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Kuroko's Basketball / Nightmare Fuel - TV Tropes
Keep in mind that nightmare fuel for this show is relative; it is a sports anime, after all. Nobody's getting murdered. Probably.
- Murasakibara. His expressions and his attitude are both... unsettling.
- Kuroko isn't Nightmare Fuel incarnate, yet since you usually see him in a very calm and inexpressive mood, it's very unnerving to watch when he actually becomes angry. It's Tranquil Fury at its most terrifying.
- Akashi. Everything about Akashi. Memorably the scissor scene, where he was straight up
*intending* to take a chunk out of Kagami and would've succeeded if not for Kagami's reflexes. So much for nobody getting murdered.
- Hanamiya "Bad Boy" Makoto gets at least an honorable mention, as Hope Crusher extraordinaire. He puts Kiyoshi out of commission once and is no less ruthless during their next match.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KurokoNoBasuke
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Kyōryū Sentai Zyuranger / Nightmare Fuel - TV Tropes
*Zyuranger* in general is one of the scarier seasons of the series. And this is a season with heavy focus about kids.
- No matter how hammy she is, Bandoras hatred for children is enough to make you fear her...
*especially if you are a child yourself*.
- Those who fail to answer Dora Sphinx's riddles correctly are trapped inside trees that are about to be cut down. Unseen and unheard, they can do nothing but scream as the tree they're in is being cut down.
- Geki witnessing the aftermath of Tokyo's destruction and the Zyurangers' demise in Tyrannosaurus' future vision.
- Dora Goblin eating the souls of children.
- Dora Boogaranan swallowing Geki and Dan whole.
- What happens to Boi and Goushi is arguably worse; They are still conscious and aware after being turned into spheres of light, unable to do anything but scream as they fly down the monster's throat.
- In Episode 20, just imagine being one of the children on that bus getting picked up and soon set up to go over the side of a cliff!
- Imagine being a parent hearing about massive numbers of children going missing on a regular basis...
- Dai Satan and his laugh. Just the idea of a big blue floating head in the sky!
- The process of summoning him. First, 13 children at 10 years old get sucked into anything that has a reflection. Then they're all sealed while being aware into a tall, disturbing tower, with their face and hands visible, and suspended there, to be sacrificed for Dai Satan himself. That and during the process of summoning him, Bandora is supposed to be weakened and near death as she continues the ritual and to top it off she screams that she's gone blind and we clearly see blood running from her eyes, she does get restored to normal once she successfully summons Dai-Satan.
- Also the way Dai Satan explodes. Even with the massive Special Effect Failure, it still looks terrifying.
- Then there's what happens to Dora Franke.
*His skull splits in half*. *Goodness gracious*. Oh wait, that's not all! As Dora Franke evolves into SatanFranke throughout the whole scene, it unleashed really scary voice as the camera eventually also occasionally put a nice view on SatanFranke's terrifying new face, like he's lunging right to the TV screen. Yikes. There's a very good reason this character became a Decomposite Character in *Power Rangers*, as the American censors would have had a *field day* with this scene.
- Burai's nightmare before his death. Nothing's scarier than the thought of you dreaming of you about to die and it's going to happen... Except for Burai himself, when he saw that there's one boy about to get claimed soon, and that's when Burai started freaking out, it looks like for him, not saving the boy is scarier than going to the afterlife alone.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KyoryuSentaiZyuranger
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Kraven Manor / Nightmare Fuel - TV Tropes
Get out? Don't mind if I do...
- The statues in general. The way one stares you down at the very beginning◊ (and then it disappears, foreshadowing what's coming), the scratched (and bloodied) paintings, the many disturbing notes left by William Kraven, the way the statues move (and especially their creepier poses◊), the fact that they're actually made out of severed human pieces dipped in bronze, and let's not forget about the nightmareish sounds that they make... Bonus points to the one statue that hides under a white sheet, pretending to be a ghost or covered furniture... only to vanish once you turn your back to it.
- The Final Boss is arguably even worse, an even bigger and bulkier but more torn down statue with glowing eyes that can not only move as it pleases but also fly and shoot harmful magic beams. From the very beginning it appears right behind you with blood markings on the wall behind it saying "RUN" and the only piece of glass protecting you from it disappears, you can do nothing but obey the message on the wall, and added with the horrific screeches the statues made, now you can hear the cries of the many souls contained within the statue.
- The painting puzzle, or more accurately, the distorted painting you get if you fail the puzzle. In both the original and rereleased version, the image is quite creepy, and once again, it makes a rather eerie sound.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KravenManor
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Kyūkyū Sentai GoGoV / Nightmare Fuel - TV Tropes
One would hope that the Legions of Hell would prove scary.
*Kyu Kyu Sentai Go Go V* does not disappoint.
- Episode 19 introduces a terrible trio of monsters. They release 100 feathers over a day letting them be caught by people or land in places. It turns out that once sunlight stops touching them they explode. To make it worse is one of these feathers landed in the hands of a one year old. If the trio are defeated the feathers go inert. Sadly this is a wham episode where the Go Go V are defeated and a series of explosions rock the city like a terrorist attack.
- In episode 24, we finally see the face of the much spoken of mother of the Saima Demons, Grand Witch Grandienne. At first she has an expression of bored contempt, but then she starts grinning, revealing very large, very sharp teeth, and her eyes grow wider and start glowing until you can't see her irises anymore. It should not be possible for a face to be that scary.
- In the opening sequence, there's a bit with the planet being smashed by two demonic hands.
- Grandienne is also one who takes Abusive Parent to one of the most extremes, especially in Sentai.
- Golem Hellgerus's death in episode 12 — after being struck by the Grand Liner's Grand Storm, Hellgerus drops his weapon and
*his body expands from the inside out*, before his body blows apart (presumably from the sheer force of the Grand Storm's mega-sized bullets and missiles). *Power Rangers Lightspeed Rescue* had the good sense to try and cover it up a bit with a superimposed fireball (though it's not clear why they swapped the order of attacks around).
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KyuKyuSentaiGoGoV
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Kotoura-san / Nightmare Fuel - TV Tropes
You might think this is just a 4koma romantic comedy and little else, but think again!
- Haruka Kotoura's past in general. Think about it. Once a Cheerful Child, her always-on telepathy causes her a myriad of bad things, including losing her friends, having her parents' relationship with her become strained to the point of divorce, and being ostracized by society, ultimately culminating in her adopting an emotionally shut-down and cynical personality.
- Episode 2. Just as things are starting to look good for Haruka, Hiyori Moritani requests a mental reading from her, only for her to mentally assault her with horrible thoughts. That results in a horrific combination of Quivering Eyes, Wide Eyes and Shrunken Irises, Dull Eyes of Unhappiness, Tears of Fear, and Stress Vomit. If that isn't enough, she then gets bullied by Hiyori and her classmates for vomiting.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KotouraSan
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LA By Night / Nightmare Fuel - TV Tropes
He can be legitimately terrifying.
- Jason Carl does an excellent job of maintaining a moody atmosphere with lighting, Background Music, and his own cold monotone to make the game feel more immersive in the World of Darkness. Thus when things go to Hell, you can really be taken aback by them.
- Jasper as played by Alex Ward (pictured right) may not be a terrifying looking individual in life. Quite the opposite according to many fangirls but can act the hell out of being a self-loathing spiteful creature of the night.
## Season One
- Annabelle's reaction to the discovery that a "accident" has befallen one of her feeding friends. It makes it clear that any humans who discover the Masquerade are at risk.
- Ramona manages to induce this in the group when they arrive down in the basement of Victor's club, only to find thousands upon thousands of vicious rats.
- The terrifying Nothing Is Scarier exploration of Jasper's Labyrinth.
- Victoria Ash ||orders the execution of every man and woman of mortal blood in the Succubus Club.|| It is casual and chipperly ordered to the height of Mood Whiplash.
## One-Shots
- Nelli G's toying with Gregory shows that she is a sadistic predator underneath her beautiful exterior.
- Ib's painful admission that her will is not her own and she is a slave.
## Season Two
- Nelli G's primal scream as the stake is removed from her heart. She's been trapped underneath a church, fully conscious rather than in torpor, for three days.
- Nelli G killing one of Victor's guards in order to try to soothe the ache from her hunger.
- A very understated one when Vannevar invokes an Relative Button by saying he knows the names of Victor's two children.
## Season Three
- The revelation that Jasper is an I'm a Humanitarian kindred diablerist who embraces then feeds on his own kind.
- The entirety of the Versailles sequence where Vannevar and Suzanne just watch as Francois has his loyal ghoul slaves murdered For the Evulz.
- The horror of the Tzimisce constructs ravaging through Versailles during the French Revolution.
## Season Four
- X's attempted diablerie of Annabelle that comes from seemingly nowhere and utterly crushes her spirit.
- The creepy horrifying atmosphere of the Manson Caves where Carver is holed up in. It doesn't help he's trying to lure Annabelle into his orbit.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LAByNight
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Krampus / Nightmare Fuel - TV Tropes
**As a Moments subpage, all spoilers are unmarked as per policy. You Have Been Warned.**
- Der Klown. Dear God, Der Klown. It's a very large, snake-like beast that swallows children and has a split-open mouth.
- The really intense chase sequence on the rooftops.
- The demonic toys are all creepy, but special mention goes to Perchta the Cherub, with her twisted eyes and lizard-like tongue.
- The final twenty minutes. DEAR LORD, the final twenty minutes are so rife with Paranoia Fuel that it's almost nauseating.
- The large unseen monster that burrows beneath the snow.
- Depending on the interpretation, the ending either implies the family, and many others like it, are all trapped in an eternal Christmas in their house and can never leave the inside of the snowglobe; or they are alive and free but the snowglobe signifies that Krampus is using it to keep an eye on them for the rest of their lives. It's either venturing into And I Must Scream territory or pure Paranoia Fuel.
- The comic tie-in confirms the family isnt trapped in the snow globe but Krampus is watching them. Sure they arent trapped for eternity but its still the latter Paranoia Fuel knowing they cant afford to lose the Christmas spirit or else theyll see the return of the demon and they likely wont be given another chance...
- Before the toys make an appearance, the movie sets up the perfect atmosphere for a straight horror movie, rather than a horror-comedy. It gets so tense and strained and laden with paranoia that when they do show up, it can break the tension with the hilarious designs and situation.
- The Underworld. When the Krampus opens the pit, screaming can be faintly heard in the background. It's heavily implied, and given the lore around the actual Krampus myth highly likely to be a Fire and Brimstone Hell.
- Omi's encounter with Krampus.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Krampus
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Lacrime D'oro del Vento Aureo / Nightmare Fuel - TV Tropes
# Spoilers Off applies to all "Moments" pages. Proceed at your own risk.
And this is one of the tamer examples.
*Golden Wind* was already notorious for having a lot of dark and gritty scenes compared to its predecessors, which the anime expanded upon. This fanfic also dabbles in these, and is no slouch in its own slew of dark and disturbing moments, including *more* things that can happen in the Mafia world. These pretty much go to show that the fanfic has its mature rating *for a very good reason.*
## The Prelude
- Leaky-Eye Luca's Stand, Marlene In The Hole, is rather terrifying just from how it chases its targets, and anyone sucked into the hole it can create is Buried Alive, no matter the terrain. Olivia nearly dies to it, and the gallery gives some Fridge Horror by mentioning what Luca generally used his Stand for: chasing down enemies or people who refused to pay him.
- Chapter 4 has the first exceptionally horrifying moments. When Mista and Olivia search Prudenza's apartment and split up, Mista seemingly discovers spoiled food in the fridge, only to see that the cracked eggs have their yolks boiled with dead chick fetuses inside them. Olivia also finds a dead, rotting dog inside Prudenza's bathroom. This is all topped off by Prudenza's sudden inhuman change in appearance after she's seemingly incapacitated by Mista. With white skin with boils, and red eyes, it's very reminiscent of
*Phantom Blood's* zombies. She even sinks her fingers into Mista's neck to use him as a puppet. Even her death isn't pretty, as the boils she had on her face explode and immolate her as she falls to her death. This is later shown to have been caused by an unknown member of Missione Boschetto, as mentioned by Pomodora, also showing that the circle in Prudenza's apartment was a Wheel of Abraxas.
## Boss' Orders
- Burro may be a Hate Sink, but his actions are nothing short of scary, either. The first chapter establishes that people who don't pay him get their shops burned down by him. There's also his Bad Boss tendencies, especially the Cruel and Unusual Death one of his Mooks suffers, where he gets
from a reflected acid bulb from his Stand during his fight with Hitomi, and he barely bats an eye. The worst one of all has to be how he kidnapped two tourist Japanese children from their parents for his other business. Hitomi is able to save them, but the implications of what Burro intended to do crosses even more of the Moral Event Horizon. Not that he didn't already cross it by killing Hitomi's father among other things. **dissolved alive**
- His posthumous cameo during Risotto's flashback shows his cruelty one more time, as he progressively stripped everything from the surviving Natale family, and then he had them executed when they refused to give anything else up.
- Cioccolata's unnamed Early-Bird Cameo in chapter 15 pulls no punches with his creepiness that had already been established in both the manga and anime. His scene opens with Pollo strapped down to a surgical table, and when you remember that Cioccolata's a sadistic doctor and the anime showed him to have been the one to butcher Sorbet, this alone can already be dread-inducing. The fanfic mercifully cuts to after Pollo had died, but the tension is played for all it's worth thanks to what's been established about Cioccolata, including his creepy Pre-Mortem One-Liner as he carries what seems to be the same knife he used to butcher Sorbet.
**Cioccolata**: What's wrong? Cat got your tongue? Don't worry, there's more than one way to skin that cat
Secco, make sure you're recording this.
- The introduction of Drawns, courtesy of Gamberi, the first Witch fought by the heroes. The very fact that they don't transfer damage to their user makes for a formidable, intimidating trait when it's first introduced. The most scary thing to come from the introduction of Drawns is how they can turn against and kill their Witches, and how it's introduced is Scorpion
*crushing Gamberi's head and neck*. It's essentially an R-Rated Opening to this particular trait about Drawns.
- Chapter 18 opens with Thin Lizzy entering the bar owned by Giorno's parents, where he not only reveals himself as Enya's second son, but also ruthlessly kills Giorno's parents by decapitation. The events leading up to it, on top of the bar's blinds being closed are pretty unsettling and sudden, especially once Shiori notices Jacopo's decapitated body.
- Olivia being confronted with the fact that her mother is indeed dead via a Murder-Suicide is just as much of a Tear Jerker as it is unsettling, with her Suddenly Shouting a rapid Big "NO!" once Illuso talks about it, collapsing to the ground in the process. It's then followed by a rather terrifying flashback showing how it happened, which does a great job painting the situation a younger Olivia was in as helpless and horrifying before she was saved at the last second. Her mother's Pre-Mortem One-Liner just adds to the creepiness and imminent terror.
**Ofelia**: Mommy wants to get away
but she's going to be very lonely...You don't mind dying with Mommy, right...?
- For being one of the antagonists, Spumoni's backstory is disturbing and surprisingly tragic, detailing that she was kidnapped from her family by the Natale gang when she was 11, and was immediately forced into being a
*drug mule*, along with other children that were kidnapped. The story pulls no punches in explaining the process, and she even had to watch other children die. This also reveals that Prosciutto was involved with this too, and he snuffed out any means of possible escape from her, like bribing a police officer. She and the other kidnapped children were eventually Left for Dead after Prosciutto betrays his team, and her Sanity Slippage leads her to do the same when the children formed a human pyramid in attempt to escape.
- Spumoni's death may not be anywhere near as brutal as Gamberi's, but it's still terrifying with how she's absorbed by her own bubbles after she leaves her Witch token behind in her attempt to escape, prompting Lovefool to turn against her. It's best not to think too much about how painful her death might have been.
## Flashback of The Zeppeli Siblings
## Boss' Orders (Continued)
- It's brief, but the first glimpse at Cranberries, Pomodora's Drawn, is seen when she covers Risotto's retreat after he restores the Venice photo. It also serves as why Pomodora warns about staying away from her blood, as the gangsters are first heard screaming, and then dead seconds later, with their skin said to have turned into a red melted flesh, with their faces molten into their skulls. As described in the story, it gives them an appearance of a ghastly death mask. If you need help picturing it, basically think about a certain infamous melting face, as it's what it sounds similar to.
- Limona has the scarily deranged behavior to back up how she's one of the most vicious members of Missione Boschetto, being a murderous sadist at that too. It's all thanks to the abuse she sustained from her "adopted" mother, who she ultimately killed the night she awakened her Drawn. She also killed every guard in her path using it the night she broke out of prison.
- Blondie may already have a freaky, mask-like appearance, but it goes even further with its own One-Winged Angel-like form, which is heralded by it emitting a loud, unnatural scream. After that, Limona's hair grows so much that not only it covers a wide area, it turns into a tall, statue-like hair woman that Limona resides within, which is pictured above. With how Limona can already make her hair sturdy as steel, it's nigh-impenetrable, so much that it takes the heroes a temporary truce with Ghiaccio in order to stop it.
- Limona's death, while ultimately turning into a Mercy Kill thanks to Vino being nearby, is still pretty horrifying with how she begins to choke to death on her own hair, and it even comes out of her nose and ears. At that point, she might as well be lucky she was able to get a quick death after what happened with Gamberi and Spumoni.
## Betrayal
- Chapter 35 has Risotto Nero's False Innocence Trick coming into full force, where he attempts to kill Pomodora with Metallica for having her coven kill his men. What makes it even worse is that it's outright described that when he used Metallica on her chest, Pomodora's
are exposed. This is something that never happened in the manga or anime, which makes it all the more shocking. Her Lampad even falls out, which first mentions how it has an eye, which even glares at Risotto. Had it not been for Thin Lizzy's intervention, Pomodora would have died an arguably worse death than Doppio almost did when he fought Risotto. **organs**
- Misfits, Fegato's Drawn, is easily one of the creepiest Drawns encountered by the heroes, with how it slowly possesses its target, exploiting their fears. The scariest part is how in addition to how it can make its target hallucinate based on their fears, it eventually can turn the victim into a corpse-like puppet, complete with vomiting blood and unnatural movements. Fegato ends up doing this to Fugo and later Peaches. Special mention goes to when the possessed Fugo goes to get Trish, she hallucinates Fugo as King Crimson when Misfits briefly goes into her during their struggle, causing Trish to faint.
- Fegato later uses another Witch spell, "The Sound of Silence", which essentially cranks Nothing Is Scarier up to eleven, as anyone within its range will see total darkness and be nearly unable to hear anything. When this reaches Giorno, it triggers his childhood fear of the dark, complete with being pulled into a nightmare where he's his younger self again, except a bloodied, decapitated version of Shiori approaches him and holds him. He's snapped out of it by Mista finding him, but the premise of his nightmare is still a terrifying one.
- Fegato being revealed to have a bunch of sharp teeth and no tongue is creepy enough on its own, but then there's his backstory. While short, it is one of the most disturbing of all the Witches of Missione Boschetto. He had no memory of his old life aside from how he was a serial killer who would use fear on his victims. Having killed 13 people before, he was going to make Setteveli his 14th until the next thing he knew, he was a part of the coven, but now his fingernails were torn off and his tongue was gone too. He later learns from Thin Lizzy that Setteveli made him his "toy" for
all because he had blond hair, and he made Fegato tear off his fingernails and eat his own tongue once he got bored of him. This alone also serves as one horrifying revelation about Setteveli too. **six months**
- Even his death is not pretty, as while he had it coming like any other enemy, he gets an exceptionally brutal death by being Impaled with Extreme Prejudice all over his body after he's sent flying into Fight Island's spike pit after a finishing barrage by Purple Haze. While he died in seconds, the kicker is that Fegato is subsequently revealed to have fallen onto the spikes so hard that Peaches and Herb were able to retrieve his Lampad and hand it to Lisa Lisa, saying it was pierced on one of the spikes. Seems like rogue drawns aren't a requirement for a Witch to die brutally.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LacrimeDoroDelVentoAureo
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Lady Gaga / Nightmare Fuel - TV Tropes
- The video for "Bad Romance". It ends with Lady Gaga laying next to a charred corpse.
- The parts of the video where you notice her eyes have been unsettlingly enlarged by CGI.
-
*"Paparazzi"*. In the music video, she's knocked down from a balcony after a rather frightening fight. *And that's just the beginning.*
- The violently murdered model corpses that are shown in quick flashes, particularly the one wrapped in a bag with her limbs all broken, and the one hanging from the ceiling.
- There's a reason they call it the Monster Ball.
- The part in the "Telephone" video where her head moves... oddly.
- Also from
*Telephone*, the mass poisoning. Quentin Tarantino was a major inspiration for this video, and it shows.
- The
*whole* "Alejandro" video.
- Pictured here, the official cover art◊ for
*Born This Way.* Apparently she's a half-motorcycle, half-human hybrid.
- Some people find the skeletal/zombie makeup in "Born This Way" to be unsettling.
- From the
*Born This Way* album: "Government Hooker" and "Bloody Mary" are a touch unsettling. The latter mainly because of the warped effects on her voice, not to mention the *random screams.*
- The cover for "Bad Romance"◊ is just incredibly creepy looking.
- For a non-
*Monster* could even her metal yells in her live shows and calling her own fans *motherfuckers* and that she'll "kick their asses" and they better get their guns out" are very scary if you're not part of her *Monster* pack.
- Three words: Judas Goldfrapp Remix.
- Lady Gaga's head on a goose's body in the "Applause" music video.
- Repeated again in the "G.U.Y." video but with a LEGO sculpture.
- Her scrapped music video for "Do What U Want" was going to be this, featuring scenes of Gaga as a hospital patient suffering from a aching hip, naked under a sheet and being drugged by a doctor played by R.Kelly (who tells her she will "wake up pregnant" while fondling her), and featuring artwork by Terry Richardson, who has been accused
*multiple* times of exploiting and raping his female models. Doubles as Fetish Retardant and Harsher in Hindsight due to R. Kelly's own controversies of rape and sex trafficking towards other women (which Gaga was not aware of at the time). Many said that the video was scrapped because it was literally 'an ad for rape'.
- "Bloody Mary", especially the screams.
- The somber, brutally realistic music video for "Til It Happens To You" features several graphic depictions of rape occurring on a college campus.
- Hell, the song itself! Never before has a rape survivor's story made the listener feel like it's happened to them before.
- The Reveal in "911" ||that the entire video was Gaga's near-death induced hallucination. In the real world, she was involved in a bicycle-car accident, and the people in the video represent the paramedics, the other injured, and bystanders. Her screams of pain and terror when she is revived through defibrillation are disturbingly realistic.|| Bonus points for it being heavily foreshadowed throughout the video, meriting a Rewatch Bonus.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LadyGaga
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Kurzgesagt / Nightmare Fuel - TV Tropes
If you ask anyone who's familiar with Kurzgesagt what they remember it for, you're likely to get one of two responses. The more cheerful one would be that they remember it for the simple-yet-pleasing aesthetics, the atmospheric music, and how it takes a lot of strange and complex science and compresses it all into a modest, digestible video.
The
*less* cheerful one, however, would be that it explores many dark, depressing and outright *terrifying* scenarios regarding forces far beyond our control, ranging from basic human mortality to outright *Cosmic Horror Stories*, with it being especially memorable thanks to the *existential dread* it gave them.
Tread carefully on this page if you hope to sleep tonight
or better yet, if you want to keep your brain from
*splitting open* from all the stress. Because in a nutshell, Kurzgesagt *proudly* knows the best way to give their viewership mind-numbing chills.
But if you're
*not* planning on sleeping tonight, no worries: Kurzgesagt has all their greatest sources of Nightmare Fuel neatly compiled on one "Existential Crisis" playlist. Have fun with that.
- Kurzgesagt likes to discuss the end of the universe as we know it a
**lot**.
- One video explains three possible outcomes for our universe, either by Big Crunch, Big Rip, or Heat Death.
- Gamma-ray bursts can sterilize a planet, if not directly by serious radiation damage, by stripping it of its ozone layer and leaving it to get cooked by UV light emitted by its star. There's absolutely nothing to do about that and there's no way to know that they are coming towards the Earth until they hit it.
- Vacuum decay: The Higgs field might not be stable, but metastable (i.e. it won't move from its current energy level without a
*really* big push), in which case it can still move to a state of much lower energy. If it does so, the resulting bubble will not only expand at the speed of light (i.e. no one will see it coming) and destroy *everything* it touches, but will also rewrite all laws of physics. Oh, and said bubble will only stop expanding once the *entire universe* has been consumed, there's also nothing keeping multiple bubbles from exist at any given time. *In the true vacuum of the sphere, the Standard Model will be overthrown, superseded by new physics that we don't know.*
[...]
*Vacuum decay won't just destroy life,* **it will destroy chemistry itself.**
- What if you built a pile of atomic bombs so massive that it literally uses all of the Uranium present on Earth? Everything dies.
Nuclear Armageddon. It's the worst fear that a lot of people had during the Cold War made into reality. And the cherry on top of the horribleness sundae: supposedly life itself will thrive after a few million years better than when humans were around. **EVERYTHING.**
- The explosion is so massive, it even affects the soundtrack of the video: before the explosion, it is an upbeat, technological-sounding tune carrying the usual excitement for big explosions. Then, suddenly, after approximately 4:46, it abruptly stops, followed by a loud bell ringing sound, winds howling, and a geiger counter clicking. The music restarts after, but it has become a slow, somber piece as the devastation unfolds. It only reforces the feeling that it is truely the end.
- Forget building a massive arsenal with all of Earth's uranium—detonating just one nuclear bomb over a major city would cause death and suffering on a scale so unthinkably titanic that it borders on an Outside-Context Problem for the people in that city, not just from the sheer obliteration of the blast itself, but from the destruction of critical infrastructure that a modern city needs to sustain itself and provide aid during a disaster of this scale. We're used to living in a world where help will always arrive no matter how bad things get. But not this time. And, as the last segment of the video hammers home, this isn't just some distant future possibility like some of the other apocalypses on this page; it could happen
*today*.
- As well as the massive large scale horror, the video also shows some more personal horrors. One segment has someone desperately crawling to the sound of an ambulance- not knowing that its just a wreck and no help is coming. Perhaps more chillingly, a later segment discusses the black rain after a strike, radioactive enough to kill anyone who has prolonged contact with it. This is said over a little girl wading through a black pool and starting to cough...
- Societal collapse, anyone?
- Several videos just get downright philosophical.
- The Fermi Paradox. Pretty much
**all** of the implications.
- If we are alone in the universe,
**why?**
- Filters that we have yet to face.
- Especially the Final Filter, just after the Graveyard of Life.
- Why We Should NOT Look For Aliens - The Dark Forest explores the darkest solution for the Fermi Paradox: possible geopolitical competition between interstellar civilizations could create alien civilizations that are destructively paranoid, comparing them to a hunter in the forest who fears the unknown, and is prepared to kill in response to
*any* perceived threat to itself. Combine that with aliens controlling superweapons of unimaginable power, and you have a recipe for the possible extinction of entire sapient societies.
- The greatest animal threat to humanity isn't a large, scary animal, but a tiny insect: the mosquito. They reproduce too rapidly to be exterminated, and carry some of the most dangerous diseases in the world, including malaria, which is described as an Eldritch Abomination.
- All of our throwing stuff into space is creating a very unfortunate side-effect: pieces of debris and shrapnel floating in orbit, travelling at such velocities that a piece of debris the size of a pea can hit with the force of a missile. Even should our astronauts avoid having their shuttles torn asunder in this debris field, the satellites that make modern civilization possible are within this debris field, and all it would take is the wrong piece of debris hitting the wrong satellite to throw our technology back to the 1970's. Worse still is the possibility of a collision cascade wherein pieces of debris keep colliding against each other, breaking apart into smaller, faster pieces of debris, setting into motion Disaster Dominoes that turns the Earth's orbit into a deathtrap through which no astronaut can pass and in which no satellite can survive. This would place humankind in a situation where it would take decades, if not centuries for it to be safe enough to go back into orbit, with Earth now a planet-sized prison.
- One video talks about how robots will eventually take over many kinds of employment in the near future, and the staggering social implications of this.
- From the intro of the second black hole video. The black hole starts deleting the universe and laughing while the music turns into a hollow-sounding Drone of Dread.
- The Warrior Kingdoms of the Weaver Ant was only their 3rd video to focus on ants and their societies, but featured a noticeable increase in animation fidelity. While it was mostly used to make the video just a lot prettier to look at it also had a major effect on the fight scenes between ant colonies.
- While their first 2 ant videos featured ants fighting and killing each-other, the violence was very tame, usually only showing the ants hitting each-other until one collapsed, and any dismemberment was either not animated or completely clean. This video starts with the same kind of shot, showing the ants poised to fight each-other, but suddenly turns into a much scarier depiction of these fights. The scene zooms into the fight, showing in much more detail how the opposing ant flashes open their mandibles to attack, as the weaver ant trembles in fear. Then the opposing ants grab the weaver ant by the antenna and leg, with the victim visibly panicking, followed by graphic close up shots of the ant's antenna being sliced in half, and their abdomen being ripped open with it squealing in pain, complete with visible blood. It's an extremely jarring contrast to their earlier ant videos which, while still talking about ant warfare, didn't feature such graphic Family-Unfriendly Violence.
- Once the battle scene ends, we're treated to a horrific shot of the many dead ants strewn about the forest floor, having fallen tremendous heights from the vines and still twitching in pain.
- The Day the Dinosaurs Died. If you didn't think the dinosaurs were a Woobie Species before, you definitely will when you watch this video, which shows how the dinosaurs were wiped out by an asteroid in nightmarish detail. First, the world is subjected to earthquakes, tsunamis, a massive fireball that burns much of life on Earth, and large numbers of volcanic eruptions. Then the debris in the atmosphere creates a global cooling that kills off the remaining dinosaur species by freezing them solid. And the video ends with the narrator speculating this could be our fate...
- What If Earth got Kicked Out of the Solar System is about how humans would experience the loss of the Sun. If a red dwarf star passed by close enough to kick Earth out of its orbit around the Sun, humans would see a star grow brighter and bigger in the sky for months, until it's bigger than the moon, and casts an eerie, red glow at night. Eventually, it would start shrinking again... but so would the Sun, as Earth is no longer in orbit and is being catapulted out of the Solar System. As Earth gets further and further away, global temperatures and light exposure drop and food no longer grows, leaving every surface-dwelling creature to slowly starve or freeze to death, before their corpses and all remnants of human civilization are buried below the growing polar ice caps, which are then buried beneath the ten-meter thick layer of frozen nitrogen and oxygen that used to be the atmosphere. The oceans suffer a similar fate, as they freeze over in a thick layer of ice that grows downward, raising the concentration of salt in the liquid water beneath, poisoning just about all marine life. Even if humans managed to build habitats to survive in, they will likely only be able to sustain a few million people, leaving the rest of humanity to starve.
- This Virus Shouldn't Exist (but it does), while describing the effect of viruses on their host cells, gives us the lovely mental image of:
*Imagine, a mouse crawling into your mouth and using your guts and bones and fat tissue to build a mouse factory.*
- The Most Horrible Parasite: Brain Eating Amoeba details the specifics of one particularly nasty species of amoeba,
*Naegleria fowleri*, which has a taste for brains! note : Or rather, the neurotransmitters in your brain cells and nerves.. If you're unlucky enough to experience the chain of events required for it to get into your nervous system, having water with the amoeba inside sent up your nose, you're already as good as dead. Once the amoeba crosses the meninges into the cerebrospinal fluid, it begins rampaging across the brain, ripping nerve cells apart and 'gnawing' on them for sustenance, all while the immune system desperately tries to throw everything it can at the invaders, only to be outsmarted at every turn - for example, fevers do nothing to stop it, as being a warm-water species, *Naegleria fowleri* actually reproduces *faster* as the immune system tries to overheat it. Eventually, those unfortunate enough to be infected by *Naegleria fowleri* suffer horrendous symptoms, then die a painful death from their brain swelling up and crushing itself against the skull.
- The Most Brutal Ant: The Slaver Ant Polyergus wasn't lying about its title. Imagine that around your first few days of life, your colony is suddenly attacked by a rival colony. It seems that your clan will win, but then the intruders whip out something deadly, an invisible Mind Control fog that hypnotizes the military into a blind panic, allowing for the enemy to leisurely waltz into the nursery you're stationed in and begin to kidnap you and your siblings and flee. That's bad enough as it is, but then some of your sisters are eaten as food. That's fucked up as it is, but worse still, compared to what comes next, that was an act of mercy for those eaten. They then spray the same hypnotic gas they used at your colony's military onto you and your surviving sisters, forcefully indoctrinating you and your siblings into what is essential a slave cult where you must forage for food to feed your captors and defend their lives until your last breath, and should your home colony try to rescue you and your children from this fate,
*you will then be gripped by an uncontrollable urge to kill your saviors*. If these ants still have their original minds in there, And I Must Scream is definitely what's going on in them.
If the existential dread's gotten to you by now, however
maybe give this special video on Kurzgesagt's philosophy a look. It could help put things into perspective.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Kurzgesagt
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Lamento - beyond the void / Nightmare Fuel - TV Tropes
Even though it isnt as gritty, bloody, violent as the game before it, or even the game after it, *Lamento* still has its share of disturbing content. **Warning: Spoilers Off applies to these pages. Proceed at your own risk.**
- The entire game itself demonstrates some Paranoia Fuel moments, such as being watched by a group of devils who'll eventually curse you in no time, and having everything around you manipulated and destroyed by a Manipulative Bastard who claims to be connected to you.
- The Void. It has no physical form, and its not even alive, yet anything it touches becomes completely uninhabitable and fatal to any living creature. Here's an example: any leaves affected by the Void become as sharp as
*blades* to anyone who touches it.
- Besides the Void, there is also the Sickness. Just imagine this: one moment youre fine, but then the next, youre suddenly missing a limb. Be it an eye, an arm, a leg...
