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MetaCityGame
MetaCityGame.sol
0xafcc9ec6652972d84708183e2d4cc5783270c549
Solidity
Address
library Address { /** * @dev Returns true if `account` is a contract. * * [IMPORTANT] * ==== * It is unsafe to assume that an address for which this function returns * false is an externally-owned account (EOA) and not a contract. * * Among others, `isContract` will return false for the following * types of addresses: * * - an externally-owned account * - a contract in construction * - an address where a contract will be created * - an address where a contract lived, but was destroyed * ==== */ function isContract(address account) internal view returns (bool) { // According to EIP-1052, 0x0 is the value returned for not-yet created accounts // and 0xc5d2460186f7233c927e7db2dcc703c0e500b653ca82273b7bfad8045d85a470 is returned // for accounts without code, i.e. `keccak256('')` bytes32 codehash; bytes32 accountHash = 0xc5d2460186f7233c927e7db2dcc703c0e500b653ca82273b7bfad8045d85a470; // solhint-disable-next-line no-inline-assembly assembly { codehash := extcodehash(account) } return (codehash != accountHash && codehash != 0x0); } /** * @dev Replacement for Solidity's `transfer`: sends `amount` wei to * `recipient`, forwarding all available gas and reverting on errors. * * https://eips.ethereum.org/EIPS/eip-1884[EIP1884] increases the gas cost * of certain opcodes, possibly making contracts go over the 2300 gas limit * imposed by `transfer`, making them unable to receive funds via * `transfer`. {sendValue} removes this limitation. * * https://diligence.consensys.net/posts/2019/09/stop-using-soliditys-transfer-now/[Learn more]. * * IMPORTANT: because control is transferred to `recipient`, care must be * taken to not create reentrancy vulnerabilities. Consider using * {ReentrancyGuard} or the * https://solidity.readthedocs.io/en/v0.5.11/security-considerations.html#use-the-checks-effects-interactions-pattern[checks-effects-interactions pattern]. */ function sendValue(address payable recipient, uint256 amount) internal { require(address(this).balance >= amount, "Address: insufficient balance"); // solhint-disable-next-line avoid-low-level-calls, avoid-call-value (bool success, ) = recipient.call{ value: amount }(""); require(success, "Address: unable to send value, recipient may have reverted"); } /** * @dev Performs a Solidity function call using a low level `call`. A * plain`call` is an unsafe replacement for a function call: use this * function instead. * * If `target` reverts with a revert reason, it is bubbled up by this * function (like regular Solidity function calls). * * Returns the raw returned data. To convert to the expected return value, * use https://solidity.readthedocs.io/en/latest/units-and-global-variables.html?highlight=abi.decode#abi-encoding-and-decoding-functions[`abi.decode`]. * * Requirements: * * - `target` must be a contract. * - calling `target` with `data` must not revert. * * _Available since v3.1._ */ function functionCall(address target, bytes memory data) internal returns (bytes memory) { return functionCall(target, data, "Address: low-level call failed"); } /** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], but with * `errorMessage` as a fallback revert reason when `target` reverts. * * _Available since v3.1._ */ function functionCall(address target, bytes memory data, string memory errorMessage) internal returns (bytes memory) { return _functionCallWithValue(target, data, 0, errorMessage); } /** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], * but also transferring `value` wei to `target`. * * Requirements: * * - the calling contract must have an ETH balance of at least `value`. * - the called Solidity function must be `payable`. * * _Available since v3.1._ */ function functionCallWithValue(address target, bytes memory data, uint256 value) internal returns (bytes memory) { return functionCallWithValue(target, data, value, "Address: low-level call with value failed"); } /** * @dev Same as {xref-Address-functionCallWithValue-address-bytes-uint256-}[`functionCallWithValue`], but * with `errorMessage` as a fallback revert reason when `target` reverts. * * _Available since v3.1._ */ function functionCallWithValue(address target, bytes memory data, uint256 value, string memory errorMessage) internal returns (bytes memory) { require(address(this).balance >= value, "Address: insufficient balance for call"); return _functionCallWithValue(target, data, value, errorMessage); } function _functionCallWithValue(address target, bytes memory data, uint256 weiValue, string memory errorMessage) private returns (bytes memory) { require(isContract(target), "Address: call to non-contract"); // solhint-disable-next-line avoid-low-level-calls (bool success, bytes memory returndata) = target.call{ value: weiValue }(data); if (success) { return returndata; } else { // Look for revert reason and bubble it up if present if (returndata.length > 0) { // The easiest way to bubble the revert reason is using memory via assembly // solhint-disable-next-line no-inline-assembly assembly { let returndata_size := mload(returndata) revert(add(32, returndata), returndata_size) } } else { revert(errorMessage); } } } }
functionCall
function functionCall(address target, bytes memory data, string memory errorMessage) internal returns (bytes memory) { return _functionCallWithValue(target, data, 0, errorMessage); }
/** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], but with * `errorMessage` as a fallback revert reason when `target` reverts. * * _Available since v3.1._ */
NatSpecMultiLine
v0.6.12+commit.27d51765
BSD-3-Clause
ipfs://5dd2aac3ed36df599508f3134c0e37fd8230190881b91d5aac7412c679a35eb4
{ "func_code_index": [ 3721, 3922 ] }
2,507
MetaCityGame
MetaCityGame.sol
0xafcc9ec6652972d84708183e2d4cc5783270c549
Solidity
Address
library Address { /** * @dev Returns true if `account` is a contract. * * [IMPORTANT] * ==== * It is unsafe to assume that an address for which this function returns * false is an externally-owned account (EOA) and not a contract. * * Among others, `isContract` will return false for the following * types of addresses: * * - an externally-owned account * - a contract in construction * - an address where a contract will be created * - an address where a contract lived, but was destroyed * ==== */ function isContract(address account) internal view returns (bool) { // According to EIP-1052, 0x0 is the value returned for not-yet created accounts // and 0xc5d2460186f7233c927e7db2dcc703c0e500b653ca82273b7bfad8045d85a470 is returned // for accounts without code, i.e. `keccak256('')` bytes32 codehash; bytes32 accountHash = 0xc5d2460186f7233c927e7db2dcc703c0e500b653ca82273b7bfad8045d85a470; // solhint-disable-next-line no-inline-assembly assembly { codehash := extcodehash(account) } return (codehash != accountHash && codehash != 0x0); } /** * @dev Replacement for Solidity's `transfer`: sends `amount` wei to * `recipient`, forwarding all available gas and reverting on errors. * * https://eips.ethereum.org/EIPS/eip-1884[EIP1884] increases the gas cost * of certain opcodes, possibly making contracts go over the 2300 gas limit * imposed by `transfer`, making them unable to receive funds via * `transfer`. {sendValue} removes this limitation. * * https://diligence.consensys.net/posts/2019/09/stop-using-soliditys-transfer-now/[Learn more]. * * IMPORTANT: because control is transferred to `recipient`, care must be * taken to not create reentrancy vulnerabilities. Consider using * {ReentrancyGuard} or the * https://solidity.readthedocs.io/en/v0.5.11/security-considerations.html#use-the-checks-effects-interactions-pattern[checks-effects-interactions pattern]. */ function sendValue(address payable recipient, uint256 amount) internal { require(address(this).balance >= amount, "Address: insufficient balance"); // solhint-disable-next-line avoid-low-level-calls, avoid-call-value (bool success, ) = recipient.call{ value: amount }(""); require(success, "Address: unable to send value, recipient may have reverted"); } /** * @dev Performs a Solidity function call using a low level `call`. A * plain`call` is an unsafe replacement for a function call: use this * function instead. * * If `target` reverts with a revert reason, it is bubbled up by this * function (like regular Solidity function calls). * * Returns the raw returned data. To convert to the expected return value, * use https://solidity.readthedocs.io/en/latest/units-and-global-variables.html?highlight=abi.decode#abi-encoding-and-decoding-functions[`abi.decode`]. * * Requirements: * * - `target` must be a contract. * - calling `target` with `data` must not revert. * * _Available since v3.1._ */ function functionCall(address target, bytes memory data) internal returns (bytes memory) { return functionCall(target, data, "Address: low-level call failed"); } /** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], but with * `errorMessage` as a fallback revert reason when `target` reverts. * * _Available since v3.1._ */ function functionCall(address target, bytes memory data, string memory errorMessage) internal returns (bytes memory) { return _functionCallWithValue(target, data, 0, errorMessage); } /** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], * but also transferring `value` wei to `target`. * * Requirements: * * - the calling contract must have an ETH balance of at least `value`. * - the called Solidity function must be `payable`. * * _Available since v3.1._ */ function functionCallWithValue(address target, bytes memory data, uint256 value) internal returns (bytes memory) { return functionCallWithValue(target, data, value, "Address: low-level call with value failed"); } /** * @dev Same as {xref-Address-functionCallWithValue-address-bytes-uint256-}[`functionCallWithValue`], but * with `errorMessage` as a fallback revert reason when `target` reverts. * * _Available since v3.1._ */ function functionCallWithValue(address target, bytes memory data, uint256 value, string memory errorMessage) internal returns (bytes memory) { require(address(this).balance >= value, "Address: insufficient balance for call"); return _functionCallWithValue(target, data, value, errorMessage); } function _functionCallWithValue(address target, bytes memory data, uint256 weiValue, string memory errorMessage) private returns (bytes memory) { require(isContract(target), "Address: call to non-contract"); // solhint-disable-next-line avoid-low-level-calls (bool success, bytes memory returndata) = target.call{ value: weiValue }(data); if (success) { return returndata; } else { // Look for revert reason and bubble it up if present if (returndata.length > 0) { // The easiest way to bubble the revert reason is using memory via assembly // solhint-disable-next-line no-inline-assembly assembly { let returndata_size := mload(returndata) revert(add(32, returndata), returndata_size) } } else { revert(errorMessage); } } } }
functionCallWithValue
function functionCallWithValue(address target, bytes memory data, uint256 value) internal returns (bytes memory) { return functionCallWithValue(target, data, value, "Address: low-level call with value failed"); }
/** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], * but also transferring `value` wei to `target`. * * Requirements: * * - the calling contract must have an ETH balance of at least `value`. * - the called Solidity function must be `payable`. * * _Available since v3.1._ */
NatSpecMultiLine
v0.6.12+commit.27d51765
BSD-3-Clause
ipfs://5dd2aac3ed36df599508f3134c0e37fd8230190881b91d5aac7412c679a35eb4
{ "func_code_index": [ 4292, 4523 ] }
2,508
MetaCityGame
MetaCityGame.sol
0xafcc9ec6652972d84708183e2d4cc5783270c549
Solidity
Address
library Address { /** * @dev Returns true if `account` is a contract. * * [IMPORTANT] * ==== * It is unsafe to assume that an address for which this function returns * false is an externally-owned account (EOA) and not a contract. * * Among others, `isContract` will return false for the following * types of addresses: * * - an externally-owned account * - a contract in construction * - an address where a contract will be created * - an address where a contract lived, but was destroyed * ==== */ function isContract(address account) internal view returns (bool) { // According to EIP-1052, 0x0 is the value returned for not-yet created accounts // and 0xc5d2460186f7233c927e7db2dcc703c0e500b653ca82273b7bfad8045d85a470 is returned // for accounts without code, i.e. `keccak256('')` bytes32 codehash; bytes32 accountHash = 0xc5d2460186f7233c927e7db2dcc703c0e500b653ca82273b7bfad8045d85a470; // solhint-disable-next-line no-inline-assembly assembly { codehash := extcodehash(account) } return (codehash != accountHash && codehash != 0x0); } /** * @dev Replacement for Solidity's `transfer`: sends `amount` wei to * `recipient`, forwarding all available gas and reverting on errors. * * https://eips.ethereum.org/EIPS/eip-1884[EIP1884] increases the gas cost * of certain opcodes, possibly making contracts go over the 2300 gas limit * imposed by `transfer`, making them unable to receive funds via * `transfer`. {sendValue} removes this limitation. * * https://diligence.consensys.net/posts/2019/09/stop-using-soliditys-transfer-now/[Learn more]. * * IMPORTANT: because control is transferred to `recipient`, care must be * taken to not create reentrancy vulnerabilities. Consider using * {ReentrancyGuard} or the * https://solidity.readthedocs.io/en/v0.5.11/security-considerations.html#use-the-checks-effects-interactions-pattern[checks-effects-interactions pattern]. */ function sendValue(address payable recipient, uint256 amount) internal { require(address(this).balance >= amount, "Address: insufficient balance"); // solhint-disable-next-line avoid-low-level-calls, avoid-call-value (bool success, ) = recipient.call{ value: amount }(""); require(success, "Address: unable to send value, recipient may have reverted"); } /** * @dev Performs a Solidity function call using a low level `call`. A * plain`call` is an unsafe replacement for a function call: use this * function instead. * * If `target` reverts with a revert reason, it is bubbled up by this * function (like regular Solidity function calls). * * Returns the raw returned data. To convert to the expected return value, * use https://solidity.readthedocs.io/en/latest/units-and-global-variables.html?highlight=abi.decode#abi-encoding-and-decoding-functions[`abi.decode`]. * * Requirements: * * - `target` must be a contract. * - calling `target` with `data` must not revert. * * _Available since v3.1._ */ function functionCall(address target, bytes memory data) internal returns (bytes memory) { return functionCall(target, data, "Address: low-level call failed"); } /** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], but with * `errorMessage` as a fallback revert reason when `target` reverts. * * _Available since v3.1._ */ function functionCall(address target, bytes memory data, string memory errorMessage) internal returns (bytes memory) { return _functionCallWithValue(target, data, 0, errorMessage); } /** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], * but also transferring `value` wei to `target`. * * Requirements: * * - the calling contract must have an ETH balance of at least `value`. * - the called Solidity function must be `payable`. * * _Available since v3.1._ */ function functionCallWithValue(address target, bytes memory data, uint256 value) internal returns (bytes memory) { return functionCallWithValue(target, data, value, "Address: low-level call with value failed"); } /** * @dev Same as {xref-Address-functionCallWithValue-address-bytes-uint256-}[`functionCallWithValue`], but * with `errorMessage` as a fallback revert reason when `target` reverts. * * _Available since v3.1._ */ function functionCallWithValue(address target, bytes memory data, uint256 value, string memory errorMessage) internal returns (bytes memory) { require(address(this).balance >= value, "Address: insufficient balance for call"); return _functionCallWithValue(target, data, value, errorMessage); } function _functionCallWithValue(address target, bytes memory data, uint256 weiValue, string memory errorMessage) private returns (bytes memory) { require(isContract(target), "Address: call to non-contract"); // solhint-disable-next-line avoid-low-level-calls (bool success, bytes memory returndata) = target.call{ value: weiValue }(data); if (success) { return returndata; } else { // Look for revert reason and bubble it up if present if (returndata.length > 0) { // The easiest way to bubble the revert reason is using memory via assembly // solhint-disable-next-line no-inline-assembly assembly { let returndata_size := mload(returndata) revert(add(32, returndata), returndata_size) } } else { revert(errorMessage); } } } }
functionCallWithValue
function functionCallWithValue(address target, bytes memory data, uint256 value, string memory errorMessage) internal returns (bytes memory) { require(address(this).balance >= value, "Address: insufficient balance for call"); return _functionCallWithValue(target, data, value, errorMessage); }
/** * @dev Same as {xref-Address-functionCallWithValue-address-bytes-uint256-}[`functionCallWithValue`], but * with `errorMessage` as a fallback revert reason when `target` reverts. * * _Available since v3.1._ */
NatSpecMultiLine
v0.6.12+commit.27d51765
BSD-3-Clause
ipfs://5dd2aac3ed36df599508f3134c0e37fd8230190881b91d5aac7412c679a35eb4
{ "func_code_index": [ 4774, 5095 ] }
2,509
MetaCityGame
MetaCityGame.sol
0xafcc9ec6652972d84708183e2d4cc5783270c549
Solidity
IERC20
interface IERC20 { /** * @dev Returns the amount of tokens in existence. */ function totalSupply() external view returns (uint256); /** * @dev Returns the amount of tokens owned by `account`. */ function balanceOf(address account) external view returns (uint256); /** * @dev Moves `amount` tokens from the caller's account to `recipient`. * * Returns a boolean value indicating whether the operation succeeded.s * * Emits a {Transfer} event. */ function transfer(address recipient, uint256 amount) external returns (bool); /** * @dev Returns the remaining number of tokens that `spender` will be * allowed to spend on behalf of `owner` through {transferFrom}. This is * zero by default. * * This value changes when {approve} or {transferFrom} are called. */ function allowance(address owner, address spender) external view returns (uint256); /** * @dev Sets `amount` as the allowance of `spender` over the caller's tokens. * * Returns a boolean value indicating whether the operation succeeded. * * IMPORTANT: Beware that changing an allowance with this method brings the risk * that someone may use both the old and the new allowance by unfortunate * transaction ordering. One possible solution to mitigate this race * condition is to first reduce the spender's allowance to 0 and set the * desired value afterwards: * https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729 * * Emits an {Approval} event. */ function approve(address spender, uint256 amount) external returns (bool); /** * @dev Moves `amount` tokens from `sender` to `recipient` using the * allowance mechanism. `amount` is then deducted from the caller's * allowance. * * Returns a boolean value indicating whether the operation succeeded. * * Emits a {Transfer} event. */ function transferFrom(address sender, address recipient, uint256 amount) external returns (bool); /** * @dev Emitted when `value` tokens are moved from one account (`from`) to * another (`to`). * * Note that `value` may be zero. */ event Transfer(address indexed from, address indexed to, uint256 value); /** * @dev Emitted when the allowance of a `spender` for an `owner` is set by * a call to {approve}. `value` is the new allowance. */ event Approval(address indexed owner, address indexed spender, uint256 value); }
totalSupply
function totalSupply() external view returns (uint256);
/** * @dev Returns the amount of tokens in existence. */
NatSpecMultiLine
v0.6.12+commit.27d51765
BSD-3-Clause
ipfs://5dd2aac3ed36df599508f3134c0e37fd8230190881b91d5aac7412c679a35eb4
{ "func_code_index": [ 94, 154 ] }
2,510
MetaCityGame
MetaCityGame.sol
0xafcc9ec6652972d84708183e2d4cc5783270c549
Solidity
IERC20
interface IERC20 { /** * @dev Returns the amount of tokens in existence. */ function totalSupply() external view returns (uint256); /** * @dev Returns the amount of tokens owned by `account`. */ function balanceOf(address account) external view returns (uint256); /** * @dev Moves `amount` tokens from the caller's account to `recipient`. * * Returns a boolean value indicating whether the operation succeeded.s * * Emits a {Transfer} event. */ function transfer(address recipient, uint256 amount) external returns (bool); /** * @dev Returns the remaining number of tokens that `spender` will be * allowed to spend on behalf of `owner` through {transferFrom}. This is * zero by default. * * This value changes when {approve} or {transferFrom} are called. */ function allowance(address owner, address spender) external view returns (uint256); /** * @dev Sets `amount` as the allowance of `spender` over the caller's tokens. * * Returns a boolean value indicating whether the operation succeeded. * * IMPORTANT: Beware that changing an allowance with this method brings the risk * that someone may use both the old and the new allowance by unfortunate * transaction ordering. One possible solution to mitigate this race * condition is to first reduce the spender's allowance to 0 and set the * desired value afterwards: * https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729 * * Emits an {Approval} event. */ function approve(address spender, uint256 amount) external returns (bool); /** * @dev Moves `amount` tokens from `sender` to `recipient` using the * allowance mechanism. `amount` is then deducted from the caller's * allowance. * * Returns a boolean value indicating whether the operation succeeded. * * Emits a {Transfer} event. */ function transferFrom(address sender, address recipient, uint256 amount) external returns (bool); /** * @dev Emitted when `value` tokens are moved from one account (`from`) to * another (`to`). * * Note that `value` may be zero. */ event Transfer(address indexed from, address indexed to, uint256 value); /** * @dev Emitted when the allowance of a `spender` for an `owner` is set by * a call to {approve}. `value` is the new allowance. */ event Approval(address indexed owner, address indexed spender, uint256 value); }
balanceOf
function balanceOf(address account) external view returns (uint256);
/** * @dev Returns the amount of tokens owned by `account`. */
NatSpecMultiLine
v0.6.12+commit.27d51765
BSD-3-Clause
ipfs://5dd2aac3ed36df599508f3134c0e37fd8230190881b91d5aac7412c679a35eb4
{ "func_code_index": [ 237, 310 ] }
2,511
MetaCityGame
MetaCityGame.sol
0xafcc9ec6652972d84708183e2d4cc5783270c549
Solidity
IERC20
interface IERC20 { /** * @dev Returns the amount of tokens in existence. */ function totalSupply() external view returns (uint256); /** * @dev Returns the amount of tokens owned by `account`. */ function balanceOf(address account) external view returns (uint256); /** * @dev Moves `amount` tokens from the caller's account to `recipient`. * * Returns a boolean value indicating whether the operation succeeded.s * * Emits a {Transfer} event. */ function transfer(address recipient, uint256 amount) external returns (bool); /** * @dev Returns the remaining number of tokens that `spender` will be * allowed to spend on behalf of `owner` through {transferFrom}. This is * zero by default. * * This value changes when {approve} or {transferFrom} are called. */ function allowance(address owner, address spender) external view returns (uint256); /** * @dev Sets `amount` as the allowance of `spender` over the caller's tokens. * * Returns a boolean value indicating whether the operation succeeded. * * IMPORTANT: Beware that changing an allowance with this method brings the risk * that someone may use both the old and the new allowance by unfortunate * transaction ordering. One possible solution to mitigate this race * condition is to first reduce the spender's allowance to 0 and set the * desired value afterwards: * https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729 * * Emits an {Approval} event. */ function approve(address spender, uint256 amount) external returns (bool); /** * @dev Moves `amount` tokens from `sender` to `recipient` using the * allowance mechanism. `amount` is then deducted from the caller's * allowance. * * Returns a boolean value indicating whether the operation succeeded. * * Emits a {Transfer} event. */ function transferFrom(address sender, address recipient, uint256 amount) external returns (bool); /** * @dev Emitted when `value` tokens are moved from one account (`from`) to * another (`to`). * * Note that `value` may be zero. */ event Transfer(address indexed from, address indexed to, uint256 value); /** * @dev Emitted when the allowance of a `spender` for an `owner` is set by * a call to {approve}. `value` is the new allowance. */ event Approval(address indexed owner, address indexed spender, uint256 value); }
transfer
function transfer(address recipient, uint256 amount) external returns (bool);
/** * @dev Moves `amount` tokens from the caller's account to `recipient`. * * Returns a boolean value indicating whether the operation succeeded.s * * Emits a {Transfer} event. */
NatSpecMultiLine
v0.6.12+commit.27d51765
BSD-3-Clause
ipfs://5dd2aac3ed36df599508f3134c0e37fd8230190881b91d5aac7412c679a35eb4
{ "func_code_index": [ 535, 617 ] }
2,512
MetaCityGame
MetaCityGame.sol
0xafcc9ec6652972d84708183e2d4cc5783270c549
Solidity
IERC20
interface IERC20 { /** * @dev Returns the amount of tokens in existence. */ function totalSupply() external view returns (uint256); /** * @dev Returns the amount of tokens owned by `account`. */ function balanceOf(address account) external view returns (uint256); /** * @dev Moves `amount` tokens from the caller's account to `recipient`. * * Returns a boolean value indicating whether the operation succeeded.s * * Emits a {Transfer} event. */ function transfer(address recipient, uint256 amount) external returns (bool); /** * @dev Returns the remaining number of tokens that `spender` will be * allowed to spend on behalf of `owner` through {transferFrom}. This is * zero by default. * * This value changes when {approve} or {transferFrom} are called. */ function allowance(address owner, address spender) external view returns (uint256); /** * @dev Sets `amount` as the allowance of `spender` over the caller's tokens. * * Returns a boolean value indicating whether the operation succeeded. * * IMPORTANT: Beware that changing an allowance with this method brings the risk * that someone may use both the old and the new allowance by unfortunate * transaction ordering. One possible solution to mitigate this race * condition is to first reduce the spender's allowance to 0 and set the * desired value afterwards: * https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729 * * Emits an {Approval} event. */ function approve(address spender, uint256 amount) external returns (bool); /** * @dev Moves `amount` tokens from `sender` to `recipient` using the * allowance mechanism. `amount` is then deducted from the caller's * allowance. * * Returns a boolean value indicating whether the operation succeeded. * * Emits a {Transfer} event. */ function transferFrom(address sender, address recipient, uint256 amount) external returns (bool); /** * @dev Emitted when `value` tokens are moved from one account (`from`) to * another (`to`). * * Note that `value` may be zero. */ event Transfer(address indexed from, address indexed to, uint256 value); /** * @dev Emitted when the allowance of a `spender` for an `owner` is set by * a call to {approve}. `value` is the new allowance. */ event Approval(address indexed owner, address indexed spender, uint256 value); }
allowance
function allowance(address owner, address spender) external view returns (uint256);
/** * @dev Returns the remaining number of tokens that `spender` will be * allowed to spend on behalf of `owner` through {transferFrom}. This is * zero by default. * * This value changes when {approve} or {transferFrom} are called. */
NatSpecMultiLine
v0.6.12+commit.27d51765
BSD-3-Clause
ipfs://5dd2aac3ed36df599508f3134c0e37fd8230190881b91d5aac7412c679a35eb4
{ "func_code_index": [ 896, 984 ] }
2,513
MetaCityGame
MetaCityGame.sol
0xafcc9ec6652972d84708183e2d4cc5783270c549
Solidity
IERC20
interface IERC20 { /** * @dev Returns the amount of tokens in existence. */ function totalSupply() external view returns (uint256); /** * @dev Returns the amount of tokens owned by `account`. */ function balanceOf(address account) external view returns (uint256); /** * @dev Moves `amount` tokens from the caller's account to `recipient`. * * Returns a boolean value indicating whether the operation succeeded.s * * Emits a {Transfer} event. */ function transfer(address recipient, uint256 amount) external returns (bool); /** * @dev Returns the remaining number of tokens that `spender` will be * allowed to spend on behalf of `owner` through {transferFrom}. This is * zero by default. * * This value changes when {approve} or {transferFrom} are called. */ function allowance(address owner, address spender) external view returns (uint256); /** * @dev Sets `amount` as the allowance of `spender` over the caller's tokens. * * Returns a boolean value indicating whether the operation succeeded. * * IMPORTANT: Beware that changing an allowance with this method brings the risk * that someone may use both the old and the new allowance by unfortunate * transaction ordering. One possible solution to mitigate this race * condition is to first reduce the spender's allowance to 0 and set the * desired value afterwards: * https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729 * * Emits an {Approval} event. */ function approve(address spender, uint256 amount) external returns (bool); /** * @dev Moves `amount` tokens from `sender` to `recipient` using the * allowance mechanism. `amount` is then deducted from the caller's * allowance. * * Returns a boolean value indicating whether the operation succeeded. * * Emits a {Transfer} event. */ function transferFrom(address sender, address recipient, uint256 amount) external returns (bool); /** * @dev Emitted when `value` tokens are moved from one account (`from`) to * another (`to`). * * Note that `value` may be zero. */ event Transfer(address indexed from, address indexed to, uint256 value); /** * @dev Emitted when the allowance of a `spender` for an `owner` is set by * a call to {approve}. `value` is the new allowance. */ event Approval(address indexed owner, address indexed spender, uint256 value); }
approve
function approve(address spender, uint256 amount) external returns (bool);
/** * @dev Sets `amount` as the allowance of `spender` over the caller's tokens. * * Returns a boolean value indicating whether the operation succeeded. * * IMPORTANT: Beware that changing an allowance with this method brings the risk * that someone may use both the old and the new allowance by unfortunate * transaction ordering. One possible solution to mitigate this race * condition is to first reduce the spender's allowance to 0 and set the * desired value afterwards: * https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729 * * Emits an {Approval} event. */
NatSpecMultiLine
v0.6.12+commit.27d51765
BSD-3-Clause
ipfs://5dd2aac3ed36df599508f3134c0e37fd8230190881b91d5aac7412c679a35eb4
{ "func_code_index": [ 1648, 1727 ] }
2,514
MetaCityGame
MetaCityGame.sol
0xafcc9ec6652972d84708183e2d4cc5783270c549
Solidity
IERC20
interface IERC20 { /** * @dev Returns the amount of tokens in existence. */ function totalSupply() external view returns (uint256); /** * @dev Returns the amount of tokens owned by `account`. */ function balanceOf(address account) external view returns (uint256); /** * @dev Moves `amount` tokens from the caller's account to `recipient`. * * Returns a boolean value indicating whether the operation succeeded.s * * Emits a {Transfer} event. */ function transfer(address recipient, uint256 amount) external returns (bool); /** * @dev Returns the remaining number of tokens that `spender` will be * allowed to spend on behalf of `owner` through {transferFrom}. This is * zero by default. * * This value changes when {approve} or {transferFrom} are called. */ function allowance(address owner, address spender) external view returns (uint256); /** * @dev Sets `amount` as the allowance of `spender` over the caller's tokens. * * Returns a boolean value indicating whether the operation succeeded. * * IMPORTANT: Beware that changing an allowance with this method brings the risk * that someone may use both the old and the new allowance by unfortunate * transaction ordering. One possible solution to mitigate this race * condition is to first reduce the spender's allowance to 0 and set the * desired value afterwards: * https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729 * * Emits an {Approval} event. */ function approve(address spender, uint256 amount) external returns (bool); /** * @dev Moves `amount` tokens from `sender` to `recipient` using the * allowance mechanism. `amount` is then deducted from the caller's * allowance. * * Returns a boolean value indicating whether the operation succeeded. * * Emits a {Transfer} event. */ function transferFrom(address sender, address recipient, uint256 amount) external returns (bool); /** * @dev Emitted when `value` tokens are moved from one account (`from`) to * another (`to`). * * Note that `value` may be zero. */ event Transfer(address indexed from, address indexed to, uint256 value); /** * @dev Emitted when the allowance of a `spender` for an `owner` is set by * a call to {approve}. `value` is the new allowance. */ event Approval(address indexed owner, address indexed spender, uint256 value); }
transferFrom
function transferFrom(address sender, address recipient, uint256 amount) external returns (bool);
/** * @dev Moves `amount` tokens from `sender` to `recipient` using the * allowance mechanism. `amount` is then deducted from the caller's * allowance. * * Returns a boolean value indicating whether the operation succeeded. * * Emits a {Transfer} event. */
NatSpecMultiLine
v0.6.12+commit.27d51765
BSD-3-Clause
ipfs://5dd2aac3ed36df599508f3134c0e37fd8230190881b91d5aac7412c679a35eb4
{ "func_code_index": [ 2040, 2142 ] }
2,515
MetaCityGame
MetaCityGame.sol
0xafcc9ec6652972d84708183e2d4cc5783270c549
Solidity
SafeMath
library SafeMath { /** * @dev Returns the addition of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `+` operator. * * Requirements: * * - Addition cannot overflow. */ function add(uint256 a, uint256 b) internal pure returns (uint256) { uint256 c = a + b; require(c >= a, "SafeMath: addition overflow"); return c; } /** * @dev Returns the subtraction of two unsigned integers, reverting on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. * * Requirements: * * - Subtraction cannot overflow. */ function sub(uint256 a, uint256 b) internal pure returns (uint256) { return sub(a, b, "SafeMath: subtraction overflow"); } /** * @dev Returns the subtraction of two unsigned integers, reverting with custom message on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. * * Requirements: * * - Subtraction cannot overflow. */ function sub(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b <= a, errorMessage); uint256 c = a - b; return c; } /** * @dev Returns the multiplication of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `*` operator. * * Requirements: * * - Multiplication cannot overflow. */ function mul(uint256 a, uint256 b) internal pure returns (uint256) { // Gas optimization: this is cheaper than requiring 'a' not being zero, but the // benefit is lost if 'b' is also tested. // See: https://github.com/OpenZeppelin/openzeppelin-contracts/pull/522 if (a == 0) { return 0; } uint256 c = a * b; require(c / a == b, "SafeMath: multiplication overflow"); return c; } /** * @dev Returns the integer division of two unsigned integers. Reverts on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function div(uint256 a, uint256 b) internal pure returns (uint256) { return div(a, b, "SafeMath: division by zero"); } /** * @dev Returns the integer division of two unsigned integers. Reverts with custom message on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function div(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b > 0, errorMessage); uint256 c = a / b; // assert(a == b * c + a % b); // There is no case in which this doesn't hold return c; } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function mod(uint256 a, uint256 b) internal pure returns (uint256) { return mod(a, b, "SafeMath: modulo by zero"); } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts with custom message when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function mod(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b != 0, errorMessage); return a % b; } }
add
function add(uint256 a, uint256 b) internal pure returns (uint256) { uint256 c = a + b; require(c >= a, "SafeMath: addition overflow"); return c; }
/** * @dev Returns the addition of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `+` operator. * * Requirements: * * - Addition cannot overflow. */
NatSpecMultiLine
v0.6.12+commit.27d51765
BSD-3-Clause
ipfs://5dd2aac3ed36df599508f3134c0e37fd8230190881b91d5aac7412c679a35eb4
{ "func_code_index": [ 259, 445 ] }
2,516
MetaCityGame
MetaCityGame.sol
0xafcc9ec6652972d84708183e2d4cc5783270c549
Solidity
SafeMath
library SafeMath { /** * @dev Returns the addition of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `+` operator. * * Requirements: * * - Addition cannot overflow. */ function add(uint256 a, uint256 b) internal pure returns (uint256) { uint256 c = a + b; require(c >= a, "SafeMath: addition overflow"); return c; } /** * @dev Returns the subtraction of two unsigned integers, reverting on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. * * Requirements: * * - Subtraction cannot overflow. */ function sub(uint256 a, uint256 b) internal pure returns (uint256) { return sub(a, b, "SafeMath: subtraction overflow"); } /** * @dev Returns the subtraction of two unsigned integers, reverting with custom message on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. * * Requirements: * * - Subtraction cannot overflow. */ function sub(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b <= a, errorMessage); uint256 c = a - b; return c; } /** * @dev Returns the multiplication of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `*` operator. * * Requirements: * * - Multiplication cannot overflow. */ function mul(uint256 a, uint256 b) internal pure returns (uint256) { // Gas optimization: this is cheaper than requiring 'a' not being zero, but the // benefit is lost if 'b' is also tested. // See: https://github.com/OpenZeppelin/openzeppelin-contracts/pull/522 if (a == 0) { return 0; } uint256 c = a * b; require(c / a == b, "SafeMath: multiplication overflow"); return c; } /** * @dev Returns the integer division of two unsigned integers. Reverts on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function div(uint256 a, uint256 b) internal pure returns (uint256) { return div(a, b, "SafeMath: division by zero"); } /** * @dev Returns the integer division of two unsigned integers. Reverts with custom message on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function div(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b > 0, errorMessage); uint256 c = a / b; // assert(a == b * c + a % b); // There is no case in which this doesn't hold return c; } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function mod(uint256 a, uint256 b) internal pure returns (uint256) { return mod(a, b, "SafeMath: modulo by zero"); } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts with custom message when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function mod(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b != 0, errorMessage); return a % b; } }
sub
function sub(uint256 a, uint256 b) internal pure returns (uint256) { return sub(a, b, "SafeMath: subtraction overflow"); }
/** * @dev Returns the subtraction of two unsigned integers, reverting on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. * * Requirements: * * - Subtraction cannot overflow. */
NatSpecMultiLine
v0.6.12+commit.27d51765
BSD-3-Clause
ipfs://5dd2aac3ed36df599508f3134c0e37fd8230190881b91d5aac7412c679a35eb4
{ "func_code_index": [ 723, 864 ] }
2,517
MetaCityGame
MetaCityGame.sol
0xafcc9ec6652972d84708183e2d4cc5783270c549
Solidity
SafeMath
library SafeMath { /** * @dev Returns the addition of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `+` operator. * * Requirements: * * - Addition cannot overflow. */ function add(uint256 a, uint256 b) internal pure returns (uint256) { uint256 c = a + b; require(c >= a, "SafeMath: addition overflow"); return c; } /** * @dev Returns the subtraction of two unsigned integers, reverting on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. * * Requirements: * * - Subtraction cannot overflow. */ function sub(uint256 a, uint256 b) internal pure returns (uint256) { return sub(a, b, "SafeMath: subtraction overflow"); } /** * @dev Returns the subtraction of two unsigned integers, reverting with custom message on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. * * Requirements: * * - Subtraction cannot overflow. */ function sub(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b <= a, errorMessage); uint256 c = a - b; return c; } /** * @dev Returns the multiplication of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `*` operator. * * Requirements: * * - Multiplication cannot overflow. */ function mul(uint256 a, uint256 b) internal pure returns (uint256) { // Gas optimization: this is cheaper than requiring 'a' not being zero, but the // benefit is lost if 'b' is also tested. // See: https://github.com/OpenZeppelin/openzeppelin-contracts/pull/522 if (a == 0) { return 0; } uint256 c = a * b; require(c / a == b, "SafeMath: multiplication overflow"); return c; } /** * @dev Returns the integer division of two unsigned integers. Reverts on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function div(uint256 a, uint256 b) internal pure returns (uint256) { return div(a, b, "SafeMath: division by zero"); } /** * @dev Returns the integer division of two unsigned integers. Reverts with custom message on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function div(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b > 0, errorMessage); uint256 c = a / b; // assert(a == b * c + a % b); // There is no case in which this doesn't hold return c; } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function mod(uint256 a, uint256 b) internal pure returns (uint256) { return mod(a, b, "SafeMath: modulo by zero"); } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts with custom message when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function mod(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b != 0, errorMessage); return a % b; } }
sub
function sub(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b <= a, errorMessage); uint256 c = a - b; return c; }
/** * @dev Returns the subtraction of two unsigned integers, reverting with custom message on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. * * Requirements: * * - Subtraction cannot overflow. */
NatSpecMultiLine
v0.6.12+commit.27d51765
BSD-3-Clause
ipfs://5dd2aac3ed36df599508f3134c0e37fd8230190881b91d5aac7412c679a35eb4
{ "func_code_index": [ 1162, 1359 ] }
2,518
MetaCityGame
MetaCityGame.sol
0xafcc9ec6652972d84708183e2d4cc5783270c549
Solidity
SafeMath
library SafeMath { /** * @dev Returns the addition of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `+` operator. * * Requirements: * * - Addition cannot overflow. */ function add(uint256 a, uint256 b) internal pure returns (uint256) { uint256 c = a + b; require(c >= a, "SafeMath: addition overflow"); return c; } /** * @dev Returns the subtraction of two unsigned integers, reverting on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. * * Requirements: * * - Subtraction cannot overflow. */ function sub(uint256 a, uint256 b) internal pure returns (uint256) { return sub(a, b, "SafeMath: subtraction overflow"); } /** * @dev Returns the subtraction of two unsigned integers, reverting with custom message on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. * * Requirements: * * - Subtraction cannot overflow. */ function sub(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b <= a, errorMessage); uint256 c = a - b; return c; } /** * @dev Returns the multiplication of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `*` operator. * * Requirements: * * - Multiplication cannot overflow. */ function mul(uint256 a, uint256 b) internal pure returns (uint256) { // Gas optimization: this is cheaper than requiring 'a' not being zero, but the // benefit is lost if 'b' is also tested. // See: https://github.com/OpenZeppelin/openzeppelin-contracts/pull/522 if (a == 0) { return 0; } uint256 c = a * b; require(c / a == b, "SafeMath: multiplication overflow"); return c; } /** * @dev Returns the integer division of two unsigned integers. Reverts on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function div(uint256 a, uint256 b) internal pure returns (uint256) { return div(a, b, "SafeMath: division by zero"); } /** * @dev Returns the integer division of two unsigned integers. Reverts with custom message on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function div(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b > 0, errorMessage); uint256 c = a / b; // assert(a == b * c + a % b); // There is no case in which this doesn't hold return c; } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function mod(uint256 a, uint256 b) internal pure returns (uint256) { return mod(a, b, "SafeMath: modulo by zero"); } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts with custom message when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function mod(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b != 0, errorMessage); return a % b; } }
mul
function mul(uint256 a, uint256 b) internal pure returns (uint256) { // Gas optimization: this is cheaper than requiring 'a' not being zero, but the // benefit is lost if 'b' is also tested. // See: https://github.com/OpenZeppelin/openzeppelin-contracts/pull/522 if (a == 0) { return 0; } uint256 c = a * b; require(c / a == b, "SafeMath: multiplication overflow"); return c; }
/** * @dev Returns the multiplication of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `*` operator. * * Requirements: * * - Multiplication cannot overflow. */
NatSpecMultiLine
v0.6.12+commit.27d51765
BSD-3-Clause
ipfs://5dd2aac3ed36df599508f3134c0e37fd8230190881b91d5aac7412c679a35eb4
{ "func_code_index": [ 1613, 2089 ] }
2,519
MetaCityGame
MetaCityGame.sol
0xafcc9ec6652972d84708183e2d4cc5783270c549
Solidity
SafeMath
library SafeMath { /** * @dev Returns the addition of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `+` operator. * * Requirements: * * - Addition cannot overflow. */ function add(uint256 a, uint256 b) internal pure returns (uint256) { uint256 c = a + b; require(c >= a, "SafeMath: addition overflow"); return c; } /** * @dev Returns the subtraction of two unsigned integers, reverting on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. * * Requirements: * * - Subtraction cannot overflow. */ function sub(uint256 a, uint256 b) internal pure returns (uint256) { return sub(a, b, "SafeMath: subtraction overflow"); } /** * @dev Returns the subtraction of two unsigned integers, reverting with custom message on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. * * Requirements: * * - Subtraction cannot overflow. */ function sub(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b <= a, errorMessage); uint256 c = a - b; return c; } /** * @dev Returns the multiplication of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `*` operator. * * Requirements: * * - Multiplication cannot overflow. */ function mul(uint256 a, uint256 b) internal pure returns (uint256) { // Gas optimization: this is cheaper than requiring 'a' not being zero, but the // benefit is lost if 'b' is also tested. // See: https://github.com/OpenZeppelin/openzeppelin-contracts/pull/522 if (a == 0) { return 0; } uint256 c = a * b; require(c / a == b, "SafeMath: multiplication overflow"); return c; } /** * @dev Returns the integer division of two unsigned integers. Reverts on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function div(uint256 a, uint256 b) internal pure returns (uint256) { return div(a, b, "SafeMath: division by zero"); } /** * @dev Returns the integer division of two unsigned integers. Reverts with custom message on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function div(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b > 0, errorMessage); uint256 c = a / b; // assert(a == b * c + a % b); // There is no case in which this doesn't hold return c; } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function mod(uint256 a, uint256 b) internal pure returns (uint256) { return mod(a, b, "SafeMath: modulo by zero"); } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts with custom message when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function mod(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b != 0, errorMessage); return a % b; } }
div
function div(uint256 a, uint256 b) internal pure returns (uint256) { return div(a, b, "SafeMath: division by zero"); }
/** * @dev Returns the integer division of two unsigned integers. Reverts on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */
NatSpecMultiLine
v0.6.12+commit.27d51765
BSD-3-Clause
ipfs://5dd2aac3ed36df599508f3134c0e37fd8230190881b91d5aac7412c679a35eb4
{ "func_code_index": [ 2560, 2697 ] }
2,520
MetaCityGame
MetaCityGame.sol
0xafcc9ec6652972d84708183e2d4cc5783270c549
Solidity
SafeMath
library SafeMath { /** * @dev Returns the addition of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `+` operator. * * Requirements: * * - Addition cannot overflow. */ function add(uint256 a, uint256 b) internal pure returns (uint256) { uint256 c = a + b; require(c >= a, "SafeMath: addition overflow"); return c; } /** * @dev Returns the subtraction of two unsigned integers, reverting on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. * * Requirements: * * - Subtraction cannot overflow. */ function sub(uint256 a, uint256 b) internal pure returns (uint256) { return sub(a, b, "SafeMath: subtraction overflow"); } /** * @dev Returns the subtraction of two unsigned integers, reverting with custom message on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. * * Requirements: * * - Subtraction cannot overflow. */ function sub(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b <= a, errorMessage); uint256 c = a - b; return c; } /** * @dev Returns the multiplication of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `*` operator. * * Requirements: * * - Multiplication cannot overflow. */ function mul(uint256 a, uint256 b) internal pure returns (uint256) { // Gas optimization: this is cheaper than requiring 'a' not being zero, but the // benefit is lost if 'b' is also tested. // See: https://github.com/OpenZeppelin/openzeppelin-contracts/pull/522 if (a == 0) { return 0; } uint256 c = a * b; require(c / a == b, "SafeMath: multiplication overflow"); return c; } /** * @dev Returns the integer division of two unsigned integers. Reverts on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function div(uint256 a, uint256 b) internal pure returns (uint256) { return div(a, b, "SafeMath: division by zero"); } /** * @dev Returns the integer division of two unsigned integers. Reverts with custom message on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function div(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b > 0, errorMessage); uint256 c = a / b; // assert(a == b * c + a % b); // There is no case in which this doesn't hold return c; } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function mod(uint256 a, uint256 b) internal pure returns (uint256) { return mod(a, b, "SafeMath: modulo by zero"); } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts with custom message when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function mod(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b != 0, errorMessage); return a % b; } }
div
function div(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b > 0, errorMessage); uint256 c = a / b; // assert(a == b * c + a % b); // There is no case in which this doesn't hold return c; }
/** * @dev Returns the integer division of two unsigned integers. Reverts with custom message on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */
NatSpecMultiLine
v0.6.12+commit.27d51765
BSD-3-Clause
ipfs://5dd2aac3ed36df599508f3134c0e37fd8230190881b91d5aac7412c679a35eb4
{ "func_code_index": [ 3188, 3471 ] }
2,521
MetaCityGame
MetaCityGame.sol
0xafcc9ec6652972d84708183e2d4cc5783270c549
Solidity
SafeMath
library SafeMath { /** * @dev Returns the addition of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `+` operator. * * Requirements: * * - Addition cannot overflow. */ function add(uint256 a, uint256 b) internal pure returns (uint256) { uint256 c = a + b; require(c >= a, "SafeMath: addition overflow"); return c; } /** * @dev Returns the subtraction of two unsigned integers, reverting on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. * * Requirements: * * - Subtraction cannot overflow. */ function sub(uint256 a, uint256 b) internal pure returns (uint256) { return sub(a, b, "SafeMath: subtraction overflow"); } /** * @dev Returns the subtraction of two unsigned integers, reverting with custom message on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. * * Requirements: * * - Subtraction cannot overflow. */ function sub(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b <= a, errorMessage); uint256 c = a - b; return c; } /** * @dev Returns the multiplication of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `*` operator. * * Requirements: * * - Multiplication cannot overflow. */ function mul(uint256 a, uint256 b) internal pure returns (uint256) { // Gas optimization: this is cheaper than requiring 'a' not being zero, but the // benefit is lost if 'b' is also tested. // See: https://github.com/OpenZeppelin/openzeppelin-contracts/pull/522 if (a == 0) { return 0; } uint256 c = a * b; require(c / a == b, "SafeMath: multiplication overflow"); return c; } /** * @dev Returns the integer division of two unsigned integers. Reverts on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function div(uint256 a, uint256 b) internal pure returns (uint256) { return div(a, b, "SafeMath: division by zero"); } /** * @dev Returns the integer division of two unsigned integers. Reverts with custom message on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function div(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b > 0, errorMessage); uint256 c = a / b; // assert(a == b * c + a % b); // There is no case in which this doesn't hold return c; } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function mod(uint256 a, uint256 b) internal pure returns (uint256) { return mod(a, b, "SafeMath: modulo by zero"); } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts with custom message when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function mod(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b != 0, errorMessage); return a % b; } }
mod
function mod(uint256 a, uint256 b) internal pure returns (uint256) { return mod(a, b, "SafeMath: modulo by zero"); }
/** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */
NatSpecMultiLine
v0.6.12+commit.27d51765
BSD-3-Clause
ipfs://5dd2aac3ed36df599508f3134c0e37fd8230190881b91d5aac7412c679a35eb4
{ "func_code_index": [ 3931, 4066 ] }
2,522
MetaCityGame
MetaCityGame.sol
0xafcc9ec6652972d84708183e2d4cc5783270c549
Solidity
SafeMath
library SafeMath { /** * @dev Returns the addition of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `+` operator. * * Requirements: * * - Addition cannot overflow. */ function add(uint256 a, uint256 b) internal pure returns (uint256) { uint256 c = a + b; require(c >= a, "SafeMath: addition overflow"); return c; } /** * @dev Returns the subtraction of two unsigned integers, reverting on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. * * Requirements: * * - Subtraction cannot overflow. */ function sub(uint256 a, uint256 b) internal pure returns (uint256) { return sub(a, b, "SafeMath: subtraction overflow"); } /** * @dev Returns the subtraction of two unsigned integers, reverting with custom message on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. * * Requirements: * * - Subtraction cannot overflow. */ function sub(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b <= a, errorMessage); uint256 c = a - b; return c; } /** * @dev Returns the multiplication of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `*` operator. * * Requirements: * * - Multiplication cannot overflow. */ function mul(uint256 a, uint256 b) internal pure returns (uint256) { // Gas optimization: this is cheaper than requiring 'a' not being zero, but the // benefit is lost if 'b' is also tested. // See: https://github.com/OpenZeppelin/openzeppelin-contracts/pull/522 if (a == 0) { return 0; } uint256 c = a * b; require(c / a == b, "SafeMath: multiplication overflow"); return c; } /** * @dev Returns the integer division of two unsigned integers. Reverts on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function div(uint256 a, uint256 b) internal pure returns (uint256) { return div(a, b, "SafeMath: division by zero"); } /** * @dev Returns the integer division of two unsigned integers. Reverts with custom message on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function div(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b > 0, errorMessage); uint256 c = a / b; // assert(a == b * c + a % b); // There is no case in which this doesn't hold return c; } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function mod(uint256 a, uint256 b) internal pure returns (uint256) { return mod(a, b, "SafeMath: modulo by zero"); } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts with custom message when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function mod(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b != 0, errorMessage); return a % b; } }
mod
function mod(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b != 0, errorMessage); return a % b; }
/** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts with custom message when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */
NatSpecMultiLine
v0.6.12+commit.27d51765
BSD-3-Clause
ipfs://5dd2aac3ed36df599508f3134c0e37fd8230190881b91d5aac7412c679a35eb4
{ "func_code_index": [ 4546, 4717 ] }
2,523
MetaCityGame
MetaCityGame.sol
0xafcc9ec6652972d84708183e2d4cc5783270c549
Solidity
Ownable
contract Ownable is Context { address private _owner; event OwnershipTransferred(address indexed previousOwner, address indexed newOwner); /** * @dev Initializes the contract setting the deployer as the initial owner. */ constructor () internal { address msgSender = _msgSender(); _owner = msgSender; emit OwnershipTransferred(address(0), msgSender); } /** * @dev Returns the address of the current owner. */ function owner() public pure returns (address) { return address(0); } /** * @dev Throws if called by any account other than the owner. */ modifier onlyOwner() { require(_owner == _msgSender(), "Ownable: caller is not the owner"); _; } /** * @dev Leaves the contract without owner. It will not be possible to call * `onlyOwner` functions anymore. Can only be called by the current owner. * * NOTE: Renouncing ownership will leave the contract without an owner, * thereby removing any functionality that is only available to the owner. */ function renounceOwnership() public virtual onlyOwner { emit OwnershipTransferred(_owner, address(0)); } /** * @dev Transfers ownership of the contract to a new account (`newOwner`). * Can only be called by the current owner. */ function transferOwnership(address newOwner) public virtual onlyOwner { require(newOwner != address(0), "Ownable: new owner is the zero address"); emit OwnershipTransferred(_owner, newOwner); _owner = newOwner; } }
owner
function owner() public pure returns (address) { return address(0); }
