(from)) );
polyline.setPoint(0, pp);
int count = 1;
for (int i = from + 1; i <= to; i++)
{
const QPoint pi(xMap.transform(x(i)), yMap.transform(y(i)));
if ( pi != pp )
{
polyline.setPoint(count, pi);
count++;
pp = pi;
}
}
}
else
{
// if we don't need to fill, we can sort out
// duplicates independent from the order
PrivateData::PixelMatrix pixelMatrix(window);
for (int i = from; i <= to; i++)
{
const QPoint p( xMap.transform(x(i)),
yMap.transform(y(i)) );
if ( pixelMatrix.testPixel(p) )
{
polyline[count] = p;
count++;
}
}
}
if ( int(polyline.size()) != count )
polyline.resize(count);
}
else
{
for (int i = from; i <= to; i++)
{
const int xi = xMap.transform(x(i));
const int yi = yMap.transform(y(i));
QwtPainter::drawPoint(painter, xi, yi);
if ( doFill )
polyline.setPoint(i - from, xi, yi);
}
}
if ( d_data->paintAttributes & ClipPolygons )
{
const QwtRect r = painter->window();
polyline = r.clip(polyline);
}
if ( doFill )
fillCurve(painter, xMap, yMap, polyline);
}
/*!
\brief Draw step function
\param painter Painter
\param xMap x map
\param yMap y map
\param from index of the first point to be painted
\param to index of the last point to be painted
\sa QwtPlotCurve::draw, QwtPlotCurve::drawCurve, QwtPlotCurve::drawDots,
QwtPlotCurve::drawLines, QwtPlotCurve::drawSpline, QwtPlotCurve::drawSticks
*/
void QwtPlotCurve::drawSteps(QPainter *painter,
const QwtScaleMap &xMap, const QwtScaleMap &yMap,
int from, int to) const
{
QwtPointArray polyline(2 * (to - from) + 1);
bool inverted = d_data->attributes & Yfx;
if ( d_data->attributes & Inverted )
inverted = !inverted;
int i,ip;
for (i = from, ip = 0; i <= to; i++, ip += 2)
{
const int xi = xMap.transform(x(i));
const int yi = yMap.transform(y(i));
if ( ip > 0 )
{
if (inverted)
polyline.setPoint(ip - 1, polyline[ip-2].x(), yi);
else
polyline.setPoint(ip - 1, xi, polyline[ip-2].y());
}
polyline.setPoint(ip, xi, yi);
}
if ( d_data->paintAttributes & ClipPolygons )
{
const QwtRect r = painter->window();
polyline = r.clip(polyline);
}
QwtPainter::drawPolyline(painter, polyline);
if ( d_data->brush.style() != Qt::NoBrush )
fillCurve(painter, xMap, yMap, polyline);
}
/*!
\brief Draw a spline
\param painter Painter
\param xMap x map
\param yMap y map
\sa QwtPlotCurve::draw, QwtPlotCurve::drawCurve, QwtPlotCurve::drawDots,
QwtPlotCurve::drawLines, QwtPlotCurve::drawSteps, QwtPlotCurve::drawSticks
*/
void QwtPlotCurve::drawSpline(QPainter *painter,
const QwtScaleMap &xMap, const QwtScaleMap &yMap) const
{
int i;
const int size = dataSize();
double *txval = new double[size];
double *tyval = new double[size];
//
// Transform x and y values to window coordinates
// to avoid a distinction between linear and
// logarithmic scales.
//
for (i=0;i<size;i++)
{
txval[i] = xMap.xTransform(x(i));
tyval[i] = yMap.xTransform(y(i));
}
int stype;
if (! (d_data->attributes & (Yfx|Xfy|Parametric)))
{
if (qwtChkMono(txval, size))
{
stype = Yfx;
}
else if(qwtChkMono(tyval, size))
{
stype = Xfy;
}
else
{
stype = Parametric;
if ( (d_data->attributes & Periodic) ||
( (x(0) == x(size-1))
&& (y(0) == y(size-1))))
{
stype |= Periodic;
}
}
}
else
{
stype = d_data->attributes;
}
bool ok = false;
QwtPointArray polyline(d_data->splineSize);
if (stype & Parametric)
{
//
// setup parameter vector
//
double *param = new double[size];
param[0] = 0.0;
for (i=1; i<size; i++)
{
const double delta = sqrt( qwtSqr(txval[i] - txval[i-1])
+ qwtSqr( tyval[i] - tyval[i-1]));
param[i] = param[i-1] + qwtMax(delta, 1.0);
}
//
// setup splines
QwtSpline spx, spy;
ok = spx.recalc(param, txval, size, stype & Periodic);
if (ok)
ok = spy.recalc(param, tyval, size, stype & Periodic);
if ( ok )
{
// fill point array
const double delta =
param[size - 1] / double(d_data->splineSize-1);
for (i = 0; i < d_data->splineSize; i++)
{
const double dtmp = delta * double(i);
polyline.setPoint(i, qRound(spx.value(dtmp)),
qRound(spy.value(dtmp)) );
}
}
delete[] param;
}
else if (stype & Xfy)
{
if (tyval[size-1] < tyval[0])
{
qwtTwistArray(txval, size);
qwtTwistArray(tyval, size);
}
// 1. Calculate spline coefficients
QwtSpline spx;
ok = spx.recalc(tyval, txval, size, stype & Periodic);
if ( ok )
{
const double ymin = qwtGetMin(tyval, size);
const double ymax = qwtGetMax(tyval, size);
const double delta = (ymax - ymin) / double(d_data->splineSize - 1);
for (i = 0; i < d_data->splineSize; i++)
{
const double dtmp = ymin + delta * double(i);
polyline.setPoint(i,
qRound(spx.value(dtmp)), qRound(dtmp + 0.5));
}
}
}
else
{
if (txval[size-1] < txval[0])
{
qwtTwistArray(tyval, size);
qwtTwistArray(txval, size);
}
// 1. Calculate spline coefficients
QwtSpline spy;
ok = spy.recalc(txval, tyval, size, stype & Periodic);
if ( ok )
{
const double xmin = qwtGetMin(txval, size);
const double xmax = qwtGetMax(txval, size);
const double delta = (xmax - xmin) / double(d_data->splineSize - 1);
for (i = 0; i < d_data->splineSize; i++)
{
double dtmp = xmin + delta * double(i);
polyline.setPoint(i,
qRound(dtmp), qRound(spy.value(dtmp)));
}
}
}
delete[] txval;
delete[] tyval;
if ( ok )
{
if ( d_data->paintAttributes & ClipPolygons )
{
const QwtRect r = painter->window();
polyline = r.clip(polyline);
}
QwtPainter::drawPolyline(painter, polyline);
if ( d_data->brush.style() != Qt::NoBrush )
fillCurve(painter, xMap, yMap, polyline);
}
else
drawLines(painter, xMap, yMap, 0, size - 1);
}
/*!
\brief Specify an attribute for the drawing style
The attributes can be used to modify the drawing style.
The following attributes are defined:<dl>
<dt>QwtPlotCurve::Auto</dt>
<dd>The default setting. For QwtPlotCurve::spline,
this means that the type of the spline is
determined automatically, depending on the data.
For all other styles, this means that y is
regarded as a function of x.</dd>
<dt>QwtPlotCurve::Yfx</dt>
<dd>Draws y as a function of x (the default). The
baseline is interpreted as a horizontal line
with y = baseline().</dd>
<dt>QwtPlotCurve::Xfy</dt>
<dd>Draws x as a function of y. The baseline is
interpreted as a vertical line with x = baseline().</dd>
<dt>QwtPlotCurve::Parametric</dt>
<dd>For QwtPlotCurve::Spline only. Draws a parametric spline.</dd>
<dt>QwtPlotCurve::Periodic</dt>
<dd>For QwtPlotCurve::Spline only. Draws a periodic spline.</dd>
<dt>QwtPlotCurve::Inverted</dt>
<dd>For QwtPlotCurve::Steps only. Draws a step function
from the right to the left.</dd></dl>
\param attribute Curve attribute
\param on On/Off
/sa QwtPlotCurve::testCurveAttribute()
*/
void QwtPlotCurve::setCurveAttribute(CurveAttribute attribute, bool on)
{
if ( bool(d_data->attributes & attribute) == on )
return;
if ( on )
d_data->attributes |= attribute;
else
d_data->attributes &= ~attribute;
itemChanged();
}
/*!
\brief Return the current curve attributes
\sa QwtPlotCurve::setCurveAttribute
*/
bool QwtPlotCurve::testCurveAttribute(CurveAttribute attribute) const
{
return d_data->attributes & attribute;
}
/*!
\brief Change the number of interpolated points
\param s new size
\warning The default is 250 points.
*/
void QwtPlotCurve::setSplineSize(int s)
{
d_data->splineSize = qwtMax(s, 10);
itemChanged();
}
/*!
\fn int QwtPlotCurve::splineSize() const
\brief Return the spline size
\sa QwtPlotCurve::setSplineSize
*/
int QwtPlotCurve::splineSize() const
{
return d_data->splineSize;
}
/*!
Fill the area between the polygon and the baseline with
the curve brush
\param painter Painter
\param xMap x map
\param yMap y map
\param pa Polygon
\sa QwtPlotCurve::setBrush()
*/
void QwtPlotCurve::fillCurve(QPainter *painter,
const QwtScaleMap &xMap, const QwtScaleMap &yMap,
QwtPointArray &pa) const
{
if ( d_data->brush.style() == Qt::NoBrush )
return;
closePolyline(xMap, yMap, pa);
if ( pa.count() <= 2 ) // a line can't be filled
return;
QBrush b = d_data->brush;
if ( !b.color().isValid() )
b.setColor(d_data->pen.color());
painter->save();
painter->setPen(QPen(Qt::NoPen));
painter->setBrush(b);
QwtPainter::drawPolygon(painter, pa);
painter->restore();
}
/*!
\brief Complete a polygon to be a closed polygon
including the area between the original polygon
and the baseline.
\param xMap X map
\param yMap Y map
\param pa Polygon to be completed
*/
void QwtPlotCurve::closePolyline(
const QwtScaleMap &xMap, const QwtScaleMap &yMap,
QwtPointArray &pa) const
{
const int sz = pa.size();
if ( sz < 2 )
return;
pa.resize(sz + 2);
if ( d_data->attributes & QwtPlotCurve::Xfy )
{
pa.setPoint(sz,
xMap.transform(d_data->reference), pa.point(sz - 1).y());
pa.setPoint(sz + 1,
xMap.transform(d_data->reference), pa.point(0).y());
}
else
{
pa.setPoint(sz,
pa.point(sz - 1).x(), yMap.transform(d_data->reference));
pa.setPoint(pa.size() - 1,
pa.point(0).x(), yMap.transform(d_data->reference));
}
}
/*!
\brief Draw symbols
\param painter Painter
\param symbol Curve symbol
\param xMap x map
\param yMap y map
\param from index of the first point to be painted
\param to index of the last point to be painted
*/
void QwtPlotCurve::drawSymbols(QPainter *painter, const QwtSymbol &symbol,
const QwtScaleMap &xMap, const QwtScaleMap &yMap,
int from, int to) const
{
painter->setBrush(symbol.brush());
painter->setPen(symbol.pen());
QRect rect;
rect.setSize(QwtPainter::metricsMap().screenToLayout(symbol.size()));
if ( to > from && d_data->paintAttributes & PaintFiltered )
{
const QRect window = painter->window();
if ( window.isEmpty() )
return;
PrivateData::PixelMatrix pixelMatrix(window);
for (int i = from; i <= to; i++)
{
const QPoint pi( xMap.transform(x(i)),
yMap.transform(y(i)) );
if ( pixelMatrix.testPixel(pi) )
{
rect.moveCenter(pi);
symbol.draw(painter, rect);
}
}
}
else
{
for (int i = from; i <= to; i++)
{
const int xi = xMap.transform(x(i));
const int yi = yMap.transform(y(i));
rect.moveCenter(QPoint(xi, yi));
symbol.draw(painter, rect);
}
}
}
/*!
\brief Set the value of the baseline
The baseline is needed for filling the curve with a brush or
the QwtPlotCurve::Sticks drawing style.
The default value is 0.0. The interpretation
of the baseline depends on the style options. With QwtPlotCurve::Yfx,
the baseline is interpreted as a horizontal line at y = baseline(),
with QwtPlotCurve::Yfy, it is interpreted as a vertical line at
x = baseline().
\param reference baseline
\sa QwtPlotCurve::setBrush(), QwtPlotCurve::setStyle(), QwtPlotCurve::setCurveAttribute()
*/
void QwtPlotCurve::setBaseline(double reference)
{
if ( d_data->reference != reference )
{
d_data->reference = reference;
itemChanged();
}
}
/*!
\brief Return the value of the baseline
\sa QwtPlotCurve::setBaseline
*/
double QwtPlotCurve::baseline() const
{
return d_data->reference;
}
/*!
Return the size of the data arrays
*/
int QwtPlotCurve::dataSize() const
{
return d_xy->size();
}
int QwtPlotCurve::closestPoint(const QPoint &pos, double *dist) const
{
if ( plot() == NULL || dataSize() <= 0 )
return -1;
const QwtScaleMap xMap = plot()->canvasMap(xAxis());
const QwtScaleMap yMap = plot()->canvasMap(yAxis());
int index = -1;
double dmin = 1.0e10;
for (int i=0; i < dataSize(); i++)
{
const double cx = xMap.xTransform(x(i)) - pos.x();
const double cy = yMap.xTransform(y(i)) - pos.y();
const double f = qwtSqr(cx) + qwtSqr(cy);
if (f < dmin)
{
index = i;
dmin = f;
}
}
if ( dist )
*dist = sqrt(dmin);
return index;
}
void QwtPlotCurve::updateLegend(QwtLegend *legend) const
{
if ( !legend )
return;
QwtPlotItem::updateLegend(legend);
QWidget *widget = legend->find(this);
if ( !widget || !widget->inherits("QwtLegendItem") )
return;
QwtLegendItem *legendItem = (QwtLegendItem *)widget;
#if QT_VERSION < 0x040000
const bool doUpdate = legendItem->isUpdatesEnabled();
#else
const bool doUpdate = legendItem->updatesEnabled();
#endif
legendItem->setUpdatesEnabled(false);
const int policy = legend->displayPolicy();
if (policy == QwtLegend::Fixed)
{
int mode = legend->identifierMode();
if (mode & QwtLegendItem::ShowLine)
legendItem->setCurvePen(pen());
if (mode & QwtLegendItem::ShowSymbol)
legendItem->setSymbol(symbol());
if (mode & QwtLegendItem::ShowText)
legendItem->setText(title());
else
legendItem->setText(QwtText());
legendItem->setIdentifierMode(mode);
}
else if (policy == QwtLegend::Auto)
{
int mode = 0;
if (QwtPlotCurve::NoCurve != style())
{
legendItem->setCurvePen(pen());
mode |= QwtLegendItem::ShowLine;
}
if (QwtSymbol::None != symbol().style())
{
legendItem->setSymbol(symbol());
mode |= QwtLegendItem::ShowSymbol;
}
if ( !title().isEmpty() )
{
legendItem->setText(title());
mode |= QwtLegendItem::ShowText;
}
else
{
legendItem->setText(QwtText());
}
legendItem->setIdentifierMode(mode);
}
legendItem->setUpdatesEnabled(doUpdate);
legendItem->update();
}
| [
"[email protected]@58180da6-ba8b-8960-36a5-00cc02a3ddec"
] | [
[
[
1,
1469
]
]
] |
620691be2b89f13dd8a4db281dffe24c9c83efe0 | 205069c97095da8f15e45cede1525f384ba6efd2 | /Casino/Code/Server/ShareModule/CommonModule/ServiceThread.cpp | 8fa71f6fa9dc411cc9602bd4e603cd5e3250228e | [] | no_license | m0o0m/01technology | 1a3a5a48a88bec57f6a2d2b5a54a3ce2508de5ea | 5e04cbfa79b7e3cf6d07121273b3272f441c2a99 | refs/heads/master | 2021-01-17T22:12:26.467196 | 2010-01-05T06:39:11 | 2010-01-05T06:39:11 | null | 0 | 0 | null | null | null | null | GB18030 | C++ | false | false | 4,608 | cpp | #include "StdAfx.h"
#include <Process.h>
#include "ServiceThread.h"
//////////////////////////////////////////////////////////////////////////
//结构定义
//启动参数
struct tagThreadParameter
{
bool bSuccess; //是否错误
HANDLE hEventFinish; //事件句柄
CServiceThread * m_pServiceThread; //线程指针
};
//////////////////////////////////////////////////////////////////////////
//构造函数
CThreadLockHandle::CThreadLockHandle(IThreadLock * pIThreadLock, bool bAutoLock)
{
ASSERT(pIThreadLock!=NULL);
m_nLockCount=0;
m_pIThreadLock=pIThreadLock;
if (bAutoLock) Lock();
return;
}
//析构函数
CThreadLockHandle::~CThreadLockHandle()
{
while (m_nLockCount>0) UnLock();
}
//锁定函数
void CThreadLockHandle::Lock()
{
//效验状态
ASSERT(m_nLockCount>=0);
ASSERT(m_pIThreadLock!=NULL);
//锁定对象
m_nLockCount++;
m_pIThreadLock->Lock();
}
//解锁函数
void CThreadLockHandle::UnLock()
{
//效验状态
ASSERT(m_nLockCount>0);
ASSERT(m_pIThreadLock!=NULL);
//解除锁定
m_nLockCount--;
m_pIThreadLock->UnLock();
}
//////////////////////////////////////////////////////////////////////////
//构造函数
CServiceThread::CServiceThread(void)
{
m_bRun=false;
m_uThreadID=0;
m_hThreadHandle=NULL;
}
//析构函数
CServiceThread::~CServiceThread(void)
{
StopThread(INFINITE);
}
//状态判断
bool CServiceThread::IsRuning()
{
if (m_hThreadHandle!=NULL)
{
DWORD dwRetCode=WaitForSingleObject(m_hThreadHandle,0);
if (dwRetCode==WAIT_TIMEOUT) return true;
}
return false;
}
//启动线程
bool CServiceThread::StartThead()
{
//效验状态
if (IsRuning()) return false;
//清理变量
if (m_hThreadHandle!=NULL)
{
CloseHandle(m_hThreadHandle);
m_hThreadHandle=NULL;
m_uThreadID=0;
}
//构造参数
tagThreadParameter ThreadParameter;
ThreadParameter.bSuccess=false;
ThreadParameter.m_pServiceThread=this;
ThreadParameter.hEventFinish=CreateEvent(NULL,FALSE,FALSE,NULL);
if (ThreadParameter.hEventFinish==NULL) return false;
//启动线程
m_bRun=true;
m_hThreadHandle=(HANDLE)::_beginthreadex(NULL,0,ThreadFunction,&ThreadParameter,0,&m_uThreadID);
//等待事件
WaitForSingleObject(ThreadParameter.hEventFinish,INFINITE);
//关闭事件
CloseHandle(ThreadParameter.hEventFinish);
//判断错误
if (ThreadParameter.bSuccess==false)
{
StopThread();
return false;
}
return true;
}
//停止线程
bool CServiceThread::StopThread(DWORD dwWaitSeconds)
{
//停止线程
if (IsRuning()==true)
{
m_bRun=false;
DWORD dwRetCode=WaitForSingleObject(m_hThreadHandle,dwWaitSeconds);
if (dwRetCode==WAIT_TIMEOUT) return false;
}
//设置变量
if (m_hThreadHandle!=NULL)
{
CloseHandle(m_hThreadHandle);
m_hThreadHandle=NULL;
m_uThreadID=0;
}
return true;
}
//中止线程
bool CServiceThread::TerminateThread(DWORD dwExitCode)
{
//停止线程
if (IsRuning()==true)
{
::TerminateThread(m_hThreadHandle,dwExitCode);
}
//设置变量
if (m_hThreadHandle!=NULL)
{
CloseHandle(m_hThreadHandle);
m_hThreadHandle=NULL;
m_uThreadID=0;
}
return true;
}
//投递消息
bool CServiceThread::PostThreadMessage(UINT uMessage, WPARAM wParam, LPARAM lParam)
{
//状态效验
if (m_uThreadID==0) return false;
//投递消息
BOOL bSuccess=::PostThreadMessage(m_uThreadID,uMessage,wParam,lParam);
return bSuccess?true:false;
}
//线程函数
unsigned __stdcall CServiceThread::ThreadFunction(LPVOID pThreadData)
{
//获取参数
ASSERT(pThreadData!=NULL);
tagThreadParameter * pThreadParameter=(tagThreadParameter *)pThreadData;
CServiceThread * pThread=pThreadParameter->m_pServiceThread;
//随机事件
srand((DWORD)time(NULL));
//启动事件
try
{
pThreadParameter->bSuccess=pThread->OnThreadStratEvent();
}
catch (...)
{
pThreadParameter->bSuccess=false;
}
//设置事件
bool bSuccess=pThreadParameter->bSuccess;
ASSERT(pThreadParameter->hEventFinish!=NULL);
SetEvent(pThreadParameter->hEventFinish);
//Run线程
if (bSuccess==true)
{
while (pThread->m_bRun)
{
try
{
if (pThread->RepetitionRun()==false) break;
}
catch (...) {}
}
}
//停止事件
try
{
pThread->OnThreadStopEvent();
}
catch (...)
{
}
//中止线程
_endthreadex(0);
return 0;
}
//////////////////////////////////////////////////////////////////////////
| [
"[email protected]"
] | [
[
[
1,
233
]
]
] |
fccbaa52fdc45dde357eb14dc08fe4c25bf17c86 | 6581dacb25182f7f5d7afb39975dc622914defc7 | /ZTable/collectionhelper.h | 381a45c2edc3e31ca7dce310ad00a56093ba358e | [] | no_license | dice2019/alexlabonline | caeccad28bf803afb9f30b9e3cc663bb2909cc4f | 4c433839965ed0cff99dad82f0ba1757366be671 | refs/heads/master | 2021-01-16T19:37:24.002905 | 2011-09-21T15:20:16 | 2011-09-21T15:20:16 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 12,339 | h | #pragma warning( disable : 4018 ) //signed/unsigned mismatch
#include <vector>
////////////////////////////////////////////////////////////////////////
/////
// CComCollect
//
// icontainer: The interface for the container
// container_iid: The IID for the container interface
// libid: The GUID for the library
// container: The implementation class for the container
// icontained: The interface for the contained interface
// contained_iid: The IID for the contained interface
//
// Usage:
// Derive your collection class from this and CComObjectRootEx. Since this template class
// inherits from CComCoClass, IDispatchImpl, and ISupportErrorInfo, you should not inherit
// from those in your concrete class. Here's an example declaration:
//
// class ATL_NO_VTABLE CSomeCollection :
// public CComObjectRoot,
// public CComCollect<IContainer, &IID_IContainer,&LIBID_DINGES2Lib,
// Container,&CLSID_Container,IContained,&IID_IContained>
//
// If all you need are the standard Add, Remove, Item, get_Count, and get__NewEnum methods,
// then you do not need to provide any other implementation. Just make sure you declare
// the interface for your collection class in an IDL file. Here's the example for the
// above declaration:
//
/* interface IDataCollection : IDispatch
{
[propget, id(1)] HRESULT Count([out, retval] long *pVal);
[id(2)] HRESULT Add([in] IContained * inItem);
[id(3)] HRESULT Remove([in] long inIndex);
[propget, id(DISPID_VALUE)] HRESULT Item([in] long inIndex,[out, retval] IContained** outChart);
[propget, id(DISPID_NEWENUM)] HRESULT _NewEnum([out, retval]LPUNKNOWN *pVal);
};
*/
//
// You are free to add additional accessor/builder methods (note that the collection
// implementation is exposed. Just declare it in your header and the IDL and provide an
// implementation.
//
#ifndef __COLLECTIONHELPER_H_
#define __COLLECTIONHELPER_H_
#include "persistvarxml/IPersistVarXML.h"
#include "Log4cxxHelper.h"
template <class icontainer, const IID* container_iid, const GUID* libid,
class container,
const CLSID* container_clsid, class icontained, const IID*
contained_iid>
class ATL_NO_VTABLE CComCollect :
public CComCoClass<container, container_clsid>,
public IDispatchImpl<icontainer, container_iid, libid>
{
public:
CComCollect() {}
~CComCollect() {RemoveAll();}
// ISPCChartSpecs
public:
STDMETHOD(RemoveAll)();
STDMETHOD(Add)(/*[in]*/ icontained* inItem);
STDMETHOD(Insert)(long index, /*[in]*/ icontained* inItem);
STDMETHOD(get__NewEnum)(/*[out, retval]*/ LPUNKNOWN *pVal);
STDMETHOD(get_Item)(/*[in]*/ long inIndex, /*[out, retval]*/icontained** outChart);
STDMETHOD(get_Count)(/*[out, retval]*/ long *pVal);
STDMETHOD(Remove)(/*[in]*/ long inIndex);
STDMETHOD(Reserve)(/*[in]*/ long lngSize);
STDMETHOD(Shrink)();
// ISupportsErrorInfo
//STDMETHOD(InterfaceSupportsErrorInfo)(REFIID riid);
// Helper functions
typedef std::vector<CComVariant> collection;
typedef collection::iterator iterator;
iterator begin();
iterator end();
protected:
collection mCollect;
bool m_bDirty;
};
/*
template <class icontainer, const IID* container_iid, const GUID* libid,
class container, const CLSID* container_clsid, class icontained, const IID* contained_iid>
STDMETHODIMP CComCollect<icontainer, container_iid, libid, container,
container_clsid, icontained, contained_iid>
::InterfaceSupportsErrorInfo(REFIID riid)
{
static const IID* arr[] = { container_iid, };
for (int i=0;i<sizeof(arr)/sizeof(arr[0]);i++)
{
if (InlineIsEqualGUID(*arr[i],riid))
return S_OK;
}
return S_FALSE;
}
*/
template <class icontainer, const IID* container_iid, const GUID* libid,
class container, const CLSID* container_clsid, class icontained, const IID* contained_iid>
std::vector<CComVariant>::iterator
CComCollect<icontainer, container_iid, libid, container,
container_clsid, icontained, contained_iid>::begin()
{
return mCollect.begin();
}
template <class icontainer, const IID* container_iid, const GUID* libid,
class container, const CLSID* container_clsid, class icontained, const IID* contained_iid>
std::vector<CComVariant>::iterator
CComCollect<icontainer, container_iid, libid, container,
container_clsid, icontained, contained_iid>::end()
{
return mCollect.end();
}
// Returns the number of elements in the collection
template <class icontainer, const IID* container_iid, const GUID* libid,
class container, const CLSID* container_clsid, class icontained, const IID* contained_iid>
STDMETHODIMP CComCollect<icontainer, container_iid, libid, container,
container_clsid, icontained, contained_iid>::get_Count(long * pVal)
{
// Make sure we didn't get a null pointer passed in
if (!pVal)
return E_POINTER;
// Get the size from the collection
*pVal = static_cast<long>(mCollect.size());
return S_OK;
}
// Returns a single item corresponding to the index
template <class icontainer, const IID* container_iid, const GUID* libid,
class container, const CLSID* container_clsid, class icontained, const IID* contained_iid>
STDMETHODIMP CComCollect<icontainer, container_iid, libid, container,
container_clsid, icontained, contained_iid>::get_Item(long inIndex, icontained** outContained)
{
// Make sure we didn't get a null pointer passed in
if (!outContained)
return E_POINTER;
// Make sure the index is within range (index is 1-based)
if (inIndex < 1 || inIndex > mCollect.size())
return E_INVALIDARG;
// Get the variant out of the collection
CComVariant& var = mCollect[inIndex-1];
// Make sure we've got an element
HRESULT hr = var.pdispVal->QueryInterface(*contained_iid, (void**)outContained);
if (FAILED(hr))
return E_UNEXPECTED;
return S_OK;
}
template <class icontainer, const IID* container_iid, const GUID* libid,
class container, const CLSID* container_clsid, class icontained, const IID* contained_iid>
STDMETHODIMP CComCollect<icontainer, container_iid, libid, container,
container_clsid, icontained, contained_iid>::get__NewEnum(LPUNKNOWN * pVal)
{
// Make sure we didn't get a null pointer passed in
if (!pVal)
return E_POINTER;
*pVal = 0;
// Create the enumeration object
typedef CComObject<CComEnum<IEnumVARIANT, &IID_IEnumVARIANT,
VARIANT, _Copy<VARIANT> > > enumVar;
enumVar* pEnum = new enumVar;
if (!pEnum)
return E_OUTOFMEMORY;
// Initialize with the chart collection iterators
HRESULT hr = pEnum->Init(&*mCollect.begin(), &*mCollect.end(), NULL,AtlFlagCopy);
if (SUCCEEDED(hr))
hr = pEnum->QueryInterface(IID_IEnumVARIANT, (void**)pVal);
if (FAILED(hr))
delete pEnum;
return hr;
}
template <class icontainer, const IID* container_iid, const GUID* libid,
class container, const CLSID* container_clsid, class icontained, const IID* contained_iid>
STDMETHODIMP CComCollect<icontainer, container_iid, libid, container,
container_clsid, icontained, contained_iid>::Add(icontained* inItem)
{
HRESULT hr = S_OK;
icontained* pContained;
// Make sure we've got an element
hr = inItem->QueryInterface(*contained_iid, (void **)&pContained);
if (FAILED(hr))
return E_UNEXPECTED;
// Add the variant (dispatch) to the collection
m_bDirty = TRUE;
mCollect.push_back(CComVariant(inItem));
pContained->Release();
return hr;
}
// Inserts an item at an integer index
template <class icontainer, const IID* container_iid, const GUID* libid,
class container, const CLSID* container_clsid, class icontained, const IID* contained_iid>
STDMETHODIMP CComCollect<icontainer, container_iid, libid, container,
container_clsid, icontained, contained_iid>::Insert(long inIndex, icontained* inItem)
{
HRESULT hr = S_OK;
icontained* pContained;
// Make sure we've got an element
hr = inItem->QueryInterface(*contained_iid, (void **)&pContained);
if (FAILED(hr))
return E_UNEXPECTED;
pContained->Release();
// Make sure the index is within range (index is 1-based)
if(inIndex < 1 || inIndex > mCollect.size() + 1)
return E_INVALIDARG;
// Add the variant (dispatch) to the collection
m_bDirty = TRUE;
if(inIndex == mCollect.size() + 1) return Add(inItem);
iterator iter = mCollect.begin();
for(long i = 1; i < inIndex; ++i) ++iter;
if(iter != mCollect.end() || mCollect.size() == 0)
mCollect.insert(iter, CComVariant(inItem));
return hr;
}
// Removes an item at an integer index
template <class icontainer, const IID* container_iid, const GUID* libid,
class container, const CLSID* container_clsid, class icontained, const IID* contained_iid>
STDMETHODIMP CComCollect<icontainer, container_iid, libid, container,
container_clsid, icontained, contained_iid>::Remove(long inIndex)
{
HRESULT hr = S_OK;
// Make sure the index is within range (index is 1-based)
if (inIndex < 1 || inIndex > mCollect.size())
return E_INVALIDARG;
m_bDirty = TRUE;
mCollect.erase(mCollect.begin() + inIndex - 1);
return hr;
}
/////////////////////////////////////////////////////////////
//
// Remove all elements from the collection
//
template <class icontainer, const IID* container_iid, const GUID* libid,
class container, const CLSID* container_clsid, class icontained, const IID* contained_iid>
STDMETHODIMP CComCollect<icontainer, container_iid, libid, container,
container_clsid, icontained, contained_iid>::RemoveAll()
{
mCollect.erase(mCollect.begin(), mCollect.end());
return S_OK;
}
template <class icontainer, const IID* container_iid, const GUID* libid,
class container, const CLSID* container_clsid, class icontained, const IID* contained_iid>
STDMETHODIMP CComCollect<icontainer, container_iid, libid, container,
container_clsid, icontained, contained_iid>::Reserve(long lngSize)
{
mCollect.reserve(lngSize);
return S_OK;
}
template <class icontainer, const IID* container_iid, const GUID* libid,
class container, const CLSID* container_clsid, class icontained, const IID* contained_iid>
STDMETHODIMP CComCollect<icontainer, container_iid, libid, container,
container_clsid, icontained, contained_iid>::Shrink()
{
collection(mCollect).swap(mCollect);
return S_OK;
}
template <class T>
HRESULT SaveXML_COMMON(T *pObj, BSTR *pbstrXml)
{
HRESULT hRes(S_OK);
CComQIPtr<IPersistVarXML> pPersistXML(pObj);
if(pPersistXML) {
CComVariant vOutput;
VARIANT vXml;
vXml.vt = VT_EMPTY;
vOutput.vt = VT_BYREF|VT_VARIANT;
vOutput.pvarVal = &vXml;
hRes = pPersistXML->SaveXML(vOutput);
if(SUCCEEDED(hRes))
{
// if(!IsBadWritePtr(*pbstrXml,1))
// ::SysFreeString(*pbstrXml);
*pbstrXml = vXml.bstrVal;
}
}
return hRes;
}
template <class T>
HRESULT LoadXML_COMMON(T *pObj, BSTR xml)
{
// TODO: Add your implementation code here
HRESULT hRes(S_OK);
//get interface what we need
try
{
CComQIPtr<IPersistVarXML> pPersistXML(pObj);
if(pPersistXML)
{
//save string to Variant BY REF (we asked for this! -> VT_VARIANT|VT_BYREF)
hRes = pPersistXML->LoadXML((CComVariant)xml);
}
}
catch (...)