**anything**. You may not feel any pain, but its barely any consolation.
- Theres just something chilling about suddenly seeing the text in the game turn red. Especially since every time it does, the text tends to read
**KILL HIM**.
- Konoe's nightmares, which are a literal Nightmare Fuel for him. It's made even worse in the last nightmare, where the snakes actually inflict a curse upon him. And if you pursue someone's route, that someone gets the same curse as Konoe.
- The simple fact that when a devil devours you, they
*literally* devour you. In portrayals of devils in other media, they seem to want only your soul and want nothing to do with your physical body; and in some cases can make the process painless at your choosing. But in *Lamento*, its essentially cannibalism, and there's no alternate method.
- Razel's bad ending, which shows just what happens if Leaks' plans had succeeded.
- Bonus points for the brief mention of Rai and Bardo slaughtering indiscriminately, even being described as if they've been consumed by insanity — which becomes far more horrifying in hindsight once you've played their routes.
- Asato's appearance when he transforms into a monster. Besides being obviously terrifying, you might not want to look for too long if you have trypophobia. Theres also how there seems to be no skin around the collarbones, therefore you can see the bones beneath...
- Everything about Froud's bad ending. Lets just say that calling it extremely squicky is
*still* an understatement.
- In case you want details, Froud takes Konoe captive and brutally rapes him, with Konoe being completely helpless to fight back. And while being violated, he sees Rai watching him in horror, albeit the latter is unable to do anything since he's pinned down. Sounds familiar, doesn't it?
- Froud's dragon form. Even if it's described as a dragon, he looks a lot more like a hellish spider.
**Do not** look it up in case you've got arachnophobia.
- How about his
*face*? Which has a pair of eyes *sewn shut!*.
- In Rai's drama CD, we finally get to hear Rai laughing when hes in a blood frenzy, since whenever he laughs, it's only described in text in the visual novel. While this is a typical trait of a Blood Knight, hearing it in itself is still quite disturbing, in case Rai's Slasher Smile wasnt unsettling enough.
- Have you seen a lunar eclipse before? It doesn't seem that scary right? Well here, it
*does*. After all, it's Leaks' cue to bring the whole world to ruin.
- As the eclipse happens, you're shown a background CG of said eclipse, where both moons overlap and become red. The text description is quite different, which says that the eclipse is black and it's the sky that turns blood red. No matter which image you prefer, it doesn't get less creepier.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LamentoBeyondTheVoid
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Krypton No More / Nightmare Fuel - TV Tropes
- Superman is on the verge of a mental breakdown, and then ||he is told that he isn't Kryptonian and his life is a lie||.
- Superman and Supergirl go blind when they attack the J'ai fleet.
- Kandor's idea of psychological counsel and therapy. If they think emotional troubles must be removed rather solved, you have to seriously wonder what Kryptonian shrinks are like.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KryptonNoMore
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Kung Tai Ted / Nightmare Fuel - TV Tropes
Kung Tai Ted's review of Tiger Love. The movie shows a tiger attacking a small child, but the exact moment it freezes on the boy's face is truly terrifying. In-universe, it even creeps out Kung Tai Ted enough to break character and wonder if the attack was real, as any future footage of the boy is merely stock footage from earlier.
Ted:This is Kung Tai Ted, saying....I think I watched a snuff film. Figured the Cinema Snob would be the first person that would happen to.
It's made even worse by the fact that we see multiple people getting attacked by the tiger in the film. Just how many people did that tiger kill?
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KungTaiTed
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Kung Fu Panda / Nightmare Fuel - TV Tropes
You wouldn't think a franchise titled
*Kung Fu Panda* could show you how terrifying the eponymous martial art can be... yet somehow, it *really does*.
## Subpages:
<!—index—><!—/index—>
## Short films:
-
*Secrets of the Furious Five* delivers a bit of these when little Viper, with absolutely no martial arts training, went up against a hulking, armoured gorilla bandit after he effortlessly defeats her father (noted to be The Dreaded due to his otherwise-unstoppable poisoned bite). The fact that she manages to turn it into a Curb-Stomp Battle dispels the fuel fast, but still.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KungFuPanda
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Kung-Fu Jesus / Nightmare Fuel - TV Tropes
Here in Part 33 of the *Final Fantasy XIII-2* LP, a bright red alert appears for the location of a fragment. This has never happened at all in the history of the LP up to this point. Even creepier, it happened at the same time that the video pokecapn was looking at for information also found it. **MyNameIsKaz**: ... that was frightening.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KungFuJesus
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Lake Mungo / Nightmare Fuel - TV Tropes
*As a Moments subpage, all spoilers are unmarked. You have been warned.*
- That cell phone footage... Can you imagine what it would feel like walking alone in the middle of the night, and suddenly seeing your own corpse, detailing your very own gruesome demise, walking towards you.
- Poor Alice... not only does she have so many horrible problems she keeps hidden, they're so severe that they actually prevent her from moving on to the afterlife. At the end, her family moves on with their lives, but it's implied that Alice remains stuck - her family just can't feel her anymore.
- The Reveal that the couple Alice had been babysitting for had been molesting her in the weeks before she died (and depending on your interpretation, the assaults may have directly played a part in her death by wearing her down mentally and making her borderline suicidal). Whats even worse is that the couple are able to get away unscathed despite the encounter having been taped and them being caught trying to
*destroy* said tape, with all thats done to try and bring them to justice being a police investigation that ultimately hits a dead end.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LakeMungo
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Land of the Lustrous / Nightmare Fuel - TV Tropes
Enlightenment isn't always a beautiful thing.
**As a Moments subpage, all spoilers are unmarked as per policy. You Have Been Warned.**
- The Lunarians for starters - inexplicable, otherworldly beings who seem to literally tear their way in through the sky, and never lose their pleasant expressions whether they're shattering and kidnapping gems or having their heads sliced off. Unsurprisingly, they've been compared frequently to Evangelion's Angels or The Watchers. They're eventually revealed to be more or less ordinary ghosts, even living a semblance of everyday human life when they return to the moon after a battle, but at the same time it almost serves to underscore the extreme cruelty of their actions. The Prince in particular doesn't bat an eyelash when describing how they've been grinding captured gems into dust.
- There's no gore when a gem is shattered, but most of the time this just makes things
*more* disturbing; the first time Phos is cracked from the force of Adamant's shout, for instance, we're treated to the shot of them on the ground, staring straight up, eyes wide open in a cracked face. Eyes particularly feature in a lot of the shatter-induced Nightmare Fuel, actually; not only does one of Antarc's intact eyes fly out (in slow-motion in the anime) when they're shattered, but later the Prince digs out one of Phos's eyes with an arrow to replace it with a synthetic.
- Ventricosus' first appearance. Standing in front of a giant sea-snail is one thing, being
*digested alive* by a giant sea-snail while *fully aware* of it is a whole other level of terror. Especially when the gems discover how they can't hurt it without their weapons or bodies starting to melt themselves.
- The Amethyst twins getting caught in a "crane" trap in the beginning of Volume 3, made worse by the fact that the spikes are actually pieces of Sapphire, a long-lost comrade. In the anime, Kanae Itō's acting takes this scene to the next level, the Amethysts still speaking in their typical mellow voices as they helplessly beg Phos to run, before letting out a bloodcurdling scream.
- Phos suffers a fair degree of Sanity Slippage throughout the story, with two incidents standing out in particular. First, while out breaking ice floes with Antarctite, they starts lamenting how weak their original arms are in comparison to their new legs; the ice floes can make sounds that resemble speech to the gems, and Phos ends up hallucinating that the ice is encouraging them to have an 'accident' to get another transplant. "But you could become strong fast." "I'll bite it off for you." "You need to change." And they almost goes along with sticking their hand into a gap between the floes! Later, when the Lunarians attack while Phos is patrolling with Cairngorm, Phos - with little to no warning - attacks Cairngorm due to confusing them with Antarc, who was shattered. "It's dangerous. You may be taken away, Antarc." And then they begin calling
*other* gems Antarc as well. Phos's expression during all of this actually makes it look like they're having a bout of PTSD.
- The Ice Floes' scream on Episode 7 sounds like people getting tortured.
- The gold-and-platinum alloy Phos obtains has a mind of its own at first, trapping them in a cube and seemingly trying to smother them while Antarc is shattered and taken away by the Lunarians. And during the above-mentioned moment with Cairngorm, not only does Phos trap them in a replica of this cube, but the alloy ends up shattering Phos's face into some kind of...warped flower thing.
- The humanoid figure that the Lunarians suddenly drop in front of the gems - it doesn't talk and seems to have a flowering growth where its face should be. It's actually a failed clone of Adamant's creator.
- What gems look like when they are just born. Stiff, eyeless statues vaguely humanoid in shape until Sensei carves them and inserts new eyes himself into them.
- Cairngorm's deep rooted insecurities causing them to crack from the ground up. The whole scene is unnerving: after learning that their devotion to Phos may just be Ghost's inclusions controlling them, Ghost's, well, ghost, drapes over Cairngorm while they scream that they want to be free. The gem leaves marks everywhere, scratching the surface of the floor and part of the wall, and later can seen crawling by the time they calm down enough to accept Aechmea's help.
- There's an eerie sort of feeling when you look at the contents of the second art book. All of the Gems are depicted as busts, either with some sort of deformity (like the Amethysts being Conjoined Twins at the face or Lapis being smushed against the ground) or just standing up with a serene, but dead expression (i.e. Pasparascha, Yellow Diamond), each looking like they're propped up as actual jewlery. Then you get to Phos, who has a Thousand-Yard Stare and is barely balancing on pieces of their replacement materials, like the gem's about to snap. Their head is also the only one that looks like it doesn't interact with the audience at all, which is fitting, given that this is Phos' original decapitated head.
- Chapter 79: After suffering centuries of indignation after indignation, Phos finally snaps and in a display of mineral-based Body Horror, takes out their wrath on the one they perceive as the source of their misery, Adamant, all while roaring for the latter to keep on praying and end it all.
- Chapter 80: The Prince reveals that Adamant's praying will not only affect the Lunarians, but everything of human origins, including the Gems.
- Chapter 82: Phos, upon realizing that the Lunarians were keeping things from them about Sensei's praying, declares that they will
* turn every gem into dust* until they're free. The monstrous form they take shape of as they prepare to strike is haunting, to say the least.
- Chapter 84: Phos' new form is shabbily pieced together, and the way they act is downright chilling. There's nothing Phos talks about except going to Earth and destroying the Earth Gems.
- Speaking of scary characters, Diamond is initially not interested in going back to Earth- until Phos brings up that they will bring Bort to the Moon. Dia smiles and states that they will go to Earth and
*destroy Bort* calling them a nuisance all the while.
- Chapter 85-86: The Earth gems decide that the first day of Spring is Adamant's birthday, and throw a celebration for him. They're clearly enjoying themselves, having fun, in a state of peace. There have been no Lunarian attacks for several hundred years, ever since the original batch of Moon gems ventured to the moon for the first time. However, during the celebration, Phos and the Moon gems launch a full-on assault on the island, complete with the
*entire Lunarian army.* Thousands of Lunarian ships (the manga states 'an unprecedented amount of sunspots') descend on the island, led by a crazed Phos whose only goal is to turn *every single gem* to dust.
- Chapter 87: For several hundred years, ever since venturing to the Moon, Alexandrite has worn a blindfold to prevent their hair from turning red at the sight of the Lunarians. Now that they've lived among the Lunarians for a few centuries, and determined that they're not all bad, it's now the sight of the
*Earth gems* that will cause them to go mad. They take it off during the final attack on the island, and must be restrained by a heavy shackle around their neck held by Benito. Despite this, they still manage to shatter most of the gems living on Earth.
- Not helped by the Earth gems begging Alexandrite to stop their rampage, to spare their lives. Doesn't work.
- Chapter 88: The Prince's ultimate plan: turn Phos into something 'better' than a human that will give Adamant no choice but to pray. Based on Phos' furious stride into the Temple, that 'something' is not a good thing.
- Chapter 89: Barbata tells the story about Kumera, aka "the Lunarian
*Wastebin*", a deep crater in the shadow of the moon, which is where the original lunarian society decided to throw their absolute worthless members while awaiting their own turn to Nirvana. Barbata also reveals what those dumped there did all day long in their despair and boredom. Killing and mutilating each other like bugs in a jar until only one remained, and then doing it all over again the next day when they all had regenerated once more, for all eternity. In the end, the Lunarians banished there ended up looking more like shoggoths than actual people once anyone actually bothered to check-up on them at last.
- Chapter 90: Phos marches towards Adamant's hiding place, crushing the shards of the Earth gems under their feet as they go. Nothing can stop them. Euclase raises the white flag and tries to negotiate? Phos slices their head off. Rutile obsessing over Pad's body? Phos sics the Lunarian archers onto them. Jade prepares to fight them? Phos doesn't hesitate and charges at them. The once lovable screw-up of the gems is now a killing machine with no love in their heart left- only a bitter anger that can only be quenched by getting to Adamant.
- Chapter 94: Jade is out of commission, though not before delivering a blow to Phos that required them to use the metal to put themselves back together. After a shattering fight against Cinnabar, the two blobs of liquid metal merge to form a sort of Phos-Cinnabar hybrid, thus completing the Seven Treasures. Even though they look more humanoid now, and less like a shattered crystal monster, Phos' appearance is all the more chilling, especially when they get sick of Adamant's excuses of why he can't pray, and order the old man to break, of his own volition. He obeys. The strongest material in the world, once leader of the Lustrous, shatters into dust at a single word from Phos.
- But not before Adamant gives Phos his eye, granting them all of his memories of humanity before it was destroyed. The image of a human city being destroyed by a meteorite is burned in Pho's vision, no matter how hard they try to stop seeing it, and the memories bring Phos to their knees.
- Chapter 95: Adamant and the Prince finally reveal what happened to Phos on the beach last chapter, and what is about to happen to them- Phos is going to become the new 'savior' to the Lunarians, transforming into a sort-of praying machine like Adamant was. The process of which will take, oh, about
*TEN THOUSAND YEARS*. Phos has to take in all of Adamant's memories and basically become Buddha, except that Phos has no say in the matter or any chance to object. The Lunarians will get their salvation, even if it takes making one being suffer for several millennia.
- And the worse part is getting this revelation as the rest of the Gems turn into Lunarians and reunite on the moon. They now join the rest of the Lunarians in waiting for Phos to come and release them from the world, getting to live in paradise while doing so. All while Phos has to remain on Earth, suffering in agony and despair.
- We get to see one of Phos' visions near the end of the chapter, and it's quite horrifying. They see an ancient human city being obliterated by a massive meteorite.
- Chapter 97: Adamant's meeting with his mother, Professor Ayumu, has its moments, from her groteqesue cyborg appearance, to her casual dismissal of humanity's dominance in nature and how she watches the meteorites strike the earth like watching fireworks.
- The overall fate of the Admirabilis. These were a people who had their own culture, rulers, and history, but because of famine their whole way of life gets upended and commodified until all that's left of them is a race of mindless, miniature sea animals. The cheerful way the Lunarians explain how they're doing their best to domesticate and defang them, and the matter-of-fact way Aechmea explains how they plan to take even the last remaining sapient faction and absorb them into the Lunarians, make it clear that they were the overall victims of the narrative. The feeling is lessened slightly by the fact that they're all shown in their humanoid forms when begging Phos for oblivion, but the point still stands.
- The reveal of Kongou's "sibling" at the end of Chapter 101. An eye with several thin hands that grabs onto Phos's rock friends. Not only it is rather creepy but it's so completely out of context and sudden that it's very easy to get disturbed by it.
- In the otherwise peaceful nature of
*The Party At the End*, Morganite's section mentions that there are gases on the moons that make pure-blooded Lunarians start to hallucinate the times before the apocalypse. The first Morganite casually admits that the hallucinations make the Lunarians very emotionally distressed as they don't like being reminded of the before times, so they have to be away from the area the Morganites are working in. The gases also effect converted Gems, but they don't have much of an effect because they didn't know what life was like on a pre-destroyed Earth.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LandOfTheLustrous
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King's Maker / Nightmarefuel - TV Tropes
Nothing says "Obey me" like a bloody head on a fence post.
**WARNING: Per troping policy, all spoilers are unmarked. You Have Been Warned.**
- Given that, all romantic elements aside, this is a comic about two traumatized teenagers teaming up to take down a corrupt regime,
*King's Maker* was bound to be chock-full of fears. Notable examples include:
- Wolfgang's mother, Christine, burned to death in a house fire trying to make sure her son got out alive - this is made worse by the fact that while it was the King who sent the gifts that ended up killing her, it was
*Wolfgang* who accidentally set them off. And he was only about 8 or 9 when this happened, meaning he had to learn how to survive out on the streets before he was even in double digits. By the time the story begins, he's amassed a small following among a few other street rats, but still.
- Soohyuk couldn't have been older than 11 when he was selected to become a King's Child, meaning that he was effectively isolated from his father (who is also implied to have been unable to speak out against the king, unless he was willing to lose either his job or his life) and peers, unable to openly form emotional bonds with people his own age lest he be punished for disloyalty, and forced to confront the fact that living on 4 years of borrowed time before being raped was the
*best* case scenario for him when he was a *pre-teen.* Is it any wonder he's so emotionally guarded in the present?
- Sys came from a family of doctors before he was a nobleman's son, which explains his skills in herbal medicine. Said family also died in a fire caused by the King, after a King's Child (who is all but outright stated to have attempted suicide to escape his current situation) in their care accuses them of assaulting him - with a young Sys hidden beneath a trap door the entire time, unable to see what was happening but able to hear everything. By the time the Duke of Ulysses finds the remains of the hospital a few days later, Sys is
*still there,* in a very well-warranted Heroic BSoD.
- Theo, being Dandelion's primary caretaker, is initially happy for him to finally meet his biological father... until he learns about the king's pastimes, after which he attempts to poison the King in order to keep Dandelion out of harm's way. Except the Golden Blessing's most distinct ability is to nullify poison... The rewards for his efforts can be seen to your right.
- The King himself is a fairly standard Caligula-esque villain, but there's something unnerving about how little he emotes in response to things like decapitating a council member or having a dog maul one of the Children to death in front of him (at most, he expresses mild disappointment when the Child dies.) As far as he's concerned, this is normal.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KingsMaker
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L.A. Noire / Nightmare Fuel - TV Tropes
While most of the victims' bodies you examine are fairly mundane if they were stabbed or shot, cases involving women that were beaten or strangled will have very realistic looking bruises and cuts that are downright horrifying. Moreso if the bodies are naked.
In the intro for nearly every case on the Homicide desk, a woman is seen in a secluded area before being attacked by the killer. In the first case, a victim can be seen tied up and dragged out of a car, whimpering and crying in fear. The kidnapper takes a tire iron and smashes her skull, causing her to let out a very high pitched scream of pain. Every smash the murderer makes has the woman's screams grow more and more quiet until she is completely silent. While everything is done without any light at all so you can't see the details, the sounds alone are more than terrifying enough.
The entire Black Dahlia case is just a very unsettling matter to deal with, almost going into a horror movie type deal. Especially since every case (including the titular Black Dahlia murder) are based on real murders that happened around Los Angeles during 1947.
Garrett Mason's hideout in the old Christ Crown of Thorns Church is straight out of a horror film. Complete with bloodied surgical tools, anatomy diagrams, lit candles and a bathtub soaked in blood and chunks of flesh. Phelps even wonders if the bathtub is the very one Mason murdered Elizabeth Short in.
In "The Consul's Car", you find a notebook filled with names belonging to the titular consul. All of them belong to children. And then there are the descriptions under each name
When you hear the explanation on why the corpses of the victims of an arson case look like they're praying, you'll feel something in your stomach.
While Phelps and company discuss the evidence, or lack thereof, one of the corpses crumbles. It's too much for even Biggs to handle.
If you want to make it worse, after checking the corpse, listen to this piece of soundtrack.
Ira Hogeboom: You said the house would be empty!
During the "Manifest Destiny" case in Vice, you inspect the Hollywood Post Office after finishing a shootout there...and find a wounded shooter who dies shortly after. The look in his eyes just as he dies... Yeesh.
Not as bad as the other examples, but hearing Jack's scream as he's run over by the bulldozer if you don't move fast enough is pretty shudder-worthy.
The penultimate war flashback. In the one before it, Cole sends a man, flamethrower-wielding Ira Hogeboom, to clear out a cave complex suspected to be filled with Japanese. While he does it successfully, it turns out that the cave complex was being used as a makeshift hospital, with several civilians in it. The game thankfully doesn't show too many of them burning, but it certainly shows enough to get the point across. The guilt and horror of this is what ended up causing Ira to go insane, and even then he seemed to already be losing his grip on sanity, as he needs to be held down by other guys while screaming and wailing.
John Ferdinand Jamison, the man who discovered Evelyn Summers' body. Something seems a bit...off about him at first and you'll soon find your suspicions justified. When investigators find her lipstick freshly applied, it's revealed that it's because John was kissing her. Cue Rusty decking him in the face. Twice.
Even worse? Jamison mentions that he has "Friends" who share the same interest. One of said friends was The Coroner's Chief Assistant!
Carruthers: who knows what he could have gotten up to!?''
In the case, "A Polite Invitation", You are to visit Curtis Benson's Apartment, likely only expecting to find evidence of Benson's participation in corruption and insurance fraud for the Suburban Redevelopment Fund. You find that, but if you refuse to heed Benson's pleas to leave, you kick open the door to his bedroom, finding... a girl in his bed.
Benson: (without a hint of guilt) You take love where you can find it as you get older-
Kelso: LOVE?! That has nothing to do with love Curtis!
Shortly thereafter, Page Franklin says this nauseating line:
Page: He's not so bad. He just lays on top of me and grunts for a few minutes. He's kind and he buys me nice things.
The DLC "Nicholson Electroplating" case in the Arson desk. The whole case revolves around a massive explosion at the titular industrial plant that destroys not only the plant, but most of the surrounding block, leaving Oakwood Ave in such a state that Biggs first assumes that it was an attack by the Soviet Union. While the main crux of the case involves investigating a seemingly mundane case of cross-corporate espionage, imagine the events of the case in the perspective of a normal, everyday citizen... Even worse is that it was based on a real life explosion. The aftermath is straight up apocalyptic.
The poor bastards Ira and Cole burn up in the sewers.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LANoire
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Lapis Re:LiGHTs / Nightmare Fuel - TV Tropes
Won't you play with them?In spite of its colorful, lighthearted, and mostly comedic tone, the series can get
*very* dark and grim at times.
In General
- The Magical Monster's designs can be very cute, colorful, and almost cartoonish. Yet time and again we're shown that they can, will, and regularly do kill trained witches and raze entire townships to the ground in only a matter of days.
Episode 6
- Maryberry's disappearance is incredibly unsettling. The units are already there to investigate the mysterious phenomenon in the forest and suddenly one of their friends goes missing overnight. Even Salsa can't find her when her scent just mysteriously stops at some point.
- The Doll Room scene. First, there's the creepy baby's cries coming from a doll. Champe finds it and shuts it off, puts it back on the shelf where it should have been,
*then* there's a Scare Chord as a doll randomly falls on the piano keys. Champe and Tiara look up and find the page image.
- Marianne was legitimately trying to
*murder* Champe and Tiara by dropping the ceiling on them. If α wasn't there to intercept it the two of them would have likely become Garnet's new friends forever.
Episode 9
- Ashley's undergoing Meatgrinder Surgery to remove her wisdom tooth. She's strapped down to the operating table with rope, there is no anesthetic, and her friends can only wait outside horrified and traumatized until Lavie shuts the door to mute the screaming.
- As Tiara is traveling to Bristol from Mamuceaster, we get to see in detail the kind of horror the magical monsters can inflict: the town of Leicascar reduced to smoldering ruins by an attack just a few days earlier. What's even more unnerving is how casually Tiara's attendant mentions the refugees needing to be taken all the way to Bristol, which takes somewhere around 3 days to arrive at by carriage. Just how many people were displaced, one has to wonder?
Episode 10
- For the first time, we see the grim future that awaits most of Flora Girls' Academy's graduates: members of the Monster Extermination Squads, marching off in uniform with magical staffs in hand, grim expressions on their faces, and heavily-armored mercenaries in almost full plate armor. For how much the series focuses on the cute, colorful antics, it's easy to forget that the witch academies are first and foremost soldiers against total annihilation by magical monsters.
Episode 12
- We finally see how horrifying a horde of Magical Monsters can be. Even with one of the most powerful witches who had ever lived on their side, an army of trained adult witches, and well-armed and trained mercenaries, the defense force at Mamuceaster still suffers several casualties as they're crushed to death, vacuumed up and swallowed whole, or being visibly digested and drained of their mana. One could only imagine the chaos and horror that would have happened if LiGHTs hadn't shown up and all those unsuspecting civilians suddenly had to flee through tightly packed streets.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LapisReLights
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Labyrinth / Nightmare Fuel - TV Tropes
Nightmare Fuel in
*Labyrinth*.
- The puppets in this film can often be uncanny and grotesque, which probably isn't helped by how well they're brought to life.
- Here's the scenario: In acting out your favorite story in frustration, you manage to actually summon the goblins of the tale, and they steal your baby brother away. Nope, not terrifying at all! The shots of Sarah entering the darkened bedroom are purely unnerving, especially since the first thing that happens is the light switch not working, and then we see something under the blanket...which isn't there when Sarah lifts it. There are also the goblins hiding around the room, who disappear each time Sarah is about to see them.
- The Helping Hands are a bit frightening, given that they form faces out of themselves to talk, and, oh, they're a
*bunch of slimy greenish arms lining a long drop down a hole.*
- The Cleaners' drill machine is much more lethal-looking than it has any right to be, and Sarah and Hoggle are chased down a tunnel with it in close pursuit.
- The ballroom fantasy has definite tones of depravity, and is conveyed as an uncomfortable adult situation that Sarah is entering, attracted and repulsed by it. All of the dancers are humans in goblin masquerade costumes, and everybody is just a bit unsettling.
- And it's a fantasy that Sarah's being made to have because she was
*drugged* by eating a magic peach. She's looking dazed the entire time she's in the ballroom, and soon enough she's locked in a slow dance with Jareth himself. Jareth did the equivalent of slipping Sarah a roofie so that he could then take advantage of her sexually. The fact that Jareth is an adult male played by David Bowie and Sarah's a teenage girl played by a teenage Jennifer Connelly, makes this possibly the single scariest and most disturbing sequence in the entire movie. The David Bowie song playing during it, "As The World Falls Down", has a very creepy undercurrent to it, which doesn't help matters at all.
- It's also worth noting that it's implied Jareth created the dream down to the last detail. Once again, it's a dream of a party made up entirely of adults, save for Sarah, though she is intended to feel welcome there. It feels very much like an attempt at a tactic that
*real* predators use to groom victims: trying to make them feel like they are mature for their age and can handle adult situations.
- The scene with the Junk Lady is rather low-key, but still incredibly creepy, as the Junk Lady heaps loads of toys and trinkets on Sarah in a desperate attempt to keep her in the mindset of a child
*and to prevent her from remembering to rescue her brother.* The scene is in a recreation of Sarah's room, and while the Junk Lady begins by picking up a few toys around the room, she then pulls out from nowhere old stuffed animals, slippers, board games, and other trinkets from earlier and earlier in Sarah's childhood. She sits in her chair clutching her old toys, lost in memory, while the Junk Lady eventually stops handing them to her and starts piling them on her back, literally beginning to bury Sarah beneath them. The metaphor may not be subtle, but it's still unsettling to see Sarah oppressed by this figure trying to keep her a child away from her goals. Also, the strong implication is that, had Sarah stayed there, she would eventually become another Junk Lady! Eesh.
- It's a little scary seeing baby Toby on the edge of a staircase in the Escher Room, given that we don't know exactly what would happen to him if he fell.
- The Firey Gang, who can dismember themselves without it bothering them any, pulling off their limbs, heads, and even eyes. A little bit creepy in its own right, but when they're confused that Sarah's head doesn't detach like theirs, the solution one of them proposes is to just keep trying until it pops off.
- Humongous is quite frightening. Hes a large robot made and piloted by the goblins to guard their gates, wields an axe that is as large as a tree, and can only say a deep, frightening "Who goes?" Just try to imagine facing someone that big in real life.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Labyrinth
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Last Child of Krypton / Nightmare Fuel - TV Tropes
Nightmare Fuel moments in
*Last Child of Krypton*:
- ||Kyoko|| getting drugged and dragged inside ||Unit 02.|| As soon as she saw it she screamed in fright ||-mind you, she is an Amazon; there are few things capable of hurting her and even less capable of scaring her-|| and then she tried to punch her way out of ||the entry plug before losing a piece of her mind.||
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LastChildOfKrypton
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ky-nim's Nuzlocke Runs / Nightmare Fuel - TV Tropes
Rex and Andy's deaths at the hands of Ghetsis' Hydreigon, Asha. First, Rex slices one of the thing's heads off, only for said head to grow back in true Hydra fashion. Hydreigon promptly fires a Focus Blast at Rex so powerful that it *blasts a hole into his stomach*. Andy tries to fight back and is promptly reduced to a charred, unrecognizable corpse via Fire Blast—which the Hydreigon promptly *crushes under its foot* with a crazed look in its eye. We then get the results of Skyla's fiancee's vision... **Asha:** Tell me, child...are you afraid of death?
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KyNimsNuzlockeRuns
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Last Night in Soho / Nightmare Fuel - TV Tropes
- The first thing Eloise deals with after arriving in London is an extremely creepy old cab driver who hits on her and outright says that he could be her first stalker. Eloise gets out of the cab early and ends up hiding in a convenience store until he leaves. Mundane horror at its worst.
- Likewise, the fact that the seemingly genial Jack is revealed to be a violent, abusive pimp. The scene where Sandie tries to leave the club while Jack follows her yelling abuse features kaleidoscopic glimpses of various disturbing events (other dancers being coerced into sex, a woman using a heroin syringe with a tourniquet on her arm, a woman who has fallen unconscious or dead), with Jack's voice being blended with the background noise to create a disorienting cacophony.
- The design of the ghosts—they're grey figures with blurred, flickering faces and hollow eyes that look like something from a Francis Bacon painting. A particularly unsettling scene is one where Eloise wakes up from a dream and leaves her bedroom...except the pacing of the shot is dragged out for long enough to establish a sense of unease, culminating in Eloise finally turning to head back into her bedroom, and being confronted by a room full of ghosts staring at her. Her vision of Sandie (seemingly) being murdered while Jack rapes her also evokes a real-life traumatic flashback, with John terrified that he's hurt her in some way while Eloise reacts in utter horror to the brutal scene she witnesses.
- The Jump Scare of Eloise seeing Sandie standing in front of her covered in blood, as well as her Sanity Slippage as she flees through London, seeing ghosts following her. The Silver-Haired Gentleman being hit by a car is another sudden scare that comes out of nowhere.
- More understated than most, but the end credits of the film feature static shots of street corners in London while "Last Night in Soho" by Dave Dee, Dozy, Beaky, Mick & Tich plays in the background. Not that unsettling, until you think about what Ms. Collins says earlier in the film - "This is London. Someone has died in every room in every building and on every street corner in the city." The quiet, dim shots of London at night are implying, subtly, that every shot you see is the site of someone's death. Suddenly, that old pop song doesn't seem quite so cheery.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LastNightInSoho
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Laid to Rest / Nightmare Fuel - TV Tropes
- The murders, and the scene with the body of Steven's mother in the back of the hearse.
- Jess' arc in
*2* is both this and a Tear Jerker. She's going blind, and is thus near-defenseless against the maniacal Chromeskull. And one can only guess what he has planned for her...
- Chromeskull in general. He's a sadist, sociopathic and relentless homicidal lunatic who loves to torture and kill innocent women simply For the Evulz and it's strongly implied he did this for a very long time.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LaidToRest
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Land of the Dead / Nightmare Fuel - TV Tropes
**As a Moments subpage, all spoilers are unmarked as per policy. You Have Been Warned.**
- The opening credits are a bit creepy thanks to the shaky cam, black and white footage and the jittery images.
- Two zombies each grab two fingers on a wounded soldier's arm and pull. In opposite directions.
- The preacher zombie. He first shows up as a seemingly headless zombie, which is already horrifying enough since it basically defies established canon. He isn't, his head is barely attached by some strings of muscle and nerve. It then swings its head down on some poor schmuck's arm to bite it.
- On a non-supernatural note, Slack implies she was forced into sexual slavery (she mentions that she wanted to be a soldier, but "somebody" thought she'd be a better hooker).
- There's also how she meets the protagonists: Thrown into a fighting ring with two painted zombies, where an audience watches with sadistic glee, and bet on which zombie will get first bite.
- On another non-supernatural note, Fiddler's Green's almost Nazi-like authoritarian society in of itself. Kaufman and his cronies can basically get away with almost anything thanks to their authority. It doesn't help that most of the security forces in the city are dressed in similar attire to Nazis.
- Motown's death, as pictured in this page. She gets eaten alive, and we see most of the gory details on-screen.
- The extended film in the DVD has a few scenes that are far worse than in the theatrical release. These include a zombie reaching into a dead mans throat and tearing out his bloody tongue to feed upon and a zombie grabbing a soldiers top lip and yanking it up and over his head, exposing his bloody skull.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LandOfTheDead
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Lady and the Tramp II: Scamp's Adventure / Nightmare Fuel - TV Tropes
**Buster**
: Hey, hey, hey! The Tramp used to scratch like that!
*(sniffs Scamp)*
You ain't related, are ya?
**Scamp**
: Who, me? No way!
**Buster**
: Good. 'Cause if you were...
*you'd be kibble.* *(snatches a twig out of Ruby's mouth and chomps it in half in one chomp to prove his point)* **Scamp:**
Uh
*(chuckles nervously)*
Right, Buster.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LadyAndTheTrampIIScampsAdventure
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Launch Time / Nightmarefuel - TV Tropes
Spoilers Off applies to all "Moments" pages, so
**all spoilers are unmarked.**
- Blue in this story is unambiguously a predator and sadist, who enjoys using his physical and psychic powers to break his victims body's and spirits. Its even creepier as he still acts goofy like in canon a lot of the time. And Dr. Gero is upgrading him.