/** * @dev Returns the address of the current owner. */
NatSpecMultiLine
v0.6.12+commit.27d51765
BSD-3-Clause
ipfs://5dd2aac3ed36df599508f3134c0e37fd8230190881b91d5aac7412c679a35eb4
{ "func_code_index": [ 497, 585 ] }
2,524
MetaCityGame
MetaCityGame.sol
0xafcc9ec6652972d84708183e2d4cc5783270c549
Solidity
Ownable
contract Ownable is Context { address private _owner; event OwnershipTransferred(address indexed previousOwner, address indexed newOwner); /** * @dev Initializes the contract setting the deployer as the initial owner. */ constructor () internal { address msgSender = _msgSender(); _owner = msgSender; emit OwnershipTransferred(address(0), msgSender); } /** * @dev Returns the address of the current owner. */ function owner() public pure returns (address) { return address(0); } /** * @dev Throws if called by any account other than the owner. */ modifier onlyOwner() { require(_owner == _msgSender(), "Ownable: caller is not the owner"); _; } /** * @dev Leaves the contract without owner. It will not be possible to call * `onlyOwner` functions anymore. Can only be called by the current owner. * * NOTE: Renouncing ownership will leave the contract without an owner, * thereby removing any functionality that is only available to the owner. */ function renounceOwnership() public virtual onlyOwner { emit OwnershipTransferred(_owner, address(0)); } /** * @dev Transfers ownership of the contract to a new account (`newOwner`). * Can only be called by the current owner. */ function transferOwnership(address newOwner) public virtual onlyOwner { require(newOwner != address(0), "Ownable: new owner is the zero address"); emit OwnershipTransferred(_owner, newOwner); _owner = newOwner; } }
renounceOwnership
function renounceOwnership() public virtual onlyOwner { emit OwnershipTransferred(_owner, address(0)); }
/** * @dev Leaves the contract without owner. It will not be possible to call * `onlyOwner` functions anymore. Can only be called by the current owner. * * NOTE: Renouncing ownership will leave the contract without an owner, * thereby removing any functionality that is only available to the owner. */
NatSpecMultiLine
v0.6.12+commit.27d51765
BSD-3-Clause
ipfs://5dd2aac3ed36df599508f3134c0e37fd8230190881b91d5aac7412c679a35eb4
{ "func_code_index": [ 1143, 1266 ] }
2,525
MetaCityGame
MetaCityGame.sol
0xafcc9ec6652972d84708183e2d4cc5783270c549
Solidity
Ownable
contract Ownable is Context { address private _owner; event OwnershipTransferred(address indexed previousOwner, address indexed newOwner); /** * @dev Initializes the contract setting the deployer as the initial owner. */ constructor () internal { address msgSender = _msgSender(); _owner = msgSender; emit OwnershipTransferred(address(0), msgSender); } /** * @dev Returns the address of the current owner. */ function owner() public pure returns (address) { return address(0); } /** * @dev Throws if called by any account other than the owner. */ modifier onlyOwner() { require(_owner == _msgSender(), "Ownable: caller is not the owner"); _; } /** * @dev Leaves the contract without owner. It will not be possible to call * `onlyOwner` functions anymore. Can only be called by the current owner. * * NOTE: Renouncing ownership will leave the contract without an owner, * thereby removing any functionality that is only available to the owner. */ function renounceOwnership() public virtual onlyOwner { emit OwnershipTransferred(_owner, address(0)); } /** * @dev Transfers ownership of the contract to a new account (`newOwner`). * Can only be called by the current owner. */ function transferOwnership(address newOwner) public virtual onlyOwner { require(newOwner != address(0), "Ownable: new owner is the zero address"); emit OwnershipTransferred(_owner, newOwner); _owner = newOwner; } }
transferOwnership
function transferOwnership(address newOwner) public virtual onlyOwner { require(newOwner != address(0), "Ownable: new owner is the zero address"); emit OwnershipTransferred(_owner, newOwner); _owner = newOwner; }
/** * @dev Transfers ownership of the contract to a new account (`newOwner`). * Can only be called by the current owner. */
NatSpecMultiLine
v0.6.12+commit.27d51765
BSD-3-Clause
ipfs://5dd2aac3ed36df599508f3134c0e37fd8230190881b91d5aac7412c679a35eb4
{ "func_code_index": [ 1416, 1665 ] }
2,526
ENSMigrationSubdomainRegistrar
@ensdomains/subdomain-registrar/contracts/EthRegistrarSubdomainRegistrar.sol
0xe65d8aaf34cb91087d1598e0a15b582f57f217d9
Solidity
EthRegistrarSubdomainRegistrar
contract EthRegistrarSubdomainRegistrar is AbstractSubdomainRegistrar { struct Domain { string name; address payable owner; uint price; uint referralFeePPM; } mapping (bytes32 => Domain) domains; constructor(ENS ens) AbstractSubdomainRegistrar(ens) public { } /** * @dev owner returns the address of the account that controls a domain. * Initially this is a null address. If the name has been * transferred to this contract, then the internal mapping is consulted * to determine who controls it. If the owner is not set, * the owner of the domain in the Registrar is returned. * @param label The label hash of the deed to check. * @return The address owning the deed. */ function owner(bytes32 label) public view returns (address) { if (domains[label].owner != address(0x0)) { return domains[label].owner; } return BaseRegistrar(registrar).ownerOf(uint256(label)); } /** * @dev Transfers internal control of a name to a new account. Does not update * ENS. * @param name The name to transfer. * @param newOwner The address of the new owner. */ function transfer(string memory name, address payable newOwner) public owner_only(keccak256(bytes(name))) { bytes32 label = keccak256(bytes(name)); emit OwnerChanged(label, domains[label].owner, newOwner); domains[label].owner = newOwner; } /** * @dev Configures a domain, optionally transferring it to a new owner. * @param name The name to configure. * @param price The price in wei to charge for subdomain registrations. * @param referralFeePPM The referral fee to offer, in parts per million. * @param _owner The address to assign ownership of this domain to. * @param _transfer The address to set as the transfer address for the name * when the permanent registrar is replaced. Can only be set to a non-zero * value once. */ function configureDomainFor(string memory name, uint price, uint referralFeePPM, address payable _owner, address _transfer) public owner_only(keccak256(bytes(name))) { bytes32 label = keccak256(bytes(name)); Domain storage domain = domains[label]; if (BaseRegistrar(registrar).ownerOf(uint256(label)) != address(this)) { BaseRegistrar(registrar).transferFrom(msg.sender, address(this), uint256(label)); BaseRegistrar(registrar).reclaim(uint256(label), address(this)); } if (domain.owner != _owner) { domain.owner = _owner; } if (keccak256(bytes(domain.name)) != label) { // New listing domain.name = name; } domain.price = price; domain.referralFeePPM = referralFeePPM; emit DomainConfigured(label); } /** * @dev Unlists a domain * May only be called by the owner. * @param name The name of the domain to unlist. */ function unlistDomain(string memory name) public owner_only(keccak256(bytes(name))) { bytes32 label = keccak256(bytes(name)); Domain storage domain = domains[label]; emit DomainUnlisted(label); domain.name = ''; domain.price = 0; domain.referralFeePPM = 0; } /** * @dev Returns information about a subdomain. * @param label The label hash for the domain. * @param subdomain The label for the subdomain. * @return domain The name of the domain, or an empty string if the subdomain * is unavailable. * @return price The price to register a subdomain, in wei. * @return rent The rent to retain a subdomain, in wei per second. * @return referralFeePPM The referral fee for the dapp, in ppm. */ function query(bytes32 label, string calldata subdomain) external view returns (string memory domain, uint price, uint rent, uint referralFeePPM) { bytes32 node = keccak256(abi.encodePacked(TLD_NODE, label)); bytes32 subnode = keccak256(abi.encodePacked(node, keccak256(bytes(subdomain)))); if (ens.owner(subnode) != address(0x0)) { return ('', 0, 0, 0); } Domain storage data = domains[label]; return (data.name, data.price, 0, data.referralFeePPM); } /** * @dev Registers a subdomain. * @param label The label hash of the domain to register a subdomain of. * @param subdomain The desired subdomain label. * @param _subdomainOwner The account that should own the newly configured subdomain. * @param referrer The address of the account to receive the referral fee. */ function register(bytes32 label, string calldata subdomain, address _subdomainOwner, address payable referrer, address resolver) external not_stopped payable { address subdomainOwner = _subdomainOwner; bytes32 domainNode = keccak256(abi.encodePacked(TLD_NODE, label)); bytes32 subdomainLabel = keccak256(bytes(subdomain)); // Subdomain must not be registered already. require(ens.owner(keccak256(abi.encodePacked(domainNode, subdomainLabel))) == address(0)); Domain storage domain = domains[label]; // Domain must be available for registration require(keccak256(bytes(domain.name)) == label); // User must have paid enough require(msg.value >= domain.price); // Send any extra back if (msg.value > domain.price) { msg.sender.transfer(msg.value - domain.price); } // Send any referral fee uint256 total = domain.price; if (domain.referralFeePPM > 0 && referrer != address(0x0) && referrer != domain.owner) { uint256 referralFee = (domain.price * domain.referralFeePPM) / 1000000; referrer.transfer(referralFee); total -= referralFee; } // Send the registration fee if (total > 0) { domain.owner.transfer(total); } // Register the domain if (subdomainOwner == address(0x0)) { subdomainOwner = msg.sender; } doRegistration(domainNode, subdomainLabel, subdomainOwner, Resolver(resolver)); emit NewRegistration(label, subdomain, subdomainOwner, referrer, domain.price); } function rentDue(bytes32 label, string calldata subdomain) external view returns (uint timestamp) { return 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF; } /** * @dev Migrates the domain to a new registrar. * @param name The name of the domain to migrate. */ function migrate(string memory name) public owner_only(keccak256(bytes(name))) { require(stopped); require(migration != address(0x0)); bytes32 label = keccak256(bytes(name)); Domain storage domain = domains[label]; BaseRegistrar(registrar).approve(migration, uint256(label)); EthRegistrarSubdomainRegistrar(migration).configureDomainFor( domain.name, domain.price, domain.referralFeePPM, domain.owner, address(0x0) ); delete domains[label]; emit DomainTransferred(label, name); } function payRent(bytes32 label, string calldata subdomain) external payable { revert(); } }
/** * @dev Implements an ENS registrar that sells subdomains on behalf of their owners. * * Users may register a subdomain by calling `register` with the name of the domain * they wish to register under, and the label hash of the subdomain they want to * register. They must also specify the new owner of the domain, and the referrer, * who is paid an optional finder's fee. The registrar then configures a simple * default resolver, which resolves `addr` lookups to the new owner, and sets * the `owner` account as the owner of the subdomain in ENS. * * New domains may be added by calling `configureDomain`, then transferring * ownership in the ENS registry to this contract. Ownership in the contract * may be transferred using `transfer`, and a domain may be unlisted for sale * using `unlistDomain`. There is (deliberately) no way to recover ownership * in ENS once the name is transferred to this registrar. * * Critically, this contract does not check one key property of a listed domain: * * - Is the name UTS46 normalised? * * User applications MUST check these two elements for each domain before * offering them to users for registration. * * Applications should additionally check that the domains they are offering to * register are controlled by this registrar, since calls to `register` will * fail if this is not the case. */
NatSpecMultiLine
owner
function owner(bytes32 label) public view returns (address) { if (domains[label].owner != address(0x0)) { return domains[label].owner; } return BaseRegistrar(registrar).ownerOf(uint256(label)); }
/** * @dev owner returns the address of the account that controls a domain. * Initially this is a null address. If the name has been * transferred to this contract, then the internal mapping is consulted * to determine who controls it. If the owner is not set, * the owner of the domain in the Registrar is returned. * @param label The label hash of the deed to check. * @return The address owning the deed. */
NatSpecMultiLine
v0.5.16+commit.9c3226ce
None
bzzr://8751e27803ad5386d933139faf690ecb1e80c3045ffede7816138b0531f8d76b
{ "func_code_index": [ 809, 1056 ] }
2,527
ENSMigrationSubdomainRegistrar
@ensdomains/subdomain-registrar/contracts/EthRegistrarSubdomainRegistrar.sol
0xe65d8aaf34cb91087d1598e0a15b582f57f217d9
Solidity
EthRegistrarSubdomainRegistrar
contract EthRegistrarSubdomainRegistrar is AbstractSubdomainRegistrar { struct Domain { string name; address payable owner; uint price; uint referralFeePPM; } mapping (bytes32 => Domain) domains; constructor(ENS ens) AbstractSubdomainRegistrar(ens) public { } /** * @dev owner returns the address of the account that controls a domain. * Initially this is a null address. If the name has been * transferred to this contract, then the internal mapping is consulted * to determine who controls it. If the owner is not set, * the owner of the domain in the Registrar is returned. * @param label The label hash of the deed to check. * @return The address owning the deed. */ function owner(bytes32 label) public view returns (address) { if (domains[label].owner != address(0x0)) { return domains[label].owner; } return BaseRegistrar(registrar).ownerOf(uint256(label)); } /** * @dev Transfers internal control of a name to a new account. Does not update * ENS. * @param name The name to transfer. * @param newOwner The address of the new owner. */ function transfer(string memory name, address payable newOwner) public owner_only(keccak256(bytes(name))) { bytes32 label = keccak256(bytes(name)); emit OwnerChanged(label, domains[label].owner, newOwner); domains[label].owner = newOwner; } /** * @dev Configures a domain, optionally transferring it to a new owner. * @param name The name to configure. * @param price The price in wei to charge for subdomain registrations. * @param referralFeePPM The referral fee to offer, in parts per million. * @param _owner The address to assign ownership of this domain to. * @param _transfer The address to set as the transfer address for the name * when the permanent registrar is replaced. Can only be set to a non-zero * value once. */ function configureDomainFor(string memory name, uint price, uint referralFeePPM, address payable _owner, address _transfer) public owner_only(keccak256(bytes(name))) { bytes32 label = keccak256(bytes(name)); Domain storage domain = domains[label]; if (BaseRegistrar(registrar).ownerOf(uint256(label)) != address(this)) { BaseRegistrar(registrar).transferFrom(msg.sender, address(this), uint256(label)); BaseRegistrar(registrar).reclaim(uint256(label), address(this)); } if (domain.owner != _owner) { domain.owner = _owner; } if (keccak256(bytes(domain.name)) != label) { // New listing domain.name = name; } domain.price = price; domain.referralFeePPM = referralFeePPM; emit DomainConfigured(label); } /** * @dev Unlists a domain * May only be called by the owner. * @param name The name of the domain to unlist. */ function unlistDomain(string memory name) public owner_only(keccak256(bytes(name))) { bytes32 label = keccak256(bytes(name)); Domain storage domain = domains[label]; emit DomainUnlisted(label); domain.name = ''; domain.price = 0; domain.referralFeePPM = 0; } /** * @dev Returns information about a subdomain. * @param label The label hash for the domain. * @param subdomain The label for the subdomain. * @return domain The name of the domain, or an empty string if the subdomain * is unavailable. * @return price The price to register a subdomain, in wei. * @return rent The rent to retain a subdomain, in wei per second. * @return referralFeePPM The referral fee for the dapp, in ppm. */ function query(bytes32 label, string calldata subdomain) external view returns (string memory domain, uint price, uint rent, uint referralFeePPM) { bytes32 node = keccak256(abi.encodePacked(TLD_NODE, label)); bytes32 subnode = keccak256(abi.encodePacked(node, keccak256(bytes(subdomain)))); if (ens.owner(subnode) != address(0x0)) { return ('', 0, 0, 0); } Domain storage data = domains[label]; return (data.name, data.price, 0, data.referralFeePPM); } /** * @dev Registers a subdomain. * @param label The label hash of the domain to register a subdomain of. * @param subdomain The desired subdomain label. * @param _subdomainOwner The account that should own the newly configured subdomain. * @param referrer The address of the account to receive the referral fee. */ function register(bytes32 label, string calldata subdomain, address _subdomainOwner, address payable referrer, address resolver) external not_stopped payable { address subdomainOwner = _subdomainOwner; bytes32 domainNode = keccak256(abi.encodePacked(TLD_NODE, label)); bytes32 subdomainLabel = keccak256(bytes(subdomain)); // Subdomain must not be registered already. require(ens.owner(keccak256(abi.encodePacked(domainNode, subdomainLabel))) == address(0)); Domain storage domain = domains[label]; // Domain must be available for registration require(keccak256(bytes(domain.name)) == label); // User must have paid enough require(msg.value >= domain.price); // Send any extra back if (msg.value > domain.price) { msg.sender.transfer(msg.value - domain.price); } // Send any referral fee uint256 total = domain.price; if (domain.referralFeePPM > 0 && referrer != address(0x0) && referrer != domain.owner) { uint256 referralFee = (domain.price * domain.referralFeePPM) / 1000000; referrer.transfer(referralFee); total -= referralFee; } // Send the registration fee if (total > 0) { domain.owner.transfer(total); } // Register the domain if (subdomainOwner == address(0x0)) { subdomainOwner = msg.sender; } doRegistration(domainNode, subdomainLabel, subdomainOwner, Resolver(resolver)); emit NewRegistration(label, subdomain, subdomainOwner, referrer, domain.price); } function rentDue(bytes32 label, string calldata subdomain) external view returns (uint timestamp) { return 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF; } /** * @dev Migrates the domain to a new registrar. * @param name The name of the domain to migrate. */ function migrate(string memory name) public owner_only(keccak256(bytes(name))) { require(stopped); require(migration != address(0x0)); bytes32 label = keccak256(bytes(name)); Domain storage domain = domains[label]; BaseRegistrar(registrar).approve(migration, uint256(label)); EthRegistrarSubdomainRegistrar(migration).configureDomainFor( domain.name, domain.price, domain.referralFeePPM, domain.owner, address(0x0) ); delete domains[label]; emit DomainTransferred(label, name); } function payRent(bytes32 label, string calldata subdomain) external payable { revert(); } }
/** * @dev Implements an ENS registrar that sells subdomains on behalf of their owners. * * Users may register a subdomain by calling `register` with the name of the domain * they wish to register under, and the label hash of the subdomain they want to * register. They must also specify the new owner of the domain, and the referrer, * who is paid an optional finder's fee. The registrar then configures a simple * default resolver, which resolves `addr` lookups to the new owner, and sets * the `owner` account as the owner of the subdomain in ENS. * * New domains may be added by calling `configureDomain`, then transferring * ownership in the ENS registry to this contract. Ownership in the contract * may be transferred using `transfer`, and a domain may be unlisted for sale * using `unlistDomain`. There is (deliberately) no way to recover ownership * in ENS once the name is transferred to this registrar. * * Critically, this contract does not check one key property of a listed domain: * * - Is the name UTS46 normalised? * * User applications MUST check these two elements for each domain before * offering them to users for registration. * * Applications should additionally check that the domains they are offering to * register are controlled by this registrar, since calls to `register` will * fail if this is not the case. */
NatSpecMultiLine
transfer
function transfer(string memory name, address payable newOwner) public owner_only(keccak256(bytes(name))) { bytes32 label = keccak256(bytes(name)); emit OwnerChanged(label, domains[label].owner, newOwner); domains[label].owner = newOwner; }
/** * @dev Transfers internal control of a name to a new account. Does not update * ENS. * @param name The name to transfer. * @param newOwner The address of the new owner. */
NatSpecMultiLine
v0.5.16+commit.9c3226ce
None
bzzr://8751e27803ad5386d933139faf690ecb1e80c3045ffede7816138b0531f8d76b
{ "func_code_index": [ 1275, 1552 ] }
2,528
ENSMigrationSubdomainRegistrar
@ensdomains/subdomain-registrar/contracts/EthRegistrarSubdomainRegistrar.sol
0xe65d8aaf34cb91087d1598e0a15b582f57f217d9
Solidity
EthRegistrarSubdomainRegistrar
contract EthRegistrarSubdomainRegistrar is AbstractSubdomainRegistrar { struct Domain { string name; address payable owner; uint price; uint referralFeePPM; } mapping (bytes32 => Domain) domains; constructor(ENS ens) AbstractSubdomainRegistrar(ens) public { } /** * @dev owner returns the address of the account that controls a domain. * Initially this is a null address. If the name has been * transferred to this contract, then the internal mapping is consulted * to determine who controls it. If the owner is not set, * the owner of the domain in the Registrar is returned. * @param label The label hash of the deed to check. * @return The address owning the deed. */ function owner(bytes32 label) public view returns (address) { if (domains[label].owner != address(0x0)) { return domains[label].owner; } return BaseRegistrar(registrar).ownerOf(uint256(label)); } /** * @dev Transfers internal control of a name to a new account. Does not update * ENS. * @param name The name to transfer. * @param newOwner The address of the new owner. */ function transfer(string memory name, address payable newOwner) public owner_only(keccak256(bytes(name))) { bytes32 label = keccak256(bytes(name)); emit OwnerChanged(label, domains[label].owner, newOwner); domains[label].owner = newOwner; } /** * @dev Configures a domain, optionally transferring it to a new owner. * @param name The name to configure. * @param price The price in wei to charge for subdomain registrations. * @param referralFeePPM The referral fee to offer, in parts per million. * @param _owner The address to assign ownership of this domain to. * @param _transfer The address to set as the transfer address for the name * when the permanent registrar is replaced. Can only be set to a non-zero * value once. */ function configureDomainFor(string memory name, uint price, uint referralFeePPM, address payable _owner, address _transfer) public owner_only(keccak256(bytes(name))) { bytes32 label = keccak256(bytes(name)); Domain storage domain = domains[label]; if (BaseRegistrar(registrar).ownerOf(uint256(label)) != address(this)) { BaseRegistrar(registrar).transferFrom(msg.sender, address(this), uint256(label)); BaseRegistrar(registrar).reclaim(uint256(label), address(this)); } if (domain.owner != _owner) { domain.owner = _owner; } if (keccak256(bytes(domain.name)) != label) { // New listing domain.name = name; } domain.price = price; domain.referralFeePPM = referralFeePPM; emit DomainConfigured(label); } /** * @dev Unlists a domain * May only be called by the owner. * @param name The name of the domain to unlist. */ function unlistDomain(string memory name) public owner_only(keccak256(bytes(name))) { bytes32 label = keccak256(bytes(name)); Domain storage domain = domains[label]; emit DomainUnlisted(label); domain.name = ''; domain.price = 0; domain.referralFeePPM = 0; } /** * @dev Returns information about a subdomain. * @param label The label hash for the domain. * @param subdomain The label for the subdomain. * @return domain The name of the domain, or an empty string if the subdomain * is unavailable. * @return price The price to register a subdomain, in wei. * @return rent The rent to retain a subdomain, in wei per second. * @return referralFeePPM The referral fee for the dapp, in ppm. */ function query(bytes32 label, string calldata subdomain) external view returns (string memory domain, uint price, uint rent, uint referralFeePPM) { bytes32 node = keccak256(abi.encodePacked(TLD_NODE, label)); bytes32 subnode = keccak256(abi.encodePacked(node, keccak256(bytes(subdomain)))); if (ens.owner(subnode) != address(0x0)) { return ('', 0, 0, 0); } Domain storage data = domains[label]; return (data.name, data.price, 0, data.referralFeePPM); } /** * @dev Registers a subdomain. * @param label The label hash of the domain to register a subdomain of. * @param subdomain The desired subdomain label. * @param _subdomainOwner The account that should own the newly configured subdomain. * @param referrer The address of the account to receive the referral fee. */ function register(bytes32 label, string calldata subdomain, address _subdomainOwner, address payable referrer, address resolver) external not_stopped payable { address subdomainOwner = _subdomainOwner; bytes32 domainNode = keccak256(abi.encodePacked(TLD_NODE, label)); bytes32 subdomainLabel = keccak256(bytes(subdomain)); // Subdomain must not be registered already. require(ens.owner(keccak256(abi.encodePacked(domainNode, subdomainLabel))) == address(0)); Domain storage domain = domains[label]; // Domain must be available for registration require(keccak256(bytes(domain.name)) == label); // User must have paid enough require(msg.value >= domain.price); // Send any extra back if (msg.value > domain.price) { msg.sender.transfer(msg.value - domain.price); } // Send any referral fee uint256 total = domain.price; if (domain.referralFeePPM > 0 && referrer != address(0x0) && referrer != domain.owner) { uint256 referralFee = (domain.price * domain.referralFeePPM) / 1000000; referrer.transfer(referralFee); total -= referralFee; } // Send the registration fee if (total > 0) { domain.owner.transfer(total); } // Register the domain if (subdomainOwner == address(0x0)) { subdomainOwner = msg.sender; } doRegistration(domainNode, subdomainLabel, subdomainOwner, Resolver(resolver)); emit NewRegistration(label, subdomain, subdomainOwner, referrer, domain.price); } function rentDue(bytes32 label, string calldata subdomain) external view returns (uint timestamp) { return 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF; } /** * @dev Migrates the domain to a new registrar. * @param name The name of the domain to migrate. */ function migrate(string memory name) public owner_only(keccak256(bytes(name))) { require(stopped); require(migration != address(0x0)); bytes32 label = keccak256(bytes(name)); Domain storage domain = domains[label]; BaseRegistrar(registrar).approve(migration, uint256(label)); EthRegistrarSubdomainRegistrar(migration).configureDomainFor( domain.name, domain.price, domain.referralFeePPM, domain.owner, address(0x0) ); delete domains[label]; emit DomainTransferred(label, name); } function payRent(bytes32 label, string calldata subdomain) external payable { revert(); } }
/** * @dev Implements an ENS registrar that sells subdomains on behalf of their owners. * * Users may register a subdomain by calling `register` with the name of the domain * they wish to register under, and the label hash of the subdomain they want to * register. They must also specify the new owner of the domain, and the referrer, * who is paid an optional finder's fee. The registrar then configures a simple * default resolver, which resolves `addr` lookups to the new owner, and sets * the `owner` account as the owner of the subdomain in ENS. * * New domains may be added by calling `configureDomain`, then transferring * ownership in the ENS registry to this contract. Ownership in the contract * may be transferred using `transfer`, and a domain may be unlisted for sale * using `unlistDomain`. There is (deliberately) no way to recover ownership * in ENS once the name is transferred to this registrar. * * Critically, this contract does not check one key property of a listed domain: * * - Is the name UTS46 normalised? * * User applications MUST check these two elements for each domain before * offering them to users for registration. * * Applications should additionally check that the domains they are offering to * register are controlled by this registrar, since calls to `register` will * fail if this is not the case. */
NatSpecMultiLine
configureDomainFor
function configureDomainFor(string memory name, uint price, uint referralFeePPM, address payable _owner, address _transfer) public owner_only(keccak256(bytes(name))) { bytes32 label = keccak256(bytes(name)); Domain storage domain = domains[label]; if (BaseRegistrar(registrar).ownerOf(uint256(label)) != address(this)) { BaseRegistrar(registrar).transferFrom(msg.sender, address(this), uint256(label)); BaseRegistrar(registrar).reclaim(uint256(label), address(this)); } if (domain.owner != _owner) { domain.owner = _owner; } if (keccak256(bytes(domain.name)) != label) { // New listing domain.name = name; } domain.price = price; domain.referralFeePPM = referralFeePPM; emit DomainConfigured(label); }
/** * @dev Configures a domain, optionally transferring it to a new owner. * @param name The name to configure. * @param price The price in wei to charge for subdomain registrations. * @param referralFeePPM The referral fee to offer, in parts per million. * @param _owner The address to assign ownership of this domain to. * @param _transfer The address to set as the transfer address for the name * when the permanent registrar is replaced. Can only be set to a non-zero * value once. */
NatSpecMultiLine
v0.5.16+commit.9c3226ce
None
bzzr://8751e27803ad5386d933139faf690ecb1e80c3045ffede7816138b0531f8d76b
{ "func_code_index": [ 2117, 3002 ] }
2,529
ENSMigrationSubdomainRegistrar
@ensdomains/subdomain-registrar/contracts/EthRegistrarSubdomainRegistrar.sol
0xe65d8aaf34cb91087d1598e0a15b582f57f217d9
Solidity
EthRegistrarSubdomainRegistrar
contract EthRegistrarSubdomainRegistrar is AbstractSubdomainRegistrar { struct Domain { string name; address payable owner; uint price; uint referralFeePPM; } mapping (bytes32 => Domain) domains; constructor(ENS ens) AbstractSubdomainRegistrar(ens) public { } /** * @dev owner returns the address of the account that controls a domain. * Initially this is a null address. If the name has been * transferred to this contract, then the internal mapping is consulted * to determine who controls it. If the owner is not set, * the owner of the domain in the Registrar is returned. * @param label The label hash of the deed to check. * @return The address owning the deed. */ function owner(bytes32 label) public view returns (address) { if (domains[label].owner != address(0x0)) { return domains[label].owner; } return BaseRegistrar(registrar).ownerOf(uint256(label)); } /** * @dev Transfers internal control of a name to a new account. Does not update * ENS. * @param name The name to transfer. * @param newOwner The address of the new owner. */ function transfer(string memory name, address payable newOwner) public owner_only(keccak256(bytes(name))) { bytes32 label = keccak256(bytes(name)); emit OwnerChanged(label, domains[label].owner, newOwner); domains[label].owner = newOwner; } /** * @dev Configures a domain, optionally transferring it to a new owner. * @param name The name to configure. * @param price The price in wei to charge for subdomain registrations. * @param referralFeePPM The referral fee to offer, in parts per million. * @param _owner The address to assign ownership of this domain to. * @param _transfer The address to set as the transfer address for the name * when the permanent registrar is replaced. Can only be set to a non-zero * value once. */ function configureDomainFor(string memory name, uint price, uint referralFeePPM, address payable _owner, address _transfer) public owner_only(keccak256(bytes(name))) { bytes32 label = keccak256(bytes(name)); Domain storage domain = domains[label]; if (BaseRegistrar(registrar).ownerOf(uint256(label)) != address(this)) { BaseRegistrar(registrar).transferFrom(msg.sender, address(this), uint256(label)); BaseRegistrar(registrar).reclaim(uint256(label), address(this)); } if (domain.owner != _owner) { domain.owner = _owner; } if (keccak256(bytes(domain.name)) != label) { // New listing domain.name = name; } domain.price = price; domain.referralFeePPM = referralFeePPM; emit DomainConfigured(label); } /** * @dev Unlists a domain * May only be called by the owner. * @param name The name of the domain to unlist. */ function unlistDomain(string memory name) public owner_only(keccak256(bytes(name))) { bytes32 label = keccak256(bytes(name)); Domain storage domain = domains[label]; emit DomainUnlisted(label); domain.name = ''; domain.price = 0; domain.referralFeePPM = 0; } /** * @dev Returns information about a subdomain. * @param label The label hash for the domain. * @param subdomain The label for the subdomain. * @return domain The name of the domain, or an empty string if the subdomain * is unavailable. * @return price The price to register a subdomain, in wei. * @return rent The rent to retain a subdomain, in wei per second. * @return referralFeePPM The referral fee for the dapp, in ppm. */ function query(bytes32 label, string calldata subdomain) external view returns (string memory domain, uint price, uint rent, uint referralFeePPM) { bytes32 node = keccak256(abi.encodePacked(TLD_NODE, label)); bytes32 subnode = keccak256(abi.encodePacked(node, keccak256(bytes(subdomain)))); if (ens.owner(subnode) != address(0x0)) { return ('', 0, 0, 0); } Domain storage data = domains[label]; return (data.name, data.price, 0, data.referralFeePPM); } /** * @dev Registers a subdomain. * @param label The label hash of the domain to register a subdomain of. * @param subdomain The desired subdomain label. * @param _subdomainOwner The account that should own the newly configured subdomain. * @param referrer The address of the account to receive the referral fee. */ function register(bytes32 label, string calldata subdomain, address _subdomainOwner, address payable referrer, address resolver) external not_stopped payable { address subdomainOwner = _subdomainOwner; bytes32 domainNode = keccak256(abi.encodePacked(TLD_NODE, label)); bytes32 subdomainLabel = keccak256(bytes(subdomain)); // Subdomain must not be registered already. require(ens.owner(keccak256(abi.encodePacked(domainNode, subdomainLabel))) == address(0)); Domain storage domain = domains[label]; // Domain must be available for registration require(keccak256(bytes(domain.name)) == label); // User must have paid enough require(msg.value >= domain.price); // Send any extra back if (msg.value > domain.price) { msg.sender.transfer(msg.value - domain.price); } // Send any referral fee uint256 total = domain.price; if (domain.referralFeePPM > 0 && referrer != address(0x0) && referrer != domain.owner) { uint256 referralFee = (domain.price * domain.referralFeePPM) / 1000000; referrer.transfer(referralFee); total -= referralFee; } // Send the registration fee if (total > 0) { domain.owner.transfer(total); } // Register the domain if (subdomainOwner == address(0x0)) { subdomainOwner = msg.sender; } doRegistration(domainNode, subdomainLabel, subdomainOwner, Resolver(resolver)); emit NewRegistration(label, subdomain, subdomainOwner, referrer, domain.price); } function rentDue(bytes32 label, string calldata subdomain) external view returns (uint timestamp) { return 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF; } /** * @dev Migrates the domain to a new registrar. * @param name The name of the domain to migrate. */ function migrate(string memory name) public owner_only(keccak256(bytes(name))) { require(stopped); require(migration != address(0x0)); bytes32 label = keccak256(bytes(name)); Domain storage domain = domains[label]; BaseRegistrar(registrar).approve(migration, uint256(label)); EthRegistrarSubdomainRegistrar(migration).configureDomainFor( domain.name, domain.price, domain.referralFeePPM, domain.owner, address(0x0) ); delete domains[label]; emit DomainTransferred(label, name); } function payRent(bytes32 label, string calldata subdomain) external payable { revert(); } }
/** * @dev Implements an ENS registrar that sells subdomains on behalf of their owners. * * Users may register a subdomain by calling `register` with the name of the domain * they wish to register under, and the label hash of the subdomain they want to * register. They must also specify the new owner of the domain, and the referrer, * who is paid an optional finder's fee. The registrar then configures a simple * default resolver, which resolves `addr` lookups to the new owner, and sets * the `owner` account as the owner of the subdomain in ENS. * * New domains may be added by calling `configureDomain`, then transferring * ownership in the ENS registry to this contract. Ownership in the contract * may be transferred using `transfer`, and a domain may be unlisted for sale * using `unlistDomain`. There is (deliberately) no way to recover ownership * in ENS once the name is transferred to this registrar. * * Critically, this contract does not check one key property of a listed domain: * * - Is the name UTS46 normalised? * * User applications MUST check these two elements for each domain before * offering them to users for registration. * * Applications should additionally check that the domains they are offering to * register are controlled by this registrar, since calls to `register` will * fail if this is not the case. */
NatSpecMultiLine
unlistDomain
function unlistDomain(string memory name) public owner_only(keccak256(bytes(name))) { bytes32 label = keccak256(bytes(name)); Domain storage domain = domains[label]; emit DomainUnlisted(label); domain.name = ''; domain.price = 0; domain.referralFeePPM = 0; }
/** * @dev Unlists a domain * May only be called by the owner. * @param name The name of the domain to unlist. */
NatSpecMultiLine
v0.5.16+commit.9c3226ce
None
bzzr://8751e27803ad5386d933139faf690ecb1e80c3045ffede7816138b0531f8d76b
{ "func_code_index": [ 3148, 3472 ] }
2,530
ENSMigrationSubdomainRegistrar
@ensdomains/subdomain-registrar/contracts/EthRegistrarSubdomainRegistrar.sol
0xe65d8aaf34cb91087d1598e0a15b582f57f217d9
Solidity
EthRegistrarSubdomainRegistrar
contract EthRegistrarSubdomainRegistrar is AbstractSubdomainRegistrar { struct Domain { string name; address payable owner; uint price; uint referralFeePPM; } mapping (bytes32 => Domain) domains; constructor(ENS ens) AbstractSubdomainRegistrar(ens) public { } /** * @dev owner returns the address of the account that controls a domain. * Initially this is a null address. If the name has been * transferred to this contract, then the internal mapping is consulted * to determine who controls it. If the owner is not set, * the owner of the domain in the Registrar is returned. * @param label The label hash of the deed to check. * @return The address owning the deed. */ function owner(bytes32 label) public view returns (address) { if (domains[label].owner != address(0x0)) { return domains[label].owner; } return BaseRegistrar(registrar).ownerOf(uint256(label)); } /** * @dev Transfers internal control of a name to a new account. Does not update * ENS. * @param name The name to transfer. * @param newOwner The address of the new owner. */ function transfer(string memory name, address payable newOwner) public owner_only(keccak256(bytes(name))) { bytes32 label = keccak256(bytes(name)); emit OwnerChanged(label, domains[label].owner, newOwner); domains[label].owner = newOwner; } /** * @dev Configures a domain, optionally transferring it to a new owner. * @param name The name to configure. * @param price The price in wei to charge for subdomain registrations. * @param referralFeePPM The referral fee to offer, in parts per million. * @param _owner The address to assign ownership of this domain to. * @param _transfer The address to set as the transfer address for the name * when the permanent registrar is replaced. Can only be set to a non-zero * value once. */ function configureDomainFor(string memory name, uint price, uint referralFeePPM, address payable _owner, address _transfer) public owner_only(keccak256(bytes(name))) { bytes32 label = keccak256(bytes(name)); Domain storage domain = domains[label]; if (BaseRegistrar(registrar).ownerOf(uint256(label)) != address(this)) { BaseRegistrar(registrar).transferFrom(msg.sender, address(this), uint256(label)); BaseRegistrar(registrar).reclaim(uint256(label), address(this)); } if (domain.owner != _owner) { domain.owner = _owner; } if (keccak256(bytes(domain.name)) != label) { // New listing domain.name = name; } domain.price = price; domain.referralFeePPM = referralFeePPM; emit DomainConfigured(label); } /** * @dev Unlists a domain * May only be called by the owner. * @param name The name of the domain to unlist. */ function unlistDomain(string memory name) public owner_only(keccak256(bytes(name))) { bytes32 label = keccak256(bytes(name)); Domain storage domain = domains[label]; emit DomainUnlisted(label); domain.name = ''; domain.price = 0; domain.referralFeePPM = 0; } /** * @dev Returns information about a subdomain. * @param label The label hash for the domain. * @param subdomain The label for the subdomain. * @return domain The name of the domain, or an empty string if the subdomain * is unavailable. * @return price The price to register a subdomain, in wei. * @return rent The rent to retain a subdomain, in wei per second. * @return referralFeePPM The referral fee for the dapp, in ppm. */ function query(bytes32 label, string calldata subdomain) external view returns (string memory domain, uint price, uint rent, uint referralFeePPM) { bytes32 node = keccak256(abi.encodePacked(TLD_NODE, label)); bytes32 subnode = keccak256(abi.encodePacked(node, keccak256(bytes(subdomain)))); if (ens.owner(subnode) != address(0x0)) { return ('', 0, 0, 0); } Domain storage data = domains[label]; return (data.name, data.price, 0, data.referralFeePPM); } /** * @dev Registers a subdomain. * @param label The label hash of the domain to register a subdomain of. * @param subdomain The desired subdomain label. * @param _subdomainOwner The account that should own the newly configured subdomain. * @param referrer The address of the account to receive the referral fee. */ function register(bytes32 label, string calldata subdomain, address _subdomainOwner, address payable referrer, address resolver) external not_stopped payable { address subdomainOwner = _subdomainOwner; bytes32 domainNode = keccak256(abi.encodePacked(TLD_NODE, label)); bytes32 subdomainLabel = keccak256(bytes(subdomain)); // Subdomain must not be registered already. require(ens.owner(keccak256(abi.encodePacked(domainNode, subdomainLabel))) == address(0)); Domain storage domain = domains[label]; // Domain must be available for registration require(keccak256(bytes(domain.name)) == label); // User must have paid enough require(msg.value >= domain.price); // Send any extra back if (msg.value > domain.price) { msg.sender.transfer(msg.value - domain.price); } // Send any referral fee uint256 total = domain.price; if (domain.referralFeePPM > 0 && referrer != address(0x0) && referrer != domain.owner) { uint256 referralFee = (domain.price * domain.referralFeePPM) / 1000000; referrer.transfer(referralFee); total -= referralFee; } // Send the registration fee if (total > 0) { domain.owner.transfer(total); } // Register the domain if (subdomainOwner == address(0x0)) { subdomainOwner = msg.sender; } doRegistration(domainNode, subdomainLabel, subdomainOwner, Resolver(resolver)); emit NewRegistration(label, subdomain, subdomainOwner, referrer, domain.price); } function rentDue(bytes32 label, string calldata subdomain) external view returns (uint timestamp) { return 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF; } /** * @dev Migrates the domain to a new registrar. * @param name The name of the domain to migrate. */ function migrate(string memory name) public owner_only(keccak256(bytes(name))) { require(stopped); require(migration != address(0x0)); bytes32 label = keccak256(bytes(name)); Domain storage domain = domains[label]; BaseRegistrar(registrar).approve(migration, uint256(label)); EthRegistrarSubdomainRegistrar(migration).configureDomainFor( domain.name, domain.price, domain.referralFeePPM, domain.owner, address(0x0) ); delete domains[label]; emit DomainTransferred(label, name); } function payRent(bytes32 label, string calldata subdomain) external payable { revert(); } }
/** * @dev Implements an ENS registrar that sells subdomains on behalf of their owners. * * Users may register a subdomain by calling `register` with the name of the domain * they wish to register under, and the label hash of the subdomain they want to * register. They must also specify the new owner of the domain, and the referrer, * who is paid an optional finder's fee. The registrar then configures a simple * default resolver, which resolves `addr` lookups to the new owner, and sets * the `owner` account as the owner of the subdomain in ENS. * * New domains may be added by calling `configureDomain`, then transferring * ownership in the ENS registry to this contract. Ownership in the contract * may be transferred using `transfer`, and a domain may be unlisted for sale * using `unlistDomain`. There is (deliberately) no way to recover ownership * in ENS once the name is transferred to this registrar. * * Critically, this contract does not check one key property of a listed domain: * * - Is the name UTS46 normalised? * * User applications MUST check these two elements for each domain before * offering them to users for registration. * * Applications should additionally check that the domains they are offering to * register are controlled by this registrar, since calls to `register` will * fail if this is not the case. */
NatSpecMultiLine
query
function query(bytes32 label, string calldata subdomain) external view returns (string memory domain, uint price, uint rent, uint referralFeePPM) { bytes32 node = keccak256(abi.encodePacked(TLD_NODE, label)); bytes32 subnode = keccak256(abi.encodePacked(node, keccak256(bytes(subdomain)))); if (ens.owner(subnode) != address(0x0)) { return ('', 0, 0, 0); } Domain storage data = domains[label]; return (data.name, data.price, 0, data.referralFeePPM); }
/** * @dev Returns information about a subdomain. * @param label The label hash for the domain. * @param subdomain The label for the subdomain. * @return domain The name of the domain, or an empty string if the subdomain * is unavailable. * @return price The price to register a subdomain, in wei. * @return rent The rent to retain a subdomain, in wei per second. * @return referralFeePPM The referral fee for the dapp, in ppm. */
NatSpecMultiLine
v0.5.16+commit.9c3226ce
None
bzzr://8751e27803ad5386d933139faf690ecb1e80c3045ffede7816138b0531f8d76b
{ "func_code_index": [ 3980, 4513 ] }
2,531
ENSMigrationSubdomainRegistrar
@ensdomains/subdomain-registrar/contracts/EthRegistrarSubdomainRegistrar.sol
0xe65d8aaf34cb91087d1598e0a15b582f57f217d9
Solidity
EthRegistrarSubdomainRegistrar
contract EthRegistrarSubdomainRegistrar is AbstractSubdomainRegistrar { struct Domain { string name; address payable owner; uint price; uint referralFeePPM; } mapping (bytes32 => Domain) domains; constructor(ENS ens) AbstractSubdomainRegistrar(ens) public { } /** * @dev owner returns the address of the account that controls a domain. * Initially this is a null address. If the name has been * transferred to this contract, then the internal mapping is consulted * to determine who controls it. If the owner is not set, * the owner of the domain in the Registrar is returned. * @param label The label hash of the deed to check. * @return The address owning the deed. */ function owner(bytes32 label) public view returns (address) { if (domains[label].owner != address(0x0)) { return domains[label].owner; } return BaseRegistrar(registrar).ownerOf(uint256(label)); } /** * @dev Transfers internal control of a name to a new account. Does not update * ENS. * @param name The name to transfer. * @param newOwner The address of the new owner. */ function transfer(string memory name, address payable newOwner) public owner_only(keccak256(bytes(name))) { bytes32 label = keccak256(bytes(name)); emit OwnerChanged(label, domains[label].owner, newOwner); domains[label].owner = newOwner; } /** * @dev Configures a domain, optionally transferring it to a new owner. * @param name The name to configure. * @param price The price in wei to charge for subdomain registrations. * @param referralFeePPM The referral fee to offer, in parts per million. * @param _owner The address to assign ownership of this domain to. * @param _transfer The address to set as the transfer address for the name * when the permanent registrar is replaced. Can only be set to a non-zero * value once. */ function configureDomainFor(string memory name, uint price, uint referralFeePPM, address payable _owner, address _transfer) public owner_only(keccak256(bytes(name))) { bytes32 label = keccak256(bytes(name)); Domain storage domain = domains[label]; if (BaseRegistrar(registrar).ownerOf(uint256(label)) != address(this)) { BaseRegistrar(registrar).transferFrom(msg.sender, address(this), uint256(label)); BaseRegistrar(registrar).reclaim(uint256(label), address(this)); } if (domain.owner != _owner) { domain.owner = _owner; } if (keccak256(bytes(domain.name)) != label) { // New listing domain.name = name; } domain.price = price; domain.referralFeePPM = referralFeePPM; emit DomainConfigured(label); } /** * @dev Unlists a domain * May only be called by the owner. * @param name The name of the domain to unlist. */ function unlistDomain(string memory name) public owner_only(keccak256(bytes(name))) { bytes32 label = keccak256(bytes(name)); Domain storage domain = domains[label]; emit DomainUnlisted(label); domain.name = ''; domain.price = 0; domain.referralFeePPM = 0; } /** * @dev Returns information about a subdomain. * @param label The label hash for the domain. * @param subdomain The label for the subdomain. * @return domain The name of the domain, or an empty string if the subdomain * is unavailable. * @return price The price to register a subdomain, in wei. * @return rent The rent to retain a subdomain, in wei per second. * @return referralFeePPM The referral fee for the dapp, in ppm. */ function query(bytes32 label, string calldata subdomain) external view returns (string memory domain, uint price, uint rent, uint referralFeePPM) { bytes32 node = keccak256(abi.encodePacked(TLD_NODE, label)); bytes32 subnode = keccak256(abi.encodePacked(node, keccak256(bytes(subdomain)))); if (ens.owner(subnode) != address(0x0)) { return ('', 0, 0, 0); } Domain storage data = domains[label]; return (data.name, data.price, 0, data.referralFeePPM); } /** * @dev Registers a subdomain. * @param label The label hash of the domain to register a subdomain of. * @param subdomain The desired subdomain label. * @param _subdomainOwner The account that should own the newly configured subdomain. * @param referrer The address of the account to receive the referral fee. */ function register(bytes32 label, string calldata subdomain, address _subdomainOwner, address payable referrer, address resolver) external not_stopped payable { address subdomainOwner = _subdomainOwner; bytes32 domainNode = keccak256(abi.encodePacked(TLD_NODE, label)); bytes32 subdomainLabel = keccak256(bytes(subdomain)); // Subdomain must not be registered already. require(ens.owner(keccak256(abi.encodePacked(domainNode, subdomainLabel))) == address(0)); Domain storage domain = domains[label]; // Domain must be available for registration require(keccak256(bytes(domain.name)) == label); // User must have paid enough require(msg.value >= domain.price); // Send any extra back if (msg.value > domain.price) { msg.sender.transfer(msg.value - domain.price); } // Send any referral fee uint256 total = domain.price; if (domain.referralFeePPM > 0 && referrer != address(0x0) && referrer != domain.owner) { uint256 referralFee = (domain.price * domain.referralFeePPM) / 1000000; referrer.transfer(referralFee); total -= referralFee; } // Send the registration fee if (total > 0) { domain.owner.transfer(total); } // Register the domain if (subdomainOwner == address(0x0)) { subdomainOwner = msg.sender; } doRegistration(domainNode, subdomainLabel, subdomainOwner, Resolver(resolver)); emit NewRegistration(label, subdomain, subdomainOwner, referrer, domain.price); } function rentDue(bytes32 label, string calldata subdomain) external view returns (uint timestamp) { return 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF; } /** * @dev Migrates the domain to a new registrar. * @param name The name of the domain to migrate. */ function migrate(string memory name) public owner_only(keccak256(bytes(name))) { require(stopped); require(migration != address(0x0)); bytes32 label = keccak256(bytes(name)); Domain storage domain = domains[label]; BaseRegistrar(registrar).approve(migration, uint256(label)); EthRegistrarSubdomainRegistrar(migration).configureDomainFor( domain.name, domain.price, domain.referralFeePPM, domain.owner, address(0x0) ); delete domains[label]; emit DomainTransferred(label, name); } function payRent(bytes32 label, string calldata subdomain) external payable { revert(); } }
/** * @dev Implements an ENS registrar that sells subdomains on behalf of their owners. * * Users may register a subdomain by calling `register` with the name of the domain * they wish to register under, and the label hash of the subdomain they want to * register. They must also specify the new owner of the domain, and the referrer, * who is paid an optional finder's fee. The registrar then configures a simple * default resolver, which resolves `addr` lookups to the new owner, and sets * the `owner` account as the owner of the subdomain in ENS. * * New domains may be added by calling `configureDomain`, then transferring * ownership in the ENS registry to this contract. Ownership in the contract * may be transferred using `transfer`, and a domain may be unlisted for sale * using `unlistDomain`. There is (deliberately) no way to recover ownership * in ENS once the name is transferred to this registrar. * * Critically, this contract does not check one key property of a listed domain: * * - Is the name UTS46 normalised? * * User applications MUST check these two elements for each domain before * offering them to users for registration. * * Applications should additionally check that the domains they are offering to * register are controlled by this registrar, since calls to `register` will * fail if this is not the case. */
NatSpecMultiLine
register
function register(bytes32 label, string calldata subdomain, address _subdomainOwner, address payable referrer, address resolver) external not_stopped payable { address subdomainOwner = _subdomainOwner; bytes32 domainNode = keccak256(abi.encodePacked(TLD_NODE, label)); bytes32 subdomainLabel = keccak256(bytes(subdomain)); // Subdomain must not be registered already. require(ens.owner(keccak256(abi.encodePacked(domainNode, subdomainLabel))) == address(0)); Domain storage domain = domains[label]; // Domain must be available for registration require(keccak256(bytes(domain.name)) == label); // User must have paid enough require(msg.value >= domain.price); // Send any extra back if (msg.value > domain.price) { msg.sender.transfer(msg.value - domain.price); } // Send any referral fee uint256 total = domain.price; if (domain.referralFeePPM > 0 && referrer != address(0x0) && referrer != domain.owner) { uint256 referralFee = (domain.price * domain.referralFeePPM) / 1000000; referrer.transfer(referralFee); total -= referralFee; } // Send the registration fee if (total > 0) { domain.owner.transfer(total); } // Register the domain if (subdomainOwner == address(0x0)) { subdomainOwner = msg.sender; } doRegistration(domainNode, subdomainLabel, subdomainOwner, Resolver(resolver)); emit NewRegistration(label, subdomain, subdomainOwner, referrer, domain.price); }
/** * @dev Registers a subdomain. * @param label The label hash of the domain to register a subdomain of. * @param subdomain The desired subdomain label. * @param _subdomainOwner The account that should own the newly configured subdomain. * @param referrer The address of the account to receive the referral fee. */
NatSpecMultiLine
v0.5.16+commit.9c3226ce
None
bzzr://8751e27803ad5386d933139faf690ecb1e80c3045ffede7816138b0531f8d76b
{ "func_code_index": [ 4873, 6570 ] }
2,532
ENSMigrationSubdomainRegistrar
@ensdomains/subdomain-registrar/contracts/EthRegistrarSubdomainRegistrar.sol
0xe65d8aaf34cb91087d1598e0a15b582f57f217d9
Solidity
EthRegistrarSubdomainRegistrar
contract EthRegistrarSubdomainRegistrar is AbstractSubdomainRegistrar { struct Domain { string name; address payable owner; uint price; uint referralFeePPM; } mapping (bytes32 => Domain) domains; constructor(ENS ens) AbstractSubdomainRegistrar(ens) public { } /** * @dev owner returns the address of the account that controls a domain. * Initially this is a null address. If the name has been * transferred to this contract, then the internal mapping is consulted * to determine who controls it. If the owner is not set, * the owner of the domain in the Registrar is returned. * @param label The label hash of the deed to check. * @return The address owning the deed. */ function owner(bytes32 label) public view returns (address) { if (domains[label].owner != address(0x0)) { return domains[label].owner; } return BaseRegistrar(registrar).ownerOf(uint256(label)); } /** * @dev Transfers internal control of a name to a new account. Does not update * ENS. * @param name The name to transfer. * @param newOwner The address of the new owner. */ function transfer(string memory name, address payable newOwner) public owner_only(keccak256(bytes(name))) { bytes32 label = keccak256(bytes(name)); emit OwnerChanged(label, domains[label].owner, newOwner); domains[label].owner = newOwner; } /** * @dev Configures a domain, optionally transferring it to a new owner. * @param name The name to configure. * @param price The price in wei to charge for subdomain registrations. * @param referralFeePPM The referral fee to offer, in parts per million. * @param _owner The address to assign ownership of this domain to. * @param _transfer The address to set as the transfer address for the name * when the permanent registrar is replaced. Can only be set to a non-zero * value once. */ function configureDomainFor(string memory name, uint price, uint referralFeePPM, address payable _owner, address _transfer) public owner_only(keccak256(bytes(name))) { bytes32 label = keccak256(bytes(name)); Domain storage domain = domains[label]; if (BaseRegistrar(registrar).ownerOf(uint256(label)) != address(this)) { BaseRegistrar(registrar).transferFrom(msg.sender, address(this), uint256(label)); BaseRegistrar(registrar).reclaim(uint256(label), address(this)); } if (domain.owner != _owner) { domain.owner = _owner; } if (keccak256(bytes(domain.name)) != label) { // New listing domain.name = name; } domain.price = price; domain.referralFeePPM = referralFeePPM; emit DomainConfigured(label); } /** * @dev Unlists a domain * May only be called by the owner. * @param name The name of the domain to unlist. */ function unlistDomain(string memory name) public owner_only(keccak256(bytes(name))) { bytes32 label = keccak256(bytes(name)); Domain storage domain = domains[label]; emit DomainUnlisted(label); domain.name = ''; domain.price = 0; domain.referralFeePPM = 0; } /** * @dev Returns information about a subdomain. * @param label The label hash for the domain. * @param subdomain The label for the subdomain. * @return domain The name of the domain, or an empty string if the subdomain * is unavailable. * @return price The price to register a subdomain, in wei. * @return rent The rent to retain a subdomain, in wei per second. * @return referralFeePPM The referral fee for the dapp, in ppm. */ function query(bytes32 label, string calldata subdomain) external view returns (string memory domain, uint price, uint rent, uint referralFeePPM) { bytes32 node = keccak256(abi.encodePacked(TLD_NODE, label)); bytes32 subnode = keccak256(abi.encodePacked(node, keccak256(bytes(subdomain)))); if (ens.owner(subnode) != address(0x0)) { return ('', 0, 0, 0); } Domain storage data = domains[label]; return (data.name, data.price, 0, data.referralFeePPM); } /** * @dev Registers a subdomain. * @param label The label hash of the domain to register a subdomain of. * @param subdomain The desired subdomain label. * @param _subdomainOwner The account that should own the newly configured subdomain. * @param referrer The address of the account to receive the referral fee. */ function register(bytes32 label, string calldata subdomain, address _subdomainOwner, address payable referrer, address resolver) external not_stopped payable { address subdomainOwner = _subdomainOwner; bytes32 domainNode = keccak256(abi.encodePacked(TLD_NODE, label)); bytes32 subdomainLabel = keccak256(bytes(subdomain)); // Subdomain must not be registered already. require(ens.owner(keccak256(abi.encodePacked(domainNode, subdomainLabel))) == address(0)); Domain storage domain = domains[label]; // Domain must be available for registration require(keccak256(bytes(domain.name)) == label); // User must have paid enough require(msg.value >= domain.price); // Send any extra back if (msg.value > domain.price) { msg.sender.transfer(msg.value - domain.price); } // Send any referral fee uint256 total = domain.price; if (domain.referralFeePPM > 0 && referrer != address(0x0) && referrer != domain.owner) { uint256 referralFee = (domain.price * domain.referralFeePPM) / 1000000; referrer.transfer(referralFee); total -= referralFee; } // Send the registration fee if (total > 0) { domain.owner.transfer(total); } // Register the domain if (subdomainOwner == address(0x0)) { subdomainOwner = msg.sender; } doRegistration(domainNode, subdomainLabel, subdomainOwner, Resolver(resolver)); emit NewRegistration(label, subdomain, subdomainOwner, referrer, domain.price); } function rentDue(bytes32 label, string calldata subdomain) external view returns (uint timestamp) { return 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF; } /** * @dev Migrates the domain to a new registrar. * @param name The name of the domain to migrate. */ function migrate(string memory name) public owner_only(keccak256(bytes(name))) { require(stopped); require(migration != address(0x0)); bytes32 label = keccak256(bytes(name)); Domain storage domain = domains[label]; BaseRegistrar(registrar).approve(migration, uint256(label)); EthRegistrarSubdomainRegistrar(migration).configureDomainFor( domain.name, domain.price, domain.referralFeePPM, domain.owner, address(0x0) ); delete domains[label]; emit DomainTransferred(label, name); } function payRent(bytes32 label, string calldata subdomain) external payable { revert(); } }