{
hRes=S_FALSE;
}
return hRes;
}
template <class I,class I2,class T_THIS>
HRESULT SaveXMLContent_T(I2 *pX, T_THIS *pThis)
{
long i, count;
pThis->get_Count(&count);
for (i=1; i<=count;i++){
I *lpTemp=NULL;
pThis->get_Item(i,&lpTemp);
if(lpTemp){
CComQIPtr<IPersistVarXML> pPersistXML(lpTemp);
if(pPersistXML)
pPersistXML->SaveXML(CComVariant(pX));
lpTemp->Release();
}
}
return S_OK;
}
#endif
| [
"damoguyan8844@3a4e9f68-f5c2-36dc-e45a-441593085838"
] | [
[
[
1,
359
]
]
] |
3973201632b611b26c5e5b82a09a4496dc36488d | 3cad09dde08a7f9f4fe4acbcb2ffd4643a642957 | /Recognition/Recognition/EyeTracker/track.cpp | 0b21c9e063dbb9c7894e4fa66a2870bfcb479a3b | [] | no_license | gmarcotte/cos436-eye-tracker | 420ad9c37cf1819a238c0379662dee71f6fd9b0f | 05d0b010bae8dcf06add2ae93534851668d4eff4 | refs/heads/master | 2021-01-23T13:47:38.533817 | 2009-01-15T02:40:43 | 2009-01-15T02:40:43 | 32,219,880 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 17,170 | cpp | #include <stdio.h>
#include <cv.h>
#include <highgui.h>
#include <math.h>
#include "..\Recognizer.h"
#include "..\Eye.h"
#include "CaptureHandler.h"
#include "config.h"
#include "GUI.h"
#ifndef PI
#define PI 3.1415926
#endif
void calibration_mouse_handler(
int event, int x, int y, int flags, void* param);
class Pupil {
public:
int x;
int y;
int radius;
};
void draw_box(IplImage* img, CvRect rect, CvScalar color)
{
cvRectangle(
img,
cvPoint(rect.x, rect.y),
cvPoint(rect.x + rect.width, rect.y + rect.height),
color, 2);
}
double dist(CvPoint a, CvPoint b)
{
return sqrt( (double)((a.x-b.x)*(a.x-b.x) + (a.y-b.y)*(a.y-b.y)) );
}
double dist(CvPoint2D32f a, CvPoint2D32f b)
{
return sqrt( (double)((a.x-b.x)*(a.x-b.x) + (a.y-b.y)*(a.y-b.y)) );
}
double heron(double a, double b, double c)
{
double s = (a + b + c) / 2;
return sqrt(s * (s - a) * (s - b) * (s - c));
}
bool boxContainsCircle(CvPoint2D32f* box, CvPoint2D32f center, double radius)
{
double a, b;
double alt;
double width = dist(box[0], box[1]);
double height = dist(box[1], box[2]);
a = dist(box[0], center);
b = dist(box[1], center);
// Check that the center is contained in the box
if (acos( (width*width + b*b - a*a) / (2 * width * b) ) > PI/2)
return false;
if (acos( (width*width + a*a - b*b) / (2 * width * a) ) > PI/2)
return false;
// Now check the distance from the center to the width side
alt = 2 * heron(a, b, width) / width;
if (alt < radius || (height - alt) < radius)
return false;
// Check that the center is contained in the box
a = dist(box[2], center);
if (acos( (height*height + b*b - a*a) / (2 * height * b) ) > PI/2)
return false;
if (acos( (height*height + a*a - b*b) / (2 * height * a) ) > PI/2)
return false;
// Now check the distance from the center to the height side
alt = 2 * heron(a, b, height) / height;
if (alt < radius || (width - alt) < radius)
return false;
return true;
}
bool boxContainsCircle(CvRect box, CvPoint center, int radius)
{
return ( ((center.x - radius) >= box.x) &&
((center.y - radius) >= box.y) &&
((center.x + radius) <= box.x + box.width) &&
((center.y + radius) <= box.y + box.height) );
}
void updatePupil(IplImage* inputImg, Pupil* update_pup)
{
CvMemStorage* storage = cvCreateMemStorage(1000);
CvSeq* firstContour;
int headerSize = sizeof(CvContour);
int count;
CvPoint* pointArray;
CvPoint2D32f* pointArray32f;
int i;
CvBox2D* myBox = (CvBox2D*)malloc(sizeof(CvBox2D));
CvPoint myCenter;
int height, width;
update_pup->radius = 0;
// ** Contours are found
cvFindContours(inputImg, storage, &firstContour, headerSize,
CV_RETR_EXTERNAL, CV_CHAIN_APPROX_TC89_L1 );
//cvNamedWindow("draw", 0);
// ** Search for valid contours
int max = 0;
while (firstContour != NULL)
{
//cvDrawContours(inputImg, firstContour,RGB(0,0,255),CV_FILLED,0);
//cvShowImage("draw", inputImg);
//cvWaitKey(0);
// not a point?
if ( CV_IS_SEQ_CURVE(firstContour) )
{
count = firstContour->total;
pointArray = (CvPoint*) malloc(count*sizeof(CvPoint));
pointArray32f = (CvPoint2D32f*) malloc((count+1)*sizeof(CvPoint2D32f));
// ** Get contour points
cvCvtSeqToArray(firstContour, pointArray, CV_WHOLE_SEQ);
// ** Convert to 32f points
for (i=0; i<count; i++)
{
pointArray32f[i].x = (float)pointArray[i].x;
pointArray32f[i].y = (float)pointArray[i].y;
}
pointArray32f[i].x = pointArray[0].x;
pointArray32f[i].y = pointArray[0].y;
if (count>=6)
{
// ** Fit Ellipse to the points
cvFitEllipse(pointArray32f, count, myBox);
myCenter.x = (int)myBox->center.x;
myCenter.y = (int)myBox->center.y;
height = (int)myBox->size.height;
width = (int)myBox->size.width;
//cvCircle(inputImg,myCenter, (int)length/2 ,RGB(0,0,255));
//float myAngle= myBox->angle;
//cvEllipse(inputImg, myCenter, cvSize ((int)width/2,(int)height/2), -myBox->angle, 0,360,RGB(0,255,0),1);
// ** Check whether it is a valid connected component or not?
if ( (myCenter.x > 0) && (myCenter.y > 0) &&
((height+width) > max) && ((height-width) <= width) &&
((width-height) <= height) && (width <= (int)inputImg->width/2) && (height <= (int)inputImg->height/2))
{
max = height + width;
update_pup->x = myCenter.x;
update_pup->y = myCenter.y;
height>width ? update_pup->radius=(int)height/2 : update_pup->radius=(int)width/2;
}
}
free(pointArray);
free(pointArray32f);
}
//cvShowImage("draw", inputImg); cvWaitKey(0);
firstContour = firstContour->h_next;
}
free(myBox);
cvReleaseMemStorage(&storage);
//cvDestroyWindow("draw");
}
void updateEyebrow(IplImage* img, CvBox2D* eyebrow, Pupil* pupil)
{
CvSeq* contours;
IplImage* scratch = cvCloneImage(img);
CvMemStorage* storage = cvCreateMemStorage(0);
cvFindContours(scratch, storage, &contours);
CvSeq* curr_contour = contours;
int run_once = 0;
CvBox2D best_eyebrow;
best_eyebrow.center.x = -1;
while (curr_contour != NULL)
{
CvBox2D box = cvMinAreaRect2(curr_contour);
if ( cvContourPerimeter(curr_contour) >= MIN_EB_PERIM &&
(pupil->radius == 0 ||
(abs(box.center.x - pupil->x) < 200 &&
(pupil->y - box.center.y) > 10) ))
{
if (run_once == 0)
{
best_eyebrow = box;
run_once = 1;
}
else if (best_eyebrow.center.y > box.center.y)
best_eyebrow = box;
}
curr_contour = curr_contour->h_next;
}
*(eyebrow) = best_eyebrow;
cvReleaseMemStorage(&storage);
cvReleaseImage(&scratch);
}
CvRect box;
bool drawing_box = false;
bool need_update = false;
bool drawn = false;
int main(int argc, char* argv[])
{
int i;
char c;
bool from_camera = false;
CaptureHandler* capture = NULL;
if (1 < argc)
{
// The user supplied a command line path for video analysis
try {
capture = new CaptureHandler(argv[1]);
} catch(CaptureHandler::FileReadError) {
printf("Read Error: skipping file %s\n", argv[1]);
delete capture;
}
printf("Tracking from %s:\n", argv[1]);
capture->printFullState();
printf("\n\n");
}
while (!capture)
{
// No command-line argument was given, so try to load a camera
try {
capture = new CaptureHandler();
} catch(CaptureHandler::CameraReadError) {
printf("ERROR: Please connect a camera, and then press enter.\n");
getchar();
continue;
}
printf("Tracking from camera:\n");
from_camera = true;
capture->printFullState();
}
char* original_name = "Direct Camera Feed";
cvNamedWindow(original_name);
IplImage* original_img = cvCreateImage(cvSize(capture->getWidth(), capture->getHeight()),
IPL_DEPTH_8U, 3);
printf("\n\n******** ENTERING CALIBRATION **************\n\n");
printf("Please position the camera so that both eye regions (including eyebrows and forehead) are clearly visible.\n");
printf("Press SPACEBAR to continue...\n");
long numFrames = 0;
while( (c = cvWaitKey(1)) != 32)
{
numFrames++;
capture->advance();
capture->getCurrentFrame(original_img, CV_CVTIMG_FLIP);
cvFlip(original_img, 0, 1);
cvShowImage(original_name, original_img);
}
printf("Watched for %d frames.\n", numFrames);
IplImage* shown_img = cvCloneImage(original_img);
CvRect regions[NUM_INPUTS];
cvSetMouseCallback(original_name, calibration_mouse_handler);
printf("Please select the full eye regions, one at a time. Be sure to include the full eyebrow and forehead.\n");
printf("Press SPACEBAR after each selection...\n");
box = cvRect(-1, -1, 0, 0);
CvScalar colors[] = {CV_RGB(255, 0, 0), CV_RGB(0, 255, 0), CV_RGB(0, 0, 255),
CV_RGB(255, 255, 0), CV_RGB(255, 0, 255), CV_RGB(0, 255, 255)};
for (i=0; i<NUM_INPUTS; i++)
{
printf("Please select REGION %d!\n", i);
while ( ((c = cvWaitKey(15)) != 32) || !drawn)
{
cvCopyImage(original_img, shown_img);
if (drawing_box || drawn)
draw_box(shown_img, box, colors[i%6]);
cvShowImage(original_name, shown_img);
}
regions[i] = box;
draw_box(original_img, box, colors[i%6]);
drawn = false;
drawing_box = false;
}
printf("Thank you. Please check the windows to ensure regions were chosen properly.\n\n");
// Set up the eye trackers, image memory and display windows for each input
IplImage* original_eyes[NUM_INPUTS];
IplImage* modified_eyes[NUM_INPUTS];
IplImage* threshold_eyes[NUM_INPUTS];
char modified_names[NUM_INPUTS][MAX_STRING];
char eyebrow_names[NUM_INPUTS][MAX_STRING];
char pupil_names[NUM_INPUTS][MAX_STRING];
for (i=0; i<NUM_INPUTS; i++)
{
sprintf_s(modified_names[i], MAX_STRING, "Input %d: Tracking Results", i);
sprintf_s(eyebrow_names[i], MAX_STRING, "Input %d: Thresholded Eyebrow", i);
sprintf_s(pupil_names[i], MAX_STRING, "Input %d: Thresholded Pupil", i);
cvNamedWindow(modified_names[i]);
cvNamedWindow(eyebrow_names[i]);
cvNamedWindow(pupil_names[i]);
original_eyes[i] = cvCreateImage(cvSize(regions[i].width, regions[i].height),
IPL_DEPTH_8U, 3);
modified_eyes[i] = cvCreateImage(cvSize(regions[i].width, regions[i].height),
IPL_DEPTH_8U, 1);
threshold_eyes[i] = cvCreateImage(cvSize(regions[i].width, regions[i].height),
IPL_DEPTH_8U, 1);
}
// Set up the config GUI
char* config_name = "EyeTracker Configuration";
cvNamedWindow(config_name, 0);
ConfigTrackbar* pupil_thresholds[NUM_INPUTS];
ConfigTrackbar* eyebrow_thresholds[NUM_INPUTS];
for (i=0; i<NUM_INPUTS; i++)
{
char pupil_name[MAX_STRING];
sprintf_s(pupil_name, MAX_STRING, "P Thresh %d", i);
pupil_thresholds[i] = new ConfigTrackbar(
pupil_name, config_name, 20, 0, 255, 255);
char eyebrow_name[MAX_STRING];
sprintf_s(eyebrow_name, MAX_STRING, "EB Thresh %d", i);
eyebrow_thresholds[i] = new ConfigTrackbar(
eyebrow_name, config_name, 85, 0, 255, 255);
}
Recognizer* recog = new Recognizer();
Eye* eye_trackers[NUM_INPUTS];
Pupil pupils[NUM_INPUTS];
CvBox2D eyebrows[NUM_INPUTS];
for (i = 0; i < NUM_INPUTS; i++)
{
eye_trackers[i] = new Eye();
pupils[i].x = 0;
pupils[i].y = 0;
pupils[i].radius = 0;
eyebrows[i].angle = 0;
eyebrows[i].center = cvPoint2D32f(0, 0);
eyebrows[i].size = cvSize2D32f(0, 0);
}
bool calibrating = true;
int calibration_stage = -1;
int calibration_timer = -1;
bool send_data = false;
printf("Please adjust the sliders at left until the pupil and eyebrow are stably tracked.\n");
printf("Press SPACEBAR when you are ready to continue.\n\n");
// Quit with Escape
long frameCount = 0;
while ( (c = cvWaitKey(33)) != 27)
{
frameCount++;
// Start and stop recognition with Spacebar
if (c == 32 && !calibrating)
send_data = !send_data;
if (c == 'c')
{
printf("\n\n****** Entering Recalibration ****\n\n");
printf("Please press SPACEBAR to continue with calibration.\n");
send_data = false;
calibrating = true;
Eye e;
recog->updateLeftCalibration(e, 0, true);
recog->updateRightCalibration(e, 0, true);
}
cvResetImageROI(original_img);
capture->advance();
capture->getCurrentFrame(original_img, CV_CVTIMG_FLIP);
cvFlip(original_img, 0, 1);
for (i = 0; i < NUM_INPUTS; i++)
{
cvSetImageROI(original_img, regions[i]);
cvCopy(original_img, original_eyes[i]);
cvZero(modified_eyes[i]);
cvCvtPixToPlane(original_img, NULL, NULL, modified_eyes[i], NULL );
cvSmooth(modified_eyes[i], modified_eyes[i], CV_GAUSSIAN, 5, 5);
// Pupil detection
cvThreshold(modified_eyes[i], threshold_eyes[i], pupil_thresholds[i]->getValue(), 255, CV_THRESH_BINARY_INV);
cvCanny(threshold_eyes[i], threshold_eyes[i], CANNY_LOW, CANNY_HIGH, 3);
cvShowImage(pupil_names[i], threshold_eyes[i]);
updatePupil(threshold_eyes[i], &pupils[i]);
//printf("Found pupil %d: (%d, %d) - %d\n", i, pupils[i].x, pupils[i].y, pupils[i].radius);
if (pupils[i].radius > MIN_PUPIL_RADIUS)
cvDrawCircle(original_eyes[i], cvPoint(pupils[i].x, pupils[i].y), pupils[i].radius, CV_RGB(255, 0, 0), 2);
// Eyebrow Detection
cvThreshold(modified_eyes[i], threshold_eyes[i], eyebrow_thresholds[i]->getValue(), 255, CV_THRESH_BINARY_INV);
cvShowImage(eyebrow_names[i], threshold_eyes[i]);
updateEyebrow(threshold_eyes[i], &eyebrows[i], &pupils[i]);
if ( (eyebrows[i].center.x >= 0 && eyebrows[i].center.x <= capture->getWidth()) &&
(eyebrows[i].center.y >= 0 && eyebrows[i].center.y <= capture->getHeight()) )
{
//printf("Found Eyebrow: \n\tPos: %6.2f, %6.2f, \n\tSize: %6.2f, %6.2f, \n\tAngle: %6.2f\n",
// eyebrows[i].center.x, eyebrows[i].center.y,
// eyebrows[i].size.width, eyebrows[i].size.height,
// eyebrows[i].angle);
cvDrawEllipse(original_eyes[i],
cvPoint(eyebrows[i].center.x, eyebrows[i].center.y),
cvSize(eyebrows[i].size.height / 2, eyebrows[i].size.width / 2),
eyebrows[i].angle, 0.0, 360.0, CV_RGB(0, 255, 0), 2);
}
//else
//{
// printf("No eyebrow detected.\n");
//}
cvShowImage(modified_names[i], original_eyes[i]);
eye_trackers[i]->noPupilDetected = (pupils[i].radius <= MIN_PUPIL_RADIUS);
eye_trackers[i]->pupilPositionX = pupils[i].x;
eye_trackers[i]->pupilPositionY = pupils[i].y;
eye_trackers[i]->pupilRadius = pupils[i].radius;
eye_trackers[i]->browPositionY = eyebrows[i].center.y;
eye_trackers[i]->browHeight = min(eyebrows[i].size.height, eyebrows[i].size.width);
}
if (send_data)
recog->updateState(*eye_trackers[0], *eye_trackers[1]);
if (calibrating)
{
if (calibration_stage < 0 && c == 32)
{
calibration_stage++;
printf("Without moving your head, please look to the LEFT.\n");
printf("Press SPACEBAR and continue to look LEFT for a few moments\n");
printf("before looking back at the screen.\n\n");
}
else if (calibration_stage >= NUM_TO_CALIBRATE)
{
printf("Thank you for calibrating!\n");
printf("********** END OF CALIBRATION ***************\n\n");
printf("Please press SPACEBAR to begin recognition\n\n");
calibrating = false;
calibration_stage = -1;
calibration_timer = -1;
}
else if (c == 32 && calibration_timer < 0)
{
calibration_timer++;
}
else if (calibration_timer >= 0)
{
recog->updateLeftCalibration(*eye_trackers[0], calibration_stage, false);
recog->updateRightCalibration(*eye_trackers[1], calibration_stage, false);
calibration_timer++;
}
if (calibration_timer >= CALIBRATION_FRAMES)
{
calibration_timer = -1;
calibration_stage++;
switch(calibration_stage)
{
case 1:
{
printf("Without moving your head, please look to the RIGHT.\n");
printf("Press SPACEBAR and continue to look RIGHT for a few moments\n");
printf("before looking back at the screen.\n\n");
}
break;
case 2:
{
printf("Without moving your head, please look UP.\n");
printf("Press SPACEBAR and continue to look UP for a few moments\n");
printf("before looking back at the screen.\n\n");
}
break;
case 3:
{
printf("Without moving your head, please look DOWN.\n");
printf("Press SPACEBAR and continue to look DOWN for a few moments\n");
printf("before looking back at the screen.\n\n");
}
break;
case 4:
{
printf("Without moving your head, please RAISE YOUR EYEBROWS.");
printf("Press SPACEBAR and continue RAISING YOUR EYEBROWS for a\n");
printf("few moments before returning them to a rest position.\n\n");
}
break;
}
}
}
}
// Free memory allocated for input captures
for (i=0; i<NUM_INPUTS; i++)
{
cvReleaseImage(&modified_eyes[i]);
cvReleaseImage(&threshold_eyes[i]);
cvDestroyWindow(modified_names[i]);
cvDestroyWindow(eyebrow_names[i]);
cvDestroyWindow(pupil_names[i]);
delete eye_trackers[i];
delete pupil_thresholds[i];
delete eyebrow_thresholds[i];
}
delete recog;
delete capture;
cvDestroyWindow(config_name);
printf("Tracked for %d frames.\n", frameCount);
return 1;
}
void calibration_mouse_handler(int event, int x, int y, int flas, void* param)
{
switch(event)
{
case CV_EVENT_MOUSEMOVE:
{
if(drawing_box)
{
box.width = x - box.x;
box.height = y - box.y;
}
}
break;
case CV_EVENT_LBUTTONDOWN:
{
drawing_box = true;
drawn = false;
box = cvRect(x, y, 0, 0);
}
break;
case CV_EVENT_LBUTTONUP:
{
drawing_box = false;
drawn = true;
if (box.width < 0) {
box.x += box.width;
box.width *= -1;
}
if (box.height < 0) {
box.y += box.height;
box.height *= -1;
}
}
break;
}
} | [
"garrett.marcotte@45935db4-cf16-11dd-8ca8-e3ff79f713b6"
] | [
[
[
1,
578
]
]
] |
50d67ac6d27f032e6dbd500ae86544071b2f32f7 | fe7a7f1385a7dd8104e6ccc105f9bb3141c63c68 | /combat.cpp | 69703bbe8afed68e2ad7789a383cc9a835136fe0 | [] | no_license | divinity76/ancient-divinity-ots | d29efe620cea3fe8d61ffd66480cf20c8f77af13 | 0c7b5bfd5b9277c97d28de598f781dbb198f473d | refs/heads/master | 2020-05-16T21:01:29.130756 | 2010-10-11T22:58:07 | 2010-10-11T22:58:07 | 29,501,722 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 37,206 | cpp | //////////////////////////////////////////////////////////////////////
// OpenTibia - an opensource roleplaying game
//////////////////////////////////////////////////////////////////////
//
//////////////////////////////////////////////////////////////////////
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//////////////////////////////////////////////////////////////////////
#include "otpch.h"
#include "combat.h"
#include "configmanager.h"
#include "game.h"
#include "creature.h"
#include "player.h"
#include "const76.h"
#include "tools.h"
#include "weapons.h"
#include "spells.h"
#include <sstream>
extern Game g_game;
extern Weapons* g_weapons;
extern ConfigManager g_config;
extern Spells* g_spells;
Combat::Combat()
{
params.condition = NULL;
params.valueCallback = NULL;
params.tileCallback = NULL;
params.targetCallback = NULL;
area = NULL;
formulaType = FORMULA_UNDEFINED;
mina = 0.0;
minb = 0.0;
maxa = 0.0;
maxb = 0.0;
}
Combat::~Combat()
{
delete params.condition;
delete params.valueCallback;
delete params.tileCallback;
delete params.targetCallback;
delete area;
}
bool Combat::getMinMaxValues(Creature* creature, Creature* target, int32_t& min, int32_t& max) const
{
if(!creature){
return false;
}
if(creature->getCombatValues(min, max)){
return true;
}
else if(Player* player = creature->getPlayer()){
if(params.valueCallback){
params.valueCallback->getMinMaxValues(player, min, max, params.useCharges);
return true;
}
else{
switch(formulaType){
case FORMULA_LEVELMAGIC:
{
max = (int32_t)((player->getLevel() * 2 + player->getMagicLevel() * 3) * 1. * mina + minb);
min = (int32_t)((player->getLevel() * 2 + player->getMagicLevel() * 3) * 1. * maxa + maxb);
return true;
break;
}
case FORMULA_SKILL:
{
Item* tool = player->getWeapon();
const Weapon* weapon = g_weapons->getWeapon(tool);
min = (int32_t)minb;
if(weapon){
max = (int32_t)(weapon->getWeaponDamage(player, target, tool, true) * maxa + maxb);
if(params.useCharges && tool->hasCharges() && g_config.getNumber(ConfigManager::REMOVE_WEAPON_CHARGES)){
int32_t newCharge = std::max((int32_t)0, ((int32_t)tool->getCharges()) - 1);
g_game.transformItem(tool, tool->getID(), newCharge);
}
}
else{
max = (int32_t)maxb;
}
return true;
break;
}
case FORMULA_VALUE:
{
min = (int32_t)mina;
max = (int32_t)maxa;
return true;
break;
}
default:
min = 0;
max = 0;
return false;
break;
}
//std::cout << "No callback set for combat" << std::endl;
}
}
else if(formulaType == FORMULA_VALUE){
min = (int32_t)mina;
max = (int32_t)maxa;
return true;
}
return false;
}
void Combat::getCombatArea(const Position& centerPos, const Position& targetPos, const AreaCombat* area,
std::list<Tile*>& list)
{
if(area){
area->getList(centerPos, targetPos, list);
}
else if(targetPos.x >= 0 && targetPos.y >= 0 && targetPos.z >= 0 &&
targetPos.x <= 0xFFFF && targetPos.y <= 0xFFFF && targetPos.z < MAP_MAX_LAYERS)
{
Tile* tile = g_game.getTile(targetPos.x, targetPos.y, targetPos.z);
if(!tile) {
tile = new Tile(targetPos.x, targetPos.y, targetPos.z);
g_game.setTile(tile);
}
list.push_back(tile);
}
}
CombatType_t Combat::ConditionToDamageType(ConditionType_t type)
{
switch(type){
case CONDITION_FIRE:
return COMBAT_FIREDAMAGE;
break;
case CONDITION_ENERGY:
return COMBAT_ENERGYDAMAGE;
break;
case CONDITION_POISON:
return COMBAT_POISONDAMAGE;
break;
default:
break;
}
return COMBAT_NONE;
}
ConditionType_t Combat::DamageToConditionType(CombatType_t type)
{
switch(type){
case COMBAT_FIREDAMAGE:
return CONDITION_FIRE;
break;
case COMBAT_ENERGYDAMAGE:
return CONDITION_ENERGY;
break;
case COMBAT_POISONDAMAGE:
return CONDITION_POISON;
break;
default:
break;
}
return CONDITION_NONE;
}
bool Combat::isPlayerCombat(const Creature* target)
{
if(target->getPlayer()){
return true;
}
if(target->isSummon() && target->getMaster()->getPlayer()){
return true;
}
return false;
}
ReturnValue Combat::canTargetCreature(const Player* player, const Creature* target)
{
if(player == target){
return RET_YOUMAYNOTATTACKTHISPLAYER;
}
if(!player->hasFlag(PlayerFlag_IgnoreProtectionZone)){
//pz-zone
if(player->getZone() == ZONE_PROTECTION){
return RET_YOUMAYNOTATTACKAPERSONWHILEINPROTECTIONZONE;
}
if(target->getZone() == ZONE_PROTECTION){
return RET_YOUMAYNOTATTACKAPERSONINPROTECTIONZONE;
}
//nopvp-zone
if(isPlayerCombat(target)){
if(player->getZone() == ZONE_NOPVP){
return RET_ACTIONNOTPERMITTEDINANOPVPZONE;
}
if(target->getZone() == ZONE_NOPVP){
return RET_YOUMAYNOTATTACKAPERSONINPROTECTIONZONE;
}
}
}
if(player->hasFlag(PlayerFlag_CannotUseCombat) || !target->isAttackable()){
if(target->getPlayer()){
return RET_YOUMAYNOTATTACKTHISPLAYER;
}
else{
return RET_YOUMAYNOTATTACKTHISCREATURE;
}
}
#ifdef __SKULLSYSTEM__
if(player->hasSafeMode() && target->getPlayer()) {
if(player->getParty()) {
if(player->getParty()->isPlayerMember(target->getPlayer()) || player->getParty()->getLeader() == target) {
return Combat::canDoCombat(player, target);
}
}
if(target->getPlayer()->getSkull() == SKULL_NONE) {
if(!Combat::isInPvpZone(player, target)) {
return RET_TURNSECUREMODETOATTACKUNMARKEDPLAYERS;
}
}
}
#endif
return Combat::canDoCombat(player, target);
}
ReturnValue Combat::canDoCombat(const Creature* caster, const Tile* tile, bool isAggressive)
{
if(tile->hasProperty(BLOCKPROJECTILE)){
return RET_NOTENOUGHROOM;
}
//if(!tile->ground){
// return RET_NOTPOSSIBLE;
//}
if(tile->floorChange()){
return RET_NOTENOUGHROOM;
}
if(tile->getTeleportItem()){
return RET_NOTENOUGHROOM;
}
if(caster){
if(caster->getPosition().z < tile->getPosition().z){
return RET_FIRSTGODOWNSTAIRS;
}
if(caster->getPosition().z > tile->getPosition().z){
return RET_FIRSTGOUPSTAIRS;
}
if(const Player* player = caster->getPlayer()){
if(player->hasFlag(PlayerFlag_IgnoreProtectionZone)){
return RET_NOERROR;
}
}
}
//pz-zone
if(isAggressive && tile->hasFlag(TILESTATE_PROTECTIONZONE)){
return RET_ACTIONNOTPERMITTEDINPROTECTIONZONE;
}
return RET_NOERROR;
}
bool Combat::isInPvpZone(const Creature* attacker, const Creature* target)
{
if(attacker->getZone() != ZONE_PVP){
return false;
}
if(target->getZone() != ZONE_PVP){
return false;
}
return true;
}
ReturnValue Combat::canDoCombat(const Creature* attacker, const Creature* target)
{
if(attacker){
if(const Player* targetPlayer = target->getPlayer()){
if(targetPlayer->hasFlag(PlayerFlag_CannotBeAttacked)){
return RET_YOUMAYNOTATTACKTHISPLAYER;
}
if(const Player* attackerPlayer = attacker->getPlayer()){
if(attackerPlayer->hasFlag(PlayerFlag_CannotAttackPlayer)){
return RET_YOUMAYNOTATTACKTHISPLAYER;
}
}
if(attacker->isSummon()){
if(const Player* masterAttackerPlayer = attacker->getMaster()->getPlayer()){
if(masterAttackerPlayer->hasFlag(PlayerFlag_CannotAttackPlayer)){
return RET_YOUMAYNOTATTACKTHISPLAYER;
}
}
}
}
else if(target->getMonster()){
if(const Player* attackerPlayer = attacker->getPlayer()){
if(attackerPlayer->hasFlag(PlayerFlag_CannotAttackMonster)){
return RET_YOUMAYNOTATTACKTHISCREATURE;
}
}
}
if(attacker->getPlayer() || (attacker->isSummon() && attacker->getMaster()->getPlayer()) ){
//nopvp-zone
if(target->getPlayer() && target->getTile()->hasFlag(TILESTATE_NOPVPZONE)){
return RET_ACTIONNOTPERMITTEDINANOPVPZONE;
}
if(g_game.getWorldType() == WORLD_TYPE_NO_PVP){
if(target->getPlayer()){
if(!isInPvpZone(attacker, target)){
return RET_YOUMAYNOTATTACKTHISPLAYER;
}
}
if(target->isSummon() && target->getMaster()->getPlayer()){
if(!isInPvpZone(attacker, target)){
return RET_YOUMAYNOTATTACKTHISCREATURE;
}
}
}
}
}