- After their defeat in the land of Korin, Blue wanted to take Launch and Goku's heads back to Commander Red. If not for Tao being in a hurry to leave forcing Blue's, hand that would have been the end for our heroes.
- Tao is still defeated, but avoids his crippling injuries of canon. How much stronger will the assassin be when he returns without his body having to be rebuilt; in addition to acquiring cybernetics?
- In canon Gero seemed to be alone in developing the deadly line of Androids, culminating with Cell. Here he has two other geniuses that seem to curb his eccentric tendencies; possibly paving the way fr more deadly and practical horrors emerging from their lab.
- Bora can be a bit scary in this fic. He came closer to killing Staff Officer Black in cold blood as part of his revenge for Upa's death. And was ready to kill Bandages the Mummy by dropping him into the acid if he didn't yield, cutting part of the bandage lifeline to make it clear he was not bluffing. Papa Wolf indeed.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LaunchTime
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Labyrinth of Refrain: Coven of Dusk / Nightmare Fuel - TV Tropes
**[WARNING]**
Nippon Ichi's first foray into the Dungeon Crawler genre was also a step back into the ballpark of Soul Nomad & the World Eaters and The Witch and the Hundred Knight with regards to tone, and in some ways went even beyond what those two before have done, to the point of being one of the few M-rated games they've developed.
Due to the nature of this page,
**there will be unmarked spoilers**.
- The enemy design in this game, especially the bosses, are visually jarring compared to the cheerful anime style of Takehito Harada, as pictured above with Velkuvrana, the normal final boss of the game. No NIS title has reached this level of imagery before, the closest candidate being Yomawari: Night Alone.
- The story is no slouch either, as even being outside the Well of Khalaza doesn't spare the player from seeing some dark and unsettling events. Early on, you see the Unclean Ones, blue creatures that appear almost gelatinous and have no definite features aside from red dots for eyes and a perpetual frown. Worst of all is that their only method of speech is unintelligible groans, almost sounding like they're in a perpetual state of pain. Even despite them posing no threat to Dronya and the others, they still keep an unsettling air to them, making Refrain outside the well feel hostile.
- The Dead Ends that are achieved in a mandatory manner. The first one in particular is where Dronya, confronting Maylee after the latter quite clearly gave Luca a black eye, attempts to trick her with a transmutation potion. What does Maylee do? Stab Dronya with the dagger she stashed away on her person, all the while rambling like a madman. The sudden cut to credits after this is bound to shake anyone up given how unceremonious the whole event is. It all happens in the span of a minute or two and the game treats it like a real ending, with notifications for clear data and the lot.
- Late into the game, Refrain's truth is revealed to be a purgatory for sinners. This is told by Petrone, who also has his Berserk Button pushed and sends guards to kill Dronya for lying about her identity. Once she steps out, the entire town is now cast under an absolutely chilling red sky, with what almost looks like dark matter seeping out of every crack in the town. It removes any semblance of discernible safety from the town of Refrain in one fell swoop.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LabyrinthOfRefrainCovenOfDusk
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Law Abiding Citizen / Nightmare Fuel - TV Tropes
The break-in sequence in the beginning. Clyde is forced to watch his family killed while he is tied up and helpless. Darby, being a Complete Monster he is, kills them one by one in cold blood, for no reason other than enjoying it, with a single stab each (just by pure chance missing Clyde's liver and thus allowing him to survive), before taking Clyde's daughter to another room. It's not shown what he did to her, and probably for the best.
The death of Ames. What was supposed to be a relatively peaceful death by lethal injection turns into something horrifying because one of the chemicals was switched: instead of painkiller, he receives a solvent that burns his veins from the inside out until blood begins pouring from the holes in man's chest.
The death of Darby, beginning with Clyde's To the Pain speech beforehand. He then starts by using a circular saw to cut off his leg while Darby screams as much as he can. Bonus points for Clyde sending a video-recording of the procedure to Nick's house, and Nick's ten-year-old daughter sees it. Her reaction afterwards says just how bad it was.
The crime scene; blood is dripping into buckets that are almost full already. On the operating table is what is left of Darby; he's missing all four of his limbs and his head, which is sitting on a nearby table, and his tanktop is practically coated in blood. Even the two detectives almost puke at seeing this.
Clyde himself is this, with a healthy dose of Paranoia Fuel. Imagine someone whose job it is not just to kill people, but kill anyone. People who are almost impossible to track or get close to. People who trust very few others and are surrounded by cordons of security. Now imagine someone who has spent years, if not a decade or two, thinking "how best can I kill this person"? That's all he was trained to think about. Mission after mission, body after body, death and assassination in every form imaginable (and some rather hard to imagine) were all he concerned himself with. And now he has a reason to turn all that against the system that trained him: once he gets over the initial despair, nothing's left but Tranquil Fury.
When Nick confronts Clyde about it, and asks if all that was just for revenge, one of the few times when Clyde is visibly furious follows. He had ten years, and could cause the deaths of anyone involved at any time: if he wanted to, he'd kill them all overnight, simultaneously, efficiently and probably staging it all as accidents. Nick lives because Shelton allows him to live, out of desire to make Nick see the error of his ways; even if it takes forcing him to endure all what Clyde went through. Including being Forced to Watch helplessly as his friends die before him. And if that wouldn't be enough, it's safe to assume Clyde could make Nick relive the deaths of his family as well.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LawAbidingCitizen
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Land of Oz / Nightmare Fuel - TV Tropes
The Wheelers, quite possibly one of the scariest things to appear in the Oz books. As pictured above they are humanoid creatures that are described as having long legs and arms of the same length, with wheels for hands and feet made out of BONE MATTER. Not to mention the illustration shows them with menacing red eyes. As if that wasnt enough they also intend to kill Dorothy because she was hungry and took some of their lunch pails, all while making loud screeching noises at her.
Run! screamed the yellow hen, fluttering away in great flight. Its a Wheeler! A Wheeler? exclaimed Dorothy. What can that be? Dont you remember the warning in the sand: Beware the Wheelers? Run, I tell yourun! So Dorothy ran, and the Wheeler gave a sharp, Wild cry and came after her in full chase.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LandOfOz
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Lady and the Tramp / Nightmare Fuel - TV Tropes
Be glad they don't have rabies.
- "The long walk." The pound isn't just a prison for wayward dogs, it is a concentration camp where they are executed for the crime of being abandoned and becoming a burden upon society.
- The rat.
- Especially the way how, unlike every other animal in the movie, it is never drawn in a cute or at least endearing way. It is instead portrayed with a feral, mad, and just creepy design.
- Even Tramp, in his own way, is quite scary, sporting a very deep growl to intimidate the rat. Very much like Pongo and Perdita's attack on Horace and Jasper, or Copper taking on a giant bear, even though we're rooting for the dog, the film doesn't shy away from how scary dogs can be when they're on the attack.
- Another one when the rat jumps on the baby's crib when its fight with Tramp is almost over. The way it turns to Tramp and smirks evilly leaves no doubt about what it truly wanted to do to the baby...
- Not to mention the fact that Tramp was visibly wounded after the fight, something that didn't even happen when Tramp fought off several vicious dogs twice his size. What kind of monster rat was this!?
- Imagine coming home to your very new baby, and hearing that he'd just been attacked in your absence
- The Siamese cats may be this to young children. That scene where they hungrily toy with the poor fish...
*A Disney Halloween* even features them when the narrator talks about cats.
- The three frightening and thuggish street dogs (pictured above) who chase Lady in the alley. The way they were portrayed, they looked completely feral, and may have very well torn her apart if Tramp hadn't showed up.
- In one attempt to remove her muzzle, Lady nearly gets decapitated by an alligator. Tramp has a brief moment or terror before he pulls her away from his jaws.
- Aunt Sarah is just downright abusive towards Lady, especially when she has her muzzled. Thank god she was toned down GREATLY in the sequel.
- Lady being neglected is a very harsh reality for many dogs in real life. It doesnt help that shes based on artist Joe Grants real-life dog.
- Trusty's baying as he and Jock chase down the pound wagon is
*bone-chilling*. If you were a criminal and you heard *that* coming after you, you'd probably run for the hills. That, or shit your pants.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LadyAndTheTramp
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Last Year: The Nightmare / Nightmare Fuel - TV Tropes
Can we take a moment to consider that this is probably the least graphic death in the game?Sure, the game's a little tongue-in-cheek at times, but at the end of the day, it's still a survival horror game...
- The very premise of the game. Six students wake up to find themselves in a horribly twisted reflection of their high school, and find out they're being relentlessly pursued by a malevolent, undying force that manifests itself in all kinds of fiends eager to kill them one by one in the most sadistic, gory ways possible.
- The official trailer becomes unsettling as it goes on, with the Eastside High School chant slowly sounding more sinister as the kids are being brutally murdered over, and over, and
*over*...
- Should all your teammates split up and be picked off one by one, you'll get this lovely message...
- The massive amount of locations a serial killer could jump out at you from at any moment. See that skylight up ahead? Don't walk straight under it unless you want an axe buried in your forehead. Do you want to try hugging the wall instead? Probably not much safer, considering a massive brute that would make Chris Walker soil his pants could smash through it at any moment. And stay away from the grates - or the Strangler might pull you in. And those are only the class-specific ambush spots: really, anywhere any of the students aren't looking at at the moment is fair game. You could turn the corner and run straight into the business end of an axe. Or the Strangler could drag you away from the group from behind and shove you into a hole or off a building before your teammates even know what's happening.
- The executions. Once a student's health reaches 0, they become incapacitated and can only crawl around. This is when the Killer can finish off the student in a myriad of gruesome ways.
- The Strangler pulls out some rusty scissors and stabs his victim in the eyes, or in the back. Alternatively, in a similar vein to the Joker's "pencil trick", he can place the scissors on the ground point up, and stab the scissors with the student...
- The Slasher manages to get the bloodiest ones of the bunch, mercilessly bringing his axe down over and over on his victim's head or back with gut-wrenching hacking sounds.
- The Giant's executions are relatively tame, as he usually just punches the kid in the face a couple times or slams them against the floor. However, there is one that can make even the most hardened slasher film buffs cringe: he lifts a student over his head, then
*brings them down on his knee to snap their spine!*
- As of the Steam release, the Giant can now dismember students while giving them a Metronomic Man Mashing. Fun.
- The Spider devours the students' head, or crushes it with its long legs. Alternatively, it can also drench a student's head with point-blank acid spit, melting all the flesh
*straight off their skull!!!*
- And the audio... Between their agonized screams, the Fiend's bloodthirsty cries of triumph, and the sounds of Classmates getting stabbed, mauled, dismembered, or having their heads smashed to smithereens... Even
*listening* to these executions is enough to make anyone cringe.
- Especially at a distance. Picture yourself wandering the school grounds, wondering where the Fiend may strike next... and suddenly hearing your Classmate distantly scream in agony as they're being brutally murdered. You can't do anything to save them. You don't know where they were, or how they got separated from the group - only that
*you might be next.*
- If the Students fail to escape or if they're all killed, you're treated to a Downer Ending cutscene. The Slasher nails pictures of all five Students on a brick wall. The screen then zooms out to show
*hundreds* of similar pictures - all crossed out. Who are these people, and what did the Nightmare do to them? And *why?*
- Chapter 1 brings forth a new Fiend. And what is it? A giant spider. Unlike the other Fiends, this thing is utterly inhuman, being the literal concept of arachnophobia. It can spit acid from a distance or burst out of the ground to drag Classmates to their doom. It also has some of THE most graphic kills to date - one finisher sees it biting the head of the survivor and
*twisting it straight off their neck to devour it whole!!!*
- The teaser for Chapter 2 of Last Year depicts Last Year's most sinister Fiend yet - the Father, a Sinister Minister that looks like a male version of the Nun, wielding fire magic and chanting foreboding Latin messages. There's nothing even remotely campy or cheesy about the Fiend's design this time around. And unlike the first four Fiends, who come from horror archetypes that usually put helpless teenagers on the chopping block, the Father looks like something straight out of Gothic Horror. That's right - for the first time in Last Year, the Classmates are fighting something that typically preys on
*adults*.
- The Father's far more experienced in the arcane ways of the Nightmare than the students and the Fiends. In other words, once Chapter 2 starts, the Classmates won't be the only ones using unpredictable spells...
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LastYearTheNightmare
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Lana Del Rey / Nightmare Fuel - TV Tropes
*Ultraviolence* is chock-full of Nightmare Fuel, with Lana acting as both the damsel in distress and the femme fatale. Specific songs allude to domestic violence, heavy drug abuse, and other dangerous crimes.
-
*Ultraviolence* itself is pretty much Stockholm Syndrome: The Song, to the point where Lana no longer relates to it and has since said she doesn't enjoy singing particular lines.
"He hit me and it felt like a kiss."
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LanaDelRey
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Lakeview Cabin Collection / Nightmare Fuel - TV Tropes
In the end, it's all only just a series of movies, right? You're always safe in the hub world, right? Wrong.
||"The sewers SCREAM at me"||
- Speaking of ||the Sewers, dropping the acid on the monster while in the sewer will turn it into something far less... human. Which fortunately can be downed by a single shot from the bum's shotgun, and if you're behind it anyway, chances are you grabbed the shotgun shell behind it anyway.||
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LakeviewCabinCollection
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Law & Order: Special Victims Unit / Nightmare Fuel - TV Tropes
In the criminal justice system, there are crimes considered especially heinous and horrifying, for prosecutors, victims, and audience alike. These are the examples.
*CHUNG-CHUNG!*
Side note: All spoilers are unmarked. You Have Been Warned.
- Tragically, this real life case is disturbingly similar to "Resilience", in which a father artificially inseminates his teenage daughter. There are double points for being based on the crimes of Fred and Rosemary West.
- In a case of Ripped from the Headlines, it's only natural that the episode "Damaged" be loaded with nightmare fuel, as it was based on the case of Karla Homolka. The very idea that a girl could be messed up enough to force someone else to rape and murder her own adopted sister is horrifying, but then you have the added disturbing layer when you remember that the girl in question was raped herself, to the point that she is a complete sociopath with no empathy and no trust for anyone—to the point where she eventually admits that she feels like she's basically dead already. The details are different from the case that it was based off of, sure, but the core of the story is virtually identical. And terrifying.
- In the episode "Soulless", the perp of the day raped and drowned a teenage girl in a toilet and as a child burned a little boy to death. Even though he was only in the show for a short time, he was truly one of the worst perps in the season.
- With already one episode based on Karla Homolka ("Damaged" in season 4), the show decided to make matters worse a few years later with "Pure". The short version is a teenage girl goes missing, a Canadian man played by Martin Short pretends to be a psychic and "sees" thing about the case that no one would know. Of course she's later found dead, he did it because she was a virgin (whereas his wife was not) and in unearthing the crime, its motive and the couple's history, it's learned that a year earlier, the "couple's" baby was stolen from his biological mother...
*who the wife brutally murdered and then cut the baby out of her stomach.*
- "Quarry". The detectives suspect that a convicted pedophile is responsible for the murder of a little boy. He promises to talk if he can be allowed to see his trophies. The detectives find a storage locker full of what looks like a
*hundred* baseball caps taken from his victims. Adding to the horror, he's able to remember the name of every victim and the date of his assault, talking in a whispery, dreamy voice that makes it clear that he's getting off on the memory. It's thoroughly sickening demonstration both of the proliferation of these guys and the fact that they are genuinely aroused at the thought of hurting children.
- "Raw" centers around a shooting at an elementary school, injuring multiple students and killing one. The family of one of the injured students had just moved to the city a month prior and didn't know anyone in the area yet, and when the shooters' motivations come to light later, it's implied that their daughter wasn't meant to be a target of the shooting at all. The parents of the boy who was killed in the shooting had recently adopted him, thinking they were saving him from a terrible life in foster care, only for him to be murdered on a playground. The latter gets even worse at the end of the episode; it turns out that the parents were the ones who organized the shooting so that they could get money from the life insurance policies they took out on him — and they weren't even neo-Nazis themselves, just willing to ally with whoever they could find to do their dirty work. They literally adopted an innocent child just to have him murdered for the money.
- Cora, a suspect's wife in "Starved". She was an longtime alcoholic and bulimic who went into cardiac arrest and ended up in an irreversible coma while her husband and her mother fought over her decision to die. Even worse, she Dies Wide Open
*while comatose* where her eyes were open **and blinking**, but were unresponsive to anything around her.
- "Influence": A teenage girl with bipolar disorder goes off her meds and tries to kill herself in a car accident, injuring six people and killing another girl, who dies from massive internal injuries. Dr. Warner later states that she was trapped under the car for 20 minutes and was likely conscious the entire time.
- "Web": This whole episode, complete with Back Story, provides a lot. A woman's husband molested their eleven-year-old son, and was sent to prison. Their son didn't cooperate during therapy because of being extensively groomed. Four years later, her younger son comes forward to say he's being molested, too. They initially suspect the father, recently released from prison, but it turns out that it's actually his brother — the older son — who made child pornography of it. The mother convinces SVU to let the older brother come home for one night so he'll flip on the consumers of the porn. Instead, he's abducted and brutally beaten by one of them. Beginning to end horrible (although it does end with a bit of hope; after the abduction, the older son finally admits that he's not okay and needs help, and breaks down for the first time, implying that he now has a chance to get better).
- The perpetrator in "Fault" is basically Nightmare Fuel personified. He's a sexual sadist who once tortured a boy so severely that even decades later, the victim was afraid to leave his house, he kills three people to kidnap the family's two young children, and then he kills one of the kids (in front of the other one, no less) just to stick it to the detectives. Luckily, it's stated that he was so busy eluding the cops, he didn't have the chance to physically hurt the surviving child (though what she witnessed and the fear it would have triggered in her was likely enough to scar her for life).
- In "Dependent", a lawyer's family becomes the target of extremely ominous threats, including swastikas spray painted on the door, garbage left on the doorstep, and the family cat being stolen,
*dismembered,* and (we only see a photo of the boxes it came in). To top it all off, they got a letter from a guy whose case the lawyer lost, threatening to burn his house down, rape his wife and daughter, and kidnap his son. **returned to the house in pieces**
- In the episode Burned we get to hear if not see the true pain and suffering a burn victim must endure. We dont see much of Valerie Sennet after she was set on fire by her ex, but we can see her face tense up in fear as the burn ward staff turn on the water sprinkler for her debridement treatment. The doctor treating her says that it will be a very painful debridement and that he doesn't expect her to survive. We then see the detectives leave the burn ward while Valerie shrieks in agony as her burned skin is literally ripped off her by water sprinklers.
- A suspect who was trying to evade capture in the episode "Fight" ends up falling into a trash compactor and the detectives, after failing to gain the attention of the operator of the compactor, listen helplessly as he is screaming and pleading to be let out and is eventually
*crushed to death.* Granted, he was a bastard, but it's still such a *horrible* way to die.
- The fate of the young girl who spoke out against the leader of her gang of homeless children in "Streetwise". When we see her autopsy photo, we see that both of her eyes have been gouged out and her face was nearly cut in half at the mouth.
- "Signature" is about a Serial Killer who rapes and tortures his victims for days, which by itself (and with the description of the injuries on the victims) is Nightmare Fuel. Special mention has to go to the discovery of his Torture Cellar. A table covered with blood and various torture instruments, a filthy bathtub use for dry-drowning, a television playing a tape of a victim being tortured over and over again for psychological effect...
*and a still-living victim trapped underneath the table, tortured to the point where she has gangrene*. One of the most horrific uses of And I Must Scream, a Fate Worse than Death and Cold-Blooded Torture on primetime TV. And it's mentioned he has done this to *twenty-four* victims.
- The episode "Undercover" is chockfull of Nightmare Fuel. Olivia nearly gets raped by a prison guard captain. It's a cat and mouse scene with Liv trying her best to fight for her life. Unfortunately, Liv gets overpowered and the unspeakable would've happened if it weren't for Fin making the save.
- The Mind Rape games that Elliot and Olivia go through at the hands of Merritt Rook in "Authority". First, Rook tricks Olivia into submitting to him by telling her he's got a bomb and will detonate it if she doesn't obey him. Later, he tells Eliot that he's got Olivia and takes him to a houser that has two rooms separated by a wall and a window. In one of the rooms, we have a bound Olivia whom we can see through said window, and Rook says he's gonna torture her with electricity. To prove it, he closes the window and blocks it with a fold, then presses a button and we hear a female's scream. Which means, he is actually doing it. Then, he keeps pressuring, browbeating and trying to verbally bitchslap Elliot for some of the creepiest last moments of the whole franchise. Elliot doesn't break down, though, and then Rook reveals that the screams were recorded and the newly-released Olivia is unharmed. While it's a relief, it doesn't take the fright from the "torture session" away. In hindsight, the scariest part might be that when Elliot said to Rook "I don't abuse my authority" he actually believed it.
- Robert Morten is a convicted serial killer and rapist who saw his crimes as art and told a young woman (the episode's perp) to kill for him. His affable yet chilly demeanor is truly unnerving; what's worse, he has a fandom of sorts who loves and idolizes him. The way he speaks of having sex with the young woman he charmed/brainwashed is more than enough to give one a shiver.
- In "Solitary", when a man placed on trial for tossing Elliot from the roof (he thought Elliot was coming to arrest him, although Elliot was actually about to tell him he'd been cleared) describes how spending nearly his entire sentence for a previous crime in solitary confinement drove him insane, Elliot decides to see if there's any truth to his claims by spending a weekend in the hole. What follows is a montage of Elliot getting a taste of how being locked up in a tiny cell with no human contact can be detrimental to one's mental well-being. The montage lasts about five minutes, but it feels a lot longer (not just for the viewer, either: Elliot goes off on the guard because he thought he'd been left in for a week instead of just two days).
- The premise of the episode "Hammered" isn't anything out of the ordinary: a man wakes up and finds a bludgeoned and raped woman in his apartment and no memory of it because he'd been drinking. The Nightmare Fuel comes later when ADA Paxton has the crime lab make up a videotape showing the sequence of events in the killing, complete with realistic blood spatter, bloody hammer, and the unblinking, psycho-faced head of their main suspect, played by Noel Crane, photoshopped in.
- In the episode "Merchandise", after a car hits a 15 year old girl it's discovered that she was starved to the point of death as well as raped so that she was pregnant. Even worse? Her brother killed her by pushing her in front of the car, because she was trying to escape the human traffickers that had them because their "masters" would take out their rage at her escape on him and the rest of the children they were holding. Later when they actually start closing in on the traffickers, the bastards chain up the kids and force feed them poison so that they will be dead when the police arrive and unable to identify them.
*SVU* has done human trafficking episodes before, but this one was horrifyingly deeper than usual, especially exploring the desperate mindset of someone who has been utterly deprived of their freedom and their sense of security from minute to minute.
- The episode "Behave" has a truly terrifying premise. The victim, Vicky Sayers (played by Jennifer Love Hewitt) has been raped, but Olivia later uncovers it's not the first time this man has raped her. In fact, he's been stalking her for the past fifteen years, all over the country, and has raped her four times in that time span. The detectives later discover that, because he's a shipping mogul, he has warehouses in over a dozen major cities, and has been doing this exact same thing to numerous women for
*years*. And this isn't bringing into account his Stalker Shrine to every woman he's ever attacked that Olivia finds...
- Good Lord, does the episode "Bully" have its fair share. A woman is found dead in her apartment, dead of a severed carotid artery which produced
*so* much blood, it not only dripped down onto a blank canvas of an artist holding a show downstairs, but he then used a bucket of her blood to paint with. She was also shown to be sexually assaulted and her autopsy discovered she had an elevated blood alcohol level and that she was pulling out her own hair from stress, which she got from her job. Turns out, she was taping her boss, who in spite of presenting herself as a warm, "big sister" type to the victim, was in fact a workplace bully who screamed at and verbally abused her and her fellow employees and even slapped her around. After the world discovered what kind of a person she was, she held a press conference, blamed everyone else for her behavior and committed suicide by shooting herself in the head. Eventually, the real killer emerged as her "handsome" younger male employee who tried to get her to join the other coworkers in buying out their boss. He said that he just pushed her down in an argument, she fell onto a coffee table and cut herself on glass. What makes it worse, however, is the fact that in order to make it look like she had done it to herself, he then shoved the bottle of wine she had up the other end, which is a trick he learned from his mother, an alcoholic and former opera singer who did it to preserve her voice. Warner also told the detectives about it being an old trick used by teenaged girls so they don't get caught drinking that made Benson acted as an Audience Surrogate by saying "file that under 'Things-I-Never-Wanted-To-Know'."
- The last few minutes of "Lost Traveler" reveals who killer of a 10-year-old Romani boy is: a seemingly nice 14-year-old girl. What's bone-chilling about the scene is how
*calm* she is throughout. She seems only mildly annoyed at worst when her friend rats her out. When asked why she killed the boy (first torturing him and then strangling him) and framed a mentally-disabled man for it, she simply replies, "Why not?" Brr.
- The girl's demeanor is also terrifying in retrospect. She originally comes off as nice and friendly, and in the end, she's cold, calculating, and just plain evil. what made her this way?
- In "Theatre Tricks," at a club devoted to "embracing sexual freedom", one of the performers is raped onstage while dozens of people watch, thinking it's part of the show even as she screams for help.
- It gets even worse when the truth comes out; despite the victim having
*multiple* creepy men in her life (including a guy spying on her with cameras planted throughout her home that she never knew about), it turns out the real mastermind behind the attack was her female roommate and *best friend* whom she'd grown up with. She set up a fake email address for the victim and a profile on a hook-up site, then contacted the judge she knew (through the site) had a thing for roleplaying rape fantasies in public, pretending to be the victim and setting up a "scene" at the theatre performance. The friend was angry that the victim always seemed to have things go right for her because she was more physically attractive, including getting the part in the theatre production that the plain-looking roommate had been sleeping with the director for. The most chilling thing? When the victim asks how on earth her best friend could do this to her, she replies without a single shred of remorse, "It's about time something bad happened in your life".
- "Official Story" includes a montage of witnesses and members of the squad being horrifically brutalized and threatened by the head of a military contracting company. One of his female employees was brutally gang raped by five of his men; he had her locked under armed guard in solitary confinement while she was suffering from internal injuries, then covered up the assault. The victim's father is knifed five times in prison; the victim herself is undressed, groped, and essentially assaulted a second time by three of the CEO's thugs; a drunk veteran who was a witness to the cover up is killed via alcohol poisoning while under protection; and Benson's house is trashed. If that wasn't bad enough, a thug calls Amaro's house, talks to his DAUGHTER, and threatens his wife, who is about to be redeployed.
- "Vanity's Bonfire": Dia Nobile is a mentally unstable photographer who became a Yandere for Kent Webster, a married lawyer she had an affair with, befriending his daughter to get information on their family. When Kent's father had a lawyer place the baby girl, Tessa, with adoptive parents, Dia began plotting to take her back, stalking the parents and decorating her own loft to look exactly like Tessa's bedroom, eventually kidnapping her, which begins the plot of the episode. Notably, unlike most SVU villains, she's not a sadist or a sociopath playing games for her own amusement. She has convinced herself beyond all reason that Kent wants to leave his wife and daughter to form a new family with her and baby Tessa. When Kent rejects her, she punishes him by leaking details of their affair to the press,
*on the day of his and his wife's anniversary* (which she was almost certainly aware of, considering her stalking habits). She is utterly lost and delusional, clinging to a fantasy that can never be real, and willing to destroy two other families to fulfill her selfish desires. Even her voice is high-pitched and strangely childlike, adding to her image as a Psychopathic Womanchild. It makes one wonder what happened in her past to make her so deranged...
- On the side of Tessa's adoptive parents. Imagine that you and your husband have a baby through a surrogate mother. A few months later, your baby girl is kidnapped in broad daylight by a complete stranger who claims to be her biological mother. Then you find out that not only is your daughter actually this woman's child, but is not even biologically your child and was conceived from a completely different set of parents. On top of
*that,* it turns out your lawyer faked your adoption papers without telling you and there's a chance that this crazy woman might actually get custody of your daughter on a technicality, leading the judge to order your child temporarily remanded to foster care until things can be sorted out. Thankfully, Dia is dead by the end of the episode, meaning that Tessa was likely returned to her adoptive parents, but we never actually see the outcome.
- In "Born Psychopath", 10-year-old Henry has no soul, pushing his younger sister down the stairs and slicing his mother's hand open with a knife. He then tries to kill his sister and locks his mom in the laundry room, then goes to his friend's apartment, ties him up and drowns his dog in the bathtub (we only get to see its leash draped over the faucet), after that he takes a five-year-old hostage with a gun and shoots Amaro, who is thankfully saved by his bulletproof vest. When Rollins asks him why, he tells her that he wanted to see if she would melt from the inside out and he thinks he didn't do anything wrong. Just before the credits he fakes tears and says he's sorry, but he quickly drops the act, and it's very clear to see that this kid is beyond help. It's a scary thought to think that your kid could be a heartless, soulless monster. Even Huang was freaked out by this kid.
note : Even worse is that some children are like this in real life. Henry was never bullied and his family, for the most part, treats him well but still chooses to do so simply because he wants to without remorse.
- "Girl Dishonored": Tau Omega returns, this time when three of their members are convicted of raping a girl. The detectives discover that the fraternity is known as "The Rape Factory" around campus, when they discover many more victims who were forced to keep quiet by the administrators, who sweep Tau Omega's crimes under the rug to preserve the college's reputation. During the trial, the prosecution presents as evidence a T-shirt made by Tau Omega that displays a drawing of a hogtied and gagged woman in a bikini and the words "We don't take no for an answer!"
- All the episodes surrounding the character William "The Beast" Lewis are filled with Nightmare Fuel. His character makes an appearance in a total of 4 episodes, highly unorthodox for a non-regular character in this series. Lewis is a sadistic, psychopathic Serial Rapist/spree murderer/serial kidnapper and his entire existence seems to be dedicated to moving from place to place looking for new victims to rape and torture. He consistently manages to elude police and is skilled at manipulating the criminal justice system to work in his favor. He has no remorse for any of his actions and does not seem to fear death (Lewis actually literally dies and comes back to life several times.) He proudly boasts about the heinous crimes he's committed (often while smiling) and his rape victims range from teenaged girls to elderly women. His long list of victims include Olivia Benson. He is shown assaulting her both on and off-screen and nearly rapes her twice; the first time he is interrupted and the second time he stops when Olivia refuses to give him the satisfaction of showing any sign of any fear or emotion whatsoever. Lewis meets his demise by eventually committing suicide right in front of Olivia in the last few seconds of the episode "Beast's Obsession".
- The
*entire episode* "Beast's Obsession". The episode starts off with serial rapist/murderer William Lewis escaping from prison, recklessly raping, torturing, and killing innocent people and he later takes a 12-year-old girl hostage as his main goal is to have a final showdown with Olivia. The last 10 minutes are without a doubt the most graphic and disturbing; Lewis is physically shown sexually assaulting Olivia, first touching between her legs and her backside and later grabbing her breasts and forcefully kissing her. (At one point while she's forcefully bent over a table he undoes Olivia's pants and although it's not shown onscreen, it's implied that he touches her privates as well). He seems intent or raping her in front of his young hostage but appears to be displeased at Olivia's stoic response and changes his mind. Lewis finally forces Olivia into playing Russian Roulette with him, and they take turns putting a pistol with only one bullet to their heads and pulling the trigger. In the remaining last minute, Lewis tells Olivia to say "goodbye" implying that he is finally going to kill her but in the end he puts the gun to his own head and commits suicide. The episode ends with his blood splattering onto Olivia's face as she stares in horror.
- "Patrimonial Burden" covers a reality TV show family that has an unexpected pregnancy occur with their thirteen-year-old daughter, with all fingers pointing towards one of the sons who has the signs of a sex offender. The reality of the matter, however, turns out to be their pastor, who effectively raised and brainwashed the family into god-fearing individuals under his own thumb. And this was the
*second* daughter he had done this to, while throwing that son under the bus to cover his own ass. Even worse, he's the family's attorney as well, and took advantage of the victim's fourteenth birthday to try to **marry her** with the family's trusting support. The sheer horror and betrayal they all face when he's arrested at the end is only accentuated by the pastor's downright predatorial proclamations of love and his calm mannerisms assuming there's no case against him. Carisi definitely said what most of the viewers were probably thinking, especially since corrupt priest are a hot button topic to him. note : He wasn't entirely acting. The episode is based Josh Duggar's molestation of multiple children, including his sisters. Peter Scanavino stated in an interview that the entire affair, and especially the Duggars' hypocrisy in attacking the LGBT community as "a danger to children" despite covering up their own son's actions made his blood boil **Carisi**
:(Disgusted
) You really are a piece of crap.
- "Catfishing Teacher" seems like the typical case of kidnapping and sexual predatory factors by a school wrestling team coach, but the case has nothing to go by when the victim's testimony is pulled by the parents, and a former unconfirmed victim seems unwilling to testify. What the team finds happening instead is when he comes in with a "confession" from the coach, recording it while making sure the man feels utter agony.
*And he walked into the precinct to show this to the officers.* Even as Benson and Barba clearly find him a troubled Sympathetic Murderer, the guy finds enough comfort in what he did that he pleads guilty and wants to reject a lawyer, got the best sleep in eight years and is glad to hear the coach bled to death. As an attorney prepping the first-degree murder charge puts it, "His life ended at fifteen."
- What's more fun than watching the brutal torture of a child predator? Police trying to find him before he dies, and coming across a barely-moving, almost color-faded heap of what the bastard formerly was with blood all over, a knife in the leg, and a barely-recognizable face contorted into unending pain.
- The plot of "Townhouse Incident", where Benson's stuck in a home invasion hostage situation with no one else privy to her status enough to check in on her (at first), and dealing with a bunch of crooks that are way in over their heads and dealing cruelty for kicks before they realize how bad they messed up. It's Benson's absolute worst nightmare when she has to hear a 16-year-old neighbor of hers screaming from being raped by the drugged-up head of the group,
*and she's unable to do anything*.