/** * @dev Implements an ENS registrar that sells subdomains on behalf of their owners. * * Users may register a subdomain by calling `register` with the name of the domain * they wish to register under, and the label hash of the subdomain they want to * register. They must also specify the new owner of the domain, and the referrer, * who is paid an optional finder's fee. The registrar then configures a simple * default resolver, which resolves `addr` lookups to the new owner, and sets * the `owner` account as the owner of the subdomain in ENS. * * New domains may be added by calling `configureDomain`, then transferring * ownership in the ENS registry to this contract. Ownership in the contract * may be transferred using `transfer`, and a domain may be unlisted for sale * using `unlistDomain`. There is (deliberately) no way to recover ownership * in ENS once the name is transferred to this registrar. * * Critically, this contract does not check one key property of a listed domain: * * - Is the name UTS46 normalised? * * User applications MUST check these two elements for each domain before * offering them to users for registration. * * Applications should additionally check that the domains they are offering to * register are controlled by this registrar, since calls to `register` will * fail if this is not the case. */
NatSpecMultiLine
migrate
function migrate(string memory name) public owner_only(keccak256(bytes(name))) { require(stopped); require(migration != address(0x0)); bytes32 label = keccak256(bytes(name)); Domain storage domain = domains[label]; BaseRegistrar(registrar).approve(migration, uint256(label)); EthRegistrarSubdomainRegistrar(migration).configureDomainFor( domain.name, domain.price, domain.referralFeePPM, domain.owner, address(0x0) ); delete domains[label]; emit DomainTransferred(label, name); }
/** * @dev Migrates the domain to a new registrar. * @param name The name of the domain to migrate. */
NatSpecMultiLine
v0.5.16+commit.9c3226ce
None
bzzr://8751e27803ad5386d933139faf690ecb1e80c3045ffede7816138b0531f8d76b
{ "func_code_index": [ 6897, 7542 ] }
2,533
HippoBohemianToken
HippoBohemianToken.sol
0x1eb553e50aaf4251dd3fc00def6e95b862285d41
Solidity
Token
contract Token { /// @return total amount of tokens function totalSupply() constant returns (uint256 supply) {} /// @param _owner The address from which the balance will be retrieved /// @return The balance function balanceOf(address _owner) constant returns (uint256 balance) {} /// @notice send `_value` token to `_to` from `msg.sender` /// @param _to The address of the recipient /// @param _value The amount of token to be transferred /// @return Whether the transfer was successful or not function transfer(address _to, uint256 _value) returns (bool success) {} /// @notice send `_value` token to `_to` from `_from` on the condition it is approved by `_from` /// @param _from The address of the sender /// @param _to The address of the recipient /// @param _value The amount of token to be transferred /// @return Whether the transfer was successful or not function transferFrom(address _from, address _to, uint256 _value) returns (bool success) {} /// @notice `msg.sender` approves `_addr` to spend `_value` tokens /// @param _spender The address of the account able to transfer the tokens /// @param _value The amount of wei to be approved for transfer /// @return Whether the approval was successful or not function approve(address _spender, uint256 _value) returns (bool success) {} /// @param _owner The address of the account owning tokens /// @param _spender The address of the account able to transfer the tokens /// @return Amount of remaining tokens allowed to spent function allowance(address _owner, address _spender) constant returns (uint256 remaining) {} event Transfer(address indexed _from, address indexed _to, uint256 _value); event Approval(address indexed _owner, address indexed _spender, uint256 _value); }
totalSupply
function totalSupply() constant returns (uint256 supply) {}
/// @return total amount of tokens
NatSpecSingleLine
v0.4.18+commit.9cf6e910
bzzr://54d62638dd2483dca2133440895cd4111a23aa44082894b649553205c23f007e
{ "func_code_index": [ 60, 124 ] }
2,534
HippoBohemianToken
HippoBohemianToken.sol
0x1eb553e50aaf4251dd3fc00def6e95b862285d41
Solidity
Token
contract Token { /// @return total amount of tokens function totalSupply() constant returns (uint256 supply) {} /// @param _owner The address from which the balance will be retrieved /// @return The balance function balanceOf(address _owner) constant returns (uint256 balance) {} /// @notice send `_value` token to `_to` from `msg.sender` /// @param _to The address of the recipient /// @param _value The amount of token to be transferred /// @return Whether the transfer was successful or not function transfer(address _to, uint256 _value) returns (bool success) {} /// @notice send `_value` token to `_to` from `_from` on the condition it is approved by `_from` /// @param _from The address of the sender /// @param _to The address of the recipient /// @param _value The amount of token to be transferred /// @return Whether the transfer was successful or not function transferFrom(address _from, address _to, uint256 _value) returns (bool success) {} /// @notice `msg.sender` approves `_addr` to spend `_value` tokens /// @param _spender The address of the account able to transfer the tokens /// @param _value The amount of wei to be approved for transfer /// @return Whether the approval was successful or not function approve(address _spender, uint256 _value) returns (bool success) {} /// @param _owner The address of the account owning tokens /// @param _spender The address of the account able to transfer the tokens /// @return Amount of remaining tokens allowed to spent function allowance(address _owner, address _spender) constant returns (uint256 remaining) {} event Transfer(address indexed _from, address indexed _to, uint256 _value); event Approval(address indexed _owner, address indexed _spender, uint256 _value); }
balanceOf
function balanceOf(address _owner) constant returns (uint256 balance) {}
/// @param _owner The address from which the balance will be retrieved /// @return The balance
NatSpecSingleLine
v0.4.18+commit.9cf6e910
bzzr://54d62638dd2483dca2133440895cd4111a23aa44082894b649553205c23f007e
{ "func_code_index": [ 232, 309 ] }
2,535
HippoBohemianToken
HippoBohemianToken.sol
0x1eb553e50aaf4251dd3fc00def6e95b862285d41
Solidity
Token
contract Token { /// @return total amount of tokens function totalSupply() constant returns (uint256 supply) {} /// @param _owner The address from which the balance will be retrieved /// @return The balance function balanceOf(address _owner) constant returns (uint256 balance) {} /// @notice send `_value` token to `_to` from `msg.sender` /// @param _to The address of the recipient /// @param _value The amount of token to be transferred /// @return Whether the transfer was successful or not function transfer(address _to, uint256 _value) returns (bool success) {} /// @notice send `_value` token to `_to` from `_from` on the condition it is approved by `_from` /// @param _from The address of the sender /// @param _to The address of the recipient /// @param _value The amount of token to be transferred /// @return Whether the transfer was successful or not function transferFrom(address _from, address _to, uint256 _value) returns (bool success) {} /// @notice `msg.sender` approves `_addr` to spend `_value` tokens /// @param _spender The address of the account able to transfer the tokens /// @param _value The amount of wei to be approved for transfer /// @return Whether the approval was successful or not function approve(address _spender, uint256 _value) returns (bool success) {} /// @param _owner The address of the account owning tokens /// @param _spender The address of the account able to transfer the tokens /// @return Amount of remaining tokens allowed to spent function allowance(address _owner, address _spender) constant returns (uint256 remaining) {} event Transfer(address indexed _from, address indexed _to, uint256 _value); event Approval(address indexed _owner, address indexed _spender, uint256 _value); }
transfer
function transfer(address _to, uint256 _value) returns (bool success) {}
/// @notice send `_value` token to `_to` from `msg.sender` /// @param _to The address of the recipient /// @param _value The amount of token to be transferred /// @return Whether the transfer was successful or not
NatSpecSingleLine
v0.4.18+commit.9cf6e910
bzzr://54d62638dd2483dca2133440895cd4111a23aa44082894b649553205c23f007e
{ "func_code_index": [ 546, 623 ] }
2,536
HippoBohemianToken
HippoBohemianToken.sol
0x1eb553e50aaf4251dd3fc00def6e95b862285d41
Solidity
Token
contract Token { /// @return total amount of tokens function totalSupply() constant returns (uint256 supply) {} /// @param _owner The address from which the balance will be retrieved /// @return The balance function balanceOf(address _owner) constant returns (uint256 balance) {} /// @notice send `_value` token to `_to` from `msg.sender` /// @param _to The address of the recipient /// @param _value The amount of token to be transferred /// @return Whether the transfer was successful or not function transfer(address _to, uint256 _value) returns (bool success) {} /// @notice send `_value` token to `_to` from `_from` on the condition it is approved by `_from` /// @param _from The address of the sender /// @param _to The address of the recipient /// @param _value The amount of token to be transferred /// @return Whether the transfer was successful or not function transferFrom(address _from, address _to, uint256 _value) returns (bool success) {} /// @notice `msg.sender` approves `_addr` to spend `_value` tokens /// @param _spender The address of the account able to transfer the tokens /// @param _value The amount of wei to be approved for transfer /// @return Whether the approval was successful or not function approve(address _spender, uint256 _value) returns (bool success) {} /// @param _owner The address of the account owning tokens /// @param _spender The address of the account able to transfer the tokens /// @return Amount of remaining tokens allowed to spent function allowance(address _owner, address _spender) constant returns (uint256 remaining) {} event Transfer(address indexed _from, address indexed _to, uint256 _value); event Approval(address indexed _owner, address indexed _spender, uint256 _value); }
transferFrom
function transferFrom(address _from, address _to, uint256 _value) returns (bool success) {}
/// @notice send `_value` token to `_to` from `_from` on the condition it is approved by `_from` /// @param _from The address of the sender /// @param _to The address of the recipient /// @param _value The amount of token to be transferred /// @return Whether the transfer was successful or not
NatSpecSingleLine
v0.4.18+commit.9cf6e910
bzzr://54d62638dd2483dca2133440895cd4111a23aa44082894b649553205c23f007e
{ "func_code_index": [ 946, 1042 ] }
2,537
HippoBohemianToken
HippoBohemianToken.sol
0x1eb553e50aaf4251dd3fc00def6e95b862285d41
Solidity
Token
contract Token { /// @return total amount of tokens function totalSupply() constant returns (uint256 supply) {} /// @param _owner The address from which the balance will be retrieved /// @return The balance function balanceOf(address _owner) constant returns (uint256 balance) {} /// @notice send `_value` token to `_to` from `msg.sender` /// @param _to The address of the recipient /// @param _value The amount of token to be transferred /// @return Whether the transfer was successful or not function transfer(address _to, uint256 _value) returns (bool success) {} /// @notice send `_value` token to `_to` from `_from` on the condition it is approved by `_from` /// @param _from The address of the sender /// @param _to The address of the recipient /// @param _value The amount of token to be transferred /// @return Whether the transfer was successful or not function transferFrom(address _from, address _to, uint256 _value) returns (bool success) {} /// @notice `msg.sender` approves `_addr` to spend `_value` tokens /// @param _spender The address of the account able to transfer the tokens /// @param _value The amount of wei to be approved for transfer /// @return Whether the approval was successful or not function approve(address _spender, uint256 _value) returns (bool success) {} /// @param _owner The address of the account owning tokens /// @param _spender The address of the account able to transfer the tokens /// @return Amount of remaining tokens allowed to spent function allowance(address _owner, address _spender) constant returns (uint256 remaining) {} event Transfer(address indexed _from, address indexed _to, uint256 _value); event Approval(address indexed _owner, address indexed _spender, uint256 _value); }
approve
function approve(address _spender, uint256 _value) returns (bool success) {}
/// @notice `msg.sender` approves `_addr` to spend `_value` tokens /// @param _spender The address of the account able to transfer the tokens /// @param _value The amount of wei to be approved for transfer /// @return Whether the approval was successful or not
NatSpecSingleLine
v0.4.18+commit.9cf6e910
bzzr://54d62638dd2483dca2133440895cd4111a23aa44082894b649553205c23f007e
{ "func_code_index": [ 1326, 1407 ] }
2,538
HippoBohemianToken
HippoBohemianToken.sol
0x1eb553e50aaf4251dd3fc00def6e95b862285d41
Solidity
Token
contract Token { /// @return total amount of tokens function totalSupply() constant returns (uint256 supply) {} /// @param _owner The address from which the balance will be retrieved /// @return The balance function balanceOf(address _owner) constant returns (uint256 balance) {} /// @notice send `_value` token to `_to` from `msg.sender` /// @param _to The address of the recipient /// @param _value The amount of token to be transferred /// @return Whether the transfer was successful or not function transfer(address _to, uint256 _value) returns (bool success) {} /// @notice send `_value` token to `_to` from `_from` on the condition it is approved by `_from` /// @param _from The address of the sender /// @param _to The address of the recipient /// @param _value The amount of token to be transferred /// @return Whether the transfer was successful or not function transferFrom(address _from, address _to, uint256 _value) returns (bool success) {} /// @notice `msg.sender` approves `_addr` to spend `_value` tokens /// @param _spender The address of the account able to transfer the tokens /// @param _value The amount of wei to be approved for transfer /// @return Whether the approval was successful or not function approve(address _spender, uint256 _value) returns (bool success) {} /// @param _owner The address of the account owning tokens /// @param _spender The address of the account able to transfer the tokens /// @return Amount of remaining tokens allowed to spent function allowance(address _owner, address _spender) constant returns (uint256 remaining) {} event Transfer(address indexed _from, address indexed _to, uint256 _value); event Approval(address indexed _owner, address indexed _spender, uint256 _value); }
allowance
function allowance(address _owner, address _spender) constant returns (uint256 remaining) {}
/// @param _owner The address of the account owning tokens /// @param _spender The address of the account able to transfer the tokens /// @return Amount of remaining tokens allowed to spent
NatSpecSingleLine
v0.4.18+commit.9cf6e910
bzzr://54d62638dd2483dca2133440895cd4111a23aa44082894b649553205c23f007e
{ "func_code_index": [ 1615, 1712 ] }
2,539
HippoBohemianToken
HippoBohemianToken.sol
0x1eb553e50aaf4251dd3fc00def6e95b862285d41
Solidity
HippoBohemianToken
contract HippoBohemianToken is StandardToken { function () { //if ether is sent to this address, send it back. throw; } /* Public variables of the token */ /* NOTE: The following variables are OPTIONAL vanities. One does not have to include them. They allow one to customise the token contract & in no way influences the core functionality. Some wallets/interfaces might not even bother to look at this information. */ string public name; //fancy name: eg Simon Bucks uint8 public decimals; //How many decimals to show. ie. There could 1000 base units with 3 decimals. Meaning 0.980 SBX = 980 base units. It's like comparing 1 wei to 1 ether. string public symbol; //An identifier: eg SBX string public version = 'H1.0'; //human 0.1 standard. Just an arbitrary versioning scheme. // // CHANGE THESE VALUES FOR YOUR TOKEN // //make sure this function name matches the contract name above. So if you're token is called TutorialToken, make sure the //contract name above is also TutorialToken instead of ERC20Token function HippoBohemianToken( ) { balances[msg.sender] = 100000; // Give the creator all initial tokens (100000 for example) totalSupply = 100000; // Update total supply (100000 for example) name = "HippoBohemian"; // Set the name for display purposes decimals = 0; // Amount of decimals for display purposes symbol = "HPB"; // Set the symbol for display purposes } /* Approves and then calls the receiving contract */ function approveAndCall(address _spender, uint256 _value, bytes _extraData) returns (bool success) { allowed[msg.sender][_spender] = _value; Approval(msg.sender, _spender, _value); //call the receiveApproval function on the contract you want to be notified. This crafts the function signature manually so one doesn't have to include a contract in here just for this. //receiveApproval(address _from, uint256 _value, address _tokenContract, bytes _extraData) //it is assumed that when does this that the call *should* succeed, otherwise one would use vanilla approve instead. if(!_spender.call(bytes4(bytes32(sha3("receiveApproval(address,uint256,address,bytes)"))), msg.sender, _value, this, _extraData)) { throw; } return true; } }
//name this contract whatever you'd like
LineComment
HippoBohemianToken
function HippoBohemianToken( ) { balances[msg.sender] = 100000; // Give the creator all initial tokens (100000 for example) totalSupply = 100000; // Update total supply (100000 for example) name = "HippoBohemian"; // Set the name for display purposes decimals = 0; // Amount of decimals for display purposes symbol = "HPB"; // Set the symbol for display purposes }
//human 0.1 standard. Just an arbitrary versioning scheme. // // CHANGE THESE VALUES FOR YOUR TOKEN // //make sure this function name matches the contract name above. So if you're token is called TutorialToken, make sure the //contract name above is also TutorialToken instead of ERC20Token
LineComment
v0.4.18+commit.9cf6e910
bzzr://54d62638dd2483dca2133440895cd4111a23aa44082894b649553205c23f007e
{ "func_code_index": [ 1167, 1723 ] }
2,540
HippoBohemianToken
HippoBohemianToken.sol
0x1eb553e50aaf4251dd3fc00def6e95b862285d41
Solidity
HippoBohemianToken
contract HippoBohemianToken is StandardToken { function () { //if ether is sent to this address, send it back. throw; } /* Public variables of the token */ /* NOTE: The following variables are OPTIONAL vanities. One does not have to include them. They allow one to customise the token contract & in no way influences the core functionality. Some wallets/interfaces might not even bother to look at this information. */ string public name; //fancy name: eg Simon Bucks uint8 public decimals; //How many decimals to show. ie. There could 1000 base units with 3 decimals. Meaning 0.980 SBX = 980 base units. It's like comparing 1 wei to 1 ether. string public symbol; //An identifier: eg SBX string public version = 'H1.0'; //human 0.1 standard. Just an arbitrary versioning scheme. // // CHANGE THESE VALUES FOR YOUR TOKEN // //make sure this function name matches the contract name above. So if you're token is called TutorialToken, make sure the //contract name above is also TutorialToken instead of ERC20Token function HippoBohemianToken( ) { balances[msg.sender] = 100000; // Give the creator all initial tokens (100000 for example) totalSupply = 100000; // Update total supply (100000 for example) name = "HippoBohemian"; // Set the name for display purposes decimals = 0; // Amount of decimals for display purposes symbol = "HPB"; // Set the symbol for display purposes } /* Approves and then calls the receiving contract */ function approveAndCall(address _spender, uint256 _value, bytes _extraData) returns (bool success) { allowed[msg.sender][_spender] = _value; Approval(msg.sender, _spender, _value); //call the receiveApproval function on the contract you want to be notified. This crafts the function signature manually so one doesn't have to include a contract in here just for this. //receiveApproval(address _from, uint256 _value, address _tokenContract, bytes _extraData) //it is assumed that when does this that the call *should* succeed, otherwise one would use vanilla approve instead. if(!_spender.call(bytes4(bytes32(sha3("receiveApproval(address,uint256,address,bytes)"))), msg.sender, _value, this, _extraData)) { throw; } return true; } }
//name this contract whatever you'd like
LineComment
approveAndCall
function approveAndCall(address _spender, uint256 _value, bytes _extraData) returns (bool success) { allowed[msg.sender][_spender] = _value; Approval(msg.sender, _spender, _value); //call the receiveApproval function on the contract you want to be notified. This crafts the function signature manually so one doesn't have to include a contract in here just for this. //receiveApproval(address _from, uint256 _value, address _tokenContract, bytes _extraData) //it is assumed that when does this that the call *should* succeed, otherwise one would use vanilla approve instead. if(!_spender.call(bytes4(bytes32(sha3("receiveApproval(address,uint256,address,bytes)"))), msg.sender, _value, this, _extraData)) { throw; } return true; }
/* Approves and then calls the receiving contract */
Comment
v0.4.18+commit.9cf6e910
bzzr://54d62638dd2483dca2133440895cd4111a23aa44082894b649553205c23f007e
{ "func_code_index": [ 1784, 2589 ] }
2,541
RPS
RPS.sol
0x5df4bea3540899a33c76c4d25108f4fe2ca89044
Solidity
RPS
contract RPS { enum State { Unrealized, Created, Joined, Ended } enum Result { Unfinished, Draw, Win, Loss, Forfeit } // From the perspective of player 1 struct Game { address player1; address player2; uint value; bytes32 hiddenMove1; uint8 move1; // 0 = not set, 1 = Rock, 2 = Paper, 3 = Scissors uint8 move2; uint gameStart; State state; Result result; } address public owner1; address public owner2; uint8 constant feeDivisor = 100; uint constant revealTime = 7 days; // TODO: dynamic reveal times? bool paused; bool expired; uint gameIdCounter; uint constant minimumNameLength = 1; uint constant maximumNameLength = 25; event NewName(address indexed player, string name); event Donate(address indexed player, uint amount); event Deposit(address indexed player, uint amount); event Withdraw(address indexed player, uint amount); event GameCreated(address indexed player1, address indexed player2, uint indexed gameId, uint value, bytes32 hiddenMove1); event GameJoined(address indexed player1, address indexed player2, uint indexed gameId, uint value, uint8 move2, uint gameStart); event GameEnded(address indexed player1, address indexed player2, uint indexed gameId, uint value, Result result); mapping(address => uint) public balances; mapping(address => uint) public totalWon; mapping(address => uint) public totalLost; Game [] public games; mapping(address => string) public playerNames; mapping(uint => bool) public nameTaken; mapping(bytes32 => bool) public secretTaken; modifier onlyOwner { require(msg.sender == owner1 || msg.sender == owner2); _; } modifier notPaused { require(!paused); _; } modifier notExpired { require(!expired); _; } function RPS(address otherOwner) { owner1 = msg.sender; owner2 = otherOwner; paused = true; } // UTILIY FUNCTIONS // // FOR DOING BORING REPETITIVE TASKS function getGames() constant internal returns (Game []) { return games; } function totalProfit(address player) constant returns (int) { if (totalLost[player] > totalWon[player]) { return -int(totalLost[player] - totalWon[player]); } else { return int(totalWon[player] - totalLost[player]); } } // Fuzzy hash and name validation taken from King of the Ether Throne // https://github.com/kieranelby/KingOfTheEtherThrone/blob/v1.0/contracts/KingOfTheEtherThrone.sol function computeNameFuzzyHash(string _name) constant internal returns (uint fuzzyHash) { bytes memory nameBytes = bytes(_name); uint h = 0; uint len = nameBytes.length; if (len > maximumNameLength) { len = maximumNameLength; } for (uint i = 0; i < len; i++) { uint mul = 128; byte b = nameBytes[i]; uint ub = uint(b); if (b >= 48 && b <= 57) { // 0-9 h = h * mul + ub; } else if (b >= 65 && b <= 90) { // A-Z h = h * mul + ub; } else if (b >= 97 && b <= 122) { // fold a-z to A-Z uint upper = ub - 32; h = h * mul + upper; } else { // ignore others } } return h; } /// @return True if-and-only-if `_name_` meets the criteria /// below, or false otherwise: /// - no fewer than 1 character /// - no more than 25 characters /// - no characters other than: /// - "roman" alphabet letters (A-Z and a-z) /// - western digits (0-9) /// - "safe" punctuation: ! ( ) - . _ SPACE /// - at least one non-punctuation character /// Note that we deliberately exclude characters which may cause /// security problems for websites and databases if escaping is /// not performed correctly, such as < > " and '. /// Apologies for the lack of non-English language support. function validateNameInternal(string _name) constant internal returns (bool allowed) { bytes memory nameBytes = bytes(_name); uint lengthBytes = nameBytes.length; if (lengthBytes < minimumNameLength || lengthBytes > maximumNameLength) { return false; } bool foundNonPunctuation = false; for (uint i = 0; i < lengthBytes; i++) { byte b = nameBytes[i]; if ( (b >= 48 && b <= 57) || // 0 - 9 (b >= 65 && b <= 90) || // A - Z (b >= 97 && b <= 122) // a - z ) { foundNonPunctuation = true; continue; } if ( b == 32 || // space b == 33 || // ! b == 40 || // ( b == 41 || // ) b == 45 || // - b == 46 || // . b == 95 // _ ) { continue; } return false; } return foundNonPunctuation; } /// if you want to donate, please use the donate function function() { require(false); } // PLAYER FUNCTIONS // // FOR PLAYERS /// Name must only include upper and lowercase English letters, /// numbers, and certain characters: ! ( ) - . _ SPACE /// Function will return false if the name is not valid /// or if it's too similar to a name that's already taken. function setName(string name) returns (bool success) { require (validateNameInternal(name)); uint fuzzyHash = computeNameFuzzyHash(name); uint oldFuzzyHash; string storage oldName = playerNames[msg.sender]; bool oldNameEmpty = bytes(oldName).length == 0; if (nameTaken[fuzzyHash]) { require(!oldNameEmpty); oldFuzzyHash = computeNameFuzzyHash(oldName); require(fuzzyHash == oldFuzzyHash); } else { if (!oldNameEmpty) { oldFuzzyHash = computeNameFuzzyHash(oldName); nameTaken[oldFuzzyHash] = false; } nameTaken[fuzzyHash] = true; } playerNames[msg.sender] = name; NewName(msg.sender, name); return true; } //{ /// Create a game that may be joined only by the address provided. /// If no address is provided, the game is open to anyone. /// Your bet is equal to the value sent together /// with this transaction. If the game is a draw, /// your bet will be available for withdrawal. /// If you win, both bets minus the fee will be send to you. /// The first argument should be the number /// of your move (rock: 1, paper: 2, scissors: 3) /// encrypted with keccak256(uint move, string secret) and /// save the secret so you can reveal your move /// after your game is joined. /// It's very easy to mess up the padding and stuff, /// so you should just use the website. //} function createGame(bytes32 move, uint val, address player2) payable notPaused notExpired returns (uint gameId) { deposit(); require(balances[msg.sender] >= val); require(!secretTaken[move]); secretTaken[move] = true; balances[msg.sender] -= val; gameId = gameIdCounter; games.push(Game(msg.sender, player2, val, move, 0, 0, 0, State.Created, Result(0))); GameCreated(msg.sender, player2, gameId, val, move); gameIdCounter++; } function abortGame(uint gameId) notPaused returns (bool success) { Game storage thisGame = games[gameId]; require(thisGame.player1 == msg.sender); require(thisGame.state == State.Created); thisGame.state = State.Ended; GameEnded(thisGame.player1, thisGame.player2, gameId, thisGame.value, Result(0)); msg.sender.transfer(thisGame.value); return true; } function joinGame(uint gameId, uint8 move) payable notPaused returns (bool success) { Game storage thisGame = games[gameId]; require(thisGame.state == State.Created); require(move > 0 && move <= 3); if (thisGame.player2 == 0x0) { thisGame.player2 = msg.sender; } else { require(thisGame.player2 == msg.sender); } require(thisGame.value == msg.value); thisGame.gameStart = now; thisGame.state = State.Joined; thisGame.move2 = move; GameJoined(thisGame.player1, thisGame.player2, gameId, thisGame.value, thisGame.move2, thisGame.gameStart); return true; } function revealMove(uint gameId, uint8 move, string secret) notPaused returns (Result result) { Game storage thisGame = games[gameId]; require(thisGame.state == State.Joined); require(thisGame.player1 == msg.sender); require(thisGame.gameStart + revealTime >= now); // It's not too late to reveal require(thisGame.hiddenMove1 == keccak256(uint(move), secret)); thisGame.move1 = move; if (move > 0 && move <= 3) { result = Result(((3 + move - thisGame.move2) % 3) + 1); // It works trust me (it's 'cause of math) } else { // Player 1 submitted invalid move result = Result.Loss; } thisGame.state = State.Ended; address winner; if (result == Result.Draw) { balances[thisGame.player1] += thisGame.value; balances[thisGame.player2] += thisGame.value; } else { if (result == Result.Win) { winner = thisGame.player1; totalLost[thisGame.player2] += thisGame.value; } else { winner = thisGame.player2; totalLost[thisGame.player1] += thisGame.value; } uint fee = (thisGame.value) / feeDivisor; // 0.5% fee taken once for each owner balances[owner1] += fee; balances[owner2] += fee; totalWon[winner] += thisGame.value - fee*2; // No re-entrancy attack is possible because // the state has already been set to State.Ended winner.transfer((thisGame.value*2) - fee*2); } thisGame.result = result; GameEnded(thisGame.player1, thisGame.player2, gameId, thisGame.value, result); } /// Use this when you know you've lost as player 1 and /// you don't want to bother with revealing your move. function forfeitGame(uint gameId) notPaused returns (bool success) { Game storage thisGame = games[gameId]; require(thisGame.state == State.Joined); require(thisGame.player1 == msg.sender); uint fee = (thisGame.value) / feeDivisor; // 0.5% fee taken once for each owner balances[owner1] += fee; balances[owner2] += fee; totalLost[thisGame.player1] += thisGame.value; totalWon[thisGame.player2] += thisGame.value - fee*2; thisGame.state = State.Ended; thisGame.result = Result.Forfeit; // Loss for player 1 GameEnded(thisGame.player1, thisGame.player2, gameId, thisGame.value, thisGame.result); thisGame.player2.transfer((thisGame.value*2) - fee*2); return true; } function claimGame(uint gameId) notPaused returns (bool success) { Game storage thisGame = games[gameId]; require(thisGame.state == State.Joined); require(thisGame.player2 == msg.sender); require(thisGame.gameStart + revealTime < now); // Player 1 has failed to reveal in time uint fee = (thisGame.value) / feeDivisor; // 0.5% fee taken once for each owner balances[owner1] += fee; balances[owner2] += fee; totalLost[thisGame.player1] += thisGame.value; totalWon[thisGame.player2] += thisGame.value - fee*2; thisGame.state = State.Ended; thisGame.result = Result.Forfeit; // Loss for player 1 GameEnded(thisGame.player1, thisGame.player2, gameId, thisGame.value, thisGame.result); thisGame.player2.transfer((thisGame.value*2) - fee*2); return true; } // FUNDING FUNCTIONS // // FOR FUNDING function donate() payable returns (bool success) { require(msg.value != 0); balances[owner1] += msg.value/2; balances[owner2] += msg.value - msg.value/2; Donate(msg.sender, msg.value); return true; } function deposit() payable returns (bool success) { require(msg.value != 0); balances[msg.sender] += msg.value; Deposit(msg.sender, msg.value); return true; } function withdraw() returns (bool success) { uint amount = balances[msg.sender]; if (amount == 0) return false; balances[msg.sender] = 0; msg.sender.transfer(amount); Withdraw(msg.sender, amount); return true; } // ADMIN FUNCTIONS // // FOR ADMINISTRATING // Pause all gameplay function pause(bool pause) onlyOwner { paused = pause; } // Prevent new games from being created // To be used when switching to a new contract function expire(bool expire) onlyOwner { expired = expire; } function setOwner1(address newOwner) { require(msg.sender == owner1); owner1 = newOwner; } function setOwner2(address newOwner) { require(msg.sender == owner2); owner2 = newOwner; } }
getGames
function getGames() constant internal returns (Game []) { return games; }
// UTILIY FUNCTIONS // // FOR DOING BORING REPETITIVE TASKS
LineComment
v0.4.11+commit.68ef5810
bzzr://6efdff4f2b8d471875b9932830f1cb8516e742dab2186d5ff8f6b7412b67b75e
{ "func_code_index": [ 2146, 2238 ] }
2,542
RPS
RPS.sol
0x5df4bea3540899a33c76c4d25108f4fe2ca89044
Solidity
RPS
contract RPS { enum State { Unrealized, Created, Joined, Ended } enum Result { Unfinished, Draw, Win, Loss, Forfeit } // From the perspective of player 1 struct Game { address player1; address player2; uint value; bytes32 hiddenMove1; uint8 move1; // 0 = not set, 1 = Rock, 2 = Paper, 3 = Scissors uint8 move2; uint gameStart; State state; Result result; } address public owner1; address public owner2; uint8 constant feeDivisor = 100; uint constant revealTime = 7 days; // TODO: dynamic reveal times? bool paused; bool expired; uint gameIdCounter; uint constant minimumNameLength = 1; uint constant maximumNameLength = 25; event NewName(address indexed player, string name); event Donate(address indexed player, uint amount); event Deposit(address indexed player, uint amount); event Withdraw(address indexed player, uint amount); event GameCreated(address indexed player1, address indexed player2, uint indexed gameId, uint value, bytes32 hiddenMove1); event GameJoined(address indexed player1, address indexed player2, uint indexed gameId, uint value, uint8 move2, uint gameStart); event GameEnded(address indexed player1, address indexed player2, uint indexed gameId, uint value, Result result); mapping(address => uint) public balances; mapping(address => uint) public totalWon; mapping(address => uint) public totalLost; Game [] public games; mapping(address => string) public playerNames; mapping(uint => bool) public nameTaken; mapping(bytes32 => bool) public secretTaken; modifier onlyOwner { require(msg.sender == owner1 || msg.sender == owner2); _; } modifier notPaused { require(!paused); _; } modifier notExpired { require(!expired); _; } function RPS(address otherOwner) { owner1 = msg.sender; owner2 = otherOwner; paused = true; } // UTILIY FUNCTIONS // // FOR DOING BORING REPETITIVE TASKS function getGames() constant internal returns (Game []) { return games; } function totalProfit(address player) constant returns (int) { if (totalLost[player] > totalWon[player]) { return -int(totalLost[player] - totalWon[player]); } else { return int(totalWon[player] - totalLost[player]); } } // Fuzzy hash and name validation taken from King of the Ether Throne // https://github.com/kieranelby/KingOfTheEtherThrone/blob/v1.0/contracts/KingOfTheEtherThrone.sol function computeNameFuzzyHash(string _name) constant internal returns (uint fuzzyHash) { bytes memory nameBytes = bytes(_name); uint h = 0; uint len = nameBytes.length; if (len > maximumNameLength) { len = maximumNameLength; } for (uint i = 0; i < len; i++) { uint mul = 128; byte b = nameBytes[i]; uint ub = uint(b); if (b >= 48 && b <= 57) { // 0-9 h = h * mul + ub; } else if (b >= 65 && b <= 90) { // A-Z h = h * mul + ub; } else if (b >= 97 && b <= 122) { // fold a-z to A-Z uint upper = ub - 32; h = h * mul + upper; } else { // ignore others } } return h; } /// @return True if-and-only-if `_name_` meets the criteria /// below, or false otherwise: /// - no fewer than 1 character /// - no more than 25 characters /// - no characters other than: /// - "roman" alphabet letters (A-Z and a-z) /// - western digits (0-9) /// - "safe" punctuation: ! ( ) - . _ SPACE /// - at least one non-punctuation character /// Note that we deliberately exclude characters which may cause /// security problems for websites and databases if escaping is /// not performed correctly, such as < > " and '. /// Apologies for the lack of non-English language support. function validateNameInternal(string _name) constant internal returns (bool allowed) { bytes memory nameBytes = bytes(_name); uint lengthBytes = nameBytes.length; if (lengthBytes < minimumNameLength || lengthBytes > maximumNameLength) { return false; } bool foundNonPunctuation = false; for (uint i = 0; i < lengthBytes; i++) { byte b = nameBytes[i]; if ( (b >= 48 && b <= 57) || // 0 - 9 (b >= 65 && b <= 90) || // A - Z (b >= 97 && b <= 122) // a - z ) { foundNonPunctuation = true; continue; } if ( b == 32 || // space b == 33 || // ! b == 40 || // ( b == 41 || // ) b == 45 || // - b == 46 || // . b == 95 // _ ) { continue; } return false; } return foundNonPunctuation; } /// if you want to donate, please use the donate function function() { require(false); } // PLAYER FUNCTIONS // // FOR PLAYERS /// Name must only include upper and lowercase English letters, /// numbers, and certain characters: ! ( ) - . _ SPACE /// Function will return false if the name is not valid /// or if it's too similar to a name that's already taken. function setName(string name) returns (bool success) { require (validateNameInternal(name)); uint fuzzyHash = computeNameFuzzyHash(name); uint oldFuzzyHash; string storage oldName = playerNames[msg.sender]; bool oldNameEmpty = bytes(oldName).length == 0; if (nameTaken[fuzzyHash]) { require(!oldNameEmpty); oldFuzzyHash = computeNameFuzzyHash(oldName); require(fuzzyHash == oldFuzzyHash); } else { if (!oldNameEmpty) { oldFuzzyHash = computeNameFuzzyHash(oldName); nameTaken[oldFuzzyHash] = false; } nameTaken[fuzzyHash] = true; } playerNames[msg.sender] = name; NewName(msg.sender, name); return true; } //{ /// Create a game that may be joined only by the address provided. /// If no address is provided, the game is open to anyone. /// Your bet is equal to the value sent together /// with this transaction. If the game is a draw, /// your bet will be available for withdrawal. /// If you win, both bets minus the fee will be send to you. /// The first argument should be the number /// of your move (rock: 1, paper: 2, scissors: 3) /// encrypted with keccak256(uint move, string secret) and /// save the secret so you can reveal your move /// after your game is joined. /// It's very easy to mess up the padding and stuff, /// so you should just use the website. //} function createGame(bytes32 move, uint val, address player2) payable notPaused notExpired returns (uint gameId) { deposit(); require(balances[msg.sender] >= val); require(!secretTaken[move]); secretTaken[move] = true; balances[msg.sender] -= val; gameId = gameIdCounter; games.push(Game(msg.sender, player2, val, move, 0, 0, 0, State.Created, Result(0))); GameCreated(msg.sender, player2, gameId, val, move); gameIdCounter++; } function abortGame(uint gameId) notPaused returns (bool success) { Game storage thisGame = games[gameId]; require(thisGame.player1 == msg.sender); require(thisGame.state == State.Created); thisGame.state = State.Ended; GameEnded(thisGame.player1, thisGame.player2, gameId, thisGame.value, Result(0)); msg.sender.transfer(thisGame.value); return true; } function joinGame(uint gameId, uint8 move) payable notPaused returns (bool success) { Game storage thisGame = games[gameId]; require(thisGame.state == State.Created); require(move > 0 && move <= 3); if (thisGame.player2 == 0x0) { thisGame.player2 = msg.sender; } else { require(thisGame.player2 == msg.sender); } require(thisGame.value == msg.value); thisGame.gameStart = now; thisGame.state = State.Joined; thisGame.move2 = move; GameJoined(thisGame.player1, thisGame.player2, gameId, thisGame.value, thisGame.move2, thisGame.gameStart); return true; } function revealMove(uint gameId, uint8 move, string secret) notPaused returns (Result result) { Game storage thisGame = games[gameId]; require(thisGame.state == State.Joined); require(thisGame.player1 == msg.sender); require(thisGame.gameStart + revealTime >= now); // It's not too late to reveal require(thisGame.hiddenMove1 == keccak256(uint(move), secret)); thisGame.move1 = move; if (move > 0 && move <= 3) { result = Result(((3 + move - thisGame.move2) % 3) + 1); // It works trust me (it's 'cause of math) } else { // Player 1 submitted invalid move result = Result.Loss; } thisGame.state = State.Ended; address winner; if (result == Result.Draw) { balances[thisGame.player1] += thisGame.value; balances[thisGame.player2] += thisGame.value; } else { if (result == Result.Win) { winner = thisGame.player1; totalLost[thisGame.player2] += thisGame.value; } else { winner = thisGame.player2; totalLost[thisGame.player1] += thisGame.value; } uint fee = (thisGame.value) / feeDivisor; // 0.5% fee taken once for each owner balances[owner1] += fee; balances[owner2] += fee; totalWon[winner] += thisGame.value - fee*2; // No re-entrancy attack is possible because // the state has already been set to State.Ended winner.transfer((thisGame.value*2) - fee*2); } thisGame.result = result; GameEnded(thisGame.player1, thisGame.player2, gameId, thisGame.value, result); } /// Use this when you know you've lost as player 1 and /// you don't want to bother with revealing your move. function forfeitGame(uint gameId) notPaused returns (bool success) { Game storage thisGame = games[gameId]; require(thisGame.state == State.Joined); require(thisGame.player1 == msg.sender); uint fee = (thisGame.value) / feeDivisor; // 0.5% fee taken once for each owner balances[owner1] += fee; balances[owner2] += fee; totalLost[thisGame.player1] += thisGame.value; totalWon[thisGame.player2] += thisGame.value - fee*2; thisGame.state = State.Ended; thisGame.result = Result.Forfeit; // Loss for player 1 GameEnded(thisGame.player1, thisGame.player2, gameId, thisGame.value, thisGame.result); thisGame.player2.transfer((thisGame.value*2) - fee*2); return true; } function claimGame(uint gameId) notPaused returns (bool success) { Game storage thisGame = games[gameId]; require(thisGame.state == State.Joined); require(thisGame.player2 == msg.sender); require(thisGame.gameStart + revealTime < now); // Player 1 has failed to reveal in time uint fee = (thisGame.value) / feeDivisor; // 0.5% fee taken once for each owner balances[owner1] += fee; balances[owner2] += fee; totalLost[thisGame.player1] += thisGame.value; totalWon[thisGame.player2] += thisGame.value - fee*2; thisGame.state = State.Ended; thisGame.result = Result.Forfeit; // Loss for player 1 GameEnded(thisGame.player1, thisGame.player2, gameId, thisGame.value, thisGame.result); thisGame.player2.transfer((thisGame.value*2) - fee*2); return true; } // FUNDING FUNCTIONS // // FOR FUNDING function donate() payable returns (bool success) { require(msg.value != 0); balances[owner1] += msg.value/2; balances[owner2] += msg.value - msg.value/2; Donate(msg.sender, msg.value); return true; } function deposit() payable returns (bool success) { require(msg.value != 0); balances[msg.sender] += msg.value; Deposit(msg.sender, msg.value); return true; } function withdraw() returns (bool success) { uint amount = balances[msg.sender]; if (amount == 0) return false; balances[msg.sender] = 0; msg.sender.transfer(amount); Withdraw(msg.sender, amount); return true; } // ADMIN FUNCTIONS // // FOR ADMINISTRATING // Pause all gameplay function pause(bool pause) onlyOwner { paused = pause; } // Prevent new games from being created // To be used when switching to a new contract function expire(bool expire) onlyOwner { expired = expire; } function setOwner1(address newOwner) { require(msg.sender == owner1); owner1 = newOwner; } function setOwner2(address newOwner) { require(msg.sender == owner2); owner2 = newOwner; } }
computeNameFuzzyHash
function computeNameFuzzyHash(string _name) constant internal returns (uint fuzzyHash) { bytes memory nameBytes = bytes(_name); uint h = 0; uint len = nameBytes.length; if (len > maximumNameLength) { len = maximumNameLength; } for (uint i = 0; i < len; i++) { uint mul = 128; byte b = nameBytes[i]; uint ub = uint(b); if (b >= 48 && b <= 57) { // 0-9 h = h * mul + ub; } else if (b >= 65 && b <= 90) { // A-Z h = h * mul + ub; } else if (b >= 97 && b <= 122) { // fold a-z to A-Z uint upper = ub - 32; h = h * mul + upper; } else { // ignore others } } return h; }
// Fuzzy hash and name validation taken from King of the Ether Throne // https://github.com/kieranelby/KingOfTheEtherThrone/blob/v1.0/contracts/KingOfTheEtherThrone.sol
LineComment
v0.4.11+commit.68ef5810
bzzr://6efdff4f2b8d471875b9932830f1cb8516e742dab2186d5ff8f6b7412b67b75e
{ "func_code_index": [ 2722, 3626 ] }
2,543
RPS
RPS.sol
0x5df4bea3540899a33c76c4d25108f4fe2ca89044
Solidity
RPS
contract RPS { enum State { Unrealized, Created, Joined, Ended } enum Result { Unfinished, Draw, Win, Loss, Forfeit } // From the perspective of player 1 struct Game { address player1; address player2; uint value; bytes32 hiddenMove1; uint8 move1; // 0 = not set, 1 = Rock, 2 = Paper, 3 = Scissors uint8 move2; uint gameStart; State state; Result result; } address public owner1; address public owner2; uint8 constant feeDivisor = 100; uint constant revealTime = 7 days; // TODO: dynamic reveal times? bool paused; bool expired; uint gameIdCounter; uint constant minimumNameLength = 1; uint constant maximumNameLength = 25; event NewName(address indexed player, string name); event Donate(address indexed player, uint amount); event Deposit(address indexed player, uint amount); event Withdraw(address indexed player, uint amount); event GameCreated(address indexed player1, address indexed player2, uint indexed gameId, uint value, bytes32 hiddenMove1); event GameJoined(address indexed player1, address indexed player2, uint indexed gameId, uint value, uint8 move2, uint gameStart); event GameEnded(address indexed player1, address indexed player2, uint indexed gameId, uint value, Result result); mapping(address => uint) public balances; mapping(address => uint) public totalWon; mapping(address => uint) public totalLost; Game [] public games; mapping(address => string) public playerNames; mapping(uint => bool) public nameTaken; mapping(bytes32 => bool) public secretTaken; modifier onlyOwner { require(msg.sender == owner1 || msg.sender == owner2); _; } modifier notPaused { require(!paused); _; } modifier notExpired { require(!expired); _; } function RPS(address otherOwner) { owner1 = msg.sender; owner2 = otherOwner; paused = true; } // UTILIY FUNCTIONS // // FOR DOING BORING REPETITIVE TASKS function getGames() constant internal returns (Game []) { return games; } function totalProfit(address player) constant returns (int) { if (totalLost[player] > totalWon[player]) { return -int(totalLost[player] - totalWon[player]); } else { return int(totalWon[player] - totalLost[player]); } } // Fuzzy hash and name validation taken from King of the Ether Throne // https://github.com/kieranelby/KingOfTheEtherThrone/blob/v1.0/contracts/KingOfTheEtherThrone.sol function computeNameFuzzyHash(string _name) constant internal returns (uint fuzzyHash) { bytes memory nameBytes = bytes(_name); uint h = 0; uint len = nameBytes.length; if (len > maximumNameLength) { len = maximumNameLength; } for (uint i = 0; i < len; i++) { uint mul = 128; byte b = nameBytes[i]; uint ub = uint(b); if (b >= 48 && b <= 57) { // 0-9 h = h * mul + ub; } else if (b >= 65 && b <= 90) { // A-Z h = h * mul + ub; } else if (b >= 97 && b <= 122) { // fold a-z to A-Z uint upper = ub - 32; h = h * mul + upper; } else { // ignore others } } return h; } /// @return True if-and-only-if `_name_` meets the criteria /// below, or false otherwise: /// - no fewer than 1 character /// - no more than 25 characters /// - no characters other than: /// - "roman" alphabet letters (A-Z and a-z) /// - western digits (0-9) /// - "safe" punctuation: ! ( ) - . _ SPACE /// - at least one non-punctuation character /// Note that we deliberately exclude characters which may cause /// security problems for websites and databases if escaping is /// not performed correctly, such as < > " and '. /// Apologies for the lack of non-English language support. function validateNameInternal(string _name) constant internal returns (bool allowed) { bytes memory nameBytes = bytes(_name); uint lengthBytes = nameBytes.length; if (lengthBytes < minimumNameLength || lengthBytes > maximumNameLength) { return false; } bool foundNonPunctuation = false; for (uint i = 0; i < lengthBytes; i++) { byte b = nameBytes[i]; if ( (b >= 48 && b <= 57) || // 0 - 9 (b >= 65 && b <= 90) || // A - Z (b >= 97 && b <= 122) // a - z ) { foundNonPunctuation = true; continue; } if ( b == 32 || // space b == 33 || // ! b == 40 || // ( b == 41 || // ) b == 45 || // - b == 46 || // . b == 95 // _ ) { continue; } return false; } return foundNonPunctuation; } /// if you want to donate, please use the donate function function() { require(false); } // PLAYER FUNCTIONS // // FOR PLAYERS /// Name must only include upper and lowercase English letters, /// numbers, and certain characters: ! ( ) - . _ SPACE /// Function will return false if the name is not valid /// or if it's too similar to a name that's already taken. function setName(string name) returns (bool success) { require (validateNameInternal(name)); uint fuzzyHash = computeNameFuzzyHash(name); uint oldFuzzyHash; string storage oldName = playerNames[msg.sender]; bool oldNameEmpty = bytes(oldName).length == 0; if (nameTaken[fuzzyHash]) { require(!oldNameEmpty); oldFuzzyHash = computeNameFuzzyHash(oldName); require(fuzzyHash == oldFuzzyHash); } else { if (!oldNameEmpty) { oldFuzzyHash = computeNameFuzzyHash(oldName); nameTaken[oldFuzzyHash] = false; } nameTaken[fuzzyHash] = true; } playerNames[msg.sender] = name; NewName(msg.sender, name); return true; } //{ /// Create a game that may be joined only by the address provided. /// If no address is provided, the game is open to anyone. /// Your bet is equal to the value sent together /// with this transaction. If the game is a draw, /// your bet will be available for withdrawal. /// If you win, both bets minus the fee will be send to you. /// The first argument should be the number /// of your move (rock: 1, paper: 2, scissors: 3) /// encrypted with keccak256(uint move, string secret) and /// save the secret so you can reveal your move /// after your game is joined. /// It's very easy to mess up the padding and stuff, /// so you should just use the website. //} function createGame(bytes32 move, uint val, address player2) payable notPaused notExpired returns (uint gameId) { deposit(); require(balances[msg.sender] >= val); require(!secretTaken[move]); secretTaken[move] = true; balances[msg.sender] -= val; gameId = gameIdCounter; games.push(Game(msg.sender, player2, val, move, 0, 0, 0, State.Created, Result(0))); GameCreated(msg.sender, player2, gameId, val, move); gameIdCounter++; } function abortGame(uint gameId) notPaused returns (bool success) { Game storage thisGame = games[gameId]; require(thisGame.player1 == msg.sender); require(thisGame.state == State.Created); thisGame.state = State.Ended; GameEnded(thisGame.player1, thisGame.player2, gameId, thisGame.value, Result(0)); msg.sender.transfer(thisGame.value); return true; } function joinGame(uint gameId, uint8 move) payable notPaused returns (bool success) { Game storage thisGame = games[gameId]; require(thisGame.state == State.Created); require(move > 0 && move <= 3); if (thisGame.player2 == 0x0) { thisGame.player2 = msg.sender; } else { require(thisGame.player2 == msg.sender); } require(thisGame.value == msg.value); thisGame.gameStart = now; thisGame.state = State.Joined; thisGame.move2 = move; GameJoined(thisGame.player1, thisGame.player2, gameId, thisGame.value, thisGame.move2, thisGame.gameStart); return true; } function revealMove(uint gameId, uint8 move, string secret) notPaused returns (Result result) { Game storage thisGame = games[gameId]; require(thisGame.state == State.Joined); require(thisGame.player1 == msg.sender); require(thisGame.gameStart + revealTime >= now); // It's not too late to reveal require(thisGame.hiddenMove1 == keccak256(uint(move), secret)); thisGame.move1 = move; if (move > 0 && move <= 3) { result = Result(((3 + move - thisGame.move2) % 3) + 1); // It works trust me (it's 'cause of math) } else { // Player 1 submitted invalid move result = Result.Loss; } thisGame.state = State.Ended; address winner; if (result == Result.Draw) { balances[thisGame.player1] += thisGame.value; balances[thisGame.player2] += thisGame.value; } else { if (result == Result.Win) { winner = thisGame.player1; totalLost[thisGame.player2] += thisGame.value; } else { winner = thisGame.player2; totalLost[thisGame.player1] += thisGame.value; } uint fee = (thisGame.value) / feeDivisor; // 0.5% fee taken once for each owner balances[owner1] += fee; balances[owner2] += fee; totalWon[winner] += thisGame.value - fee*2; // No re-entrancy attack is possible because // the state has already been set to State.Ended winner.transfer((thisGame.value*2) - fee*2); } thisGame.result = result; GameEnded(thisGame.player1, thisGame.player2, gameId, thisGame.value, result); } /// Use this when you know you've lost as player 1 and /// you don't want to bother with revealing your move. function forfeitGame(uint gameId) notPaused returns (bool success) { Game storage thisGame = games[gameId]; require(thisGame.state == State.Joined); require(thisGame.player1 == msg.sender); uint fee = (thisGame.value) / feeDivisor; // 0.5% fee taken once for each owner balances[owner1] += fee; balances[owner2] += fee; totalLost[thisGame.player1] += thisGame.value; totalWon[thisGame.player2] += thisGame.value - fee*2; thisGame.state = State.Ended; thisGame.result = Result.Forfeit; // Loss for player 1 GameEnded(thisGame.player1, thisGame.player2, gameId, thisGame.value, thisGame.result); thisGame.player2.transfer((thisGame.value*2) - fee*2); return true; } function claimGame(uint gameId) notPaused returns (bool success) { Game storage thisGame = games[gameId]; require(thisGame.state == State.Joined); require(thisGame.player2 == msg.sender); require(thisGame.gameStart + revealTime < now); // Player 1 has failed to reveal in time uint fee = (thisGame.value) / feeDivisor; // 0.5% fee taken once for each owner balances[owner1] += fee; balances[owner2] += fee; totalLost[thisGame.player1] += thisGame.value; totalWon[thisGame.player2] += thisGame.value - fee*2; thisGame.state = State.Ended; thisGame.result = Result.Forfeit; // Loss for player 1 GameEnded(thisGame.player1, thisGame.player2, gameId, thisGame.value, thisGame.result); thisGame.player2.transfer((thisGame.value*2) - fee*2); return true; } // FUNDING FUNCTIONS // // FOR FUNDING function donate() payable returns (bool success) { require(msg.value != 0); balances[owner1] += msg.value/2; balances[owner2] += msg.value - msg.value/2; Donate(msg.sender, msg.value); return true; } function deposit() payable returns (bool success) { require(msg.value != 0); balances[msg.sender] += msg.value; Deposit(msg.sender, msg.value); return true; } function withdraw() returns (bool success) { uint amount = balances[msg.sender]; if (amount == 0) return false; balances[msg.sender] = 0; msg.sender.transfer(amount); Withdraw(msg.sender, amount); return true; } // ADMIN FUNCTIONS // // FOR ADMINISTRATING // Pause all gameplay function pause(bool pause) onlyOwner { paused = pause; } // Prevent new games from being created // To be used when switching to a new contract function expire(bool expire) onlyOwner { expired = expire; } function setOwner1(address newOwner) { require(msg.sender == owner1); owner1 = newOwner; } function setOwner2(address newOwner) { require(msg.sender == owner2); owner2 = newOwner; } }
validateNameInternal
function validateNameInternal(string _name) constant internal returns (bool allowed) { bytes memory nameBytes = bytes(_name); uint lengthBytes = nameBytes.length; if (lengthBytes < minimumNameLength || lengthBytes > maximumNameLength) { return false; } bool foundNonPunctuation = false; for (uint i = 0; i < lengthBytes; i++) { byte b = nameBytes[i]; if ( (b >= 48 && b <= 57) || // 0 - 9 (b >= 65 && b <= 90) || // A - Z (b >= 97 && b <= 122) // a - z ) { foundNonPunctuation = true; continue; } if ( b == 32 || // space b == 33 || // ! b == 40 || // ( b == 41 || // ) b == 45 || // - b == 46 || // . b == 95 // _ ) { continue; } return false; } return foundNonPunctuation; }
/// @return True if-and-only-if `_name_` meets the criteria /// below, or false otherwise: /// - no fewer than 1 character /// - no more than 25 characters /// - no characters other than: /// - "roman" alphabet letters (A-Z and a-z) /// - western digits (0-9) /// - "safe" punctuation: ! ( ) - . _ SPACE /// - at least one non-punctuation character /// Note that we deliberately exclude characters which may cause /// security problems for websites and databases if escaping is /// not performed correctly, such as < > " and '. /// Apologies for the lack of non-English language support.