return RET_NOERROR;
}
void Combat::setPlayerCombatValues(formulaType_t _type, double _mina, double _minb, double _maxa, double _maxb)
{
formulaType = _type;
mina = _mina;
minb = _minb;
maxa = _maxa;
maxb = _maxb;
}
bool Combat::setParam(CombatParam_t param, uint32_t value)
{
switch(param){
case COMBATPARAM_COMBATTYPE:
{
params.combatType = (CombatType_t)value;
return true;
}
case COMBATPARAM_EFFECT:
{
params.impactEffect = value;
return true;
}
case COMBATPARAM_DISTANCEEFFECT:
{
params.distanceEffect = value;
return true;
}
case COMBATPARAM_BLOCKEDBYARMOR:
{
params.blockedByArmor = (value != 0);
return true;
}
case COMBATPARAM_BLOCKEDBYSHIELD:
{
params.blockedByShield = (value != 0);
return true;
}
case COMBATPARAM_TARGETCASTERORTOPMOST:
{
params.targetCasterOrTopMost = (value != 0);
return true;
}
case COMBATPARAM_CREATEITEM:
{
params.itemId = value;
return true;
}
case COMBATPARAM_AGGRESSIVE:
{
params.isAggressive = (value != 0);
return true;
}
case COMBATPARAM_DISPEL:
{
params.dispelType = (ConditionType_t)value;
return true;
}
case COMBATPARAM_USECHARGES:
{
params.useCharges = (value != 0);
return true;
}
case COMBATPARAM_HITEFFECT:
{
params.hitEffect = (MagicEffectClasses)value;
return true;
}
case COMBATPARAM_HITTEXTCOLOR:
{
params.hitTextColor = (TextColor_t)value;
return true;
}
default:
{
break;
}
}
return false;
}
bool Combat::setCallback(CallBackParam_t key)
{
switch(key){
case CALLBACKPARAM_LEVELMAGICVALUE:
{
delete params.valueCallback;
params.valueCallback = new ValueCallback(FORMULA_LEVELMAGIC);
return true;
}
case CALLBACKPARAM_SKILLVALUE:
{
delete params.valueCallback;
params.valueCallback = new ValueCallback(FORMULA_SKILL);
return true;
}
case CALLBACKPARAM_TARGETTILECALLBACK:
{
delete params.tileCallback;
params.tileCallback = new TileCallback();
break;
}
case CALLBACKPARAM_TARGETCREATURECALLBACK:
{
delete params.targetCallback;
params.targetCallback = new TargetCallback();
break;
}
default:
{
std::cout << "Combat::setCallback - Unknown callback type: " << (uint32_t)key << std::endl;
break;
}
}
return false;
}
CallBack* Combat::getCallback(CallBackParam_t key)
{
switch(key){
case CALLBACKPARAM_LEVELMAGICVALUE:
case CALLBACKPARAM_SKILLVALUE:
{
return params.valueCallback;
}
case CALLBACKPARAM_TARGETTILECALLBACK:
{
return params.tileCallback;
}
case CALLBACKPARAM_TARGETCREATURECALLBACK:
{
return params.targetCallback;
}
}
return NULL;
}
bool Combat::CombatHealthFunc(Creature* caster, Creature* target, const CombatParams& params, void* data)
{
Combat2Var* var = (Combat2Var*)data;
int32_t healthChange = random_range(var->minChange, var->maxChange, DISTRO_NORMAL);
if(g_game.combatBlockHit(params.combatType, caster, target, healthChange, params.blockedByShield, params.blockedByArmor)){
return false;
}
if(healthChange < 0){
if(caster && caster->getPlayer() && target->getPlayer()){
healthChange = healthChange/2;
}
}
bool result = g_game.combatChangeHealth(params.combatType, params.hitEffect, params.hitTextColor, caster, target, healthChange);
if(result){
CombatConditionFunc(caster, target, params, NULL);
CombatDispelFunc(caster, target, params, NULL);
}
return result;
}
bool Combat::CombatManaFunc(Creature* caster, Creature* target, const CombatParams& params, void* data)
{
Combat2Var* var = (Combat2Var*)data;
int32_t manaChange = random_range(var->minChange, var->maxChange, DISTRO_NORMAL);
if(manaChange < 0){
if(caster && caster->getPlayer() && target->getPlayer()){
manaChange = manaChange/2;
}
}
bool result = g_game.combatChangeMana(caster, target, manaChange);
if(result){
CombatConditionFunc(caster, target, params, NULL);
CombatDispelFunc(caster, target, params, NULL);
}
return result;
}
bool Combat::CombatConditionFunc(Creature* caster, Creature* target, const CombatParams& params, void* data)
{
bool result = false;
if(params.condition){
if(caster == target || !target->isImmune(params.condition->getType())){
Condition* conditionCopy = params.condition->clone();
if(caster){
conditionCopy->setParam(CONDITIONPARAM_OWNER, caster->getID());
}
//TODO: infight condition until all aggressive conditions has ended
result = target->addCombatCondition(conditionCopy);
}
}
return result;
}
bool Combat::CombatDispelFunc(Creature* caster, Creature* target, const CombatParams& params, void* data)
{
if(target->hasCondition(params.dispelType)){
target->removeCondition(caster, params.dispelType);
return true;
}
return false;
}
bool Combat::CombatNullFunc(Creature* caster, Creature* target, const CombatParams& params, void* data)
{
CombatConditionFunc(caster, target, params, NULL);
CombatDispelFunc(caster, target, params, NULL);
return true;
}
void Combat::combatTileEffects(const SpectatorVec& list, Creature* caster, Tile* tile, const CombatParams& params)
{
if(params.itemId != 0){
uint32_t itemId = params.itemId;
Player* p_caster = NULL;
if(caster){
if(caster->getPlayer()){
p_caster = caster->getPlayer();
}
else if(caster->isSummon()){
p_caster = caster->getMaster()->getPlayer();
}
}
if(p_caster){
if(g_game.getWorldType() == WORLD_TYPE_NO_PVP || tile->hasFlag(TILESTATE_NOPVPZONE)){
if(itemId == ITEM_FIREFIELD_PVP){
itemId = ITEM_FIREFIELD_NOPVP;
}
else if(itemId == ITEM_POISONFIELD_PVP){
itemId = ITEM_POISONFIELD_NOPVP;
}
else if(itemId == ITEM_ENERGYFIELD_PVP){
itemId = ITEM_ENERGYFIELD_NOPVP;
}
}
else if(params.isAggressive){
const ItemType& it = Item::items[itemId];
if(!it.blockSolid){
p_caster->addInFightTicks(true);
}
else{
p_caster->addInFightTicks();
}
}
}
Item* item = Item::CreateItem(itemId);
if(caster){
item->setOwner(caster->getID());
}
ReturnValue ret = g_game.internalAddItem(tile, item);
if(ret == RET_NOERROR){
g_game.startDecay(item);
}
else{
delete item;
}
}
if(params.tileCallback){
params.tileCallback->onTileCombat(caster, tile);
}
if(params.impactEffect != NM_ME_NONE){
g_game.addMagicEffect(list, tile->getPosition(), params.impactEffect);
}
}
void Combat::postCombatEffects(Creature* caster, const Position& pos, const CombatParams& params)
{
if(caster && params.distanceEffect != NM_ME_NONE){
addDistanceEffect(caster, caster->getPosition(), pos, params.distanceEffect);
}
}
void Combat::addDistanceEffect(Creature* caster, const Position& fromPos, const Position& toPos,
uint8_t effect)
{
uint8_t distanceEffect = effect;
if(caster && distanceEffect != NM_ME_NONE){
g_game.addDistanceEffect(fromPos, toPos, distanceEffect);
}
}
void Combat::CombatFunc(Creature* caster, const Position& pos,
const AreaCombat* area, const CombatParams& params, COMBATFUNC func, void* data)
{
std::list<Tile*> tileList;
if(caster){
getCombatArea(caster->getPosition(), pos, area, tileList);
}
else{
getCombatArea(pos, pos, area, tileList);
}
SpectatorVec list;
uint32_t maxX = 0;
uint32_t maxY = 0;
uint32_t diff;
//calculate the max viewable range
for(std::list<Tile*>::iterator it = tileList.begin(); it != tileList.end(); ++it){
diff = std::abs((*it)->getPosition().x - pos.x);
if(diff > maxX){
maxX = diff;
}
diff = std::abs((*it)->getPosition().y - pos.y);
if(diff > maxY){
maxY = diff;
}
}
g_game.getSpectators(list, pos, false, true, maxX + Map::maxViewportX, maxX + Map::maxViewportX,
maxY + Map::maxViewportY, maxY + Map::maxViewportY);
for(std::list<Tile*>::iterator it = tileList.begin(); it != tileList.end(); ++it){
bool bContinue = true;
if(canDoCombat(caster, *it, params.isAggressive) == RET_NOERROR){
for(CreatureVector::iterator cit = (*it)->creatures.begin(); bContinue && cit != (*it)->creatures.end(); ++cit){
if(params.targetCasterOrTopMost){
if(caster && caster->getTile() == (*it)){
if(*cit == caster){
bContinue = false;
}
}
else if(*cit == (*it)->getTopCreature()){
bContinue = false;
}
if(bContinue){
continue;
}
}
if(!params.isAggressive || (caster != *cit && Combat::canDoCombat(caster, *cit) == RET_NOERROR)){
func(caster, *cit, params, data);
if(params.targetCallback){
params.targetCallback->onTargetCombat(caster, *cit);
}
}
}
combatTileEffects(list, caster, *it, params);
}
}
postCombatEffects(caster, pos, params);
}
void Combat::doCombat(Creature* caster, Creature* target) const
{
//target combat callback function
if(params.combatType != COMBAT_NONE){
int32_t minChange = 0;
int32_t maxChange = 0;
getMinMaxValues(caster, target, minChange, maxChange);
if(params.combatType != COMBAT_MANADRAIN){
doCombatHealth(caster, target, minChange, maxChange, params);
}
else{
doCombatMana(caster, target, minChange, maxChange, params);
}
}
else{
doCombatDefault(caster, target, params);
}
}
void Combat::doCombat(Creature* caster, const Position& pos) const
{
//area combat callback function
if(params.combatType != COMBAT_NONE){
int32_t minChange = 0;
int32_t maxChange = 0;
getMinMaxValues(caster, NULL, minChange, maxChange);
if(params.combatType != COMBAT_MANADRAIN){
doCombatHealth(caster, pos, area, minChange, maxChange, params);
}
else{
doCombatMana(caster, pos, area, minChange, maxChange, params);
}
}
else{
CombatFunc(caster, pos, area, params, CombatNullFunc, NULL);
}
}
void Combat::doCombatHealth(Creature* caster, Creature* target,
int32_t minChange, int32_t maxChange, const CombatParams& params)
{
if(!params.isAggressive || (caster != target && Combat::canDoCombat(caster, target) == RET_NOERROR)){
Combat2Var var;
var.minChange = minChange;
var.maxChange = maxChange;
CombatHealthFunc(caster, target, params, (void*)&var);
if(params.impactEffect != NM_ME_NONE){
g_game.addMagicEffect(target->getPosition(), params.impactEffect);
}
if(caster && params.distanceEffect != NM_ME_NONE){
addDistanceEffect(caster, caster->getPosition(), target->getPosition(), params.distanceEffect);
}
}
}
void Combat::doCombatHealth(Creature* caster, const Position& pos,
const AreaCombat* area, int32_t minChange, int32_t maxChange, const CombatParams& params)
{
Combat2Var var;
var.minChange = minChange;
var.maxChange = maxChange;
CombatFunc(caster, pos, area, params, CombatHealthFunc, (void*)&var);
}
void Combat::doCombatMana(Creature* caster, Creature* target,
int32_t minChange, int32_t maxChange, const CombatParams& params)
{
if(!params.isAggressive || (caster != target && Combat::canDoCombat(caster, target) == RET_NOERROR)){
Combat2Var var;
var.minChange = minChange;
var.maxChange = maxChange;
CombatManaFunc(caster, target, params, (void*)&var);
if(params.targetCallback){
params.targetCallback->onTargetCombat(caster, target);
}
if(params.impactEffect != NM_ME_NONE){
g_game.addMagicEffect(target->getPosition(), params.impactEffect);
}
if(caster && params.distanceEffect != NM_ME_NONE){
addDistanceEffect(caster, caster->getPosition(), target->getPosition(), params.distanceEffect);
}
}
}
void Combat::doCombatMana(Creature* caster, const Position& pos,
const AreaCombat* area, int32_t minChange, int32_t maxChange, const CombatParams& params)
{
Combat2Var var;
var.minChange = minChange;
var.maxChange = maxChange;
CombatFunc(caster, pos, area, params, CombatManaFunc, (void*)&var);
}
void Combat::doCombatCondition(Creature* caster, const Position& pos, const AreaCombat* area,
const CombatParams& params)
{
CombatFunc(caster, pos, area, params, CombatConditionFunc, NULL);
}
void Combat::doCombatCondition(Creature* caster, Creature* target, const CombatParams& params)
{
if(!params.isAggressive || (caster != target && Combat::canDoCombat(caster, target) == RET_NOERROR)){
CombatConditionFunc(caster, target, params, NULL);
if(params.targetCallback){
params.targetCallback->onTargetCombat(caster, target);
}
if(params.impactEffect != NM_ME_NONE){
g_game.addMagicEffect(target->getPosition(), params.impactEffect);
}
if(caster && params.distanceEffect != NM_ME_NONE){
addDistanceEffect(caster, caster->getPosition(), target->getPosition(), params.distanceEffect);
}
}
}
void Combat::doCombatDispel(Creature* caster, const Position& pos, const AreaCombat* area,
const CombatParams& params)
{
CombatFunc(caster, pos, area, params, CombatDispelFunc, NULL);
}
void Combat::doCombatDispel(Creature* caster, Creature* target, const CombatParams& params)
{
if(!params.isAggressive || (caster != target && Combat::canDoCombat(caster, target) == RET_NOERROR)){
CombatDispelFunc(caster, target, params, NULL);
if(params.targetCallback){
params.targetCallback->onTargetCombat(caster, target);
}
if(params.impactEffect != NM_ME_NONE){
g_game.addMagicEffect(target->getPosition(), params.impactEffect);
}
if(caster && params.distanceEffect != NM_ME_NONE){
addDistanceEffect(caster, caster->getPosition(), target->getPosition(), params.distanceEffect);
}
}
}
void Combat::doCombatDefault(Creature* caster, Creature* target, const CombatParams& params)
{
if(!params.isAggressive || (caster != target && Combat::canDoCombat(caster, target) == RET_NOERROR)){
const SpectatorVec& list = g_game.getSpectators(target->getTile()->getPosition());
CombatNullFunc(caster, target, params, NULL);
combatTileEffects(list, caster, target->getTile(), params);
if(params.targetCallback){
params.targetCallback->onTargetCombat(caster, target);
}
if(params.impactEffect != NM_ME_NONE){
g_game.addMagicEffect(target->getPosition(), params.impactEffect);
}
if(caster && params.distanceEffect != NM_ME_NONE){
addDistanceEffect(caster, caster->getPosition(), target->getPosition(), params.distanceEffect);
}
}
}
//**********************************************************
void ValueCallback::getMinMaxValues(Player* player, int32_t& min, int32_t& max, bool useCharges) const
{
//"onGetPlayerMinMaxValues"(...)
if(m_scriptInterface->reserveScriptEnv()){
ScriptEnviroment* env = m_scriptInterface->getScriptEnv();
lua_State* L = m_scriptInterface->getLuaState();
if(!env->setCallbackId(m_scriptId, m_scriptInterface))
return;
uint32_t cid = env->addThing(player);
m_scriptInterface->pushFunction(m_scriptId);
lua_pushnumber(L, cid);
int32_t parameters = 1;
switch(type){
case FORMULA_LEVELMAGIC:
{
//"onGetPlayerMinMaxValues"(cid, level, maglevel)
lua_pushnumber(L, player->getLevel());
lua_pushnumber(L, player->getMagicLevel());
parameters += 2;
break;
}
case FORMULA_SKILL:
{
//"onGetPlayerMinMaxValues"(cid, attackSkill, attackValue, attackFactor)
Item* tool = player->getWeapon();
int32_t attackSkill = player->getWeaponSkill(tool);
int32_t attackValue = 7;
if(tool){
attackValue = tool->getAttack();
if(useCharges && tool->hasCharges() && g_config.getNumber(ConfigManager::REMOVE_WEAPON_CHARGES)){
int32_t newCharge = std::max(0, tool->getCharges() - 1);
g_game.transformItem(tool, tool->getID(), newCharge);
}
}
float attackFactor = player->getAttackFactor();
lua_pushnumber(L, attackSkill);
lua_pushnumber(L, attackValue);
lua_pushnumber(L, attackFactor);
parameters += 3;
break;
}
default:
std::cout << "ValueCallback::getMinMaxValues - unknown callback type" << std::endl;
return;
break;
}
int size0 = lua_gettop(L);
if(lua_pcall(L, parameters, 2 /*nReturnValues*/, 0) != 0){
LuaScriptInterface::reportError(NULL, std::string(LuaScriptInterface::popString(L)));
}
else{
max = LuaScriptInterface::popNumber(L);
min = LuaScriptInterface::popNumber(L);
}
if((lua_gettop(L) + parameters /*nParams*/ + 1) != size0){
LuaScriptInterface::reportError(NULL, "Stack size changed!");
}
env->resetCallback();
m_scriptInterface->releaseScriptEnv();
}
else{
std::cout << "[Error] Call stack overflow. ValueCallback::getMinMaxValues" << std::endl;
return;
}
}
//**********************************************************
void TileCallback::onTileCombat(Creature* creature, Tile* tile) const
{
//"onTileCombat"(cid, pos)
if(m_scriptInterface->reserveScriptEnv()){
ScriptEnviroment* env = m_scriptInterface->getScriptEnv();
lua_State* L = m_scriptInterface->getLuaState();
if(!env->setCallbackId(m_scriptId, m_scriptInterface))
return;
uint32_t cid = 0;
if(creature){
cid = env->addThing(creature);
}
m_scriptInterface->pushFunction(m_scriptId);
lua_pushnumber(L, cid);
m_scriptInterface->pushPosition(L, tile->getPosition(), 0);
m_scriptInterface->callFunction(2);
env->resetCallback();
m_scriptInterface->releaseScriptEnv();
}
else{
std::cout << "[Error] Call stack overflow. TileCallback::onTileCombat" << std::endl;
return;
}
}
//**********************************************************
void TargetCallback::onTargetCombat(Creature* creature, Creature* target) const
{
//"onTargetCombat"(cid, target)
if(m_scriptInterface->reserveScriptEnv()){
ScriptEnviroment* env = m_scriptInterface->getScriptEnv();
lua_State* L = m_scriptInterface->getLuaState();
if(!env->setCallbackId(m_scriptId, m_scriptInterface))
return;
uint32_t cid = 0;
if(creature){
cid = env->addThing(creature);
}
uint32_t targetCid = env->addThing(target);
m_scriptInterface->pushFunction(m_scriptId);
lua_pushnumber(L, cid);
lua_pushnumber(L, targetCid);
int size0 = lua_gettop(L);
if(lua_pcall(L, 2, 0 /*nReturnValues*/, 0) != 0){
LuaScriptInterface::reportError(NULL, std::string(LuaScriptInterface::popString(L)));
}
if((lua_gettop(L) + 2 /*nParams*/ + 1) != size0){
LuaScriptInterface::reportError(NULL, "Stack size changed!");
}
env->resetCallback();
m_scriptInterface->releaseScriptEnv();
}
else{
std::cout << "[Error] Call stack overflow. TargetCallback::onTargetCombat" << std::endl;
return;
}
}
//**********************************************************
void AreaCombat::clear()
{
for(AreaCombatMap::iterator it = areas.begin(); it != areas.end(); ++it){
delete it->second;
}
areas.clear();
}
AreaCombat::AreaCombat(const AreaCombat& rhs)
{
hasExtArea = rhs.hasExtArea;
for(AreaCombatMap::const_iterator it = rhs.areas.begin(); it != rhs.areas.end(); ++it){
areas[it->first] = new MatrixArea(*it->second);
}
}
bool AreaCombat::getList(const Position& centerPos, const Position& targetPos, std::list<Tile*>& list) const
{
Tile* tile = g_game.getTile(targetPos.x, targetPos.y, targetPos.z);
const MatrixArea* area = getArea(centerPos, targetPos);
if(!area){
return false;
}
Position tmpPos = targetPos;
size_t cols = area->getCols();
size_t rows = area->getRows();
uint32_t centerY, centerX;
area->getCenter(centerY, centerX);
tmpPos.x -= centerX;
tmpPos.y -= centerY;
for(size_t y = 0; y < rows; ++y){
for(size_t x = 0; x < cols; ++x){
if(area->getValue(y, x) != 0){
if(tmpPos.x >= 0 && tmpPos.y >= 0 && tmpPos.z >= 0 &&
tmpPos.x <= 0xFFFF && tmpPos.y <= 0xFFFF && tmpPos.z < MAP_MAX_LAYERS)
{
if(g_game.isSightClear(targetPos, tmpPos, true)){
tile = g_game.getTile(tmpPos.x, tmpPos.y, tmpPos.z);
if(!tile){
tile = new Tile(tmpPos.x, tmpPos.y, tmpPos.z);
g_game.setTile(tile);
}
list.push_back(tile);
}
}
}
tmpPos.x += 1;
}
tmpPos.x -= cols;
tmpPos.y += 1;
}
return true;
}
int32_t round(float v)
{
int32_t t = (int32_t)std::floor(v);
if((v - t) > 0.5){
return t + 1;
}
else{
return t;
}
}
void AreaCombat::copyArea(const MatrixArea* input, MatrixArea* output, MatrixOperation_t op) const
{
uint32_t centerY, centerX;
input->getCenter(centerY, centerX);
if(op == MATRIXOPERATION_COPY){
for(unsigned int y = 0; y < input->getRows(); ++y){
for(unsigned int x = 0; x < input->getCols(); ++x){
(*output)[y][x] = (*input)[y][x];
}
}
output->setCenter(centerY, centerX);
}
else if(op == MATRIXOPERATION_MIRROR){
for(unsigned int y = 0; y < input->getRows(); ++y){
int rx = 0;
for(int x = input->getCols() - 1; x >= 0; --x){
(*output)[y][rx++] = (*input)[y][x];
}
}
output->setCenter(centerY, (input->getRows() - 1) - centerX);
}
else if(op == MATRIXOPERATION_FLIP){
for(unsigned int x = 0; x < input->getCols(); ++x){
int ry = 0;
for(int y = input->getRows() - 1; y >= 0; --y){
(*output)[ry++][x] = (*input)[y][x];
}
}
output->setCenter((input->getCols() - 1) - centerY, centerX);
}
//rotation
else{
uint32_t centerX, centerY;
input->getCenter(centerY, centerX);
int32_t rotateCenterX = (output->getCols() / 2) - 1;
int32_t rotateCenterY = (output->getRows() / 2) - 1;
int32_t angle = 0;
switch(op){
case MATRIXOPERATION_ROTATE90:
angle = 90;
break;
case MATRIXOPERATION_ROTATE180:
angle = 180;
break;
case MATRIXOPERATION_ROTATE270:
angle = 270;
break;
default:
angle = 0;
break;
}
double angleRad = 3.1416 * angle / 180.0;
float a = std::cos(angleRad);
float b = -std::sin(angleRad);
float c = std::sin(angleRad);
float d = std::cos(angleRad);
for(int32_t x = 0; x < (int32_t)input->getCols(); ++x){
for(int32_t y = 0; y < (int32_t)input->getRows(); ++y){
//calculate new coordinates using rotation center
int32_t newX = x - centerX;
int32_t newY = y - centerY;
//perform rotation
int32_t rotatedX = round(newX * a + newY * b);
int32_t rotatedY = round(newX * c + newY * d);
//write in the output matrix using rotated coordinates
(*output)[rotatedY + rotateCenterY][rotatedX + rotateCenterX] = (*input)[y][x];
}
}
output->setCenter(rotateCenterY, rotateCenterX);
}
}
MatrixArea* AreaCombat::createArea(const std::list<uint32_t>& list, uint32_t rows)
{
unsigned int cols = list.size() / rows;
MatrixArea* area = new MatrixArea(rows, cols);
uint32_t x = 0;
uint32_t y = 0;
for(std::list<uint32_t>::const_iterator it = list.begin(); it != list.end(); ++it){
if(*it == 1 || *it == 3){
area->setValue(y, x, true);
}
if(*it == 2 || *it == 3){
area->setCenter(y, x);
}
++x;
if(cols == x){
x = 0;
++y;
}
}
return area;
}
void AreaCombat::setupArea(const std::list<uint32_t>& list, uint32_t rows)
{
MatrixArea* area = createArea(list, rows);
//NORTH
areas[NORTH] = area;
uint32_t maxOutput = std::max(area->getCols(), area->getRows()) * 2;
//SOUTH
MatrixArea* southArea = new MatrixArea(maxOutput, maxOutput);
copyArea(area, southArea, MATRIXOPERATION_ROTATE180);
areas[SOUTH] = southArea;
//EAST
MatrixArea* eastArea = new MatrixArea(maxOutput, maxOutput);
copyArea(area, eastArea, MATRIXOPERATION_ROTATE90);
areas[EAST] = eastArea;
//WEST
MatrixArea* westArea = new MatrixArea(maxOutput, maxOutput);
copyArea(area, westArea, MATRIXOPERATION_ROTATE270);
areas[WEST] = westArea;
}
void AreaCombat::setupArea(int32_t length, int32_t spread)
{
std::list<uint32_t> list;
uint32_t rows = length;
int32_t cols = 1;
if(spread != 0){
cols = ((length - length % spread) / spread) * 2 + 1;
}
int32_t colSpread = cols;
for(uint32_t y = 1; y <= rows; ++y){
int32_t mincol = cols - colSpread + 1;
int32_t maxcol = cols - (cols - colSpread);
for(int32_t x = 1; x <= cols; ++x){
if(y == rows && x == ((cols - cols % 2) / 2) + 1){
list.push_back(3);
}
else if(x >= mincol && x <= maxcol){
list.push_back(1);
}
else{
list.push_back(0);
}
}
if(spread > 0 && y % spread == 0){
--colSpread;
}
}
setupArea(list, rows);
}
void AreaCombat::setupArea(int32_t radius)
{
int32_t area[13][13] = {
{0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 8, 8, 7, 8, 8, 0, 0, 0, 0},
{0, 0, 0, 8, 7, 6, 6, 6, 7, 8, 0, 0, 0},
{0, 0, 8, 7, 6, 5, 5, 5, 6, 7, 8, 0, 0},
{0, 8, 7, 6, 5, 4, 4, 4, 5, 6, 7, 8, 0},
{0, 8, 6, 5, 4, 3, 2, 3, 4, 5, 6, 8, 0},
{8, 7, 6, 5, 4, 2, 1, 2, 4, 5, 6, 7, 8},
{0, 8, 6, 5, 4, 3, 2, 3, 4, 5, 6, 8, 0},
{0, 8, 7, 6, 5, 4, 4, 4, 5, 6, 7, 8, 0},
{0, 0, 8, 7, 6, 5, 5, 5, 6, 7, 8, 0, 0},
{0, 0, 0, 8, 7, 6, 6, 6, 7, 8, 0, 0, 0},
{0, 0, 0, 0, 8, 8, 7, 8, 8, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0}
};
std::list<uint32_t> list;
for(int32_t y = 0; y < 13; ++y){
for(int32_t x = 0; x < 13; ++x){
if(area[y][x] == 1){
list.push_back(3);
}
else if(area[y][x] > 0 && area[y][x] <= radius){
list.push_back(1);
}
else{
list.push_back(0);
}
}
}
setupArea(list, 13);
}
void AreaCombat::setupExtArea(const std::list<uint32_t>& list, uint32_t rows)
{
if(list.empty()){
return;
}
hasExtArea = true;
MatrixArea* area = createArea(list, rows);
//NORTH-WEST
areas[NORTHWEST] = area;
uint32_t maxOutput = std::max(area->getCols(), area->getRows()) * 2;
//NORTH-EAST
MatrixArea* neArea = new MatrixArea(maxOutput, maxOutput);
copyArea(area, neArea, MATRIXOPERATION_MIRROR);
areas[NORTHEAST] = neArea;
//SOUTH-WEST
MatrixArea* swArea = new MatrixArea(maxOutput, maxOutput);
copyArea(area, swArea, MATRIXOPERATION_FLIP);
areas[SOUTHWEST] = swArea;
//SOUTH-EAST
MatrixArea* seArea = new MatrixArea(maxOutput, maxOutput);
copyArea(swArea, seArea, MATRIXOPERATION_MIRROR);
areas[SOUTHEAST] = seArea;
}
//**********************************************************
void MagicField::onStepInField(Creature* creature, bool purposeful/*= true*/)
{
//remove magic walls/wild growth
if(isBlocking()){
g_game.internalRemoveItem(this, 1);
}
else{
const ItemType& it = items[getID()];
if(it.condition){
Condition* conditionCopy = it.condition->clone();
uint32_t owner = getOwner();
if(owner != 0 && purposeful){