- "Assaulting Reality" deals with a reality TV contestant being raped by another, but in the process of the investigation the production team effectively edit and manipulate the whole thing to try to dramatize and gain views off of the incident. It culminates in the revelation that
*even the bathrooms and privacy of the contestants are completely compromised*, the staff taking all the credit for the investigation process while emotionally manipulating the victim, and one of the staff members thrown under the bus and her career ruined to cover their own asses when the cover-up failed. The SVU are *disgusted* when they find out the truth of how amoral the staff were.
- The two-parter finale is downright bleak because even despite having quickly gotten the charges and circumstances against a rapist, it's who the rapist is that causes everything to go to hell. Gary Munson is a prominent Corrections Officer who happens to have the power of a union backing him, which starts threatening to kill the SVU team for daring to raise a hand against him. Even worse, his wife has to deal with the very real threat that he gave her an STD without her knowledge and is onto her urge to divorce him for realizing his crimes. Dodds even ends up fatally wounded and passing away for trying to stop the man from killing her in a hostage situation.
- Dodds' fatal injury is terrible, because functionally speaking he
*lived* through the injury and managed to recover despite an artery bullet wound to the gut. The reason he died? An unexpected medical complication where the flow of blood to his brain rushed into clots, rendering him braindead. Dodds Sr. utterly breaks down because of the absurdity of the situation, looking at his breathing son but knowing he's effectively dead.
- In "Next Chapter", Carisi gets a gun held to his head — not as a threat, but by a man who has already made up his mind to shoot him.
*And then he hears the sound of a shot being fired.* Even though that shot is ultimately to his benefit (it's Olivia taking out the guy with the gun), it probably took him a few seconds to figure out what had happened. What must he have been thinking for those few seconds?
- In "Welcome to the Pedo Motel", the brutal way Lonnie Liston, a convicted sexual predator, dies halfway through the episode via lynching due to a conspiracy against him is unsettling to look at or even imagine.
- In the very next episode, "Our Words Will Not Be Heard", a group of masked criminals run a site on the dark web and commit torturous assaults, kidnappings, and even an attempted murder on camera for their leader's followers.
- "Post-Graduate Psychopath": Remember Henry Mesner, the evil kid from "Born Psychopath"? He's all grown up, and he's gotten even worse. He rapes his old psychiatrist's daughter, murders his father, step-mother, and half-brother, and kidnaps his sister and holds a gun to her head. He also stalked Rollins and took pictures of her daughter Jesse, along with giving her a stuffed animal he stole from the girl he raped.
- In "They'd Already Disappeared", Velasco and Rollins are investigating a warehouse that a local kid told them was the home of a vampire. When they get inside, they find the mummified corpses of at least ten women, along with the fresh corpses of Tania and Beauty, the two women they were originally looking for.
- "Silent Night, Hateful Night" consists of another terrorist attack. Only this one is at specific religious locations and monuments.
- In "Video Killed The Radio Star", the episode ends with Mitch Kaplan walking into Robert Flynn's radio station and shoots him dead on video for raping his wife Ellen with the detectives watching all with visible horror in their eyes and expressions.
- "Once Upon A Time in El Barrio"'s opening scene shows the leader of a sex trafficking ring, Jorge Padilla murder a trafficked girl through arson ON SCREEN (her lack of reaction and the screams of her friends make this a whole lot worse). Later, when Velasco and Fin go to locate her body, seeing the corpse after it was already burned makes it even worse.
- "Tangled Strands of Justice" not only features a past rape victim as a perpetrator of grand larceny, but the attitude and behavior of a certain Detective Nadia Szabo manages to make the episode turn terrifying due to her hostility toward Olivia Benson and her complete disregard for the privacy of rape victims, past and present. Her extreme hostility is taken up to eleven when she storms into Captain Benson's room, pissed off later on.
- The rapist/killer of missing 13-year-old Aretha Green revealing what he did because, as it turned out, he wasn't actually Aretha's biological grandfather (her biological grandmother had a fling with another man because Coleman worked a lot). This made Coleman believe raping the girl was not sinful because it was not incestuous.
- The Establishing Character Moment of Elias Olsen in "The Steps We Cannot Take" where he enters the Singhs' residence wearing a welder's mask and pointing a gun at the Singhs before shooting them.
- In "Soldier Up", Duarnte showing Olivia a tree full of underwear from women raped by BX9 members. Just the sight of it causes Olivia to roar in anger.
- After interviewing a BX9 rapist, an alarm sounds and Olivia and Duarte see said rapist being kicked and shanked to death by other inmates.
- "Intersection" doesn't just show us the aftermath of a rape, but shows us as it's happening. The perp, under the guise of an ambulance driver, drags a woman away to what seems to be medical care, but instead rapes her while she's concussed. Her fiance tries to help her by breaking into the ambulance, but he is too weakened from the accident to help her.
- "Bad Things" features the return of Elias Olsen who kidnaps a man named Mark Reed (who later succumbs to malnutrition due to Elias' imprisonment) because Mark bumped into him, which reminded Elias of his father. Awhile after being caught, Elias breaks through the one-way glass and attacks Muncy.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LawAndOrderSpecialVictimsUnit
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La-Mulana / Nightmare Fuel - TV Tropes
Naturally, *La-Mulana*'s titular Temple of Doom is riddled not just with challenging puzzles and enemies, but ways to scare away archaeologists from exploring further in their journeys. **Warning!** *Unmarked spoilers below as per * **Spoilers Off** wiki policy!
- The sacrificial pit of Chi You in the Confusion Gate, where a seemingly endless line of virgins fall down a tall pit to their death on the spikes below. Their blood is dripped onto the mini-boss Chi You, who regenerates HP whenever a drop of blood drips onto him. Somehow, the old 8-bit graphics do not make this any less shocking and disturbing, and the creepy music (which by now has been drilling itself into your head for an hour or more) doesn't help matters, either.
- The Confusion Gate is filled with large head-statues which look
**entirely** too happy. The aforementioned sacrificial pit has several of them.
- In the remake, solving Eden's sole puzzle. Which dissolves the Uncanny Atmosphere and reveals the Eden's true nature as the Confusion Gate / Gate of Illusion, along with a high-pitched scream as the area's true colors come into view.
- The music of the Gate of Illusion.
*Especially* when you activate the Tree of Eden — dispelling the Eden illusion, revealing the true nature of the Gate of Illusion, *and* hear a particularly loud form of the sacrificial maidens' scream!
- The Mother's third form in the original game. A giant, pale-faced version of the Virgin Mary who rains crosses and Tears of Blood that explode into walls of flame. Also, it's holding
*a skeletal baby*.
- In the remake, said baby fights alongside the ghastly skeletal version of Mother's second form by firing a laser beam at you!
- Crossing into Fridge Brilliance, The Mother's Japanese name is 聖母 ("seibo") which means "Holy Mother", which is another name for the Virgin Mary.
- The Giant's Graveyard, a frozen hellscape littered with the corpses of long dead giants. The careless way the bodies seem to have been tossed down and left to rot is totally at odds with the majesty of the Giant's Mausoleum and really rams home the futility of their race's plight.
- The background in the Temple of the Moonlight has demonic faces woven into walls made out of red vines or tentacles.
- Tiamat in the original. She has a very creepy and distorted facial expression when doing a certain attack, and another one after losing a certain amount of health. If she kills you, this Slasher Smile tends to be the last thing you'll see before the Game Over screen...
- In the remake, she slowly loses her composure as you attack her, eventually devolving into a wide-eyed monster delivering a
*chilling* smile down at you.
- Tiamat in the remake in general is frightening, from her entrance, looming over you with glowing eyes, and striking with destructive, hard-to-avoid attacks that rip through your health like paper.
- Around the end of the original game's secret Maze of Galious area, the game reunites fans of the game that inspired
*La-Mulana* with the Bony Dragon, the boss of World 1, except he's wearing pajamas — *made from* . **human skin**
- The remake's Shrine of the Mother looks utterly grisly. Skeletons hang from walls, there are entire shelves of bones, and the place is littered with skull walls and crush traps. It's implied that the skeletons are former life forms that tried to bring Mother back into the sky and failed; had Lemeza not come along to put Mother out of her misery, humanity as we know it could've joined them. The Shrine after being transformed isn't much better: The place is wrecked and there are tentacles pulsating throughout the area.
- The trap sound itself can send many a player into a panic, especially since the traps they entail cause substantial damage or break puzzles at best and outright kill the player at worst.
- The first time you get blasted by a Bolt of Divine Retribution will make you paranoid as hell, justifiably so. The remake somewhat lessens this by putting blue eyes in rooms where you can get zapped, although arguably, knowing which rooms can get you zapped can make solving puzzles much worse.
- In the remake, if you enter a Developer's Room without the correct software combination, there will be no one there, but the developer's corresponding BGM will still be playing. Prepare for a Jump Scare if you're entering the room in the Gate of Illusion, because that room triggers the "scream" version of "Wonder of the Wonder"!
- The remake's Hell Temple, has a room that is empty
*AND* is silent. And there is no reason ever to enter it, as the relevant puzzle involves covering it up with a block.
- While en route to unlock the Hell Temple, at one point you get taken to the "Burning Cavern". It's an offshoot of the Inferno Cavern featuring only a lava pit that goes on forever and ever and
*ever*, unless you figure out the obscure solution to the next puzzle.
- The infamous "don't read this again" tablet in the Mausoleum of the Giants. When you first read it, it warns you not to read it again or else you will "suffer the pain of death." It's not joking. Reading the tablet again not only heralds the trap sound, it increases the game's difficulty permanently. In the PC version, there are also three giant glowing red skulls that faces you momentarily (pictured above) before shattering.
- That horrifying sound that plays when you're under the effect of a life-draining attack, such as the Anubis death beams, as well as Viy's and Palenque's Collision Damage.
- Grab that out-in-the-open Ankh Jewel in the Twin Labyrinths, we dare you. It's a trap and will explode into bats if approached. Did you really think the temple would simply let you walk up and grab a valuable treasure that easily?
- Even worse if you've never actually found an Ankh jewel before reaching this one (which is very possible), meaning there's a good chance you have no idea what it really is and thus is a very obvious trap.
- The remake adds a number of One-Hit Kill traps not present in the original, which can come off as a shock to players of the original version.
- The track that plays when you're in a boss room with an Ankh Jewel in your inventory, Requiem, is a loud, eerie, and incredibly foreboding piece.
**GAME OVER**
CONTINUE
TITLE
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LaMulana
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Last Shift / Nightmare Fuel - TV Tropes
- The calls Loren frequently get from Monica, culminating in her ghost appearing to her.
- Just every scene with Paymon himself. Especially the scene where he and two girls appear on a screen with the bags covering their face, with Paymon taking off his to reveal a satanic pentagram deeply cut on his face.
- Holy god, the
*ending*. After having spent all night seeing horror upon horror, ||Jessica is confronted by 3 more members of the Paymon cult. She's able to take them down with relative ease as they graduated from the Imperial Stormtrooper Marksmanship Academy. As she's holding the last one at gun-point, he decides to go for his gun, causing her to put a round in his head... only to be shot by Sgt. Cohen. While the viewer thinks he was in on it, Jessica finally sees the truth - those three men were actually the Hazmat crew coming in at 4 AM, and Cohen had shot her because she was gunning down innocent men||.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LastShift
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How it FEELS to Play TF2 / Nightmare Fuel - TV Tropes
"How It FEELS to Play Engineer" has the sequence where Lazy, sporting a cheerful Voice of the Legion, "plants" a mini-sentry in a Scout's corpse, all while the screen is shifted red and eerie music plays. **Lazy:** [The Gunslinger] lets you build a sentry base anywhere!
(
*kills a Scout*) **Lazy:** Like this Scout's *corpse*! **Dead Scout:** C'mon, c'mon, keep it moving! **Lazy:** *His flesh will serve as the soil for my blooming sentry gun.* **Dead Scout:** *Are you freakin' kiddin' me?!*
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LazyPurple
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Left 4 Dead / Nightmare Fuel - TV Tropes
"This is some grim shit weve gotten ourselves into!"For a game where you have loads of firepower and three teammates backing you up, it can be really scary. Any of the following things become vastly scarier when your party is either low on health, or worse, you are the only party member still alive currently. It doesn't help that the levels are both cluttered and dark, making it hard to see threats. You will find yourself often taking more damage from wild fire from your panicked teammates than actual zombies.
- The sequel introduces a few Special Infected more in addition to the ones that existed before:
- The Spitter, a woman with horribly burned off and open jaw that's able to somewhat spray corrosive goo at incredible distances.
- The Charger, a man with an abnormally large right hand and abnormally thin left hand. Like the Hunter, it has inhuman aggression too, but instead of abnormal leaping distance, the Charger instead charge with his right hand striking toward a group of survivors, stunning non-targets and catching the target to be pounded into submission.
- The Jockey, a skeletal hunched man with the posture of a monkey and the ability to painfully grab a survivor moving the victim around.
- The sequel takes place largely in broad daylight, which actually helps not at all; there is a sense that if the kind of terrible things that will happen to your team regularly can happen in the sun, then you really are beyond any help. These terrible things are not limited to the zombie menace; there is a much larger sense of a genocidal authority wishing you'd take the hint from the airstrikes they regularly throw at you.
- Not fazed enough? Did we mention that the Witch now wanders around in some levels?
- The end of Hard Rain is a freaking MONSOON. So much so that the waist-high water actually slows you down on Campaign Mode, and the weather actually reduces your visibility, covers up everything with thunder and howling wind, and the output level of your voice chat. So you're wet, you're bogged down, nobody can hear you, you can't hear anybody else, you can't see more than a foot in any given direction, and oh yeah, there's infected itching to do you a serious unkindness. Isolation in Left 4 Dead-World is a Death Sentence.
- To make it even worse, turn on realism mode. Now you don't even get the benefit of those outlines that tell you where your teammates are. If you get too far out of eyesight of your team you're as good as dead.
- Dead Center, Hard Rain, and Swamp Fever all have large sections in the daylight. The Parish is the only one that STAYS daylight through the entirety of the campaign.
- Also in the sequel, the classic Special Infected are now even more heavily mutated than before. The worst victim is the Smoker◊, who now has
*six* tongues, poking out from *all over his body* (although he still only uses one).
- All throughout the Parish, you find evidence that the military was killing PEOPLE. There's strong evidence that they weren't necessarily infected, too. And there's the quarantine zone in the Graveyard level... ruined buildings, and some particularly chilling graffiti. "If you can read this, the army left us to DIE." It's possible that the military was in a panicked retreat that left no time to evacuate everyone or distinguish carriers from infected, but it's also possible that there was a unit of Sociopathic Soldiers.
- Left 4 Dead had some pretty scary campaigns, but Left 4 Dead 2 has its own fair share of horror:
- Dead Center: From the moment you walk out of the safe area and begin making your way down a burning building filled with fireproof zombies you know that this game is gonna be a lot more intense than the last one. If you're lucky you may even run into ||Ellis's hero turned zombie, Jimmy Gibbs Jr.|| in the abandoned mall at the end.
- The Passing: A new DLC campaign. Pairs you up with the original survivors from the first game at the beginning and end. That doesn't stop this campaign from being freaky! From along stormy streets above and to the extremely dark sewers below you'll encounter some really creepy stuff. Survivors that went out into the world fully armed... but not immune! The Witch's wedding which even the survivors agree is frighteningly weird and when you've met up with the survivors and been given your task you may decide to that room just to the right of the lift when you exit. What's Inside? ||The dead body of Bill!|| Making this campaign not only horrifying but a Tear Jerker as well!
- Dark Carnival: A Circus of Fear type place filled with Monster Clowns. The clowns are made even scarier by the fact that they're zombies, and they draw other infected closer to you. Oh yeah, the whole campaign takes place entirely at night, too...
- Swamp Fever: What's scarier than making your way through a swamp in the middle of the night? Making your way through a swamp filled with zombies in the middle of the night. What's worse than making your way through a swamp filled with zombies in the middle of the night? Making your way through a swamp filled with ZOMBIE MUDMEN in the middle of the night.
- Worse than that: the swamps are deep enough to fully conceal Witches. Have fun.
- Even worse, at one point during the finale, you have to face
**TWO** Tanks at the same time.
- Hard Rain: This campaign starts off fairly normal, make your way through a town and get some gas, easy right? It is... until you get to the sugar mill that's full of Witches. And then it starts raining. On your way BACK THROUGH THE SUGAR MILL, you run into just as many Witches as before... except it's raining so hard you move at half your normal speed and can barely see or hear your teammates.
- Later on in the campaign, you have to navigate a field of sugar canes taller than the survivors and dense enough that you can't see more than a foot and a half in front of you. There are Witches in the field. Witches that you likely won't be able to locate until you bump into one. You then need to push through this field again, except this time, it's through a storm that hinders sight, speed, and hearing.
- The Parish: This is it, you made it down a burning building, under a river through sewers, through a carnival from Hell, past the swamp filled with animalistic mud people, and across a sugar mill that was home to the local Witch population, this HAS to be easier. It isn't. From bullet-proof zombies in riot gear to the hundreds of corpses lying everywhere, there are way too many things that are scary and difficult about this campaign to list them all here. Have fun.
- In a new Mutation, you get to play as the only survivor alive - the other 3 don't exist. To balance things out, there are no common infected, but you still have to fight Special Infected all by yourself - it's scarier than it sounds. Even worse, the survivor's dialog will still be as if the other survivors are there, giving the impression he/she is going crazy.
- The latest mutation, Lone Gunman, is even scarier. There are no Special Infected other than Boomers, Witches, and Tanks. Yes. Tanks. However, the only weapon you have is the Desert Eagle and the Common Infected swipes do 25 damage on
*Normal* (and bring you down in one hit on Expert)... it's not really about how you'll get to the safe room, it's about how long you'll survive.
- The TAAAAANK mutations were either horrifying or a CMOA depending on your perspective. It's a versus game where all of the infected team spawns as Tanks. And if they die they respawn as more Tanks. For the survivor team, it's basically don't stop running for a second or you're going to die incredibly quickly.
- Headshot! is pretty bad too. You'll see zombies missing limbs, huge sections of their backs, bleeding profusely and still coming at you. Worst of all is the hitbox problems that mean they sometimes lose their head and keep coming.
- The actual nature of the zombification. The effect of rabies is massive pain and sensitivity, like an eternal hangover. That makes the zombies irritated, as well as attacking all sources of bright lights and loud noises. So the common infected are completely conscious, and attack you out of their own never-ending pain. In fact, their motivation could even be suicidal.
- That could make the Special Infected all the scarier. They're capable of high-level thought, but attack you out of their own hatred.
- For something a little more common, sensitivity to light and sound along with massive pain are also symptoms of a severe migraine. Nausea and vomit can occur as well.
- If the transformation of Lt Mora was any indication, all of the infected see normal humans as "monsters", thinking they're still normal while everyone else has turned into zombies. Now think how they see you, the player, wielding a shotgun can completely dismember them in a few shots, coming straight at you, almost unstoppable...
- The Spitter... not because of her attacks, or her concept art that made her look pregnant — it's the way she dresses. Look at her. A cute little top and some capri pants, a pink thong... this was a normal girl. This was a teenager, a preppy girl that suffered from bulimia. The infection turned her into... into THAT. That is what the infection could
*do* to you!
- It's get worse. If you kill a Spitter, you can clearly see on her hand that she has a ring on her ring finger. That means she was married. What do you think happened to her husband?
- A scene in The Passing. You run upon a park littered with chairs and nice decorations. Then you see a Witch at the very end of the chairs wearing a wedding dress. You can assume that this woman, and possibly every other person nearby at the time, almost instantly became zombified
*during her wedding*.
- Every so often, you'll see one of the Normal Infected standing over to the side, vomiting blood. You realize
*these used to be normal, living people*, and how much pain they must be in even if you're not shooting them.
- How about turning a corner and finding yourself face-to-face with a
*Tank*. No musical cues to speak of, just suddenly finding yourself staring down something that can kill you in three hits on *easy*.
- Imagine this: You are playing with friends when you hear something. Your friends quiet down and you realize it's a Tank. Now you all know what's coming and that's it is unavoidable. The worse part is picking someone to find it and draw it back to the group.
- Dark Carnival from
*2*. It's not the zombie clowns, it's not the other zombies. It's the setting itself. A whole amusement park, where thousands of people came to have fun and a good time, most probably there to see a rock concert. This was a place of fun, happiness and such. Now it's silent, foreboding. *Joy* is *dead* and *happiness* is *gone*... at least until the rock concert escape.
- Continued from the first Left 4 Dead, here's the backstory of each location in the second game's campaigns:
- Dead Center: You're abandoned on a rooftop, missing the last helicopter evacuation by moments. Also, imagine seeing the city you've grown up in and lived your entire life now a zombie-infested hellhole.
- The Passing: The bride witch and fallen survivors.
- Dark Carnival: A gridlocked highway (see Crash Course) and clown zombies.
- Swamp Fever: You travel through a town that prided itself on being a survivalist community that held out the longest without government help. Despite being remote, located deep in the swamp and heavily fortified, it was eventually found by the infected and overwhelmed. Graffiti in the area says things like 'I was sick of seeing all the death so I fled'.
- Hard Rain: Seeing zombies sprint at you from in the storm, also a Witch-infested sugar mill.
- The Parish: The Military set up an evacuation center at a bus station, where they screened people for disease and sent them on buses to other parts of the city. Of course, lines to the screening center were long (it's implied it took days to get through). This alone is terrifying, imagine lining up, being watched suspiciously by soldiers who will shoot you for being disorderly or if they see you as infected, knowing that someone next to you could turn and there is nothing you could do. The lines were so long they went to a nearby park where a sort of refugee camp formed. Once a horde attacked the camp, the people ran to the bus station and tried to force their way in, leading to the soldiers massacring all of them.
- Because some people have talked about mods... "One 4 Nine" takes place in the Nevada Desert, in and around Area 51. What's disturbing about it is that multiple saferooms are destroyed, however, one specific one in the first chapter has a blood pool with bones and human body parts surrounding it. Later on, you find almost the same thing, but with one difference. It has parts of human faces in it. Also, the finale has you activate a huge black monolith to get out. However, after you activate it, it causes the screen to switch colors, albeit very slowly. ||What happens after the "rescue" is coming, is both hilarious and terrifying: The survivors are apparently transported into an alien spaceship.||
- Said blood pool with human parts also appears in one part of the "Dead Before Dawn: Director's Cut" campaign
- A part of the fourth chapter of "Vienna Calling 1" has you navigating a river
*with toxic waste that can drain your health*. Good luck playing this portion with bots.
- The 4th chapter of the custom campaign
*Dark Wood*, which takes place right after you blow up an underground lab and find yourself in a prison that's literally, *literally* straight out of *Silent Hill* (the textures on the walls are pretty much lifted from *Silent Hill 3*). In a campaign that already was advertising itself on its creepy factor, the 4th chapter turns it up to eleven by having the entire map be one dark, long, rusty labyrinth as you and your friends dread everything that might be coming around the corner, complete with the really unsettling ambience of *screams* in the background. It really feels like you've gone deep enough to be in Hell.
- The most unsettling part of that map is the furnace. At one point, you'll reach a room with a small peephole into a furnace on the other side of the wall, with one really long, prolonged scream that never ends of what sounds like a woman or
*a child* burning inside of it. It's never explained what's in there.
- To top it all off? Pyramid Head himself makes an appearance in the map on the final elevator ride to the surface, just watching you ascend back to normality like nothing ever happened. The whole chapter is just one huge, horrifying Big-Lipped Alligator Moment.
- Much as you can invoke Soundtrack Dissonance to make the game funny, there are some music swap add-ons that were made to
*increase* the fear factor. For example, music themes for the Witch and Tank lifted straight out of *Outlast*.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Left4Dead
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Latias' Journey / Nightmare Fuel - TV Tropes
- The fanfic's prequel,
*Your Secret Admirer* starts off rather pleasant with Latias receiving gifts of affection from the Ghost King which culminates for her hand in marriage. Latias politely turns him down. Discovering she has a crush on Ash, he proceeds to destroy Altomare, Shedinja murders Bianca and Lorenzo and then destroys the Soul Dew. The Ghost King then sends a letter to Latias, proclaiming when he finds out who her true love is, kill him and then marry Latias. When they actually meet, Latias is unsurprisingly pissed, even when he realises he overreacted.
- The concept that Team Rocket has agents in every society in the world, and any friendly person could really be evil. And that they use Shadow Pokemon due to their alliance with Cipher.
- The Prison Balls that Latias carries with her for several chapters contains several Ax-Crazy Pokemon, including the Wigglytuff that co-starred with Psyduck in Cleavon Schpielbunk's film, who went insane and murdered all the cast and crew save Psyduck following its bad reviews.
- Chapter 5 is a bloodbath. Fearow and his army of birds massacres the Winged Fortress, murdering countless Pokemon including children. Latias witnesses a Skarmory decapitate a young Delibird, who she turns into liquid metal when she freaks out. After Pidgeot is killed, Latias unleashes her wrath by vapourising every Pokemon in sight.
- Seviper, Dustox and Cacnea as Shadow Pokemon, turning them into Ax-Crazy maniacs and literally screaming bloody murder. Cacnea continuously attacks James throughout the fanfic until her HeelFace Turn later on.
- Grovyle is captured by Team Rocket and becomes a Shadow Pokemon for a time.
- Deoxys' entrance into the fanfic. Crashing down as a meteorite, he obliterates Big City and then murders the Pichu Bros. because he can.
- Deoxys himself is Nightmare Fuel incarnate in this fanfic. Initially introduced as a destroyer of worlds and Mewtwo's nemesis, Deoxys is recruited as a member of the Unown's Chosen for the apocalypse and sent to the moon to meditate until further notice. However, Deoxys begins recollecting the shards of his memory core and remembers he is a Dark Lord and it is his destiny to destroy reality. He begins a bloody nightmare fueled war against Earth, ripping out the souls of countless people and torturing the souls for eternity. Deoxys then unleashed a zombie virus across the world, turning most of the population into the souless undead.
- Suicune's rape and torture.
- Mewgle is a delightfully horrible master of nightmare fuel. A parody of Mew, a Moogle, and the Killer Game-Master trope, Mewgle starts off as a relatively harmless but taunting NPC. Contact with Deoxys turns him into a psychotic Reality Warper (at least within his RPG software) that can turn into a Eldritch Abomination with wings made of fire. Delights in torture and violence, while still maintaining an upbeat nerdy attitude and is one hell of a sore loser.
- The whole chapter of "RPG Redux". All the major Team Rocket members are placed in an Eldritch Location of a prison and told by Mewgle to get out alive, before he devours Cassidy in front of them. To make matters worse, unlike the previous game Mewgle played, the participants actually die. Butch, Hun, and Annie are all eaten at some point, Attila becomes Half the Man He Used to Be thanks to Giovanni, Oakley is trapped in a Saw-like death trap which kills her via lethal injection, decapitation and being set on fire at the same time, and the Iron Masked Marauder gets his head eaten by a living mask. Jessie and James survive, but Jessie is corrupted by Deoxys so she can see her mother again, and poor James becomes Dark Latios' chew toy.
- Deoxys ripping Domino's head off.
- Meowth's transformation, becoming a giant undead Persian with no eyes, a Cheshire Cat Grin, and his internal organs on display. And all the other Team Rocket trio Pokemon go through equal And I Must Scream transformations - Chimecho looks downright terrifying and malevolent but is still the same playful, child-minded creature it always was.
- Lugia is tricked by Suicune into killing his wife and child, believing they have become Deoxys' minions, when they were only Shadow Pokemon and could have been saved. Then, they become Deoxys' undead minions.
- Although he deserves it for massacring the Mirage Kingdom, General Hanson's execution is pretty horrible, considering it is aired on television and Misty and Togetic watch it.
- Project Hero - A well-intentioned project made by Mr. Ford to create superheroes, but most are turning into violent sociopaths and others turning into evil monsters. The machine used to transform people into superheroes is powered by one of Deoxys' crystal shards, explaining why most become The Psycho Rangers. Used to forcefully turn Ash into the violent psycho Alpha Ranger.
- Alpha Ranger is the soulless version of Ash, an Ax-Crazy Super Soldier of a Psycho Ranger who plans on murdering all of his loved ones just For the Evulz. He then proceeds to kill all of Steven's Pokemon - Claydol via Megaton Punch, Metagross' face is melted off by supersonic punches, Aggron's gut is ruptured and he is used to flatten Lileep. He then shoots May's Munchlax dead, who absorbed electricity beforehand, causing the power to rebound and kill Psyduck and Misty's Luvdisc. By the time Latias has arrived, Alpha has killed all of Lucy's Pokemon, Crobat, Steven, castrated Brock, and deliberately ignored May. What an asshole.
- Mr. Ford uses Project Hero to transform into Shining Ranger, who is just as bad as Alpha, but wants to kill all humans to destroy the very concept of evil in humanity. His first victim is his own so Harrison.
- Infernatrice beats the heck out of Charizard and RIPS HIS WINGS OFF! This forces Latias to turn the almost dead Charizard into a Charmander again to keep him alive.
- Poor Drew, who was the Pokemon equivalent of Tuxedo Mask, has his head blown up by Deoxys.
- Lance and Drake get eaten by a horde of Glalie after a Snorunt informs them that they were the ones that had apparently sent Ash and Latias to kill them.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LatiasJourney
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Laurel and Hardy / Nightmare Fuel - TV Tropes
While Laurel and Hardy are excellent sources of Sweet Dreams Fuel, they do have some Nightmare Fuel from time to time. Fortunately, it's very mild.
- For starters, the ending◊ of
*Bullfighters*.
- The duo are normally Made of Iron, but ||Ollie is killed in a plane crash|| at the end of
*The Flying Deuces.* ||Thankfully, he gets reincarnated as a horse.||
-
*The Live Ghost* has their heads *backwards*.
-
*Going Bye-Bye* has the duo in a very painful position- sitting on a couch *with their legs tied to their neck.*
- In
*The Laurel-Hardy Murder Case*, the trick the Crusty Caretaker does with his false teeth is freaky.
- Similarly, the way the heirs are slowly killed off is pretty creepy.
- The torture chamber ending in
*The Bohemian Girl.*
- In
*Liberty*, the second half **still frightens people today** and is called the duo's scariest movie, due to how real it looks and how close the boys come to actually falling off the building. ||It's a miracle that they survive.|| Ollie even starts praying at one point!
- In
*Beau Hunks*, Fort Arid has been under siege for 20 days by the Rifs, with hundreds of rifles, a few heavy machine guns here and there, and *millions of knives*. By the time the movie takes place, almost the *entire* garrison has been wiped out by the Rifs. There's only ten survivors left, with dwindling ammo, food, medicine, morale...and the Rifs shoot down two. Fortunately, Stan and Ollie save the day because they take an accidental shortcut when a sandstorm hits, but if they hadn't taken it...
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LaurelAndHardy
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Legacy of Kain / Nightmare Fuel - TV Tropes
- The entire series isn't exactly for kids or the easily spooked, but
*Soul Reaver* in particular was made from, stuffed with, and bathed in this, then cooked to crunchy brown perfection. For a start, there is Melchiah - a massive monstrosity, immortal but constantly rotting, made from sewn-together corpses, lumbering its way across the room, dragging itself toward you by its fingers, which just happen to be severed arms.
- Up to the fight with him, you could always escape material enemies by shifting into spirit realm, where they didn't exist, if you lost all your health. This guy? He's there as well, and keeps lumbering towards you...
- The Zephonim are spider-like vampires who easily scale walls (for sneaking up on humans) and
*wrap their victims in spider webbing for later on*, to the point where the Silenced Cathedral is full of cocooned corpses...some of which *still move*.
- Zephon himself is even worse. Over the centuries, he devolved into a humongous spider-like creature roughly 30 feet tall, where his entire body has consumed a large room of the cathedral. The first thing he does when he sees you?
*His face splits apart and he shrieks at you*, then later threatens to *eat you alive*.
-
*Blood Omen* isn't much of a walk in the park either:
- The various members of the circle are all Nightmare Fuel incarnate to some degree or another:
- Nupraptor the Mentalist. A hideously-disfigured man who went insane after the death of his beloved, Ariel, by cursing the rest of the Circle with insanity and being responsible for the Circle's corruption as a result. He has also stitched his mouth and eyes shut, and spends his days experimenting on the various denizens of Nosgoth, with even his own soldiers expressing fear of him.
- Malek The Paladin. A walking suit of armor inhabited by the soul of a Sarafan warrior, as punishment for failing to prevent the slaughter of the previous Circle of Nine centuries before the events of the game. He is one of the two members of the Circle who Kain himself does not defeat, and unlike Anarcrothe, Malek isn't defeated by Kain because Malek is just too strong for him.
- Bane the Druid, Dejoule the Energist, and Anarcrothe the Alchemist, whose insanity drove all of of them to create a land of distorted nature, physics, and matter called Dark Eden, enveloped by a sphere of dark energy that is quickly expanding and threatening to engulf all of Nosgoth.
- Azimuth the Planer, who has power over dimensions and summoning. She rules over Avernus, which has been turned into a burning ruin of a city by the time Kain arrives as a result of Azimuth summoning demons through her sigils, and shows every sign of being completely bonkers from the way she speaks.
- Moebius the Timestreamer is probably the most dangerous member of the Circle, and the most recurring member throughout the course of the series. Initially masquerading as a kindly yet creepy oracle, he's revealed to have masterminded the entire invasion of Willendorf by the Nemesis, sending Kain on a quest spanning several decades in which Moebius manipulates him into killing the Nemesis when he was a young king named William the Just. Moebius then uses William's death as the impetus to start a vampire-killing crusade that ultimately leaves Kain as the last vampire in existence, and setting up his Sadistic Choice later on. ||The sequels reveal that he also serves the Elder God, and he ends up becoming a formidable foe to both Kain and Raziel.||
- Mortanius the Necromancer. While Mortanius is the only member of the Circle who is unambiguously good, he is still the mastermind ||behind Kain's initial death||, and his appearance in
*Blood Omen* makes him an example of Creepy Good. ||He is also possessed by the Dark Entity/Hash'ak'gik/the Hylden Lord, who used Mortanius' body to murder Ariel in the first place and set off the events of *Blood Omen*.||
- Vorador's mansion, a manor located deep within the Termogen Forest and being filled with various monsters, traps, and helpless human victims for the purpose of feeding vampires. Vorador himself could also count, being a hedonistic vampire who slaughtered six of the previous Circle of Nine, and who is the only person who's managed to defeat the aforementioned Malek.