NatSpecSingleLine
v0.4.11+commit.68ef5810
bzzr://6efdff4f2b8d471875b9932830f1cb8516e742dab2186d5ff8f6b7412b67b75e
{ "func_code_index": [ 4300, 5419 ] }
2,544
RPS
RPS.sol
0x5df4bea3540899a33c76c4d25108f4fe2ca89044
Solidity
RPS
contract RPS { enum State { Unrealized, Created, Joined, Ended } enum Result { Unfinished, Draw, Win, Loss, Forfeit } // From the perspective of player 1 struct Game { address player1; address player2; uint value; bytes32 hiddenMove1; uint8 move1; // 0 = not set, 1 = Rock, 2 = Paper, 3 = Scissors uint8 move2; uint gameStart; State state; Result result; } address public owner1; address public owner2; uint8 constant feeDivisor = 100; uint constant revealTime = 7 days; // TODO: dynamic reveal times? bool paused; bool expired; uint gameIdCounter; uint constant minimumNameLength = 1; uint constant maximumNameLength = 25; event NewName(address indexed player, string name); event Donate(address indexed player, uint amount); event Deposit(address indexed player, uint amount); event Withdraw(address indexed player, uint amount); event GameCreated(address indexed player1, address indexed player2, uint indexed gameId, uint value, bytes32 hiddenMove1); event GameJoined(address indexed player1, address indexed player2, uint indexed gameId, uint value, uint8 move2, uint gameStart); event GameEnded(address indexed player1, address indexed player2, uint indexed gameId, uint value, Result result); mapping(address => uint) public balances; mapping(address => uint) public totalWon; mapping(address => uint) public totalLost; Game [] public games; mapping(address => string) public playerNames; mapping(uint => bool) public nameTaken; mapping(bytes32 => bool) public secretTaken; modifier onlyOwner { require(msg.sender == owner1 || msg.sender == owner2); _; } modifier notPaused { require(!paused); _; } modifier notExpired { require(!expired); _; } function RPS(address otherOwner) { owner1 = msg.sender; owner2 = otherOwner; paused = true; } // UTILIY FUNCTIONS // // FOR DOING BORING REPETITIVE TASKS function getGames() constant internal returns (Game []) { return games; } function totalProfit(address player) constant returns (int) { if (totalLost[player] > totalWon[player]) { return -int(totalLost[player] - totalWon[player]); } else { return int(totalWon[player] - totalLost[player]); } } // Fuzzy hash and name validation taken from King of the Ether Throne // https://github.com/kieranelby/KingOfTheEtherThrone/blob/v1.0/contracts/KingOfTheEtherThrone.sol function computeNameFuzzyHash(string _name) constant internal returns (uint fuzzyHash) { bytes memory nameBytes = bytes(_name); uint h = 0; uint len = nameBytes.length; if (len > maximumNameLength) { len = maximumNameLength; } for (uint i = 0; i < len; i++) { uint mul = 128; byte b = nameBytes[i]; uint ub = uint(b); if (b >= 48 && b <= 57) { // 0-9 h = h * mul + ub; } else if (b >= 65 && b <= 90) { // A-Z h = h * mul + ub; } else if (b >= 97 && b <= 122) { // fold a-z to A-Z uint upper = ub - 32; h = h * mul + upper; } else { // ignore others } } return h; } /// @return True if-and-only-if `_name_` meets the criteria /// below, or false otherwise: /// - no fewer than 1 character /// - no more than 25 characters /// - no characters other than: /// - "roman" alphabet letters (A-Z and a-z) /// - western digits (0-9) /// - "safe" punctuation: ! ( ) - . _ SPACE /// - at least one non-punctuation character /// Note that we deliberately exclude characters which may cause /// security problems for websites and databases if escaping is /// not performed correctly, such as < > " and '. /// Apologies for the lack of non-English language support. function validateNameInternal(string _name) constant internal returns (bool allowed) { bytes memory nameBytes = bytes(_name); uint lengthBytes = nameBytes.length; if (lengthBytes < minimumNameLength || lengthBytes > maximumNameLength) { return false; } bool foundNonPunctuation = false; for (uint i = 0; i < lengthBytes; i++) { byte b = nameBytes[i]; if ( (b >= 48 && b <= 57) || // 0 - 9 (b >= 65 && b <= 90) || // A - Z (b >= 97 && b <= 122) // a - z ) { foundNonPunctuation = true; continue; } if ( b == 32 || // space b == 33 || // ! b == 40 || // ( b == 41 || // ) b == 45 || // - b == 46 || // . b == 95 // _ ) { continue; } return false; } return foundNonPunctuation; } /// if you want to donate, please use the donate function function() { require(false); } // PLAYER FUNCTIONS // // FOR PLAYERS /// Name must only include upper and lowercase English letters, /// numbers, and certain characters: ! ( ) - . _ SPACE /// Function will return false if the name is not valid /// or if it's too similar to a name that's already taken. function setName(string name) returns (bool success) { require (validateNameInternal(name)); uint fuzzyHash = computeNameFuzzyHash(name); uint oldFuzzyHash; string storage oldName = playerNames[msg.sender]; bool oldNameEmpty = bytes(oldName).length == 0; if (nameTaken[fuzzyHash]) { require(!oldNameEmpty); oldFuzzyHash = computeNameFuzzyHash(oldName); require(fuzzyHash == oldFuzzyHash); } else { if (!oldNameEmpty) { oldFuzzyHash = computeNameFuzzyHash(oldName); nameTaken[oldFuzzyHash] = false; } nameTaken[fuzzyHash] = true; } playerNames[msg.sender] = name; NewName(msg.sender, name); return true; } //{ /// Create a game that may be joined only by the address provided. /// If no address is provided, the game is open to anyone. /// Your bet is equal to the value sent together /// with this transaction. If the game is a draw, /// your bet will be available for withdrawal. /// If you win, both bets minus the fee will be send to you. /// The first argument should be the number /// of your move (rock: 1, paper: 2, scissors: 3) /// encrypted with keccak256(uint move, string secret) and /// save the secret so you can reveal your move /// after your game is joined. /// It's very easy to mess up the padding and stuff, /// so you should just use the website. //} function createGame(bytes32 move, uint val, address player2) payable notPaused notExpired returns (uint gameId) { deposit(); require(balances[msg.sender] >= val); require(!secretTaken[move]); secretTaken[move] = true; balances[msg.sender] -= val; gameId = gameIdCounter; games.push(Game(msg.sender, player2, val, move, 0, 0, 0, State.Created, Result(0))); GameCreated(msg.sender, player2, gameId, val, move); gameIdCounter++; } function abortGame(uint gameId) notPaused returns (bool success) { Game storage thisGame = games[gameId]; require(thisGame.player1 == msg.sender); require(thisGame.state == State.Created); thisGame.state = State.Ended; GameEnded(thisGame.player1, thisGame.player2, gameId, thisGame.value, Result(0)); msg.sender.transfer(thisGame.value); return true; } function joinGame(uint gameId, uint8 move) payable notPaused returns (bool success) { Game storage thisGame = games[gameId]; require(thisGame.state == State.Created); require(move > 0 && move <= 3); if (thisGame.player2 == 0x0) { thisGame.player2 = msg.sender; } else { require(thisGame.player2 == msg.sender); } require(thisGame.value == msg.value); thisGame.gameStart = now; thisGame.state = State.Joined; thisGame.move2 = move; GameJoined(thisGame.player1, thisGame.player2, gameId, thisGame.value, thisGame.move2, thisGame.gameStart); return true; } function revealMove(uint gameId, uint8 move, string secret) notPaused returns (Result result) { Game storage thisGame = games[gameId]; require(thisGame.state == State.Joined); require(thisGame.player1 == msg.sender); require(thisGame.gameStart + revealTime >= now); // It's not too late to reveal require(thisGame.hiddenMove1 == keccak256(uint(move), secret)); thisGame.move1 = move; if (move > 0 && move <= 3) { result = Result(((3 + move - thisGame.move2) % 3) + 1); // It works trust me (it's 'cause of math) } else { // Player 1 submitted invalid move result = Result.Loss; } thisGame.state = State.Ended; address winner; if (result == Result.Draw) { balances[thisGame.player1] += thisGame.value; balances[thisGame.player2] += thisGame.value; } else { if (result == Result.Win) { winner = thisGame.player1; totalLost[thisGame.player2] += thisGame.value; } else { winner = thisGame.player2; totalLost[thisGame.player1] += thisGame.value; } uint fee = (thisGame.value) / feeDivisor; // 0.5% fee taken once for each owner balances[owner1] += fee; balances[owner2] += fee; totalWon[winner] += thisGame.value - fee*2; // No re-entrancy attack is possible because // the state has already been set to State.Ended winner.transfer((thisGame.value*2) - fee*2); } thisGame.result = result; GameEnded(thisGame.player1, thisGame.player2, gameId, thisGame.value, result); } /// Use this when you know you've lost as player 1 and /// you don't want to bother with revealing your move. function forfeitGame(uint gameId) notPaused returns (bool success) { Game storage thisGame = games[gameId]; require(thisGame.state == State.Joined); require(thisGame.player1 == msg.sender); uint fee = (thisGame.value) / feeDivisor; // 0.5% fee taken once for each owner balances[owner1] += fee; balances[owner2] += fee; totalLost[thisGame.player1] += thisGame.value; totalWon[thisGame.player2] += thisGame.value - fee*2; thisGame.state = State.Ended; thisGame.result = Result.Forfeit; // Loss for player 1 GameEnded(thisGame.player1, thisGame.player2, gameId, thisGame.value, thisGame.result); thisGame.player2.transfer((thisGame.value*2) - fee*2); return true; } function claimGame(uint gameId) notPaused returns (bool success) { Game storage thisGame = games[gameId]; require(thisGame.state == State.Joined); require(thisGame.player2 == msg.sender); require(thisGame.gameStart + revealTime < now); // Player 1 has failed to reveal in time uint fee = (thisGame.value) / feeDivisor; // 0.5% fee taken once for each owner balances[owner1] += fee; balances[owner2] += fee; totalLost[thisGame.player1] += thisGame.value; totalWon[thisGame.player2] += thisGame.value - fee*2; thisGame.state = State.Ended; thisGame.result = Result.Forfeit; // Loss for player 1 GameEnded(thisGame.player1, thisGame.player2, gameId, thisGame.value, thisGame.result); thisGame.player2.transfer((thisGame.value*2) - fee*2); return true; } // FUNDING FUNCTIONS // // FOR FUNDING function donate() payable returns (bool success) { require(msg.value != 0); balances[owner1] += msg.value/2; balances[owner2] += msg.value - msg.value/2; Donate(msg.sender, msg.value); return true; } function deposit() payable returns (bool success) { require(msg.value != 0); balances[msg.sender] += msg.value; Deposit(msg.sender, msg.value); return true; } function withdraw() returns (bool success) { uint amount = balances[msg.sender]; if (amount == 0) return false; balances[msg.sender] = 0; msg.sender.transfer(amount); Withdraw(msg.sender, amount); return true; } // ADMIN FUNCTIONS // // FOR ADMINISTRATING // Pause all gameplay function pause(bool pause) onlyOwner { paused = pause; } // Prevent new games from being created // To be used when switching to a new contract function expire(bool expire) onlyOwner { expired = expire; } function setOwner1(address newOwner) { require(msg.sender == owner1); owner1 = newOwner; } function setOwner2(address newOwner) { require(msg.sender == owner2); owner2 = newOwner; } }
function() { require(false); }
/// if you want to donate, please use the donate function
NatSpecSingleLine
v0.4.11+commit.68ef5810
bzzr://6efdff4f2b8d471875b9932830f1cb8516e742dab2186d5ff8f6b7412b67b75e
{ "func_code_index": [ 5495, 5530 ] }
2,545
RPS
RPS.sol
0x5df4bea3540899a33c76c4d25108f4fe2ca89044
Solidity
RPS
contract RPS { enum State { Unrealized, Created, Joined, Ended } enum Result { Unfinished, Draw, Win, Loss, Forfeit } // From the perspective of player 1 struct Game { address player1; address player2; uint value; bytes32 hiddenMove1; uint8 move1; // 0 = not set, 1 = Rock, 2 = Paper, 3 = Scissors uint8 move2; uint gameStart; State state; Result result; } address public owner1; address public owner2; uint8 constant feeDivisor = 100; uint constant revealTime = 7 days; // TODO: dynamic reveal times? bool paused; bool expired; uint gameIdCounter; uint constant minimumNameLength = 1; uint constant maximumNameLength = 25; event NewName(address indexed player, string name); event Donate(address indexed player, uint amount); event Deposit(address indexed player, uint amount); event Withdraw(address indexed player, uint amount); event GameCreated(address indexed player1, address indexed player2, uint indexed gameId, uint value, bytes32 hiddenMove1); event GameJoined(address indexed player1, address indexed player2, uint indexed gameId, uint value, uint8 move2, uint gameStart); event GameEnded(address indexed player1, address indexed player2, uint indexed gameId, uint value, Result result); mapping(address => uint) public balances; mapping(address => uint) public totalWon; mapping(address => uint) public totalLost; Game [] public games; mapping(address => string) public playerNames; mapping(uint => bool) public nameTaken; mapping(bytes32 => bool) public secretTaken; modifier onlyOwner { require(msg.sender == owner1 || msg.sender == owner2); _; } modifier notPaused { require(!paused); _; } modifier notExpired { require(!expired); _; } function RPS(address otherOwner) { owner1 = msg.sender; owner2 = otherOwner; paused = true; } // UTILIY FUNCTIONS // // FOR DOING BORING REPETITIVE TASKS function getGames() constant internal returns (Game []) { return games; } function totalProfit(address player) constant returns (int) { if (totalLost[player] > totalWon[player]) { return -int(totalLost[player] - totalWon[player]); } else { return int(totalWon[player] - totalLost[player]); } } // Fuzzy hash and name validation taken from King of the Ether Throne // https://github.com/kieranelby/KingOfTheEtherThrone/blob/v1.0/contracts/KingOfTheEtherThrone.sol function computeNameFuzzyHash(string _name) constant internal returns (uint fuzzyHash) { bytes memory nameBytes = bytes(_name); uint h = 0; uint len = nameBytes.length; if (len > maximumNameLength) { len = maximumNameLength; } for (uint i = 0; i < len; i++) { uint mul = 128; byte b = nameBytes[i]; uint ub = uint(b); if (b >= 48 && b <= 57) { // 0-9 h = h * mul + ub; } else if (b >= 65 && b <= 90) { // A-Z h = h * mul + ub; } else if (b >= 97 && b <= 122) { // fold a-z to A-Z uint upper = ub - 32; h = h * mul + upper; } else { // ignore others } } return h; } /// @return True if-and-only-if `_name_` meets the criteria /// below, or false otherwise: /// - no fewer than 1 character /// - no more than 25 characters /// - no characters other than: /// - "roman" alphabet letters (A-Z and a-z) /// - western digits (0-9) /// - "safe" punctuation: ! ( ) - . _ SPACE /// - at least one non-punctuation character /// Note that we deliberately exclude characters which may cause /// security problems for websites and databases if escaping is /// not performed correctly, such as < > " and '. /// Apologies for the lack of non-English language support. function validateNameInternal(string _name) constant internal returns (bool allowed) { bytes memory nameBytes = bytes(_name); uint lengthBytes = nameBytes.length; if (lengthBytes < minimumNameLength || lengthBytes > maximumNameLength) { return false; } bool foundNonPunctuation = false; for (uint i = 0; i < lengthBytes; i++) { byte b = nameBytes[i]; if ( (b >= 48 && b <= 57) || // 0 - 9 (b >= 65 && b <= 90) || // A - Z (b >= 97 && b <= 122) // a - z ) { foundNonPunctuation = true; continue; } if ( b == 32 || // space b == 33 || // ! b == 40 || // ( b == 41 || // ) b == 45 || // - b == 46 || // . b == 95 // _ ) { continue; } return false; } return foundNonPunctuation; } /// if you want to donate, please use the donate function function() { require(false); } // PLAYER FUNCTIONS // // FOR PLAYERS /// Name must only include upper and lowercase English letters, /// numbers, and certain characters: ! ( ) - . _ SPACE /// Function will return false if the name is not valid /// or if it's too similar to a name that's already taken. function setName(string name) returns (bool success) { require (validateNameInternal(name)); uint fuzzyHash = computeNameFuzzyHash(name); uint oldFuzzyHash; string storage oldName = playerNames[msg.sender]; bool oldNameEmpty = bytes(oldName).length == 0; if (nameTaken[fuzzyHash]) { require(!oldNameEmpty); oldFuzzyHash = computeNameFuzzyHash(oldName); require(fuzzyHash == oldFuzzyHash); } else { if (!oldNameEmpty) { oldFuzzyHash = computeNameFuzzyHash(oldName); nameTaken[oldFuzzyHash] = false; } nameTaken[fuzzyHash] = true; } playerNames[msg.sender] = name; NewName(msg.sender, name); return true; } //{ /// Create a game that may be joined only by the address provided. /// If no address is provided, the game is open to anyone. /// Your bet is equal to the value sent together /// with this transaction. If the game is a draw, /// your bet will be available for withdrawal. /// If you win, both bets minus the fee will be send to you. /// The first argument should be the number /// of your move (rock: 1, paper: 2, scissors: 3) /// encrypted with keccak256(uint move, string secret) and /// save the secret so you can reveal your move /// after your game is joined. /// It's very easy to mess up the padding and stuff, /// so you should just use the website. //} function createGame(bytes32 move, uint val, address player2) payable notPaused notExpired returns (uint gameId) { deposit(); require(balances[msg.sender] >= val); require(!secretTaken[move]); secretTaken[move] = true; balances[msg.sender] -= val; gameId = gameIdCounter; games.push(Game(msg.sender, player2, val, move, 0, 0, 0, State.Created, Result(0))); GameCreated(msg.sender, player2, gameId, val, move); gameIdCounter++; } function abortGame(uint gameId) notPaused returns (bool success) { Game storage thisGame = games[gameId]; require(thisGame.player1 == msg.sender); require(thisGame.state == State.Created); thisGame.state = State.Ended; GameEnded(thisGame.player1, thisGame.player2, gameId, thisGame.value, Result(0)); msg.sender.transfer(thisGame.value); return true; } function joinGame(uint gameId, uint8 move) payable notPaused returns (bool success) { Game storage thisGame = games[gameId]; require(thisGame.state == State.Created); require(move > 0 && move <= 3); if (thisGame.player2 == 0x0) { thisGame.player2 = msg.sender; } else { require(thisGame.player2 == msg.sender); } require(thisGame.value == msg.value); thisGame.gameStart = now; thisGame.state = State.Joined; thisGame.move2 = move; GameJoined(thisGame.player1, thisGame.player2, gameId, thisGame.value, thisGame.move2, thisGame.gameStart); return true; } function revealMove(uint gameId, uint8 move, string secret) notPaused returns (Result result) { Game storage thisGame = games[gameId]; require(thisGame.state == State.Joined); require(thisGame.player1 == msg.sender); require(thisGame.gameStart + revealTime >= now); // It's not too late to reveal require(thisGame.hiddenMove1 == keccak256(uint(move), secret)); thisGame.move1 = move; if (move > 0 && move <= 3) { result = Result(((3 + move - thisGame.move2) % 3) + 1); // It works trust me (it's 'cause of math) } else { // Player 1 submitted invalid move result = Result.Loss; } thisGame.state = State.Ended; address winner; if (result == Result.Draw) { balances[thisGame.player1] += thisGame.value; balances[thisGame.player2] += thisGame.value; } else { if (result == Result.Win) { winner = thisGame.player1; totalLost[thisGame.player2] += thisGame.value; } else { winner = thisGame.player2; totalLost[thisGame.player1] += thisGame.value; } uint fee = (thisGame.value) / feeDivisor; // 0.5% fee taken once for each owner balances[owner1] += fee; balances[owner2] += fee; totalWon[winner] += thisGame.value - fee*2; // No re-entrancy attack is possible because // the state has already been set to State.Ended winner.transfer((thisGame.value*2) - fee*2); } thisGame.result = result; GameEnded(thisGame.player1, thisGame.player2, gameId, thisGame.value, result); } /// Use this when you know you've lost as player 1 and /// you don't want to bother with revealing your move. function forfeitGame(uint gameId) notPaused returns (bool success) { Game storage thisGame = games[gameId]; require(thisGame.state == State.Joined); require(thisGame.player1 == msg.sender); uint fee = (thisGame.value) / feeDivisor; // 0.5% fee taken once for each owner balances[owner1] += fee; balances[owner2] += fee; totalLost[thisGame.player1] += thisGame.value; totalWon[thisGame.player2] += thisGame.value - fee*2; thisGame.state = State.Ended; thisGame.result = Result.Forfeit; // Loss for player 1 GameEnded(thisGame.player1, thisGame.player2, gameId, thisGame.value, thisGame.result); thisGame.player2.transfer((thisGame.value*2) - fee*2); return true; } function claimGame(uint gameId) notPaused returns (bool success) { Game storage thisGame = games[gameId]; require(thisGame.state == State.Joined); require(thisGame.player2 == msg.sender); require(thisGame.gameStart + revealTime < now); // Player 1 has failed to reveal in time uint fee = (thisGame.value) / feeDivisor; // 0.5% fee taken once for each owner balances[owner1] += fee; balances[owner2] += fee; totalLost[thisGame.player1] += thisGame.value; totalWon[thisGame.player2] += thisGame.value - fee*2; thisGame.state = State.Ended; thisGame.result = Result.Forfeit; // Loss for player 1 GameEnded(thisGame.player1, thisGame.player2, gameId, thisGame.value, thisGame.result); thisGame.player2.transfer((thisGame.value*2) - fee*2); return true; } // FUNDING FUNCTIONS // // FOR FUNDING function donate() payable returns (bool success) { require(msg.value != 0); balances[owner1] += msg.value/2; balances[owner2] += msg.value - msg.value/2; Donate(msg.sender, msg.value); return true; } function deposit() payable returns (bool success) { require(msg.value != 0); balances[msg.sender] += msg.value; Deposit(msg.sender, msg.value); return true; } function withdraw() returns (bool success) { uint amount = balances[msg.sender]; if (amount == 0) return false; balances[msg.sender] = 0; msg.sender.transfer(amount); Withdraw(msg.sender, amount); return true; } // ADMIN FUNCTIONS // // FOR ADMINISTRATING // Pause all gameplay function pause(bool pause) onlyOwner { paused = pause; } // Prevent new games from being created // To be used when switching to a new contract function expire(bool expire) onlyOwner { expired = expire; } function setOwner1(address newOwner) { require(msg.sender == owner1); owner1 = newOwner; } function setOwner2(address newOwner) { require(msg.sender == owner2); owner2 = newOwner; } }
setName
function setName(string name) returns (bool success) { require (validateNameInternal(name)); uint fuzzyHash = computeNameFuzzyHash(name); uint oldFuzzyHash; string storage oldName = playerNames[msg.sender]; bool oldNameEmpty = bytes(oldName).length == 0; if (nameTaken[fuzzyHash]) { require(!oldNameEmpty); oldFuzzyHash = computeNameFuzzyHash(oldName); require(fuzzyHash == oldFuzzyHash); } else { if (!oldNameEmpty) { oldFuzzyHash = computeNameFuzzyHash(oldName); nameTaken[oldFuzzyHash] = false; } nameTaken[fuzzyHash] = true; } playerNames[msg.sender] = name; NewName(msg.sender, name); return true; }
/// Name must only include upper and lowercase English letters, /// numbers, and certain characters: ! ( ) - . _ SPACE /// Function will return false if the name is not valid /// or if it's too similar to a name that's already taken.
NatSpecSingleLine
v0.4.11+commit.68ef5810
bzzr://6efdff4f2b8d471875b9932830f1cb8516e742dab2186d5ff8f6b7412b67b75e
{ "func_code_index": [ 5850, 6686 ] }
2,546
RPS
RPS.sol
0x5df4bea3540899a33c76c4d25108f4fe2ca89044
Solidity
RPS
contract RPS { enum State { Unrealized, Created, Joined, Ended } enum Result { Unfinished, Draw, Win, Loss, Forfeit } // From the perspective of player 1 struct Game { address player1; address player2; uint value; bytes32 hiddenMove1; uint8 move1; // 0 = not set, 1 = Rock, 2 = Paper, 3 = Scissors uint8 move2; uint gameStart; State state; Result result; } address public owner1; address public owner2; uint8 constant feeDivisor = 100; uint constant revealTime = 7 days; // TODO: dynamic reveal times? bool paused; bool expired; uint gameIdCounter; uint constant minimumNameLength = 1; uint constant maximumNameLength = 25; event NewName(address indexed player, string name); event Donate(address indexed player, uint amount); event Deposit(address indexed player, uint amount); event Withdraw(address indexed player, uint amount); event GameCreated(address indexed player1, address indexed player2, uint indexed gameId, uint value, bytes32 hiddenMove1); event GameJoined(address indexed player1, address indexed player2, uint indexed gameId, uint value, uint8 move2, uint gameStart); event GameEnded(address indexed player1, address indexed player2, uint indexed gameId, uint value, Result result); mapping(address => uint) public balances; mapping(address => uint) public totalWon; mapping(address => uint) public totalLost; Game [] public games; mapping(address => string) public playerNames; mapping(uint => bool) public nameTaken; mapping(bytes32 => bool) public secretTaken; modifier onlyOwner { require(msg.sender == owner1 || msg.sender == owner2); _; } modifier notPaused { require(!paused); _; } modifier notExpired { require(!expired); _; } function RPS(address otherOwner) { owner1 = msg.sender; owner2 = otherOwner; paused = true; } // UTILIY FUNCTIONS // // FOR DOING BORING REPETITIVE TASKS function getGames() constant internal returns (Game []) { return games; } function totalProfit(address player) constant returns (int) { if (totalLost[player] > totalWon[player]) { return -int(totalLost[player] - totalWon[player]); } else { return int(totalWon[player] - totalLost[player]); } } // Fuzzy hash and name validation taken from King of the Ether Throne // https://github.com/kieranelby/KingOfTheEtherThrone/blob/v1.0/contracts/KingOfTheEtherThrone.sol function computeNameFuzzyHash(string _name) constant internal returns (uint fuzzyHash) { bytes memory nameBytes = bytes(_name); uint h = 0; uint len = nameBytes.length; if (len > maximumNameLength) { len = maximumNameLength; } for (uint i = 0; i < len; i++) { uint mul = 128; byte b = nameBytes[i]; uint ub = uint(b); if (b >= 48 && b <= 57) { // 0-9 h = h * mul + ub; } else if (b >= 65 && b <= 90) { // A-Z h = h * mul + ub; } else if (b >= 97 && b <= 122) { // fold a-z to A-Z uint upper = ub - 32; h = h * mul + upper; } else { // ignore others } } return h; } /// @return True if-and-only-if `_name_` meets the criteria /// below, or false otherwise: /// - no fewer than 1 character /// - no more than 25 characters /// - no characters other than: /// - "roman" alphabet letters (A-Z and a-z) /// - western digits (0-9) /// - "safe" punctuation: ! ( ) - . _ SPACE /// - at least one non-punctuation character /// Note that we deliberately exclude characters which may cause /// security problems for websites and databases if escaping is /// not performed correctly, such as < > " and '. /// Apologies for the lack of non-English language support. function validateNameInternal(string _name) constant internal returns (bool allowed) { bytes memory nameBytes = bytes(_name); uint lengthBytes = nameBytes.length; if (lengthBytes < minimumNameLength || lengthBytes > maximumNameLength) { return false; } bool foundNonPunctuation = false; for (uint i = 0; i < lengthBytes; i++) { byte b = nameBytes[i]; if ( (b >= 48 && b <= 57) || // 0 - 9 (b >= 65 && b <= 90) || // A - Z (b >= 97 && b <= 122) // a - z ) { foundNonPunctuation = true; continue; } if ( b == 32 || // space b == 33 || // ! b == 40 || // ( b == 41 || // ) b == 45 || // - b == 46 || // . b == 95 // _ ) { continue; } return false; } return foundNonPunctuation; } /// if you want to donate, please use the donate function function() { require(false); } // PLAYER FUNCTIONS // // FOR PLAYERS /// Name must only include upper and lowercase English letters, /// numbers, and certain characters: ! ( ) - . _ SPACE /// Function will return false if the name is not valid /// or if it's too similar to a name that's already taken. function setName(string name) returns (bool success) { require (validateNameInternal(name)); uint fuzzyHash = computeNameFuzzyHash(name); uint oldFuzzyHash; string storage oldName = playerNames[msg.sender]; bool oldNameEmpty = bytes(oldName).length == 0; if (nameTaken[fuzzyHash]) { require(!oldNameEmpty); oldFuzzyHash = computeNameFuzzyHash(oldName); require(fuzzyHash == oldFuzzyHash); } else { if (!oldNameEmpty) { oldFuzzyHash = computeNameFuzzyHash(oldName); nameTaken[oldFuzzyHash] = false; } nameTaken[fuzzyHash] = true; } playerNames[msg.sender] = name; NewName(msg.sender, name); return true; } //{ /// Create a game that may be joined only by the address provided. /// If no address is provided, the game is open to anyone. /// Your bet is equal to the value sent together /// with this transaction. If the game is a draw, /// your bet will be available for withdrawal. /// If you win, both bets minus the fee will be send to you. /// The first argument should be the number /// of your move (rock: 1, paper: 2, scissors: 3) /// encrypted with keccak256(uint move, string secret) and /// save the secret so you can reveal your move /// after your game is joined. /// It's very easy to mess up the padding and stuff, /// so you should just use the website. //} function createGame(bytes32 move, uint val, address player2) payable notPaused notExpired returns (uint gameId) { deposit(); require(balances[msg.sender] >= val); require(!secretTaken[move]); secretTaken[move] = true; balances[msg.sender] -= val; gameId = gameIdCounter; games.push(Game(msg.sender, player2, val, move, 0, 0, 0, State.Created, Result(0))); GameCreated(msg.sender, player2, gameId, val, move); gameIdCounter++; } function abortGame(uint gameId) notPaused returns (bool success) { Game storage thisGame = games[gameId]; require(thisGame.player1 == msg.sender); require(thisGame.state == State.Created); thisGame.state = State.Ended; GameEnded(thisGame.player1, thisGame.player2, gameId, thisGame.value, Result(0)); msg.sender.transfer(thisGame.value); return true; } function joinGame(uint gameId, uint8 move) payable notPaused returns (bool success) { Game storage thisGame = games[gameId]; require(thisGame.state == State.Created); require(move > 0 && move <= 3); if (thisGame.player2 == 0x0) { thisGame.player2 = msg.sender; } else { require(thisGame.player2 == msg.sender); } require(thisGame.value == msg.value); thisGame.gameStart = now; thisGame.state = State.Joined; thisGame.move2 = move; GameJoined(thisGame.player1, thisGame.player2, gameId, thisGame.value, thisGame.move2, thisGame.gameStart); return true; } function revealMove(uint gameId, uint8 move, string secret) notPaused returns (Result result) { Game storage thisGame = games[gameId]; require(thisGame.state == State.Joined); require(thisGame.player1 == msg.sender); require(thisGame.gameStart + revealTime >= now); // It's not too late to reveal require(thisGame.hiddenMove1 == keccak256(uint(move), secret)); thisGame.move1 = move; if (move > 0 && move <= 3) { result = Result(((3 + move - thisGame.move2) % 3) + 1); // It works trust me (it's 'cause of math) } else { // Player 1 submitted invalid move result = Result.Loss; } thisGame.state = State.Ended; address winner; if (result == Result.Draw) { balances[thisGame.player1] += thisGame.value; balances[thisGame.player2] += thisGame.value; } else { if (result == Result.Win) { winner = thisGame.player1; totalLost[thisGame.player2] += thisGame.value; } else { winner = thisGame.player2; totalLost[thisGame.player1] += thisGame.value; } uint fee = (thisGame.value) / feeDivisor; // 0.5% fee taken once for each owner balances[owner1] += fee; balances[owner2] += fee; totalWon[winner] += thisGame.value - fee*2; // No re-entrancy attack is possible because // the state has already been set to State.Ended winner.transfer((thisGame.value*2) - fee*2); } thisGame.result = result; GameEnded(thisGame.player1, thisGame.player2, gameId, thisGame.value, result); } /// Use this when you know you've lost as player 1 and /// you don't want to bother with revealing your move. function forfeitGame(uint gameId) notPaused returns (bool success) { Game storage thisGame = games[gameId]; require(thisGame.state == State.Joined); require(thisGame.player1 == msg.sender); uint fee = (thisGame.value) / feeDivisor; // 0.5% fee taken once for each owner balances[owner1] += fee; balances[owner2] += fee; totalLost[thisGame.player1] += thisGame.value; totalWon[thisGame.player2] += thisGame.value - fee*2; thisGame.state = State.Ended; thisGame.result = Result.Forfeit; // Loss for player 1 GameEnded(thisGame.player1, thisGame.player2, gameId, thisGame.value, thisGame.result); thisGame.player2.transfer((thisGame.value*2) - fee*2); return true; } function claimGame(uint gameId) notPaused returns (bool success) { Game storage thisGame = games[gameId]; require(thisGame.state == State.Joined); require(thisGame.player2 == msg.sender); require(thisGame.gameStart + revealTime < now); // Player 1 has failed to reveal in time uint fee = (thisGame.value) / feeDivisor; // 0.5% fee taken once for each owner balances[owner1] += fee; balances[owner2] += fee; totalLost[thisGame.player1] += thisGame.value; totalWon[thisGame.player2] += thisGame.value - fee*2; thisGame.state = State.Ended; thisGame.result = Result.Forfeit; // Loss for player 1 GameEnded(thisGame.player1, thisGame.player2, gameId, thisGame.value, thisGame.result); thisGame.player2.transfer((thisGame.value*2) - fee*2); return true; } // FUNDING FUNCTIONS // // FOR FUNDING function donate() payable returns (bool success) { require(msg.value != 0); balances[owner1] += msg.value/2; balances[owner2] += msg.value - msg.value/2; Donate(msg.sender, msg.value); return true; } function deposit() payable returns (bool success) { require(msg.value != 0); balances[msg.sender] += msg.value; Deposit(msg.sender, msg.value); return true; } function withdraw() returns (bool success) { uint amount = balances[msg.sender]; if (amount == 0) return false; balances[msg.sender] = 0; msg.sender.transfer(amount); Withdraw(msg.sender, amount); return true; } // ADMIN FUNCTIONS // // FOR ADMINISTRATING // Pause all gameplay function pause(bool pause) onlyOwner { paused = pause; } // Prevent new games from being created // To be used when switching to a new contract function expire(bool expire) onlyOwner { expired = expire; } function setOwner1(address newOwner) { require(msg.sender == owner1); owner1 = newOwner; } function setOwner2(address newOwner) { require(msg.sender == owner2); owner2 = newOwner; } }
createGame
function createGame(bytes32 move, uint val, address player2) payable notPaused notExpired returns (uint gameId) { deposit(); require(balances[msg.sender] >= val); require(!secretTaken[move]); secretTaken[move] = true; balances[msg.sender] -= val; gameId = gameIdCounter; games.push(Game(msg.sender, player2, val, move, 0, 0, 0, State.Created, Result(0))); GameCreated(msg.sender, player2, gameId, val, move); gameIdCounter++; }
//}
LineComment
v0.4.11+commit.68ef5810
bzzr://6efdff4f2b8d471875b9932830f1cb8516e742dab2186d5ff8f6b7412b67b75e
{ "func_code_index": [ 7434, 7959 ] }
2,547
RPS
RPS.sol
0x5df4bea3540899a33c76c4d25108f4fe2ca89044
Solidity
RPS
contract RPS { enum State { Unrealized, Created, Joined, Ended } enum Result { Unfinished, Draw, Win, Loss, Forfeit } // From the perspective of player 1 struct Game { address player1; address player2; uint value; bytes32 hiddenMove1; uint8 move1; // 0 = not set, 1 = Rock, 2 = Paper, 3 = Scissors uint8 move2; uint gameStart; State state; Result result; } address public owner1; address public owner2; uint8 constant feeDivisor = 100; uint constant revealTime = 7 days; // TODO: dynamic reveal times? bool paused; bool expired; uint gameIdCounter; uint constant minimumNameLength = 1; uint constant maximumNameLength = 25; event NewName(address indexed player, string name); event Donate(address indexed player, uint amount); event Deposit(address indexed player, uint amount); event Withdraw(address indexed player, uint amount); event GameCreated(address indexed player1, address indexed player2, uint indexed gameId, uint value, bytes32 hiddenMove1); event GameJoined(address indexed player1, address indexed player2, uint indexed gameId, uint value, uint8 move2, uint gameStart); event GameEnded(address indexed player1, address indexed player2, uint indexed gameId, uint value, Result result); mapping(address => uint) public balances; mapping(address => uint) public totalWon; mapping(address => uint) public totalLost; Game [] public games; mapping(address => string) public playerNames; mapping(uint => bool) public nameTaken; mapping(bytes32 => bool) public secretTaken; modifier onlyOwner { require(msg.sender == owner1 || msg.sender == owner2); _; } modifier notPaused { require(!paused); _; } modifier notExpired { require(!expired); _; } function RPS(address otherOwner) { owner1 = msg.sender; owner2 = otherOwner; paused = true; } // UTILIY FUNCTIONS // // FOR DOING BORING REPETITIVE TASKS function getGames() constant internal returns (Game []) { return games; } function totalProfit(address player) constant returns (int) { if (totalLost[player] > totalWon[player]) { return -int(totalLost[player] - totalWon[player]); } else { return int(totalWon[player] - totalLost[player]); } } // Fuzzy hash and name validation taken from King of the Ether Throne // https://github.com/kieranelby/KingOfTheEtherThrone/blob/v1.0/contracts/KingOfTheEtherThrone.sol function computeNameFuzzyHash(string _name) constant internal returns (uint fuzzyHash) { bytes memory nameBytes = bytes(_name); uint h = 0; uint len = nameBytes.length; if (len > maximumNameLength) { len = maximumNameLength; } for (uint i = 0; i < len; i++) { uint mul = 128; byte b = nameBytes[i]; uint ub = uint(b); if (b >= 48 && b <= 57) { // 0-9 h = h * mul + ub; } else if (b >= 65 && b <= 90) { // A-Z h = h * mul + ub; } else if (b >= 97 && b <= 122) { // fold a-z to A-Z uint upper = ub - 32; h = h * mul + upper; } else { // ignore others } } return h; } /// @return True if-and-only-if `_name_` meets the criteria /// below, or false otherwise: /// - no fewer than 1 character /// - no more than 25 characters /// - no characters other than: /// - "roman" alphabet letters (A-Z and a-z) /// - western digits (0-9) /// - "safe" punctuation: ! ( ) - . _ SPACE /// - at least one non-punctuation character /// Note that we deliberately exclude characters which may cause /// security problems for websites and databases if escaping is /// not performed correctly, such as < > " and '. /// Apologies for the lack of non-English language support. function validateNameInternal(string _name) constant internal returns (bool allowed) { bytes memory nameBytes = bytes(_name); uint lengthBytes = nameBytes.length; if (lengthBytes < minimumNameLength || lengthBytes > maximumNameLength) { return false; } bool foundNonPunctuation = false; for (uint i = 0; i < lengthBytes; i++) { byte b = nameBytes[i]; if ( (b >= 48 && b <= 57) || // 0 - 9 (b >= 65 && b <= 90) || // A - Z (b >= 97 && b <= 122) // a - z ) { foundNonPunctuation = true; continue; } if ( b == 32 || // space b == 33 || // ! b == 40 || // ( b == 41 || // ) b == 45 || // - b == 46 || // . b == 95 // _ ) { continue; } return false; } return foundNonPunctuation; } /// if you want to donate, please use the donate function function() { require(false); } // PLAYER FUNCTIONS // // FOR PLAYERS /// Name must only include upper and lowercase English letters, /// numbers, and certain characters: ! ( ) - . _ SPACE /// Function will return false if the name is not valid /// or if it's too similar to a name that's already taken. function setName(string name) returns (bool success) { require (validateNameInternal(name)); uint fuzzyHash = computeNameFuzzyHash(name); uint oldFuzzyHash; string storage oldName = playerNames[msg.sender]; bool oldNameEmpty = bytes(oldName).length == 0; if (nameTaken[fuzzyHash]) { require(!oldNameEmpty); oldFuzzyHash = computeNameFuzzyHash(oldName); require(fuzzyHash == oldFuzzyHash); } else { if (!oldNameEmpty) { oldFuzzyHash = computeNameFuzzyHash(oldName); nameTaken[oldFuzzyHash] = false; } nameTaken[fuzzyHash] = true; } playerNames[msg.sender] = name; NewName(msg.sender, name); return true; } //{ /// Create a game that may be joined only by the address provided. /// If no address is provided, the game is open to anyone. /// Your bet is equal to the value sent together /// with this transaction. If the game is a draw, /// your bet will be available for withdrawal. /// If you win, both bets minus the fee will be send to you. /// The first argument should be the number /// of your move (rock: 1, paper: 2, scissors: 3) /// encrypted with keccak256(uint move, string secret) and /// save the secret so you can reveal your move /// after your game is joined. /// It's very easy to mess up the padding and stuff, /// so you should just use the website. //} function createGame(bytes32 move, uint val, address player2) payable notPaused notExpired returns (uint gameId) { deposit(); require(balances[msg.sender] >= val); require(!secretTaken[move]); secretTaken[move] = true; balances[msg.sender] -= val; gameId = gameIdCounter; games.push(Game(msg.sender, player2, val, move, 0, 0, 0, State.Created, Result(0))); GameCreated(msg.sender, player2, gameId, val, move); gameIdCounter++; } function abortGame(uint gameId) notPaused returns (bool success) { Game storage thisGame = games[gameId]; require(thisGame.player1 == msg.sender); require(thisGame.state == State.Created); thisGame.state = State.Ended; GameEnded(thisGame.player1, thisGame.player2, gameId, thisGame.value, Result(0)); msg.sender.transfer(thisGame.value); return true; } function joinGame(uint gameId, uint8 move) payable notPaused returns (bool success) { Game storage thisGame = games[gameId]; require(thisGame.state == State.Created); require(move > 0 && move <= 3); if (thisGame.player2 == 0x0) { thisGame.player2 = msg.sender; } else { require(thisGame.player2 == msg.sender); } require(thisGame.value == msg.value); thisGame.gameStart = now; thisGame.state = State.Joined; thisGame.move2 = move; GameJoined(thisGame.player1, thisGame.player2, gameId, thisGame.value, thisGame.move2, thisGame.gameStart); return true; } function revealMove(uint gameId, uint8 move, string secret) notPaused returns (Result result) { Game storage thisGame = games[gameId]; require(thisGame.state == State.Joined); require(thisGame.player1 == msg.sender); require(thisGame.gameStart + revealTime >= now); // It's not too late to reveal require(thisGame.hiddenMove1 == keccak256(uint(move), secret)); thisGame.move1 = move; if (move > 0 && move <= 3) { result = Result(((3 + move - thisGame.move2) % 3) + 1); // It works trust me (it's 'cause of math) } else { // Player 1 submitted invalid move result = Result.Loss; } thisGame.state = State.Ended; address winner; if (result == Result.Draw) { balances[thisGame.player1] += thisGame.value; balances[thisGame.player2] += thisGame.value; } else { if (result == Result.Win) { winner = thisGame.player1; totalLost[thisGame.player2] += thisGame.value; } else { winner = thisGame.player2; totalLost[thisGame.player1] += thisGame.value; } uint fee = (thisGame.value) / feeDivisor; // 0.5% fee taken once for each owner balances[owner1] += fee; balances[owner2] += fee; totalWon[winner] += thisGame.value - fee*2; // No re-entrancy attack is possible because // the state has already been set to State.Ended winner.transfer((thisGame.value*2) - fee*2); } thisGame.result = result; GameEnded(thisGame.player1, thisGame.player2, gameId, thisGame.value, result); } /// Use this when you know you've lost as player 1 and /// you don't want to bother with revealing your move. function forfeitGame(uint gameId) notPaused returns (bool success) { Game storage thisGame = games[gameId]; require(thisGame.state == State.Joined); require(thisGame.player1 == msg.sender); uint fee = (thisGame.value) / feeDivisor; // 0.5% fee taken once for each owner balances[owner1] += fee; balances[owner2] += fee; totalLost[thisGame.player1] += thisGame.value; totalWon[thisGame.player2] += thisGame.value - fee*2; thisGame.state = State.Ended; thisGame.result = Result.Forfeit; // Loss for player 1 GameEnded(thisGame.player1, thisGame.player2, gameId, thisGame.value, thisGame.result); thisGame.player2.transfer((thisGame.value*2) - fee*2); return true; } function claimGame(uint gameId) notPaused returns (bool success) { Game storage thisGame = games[gameId]; require(thisGame.state == State.Joined); require(thisGame.player2 == msg.sender); require(thisGame.gameStart + revealTime < now); // Player 1 has failed to reveal in time uint fee = (thisGame.value) / feeDivisor; // 0.5% fee taken once for each owner balances[owner1] += fee; balances[owner2] += fee; totalLost[thisGame.player1] += thisGame.value; totalWon[thisGame.player2] += thisGame.value - fee*2; thisGame.state = State.Ended; thisGame.result = Result.Forfeit; // Loss for player 1 GameEnded(thisGame.player1, thisGame.player2, gameId, thisGame.value, thisGame.result); thisGame.player2.transfer((thisGame.value*2) - fee*2); return true; } // FUNDING FUNCTIONS // // FOR FUNDING function donate() payable returns (bool success) { require(msg.value != 0); balances[owner1] += msg.value/2; balances[owner2] += msg.value - msg.value/2; Donate(msg.sender, msg.value); return true; } function deposit() payable returns (bool success) { require(msg.value != 0); balances[msg.sender] += msg.value; Deposit(msg.sender, msg.value); return true; } function withdraw() returns (bool success) { uint amount = balances[msg.sender]; if (amount == 0) return false; balances[msg.sender] = 0; msg.sender.transfer(amount); Withdraw(msg.sender, amount); return true; } // ADMIN FUNCTIONS // // FOR ADMINISTRATING // Pause all gameplay function pause(bool pause) onlyOwner { paused = pause; } // Prevent new games from being created // To be used when switching to a new contract function expire(bool expire) onlyOwner { expired = expire; } function setOwner1(address newOwner) { require(msg.sender == owner1); owner1 = newOwner; } function setOwner2(address newOwner) { require(msg.sender == owner2); owner2 = newOwner; } }
forfeitGame
function forfeitGame(uint gameId) notPaused returns (bool success) { Game storage thisGame = games[gameId]; require(thisGame.state == State.Joined); require(thisGame.player1 == msg.sender); uint fee = (thisGame.value) / feeDivisor; // 0.5% fee taken once for each owner balances[owner1] += fee; balances[owner2] += fee; totalLost[thisGame.player1] += thisGame.value; totalWon[thisGame.player2] += thisGame.value - fee*2; thisGame.state = State.Ended; thisGame.result = Result.Forfeit; // Loss for player 1 GameEnded(thisGame.player1, thisGame.player2, gameId, thisGame.value, thisGame.result); thisGame.player2.transfer((thisGame.value*2) - fee*2); return true; }
/// Use this when you know you've lost as player 1 and /// you don't want to bother with revealing your move.