bool harmfulField = true;
if(g_game.getWorldType() == WORLD_TYPE_NO_PVP || getTile()->hasFlag(TILESTATE_NOPVPZONE) ){
Creature* creature = g_game.getCreatureByID(owner);
if(creature){
if(creature->getPlayer() || (creature->isSummon() && creature->getMaster()->getPlayer())){
harmfulField = false;
}
}
}
if( !harmfulField ||
(OTSYS_TIME() - createTime <= g_config.getNumber(ConfigManager::FIELD_OWNERSHIP_DURATION)) ||
creature->hasBeenAttacked(owner))
{
conditionCopy->setParam(CONDITIONPARAM_OWNER, owner);
}
}
creature->addCondition(conditionCopy);
}
}
}
| [
"[email protected]@6be3b30e-f956-11de-ba51-6b4196a2b81e"
] | [
[
[
1,
1449
]
]
] |
b473ca6e75fbedb5e17fcdbc4ce9c7e94ec6df92 | f2b4a9d938244916aa4377d4d15e0e2a6f65a345 | /gxlib/gxl.dib.cpp | 49630374bc42393786d137fafebeba718e4f3447 | [
"Apache-2.0"
] | permissive | notpushkin/palm-heroes | d4523798c813b6d1f872be2c88282161cb9bee0b | 9313ea9a2948526eaed7a4d0c8ed2292a90a4966 | refs/heads/master | 2021-05-31T19:10:39.270939 | 2010-07-25T12:25:00 | 2010-07-25T12:25:00 | 62,046,865 | 2 | 1 | null | null | null | null | UTF-8 | C++ | false | false | 24,086 | cpp | /*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
#include "gxl.inc.h"
#include "gxl.memory.h"
#include "gxl.file.h"
#include "gxl.dib.h"
/*
*
*/
const uint32 BWPAL[32] = {
0x0000,0x0841,0x1082,0x18C3,0x2104,0x2945,0x3186,0x39C7,
0x4208,0x4A49,0x528A,0x5ACB,0x630C,0x6B4D,0x738E,0x7BCF,
0x8410,0x8C51,0x9492,0x9CD3,0xA514,0xAD55,0xB596,0xBDD7,
0xC618,0xCE59,0xD69A,0xDEDB,0xE71C,0xEF5D,0xF79E,0xFFDF
};
/*
*
*/
const uint16 RED_MASK[iDib::TypeCount] = { 0x1F<<11, 0xF<<12, 0x1F<<11 };
const uint16 GREEN_MASK[iDib::TypeCount] = { 0x3F<<5, 0xF<<8, 0x1F<<6 };
const uint16 BLUE_MASK[iDib::TypeCount] = { 0x1F, 0xF<<4, 0x1F<<1 };
const uint16 COLOR_MASK[iDib::TypeCount] = { 0xFFFF, 0xFFF<<4, 0x7FFF<<1 };
const uint16 ALPHA_MASK[iDib::TypeCount] = { 0, 0xF, 0x1 };
/*
* Blit functions
*/
inline void BlitDibBlock_RGB(iDib::pixel *dst, const iDib::pixel *src, uint32 size)
{
memcpy(dst,src,size*sizeof(iDib::pixel));
}
inline void BlitDibBlock_RGBA(iDib::pixel *dst, const iDib::pixel *src, uint32 size)
{
uint16* dpix = dst;
const uint16* spix = src;
for (uint32 xx=0; xx<size; ++xx) {
if ((*spix & ALPHA_MASK[iDib::RGBA]) == 0xF) {
*dpix = (*spix & RED_MASK[iDib::RGBA]) | (*spix & GREEN_MASK[iDib::RGBA])>>1 | (*spix & BLUE_MASK[iDib::RGBA])>>3;
} else if ((*spix & ALPHA_MASK[iDib::RGBA]) > 0) {
uint16 aa = (*spix & ALPHA_MASK[iDib::RGBA])<<2;
uint16 RB1 = *dpix & (RED_MASK[iDib::RGB] | BLUE_MASK[iDib::RGB]);
uint16 G1 = *dpix & (GREEN_MASK[iDib::RGB] );
uint16 RB2 = (*spix & RED_MASK[iDib::RGBA]) | (*spix & BLUE_MASK[iDib::RGBA])>>3;
uint16 G2 = (*spix & (GREEN_MASK[iDib::RGBA] ) ) >> 1;
uint16 RB = RB1 + (((RB2-RB1) * (aa)) >> 6);
uint16 G = G1 + (((G2-G1)*(aa))>>6);
RB &= (RED_MASK[iDib::RGB] | BLUE_MASK[iDib::RGB]);
G &= (GREEN_MASK[iDib::RGB]);
*dpix = RB | G;
}
spix++;
dpix++;
}
}
inline void BlitDibBlock_RGBCK(iDib::pixel *dst, const iDib::pixel *src, uint32 size)
{
uint16* dpix = dst;
const uint16* spix = src;
for (uint32 xx=0; xx<size; ++xx) {
if ((*spix & ALPHA_MASK[iDib::RGBCK]) > 0) *dpix = (*spix & RED_MASK[iDib::RGBCK]) | (*spix & GREEN_MASK[iDib::RGBCK]) | (*spix & BLUE_MASK[iDib::RGBCK]) >> 1;
dpix++;
spix++;
}
}
inline void BlitDibBlockAlpha(iDib::pixel *dst, const iDib::pixel *src, uint8 a, uint32 size)
{
const uint32 alpha = a;
#if 1
for (uint32 xx=0; xx<size; ++xx, ++dst, ++src) {
const uint32 a = *src;
const uint32 b = *dst;
uint32 sb = a & 0x1f;
uint32 sg = (a >> 5) & 0x3f;
uint32 sr = (a >> 11) & 0x1f;
uint32 db = b & 0x1f;
uint32 dg = (b >> 5) & 0x3f;
uint32 dr = (b >> 11) & 0x1f;
*dst = (iDib::pixel)((((alpha * (sb-db)) >> 8) + db)
| (((alpha * (sg-dg)) >> 8) + dg) << 5
| (((alpha * (sr-dr)) >> 8) + dr) << 11);
}
#else
uint8 inv_a = 256-a;
for (uint32 xx=0; xx<size; ++xx, ++dst, ++src) {
uint16 sr = a * ((*src & RED_MASK[iDib::RGB]) >> 11);
uint16 sg = a * ((*src & GREEN_MASK[iDib::RGB]) >> 5);
uint16 sb = a * ((*src & BLUE_MASK[iDib::RGB]));
uint16 dr = inv_a * ((*dst & RED_MASK[iDib::RGB]) >> 11);
uint16 dg = inv_a * ((*dst & GREEN_MASK[iDib::RGB]) >> 5);
uint16 db = inv_a * ((*dst & BLUE_MASK[iDib::RGB]));
*dst = (((sr+dr)>>8)<<11 | ((sg+dg)>>8)<<5 | ((sb+db)>>8));
}
#endif
}
inline void FillDibBlock(iDib::pixel *dst, const iDib::pixel src, uint32 size)
{
for (uint32 xx=0; xx<size; ++xx, ++dst) *dst = src;
}
inline void FillDibBlockAlpha(iDib::pixel *dst, const iDib::pixel src, uint8 a, uint32 size)
{
#if 1
const uint32 alpha = a;
const uint32 sb = src & 0x1f;
const uint32 sg = (src >> 5) & 0x3f;
const uint32 sr = (src >> 11) & 0x1f;
for (uint32 xx=0; xx<size; ++xx, ++dst) {
const uint32 b = *dst;
uint32 db = b & 0x1f;
uint32 dg = (b >> 5) & 0x3f;
uint32 dr = (b >> 11) & 0x1f;
*dst = (iDib::pixel)((((alpha * (sb-db)) >> 8) + db)
| (((alpha * (sg-dg)) >> 8) + dg) << 5
| (((alpha * (sr-dr)) >> 8) + dr) << 11);
}
#else
uint8 inv_a = 255-a;
uint16 sr = a * ((src & RED_MASK[iDib::RGB]) >> 11);
uint16 sg = a * ((src & GREEN_MASK[iDib::RGB]) >> 5);
uint16 sb = a * ((src & BLUE_MASK[iDib::RGB]));
for (uint32 xx=0; xx<size; ++xx, ++dst) {
uint16 dr = inv_a * ((*dst & RED_MASK[iDib::RGB]) >> 11);
uint16 dg = inv_a * ((*dst & GREEN_MASK[iDib::RGB]) >> 5);
uint16 db = inv_a * ((*dst & BLUE_MASK[iDib::RGB]));
*dst = (((sr+dr)>>8)<<11 | ((sg+dg)>>8)<<5 | ((sb+db)>>8));
}
#endif
}
inline void SetDibPixelAlpha(iDib::pixel *dst, const iDib::pixel src, uint8 a)
{
uint8 inv_a = 255-a;
uint16 sr = a * ((src & RED_MASK[iDib::RGB]) >> 11);
uint16 sg = a * ((src & GREEN_MASK[iDib::RGB]) >> 5);
uint16 sb = a * ((src & BLUE_MASK[iDib::RGB]));
uint16 dr = inv_a * ((*dst & RED_MASK[iDib::RGB]) >> 11);
uint16 dg = inv_a * ((*dst & GREEN_MASK[iDib::RGB]) >> 5);
uint16 db = inv_a * ((*dst & BLUE_MASK[iDib::RGB]));
*dst = (((sr+dr)>>8)<<11 | ((sg+dg)>>8)<<5 | ((sb+db)>>8));
}
/*
* iDib
*/
iDib::iDib()
: m_dibType(RGB)
{}
iDib::iDib(const iDib& dib)
{
Init(dib);
}
iDib::iDib(const iSize& siz, Type dType)
{
Init(siz,dType);
}
iDib::iDib(const iDib& dib, const iRect& rect)
{
Init(dib, rect);
}
iDib::~iDib()
{
Cleanup();
}
void iDib::Init(const iDib& dib)
{
m_dibType = dib.GetType();
Allocate(dib);
}
void iDib::Init(const iDib& dib, const iRect& rect)
{
Allocate(rect);
m_dibType = dib.m_dibType;
const pixel *src_ptr = dib.m_RGB + dib.m_Siz.w*rect.y + rect.x;
pixel *dst_ptr = m_RGB;
for (uint32 yy=0; yy<rect.h; ++yy){
memcpy(dst_ptr,src_ptr,rect.w*sizeof(pixel));
dst_ptr+=rect.w;
src_ptr+=dib.m_Siz.w;
}
}
void iDib::Init(const iSize& siz, Type dType)
{
m_dibType = dType;
Allocate(siz);
}
void iDib::Resize(const iSize& siz)
{
Cleanup();
Allocate(siz);
}
void iDib::Allocate(const iSize& siz)
{
check(m_RGB.IsClean());
m_Siz = siz;
m_RGB.Allocate(siz.w*siz.h);
}
void iDib::Allocate(const iDib& dib)
{
check(m_RGB.IsClean());
m_Siz = dib.GetSize();
m_RGB.Allocate(dib.m_RGB, dib.m_Siz.w*dib.m_Siz.h);
}
void iDib::Cleanup()
{
m_RGB.Clean();
m_Siz.Zero();
m_dibType = RGB;
}
void iDib::Swap(iDib& other)
{
iBuff<pixel> tmp_buff(m_RGB);
m_RGB.Allocate(other.m_RGB);
other.m_RGB.Allocate(tmp_buff);
iSwap(m_Siz,other.m_Siz);
iSwap(m_dibType,other.m_dibType);
}
iDib& iDib::operator = ( const iDib& other )
{
iDib clone( other );
Swap( clone );
return *this;
}
/*
* iPaletteDib
*/
iPaletteDib::iPaletteDib()
{}
iPaletteDib::~iPaletteDib()
{
Cleanup();
}
iPaletteDib::iPaletteDib(const iSize& siz)
{
Init(siz);
}
void iPaletteDib::Init(const iSize& siz)
{
Allocate(siz);
}
void iPaletteDib::Allocate(const iSize& siz)
{
check(m_RGB.IsClean());
m_Siz = siz;
m_RGB.Allocate(siz.w*siz.h);
}
void iPaletteDib::Cleanup()
{
m_RGB.Clean();
m_Siz.Zero();
}
void iPaletteDib::CopyToDibXY(iDib& dib, const iPoint& pos, const iPalette& pal, uint8 alpha) const
{
if ( (pos.x + (sint32)m_Siz.w) <= 0 || (pos.y + (sint32)m_Siz.w) <= 0) return;
iRect src_rect(GetSize());
iSize siz = iSize(dib.GetWidth() - pos.x, dib.GetHeight() - pos.y);
iRect dst_rect(pos,siz);
if (!iClipper::iClipRectRect(dst_rect,iRect(0,0,dib.GetWidth(),dib.GetHeight()),src_rect,GetSize())) return;
const uint8* src_clr = m_RGB+src_rect.y*m_Siz.w+src_rect.x;
uint16* dst_clr=dib.GetPtr()+dst_rect.y*dib.GetWidth()+dst_rect.x;
for (uint32 yy=0; yy<dst_rect.h; yy++) {
for (uint32 xx=0; xx<dst_rect.w; ++xx) {
if (src_clr[xx]) {
if (alpha == 255) dst_clr[xx] = pal[src_clr[xx]];
else SetDibPixelAlpha(&dst_clr[xx], pal[src_clr[xx]],alpha);
}
}
src_clr+=m_Siz.w;
dst_clr+=dib.GetWidth();
}
}
void iPaletteDib::CopyRectToDibXY(iDib& dib, const iRect& srect, const iPoint& pos, const iPalette& pal, uint8 alpha) const
{
iRect src_rect(srect);
iSize siz = iSize(dib.GetWidth() - pos.x, dib.GetHeight() - pos.y);
iRect dst_rect(pos,siz);
if (!iClipper::iClipRectRect(dst_rect,dib.GetSize(),src_rect,GetSize())) return;
const uint8* src_clr = m_RGB+src_rect.y*m_Siz.w+src_rect.x;
uint16* dst_clr=dib.GetPtr()+dst_rect.y*dib.GetWidth()+dst_rect.x;
for (uint32 yy=0; yy<dst_rect.h; yy++) {
for (uint32 xx=0; xx<dst_rect.w; ++xx) {
if (src_clr[xx] && pal[src_clr[xx]] != RGB16(0xF0,0,0xF0)) {
if (alpha == 255) dst_clr[xx] = pal[src_clr[xx]];
else SetDibPixelAlpha(&dst_clr[xx], pal[src_clr[xx]],alpha);
}
}
src_clr+=m_Siz.w;
dst_clr+=dib.GetWidth();
}
}
/*
* Primitives
*/
void iDib::Fill(pixel clr, uint8 a)
{
if (a==255) FillDibBlock(m_RGB,clr,m_Siz.w*m_Siz.h);
else FillDibBlockAlpha(m_RGB,clr,a,m_Siz.w*m_Siz.h);
}
void iDib::FillRect(const iRect& rc, pixel clr, uint8 a)
{
iRect drect(rc);
if (!iClipper::ClipRect(drect,m_Siz)) return;
pixel* dstPtr = m_RGB + drect.y*m_Siz.w+drect.x;
uint32 h = drect.h;
while (h--) {
if (a==255) FillDibBlock(dstPtr,clr,drect.w);
else FillDibBlockAlpha(dstPtr,clr,a,drect.w);
dstPtr += m_Siz.w;
}
}
const uint32 tintGradient[32] = {
0x4101, 0x4101, 0x4921, 0x4942, 0x5142, 0x5162, 0x5983, 0x61a3,
0x61e3, 0x6a04, 0x7224, 0x7a65, 0x8285, 0x8ac6, 0x8ae6, 0x9327,
0xa368, 0xa389, 0xabc9, 0xb40a, 0xbc4b, 0xc48c, 0xcccd, 0xd4ed,
0xdd2e, 0xe54f, 0xed90, 0xedd0, 0xf5f1, 0xf611, 0xf632, 0xf652
};
const uint32 hcbwGradient[32] = {
0x4101, 0x4101, 0x4921, 0x4942, 0x5142, 0x5162, 0x5983, 0x61a3,
0x61e3, 0x6a04, 0x7224, 0x7a65, 0x8285, 0x8ac6, 0x8ae6, 0x9327,
0xa368, 0xa389, 0xabc9, 0xb40a, 0xbc4b, 0xc48c, 0xcccd, 0xd4ed,
0xdd2e, 0xe54f, 0xed90, 0xedd0, 0xf5f1, 0xf611, 0xf632, 0xf652
};
always_inline uint32
TintedShadow( uint32 pixel)
{
//static uint8 rpt = 31;
uint32 chnl = (pixel >> 6) & 0x1f;
return ( (BWPAL[chnl] & 0xf7de) >> 1 ) + ((0x39e7 & 0xf7de) >> 1);
}
void iDib::Fade(uint8 a)
{
if (!a){
Fill(cColor_Black);
} else if (a != 255) {
Fill(cColor_Black, 255 - a);
}
}
void iDib::DarkenBWRect(const iRect& rc)
{
iRect drect(rc);
if (!iClipper::ClipRect(drect,m_Siz)) return;
pixel* dstPtr = m_RGB + drect.y*m_Siz.w+drect.x;
uint32 h = drect.h;
while (h--) {
pixel* pptr = dstPtr;
for (uint32 xx=0; xx<drect.w; ++xx, ++pptr){
*pptr = (pixel)TintedShadow(*pptr);
}
dstPtr += m_Siz.w;
}
}
void iDib::Darken25Rect(const iRect& rc)
{
iRect drect(rc);
if (!iClipper::ClipRect(drect,m_Siz)) return;
pixel* dstPtr = m_RGB + drect.y*m_Siz.w+drect.x;
uint32 h = drect.h;
while (h--) {
pixel* pptr = dstPtr;
for (uint32 xx=0; xx<drect.w; ++xx, ++pptr){
*pptr = (pixel)Darken25(*pptr);
}
dstPtr += m_Siz.w;
}
}
void iDib::Darken50Rect(const iRect& rc)
{
iRect drect(rc);
if (!iClipper::ClipRect(drect,m_Siz)) return;
pixel* dstPtr = m_RGB + drect.y*m_Siz.w+drect.x;
uint32 h = drect.h;
while (h--) {
pixel* pptr = dstPtr;
for (uint32 xx=0; xx<drect.w; ++xx, ++pptr){
*pptr = (pixel)Darken50(*pptr);
}
dstPtr += m_Siz.w;
}
}
void iDib::HGradientRect(const iRect& rc, pixel c1, pixel c2)
{
iRect drect(rc);
if (!iClipper::ClipRect(drect,m_Siz)) return;
pixel* dstPtr = m_RGB + drect.y*m_Siz.w+drect.x;
sint32 tw = rc.w-1;
if (!tw){
return;
}
pixel gr[320];
pixel* pgr = gr;
sint32 tp = drect.x-rc.x;
uint32 cnt = iMIN<uint32>(drect.w,320);
uint32 w = cnt;
while (w--) {
sint32 dr = ((c2&0xF800)>>11) - ((c1&0xF800)>>11);
sint32 nr = iCLAMP<sint32>(0,0x1F, ((c1&0xF800)>>11) + ((dr*tp)/tw));
sint32 dg = ((c2&0x7E0)>>5) - ((c1&0x7E0)>>5);
sint32 ng = iCLAMP<sint32>(0,0x3F, ((c1&0x7E0)>>5) + ((dg*tp)/tw));
sint32 db = (c2&0x1F) - (c1&0x1F);
sint32 nb = iCLAMP<sint32>(0,0x1F, (c1&0x1F) + ((db*tp)/tw));
*pgr = (pixel)((nr<<11)|(ng<<5)|nb);
pgr++;
tp++;
}
uint32 h = drect.h;
while (h--) {
memcpy(dstPtr, gr, cnt * sizeof(pixel));
dstPtr += m_Siz.w;
}
}
void iDib::VGradientRect(const iRect& rc, pixel c1, pixel c2)
{
iRect drect(rc);
if (!iClipper::ClipRect(drect,m_Siz)) return;
pixel* dstPtr = m_RGB + drect.y*m_Siz.w+drect.x;
sint32 th = rc.h-1;
if (!th){
FillDibBlock(dstPtr,c1,drect.w);
return;
}
sint32 tp = drect.y-rc.y;
uint32 h = drect.h;
while (h--) {
sint32 dr = ((c2&0xF800)>>11) - ((c1&0xF800)>>11);
sint32 nr = iCLAMP<sint32>(0,0x1F, ((c1&0xF800)>>11) + ((dr*tp)/th));
sint32 dg = ((c2&0x7E0)>>5) - ((c1&0x7E0)>>5);
sint32 ng = iCLAMP<sint32>(0,0x3F, ((c1&0x7E0)>>5) + ((dg*tp)/th));
sint32 db = (c2&0x1F) - (c1&0x1F);
sint32 nb = iCLAMP<sint32>(0,0x1F, (c1&0x1F) + ((db*tp)/th));
FillDibBlock(dstPtr,(pixel)((nr<<11)|(ng<<5)|nb),drect.w);
dstPtr += m_Siz.w;
tp++;
}
}
void iDib::FrameRect(const iRect& rc, pixel clr, uint8 a)
{
iRect drect(rc);
if (!iClipper::ClipRect(drect,m_Siz)) return;
HLine(rc.TopLeft(),rc.x2(),clr,a);
HLine(rc.BottomLeft(),rc.x2(),clr,a);
VLine(rc.TopLeft(),rc.y2(),clr,a);
VLine(rc.TopRight(),rc.y2(),clr,a);
}
void iDib::HLine(const iPoint& pos, sint32 x2, pixel clr, uint8 a)
{
iPoint dpos1 = iPoint(iMIN(pos.x,x2),pos.y);
sint32 dx2 = iMAX(pos.x,x2);
if (!iClipper::ClipHLine(dpos1,dx2,m_Siz)) return;
uint32 len = dx2-dpos1.x+1;
pixel* dstPtr = m_RGB + dpos1.y*m_Siz.w+dpos1.x;
if (a==255) FillDibBlock(dstPtr,clr,len);
else FillDibBlockAlpha(dstPtr,clr,a,len);
}
void iDib::VLine(const iPoint& pos, sint32 y2, pixel clr, uint8 a)
{
iPoint dpos1 = iPoint(pos.x,iMIN(pos.y,y2));
sint32 dy2 = iMAX(pos.y,y2);
if (!iClipper::ClipVLine(dpos1,dy2,m_Siz)) return;
uint32 len = dy2-dpos1.y+1;
pixel* dstPtr = m_RGB + dpos1.y*m_Siz.w+dpos1.x;
uint32 h = dy2 - dpos1.y;
while (h--) {
if (a==255) *dstPtr = clr;
else SetDibPixelAlpha(dstPtr,clr,a);
dstPtr += m_Siz.w;
}
}
void iDib::Line(const iPoint& p1, const iPoint& p2, pixel clr, uint8 a)
{
iPoint p( p1 );
iPoint d( iABS( p2.x - p1.x ), iABS( p2.y - p1.y ) );
iPoint s( iSIGN( p2.x - p1.x ), iSIGN( p2.y - p1.y ) );
sint32 d_, d1, d2;
if ( d.y <= d.x ) {
d_ = d.y * 2 - d.x;
d1 = d.y * 2;
d2 = ( d.y - d.x ) * 2;
PutPixel(p, clr);
p = iPoint( p1.x + s.x, p1.y );
for( sint32 i = 0; i < d.x; i++ ) {
if ( d_ > 0 ){
d_ += d2;
p.y += s.y;
} else {
d_ += d1;
}
PutPixel(p, clr);
p.x += s.x;
}
} else {
d_ = d.x * 2 - d.y;
d1 = d.x * 2;
d2 = ( d.x - d.y ) * 2;
PutPixel(p, clr);
p = iPoint( p1.x, p1.y + s.y );
for( sint32 i = 0; i < d.y; i++ ) {
if ( d_ > 0 ) {
d_ += d2;
p.x += s.x;
} else {
d_ += d1;
}
PutPixel(p, clr);
p.y += s.y;
}
}
}
void iDib::Triangle(const iPoint& p1, const iPoint& p2, const iPoint& p3, pixel clr)
{
iPoint s, e;
sint32 dx1, dx2, dx3;
if (p2.y-p1.y > 0) dx1=(p2.x-p1.x)/(p2.y-p1.y); else dx1=0;
if (p3.y-p1.y > 0) dx2=(p3.x-p1.x)/(p2.y-p1.y); else dx2=0;
if (p3.y-p2.y > 0) dx3=(p3.x-p2.x)/(p3.y-p2.y); else dx3=0;
s=e=p1;
if(dx1 > dx2) {
for(;s.y<=p2.y;s.y++,e.y++,s.x+=dx2,e.x+=dx1)
HLine(iPoint(s.x,s.y), e.x, clr);
e=p2;
for(;s.y<=p3.y;s.y++,e.y++,s.x+=dx2,e.x+=dx3)
HLine(iPoint(s.x,s.y), e.x, clr);
} else {
for(;s.y<=p2.y;s.y++,e.y++,s.x+=dx1,e.x+=dx2)
HLine(iPoint(s.x,s.y), e.x, clr);
s=p2;
for(;s.y<=p3.y;s.y++,e.y++,s.x+=dx3,e.x+=dx2)
HLine(iPoint(s.x,s.y), e.x, clr);
}
}
/*
*
*/
void iDib::CopyToDibXY(iDib& dib, const iPoint& pos, uint8 a) const
{
if ( (pos.x + (sint32)m_Siz.w) <= 0 || (pos.y + (sint32)m_Siz.w) <= 0) return;
check(m_dibType == RGB);
iRect src_rect(GetSize());
iSize siz = iSize(dib.GetWidth() - pos.x, dib.GetHeight() - pos.y);
iRect dst_rect(pos,siz);
if (!iClipper::iClipRectRect(dst_rect,iRect(0,0,dib.GetWidth(),dib.GetHeight()),src_rect,GetSize())) return;
const uint16* src_clr = m_RGB+src_rect.y*m_Siz.w+src_rect.x;
uint16* dst_clr=dib.GetPtr()+dst_rect.y*dib.GetWidth()+dst_rect.x;
for (uint32 yy=0; yy<dst_rect.h; yy++) {
BlitDibBlockAlpha(dst_clr,src_clr,a,dst_rect.w);
src_clr+=m_Siz.w;
dst_clr+=dib.GetWidth();
}
}
void iDib::CopyToDibXY( iDib& dib, const iPoint& pos) const
{
if ( (pos.x + (sint32)m_Siz.w) <= 0 || (pos.y + (sint32)m_Siz.w) <= 0) return;
iRect src_rect(GetSize());
iSize siz = iSize(dib.GetWidth() - pos.x, dib.GetHeight() - pos.y);
iRect dst_rect(pos,siz);
if (!iClipper::iClipRectRect(dst_rect,iRect(0,0,dib.GetWidth(),dib.GetHeight()),src_rect,GetSize())) return;
const uint16* src_clr = m_RGB+src_rect.y*m_Siz.w+src_rect.x;
uint16* dst_clr=dib.GetPtr()+dst_rect.y*dib.GetWidth()+dst_rect.x;
for (uint32 yy=0; yy<dst_rect.h; yy++) {
if (m_dibType == RGB) BlitDibBlock_RGB(dst_clr,src_clr,dst_rect.w);
else if (m_dibType == RGBA) BlitDibBlock_RGBA(dst_clr,src_clr,dst_rect.w);
else if (m_dibType == RGBCK) BlitDibBlock_RGBCK(dst_clr,src_clr,dst_rect.w);
src_clr+=m_Siz.w;
dst_clr+=dib.GetWidth();
}
}
//
void iDib::CopyRectToDibXY(iDib& dib, const iRect& srect, const iPoint& pos, uint8 a) const
{
iRect src_rect(srect);
iSize siz = iSize(dib.GetWidth() - pos.x, dib.GetHeight() - pos.y);
iRect dst_rect(pos,siz);
if (!iClipper::iClipRectRect(dst_rect,dib.GetSize(),src_rect,GetSize())) return;
const uint16* src_clr = m_RGB+src_rect.y*m_Siz.w+src_rect.x;
uint16* dst_clr=dib.GetPtr()+dst_rect.y*dib.GetWidth()+dst_rect.x;
if ( a == 255 ) {
for (uint32 yy=0; yy<dst_rect.h; yy++) {
if (m_dibType == RGB) BlitDibBlock_RGB(dst_clr,src_clr,dst_rect.w);
else if (m_dibType == RGBA) BlitDibBlock_RGBA(dst_clr,src_clr,dst_rect.w);
else if (m_dibType == RGBCK) BlitDibBlock_RGBCK(dst_clr,src_clr,dst_rect.w);
src_clr+=m_Siz.w;
dst_clr+=dib.GetWidth();
}
} else {
for (uint32 yy=0; yy<dst_rect.h; yy++) {
BlitDibBlockAlpha(dst_clr,src_clr,a,dst_rect.w);
src_clr+=m_Siz.w;
dst_clr+=dib.GetWidth();
}
}
}
void iDib::BlendToDibXY(iDib& dib, const iPoint& pos, pixel ck, uint8 bval) const
{
if ( (pos.x + (sint32)m_Siz.w) <= 0 || (pos.y + (sint32)m_Siz.w) <= 0) return;
iRect src_rect(GetSize());
iSize siz = iSize(dib.GetWidth() - pos.x, dib.GetHeight() - pos.y);
iRect dst_rect(pos,siz);
if (!iClipper::iClipRectRect(dst_rect,iRect(0,0,dib.GetWidth(),dib.GetHeight()),src_rect,GetSize())) return;
const uint16* src_clr = m_RGB+src_rect.y*m_Siz.w+src_rect.x;
uint16* dst_clr=dib.GetPtr()+dst_rect.y*dib.GetWidth()+dst_rect.x;
for (uint32 yy=0; yy<dst_rect.h; ++yy) {
const uint16* scl = src_clr;
uint16* dcl = dst_clr;
for (uint32 xx=0; xx<dst_rect.w; ++xx) {
if (*scl != ck) {
uint8 inv_a = 255-bval;
uint16 sr = bval * ((*scl & RED_MASK[iDib::RGB]) >> 11);
uint16 sg = bval * ((*scl & GREEN_MASK[iDib::RGB]) >> 5);
uint16 sb = bval * ((*scl & BLUE_MASK[iDib::RGB]));
uint16 dr = inv_a * ((*dcl & RED_MASK[iDib::RGB]) >> 11);
uint16 dg = inv_a * ((*dcl & GREEN_MASK[iDib::RGB]) >> 5);
uint16 db = inv_a * ((*dcl & BLUE_MASK[iDib::RGB]));
*dcl = (((sr+dr)>>8)<<11 | ((sg+dg)>>8)<<5 | ((sb+db)>>8));
}
scl++;
dcl++;
}
//if (m_dibType == RGB) BlitDibBlock_RGB(dst_clr,src_clr,dst_rect.w);
//else if (m_dibType == RGBA) BlitDibBlock_RGBA(dst_clr,src_clr,dst_rect.w);
//else if (m_dibType == RGBCK) BlitDibBlock_RGBCK(dst_clr,src_clr,dst_rect.w);
src_clr+=m_Siz.w;
dst_clr+=dib.GetWidth();
}
}
#ifndef UNDER_CE
void iDib::BlitToDCXY(HDC hdc, const iPoint& pos, bool bDoubleSize) const
{
uint32 bi_siz = sizeof ( BITMAPINFOHEADER ) + 3*sizeof(DWORD);
BITMAPINFO bi;
memset(&bi,0,sizeof(BITMAPINFOHEADER));
DWORD* bmask = (DWORD*)bi.bmiColors;
bmask[0] = 0x1F<<11;
bmask[1] = 0x3F<<5;
bmask[2] = 0x1F;
bi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
bi.bmiHeader.biWidth = m_Siz.w;
bi.bmiHeader.biHeight = -(sint32)m_Siz.h;
bi.bmiHeader.biPlanes = 1;
bi.bmiHeader.biBitCount = 16;
bi.bmiHeader.biCompression = BI_BITFIELDS;
bi.bmiHeader.biSizeImage = m_Siz.w * m_Siz.h * 2;
if (bDoubleSize) {
StretchDIBits(hdc,pos.x,pos.y,m_Siz.w*2,m_Siz.h*2,0,0,m_Siz.w,m_Siz.h,m_RGB,&bi,DIB_RGB_COLORS,SRCCOPY);
} else {
SetDIBitsToDevice(hdc,pos.x,pos.y,m_Siz.w,m_Siz.h,0,0,0,m_Siz.h,m_RGB,&bi,DIB_RGB_COLORS);
}
}
#endif
/*
* Save bitmap
*/
bool SaveDibBitmap32(const iDib& dib, const iStringT& fname)
{
iFilePtr pFile = CreateWin32File(fname);
if (!pFile) return false;
uint32 pix_siz = dib.GetWidth()*dib.GetHeight();
check(pix_siz);
const iDib::pixel* buff = dib.GetPtr();
// Prepare BITMAPFILEHEADER
BITMAPFILEHEADER bmfHeader;
bmfHeader.bfType = ((WORD) ('M' << 8) | 'B');
bmfHeader.bfReserved1 = 0;
bmfHeader.bfReserved2 = 0;
bmfHeader.bfSize = sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER) + (dib.GetWidth() * dib.GetHeight() * 4);
bmfHeader.bfOffBits = sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER);
// Prepare BITMAPINFOHEADER
BITMAPINFOHEADER bmihdr;
bmihdr.biSize = sizeof(BITMAPINFOHEADER);
bmihdr.biWidth = dib.GetWidth();
bmihdr.biHeight = -((sint32)dib.GetHeight());
bmihdr.biPlanes = 1;
bmihdr.biBitCount = 32;
bmihdr.biCompression = BI_RGB;
bmihdr.biSizeImage = 0;
bmihdr.biXPelsPerMeter = 600;
bmihdr.biYPelsPerMeter = 600;
bmihdr.biClrUsed = 0;
bmihdr.biClrImportant = 0;
pFile->Write(&bmfHeader,sizeof(BITMAPFILEHEADER));
pFile->Write(&bmihdr,sizeof(BITMAPINFOHEADER));
for (uint32 yy=0; yy<dib.GetHeight(); ++yy) {
for (uint32 xx=0; xx<dib.GetWidth(); ++xx) {
uint32 clr = ((*buff)>>11)<<19 | (((*buff)>>5) & 0x3f)<<10 | ((*buff)&0x1f)<<3;
pFile->Write(&clr,sizeof(clr));
buff++;
}
}
return true;
}
bool SaveDibBitmap16(const iDib& dib, const iStringT& fname)
{
iFilePtr pFile = CreateWin32File(fname);
if (!pFile) return false;
uint32 pix_siz = dib.GetWidth()*dib.GetHeight();
check(pix_siz);
const iDib::pixel* buff = dib.GetPtr();
// Prepare BITMAPFILEHEADER
BITMAPFILEHEADER bmfHeader;
bmfHeader.bfType = ((WORD) ('M' << 8) | 'B');
bmfHeader.bfReserved1 = 0;
bmfHeader.bfReserved2 = 0;
bmfHeader.bfSize = sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER) + (dib.GetWidth() * dib.GetHeight() * 2);
bmfHeader.bfOffBits = sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER);
// Prepare BITMAPINFOHEADER
BITMAPINFOHEADER bmihdr;
bmihdr.biSize = sizeof(BITMAPINFOHEADER);
bmihdr.biWidth = dib.GetWidth();
bmihdr.biHeight = -((sint32)dib.GetHeight());
bmihdr.biPlanes = 1;
bmihdr.biBitCount = 16;
bmihdr.biCompression = BI_RGB;
bmihdr.biSizeImage = 0;
bmihdr.biXPelsPerMeter = 600;
bmihdr.biYPelsPerMeter = 600;
bmihdr.biClrUsed = 0;
bmihdr.biClrImportant = 0;
pFile->Write(&bmfHeader,sizeof(BITMAPFILEHEADER));
pFile->Write(&bmihdr,sizeof(BITMAPINFOHEADER));
uint16* obuff = new uint16[dib.GetWidth()];
for (uint32 yy=0; yy<dib.GetHeight(); ++yy) {
for (uint32 xx=0; xx<dib.GetWidth(); ++xx) {
obuff[xx] = (*buff & 0x1F) | ((*buff & 0xFFC0)>>1);
buff++;
}
pFile->Write(obuff,dib.GetWidth() * sizeof(uint16));
}
delete[] obuff;
return true;
}
| [
"palmheroesteam@2c21ad19-eed7-4c86-9350-8a7669309276"
] | [
[
[
1,
828
]
]
] |
c225946eaa38e5945170e1dc87c3607e9794e7d4 | 2431a77a6b3f005eacd7161170e185d7002492ee | /stdafx.h | cd8113a17b34cd67b201d1a1a7e96930fd13d6d7 | [] | no_license | autch/kpinwa2.kpi | 3ea46292dcd31c44461566f61e4f529ab074cfe8 | e89b9b74df44eb0b018c9dab9f2572033b8f3c47 | refs/heads/master | 2016-09-10T12:00:12.854244 | 2010-12-16T05:07:01 | 2010-12-16T05:07:01 | 1,173,270 | 6 | 1 | null | null | null | null | SHIFT_JIS | C++ | false | false | 602 | h | // stdafx.h : 標準のシステム インクルード ファイルのインクルード ファイル、または
// 参照回数が多く、かつあまり変更されない、プロジェクト専用のインクルード ファイル
// を記述します。
//
#pragma once
#define WIN32_LEAN_AND_MEAN // Windows ヘッダーから使用されていない部分を除外します。
// Windows ヘッダー ファイル :
#include <windows.h>
// TODO: プログラムに必要な追加ヘッダーをここで参照してください。
#include <string>
#include "kmp_pi.h"
| [
"autch@88ae5fc5-0d13-0410-8ce9-a1c778df29b8"
] | [
[
[
1,
17
]
]
] |
9377388294432bd5cb3b1f197b83b3f094097dd8 | 709cd826da3ae55945fd7036ecf872ee7cdbd82a | /Term/WildMagic2/Source/Intersection/WmlIntrSph3Con3.cpp | b61f4c17aa5ae702b8b0f5bac9107cc3e0222c4a | [] | no_license | argapratama/kucgbowling | 20dbaefe1596358156691e81ccceb9151b15efb0 | 65e40b6f33c5511bddf0fa350c1eefc647ace48a | refs/heads/master | 2018-01-08T15:27:44.784437 | 2011-06-19T15:23:39 | 2011-06-19T15:23:39 | 36,738,655 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 4,819 | cpp | // Magic Software, Inc.