- Elzevir the Dollmaker. A creepy and disturbing old dollmaker who makes a doll for the daughter of King Ottmar, then demands a lock of her hair in order to steal her soul and imprison it in a doll of his own. It isn't confirmed what he was planning on doing with her, but the implication is very clear, and even Kain himself doesn't want to entertain the possibilities of what Elzevir wanted to do with her.
- In
*Soul Reaver* and *Soul Reaver 2*, distorted background music plays when in the spectral realm. Though this music isn't necessarily scary, instead of having the usual spectral realm music in *Defiance*, we're treated to spectral realm *ambiance*. White noise just above a murmur, peppered with the sobbing, screams, and pleas of lost souls. Choice phrases include: *"Somebody help..."*, *"...There is no hope..."*, *"Help me... please... don't do it..."*, *"I don't care anymore, but I'm still so hungry... I died waiting..."*, a distant horrifying shriek, and of course a mournful chorus that moans Raziel's name.
-
*Blood Omen 2* gives us a call back to the Zephonim in the form of the demons in the canyons; massive green, glowing, pulsing nests of coccooned victims still writhing and moaning as they vainly try to escape. Dialogue that didn't make it into the game suggests that they are being transformed *into* horrible demonic abominations void of free will...
- The Eternal Prison. A place where inmates were being brutally tortured for eternity (which the guards referred to as "peaceful meditation"). You could meet some of those prisoners roaming the corridors aimlessly in bloodied gowns with their eyes sewn shut. Some rooms also contain dismembered, disembowelled human torsos hung on the walls... and they're still alive. The whole place generally consists of dimly lit halls of stone and metal and is chock full of Bizarrchitecture and occasional Alien Geometries.
- The sluagh. Their appearance, especially in SR 1, is quite terrifying.
- It's a bit low-key compared to the rest, but the Game Over screen in the first game is quite scary: you get treated to a surprisingly realistic view of Kain's skeleton, with his mouth gaping open.
- The Elder God: For as long as that creature has existed, there has been no heaven, no hell, no purgatory, just an eternity in the stomach of this betentacled abomination... and it is implied that it may have been around as long as souls have existed. The only reason life is allowed to exist is because this thing wants to maintain a stable food supply. To sum up: when
*Kain* sees this thing, his only reaction is an absolutely dumbfounded, "What in the *hell?!?*"
- The Abyss. Any vampire falling in is going to burn alive helplessly for what seems to be thousands of years. The fact Raziel even retains his sanity after such a punishment is miraculous. Doubly horrifying that such a punishment seems to be a legal matter among the vampires.
- The ending of
*Soul Reaver*: ||Raziel is shown vague visions of the future that have him killing Ariel and fighting Kain, and after confronting Kain in the Chronoplast, Raziel follows Kain into Nosgoth's history. Raziel then arrives in a dark room...where he is greeted by Moebius the Timestreamer, who *Blood Omen* players will recognize that he means bad news. The game then ends with a quote from Moebius, talking about how he can plunge all of Nosgoth into chaos.||
|
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LegacyOfKain
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Law & Order / Nightmare Fuel - TV Tropes
*Law & Order*, as being one of the Trope Codifiers of the combined police and law procedurals, has many intense and horrifying moments to its name. Here are several of those moments. *CHUNG-CHUNG*
All
are unmarked. Proceed with caution. **spoilers**
- "Indifference" (ep. 9): Easily the creepiest episode of the series. It is so obviously inspired by the Lisa Steinberg case that it concludes with a long disclaimer both displayed and spoken about how the real case differed from the story just shown. It is easily the creepiest moment of the entire series considering they used the same title sequence narrator, reading white text on a pure black background to tell the audience that the horrific case and the depraved criminals involved have some basis in real life. The fact that such sickos exist to make their children living in virtual hell for all their short, terrified and miserable lives in North America behind respectable doors will shake your soul to the ground.
- "Prisoner of Love" (ep. 10): It begins with two policemen uncovering two unknown men running from a warehouse and upon going into the building to investigate, they locate unsettling, avant-garde artwork of mannequins dressed in BDSM outfits posing in front of photographs of said designs. While odd, it truly doesn't become horrifying until they discover a dead man hanged and suspended in an unusual way left Dies Wide Open. The eerie, surreal Background Music not unlike The Dark Palace and that the camera took pictures
*as he was dying* only makes it worse.
- "Mushrooms" (ep 17): Responding to a shooting in the projects, Logan and Greevey are going about their usual banter, going back and forth on basketball. All chit chat comes to a halt when they see that the victims were children and that this crime scene is particularly horrible—an infant swing is just behind the bullet riddled door, splattered with blood. Greevey even takes his hat off upon sight.
**Greevey:** Mother of God.
- "Life Choice" (ep 12): Regardless of how you feel about the issue the episode deals with, it's hard to deny how creepy and just plain off the two pro-life co-conspirators are. It culminates with the leader giving an absolutely batshit insane rant when she takes the stand in the courtroom:
**Defense Attorney:**
Ms. Schwimmer, did you conspire with Celeste McClure to bomb the Chelsea Women's Choice Center, as well as seven other abortion clinics?
**Schwimmer:** Yes, I did. **Defense Attorney:**
Then you're guilty of the charges leveled against you?
**Schwimmer:** Not before God. **Defense Attorney:**
Can you explain why you're innocent before God?
**Stone:**
Objection, this case is being judged on the temporal plane, Your Honor.
**Schwimmer:**
How dare you object, Mr. Stone? We've done our homework. You were baptized. You go to communion, and you prosecute me?! All the abortions in that clinic are murder, and you know it. It must stop! Mary Donovan's death was tragic, but if it prevents one abortion, the scales are balanced.
Abortion must end!
*Are we a nation who can tolerate the abortionist sticking his hand in a mother's womb and strangling God's creation?!*
- "Aria" (ep. 3): While on the surface, the episode may not seem that scary at first, the dynamic between the victim and her mother is quite disturbing. An aspiring young actress ends up being Driven to Suicide and her classmates discover her in the death throes, mumbling that she didn't want to do "it". Through the investigation, the detectives learned that she had a sociopathic Stage Mom who was so obsessed with controlling every aspect of her life, that the "it" that she was so ashamed of was being forced into participating in
*pornographic films*. Even at the woman's trial where the victim had taped a final goodbye to her mother in the form of a soliloquy about suicide, while everyone else (including the girl's older sister who was estranged from her family) is genuinely disturbed by the lengths of her despair and desperation, the mother instead reacts with pride at her "performance".
- "Heaven" (ep. 10): The usual "finding the body/ gunshots down the street" opening is a
**much** more íntense scene this time, as fifty-three people die in a nightclub fire. Two passersby walk right by the building, hear faint voices screaming and pounding... and only when an upstairs window breaks can the full shrieks and cries of the victims be heard as smoke pours out of the building. The FDNY responds as *we continue to listen to the patrons on the other side of the wall die*. By the time the beginning credits roll, the first twenty corpses are already lined up on the sidewalk, and Logan and Ceretta are both horrified at the sight.
- "In Memory Of" (ep. 7): In addition to the victim's Waiting Skeleton in the remains of an old hotel, who had been missing since 1960, it's discovered that he was only a small boy and the fact that his best friend was molested by her father throughout her childhood and that she walked in on said father brutally murdering the boy in the family's bathroom and washing his blood off of his hands.
- "Prince of Darkness" (ep. 8): The good guys behave in their usual competent, imaginative and dogged way... and are nevertheless completely out-thought, outflanked, misdirected, and defeated by the ruthlessness and efficiency of the Colombian drug cartel. Not only does the hour involve a brazen double murder, a gun-buy that ends with a shot cop, and a Vigilante Execution, but, at the end, Adam receives a phone call informing him that
*nearly every single witness involved with the case is dead*. One of the most crushing Downer Endings of the series, and frightening to see our heroes so thoroughly bested through no carelessness or error of their own.
- "Apocrypha" (ep. 7) was already bad enough with a religious cult encouraging a woman to outright commit a public bombing in the name of an incoming apocalypse. The man in charge is Obviously Evil, and even with them fighting the case it's satisfying that they ultimately manage to sack such a conning sociopath. Then a phone call comes in that leaves Stone horrified after the leader got sentenced. Cut to the church the man preached his rhetoric in, where Briscoe and Logan have to come to face-to-face with the entire cult having killed themselves over their "shepherd".
- "Second Opinion" (ep. 1): A dying woman is brought into the ER as the doctors and nurses try desperately to save her life only for them to, one by one, begin passing out while using the defibrillator on her. Turns out, the poor woman had died of breast cancer and her body became so toxic from the bogus drugs that a quack doctor had given her that anyone coming into contact would get sick. None of her attending physicians ended up seriously hurt, but Paranoia Fuel is still in effect. The worse part of it all? It was based on a real case!
- "Bitter Fruit" (ep. 1): A little girl is found murdered and dumped in a vacant lot. If that wasn't bad enough, as Kincaid was giving a summary at the suspect's arraignment when a loud
**"BANG!"** is heard as blood in splashed onto the shaken ADA's face as the girl's mother had shot him dead then and there. However, what had first seemed heroic quickly turn horrific as it comes out that the woman paid the man to kidnap the girl out of revenge to the ex-husband, who had sole custody of their daughter due to her drug problems, and the girl died during the commission of the crime.
- "Angel" (ep. 8): A baby girl goes missing and her overly pious mother is terrified by it all. Soon, as detectives realize that she was somehow involved, Curtis was able to appeal to the woman's maternal instincts and faith in God to get her to show him where the girl was. To his, Briscoe and Van Buren's shock, horror and disgust, the woman leads them down to her church's
*furnace* and the woman only tearfully whispers, "She deserved the best, you know?"
- "Aftershock" (ep. 23): What a way to cap off a season—Claire Kincaid's Bus Crash. The worst part is that moments prior she and Briscoe were talking regularly about things, only for a drunk driver to sideline them within the span of mere seconds, showcasing how chaotic a traffic accident can be. Briscoe himself is horrified when he manages to get out and checks on Claire—only to see her lie limp in her seat, covered in her own blood, and
*her entire side of the car crunched in from the direct highspeed hit.*
- The episode itself also showcases this for the cast on the premise alone, what with the main cast watching the execution of a criminal they themselves brought to justice. For all everyone does in the name of the law, few police or prosecutors have what it takes to stomach actually seeing a death penalty unfold, and Briscoe's so stressed out he goes Off the Wagon in response.
- "Mother's Milk" (ep. 12) reaches a nasty fear when two young and ignorant parents that can't even handle their child has the baby seemingly kidnapped with blood trails throughout their old apartment by their father. When the detectives go to the father's parent's house, they find it under the dirt in a bag - and it had died from starvation and negligence under the mother's watch by sheer negligence while the father had been so busy with work and horrified as he attempted to hide the body to protect her. The episode doesn't revisit the crib past the initial sight, but it's absolutely filthy from the brief glimpse of it, and caked with the mother's own blood that she never bothered to clean up.
- "Stiff" (ep. 23): The victim is in an irreversible waking coma (put there by spiked insulin). The episode ends with the doctors' Hail Mary attempt at reviving her failing. The clear implication is that she'll be like that for the rest of her life.
- In "Fools For Love", the details of what the victims endured are gruesome enough, but the female half of the Outlaw Couple's utterly matter-of-fact, detached recitation of them is even worse. Even as she claims to be "excited" to watch her boyfriend
*rape and sodomize* her little sister, she says it in the same tone of voice as if she were deciding what to have for breakfast.
- "Hubris" (ep. 9): A jewelry store robber executes four people in the store, including a young child. A store security camera video shows him dragging the victims off to the back room to their deaths. He gets a hung jury before he's killed by the juror he manipulated.
- "Teenage Wasteland" features the horrific death of a delivery driver, wrapped up in a heavy blanket, bludgeoned repeatedly, and then his head smashed in with a block of cement so badly even Greene and Briscoe are disturbed. The reason? A bunch of teens wanted to get free food by mugging him, but their leader was such a sociopath he decided to kill him just in case he saw their faces... and it's implied the victim didn't even get a look at any of them.
- "Open Season" deals with a Neo-Nazi and his union group assassinating District Attorneys that attempt to prosecute them, to the point that when he's finally convicted at the end thanks to a good poker face and ploy by McCoy, the man's own former attorney in Danielle Melnick gets near-fatally shot by one of his followers for selling him out. As Jack and the others feel,
*no one is safe* if a particularly spiteful group decides to kill anyone that stands against them.
- "The Ring" has detectives learning the true fate of a woman who supposedly died in the 9/11 attacks (even though it was believed that she died in the towers and her arm was discovered, two boys discovered her skeletal remains in Hell's Kitchen). At the trial of her lover, when her fiancee is on the stand, the defense attorney shows him a picture, causing him to cry out in disgust. The judge and McCoy then view the picture themselves—that of a crudely severed forearm lying in rubble—which infuriates them as the former calls out the defense attorney and rules it inadmissible.
- "Blaze" (ep. 5): The episode begins innocently at a rock concert inside of a club. One moment, two patrons are in the restroom griping about everyday life and worrying about missing what they think is the beginning of the performance, and, the next, the door swings open to reveal a wall of fire and people screaming and piling in the room trying to escape the flames. Even worse, as they try to get out through the only available window, they discover
*bars and a metal screen* are attached to it. Twenty-three people die, and we see the bodies being laid on the sidewalk in various stages of burns and even some only *partially* being covered. Also, a witness (who turns out to have accidentally been responsible for the fire) explains to the detectives that when trying to escape that she grabbed a girl's wrist to try to help pull her to safety only for the poor girl's flesh to come off in her hand. **Police officer:** *(to Briscoe as he views the various dead and burned bodies laid out on the sidewalk)* Just another Saturday night, huh? **Briscoe:**
Yeah, perhaps in Tel-Aviv.
- The returning antagonists of Lorraine and April from
*Special Victims Unit* are amoral as it is during "Flaw", but then we find out the literally-buried truth as they're finally hit with Laser-Guided Karma. April had a baby at fourteen, and saw he had a sunken face as a birth defect, so she went into the woods and buried the child, with no answer if he was still alive when she did it. At first she seems horrified when this is brought up and deflects it onto her lover at the time, but then it's obvious that her usual con tactics won't work.. and her voice drops straight back to a flat, mocking deadpan with absolutely *no care* for what she did in the past. Both of them are The Sociopath, but the flip is practically right out of *Criminal Intent* instead.
- "Choice of Evils" (ep. 15) has a realtor and her client annoyed that an apparent homeless man is squatting in a warehouse. When she stomps her foot to awaken the man, he doesn't wake, but a big black rat scurries from underneath his blanket, scaring her and it's revealed he's dead. Even worse is what an absolute acumbag/sociopath the man was, being a violent killer just like his serial killer father who frequently beat his girlfiend, even after she became pregnant and threatened his family to the point that his own mother killed him just to protect those around him.
- "Deadlock" (ep. 9): The episode starts with nightmare fuel and continues all the way through. First, a mass-murderer escapes using a plastic weapon and key for his handcuffs, stabbing two officers onscreen. The police follow a trail of his friends and family, ending with a dead body, and a now armed mass murderer. He's finally caught after taking a school of girls hostage, and ultimately killing everyone of them in the room. Not to mention the fact that he threatens the ADA, and says every day in court gives him another chance to escape. When the father of one of the girls he shot kills him on the courthouse steps, you'd come close to cheering.
- Also, the people against him aren't as clean. Green becomes a lot more brutal with people harboring the fugitive, slamming people against cars and walls, and even threatening to put a woman's son in foster care. And when he has the guy cornered, despite him being unarmed and handcuffed, he is clearly contemplating shooting him before coming to his senses. It's chilling to think that he would have done so if there hadn't been any witnesses. The lawyer of the man who shot him plays with the man's life (getting him charged with murder instead of manslaughter to make the state look bad) to propel her career, and aiding in the murder.
- "Over Here" has a moment where McCoy and Rubirosa are touring a veteran's hospital in the hopes of finding out why one deployed veteran killed another. After having a door held open for them by a wounded soldier, he then whispers in Jack's ear to check out one of the closed wings, to which they do only to discover the absolutely deplorable conditions of it: moldy walls, asbestos-infected ceilings, the horrid stench of fecal waste inside of the filthy restrooms and the floor itself being covered with rat droppings and dead roaches. Even though Jack ended up in serious trouble later in the episode for sharing all of this at the man's trial after he was instructed by the government not to, can you blame him for speaking up about it?
- Even worse, the entire time Jack's followed by a hospital staff member who is all warm smiles and pleasantries—and then immediately gets irritated and starts trying to pester him to stop going off the tour path, protesting the entire way to this nightmarish ward. The staff were aware and complicit in the incident, and instead of apologies and shame, this person treats it like an invasion of privacy because of the damage it could do to them, highlighting just how little the place cared for such a problem.
- "Avatar" begins with a young boy looking online at a Facebook/Myspace expy with a picture of a brutally murdered woman dressed as a prostitute, left tied to a chair and Dies Wide Open in an abandoned warehouse and the only picture profile of the assailant who put the picture up with a mysterious man with a large, distinctive scar on his face. The man turns out to be a psychopath who eventually kidnaps and rapes the woman's teenaged daughter, only to learn that she was the one who set up her mother to be murdered because of their
*very* troubled relationship and had initiated several people through sex into killing her.
- "Personae Non Grata" seems like a fairly open-and-shut murder over love case, up until the cast realize that Donna, a seemingly-innocent mother caught up in the collateral because of her daughter, was the one doing all the messaging under her daughter Chrissy's name, masterminding the case. When Bernard and Lupo decide to figure out what happened to Chrissy in her supposed disappearance, they check the last place that could lead to her and end up uncovering her bones, stripped of flesh. Murdered and buried by her mother years ago, and her identity stolen for manipulation purposes. McCoy himself calls Donna a sociopath and the woman seems to show absolutely no qualms about any of this once people see past her false innocence act.
- How Cutter gets the murderer to comply with testifying against Donna is pretty dark as well. He chats it up with Bob, who was willing to go to jail to defend Chrissy from prosecution with his own life, and gets him thinking comfortably about all the details the two had shared together from their chat logs, including a chipped tooth and an arm break from childhood. Then Cutter pulls out the arm bone and her
*skull*, and highlights these two exact damages to Bob, who initially goes from being shocked and confused to utterly horrified when he realizes the girl he fell in love with was Dead All Along in such a terrible fashion.
- "Skate or Die" starts with a trio of homeless brutally murdered, one of them having their face downright unrecognizable. Then it gives way to a strange Mood Whiplash of the "Bipolar Roller", a super eccentric roller skater that simply can't stop moving his body and is seemingly high off of his gourd. Turns out he's a schizophrenic, and murdered
*nine people* prior while unable to think straight or keep his thoughts together. When he actually is given the medication to help him think better, he realizes what he caused and, as he puts it about his brothers who had committed the copycat killings at the start hoping they had found and murdered him, wishes they really had just killed him too to prevent him from causing more murders himself.
- "Doped" has a mother get into a horrible car accident. Her young children and nieces were in the car with her, and her son is ultimately the only survivor. A bottle of alcohol was in her car, and her BAC was high, so she's assumed to have been under the influence, but the truth is much worse; she had been drugged with Propofol. By
*her own boss*. He immediately regretted what he did, planted the alcohol in her car and called the police from a pay phone to try to get her pulled over, but it was too late. After Lupo and Bernard confront him, he excuses himself to the bathroom
where he *attempts suicide by *. **stabbing himself in the neck with a ballpoint pen**
- "Steel-eyed Death" has Lupo and Bernard stumbling across an entire family's gruesome murder, children included, and another person's own death with his corpse left to bloat and rot for a week. If that weren't bad enough, the two have to browse gore sites to find out where the killer might be - something that shakes Bernard hard. And just for an extra scare, one of the killers tries to bum-rush him from behind with a hatchet.
- "Boy on Fire" has the nasty,
*nasty* burned corpse of a high-schooler as the episode opener, plus the unveiling of other kids torching and beating him to death in the first place. When someone is thought to have spoken up about who did it, they then proceed to beat and rape her to get her to shut up.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LawandOrder
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Life SMP / Nightmare Fuel - TV Tropes
The series' very premise is a Deadly Game with only one survivor... at most. Is it surprising that there are plenty of
*terrifying* moments throughout it all?
## General
- The concept of the Red Lives is unnerving by itself. At any time,
*anyone* can drop to their final life, and go from a peaceful player to a cold-blooded killer whose only goal is to murder everyone on the entire server. Hope you were on good terms with them before they turned...
- Season 2 turns this up to eleven. If you're a Red Life, all prior alliances and agreements are void, any friendships you may have had are dissolved, and your only goal is murder, by any means possible.
- Season 2 also introduces the concept of the Boogeyman. At the start of every session, a number of players (usually one but it can be multiple) are selected to become the Boogeyman, and their one goal for that session is to kill someone. If they don't kill someone before the session is over, at the start of the next session they will
*instantly turn Red* (in Last Life) or lose up to eight hours of their lives (in Limited Life). Oh, and the same rules that apply for Red Lives also apply to the Boogeyman, meaning they can kill anyone, regardless of affiliation. And it could be *anyone*.
## Season 1: 3rd Life
- The Desert (Grian and Scar) are a terrifying duo when they want to be. Especially after Scar turns Red, Grian takes it as an opportunity to go ham on everyone else, and with permission from Scar, lays a TNT trap that winds up killing
*three* people. Not only that, after seeing that two more people have turned Red, Grian proposes inviting them to the faction, renaming it "the Red Desert", and changing its goal to *taking out the entire server*. And all this was before Grian even loses his first life (which took until Day 7), meaning the single deadliest event on the server was caused not by a Red player as everyone feared, but a then-unassuming Green player. Grian just goes to show that you don't need to be a Red Name to be a threat.
- The Battle of the Red Desert in the first part of Day 7 is surprisingly disturbing to watch.
- Just before the battle, Dogwarts discuss who they want to target in the fight. What makes this disturbing is how
*casually* they talk about this, like they're discussing weekend plans over lunch. note : Their target was Scott, by the way. Him being the first to go down was not unintentional.
- The bulk of the battle begins with the two sides firing on each other. While the Red Desert and the Flower Forest originally intend to lure Dogwarts forces into multiple traps, they wind up activating the traps too late, resulting in a Curb-Stomp Battle in Dogwarts' favour where 3/4 of the two factions' alliance dead in the battle, one of them taken out of the fight permanently.
- Jimmy's perspective is... harsh to watch in-character. Being on the Red Life half of the dual factions and stuck in the bunker, the poor man watches his husband get shot to death in front of him, hears his other ally die, it's him and Scar left to defend everything as everything goes haywire, then he gets shot and dies trying to get down the escape ladder. And this time, unlike the other times, he can't even come back anymore.
- After Scar escapes the bunker as the Sole Survivor, the Crastle forces arrive... then Dogwarts proceeds to curb-stomp
*them* too, even though two among them (Martyn and Skizz) weren't even fighting, instead chasing down Scar for the Red banner he stole episodes ago.
- After winning the Battle of the Red Desert, Dogwarts still barely gets a moment to breathe. After Martyn dies trying to retrieve the Red banner they've been after this entire time, everyone manages to regroup, Martyn and Impulse manage to get rid of a TNT minecart trap and patch up the Dogwarts base a little... then the Red Desert drops in from the ceiling and murders Impulse right then and there.
## Season 2: Last Life
-
*The Boogeyman.* Every session, one or more players are secretly selected as the Boogeyman, with as their only goal to kill another player. The concept alone is enough to make every player on the server mistrustful of even their closest allies, and the ways the various Boogeymen have operated are equally horrific.
- On Day 1, Bdubs and Etho spent an hour together, both having
*many* chances to kill one another, so both were convinced the other wasn't the Boogeyman. They then met up with Grian, and the three of them started enchanting together... And then, mid-enchanting session, Bdubs suddenly attacked and killed Grian. This was terrifying from both Grian *and* Etho's point of view, from Grian's because getting jumped was so sudden he barely had time to react, and from Etho's because he suddenly realized *he'd been hanging out with the Boogeyman all session*.
- On Day 2, Joel offered to let the Southlands use the stolen enchantment table, for a small price. The cave Joel led them down was trapped, which Grian immediately spotted. Joel then started furiously attacking the Southlands (including Mumbo, who'd died in lava earlier and had no armor), forcing them to flee the cave in a mad panic. Mumbo managed to kill Joel before he got any kills in... but then immediately got murdered from behind by Scar, that day's
*second* Boogeyman.
- On Day 3, Lizzie offered Scott and Pearl an alliance; if they helped her dig out a slime chunk, all three of them could make unlimited use of the slime farm. Scott and Pearl agreed, and they followed her down a ladder... only for Lizzie to suddenly step off the ladder into a small side-hallway, and take away the water at the bottom, revealing a pitfall trap. Pearl spotted the trap and followed her into the side-hallway, but before she could process what that meant, Lizzie was already attacking her. Pearl was murdered in a cramped little hallway, with no way out, while Scott watched from half-way up the ladder, unable to help in any way.
- The way the Reds behave is...
*unnerving*, to say the least.
- The mysterious voice accosting Martyn throughout the series has always been unnerving, but his perspective of Day 8
*really* cranks the terrifyingness up a notch. Martyn initially hallucinates the other Southlands members being with him to make fun of Mumbo's intro, but after he snaps out of it and realizes he's completely alone, the voice returns... and it's *not* happy. What follows is a tense scene of Martyn running away in a blind panic while the voice *screams* at him in his head, blaming him for the deaths of the other Southlanders. **||The Watcher||:** They're all gone! **Martyn:** *(running, hyperventilating)* No, NO, *NO!* **||The Watcher||:** It's *your* fault! **Martyn:** You said only [Grian] had to die! **||The Watcher||:** And you FAILED!
## Season 3: Double Life
## Season 4: Limited Life
- In the previous three seasons, only Red Lives can kill, though this rule is loosely enforced at best. In
*this* season, however, while Red Lives can obviously still kill Yellows and Greens, *Yellow Lives* are legally allowed to kill Green Lives, which adds another layer of paranoia to the players.
- The Bread Bridge trap on Day 2. While it appears to be just another one of the Bad Boys' silly antics (with their history), and their encroachment on Entertainment Mountain territory is simply an annoyance, it becomes much more terrifying when it's revealed to be a calculated Boogeyman kill courtesy of Joel, with his non-Boogey allies in on the scheme.
- Scar doesn't even
*see* it coming, being located right under the bridge when it happens. Even though he predicted it to be a trap the moment he saw it, not even this knowledge could save him from having two hours of his life-time deducted.
- While it can be seen out of a corner of Cleo's eye, by the time she's realized, it's already too late for her to move out of the way.
- By the start of Day 4, the number of players who
*haven't* dropped to Yellow can be counted on one hand, with a few phasing between colours due to various kills. Since non-Boogeyman players can only gain life-time by punching up the colour levels, it's safe to say that the last Green Names did *not* enjoy being hunted for their life-time during the first hour of Day 4. The Yellow Names also start displaying... unnervingly bloodthirsty behaviour that one would normally expect from in Red Names.
- At the very end of the series, Martyn's betrayal can be quite horrifying to watch, especially from Impulse's perspective. Here they are, having agreed to have a fair, honourable, three-way Duel to the Death, having even
*died* to make sure everyone's on a similar life-time... then Martyn pulls out a sword, hacks his Day 1 ally to death on the spot, and the only thing he can do is run and unsuccessfully put a lava bucket down before being cut down himself mere seconds later.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LastLifeSMP
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The Laughing Salesman / Nightmare Fuel - TV Tropes
"Do you... still love me, now?"
**As a Moments subpage, all spoilers are unmarked as per policy. You Have Been Warned.**
Everything in life has a price, even when it's free of charge. The price of this page is a good night's sleep.
## In General
- Moguro's terrifying grin and blank stare.
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*NEW* makes Moguro way more creepy than the original by distorting his face, making him look bigger, and making him change colors when he begins to punish his customers. He's so bad, he's almost like a humanoid version of Mr. Pickles.
- The paintings in the Demon's Nest bar. It's unknown what exactly is going on in the paintings but it features multiple demons and one particular goat demon holding up two torches.
- The very concept of his character: A wandering salesman that always appears before ordinary, salt-of-the-earth people when they are at the lowest points in their lives, offering products, advice or services without charging a single yen. With only his frightening smile and overly friendly demeanor as a hint that he is not who he appears to be. The services he provides have a miraculous effect on his customers' lives...only for their luck to come crashing down harder than they could possibly imagine. It sounds like something straight out of a Japanese urban legend or Creepypasta.
## Original
- Moguro's voice. An unsettling, nearly demonic baritone, courtesy of Tōru Ōhira
- Episode 15 is the first episode where someone straight-up
*dies*. The client's superior asks for a shave and gets his throat slashed open. The last thing he sees is a Slasher Smile upon his employee's face, implying it wasn't an accident.
- Episode 41 features a gourmand that has been forced to cut back on fine dining to cover the cost of his upcoming wedding. He's invited by Moguro to dine at a five-star restaurant with a free credit card - so long as he is not wasteful with his money. He ends up going there regularly because the food is so good that everything else is practically inedible. When his card is maxxed out, he's forced to spend his wedding savings on his next meal. In desperation, he pleads to Moguro for a way out. He obliges and shows the gourmand a way to eat the same quality food for free. His wife comes home to discover the man feasting on the restaurant's
*garbage.*
- It's not shown directly onscreen, but it's heavily implied that the customer in episode 45 is Eaten Alive at the end of the episode!
- Episode 49 ends with the client getting impaled through the head by the stick Moguro gave him.
- Episode 53 has a painter who wants to be famous "like Van Gogh". He ends up doing the very thing Van Gogh was most notorious for, accompanied by a montage of gory paintings.
- Episode 82 has a particularly disturbing ending. A lonely man in his 40s pays a visit to the hospital and ends up under the care of an attractive and affectionate nurse. Taking Moguro's advice, he starts seeing her more and more until he's so addicted to her care that he makes false 119 calls just to see her again. Eventually, Moguro's curse makes him so utterly dependent on her that he falls straight into outright
*infantilism.*
- Thought Moguro's voice was creepy? In Episode 94 he calls in a near-demonic sounding chauffeur who may or may not be the same kind of Humanoid Abomination.
- The ending of Episode 102 is painful to watch; the client is slowly and graphically strangled to death in a manner similar to a gallows execution.
Episode 1: "Daydream" / "Make A Budget And Stick To It"
*NEW*
- After Moguro warns Takashima about misusing the card and DONs her, she wakes up the next morning to find out that she became fat, old, and ugly.
- "Daydream" thoroughly cements the idea that Moguro is only pretending to be human: his mouth is shown to be a black void full of smaller mouths.
Episode 2: "Hot Spring Eccentricity" / "Fantasy Company"
- When Deyashiro starts getting Drunk with Power after being boss for a day. He becomes a Bad Boss when it's his turn to be boss and he starts yelling at his workers and belittles a worker who was nice to him from the beginning. Deyashiro became just like
*his* Bad Boss. He realizes his error and runs away in shame but runs straight into Moguro. Moguro's punishment for Deyashiro is he permanently makes him work at the company as a mean and crazy boss in a black company experience booth, his red eyes doesn't exactly help.
Episode 3: "Bento Wars" / "Ah, My Beloved 583-Type"
- Moguro's punishment for Kamera ignoring his warning about asking to ride on his favorite train again. He DONs him into making him crazy enough to live in his favorite train forever.
Episode 4: "The Woman On The Platform" / "Runners Paradise"
- Moguro convincing Kageno to go on a date with Naoki. Before the date, Moguro warns Naoki to not love her only for her looks but he insists that it's not like that. So when the date happens, Kageno questions him if he truly loves her and she tests him by stripping down to her underwear and revealing her face, which looks beautiful. She reveals that the result of failed plastic surgeries has made her ugly, and to show her true face she cracks her face revealing a Nightmare Face as pictured above. Naoki's reaction was predictable.
Episode 5: "Sunday Club" / "The Woman Who Throws Away"
- Moguro's punishment for Uchinaki for ignoring his warning about going back to Sunday Club too early. He makes him an eternal member where he's too lazy to move and he's already losing his hair.
- Monomochi's behavior as the episode process. After Moguro introduces her to a woman who taught her how to de-clutter her home. It started off normal until she started to throw away objects like shelves and tables. When Moguro gives her a bouquet of flowers to congratulate her on her hard work, she furiously throws the flowers in the trash saying to doesn't want more stuff inside her house. Moguro didn't like her attitude so he DONs her into going overboard with her cleaning. She starts acting crazy and she starts throwing away everything with sentimental values, such as her family albums, her husband's train collection, and her son's awards. She doesn't even realize what she has done until her husband and son leaves her.
Episode 9: "The Nostalgic Bathhouse Tour" / "The Researchers Melancholy"
- Bandai goes to a bathhouse with a beautiful attendant woman, expecting to find something exciting for inspiration for his painting. But Moguro warns him not to attend it too many times. Bandai ignores him and goes to the bathhouse, only to find it dilapidated. And when he goes into the water, he turns around to find the beautiful attendant... who then transforms into a ghostly hag right before his eyes. The scream he makes is appropriate.
Episode 12: "The King of the Chat Room" / "Japan Overseas Trip"
- Moguro's punishment for Tsuyoshi. If he ever enters a chat room, all his personal information will be exposed to everyone in the chat room. Just imagine if the wrong kind of people sees your information and they take advantage of it.