NatSpecSingleLine
v0.4.11+commit.68ef5810
bzzr://6efdff4f2b8d471875b9932830f1cb8516e742dab2186d5ff8f6b7412b67b75e
{ "func_code_index": [ 11045, 11857 ] }
2,548
RPS
RPS.sol
0x5df4bea3540899a33c76c4d25108f4fe2ca89044
Solidity
RPS
contract RPS { enum State { Unrealized, Created, Joined, Ended } enum Result { Unfinished, Draw, Win, Loss, Forfeit } // From the perspective of player 1 struct Game { address player1; address player2; uint value; bytes32 hiddenMove1; uint8 move1; // 0 = not set, 1 = Rock, 2 = Paper, 3 = Scissors uint8 move2; uint gameStart; State state; Result result; } address public owner1; address public owner2; uint8 constant feeDivisor = 100; uint constant revealTime = 7 days; // TODO: dynamic reveal times? bool paused; bool expired; uint gameIdCounter; uint constant minimumNameLength = 1; uint constant maximumNameLength = 25; event NewName(address indexed player, string name); event Donate(address indexed player, uint amount); event Deposit(address indexed player, uint amount); event Withdraw(address indexed player, uint amount); event GameCreated(address indexed player1, address indexed player2, uint indexed gameId, uint value, bytes32 hiddenMove1); event GameJoined(address indexed player1, address indexed player2, uint indexed gameId, uint value, uint8 move2, uint gameStart); event GameEnded(address indexed player1, address indexed player2, uint indexed gameId, uint value, Result result); mapping(address => uint) public balances; mapping(address => uint) public totalWon; mapping(address => uint) public totalLost; Game [] public games; mapping(address => string) public playerNames; mapping(uint => bool) public nameTaken; mapping(bytes32 => bool) public secretTaken; modifier onlyOwner { require(msg.sender == owner1 || msg.sender == owner2); _; } modifier notPaused { require(!paused); _; } modifier notExpired { require(!expired); _; } function RPS(address otherOwner) { owner1 = msg.sender; owner2 = otherOwner; paused = true; } // UTILIY FUNCTIONS // // FOR DOING BORING REPETITIVE TASKS function getGames() constant internal returns (Game []) { return games; } function totalProfit(address player) constant returns (int) { if (totalLost[player] > totalWon[player]) { return -int(totalLost[player] - totalWon[player]); } else { return int(totalWon[player] - totalLost[player]); } } // Fuzzy hash and name validation taken from King of the Ether Throne // https://github.com/kieranelby/KingOfTheEtherThrone/blob/v1.0/contracts/KingOfTheEtherThrone.sol function computeNameFuzzyHash(string _name) constant internal returns (uint fuzzyHash) { bytes memory nameBytes = bytes(_name); uint h = 0; uint len = nameBytes.length; if (len > maximumNameLength) { len = maximumNameLength; } for (uint i = 0; i < len; i++) { uint mul = 128; byte b = nameBytes[i]; uint ub = uint(b); if (b >= 48 && b <= 57) { // 0-9 h = h * mul + ub; } else if (b >= 65 && b <= 90) { // A-Z h = h * mul + ub; } else if (b >= 97 && b <= 122) { // fold a-z to A-Z uint upper = ub - 32; h = h * mul + upper; } else { // ignore others } } return h; } /// @return True if-and-only-if `_name_` meets the criteria /// below, or false otherwise: /// - no fewer than 1 character /// - no more than 25 characters /// - no characters other than: /// - "roman" alphabet letters (A-Z and a-z) /// - western digits (0-9) /// - "safe" punctuation: ! ( ) - . _ SPACE /// - at least one non-punctuation character /// Note that we deliberately exclude characters which may cause /// security problems for websites and databases if escaping is /// not performed correctly, such as < > " and '. /// Apologies for the lack of non-English language support. function validateNameInternal(string _name) constant internal returns (bool allowed) { bytes memory nameBytes = bytes(_name); uint lengthBytes = nameBytes.length; if (lengthBytes < minimumNameLength || lengthBytes > maximumNameLength) { return false; } bool foundNonPunctuation = false; for (uint i = 0; i < lengthBytes; i++) { byte b = nameBytes[i]; if ( (b >= 48 && b <= 57) || // 0 - 9 (b >= 65 && b <= 90) || // A - Z (b >= 97 && b <= 122) // a - z ) { foundNonPunctuation = true; continue; } if ( b == 32 || // space b == 33 || // ! b == 40 || // ( b == 41 || // ) b == 45 || // - b == 46 || // . b == 95 // _ ) { continue; } return false; } return foundNonPunctuation; } /// if you want to donate, please use the donate function function() { require(false); } // PLAYER FUNCTIONS // // FOR PLAYERS /// Name must only include upper and lowercase English letters, /// numbers, and certain characters: ! ( ) - . _ SPACE /// Function will return false if the name is not valid /// or if it's too similar to a name that's already taken. function setName(string name) returns (bool success) { require (validateNameInternal(name)); uint fuzzyHash = computeNameFuzzyHash(name); uint oldFuzzyHash; string storage oldName = playerNames[msg.sender]; bool oldNameEmpty = bytes(oldName).length == 0; if (nameTaken[fuzzyHash]) { require(!oldNameEmpty); oldFuzzyHash = computeNameFuzzyHash(oldName); require(fuzzyHash == oldFuzzyHash); } else { if (!oldNameEmpty) { oldFuzzyHash = computeNameFuzzyHash(oldName); nameTaken[oldFuzzyHash] = false; } nameTaken[fuzzyHash] = true; } playerNames[msg.sender] = name; NewName(msg.sender, name); return true; } //{ /// Create a game that may be joined only by the address provided. /// If no address is provided, the game is open to anyone. /// Your bet is equal to the value sent together /// with this transaction. If the game is a draw, /// your bet will be available for withdrawal. /// If you win, both bets minus the fee will be send to you. /// The first argument should be the number /// of your move (rock: 1, paper: 2, scissors: 3) /// encrypted with keccak256(uint move, string secret) and /// save the secret so you can reveal your move /// after your game is joined. /// It's very easy to mess up the padding and stuff, /// so you should just use the website. //} function createGame(bytes32 move, uint val, address player2) payable notPaused notExpired returns (uint gameId) { deposit(); require(balances[msg.sender] >= val); require(!secretTaken[move]); secretTaken[move] = true; balances[msg.sender] -= val; gameId = gameIdCounter; games.push(Game(msg.sender, player2, val, move, 0, 0, 0, State.Created, Result(0))); GameCreated(msg.sender, player2, gameId, val, move); gameIdCounter++; } function abortGame(uint gameId) notPaused returns (bool success) { Game storage thisGame = games[gameId]; require(thisGame.player1 == msg.sender); require(thisGame.state == State.Created); thisGame.state = State.Ended; GameEnded(thisGame.player1, thisGame.player2, gameId, thisGame.value, Result(0)); msg.sender.transfer(thisGame.value); return true; } function joinGame(uint gameId, uint8 move) payable notPaused returns (bool success) { Game storage thisGame = games[gameId]; require(thisGame.state == State.Created); require(move > 0 && move <= 3); if (thisGame.player2 == 0x0) { thisGame.player2 = msg.sender; } else { require(thisGame.player2 == msg.sender); } require(thisGame.value == msg.value); thisGame.gameStart = now; thisGame.state = State.Joined; thisGame.move2 = move; GameJoined(thisGame.player1, thisGame.player2, gameId, thisGame.value, thisGame.move2, thisGame.gameStart); return true; } function revealMove(uint gameId, uint8 move, string secret) notPaused returns (Result result) { Game storage thisGame = games[gameId]; require(thisGame.state == State.Joined); require(thisGame.player1 == msg.sender); require(thisGame.gameStart + revealTime >= now); // It's not too late to reveal require(thisGame.hiddenMove1 == keccak256(uint(move), secret)); thisGame.move1 = move; if (move > 0 && move <= 3) { result = Result(((3 + move - thisGame.move2) % 3) + 1); // It works trust me (it's 'cause of math) } else { // Player 1 submitted invalid move result = Result.Loss; } thisGame.state = State.Ended; address winner; if (result == Result.Draw) { balances[thisGame.player1] += thisGame.value; balances[thisGame.player2] += thisGame.value; } else { if (result == Result.Win) { winner = thisGame.player1; totalLost[thisGame.player2] += thisGame.value; } else { winner = thisGame.player2; totalLost[thisGame.player1] += thisGame.value; } uint fee = (thisGame.value) / feeDivisor; // 0.5% fee taken once for each owner balances[owner1] += fee; balances[owner2] += fee; totalWon[winner] += thisGame.value - fee*2; // No re-entrancy attack is possible because // the state has already been set to State.Ended winner.transfer((thisGame.value*2) - fee*2); } thisGame.result = result; GameEnded(thisGame.player1, thisGame.player2, gameId, thisGame.value, result); } /// Use this when you know you've lost as player 1 and /// you don't want to bother with revealing your move. function forfeitGame(uint gameId) notPaused returns (bool success) { Game storage thisGame = games[gameId]; require(thisGame.state == State.Joined); require(thisGame.player1 == msg.sender); uint fee = (thisGame.value) / feeDivisor; // 0.5% fee taken once for each owner balances[owner1] += fee; balances[owner2] += fee; totalLost[thisGame.player1] += thisGame.value; totalWon[thisGame.player2] += thisGame.value - fee*2; thisGame.state = State.Ended; thisGame.result = Result.Forfeit; // Loss for player 1 GameEnded(thisGame.player1, thisGame.player2, gameId, thisGame.value, thisGame.result); thisGame.player2.transfer((thisGame.value*2) - fee*2); return true; } function claimGame(uint gameId) notPaused returns (bool success) { Game storage thisGame = games[gameId]; require(thisGame.state == State.Joined); require(thisGame.player2 == msg.sender); require(thisGame.gameStart + revealTime < now); // Player 1 has failed to reveal in time uint fee = (thisGame.value) / feeDivisor; // 0.5% fee taken once for each owner balances[owner1] += fee; balances[owner2] += fee; totalLost[thisGame.player1] += thisGame.value; totalWon[thisGame.player2] += thisGame.value - fee*2; thisGame.state = State.Ended; thisGame.result = Result.Forfeit; // Loss for player 1 GameEnded(thisGame.player1, thisGame.player2, gameId, thisGame.value, thisGame.result); thisGame.player2.transfer((thisGame.value*2) - fee*2); return true; } // FUNDING FUNCTIONS // // FOR FUNDING function donate() payable returns (bool success) { require(msg.value != 0); balances[owner1] += msg.value/2; balances[owner2] += msg.value - msg.value/2; Donate(msg.sender, msg.value); return true; } function deposit() payable returns (bool success) { require(msg.value != 0); balances[msg.sender] += msg.value; Deposit(msg.sender, msg.value); return true; } function withdraw() returns (bool success) { uint amount = balances[msg.sender]; if (amount == 0) return false; balances[msg.sender] = 0; msg.sender.transfer(amount); Withdraw(msg.sender, amount); return true; } // ADMIN FUNCTIONS // // FOR ADMINISTRATING // Pause all gameplay function pause(bool pause) onlyOwner { paused = pause; } // Prevent new games from being created // To be used when switching to a new contract function expire(bool expire) onlyOwner { expired = expire; } function setOwner1(address newOwner) { require(msg.sender == owner1); owner1 = newOwner; } function setOwner2(address newOwner) { require(msg.sender == owner2); owner2 = newOwner; } }
donate
function donate() payable returns (bool success) { require(msg.value != 0); balances[owner1] += msg.value/2; balances[owner2] += msg.value - msg.value/2; Donate(msg.sender, msg.value); return true; }
// FUNDING FUNCTIONS // // FOR FUNDING
LineComment
v0.4.11+commit.68ef5810
bzzr://6efdff4f2b8d471875b9932830f1cb8516e742dab2186d5ff8f6b7412b67b75e
{ "func_code_index": [ 12833, 13089 ] }
2,549
RPS
RPS.sol
0x5df4bea3540899a33c76c4d25108f4fe2ca89044
Solidity
RPS
contract RPS { enum State { Unrealized, Created, Joined, Ended } enum Result { Unfinished, Draw, Win, Loss, Forfeit } // From the perspective of player 1 struct Game { address player1; address player2; uint value; bytes32 hiddenMove1; uint8 move1; // 0 = not set, 1 = Rock, 2 = Paper, 3 = Scissors uint8 move2; uint gameStart; State state; Result result; } address public owner1; address public owner2; uint8 constant feeDivisor = 100; uint constant revealTime = 7 days; // TODO: dynamic reveal times? bool paused; bool expired; uint gameIdCounter; uint constant minimumNameLength = 1; uint constant maximumNameLength = 25; event NewName(address indexed player, string name); event Donate(address indexed player, uint amount); event Deposit(address indexed player, uint amount); event Withdraw(address indexed player, uint amount); event GameCreated(address indexed player1, address indexed player2, uint indexed gameId, uint value, bytes32 hiddenMove1); event GameJoined(address indexed player1, address indexed player2, uint indexed gameId, uint value, uint8 move2, uint gameStart); event GameEnded(address indexed player1, address indexed player2, uint indexed gameId, uint value, Result result); mapping(address => uint) public balances; mapping(address => uint) public totalWon; mapping(address => uint) public totalLost; Game [] public games; mapping(address => string) public playerNames; mapping(uint => bool) public nameTaken; mapping(bytes32 => bool) public secretTaken; modifier onlyOwner { require(msg.sender == owner1 || msg.sender == owner2); _; } modifier notPaused { require(!paused); _; } modifier notExpired { require(!expired); _; } function RPS(address otherOwner) { owner1 = msg.sender; owner2 = otherOwner; paused = true; } // UTILIY FUNCTIONS // // FOR DOING BORING REPETITIVE TASKS function getGames() constant internal returns (Game []) { return games; } function totalProfit(address player) constant returns (int) { if (totalLost[player] > totalWon[player]) { return -int(totalLost[player] - totalWon[player]); } else { return int(totalWon[player] - totalLost[player]); } } // Fuzzy hash and name validation taken from King of the Ether Throne // https://github.com/kieranelby/KingOfTheEtherThrone/blob/v1.0/contracts/KingOfTheEtherThrone.sol function computeNameFuzzyHash(string _name) constant internal returns (uint fuzzyHash) { bytes memory nameBytes = bytes(_name); uint h = 0; uint len = nameBytes.length; if (len > maximumNameLength) { len = maximumNameLength; } for (uint i = 0; i < len; i++) { uint mul = 128; byte b = nameBytes[i]; uint ub = uint(b); if (b >= 48 && b <= 57) { // 0-9 h = h * mul + ub; } else if (b >= 65 && b <= 90) { // A-Z h = h * mul + ub; } else if (b >= 97 && b <= 122) { // fold a-z to A-Z uint upper = ub - 32; h = h * mul + upper; } else { // ignore others } } return h; } /// @return True if-and-only-if `_name_` meets the criteria /// below, or false otherwise: /// - no fewer than 1 character /// - no more than 25 characters /// - no characters other than: /// - "roman" alphabet letters (A-Z and a-z) /// - western digits (0-9) /// - "safe" punctuation: ! ( ) - . _ SPACE /// - at least one non-punctuation character /// Note that we deliberately exclude characters which may cause /// security problems for websites and databases if escaping is /// not performed correctly, such as < > " and '. /// Apologies for the lack of non-English language support. function validateNameInternal(string _name) constant internal returns (bool allowed) { bytes memory nameBytes = bytes(_name); uint lengthBytes = nameBytes.length; if (lengthBytes < minimumNameLength || lengthBytes > maximumNameLength) { return false; } bool foundNonPunctuation = false; for (uint i = 0; i < lengthBytes; i++) { byte b = nameBytes[i]; if ( (b >= 48 && b <= 57) || // 0 - 9 (b >= 65 && b <= 90) || // A - Z (b >= 97 && b <= 122) // a - z ) { foundNonPunctuation = true; continue; } if ( b == 32 || // space b == 33 || // ! b == 40 || // ( b == 41 || // ) b == 45 || // - b == 46 || // . b == 95 // _ ) { continue; } return false; } return foundNonPunctuation; } /// if you want to donate, please use the donate function function() { require(false); } // PLAYER FUNCTIONS // // FOR PLAYERS /// Name must only include upper and lowercase English letters, /// numbers, and certain characters: ! ( ) - . _ SPACE /// Function will return false if the name is not valid /// or if it's too similar to a name that's already taken. function setName(string name) returns (bool success) { require (validateNameInternal(name)); uint fuzzyHash = computeNameFuzzyHash(name); uint oldFuzzyHash; string storage oldName = playerNames[msg.sender]; bool oldNameEmpty = bytes(oldName).length == 0; if (nameTaken[fuzzyHash]) { require(!oldNameEmpty); oldFuzzyHash = computeNameFuzzyHash(oldName); require(fuzzyHash == oldFuzzyHash); } else { if (!oldNameEmpty) { oldFuzzyHash = computeNameFuzzyHash(oldName); nameTaken[oldFuzzyHash] = false; } nameTaken[fuzzyHash] = true; } playerNames[msg.sender] = name; NewName(msg.sender, name); return true; } //{ /// Create a game that may be joined only by the address provided. /// If no address is provided, the game is open to anyone. /// Your bet is equal to the value sent together /// with this transaction. If the game is a draw, /// your bet will be available for withdrawal. /// If you win, both bets minus the fee will be send to you. /// The first argument should be the number /// of your move (rock: 1, paper: 2, scissors: 3) /// encrypted with keccak256(uint move, string secret) and /// save the secret so you can reveal your move /// after your game is joined. /// It's very easy to mess up the padding and stuff, /// so you should just use the website. //} function createGame(bytes32 move, uint val, address player2) payable notPaused notExpired returns (uint gameId) { deposit(); require(balances[msg.sender] >= val); require(!secretTaken[move]); secretTaken[move] = true; balances[msg.sender] -= val; gameId = gameIdCounter; games.push(Game(msg.sender, player2, val, move, 0, 0, 0, State.Created, Result(0))); GameCreated(msg.sender, player2, gameId, val, move); gameIdCounter++; } function abortGame(uint gameId) notPaused returns (bool success) { Game storage thisGame = games[gameId]; require(thisGame.player1 == msg.sender); require(thisGame.state == State.Created); thisGame.state = State.Ended; GameEnded(thisGame.player1, thisGame.player2, gameId, thisGame.value, Result(0)); msg.sender.transfer(thisGame.value); return true; } function joinGame(uint gameId, uint8 move) payable notPaused returns (bool success) { Game storage thisGame = games[gameId]; require(thisGame.state == State.Created); require(move > 0 && move <= 3); if (thisGame.player2 == 0x0) { thisGame.player2 = msg.sender; } else { require(thisGame.player2 == msg.sender); } require(thisGame.value == msg.value); thisGame.gameStart = now; thisGame.state = State.Joined; thisGame.move2 = move; GameJoined(thisGame.player1, thisGame.player2, gameId, thisGame.value, thisGame.move2, thisGame.gameStart); return true; } function revealMove(uint gameId, uint8 move, string secret) notPaused returns (Result result) { Game storage thisGame = games[gameId]; require(thisGame.state == State.Joined); require(thisGame.player1 == msg.sender); require(thisGame.gameStart + revealTime >= now); // It's not too late to reveal require(thisGame.hiddenMove1 == keccak256(uint(move), secret)); thisGame.move1 = move; if (move > 0 && move <= 3) { result = Result(((3 + move - thisGame.move2) % 3) + 1); // It works trust me (it's 'cause of math) } else { // Player 1 submitted invalid move result = Result.Loss; } thisGame.state = State.Ended; address winner; if (result == Result.Draw) { balances[thisGame.player1] += thisGame.value; balances[thisGame.player2] += thisGame.value; } else { if (result == Result.Win) { winner = thisGame.player1; totalLost[thisGame.player2] += thisGame.value; } else { winner = thisGame.player2; totalLost[thisGame.player1] += thisGame.value; } uint fee = (thisGame.value) / feeDivisor; // 0.5% fee taken once for each owner balances[owner1] += fee; balances[owner2] += fee; totalWon[winner] += thisGame.value - fee*2; // No re-entrancy attack is possible because // the state has already been set to State.Ended winner.transfer((thisGame.value*2) - fee*2); } thisGame.result = result; GameEnded(thisGame.player1, thisGame.player2, gameId, thisGame.value, result); } /// Use this when you know you've lost as player 1 and /// you don't want to bother with revealing your move. function forfeitGame(uint gameId) notPaused returns (bool success) { Game storage thisGame = games[gameId]; require(thisGame.state == State.Joined); require(thisGame.player1 == msg.sender); uint fee = (thisGame.value) / feeDivisor; // 0.5% fee taken once for each owner balances[owner1] += fee; balances[owner2] += fee; totalLost[thisGame.player1] += thisGame.value; totalWon[thisGame.player2] += thisGame.value - fee*2; thisGame.state = State.Ended; thisGame.result = Result.Forfeit; // Loss for player 1 GameEnded(thisGame.player1, thisGame.player2, gameId, thisGame.value, thisGame.result); thisGame.player2.transfer((thisGame.value*2) - fee*2); return true; } function claimGame(uint gameId) notPaused returns (bool success) { Game storage thisGame = games[gameId]; require(thisGame.state == State.Joined); require(thisGame.player2 == msg.sender); require(thisGame.gameStart + revealTime < now); // Player 1 has failed to reveal in time uint fee = (thisGame.value) / feeDivisor; // 0.5% fee taken once for each owner balances[owner1] += fee; balances[owner2] += fee; totalLost[thisGame.player1] += thisGame.value; totalWon[thisGame.player2] += thisGame.value - fee*2; thisGame.state = State.Ended; thisGame.result = Result.Forfeit; // Loss for player 1 GameEnded(thisGame.player1, thisGame.player2, gameId, thisGame.value, thisGame.result); thisGame.player2.transfer((thisGame.value*2) - fee*2); return true; } // FUNDING FUNCTIONS // // FOR FUNDING function donate() payable returns (bool success) { require(msg.value != 0); balances[owner1] += msg.value/2; balances[owner2] += msg.value - msg.value/2; Donate(msg.sender, msg.value); return true; } function deposit() payable returns (bool success) { require(msg.value != 0); balances[msg.sender] += msg.value; Deposit(msg.sender, msg.value); return true; } function withdraw() returns (bool success) { uint amount = balances[msg.sender]; if (amount == 0) return false; balances[msg.sender] = 0; msg.sender.transfer(amount); Withdraw(msg.sender, amount); return true; } // ADMIN FUNCTIONS // // FOR ADMINISTRATING // Pause all gameplay function pause(bool pause) onlyOwner { paused = pause; } // Prevent new games from being created // To be used when switching to a new contract function expire(bool expire) onlyOwner { expired = expire; } function setOwner1(address newOwner) { require(msg.sender == owner1); owner1 = newOwner; } function setOwner2(address newOwner) { require(msg.sender == owner2); owner2 = newOwner; } }
pause
function pause(bool pause) onlyOwner { paused = pause; }
// ADMIN FUNCTIONS // // FOR ADMINISTRATING // Pause all gameplay
LineComment
v0.4.11+commit.68ef5810
bzzr://6efdff4f2b8d471875b9932830f1cb8516e742dab2186d5ff8f6b7412b67b75e
{ "func_code_index": [ 13673, 13748 ] }
2,550
RPS
RPS.sol
0x5df4bea3540899a33c76c4d25108f4fe2ca89044
Solidity
RPS
contract RPS { enum State { Unrealized, Created, Joined, Ended } enum Result { Unfinished, Draw, Win, Loss, Forfeit } // From the perspective of player 1 struct Game { address player1; address player2; uint value; bytes32 hiddenMove1; uint8 move1; // 0 = not set, 1 = Rock, 2 = Paper, 3 = Scissors uint8 move2; uint gameStart; State state; Result result; } address public owner1; address public owner2; uint8 constant feeDivisor = 100; uint constant revealTime = 7 days; // TODO: dynamic reveal times? bool paused; bool expired; uint gameIdCounter; uint constant minimumNameLength = 1; uint constant maximumNameLength = 25; event NewName(address indexed player, string name); event Donate(address indexed player, uint amount); event Deposit(address indexed player, uint amount); event Withdraw(address indexed player, uint amount); event GameCreated(address indexed player1, address indexed player2, uint indexed gameId, uint value, bytes32 hiddenMove1); event GameJoined(address indexed player1, address indexed player2, uint indexed gameId, uint value, uint8 move2, uint gameStart); event GameEnded(address indexed player1, address indexed player2, uint indexed gameId, uint value, Result result); mapping(address => uint) public balances; mapping(address => uint) public totalWon; mapping(address => uint) public totalLost; Game [] public games; mapping(address => string) public playerNames; mapping(uint => bool) public nameTaken; mapping(bytes32 => bool) public secretTaken; modifier onlyOwner { require(msg.sender == owner1 || msg.sender == owner2); _; } modifier notPaused { require(!paused); _; } modifier notExpired { require(!expired); _; } function RPS(address otherOwner) { owner1 = msg.sender; owner2 = otherOwner; paused = true; } // UTILIY FUNCTIONS // // FOR DOING BORING REPETITIVE TASKS function getGames() constant internal returns (Game []) { return games; } function totalProfit(address player) constant returns (int) { if (totalLost[player] > totalWon[player]) { return -int(totalLost[player] - totalWon[player]); } else { return int(totalWon[player] - totalLost[player]); } } // Fuzzy hash and name validation taken from King of the Ether Throne // https://github.com/kieranelby/KingOfTheEtherThrone/blob/v1.0/contracts/KingOfTheEtherThrone.sol function computeNameFuzzyHash(string _name) constant internal returns (uint fuzzyHash) { bytes memory nameBytes = bytes(_name); uint h = 0; uint len = nameBytes.length; if (len > maximumNameLength) { len = maximumNameLength; } for (uint i = 0; i < len; i++) { uint mul = 128; byte b = nameBytes[i]; uint ub = uint(b); if (b >= 48 && b <= 57) { // 0-9 h = h * mul + ub; } else if (b >= 65 && b <= 90) { // A-Z h = h * mul + ub; } else if (b >= 97 && b <= 122) { // fold a-z to A-Z uint upper = ub - 32; h = h * mul + upper; } else { // ignore others } } return h; } /// @return True if-and-only-if `_name_` meets the criteria /// below, or false otherwise: /// - no fewer than 1 character /// - no more than 25 characters /// - no characters other than: /// - "roman" alphabet letters (A-Z and a-z) /// - western digits (0-9) /// - "safe" punctuation: ! ( ) - . _ SPACE /// - at least one non-punctuation character /// Note that we deliberately exclude characters which may cause /// security problems for websites and databases if escaping is /// not performed correctly, such as < > " and '. /// Apologies for the lack of non-English language support. function validateNameInternal(string _name) constant internal returns (bool allowed) { bytes memory nameBytes = bytes(_name); uint lengthBytes = nameBytes.length; if (lengthBytes < minimumNameLength || lengthBytes > maximumNameLength) { return false; } bool foundNonPunctuation = false; for (uint i = 0; i < lengthBytes; i++) { byte b = nameBytes[i]; if ( (b >= 48 && b <= 57) || // 0 - 9 (b >= 65 && b <= 90) || // A - Z (b >= 97 && b <= 122) // a - z ) { foundNonPunctuation = true; continue; } if ( b == 32 || // space b == 33 || // ! b == 40 || // ( b == 41 || // ) b == 45 || // - b == 46 || // . b == 95 // _ ) { continue; } return false; } return foundNonPunctuation; } /// if you want to donate, please use the donate function function() { require(false); } // PLAYER FUNCTIONS // // FOR PLAYERS /// Name must only include upper and lowercase English letters, /// numbers, and certain characters: ! ( ) - . _ SPACE /// Function will return false if the name is not valid /// or if it's too similar to a name that's already taken. function setName(string name) returns (bool success) { require (validateNameInternal(name)); uint fuzzyHash = computeNameFuzzyHash(name); uint oldFuzzyHash; string storage oldName = playerNames[msg.sender]; bool oldNameEmpty = bytes(oldName).length == 0; if (nameTaken[fuzzyHash]) { require(!oldNameEmpty); oldFuzzyHash = computeNameFuzzyHash(oldName); require(fuzzyHash == oldFuzzyHash); } else { if (!oldNameEmpty) { oldFuzzyHash = computeNameFuzzyHash(oldName); nameTaken[oldFuzzyHash] = false; } nameTaken[fuzzyHash] = true; } playerNames[msg.sender] = name; NewName(msg.sender, name); return true; } //{ /// Create a game that may be joined only by the address provided. /// If no address is provided, the game is open to anyone. /// Your bet is equal to the value sent together /// with this transaction. If the game is a draw, /// your bet will be available for withdrawal. /// If you win, both bets minus the fee will be send to you. /// The first argument should be the number /// of your move (rock: 1, paper: 2, scissors: 3) /// encrypted with keccak256(uint move, string secret) and /// save the secret so you can reveal your move /// after your game is joined. /// It's very easy to mess up the padding and stuff, /// so you should just use the website. //} function createGame(bytes32 move, uint val, address player2) payable notPaused notExpired returns (uint gameId) { deposit(); require(balances[msg.sender] >= val); require(!secretTaken[move]); secretTaken[move] = true; balances[msg.sender] -= val; gameId = gameIdCounter; games.push(Game(msg.sender, player2, val, move, 0, 0, 0, State.Created, Result(0))); GameCreated(msg.sender, player2, gameId, val, move); gameIdCounter++; } function abortGame(uint gameId) notPaused returns (bool success) { Game storage thisGame = games[gameId]; require(thisGame.player1 == msg.sender); require(thisGame.state == State.Created); thisGame.state = State.Ended; GameEnded(thisGame.player1, thisGame.player2, gameId, thisGame.value, Result(0)); msg.sender.transfer(thisGame.value); return true; } function joinGame(uint gameId, uint8 move) payable notPaused returns (bool success) { Game storage thisGame = games[gameId]; require(thisGame.state == State.Created); require(move > 0 && move <= 3); if (thisGame.player2 == 0x0) { thisGame.player2 = msg.sender; } else { require(thisGame.player2 == msg.sender); } require(thisGame.value == msg.value); thisGame.gameStart = now; thisGame.state = State.Joined; thisGame.move2 = move; GameJoined(thisGame.player1, thisGame.player2, gameId, thisGame.value, thisGame.move2, thisGame.gameStart); return true; } function revealMove(uint gameId, uint8 move, string secret) notPaused returns (Result result) { Game storage thisGame = games[gameId]; require(thisGame.state == State.Joined); require(thisGame.player1 == msg.sender); require(thisGame.gameStart + revealTime >= now); // It's not too late to reveal require(thisGame.hiddenMove1 == keccak256(uint(move), secret)); thisGame.move1 = move; if (move > 0 && move <= 3) { result = Result(((3 + move - thisGame.move2) % 3) + 1); // It works trust me (it's 'cause of math) } else { // Player 1 submitted invalid move result = Result.Loss; } thisGame.state = State.Ended; address winner; if (result == Result.Draw) { balances[thisGame.player1] += thisGame.value; balances[thisGame.player2] += thisGame.value; } else { if (result == Result.Win) { winner = thisGame.player1; totalLost[thisGame.player2] += thisGame.value; } else { winner = thisGame.player2; totalLost[thisGame.player1] += thisGame.value; } uint fee = (thisGame.value) / feeDivisor; // 0.5% fee taken once for each owner balances[owner1] += fee; balances[owner2] += fee; totalWon[winner] += thisGame.value - fee*2; // No re-entrancy attack is possible because // the state has already been set to State.Ended winner.transfer((thisGame.value*2) - fee*2); } thisGame.result = result; GameEnded(thisGame.player1, thisGame.player2, gameId, thisGame.value, result); } /// Use this when you know you've lost as player 1 and /// you don't want to bother with revealing your move. function forfeitGame(uint gameId) notPaused returns (bool success) { Game storage thisGame = games[gameId]; require(thisGame.state == State.Joined); require(thisGame.player1 == msg.sender); uint fee = (thisGame.value) / feeDivisor; // 0.5% fee taken once for each owner balances[owner1] += fee; balances[owner2] += fee; totalLost[thisGame.player1] += thisGame.value; totalWon[thisGame.player2] += thisGame.value - fee*2; thisGame.state = State.Ended; thisGame.result = Result.Forfeit; // Loss for player 1 GameEnded(thisGame.player1, thisGame.player2, gameId, thisGame.value, thisGame.result); thisGame.player2.transfer((thisGame.value*2) - fee*2); return true; } function claimGame(uint gameId) notPaused returns (bool success) { Game storage thisGame = games[gameId]; require(thisGame.state == State.Joined); require(thisGame.player2 == msg.sender); require(thisGame.gameStart + revealTime < now); // Player 1 has failed to reveal in time uint fee = (thisGame.value) / feeDivisor; // 0.5% fee taken once for each owner balances[owner1] += fee; balances[owner2] += fee; totalLost[thisGame.player1] += thisGame.value; totalWon[thisGame.player2] += thisGame.value - fee*2; thisGame.state = State.Ended; thisGame.result = Result.Forfeit; // Loss for player 1 GameEnded(thisGame.player1, thisGame.player2, gameId, thisGame.value, thisGame.result); thisGame.player2.transfer((thisGame.value*2) - fee*2); return true; } // FUNDING FUNCTIONS // // FOR FUNDING function donate() payable returns (bool success) { require(msg.value != 0); balances[owner1] += msg.value/2; balances[owner2] += msg.value - msg.value/2; Donate(msg.sender, msg.value); return true; } function deposit() payable returns (bool success) { require(msg.value != 0); balances[msg.sender] += msg.value; Deposit(msg.sender, msg.value); return true; } function withdraw() returns (bool success) { uint amount = balances[msg.sender]; if (amount == 0) return false; balances[msg.sender] = 0; msg.sender.transfer(amount); Withdraw(msg.sender, amount); return true; } // ADMIN FUNCTIONS // // FOR ADMINISTRATING // Pause all gameplay function pause(bool pause) onlyOwner { paused = pause; } // Prevent new games from being created // To be used when switching to a new contract function expire(bool expire) onlyOwner { expired = expire; } function setOwner1(address newOwner) { require(msg.sender == owner1); owner1 = newOwner; } function setOwner2(address newOwner) { require(msg.sender == owner2); owner2 = newOwner; } }
expire
function expire(bool expire) onlyOwner { expired = expire; }
// Prevent new games from being created // To be used when switching to a new contract
LineComment
v0.4.11+commit.68ef5810
bzzr://6efdff4f2b8d471875b9932830f1cb8516e742dab2186d5ff8f6b7412b67b75e
{ "func_code_index": [ 13852, 13931 ] }
2,551
MemePetToken
MemePetToken.sol
0x3c62660fbae5099180ffcc2d17f25f066bc64825
Solidity
Token
contract Token { /// @return total amount of tokens function totalSupply() constant returns (uint256 supply) {} /// @param _owner The address from which the balance will be retrieved /// @return The balance function balanceOf(address _owner) constant returns (uint256 balance) {} /// @notice send `_value` token to `_to` from `msg.sender` /// @param _to The address of the recipient /// @param _value The amount of token to be transferred /// @return Whether the transfer was successful or not function transfer(address _to, uint256 _value) returns (bool success) {} /// @notice send `_value` token to `_to` from `_from` on the condition it is approved by `_from` /// @param _from The address of the sender /// @param _to The address of the recipient /// @param _value The amount of token to be transferred /// @return Whether the transfer was successful or not function transferFrom(address _from, address _to, uint256 _value) returns (bool success) {} /// @notice `msg.sender` approves `_addr` to spend `_value` tokens /// @param _spender The address of the account able to transfer the tokens /// @param _value The amount of wei to be approved for transfer /// @return Whether the approval was successful or not function approve(address _spender, uint256 _value) returns (bool success) {} /// @param _owner The address of the account owning tokens /// @param _spender The address of the account able to transfer the tokens /// @return Amount of remaining tokens allowed to spent function allowance(address _owner, address _spender) constant returns (uint256 remaining) {} event Transfer(address indexed _from, address indexed _to, uint256 _value); event Approval(address indexed _owner, address indexed _spender, uint256 _value); }
totalSupply
function totalSupply() constant returns (uint256 supply) {}
/// @return total amount of tokens
NatSpecSingleLine
v0.4.25+commit.59dbf8f1
None
bzzr://212a26e9e38c0f1a1169d731e712b4868635eb4c791305026edd70e56ba3a82a
{ "func_code_index": [ 60, 124 ] }
2,552
MemePetToken
MemePetToken.sol
0x3c62660fbae5099180ffcc2d17f25f066bc64825
Solidity
Token
contract Token { /// @return total amount of tokens function totalSupply() constant returns (uint256 supply) {} /// @param _owner The address from which the balance will be retrieved /// @return The balance function balanceOf(address _owner) constant returns (uint256 balance) {} /// @notice send `_value` token to `_to` from `msg.sender` /// @param _to The address of the recipient /// @param _value The amount of token to be transferred /// @return Whether the transfer was successful or not function transfer(address _to, uint256 _value) returns (bool success) {} /// @notice send `_value` token to `_to` from `_from` on the condition it is approved by `_from` /// @param _from The address of the sender /// @param _to The address of the recipient /// @param _value The amount of token to be transferred /// @return Whether the transfer was successful or not function transferFrom(address _from, address _to, uint256 _value) returns (bool success) {} /// @notice `msg.sender` approves `_addr` to spend `_value` tokens /// @param _spender The address of the account able to transfer the tokens /// @param _value The amount of wei to be approved for transfer /// @return Whether the approval was successful or not function approve(address _spender, uint256 _value) returns (bool success) {} /// @param _owner The address of the account owning tokens /// @param _spender The address of the account able to transfer the tokens /// @return Amount of remaining tokens allowed to spent function allowance(address _owner, address _spender) constant returns (uint256 remaining) {} event Transfer(address indexed _from, address indexed _to, uint256 _value); event Approval(address indexed _owner, address indexed _spender, uint256 _value); }
balanceOf
function balanceOf(address _owner) constant returns (uint256 balance) {}
/// @param _owner The address from which the balance will be retrieved /// @return The balance
NatSpecSingleLine
v0.4.25+commit.59dbf8f1
None
bzzr://212a26e9e38c0f1a1169d731e712b4868635eb4c791305026edd70e56ba3a82a
{ "func_code_index": [ 232, 309 ] }
2,553
MemePetToken
MemePetToken.sol
0x3c62660fbae5099180ffcc2d17f25f066bc64825
Solidity
Token
contract Token { /// @return total amount of tokens function totalSupply() constant returns (uint256 supply) {} /// @param _owner The address from which the balance will be retrieved /// @return The balance function balanceOf(address _owner) constant returns (uint256 balance) {} /// @notice send `_value` token to `_to` from `msg.sender` /// @param _to The address of the recipient /// @param _value The amount of token to be transferred /// @return Whether the transfer was successful or not function transfer(address _to, uint256 _value) returns (bool success) {} /// @notice send `_value` token to `_to` from `_from` on the condition it is approved by `_from` /// @param _from The address of the sender /// @param _to The address of the recipient /// @param _value The amount of token to be transferred /// @return Whether the transfer was successful or not function transferFrom(address _from, address _to, uint256 _value) returns (bool success) {} /// @notice `msg.sender` approves `_addr` to spend `_value` tokens /// @param _spender The address of the account able to transfer the tokens /// @param _value The amount of wei to be approved for transfer /// @return Whether the approval was successful or not function approve(address _spender, uint256 _value) returns (bool success) {} /// @param _owner The address of the account owning tokens /// @param _spender The address of the account able to transfer the tokens /// @return Amount of remaining tokens allowed to spent function allowance(address _owner, address _spender) constant returns (uint256 remaining) {} event Transfer(address indexed _from, address indexed _to, uint256 _value); event Approval(address indexed _owner, address indexed _spender, uint256 _value); }
transfer
function transfer(address _to, uint256 _value) returns (bool success) {}
/// @notice send `_value` token to `_to` from `msg.sender` /// @param _to The address of the recipient /// @param _value The amount of token to be transferred /// @return Whether the transfer was successful or not
NatSpecSingleLine
v0.4.25+commit.59dbf8f1
None
bzzr://212a26e9e38c0f1a1169d731e712b4868635eb4c791305026edd70e56ba3a82a
{ "func_code_index": [ 546, 623 ] }
2,554
MemePetToken
MemePetToken.sol
0x3c62660fbae5099180ffcc2d17f25f066bc64825
Solidity
Token
contract Token { /// @return total amount of tokens function totalSupply() constant returns (uint256 supply) {} /// @param _owner The address from which the balance will be retrieved /// @return The balance function balanceOf(address _owner) constant returns (uint256 balance) {} /// @notice send `_value` token to `_to` from `msg.sender` /// @param _to The address of the recipient /// @param _value The amount of token to be transferred /// @return Whether the transfer was successful or not function transfer(address _to, uint256 _value) returns (bool success) {} /// @notice send `_value` token to `_to` from `_from` on the condition it is approved by `_from` /// @param _from The address of the sender /// @param _to The address of the recipient /// @param _value The amount of token to be transferred /// @return Whether the transfer was successful or not function transferFrom(address _from, address _to, uint256 _value) returns (bool success) {} /// @notice `msg.sender` approves `_addr` to spend `_value` tokens /// @param _spender The address of the account able to transfer the tokens /// @param _value The amount of wei to be approved for transfer /// @return Whether the approval was successful or not function approve(address _spender, uint256 _value) returns (bool success) {} /// @param _owner The address of the account owning tokens /// @param _spender The address of the account able to transfer the tokens /// @return Amount of remaining tokens allowed to spent function allowance(address _owner, address _spender) constant returns (uint256 remaining) {} event Transfer(address indexed _from, address indexed _to, uint256 _value); event Approval(address indexed _owner, address indexed _spender, uint256 _value); }
transferFrom
function transferFrom(address _from, address _to, uint256 _value) returns (bool success) {}
/// @notice send `_value` token to `_to` from `_from` on the condition it is approved by `_from` /// @param _from The address of the sender /// @param _to The address of the recipient /// @param _value The amount of token to be transferred /// @return Whether the transfer was successful or not
NatSpecSingleLine
v0.4.25+commit.59dbf8f1
None
bzzr://212a26e9e38c0f1a1169d731e712b4868635eb4c791305026edd70e56ba3a82a
{ "func_code_index": [ 946, 1042 ] }
2,555
MemePetToken
MemePetToken.sol
0x3c62660fbae5099180ffcc2d17f25f066bc64825
Solidity
Token
contract Token { /// @return total amount of tokens function totalSupply() constant returns (uint256 supply) {} /// @param _owner The address from which the balance will be retrieved /// @return The balance function balanceOf(address _owner) constant returns (uint256 balance) {} /// @notice send `_value` token to `_to` from `msg.sender` /// @param _to The address of the recipient /// @param _value The amount of token to be transferred /// @return Whether the transfer was successful or not function transfer(address _to, uint256 _value) returns (bool success) {} /// @notice send `_value` token to `_to` from `_from` on the condition it is approved by `_from` /// @param _from The address of the sender /// @param _to The address of the recipient /// @param _value The amount of token to be transferred /// @return Whether the transfer was successful or not function transferFrom(address _from, address _to, uint256 _value) returns (bool success) {} /// @notice `msg.sender` approves `_addr` to spend `_value` tokens /// @param _spender The address of the account able to transfer the tokens /// @param _value The amount of wei to be approved for transfer /// @return Whether the approval was successful or not function approve(address _spender, uint256 _value) returns (bool success) {} /// @param _owner The address of the account owning tokens /// @param _spender The address of the account able to transfer the tokens /// @return Amount of remaining tokens allowed to spent function allowance(address _owner, address _spender) constant returns (uint256 remaining) {} event Transfer(address indexed _from, address indexed _to, uint256 _value); event Approval(address indexed _owner, address indexed _spender, uint256 _value); }
approve
function approve(address _spender, uint256 _value) returns (bool success) {}
/// @notice `msg.sender` approves `_addr` to spend `_value` tokens /// @param _spender The address of the account able to transfer the tokens /// @param _value The amount of wei to be approved for transfer /// @return Whether the approval was successful or not
NatSpecSingleLine
v0.4.25+commit.59dbf8f1
None
bzzr://212a26e9e38c0f1a1169d731e712b4868635eb4c791305026edd70e56ba3a82a
{ "func_code_index": [ 1326, 1407 ] }
2,556
MemePetToken
MemePetToken.sol
0x3c62660fbae5099180ffcc2d17f25f066bc64825
Solidity
Token
contract Token { /// @return total amount of tokens function totalSupply() constant returns (uint256 supply) {} /// @param _owner The address from which the balance will be retrieved /// @return The balance function balanceOf(address _owner) constant returns (uint256 balance) {} /// @notice send `_value` token to `_to` from `msg.sender` /// @param _to The address of the recipient /// @param _value The amount of token to be transferred /// @return Whether the transfer was successful or not function transfer(address _to, uint256 _value) returns (bool success) {} /// @notice send `_value` token to `_to` from `_from` on the condition it is approved by `_from` /// @param _from The address of the sender /// @param _to The address of the recipient /// @param _value The amount of token to be transferred /// @return Whether the transfer was successful or not function transferFrom(address _from, address _to, uint256 _value) returns (bool success) {} /// @notice `msg.sender` approves `_addr` to spend `_value` tokens /// @param _spender The address of the account able to transfer the tokens /// @param _value The amount of wei to be approved for transfer /// @return Whether the approval was successful or not function approve(address _spender, uint256 _value) returns (bool success) {} /// @param _owner The address of the account owning tokens /// @param _spender The address of the account able to transfer the tokens /// @return Amount of remaining tokens allowed to spent function allowance(address _owner, address _spender) constant returns (uint256 remaining) {} event Transfer(address indexed _from, address indexed _to, uint256 _value); event Approval(address indexed _owner, address indexed _spender, uint256 _value); }
allowance
function allowance(address _owner, address _spender) constant returns (uint256 remaining) {}
/// @param _owner The address of the account owning tokens /// @param _spender The address of the account able to transfer the tokens /// @return Amount of remaining tokens allowed to spent
NatSpecSingleLine
v0.4.25+commit.59dbf8f1
None
bzzr://212a26e9e38c0f1a1169d731e712b4868635eb4c791305026edd70e56ba3a82a
{ "func_code_index": [ 1615, 1712 ] }
2,557
MemePetToken
MemePetToken.sol
0x3c62660fbae5099180ffcc2d17f25f066bc64825
Solidity
MemePetToken
contract MemePetToken is StandardToken { /* Public variables of the token */ /* NOTE: The following variables are OPTIONAL vanities. One does not have to include them. They allow one to customise the token contract & in no way influences the core functionality. Some wallets/interfaces might not even bother to look at this information. */ string public name; uint8 public decimals; string public symbol; string public version = 'PET1.0'; uint256 public unitsOneEthCanBuy; uint256 public totalEthInWei; address public fundsWallet; function MemePetToken() { balances[msg.sender] = 100000000000000000000000000000; totalSupply = 100000000000000000000000000000; name = "MemePet Token"; decimals = 18; symbol = "PET"; unitsOneEthCanBuy = 0; //7% bonus= OneEth// fundsWallet = msg.sender; } function() payable{ totalEthInWei = totalEthInWei + msg.value; uint256 amount = msg.value * unitsOneEthCanBuy; require(balances[fundsWallet] >= amount); balances[fundsWallet] = balances[fundsWallet] - amount; balances[msg.sender] = balances[msg.sender] + amount; Transfer(fundsWallet, msg.sender, amount); fundsWallet.transfer(msg.value); } /* Approves and then calls the receiving contract */ function approveAndCall(address _spender, uint256 _value, bytes _extraData) returns (bool success) { allowed[msg.sender][_spender] = _value; Approval(msg.sender, _spender, _value); if(!_spender.call(bytes4(bytes32(sha3("receiveApproval(address,uint256,address,bytes)"))), msg.sender, _value, this, _extraData)) { throw; } return true; } }
approveAndCall
function approveAndCall(address _spender, uint256 _value, bytes _extraData) returns (bool success) { allowed[msg.sender][_spender] = _value; Approval(msg.sender, _spender, _value); if(!_spender.call(bytes4(bytes32(sha3("receiveApproval(address,uint256,address,bytes)"))), msg.sender, _value, this, _extraData)) { throw; } return true; }
/* Approves and then calls the receiving contract */
Comment
v0.4.25+commit.59dbf8f1
None
bzzr://212a26e9e38c0f1a1169d731e712b4868635eb4c791305026edd70e56ba3a82a
{ "func_code_index": [ 1711, 2104 ] }
2,558
WalkingApe
contracts/ERC721Enumerable.sol
0xb088f8926ae002b7f337b6a93ddc2209882ef378
Solidity
ERC721Enumerable
abstract contract ERC721Enumerable is ERC721, IERC721Enumerable { /** * @dev See {IERC165-supportsInterface}. */ function supportsInterface(bytes4 interfaceId) public view virtual override(IERC165, ERC721) returns (bool) { return interfaceId == type(IERC721Enumerable).interfaceId || super.supportsInterface(interfaceId); } /** * @dev See {IERC721Enumerable-totalSupply}. */ function totalSupply() public view virtual override returns (uint256) { return _owners.length; } /** * @dev See {IERC721Enumerable-tokenByIndex}. */ function tokenByIndex(uint256 index) public view virtual override returns (uint256) { require(index < _owners.length, "ERC721Enumerable: global index out of bounds"); return index; } /** * @dev See {IERC721Enumerable-tokenOfOwnerByIndex}. */ function tokenOfOwnerByIndex(address owner, uint256 index) public view virtual override returns (uint256 tokenId) { require(index < balanceOf(owner), "ERC721Enumerable: owner index out of bounds"); uint count; for(uint i; i < _owners.length; i++){ if(owner == _owners[i]){ if(count == index) return i; else count++; } } revert("ERC721Enumerable: owner index out of bounds"); } }
/** * @dev This implements an optional extension of {ERC721} defined in the EIP that adds * enumerability of all the token ids in the contract as well as all token ids owned by each * account but rips out the core of the gas-wasting processing that comes from OpenZeppelin. */
NatSpecMultiLine
supportsInterface
function supportsInterface(bytes4 interfaceId) public view virtual override(IERC165, ERC721) returns (bool) { return interfaceId == type(IERC721Enumerable).interfaceId || super.supportsInterface(interfaceId); }
/** * @dev See {IERC165-supportsInterface}. */
NatSpecMultiLine
v0.8.7+commit.e28d00a7
{ "func_code_index": [ 131, 360 ] }
2,559
WalkingApe
contracts/ERC721Enumerable.sol
0xb088f8926ae002b7f337b6a93ddc2209882ef378
Solidity
ERC721Enumerable
abstract contract ERC721Enumerable is ERC721, IERC721Enumerable { /** * @dev See {IERC165-supportsInterface}. */ function supportsInterface(bytes4 interfaceId) public view virtual override(IERC165, ERC721) returns (bool) { return interfaceId == type(IERC721Enumerable).interfaceId || super.supportsInterface(interfaceId); } /** * @dev See {IERC721Enumerable-totalSupply}. */ function totalSupply() public view virtual override returns (uint256) { return _owners.length; } /** * @dev See {IERC721Enumerable-tokenByIndex}. */ function tokenByIndex(uint256 index) public view virtual override returns (uint256) { require(index < _owners.length, "ERC721Enumerable: global index out of bounds"); return index; } /** * @dev See {IERC721Enumerable-tokenOfOwnerByIndex}. */ function tokenOfOwnerByIndex(address owner, uint256 index) public view virtual override returns (uint256 tokenId) { require(index < balanceOf(owner), "ERC721Enumerable: owner index out of bounds"); uint count; for(uint i; i < _owners.length; i++){ if(owner == _owners[i]){ if(count == index) return i; else count++; } } revert("ERC721Enumerable: owner index out of bounds"); } }