// http://www.magic-software.com
// http://www.wild-magic.com
// Copyright (c) 2003. All Rights Reserved
//
// The Wild Magic Library (WML) source code is supplied under the terms of
// the license agreement http://www.magic-software.com/License/WildMagic.pdf
// and may not be copied or disclosed except in accordance with the terms of
// that agreement.
#include "WmlIntrSph3Con3.h"
using namespace Wml;
//----------------------------------------------------------------------------
template <class Real>
bool Wml::TestIntersection (const Sphere3<Real>& rkSphere,
const Cone3<Real>& rkCone)
{
// TO DO. Add these as members of Cone3 to avoid recomputing on each
// intersection call.
Real fInvSin = ((Real)1.0)/rkCone.SinAngle();
Real fCosSqr = rkCone.CosAngle()*rkCone.CosAngle();
Vector3<Real> kCmV = rkSphere.Center() - rkCone.Vertex();
Vector3<Real> kD = kCmV + (rkSphere.Radius()*fInvSin)*rkCone.Axis();
Real fDSqrLen = kD.SquaredLength();
Real fE = kD.Dot(rkCone.Axis());
if ( fE > (Real)0.0 && fE*fE >= fDSqrLen*fCosSqr )
{
// TO DO. Add this as member of Cone3 to avoid recomputing on each
// intersection call.
Real fSinSqr = rkCone.SinAngle()*rkCone.SinAngle();
fDSqrLen = kCmV.SquaredLength();
fE = -kCmV.Dot(rkCone.Axis());
if ( fE > (Real)0.0 && fE*fE >= fDSqrLen*fSinSqr )
{
// TO DO. Add this as member of Sphere to avoid recomputing on
// each intersection call. (Useful for other functions using
// squared radius.)
Real fRSqr = rkSphere.Radius()*rkSphere.Radius();
return fDSqrLen <= fRSqr;
}
return true;
}
return false;
}
//----------------------------------------------------------------------------
template <class Real>
bool Wml::FindIntersection (const Sphere3<Real>& rkSphere,
const Cone3<Real>& rkCone, Vector3<Real>& rkClosest)
{
// test if cone vertex is in sphere
Vector3<Real> kDiff = rkSphere.Center() - rkCone.Vertex();
Real fRSqr = rkSphere.Radius()*rkSphere.Radius();
Real fLSqr = kDiff.SquaredLength();
if ( fLSqr <= fRSqr)
return true;
// test if sphere center is in cone
Real fDot = kDiff.Dot(rkCone.Axis());
Real fDotSqr = fDot*fDot;
Real fCosSqr = rkCone.CosAngle()*rkCone.CosAngle();
if ( fDotSqr >= fLSqr*fCosSqr && fDot > (Real)0.0 )
{
// sphere center is inside cone, so sphere and cone intersect
return true;
}
// Sphere center is outside cone. Problem now reduces to looking for
// an intersection between circle and ray in the plane containing
// cone vertex and spanned by cone axis and vector from vertex to
// sphere center.
// Ray is t*D+V (t >= 0) where |D| = 1 and dot(A,D) = cos(angle).
// Also, D = e*A+f*(C-V). Plugging ray equation into sphere equation
// yields R^2 = |t*D+V-C|^2, so the quadratic for intersections is
// t^2 - 2*dot(D,C-V)*t + |C-V|^2 - R^2 = 0. An intersection occurs
// if and only if the discriminant is nonnegative. This test becomes
//
// dot(D,C-V)^2 >= dot(C-V,C-V) - R^2
//
// Note that if the right-hand side is nonpositive, then the inequality
// is true (the sphere contains V). I have already ruled this out in
// the first block of code in this function.
Real fULen = Math<Real>::Sqrt(Math<Real>::FAbs(fLSqr-fDotSqr));
Real fTest = rkCone.CosAngle()*fDot + rkCone.SinAngle()*fULen;
Real fDiscr = fTest*fTest - fLSqr + fRSqr;
// compute point of intersection closest to vertex V
Real fT = fTest - Math<Real>::Sqrt(fDiscr);
Vector3<Real> kB = kDiff - fDot*rkCone.Axis();
Real fTmp = rkCone.SinAngle()/fULen;
rkClosest = fT*(rkCone.CosAngle()*rkCone.Axis() + fTmp*kB);
return fDiscr >= (Real)0.0 && fTest >= (Real)0.0;
}
//----------------------------------------------------------------------------
//----------------------------------------------------------------------------
// explicit instantiation
//----------------------------------------------------------------------------
namespace Wml
{
template WML_ITEM bool TestIntersection<float> (const Sphere3<float>&,
const Cone3<float>&);
template WML_ITEM bool FindIntersection<float> (const Sphere3<float>&,
const Cone3<float>&, Vector3<float>&);
template WML_ITEM bool TestIntersection<double> (const Sphere3<double>&,
const Cone3<double>&);
template WML_ITEM bool FindIntersection<double> (const Sphere3<double>&,
const Cone3<double>&, Vector3<double>&);
}
//----------------------------------------------------------------------------
| [
"[email protected]"
] | [
[
[
1,
116
]
]
] |
ef8bc6f9a65a020d92762c838348d4e3aec5aa28 | c95a83e1a741b8c0eb810dd018d91060e5872dd8 | /Game/ClientShellDLL/TO2/TO2PlayerStats.h | b5ef6529a0ab44fffe36b67f4dfe820b667fb02f | [] | no_license | rickyharis39/nolf2 | ba0b56e2abb076e60d97fc7a2a8ee7be4394266c | 0da0603dc961e73ac734ff365bfbfb8abb9b9b04 | refs/heads/master | 2021-01-01T17:21:00.678517 | 2011-07-23T12:11:19 | 2011-07-23T12:11:19 | 38,495,312 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 7,260 | h | // ----------------------------------------------------------------------- //
//
// MODULE : TO2PlayerStats.h
//
// PURPOSE : Definition of PlayerStats class
//
// CREATED : 10/9/97
//
// (c) 1997-2000 Monolith Productions, Inc. All Rights Reserved
//
// ----------------------------------------------------------------------- //
#ifndef __TO2PLAYERSTATS_H
#define __TO2PLAYERSTATS_H
#include "ltbasedefs.h"
#include "weaponmgr.h"
#include "overlays.h"
#include "IDList.h"
#include "IntelItemList.h"
#include "SkillsButeMgr.h"
#include "PlayerStats.h"
#include "SharedMission.h"
class CTO2PlayerStats : public CPlayerStats
{
public:
CTO2PlayerStats();
~CTO2PlayerStats();
IDList* GetObjectives() { return &m_Objectives; }
IDList* GetOptionalObjectives() { return &m_OptionalObjectives; }
IDList* GetCompletedObjectives() { return &m_CompletedObjectives; }
IDList* GetParameters() { return &m_Parameters; }
IDList* GetKeys() { return &m_Keys; }
CIntelItemList* GetIntelList() { return &m_IntelList; }
LTBOOL Init();
void Term();
void Update();
void OnEnterWorld(LTBOOL bRestoringGame=LTFALSE);
void OnExitWorld();
void UpdatePlayerWeapon(uint8 nWeaponId, uint8 nAmmoId, LTBOOL bForce=LTFALSE);
void ResetStats();
void Clear();
void UpdateHealth(uint32 nHealth);
void UpdateArmor(uint32 nArmor);
void UpdateMaxHealth(uint32 nHealth);
void UpdateMaxArmor(uint32 nArmor);
void UpdateEnergy(uint32 nEnergy) {}
void UpdateMaxEnergy(uint32 nEnergy) {}
void UpdateProgress(uint32 nProgress) { m_dwProgress = (nProgress >= m_dwMaxProgress ? m_dwMaxProgress : nProgress); }
void UpdateMaxProgress(uint32 nMaxProgress) { m_dwMaxProgress = nMaxProgress; }
void UpdateAmmo(uint8 nWeaponId, uint8 nAmmoId, uint32 nAmmo, LTBOOL bPickedup=LTFALSE, LTBOOL bDisplayMsg=LTTRUE);
void UpdateGear(uint8 nGearId);
void UpdateMod(uint8 nModId);
void UpdateAir(LTFLOAT nPercent);
void UpdateObjectives(uint8 nThing, uint8 nType, uint32 dwId);
void UpdateKeys(uint8 nType, uint16 dwId);
void UpdateIntel(uint32 nTextId, uint8 nPopupId, LTBOOL bIsIntel);
void UpdateHiding(LTBOOL bIsHiding, LTBOOL bIsHidden, LTBOOL bCantHide, float fHideDuration);
void UpdateSkills(ILTMessage_Read *pMsg);
void GainSkills(uint8 nRewardId, uint8 nBonusId, uint16 nAmount);
void UpdateMissionStats(ILTMessage_Read *pMsg);
void ResetSkills(); //clears all skill data
void ResetObjectives(); //clears all objective data
void ResetMissionStats();
void ResetInventory(); //clears all inventory data
void DropInventory(LTBOOL bResetGear=LTTRUE); //drops are currently carried weapons and ammo
// also drops gear and mods if bResetGear is set
void OnObjectivesDataMessage(ILTMessage_Read *pMsg);
void ClearMissionInfo();
int GetMissionDamage() {return m_nDamage;}
void SetObjectivesSeen();
const MissionStats* GetMissionStats() const {return &m_MissionStats;}
void Save(ILTMessage_Write *pMsg);
void Load(ILTMessage_Read *pMsg);
uint8 GetCurWeapon() const { return m_nCurrentWeapon; }
// [KLS - 02/13/02] Updated to support checking for mods on weapons other than
// the current weapon...
uint8 GetMod(ModType eType, const WEAPON* pW=LTNULL);
inline uint8 GetSilencer(const WEAPON* pW=LTNULL) { return GetMod(SILENCER, pW); }
inline uint8 GetScope(const WEAPON* pW=LTNULL) { return GetMod(SCOPE, pW); }
inline LTBOOL CanBeSilenced() { return (GetSilencer() != WMGR_INVALID_ID); }
inline LTBOOL CanHaveScope() { return (GetScope() != WMGR_INVALID_ID); }
uint32 GetAmmoCount(uint8 nAmmoId) const;
LTBOOL HaveWeapon(uint8 nWeaponId) const;
LTBOOL HaveMod(uint8 nModId) const;
LTBOOL HaveGear(uint8 nGearId) const;
LTBOOL CanUseWeapon(uint8 nWeaponId) const;
LTBOOL CanUseAmmo(uint8 nAmmoId) const;
LTBOOL CanUseMod(uint8 nModId) const;
LTBOOL CanUseGear(uint8 nGearId) const;
void Setup( );
LTBOOL HaveAirSupply();
uint32 GetHealth() { return m_nHealth;} // current health
uint32 GetMaxHealth() { return m_nMaxHealth;} // current maximum health
uint32 GetArmor() { return m_nArmor;} // current armor
uint32 GetMaxArmor() { return m_nMaxArmor;} // current maximum armor
uint32 GetEnergy() { return 0; }
uint32 GetMaxEnergy() { return 0; }
LTFLOAT GetAirPercent() { return m_fAirPercent;}
uint32 GetProgress() { return m_dwProgress; }
uint32 GetMaxProgress(){ return m_dwMaxProgress; }
uint8 GetCurrentWeapon() { return m_nCurrentWeapon;} // current weapon
uint8 GetCurrentAmmo() { return m_nCurrentAmmo;} // current ammo
uint32 GetCurrentAmmoCount();
LTBOOL IsHiding() {return m_bHiding;}
LTBOOL IsHidden() {return m_bHidden;}
LTBOOL CanHide() {return !m_bCantHide; }
float GetHideDuration() { return m_fHideDuration; }
uint32 GetTotalSkillPoints() {return m_nTotalSkillPoints;}
uint32 GetAvailSkillPoints() {return m_nAvailSkillPoints;}
uint8 GetSkillLevel(eSkill skill) {return m_nSkills[skill]; }
const RANK* GetRank();
uint32 GetCostToUpgrade(eSkill skill);
float GetSkillModifier(eSkill skl, uint8 nMod);
protected:
void AddCanUseWeapon(uint8 nWeaponId);
void AddCanUseAmmo(uint8 nAmmoId);
void AddCanUseMod(uint8 nModId);
void AddCanUseGear(uint8 nGearId);
protected:
uint32 m_nHealth; // current health
uint32 m_nArmor; // current armor
uint32 m_nMaxHealth; // current maximum health
uint32 m_nMaxArmor; // current maximum armor
LTFLOAT m_fAirPercent;
uint32* m_pnAmmo; // All ammo values
LTBOOL* m_pbHaveAmmo; // ammos that player had during mission
LTBOOL* m_pbHaveWeapon; // Weapon status
uint8 m_nCurrentWeapon; // current weapon
uint8 m_nCurrentAmmo; // current ammo
LTBOOL* m_pbHaveMod; // Mod status
LTBOOL* m_pbHaveGear; // Gear status
uint32 m_nTotalSkillPoints;
uint32 m_nAvailSkillPoints;
uint8 m_nSkills[kNumSkills];
LTBOOL* m_pbCanUseAmmo; // Can we use this ammo
LTBOOL* m_pbCanUseWeapon; // Can we carry this Weapon
LTBOOL* m_pbCanUseMod; // Can we carry this Mod
LTBOOL* m_pbCanUseGear; // Can we carry this Gear
int m_nDamage; // Damage taken during this mission
LTBOOL m_bHidden; //player is hidden
LTBOOL m_bHiding; //player is trying to hide
LTBOOL m_bCantHide; //player is unable to hide
float m_fHideDuration; // how long it takes player to become hidden
IDList m_Objectives;
IDList m_OptionalObjectives;
IDList m_CompletedObjectives;
IDList m_Parameters;
IDList m_Keys;
CIntelItemList m_IntelList;
LTBOOL m_bObjAdded;
LTBOOL m_bObjRemoved;
LTBOOL m_bObjCompleted;
MissionStats m_MissionStats;
uint32 m_dwProgress;
uint32 m_dwMaxProgress;
};
#endif // __TO2PLAYERSTATS_H | [
"[email protected]"
] | [
[
[
1,
208
]
]
] |
daf4c248f8b488cc8be8e6604139f8ef489d1436 | 138a353006eb1376668037fcdfbafc05450aa413 | /source/ArenaLevel.h | 2e7131241db7414b6010df7450408d94b4e6c897 | [] | no_license | sonicma7/choreopower | 107ed0a5f2eb5fa9e47378702469b77554e44746 | 1480a8f9512531665695b46dcfdde3f689888053 | refs/heads/master | 2020-05-16T20:53:11.590126 | 2009-11-18T03:10:12 | 2009-11-18T03:10:12 | 32,246,184 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,789 | h | #ifndef ARENALEVEL_H
#define ARENALEVEL_H
#include <Ogre.h>
#include <OgreNewt.h>
#include "Level.h"
class GameServices;
class InputManager;
class PlayerEntity;
class ModelEntity;
class CollisionManager;
class GameEvent;
class TriggerEntity;
class RigidModelEntity;
class CollisionHandler;
class LevelParser;
class PlatformCamera;
class OneTimeTrigger;
class MovingBlock;
class EnemyManager;
class ArenaCamera;
class ArenaLevel : public Level {
public:
ArenaLevel(GameServices *gs, const Ogre::String &filePath, const Ogre::String &name);
~ArenaLevel();
LevelState update();
void loadLevel();
void unloadLevel();
void getPlayers(PlayerEntity* p1, PlayerEntity* p2){p1 = mPlayer1; p2 = mPlayer2;}
protected:
void initModels();
void initCamera();
void initLighting();
void initScene();
void addEntity( ModelEntity *entity, bool needUpdate);
int removeEntity( ModelEntity *entity, bool needUpdate );
std::map<std::string,ModelEntity*> mStaticEnts; //hold all entities in the level
std::list<ModelEntity*> mDynamicEnts; //hold only entities that get updated
GameServices *mGameServices;
InputManager *mInputManager;
Ogre::SceneManager *mSceneMgr;
CollisionManager *mCollisionMgr;
Ogre::String mFilePath;
Ogre::String mName;
Ogre::SceneNode *mRootNode;
Ogre::SceneNode *mLevelObjectsNode;
Ogre::SceneNode *mPlayersNode;
PlayerEntity *mPlayer1;
PlayerEntity *mPlayer2;
ModelEntity *mArena;
Ogre::Camera *mCam;
Ogre::SceneNode *mCamNode;
//Newton physics world
OgreNewt::World *mCollisionWorld;
OgreNewt::BasicFrameListener *mNewtonListener;
//Newton Materials
OgreNewt::MaterialPair *mMaterialPair;
CollisionHandler *mCollisionCallback;
ArenaCamera *mFollowCam;
};
#endif | [
"Sonicma7@0822fb10-d3c0-11de-a505-35228575a32e"
] | [
[
[
1,
74
]
]
] |
2bd9f0935501f575d3817d1f320685f1a4fef018 | 34afed2cb0f90f863c864c872ce1195ac2979d70 | /test.cpp | eb3f5a628cf7cb086db624e65aa0a065847b5085 | [] | no_license | hex108/regexp | 51d222e822edee5e2b5e38226d148d6166771b7e | 4e8fbba1ef7a61c5b4af447e926fd01f2820b8db | refs/heads/master | 2020-05-29T17:01:47.021704 | 2010-06-18T12:57:00 | 2010-06-18T12:57:00 | 33,920,525 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 477 | cpp | #include <iostream>
#include <string>
#include "regexp.h"
using namespace std;
int main()
{
string str;
//while(1){
// cin >> str;
bool ret;
ret = reg_exp_match( "aaabbctd","(a|b)*abb" );
if( ret )
cout << "matched" << endl;
else
cout << "unmatched" << endl;
ret = reg_exp_match( "aaabbctd","a*c" );
if( ret )
cout << "matched" << endl;
else
cout << "unmatched" << endl;
//}
//system("pause");
return 0;
}
| [
"heixia108@0f5113ed-b8ba-8753-5270-db2f1710a095"
] | [
[
[
1,
31
]
]
] |
060dc208a6b7becf86eee31a4f1c5703bf10a52f | 8fa4334746f35b9103750bb23ec2b8d38e93cbe9 | /coding/qt/forum/forum/japplication.cpp | 3e30b7a8ff4b77348bdb1fafb8ce6ee78fe167a1 | [] | no_license | zhzengj/testrepo | 620b22b2cf1e8ff10274a9d0c6491816cecaec3b | daf8bd55fd347220f07bfd7d15b02b01a516479b | refs/heads/master | 2016-09-11T00:50:57.846600 | 2011-10-16T07:59:48 | 2011-10-16T07:59:48 | 2,365,453 | 0 | 0 | null | null | null | null | GB18030 | C++ | false | false | 2,042 | cpp | /********************************************************************
created: 12:6:2011 22:46
file base: japplication.cpp
author: zhzengj
*********************************************************************/
#include "stdafx.h"
#include "japplication.h"
#include "accountsvr.h"
JApplication::JApplication(int &argc, char **argv)
:QApplication(argc, argv)
{
QTextCodec *codec = QTextCodec::codecForName("GB2312");
QTextCodec::setCodecForCStrings(codec);
m_pAccountSrv = new JAccountSvr(this);
}
void JApplication::loadInfo(const QString & file)
{
m_vtImport.clear();
QDomDocument doc;
if (!ZJ::openXml(doc, applicationDirPath() + "/" + file))
{
QString str = "加载配置文件 " + applicationDirPath() + "/" + file + " 失败!";
QMessageBox::critical(NULL, "错误", str);
::exit(-1);
}
QDomElement root = doc.documentElement();
QDomElement e = root.firstChildElement("import");
for (; !e.isNull(); e = e.nextSiblingElement())
{
if (e.hasAttribute("id") && e.hasAttribute("file"))
m_vtImport.push_back(QPair<QString, QString>(e.attribute("id"), applicationDirPath() + "/" + e.attribute("file")));
}
loadInfo();
}
void JApplication::loadInfo()
{
try
{
//load xml
m_pAccountSrv->loadInfo(getFileById(QString::fromUtf16(ZJ::XmlAccountId)));
}
catch (QString err)
{
qCritical() << "loadInfo error : " << err << endl;
}
catch (...)
{
qCritical() << "loadInfo error\n";
}
}
void JApplication::saveInfo()
{
QStringList lst = getFileById(QString::fromUtf16(ZJ::XmlAccountId));
if (!lst.isEmpty())
m_pAccountSrv->SaveInfo(lst[0]);
}
QStringList JApplication::getFileById(const QString & id) const
{//加载时,一个id可以有多个xml,但保存时,仅有一个。。
QStringList strList;
for (int i = 0; i < m_vtImport.count(); ++i)
{
if (m_vtImport[i].first == id)
strList << m_vtImport[i].second;
}
return strList;
}
JAccountSvr * JApplication::accountSvr()
{
return m_pAccountSrv;
}
| [
"[email protected]"
] | [
[
[
1,
79
]
]
] |
0f5ff26eb17e19a7803fa0aeb3779b854ecec401 | 61e4e71a9ad4ac3fdce3c1595c627b9c79a68c29 | /src/ui/LViewSubCategory.h | 8ff2a45ba7f1901e4a12d6708e1c6800176ebacd | [] | no_license | oot/signpost | c2ff81bdb3ab75a5511eedd18798d637cd080526 | 8a8e5c6c693217daf56398e6bb59f89563f9689b | refs/heads/master | 2016-09-05T19:52:41.876837 | 2010-11-19T08:07:48 | 2010-11-19T08:07:48 | 32,301,199 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 164 | h | #pragma once
#include <gtkmm.h>
class LViewSubCategory : public Gtk::ListViewText
{
public:
LViewSubCategory(void);
~LViewSubCategory(void);
};
| [
"[email protected]@067241ac-f43e-11dd-9d1a-b59b2e1864b6"
] | [
[
[
1,
13
]
]
] |
28e3e3d0698b5baba83ed7d5e85a56e9c247bc0c | ea12fed4c32e9c7992956419eb3e2bace91f063a | /zombie/code/zombie/framework/src/nlevel/nlevel_cmds.cc | 43964bcc1daedef2029a409f2837964fd13ac2aa | [] | no_license | ugozapad/TheZombieEngine | 832492930df28c28cd349673f79f3609b1fe7190 | 8e8c3e6225c2ed93e07287356def9fbdeacf3d6a | refs/heads/master | 2020-04-30T11:35:36.258363 | 2011-02-24T14:18:43 | 2011-02-24T14:18:43 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 8,610 | cc | #include "precompiled/pchframework.h"
//------------------------------------------------------------------------------
// nlevel_cmds.cc
// (C) 2005 Conjurer Services, S.A.