- The very last scene of the episode. Moguro usually delivers a monologue at the end of every episode, but when he's shown boarding a flight to Honolulu, he doesn't even deliver his usual ending monologue. He just gets on his plane and lets out his Signature Laugh as the plane takes off. It's so oddly uncharacteristic of him that it's creepy and it makes you wonder what's going on in his head. Not to mention the fact that he's actually leaving the country. Let's hope no potential customers crosses his path during his trip.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LaughingSalesman
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Legacy of the Dragokin / Nightmare Fuel - TV Tropes
Zarracka's baby nightmare includes infants dissolving in her arms and running across an endless field made of moving flesh. All the while the voices of babies cry out to her; they accuse her of killing them and grab her legs. She's always needed a hug but especially after something like that.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LegacyOfTheDragokin
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Legend of Legaia / Nightmare Fuel - TV Tropes
- This game is rather (in)famous for its Body Horror. See the main page.
- What happens in Underground Octam. Earthquakes can come anytime and cause a pillar that holds a house to sink into oblivion.
- The Seru Brides are women summoned by Lord Saryu to the underground lab at Ratayu. What for? To be fed to Juggernaut through a feeding tube.
- The laboratory where they are fed to Juggernaut is a bizarre location inside a black void with
*equipment* that is made of organic material.
- Juggernaut is basically Serpentera. A six legged mountain sized beast that has visible organic matter and has an energy beam attack that destroys pretty much anything it wants with the only consolation is it can only operate for brief periods. It's face also deserves special mention. Its a surreal face that's both human and inhuman at the same time.
- One room at the Floating Castle has a torture device consisting of a table/tub and a huge rock hung by a chain. It's originally shut, but by pulling the lever nearby, the huge rock will be lifted, revealing blood and crushed bones on the table/tub.
- Conkram. Its terrain consists of pulsating organs, and its inhabitants are fused to the wall/floor, suffering intense pain while struggling to stay sane. With Quiet Destruction playing in the background and the periodical sound of something pulsating, the town is just nightmarish.
- The groans the inhabitants make is nightmarish by itself. The game hasn't shied away from destroyed or horrifying locations before; but Conkram easily pushes it into Silent Hill territory.
- Where is Queen Minea? Inside a bunch of flesh that will open like a blooming flower when the heroes approach her.
- The king may have it worse. His lower body is fused to the ground in a flesh filled room. That's bad enough but he's surrounded by a
*pulsing* cage of tendrils that... can be passed through like they weren't even there.
- Then there are two guards near the path to the underground lab. When the heroes gain access there, the guard will move away, splitting the cell-like flesh that combines them.
- The prayer the villains use. They are so dogmatic about the Mist. Look at Conkram and realize that THAT is what they are praying to. The Mist is salvation. The Mist is eternal. The Mist is perfect harmony.
- Rogue's Tower looks like a generic tower/castle dungeon with lots of teleportation glyphs... but periodically, the terrain will turn into pulsating organs.
- Rim Elm after Juggernaut's invasion. Like Conkram, the area is full pulsating organs. The heroes then have to go through the mouth and explore the innards, which have rivers of blood and tunnels that look like intestines. And inside, all the inhabitants of Rim Elm are fused to the floor.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LegendOfLegaia
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Las Vegas / Nightmare Fuel - TV Tropes
- "Groundhog Summer" deals with Delinda's near rape by a man who has been slipping mickeys into unsuspecting women's drinks. In one case we see him dose Sam's drink as well, who remains unaware of the situation and thankfully disposes of it, disgusted by his presence.
- Later in the episode, while the guy would have had it coming, Ed drives the man, with Danny in tow, out to the dessert and by gunpoint forces him to dig his own grave. While it was all a tactic as the police immediately arrive just before Ed performs the execution, the horror of the event is played for real.
- In "Nevada State", Sam, after dealing with a threatening phone call from a fugitive that killed an eccentric millionaire she was close too as a teen, has a nightmare of waking up to Danny, who had been standing guard as her personal security, to his neck slit open. It's heavily implied this is how she found her former millionaire friend.
- "The Bitch is Back" deals with the Montiecito crew dealing with creepy, vaguely supernatural happenings, as the belief dawns that Monica Mancuso's ghost is now haunting the resort, something that isn't entirely unproven.
- In "Delinda's Box" a terorist named Mr. Chips who has had dealing with Ed in the past, not only kidnaps Delinda but has her Buried Alive in an explosive rigged coffin and leaves her to suffocate unless Ed pays up.
- At the end of season 4 Sam is kidnapped by a billionaire rapist/serial killer and locked in a tiny suitcase, able to see her friends through the keyhole as she is wheeled to his private jet but unable to call for help.
- Likewise in the same episode Delinda has an encounter with Danny's old marine buddy suffering from severe PTSD, who to get out of another tour of duty in Iraq, has rigged himself with a bomb, running for her life before he blows himself up in a suicide bombing. An impact from which can be seen all over Vegas.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LasVegas
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Legend of Mana / Nightmare Fuel - TV Tropes
*Legend of Mana* first appears to be a bright and relatively pleasant game. And it is, for the most part. However, if you pay attention, the story and history of the world itself can be downright disturbing. **Moments pages are Spoilers Off. You Have Been Warned.**
- The Junkyard. It is littered in broken toys, some of which can speak. Either reading the books in your library or just guessing from their snippets of dialogue, these toys were given life ages ago to fight in a war. They now lie, broken and inanimate, but still alive.
- Three main storylines deal with:
- Being enslaved by a damned dragon emperor to return him to life.
- Dealing with a group of adventurers who lost a friend who did a horrific FaceHeel Turn into a demon, with a dungeon in a colossal dragon skeleton.
- Tracking down a serial killing jewel thief. She steals the "hearts" of Jumis, the most valued gems in existence. This kills the Jumis.
- The implication that your need to rebuild the world is a side effect of some horrible cataclysam that brought the world as it was known to an end. That a lot of this devastation lies alongside what is otherwise a pleasant and light game, only serves to enhance just how disturbing these moments are.
- The Transformation Trauma that's defined the series since
*Final Fantasy Adventure* turned a girl into the World Tree. Whether it's being turned to stone for crying for the wrong person, being transformed into a mindless and violent monster for visiting the wrong snowy hills, or the slow drive into violent insanity and physical transformation of one partial demon, *Legend of Mana* meets your daily dose of vitamin Agggggggghhh!
- The entire Jumi race has been oppressed, hunted and killed for their cores since anyone can remember and apart from a few characters like Inspector Boyd no-one really seems to care. It is implied that most jewelry shops openly deal in Jumi cores and quite a few NPCs treat the in game Jumi with open hostility.
- The room in the Underworld where you face off against the boss has four statues with freaky-looking faces in it. As you damage the boss, some of the statues begin to move. They will open and close their mouths and possibly their eyes as they try to help the boss defeat you with their own attacks.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LegendOfMana
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Legend of the Blue Wolves / Nightmare Fuel - TV Tropes
# Unmarked spoilers are ahead, per Spoilers Off rule.
- The fate of anyone who is captured by one of the Apocalypse aliens. Once snagged, they are stripped of their clothing and forcibly assimilated into the Apocalypses body. Once the assimilation is complete, the person is left with their upper body sticking out of the chest of the alien, unable to escape. They are then mind-raped and forced to fuel the body of the alien while it slaughters other humans. To make it even worse, the person maintains full cognitive awareness even after assimilation. Its no wonder that Leonard teaches Jonathan to specifically target the chest of an Apocalypse and kill the unfortunate soul first, as it is the only way they can save them.
- The Captain Continental. Given everything listed above about the Apocalypse aliens, Continental stands out as a human being so putrid that Jonathan thinks hes worse than the aliens theyre fighting against. Continental is a brutal, disgusting sadist who abuses his military authority to rape and sexually exploit his subordinates. Those who do not submit to him are beaten and publicly humiliated until they ultimately do so. And in the case of Jonathan, who will not submit to him even after beatings and public humiliation, Continental will go as far as to
*frame Jonathan for treason* to finally get him. And it is not only the Continental who is a sexual sadist, as he has other colleagues that outrank Jonathan who also participate in the same depravity. Though Leonard saves Jonathan and castrates the Continental in revenge, ultimately the incident is covered up and Leonard is shipped to the front lines as punishment. It really isnt surprising that humankind was *losing* the war against the Apocalypse when individuals such as Continental have authority in the military.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LegendOfTheBlueWolves
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Legend of the Galactic Heroes / Nightmare Fuel - TV Tropes
- This series makes a point of showing that War Is Hell. So we're treated to the full consequences of the battle, with scenes that suddenly show soldiers being burned alive, trying to hold their intestines inside, dragging themselves on the floor without their lower torso and their guts exposed...
- Jessica Edwards received a particularly nasty death as she was pistol whipped in the face repeatedly by a military police loyal to the National Salvation Military Council in front of large crowd, with blood spattering everywhere until she finally drops dead.
- Whenever nuclear weapons are explicitely involved, something horrible happens:
- The Thirteen Days War in 2039 ended in a nuclear exchange that killed off most of Earth's population and left the one billion survivors in chaos for 90 years, until the United Earth Government was established in Brisbane (because any city more important had been destroyed). It was so bad that in the 36th century using nukes against inhabitated planets is still considered the one line you must never cross...
- When an admiral of the Galactic Federation Armada, Rudolph von Goldenbaum used nuclear weapons to destroy a large pirate force. Nothing bad happened then, but that overwhelming victory was the first step of Rudolph's rise to power and creation of the Galactic Empire, at which point he would start the suppression of most human cultures, abolish social welfare, and pass the Inferior Genes Exclusion Act, under which anyone who had genetic defects or was mentally ill was killed. the handicapped and poors were sterilized (with many handicapped children being smothered by their own parents after having such a relative became shameful), and any undesiderable was called crazy and killed by the Department of Social Discipline without a trial or any evidence.
- In the Battle of Legnica, fought in the atmosphere of a gas giant, Reinhard had a single nuke fired, resulting in
*the entire atmosphere being set on fire* due weapon fire overheating it while the Alliance 2nd Fleet was kept pinned down by the storm caused by the overheating.
- During the Imperial Civil War the civilians of the planet Westerland rose against the Lippstadt League and killed their noble ruler, baron Scheidt. His uncle, Duke Braunschweig, had the entire planet nuked.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LegendOfTheGalacticHeroes
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Lawang Sewu Dendam Kuntilanak / Nightmare Fuel - TV Tropes
It is a movie set in a haunted house all along.
- Diska's dreams which shows a woman in white committing suicide in a well.
- Lawang Sewu's appearance: a centuries-old Dutch colonial house shrouded in fog and overgrown with vines. There are also eerily-lit lanterns adorning the building.
- Mbah Dharmo's warnings when one should enter Lawang Sewu is ominous enough to deter a smart person from entering that abandoned house to begin with. Naturally, the drunk teens save for Diska violate it.
- Cika goes inside Lawang Sewu to take a piss then comes into contact with the kuntilanak.
- Put yourself in the group's shoes: their friend Cika foolishly wanders inside an abandoned house and her screams could be heard from the outside. Their fears are justified.
- Once they enter, Dinda gets possessed by the ghost of a Dutchwoman and begins speaking perfect Dutch, angrily yelling at them for violating the place. Then the ghosts of Lawang Sewu show up.
- One of the ghosts of Lawang Sewu is a man beheaded by the Japanese during World War II. He carries his head around with him. At one scene, Onil picks his head up.
- They soon find Cika's body, sans missing one eye-ball. The eyeball was then hanged in a vine. The next morning, the police state they could not find Cika's remains.
- Dinda tries to escape the kuntilanak's wrath by taking the midnight train to Jakarta. Then the kuntilanak appears. She tries to head to a train car full of people, but it does not work in deterring the ghost. She is then cornered and killed, living only streaks of blood and her bag.
- Naya is pulled up into the air and is never seen again.
- Asshole Victim he was, Armen shitting his pants and begging for mercy to the ghost still counts as terrifying. The ghost later gets her justice on Armen.
- The Spooky Séance could also count as such, as all the ghosts appear before the identity of the kuntilanak is revealed.
- Onil gets a strange phone call with only an eerie whisper on the other end. He later opens up a cabinet to see the kuntilanak, which hisses at him.
- Yugo too sees the kuntilanak in the other end of the hallway and shits his pants. In the climax, Yugo is almost killed by the kuntilanak and is only saved by Diska who closed the lid of the well to contain the vengeful spirit's wrath.
- Non-horror example: Ratih's situation.
- She used to date Armen and had one-night stand with him, resulting in her being pregnant. She brings this up to Armen to take responsibility. But Armen shoos her off, stating he would never date a provincial girl like her.
- Cika, Naya, and Dinda then proceed to humiliate her by ordering her to strip naked and have the photos leaked online.
- Once the photos have been leaked, Ratih is banished by her father. This leads to her committing suicide in Lawang Sewu.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LawangSewuDendamKuntilanak
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Katawa Shoujo / Nightmare Fuel - TV Tropes
## Hisao
- Hisao Nakai suffers from a heart defect diagnosed as arrhythmia that, at any moment, can kill him if he's not careful to take his pills and not overexert himself. When his heart starts to act up, it is accompanied in game by a prominent Heartbeat Soundtrack and red vein-y borders around the edges of the screen. It's frightening enough to almost convince you you're about to have a heart attack...
- The Act 1 bad ending. If you fail to open up any routes, Hisao, still depressed and bitter about his situation, will get drunk on the roof of the school with Kenji. When Kenji tries to lean closer to him, Hisao backs away and accidently
*falls to his death.* Yeah, that's right, The Hero Dies complete with Sickening "Crunch!" as the screen goes red. One can only imagine how that situation would impact the school and the students, especially the girls he'd met and Kenji. It's also disturbing for a different reason if you believe Kenji's comment about pushing someone off the roof to Make It Look Like an Accident being the ideal way to kill someone was supposed to foreshadow him pushing Hisao off the roof.
- It's almost a good thing that Kenji's route is the worst ending you can get. Just imagine a route where Hisao blows everyone else off to become a lone wolf and ends up becoming even worse than before.
## Lilly
- In Act 3, where she is forced to listen in horror as Hisao, the friend she secretly has romantic feelings for, has a heart murmur meters away from her. Due to her blindness, she can't see what's going on, or help him at all.
## Hanako
- Hanako's Bad Ending is definitely this. Equal parts shocking, depressing and
*utterly terrifying*, it comes as quite a Player Punch when it arrives. Hanako has a violent outburst of anger towards Hisao when he insists on trying to protect her even though she told him to leave. The scene reveals Hanako's character to be a complete deconstruction of the typical Woobie, and acts as one of the biggest What the Hell, Player? moments in the game. It's a wonder how Hisao didn't had a heart attack during it. And there's the CG, which isn't scary so much from the details as it is from the fact that it COMES WITH NO WARNING.
- Her panic attack. Witnessing a friend having a panic attack is bad enough (it can even look and feel similar to a heart attack). However, Hanako's is quite different. Rather than a sudden stress-induced event, Hanako simply goes more quiet than usual and her extra character tics stop (though no one notices that part at first). The odd part is for a time she's still able to function. She responds to questions (albeit with even shorter answers than usual) and she was still working on the class assignments. Over time those slow down until she is frozen in a catatonic/comatose state. The only sign she's still registering the outside world is when she starts shaking when the teacher puts a hand on her shoulder.
- Unfortunately, this depiction is more accurate than you might think. The typical depiction of panic attacks as gasping, shaking, crying, and generally melting down in a conspicuous manner is only accurate to
*one kind* of panic response. Many people who suffer panic attacks do indeed shut down the way Hanako does, and unfortunately this panic response means that few people realize it's happening at all, even after it's passed. Some people develop the shutdown response naturally; others do so out of necessity. Anyone's guess which is the case for poor Hanako.
## Rin
- From Act 4, Hisao exploding at Rin in frustration. It feels like a Bad Ending in and of itself, only the positions are reversed: Rin is basically the protagonist who screwed up, and
*you're* the one furiously calling her out on it. The fact that you're the one speaking them makes those words hit all the harder.
- Rin's situation as a whole is rather disturbing. Assuming that Nomiya isn't just a well-intentioned StageDad who is overly enthusiastic about Rin's art, his behavior can be seen in a somewhat more sinister light. Him basically having Rin skip classes is already suspect but then you learn from him and Sae that Sae's husband was like Rin, eventually taking his own life due to his creative drive consuming him. At this point in the story, Rin is already creating more art and is considering self destruction in an attempt to overcome an art block. Regardless of his actual intentions, Nomiya basically tries to mold Rin into the image of a dead man.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Katawashoujo
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Left Behind / Nightmare Fuel - TV Tropes
Of course a series based on The Apocalypse will have some good ol' Nightmare Fuel. Here is just some examples:
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*Left Behind: The Kids*, in contrast to the adult series, is the fate of a group of young men and women as they struggle to cope with the horrid apocalypse. Their parents have all disappeared, everyone's getting beheaded right and left, everything's out to get them, and the adults that are left don't give a crap if the people they're threatening with death all range in age from thirteen to eighteen.
- A thirteen-year-old dies in an earthquake in the beginning of the series. Gruesomely. Another teenager dies when her house collapses on her and traps her and her father in the rubble. The main group of teenagers are forced to spend the night in a cave full of snakes (despite the intense phobia of at least one of them), so they can avoid being caught and tortured by GC troops.
- One boy gets drugged by his own dad in order to force him to take the Mark of the Beast. Two other teens get kidnapped, held for ransom, and threatened with death by drowning. The world they live in is basically anarchy + a police state, and no authority figures have time to help them.
- Also, half the adult figures that the younger characters respect end up getting killed off (some very early on in the global earthquake). The younger teens have to go through all the weirdness of puberty, with only slightly older teens to help them, while navigating a world of supernatural violence.
- The book dealing with the earthquake has one of the main characters encounter a man with a bleeding man whose family died in the quake, leaving him the only survivor. He begs her to kill him, and then
*hurls himself into a flaming crater* when she refuses. And the audio drama version makes this even *worse* due to the surprisingly good acting and terrifying music.
- The entire setting is, in theory, rife with Nightmare Fuel and Fridge Horror. Between the Rapture making millions of people disappear instantaneously, the divine punishments visited on the world by God, and that wonderful period where Death Takes a Holiday, there's a lot of room for Religious Horror. Unfortunately, most of it remains as Subtext while we focus on the fight between the Tribulation Forces and the Global Community.
- The Millennial Kingdom during Kingdom Come is actually pretty horrible when you think about it. Earth gets "perfected" so that the only landscape, ANYWHERE is either perfect rolling hills and flat plains great for agriculture, or calm seas, all of this under an endless blue sky with constant sunlight that is so bright, you have to wear sunglasses all the time. The only scenic geographical feature left is New Jerusalem, a giant city on top of an impossibly tall mountain that serves as the seat of an absolute theocracy where not adhering to the laws of the Bible will get you sent straight to Hell. Anyone who died and got saved comes back, but as a perfected version of themselves, incapable of any emotion other than happiness (they are specifically described as being incapable of romantic love, even), as well as given absolute devotion to God. People who accept God by their 100th birthday become immortal, but their bodies still age at a slowed rate, meaning you have centuries-old people trapped in bodies that simply can't function properly anymore. And those that don't accept God by their 100th birthday? They go straight to Hell.
- So to recap, Earth is boring and lost all natural beauty, everyone is expected to just farm or whatever, your deceased loved ones that got saved came back wrong, and not doing anything the theocracy wants you to, which is pretty much anything interesting, earns you an instant one-way ticket to the Lake of Fire.
- Speaking of such, the description of the final fate of Carpathia and Fortunato after 1,000 years in the Lake of Fire (writhing in torment in fire and brimstone and continuously crying "Jesus is Lord" over and over) with the understanding that they will spend eternity like that. Not to mention all the unbelievers who are doomed to join them.
- When Steele had a handshake with Carpathia. You don't want to see the latter's face.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LeftBehind
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Layers of Fear / Nightmare Fuel - TV Tropes
- The fate of the artist in one ending, as he is trapped in a cycle of obsessive mental degradation alone in his ruined house. And, for that matter, the atrocities he likely committed in his quest for the ultimate masterpiece.
- The game keeps the creepy pressure on even when nothing is happening by keeping you unsure whether something is going to happen. Frequently, nothing continues to happen.
- At one point, you see a painting of a dog at the end of a hallway, and hear wild, frantic, angry barking. As you get closer to the painting, it begins to warp in a manner suggesting a fire, and the barking changes to frantic yelps of pain and fear.
- When you enter the baby's bedroom you can go on a mini carousel. The ride starts out playful but progressively gets more sinister as twitching baby dolls start to appear on the wall with the sounds of an infant crying. And as the ride continues to turn, weird drawings and a creepy nursery rhyme appears on the walls while the dolls come closer and closer, before it ends.
- Getting caught by your dead wife will result in a nasty Jump Scare involving her getting close to your face, revealing her hideous features.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LayersOfFear
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LBX: Little Battlers eXperience / Nightmare Fuel - TV Tropes
- Consider being in the Yamano household. Your dad is working on multiple inventions which he plans to help humanity. Then he takes a trip to an important flight and suddenly the plane disappears with no trace and not even the authorities can find a clue, leaving your mother in shocked and sorrow. Then you find out your father might have been alive, and left you with the key to saving the world, only for a crime syndicate to send multiple officers after you with robots that can kill you in your very own living room. That's episode, chapter, and part 1 of Van Yamanos journey in Danball Senki. Sweet dreams kids.
- The Platinum Capsule was designed so that any unauthorized user who touches it will be electrocuted to near death.
- The fact that the school has a section outside where kids hang out in the slums and when Van and co go their to find Hanzs crew in the game, a trio can come and attack your friends at any given time. Sure its with LBX, but the real life potential is just as scary.
- Hanz destroying Kazus Trooper. Even though hes not too upset, the fact that his partner was instantly obliterated in a few seconds and the scattered pieces everyone are just disturbing!
- In the The Gold Knight chapter /episode 4, Kazu gets brainwashed by a salesman offering a new LBX, only for it to reveal the salesman is one of the Black Agent Moes in disguise! And with LBX Egypt, Kazu while Brainwashed and Crazy comes very close to defeating Achilles. Worse, Van & Amy just think its Kazu wanting a friendly battle not knowing their best friend is being used as a sleeper agent. Kazus smiles are nightmare incarnate as he tries to destroy Achilles
- Then Achilles goes into V Mode, and proceeds to rip Egypt into shreds, brutally using stabs, Extreme Mêlée Revenge. Ban is begging it to stop by the end, but at least it free Kazu from the mind control.
- The next arc consists of the Innovators/New Dawn Raizers hiring an assassin named Jackal to kill the prime minister. And he proves hes up to the challenge. When Tyler and Lex explain this situation, they explain that the Innovators also have spies in the government, LBX corporations, and even the police. Now had Van dialed 9-1-1 at any moment, the possibility remains his life could be in danger by any adult secretly working for the enemy.
- That and the leader of Japans life is at risk during his inauguration celebration.
- Worse, the assassin can do it with a toy made for kids
- Episode 6 and the second half of the level as Kazu trying desperately to hit Jackals LBX and the latter is trying to kill him and the prime minister at the time. If he hadnt be careful, two lives wouldve been lost that day.
- Though Kazu shot the sniper rifle, the sounds almost made it sound like the minister was killed even with his bodyguards jumping to protect him. Truth in Television as presidential assassinations such as John F. Kennedy have occurred in similar fashions.
- In episode 7, we learn the truth behind Professor Yamano's disappearance. His plane was heading towards a summit with several other professional scientists, only to find that he's being kidnapped, his fellow scientists have accepted the terms of their kidnapping, and their are two fighter crafts. Shouko and the Black Agents revealing themselves as the stewardess and the pilots respectively.
- Ban witnessing the death of Takuya's older brother, Yuusuke with his own eyes, and he had more difficulty of moving forward compared to Takuya himself.
- In episode 26 of W, Otacross explains to Yuuya that even though his cosplay is good, the fact that hes not putting his soul and heart into it leaves him as nothing but an empty shell. Yuya breaks down, realizing hes lived as nothing but a tool with no soul for half of his entire life and just stands broken as the Perfect ZXs continuously knocks down Lui Bei. Its even worse once you consider the first time in years he showed emotions in years was when Ban and Jin witnessed Psycho Scanning mode affecting his body. Meanwhile, Alice stand there in fear of letting her teammate down. Until their Heroic Second Wind kicks in, the entire scene is just nightmare incarnate.
- Haruka was deeply burdened that her inventions lead the world to destruction. Starting from Adam and Eve before coming to learn about Mizel's identity.
- The fact that was mentioned in W's light novel volume 1 and season 1. This world was being controlled by the palms of a few people, who decides how this world should be shape as well as well as not hesitating nor regretting to use and sacrifice innocent people to achieve their goals. Some of this wrongdoings were demonstrated by Kaidou Yoshimitsu and Lex. What they did were totally wrong, no doubt about it. However, when you learn about this fact, you will realised that those few people who controlled this world might have done even worse.
- The concept of Danball Senki Wars, where middle-to-high school students get enrolled in simulated wars, which are revealed to be used settle real life disputes without bloodshed.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LBXLittleBattlersExperience
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Legio Arcana / Nightmare Fuel - TV Tropes
- Eves dungeon of horrors with a decapitated and mutilated body on an operating table. Multiple hands can be seen hanging from the ceiling
- The discovery of the Victim of the Week Alan Schusters corpse. His chest is ripped open to reveal his rib cage
- Chris Caruso discovers his brother Tony covered in blood. When he moves to help him, Tony is wearing a very unnatural expression, possessed by a demon. The demon cracks Chris ribs. Tony is trapped in an And I Must Scream scenario, watching this happen, unable to resist, and is taking heavy bodily damage when Nolan arrives to stop him.
- Lucy lifts the seal on Marianne, releasing an Eldritch Abomination that violently tears apart the lamia who is reduced to crawling away in terror
|
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LegioArcana
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Legion (2017) / Nightmare Fuel - TV Tropes
Before
*WandaVision*, there was this. With Mind Screw and Psychological Horror, *Legion* is a TV-MA horror series by Marvel.
## Season 1
Chapter 1
- The entirety of David's existence in Clockworks, due to the reality that ||he's not really insane||.
- The way ||the Shadow King|| lingers in the background as David attempts to hang himself. A scary and creative representation of how personal demons and mental issues can drive even a sane person to sad and drastic measures.
- There are some sudden and startling flashes of soon-to-be recognizable images throughout this episode, such as The World's Angriest Boy in the World and the unnerving image of David stuffing cassette film in his mouth.
- The bed levitating scene looks straight out of The Exorcist. Imagine being woken up to that without any clue why it's happening.
- The creepy red backlighting seen throughout the episode, and the show at large, that typifies danger or villainy.
- The kitchen scene, from Philly's point-of-view. Her unstable and angry boyfriend can now destroy entire rooms with a thought.
- The body switch. Syd!David is terrified out of their mind and the result is reality-altering.
- The creature that David sees throughout the pilot looks like a messed-up combination of a blob and a gremlin. It doesn't help that many of the times it is shown it is usually right up in the viewer's face or standing somewhere in the background just
**watching**.
- Lenny fused to a wall.
Chapter 2
Chapter 3
- The return of the bloated-Babadook looking thing from David's memories. Not, as it turns out, actually a part of his memories but a part of his mind. Melanie and Ptonomy can't see it sneaking in at the edges of the kitchen memories, which is bad. But it's worse when Syd is brought in on the next session and she
*can* see it. She's freaking out as dozens of hands are ripping into the room through glowing red cracks, and Melanie and Ptonomy still can't see anything.
- The implied use of leech torture on David's sister, followed by the man from the Division berating her for letting David loose in the world, even though she still doesn't understand what's happening.
- And the terrifying way The Eye says: "Shall we begin?" With an eager smile on his face.
- Also Fridge but Amy's husband Ben must be terrified that his wife has not come home in days.
- Right before the end of the episode, ||all but Melanie escape from David's mind||. She finds his charming little bedtime story and slowly reads, page by page. When she gets to the end, the book slams so hard it breaks her hand, and the cause of this is The Devil With Yellow Eyes, materializing behind her.
- The World's Angriest Boy In The World is ultimately just a guy with a
*really* big head. Yet despite a design that on the surface should just be rather goofy, the way he appears in David's mind may manage to make him even *more* threatening and disturbing that the Devil With Yellow Eyes.
- The shimmer effect on Ptonomy as he's blocked by a certain memory is really unnerving. It seems like he might one day wink out of existence if he's not careful.
- Very uncomfortable with the concept of sexual activity during the body-switching. Like, if Syd really did, ahem, explore David's body, does consent need to be given? Is she assaulting/raping him? Brrr.
- We get a scarier rendition of David's father reading "The World's Angriest Boy" to him, with some clear demonic undertones to his voice.
- Lenny outright insinuating that Amy is being raped while imprisoned by Division III. Aubrey Plaza's delivery makes it actually pretty funny, if that's possible. Then, we get a terrified Katie Aselton pleading for her life. The entire thing is darkly funny and very terrifying.
- Syd encounters her own personal nightmare when ||the Shadow King|| shows her the memory of David getting it on with Philly. Freezes her in her tracks, and hits on just about every one of her anxieties at the moment.
Chapter 4
- Just how many people from David's life are working for the government?
- The horrifying image of David shoving tape in his mouth shows up again.
- At one point, Syd asks aloud if what she and Ptonomy are experiencing is the "real" world, or if David is inadvertently affecting their perception of reality. Her boyfriend is so powerful he can alter reality without even realizing it.
- The reveal that ||David never actually had a dog. The childhood pet, King, was really the Shadow King, who has been with David since he was a very small child||.
- What in the world happened to Oliver Bird to where he's barely clinging to life inside a diving suit? He got too lost in the Astral Plane. Imagine discovering a place where you can have god-like powers, but can get so lost that you forget what's real, including your loved ones.
- This episode cements The Eye as a terrific and formidable villain. He can appear as anyone for any amount of time (and, as we see an example of later, likely murders the original before assuming their form). He wades through a hail of bullets like the damn Terminator, and one-shots a capable mutant such as Ptonomy. If not for Syd's quick thinking and bravery, the entire team likely would have been swiftly defeated.
Chapter 5
- Syd recounting how she lost her virginity. She swapped bods with her mom, and then seduced her hot young boy-toy. If you recall, when Syd swaps bodies with someone else, the body returns to where the mind is, not the other way around. Syd recounts that, back in the day, the swaps didn't last as long. So, mid-coitus, boy-toy suddenly discovers he's inside of a teenager. Right as he climaxes. Cue the Brain Bleach.
- The giant brain tumor parasite loose with all David's powers.
- We see the aftermath of its rampage through Division 3, then we get a video of it. David is shown popping people like bubbles, much faster and with less apparent effort than Jean Grey ever did.
- Shortly after the team leaves the wrecked base, Syd has a brief, psychic trip to the white room. David is there but instead of greeting her or talking to her, he sits on the bed and plays "Rainbow Connection". As he sings, his voice wavers and cracks, and it becomes clear he is terrified to an extent that he can't even vocalize it. On top of this, the song's normally cheery lyrics about harmless daydreams take on some truly dark overtones.
- Also in the Astral Plane, the Devil with the Yellow Eyes chases Syd around the pristine bedroom setting, before eventually cornering her on the bed. Fortunately nothing happens, but it straight up looks like Syd is going to be raped.
- The entire scene at the Haller house.
- The Devil with the Yellow Eyes removes all the sound from the house. Our heroes can hear absolutely nothing.
- Upstairs, Amy is held captive by Lenny, who ||reveals her true identity as the Shadow King by proudly showing off all the aliases he used over the years||.
- ||The Shadow King|| manipulates Syd's voice to where she can only produce a horrifying mechanical squawk, and practically sexually assaults David in order to torment her.
- The jaw-dropping cliffhanger, which shows ||all of our heroes, plus the Eye, as patients in Clockworks, ruled over by Dr. Lenny the Shadow King||.
Chapter 6
- Syd finding a tumor-esque lump in the wall. It
*bleeds*.
- The Eye stalking Kerry, presumably with the intention to rape or murder her.
- Nurse!Amy telling David that she and his family secretly hate him while gagging in disgust is every anxious person's worst nightmare.
- The Devil with Yellow Eyes in general as it's at the height of its power in David's mind.
- His Motive Rant towards the end of the episode where it compares itself to a parasitic fungus that controls its host's mind before killing it completely.
- We certainly got a visual image of that fungus completely shredding an ant's head. Thanks for that.
- After concluding that it only needs David's body and not his mind, the Devil drops the illusion and traps David in a glass coffin in the middle of a vast emptiness.
- Also consider that David thinks the illusion is real. So, to him, his therapist went insane and started abusing him before ranting incoherently and imprisoning him in a coffin. Yikes.
Chapter 7
- The Eye's relentless pursuit of Kerry, framed in that hellish red light.
- The illusion within the illusion of Clockworks, as it appears that all the patients have broken out and are running amok while screaming nonsense at our heroes.
- David being trapped in a PT-like scenario where he constantly re-enters the same rooms and hallway repeatedly. He seems more annoyed by it than anything, but the prospect is terrifying.
- David's contorted facial expressions as he wills his way out of his mental prison. Evokes the terror of Legion from the comics.
- ||The Eye's death is
*horrifically* brutal, as the Shadow King literally crumples him up like a piece of paper.||
- ||The Lenny incarnation of the Shadow King crawls towards Syd and Kerry in an incredibly creepy way when she menaces them in the fake asylum world.||
Chapter 8
- The Shadow King tempting Syd to save David by becoming its new host.
- ||Though it's not in David any more, the Shadow King is still on the loose and we don't know what it's going to do and it's taken Oliver for a host.||
- To add insult to injury to this Downer Ending, David is trapped inside some orb; inside there is nothing but a
and David is screaming as he is being taken away. **white void**
## Season 2
Chapter 9
- The monologue about the maze, as narrated by Jon Hamm in the first few minutes of the episode. A few elements stand out as being particularly spine-chilling:
- The end itself: "There is no desert. No rock, or sand. There is only the idea of it. But it is an idea that will come to dominate your every waking and sleeping moment. You are inside the maze now. You cannot escape. Welcome to madness."