/** * @dev This implements an optional extension of {ERC721} defined in the EIP that adds * enumerability of all the token ids in the contract as well as all token ids owned by each * account but rips out the core of the gas-wasting processing that comes from OpenZeppelin. */
NatSpecMultiLine
totalSupply
function totalSupply() public view virtual override returns (uint256) { return _owners.length; }
/** * @dev See {IERC721Enumerable-totalSupply}. */
NatSpecMultiLine
v0.8.7+commit.e28d00a7
{ "func_code_index": [ 431, 546 ] }
2,560
WalkingApe
contracts/ERC721Enumerable.sol
0xb088f8926ae002b7f337b6a93ddc2209882ef378
Solidity
ERC721Enumerable
abstract contract ERC721Enumerable is ERC721, IERC721Enumerable { /** * @dev See {IERC165-supportsInterface}. */ function supportsInterface(bytes4 interfaceId) public view virtual override(IERC165, ERC721) returns (bool) { return interfaceId == type(IERC721Enumerable).interfaceId || super.supportsInterface(interfaceId); } /** * @dev See {IERC721Enumerable-totalSupply}. */ function totalSupply() public view virtual override returns (uint256) { return _owners.length; } /** * @dev See {IERC721Enumerable-tokenByIndex}. */ function tokenByIndex(uint256 index) public view virtual override returns (uint256) { require(index < _owners.length, "ERC721Enumerable: global index out of bounds"); return index; } /** * @dev See {IERC721Enumerable-tokenOfOwnerByIndex}. */ function tokenOfOwnerByIndex(address owner, uint256 index) public view virtual override returns (uint256 tokenId) { require(index < balanceOf(owner), "ERC721Enumerable: owner index out of bounds"); uint count; for(uint i; i < _owners.length; i++){ if(owner == _owners[i]){ if(count == index) return i; else count++; } } revert("ERC721Enumerable: owner index out of bounds"); } }
/** * @dev This implements an optional extension of {ERC721} defined in the EIP that adds * enumerability of all the token ids in the contract as well as all token ids owned by each * account but rips out the core of the gas-wasting processing that comes from OpenZeppelin. */
NatSpecMultiLine
tokenByIndex
function tokenByIndex(uint256 index) public view virtual override returns (uint256) { require(index < _owners.length, "ERC721Enumerable: global index out of bounds"); return index; }
/** * @dev See {IERC721Enumerable-tokenByIndex}. */
NatSpecMultiLine
v0.8.7+commit.e28d00a7
{ "func_code_index": [ 618, 828 ] }
2,561
WalkingApe
contracts/ERC721Enumerable.sol
0xb088f8926ae002b7f337b6a93ddc2209882ef378
Solidity
ERC721Enumerable
abstract contract ERC721Enumerable is ERC721, IERC721Enumerable { /** * @dev See {IERC165-supportsInterface}. */ function supportsInterface(bytes4 interfaceId) public view virtual override(IERC165, ERC721) returns (bool) { return interfaceId == type(IERC721Enumerable).interfaceId || super.supportsInterface(interfaceId); } /** * @dev See {IERC721Enumerable-totalSupply}. */ function totalSupply() public view virtual override returns (uint256) { return _owners.length; } /** * @dev See {IERC721Enumerable-tokenByIndex}. */ function tokenByIndex(uint256 index) public view virtual override returns (uint256) { require(index < _owners.length, "ERC721Enumerable: global index out of bounds"); return index; } /** * @dev See {IERC721Enumerable-tokenOfOwnerByIndex}. */ function tokenOfOwnerByIndex(address owner, uint256 index) public view virtual override returns (uint256 tokenId) { require(index < balanceOf(owner), "ERC721Enumerable: owner index out of bounds"); uint count; for(uint i; i < _owners.length; i++){ if(owner == _owners[i]){ if(count == index) return i; else count++; } } revert("ERC721Enumerable: owner index out of bounds"); } }
/** * @dev This implements an optional extension of {ERC721} defined in the EIP that adds * enumerability of all the token ids in the contract as well as all token ids owned by each * account but rips out the core of the gas-wasting processing that comes from OpenZeppelin. */
NatSpecMultiLine
tokenOfOwnerByIndex
function tokenOfOwnerByIndex(address owner, uint256 index) public view virtual override returns (uint256 tokenId) { require(index < balanceOf(owner), "ERC721Enumerable: owner index out of bounds"); uint count; for(uint i; i < _owners.length; i++){ if(owner == _owners[i]){ if(count == index) return i; else count++; } } revert("ERC721Enumerable: owner index out of bounds"); }
/** * @dev See {IERC721Enumerable-tokenOfOwnerByIndex}. */
NatSpecMultiLine
v0.8.7+commit.e28d00a7
{ "func_code_index": [ 907, 1402 ] }
2,562
PlayboyShibaToken
PlayboyShibaToken.sol
0xa8f5621aa765f454f32201de526c54951c098046
Solidity
IERC20
interface IERC20 { /** * @dev Returns the amount of tokens in existence. */ function totalSupply() external view returns (uint256); /** * @dev Returns the amount of tokens owned by `account`. */ function balanceOf(address account) external view returns (uint256); /** * @dev Moves `amount` tokens from the caller's account to `recipient`. * * Returns a boolean value indicating whether the operation succeeded. * * Emits a {Transfer} event. */ function transfer(address recipient, uint256 amount) external returns (bool); /** * @dev Returns the remaining number of tokens that `spender` will be * allowed to spend on behalf of `owner` through {transferFrom}. * This is zero by default. * * This value changes when {approve} or {transferFrom} are called. */ function allowance(address owner, address spender) external view returns (uint256); /** * @dev Sets `amount` as the allowance of `spender` over the caller's tokens. * * Returns a boolean value indicating whether the operation succeeded. * * Emits an {Approval} event. */ function approve(address spender, uint256 amount) external returns (bool); /** * @dev Moves `amount` tokens from `sender` to `recipient` using the * allowance mechanism. `amount` is then deducted from the caller's * allowance. * * Returns a boolean value indicating whether the operation succeeded. * * Emits a {Transfer} event. */ function transferFrom(address sender, address recipient, uint256 amount) external returns (bool); /** * @dev Emitted when `value` tokens are moved from one account (`from`) * to another (`to`). * * Note that `value` may be zero. */ event Transfer(address indexed from, address indexed to, uint256 value); /** * @dev Emitted when the allowance of a `spender` for an `owner` is set by * a call to {approve}. `value` is the new allowance. */ event Approval(address indexed owner, address indexed spender, uint256 value); }
/** * @dev Interface of the ERC20 standard as defined in the EIP. */
NatSpecMultiLine
totalSupply
function totalSupply() external view returns (uint256);
/** * @dev Returns the amount of tokens in existence. */
NatSpecMultiLine
v0.8.6+commit.11564f7e
MIT
ipfs://c01518611325b255d0c1f35c2d0900eced9cfd3642c4c42ef7a2b64650e21d44
{ "func_code_index": [ 94, 154 ] }
2,563
PlayboyShibaToken
PlayboyShibaToken.sol
0xa8f5621aa765f454f32201de526c54951c098046
Solidity
IERC20
interface IERC20 { /** * @dev Returns the amount of tokens in existence. */ function totalSupply() external view returns (uint256); /** * @dev Returns the amount of tokens owned by `account`. */ function balanceOf(address account) external view returns (uint256); /** * @dev Moves `amount` tokens from the caller's account to `recipient`. * * Returns a boolean value indicating whether the operation succeeded. * * Emits a {Transfer} event. */ function transfer(address recipient, uint256 amount) external returns (bool); /** * @dev Returns the remaining number of tokens that `spender` will be * allowed to spend on behalf of `owner` through {transferFrom}. * This is zero by default. * * This value changes when {approve} or {transferFrom} are called. */ function allowance(address owner, address spender) external view returns (uint256); /** * @dev Sets `amount` as the allowance of `spender` over the caller's tokens. * * Returns a boolean value indicating whether the operation succeeded. * * Emits an {Approval} event. */ function approve(address spender, uint256 amount) external returns (bool); /** * @dev Moves `amount` tokens from `sender` to `recipient` using the * allowance mechanism. `amount` is then deducted from the caller's * allowance. * * Returns a boolean value indicating whether the operation succeeded. * * Emits a {Transfer} event. */ function transferFrom(address sender, address recipient, uint256 amount) external returns (bool); /** * @dev Emitted when `value` tokens are moved from one account (`from`) * to another (`to`). * * Note that `value` may be zero. */ event Transfer(address indexed from, address indexed to, uint256 value); /** * @dev Emitted when the allowance of a `spender` for an `owner` is set by * a call to {approve}. `value` is the new allowance. */ event Approval(address indexed owner, address indexed spender, uint256 value); }
/** * @dev Interface of the ERC20 standard as defined in the EIP. */
NatSpecMultiLine
balanceOf
function balanceOf(address account) external view returns (uint256);
/** * @dev Returns the amount of tokens owned by `account`. */
NatSpecMultiLine
v0.8.6+commit.11564f7e
MIT
ipfs://c01518611325b255d0c1f35c2d0900eced9cfd3642c4c42ef7a2b64650e21d44
{ "func_code_index": [ 237, 310 ] }
2,564
PlayboyShibaToken
PlayboyShibaToken.sol
0xa8f5621aa765f454f32201de526c54951c098046
Solidity
IERC20
interface IERC20 { /** * @dev Returns the amount of tokens in existence. */ function totalSupply() external view returns (uint256); /** * @dev Returns the amount of tokens owned by `account`. */ function balanceOf(address account) external view returns (uint256); /** * @dev Moves `amount` tokens from the caller's account to `recipient`. * * Returns a boolean value indicating whether the operation succeeded. * * Emits a {Transfer} event. */ function transfer(address recipient, uint256 amount) external returns (bool); /** * @dev Returns the remaining number of tokens that `spender` will be * allowed to spend on behalf of `owner` through {transferFrom}. * This is zero by default. * * This value changes when {approve} or {transferFrom} are called. */ function allowance(address owner, address spender) external view returns (uint256); /** * @dev Sets `amount` as the allowance of `spender` over the caller's tokens. * * Returns a boolean value indicating whether the operation succeeded. * * Emits an {Approval} event. */ function approve(address spender, uint256 amount) external returns (bool); /** * @dev Moves `amount` tokens from `sender` to `recipient` using the * allowance mechanism. `amount` is then deducted from the caller's * allowance. * * Returns a boolean value indicating whether the operation succeeded. * * Emits a {Transfer} event. */ function transferFrom(address sender, address recipient, uint256 amount) external returns (bool); /** * @dev Emitted when `value` tokens are moved from one account (`from`) * to another (`to`). * * Note that `value` may be zero. */ event Transfer(address indexed from, address indexed to, uint256 value); /** * @dev Emitted when the allowance of a `spender` for an `owner` is set by * a call to {approve}. `value` is the new allowance. */ event Approval(address indexed owner, address indexed spender, uint256 value); }
/** * @dev Interface of the ERC20 standard as defined in the EIP. */
NatSpecMultiLine
transfer
function transfer(address recipient, uint256 amount) external returns (bool);
/** * @dev Moves `amount` tokens from the caller's account to `recipient`. * * Returns a boolean value indicating whether the operation succeeded. * * Emits a {Transfer} event. */
NatSpecMultiLine
v0.8.6+commit.11564f7e
MIT
ipfs://c01518611325b255d0c1f35c2d0900eced9cfd3642c4c42ef7a2b64650e21d44
{ "func_code_index": [ 534, 616 ] }
2,565
PlayboyShibaToken
PlayboyShibaToken.sol
0xa8f5621aa765f454f32201de526c54951c098046
Solidity
IERC20
interface IERC20 { /** * @dev Returns the amount of tokens in existence. */ function totalSupply() external view returns (uint256); /** * @dev Returns the amount of tokens owned by `account`. */ function balanceOf(address account) external view returns (uint256); /** * @dev Moves `amount` tokens from the caller's account to `recipient`. * * Returns a boolean value indicating whether the operation succeeded. * * Emits a {Transfer} event. */ function transfer(address recipient, uint256 amount) external returns (bool); /** * @dev Returns the remaining number of tokens that `spender` will be * allowed to spend on behalf of `owner` through {transferFrom}. * This is zero by default. * * This value changes when {approve} or {transferFrom} are called. */ function allowance(address owner, address spender) external view returns (uint256); /** * @dev Sets `amount` as the allowance of `spender` over the caller's tokens. * * Returns a boolean value indicating whether the operation succeeded. * * Emits an {Approval} event. */ function approve(address spender, uint256 amount) external returns (bool); /** * @dev Moves `amount` tokens from `sender` to `recipient` using the * allowance mechanism. `amount` is then deducted from the caller's * allowance. * * Returns a boolean value indicating whether the operation succeeded. * * Emits a {Transfer} event. */ function transferFrom(address sender, address recipient, uint256 amount) external returns (bool); /** * @dev Emitted when `value` tokens are moved from one account (`from`) * to another (`to`). * * Note that `value` may be zero. */ event Transfer(address indexed from, address indexed to, uint256 value); /** * @dev Emitted when the allowance of a `spender` for an `owner` is set by * a call to {approve}. `value` is the new allowance. */ event Approval(address indexed owner, address indexed spender, uint256 value); }
/** * @dev Interface of the ERC20 standard as defined in the EIP. */
NatSpecMultiLine
allowance
function allowance(address owner, address spender) external view returns (uint256);
/** * @dev Returns the remaining number of tokens that `spender` will be * allowed to spend on behalf of `owner` through {transferFrom}. * This is zero by default. * * This value changes when {approve} or {transferFrom} are called. */
NatSpecMultiLine
v0.8.6+commit.11564f7e
MIT
ipfs://c01518611325b255d0c1f35c2d0900eced9cfd3642c4c42ef7a2b64650e21d44
{ "func_code_index": [ 895, 983 ] }
2,566
PlayboyShibaToken
PlayboyShibaToken.sol
0xa8f5621aa765f454f32201de526c54951c098046
Solidity
IERC20
interface IERC20 { /** * @dev Returns the amount of tokens in existence. */ function totalSupply() external view returns (uint256); /** * @dev Returns the amount of tokens owned by `account`. */ function balanceOf(address account) external view returns (uint256); /** * @dev Moves `amount` tokens from the caller's account to `recipient`. * * Returns a boolean value indicating whether the operation succeeded. * * Emits a {Transfer} event. */ function transfer(address recipient, uint256 amount) external returns (bool); /** * @dev Returns the remaining number of tokens that `spender` will be * allowed to spend on behalf of `owner` through {transferFrom}. * This is zero by default. * * This value changes when {approve} or {transferFrom} are called. */ function allowance(address owner, address spender) external view returns (uint256); /** * @dev Sets `amount` as the allowance of `spender` over the caller's tokens. * * Returns a boolean value indicating whether the operation succeeded. * * Emits an {Approval} event. */ function approve(address spender, uint256 amount) external returns (bool); /** * @dev Moves `amount` tokens from `sender` to `recipient` using the * allowance mechanism. `amount` is then deducted from the caller's * allowance. * * Returns a boolean value indicating whether the operation succeeded. * * Emits a {Transfer} event. */ function transferFrom(address sender, address recipient, uint256 amount) external returns (bool); /** * @dev Emitted when `value` tokens are moved from one account (`from`) * to another (`to`). * * Note that `value` may be zero. */ event Transfer(address indexed from, address indexed to, uint256 value); /** * @dev Emitted when the allowance of a `spender` for an `owner` is set by * a call to {approve}. `value` is the new allowance. */ event Approval(address indexed owner, address indexed spender, uint256 value); }
/** * @dev Interface of the ERC20 standard as defined in the EIP. */
NatSpecMultiLine
approve
function approve(address spender, uint256 amount) external returns (bool);
/** * @dev Sets `amount` as the allowance of `spender` over the caller's tokens. * * Returns a boolean value indicating whether the operation succeeded. * * Emits an {Approval} event. */
NatSpecMultiLine
v0.8.6+commit.11564f7e
MIT
ipfs://c01518611325b255d0c1f35c2d0900eced9cfd3642c4c42ef7a2b64650e21d44
{ "func_code_index": [ 1214, 1293 ] }
2,567
PlayboyShibaToken
PlayboyShibaToken.sol
0xa8f5621aa765f454f32201de526c54951c098046
Solidity
IERC20
interface IERC20 { /** * @dev Returns the amount of tokens in existence. */ function totalSupply() external view returns (uint256); /** * @dev Returns the amount of tokens owned by `account`. */ function balanceOf(address account) external view returns (uint256); /** * @dev Moves `amount` tokens from the caller's account to `recipient`. * * Returns a boolean value indicating whether the operation succeeded. * * Emits a {Transfer} event. */ function transfer(address recipient, uint256 amount) external returns (bool); /** * @dev Returns the remaining number of tokens that `spender` will be * allowed to spend on behalf of `owner` through {transferFrom}. * This is zero by default. * * This value changes when {approve} or {transferFrom} are called. */ function allowance(address owner, address spender) external view returns (uint256); /** * @dev Sets `amount` as the allowance of `spender` over the caller's tokens. * * Returns a boolean value indicating whether the operation succeeded. * * Emits an {Approval} event. */ function approve(address spender, uint256 amount) external returns (bool); /** * @dev Moves `amount` tokens from `sender` to `recipient` using the * allowance mechanism. `amount` is then deducted from the caller's * allowance. * * Returns a boolean value indicating whether the operation succeeded. * * Emits a {Transfer} event. */ function transferFrom(address sender, address recipient, uint256 amount) external returns (bool); /** * @dev Emitted when `value` tokens are moved from one account (`from`) * to another (`to`). * * Note that `value` may be zero. */ event Transfer(address indexed from, address indexed to, uint256 value); /** * @dev Emitted when the allowance of a `spender` for an `owner` is set by * a call to {approve}. `value` is the new allowance. */ event Approval(address indexed owner, address indexed spender, uint256 value); }
/** * @dev Interface of the ERC20 standard as defined in the EIP. */
NatSpecMultiLine
transferFrom
function transferFrom(address sender, address recipient, uint256 amount) external returns (bool);
/** * @dev Moves `amount` tokens from `sender` to `recipient` using the * allowance mechanism. `amount` is then deducted from the caller's * allowance. * * Returns a boolean value indicating whether the operation succeeded. * * Emits a {Transfer} event. */
NatSpecMultiLine
v0.8.6+commit.11564f7e
MIT
ipfs://c01518611325b255d0c1f35c2d0900eced9cfd3642c4c42ef7a2b64650e21d44
{ "func_code_index": [ 1606, 1708 ] }
2,568
PlayboyShibaToken
PlayboyShibaToken.sol
0xa8f5621aa765f454f32201de526c54951c098046
Solidity
SafeMath
library SafeMath { /** * @dev Returns the addition of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `+` operator. */ function add(uint256 a, uint256 b) internal pure returns (uint256) { uint256 c = a + b; require(c >= a, "SafeMath: addition overflow"); return c; } /** * @dev Returns the subtraction of two unsigned integers, reverting on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. */ function sub(uint256 a, uint256 b) internal pure returns (uint256) { return sub(a, b, "SafeMath: subtraction overflow"); } /** * @dev Returns the subtraction of two unsigned integers, reverting with custom message on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. */ function sub(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b <= a, errorMessage); uint256 c = a - b; return c; } /** * @dev Returns the multiplication of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `*` operator. */ function mul(uint256 a, uint256 b) internal pure returns (uint256) { // Gas optimization: this is cheaper than requiring 'a' not being zero, but the // benefit is lost if 'b' is also tested. // See: https://github.com/OpenZeppelin/openzeppelin-contracts/pull/522 if (a == 0) { return 0; } uint256 c = a * b; require(c / a == b, "SafeMath: multiplication overflow"); return c; } /** * @dev Returns the integer division of two unsigned integers. Reverts on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). */ function div(uint256 a, uint256 b) internal pure returns (uint256) { return div(a, b, "SafeMath: division by zero"); } /** * @dev Returns the integer division of two unsigned integers. Reverts with custom message on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). */ function div(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b > 0, errorMessage); uint256 c = a / b; // assert(a == b * c + a % b); // There is no case in which this doesn't hold return c; } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). */ function mod(uint256 a, uint256 b) internal pure returns (uint256) { return mod(a, b, "SafeMath: modulo by zero"); } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts with custom message when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). */ function mod(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b != 0, errorMessage); return a % b; } }
/** * @dev Wrappers over Solidity's arithmetic operations with added overflow * checks. * * Arithmetic operations in Solidity wrap on overflow. This can easily result * in bugs, because programmers usually assume that an overflow raises an * error, which is the standard behavior in high level programming languages. * `SafeMath` restores this intuition by reverting the transaction when an * operation overflows. * * Using this library instead of the unchecked operations eliminates an entire * class of bugs, so it's recommended to use it always. */
NatSpecMultiLine
add
function add(uint256 a, uint256 b) internal pure returns (uint256) { uint256 c = a + b; require(c >= a, "SafeMath: addition overflow"); return c; }
/** * @dev Returns the addition of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `+` operator. */
NatSpecMultiLine
v0.8.6+commit.11564f7e
MIT
ipfs://c01518611325b255d0c1f35c2d0900eced9cfd3642c4c42ef7a2b64650e21d44
{ "func_code_index": [ 185, 369 ] }
2,569
PlayboyShibaToken
PlayboyShibaToken.sol
0xa8f5621aa765f454f32201de526c54951c098046
Solidity
SafeMath
library SafeMath { /** * @dev Returns the addition of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `+` operator. */ function add(uint256 a, uint256 b) internal pure returns (uint256) { uint256 c = a + b; require(c >= a, "SafeMath: addition overflow"); return c; } /** * @dev Returns the subtraction of two unsigned integers, reverting on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. */ function sub(uint256 a, uint256 b) internal pure returns (uint256) { return sub(a, b, "SafeMath: subtraction overflow"); } /** * @dev Returns the subtraction of two unsigned integers, reverting with custom message on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. */ function sub(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b <= a, errorMessage); uint256 c = a - b; return c; } /** * @dev Returns the multiplication of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `*` operator. */ function mul(uint256 a, uint256 b) internal pure returns (uint256) { // Gas optimization: this is cheaper than requiring 'a' not being zero, but the // benefit is lost if 'b' is also tested. // See: https://github.com/OpenZeppelin/openzeppelin-contracts/pull/522 if (a == 0) { return 0; } uint256 c = a * b; require(c / a == b, "SafeMath: multiplication overflow"); return c; } /** * @dev Returns the integer division of two unsigned integers. Reverts on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). */ function div(uint256 a, uint256 b) internal pure returns (uint256) { return div(a, b, "SafeMath: division by zero"); } /** * @dev Returns the integer division of two unsigned integers. Reverts with custom message on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). */ function div(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b > 0, errorMessage); uint256 c = a / b; // assert(a == b * c + a % b); // There is no case in which this doesn't hold return c; } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). */ function mod(uint256 a, uint256 b) internal pure returns (uint256) { return mod(a, b, "SafeMath: modulo by zero"); } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts with custom message when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). */ function mod(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b != 0, errorMessage); return a % b; } }
/** * @dev Wrappers over Solidity's arithmetic operations with added overflow * checks. * * Arithmetic operations in Solidity wrap on overflow. This can easily result * in bugs, because programmers usually assume that an overflow raises an * error, which is the standard behavior in high level programming languages. * `SafeMath` restores this intuition by reverting the transaction when an * operation overflows. * * Using this library instead of the unchecked operations eliminates an entire * class of bugs, so it's recommended to use it always. */
NatSpecMultiLine
sub
function sub(uint256 a, uint256 b) internal pure returns (uint256) { return sub(a, b, "SafeMath: subtraction overflow"); }
/** * @dev Returns the subtraction of two unsigned integers, reverting on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. */
NatSpecMultiLine
v0.8.6+commit.11564f7e
MIT
ipfs://c01518611325b255d0c1f35c2d0900eced9cfd3642c4c42ef7a2b64650e21d44
{ "func_code_index": [ 570, 711 ] }
2,570
PlayboyShibaToken
PlayboyShibaToken.sol
0xa8f5621aa765f454f32201de526c54951c098046
Solidity
SafeMath
library SafeMath { /** * @dev Returns the addition of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `+` operator. */ function add(uint256 a, uint256 b) internal pure returns (uint256) { uint256 c = a + b; require(c >= a, "SafeMath: addition overflow"); return c; } /** * @dev Returns the subtraction of two unsigned integers, reverting on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. */ function sub(uint256 a, uint256 b) internal pure returns (uint256) { return sub(a, b, "SafeMath: subtraction overflow"); } /** * @dev Returns the subtraction of two unsigned integers, reverting with custom message on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. */ function sub(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b <= a, errorMessage); uint256 c = a - b; return c; } /** * @dev Returns the multiplication of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `*` operator. */ function mul(uint256 a, uint256 b) internal pure returns (uint256) { // Gas optimization: this is cheaper than requiring 'a' not being zero, but the // benefit is lost if 'b' is also tested. // See: https://github.com/OpenZeppelin/openzeppelin-contracts/pull/522 if (a == 0) { return 0; } uint256 c = a * b; require(c / a == b, "SafeMath: multiplication overflow"); return c; } /** * @dev Returns the integer division of two unsigned integers. Reverts on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). */ function div(uint256 a, uint256 b) internal pure returns (uint256) { return div(a, b, "SafeMath: division by zero"); } /** * @dev Returns the integer division of two unsigned integers. Reverts with custom message on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). */ function div(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b > 0, errorMessage); uint256 c = a / b; // assert(a == b * c + a % b); // There is no case in which this doesn't hold return c; } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). */ function mod(uint256 a, uint256 b) internal pure returns (uint256) { return mod(a, b, "SafeMath: modulo by zero"); } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts with custom message when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). */ function mod(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b != 0, errorMessage); return a % b; } }
/** * @dev Wrappers over Solidity's arithmetic operations with added overflow * checks. * * Arithmetic operations in Solidity wrap on overflow. This can easily result * in bugs, because programmers usually assume that an overflow raises an * error, which is the standard behavior in high level programming languages. * `SafeMath` restores this intuition by reverting the transaction when an * operation overflows. * * Using this library instead of the unchecked operations eliminates an entire * class of bugs, so it's recommended to use it always. */
NatSpecMultiLine
sub
function sub(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b <= a, errorMessage); uint256 c = a - b; return c; }
/** * @dev Returns the subtraction of two unsigned integers, reverting with custom message on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. */
NatSpecMultiLine
v0.8.6+commit.11564f7e
MIT
ipfs://c01518611325b255d0c1f35c2d0900eced9cfd3642c4c42ef7a2b64650e21d44
{ "func_code_index": [ 932, 1127 ] }
2,571
PlayboyShibaToken
PlayboyShibaToken.sol
0xa8f5621aa765f454f32201de526c54951c098046
Solidity
SafeMath
library SafeMath { /** * @dev Returns the addition of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `+` operator. */ function add(uint256 a, uint256 b) internal pure returns (uint256) { uint256 c = a + b; require(c >= a, "SafeMath: addition overflow"); return c; } /** * @dev Returns the subtraction of two unsigned integers, reverting on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. */ function sub(uint256 a, uint256 b) internal pure returns (uint256) { return sub(a, b, "SafeMath: subtraction overflow"); } /** * @dev Returns the subtraction of two unsigned integers, reverting with custom message on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. */ function sub(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b <= a, errorMessage); uint256 c = a - b; return c; } /** * @dev Returns the multiplication of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `*` operator. */ function mul(uint256 a, uint256 b) internal pure returns (uint256) { // Gas optimization: this is cheaper than requiring 'a' not being zero, but the // benefit is lost if 'b' is also tested. // See: https://github.com/OpenZeppelin/openzeppelin-contracts/pull/522 if (a == 0) { return 0; } uint256 c = a * b; require(c / a == b, "SafeMath: multiplication overflow"); return c; } /** * @dev Returns the integer division of two unsigned integers. Reverts on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). */ function div(uint256 a, uint256 b) internal pure returns (uint256) { return div(a, b, "SafeMath: division by zero"); } /** * @dev Returns the integer division of two unsigned integers. Reverts with custom message on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). */ function div(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b > 0, errorMessage); uint256 c = a / b; // assert(a == b * c + a % b); // There is no case in which this doesn't hold return c; } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). */ function mod(uint256 a, uint256 b) internal pure returns (uint256) { return mod(a, b, "SafeMath: modulo by zero"); } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts with custom message when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). */ function mod(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b != 0, errorMessage); return a % b; } }
/** * @dev Wrappers over Solidity's arithmetic operations with added overflow * checks. * * Arithmetic operations in Solidity wrap on overflow. This can easily result * in bugs, because programmers usually assume that an overflow raises an * error, which is the standard behavior in high level programming languages. * `SafeMath` restores this intuition by reverting the transaction when an * operation overflows. * * Using this library instead of the unchecked operations eliminates an entire * class of bugs, so it's recommended to use it always. */
NatSpecMultiLine
mul
function mul(uint256 a, uint256 b) internal pure returns (uint256) { // Gas optimization: this is cheaper than requiring 'a' not being zero, but the // benefit is lost if 'b' is also tested. // See: https://github.com/OpenZeppelin/openzeppelin-contracts/pull/522 if (a == 0) { return 0; } uint256 c = a * b; require(c / a == b, "SafeMath: multiplication overflow"); return c; }
/** * @dev Returns the multiplication of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `*` operator. */
NatSpecMultiLine
v0.8.6+commit.11564f7e
MIT
ipfs://c01518611325b255d0c1f35c2d0900eced9cfd3642c4c42ef7a2b64650e21d44
{ "func_code_index": [ 1301, 1773 ] }
2,572
PlayboyShibaToken
PlayboyShibaToken.sol
0xa8f5621aa765f454f32201de526c54951c098046
Solidity
SafeMath
library SafeMath { /** * @dev Returns the addition of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `+` operator. */ function add(uint256 a, uint256 b) internal pure returns (uint256) { uint256 c = a + b; require(c >= a, "SafeMath: addition overflow"); return c; } /** * @dev Returns the subtraction of two unsigned integers, reverting on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. */ function sub(uint256 a, uint256 b) internal pure returns (uint256) { return sub(a, b, "SafeMath: subtraction overflow"); } /** * @dev Returns the subtraction of two unsigned integers, reverting with custom message on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. */ function sub(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b <= a, errorMessage); uint256 c = a - b; return c; } /** * @dev Returns the multiplication of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `*` operator. */ function mul(uint256 a, uint256 b) internal pure returns (uint256) { // Gas optimization: this is cheaper than requiring 'a' not being zero, but the // benefit is lost if 'b' is also tested. // See: https://github.com/OpenZeppelin/openzeppelin-contracts/pull/522 if (a == 0) { return 0; } uint256 c = a * b; require(c / a == b, "SafeMath: multiplication overflow"); return c; } /** * @dev Returns the integer division of two unsigned integers. Reverts on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). */ function div(uint256 a, uint256 b) internal pure returns (uint256) { return div(a, b, "SafeMath: division by zero"); } /** * @dev Returns the integer division of two unsigned integers. Reverts with custom message on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). */ function div(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b > 0, errorMessage); uint256 c = a / b; // assert(a == b * c + a % b); // There is no case in which this doesn't hold return c; } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). */ function mod(uint256 a, uint256 b) internal pure returns (uint256) { return mod(a, b, "SafeMath: modulo by zero"); } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts with custom message when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). */ function mod(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b != 0, errorMessage); return a % b; } }
/** * @dev Wrappers over Solidity's arithmetic operations with added overflow * checks. * * Arithmetic operations in Solidity wrap on overflow. This can easily result * in bugs, because programmers usually assume that an overflow raises an * error, which is the standard behavior in high level programming languages. * `SafeMath` restores this intuition by reverting the transaction when an * operation overflows. * * Using this library instead of the unchecked operations eliminates an entire * class of bugs, so it's recommended to use it always. */
NatSpecMultiLine
div
function div(uint256 a, uint256 b) internal pure returns (uint256) { return div(a, b, "SafeMath: division by zero"); }
/** * @dev Returns the integer division of two unsigned integers. Reverts on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). */
NatSpecMultiLine
v0.8.6+commit.11564f7e
MIT
ipfs://c01518611325b255d0c1f35c2d0900eced9cfd3642c4c42ef7a2b64650e21d44
{ "func_code_index": [ 2168, 2305 ] }
2,573
PlayboyShibaToken
PlayboyShibaToken.sol
0xa8f5621aa765f454f32201de526c54951c098046
Solidity
SafeMath
library SafeMath { /** * @dev Returns the addition of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `+` operator. */ function add(uint256 a, uint256 b) internal pure returns (uint256) { uint256 c = a + b; require(c >= a, "SafeMath: addition overflow"); return c; } /** * @dev Returns the subtraction of two unsigned integers, reverting on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. */ function sub(uint256 a, uint256 b) internal pure returns (uint256) { return sub(a, b, "SafeMath: subtraction overflow"); } /** * @dev Returns the subtraction of two unsigned integers, reverting with custom message on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. */ function sub(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b <= a, errorMessage); uint256 c = a - b; return c; } /** * @dev Returns the multiplication of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `*` operator. */ function mul(uint256 a, uint256 b) internal pure returns (uint256) { // Gas optimization: this is cheaper than requiring 'a' not being zero, but the // benefit is lost if 'b' is also tested. // See: https://github.com/OpenZeppelin/openzeppelin-contracts/pull/522 if (a == 0) { return 0; } uint256 c = a * b; require(c / a == b, "SafeMath: multiplication overflow"); return c; } /** * @dev Returns the integer division of two unsigned integers. Reverts on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). */ function div(uint256 a, uint256 b) internal pure returns (uint256) { return div(a, b, "SafeMath: division by zero"); } /** * @dev Returns the integer division of two unsigned integers. Reverts with custom message on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). */ function div(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b > 0, errorMessage); uint256 c = a / b; // assert(a == b * c + a % b); // There is no case in which this doesn't hold return c; } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). */ function mod(uint256 a, uint256 b) internal pure returns (uint256) { return mod(a, b, "SafeMath: modulo by zero"); } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts with custom message when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). */ function mod(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b != 0, errorMessage); return a % b; } }
/** * @dev Wrappers over Solidity's arithmetic operations with added overflow * checks. * * Arithmetic operations in Solidity wrap on overflow. This can easily result * in bugs, because programmers usually assume that an overflow raises an * error, which is the standard behavior in high level programming languages. * `SafeMath` restores this intuition by reverting the transaction when an * operation overflows. * * Using this library instead of the unchecked operations eliminates an entire * class of bugs, so it's recommended to use it always. */
NatSpecMultiLine
div
function div(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b > 0, errorMessage); uint256 c = a / b; // assert(a == b * c + a % b); // There is no case in which this doesn't hold return c; }
/** * @dev Returns the integer division of two unsigned integers. Reverts with custom message on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). */
NatSpecMultiLine
v0.8.6+commit.11564f7e
MIT
ipfs://c01518611325b255d0c1f35c2d0900eced9cfd3642c4c42ef7a2b64650e21d44
{ "func_code_index": [ 2720, 3001 ] }
2,574
PlayboyShibaToken
PlayboyShibaToken.sol
0xa8f5621aa765f454f32201de526c54951c098046
Solidity
SafeMath
library SafeMath { /** * @dev Returns the addition of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `+` operator. */ function add(uint256 a, uint256 b) internal pure returns (uint256) { uint256 c = a + b; require(c >= a, "SafeMath: addition overflow"); return c; } /** * @dev Returns the subtraction of two unsigned integers, reverting on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. */ function sub(uint256 a, uint256 b) internal pure returns (uint256) { return sub(a, b, "SafeMath: subtraction overflow"); } /** * @dev Returns the subtraction of two unsigned integers, reverting with custom message on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. */ function sub(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b <= a, errorMessage); uint256 c = a - b; return c; } /** * @dev Returns the multiplication of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `*` operator. */ function mul(uint256 a, uint256 b) internal pure returns (uint256) { // Gas optimization: this is cheaper than requiring 'a' not being zero, but the // benefit is lost if 'b' is also tested. // See: https://github.com/OpenZeppelin/openzeppelin-contracts/pull/522 if (a == 0) { return 0; } uint256 c = a * b; require(c / a == b, "SafeMath: multiplication overflow"); return c; } /** * @dev Returns the integer division of two unsigned integers. Reverts on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). */ function div(uint256 a, uint256 b) internal pure returns (uint256) { return div(a, b, "SafeMath: division by zero"); } /** * @dev Returns the integer division of two unsigned integers. Reverts with custom message on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). */ function div(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b > 0, errorMessage); uint256 c = a / b; // assert(a == b * c + a % b); // There is no case in which this doesn't hold return c; } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). */ function mod(uint256 a, uint256 b) internal pure returns (uint256) { return mod(a, b, "SafeMath: modulo by zero"); } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts with custom message when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). */ function mod(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b != 0, errorMessage); return a % b; } }
/** * @dev Wrappers over Solidity's arithmetic operations with added overflow * checks. * * Arithmetic operations in Solidity wrap on overflow. This can easily result * in bugs, because programmers usually assume that an overflow raises an * error, which is the standard behavior in high level programming languages. * `SafeMath` restores this intuition by reverting the transaction when an * operation overflows. * * Using this library instead of the unchecked operations eliminates an entire * class of bugs, so it's recommended to use it always. */
NatSpecMultiLine
mod
function mod(uint256 a, uint256 b) internal pure returns (uint256) { return mod(a, b, "SafeMath: modulo by zero"); }
/** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). */
NatSpecMultiLine
v0.8.6+commit.11564f7e
MIT
ipfs://c01518611325b255d0c1f35c2d0900eced9cfd3642c4c42ef7a2b64650e21d44
{ "func_code_index": [ 3385, 3520 ] }
2,575
PlayboyShibaToken
PlayboyShibaToken.sol
0xa8f5621aa765f454f32201de526c54951c098046
Solidity
SafeMath
library SafeMath { /** * @dev Returns the addition of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `+` operator. */ function add(uint256 a, uint256 b) internal pure returns (uint256) { uint256 c = a + b; require(c >= a, "SafeMath: addition overflow"); return c; } /** * @dev Returns the subtraction of two unsigned integers, reverting on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. */ function sub(uint256 a, uint256 b) internal pure returns (uint256) { return sub(a, b, "SafeMath: subtraction overflow"); } /** * @dev Returns the subtraction of two unsigned integers, reverting with custom message on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. */ function sub(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b <= a, errorMessage); uint256 c = a - b; return c; } /** * @dev Returns the multiplication of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `*` operator. */ function mul(uint256 a, uint256 b) internal pure returns (uint256) { // Gas optimization: this is cheaper than requiring 'a' not being zero, but the // benefit is lost if 'b' is also tested. // See: https://github.com/OpenZeppelin/openzeppelin-contracts/pull/522 if (a == 0) { return 0; } uint256 c = a * b; require(c / a == b, "SafeMath: multiplication overflow"); return c; } /** * @dev Returns the integer division of two unsigned integers. Reverts on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). */ function div(uint256 a, uint256 b) internal pure returns (uint256) { return div(a, b, "SafeMath: division by zero"); } /** * @dev Returns the integer division of two unsigned integers. Reverts with custom message on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). */ function div(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b > 0, errorMessage); uint256 c = a / b; // assert(a == b * c + a % b); // There is no case in which this doesn't hold return c; } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). */ function mod(uint256 a, uint256 b) internal pure returns (uint256) { return mod(a, b, "SafeMath: modulo by zero"); } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts with custom message when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). */ function mod(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b != 0, errorMessage); return a % b; } }
/** * @dev Wrappers over Solidity's arithmetic operations with added overflow * checks. * * Arithmetic operations in Solidity wrap on overflow. This can easily result * in bugs, because programmers usually assume that an overflow raises an * error, which is the standard behavior in high level programming languages. * `SafeMath` restores this intuition by reverting the transaction when an * operation overflows. * * Using this library instead of the unchecked operations eliminates an entire * class of bugs, so it's recommended to use it always. */
NatSpecMultiLine
mod
function mod(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b != 0, errorMessage); return a % b; }
/** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts with custom message when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). */
NatSpecMultiLine
v0.8.6+commit.11564f7e
MIT
ipfs://c01518611325b255d0c1f35c2d0900eced9cfd3642c4c42ef7a2b64650e21d44
{ "func_code_index": [ 3924, 4095 ] }
2,576
PlayboyShibaToken
PlayboyShibaToken.sol
0xa8f5621aa765f454f32201de526c54951c098046
Solidity
Address
library Address { /** * @dev Returns true if `account` is a contract. */ function isContract(address account) internal view returns (bool) { // This method relies in extcodesize, which returns 0 for contracts in // construction, since the code is only stored at the end of the // constructor execution. uint256 size; // solhint-disable-next-line no-inline-assembly assembly { size := extcodesize(account) } return size > 0; } /** * @dev Replacement for Solidity's `transfer`: sends `amount` wei to * `recipient`, forwarding all available gas and reverting on errors. */ function sendValue(address payable recipient, uint256 amount) internal { require(address(this).balance >= amount, "Address: insufficient balance"); // solhint-disable-next-line avoid-low-level-calls, avoid-call-value (bool success, ) = recipient.call{ value: amount }(""); require(success, "Address: unable to send value, recipient may have reverted"); } /** * @dev Performs a Solidity function call using a low level `call`. * A plain`call` is an unsafe replacement for a function call: use this * function instead. * * If `target` reverts with a revert reason, it is bubbled up by this * function (like regular Solidity function calls). * * Returns the raw returned data. */ function functionCall(address target, bytes memory data) internal returns (bytes memory) { return functionCall(target, data, "Address: low-level call failed"); } /** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], but with * `errorMessage` as a fallback revert reason when `target` reverts. */ function functionCall(address target, bytes memory data, string memory errorMessage) internal returns (bytes memory) { return _functionCallWithValue(target, data, 0, errorMessage); } /** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], * but also transferring `value` wei to `target`. */ function functionCallWithValue(address target, bytes memory data, uint256 value) internal returns (bytes memory) { return functionCallWithValue(target, data, value, "Address: low-level call with value failed"); } /** * @dev Same as {xref-Address-functionCallWithValue-address-bytes-uint256-}[`functionCallWithValue`], but * with `errorMessage` as a fallback revert reason when `target` reverts. */ function functionCallWithValue(address target, bytes memory data, uint256 value, string memory errorMessage) internal returns (bytes memory) { require(address(this).balance >= value, "Address: insufficient balance for call"); return _functionCallWithValue(target, data, value, errorMessage); } function _functionCallWithValue(address target, bytes memory data, uint256 weiValue, string memory errorMessage) private returns (bytes memory) { require(isContract(target), "Address: call to non-contract"); // solhint-disable-next-line avoid-low-level-calls (bool success, bytes memory returndata) = target.call{ value: weiValue }(data); if (success) { return returndata; } else { // Look for revert reason and bubble it up if present if (returndata.length > 0) { // The easiest way to bubble the revert reason is using memory via assembly // solhint-disable-next-line no-inline-assembly assembly { let returndata_size := mload(returndata) revert(add(32, returndata), returndata_size) } } else { revert(errorMessage); } } } }
/** * @dev Collection of functions related to the address type */
NatSpecMultiLine
isContract
function isContract(address account) internal view returns (bool) { // This method relies in extcodesize, which returns 0 for contracts in // construction, since the code is only stored at the end of the // constructor execution. uint256 size; // solhint-disable-next-line no-inline-assembly assembly { size := extcodesize(account) } return size > 0; }
/** * @dev Returns true if `account` is a contract. */
NatSpecMultiLine
v0.8.6+commit.11564f7e
MIT
ipfs://c01518611325b255d0c1f35c2d0900eced9cfd3642c4c42ef7a2b64650e21d44
{ "func_code_index": [ 91, 518 ] }
2,577
PlayboyShibaToken
PlayboyShibaToken.sol
0xa8f5621aa765f454f32201de526c54951c098046
Solidity
Address
library Address { /** * @dev Returns true if `account` is a contract. */ function isContract(address account) internal view returns (bool) { // This method relies in extcodesize, which returns 0 for contracts in // construction, since the code is only stored at the end of the // constructor execution. uint256 size; // solhint-disable-next-line no-inline-assembly assembly { size := extcodesize(account) } return size > 0; } /** * @dev Replacement for Solidity's `transfer`: sends `amount` wei to * `recipient`, forwarding all available gas and reverting on errors. */ function sendValue(address payable recipient, uint256 amount) internal { require(address(this).balance >= amount, "Address: insufficient balance"); // solhint-disable-next-line avoid-low-level-calls, avoid-call-value (bool success, ) = recipient.call{ value: amount }(""); require(success, "Address: unable to send value, recipient may have reverted"); } /** * @dev Performs a Solidity function call using a low level `call`. * A plain`call` is an unsafe replacement for a function call: use this * function instead. * * If `target` reverts with a revert reason, it is bubbled up by this * function (like regular Solidity function calls). * * Returns the raw returned data. */ function functionCall(address target, bytes memory data) internal returns (bytes memory) { return functionCall(target, data, "Address: low-level call failed"); } /** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], but with * `errorMessage` as a fallback revert reason when `target` reverts. */ function functionCall(address target, bytes memory data, string memory errorMessage) internal returns (bytes memory) { return _functionCallWithValue(target, data, 0, errorMessage); } /** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], * but also transferring `value` wei to `target`. */ function functionCallWithValue(address target, bytes memory data, uint256 value) internal returns (bytes memory) { return functionCallWithValue(target, data, value, "Address: low-level call with value failed"); } /** * @dev Same as {xref-Address-functionCallWithValue-address-bytes-uint256-}[`functionCallWithValue`], but * with `errorMessage` as a fallback revert reason when `target` reverts. */ function functionCallWithValue(address target, bytes memory data, uint256 value, string memory errorMessage) internal returns (bytes memory) { require(address(this).balance >= value, "Address: insufficient balance for call"); return _functionCallWithValue(target, data, value, errorMessage); } function _functionCallWithValue(address target, bytes memory data, uint256 weiValue, string memory errorMessage) private returns (bytes memory) { require(isContract(target), "Address: call to non-contract"); // solhint-disable-next-line avoid-low-level-calls (bool success, bytes memory returndata) = target.call{ value: weiValue }(data); if (success) { return returndata; } else { // Look for revert reason and bubble it up if present if (returndata.length > 0) { // The easiest way to bubble the revert reason is using memory via assembly // solhint-disable-next-line no-inline-assembly assembly { let returndata_size := mload(returndata) revert(add(32, returndata), returndata_size) } } else { revert(errorMessage); } } } }