//------------------------------------------------------------------------------
#include "nlevel/nlevel.h"
#include "kernel/npersistserver.h"
#include "entity/nentityobjectserver.h"
#include "nspatial/nspatialserver.h"
#include "nspatial/ncspatialquadtree.h"
#include "nspatial/ncspatialindoor.h"
#ifndef NGAME
#include "nlayermanager/nlayermanager.h"
#endif
NSCRIPT_INITCMDS_BEGIN(nLevel)
NSCRIPT_ADDCMD('SSPE', void, SetSpaceEntity, 1, (nEntityObjectId), 0, ());
NSCRIPT_ADDCMD('SGLE', void, SetGlobalEntity, 1, (nEntityObjectId), 0, ());
NSCRIPT_ADDCMD('ISGE', bool, IsGlobalEntity, 1, (nEntityObjectId), 0, ());
NSCRIPT_ADDCMD('SENN', void, SetEntityName, 2, (nEntityObjectId, const char *), 0, ());
NSCRIPT_ADDCMD('GENN', const char *, GetEntityName, 1, (nEntityObjectId), 0, ());
NSCRIPT_ADDCMD('FINE', nEntityObjectId, FindEntity, 1, (const char *), 0, ());
NSCRIPT_ADDCMD('RENN', void, RemoveEntityName, 1, (const char *), 0, ());
NSCRIPT_ADDCMD('APEN', void, AddEntity, 1, (nObject*), 0, ());
NSCRIPT_ADDCMD('SWZK', void, SetWizardKey, 1, (int), 0, ());
NSCRIPT_ADDCMD('AELY', void, AddEntityLayer, 4, (int, const char *, bool, const char *), 0, ());
#ifndef NGAME
NSCRIPT_ADDCMD('GELM', nRoot*, GetEntityLayerManager, 0, (), 0, ());
#endif NGAME
NSCRIPT_INITCMDS_END()
//------------------------------------------------------------------------------
/**
*/
int
__cdecl
nLevel::EntityIdSorter(const void* elm0, const void* elm1)
{
nEntityObjectId i0 = *(nEntityObjectId*)elm0;
nEntityObjectId i1 = *(nEntityObjectId*)elm1;
if (i0 < i1)
{
return -1;
}
else if (i0 > i1)
{
return 1;
}
else
{
return 0;
}
}
//------------------------------------------------------------------------------
/**
*/
int
__cdecl
nLevel::EntityNameSorter(const void* elm0, const void* elm1)
{
EntityNameNode* node0 = *(EntityNameNode**)elm0;
EntityNameNode* node1 = *(EntityNameNode**)elm1;
if (node0->entityId < node1->entityId)
{
return -1;
}
else if (node0->entityId > node1->entityId)
{
return 1;
}
else
{
return 0;
}
}
#ifndef NGAME
//------------------------------------------------------------------------------
/**
*/
int
__cdecl
nLevel::EntityLayerSorter(const void* elm0, const void* elm1)
{
nLayer* layer0 = *(nLayer**)elm0;
nLayer* layer1 = *(nLayer**)elm1;
if (layer0->GetLayerKey() < layer1->GetLayerKey())
{
return -1;
}
else if (layer0->GetLayerKey() > layer1->GetLayerKey())
{
return 1;
}
else
{
return 0;
}
}
#endif
//------------------------------------------------------------------------------
/**
*/
void
nLevel::SortKeyGroup(KeyGroup& keyGroup)
{
// sort globals by entity id
qsort(keyGroup.keyGlobals.Begin(), keyGroup.keyGlobals.Size(), sizeof(nEntityObjectId), EntityIdSorter);
// sort spaces by entity id
qsort(keyGroup.keySpaces.Begin(), keyGroup.keySpaces.Size(), sizeof(nEntityObjectId), EntityIdSorter);
// sort names by entity id
qsort(keyGroup.keyNames.Begin(), keyGroup.keyNames.Size(), sizeof(EntityNameNode*), EntityNameSorter);
#ifndef NGAME
// sort layer by wizard id
qsort(keyGroup.keyLayers.Begin(), keyGroup.keyLayers.Size(), sizeof(nLayer*), EntityLayerSorter);
#endif
}
//------------------------------------------------------------------------------
/**
*/
bool
nLevel::SaveCmds(nPersistServer *ps)
{
if (nRoot::SaveCmds(ps))
{
nArray<KeyGroup> keyGroups;
keyGroups.SetFixedSize(0x100);
// persist all space entities currently in the spatial server
// (their names should have been added to the level explicitly)
nArray<nEntityObject*> objects;
nSpatialServer *spatialServer = nSpatialServer::Instance();
if (spatialServer->HasQuadtreeSpace())
{
nEntityObjectId entityId = spatialServer->GetOutdoorEntity()->GetId();
int index = (entityId & nEntityObjectServer::IDHIGHMASK) >> nEntityObjectServer::IDLOWBITS;
keyGroups[index].keySpaces.Append(entityId);
}
nArray<ncSpatialIndoor*>& indoors = spatialServer->GetIndoorSpaces();
for (int i = 0; i < indoors.Size(); ++i)
{
nEntityObjectId entityId = indoors[i]->GetEntityObject()->GetId();
int index = (entityId & nEntityObjectServer::IDHIGHMASK) >> nEntityObjectServer::IDLOWBITS;
keyGroups[index].keySpaces.Append(entityId);
}
// persist global entities using wizards
nArray<nEntityObject*> globals;
nSpatialServer::Instance()->GetCommonGlobalEntities(globals);
for (int i = 0; i < globals.Size(); ++i)
{
// persist only user-created global entities (eg. not cameras)
if (globals.At(i)->GetEntityClass()->IsUserCreated() &&
nEntityObjectServer::Instance()->GetEntityObjectType(globals.At(i)->GetId()) == nEntityObjectServer::Normal)
{
nEntityObjectId entityId = globals.At(i)->GetId();
int index = (entityId & nEntityObjectServer::IDHIGHMASK) >> nEntityObjectServer::IDLOWBITS;
keyGroups[index].keyGlobals.Append(entityId);
}
}
// group entity names by wizard id
EntityNameNode* curNode;
for (curNode = (EntityNameNode*) this->entityNameList.GetHead();
curNode;
curNode = (EntityNameNode*) curNode->GetSucc())
{
int index = (curNode->entityId & nEntityObjectServer::IDHIGHMASK) >> nEntityObjectServer::IDLOWBITS;
// avoid persisting local entities!
if (index > 0)
{
keyGroups[index].keyNames.Append(curNode);
}
}
#ifndef NGAME
// group entity layers by wizard id
int numLayers = this->refEntityLayerManager->GetNumLayers();
for (int i = 0; i < numLayers; ++i)
{
int layerKey;
nLayer *curLayer = this->refEntityLayerManager->GetLayerAt(i);
if (curLayer->GetLayerKey() == -1)
{
layerKey = nEntityObjectServer::Instance()->GetHighId();
}
else
{
layerKey = curLayer->GetLayerKey();
}
int index = (layerKey & nEntityObjectServer::IDHIGHMASK) >> nEntityObjectServer::IDLOWBITS;
keyGroups[index].keyLayers.Append(curLayer);
}
#endif
// persist globals, entities and layers using wizards
for (int i = 0; i < keyGroups.Size(); ++i)
{
// sort keys, to keep same persistence order
this->SortKeyGroup(keyGroups[i]);
#ifndef NGAME
// --- setwizardkey ---
ps->Put(this, 'SWZK', (i << nEntityObjectServer::IDLOWBITS));
#endif
int j;
for (j = 0; j < keyGroups[i].keyGlobals.Size() ; ++j)
{
// --- addglobalentity ---
nEntityObjectId entityId = keyGroups[i].keyGlobals[j];
ps->Put(this, 'SGLE', entityId);
}
for (j = 0; j < keyGroups[i].keySpaces.Size() ; ++j)
{
// --- setspaceentity ---
nEntityObjectId entityId = keyGroups[i].keySpaces[j];
ps->Put(this, 'SSPE', entityId);
}
for (j = 0; j < keyGroups[i].keyNames.Size() ; ++j)
{
// --- setentityname ---
EntityNameNode* curNode = keyGroups[i].keyNames[j];
ps->Put(this, 'SENN', curNode->entityId, curNode->GetName());
}
#ifndef NGAME
for (j = 0; j < keyGroups[i].keyLayers.Size() ; ++j)
{
// --- addentitylayer ---
nLayer *curLayer = keyGroups[i].keyLayers[j];
ps->Put(this, 'AELY', curLayer->GetId(), curLayer->GetLayerName(), curLayer->IsLocked(), curLayer->GetPassword() );
}
#endif
}
return true;
}
return false;
}
| [
"magarcias@c1fa4281-9647-0410-8f2c-f027dd5e0a91"
] | [
[
[
1,
252
]
]
] |
8721681274faae88a2702f5c67369f6c152b4e4c | 5d8070c3ad1d3ef09cc350f210fcd5be994171b9 | /include/ship.h | ec72f219c3c7e94d24c98e58c057b53fd49d45d3 | [] | no_license | python50/Space-Shooter-Demo | 08a5db204dd1db99ccf6c9d4c1a924e5caaa285d | 77715e7837fb2c485dee226a9e74f57de13a9675 | refs/heads/master | 2021-01-01T15:24:58.884177 | 2011-09-19T10:58:42 | 2011-09-19T10:58:42 | 2,037,477 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,364 | h | /**
** Code Copyright (C) 2011 Jason White <[email protected]>
** White Waters Software - wwsoft.co.cc
**
** Copying and distributing this source is prohibited without
** explicit authorization by the copyright holder: Jason White
**/
#ifndef SHIP_H
#define SHIP_H
#include "SDL.h"
#include "SDL_mixer.h"
#include "SDL_image.h"
#include "SDL_ttf.h"
#include "SDL_net.h"
#include "game_engine.h"
#include "error.h"
#include <vector>
#include <SDL.h>
class ship : public controller
{
public:
ship(game_engine * gm_engine,float x, float y);
void init();
void reset();
virtual void call(std::string item, void * value_1, void * value_2);
virtual void get(std::string item, void * return_value);
virtual void set(std::string item, void * value);
void update();
void physics();
virtual ~ship();
protected:
private:
float x;
float y;
float direction;
float image_angle;
float speed;
float friction;
float image_offset;
float start_x;
float start_y;
float start_direction;
std::vector<SDL_Surface *> sprites;
game_engine * gm_engine;
int shot_counter;
int reset_counter;
bool god;
};
#endif // SHIP_H
| [
"jason@jason-master-desktop.(none)",
"[email protected]"
] | [
[
[
1,
26
],
[
33,
44
],
[
48,
49
],
[
53,
55
]
],
[
[
27,
32
],
[
45,
47
],
[
50,
52
]
]
] |
f249a95e6dd255eda46cce24c6105b5a7558ac43 | 1cc5720e245ca0d8083b0f12806a5c8b13b5cf98 | /v104/ok/10482/c.cpp | f6f3cbbce63bd6d6493697eca8e3d3b42ab9545a | [] | no_license | Emerson21/uva-problems | 399d82d93b563e3018921eaff12ca545415fd782 | 3079bdd1cd17087cf54b08c60e2d52dbd0118556 | refs/heads/master | 2021-01-18T09:12:23.069387 | 2010-12-15T00:38:34 | 2010-12-15T00:38:34 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,117 | cpp | #include <iostream>
using namespace std;
int inst= 0;
int n,c[40];
#define MM (650)
char mat[MM+100][MM+100];
int diff(int a,int b,int c) {
int maior, menor;
if(a>b && a>c) maior = a;
else maior = (b>c) ? b : c;
if(a<b && a<c) menor = a;
else menor = (b<c) ? b : c;
return maior-menor;
}
int bad,tot;
void st() {
bad = 0;
cin >> n;
int i,j,k,v;
int m1=0,m2=0;
for(i=0;i!=n;i++) {
cin >> c[i];
bad += c[i];
}
tot = bad;
for(i=0;i!=MM;i++) for(j=0;j!=MM;j++) mat[i][j]=0;
mat[0][0]=1;
for(i=0;i!=n;i++) {
v = c[i];
for(j=m1;j>=0;j--) {
for(k=m2;k>=0;k--) {
if(mat[j][k]) {
// coloca em um ou no outro
mat[j+v][k] = mat[j][k+v] = 1;
if(j+v>m1 && j+v<=MM) m1 = j+v;
if(k+v>m2 && k+v<=MM) m2 = k+v;
}
}
}
}
int dif;
for(j=m1;j>=0;j--) {
for(k=m2;k>=0;k--) {
if(mat[j][k]) {
dif = diff(j,k,tot-j-k);
if(dif<bad) bad = dif;
}
}
}
cout << "Case " << ++inst << ": " << bad << endl;
}
int main() {
int t;
cin >> t;
while(t--) st();
return 0;
}
| [
"[email protected]"
] | [
[
[
1,
72
]
]
] |
d2df112695e8f3439a80e7ce1912e92bbd2c207b | b14d5833a79518a40d302e5eb40ed5da193cf1b2 | /cpp/extern/xercesc++/2.6.0/src/xercesc/com/XMLDOMElement.cpp | 0f2975042cf84a278dda0e80d6506511f565ccd6 | [
"Apache-2.0"
] | permissive | andyburke/bitflood | dcb3fb62dad7fa5e20cf9f1d58aaa94be30e82bf | fca6c0b635d07da4e6c7fbfa032921c827a981d6 | refs/heads/master | 2016-09-10T02:14:35.564530 | 2011-11-17T09:51:49 | 2011-11-17T09:51:49 | 2,794,411 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 6,857 | cpp | /*
* Copyright 1999-2001,2004 The Apache Software Foundation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/*
* $Id: XMLDOMElement.cpp,v 1.3 2004/09/08 13:55:35 peiyongz Exp $
*/
#include "stdafx.h"
#include "xml4com.h"
#include "XMLDOMElement.h"
#include "XMLDOMAttribute.h"
#include "XMLDOMNodeList.h"
// IXMLDOMElement methods
STDMETHODIMP CXMLDOMElement::get_tagName(BSTR *pVal)
{
ATLTRACE(_T("CXMLDOMElement::get_tagName\n"));
if (NULL == pVal)
return E_POINTER;
*pVal = NULL;
try
{
*pVal = SysAllocString(element->getTagName());
}
catch(DOMException& ex)
{
return MakeHRESULT(ex);
}
catch(...)
{
return E_FAIL;
}
return S_OK;
}
STDMETHODIMP CXMLDOMElement::getAttribute(BSTR name, VARIANT *pVal)
{
ATLTRACE(_T("CXMLDOMElement::getAttribute\n"));
if (NULL == pVal)
return E_POINTER;
::VariantInit(pVal);
V_VT(pVal) = VT_EMPTY;
try {
V_VT(pVal) = VT_BSTR;
V_BSTR(pVal) = SysAllocString(element->getAttribute(name));
}
catch(DOMException& ex)
{
return MakeHRESULT(ex);
}
catch(...) {
return E_FAIL;
}
return S_OK;
}
STDMETHODIMP CXMLDOMElement::setAttribute(BSTR name, VARIANT value)
{
ATLTRACE(_T("CXMLDOMElement::setAttribute\n"));
try
{
if (V_VT(&value) == VT_BSTR)
{
element->setAttribute(name, value.bstrVal);
}
else {
element->setAttribute(name,(BSTR) (_bstr_t) value);
}
}
catch(DOMException& ex)
{
return MakeHRESULT(ex);
}
catch(...)
{
return E_FAIL;
}
return S_OK;
}
STDMETHODIMP CXMLDOMElement::removeAttribute(BSTR name)
{
ATLTRACE(_T("CXMLDOMElement::removeAttribute\n"));
try
{
element->removeAttribute(name);
}
catch(DOMException& ex)
{
return MakeHRESULT(ex);
}
catch(...)
{
return E_FAIL;
}
return S_OK;
}
STDMETHODIMP CXMLDOMElement::getAttributeNode(BSTR name, IXMLDOMAttribute **attr)
{
ATLTRACE(_T("CXMLDOMElement::getAttributeNode\n"));
if (NULL == attr)
return E_POINTER;
*attr = NULL;
DOMAttr* attrNode=element->getAttributeNode(name);
if(attrNode==NULL)
return S_OK;
CXMLDOMAttributeObj *pObj = NULL;
HRESULT hr = CXMLDOMAttributeObj::CreateInstance(&pObj);
if (S_OK != hr)
return hr;
pObj->AddRef();
pObj->SetOwnerDoc(m_pIXMLDOMDocument);
try
{
pObj->attr = attrNode;
}
catch(DOMException& ex)
{
pObj->Release();
return MakeHRESULT(ex);
}
catch(...)
{
pObj->Release();
return E_FAIL;
}
hr = pObj->QueryInterface(IID_IXMLDOMAttribute, reinterpret_cast<LPVOID*> (attr));
if (S_OK != hr)
*attr = NULL;
pObj->Release();
return hr;
}
STDMETHODIMP CXMLDOMElement::setAttributeNode(IXMLDOMAttribute *attr, IXMLDOMAttribute **attributeNode)
{
ATLTRACE(_T("CXMLDOMElement::setAttributeNode\n"));
if (NULL == attr || NULL == attributeNode)
return E_POINTER;
*attributeNode = NULL;
DOMAttr* newAttr = NULL;
IIBMXMLDOMNodeIdentity* nodeID = NULL;
HRESULT sc = attr->QueryInterface(IID_IIBMXMLDOMNodeIdentity,(void**) &nodeID);
if(SUCCEEDED(sc)) {
long id = 0;
sc = nodeID->get_NodeId(&id);
nodeID->Release();
if(SUCCEEDED(sc)) {
//
// any subsequent failure will be reported as an invalid arg
//
sc = E_INVALIDARG;
try {
DOMNode* newNode = (DOMNode*) id;
if(newNode->getNodeType() == DOMNode::ATTRIBUTE_NODE) {
newAttr = (DOMAttr*) newNode;
}
}
catch(...) {
}
}
}
//
// if we couldn't extract an attribute out of the
// argument, then return with a failure code
if(newAttr == NULL) return sc;
sc = S_OK;
try
{
DOMAttr* oldAttr = element->setAttributeNode(newAttr);
if(oldAttr!=NULL) {
CXMLDOMAttributeObj *pObj = NULL;
sc = CXMLDOMAttributeObj::CreateInstance(&pObj);
if (SUCCEEDED(sc)) {
pObj->attr = oldAttr;
pObj->AddRef();
pObj->SetOwnerDoc(m_pIXMLDOMDocument);
sc = pObj->QueryInterface(IID_IXMLDOMAttribute, reinterpret_cast<LPVOID*> (attributeNode));
pObj->Release();
}
}
}
catch(DOMException& ex)
{
return MakeHRESULT(ex);
}
catch(...)
{
return E_FAIL;
}
return sc;
}
STDMETHODIMP CXMLDOMElement::removeAttributeNode(IXMLDOMAttribute *attr, IXMLDOMAttribute * *attributeNode)
{
ATLTRACE(_T("CXMLDOMElement::removeAttributeNode\n"));
if (NULL == attr || NULL == attributeNode)
return E_POINTER;
*attributeNode = NULL;
CXMLDOMAttributeObj *pObj = NULL;
HRESULT hr = CXMLDOMAttributeObj::CreateInstance(&pObj);
if (S_OK != hr)
return hr;
pObj->AddRef();
pObj->SetOwnerDoc(m_pIXMLDOMDocument);
try
{
long id = 0;
IIBMXMLDOMNodeIdentity* nodeID = NULL;
if(SUCCEEDED(attr->QueryInterface(IID_IIBMXMLDOMNodeIdentity,(void**) &nodeID))) {
nodeID->get_NodeId(&id);
nodeID->Release();
}
pObj->attr = element->removeAttributeNode((DOMAttr*) id);
}
catch(DOMException& ex)
{
pObj->Release();
return MakeHRESULT(ex);
}
catch(...)
{
pObj->Release();
return E_FAIL;
}
hr = pObj->QueryInterface(IID_IXMLDOMAttribute, reinterpret_cast<LPVOID*> (attributeNode));
if (S_OK != hr)
*attributeNode = NULL;
pObj->Release();
return hr;
}
STDMETHODIMP CXMLDOMElement::getElementsByTagName(BSTR tagName, IXMLDOMNodeList **pVal)
{
ATLTRACE(_T("CXMLDOMElement::getElementsByTagName\n"));
if (NULL == pVal)
return E_POINTER;
*pVal = NULL;
CXMLDOMNodeListObj *pObj = NULL;
HRESULT hr = CXMLDOMNodeListObj::CreateInstance(&pObj);
if (S_OK != hr)
return hr;
pObj->AddRef();
pObj->SetOwnerDoc(m_pIXMLDOMDocument);
try
{
pObj->m_container = element->getElementsByTagName(tagName);
}
catch(DOMException& ex)
{
pObj->Release();
return MakeHRESULT(ex);
}
catch(...)
{
pObj->Release();
return E_FAIL;
}
hr = pObj->QueryInterface(IID_IXMLDOMNodeList, reinterpret_cast<LPVOID*> (pVal));
if (S_OK != hr)
*pVal = NULL;
pObj->Release();
return hr;
}
STDMETHODIMP CXMLDOMElement::normalize(void)
{
ATLTRACE(_T("CXMLDOMElement::normalize\n"));
try
{
element->normalize();
}
catch(DOMException& ex)
{
return MakeHRESULT(ex);
}
catch(...)
{
return E_FAIL;
}
return S_OK;
}
| [
"[email protected]"
] | [
[
[
1,
340
]
]
] |
fef599e30106e92509758f912a2cd9a92401d670 | e02fa80eef98834bf8a042a09d7cb7fe6bf768ba | /MyGUIEngine/src/MyGUI_ControllerManager.cpp | 959f71a215c20a683ba42b279e5e493a70ea0198 | [] | no_license | MyGUI/mygui-historical | fcd3edede9f6cb694c544b402149abb68c538673 | 4886073fd4813de80c22eded0b2033a5ba7f425f | refs/heads/master | 2021-01-23T16:40:19.477150 | 2008-03-06T22:19:12 | 2008-03-06T22:19:12 | 22,805,225 | 2 | 0 | null | null | null | null | WINDOWS-1251 | C++ | false | false | 3,041 | cpp | /*!
@file
@author Albert Semenov
@date 01/2008
@module
*/
#include "MyGUI_Gui.h"
#include "MyGUI_ControllerManager.h"
#include "MyGUI_WidgetManager.h"
#include "MyGUI_Common.h"
namespace MyGUI
{
INSTANCE_IMPLEMENT(ControllerManager);
void ControllerManager::initialise()
{
MYGUI_ASSERT(false == mIsInitialise, INSTANCE_TYPE_NAME << " initialised twice");
MYGUI_LOG(Info, "* Initialise: " << INSTANCE_TYPE_NAME);
WidgetManager::getInstance().registerUnlinker(this);
MYGUI_LOG(Info, INSTANCE_TYPE_NAME << " successfully initialized");
mIsInitialise = true;
}
void ControllerManager::shutdown()
{
if (false == mIsInitialise) return;
MYGUI_LOG(Info, "* Shutdown: " << INSTANCE_TYPE_NAME);
WidgetManager::getInstance().unregisterUnlinker(this);
clear();
MYGUI_LOG(Info, INSTANCE_TYPE_NAME << " successfully shutdown");
mIsInitialise = false;
}
void ControllerManager::clear()
{
for (ListControllerItem::iterator iter=mListItem.begin(); iter!=mListItem.end(); ++iter) {
delete (*iter).second;
}
mListItem.clear();
}
void ControllerManager::addItem(WidgetPtr _widget, ControllerItem * _item)
{
// если виджет первый, то подписываемся на кадры
if (0 == mListItem.size()) Gui::getInstance().addFrameListener(this);
// подготавливаем
_item->prepareItem(_widget);
for (ListControllerItem::iterator iter=mListItem.begin(); iter!=mListItem.end(); ++iter) {
// такой уже в списке есть
if ((*iter).first == _widget) {
if ((*iter).second->getType() == _item->getType()) {
(*iter).second->replaseItem((*iter).first, _item);
delete _item;
return;
}
}
}
// вставляем в самый конец
mListItem.push_back(PairControllerItem(_widget, _item));
}
void ControllerManager::removeItem(WidgetPtr _widget)
{
// не удаляем из списка, а обнуляем, в цикле он будет удален
for (ListControllerItem::iterator iter=mListItem.begin(); iter!=mListItem.end(); ++iter) {
if ((*iter).first == _widget) (*iter).first = null;
}
}
void ControllerManager::_unlinkWidget(WidgetPtr _widget)
{
removeItem(_widget);
}
void ControllerManager::_frameEntered(float _time)
{
for (ListControllerItem::iterator iter=mListItem.begin(); iter!=mListItem.end(); /*added in body*/) {
if (null == (*iter).first) {
delete (*iter).second;
// удаляем из списка, итератор не увеличиваем и на новый круг
iter = mListItem.erase(iter);
continue;
}
if ((*iter).second->addTime((*iter).first, _time)) {
++iter;
continue;
}
// на следующей итерации виджет вылетит из списка
(*iter).first = null;
}
if (0 == mListItem.size()) Gui::getInstance().removeFrameListener(this);
}
} // namespace MyGUI
| [
"[email protected]",
"[email protected]"
] | [
[
[
1,
6
],
[
8,
9
],
[
11,
18
],
[
20,
108
]
],
[
[
7,
7
],
[
10,
10
],
[
19,
19
]
]
] |
a9742e18ff4b722a35908917249bcf0e5484cc5c | bd8d12db21c3533bb082c15e973119aeeaeedc84 | /MathProblems.h | 0ad97d1ea6c341def19a39da9d6451860b09e001 | [] | no_license | jbreslin33/visomathtxtgame | 0280cf7a045bb8df82c80beddba985e3128b9e7d | 7ab2a608e91468603b2900e7a213b61df1ba2e49 | refs/heads/master | 2016-08-07T22:31:23.238476 | 2010-10-10T00:33:51 | 2010-10-10T00:33:51 | 37,391,318 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 394 | h | /*
* MathProblems.h
*
* Author: Jim Breslin
* Email: [email protected]
* Website: http://www.roacheopen.com
*/
#ifndef MATHPROBLEMS_H_
#define MATHPROBLEMS_H_
#include <vector>
#include <string>
class MathProblems
{
public:
MathProblems();
~MathProblems();
std::string getWelcomeString();
std::vector<int> mVectorOfInts;
std::string welcomeString;
};
#endif | [
"jbreslin33@localhost"
] | [
[
[
1,
28
]
]
] |
b96b61d029b85043c07bbd12c3e4f49740cabb97 | a230afa027a8a672c3d3581df13439127c795a55 | /Rendrer/Physics/Helpers/cooking.h | 5bb8717d4ab80c13845b5498da5693f4248c98a4 | [] | no_license | ASDen/CGsp | fbecb2463d975412f85fa343e87fda9707b7801a | 2657b72269566c59cc0127239e3827f359197f9e | refs/heads/master | 2021-01-25T12:02:10.331018 | 2010-09-22T12:43:19 | 2010-09-22T12:43:19 | 503,933 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 886 | h | #ifndef COOKING_H
#define COOKING_H
#include "NxCooking.h"
class NxPMap;
class NxTriangleMesh;
class NxUserOutputStream;
//#pragma message(CGSP_CC)
CGSP_CC bool hasCookingLibrary(); // check to see if the cooking library is available or not!
CGSP_CC bool InitCooking(NxUserAllocator* allocator = NULL, NxUserOutputStream* outputStream = NULL);
CGSP_CC void CloseCooking();
CGSP_CC bool CookConvexMesh(const NxConvexMeshDesc& desc, NxStream& stream);
CGSP_CC bool CookClothMesh(const NxClothMeshDesc& desc, NxStream& stream);
CGSP_CC bool CookTriangleMesh(const NxTriangleMeshDesc& desc, NxStream& stream);
CGSP_CC bool CookSoftBodyMesh(const NxSoftBodyMeshDesc& desc, NxStream& stream);
CGSP_CC bool CreatePMap(NxPMap& pmap, const NxTriangleMesh& mesh, NxU32 density, NxUserOutputStream* outputStream = NULL);
CGSP_CC bool ReleasePMap(NxPMap& pmap);
#endif
| [
"[email protected]"
] | [
[
[
1,
23
]
]
] |
42b43beb8687db6e339ec44232731811392b4e5c | f9351a01f0e2dec478e5b60c6ec6445dcd1421ec | /itl/libs/itl_xt/example/toytime.h | 2c8f6820944a4584ef37f01bc600bae08a13518f | [
"BSL-1.0"
] | permissive | WolfgangSt/itl | e43ed68933f554c952ddfadefef0e466612f542c | 6609324171a96565cabcf755154ed81943f07d36 | refs/heads/master | 2016-09-05T20:35:36.628316 | 2008-11-04T11:44:44 | 2008-11-04T11:44:44 | 327,076 | 0 | 1 | null | null | null | null | UTF-8 | C++ | false | false | 3,360 | h | /*----------------------------------------------------------------------------+
Copyright (c) 1999-2006: Cortex Software GmbH, Kantstrasse 57, Berlin
+-----------------------------------------------------------------------------+
Boost Software License - Version 1.0 - August 17th, 2003
Permission is hereby granted, free of charge, to any person or organization
obtaining a copy of the software and accompanying documentation covered by
this license (the "Software") to use, reproduce, display, distribute,
execute, and transmit the Software, and to prepare derivative works of the
Software, and to permit third-parties to whom the Software is furnished to
do so, all subject to the following:
The copyright notices in the Software and this entire statement, including
the above license grant, this restriction and the following disclaimer,
must be included in all copies of the Software, in whole or in part, and
all derivative works of the Software, unless such copies or derivative
works are solely in the form of machine-executable object code generated by
a source language processor.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
+----------------------------------------------------------------------------*/
namespace boost{namespace itl
{
/** Time is a toy-class to demonstrate a class that conforms the requirements of
a template parameter for class IntervalT.
In real world applications you may want to use the integer representation of a
time variable. That way intervals and their containers are working most efficiently.