- All throughout this dialogue, in the background this strange, rapid clicking noise begins to grow louder and louder. The sound by itself is tense and unnerving, but then it becomes ten times creepier once you learn what the source of it is. ||Hundreds of human teeth chattering relentlessly.||
- The fact that someone can now infect a virus into the minds of others wherever they go. It is absolutely horrific the state they're left in: ||standing frozen, unblinking, presumably unable to speak or do anything else because they're too busy clattering their teeth together.||
- The entire episode has a Twin Peaks-esque vibe that projects both cool and sheer terror.
- Look closely as Ptonomy and Clark roll up on David in the club. Those look like clothes on the ground around him. And what's that ashy-looking subs- oh.
- Again, if you look closely, it appears that David was shocked to the point of screaming in pain while trapped in the sphere. Not to mention his claustrophobia.
- Sydney swapping bodies with a cat. Even if she knew the cat was down with it, that's... very disconcerting.
- The little documentary-esque clip describing how an idea can grow into a full blown psychosis, especially that gooey baby chick monstrosity that ends up eating the normal baby chick.
- Shout-out to the section involving Albert A, who ||removes his leg with a handsaw because he becomes convinced it isn't his.||
- Plus, the later appearance of said Satan-bird in the Astral Plane, just creeping around a sleeping David and Syd.
- Everything about Admiral Fukuyama and his creepy, robotic assistants, the Vermillion. A silent old man with a basket on his head, attended by emotionless Girls with Moustaches who speak in sing-songy auto-tuned voices: on paper, it sounds ridiculous, but in context, it's inexplicably terrifying.
- Admiral Fukyama's poetically worded attempt at giving his origin story, a bit too emotionless and nonsensical to be a tear jerker but the language he uses is really visceral and violent (all delivered in a tranquil Voice of the Legion monotone) and you get the vague implication that his brain was painfully experimented on.
- That final sequence in the club is bloodcurdling. The way the rotating camera shows David's confusion and discomfort. The terrifying drone-like cover of Jefferson Airplane's "White Rabbit", an already scary song, reportedly by Noah Hawley himself. The creepy strings woven into the background of the track. Lenny dropping a "hey sexy", reminding us of the terror inflicted on David's life last season before dropping a kiss on him. The hellish red light strobing and illuminating the raving throng in the background. The creepy robed figure wandering around the dance floor. A sinister-looking Oliver Bird, dressed in black. Plus, the final image of David staring creepily at Syd in the real world, Paranormal Activity style. Insanely creepy. Its like they hired David Lynch himself to direct it.
Chapter 10
- We don't see much past a quick flashback, but something about seeing that music box again spooked Syd very badly.
- Oliver and the Shadow King together can wreak havoc with the laws of physics. And they sing and dance while they do it.
- Farouk!Oliver rapidly growing in size is a nice callback to that horrifying Jefferson Airplane cover from last episode
- That shot of Lenny's yellow eyes glowing in the corner of a dark room looks straight out of a horror movie. Fitting, since Ana Lily Amirpour directed this episode.
- What Farouk!Oliver does to Kerry and Cary. ||He flips them inside out. Literally. Kerry is now mostly outside, with Cary trapped inside her.|| They are both disturbed and violated, and spend the episode struggling to process what happened to them. A living nightmare.
- The casual reveal that Division III uses child soldiers as a main line of defense against a threat.
- The entire meeting between David and ||Future!Syd|| is dripping with dread. The ambient purple lighting. The glitch effect, which makes it seem like David might wink out of existence if he's not careful. The room itself almost seems like a warped version of the Astral Plane bedroom.
- What two colors make up purple? Red and blue. Which two characters exemplify red and blue? Exactly. ||Future!Syd was very coy about what happened to David in that timeline, other than saying that it's "complicated" and that he's different somehow. Did David cause this apocalypse? How did Syd lose her arm? What in the world is happening?||
- The extreme tick close-up is going to be real nice for you arachnophobics out there.
- There's something out there that makes Farouk seem bearable.
- The little episode about how teaching a child that red is called green and green is called red and then turning him loose in the world gets him gruesomely killed. Made even worse by the way that Farouk-Oliver watches and just calmly jots down his notes in a pad.
- ||David is, in fact, working with Farouk.||
- Lenny was real at one point. Then Farouk killed her and stole her likeness to get close to David. She's still conscious though, being held and made to serve Farouk.
Chapter 11
- The tale of the cheerleaders with a conversion disorder. A real-life condition, with no biological cause but Your Mind Makes It Real.
- The bird monster burrowing its way into Ptonomy's earhole.
- Are the folks infected by the parasitic illness biologically frozen as well? Can they relieve themselves? Are they aware of what's happening to them?
- Lenny's plight is much worse than what it initially seemed. She compares it to being like a pet or a house plant but her brief description makes it much, much worse. She says she pulled out all of her hair the day before David visits, but it either all grew back (because Farouk wanted it to grow back) or she hallucinated it. She begs David to be put out of her misery.
- When David and Farouk are speaking, Lenny attempts suicide by hanging and shooting herself in the head, but neither of them stick.
- Melanie, Cary, and David being trapped in Melanie's text game-maze. At one point, they reach a dead end, and the previously white text begins to turn a deep red. Which portends an approaching Minotaur, a gruesome-looking creature dragging itself on crutches with a cow's skull for a head and no less scary for being on wheels.
Chapter 12
- Syd being constantly trapped in her mind museum, only able to look at the art and the couple endlessly making out in front of her like a taunt.
- Hey, remember back in Chapter 5 when Syd told David about the horrible way she lost her virginity? Now we get to watch it play out. And it's every bit as horrifying as you might imagine.
- An entire book could be written about the issue of consent in this scene. Let's just say nobody comes out unscathed.
- Hell, judging from her school-hood flashbacks, the experiences her classmates went through could be additional chapters if you think about them from their perspectives. Granted, the one group of bullies unlucky enough to experience Syd's wrath likely had the beat-down coming... but the leader probably didn't deserve to get badly punished for something someone else's consciousness made him do.
- It's not really touched upon about how Sydney deals with swapping bodies with multiple people, but this exact scenario at the dance rave had to have made her incredibly ill (as well as for the other people who brushed against her) for her to end up hospitalized.
Chapter 13
- Lenny recounts to Clark that she fully remembers what it was like to be stuck in the wall at Clockworks. Yeesh.
- Ptonomy's slow realization that Lenny's eyes are a different color than they used to be, thus proving his memory wrong. The terror on his face is palpable.
- If Ptonomy's Nightmare Sequence is accurate, Admiral Fukyama wears that basket for a reason.
- Ptonomy snapping back to reality having shoved Lenny against a wall with his hands around her throat. He seemed very reluctant to let her go.
- Farouk's Magneto-esque worldview that humans are weak creatures only to be subjugated and preyed on by mutants. Shudder to think at what might happen if he ever gets his body back.
- Lenny claims to David that Farouk put spiders in her brain.
- The scene of Lenny emerging from the ground, naked, bloody, and afraid.
- ||What Farouk forces Oliver to do to Amy Haller. She's clearly in excruciating pain throughout her transformation into Lenny's new body, as her bones are twisted into their new form.||
- Even worse, Farouk did this simply For the Evulz knowing how much it would hurt David. Any sympathy that monster tried to get has forever been destroyed with this action.
- The buildup to this scene is nothing short of nightmarish as well. ||Amy and Ben are having a quiet conversation in their house, when Ben starts talking about an inexplicable feeling of dread that he has, like you know something horrible is going to happen, but you know it hasn't happened yet. Then they notice the wind blowing the curtains through the windows, and look outside to see that all of the Division 3 guards are gone. When Ben tells Amy to stay there and goes to investigate, you just
*know* he's not coming back. He's only gone for a few seconds, but when Amy dares to glance around the corner, she only sees the open door clinking against his dropped beer bottle, which is lying in a pile of ash. And then the realization hits you. And then Amy sees Oliver standing in her kitchen.|| It's all downhill from there.
Chapter 14
- Homeless!David turning his attackers into a black stain on the pavement. In an instant.
- Laura's situation. She works for Billionaire!David only because he knows she hates it. She's essentially a slave to the most powerful psychic of all time, who in this particular timeline is a cruel sadist.
- Related, the way he casually hurts Amy, all because she asked him for another house. She is in a lot of pain, with a serious nosebleed and is pleading for him to stop at the end.
- In one alternate timeline, heavy medication doesn't stop visions of the Shadow King from breaking through and terrorising David one night, leading to an altercation in which David ends up telekinetically crushing a cop before his horrified sister's eyes, then is shot and killed himself.
- Although David actually isn't killed, he does spend the rest of his life in a wheelchair and dependent on Amy's care. The most powerful mutant ever isn't able to bathe or feed himself. A twisted version of Charles Xavier.
Chapter 15
- ||Amy's|| intensely creepy, demon-accented laughter.
- Lenny casually telling Syd that Farouk repeatedly raped her when she was his captive. She keeps snapping her fingers, over and over again, in order to listen to ||Amy's screams as she is changed.||
- The Vermillion hiding under Ptonomy's covers, in a very familiar manner.
- Insanity literally made flesh, and we have no idea how it happened.
- The reveal of what all those little pieces of lessons in human psychology have been leading up to. A central point that has nothing whatsoever to do with mutant powers.
Chapter 16
- The poor man that Farouk forces to literally run him and Oliver across the desert. At one point, he yells "Faster, faster!" with a laugh and a smile.
- The skeletal Minotaur.
Chapter 17
- Melanie, who's become a drug addicted, man-hating nihilist over the course of the season.
- Lenny and the Drug Addicts party. At one point, she hallucinates Amy repeatedly, who is laughing non-stop as if to taunt her.
Chapter 18
- The opening scene, which seems to portray the future version of David everyone has been warning us about. He's in full Legion mode, with a haircut straight out of the comics, a black and red outfit, and a crystal ball that he uses to spy on Syd. At his feet is Lenny, rubbing her belly contentedly with blood oozing out of her mouth. Surrounding her is a massive pile of bones and human remains. Welcome to the future.
- The trap set for Syd, spearing an innocent bunny on a giant fish-hook and then using her kindness against her when she goes to free him.
- The minotaur being set free. He likes to crawl on ceilings and eat folks.
- ||The Shadow King finally has his body back, and David
*really *falling off the deep end.||
Chapter 19
- David using his powers to ||brainwash Syd and him having sex with her||.
- ||Apparently, David really is insane or at least extremely unstable, as well as powerful beyond measure, and the last thing that was keeping him on the good guys' side now has no more hold on his heart||.
## Season 3
Chapter 20
- Without Syd, David's given up on any pretense of using his powers ethically. He now openly invades people's minds and has no problem with casually killing people.
- Lenny, never the nicest person to begin with, now serves as the high priestess of David's cult, a position which she shamelessly exploits to indulge in power trips.
- Ptonomy has been turned into a walking computer.
- The thing that threatens Switch if she abuses her Ability. All we see is its Supernatural Gold Eyes, which always means evil on
*Legion.* It is implied to be why she loses a tooth.
- Actually ||she's losing her baby tooth as she grows out of her human form to become time itself. And the Time Demons are easily tamed and controlled by beings like her.||
Chapter 26
- Even with all we've learned about Farouk, seeing the atrocities of his past self is still horrifying. First Charles finds the King that Farouk has overthrown stuck in the body of a monkey, which is horrific in itself. But then he discovers that dozens and dozens of King's subjects are trapped in the mind of a little girl.
*And she can hear them screaming all the time.*
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Legion2017
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Len'en / Nightmare Fuel - TV Tropes
Aren't they an adorable Monster Girl
(or boy
)? Well, the mirror is the real monster and the child is just a (presumably dead) Soul Jar
Mugenri is far from being a hospitable place. The aforementioned amounts of bullets thrown at you, the possibility of death, the potential of some of these monsters and amoral sociopathic humans are just some of the many horrors that await you in the rural world that is Mugenri...
- The very being of the Harujion, a flower used for resurrecting the dead that feeds on the souls of evil people.
- And Shion, who was born from said flower and loves eating souls, and decrease the lifespan of people by doing so.
- Yaorochi may be mostly uninterested in the affairs of others, though Word of God says that being able to wield Tasouken grants them the option to rule the world if they want to. Coupled with their Blood Knight temperament, anyone who gets on their bad side is usually guaranteed to meet a very, very grim end...
- Just how destructive is EX-Lumen? In ''Earthen Miraculous Sword',' they enter a rampage after absorbing moonlight (accidentally) and uses their Wave-Motion Gun against the heroes/ines. The heroes/ines evade it and go to fight against Saragimaru, but the ray of light pierces a huge track of land and almost destroys the Mugenri Barrier!
- Mitsumo, full stop. A mirror youkai that shows the greatest fears of their opponents and eats humans. Not to mention that they possess people in order to communicate and move. Poor little Terumi.
- Terumi's condition by the time of
*Brilliant Pagoda or Haze Castle*. It's implied that they're already dead, presumably from a combination of exhaustion, dehydration and starvation. However, Mitsumo continues to animate their corpse in order to talk and move around. Shion says they smell like rotten meat, which means that Terumi's body already started to *decompose*.
- Also Mitsumo has no relation to the plot of the game. They just attack because their host body is not useful to them anymore and is hunting for a new human to use as a Soul Jar.
- How far will Kuroji go in their schemes just because they want to be special and get financial income for their siblings? Even Saragimaru (an ancient Orochi who's Really 700 Years Old) fears that one day they'll cross the Moral Event Horizon.
- EX-Sese may be a contender. Despite their Token Mini-Moe appearance, they are still a Gasha-Dokuro, largely considered to be an incredibly powerful, fearsome creature. Their theme song doesn't help much either, being in a minor key and sounding very somber. There's no telling how much mayhem they could cause on their own if they grow more powerful. Thankfully, Word of God says they're still quite underdeveloped.
- Mitori's backstory. Mistreated by the royal family, they found out they were an illegitimate child. This drove Mitori to kill the emperor and get the throne in a Klingon Promotion. And their first order upon getting the throne are? To annihilate all two-faced factions in Mugenri (due to Mitori's hatred for hypocrisy). Also, they
*poisoned* Iyozane, one of the few family members who treated them with kindness. Who knows what might happen afterwards to the Capital City, now that this disturbed yet well-intentioned Bastard Bastard is in control? Fortunately, Mitori realizes the error in their ways and starts becoming more civil and friendly to the smallfolk and the Senri Shrine.
- Also, regarding Mitori. They mention that it was an informant (likely Suzumi) the one who told Mitori to attack the Senri Shrine. Who knows what might have happened if Kunimitsu had reached the Senri Shrine before Tsubakura and Yabusame visited the Capital?
- Chouki's Nightmare Face. It's also used when they declare a couple of their spell cards, so it can catch people off-guard.
- Suzumi Kuzu,
*full freaking stop*. Already unnerving in their BPoHC demo encounter, they turn out to be the one who spread the rumors (thus leading the Imperials and Dragonflies to go to war against each other), manipulating everyone, fiddling with their minds from the beginning, and fully intending to kill anyone who gets in their way (they almost kill poor Hooaka too). They even go as far as to impersonate Tsurubami in the EX+a stage...and this is apparently all for the sake of tormenting poor Tsubakura...Their 2nd theme as EX+a Boss #2 outright tones up the horror along with putting the hell into Bullet Hell. And the real kicker? At the end of the boss fight, they flee a la fucking SLENDERMAN, with a flash of static, and get away without paying for what they've done! And what's even creepier? Zoom in here. See the Shadow? Suzumi has split personalities, and they can trade control of the body between themselves! They even gained Time Travel as a part of their powers, and they liberally use this to escape any trouble that comes their way and kill their alternate selves and absorb them! To end it all, Suzumi is basically a walking Nightmare Fuel Station Attendant.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LenEn
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Legion of Super Heroes (2006) / Nightmare Fuel - TV Tropes
The series, though featuring a colorful cast of future superkids trying to follow the example of Superman, has a wide variety of nasty scenarios and horrors beyond space and time. Even with a legion of superheroes, the future can be pretty bleak.
Much of Brainiac 5's transformations come off as Body Horror when in use due mainly staying in humanoid form, making him come off as a friendly Humanoid Abomination. Bonus points when his head is removed and he simply sprouts tendrils from his head to move around.
Dr. MarLondo. Timber Wolf's father who might be one of the most evil parents in animated fiction considering he comes off as a kindly scientist simply looking for his son before it's later revealed he turned his teenage son into an Ax-Crazy lupine monster as part of his twisted experiments to make perfect soldiers and created a whole forest of creatures by tampering with indigenous wildlife. According to Saturn Girl, they are in a constant mental anguish. He also frames his son for murder using a clone, tries to force him into servitude, and then kill him to start from scratch when Timber doesn't play along. Unlike the other monstrous villains of the Legion, he looks completely normal and has a sizable reputation to protect himself. Not to mention he goes about it with complete dispassion For Science! and with such casual glee that it resembles something Shou Tucker would pull off, but worse.
Alexis Luthor's Lack of Empathy can be pretty off-putting. Considering she goes from a Lonely Rich Kid to Ax-CrazyYandere trying to kill off Superman and his friends without skipping a beat. All because Superman stopped wanting to hang out with her to help his team. The fact she's voiced by Twilight Sparkle does not help at all and shows she'd be as brutal as her ancestor Lex Luthor if the show continued.
Dark Bombs. Timed explosives that release tiny specs of dark matter that when detonated can destroy half a planet using a miniature black hole in an instant. One is used to try and kill Phantom Girl's mother in a charity race and Superman is nearly sucked into it at the last second.
Fear Factory. Lost in a galactic storm, the Legion arrives on an abandoned space station called Quaver-Mass XII hosted by strange hosts that is disguised as a rest stop despite being on the forgotten reaches of space. The place is lined with paintings of screaming figures and brings to life the fears of those who stay in it using realistic holographic simulations. Turns out Quaver Mass is a living station that captures its victims when they scream to feed on their fear indefinitely as an energy source and holds its victims in a suspended state of terror. The more knowledgeable of horrors and phobias you are, the more likely you are to be taken out. Like Bouncing Boy, a horror movie buff, whose horror flicks are brought to life to terrify him. No to mention even if someone tries to damage the station to escape, it will repair itself to stop people from leaving. It would have captured the whole team if Brainiac 5 hadn't essentially sacrificed his life to stop the station and was essentially killed when Superman destroyed the station's CPU at his request. Thankfully, Brainy had a backup drive to revive him just in case.
Brainiac 5 undergoing literal brain death in Brain Drain. He's literally losing his mind and his intellect due to an event native to his species, is aware of it, and is clearly terrified in his Moment of Lucidity when he's not rambling like a maniac.
Season II starts off even bleaker. Superman X shows up demanding help and comes from Bad Future after an apparent Golden Age of the 41st Century where the world is being reduced to a bomb-out wasteland by Imperiex who is a nearly unstoppable nearly invulnerable maniac who's killed trillions already. He then manages to escape to the 31st Century where his actions in the past causes a literal Ret-Gone to the timeline via universal collapse and antimatter bubbles, killing everyone who was living at the time including Superman X's robotic surrogate parents.
Triplicate Girl watches one of her copies get caught in an antimatter bubble and essentially watch herself get wiped from existence. This serves as a Break the Cutie moment for the rest of the show.
In Chained Lightning, Lightning Lad gets his arm ripped off by Imperiex's energy cannon and undergoes a nasty Superpower Meltdown with lightning arcs spewing from his arm socket.
The fate of Ayla, Lightning Lad's sister, in the episode. As a child, she was struck by energy from Lightning Beasts that gave her brothers Lightning Lad and Mekt their powers, and thought to have been incinerated. Instead she was turned into pure energy instead, spent ten years in the state accumulating energy to become a giant electrical energy cloud, and kept herself sane by singing herself a nursery rhyme taught by Lightning Lad.
Chameleon Boy undergoing Shapeshifter Identity Crisis in Who Am I after Brainiac 5 imprinted the personality of the Ax-Crazy Persuader onto his brain so CB can convincingly shapeshift as Persuader as a spy against Imperiex. The imprinting worked t0o well and the personality stayed in CB's brain even after he went back to normal and Brainiac 5 hypothesized he could stay that way forever! Superman of all people was so pissed at this he tried to pummel Brainy on the spot as punishment.
Terra-Man in Unnatural Alliances is a disturbing character given he resembles more of a cowboy-themed Terminator that can regenerate from nearly any damage than a typical bad guy. He doesn't give up and even being trapped inside a planetoid only slows him down for short time. Worse is that he's actually a Well-Intentioned Extremist from the same future as Superman X sent back in time to kill a child that's eventually responsible for making the technology that would create Imperiex. Superman X briefly agrees with him and preps his heat vision to kill the scared child before relenting. He fights until the skin is melted off his face (as seen in the page image) and it takes both both Superman X and Imperiex working together to put him down for good.
Things reach their lowest point in the "Dark Victory" ending where Brainiac 5 fully succumbs to his possession by Brainiac 1.0, curbstombs the LOSH, and sends Superman screaming in agony into space by fusing a Kryptonite crown to his head before he supposedly dies from poisoning. He then kills Imperiex and goes about turning whole planets into data and nearly atomizes the entire Legion. The series ends on an unsettling cliffhanger as Brainiac 5 returns to normal but leaves the Legion while the evil husk he left behind takes a new form to become Brainiac 6.0. Even worse is that the series ends after that point with Brainiac 6 still at large in a weakened galaxy.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LegionOfSuperHeroes2006
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Lenore the Cute Little Dead Girl / Nightmare Fuel - TV Tropes
Cute, indeed...
- Ragamuffin eating a woman alive in the very first episode in which he makes his appearance. Also, just the thought that he used to savagely slaughter and eat humans is horrific.
- Lenore cutting off a woman's nose with a knife and simply leaving her dead body in the middle of the street.
- Taxidermy and Malakai. *shudder*
- In Volume 2, ||Lenore is followed by a creepy looking guy who apparently managed to survive 100 years just for the sole purpose of getting revenge on Lenore for traumatizing him when she woke up on his embalming table. Also, the issue shows images of the guy emptying bodies of their internal organs and embalming them||.
- The whole background in which the adventures of Lenore and her friends take place. It's a dark, creepy town where few people (if they
*are* people) are actually normal. It's an extremely dark, desolate place.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LenoreTheCuteLittleDeadGirl
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League of Legends / Nightmare Fuel - TV Tropes
Runeterra, the world that
*League of Legends* takes place in, is known for its colorful brightness. It is also known to have some creepy stuff...
As per page guidelines,
**all spoilers below are unmarked!**
- The general feeling of trying to escape from a large mob of enemies when you're outnumbered.
- Any time Nocturne uses Paranoia. It basically removes your vision of friendly champions. This is usually followed up by Nocturne flying across the map to murder someone, and you won't know who until he latches onto his target. To make matters worse, it's implied that it's a spell that affects the summoners themselves, making them mistrustful towards each other for a short moment. And if that wasn't bad enough, it's revealed in the "A Twist of Fate"-cinematic that the champions affected by it also get to see some rather damn creepy stuff similar to that of Dante's Inferno.
- Gangplank's laugh when he fires his ult.
- Fiddlesticks' Ult. is perhaps one of the scariest as well as the most dangerous. Made worse in that a good Fiddlesticks player
**WILL** do it when everyone least expects it.
- The huge-ass shark that Fizz summons is quite scary the first time. Doesn't help that it's a huge game breaker.
- If the shark finishes off a small champion, it eats them, as in, it takes the whole body and doesn't leave behind a corpse.
- That moment in midair after a Singed fling/Blitz grab as you travel towards the enemy team.
- Skarner's ult is the worst with it- before the bug was fixed, teleport used to be considered a debuff. So Skarners would hide in the bush, ult you, use teleport, then hit cleanse to reach their base instantly, taking you for the ride.
- Cho'Gath's feast ability. He
*EATS YOU.* **ALIVE.**
- Cho'gath claims to have far worse things in store for you than merely eating you.
**DEATH, is NOT the end for you. I have seen to it. For eternity; YOU. ARE. MINE.**
- Cho at full size stamping down the lane towards you is unsettling - but a
*juggling* Cho'Gath can be the stuff of nightmares.
- Any character that turns invisible is this and Paranoia Fuel. Especially Shaco with his boxes, and Twitch with his creepy laugh and devastating ult.
**Twitch:** Uehahauahahuaeuh! **Announcer:** Pentakill!
- Being taunted by Galio, Rammus, and Shen when you least want it.
- When you're losing a match and your jungle is unwarded, suddenly the entire map is a very large, empty place, with the entire enemy team hidden just ahead in the fog of war. In every direction.
- Any time there's a skilled Rengar on the opposing team. That bush you're running by? He could be in there, waiting to pounce and take your head for his collection. Similar case with Kha'Zix except he doesn't even need a bush - and he'll likely leave less than a head behind.
- Cassiopeia's ultimate ability, which petrifies nearby enemies that are facing her; and to top it off, it's accompanied by an almost demonic shrieking sound.
- Zac. Oh, sure, he's a nice, friendly blob monster who's actually one of the straight-up good guys among the champion roster. He's also capable of coming from literally
*anywhere* when he initiates ganks. With careful movement, he can avoid the common ward spots on the map, thereby likely bypassing your vision, and then come flying at you from odd angles. While he's far from the only champ with a wall bypass, nobody can bypass walls with the same distance and frequency as Zac. The entire game, you're left wondering if, when, and from where he's going to come at you.
- Annie turning her teddy bear into a giant flaming monster. You're chasing Annie, you think you're a safe distance away, and then suddenly GIANT FLAMING BEAR OUT OF NOWHERE, which is likely to stun you while it wails on you with its fiery paws.
- And then suddenly
*Doom Bots Of Doom* makes Tibbers **THREE TIMES ITS NORMAL SIZE!**
- The "Legend of the Poro King" mode is even worse (or better if you like to play Annie), giving her a massively-increased initiate range. Your whole team can be safe one instant and stunned underneath a flaming teddy bear the next. Oh, and the same mechanic that gives her an initiate takes away Flash, your best escape.
- "Oh, you're gonna B while low on health? Here, Let me play the song of my people" - every Twisted Fate/Pantheon ulting an unfortunate sap that's low on health.
- Similarly, any AD Carry with a Global ultimate. Low on health? "Wanna recall back to base? Here, have a rocket/crystal arrow/glimmering wave/whirling axes in your face!" What makes it even scarier is the fact that, unlike Pantheon's and Twisted Fate's ultimates, you have literally
*no idea when and where you can expect these.*
- Karthus's ult is similar. Just escaping from a fight with little health, starting to base, then seeing the green light above your head, signifying that you will die.
- Pyke's ult. Executes low-health targets + flat damages targets above threshold + lasts for 15 seconds and resets with every kill Pyke gets = PENTAKILL. And did we mention the Scare Chord that plays each time he ults?
- Urgot's ult is also surprisingly good at this, it's a rather long-range skill shot on an otherwise close-range character, and there's less warning for it than even Pyke, you probably won't see it until your champion has been impaled and is already being dragged towards him to be mulched.
- The music that plays when you are dead in the Howling Abyss.
- The
*Doom Bots of Doom* really lives up to its name. First, you are plunged into a darkened Summoner's Rift complete with Ominous Pipe Organ. Then you start seeing the bots in action, and unless you're a pro player, you can only despair as they blow you out with overpowered abilities.
- DOTs. There's literally NOTHING you can do if you're hit by one and you're low on HP, except if you have some kind of heal up your sleeve. Becoming untargetable won't help you either, so relax and just watch your health bar being slowly eaten up
- Any champion with a skill that announces their presence from a distance or can be heard globally. Just when you think you're safe you hear the howl of a Warwick and know you can't hide, or see the eye of Rengar over your head and know he's *somewhere* but not where. Alternatively, the maddened screaming of Sion as he comes charging towards a lane, and the unholy 'SKREEEEEEE!" of Rek'sai's original ultimate
note : Her new one still makes the sound, albeit locally as she tunnels literally anywhere on the map. Even Riot acknowledged the latter scares the bejeezus out of people and even hearing the sound is enough to break up teamfights.
- Some champions' death animations are surprisingly brutal for a T-rated game:
- Braum tries to grab onto his shield to hold himself up, only for it to fall over and crush him.
- Cassiopeia lets out a shrill scream as she's turned to stone, before falling over and breaking apart into several pieces.
- Heimerdinger's mechanical arm, which according to concepts is implanted into his
*brain*, explodes in his face.
- Before her rework, Irelia would lose control of her blades as they all fly into her torso, before falling over in a way that would drive them in deeper.
- Rumble gets launched into the sky from Tristy, his mech, and poor little Yordle falls to his death, while being
*on fire* during the flight.
- Sejuani is thrown from Bristle's back as he thrashes about, before the massive boar falls backwards and crushes her.
- Thresh loses control of his lantern as it sucks his own soul in.
- Tryndamere falls down and tosses his blade into the air, which abruptly impales him through the chest. He actually struggles for a moment afterwards before expiring.
- Varus's bow explodes, impaling him on both halves of it.
- Ziggs' bomb on his back malfunctions, launching him into the air like a faulty jetpack, and he shouts 'no no no' in increasing panic until he abruptly explodes... leaving behind nothing, not even a body. The scariest and last moment of his life spent being flung about by his own creation, desperately trying to remove it or shut it down.
- Kindred's passive,
*Mark of the Kindred*, was designed specifically to invoke Paranoia Fuel and leads itself to some horrifying opportunities for the enemy team. With her versatile kit, if you are marked, you have to consider your strategy for several possibilities: 1) Kindred's about to hunt you down and kill you at any moment, 2) They are not, and are going to target somebody else, leaving you handicapping yourself preparing for a gank that'll never come while your teammates die while their guard is down, or 3) They disappear for a while, and once you think you're safe, THEN they'll come and gank you.
- It also probably doesn't help that one of their unique quotes only heard if you're being marked is the only instance that Lamb and Wolf speak in unison, which could be labeled for being a Jump Scare for how suddenly loud it is.
- Following his 2017 rework, if at any point the enemy team has a Warwick amongst their ranks and your health falls low enough to trigger his Blood Hunt passive, a slow drumbeat accompanied by wolf howls that wouldn't be out of place in
*Amnesia: The Dark Descent* overtakes the game's normal BGM and a bloody silhouette of a wolf's face appears above your character, gazing quietly at you. This is to remind you that if you're not near some kind of help, *you're not safe*. Warwick knows where you are, he knows your health is getting low, and he can be running at your direction right now at frightening levels of movement speed. And he could also pounce from the fog of war at any time. Sweet dreams.
- Pulsefire Ezreal got a surprisingly disturbing death animation following his 2017 visual update. Before the VU, he was covered with a ton of particle effects and exploded in a pretty
*Mega Man*-esque fashion, but post-VU in what fans nickname the "Seizure Death," the particle effects were removed, and it shows him wildly spasming in place as he dies before exploding. His bloodcurdling, increasingly-bitcrushed scream really doesn't help.
- The manner in which Kayn transforms into his Darkin form. His transformation into his Shadow Assassin form is fine — he simply plants the scythe into the ground and channels his shadow magic into its eye, purging Rhaast. If
*Rhaast* takes control however, he suddenly wrenches the scythe free from Kayn's grip. Kayn backs away slowly, but before he can get anywhere, the scythe plunges blade-first *into his chest*, lifting him off the ground as he's consumed and transformed into a Darkin. Making things even worse, Rhaast's dialogue implies that Kayn isn't merely dead when this happens; he's thrust into a gap between realities to suffer eternally.
- Made scarier with Odyssey Kayn, who doesn't know Rhaast's true intentions and has voicelines expressing his shock, fear, and betrayal just before he's killed by the blade he thought he could trust, and the transformation sequence is arguably more graphic as well, whilst spared from being impaled, Kayn instead begins to collapse inward, with his arms being sucked inside his body before spaghettifieing into Rhaast's core. Unlike the base skin, the tranformation has voice lines showing Kayn's terror at what happens:
**Kayn**: *WHAT IS THIS?!*
**Rhaast**: *THE DARK- STAR!*
- Urgot's reworked ultimate
*really* pushes the game's T-rating to its limits. He fires a drill onto an enemy that damages them and slows them down. But the worst part is what happens when they fall below the health threshold. When that happens, Urgot can re-activate the ultimate to reel his unfortunate victims in and *grind them to chum with a pair of sawblades.* Nothing the character or player can do will prevent this from happening once it starts, and there won't be enough left to bury afterward. It's also fear-inducing in-universe, as the victim's allied champions close to Urgot become terrified and run away from him.
- Rek'Sai's screeches when she casts Recall. Just... listen to this.
- In-game, Aatrox's personality is violent and challenging, but weirdly yet entertainingly gleeful enough that you almost forget the fact he's an Omnicidal Maniac who challenges even gods. As a result, the moments where he lets his true wrathful nature slip through become surprisingly disturbing, especially regarding Zoe, of all champions.
- Surprisingly, Zoe has no quotes relating to the Darkin or any of the Darkin champions, despite her role in teaching the mortals how to trap his kind. Given that Aatrox's lore implies that Zoe didn't meet him face to face, he may be something that Zoe actually fears. When even a normally chatty goddess is quiet about the Darkin, you know they're dangerous.
- Singed, as silly as he may seem in-game, is a remorseless Mad Scientist with none of the theatrics. He won't zap a corpse or animal while boasting about his genius, he'll instead kidnap some random thug, strap them to an operating table, fill them with chemtech, and torture them until something happens, all For Science!; just ask Warwick.
- He may be a source of humorous memes, but don't forget that Dr. Mundo is still an abomination of a man whose "operations" are terrifying enough to make the hardiest of Zaunites lock their doors and hide.
- Nocturne is a demonic being who feeds on fear, and he's
*very* good at scaring you. You're asleep, having a pleasant dream, and suddenly that dream attracts his attention from the depths of the spirit realm. "The Shadow Door", gives us a chilling look at what kind of fate awaits those unfortunate enough to encounter this monster in their dreams.
- You
*don't* wanna see what Paranoia actually does to the champions it effects. Ryze did. He didn't enjoy the experience.