/** * @dev Collection of functions related to the address type */
NatSpecMultiLine
sendValue
function sendValue(address payable recipient, uint256 amount) internal { require(address(this).balance >= amount, "Address: insufficient balance"); // solhint-disable-next-line avoid-low-level-calls, avoid-call-value (bool success, ) = recipient.call{ value: amount }(""); require(success, "Address: unable to send value, recipient may have reverted"); }
/** * @dev Replacement for Solidity's `transfer`: sends `amount` wei to * `recipient`, forwarding all available gas and reverting on errors. */
NatSpecMultiLine
v0.8.6+commit.11564f7e
MIT
ipfs://c01518611325b255d0c1f35c2d0900eced9cfd3642c4c42ef7a2b64650e21d44
{ "func_code_index": [ 688, 1090 ] }
2,578
PlayboyShibaToken
PlayboyShibaToken.sol
0xa8f5621aa765f454f32201de526c54951c098046
Solidity
Address
library Address { /** * @dev Returns true if `account` is a contract. */ function isContract(address account) internal view returns (bool) { // This method relies in extcodesize, which returns 0 for contracts in // construction, since the code is only stored at the end of the // constructor execution. uint256 size; // solhint-disable-next-line no-inline-assembly assembly { size := extcodesize(account) } return size > 0; } /** * @dev Replacement for Solidity's `transfer`: sends `amount` wei to * `recipient`, forwarding all available gas and reverting on errors. */ function sendValue(address payable recipient, uint256 amount) internal { require(address(this).balance >= amount, "Address: insufficient balance"); // solhint-disable-next-line avoid-low-level-calls, avoid-call-value (bool success, ) = recipient.call{ value: amount }(""); require(success, "Address: unable to send value, recipient may have reverted"); } /** * @dev Performs a Solidity function call using a low level `call`. * A plain`call` is an unsafe replacement for a function call: use this * function instead. * * If `target` reverts with a revert reason, it is bubbled up by this * function (like regular Solidity function calls). * * Returns the raw returned data. */ function functionCall(address target, bytes memory data) internal returns (bytes memory) { return functionCall(target, data, "Address: low-level call failed"); } /** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], but with * `errorMessage` as a fallback revert reason when `target` reverts. */ function functionCall(address target, bytes memory data, string memory errorMessage) internal returns (bytes memory) { return _functionCallWithValue(target, data, 0, errorMessage); } /** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], * but also transferring `value` wei to `target`. */ function functionCallWithValue(address target, bytes memory data, uint256 value) internal returns (bytes memory) { return functionCallWithValue(target, data, value, "Address: low-level call with value failed"); } /** * @dev Same as {xref-Address-functionCallWithValue-address-bytes-uint256-}[`functionCallWithValue`], but * with `errorMessage` as a fallback revert reason when `target` reverts. */ function functionCallWithValue(address target, bytes memory data, uint256 value, string memory errorMessage) internal returns (bytes memory) { require(address(this).balance >= value, "Address: insufficient balance for call"); return _functionCallWithValue(target, data, value, errorMessage); } function _functionCallWithValue(address target, bytes memory data, uint256 weiValue, string memory errorMessage) private returns (bytes memory) { require(isContract(target), "Address: call to non-contract"); // solhint-disable-next-line avoid-low-level-calls (bool success, bytes memory returndata) = target.call{ value: weiValue }(data); if (success) { return returndata; } else { // Look for revert reason and bubble it up if present if (returndata.length > 0) { // The easiest way to bubble the revert reason is using memory via assembly // solhint-disable-next-line no-inline-assembly assembly { let returndata_size := mload(returndata) revert(add(32, returndata), returndata_size) } } else { revert(errorMessage); } } } }
/** * @dev Collection of functions related to the address type */
NatSpecMultiLine
functionCall
function functionCall(address target, bytes memory data) internal returns (bytes memory) { return functionCall(target, data, "Address: low-level call failed"); }
/** * @dev Performs a Solidity function call using a low level `call`. * A plain`call` is an unsafe replacement for a function call: use this * function instead. * * If `target` reverts with a revert reason, it is bubbled up by this * function (like regular Solidity function calls). * * Returns the raw returned data. */
NatSpecMultiLine
v0.8.6+commit.11564f7e
MIT
ipfs://c01518611325b255d0c1f35c2d0900eced9cfd3642c4c42ef7a2b64650e21d44
{ "func_code_index": [ 1474, 1652 ] }
2,579
PlayboyShibaToken
PlayboyShibaToken.sol
0xa8f5621aa765f454f32201de526c54951c098046
Solidity
Address
library Address { /** * @dev Returns true if `account` is a contract. */ function isContract(address account) internal view returns (bool) { // This method relies in extcodesize, which returns 0 for contracts in // construction, since the code is only stored at the end of the // constructor execution. uint256 size; // solhint-disable-next-line no-inline-assembly assembly { size := extcodesize(account) } return size > 0; } /** * @dev Replacement for Solidity's `transfer`: sends `amount` wei to * `recipient`, forwarding all available gas and reverting on errors. */ function sendValue(address payable recipient, uint256 amount) internal { require(address(this).balance >= amount, "Address: insufficient balance"); // solhint-disable-next-line avoid-low-level-calls, avoid-call-value (bool success, ) = recipient.call{ value: amount }(""); require(success, "Address: unable to send value, recipient may have reverted"); } /** * @dev Performs a Solidity function call using a low level `call`. * A plain`call` is an unsafe replacement for a function call: use this * function instead. * * If `target` reverts with a revert reason, it is bubbled up by this * function (like regular Solidity function calls). * * Returns the raw returned data. */ function functionCall(address target, bytes memory data) internal returns (bytes memory) { return functionCall(target, data, "Address: low-level call failed"); } /** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], but with * `errorMessage` as a fallback revert reason when `target` reverts. */ function functionCall(address target, bytes memory data, string memory errorMessage) internal returns (bytes memory) { return _functionCallWithValue(target, data, 0, errorMessage); } /** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], * but also transferring `value` wei to `target`. */ function functionCallWithValue(address target, bytes memory data, uint256 value) internal returns (bytes memory) { return functionCallWithValue(target, data, value, "Address: low-level call with value failed"); } /** * @dev Same as {xref-Address-functionCallWithValue-address-bytes-uint256-}[`functionCallWithValue`], but * with `errorMessage` as a fallback revert reason when `target` reverts. */ function functionCallWithValue(address target, bytes memory data, uint256 value, string memory errorMessage) internal returns (bytes memory) { require(address(this).balance >= value, "Address: insufficient balance for call"); return _functionCallWithValue(target, data, value, errorMessage); } function _functionCallWithValue(address target, bytes memory data, uint256 weiValue, string memory errorMessage) private returns (bytes memory) { require(isContract(target), "Address: call to non-contract"); // solhint-disable-next-line avoid-low-level-calls (bool success, bytes memory returndata) = target.call{ value: weiValue }(data); if (success) { return returndata; } else { // Look for revert reason and bubble it up if present if (returndata.length > 0) { // The easiest way to bubble the revert reason is using memory via assembly // solhint-disable-next-line no-inline-assembly assembly { let returndata_size := mload(returndata) revert(add(32, returndata), returndata_size) } } else { revert(errorMessage); } } } }
/** * @dev Collection of functions related to the address type */
NatSpecMultiLine
functionCall
function functionCall(address target, bytes memory data, string memory errorMessage) internal returns (bytes memory) { return _functionCallWithValue(target, data, 0, errorMessage); }
/** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], but with * `errorMessage` as a fallback revert reason when `target` reverts. */
NatSpecMultiLine
v0.8.6+commit.11564f7e
MIT
ipfs://c01518611325b255d0c1f35c2d0900eced9cfd3642c4c42ef7a2b64650e21d44
{ "func_code_index": [ 1837, 2038 ] }
2,580
PlayboyShibaToken
PlayboyShibaToken.sol
0xa8f5621aa765f454f32201de526c54951c098046
Solidity
Address
library Address { /** * @dev Returns true if `account` is a contract. */ function isContract(address account) internal view returns (bool) { // This method relies in extcodesize, which returns 0 for contracts in // construction, since the code is only stored at the end of the // constructor execution. uint256 size; // solhint-disable-next-line no-inline-assembly assembly { size := extcodesize(account) } return size > 0; } /** * @dev Replacement for Solidity's `transfer`: sends `amount` wei to * `recipient`, forwarding all available gas and reverting on errors. */ function sendValue(address payable recipient, uint256 amount) internal { require(address(this).balance >= amount, "Address: insufficient balance"); // solhint-disable-next-line avoid-low-level-calls, avoid-call-value (bool success, ) = recipient.call{ value: amount }(""); require(success, "Address: unable to send value, recipient may have reverted"); } /** * @dev Performs a Solidity function call using a low level `call`. * A plain`call` is an unsafe replacement for a function call: use this * function instead. * * If `target` reverts with a revert reason, it is bubbled up by this * function (like regular Solidity function calls). * * Returns the raw returned data. */ function functionCall(address target, bytes memory data) internal returns (bytes memory) { return functionCall(target, data, "Address: low-level call failed"); } /** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], but with * `errorMessage` as a fallback revert reason when `target` reverts. */ function functionCall(address target, bytes memory data, string memory errorMessage) internal returns (bytes memory) { return _functionCallWithValue(target, data, 0, errorMessage); } /** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], * but also transferring `value` wei to `target`. */ function functionCallWithValue(address target, bytes memory data, uint256 value) internal returns (bytes memory) { return functionCallWithValue(target, data, value, "Address: low-level call with value failed"); } /** * @dev Same as {xref-Address-functionCallWithValue-address-bytes-uint256-}[`functionCallWithValue`], but * with `errorMessage` as a fallback revert reason when `target` reverts. */ function functionCallWithValue(address target, bytes memory data, uint256 value, string memory errorMessage) internal returns (bytes memory) { require(address(this).balance >= value, "Address: insufficient balance for call"); return _functionCallWithValue(target, data, value, errorMessage); } function _functionCallWithValue(address target, bytes memory data, uint256 weiValue, string memory errorMessage) private returns (bytes memory) { require(isContract(target), "Address: call to non-contract"); // solhint-disable-next-line avoid-low-level-calls (bool success, bytes memory returndata) = target.call{ value: weiValue }(data); if (success) { return returndata; } else { // Look for revert reason and bubble it up if present if (returndata.length > 0) { // The easiest way to bubble the revert reason is using memory via assembly // solhint-disable-next-line no-inline-assembly assembly { let returndata_size := mload(returndata) revert(add(32, returndata), returndata_size) } } else { revert(errorMessage); } } } }
/** * @dev Collection of functions related to the address type */
NatSpecMultiLine
functionCallWithValue
function functionCallWithValue(address target, bytes memory data, uint256 value) internal returns (bytes memory) { return functionCallWithValue(target, data, value, "Address: low-level call with value failed"); }
/** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], * but also transferring `value` wei to `target`. */
NatSpecMultiLine
v0.8.6+commit.11564f7e
MIT
ipfs://c01518611325b255d0c1f35c2d0900eced9cfd3642c4c42ef7a2b64650e21d44
{ "func_code_index": [ 2195, 2426 ] }
2,581
PlayboyShibaToken
PlayboyShibaToken.sol
0xa8f5621aa765f454f32201de526c54951c098046
Solidity
Address
library Address { /** * @dev Returns true if `account` is a contract. */ function isContract(address account) internal view returns (bool) { // This method relies in extcodesize, which returns 0 for contracts in // construction, since the code is only stored at the end of the // constructor execution. uint256 size; // solhint-disable-next-line no-inline-assembly assembly { size := extcodesize(account) } return size > 0; } /** * @dev Replacement for Solidity's `transfer`: sends `amount` wei to * `recipient`, forwarding all available gas and reverting on errors. */ function sendValue(address payable recipient, uint256 amount) internal { require(address(this).balance >= amount, "Address: insufficient balance"); // solhint-disable-next-line avoid-low-level-calls, avoid-call-value (bool success, ) = recipient.call{ value: amount }(""); require(success, "Address: unable to send value, recipient may have reverted"); } /** * @dev Performs a Solidity function call using a low level `call`. * A plain`call` is an unsafe replacement for a function call: use this * function instead. * * If `target` reverts with a revert reason, it is bubbled up by this * function (like regular Solidity function calls). * * Returns the raw returned data. */ function functionCall(address target, bytes memory data) internal returns (bytes memory) { return functionCall(target, data, "Address: low-level call failed"); } /** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], but with * `errorMessage` as a fallback revert reason when `target` reverts. */ function functionCall(address target, bytes memory data, string memory errorMessage) internal returns (bytes memory) { return _functionCallWithValue(target, data, 0, errorMessage); } /** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], * but also transferring `value` wei to `target`. */ function functionCallWithValue(address target, bytes memory data, uint256 value) internal returns (bytes memory) { return functionCallWithValue(target, data, value, "Address: low-level call with value failed"); } /** * @dev Same as {xref-Address-functionCallWithValue-address-bytes-uint256-}[`functionCallWithValue`], but * with `errorMessage` as a fallback revert reason when `target` reverts. */ function functionCallWithValue(address target, bytes memory data, uint256 value, string memory errorMessage) internal returns (bytes memory) { require(address(this).balance >= value, "Address: insufficient balance for call"); return _functionCallWithValue(target, data, value, errorMessage); } function _functionCallWithValue(address target, bytes memory data, uint256 weiValue, string memory errorMessage) private returns (bytes memory) { require(isContract(target), "Address: call to non-contract"); // solhint-disable-next-line avoid-low-level-calls (bool success, bytes memory returndata) = target.call{ value: weiValue }(data); if (success) { return returndata; } else { // Look for revert reason and bubble it up if present if (returndata.length > 0) { // The easiest way to bubble the revert reason is using memory via assembly // solhint-disable-next-line no-inline-assembly assembly { let returndata_size := mload(returndata) revert(add(32, returndata), returndata_size) } } else { revert(errorMessage); } } } }
/** * @dev Collection of functions related to the address type */
NatSpecMultiLine
functionCallWithValue
function functionCallWithValue(address target, bytes memory data, uint256 value, string memory errorMessage) internal returns (bytes memory) { require(address(this).balance >= value, "Address: insufficient balance for call"); return _functionCallWithValue(target, data, value, errorMessage); }
/** * @dev Same as {xref-Address-functionCallWithValue-address-bytes-uint256-}[`functionCallWithValue`], but * with `errorMessage` as a fallback revert reason when `target` reverts. */
NatSpecMultiLine
v0.8.6+commit.11564f7e
MIT
ipfs://c01518611325b255d0c1f35c2d0900eced9cfd3642c4c42ef7a2b64650e21d44
{ "func_code_index": [ 2637, 2958 ] }
2,582
PlayboyShibaToken
PlayboyShibaToken.sol
0xa8f5621aa765f454f32201de526c54951c098046
Solidity
Ownable
contract Ownable is Context { address private _owner; event OwnershipTransferred(address indexed previousOwner, address indexed newOwner); /** * @dev Initializes the contract setting the deployer as the initial owner. */ constructor () { address msgSender = _msgSender(); _owner = msgSender; emit OwnershipTransferred(address(0), msgSender); } /** * @dev Returns the address of the current owner. */ modifier onlyOwner() { require(_owner == _msgSender(), "Ownable: caller is not the owner"); _; } /** * @dev Throws if called by any account other than the owner. */ function owner() internal view returns (address) { return _owner; } }
/** * @dev Contract module which provides a basic access control mechanism, where * there is an account (an owner) that can be granted exclusive access to * specific functions. * * By default, the owner account will be the one that deploys the contract. * * This module is used through inheritance. It will make available the modifier * `onlyOwner`, which can be applied to your functions to restrict their use to * the owner. */
NatSpecMultiLine
owner
function owner() internal view returns (address) { return _owner; }
/** * @dev Throws if called by any account other than the owner. */
NatSpecMultiLine
v0.8.6+commit.11564f7e
MIT
ipfs://c01518611325b255d0c1f35c2d0900eced9cfd3642c4c42ef7a2b64650e21d44
{ "func_code_index": [ 706, 792 ] }
2,583
PuppyFrunk
PuppyFrunk.sol
0x5054288fbaf74fe608fd612300c4196d3370966b
Solidity
IERC20
interface IERC20 { /** * @dev Returns the amount of tokens in existence. */ function totalSupply() external view returns (uint256); /** * @dev Returns the amount of tokens owned by `account`. */ function balanceOf(address account) external view returns (uint256); /** * @dev Moves `amount` tokens from the caller's account to `recipient`. * * Returns a boolean value indicating whether the operation succeeded. * * Emits a {Transfer} event. */ function transfer(address recipient, uint256 amount) external returns (bool); /** * @dev Returns the remaining number of tokens that `spender` will be * allowed to spend on behalf of `owner` through {transferFrom}. This is * zero by default. * * This value changes when {approve} or {transferFrom} are called. */ function allowance(address owner, address spender) external view returns (uint256); /** * @dev Sets `amount` as the allowance of `spender` over the caller's tokens. * * Returns a boolean value indicating whether the operation succeeded. * * IMPORTANT: Beware that changing an allowance with this method brings the risk * that someone may use both the old and the new allowance by unfortunate * transaction ordering. One possible solution to mitigate this race * condition is to first reduce the spender's allowance to 0 and set the * desired value afterwards: * https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729 * * Emits an {Approval} event. */ function approve(address spender, uint256 amount) external returns (bool); /** * @dev Moves `amount` tokens from `sender` to `recipient` using the * allowance mechanism. `amount` is then deducted from the caller's * allowance. * * Returns a boolean value indicating whether the operation succeeded. * * Emits a {Transfer} event. */ function transferFrom(address sender, address recipient, uint256 amount) external returns (bool); /** * @dev Emitted when `value` tokens are moved from one account (`from`) to * another (`to`). * * Note that `value` may be zero. */ event Transfer(address indexed from, address indexed to, uint256 value); /** * @dev Emitted when the allowance of a `spender` for an `owner` is set by * a call to {approve}. `value` is the new allowance. */ event Approval(address indexed owner, address indexed spender, uint256 value); }
totalSupply
function totalSupply() external view returns (uint256);
/** * @dev Returns the amount of tokens in existence. */
NatSpecMultiLine
v0.6.12+commit.27d51765
MIT
ipfs://2da08609a5eaa22adc87cca9854667e5b89c57d7fa813e63a2a3fedff1868974
{ "func_code_index": [ 104, 168 ] }
2,584
PuppyFrunk
PuppyFrunk.sol
0x5054288fbaf74fe608fd612300c4196d3370966b
Solidity
IERC20
interface IERC20 { /** * @dev Returns the amount of tokens in existence. */ function totalSupply() external view returns (uint256); /** * @dev Returns the amount of tokens owned by `account`. */ function balanceOf(address account) external view returns (uint256); /** * @dev Moves `amount` tokens from the caller's account to `recipient`. * * Returns a boolean value indicating whether the operation succeeded. * * Emits a {Transfer} event. */ function transfer(address recipient, uint256 amount) external returns (bool); /** * @dev Returns the remaining number of tokens that `spender` will be * allowed to spend on behalf of `owner` through {transferFrom}. This is * zero by default. * * This value changes when {approve} or {transferFrom} are called. */ function allowance(address owner, address spender) external view returns (uint256); /** * @dev Sets `amount` as the allowance of `spender` over the caller's tokens. * * Returns a boolean value indicating whether the operation succeeded. * * IMPORTANT: Beware that changing an allowance with this method brings the risk * that someone may use both the old and the new allowance by unfortunate * transaction ordering. One possible solution to mitigate this race * condition is to first reduce the spender's allowance to 0 and set the * desired value afterwards: * https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729 * * Emits an {Approval} event. */ function approve(address spender, uint256 amount) external returns (bool); /** * @dev Moves `amount` tokens from `sender` to `recipient` using the * allowance mechanism. `amount` is then deducted from the caller's * allowance. * * Returns a boolean value indicating whether the operation succeeded. * * Emits a {Transfer} event. */ function transferFrom(address sender, address recipient, uint256 amount) external returns (bool); /** * @dev Emitted when `value` tokens are moved from one account (`from`) to * another (`to`). * * Note that `value` may be zero. */ event Transfer(address indexed from, address indexed to, uint256 value); /** * @dev Emitted when the allowance of a `spender` for an `owner` is set by * a call to {approve}. `value` is the new allowance. */ event Approval(address indexed owner, address indexed spender, uint256 value); }
balanceOf
function balanceOf(address account) external view returns (uint256);
/** * @dev Returns the amount of tokens owned by `account`. */
NatSpecMultiLine
v0.6.12+commit.27d51765
MIT
ipfs://2da08609a5eaa22adc87cca9854667e5b89c57d7fa813e63a2a3fedff1868974
{ "func_code_index": [ 261, 338 ] }
2,585
PuppyFrunk
PuppyFrunk.sol
0x5054288fbaf74fe608fd612300c4196d3370966b
Solidity
IERC20
interface IERC20 { /** * @dev Returns the amount of tokens in existence. */ function totalSupply() external view returns (uint256); /** * @dev Returns the amount of tokens owned by `account`. */ function balanceOf(address account) external view returns (uint256); /** * @dev Moves `amount` tokens from the caller's account to `recipient`. * * Returns a boolean value indicating whether the operation succeeded. * * Emits a {Transfer} event. */ function transfer(address recipient, uint256 amount) external returns (bool); /** * @dev Returns the remaining number of tokens that `spender` will be * allowed to spend on behalf of `owner` through {transferFrom}. This is * zero by default. * * This value changes when {approve} or {transferFrom} are called. */ function allowance(address owner, address spender) external view returns (uint256); /** * @dev Sets `amount` as the allowance of `spender` over the caller's tokens. * * Returns a boolean value indicating whether the operation succeeded. * * IMPORTANT: Beware that changing an allowance with this method brings the risk * that someone may use both the old and the new allowance by unfortunate * transaction ordering. One possible solution to mitigate this race * condition is to first reduce the spender's allowance to 0 and set the * desired value afterwards: * https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729 * * Emits an {Approval} event. */ function approve(address spender, uint256 amount) external returns (bool); /** * @dev Moves `amount` tokens from `sender` to `recipient` using the * allowance mechanism. `amount` is then deducted from the caller's * allowance. * * Returns a boolean value indicating whether the operation succeeded. * * Emits a {Transfer} event. */ function transferFrom(address sender, address recipient, uint256 amount) external returns (bool); /** * @dev Emitted when `value` tokens are moved from one account (`from`) to * another (`to`). * * Note that `value` may be zero. */ event Transfer(address indexed from, address indexed to, uint256 value); /** * @dev Emitted when the allowance of a `spender` for an `owner` is set by * a call to {approve}. `value` is the new allowance. */ event Approval(address indexed owner, address indexed spender, uint256 value); }
transfer
function transfer(address recipient, uint256 amount) external returns (bool);
/** * @dev Moves `amount` tokens from the caller's account to `recipient`. * * Returns a boolean value indicating whether the operation succeeded. * * Emits a {Transfer} event. */
NatSpecMultiLine
v0.6.12+commit.27d51765
MIT
ipfs://2da08609a5eaa22adc87cca9854667e5b89c57d7fa813e63a2a3fedff1868974
{ "func_code_index": [ 584, 670 ] }
2,586
PuppyFrunk
PuppyFrunk.sol
0x5054288fbaf74fe608fd612300c4196d3370966b
Solidity
IERC20
interface IERC20 { /** * @dev Returns the amount of tokens in existence. */ function totalSupply() external view returns (uint256); /** * @dev Returns the amount of tokens owned by `account`. */ function balanceOf(address account) external view returns (uint256); /** * @dev Moves `amount` tokens from the caller's account to `recipient`. * * Returns a boolean value indicating whether the operation succeeded. * * Emits a {Transfer} event. */ function transfer(address recipient, uint256 amount) external returns (bool); /** * @dev Returns the remaining number of tokens that `spender` will be * allowed to spend on behalf of `owner` through {transferFrom}. This is * zero by default. * * This value changes when {approve} or {transferFrom} are called. */ function allowance(address owner, address spender) external view returns (uint256); /** * @dev Sets `amount` as the allowance of `spender` over the caller's tokens. * * Returns a boolean value indicating whether the operation succeeded. * * IMPORTANT: Beware that changing an allowance with this method brings the risk * that someone may use both the old and the new allowance by unfortunate * transaction ordering. One possible solution to mitigate this race * condition is to first reduce the spender's allowance to 0 and set the * desired value afterwards: * https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729 * * Emits an {Approval} event. */ function approve(address spender, uint256 amount) external returns (bool); /** * @dev Moves `amount` tokens from `sender` to `recipient` using the * allowance mechanism. `amount` is then deducted from the caller's * allowance. * * Returns a boolean value indicating whether the operation succeeded. * * Emits a {Transfer} event. */ function transferFrom(address sender, address recipient, uint256 amount) external returns (bool); /** * @dev Emitted when `value` tokens are moved from one account (`from`) to * another (`to`). * * Note that `value` may be zero. */ event Transfer(address indexed from, address indexed to, uint256 value); /** * @dev Emitted when the allowance of a `spender` for an `owner` is set by * a call to {approve}. `value` is the new allowance. */ event Approval(address indexed owner, address indexed spender, uint256 value); }
allowance
function allowance(address owner, address spender) external view returns (uint256);
/** * @dev Returns the remaining number of tokens that `spender` will be * allowed to spend on behalf of `owner` through {transferFrom}. This is * zero by default. * * This value changes when {approve} or {transferFrom} are called. */
NatSpecMultiLine
v0.6.12+commit.27d51765
MIT
ipfs://2da08609a5eaa22adc87cca9854667e5b89c57d7fa813e63a2a3fedff1868974
{ "func_code_index": [ 971, 1063 ] }
2,587
PuppyFrunk
PuppyFrunk.sol
0x5054288fbaf74fe608fd612300c4196d3370966b
Solidity
IERC20
interface IERC20 { /** * @dev Returns the amount of tokens in existence. */ function totalSupply() external view returns (uint256); /** * @dev Returns the amount of tokens owned by `account`. */ function balanceOf(address account) external view returns (uint256); /** * @dev Moves `amount` tokens from the caller's account to `recipient`. * * Returns a boolean value indicating whether the operation succeeded. * * Emits a {Transfer} event. */ function transfer(address recipient, uint256 amount) external returns (bool); /** * @dev Returns the remaining number of tokens that `spender` will be * allowed to spend on behalf of `owner` through {transferFrom}. This is * zero by default. * * This value changes when {approve} or {transferFrom} are called. */ function allowance(address owner, address spender) external view returns (uint256); /** * @dev Sets `amount` as the allowance of `spender` over the caller's tokens. * * Returns a boolean value indicating whether the operation succeeded. * * IMPORTANT: Beware that changing an allowance with this method brings the risk * that someone may use both the old and the new allowance by unfortunate * transaction ordering. One possible solution to mitigate this race * condition is to first reduce the spender's allowance to 0 and set the * desired value afterwards: * https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729 * * Emits an {Approval} event. */ function approve(address spender, uint256 amount) external returns (bool); /** * @dev Moves `amount` tokens from `sender` to `recipient` using the * allowance mechanism. `amount` is then deducted from the caller's * allowance. * * Returns a boolean value indicating whether the operation succeeded. * * Emits a {Transfer} event. */ function transferFrom(address sender, address recipient, uint256 amount) external returns (bool); /** * @dev Emitted when `value` tokens are moved from one account (`from`) to * another (`to`). * * Note that `value` may be zero. */ event Transfer(address indexed from, address indexed to, uint256 value); /** * @dev Emitted when the allowance of a `spender` for an `owner` is set by * a call to {approve}. `value` is the new allowance. */ event Approval(address indexed owner, address indexed spender, uint256 value); }
approve
function approve(address spender, uint256 amount) external returns (bool);
/** * @dev Sets `amount` as the allowance of `spender` over the caller's tokens. * * Returns a boolean value indicating whether the operation succeeded. * * IMPORTANT: Beware that changing an allowance with this method brings the risk * that someone may use both the old and the new allowance by unfortunate * transaction ordering. One possible solution to mitigate this race * condition is to first reduce the spender's allowance to 0 and set the * desired value afterwards: * https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729 * * Emits an {Approval} event. */
NatSpecMultiLine
v0.6.12+commit.27d51765
MIT
ipfs://2da08609a5eaa22adc87cca9854667e5b89c57d7fa813e63a2a3fedff1868974
{ "func_code_index": [ 1770, 1853 ] }
2,588
PuppyFrunk
PuppyFrunk.sol
0x5054288fbaf74fe608fd612300c4196d3370966b
Solidity
IERC20
interface IERC20 { /** * @dev Returns the amount of tokens in existence. */ function totalSupply() external view returns (uint256); /** * @dev Returns the amount of tokens owned by `account`. */ function balanceOf(address account) external view returns (uint256); /** * @dev Moves `amount` tokens from the caller's account to `recipient`. * * Returns a boolean value indicating whether the operation succeeded. * * Emits a {Transfer} event. */ function transfer(address recipient, uint256 amount) external returns (bool); /** * @dev Returns the remaining number of tokens that `spender` will be * allowed to spend on behalf of `owner` through {transferFrom}. This is * zero by default. * * This value changes when {approve} or {transferFrom} are called. */ function allowance(address owner, address spender) external view returns (uint256); /** * @dev Sets `amount` as the allowance of `spender` over the caller's tokens. * * Returns a boolean value indicating whether the operation succeeded. * * IMPORTANT: Beware that changing an allowance with this method brings the risk * that someone may use both the old and the new allowance by unfortunate * transaction ordering. One possible solution to mitigate this race * condition is to first reduce the spender's allowance to 0 and set the * desired value afterwards: * https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729 * * Emits an {Approval} event. */ function approve(address spender, uint256 amount) external returns (bool); /** * @dev Moves `amount` tokens from `sender` to `recipient` using the * allowance mechanism. `amount` is then deducted from the caller's * allowance. * * Returns a boolean value indicating whether the operation succeeded. * * Emits a {Transfer} event. */ function transferFrom(address sender, address recipient, uint256 amount) external returns (bool); /** * @dev Emitted when `value` tokens are moved from one account (`from`) to * another (`to`). * * Note that `value` may be zero. */ event Transfer(address indexed from, address indexed to, uint256 value); /** * @dev Emitted when the allowance of a `spender` for an `owner` is set by * a call to {approve}. `value` is the new allowance. */ event Approval(address indexed owner, address indexed spender, uint256 value); }
transferFrom
function transferFrom(address sender, address recipient, uint256 amount) external returns (bool);
/** * @dev Moves `amount` tokens from `sender` to `recipient` using the * allowance mechanism. `amount` is then deducted from the caller's * allowance. * * Returns a boolean value indicating whether the operation succeeded. * * Emits a {Transfer} event. */
NatSpecMultiLine
v0.6.12+commit.27d51765
MIT
ipfs://2da08609a5eaa22adc87cca9854667e5b89c57d7fa813e63a2a3fedff1868974
{ "func_code_index": [ 2194, 2300 ] }
2,589
PuppyFrunk
PuppyFrunk.sol
0x5054288fbaf74fe608fd612300c4196d3370966b
Solidity
SafeMath
library SafeMath { /** * @dev Returns the addition of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `+` operator. * * Requirements: * * - Addition cannot overflow. */ function add(uint256 a, uint256 b) internal pure returns (uint256) { uint256 c = a + b; require(c >= a, "SafeMath: addition overflow"); return c; } /** * @dev Returns the subtraction of two unsigned integers, reverting on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. * * Requirements: * * - Subtraction cannot overflow. */ function sub(uint256 a, uint256 b) internal pure returns (uint256) { return sub(a, b, "SafeMath: subtraction overflow"); } /** * @dev Returns the subtraction of two unsigned integers, reverting with custom message on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. * * Requirements: * * - Subtraction cannot overflow. */ function sub(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b <= a, errorMessage); uint256 c = a - b; return c; } /** * @dev Returns the multiplication of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `*` operator. * * Requirements: * * - Multiplication cannot overflow. */ function mul(uint256 a, uint256 b) internal pure returns (uint256) { // Gas optimization: this is cheaper than requiring 'a' not being zero, but the // benefit is lost if 'b' is also tested. // See: https://github.com/OpenZeppelin/openzeppelin-contracts/pull/522 if (a == 0) { return 0; } uint256 c = a * b; require(c / a == b, "SafeMath: multiplication overflow"); return c; } /** * @dev Returns the integer division of two unsigned integers. Reverts on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function div(uint256 a, uint256 b) internal pure returns (uint256) { return div(a, b, "SafeMath: division by zero"); } /** * @dev Returns the integer division of two unsigned integers. Reverts with custom message on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function div(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b > 0, errorMessage); uint256 c = a / b; // assert(a == b * c + a % b); // There is no case in which this doesn't hold return c; } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function mod(uint256 a, uint256 b) internal pure returns (uint256) { return mod(a, b, "SafeMath: modulo by zero"); } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts with custom message when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function mod(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b != 0, errorMessage); return a % b; } }
add
function add(uint256 a, uint256 b) internal pure returns (uint256) { uint256 c = a + b; require(c >= a, "SafeMath: addition overflow"); return c; }
/** * @dev Returns the addition of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `+` operator. * * Requirements: * * - Addition cannot overflow. */
NatSpecMultiLine
v0.6.12+commit.27d51765
MIT
ipfs://2da08609a5eaa22adc87cca9854667e5b89c57d7fa813e63a2a3fedff1868974
{ "func_code_index": [ 290, 496 ] }
2,590
PuppyFrunk
PuppyFrunk.sol
0x5054288fbaf74fe608fd612300c4196d3370966b
Solidity
SafeMath
library SafeMath { /** * @dev Returns the addition of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `+` operator. * * Requirements: * * - Addition cannot overflow. */ function add(uint256 a, uint256 b) internal pure returns (uint256) { uint256 c = a + b; require(c >= a, "SafeMath: addition overflow"); return c; } /** * @dev Returns the subtraction of two unsigned integers, reverting on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. * * Requirements: * * - Subtraction cannot overflow. */ function sub(uint256 a, uint256 b) internal pure returns (uint256) { return sub(a, b, "SafeMath: subtraction overflow"); } /** * @dev Returns the subtraction of two unsigned integers, reverting with custom message on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. * * Requirements: * * - Subtraction cannot overflow. */ function sub(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b <= a, errorMessage); uint256 c = a - b; return c; } /** * @dev Returns the multiplication of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `*` operator. * * Requirements: * * - Multiplication cannot overflow. */ function mul(uint256 a, uint256 b) internal pure returns (uint256) { // Gas optimization: this is cheaper than requiring 'a' not being zero, but the // benefit is lost if 'b' is also tested. // See: https://github.com/OpenZeppelin/openzeppelin-contracts/pull/522 if (a == 0) { return 0; } uint256 c = a * b; require(c / a == b, "SafeMath: multiplication overflow"); return c; } /** * @dev Returns the integer division of two unsigned integers. Reverts on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function div(uint256 a, uint256 b) internal pure returns (uint256) { return div(a, b, "SafeMath: division by zero"); } /** * @dev Returns the integer division of two unsigned integers. Reverts with custom message on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function div(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b > 0, errorMessage); uint256 c = a / b; // assert(a == b * c + a % b); // There is no case in which this doesn't hold return c; } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function mod(uint256 a, uint256 b) internal pure returns (uint256) { return mod(a, b, "SafeMath: modulo by zero"); } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts with custom message when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function mod(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b != 0, errorMessage); return a % b; } }
sub
function sub(uint256 a, uint256 b) internal pure returns (uint256) { return sub(a, b, "SafeMath: subtraction overflow"); }
/** * @dev Returns the subtraction of two unsigned integers, reverting on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. * * Requirements: * * - Subtraction cannot overflow. */
NatSpecMultiLine
v0.6.12+commit.27d51765
MIT
ipfs://2da08609a5eaa22adc87cca9854667e5b89c57d7fa813e63a2a3fedff1868974
{ "func_code_index": [ 805, 958 ] }
2,591
PuppyFrunk
PuppyFrunk.sol
0x5054288fbaf74fe608fd612300c4196d3370966b
Solidity
SafeMath
library SafeMath { /** * @dev Returns the addition of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `+` operator. * * Requirements: * * - Addition cannot overflow. */ function add(uint256 a, uint256 b) internal pure returns (uint256) { uint256 c = a + b; require(c >= a, "SafeMath: addition overflow"); return c; } /** * @dev Returns the subtraction of two unsigned integers, reverting on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. * * Requirements: * * - Subtraction cannot overflow. */ function sub(uint256 a, uint256 b) internal pure returns (uint256) { return sub(a, b, "SafeMath: subtraction overflow"); } /** * @dev Returns the subtraction of two unsigned integers, reverting with custom message on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. * * Requirements: * * - Subtraction cannot overflow. */ function sub(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b <= a, errorMessage); uint256 c = a - b; return c; } /** * @dev Returns the multiplication of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `*` operator. * * Requirements: * * - Multiplication cannot overflow. */ function mul(uint256 a, uint256 b) internal pure returns (uint256) { // Gas optimization: this is cheaper than requiring 'a' not being zero, but the // benefit is lost if 'b' is also tested. // See: https://github.com/OpenZeppelin/openzeppelin-contracts/pull/522 if (a == 0) { return 0; } uint256 c = a * b; require(c / a == b, "SafeMath: multiplication overflow"); return c; } /** * @dev Returns the integer division of two unsigned integers. Reverts on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function div(uint256 a, uint256 b) internal pure returns (uint256) { return div(a, b, "SafeMath: division by zero"); } /** * @dev Returns the integer division of two unsigned integers. Reverts with custom message on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function div(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b > 0, errorMessage); uint256 c = a / b; // assert(a == b * c + a % b); // There is no case in which this doesn't hold return c; } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function mod(uint256 a, uint256 b) internal pure returns (uint256) { return mod(a, b, "SafeMath: modulo by zero"); } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts with custom message when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function mod(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b != 0, errorMessage); return a % b; } }
sub
function sub(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b <= a, errorMessage); uint256 c = a - b; return c; }
/** * @dev Returns the subtraction of two unsigned integers, reverting with custom message on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. * * Requirements: * * - Subtraction cannot overflow. */
NatSpecMultiLine
v0.6.12+commit.27d51765
MIT
ipfs://2da08609a5eaa22adc87cca9854667e5b89c57d7fa813e63a2a3fedff1868974
{ "func_code_index": [ 1287, 1504 ] }
2,592
PuppyFrunk
PuppyFrunk.sol
0x5054288fbaf74fe608fd612300c4196d3370966b
Solidity
SafeMath
library SafeMath { /** * @dev Returns the addition of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `+` operator. * * Requirements: * * - Addition cannot overflow. */ function add(uint256 a, uint256 b) internal pure returns (uint256) { uint256 c = a + b; require(c >= a, "SafeMath: addition overflow"); return c; } /** * @dev Returns the subtraction of two unsigned integers, reverting on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. * * Requirements: * * - Subtraction cannot overflow. */ function sub(uint256 a, uint256 b) internal pure returns (uint256) { return sub(a, b, "SafeMath: subtraction overflow"); } /** * @dev Returns the subtraction of two unsigned integers, reverting with custom message on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. * * Requirements: * * - Subtraction cannot overflow. */ function sub(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b <= a, errorMessage); uint256 c = a - b; return c; } /** * @dev Returns the multiplication of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `*` operator. * * Requirements: * * - Multiplication cannot overflow. */ function mul(uint256 a, uint256 b) internal pure returns (uint256) { // Gas optimization: this is cheaper than requiring 'a' not being zero, but the // benefit is lost if 'b' is also tested. // See: https://github.com/OpenZeppelin/openzeppelin-contracts/pull/522 if (a == 0) { return 0; } uint256 c = a * b; require(c / a == b, "SafeMath: multiplication overflow"); return c; } /** * @dev Returns the integer division of two unsigned integers. Reverts on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function div(uint256 a, uint256 b) internal pure returns (uint256) { return div(a, b, "SafeMath: division by zero"); } /** * @dev Returns the integer division of two unsigned integers. Reverts with custom message on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function div(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b > 0, errorMessage); uint256 c = a / b; // assert(a == b * c + a % b); // There is no case in which this doesn't hold return c; } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function mod(uint256 a, uint256 b) internal pure returns (uint256) { return mod(a, b, "SafeMath: modulo by zero"); } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts with custom message when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function mod(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b != 0, errorMessage); return a % b; } }
mul
function mul(uint256 a, uint256 b) internal pure returns (uint256) { // Gas optimization: this is cheaper than requiring 'a' not being zero, but the // benefit is lost if 'b' is also tested. // See: https://github.com/OpenZeppelin/openzeppelin-contracts/pull/522 if (a == 0) { return 0; } uint256 c = a * b; require(c / a == b, "SafeMath: multiplication overflow"); return c; }
/** * @dev Returns the multiplication of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `*` operator. * * Requirements: * * - Multiplication cannot overflow. */
NatSpecMultiLine
v0.6.12+commit.27d51765
MIT
ipfs://2da08609a5eaa22adc87cca9854667e5b89c57d7fa813e63a2a3fedff1868974
{ "func_code_index": [ 1789, 2309 ] }
2,593
PuppyFrunk
PuppyFrunk.sol
0x5054288fbaf74fe608fd612300c4196d3370966b
Solidity
SafeMath
library SafeMath { /** * @dev Returns the addition of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `+` operator. * * Requirements: * * - Addition cannot overflow. */ function add(uint256 a, uint256 b) internal pure returns (uint256) { uint256 c = a + b; require(c >= a, "SafeMath: addition overflow"); return c; } /** * @dev Returns the subtraction of two unsigned integers, reverting on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. * * Requirements: * * - Subtraction cannot overflow. */ function sub(uint256 a, uint256 b) internal pure returns (uint256) { return sub(a, b, "SafeMath: subtraction overflow"); } /** * @dev Returns the subtraction of two unsigned integers, reverting with custom message on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. * * Requirements: * * - Subtraction cannot overflow. */ function sub(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b <= a, errorMessage); uint256 c = a - b; return c; } /** * @dev Returns the multiplication of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `*` operator. * * Requirements: * * - Multiplication cannot overflow. */ function mul(uint256 a, uint256 b) internal pure returns (uint256) { // Gas optimization: this is cheaper than requiring 'a' not being zero, but the // benefit is lost if 'b' is also tested. // See: https://github.com/OpenZeppelin/openzeppelin-contracts/pull/522 if (a == 0) { return 0; } uint256 c = a * b; require(c / a == b, "SafeMath: multiplication overflow"); return c; } /** * @dev Returns the integer division of two unsigned integers. Reverts on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function div(uint256 a, uint256 b) internal pure returns (uint256) { return div(a, b, "SafeMath: division by zero"); } /** * @dev Returns the integer division of two unsigned integers. Reverts with custom message on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function div(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b > 0, errorMessage); uint256 c = a / b; // assert(a == b * c + a % b); // There is no case in which this doesn't hold return c; } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function mod(uint256 a, uint256 b) internal pure returns (uint256) { return mod(a, b, "SafeMath: modulo by zero"); } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts with custom message when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function mod(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b != 0, errorMessage); return a % b; } }
div
function div(uint256 a, uint256 b) internal pure returns (uint256) { return div(a, b, "SafeMath: division by zero"); }
/** * @dev Returns the integer division of two unsigned integers. Reverts on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */
NatSpecMultiLine
v0.6.12+commit.27d51765
MIT
ipfs://2da08609a5eaa22adc87cca9854667e5b89c57d7fa813e63a2a3fedff1868974
{ "func_code_index": [ 2817, 2966 ] }
2,594
PuppyFrunk
PuppyFrunk.sol
0x5054288fbaf74fe608fd612300c4196d3370966b
Solidity
SafeMath