*/
enum {sunday=0, monday, tuesday, wednesday, thursday, friday, saturday};
static const char* daynames[] = {"sun", "mon", "tue", "wed", "thu", "fri", "sat"};
class Time
{
public:
Time(): m_time(0) {}
Time(int hours, int minutes): m_time(60*hours+minutes) {}
Time(int day, int hours, int minutes): m_time((24*60)*day+60*hours+minutes) {}
int getDay()const { return m_time/(24*60); }
int getHours()const { return (m_time%(24*60))/60; }
int getMinutes()const { return (m_time%(24*60))%60; }
int asInt()const { return m_time; }
std::string getDayString()const { return daynames[getDay()]; }
std::string as_string()const
{
const int MAX_TIMESTING_LEN = 256;
char repr[MAX_TIMESTING_LEN];
sprintf(repr, "%3s:%02d:%02d", getDayString().c_str(), getHours(), getMinutes());
return std::string(repr);
}
Time& operator ++ () { m_time++; return *this; }
Time& operator -- () { m_time--; return *this; }
private:
int m_time;
};
bool operator < (const Time& x1, const Time& x2) { return x1.asInt() < x2.asInt(); }
bool operator == (const Time& x1, const Time& x2) { return x1.asInt() == x2.asInt(); }
bool operator <= (const Time& x1, const Time& x2) { return x1.asInt() <= x2.asInt(); }
}} // namespace itl boost
| [
"jofaber@6b8beb3d-354a-0410-8f2b-82c74c7fef9a"
] | [
[
[
1,
75
]
]
] |
6e5d9e5be8fe2f41c4b22607f3240a59d5bc7b54 | 8bbbcc2bd210d5608613c5c591a4c0025ac1f06b | /nes/mapper/072.cpp | b0e989d20011c650fcd6f326542901d92584788e | [] | no_license | PSP-Archive/NesterJ-takka | 140786083b1676aaf91d608882e5f3aaa4d2c53d | 41c90388a777c63c731beb185e924820ffd05f93 | refs/heads/master | 2023-04-16T11:36:56.127438 | 2008-12-07T01:39:17 | 2008-12-07T01:39:17 | 357,617,280 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 947 | cpp |
/////////////////////////////////////////////////////////////////////
// Mapper 72 (Created by rinao)
void NES_mapper72_Init()
{
g_NESmapper.Reset = NES_mapper72_Reset;
g_NESmapper.MemoryWrite = NES_mapper72_MemoryWrite;
}
void NES_mapper72_Reset()
{
// set CPU bank pointers
g_NESmapper.set_CPU_banks4(0,1,g_NESmapper.num_8k_ROM_banks-2,g_NESmapper.num_8k_ROM_banks-1);
// set PPU bank pointers
if(g_NESmapper.num_1k_VROM_banks)
{
g_NESmapper.set_PPU_banks8(0,1,2,3,4,5,6,7);
}
}
void NES_mapper72_MemoryWrite(uint32 addr, uint8 data)
{
uint8 bank = data & 0x0f;
if (data & 0x80)
{
g_NESmapper.set_CPU_banks4(bank*2, bank*2+1,g_NESmapper.num_8k_ROM_banks-2,g_NESmapper.num_8k_ROM_banks-1);
}
if (data & 0x40)
{
g_NESmapper.set_PPU_banks8(bank*8, bank*8+1,bank*8+2,bank*8+3,bank*8+4,bank*8+5,bank*8+6,bank*8+7);
}
}
/////////////////////////////////////////////////////////////////////
| [
"takka@e750ed6d-7236-0410-a570-cc313d6b6496"
] | [
[
[
1,
35
]
]
] |
e15d519547113577a9e4a1d93992e7923853d0d7 | e07af5d5401cec17dc0bbf6dea61f6c048f07787 | /field.cpp | efc1b63cbddb42c3d1df9c34199a097c814b14de | [] | no_license | Mosesofmason/nineo | 4189c378026f46441498a021d8571f75579ce55e | c7f774d83a7a1f59fde1ac089fde9aa0b0182d83 | refs/heads/master | 2016-08-04T16:33:00.101017 | 2009-12-26T15:25:54 | 2009-12-26T15:25:54 | 32,200,899 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 3,030 | cpp | ////////////////////////////////////////////////////////////////////////////////
////////// Author: newblue <[email protected]>
////////// Copyright by newblue, 2008.
////////////////////////////////////////////////////////////////////////////////
#include "field.hpp"
#include <wx/regex.h>
#include "decode.hpp"
namespace NiField
{
Field::Field ()
{}
Field::~Field ()
{}
bool Field::operator () ( const wxString& data )
{
return Parser (data);
}
bool Field::Parser ( const wxString& data )
{
m_rawdata = data;
m_data.Clear ();
m_data.Alloc (data.size ());
m_charset = wxT("Raw");
wxRegEx re (wxT("=\\?([^\\?]*)\\?(.)\\?([^\\?]*)\\?="));
unsigned int start = 0, len = 0;
wxString tdata;
const wxChar *bp, *ep, *dp;
dp = bp = m_rawdata.c_str();
ep = bp + m_rawdata.Len ();
while ( dp < ep )
{
if ( *dp == wxT('=') && re.Matches (dp) && re.GetMatchCount() == 4 )
{
if ( re.GetMatch ( &start, &len, 1 ) )
{
m_charset = wxString ( (dp + start), len ).Upper();
}
if ( re.GetMatch ( &start, &len, 2 ) )
{
m_encodetype = *(dp+start);
}
if ( re.GetMatch ( &start, &len, 3 ) )
{
tdata = wxString ((dp + start), len);
if ( m_encodetype == wxT('q') || m_encodetype == wxT('Q') )
{
m_data += NiDecode::QPDecode(tdata);
}
else
if ( m_encodetype == wxT('B') || m_encodetype == wxT('b') )
{
m_data += NiDecode::Base64Decode (tdata);
}
}
if ( re.GetMatch ( &start, &len, 0 ) )
{
dp += len;
}
}
else
{
m_data += *dp;
}
++dp;
}
return true;
}
wxString Field::Data () const
{
return m_data;
}
wxString Field::DataStripRe () const
{
const wxChar *bp, *ep, *dp;
unsigned int start, len;
dp = bp = m_data.c_str();
ep = bp + m_data.Len ();
wxRegEx re (wxT("^([rR]e|[Rr]e \\[\\d+\\]): "), wxRE_DEFAULT|wxRE_ICASE);
while ( dp < ep && re.Matches (dp) )
{
if ( re.GetMatch ( &start, &len, 0 ) )
{
dp += len;
}
}
return wxString ( dp );
}
NiUtils::HASH Field::DataStripReHash () const
{
return NiUtils::NiHash (DataStripRe());
}
wxString Field::Charset () const
{
return m_charset;
}
}
| [
"[email protected]"
] | [
[
[
1,
103
]
]
] |
904be019a7094863531aa9015c7fb3d09323a293 | 5a39be53de11cddb52af7d0b70b56ef94cc52d35 | /doc/ICTCLAS/Codes and Application/Utility/Dictionary.cpp | e760ea011d9d1667e5f252495c5a27b2710b392a | [] | no_license | zchn/jsepku | 2b76eb5d118f86a5c942a9f4ec25a5adae24f802 | 8290fef5ff8abaf62cf050cead489dc7d44efa5f | refs/heads/master | 2016-09-10T19:44:23.882210 | 2008-01-01T07:32:13 | 2008-01-01T07:32:13 | 33,052,475 | 0 | 0 | null | null | null | null | GB18030 | C++ | false | false | 34,170 | cpp | //////////////////////////////////////////////////////////////////////
//ICTCLAS简介:计算所汉语词法分析系统ICTCLAS(Institute of Computing Technology, Chinese Lexical Analysis System),
// 功能有:中文分词;词性标注;未登录词识别。
// 分词正确率高达97.58%(973专家评测结果),
// 未登录词识别召回率均高于90%,其中中国人名的识别召回率接近98%;
// 处理速度为31.5Kbytes/s。
//著作权: Copyright?2002-2005中科院计算所 职务著作权人:张华平 刘群
//遵循协议:自然语言处理开放资源许可证1.0
//Email: [email protected]
//Homepage:www.nlp.org.cn;mtgroup.ict.ac.cn
/****************************************************************************
*
* Copyright (c) 2000, 2001
* Machine Group
* Software Research Lab.
* Institute of Computing Tech.
* Chinese Academy of Sciences
* All rights reserved.
*
* This file is the confidential and proprietary property of
* Institute of Computing Tech. and the posession or use of this file requires
* a written license from the author.
* Filename: Dictionary.cpp
* Abstract:
* implementation of the CDictionary class.
* Author: Kevin Zhang
* ([email protected])
* Date: 2002-1-8
*
* Notes:
*
****************************************************************************/
#include "stdafx.h"
#include "Dictionary.h"
#include "Utility.h"
#include <string.h>
#include <stdlib.h>
#include <malloc.h>
#include <stdio.h>
#include <fstream>
using namespace std;
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CDictionary::CDictionary()
{
//initilization
memset(m_IndexTable,0,sizeof(m_IndexTable));
m_pModifyTable=NULL;
}
CDictionary::~CDictionary()
{
for(int i=0;i<CC_NUM;i++)
{//delete the memory of word item array in the dictionary
for(int j=0;j<m_IndexTable[i].nCount;j++)
delete m_IndexTable[i].pWordItemHead[j].sWord;
delete [] m_IndexTable[i].pWordItemHead;
}
DelModified();
}
/*********************************************************************
*
* Func Name : Load
*
* Description: Load the dictionary from the file .dct
*
*
* Parameters : sFilename: the file name
*
* Returns : success or fail
* Author : Kevin Zhang
* History :
* 1.create 2002-1-9
*********************************************************************/
bool CDictionary::Load(char *sFilename,bool bReset)
{
FILE *fp;
int i,j,nBuffer[3];
if((fp=fopen(sFilename,"rb"))==NULL)
return false;//fail while opening the file
//Release the memory for new files
for( i=0;i<CC_NUM;i++)
{//delete the memory of word item array in the dictionary
for( j=0;j<m_IndexTable[i].nCount;j++)
delete m_IndexTable[i].pWordItemHead[j].sWord;
delete [] m_IndexTable[i].pWordItemHead;
}
DelModified();
for(i=0;i<CC_NUM;i++)
{
fread(&(m_IndexTable[i].nCount),sizeof(int),1,fp);
if(m_IndexTable[i].nCount>0)
m_IndexTable[i].pWordItemHead=new WORD_ITEM[m_IndexTable[i].nCount];
else
{
m_IndexTable[i].pWordItemHead=0;
continue;
}
j=0;
while(j<m_IndexTable[i].nCount)
{
fread(nBuffer,sizeof(int),3,fp);
m_IndexTable[i].pWordItemHead[j].sWord=new char[nBuffer[1]+1];
if(nBuffer[1])//String length is more than 0
{
fread(m_IndexTable[i].pWordItemHead[j].sWord,sizeof(char),nBuffer[1],fp);
}
m_IndexTable[i].pWordItemHead[j].sWord[nBuffer[1]]=0;
if(bReset)//Reset the frequency
m_IndexTable[i].pWordItemHead[j].nFrequency=0;
else
m_IndexTable[i].pWordItemHead[j].nFrequency=nBuffer[0];
m_IndexTable[i].pWordItemHead[j].nWordLen=nBuffer[1];
m_IndexTable[i].pWordItemHead[j].nHandle=nBuffer[2];
j+=1;//Get next item in the original table.
}
}
fclose(fp);
return true;
}
/*********************************************************************
*
* Func Name : Save
*
* Description: Save the dictionary as the file .dct
*
*
* Parameters : sFilename: the file name
*
* Returns : success or fail
* Author : Kevin Zhang
* History :
* 1.create 2002-1-9
*********************************************************************/
bool CDictionary::Save(char *sFilename)
{
FILE *fp;
int i,j,nCount,nBuffer[3];
PWORD_CHAIN pCur;
if((fp=fopen(sFilename,"wb"))==NULL)
return false;//fail while opening the file
for(i=0;i<CC_NUM;i++)
{
pCur=NULL;
if(m_pModifyTable)
{//Modification made
nCount=m_IndexTable[i].nCount+m_pModifyTable[i].nCount-m_pModifyTable[i].nDelete;
fwrite(&nCount,sizeof(int),1,fp);
pCur=m_pModifyTable[i].pWordItemHead;
j=0;
while(pCur!=NULL&&j<m_IndexTable[i].nCount)
{//Output to the file after comparision
if(strcmp(pCur->data.sWord,m_IndexTable[i].pWordItemHead[j].sWord)<0||(strcmp(pCur->data.sWord,m_IndexTable[i].pWordItemHead[j].sWord)==0&&pCur->data.nHandle<m_IndexTable[i].pWordItemHead[j].nHandle))
{//Output the modified data to the file
nBuffer[0]=pCur->data.nFrequency;
nBuffer[1]=pCur->data.nWordLen;
nBuffer[2]=pCur->data.nHandle;
fwrite(nBuffer,sizeof(int),3,fp);
if(nBuffer[1])//String length is more than 0
fwrite(pCur->data.sWord,sizeof(char),nBuffer[1],fp);
pCur=pCur->next;//Get next item in the modify table.
}
else if(m_IndexTable[i].pWordItemHead[j].nFrequency==-1)
{//The item has been removed,so skip it
j+=1;
}
else if(strcmp(pCur->data.sWord,m_IndexTable[i].pWordItemHead[j].sWord)>0||(strcmp(pCur->data.sWord,m_IndexTable[i].pWordItemHead[j].sWord)==0&&pCur->data.nHandle>m_IndexTable[i].pWordItemHead[j].nHandle))
{//Output the index table data to the file
nBuffer[0]=m_IndexTable[i].pWordItemHead[j].nFrequency;
nBuffer[1]=m_IndexTable[i].pWordItemHead[j].nWordLen;
nBuffer[2]=m_IndexTable[i].pWordItemHead[j].nHandle;
fwrite(nBuffer,sizeof(int),3,fp);
if(nBuffer[1])//String length is more than 0
fwrite(m_IndexTable[i].pWordItemHead[j].sWord,sizeof(char),nBuffer[1],fp);
j+=1;//Get next item in the original table.
}
}
if(j<m_IndexTable[i].nCount)
{
while(j<m_IndexTable[i].nCount)
{
if(m_IndexTable[i].pWordItemHead[j].nFrequency!=-1)
{//Has been deleted
nBuffer[0]=m_IndexTable[i].pWordItemHead[j].nFrequency;
nBuffer[1]=m_IndexTable[i].pWordItemHead[j].nWordLen;
nBuffer[2]=m_IndexTable[i].pWordItemHead[j].nHandle;
fwrite(nBuffer,sizeof(int),3,fp);
if(nBuffer[1])//String length is more than 0
fwrite(m_IndexTable[i].pWordItemHead[j].sWord,sizeof(char),nBuffer[1],fp);
}
j+=1;//Get next item in the original table.
}
}
else////No Modification
while(pCur!=NULL)//Add the rest data to the file.
{
nBuffer[0]=pCur->data.nFrequency;
nBuffer[1]=pCur->data.nWordLen;
nBuffer[2]=pCur->data.nHandle;
fwrite(nBuffer,sizeof(int),3,fp);
if(nBuffer[1])//String length is more than 0
fwrite(pCur->data.sWord,sizeof(char),nBuffer[1],fp);
pCur=pCur->next;//Get next item in the modify table.
}
}
else
{
fwrite(&m_IndexTable[i].nCount,sizeof(int),1,fp);
//write to the file
j=0;
while(j<m_IndexTable[i].nCount)
{
nBuffer[0]=m_IndexTable[i].pWordItemHead[j].nFrequency;
nBuffer[1]=m_IndexTable[i].pWordItemHead[j].nWordLen;
nBuffer[2]=m_IndexTable[i].pWordItemHead[j].nHandle;
fwrite(nBuffer,sizeof(int),3,fp);
if(nBuffer[1])//String length is more than 0
fwrite(m_IndexTable[i].pWordItemHead[j].sWord,sizeof(char),nBuffer[1],fp);
j+=1;//Get next item in the original table.
}
}
}
fclose(fp);
return true;
}
/*********************************************************************
*
* Func Name : AddItem
*
* Description: Add a word item to the dictionary
*
*
* Parameters : sWord: the word
* nHandle:the handle number
* nFrequency: the frequency
* Returns : success or fail
* Author : Kevin Zhang
* History :
* 1.create 2002-1-9
*********************************************************************/
bool CDictionary::AddItem(char *sWord, int nHandle,int nFrequency)
{
char sWordAdd[WORD_MAXLENGTH-2];
int nPos,nFoundPos;
PWORD_CHAIN pRet,pTemp,pNext;
int i=0;
if(!PreProcessing(sWord, &nPos,sWordAdd,true))
return false;
if(FindInOriginalTable(nPos,sWordAdd,nHandle,&nFoundPos))
{//The word exists in the original table, so add the frequency
//Operation in the index table and its items
if(m_IndexTable[nPos].pWordItemHead[nFoundPos].nFrequency==-1)
{//The word item has been removed
m_IndexTable[nPos].pWordItemHead[nFoundPos].nFrequency=nFrequency;
if(!m_pModifyTable)//Not prepare the buffer
{
m_pModifyTable=new MODIFY_TABLE[CC_NUM];
memset(m_pModifyTable,0,CC_NUM*sizeof(MODIFY_TABLE));
}
m_pModifyTable[nPos].nDelete-=1;
}
else
m_IndexTable[nPos].pWordItemHead[nFoundPos].nFrequency+=nFrequency;
return true;
}
//The items not exists in the index table.
//As following, we have to find the item whether exists in the modify data region
//If exists, change the frequency .or else add a item
if(!m_pModifyTable)//Not prepare the buffer
{
m_pModifyTable=new MODIFY_TABLE[CC_NUM];
memset(m_pModifyTable,0,CC_NUM*sizeof(MODIFY_TABLE));
}
if(FindInModifyTable(nPos,sWordAdd,nHandle,&pRet))
{
if(pRet!=NULL)
pRet=pRet->next;
else
pRet=m_pModifyTable[nPos].pWordItemHead;
pRet->data.nFrequency+=nFrequency;
return true;
}
//find the proper position to add the word to the modify data table and link
pTemp=new WORD_CHAIN;//Allocate the word chain node
if(pTemp==NULL)//Allocate memory failure
return false;
memset(pTemp,0,sizeof(WORD_CHAIN));//init it with 0
pTemp->data.nHandle=nHandle;//store the handle
pTemp->data.nWordLen=strlen(sWordAdd);
pTemp->data.sWord=new char[1+pTemp->data.nWordLen];
strcpy(pTemp->data.sWord,sWordAdd);
pTemp->data.nFrequency=nFrequency;
pTemp->next=NULL;
if(pRet!=NULL)
{
pNext=pRet->next;//Get the next item before the current item
pRet->next=pTemp;//link the node to the chain
}
else
{
pNext=m_pModifyTable[nPos].pWordItemHead;
m_pModifyTable[nPos].pWordItemHead=pTemp;//Set the pAdd as the head node
}
pTemp->next=pNext;//Very important!!!! or else it will lose some node
//Modify in 2001-10-29
m_pModifyTable[nPos].nCount++;//the number increase by one
return true;
}
bool CDictionary::DelItem(char *sWord,int nHandle)
{
char sWordDel[WORD_MAXLENGTH-2];
int nPos,nFoundPos,nTemp;
PWORD_CHAIN pPre,pTemp,pCur;
if(!PreProcessing(sWord, &nPos,sWordDel))
return false;
if(FindInOriginalTable(nPos,sWordDel,nHandle,&nFoundPos))
{
if(!m_pModifyTable)//Not prepare the buffer
{
m_pModifyTable=new MODIFY_TABLE[CC_NUM];
memset(m_pModifyTable,0,CC_NUM*sizeof(MODIFY_TABLE));
}
m_IndexTable[nPos].pWordItemHead[nFoundPos].nFrequency=-1;
m_pModifyTable[nPos].nDelete+=1;
if(nHandle==-1)//Remove all items which word is sWordDel,ignoring the handle
{
/* nTemp=nFoundPos-1;//Check its previous position
while(nTemp>0&&strcmp(m_IndexTable[nPos].pWordItemHead[nFoundPos].sWord,sWordDel)==0)
{
m_IndexTable[nPos].pWordItemHead[nTemp].nFrequency=-1;
m_pModifyTable[nPos].nDelete+=1;
nTemp-=1;
}
*/ nTemp=nFoundPos+1;//Check its previous position
while(nTemp<m_IndexTable[nPos].nCount&&strcmp(m_IndexTable[nPos].pWordItemHead[nFoundPos].sWord,sWordDel)==0)
{
m_IndexTable[nPos].pWordItemHead[nTemp].nFrequency=-1;
m_pModifyTable[nPos].nDelete+=1;
nTemp+=1;
}
}
return true;
}
//Operation in the modify table and its items
if(FindInModifyTable(nPos,sWordDel,nHandle,&pPre))
{
pCur=m_pModifyTable[nPos].pWordItemHead;
if(pPre!=NULL)
pCur=pPre->next;
while(pCur!=NULL && _stricmp(pCur->data.sWord,sWordDel)==0&&(pCur->data.nHandle==nHandle||nHandle<0))
{
pTemp=pCur;
if(pPre!=NULL)//pCur is the first item
pPre->next=pCur->next;
else
m_pModifyTable[nPos].pWordItemHead=pCur->next;
pCur=pCur->next;
delete pTemp->data.sWord;//Delete the word
delete pTemp;
}
return true;
}
return false;
}
bool CDictionary::DelModified()
{
PWORD_CHAIN pTemp,pCur;
if(!m_pModifyTable)
return true;
for(int i=0;i<CC_NUM;i++)
{
pCur=m_pModifyTable[i].pWordItemHead;
while(pCur!=NULL)
{
pTemp=pCur;
pCur=pCur->next;
delete pTemp->data.sWord;
delete pTemp;
}
}
delete [] m_pModifyTable;
m_pModifyTable=NULL;
return true;
}
bool CDictionary::IsExist(char *sWord, int nHandle)
{
char sWordFind[WORD_MAXLENGTH-2];
int nPos;
if(!PreProcessing(sWord, &nPos,sWordFind))
return false;
return(FindInOriginalTable(nPos,sWordFind,nHandle)||FindInModifyTable(nPos,sWordFind,nHandle));
}
bool CDictionary::GetHandle(char *sWord,int *pnCount,int *pnHandle,int *pnFrequency)
{
char sWordGet[WORD_MAXLENGTH-2];
int nPos,nFoundPos,nTemp;
PWORD_CHAIN pPre,pCur;
*pnCount=0;
if(!PreProcessing(sWord, &nPos,sWordGet))
return false;
if(FindInOriginalTable(nPos,sWordGet,-1,&nFoundPos))
{
pnHandle[*pnCount]=m_IndexTable[nPos].pWordItemHead[nFoundPos].nHandle;
pnFrequency[*pnCount]=m_IndexTable[nPos].pWordItemHead[nFoundPos].nFrequency;
*pnCount+=1;
/* nTemp=nFoundPos-1;//Check its previous position
while(nTemp>0&&strcmp(m_IndexTable[nPos].pWordItemHead[nTemp].sWord,sWordGet)==0)
{
pnHandle[*pnCount]=m_IndexTable[nPos].pWordItemHead[nTemp].nHandle;
pnFrequency[*pnCount]=m_IndexTable[nPos].pWordItemHead[nTemp].nFrequency;
*pnCount+=1;
nTemp-=1;
}
*/ nTemp=nFoundPos+1;//Check its previous position
while(nTemp<m_IndexTable[nPos].nCount&&strcmp(m_IndexTable[nPos].pWordItemHead[nTemp].sWord,sWordGet)==0)
{
pnHandle[*pnCount]=m_IndexTable[nPos].pWordItemHead[nTemp].nHandle;
pnFrequency[*pnCount]=m_IndexTable[nPos].pWordItemHead[nTemp].nFrequency;
*pnCount+=1;
nTemp+=1;
}
return true;
}
//Operation in the index table and its items
if(FindInModifyTable(nPos,sWordGet,-1,&pPre))
{
pCur=m_pModifyTable[nPos].pWordItemHead;
if(pPre!=NULL)
pCur=pPre->next;
while(pCur!=NULL && _stricmp(pCur->data.sWord,sWordGet)==0)
{
pnHandle[*pnCount]=pCur->data.nHandle;
pnFrequency[*pnCount]=pCur->data.nFrequency;
*pnCount+=1;
pCur=pCur->next;
}
return true;
}
return false;
}
/*********************************************************************
*
* Func Name : FindInOriginalTable
*
* Description: judge the word and handle exist in the inner table and its items
*
*
* Parameters : nInnerCode: the inner code of the first CHines char
* sWord: the word
* nHandle:the handle number
* *nPosRet:the position which node is matched
*
* Returns : success or fail
* Author : Kevin Zhang
* History :
* 1.create 2002-1-9
*********************************************************************/
bool CDictionary::FindInOriginalTable(int nInnerCode,char *sWord,int nHandle,int *nPosRet)
{
PWORD_ITEM pItems=m_IndexTable[nInnerCode].pWordItemHead;
int nStart=0,nEnd=m_IndexTable[nInnerCode].nCount-1,nMid=(nStart+nEnd)/2,nCount=0,nCmpValue;
while(nStart<=nEnd)//Binary search
{
nCmpValue=strcmp(pItems[nMid].sWord,sWord);
if(nCmpValue==0&&(pItems[nMid].nHandle==nHandle||nHandle==-1))
{
if(nPosRet)
{
if(nHandle==-1)//Not very strict match
{//Add in 2002-1-28
nMid-=1;
while(nMid>=0&&strcmp(pItems[nMid].sWord,sWord)==0)
//Get the first item which match the current word
nMid--;
if(nMid<0||strcmp(pItems[nMid].sWord,sWord)!=0)
nMid++;
}
*nPosRet=nMid;
return true;
}
if(nPosRet)
*nPosRet=nMid;
return true;//find it
}
else if(nCmpValue<0||(nCmpValue==0&&pItems[nMid].nHandle<nHandle&&nHandle!=-1))
{
nStart=nMid+1;
}
else if(nCmpValue>0||(nCmpValue==0&&pItems[nMid].nHandle>nHandle&&nHandle!=-1))
{
nEnd=nMid-1;
}
nMid=(nStart+nEnd)/2;
}
if(nPosRet)
{
//Get the previous position
*nPosRet=nMid-1;
}
return false;
}
/*********************************************************************
*
* Func Name : FindInModifyTable
*
* Description: judge the word and handle exist in the modified table and its items
*
*
* Parameters : nInnerCode: the inner code of the first CHines char
* sWord: the word
* nHandle:the handle number
* *pFindRet: the node found
*
* Returns : success or fail
* Author : Kevin Zhang
* History :
* 1.create 2002-1-9
*********************************************************************/
bool CDictionary::FindInModifyTable(int nInnerCode,char *sWord,int nHandle,PWORD_CHAIN *pFindRet)
{
PWORD_CHAIN pCur,pPre;
if(m_pModifyTable==NULL)//empty
return false;
pCur=m_pModifyTable[nInnerCode].pWordItemHead;
pPre=NULL;
while(pCur!=NULL&&(_stricmp(pCur->data.sWord,sWord)<0||(_stricmp(pCur->data.sWord,sWord)==0&&pCur->data.nHandle<nHandle)))
//sort the link chain as alphabet
{
pPre=pCur;
pCur=pCur->next;
}
if(pFindRet)
*pFindRet=pPre;
if(pCur!=NULL && _stricmp(pCur->data.sWord,sWord)==0&&(pCur->data.nHandle==nHandle||nHandle<0))
{//The node exists, delete the node and return
return true;
}
return false;
}
/*********************************************************************
*
* Func Name : GetWordType
*
* Description: Get the type of word
*
*
* Parameters : sWord: the word
* Returns : the type
* Author : Kevin Zhang
* History :
* 1.create 2002-1-9
*********************************************************************/
int CDictionary::GetWordType(char *sWord)
{
int nType=charType((unsigned char *)sWord),nLen=strlen(sWord);
if(nLen>0&&nType==CT_CHINESE&&IsAllChinese((unsigned char *)sWord))
return WT_CHINESE;//Chinese word
else if(nLen>0&&nType==CT_DELIMITER)
return WT_DELIMITER;//Delimiter
else
return WT_OTHER;//other invalid
}
/*********************************************************************
*
* Func Name : PreProcessing
*
* Description: Get the type of word
*
*
* Parameters : sWord: the word
* Returns : the type
* Author : Kevin Zhang
* History :
* 1.create 2002-1-9
*********************************************************************/
bool CDictionary::PreProcessing(char *sWord, int *nId, char *sWordRet,bool bAdd)
{
//Position for the delimeters
int nType=charType((unsigned char *)sWord),nLen=strlen(sWord);
int nEnd=nLen-1,nBegin=0;
if(nLen==0)
return false;
while(nEnd>=0&&sWord[nEnd]==' ')
nEnd-=1;
while(nBegin<=nEnd&&sWord[nBegin]==' ')
nBegin+=1;
if(nBegin>nEnd)
return false;
if(nEnd!=nLen-1||nBegin!=0)
{
strncpy(sWord,sWord+nBegin,nEnd-nBegin+1);
sWord[nEnd-nBegin+1]=0;
}
/*
if((bAdd||strlen(sWord)>4)&&IsAllChineseNum(sWord))
{ //Only convert the Chinese Num to 3755 while
//Get the inner code of the first Chinese Char
strcpy(sWord,"五十八");
}
*/
if(nType==CT_CHINESE)//&&IsAllChinese((unsigned char *)sWord)
{//Chinese word
*nId=CC_ID(sWord[0],sWord[1]);
//Get the inner code of the first Chinese Char
strcpy(sWordRet,&sWord[2]);//store the word,not store the first Chinese Char
return true;
}
/* if(nType==CT_NUM&&IsAllNum((unsigned char *)sWord))
{
*nId=3756;
//Get the inner code of the first Chinese Char
sWordRet[0]=0;//store the word,not store the first Chinese Char
return true;
}
*/ if(nType==CT_DELIMITER)
{//Delimiter
*nId=3755;
//Get the inner code of the first Chinese Char
strcpy(sWordRet,sWord);//store the word,not store the first Chinese Char
return true;
}
/*
if(nType==CT_LETTER&&IsAllLetter((unsigned char *)sWord))
{
*nId=3757;
//Get the inner code of the first Chinese Char
sWordRet[0]=0;//store the word,not store the first Chinese Char
return true;
}
if(nType==CT_SINGLE&&IsAllSingleByte((unsigned char *)sWord))
{
*nId=3758;
//Get the inner code of the first Chinese Char
sWordRet[0]=0;//store the word,not store the first Chinese Char
return true;
}
if(nType==CT_INDEX&&IsAllIndex((unsigned char *)sWord))
{
*nId=3759;
//Get the inner code of the first Chinese Char
sWordRet[0]=0;//store the word,not store the first Chinese Char
return true;
}
*/
return false;//other invalid
}
/*********************************************************************
*
* Func Name : MergePOS
*
* Description: Merge all the POS into nHandle,
* just get the word in the dictionary and set its Handle as nHandle
*
*
* Parameters : nHandle: the only handle which will be attached to the word
* Returns : the type
* Author : Kevin Zhang
* History :
* 1.create 2002-1-21
*********************************************************************/
bool CDictionary::MergePOS(int nHandle)
{
int i,j,nCompare;
char sWordPrev[WORD_MAXLENGTH];
PWORD_CHAIN pPre,pCur,pTemp;
if(!m_pModifyTable)//Not prepare the buffer
{
m_pModifyTable=new MODIFY_TABLE[CC_NUM];
memset(m_pModifyTable,0,CC_NUM*sizeof(MODIFY_TABLE));
}
for( i=0;i<CC_NUM;i++)//Operation in the index table
{//delete the memory of word item array in the dictionary
sWordPrev[0]=0;//Set empty
for(j=0;j<m_IndexTable[i].nCount;j++)
{
nCompare=_stricmp(sWordPrev,m_IndexTable[i].pWordItemHead[j].sWord);
if((j==0||nCompare<0)&&m_IndexTable[i].pWordItemHead[j].nFrequency!=-1)
{//Need to modify its handle
m_IndexTable[i].pWordItemHead[j].nHandle=nHandle;//Change its handle
strcpy(sWordPrev,m_IndexTable[i].pWordItemHead[j].sWord);//Refresh previous Word
}
else if(nCompare==0&&m_IndexTable[i].pWordItemHead[j].nFrequency!=-1)
{//Need to delete when not delete and same as previous word
m_IndexTable[i].pWordItemHead[j].nFrequency=-1;//Set delete flag
m_pModifyTable[i].nDelete+=1;//Add the number of being deleted
}
}
}
for( i=0;i<CC_NUM;i++)//Operation in the modify table
{
pPre=NULL;
pCur=m_pModifyTable[i].pWordItemHead;
sWordPrev[0]=0;//Set empty
while(pCur!=NULL)
{
if(_stricmp(pCur->data.sWord,sWordPrev)>0)
{//The new word
pCur->data.nHandle=nHandle;//Chang its handle
strcpy(sWordPrev,pCur->data.sWord);//Set new previous word
pPre=pCur;//New previous pointer
pCur=pCur->next;
}
else
{//The same word as previous,delete it.