library SafeMath { /** * @dev Returns the addition of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `+` operator. * * Requirements: * * - Addition cannot overflow. */ function add(uint256 a, uint256 b) internal pure returns (uint256) { uint256 c = a + b; require(c >= a, "SafeMath: addition overflow"); return c; } /** * @dev Returns the subtraction of two unsigned integers, reverting on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. * * Requirements: * * - Subtraction cannot overflow. */ function sub(uint256 a, uint256 b) internal pure returns (uint256) { return sub(a, b, "SafeMath: subtraction overflow"); } /** * @dev Returns the subtraction of two unsigned integers, reverting with custom message on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. * * Requirements: * * - Subtraction cannot overflow. */ function sub(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b <= a, errorMessage); uint256 c = a - b; return c; } /** * @dev Returns the multiplication of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `*` operator. * * Requirements: * * - Multiplication cannot overflow. */ function mul(uint256 a, uint256 b) internal pure returns (uint256) { // Gas optimization: this is cheaper than requiring 'a' not being zero, but the // benefit is lost if 'b' is also tested. // See: https://github.com/OpenZeppelin/openzeppelin-contracts/pull/522 if (a == 0) { return 0; } uint256 c = a * b; require(c / a == b, "SafeMath: multiplication overflow"); return c; } /** * @dev Returns the integer division of two unsigned integers. Reverts on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function div(uint256 a, uint256 b) internal pure returns (uint256) { return div(a, b, "SafeMath: division by zero"); } /** * @dev Returns the integer division of two unsigned integers. Reverts with custom message on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function div(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b > 0, errorMessage); uint256 c = a / b; // assert(a == b * c + a % b); // There is no case in which this doesn't hold return c; } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function mod(uint256 a, uint256 b) internal pure returns (uint256) { return mod(a, b, "SafeMath: modulo by zero"); } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts with custom message when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function mod(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b != 0, errorMessage); return a % b; } }
div
function div(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b > 0, errorMessage); uint256 c = a / b; // assert(a == b * c + a % b); // There is no case in which this doesn't hold return c; }
/** * @dev Returns the integer division of two unsigned integers. Reverts with custom message on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */
NatSpecMultiLine
v0.6.12+commit.27d51765
MIT
ipfs://2da08609a5eaa22adc87cca9854667e5b89c57d7fa813e63a2a3fedff1868974
{ "func_code_index": [ 3494, 3801 ] }
2,595
PuppyFrunk
PuppyFrunk.sol
0x5054288fbaf74fe608fd612300c4196d3370966b
Solidity
SafeMath
library SafeMath { /** * @dev Returns the addition of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `+` operator. * * Requirements: * * - Addition cannot overflow. */ function add(uint256 a, uint256 b) internal pure returns (uint256) { uint256 c = a + b; require(c >= a, "SafeMath: addition overflow"); return c; } /** * @dev Returns the subtraction of two unsigned integers, reverting on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. * * Requirements: * * - Subtraction cannot overflow. */ function sub(uint256 a, uint256 b) internal pure returns (uint256) { return sub(a, b, "SafeMath: subtraction overflow"); } /** * @dev Returns the subtraction of two unsigned integers, reverting with custom message on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. * * Requirements: * * - Subtraction cannot overflow. */ function sub(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b <= a, errorMessage); uint256 c = a - b; return c; } /** * @dev Returns the multiplication of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `*` operator. * * Requirements: * * - Multiplication cannot overflow. */ function mul(uint256 a, uint256 b) internal pure returns (uint256) { // Gas optimization: this is cheaper than requiring 'a' not being zero, but the // benefit is lost if 'b' is also tested. // See: https://github.com/OpenZeppelin/openzeppelin-contracts/pull/522 if (a == 0) { return 0; } uint256 c = a * b; require(c / a == b, "SafeMath: multiplication overflow"); return c; } /** * @dev Returns the integer division of two unsigned integers. Reverts on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function div(uint256 a, uint256 b) internal pure returns (uint256) { return div(a, b, "SafeMath: division by zero"); } /** * @dev Returns the integer division of two unsigned integers. Reverts with custom message on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function div(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b > 0, errorMessage); uint256 c = a / b; // assert(a == b * c + a % b); // There is no case in which this doesn't hold return c; } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function mod(uint256 a, uint256 b) internal pure returns (uint256) { return mod(a, b, "SafeMath: modulo by zero"); } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts with custom message when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function mod(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b != 0, errorMessage); return a % b; } }
mod
function mod(uint256 a, uint256 b) internal pure returns (uint256) { return mod(a, b, "SafeMath: modulo by zero"); }
/** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */
NatSpecMultiLine
v0.6.12+commit.27d51765
MIT
ipfs://2da08609a5eaa22adc87cca9854667e5b89c57d7fa813e63a2a3fedff1868974
{ "func_code_index": [ 4298, 4445 ] }
2,596
PuppyFrunk
PuppyFrunk.sol
0x5054288fbaf74fe608fd612300c4196d3370966b
Solidity
SafeMath
library SafeMath { /** * @dev Returns the addition of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `+` operator. * * Requirements: * * - Addition cannot overflow. */ function add(uint256 a, uint256 b) internal pure returns (uint256) { uint256 c = a + b; require(c >= a, "SafeMath: addition overflow"); return c; } /** * @dev Returns the subtraction of two unsigned integers, reverting on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. * * Requirements: * * - Subtraction cannot overflow. */ function sub(uint256 a, uint256 b) internal pure returns (uint256) { return sub(a, b, "SafeMath: subtraction overflow"); } /** * @dev Returns the subtraction of two unsigned integers, reverting with custom message on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. * * Requirements: * * - Subtraction cannot overflow. */ function sub(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b <= a, errorMessage); uint256 c = a - b; return c; } /** * @dev Returns the multiplication of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `*` operator. * * Requirements: * * - Multiplication cannot overflow. */ function mul(uint256 a, uint256 b) internal pure returns (uint256) { // Gas optimization: this is cheaper than requiring 'a' not being zero, but the // benefit is lost if 'b' is also tested. // See: https://github.com/OpenZeppelin/openzeppelin-contracts/pull/522 if (a == 0) { return 0; } uint256 c = a * b; require(c / a == b, "SafeMath: multiplication overflow"); return c; } /** * @dev Returns the integer division of two unsigned integers. Reverts on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function div(uint256 a, uint256 b) internal pure returns (uint256) { return div(a, b, "SafeMath: division by zero"); } /** * @dev Returns the integer division of two unsigned integers. Reverts with custom message on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function div(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b > 0, errorMessage); uint256 c = a / b; // assert(a == b * c + a % b); // There is no case in which this doesn't hold return c; } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function mod(uint256 a, uint256 b) internal pure returns (uint256) { return mod(a, b, "SafeMath: modulo by zero"); } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts with custom message when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function mod(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b != 0, errorMessage); return a % b; } }
mod
function mod(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b != 0, errorMessage); return a % b; }
/** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts with custom message when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */
NatSpecMultiLine
v0.6.12+commit.27d51765
MIT
ipfs://2da08609a5eaa22adc87cca9854667e5b89c57d7fa813e63a2a3fedff1868974
{ "func_code_index": [ 4962, 5149 ] }
2,597
PuppyFrunk
PuppyFrunk.sol
0x5054288fbaf74fe608fd612300c4196d3370966b
Solidity
Address
library Address { /** * @dev Returns true if `account` is a contract. * * [IMPORTANT] * ==== * It is unsafe to assume that an address for which this function returns * false is an externally-owned account (EOA) and not a contract. * * Among others, `isContract` will return false for the following * types of addresses: * * - an externally-owned account * - a contract in construction * - an address where a contract will be created * - an address where a contract lived, but was destroyed * ==== */ function isContract(address account) internal view returns (bool) { // According to EIP-1052, 0x0 is the value returned for not-yet created accounts // and 0xc5d2460186f7233c927e7db2dcc703c0e500b653ca82273b7bfad8045d85a470 is returned // for accounts without code, i.e. `keccak256('')` bytes32 codehash; bytes32 accountHash = 0xc5d2460186f7233c927e7db2dcc703c0e500b653ca82273b7bfad8045d85a470; // solhint-disable-next-line no-inline-assembly assembly { codehash := extcodehash(account) } return (codehash != accountHash && codehash != 0x0); } /** * @dev Replacement for Solidity's `transfer`: sends `amount` wei to * `recipient`, forwarding all available gas and reverting on errors. * * https://eips.ethereum.org/EIPS/eip-1884[EIP1884] increases the gas cost * of certain opcodes, possibly making contracts go over the 2300 gas limit * imposed by `transfer`, making them unable to receive funds via * `transfer`. {sendValue} removes this limitation. * * https://diligence.consensys.net/posts/2019/09/stop-using-soliditys-transfer-now/[Learn more]. * * IMPORTANT: because control is transferred to `recipient`, care must be * taken to not create reentrancy vulnerabilities. Consider using * {ReentrancyGuard} or the * https://solidity.readthedocs.io/en/v0.5.11/security-considerations.html#use-the-checks-effects-interactions-pattern[checks-effects-interactions pattern]. */ function sendValue(address payable recipient, uint256 amount) internal { require(address(this).balance >= amount, "Address: insufficient balance"); // solhint-disable-next-line avoid-low-level-calls, avoid-call-value (bool success, ) = recipient.call{ value: amount }(""); require(success, "Address: unable to send value, recipient may have reverted"); } /** * @dev Performs a Solidity function call using a low level `call`. A * plain`call` is an unsafe replacement for a function call: use this * function instead. * * If `target` reverts with a revert reason, it is bubbled up by this * function (like regular Solidity function calls). * * Returns the raw returned data. To convert to the expected return value, * use https://solidity.readthedocs.io/en/latest/units-and-global-variables.html?highlight=abi.decode#abi-encoding-and-decoding-functions[`abi.decode`]. * * Requirements: * * - `target` must be a contract. * - calling `target` with `data` must not revert. * * _Available since v3.1._ */ function functionCall(address target, bytes memory data) internal returns (bytes memory) { return functionCall(target, data, "Address: low-level call failed"); } /** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], but with * `errorMessage` as a fallback revert reason when `target` reverts. * * _Available since v3.1._ */ function functionCall(address target, bytes memory data, string memory errorMessage) internal returns (bytes memory) { return _functionCallWithValue(target, data, 0, errorMessage); } /** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], * but also transferring `value` wei to `target`. * * Requirements: * * - the calling contract must have an ETH balance of at least `value`. * - the called Solidity function must be `payable`. * * _Available since v3.1._ */ function functionCallWithValue(address target, bytes memory data, uint256 value) internal returns (bytes memory) { return functionCallWithValue(target, data, value, "Address: low-level call with value failed"); } /** * @dev Same as {xref-Address-functionCallWithValue-address-bytes-uint256-}[`functionCallWithValue`], but * with `errorMessage` as a fallback revert reason when `target` reverts. * * _Available since v3.1._ */ function functionCallWithValue(address target, bytes memory data, uint256 value, string memory errorMessage) internal returns (bytes memory) { require(address(this).balance >= value, "Address: insufficient balance for call"); return _functionCallWithValue(target, data, value, errorMessage); } function _functionCallWithValue(address target, bytes memory data, uint256 weiValue, string memory errorMessage) private returns (bytes memory) { require(isContract(target), "Address: call to non-contract"); // solhint-disable-next-line avoid-low-level-calls (bool success, bytes memory returndata) = target.call{ value: weiValue }(data); if (success) { return returndata; } else { // Look for revert reason and bubble it up if present if (returndata.length > 0) { // The easiest way to bubble the revert reason is using memory via assembly // solhint-disable-next-line no-inline-assembly assembly { let returndata_size := mload(returndata) revert(add(32, returndata), returndata_size) } } else { revert(errorMessage); } } } }
isContract
function isContract(address account) internal view returns (bool) { // According to EIP-1052, 0x0 is the value returned for not-yet created accounts // and 0xc5d2460186f7233c927e7db2dcc703c0e500b653ca82273b7bfad8045d85a470 is returned // for accounts without code, i.e. `keccak256('')` bytes32 codehash; bytes32 accountHash = 0xc5d2460186f7233c927e7db2dcc703c0e500b653ca82273b7bfad8045d85a470; // solhint-disable-next-line no-inline-assembly assembly { codehash := extcodehash(account) } return (codehash != accountHash && codehash != 0x0); }
/** * @dev Returns true if `account` is a contract. * * [IMPORTANT] * ==== * It is unsafe to assume that an address for which this function returns * false is an externally-owned account (EOA) and not a contract. * * Among others, `isContract` will return false for the following * types of addresses: * * - an externally-owned account * - a contract in construction * - an address where a contract will be created * - an address where a contract lived, but was destroyed * ==== */
NatSpecMultiLine
v0.6.12+commit.27d51765
MIT
ipfs://2da08609a5eaa22adc87cca9854667e5b89c57d7fa813e63a2a3fedff1868974
{ "func_code_index": [ 658, 1322 ] }
2,598
PuppyFrunk
PuppyFrunk.sol
0x5054288fbaf74fe608fd612300c4196d3370966b
Solidity
Address
library Address { /** * @dev Returns true if `account` is a contract. * * [IMPORTANT] * ==== * It is unsafe to assume that an address for which this function returns * false is an externally-owned account (EOA) and not a contract. * * Among others, `isContract` will return false for the following * types of addresses: * * - an externally-owned account * - a contract in construction * - an address where a contract will be created * - an address where a contract lived, but was destroyed * ==== */ function isContract(address account) internal view returns (bool) { // According to EIP-1052, 0x0 is the value returned for not-yet created accounts // and 0xc5d2460186f7233c927e7db2dcc703c0e500b653ca82273b7bfad8045d85a470 is returned // for accounts without code, i.e. `keccak256('')` bytes32 codehash; bytes32 accountHash = 0xc5d2460186f7233c927e7db2dcc703c0e500b653ca82273b7bfad8045d85a470; // solhint-disable-next-line no-inline-assembly assembly { codehash := extcodehash(account) } return (codehash != accountHash && codehash != 0x0); } /** * @dev Replacement for Solidity's `transfer`: sends `amount` wei to * `recipient`, forwarding all available gas and reverting on errors. * * https://eips.ethereum.org/EIPS/eip-1884[EIP1884] increases the gas cost * of certain opcodes, possibly making contracts go over the 2300 gas limit * imposed by `transfer`, making them unable to receive funds via * `transfer`. {sendValue} removes this limitation. * * https://diligence.consensys.net/posts/2019/09/stop-using-soliditys-transfer-now/[Learn more]. * * IMPORTANT: because control is transferred to `recipient`, care must be * taken to not create reentrancy vulnerabilities. Consider using * {ReentrancyGuard} or the * https://solidity.readthedocs.io/en/v0.5.11/security-considerations.html#use-the-checks-effects-interactions-pattern[checks-effects-interactions pattern]. */ function sendValue(address payable recipient, uint256 amount) internal { require(address(this).balance >= amount, "Address: insufficient balance"); // solhint-disable-next-line avoid-low-level-calls, avoid-call-value (bool success, ) = recipient.call{ value: amount }(""); require(success, "Address: unable to send value, recipient may have reverted"); } /** * @dev Performs a Solidity function call using a low level `call`. A * plain`call` is an unsafe replacement for a function call: use this * function instead. * * If `target` reverts with a revert reason, it is bubbled up by this * function (like regular Solidity function calls). * * Returns the raw returned data. To convert to the expected return value, * use https://solidity.readthedocs.io/en/latest/units-and-global-variables.html?highlight=abi.decode#abi-encoding-and-decoding-functions[`abi.decode`]. * * Requirements: * * - `target` must be a contract. * - calling `target` with `data` must not revert. * * _Available since v3.1._ */ function functionCall(address target, bytes memory data) internal returns (bytes memory) { return functionCall(target, data, "Address: low-level call failed"); } /** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], but with * `errorMessage` as a fallback revert reason when `target` reverts. * * _Available since v3.1._ */ function functionCall(address target, bytes memory data, string memory errorMessage) internal returns (bytes memory) { return _functionCallWithValue(target, data, 0, errorMessage); } /** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], * but also transferring `value` wei to `target`. * * Requirements: * * - the calling contract must have an ETH balance of at least `value`. * - the called Solidity function must be `payable`. * * _Available since v3.1._ */ function functionCallWithValue(address target, bytes memory data, uint256 value) internal returns (bytes memory) { return functionCallWithValue(target, data, value, "Address: low-level call with value failed"); } /** * @dev Same as {xref-Address-functionCallWithValue-address-bytes-uint256-}[`functionCallWithValue`], but * with `errorMessage` as a fallback revert reason when `target` reverts. * * _Available since v3.1._ */ function functionCallWithValue(address target, bytes memory data, uint256 value, string memory errorMessage) internal returns (bytes memory) { require(address(this).balance >= value, "Address: insufficient balance for call"); return _functionCallWithValue(target, data, value, errorMessage); } function _functionCallWithValue(address target, bytes memory data, uint256 weiValue, string memory errorMessage) private returns (bytes memory) { require(isContract(target), "Address: call to non-contract"); // solhint-disable-next-line avoid-low-level-calls (bool success, bytes memory returndata) = target.call{ value: weiValue }(data); if (success) { return returndata; } else { // Look for revert reason and bubble it up if present if (returndata.length > 0) { // The easiest way to bubble the revert reason is using memory via assembly // solhint-disable-next-line no-inline-assembly assembly { let returndata_size := mload(returndata) revert(add(32, returndata), returndata_size) } } else { revert(errorMessage); } } } }
sendValue
function sendValue(address payable recipient, uint256 amount) internal { require(address(this).balance >= amount, "Address: insufficient balance"); // solhint-disable-next-line avoid-low-level-calls, avoid-call-value (bool success, ) = recipient.call{ value: amount }(""); require(success, "Address: unable to send value, recipient may have reverted"); }
/** * @dev Replacement for Solidity's `transfer`: sends `amount` wei to * `recipient`, forwarding all available gas and reverting on errors. * * https://eips.ethereum.org/EIPS/eip-1884[EIP1884] increases the gas cost * of certain opcodes, possibly making contracts go over the 2300 gas limit * imposed by `transfer`, making them unable to receive funds via * `transfer`. {sendValue} removes this limitation. * * https://diligence.consensys.net/posts/2019/09/stop-using-soliditys-transfer-now/[Learn more]. * * IMPORTANT: because control is transferred to `recipient`, care must be * taken to not create reentrancy vulnerabilities. Consider using * {ReentrancyGuard} or the * https://solidity.readthedocs.io/en/v0.5.11/security-considerations.html#use-the-checks-effects-interactions-pattern[checks-effects-interactions pattern]. */
NatSpecMultiLine
v0.6.12+commit.27d51765
MIT
ipfs://2da08609a5eaa22adc87cca9854667e5b89c57d7fa813e63a2a3fedff1868974
{ "func_code_index": [ 2301, 2727 ] }
2,599
PuppyFrunk
PuppyFrunk.sol
0x5054288fbaf74fe608fd612300c4196d3370966b
Solidity
Address
library Address { /** * @dev Returns true if `account` is a contract. * * [IMPORTANT] * ==== * It is unsafe to assume that an address for which this function returns * false is an externally-owned account (EOA) and not a contract. * * Among others, `isContract` will return false for the following * types of addresses: * * - an externally-owned account * - a contract in construction * - an address where a contract will be created * - an address where a contract lived, but was destroyed * ==== */ function isContract(address account) internal view returns (bool) { // According to EIP-1052, 0x0 is the value returned for not-yet created accounts // and 0xc5d2460186f7233c927e7db2dcc703c0e500b653ca82273b7bfad8045d85a470 is returned // for accounts without code, i.e. `keccak256('')` bytes32 codehash; bytes32 accountHash = 0xc5d2460186f7233c927e7db2dcc703c0e500b653ca82273b7bfad8045d85a470; // solhint-disable-next-line no-inline-assembly assembly { codehash := extcodehash(account) } return (codehash != accountHash && codehash != 0x0); } /** * @dev Replacement for Solidity's `transfer`: sends `amount` wei to * `recipient`, forwarding all available gas and reverting on errors. * * https://eips.ethereum.org/EIPS/eip-1884[EIP1884] increases the gas cost * of certain opcodes, possibly making contracts go over the 2300 gas limit * imposed by `transfer`, making them unable to receive funds via * `transfer`. {sendValue} removes this limitation. * * https://diligence.consensys.net/posts/2019/09/stop-using-soliditys-transfer-now/[Learn more]. * * IMPORTANT: because control is transferred to `recipient`, care must be * taken to not create reentrancy vulnerabilities. Consider using * {ReentrancyGuard} or the * https://solidity.readthedocs.io/en/v0.5.11/security-considerations.html#use-the-checks-effects-interactions-pattern[checks-effects-interactions pattern]. */ function sendValue(address payable recipient, uint256 amount) internal { require(address(this).balance >= amount, "Address: insufficient balance"); // solhint-disable-next-line avoid-low-level-calls, avoid-call-value (bool success, ) = recipient.call{ value: amount }(""); require(success, "Address: unable to send value, recipient may have reverted"); } /** * @dev Performs a Solidity function call using a low level `call`. A * plain`call` is an unsafe replacement for a function call: use this * function instead. * * If `target` reverts with a revert reason, it is bubbled up by this * function (like regular Solidity function calls). * * Returns the raw returned data. To convert to the expected return value, * use https://solidity.readthedocs.io/en/latest/units-and-global-variables.html?highlight=abi.decode#abi-encoding-and-decoding-functions[`abi.decode`]. * * Requirements: * * - `target` must be a contract. * - calling `target` with `data` must not revert. * * _Available since v3.1._ */ function functionCall(address target, bytes memory data) internal returns (bytes memory) { return functionCall(target, data, "Address: low-level call failed"); } /** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], but with * `errorMessage` as a fallback revert reason when `target` reverts. * * _Available since v3.1._ */ function functionCall(address target, bytes memory data, string memory errorMessage) internal returns (bytes memory) { return _functionCallWithValue(target, data, 0, errorMessage); } /** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], * but also transferring `value` wei to `target`. * * Requirements: * * - the calling contract must have an ETH balance of at least `value`. * - the called Solidity function must be `payable`. * * _Available since v3.1._ */ function functionCallWithValue(address target, bytes memory data, uint256 value) internal returns (bytes memory) { return functionCallWithValue(target, data, value, "Address: low-level call with value failed"); } /** * @dev Same as {xref-Address-functionCallWithValue-address-bytes-uint256-}[`functionCallWithValue`], but * with `errorMessage` as a fallback revert reason when `target` reverts. * * _Available since v3.1._ */ function functionCallWithValue(address target, bytes memory data, uint256 value, string memory errorMessage) internal returns (bytes memory) { require(address(this).balance >= value, "Address: insufficient balance for call"); return _functionCallWithValue(target, data, value, errorMessage); } function _functionCallWithValue(address target, bytes memory data, uint256 weiValue, string memory errorMessage) private returns (bytes memory) { require(isContract(target), "Address: call to non-contract"); // solhint-disable-next-line avoid-low-level-calls (bool success, bytes memory returndata) = target.call{ value: weiValue }(data); if (success) { return returndata; } else { // Look for revert reason and bubble it up if present if (returndata.length > 0) { // The easiest way to bubble the revert reason is using memory via assembly // solhint-disable-next-line no-inline-assembly assembly { let returndata_size := mload(returndata) revert(add(32, returndata), returndata_size) } } else { revert(errorMessage); } } } }
functionCall
function functionCall(address target, bytes memory data) internal returns (bytes memory) { return functionCall(target, data, "Address: low-level call failed"); }
/** * @dev Performs a Solidity function call using a low level `call`. A * plain`call` is an unsafe replacement for a function call: use this * function instead. * * If `target` reverts with a revert reason, it is bubbled up by this * function (like regular Solidity function calls). * * Returns the raw returned data. To convert to the expected return value, * use https://solidity.readthedocs.io/en/latest/units-and-global-variables.html?highlight=abi.decode#abi-encoding-and-decoding-functions[`abi.decode`]. * * Requirements: * * - `target` must be a contract. * - calling `target` with `data` must not revert. * * _Available since v3.1._ */
NatSpecMultiLine
v0.6.12+commit.27d51765
MIT
ipfs://2da08609a5eaa22adc87cca9854667e5b89c57d7fa813e63a2a3fedff1868974
{ "func_code_index": [ 3538, 3726 ] }
2,600
PuppyFrunk
PuppyFrunk.sol
0x5054288fbaf74fe608fd612300c4196d3370966b
Solidity
Address
library Address { /** * @dev Returns true if `account` is a contract. * * [IMPORTANT] * ==== * It is unsafe to assume that an address for which this function returns * false is an externally-owned account (EOA) and not a contract. * * Among others, `isContract` will return false for the following * types of addresses: * * - an externally-owned account * - a contract in construction * - an address where a contract will be created * - an address where a contract lived, but was destroyed * ==== */ function isContract(address account) internal view returns (bool) { // According to EIP-1052, 0x0 is the value returned for not-yet created accounts // and 0xc5d2460186f7233c927e7db2dcc703c0e500b653ca82273b7bfad8045d85a470 is returned // for accounts without code, i.e. `keccak256('')` bytes32 codehash; bytes32 accountHash = 0xc5d2460186f7233c927e7db2dcc703c0e500b653ca82273b7bfad8045d85a470; // solhint-disable-next-line no-inline-assembly assembly { codehash := extcodehash(account) } return (codehash != accountHash && codehash != 0x0); } /** * @dev Replacement for Solidity's `transfer`: sends `amount` wei to * `recipient`, forwarding all available gas and reverting on errors. * * https://eips.ethereum.org/EIPS/eip-1884[EIP1884] increases the gas cost * of certain opcodes, possibly making contracts go over the 2300 gas limit * imposed by `transfer`, making them unable to receive funds via * `transfer`. {sendValue} removes this limitation. * * https://diligence.consensys.net/posts/2019/09/stop-using-soliditys-transfer-now/[Learn more]. * * IMPORTANT: because control is transferred to `recipient`, care must be * taken to not create reentrancy vulnerabilities. Consider using * {ReentrancyGuard} or the * https://solidity.readthedocs.io/en/v0.5.11/security-considerations.html#use-the-checks-effects-interactions-pattern[checks-effects-interactions pattern]. */ function sendValue(address payable recipient, uint256 amount) internal { require(address(this).balance >= amount, "Address: insufficient balance"); // solhint-disable-next-line avoid-low-level-calls, avoid-call-value (bool success, ) = recipient.call{ value: amount }(""); require(success, "Address: unable to send value, recipient may have reverted"); } /** * @dev Performs a Solidity function call using a low level `call`. A * plain`call` is an unsafe replacement for a function call: use this * function instead. * * If `target` reverts with a revert reason, it is bubbled up by this * function (like regular Solidity function calls). * * Returns the raw returned data. To convert to the expected return value, * use https://solidity.readthedocs.io/en/latest/units-and-global-variables.html?highlight=abi.decode#abi-encoding-and-decoding-functions[`abi.decode`]. * * Requirements: * * - `target` must be a contract. * - calling `target` with `data` must not revert. * * _Available since v3.1._ */ function functionCall(address target, bytes memory data) internal returns (bytes memory) { return functionCall(target, data, "Address: low-level call failed"); } /** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], but with * `errorMessage` as a fallback revert reason when `target` reverts. * * _Available since v3.1._ */ function functionCall(address target, bytes memory data, string memory errorMessage) internal returns (bytes memory) { return _functionCallWithValue(target, data, 0, errorMessage); } /** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], * but also transferring `value` wei to `target`. * * Requirements: * * - the calling contract must have an ETH balance of at least `value`. * - the called Solidity function must be `payable`. * * _Available since v3.1._ */ function functionCallWithValue(address target, bytes memory data, uint256 value) internal returns (bytes memory) { return functionCallWithValue(target, data, value, "Address: low-level call with value failed"); } /** * @dev Same as {xref-Address-functionCallWithValue-address-bytes-uint256-}[`functionCallWithValue`], but * with `errorMessage` as a fallback revert reason when `target` reverts. * * _Available since v3.1._ */ function functionCallWithValue(address target, bytes memory data, uint256 value, string memory errorMessage) internal returns (bytes memory) { require(address(this).balance >= value, "Address: insufficient balance for call"); return _functionCallWithValue(target, data, value, errorMessage); } function _functionCallWithValue(address target, bytes memory data, uint256 weiValue, string memory errorMessage) private returns (bytes memory) { require(isContract(target), "Address: call to non-contract"); // solhint-disable-next-line avoid-low-level-calls (bool success, bytes memory returndata) = target.call{ value: weiValue }(data); if (success) { return returndata; } else { // Look for revert reason and bubble it up if present if (returndata.length > 0) { // The easiest way to bubble the revert reason is using memory via assembly // solhint-disable-next-line no-inline-assembly assembly { let returndata_size := mload(returndata) revert(add(32, returndata), returndata_size) } } else { revert(errorMessage); } } } }
functionCall
function functionCall(address target, bytes memory data, string memory errorMessage) internal returns (bytes memory) { return _functionCallWithValue(target, data, 0, errorMessage); }
/** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], but with * `errorMessage` as a fallback revert reason when `target` reverts. * * _Available since v3.1._ */
NatSpecMultiLine
v0.6.12+commit.27d51765
MIT
ipfs://2da08609a5eaa22adc87cca9854667e5b89c57d7fa813e63a2a3fedff1868974
{ "func_code_index": [ 3970, 4183 ] }
2,601
PuppyFrunk
PuppyFrunk.sol
0x5054288fbaf74fe608fd612300c4196d3370966b
Solidity
Address
library Address { /** * @dev Returns true if `account` is a contract. * * [IMPORTANT] * ==== * It is unsafe to assume that an address for which this function returns * false is an externally-owned account (EOA) and not a contract. * * Among others, `isContract` will return false for the following * types of addresses: * * - an externally-owned account * - a contract in construction * - an address where a contract will be created * - an address where a contract lived, but was destroyed * ==== */ function isContract(address account) internal view returns (bool) { // According to EIP-1052, 0x0 is the value returned for not-yet created accounts // and 0xc5d2460186f7233c927e7db2dcc703c0e500b653ca82273b7bfad8045d85a470 is returned // for accounts without code, i.e. `keccak256('')` bytes32 codehash; bytes32 accountHash = 0xc5d2460186f7233c927e7db2dcc703c0e500b653ca82273b7bfad8045d85a470; // solhint-disable-next-line no-inline-assembly assembly { codehash := extcodehash(account) } return (codehash != accountHash && codehash != 0x0); } /** * @dev Replacement for Solidity's `transfer`: sends `amount` wei to * `recipient`, forwarding all available gas and reverting on errors. * * https://eips.ethereum.org/EIPS/eip-1884[EIP1884] increases the gas cost * of certain opcodes, possibly making contracts go over the 2300 gas limit * imposed by `transfer`, making them unable to receive funds via * `transfer`. {sendValue} removes this limitation. * * https://diligence.consensys.net/posts/2019/09/stop-using-soliditys-transfer-now/[Learn more]. * * IMPORTANT: because control is transferred to `recipient`, care must be * taken to not create reentrancy vulnerabilities. Consider using * {ReentrancyGuard} or the * https://solidity.readthedocs.io/en/v0.5.11/security-considerations.html#use-the-checks-effects-interactions-pattern[checks-effects-interactions pattern]. */ function sendValue(address payable recipient, uint256 amount) internal { require(address(this).balance >= amount, "Address: insufficient balance"); // solhint-disable-next-line avoid-low-level-calls, avoid-call-value (bool success, ) = recipient.call{ value: amount }(""); require(success, "Address: unable to send value, recipient may have reverted"); } /** * @dev Performs a Solidity function call using a low level `call`. A * plain`call` is an unsafe replacement for a function call: use this * function instead. * * If `target` reverts with a revert reason, it is bubbled up by this * function (like regular Solidity function calls). * * Returns the raw returned data. To convert to the expected return value, * use https://solidity.readthedocs.io/en/latest/units-and-global-variables.html?highlight=abi.decode#abi-encoding-and-decoding-functions[`abi.decode`]. * * Requirements: * * - `target` must be a contract. * - calling `target` with `data` must not revert. * * _Available since v3.1._ */ function functionCall(address target, bytes memory data) internal returns (bytes memory) { return functionCall(target, data, "Address: low-level call failed"); } /** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], but with * `errorMessage` as a fallback revert reason when `target` reverts. * * _Available since v3.1._ */ function functionCall(address target, bytes memory data, string memory errorMessage) internal returns (bytes memory) { return _functionCallWithValue(target, data, 0, errorMessage); } /** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], * but also transferring `value` wei to `target`. * * Requirements: * * - the calling contract must have an ETH balance of at least `value`. * - the called Solidity function must be `payable`. * * _Available since v3.1._ */ function functionCallWithValue(address target, bytes memory data, uint256 value) internal returns (bytes memory) { return functionCallWithValue(target, data, value, "Address: low-level call with value failed"); } /** * @dev Same as {xref-Address-functionCallWithValue-address-bytes-uint256-}[`functionCallWithValue`], but * with `errorMessage` as a fallback revert reason when `target` reverts. * * _Available since v3.1._ */ function functionCallWithValue(address target, bytes memory data, uint256 value, string memory errorMessage) internal returns (bytes memory) { require(address(this).balance >= value, "Address: insufficient balance for call"); return _functionCallWithValue(target, data, value, errorMessage); } function _functionCallWithValue(address target, bytes memory data, uint256 weiValue, string memory errorMessage) private returns (bytes memory) { require(isContract(target), "Address: call to non-contract"); // solhint-disable-next-line avoid-low-level-calls (bool success, bytes memory returndata) = target.call{ value: weiValue }(data); if (success) { return returndata; } else { // Look for revert reason and bubble it up if present if (returndata.length > 0) { // The easiest way to bubble the revert reason is using memory via assembly // solhint-disable-next-line no-inline-assembly assembly { let returndata_size := mload(returndata) revert(add(32, returndata), returndata_size) } } else { revert(errorMessage); } } } }
functionCallWithValue
function functionCallWithValue(address target, bytes memory data, uint256 value) internal returns (bytes memory) { return functionCallWithValue(target, data, value, "Address: low-level call with value failed"); }
/** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], * but also transferring `value` wei to `target`. * * Requirements: * * - the calling contract must have an ETH balance of at least `value`. * - the called Solidity function must be `payable`. * * _Available since v3.1._ */
NatSpecMultiLine
v0.6.12+commit.27d51765
MIT
ipfs://2da08609a5eaa22adc87cca9854667e5b89c57d7fa813e63a2a3fedff1868974
{ "func_code_index": [ 4587, 4830 ] }
2,602
PuppyFrunk
PuppyFrunk.sol
0x5054288fbaf74fe608fd612300c4196d3370966b
Solidity
Address
library Address { /** * @dev Returns true if `account` is a contract. * * [IMPORTANT] * ==== * It is unsafe to assume that an address for which this function returns * false is an externally-owned account (EOA) and not a contract. * * Among others, `isContract` will return false for the following * types of addresses: * * - an externally-owned account * - a contract in construction * - an address where a contract will be created * - an address where a contract lived, but was destroyed * ==== */ function isContract(address account) internal view returns (bool) { // According to EIP-1052, 0x0 is the value returned for not-yet created accounts // and 0xc5d2460186f7233c927e7db2dcc703c0e500b653ca82273b7bfad8045d85a470 is returned // for accounts without code, i.e. `keccak256('')` bytes32 codehash; bytes32 accountHash = 0xc5d2460186f7233c927e7db2dcc703c0e500b653ca82273b7bfad8045d85a470; // solhint-disable-next-line no-inline-assembly assembly { codehash := extcodehash(account) } return (codehash != accountHash && codehash != 0x0); } /** * @dev Replacement for Solidity's `transfer`: sends `amount` wei to * `recipient`, forwarding all available gas and reverting on errors. * * https://eips.ethereum.org/EIPS/eip-1884[EIP1884] increases the gas cost * of certain opcodes, possibly making contracts go over the 2300 gas limit * imposed by `transfer`, making them unable to receive funds via * `transfer`. {sendValue} removes this limitation. * * https://diligence.consensys.net/posts/2019/09/stop-using-soliditys-transfer-now/[Learn more]. * * IMPORTANT: because control is transferred to `recipient`, care must be * taken to not create reentrancy vulnerabilities. Consider using * {ReentrancyGuard} or the * https://solidity.readthedocs.io/en/v0.5.11/security-considerations.html#use-the-checks-effects-interactions-pattern[checks-effects-interactions pattern]. */ function sendValue(address payable recipient, uint256 amount) internal { require(address(this).balance >= amount, "Address: insufficient balance"); // solhint-disable-next-line avoid-low-level-calls, avoid-call-value (bool success, ) = recipient.call{ value: amount }(""); require(success, "Address: unable to send value, recipient may have reverted"); } /** * @dev Performs a Solidity function call using a low level `call`. A * plain`call` is an unsafe replacement for a function call: use this * function instead. * * If `target` reverts with a revert reason, it is bubbled up by this * function (like regular Solidity function calls). * * Returns the raw returned data. To convert to the expected return value, * use https://solidity.readthedocs.io/en/latest/units-and-global-variables.html?highlight=abi.decode#abi-encoding-and-decoding-functions[`abi.decode`]. * * Requirements: * * - `target` must be a contract. * - calling `target` with `data` must not revert. * * _Available since v3.1._ */ function functionCall(address target, bytes memory data) internal returns (bytes memory) { return functionCall(target, data, "Address: low-level call failed"); } /** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], but with * `errorMessage` as a fallback revert reason when `target` reverts. * * _Available since v3.1._ */ function functionCall(address target, bytes memory data, string memory errorMessage) internal returns (bytes memory) { return _functionCallWithValue(target, data, 0, errorMessage); } /** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], * but also transferring `value` wei to `target`. * * Requirements: * * - the calling contract must have an ETH balance of at least `value`. * - the called Solidity function must be `payable`. * * _Available since v3.1._ */ function functionCallWithValue(address target, bytes memory data, uint256 value) internal returns (bytes memory) { return functionCallWithValue(target, data, value, "Address: low-level call with value failed"); } /** * @dev Same as {xref-Address-functionCallWithValue-address-bytes-uint256-}[`functionCallWithValue`], but * with `errorMessage` as a fallback revert reason when `target` reverts. * * _Available since v3.1._ */ function functionCallWithValue(address target, bytes memory data, uint256 value, string memory errorMessage) internal returns (bytes memory) { require(address(this).balance >= value, "Address: insufficient balance for call"); return _functionCallWithValue(target, data, value, errorMessage); } function _functionCallWithValue(address target, bytes memory data, uint256 weiValue, string memory errorMessage) private returns (bytes memory) { require(isContract(target), "Address: call to non-contract"); // solhint-disable-next-line avoid-low-level-calls (bool success, bytes memory returndata) = target.call{ value: weiValue }(data); if (success) { return returndata; } else { // Look for revert reason and bubble it up if present if (returndata.length > 0) { // The easiest way to bubble the revert reason is using memory via assembly // solhint-disable-next-line no-inline-assembly assembly { let returndata_size := mload(returndata) revert(add(32, returndata), returndata_size) } } else { revert(errorMessage); } } } }
functionCallWithValue
function functionCallWithValue(address target, bytes memory data, uint256 value, string memory errorMessage) internal returns (bytes memory) { require(address(this).balance >= value, "Address: insufficient balance for call"); return _functionCallWithValue(target, data, value, errorMessage); }
/** * @dev Same as {xref-Address-functionCallWithValue-address-bytes-uint256-}[`functionCallWithValue`], but * with `errorMessage` as a fallback revert reason when `target` reverts. * * _Available since v3.1._ */
NatSpecMultiLine
v0.6.12+commit.27d51765
MIT
ipfs://2da08609a5eaa22adc87cca9854667e5b89c57d7fa813e63a2a3fedff1868974
{ "func_code_index": [ 5100, 5437 ] }
2,603
PuppyFrunk
PuppyFrunk.sol
0x5054288fbaf74fe608fd612300c4196d3370966b
Solidity
Ownable
contract Ownable is Context { address private _owner; address private _previousOwner; uint256 private _lockTime; event OwnershipTransferred(address indexed previousOwner, address indexed newOwner); /** * @dev Initializes the contract setting the deployer as the initial owner. */ constructor () internal { address msgSender = _msgSender(); _owner = msgSender; emit OwnershipTransferred(address(0), msgSender); } /** * @dev Returns the address of the current owner. */ function owner() public view returns (address) { return _owner; } /** * @dev Throws if called by any account other than the owner. */ modifier onlyOwner() { require(_owner == _msgSender(), "Ownable: caller is not the owner"); _; } /** * @dev Leaves the contract without owner. It will not be possible to call * `onlyOwner` functions anymore. Can only be called by the current owner. * * NOTE: Renouncing ownership will leave the contract without an owner, * thereby removing any functionality that is only available to the owner. */ function renounceOwnership() public virtual onlyOwner { emit OwnershipTransferred(_owner, address(0)); _owner = address(0); } /** * @dev Transfers ownership of the contract to a new account (`newOwner`). * Can only be called by the current owner. */ function transferOwnership(address newOwner) public virtual onlyOwner { require(newOwner != address(0), "Ownable: new owner is the zero address"); emit OwnershipTransferred(_owner, newOwner); _owner = newOwner; } function geUnlockTime() public view returns (uint256) { return _lockTime; } //Locks the contract for owner for the amount of time provided function lock(uint256 time) public virtual onlyOwner { _previousOwner = _owner; _owner = address(0); _lockTime = now + time; emit OwnershipTransferred(_owner, address(0)); } //Unlocks the contract for owner when _lockTime is exceeds function unlock() public virtual { require(_previousOwner == msg.sender, "You don't have permission to unlock"); require(now > _lockTime , "Contract is locked until 7 days"); emit OwnershipTransferred(_owner, _previousOwner); _owner = _previousOwner; } }
owner
function owner() public view returns (address) { return _owner; }
/** * @dev Returns the address of the current owner. */
NatSpecMultiLine
v0.6.12+commit.27d51765
MIT
ipfs://2da08609a5eaa22adc87cca9854667e5b89c57d7fa813e63a2a3fedff1868974
{ "func_code_index": [ 622, 718 ] }
2,604
PuppyFrunk
PuppyFrunk.sol
0x5054288fbaf74fe608fd612300c4196d3370966b
Solidity
Ownable
contract Ownable is Context { address private _owner; address private _previousOwner; uint256 private _lockTime; event OwnershipTransferred(address indexed previousOwner, address indexed newOwner); /** * @dev Initializes the contract setting the deployer as the initial owner. */ constructor () internal { address msgSender = _msgSender(); _owner = msgSender; emit OwnershipTransferred(address(0), msgSender); } /** * @dev Returns the address of the current owner. */ function owner() public view returns (address) { return _owner; } /** * @dev Throws if called by any account other than the owner. */ modifier onlyOwner() { require(_owner == _msgSender(), "Ownable: caller is not the owner"); _; } /** * @dev Leaves the contract without owner. It will not be possible to call * `onlyOwner` functions anymore. Can only be called by the current owner. * * NOTE: Renouncing ownership will leave the contract without an owner, * thereby removing any functionality that is only available to the owner. */ function renounceOwnership() public virtual onlyOwner { emit OwnershipTransferred(_owner, address(0)); _owner = address(0); } /** * @dev Transfers ownership of the contract to a new account (`newOwner`). * Can only be called by the current owner. */ function transferOwnership(address newOwner) public virtual onlyOwner { require(newOwner != address(0), "Ownable: new owner is the zero address"); emit OwnershipTransferred(_owner, newOwner); _owner = newOwner; } function geUnlockTime() public view returns (uint256) { return _lockTime; } //Locks the contract for owner for the amount of time provided function lock(uint256 time) public virtual onlyOwner { _previousOwner = _owner; _owner = address(0); _lockTime = now + time; emit OwnershipTransferred(_owner, address(0)); } //Unlocks the contract for owner when _lockTime is exceeds function unlock() public virtual { require(_previousOwner == msg.sender, "You don't have permission to unlock"); require(now > _lockTime , "Contract is locked until 7 days"); emit OwnershipTransferred(_owner, _previousOwner); _owner = _previousOwner; } }
renounceOwnership
function renounceOwnership() public virtual onlyOwner { emit OwnershipTransferred(_owner, address(0)); _owner = address(0); }
/** * @dev Leaves the contract without owner. It will not be possible to call * `onlyOwner` functions anymore. Can only be called by the current owner. * * NOTE: Renouncing ownership will leave the contract without an owner, * thereby removing any functionality that is only available to the owner. */
NatSpecMultiLine
v0.6.12+commit.27d51765
MIT
ipfs://2da08609a5eaa22adc87cca9854667e5b89c57d7fa813e63a2a3fedff1868974
{ "func_code_index": [ 1324, 1493 ] }
2,605
PuppyFrunk
PuppyFrunk.sol
0x5054288fbaf74fe608fd612300c4196d3370966b
Solidity
Ownable
contract Ownable is Context { address private _owner; address private _previousOwner; uint256 private _lockTime; event OwnershipTransferred(address indexed previousOwner, address indexed newOwner); /** * @dev Initializes the contract setting the deployer as the initial owner. */ constructor () internal { address msgSender = _msgSender(); _owner = msgSender; emit OwnershipTransferred(address(0), msgSender); } /** * @dev Returns the address of the current owner. */ function owner() public view returns (address) { return _owner; } /** * @dev Throws if called by any account other than the owner. */ modifier onlyOwner() { require(_owner == _msgSender(), "Ownable: caller is not the owner"); _; } /** * @dev Leaves the contract without owner. It will not be possible to call * `onlyOwner` functions anymore. Can only be called by the current owner. * * NOTE: Renouncing ownership will leave the contract without an owner, * thereby removing any functionality that is only available to the owner. */ function renounceOwnership() public virtual onlyOwner { emit OwnershipTransferred(_owner, address(0)); _owner = address(0); } /** * @dev Transfers ownership of the contract to a new account (`newOwner`). * Can only be called by the current owner. */ function transferOwnership(address newOwner) public virtual onlyOwner { require(newOwner != address(0), "Ownable: new owner is the zero address"); emit OwnershipTransferred(_owner, newOwner); _owner = newOwner; } function geUnlockTime() public view returns (uint256) { return _lockTime; } //Locks the contract for owner for the amount of time provided function lock(uint256 time) public virtual onlyOwner { _previousOwner = _owner; _owner = address(0); _lockTime = now + time; emit OwnershipTransferred(_owner, address(0)); } //Unlocks the contract for owner when _lockTime is exceeds function unlock() public virtual { require(_previousOwner == msg.sender, "You don't have permission to unlock"); require(now > _lockTime , "Contract is locked until 7 days"); emit OwnershipTransferred(_owner, _previousOwner); _owner = _previousOwner; } }
transferOwnership
function transferOwnership(address newOwner) public virtual onlyOwner { require(newOwner != address(0), "Ownable: new owner is the zero address"); emit OwnershipTransferred(_owner, newOwner); _owner = newOwner; }
/** * @dev Transfers ownership of the contract to a new account (`newOwner`). * Can only be called by the current owner. */
NatSpecMultiLine
v0.6.12+commit.27d51765
MIT
ipfs://2da08609a5eaa22adc87cca9854667e5b89c57d7fa813e63a2a3fedff1868974
{ "func_code_index": [ 1656, 1925 ] }
2,606