pTemp=pCur;
if(pPre!=NULL)//pCur is the first item
pPre->next=pCur->next;
else
m_pModifyTable[i].pWordItemHead=pCur->next;
pCur=pCur->next;
delete pTemp->data.sWord;//Delete the word
delete pTemp;//Delete the item
}
}
}
return true;
}
/*********************************************************************
*
* Func Name : GetMaxMatch
*
* Description: Get the max match to the word
*
*
* Parameters : nHandle: the only handle which will be attached to the word
* Returns : success or fail
* Author : Kevin Zhang
* History :
* 1.create 2002-1-21
*********************************************************************/
bool CDictionary::GetMaxMatch(char *sWord, char *sWordRet,int *npHandleRet)
{
char sWordGet[WORD_MAXLENGTH-2],sFirstChar[3];
int nPos,nFoundPos,nTemp;
PWORD_CHAIN pCur;
*npHandleRet=-1;
if(!PreProcessing(sWord, &nPos,sWordGet))
return false;
sWordRet[0]=0;
strncpy(sFirstChar,sWord,strlen(sWord)-strlen(sWordGet));//Get the first char
sFirstChar[strlen(sWord)-strlen(sWordGet)]=0;//Set the end flag
FindInOriginalTable(nPos,sWordGet,-1,&nFoundPos);
nTemp=nFoundPos;//Check its previous position
if(nFoundPos==-1)
nTemp=0;
while(nTemp<m_IndexTable[nPos].nCount&&CC_Find(m_IndexTable[nPos].pWordItemHead[nTemp].sWord,sWordGet)!=m_IndexTable[nPos].pWordItemHead[nTemp].sWord)
{//Get the next
nTemp+=1;
}
if(nTemp<m_IndexTable[nPos].nCount&&CC_Find(m_IndexTable[nPos].pWordItemHead[nTemp].sWord,sWordGet)==m_IndexTable[nPos].pWordItemHead[nTemp].sWord)
{
strcpy(sWordRet,sFirstChar);
strcat(sWordRet,m_IndexTable[nPos].pWordItemHead[nTemp].sWord);
*npHandleRet=m_IndexTable[nPos].pWordItemHead[nTemp].nHandle;
return true;
}//Cannot get the item and retrieve the modified data if exists
//Operation in the index table and its items
if(m_pModifyTable&&m_pModifyTable[nPos].pWordItemHead)//Exists
pCur=m_pModifyTable[nPos].pWordItemHead;
else
pCur=NULL;
while(pCur!=NULL&&strcmp(pCur->data.sWord,sWordGet)<=0&&CC_Find(pCur->data.sWord,sWordGet)!=pCur->data.sWord)//
{
pCur=pCur->next;
}
if(pCur!=NULL&&CC_Find(pCur->data.sWord,sWordGet)!=pCur->data.sWord)
{//Get it
strcpy(sWordRet,sFirstChar);
strcat(sWordRet,pCur->data.sWord);
*npHandleRet=pCur->data.nHandle;
return true;
}
return false;
}
/*********************************************************************
*
* Func Name : GetPOSValue
*
* Description: Get the POS value according the POS string
*
*
* Parameters :
* Returns : the value
* Author : Kevin Zhang
* History :
* 1.create 2002-1-29
*********************************************************************/
int CDictionary::GetPOSValue(char *sPOS)
{
int nPOS;
char *sPlusPos,sTemp[4];
if(strlen(sPOS)<3)
{
nPOS=sPOS[0]*256+sPOS[1];
}
else
{
sPlusPos=strchr(sPOS,'+');
strncpy(sTemp,sPOS,sPlusPos-sPOS);
sTemp[sPlusPos-sPOS]=0;
nPOS=100*GetPOSValue(sTemp);
strncpy(sTemp,sPlusPos+1,4);
nPOS+=atoi(sTemp);
}
return nPOS;
}
/*********************************************************************
*
* Func Name : GetPOSString
*
* Description: Get the POS string according the POS value
*
*
* Parameters :
* Returns : success or fail
* Author : Kevin Zhang
* History :
* 1.create 2002-1-29
*********************************************************************/
bool CDictionary::GetPOSString(int nPOS, char *sPOSRet)
{
if(nPOS>'a'*25600)
{
if((nPOS/100)%256!=0)
sprintf(sPOSRet,"%c%c+%d",nPOS/25600,(nPOS/100)%256,nPOS%100);
else
sprintf(sPOSRet,"%c+%d",nPOS/25600,nPOS%100);
}
else
{
if(nPOS>256)
sprintf(sPOSRet,"%c%c",nPOS/256,nPOS%256);
else
sprintf(sPOSRet,"%c",nPOS%256);
}
return true;
}
int CDictionary::GetFrequency(char *sWord, int nHandle)
{
char sWordFind[WORD_MAXLENGTH-2];
int nPos,nIndex;
PWORD_CHAIN pFound;
if(!PreProcessing(sWord, &nPos,sWordFind))
return 0;
if(FindInOriginalTable(nPos,sWordFind,nHandle,&nIndex))
{
return m_IndexTable[nPos].pWordItemHead[nIndex].nFrequency;
}
if(FindInModifyTable(nPos,sWordFind,nHandle,&pFound))
{
return pFound->data.nFrequency;
}
return 0;
}
bool CDictionary::Output(char *sFilename)
{
FILE *fp;
int i,j;
PWORD_CHAIN pCur;
char sPrevWord[WORD_MAXLENGTH]="", sCurWord[WORD_MAXLENGTH],sPOS[10];
if((fp=fopen(sFilename,"wb"))==NULL)
return false;//fail while opening the file
if(m_pModifyTable)
{//Modification made, not to output when modify table exists.
return false;
}
for(i=0;i<CC_NUM;i++)
{
pCur=NULL;
j=0;
while(j<m_IndexTable[i].nCount)
{
GetPOSString(m_IndexTable[i].pWordItemHead[j].nHandle,sPOS);
//Get the POS string
sprintf(sCurWord,"%c%c%s",CC_CHAR1(i),CC_CHAR2(i),m_IndexTable[i].pWordItemHead[j].sWord);
if(strcmp(sPrevWord,sCurWord)!=0)
fprintf(fp,"\n%s %s",sCurWord,sPOS);
else
fprintf(fp," %s",sPOS);
strcpy(sPrevWord,sCurWord);
j+=1;//Get next item in the original table.
}
}
fclose(fp);
return true;
}
bool CDictionary::OutputChars(char *sFilename)
{
FILE *fp;
int i,j;
char sPrevWord[WORD_MAXLENGTH]="", sCurWord[WORD_MAXLENGTH];
if((fp=fopen(sFilename,"wb"))==NULL)
return false;//fail while opening the file
if(m_pModifyTable)
{//Modification made, not to output when modify table exists.
return false;
}
for(i=0;i<CC_NUM;i++)
{
j=0;
while(j<m_IndexTable[i].nCount)
{
sprintf(sCurWord,"%c%c%s",CC_CHAR1(i),CC_CHAR2(i),m_IndexTable[i].pWordItemHead[j].sWord);
if(strcmp(sPrevWord,sCurWord)!=0&&m_IndexTable[i].pWordItemHead[j].nFrequency>50)//
fprintf(fp,"%s",sCurWord);
strcpy(sPrevWord,sCurWord);
j+=1;//Get next item in the original table.
}
}
fclose(fp);
return true;
}
bool CDictionary::Merge(CDictionary dict2, int nRatio)
//Merge dict2 into current dictionary and the frequency ratio from dict2 and current dict is nRatio
{
int i,j,k,nCmpValue;
char sWord[WORD_MAXLENGTH];
if(m_pModifyTable||dict2.m_pModifyTable)
{//Modification made, not to output when modify table exists.
return false;
}
for(i=0;i<CC_NUM;i++)
{
j=0;
k=0;
while(j<m_IndexTable[i].nCount&&k<dict2.m_IndexTable[i].nCount)
{
nCmpValue=strcmp(m_IndexTable[i].pWordItemHead[j].sWord,dict2.m_IndexTable[i].pWordItemHead[k].sWord);
if(nCmpValue==0)//Same Words and determine the different handle
{
if(m_IndexTable[i].pWordItemHead[j].nHandle<dict2.m_IndexTable[i].pWordItemHead[k].nHandle)
nCmpValue=-1;
else if(m_IndexTable[i].pWordItemHead[j].nHandle>dict2.m_IndexTable[i].pWordItemHead[k].nHandle)
nCmpValue=1;
}
if(nCmpValue==0)
{
m_IndexTable[i].pWordItemHead[j].nFrequency=(nRatio*m_IndexTable[i].pWordItemHead[j].nFrequency+dict2.m_IndexTable[i].pWordItemHead[k].nFrequency)/(nRatio+1);
j+=1;
k+=1;
}
else if(nCmpValue<0)//Get next word in the current dictionary
{
m_IndexTable[i].pWordItemHead[j].nFrequency=(nRatio*m_IndexTable[i].pWordItemHead[j].nFrequency)/(nRatio+1);
j+=1;
}
else//Get next word in the second dictionary
{
if(dict2.m_IndexTable[i].pWordItemHead[k].nFrequency>(nRatio+1)/10)
{
sprintf(sWord,"%c%c%s",CC_CHAR1(i),CC_CHAR2(i),dict2.m_IndexTable[i].pWordItemHead[k].sWord);
AddItem(sWord,dict2.m_IndexTable[i].pWordItemHead[k].nHandle,dict2.m_IndexTable[i].pWordItemHead[k].nFrequency/(nRatio+1));
}
k+=1;
}
}
while(j<m_IndexTable[i].nCount)//words in current dictionary are left
{
m_IndexTable[i].pWordItemHead[j].nFrequency=(nRatio*m_IndexTable[i].pWordItemHead[j].nFrequency)/(nRatio+1);
j+=1;
}
while(k<dict2.m_IndexTable[i].nCount)//words in Dict2 are left
{
if(dict2.m_IndexTable[i].pWordItemHead[k].nFrequency>(nRatio+1)/10)
{
sprintf(sWord,"%c%c%s",CC_CHAR1(i),CC_CHAR2(i),dict2.m_IndexTable[i].pWordItemHead[k].sWord);
AddItem(sWord,dict2.m_IndexTable[i].pWordItemHead[k].nHandle,dict2.m_IndexTable[i].pWordItemHead[k].nFrequency/(nRatio+1));
}
k+=1;
}
}
return true;
}
//Delete word item which
//(1)frequency is 0
//(2)word is same as following but the POS value is parent set of the following
//for example "江泽民/n/0" will deleted, because "江泽民/nr/0" is more detail and correct
bool CDictionary::Optimum()
{
int nPrevPOS,i,j,nPrevFreq;
char sPrevWord[WORD_MAXLENGTH],sCurWord[WORD_MAXLENGTH];
for(i=0;i<CC_NUM;i++)
{
j=0;
sPrevWord[0]=0;
nPrevPOS=0;
nPrevFreq=-1;
while(j<m_IndexTable[i].nCount)
{
sprintf(sCurWord,"%c%c%s",CC_CHAR1(i),CC_CHAR2(i),m_IndexTable[i].pWordItemHead[j].sWord);
if(nPrevPOS==30720||nPrevPOS==26368||nPrevPOS==29031||(strcmp(sPrevWord,sCurWord)==0&&nPrevFreq==0&&m_IndexTable[i].pWordItemHead[j].nHandle/256*256==nPrevPOS))
{//Delete Previous word item
//Delete word with POS 'x','g' 'qg'
DelItem(sPrevWord,nPrevPOS);
}
strcpy(sPrevWord,sCurWord);
nPrevPOS=m_IndexTable[i].pWordItemHead[j].nHandle;
nPrevFreq=m_IndexTable[i].pWordItemHead[j].nFrequency;
j+=1;//Get next item in the original table.
}
}
return true;
}
| [
"joyanlj@702d1322-cd41-0410-9eed-0fefee27d168"
] | [
[
[
1,
1024
]
]
] |
67ec0f149ff1adc90a32cd9dc6f3adcce8f89e71 | f4b649f3f48ad288550762f4439fcfffddc08d0e | /eRacer/Source/Graphics/SkyBox.cpp | 62ccc5872932f250d906d5f099d5017306d67142 | [] | no_license | Knio/eRacer | 0fa27c8f7d1430952a98ac2896ab8b8ee87116e7 | 65941230b8bed458548a920a6eac84ad23c561b8 | refs/heads/master | 2023-09-01T16:02:58.232341 | 2010-04-26T23:58:20 | 2010-04-26T23:58:20 | 506,897 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 759 | cpp | /**
* @file SkyBox.cpp
* @brief Implementation of the SkyBox class
*
* @date 07.02.2010
* @author: Ole Rehmsen
*/
#include "SkyBox.h"
#include "GraphicsLayer.h"
#include <iostream>
using namespace std;
namespace Graphics{
void SkyBox::Draw(IDirect3DDevice9* device) const {
if (!initialized) return;
Camera& cam = *GraphicsLayer::GetInstance().GetCamera();
//should be far/sqrt(2), but not enough for some reason
Matrix transform = CreateMatrix(cam.GetPosition(), cam.GetFar()*0.5f);
device->SetTransform( D3DTS_WORLDMATRIX(0), &transform );
mesh_->Draw(device);
}
SkyBox::SkyBox()
: initialized(false),
mesh_(NULL)
{
}
void SkyBox::Init(Mesh* mesh){
mesh_ = mesh;
initialized = true;
}
}
| [
"[email protected]",
"[email protected]"
] | [
[
[
1,
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[
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[
13,
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0e8cc5706c2971dc0a759772ac0819b8f73b9e28 | 91b964984762870246a2a71cb32187eb9e85d74e | /SRC/OFFI SRC!/boost_1_34_1/boost_1_34_1/libs/serialization/src/basic_iarchive.cpp | b4355e3ce625ce0ff17f2c65232574902afda600 | [
"BSL-1.0",
"LicenseRef-scancode-unknown-license-reference"
] | permissive | willrebuild/flyffsf | e5911fb412221e00a20a6867fd00c55afca593c7 | d38cc11790480d617b38bb5fc50729d676aef80d | refs/heads/master | 2021-01-19T20:27:35.200154 | 2011-02-10T12:34:43 | 2011-02-10T12:34:43 | 32,710,780 | 3 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 19,382 | cpp | /////////1/////////2/////////3/////////4/////////5/////////6/////////7/////////8
// basic_archive.cpp:
// (C) Copyright 2002 Robert Ramey - http://www.rrsd.com .
// Use, modification and distribution is subject to the Boost Software
// License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
// See http://www.boost.org for updates, documentation, and revision history.
#include <boost/config.hpp> // msvc 6.0 needs this to suppress warnings
#include <cassert>
#include <set>
#include <list>
#include <vector>
#include <cstddef> // size_t
#include <boost/config.hpp>
#if defined(BOOST_NO_STDC_NAMESPACE)
namespace std{
using ::size_t;
} // namespace std
#endif
#define BOOST_ARCHIVE_SOURCE
#include <boost/archive/detail/auto_link_archive.hpp>
#include <boost/limits.hpp>
#include <boost/state_saver.hpp>
#include <boost/throw_exception.hpp>
#include <boost/archive/detail/basic_iserializer.hpp>
#include <boost/archive/detail/basic_pointer_iserializer.hpp>
#include <boost/archive/detail/basic_iarchive.hpp>
#include <boost/archive/detail/basic_archive_impl.hpp>
#include <boost/archive/archive_exception.hpp>
#include <boost/serialization/tracking.hpp>
#include <boost/serialization/extended_type_info.hpp>
using namespace boost::serialization;
namespace boost {
namespace archive {
namespace detail {
class basic_iserializer;
class basic_pointer_iserializer;
class basic_iarchive_impl :
public basic_archive_impl
{
friend class basic_iarchive;
version_type m_archive_library_version;
unsigned int m_flags;
//////////////////////////////////////////////////////////////////////
// information about each serialized object loaded
// indexed on object_id
struct aobject
{
void * address;
class_id_type class_id;
aobject(
void *a,
class_id_type class_id_
) :
address(a),
class_id(class_id_)
{}
aobject() : address(NULL), class_id(-2) {}
};
typedef std::vector<aobject> object_id_vector_type;
object_id_vector_type object_id_vector;
//////////////////////////////////////////////////////////////////////
// used to implement the reset_object_address operation.
// list of objects which might be moved. We use a vector for implemenation
// in the hope the the truncation operation will be faster than either
// with a list or stack adaptor
object_id_type moveable_objects_start;
object_id_type moveable_objects_end;
object_id_type moveable_objects_recent;
void reset_object_address(
const void * new_address,
const void *old_address
);
//////////////////////////////////////////////////////////////////////
// used by load object to look up class id given basic_serializer
struct cobject_type
{
const basic_iserializer * bis;
const class_id_type class_id;
cobject_type(
class_id_type class_id_,
const basic_iserializer & bis_
) :
bis(& bis_),
class_id(class_id_)
{}
cobject_type(const cobject_type & rhs) :
bis(rhs.bis),
class_id(rhs.class_id)
{}
// the following cannot be defined because of the const
// member. This will generate a link error if an attempt
// is made to assign. This should never be necessary
cobject_type & operator=(const cobject_type & rhs);
bool operator<(const cobject_type &rhs) const
{
return *bis < *(rhs.bis);
}
};
typedef std::set<cobject_type> cobject_info_set_type;
cobject_info_set_type cobject_info_set;
//////////////////////////////////////////////////////////////////////
// information about each serialized class indexed on class_id
class cobject_id
{
public:
cobject_id & operator=(const cobject_id & rhs){
bis_ptr = rhs.bis_ptr;
bpis_ptr = rhs.bpis_ptr;
file_version = rhs.file_version;
tracking_level = rhs.tracking_level;
initialized = rhs.initialized;
return *this;
}
const basic_iserializer * bis_ptr;
const basic_pointer_iserializer * bpis_ptr;
version_type file_version;
tracking_type tracking_level;
bool initialized;
cobject_id(const basic_iserializer & bis_) :
bis_ptr(& bis_),
bpis_ptr(NULL),
file_version(0),
tracking_level(track_never),
initialized(false)
{}
cobject_id(const cobject_id &rhs):
bis_ptr(rhs.bis_ptr),
bpis_ptr(rhs.bpis_ptr),
file_version(rhs.file_version),
tracking_level(rhs.tracking_level),
initialized(rhs.initialized)
{}
};
typedef std::vector<cobject_id> cobject_id_vector_type;
cobject_id_vector_type cobject_id_vector;
//////////////////////////////////////////////////////////////////////
// list of objects created by de-serialization. Used to implement
// clean up after exceptions.
class created_pointer_type
{
public:
created_pointer_type(
class_id_type class_id_,
void * address_
) :
class_id(class_id_),
address(address_)
{}
created_pointer_type(const created_pointer_type &rhs) :
class_id(rhs.class_id),
address(rhs.address)
{}
created_pointer_type & operator=(const created_pointer_type &){
assert(false);
return *this;
}
void * get_address() const {
return address;
}
// object to which this item refers
const class_id_type class_id;
private:
void * address;
};
std::list<created_pointer_type> created_pointers;
//////////////////////////////////////////////////////////////////////
// address of the most recent object serialized as a poiner
// whose data itself is now pending serialization
void * pending_object;
const basic_iserializer * pending_bis;
version_type pending_version;
basic_iarchive_impl(unsigned int flags) :
m_archive_library_version(ARCHIVE_VERSION()),
m_flags(flags),
moveable_objects_start(0),
moveable_objects_end(0),
pending_object(NULL),
pending_bis(NULL),
pending_version(0)
{}
~basic_iarchive_impl(){}
void set_library_version(unsigned int archive_library_version){
m_archive_library_version = archive_library_version;
}
bool
track(
basic_iarchive & ar,
void * & t
);
void
load_preamble(
basic_iarchive & ar,
cobject_id & co
);
class_id_type register_type(
const basic_iserializer & bis
);
// redirect through virtual functions to load functions for this archive
template<class T>
void load(basic_iarchive & ar, T & t){
ar.vload(t);
}
//public:
void
next_object_pointer(void * t){
pending_object = t;
}
void delete_created_pointers();
class_id_type register_type(
const basic_pointer_iserializer & bpis
);
void load_object(
basic_iarchive & ar,
void * t,
const basic_iserializer & bis
);
const basic_pointer_iserializer * load_pointer(
basic_iarchive & ar,
void * & t,
const basic_pointer_iserializer * bpis,
const basic_pointer_iserializer * (*finder)(
const boost::serialization::extended_type_info & type
)
);
};
inline void
basic_iarchive_impl::reset_object_address(
const void * new_address,
const void *old_address
){
object_id_type i;
// this code handles a couple of situations.
// a) where reset_object_address is applied to an untracked object.
// In such a case the call is really superfluous and its really an
// an error. But we don't have access to the types here so we can't
// know that. However, this code will effectively turn this situation
// into a no-op and every thing will work fine - albeat with a small
// execution time penalty.
// b) where the call to reset_object_address doesn't immediatly follow
// the << operator to which it corresponds. This would be a bad idea
// but the code may work anyway. Naturally, a bad practice on the part
// of the programmer but we can't detect it - as above. So maybe we
// can save a few more people from themselves as above.
for(i = moveable_objects_recent; i < moveable_objects_end; ++i){
if(old_address == object_id_vector[i].address)
break;
}
for(; i < moveable_objects_end; ++i){
// calculate displacement from this level
// warning - pointer arithmetic on void * is in herently non-portable
// but expected to work on all platforms in current usage
if(object_id_vector[i].address > old_address){
std::size_t member_displacement
= reinterpret_cast<std::size_t>(object_id_vector[i].address)
- reinterpret_cast<std::size_t>(old_address);
object_id_vector[i].address = reinterpret_cast<void *>(
reinterpret_cast<std::size_t>(new_address) + member_displacement
);
}
else{
std::size_t member_displacement
= reinterpret_cast<std::size_t>(old_address)
- reinterpret_cast<std::size_t>(object_id_vector[i].address);
object_id_vector[i].address = reinterpret_cast<void *>(
reinterpret_cast<std::size_t>(new_address) - member_displacement
);
}
++i;
}
}
inline void
basic_iarchive_impl::delete_created_pointers()
{
while(! created_pointers.empty()){
const created_pointer_type & cp = created_pointers.front();
// figure out the class of the object to be deleted
// note: extra line used to evade borland issue
const int id = cp.class_id;
const cobject_id & co = cobject_id_vector[id];
// with the appropriate input serializer,
// delete the indicated object
co.bis_ptr->destroy(cp.get_address());
created_pointers.pop_front();
}
}
inline class_id_type
basic_iarchive_impl::register_type(
const basic_iserializer & bis
){
class_id_type id(static_cast<int>(cobject_info_set.size()));
cobject_type co(id, bis);
std::pair<cobject_info_set_type::const_iterator, bool>
result = cobject_info_set.insert(co);
if(result.second){
cobject_id_vector.push_back(cobject_id(bis));
assert(cobject_info_set.size() == cobject_id_vector.size());
}
id = result.first->class_id;
// borland complains without this minor hack
const int tid = id;
cobject_id & coid = cobject_id_vector[tid];
coid.bpis_ptr = bis.get_bpis_ptr();
return id;
}
void
basic_iarchive_impl::load_preamble(
basic_iarchive & ar,
cobject_id & co
){
if(! co.initialized){
if(co.bis_ptr->class_info()){
class_id_optional_type cid;
load(ar, cid); // to be thrown away
load(ar, co.tracking_level);
load(ar, co.file_version);
}
else{
// override tracking with indicator from class information
co.tracking_level = co.bis_ptr->tracking(m_flags);
co.file_version = version_type(
co.bis_ptr->version()
);
}
co.initialized = true;
}
}
bool
basic_iarchive_impl::track(
basic_iarchive & ar,
void * & t
){
object_id_type oid;
load(ar, oid);
// if its a reference to a old object
if(object_id_type(object_id_vector.size()) > oid){
// we're done
t = object_id_vector[oid].address;
return false;
}
return true;
}
inline void
basic_iarchive_impl::load_object(
basic_iarchive & ar,
void * t,
const basic_iserializer & bis
){
// if its been serialized through a pointer and the preamble's been done
if(t == pending_object && & bis == pending_bis){
// read data
(bis.load_object_data)(ar, t, pending_version);
return;
}
const class_id_type cid = register_type(bis);
// note: extra line used to evade borland issue
const int id = cid;
cobject_id & co = cobject_id_vector[id];
load_preamble(ar, co);
// save the current move stack position in case we want to truncate it
boost::state_saver<object_id_type> w(moveable_objects_start);
// note: extra line used to evade borland issue
const bool tracking = co.tracking_level;
object_id_type this_id;
moveable_objects_start =
this_id = object_id_vector.size();
// if we tracked this object when the archive was saved
if(tracking){
// if it was already read
if(!track(ar, t))
// we're done
return;
// add a new enty into the tracking list
object_id_vector.push_back(aobject(t, cid));
// and add an entry for this object
moveable_objects_end = object_id_vector.size();
}
// read data
(bis.load_object_data)(ar, t, co.file_version);
moveable_objects_recent = this_id;
}
inline const basic_pointer_iserializer *
basic_iarchive_impl::load_pointer(
basic_iarchive &ar,
void * & t,
const basic_pointer_iserializer * bpis_ptr,
const basic_pointer_iserializer * (*finder)(
const boost::serialization::extended_type_info & type_
)
){
class_id_type cid;
load(ar, cid);
if(NULL_POINTER_TAG == cid){
t = NULL;
return bpis_ptr;
}
// if its a new class type - i.e. never been registered
if(class_id_type(cobject_info_set.size()) <= cid){
// if its either abstract
if(NULL == bpis_ptr
// or polymorphic
|| bpis_ptr->get_basic_serializer().is_polymorphic()){
// is must have been exported
char key[BOOST_SERIALIZATION_MAX_KEY_SIZE];
class_name_type class_name(key);
load(ar, class_name);
// if it has a class name
const serialization::extended_type_info *eti = NULL;
if(0 != key[0])
eti = serialization::extended_type_info::find(key);
if(NULL == eti)
boost::throw_exception(
archive_exception(archive_exception::unregistered_class)
);
bpis_ptr = (*finder)(*eti);
}
assert(NULL != bpis_ptr);
class_id_type new_cid = register_type(bpis_ptr->get_basic_serializer());
int i = cid;
cobject_id_vector[i].bpis_ptr = bpis_ptr;
assert(new_cid == cid);
}
int i = cid;
cobject_id & co = cobject_id_vector[i];
bpis_ptr = co.bpis_ptr;
load_preamble(ar, co);
// extra line to evade borland issue
const bool tracking = co.tracking_level;
// if we're tracking and the pointer has already been read
if(tracking && ! track(ar, t))
// we're done
return bpis_ptr;
// save state
state_saver<object_id_type> w_start(moveable_objects_start);
if(! tracking){
bpis_ptr->load_object_ptr(ar, t, co.file_version);
}
else{
state_saver<void *> x(pending_object);
state_saver<const basic_iserializer *> y(pending_bis);
state_saver<version_type> z(pending_version);
pending_bis = & bpis_ptr->get_basic_serializer();
pending_version = co.file_version;
// predict next object id to be created
const unsigned int ui = object_id_vector.size();
state_saver<object_id_type> w_end(moveable_objects_end);
// because the following operation could move the items
// don't use co after this
// add to list of serialized objects so that we can properly handle
// cyclic strucures
object_id_vector.push_back(aobject(t, cid));
bpis_ptr->load_object_ptr(
ar,
object_id_vector[ui].address,
co.file_version
);
t = object_id_vector[ui].address;
assert(NULL != t);
// and add to list of created pointers
created_pointers.push_back(created_pointer_type(cid, t));
}
return bpis_ptr;
}
//////////////////////////////////////////////////////////////////////
// implementation of basic_iarchive functions
BOOST_ARCHIVE_DECL(void)
basic_iarchive::next_object_pointer(void *t){
pimpl->next_object_pointer(t);
}
BOOST_ARCHIVE_DECL(BOOST_PP_EMPTY())
basic_iarchive::basic_iarchive(unsigned int flags) :
pimpl(new basic_iarchive_impl(flags))
{}
BOOST_ARCHIVE_DECL(BOOST_PP_EMPTY())
basic_iarchive::~basic_iarchive()
{
delete pimpl;
}
BOOST_ARCHIVE_DECL(void)
basic_iarchive::set_library_version(unsigned int archive_library_version){
pimpl->set_library_version(archive_library_version);
}
BOOST_ARCHIVE_DECL(void)
basic_iarchive::reset_object_address(
const void * new_address,
const void * old_address
){
pimpl->reset_object_address(new_address, old_address);
}
BOOST_ARCHIVE_DECL(void)
basic_iarchive::load_object(
void *t,
const basic_iserializer & bis
){
pimpl->load_object(*this, t, bis);
}
// load a pointer object
BOOST_ARCHIVE_DECL(const basic_pointer_iserializer *)
basic_iarchive::load_pointer(
void * &t,
const basic_pointer_iserializer * bpis_ptr,
const basic_pointer_iserializer * (*finder)(
const boost::serialization::extended_type_info & type_
)
){
return pimpl->load_pointer(*this, t, bpis_ptr, finder);
}
BOOST_ARCHIVE_DECL(void)
basic_iarchive::register_basic_serializer(const basic_iserializer & bis){
pimpl->register_type(bis);
}
BOOST_ARCHIVE_DECL(void)
basic_iarchive::lookup_basic_helper(
const boost::serialization::extended_type_info * const eti,
shared_ptr<void> & sph
){
pimpl->lookup_helper(eti, sph);
}
BOOST_ARCHIVE_DECL(void)
basic_iarchive::insert_basic_helper(
const boost::serialization::extended_type_info * const eti,
shared_ptr<void> & sph
){
pimpl->insert_helper(eti, sph);
}
BOOST_ARCHIVE_DECL(void)
basic_iarchive::delete_created_pointers()
{
pimpl->delete_created_pointers();
}
BOOST_ARCHIVE_DECL(unsigned int)
basic_iarchive::get_library_version() const{
return pimpl->m_archive_library_version;
}
BOOST_ARCHIVE_DECL(unsigned int)
basic_iarchive::get_flags() const{
return pimpl->m_flags;
}
} // namespace detail
} // namespace archive
} // namespace boost
| [
"[email protected]@e2c90bd7-ee55-cca0-76d2-bbf4e3699278"
] | [
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[
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