- His lore makes him even more nightmarish, as detailed in his bio. - He's a shadow assassin construct that, somehow, gained sentience.. and
*immediately* murdered anything it could find. Its fellow shadow constructs, his creators, and anyone not affiliated with the shadow magic whom he could get his hands on. It's because of *him* that anything related to shadow/spirit magic has practically been Unpersoned.
- Urgot's fate. You're basically immortal while being horrendously disfigured. He even laments that it sucks in his current position.
- And what comes with his disfigured body? Eternal pain. Literal eternal pain. The only thing keeping him going is his near-endless hatred for Demacia,
*especially* Garen.
- Urgot's 2017 rework manages to make him
*far* scarier; in addition to his *vastly* more intimidating appearance, he's become a vicious, cybernetically augmented Combat Sadomasochist and cult leader/crime lord intent on not only exacting revenge on Noxus (especially Swain), but throwing all of Runeterra into chaos.
- Renekton. He'd been around evil people for too long, destroying his mind and making him go insane.
- Even worse with his new lore. Locked away for thousands of years with an even more insane being screaming at him and potentially torturing him. No wonder the guy was crazy when he was released.
- Orianna's judgement, among other things. She redefines Uncanny Valley Girl.
**Summoner Carin:** We have entered your mind, Orianna. How did this make you feel? **Orianna:** *[creepy mechanical giggle]* It was fun. I like memories. Don't you?
- Fiddlesticks is bad enough in-game. His lore makes him much
*worse.* He had to be sealed into the summoning chamber because they couldn't get rid of him. Everyone who went in was either cut down or driven mad.
- Even worse, all anyone knows about his origins is that a summoner attempted an extra-planar summoning. No one knows what happened or where the summoner went; all that's left of the event is Fiddlesticks.
- Also, in the forums, many people had asked for more information about Fiddlesticks; his designer said two words, "He waits."
- Some people think Fiddlesticks is silly, with his design that looks like a sack held together with crudely roped-together sticks and his cackling voice. See him in the "A Twist of Fate" cinematic and you'll realise just how nightmarish he actually is.
- "To Our End" gives us a firsthand look at just how horrifying being hunted by this ghostly scarecrow would be, as the bandits soon learn the hard way.
- With his 2020 rework, any silliness Fiddlesticks once had
note : except its Surprise Party skin, but even then... is Once a mere sack of straw with a funny voice, the new Fiddlesticks is a twisted nightmare of scrap metal and sackcloth, bristling with blades and barely contained rage. **gone.**
- "Terror in Demacia." Just like reworked Warwick's trailer, it's set in first person, through the eyes of an unfortunate Demacian watchman. As his partner is whisked away by the demon, things get more and more unnerving, as it becomes clear that Fiddlesticks is using the voice of the guard's friend to lure him to his doom. Finally, we get our first official look at the rechristened Ancient Fear as it snaps to life and
*rushes the guard with demonic ferocity.* Made worse when the watchman turns to look at Fiddlesticks, because if you pay attention you can see the demon *look away*. Meaning that it was watching as the watchman found his friend, and only looked away to *build the terror.* **"Tedric"**: *HELP ME!*
- Fiddlesticks now sports a character theme that rivals "The Chain Warden" in spookiness.
When fields lie calm and wind stands still
(Run home, Run Home)
As the crows make night of the fading sun
(Hide now, Hide Now)
When the Trees do bow, as if they weep
(Stay down, Stay Down)
Though its light beckons forth, a Melody calls out
- Then there's its Rework's voicelines. Not only does its voice sound absolutely
*ruined*, but almost *none* of its lines are its own speech; rather, they're mimicking things said to others.
- Against other champions, it'll mimic their loved ones or their greatest fears. It's particularly cruel with it too, from declaring Riven guilty, to copying Nunu's mother talking to him, and even
*parroting the last words of Annie's step-sister.*
- The vast majority of its dialogue seems to be its victim's last words, which is arguably even worse.
- On top of it all, according to Word of God, Fiddlesticks isn't even in the same class of demons as Nocturne, Tahm Kench or Evelynn - it's something even more ancient and inhuman. And if its voicelines are any indication,
*it's not the only one*. **Fiddlesticks**: FIDDLESTICKS, END OF MEN... FIDDLESTICKS, FIRST OF TEN...
- There's also one other noticeable but
*terrifying* difference between Fiddlesticks and League's other demons. The others Must Be Invited. You need to accept one of Tahm Kench's deals, fall for Evelynn's seductions, stay in Nocturne's nightmares for too long, etc. They need some kind of invitation in order to claim their victims. **Fiddlesticks doesn't.**
- Some champions have to go to extreme lengths, if not divinely blessed, to get their magical powers. Syndra was some ordinary farm girl who was born with enough power to wipe out her village, and managed to raise a huge floating castle with sheer magical willpower alone.
- Mordekaiser has been given new lore that paints him in a more horrifying light. A being of pure agony and suffering that predates the Shadow Isles, Mordekaiser is a master of using pain as a weapon and is on a horrifying quest across the land. A story from a young mage in training describes him interrogating her teacher. He said he would die before talking. Mordekaiser promptly kills him and
*tears out his soul* to get the information.
- Here comes a new lore change, and dear god, is it horrifying. A ruthless and terrifying warlord in life, Mordekaiser died laughing on top of a mountain of his enemies' corpses, swearing that one day, he would be back for their souls. And when a group of necromancers decided to bring him back, oh boy, did he do just that. After enslaving said necromancers as liches, he went for the heads of those who killed him, enslaving their souls to his will and rebuilding his empire. The guy would simply never stay down on the off-chance that someone did manage to defeat him, thanks to his liches just bringing him back again. This went on for centuries. For a time, there was some peace when his skull was stolen and he was unable to be revived... But that skull happened to be on the Blessed Isles, and when the Ruination hit, Mordekaiser was revived in the newly-formed Shadow Isles, where he's amassed an army of the undead, and even worse, the Black Mist makes him even stronger. Now, he's set his sights on the rest of Valoran, specifically Noxus, and god help them when he decides that the time has come to make his move.
- His short story doesn't really help matters, as he kills a knight who swore to protect a village, enslaves said knight's soul, and commands him to slaughter everyone in the village. All while he's perfectly aware of what he's doing.
- Mordekaiser's 2019 rework changes the Iron Revenant from the heavy metal pun-spouting Large Ham originally seen in the game to the imposing, terrifying, sadistic Evil Overlord he is in-story, and gives him a deep, menacing baritone voice, to boot.
- Elise, the Spider Queen. Outside of being a horrifying Spider Creature, her lore is pretty nightmarish. As the leader of a cult worshipping a Spider God, she'll occasionally take a pilgrimage of her followers to the Shadow Isles to find a shrine to their god. Once there... She lures them into a cave where a gigantic, undead spider lays in wait, which eats all the followers and gives Elise venom that staves off mortality a little bit longer. The kicker? Elise does this every few weeks.
- Evelynn is a total mystery, and the only thing people can gather from her is that she likes to kill. And she's very good at it. What makes this very scary is that nobody knows the real reason for why she's in the league, but whatever the reason may be, it's big and she will probably affect everyone with it.
- Though if she and Twisted Fate could get along, maybe she's not the worst thing to step into the League.
- Her rework makes her
*much* more terrifying. She's a demon who gets her kicks from seducing men with her charms, then viciously slaughtering them. And she's also responsible for turning Vayne into the utterly ruthless and terrifying hunter that she is now.
- The Shadow Isles, the home of Mordekaiser, Evelynn, Yorick, Hecarim, Elise, Karthus, and Thresh...that is all.
- It gets better. Almost all of them have specific dialogue for when they capture the West or East Altar. The spirits of the East altar beckon them to let loose their powers, and the spirits of the west either hold them in contempt or tries to reason with their better nature. The spirit of the West Altar also implies that Mordekaiser is actively using Hecarim to his own ends.
- Thresh is a fairly eerie champion all around, being a merciless prison Torture Technician that was unceremoniously hung from chains during a jailbreak. His theme song is, appropriately, incredibly distressing, utilizing all the worst parts of Ironic Nursery Rhymes and Creepy Children Singing to create something that wouldn't be out of place in
*A Nightmare on Elm Street*. *Cling, clang, go the chains* *Someone's out to find you* *Cling, clang, oh the chains* *The Warden's right behind you*
*Quick now, the seeking chains* *Approach with their shrill scrape* *Don't stop, flee the chains* *Your last chance to escape*
*Drag the chains, drag the chains* *With all the strength you may* *Drag the chains, drag the chains* *Ere they'll drag you away*
*Cling, clang, go the chains* *There's no more time for fear* *Cling, clang, oh the chains* *The last sound that you'll* . **hear**
- It doesn't help that he was horrifying both in life and after, as Thresh. In life he was a sadistic jailer. After death, he only got worse - now he tortures you and then imprisons you in his lantern to be taken to a forsaken ghost-hell-island.
- Then came his reworked lore. Instead of a warden, he was a keeper of captured magical artifacts. He learned to be cruel by tormenting
*them*. Then he was given as a prisoner a warlock who had enchanted himself so that he could not die. Thresh spent years amusing himself with this new toy, acquiring his hook and chains as the tools of his trade. Then *he* died and was reborn as a revenant, giving him an eternity to walk the earth and perfect the art of cruelty.
- If you want something that makes a spectral Torture Technician seem tame, Dark Star Thresh turns him into an omnicidal cosmic horror who wants to drag everything into absolute nothingness, with his lantern turning into a black hole. His teaser is also horrifying, as it perfectly encapsulates exactly how minuscule and helpless everyone is before him.
- Kog'Maw is an Eldritch Abomination who wants to consume everything. One of his taunts?
*"Terror coming... Daddy coming!"*
- Keep in mind, someone once witnessed what Kog'Maw does when he is hungry and was both awestruck and chilled by what he saw, claiming "If that's just hungry, I don't want to see angry." Who was the person?
*Tryndamere*.
- Word of God stated that Kog'Maw is still an
*infant*, which makes his above taunt so much worse. If he's a child, what kind of Eldritch Abomination is his "Daddy"? Whatever it is, you sure as hell don't wanna be near Runeterra when he arrives.
- Many backstories tie to The Void. Not much is known about the place, which only makes things worse. It must be a rough area if its residents include Kog'Maw, Cho'Gath and Kha'Zix. Not to mention both Malzahar and Kassadin beheld visions of the Void entering Valoran and were forever changed by what they saw. Malzahar was driven completely insane and Kassadin had a part of himself die when he let the Void inside to survive the visions, and both are two of the most dangerous mages in the League (although Kassadin's part was lessened that he still resolved to become one of the most heroic characters in Runeterra and trying to protect its citizens from these terrors that he gained power from).
- The latest abomination to enter Valoran, Vel'Koz, may well be the most terrifying of all. A multi-tentacled creature obsessed with the pursuit of knowledge, Vel'Koz is effectively an Eldritch Abomination Mad Scientist which studies other life forms through
*deconstruction.* And just in case that doesn't scare you compared to the man-eating monstrosities like Cho'Gath and Kog'Maw, just watch his debut video, "First Contact"...
- Vilemaw, a spider which makes Elise seem tiny, and Elise herself is tall and slender. Speaking of Elise, she worships the creature because drinking the venom it produces keeps her from aging for a time. Effectively, Elise is immortal so long as she keeps drinking the venom periodically. Elise can gather the venom after she lures a group of followers to Vilemaw's lair, where the beast eats them alive. And it's not confirmed but we can rather safely assume that Vilemaw is immortal for two reasons: it naturally produces anti-aging venom and is referred to as "the spider god" both in lore and by the game developers. Added bonus: you can see a Dragon/Drake skull in Vilemaw's webbing. Yep, a giant, likely immortal, venomous, dragon-killing spider deity.
- Baron Nashor. Killing a Dragon/Drake is heralded as a big achievement by warriors throughout the land and is something that can be boasted about for life. Nashor is far worse than the notable Rift dragon, being a large wurm capable of devouring Annie's Tibbers in a single gulp. It usually takes an entire team to take down Nashor, and
*occasionally*, a person may be able to solo it with difficulty. But what we see in the Rift is actually an incomplete version of what's known of the Baron based on myths and supposed eyewitnesses. Yes, this already-tough creature is even stronger out of the Rift and it's somewhere by the Serpentine River. Noxus and Demacia will fight each other in many places, but both sides make sure to stay away from the Serpentine River. This thing has *armies* afraid of it.
- The new cinematic, "A New Dawn" is
*much* Darker and Edgier than previous ones, as well as being much Bloodier and Gorier. Darius drives his axe clean through Leona's shield and deep enough into her body to draw blood (though it wasn't fatal), Rengar leaps on Draven and gruesomely *shreds him apart*, Katarina has her head *blown totally off her shoulders* (thankfully offscreen) by Graves' explosive-shell-firing shotgun and Nautilus is a terrifying, unstoppable juggernaut that simply lumbers through Graves' best attacks without even slowing down until a critically-injured Graves blows himself up to collapse a giant stone pillar on him.
- In the new Shurima cinematic, Cassiopeia's transformation is far more unpleasant than it was in her old lore, apparently feeling like being
*melted alive.*
- Twitch doesn't come off as scary to most people since he's mostly comedic. But then you read how he was first discovered and what he did to the people who found him and then the idea of having an acid-lobbing giant rat with a poisoned crossbow becomes a lot more frightening.
- Sona's etwahl is hinted to have a mind of its own, as seen in Sona's judgement and reflection... And with that judgment... well, you gotta wonder what are the fates of those who bought the etwahl (before Lestarra adopted Sona) and then the instrument went back to Sona...
- The Tales of the Black Mist video released for the 2014 Harrowing event is
*genuinely nightmarish* as a creepy puppet show becomes a terrifying assault. **Puppeteer:** *(as the audience boos the Downer Ending of his show)*
Well, what were you expecting? There ain't no happy endings when the Harrowing comes for you.
*(the Black Mist begins to billow up from behind his stand, sending the audience fleeing in terror)*
Right on cue... Prepare yourselves, friends.
**The Harrowing is here!**
- Kalista is the first champion since Jinx to get her own fully-rendered CG movie. And she's not happy.
**Kalista:** *Such is the price of betrayal!*
- We don't know what the hell this THING is yet. And we're not entirely sure whether we want to...
- Now we know. It's
*another* Void champion, Rek'sai. She's a burrowing, savage creature that'll eat *anyone* ever crossing her desert dunes. The fact that she's more primal and incapable of speech as opposed to other Void champions like Cho'Gath or Kha'Zix just makes her a lot more terrifying.
- A scary thing to remember is that Rek'sai is the 'Queen of the Xer'sai.' Shurima has an area of the desert infested with tiny versions of this monster. Imagine the horror of being ambushed by these things.
- Teemo has done things he's not proud of...
- It's not clear what's more disturbing- the fact that this skin portrays Teemo as something
*other* than a cuddly furball, or his dialogue and how dark it is.
- In relation to this, the lore makes quite clear that pretty much all Yordles can become living nightmares if they're subjected to prolonged isolation from others. Teemo managed to avoid the effects of this by quickly befriending Tristana, but some aren't so lucky, such as Veigar. Though his evil is portrayed in a more comical light in-game, the lore shows the darker undertones of this effect front and center. He was imprisoned and locked in isolation specifically because of how this affects Yordles, and was gradually driven insane as a result. By the time he managed to escape, he was a twisted shell of the curious young boy he once was and went on to study dark magic until he ended up becoming one becoming one of the most powerful sorcerers in the world. Now imagine living in a world where someone whose sanity was sadistically torn away has become one of the most powerful magical entities in the world.
- "The River King" is a classic case of a Deal with the Devil. But just because we all saw it coming doesn't make it any less horrifying. Just ask the man's bride. Oh wait...
- Even creepier is near the end when the narrator's voice drops to a sinister pitch and he switches from 3rd to 1st person and you realise
*he's the monster.* **Tahm Kench:**
She screamed, just once. As I snapped her bones and crushed her limbs! Now that meal?
*<Evil Laugh>*
It left me satisfied. So cry if you want boy, 'cause you had a chance to walk away. Instead you're the fool, the fool who let me in.
- Another story describes an aspiring Piltover inventor. All she needed was one break. Tahm offered her that break for a mere lock of her hair. But she needed another. That cost all her hair. And another. Which started costing body parts. By the end of her dealings with the River King, there was barely anything left of her. Except a helpless snack for Tahm.
- While most of Curse of the Sad Mummy is very, well,
*sad*, it also justifies why in Amumu's old lore, there was an *interesting* quote at the end of it from Ezreal. When Amumu finally gets angry about his curse preventing anyone from being his friend, *he explodes* with such force that it *wipes out a small town*.
* * **Ezreal**: "Things are bad when Amumu is crying, but they're much worse when he's angry."
- Post-VU Gangplank has taken to
*scrimshaw* as a hobby. Sounds fairly normal, albeit slightly creepy, enough. What makes it worse is that in the *Burning Tides* event, Gangplank actually decides to practice scrimshaw on *the bones of a living crewmate that defied him*.
* * **Gangplank:** "It's a dying art, scrimshaw."
- What Gangplank went through at the climax of the Burning Tides, if you look at it from his POV. Looked like a normal day for the pirate king, when all of the sudden, cannon balls rained upon his prized ship, sinking it with him, and the price of survival? One arm and one leg. And not only that, his status went rock bottom, with him being announced dead, what matters isn't that Bilgewater's in chaos, but the fact that a pirate king like him lost all his properties and was reduced to just another small fish in the big pond. All in a span of a few
*seconds*.
- Following this up is the reveal of the culprit: Miss Fortune. Turns out, beneath her flirty attitude lies an extremely ruthless planner who wouldn't mind doing amoral things such as murder to execute her plans, not just on Gangplank, but anyone loyal to him, and her next goal was to burn down every last one of Gangplank's properties and kill off his loyal crewmates without mercy. Any past thoughts of her being probably the closest thing for a 'good' force on Bilgewater may be gone now, making Bilgewater truly a chaotic hellhole. To wit, the transformation of Miss Fortune's character from old to new lore is awesomely terrifying.
- And how did Malcolm Graves and Tobias "Twisted" Fate get involved in all this? Why, that would be Miss Fortune's own doing as well. She hired Twisted Fate to steal a prized dagger from one of Gangplank's warehouses, while simultaneously passing word to Graves that Twisted Fate was going to be there. She knew that the two of them would get into a massive fight that would bring Gangplank and his crews running, giving her men time to sabotage his ship. If Graves or T.F. got killed because of her, either from their fight or at Gangplank's hands, well, that's just pirate business, right?
- Thankfully, this is very much lessened down or fixed in
*Shadow and Fortune*, when Miss Fortune eventually showed that she still cared a lot of her crew, and admitted that she let herself be blinded with vengeance and screwed up Bilgewater when all she meant was to let it stand up without clutching on Gangplank's rule and mostly would try to fix Bilgewater herself. Of course, considering that's the current Harrowing event of 2015, she had to practically *earn* that by surviving the horrors of Shadow Isles. However, before that comes in, it kind of counts that for that time, people would be *fearing* for Bilgewater's safety because there seemed to be no one who gave a damn for any events of the Shadow Isles' assault until MF showed otherwise (Lucian's arrival was just a lucky factor).
- Kindred's presence can be generally very unsettling, essentially a divided Grim Reaper, with Wolf being a relentless, animalistic Blood Knight, and Lamb being an eerily calm Emotionless Girl, with a passive mechanic that's designed to evoke Paranoia Fuel. And despite Wolf's Manchild and Lamb's Don't Fear The Reaper aspects, they have some very chilling interactions.
- Jhin.
Where do we even begin with this guy... **Oh good god, Jhin.**
- If Jhin represents the previously-unseen dark side of Ionia's authority, Camille the Steel Shadow represents Piltover's. Unlike the professional, by-the-books Caitlyn, or the rambunctious yet efficient Vi, Camille is a scarily proficient death machine who sees Piltover as a moving machine, criminals as defects, and her blades as the cure. She reaches a weird form of Uncanny Valley not helped by her vast amounts of hextech augmentations, in that unlike Orianna, who's creepy, but at least somewhat oblivious to her potential carnage, Camille is human enough to know what she's doing yet machine enough to be unfeeling, precise, and mechanistically brutal while doing it.
- The reveal cinematic of the updated Warwick,
*The Wrath of Zaun,* leaves one hell of an impression. For starters, it's a constant POV shot of an obviously terrified Zaunite and his thug companion, running for their lives from Warwick, who we just *barely* see. Even when he makes it onto the gondola, with a bioengineered wolf man getting closer and closer to both of them, he has to lock the door an instant his friend gets slaughtered right behind it, which Warwick pierces through. Just when it looks like our Zaunite is about to make it free as the gondola activates, he accidentally cuts his hand, getting Warwick's attention, causing him to roar as his green augmentations turn red. He disappears into the Zaunite fog... then he makes a *massive* leap towards our poor, screaming cameraman.
- Even before that, it was shown in a prior teaser that Singed was experimenting on a former cutthroat (who was most likely Warwick still in human form)....the details of what he's done to him were quite horrific....and that was before the augmentation had Warwick's bestial transformation kick in (as a result of gene-splicing that resulted in a cyborg-wolf). Once it did though, when Singed thought that he died from the experiment failing and then tossing him away, Warwick was somehow
*still alive* and managed to make short work of Singed's lab afterwards before disappearing. Now, Warwick is pretty much roaming Zaun's streets, killing any hapless criminals who dare to come across him, and he's most likely having an antagonistic relationship towards Singed as opposed to the prior friendship pre-retcon.
- This animation of Zed shows just what his Death Mark does to kill somebody: his shadows get into the victim's body through their orifices and wounds, before violently bursting out. You can see puffs of his shadows popping out of their ears and even their eyes. It really drives home just how terrifying Zed's shadow techniques really are, and makes you think the Kinkou had a valid reason for condemning it as a Dangerous Forbidden Technique.
- Ahri's lore borderlines on tear-jerker territory, only realizing what she was doing until after she killed hundreds of people, and that was after she began hearing rumors about herself killing them, and even then, she still is addicted to eating souls.
- Vayne's new lore makes her
*MUCH* more terrifying than she was in her old lore. After her family was slaughtered by Evelynn, she was taken in by a woman who raised her like a daughter. Eventually, said woman would save Vayne's life by resorting to unleashing her black magic. Vayne's response? *Shoot her dead.* No hesitation. No doubt. No remorse. No shame. It doesn't matter if your intentions were noble. It doesn't matter if you're not even a bad person. If you use black magic, Vayne is every bit the monster her prey is, the only difference being that she only targets dark magic users. **SHE. WILL. KILL. YOU.**
- Swain's rework teaser video, The Noxian Grand General demonstrates Swain's sheer arcane power over dark magic. He's shown watching ominously from a balcony over the Noxus metropolis with the Immortal bastion looming in the distance, as the viewer approaches slowly from behind him. Swain's cold voice declares his intention of leading Noxus through a coming threat and towards triumph as his signature ravens dot the skyline, and he reveals a demonic, pulsing red hand, before two massive raven wing burst from his shoulders emanating dark mist and red energy, as the doors are slammed in the viewer's face. The video shows Swain not just as a near peerless military leader but also as a dangerously capable warlock.
- The end of Annie: Origins shows what happens if you try to take Tibbers away from Annie,
*especially* if you try to destroy it, as her stepmother, Leanna, learns the hard way. The next shot only shows Leanna's charred hand. We don't exactly know what Tibbers did to her, but it definitely wasn't pretty.
- Think of how it all happened from Annie's perspective: she had to watch her stepsister get washed away downriver even after she tried to use Tibbers to save her, her dad died to save her life, and Leanna blamed her for
*everything*. Little wonder why Annie used her ult.
- After everything she went through, Annie is pretty much broken, the oddly cheerful, giggling little girl personality she has in-game capable of tipping in a second into violent psychopathy and then snapping back again. It makes her
*profoundly* creepy, as seen in the short story "Trouble".
Thats a mighty big purse for a mighty small girl, the bounty hunter growled, far too loudly.
Tibbers found it, the girl replied.
The bounty hunter snorted. Is that so?
It was on the man who stopped me in the road. He was a real meanie. The girl took a sip of her milk, her attention back on her bear.
Thats too bad
The bounty hunter leaned in closer on his stool, hand sliding towards the purse.
The girl looked up at him, a playful smile dancing across her face.
Tibbers ate him.
- Kai'Sa: Breach. Aside from the Xer'Sai, Shurimas deserts has other void-based Paranoia Fuel: The underground is full of caves inhabited by void creatures. If you are unlucky, you can find yourself pulled down through the sand, alone in the burrows except for alien predators.
- While it was always known that the void had traces of The Assimilator, it's disturbing to see how quickly it happens.
- You wouldn't think
*Fizz* could make for a scary story, but as a victim of his mischief reveals in "Fizz And The Lucky Kraken", being stalked by a talking fish man can be extremely unnerving.
- With his teaser video alone, Pyke (whose face currently provides this page's image) quickly and chillingly establishes himself as Bilgewater's Bloodharbor Butcher.
- The teaser for Aatrox's rework shows just how pants-soiling his presence in a battle looks in lore. Not to mention his new moniker of
**WORLD ENDER**.
- Recent lore updates to champions (specifically Aatrox and Varus) and background stories have given a more specific grasp upon what a Darkin actually is; being once accended warriors who climbed the ranks and became heroes that lost their way after Xerath killed Azir thousands of years ago. Becoming blinded by grief and anger, they took their anger out on Shurima's people until they were stopped and sealed within their own weapons. With context taken from Aatrox's new voice lines and a Reddit commenter to put it into perspective, the life of a Darkin would be horrible for anyone, let alone heroes.
- Ryze: Call Of Power gives us a glimpse of the sheer destruction of the Rune Wars. And makes it very clear how powerful the World Runes are.
- The short story "Where Icathia Once Stood" reveals how the Void came to become such a huge threat to Runeterra, and it's unsurprisingly
*horrifying*. Out of desperation to defeat the Shuriman Empire and their Ascended warriors, the Icathians opened a portal to the Void. Upon their arrival, however, the monstrosities that emerged proceeded to lay waste to *both* sides in a terrifying fashion, destroying Icathia in the process. And to top it all off, the survivor whose point of view the story's told from is left with his sanity completely in tatters.
- "At The Edge Of The World" shows that even the mighty Noxus can't conquer the jungles of Shurima.
- "The Monster Of Kalduga Outpost" is funny to the reader. For the Noxian outpost in story however, it's like a Runterran version of
*The Thing*. By stories end, only 4 are left after Neeko's abilities sent the outpost into brutal paranoia.
- Such is their paranoia that they decide to part ways to save themselves; each heading in a different cardinal direction of the world with their commander giving them express orders to
*kill each other if they ever see any of the other three again* - because if they see each other that would either mean one of them disobeyed orders, or, worse, is *The Monster Of Kalduga Outpost*.
- "Awaken" gives us the most advanced look at Sion yet. And really drives home how scary an 8 foot tall, nigh-unkillable zombie with a giant ax looks up close.
- "Silence For The Damned" shows us the Ursine tribe in all their horrifying glory. And their sheer, unparalleled brutality.
- While Qiyana's massive ego and overall brattiness usually cut her as a rather comical character, her sheer ruthlessness in her pursuit of Ixaocan's throne is honestly terrifying.
- The "Zed" comics are host to more than a few terrifying things.
- For starters, they give us the first look at Jhin's handiwork outside of text. It's not pretty. People are left crippled in both body and mind. And some of his actions are so horrid, it's not shown on page. Shen orders Akali not to look, just to save her from suffering like he did.
- The first issue does finally
*describe* what Jhin does to his victims — he uses enchanted knives to *carve their faces into a fleshy flower!* And just to Kick the Dog, he specifically sought out a woman who'd survived one of his rampages nineteen years ago thanks to Zed saving her life (at the cost of her mangled leg), solely to send a message to Zed that he's back and looking to continue where he left off.
- We get to see more of Kayn and Rhaast, and as befitting of a violent killer and his Omnicidal Maniac Living Weapon, they're both pretty damn creepy.
- Kayn is actually quite easy-going and amicable, even with Akali - until he's angered or preparing for a fight, where he drops all pretenses and makes it clear how violent and unhinged he is. Creepier still is how Rhaast is capable of talking only to him, making Kayn come across as even crazier when describing Rhaast's nature and what he wants - which is for Kayn to slaughter everyone around him.
- Then there's the matter of actually wielding Rhaast. His arm is purple and blighted when Rhaast isn't in use, and upon unsheathing him, the Darkin's true body manifests around his arm and eye like in-game, which is insanely creepy.
- In the last issue, we get the subtler, "ordinary" horror that Master Kusho was the one who set Jhin loose on Ionia to keep it from getting complacent. In keeping with the theme that "some truths are too terrible for the minds of good people," Zed dispatches him to spare Shen the burden of knowing. Worse still is the unholy
*thing* he is transformed into upon consuming the ichor which fuels Zed's shadow powers.
- Lissandra's story "The Dream Thief" details her dream-walking abilities, also revealing that this is how she keeps The Watchers at bay. As a result, we see just what exactly they dream of: a black sun across an infinite landscape that grows to consumes everything, which even a goddess-sized Lissandra is helpless to stop before she too is reduced to nothingness. Even worse is that not only is this what The Watchers consider
*appealing*, the real Lissandra is forced to play into the horror to keep their slumber at ease, which is demonstrably taking a huge toll onto her after thousands of years.
- And now we have a teaser for Volibear's upcoming VGU. You'll never see thunder the same way again.
- Demons in general. Aside from the aforementioned Nocturne and Fiddlesticks who feed on fear, there are 'charming' demons like Tahm Kench and Evelyn who entice you into wanting them and then flay you alive. Then there are azakana: 'minor' demons who attach to you like a parasite and nurture your worst emotions until they gain enough power to take over entirely.
-
*Sona* of all champions gets a genuinely disturbing moment in her color story "One Last Show", where she inflicts her signature Involuntary Dance spell on a group of approaching mageseekers. It's played as creepily as it would were it real life, with the description calling emphasis to Sona unnaturally and painfully contorting the bodies of the terrified mageseekers like puppets until they're all incapacitated. Sona only did it out of self-defense, but wow. *It was painful, she knew that much. But she had to make them* hurt. *She had to make pain the only thing they could remember.*
- As to be expected of a story starring Singed, "The Host" is a nightmare inducing story. Mostly thanks to it being from the perspective of the test subject, a man reduced to some form of parasitic monster that Singed tries forcing to bond with another experiment. The closing line just adds to the horror as this is far from the first time he's performed this experiment.
**Singed**: Oh, *well done*, Thinker Four. That puts you... yes... more answers than even Thinker Two! Youve been most helpful.
- "Feast Of The Prophet" gives the reader a small but horrifying glimpse into Malzahar, his powers and what being from beyond he serves.
- Malzahar himself is described by the unlucky protagonist as a horrific sight to behold.
*"Malzahar's entire skull was thin, fleshy webbing, with something... horrible inside. A light within a light, pulsating outward. Spreading. Hungry.*
- We get to see exactly what getting hit by his Malefic Visions does to one's mind, and what it shows them.
*An enormous shape, looming behind the prophet and filling the entire night sky. Buildings... or something like buildings, but inverted and crooked beneath a vast, unnatural ocean. Thousands of voracious creatures swimming in schools so large they block even the dappled light from the not-sun, creating their own currents in the not-water.*
- The closing line of the story, as Mier is sacrificed with countless others to The Void.
*A man once named Meir closes his eyes, emptied of all things.* *He touches the bottom of the Void.* *And then he is gone.*
- "All That Will Ever Be" is full of nightmarish imagery.
- The first bit being this is the first time the Void is actually shown, and it's just as alien and unnerving as you'd expect. An M.C. Escher-esque world of madness, full of walls made of grappling purple arms.
- And the real meat and potatoes of fear, the introduction of Bel'Veth. Whose appearance alone, a deeply unconvincing human façade, is just a cover for the real, Lovecraft-like horrifying
*thing* underneath her false face.
- On the surface, Nilah seems like the least likely candidate you'd see on this page. A peppy, perky girl who fights demons and monsters with a smile on her face. And then you read her backstory. The woman we known as Nilah is, for all intents and purposes, a shell being commanded by a demon of joy after she reemerged from the Runeterra version of the seventh layer of Hell. She's always happy because she's literally incapable of feeling any other emotion, and all memory of who she was originally was completely erased from record, memory, everything.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LeagueOfLegends
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LEGO City Undercover / Nightmare Fuel - TV Tropes
- Forrest Blackwell's Evil Laugh during his video-screen meeting with Rex. It just keeps going on and on...
- The cannon in King's Court. You'll be walking by minding your own business, and the damned thing will begin firing on you continuously, with cannonballs/Bullet Bills that lock onto you no matter where you dodge!
- Then there's what happens when Chase falls into water infested with sharks: one flipping leaps out of the water and devours him. It happens so quickly, it feels like it's coming out of nowhere and your only warning is that three-note sting that sounds like something right out of
*Jaws.*
- Once you get to Free Play mode after you finish the game, theres no Background Music as you play. The silence can be eerie, and it gets even more eerie when the distant bells start ringing or when the ominous drums randomly start up at some points.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LegoCityUndercover
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Less is Morgue / Nightmare Fuel - TV Tropes
Satan lets the mask slip a few times during his ad for the supposedly-luxurious "Morningstar Condos."
Satan: You like it hot? Well literally boil your fucking skin off.
People who dislike the incomprehensible Silverstream-original movie "Grave Boat" are apparently just shot in the head for their trouble.
Morby. He's a kind of nostalgia parasite that latches on to movies and shows in order to gain power for them. He then slowly assimilates the characters - which implied to be a pretty painful and horrific process - until he's strong enough to leave the show and enter the real world. He literally plans on absorbing the universe, and strangely enough for such a goofy show, he's actually played mostly straight.
Morby: There is no next episode, Evelyn Hooper. Morby is the first and final episode, and every episode in between. I am the vulture who feasts on time. I am the shadow of the turned page. Your innocence is my ambrosia, your lust for simplicity my bread.
Evelyn suggests that the two of them play truth or dare, then Riles comes out with this gem:
Riley: If aliens came for you, and gave you the choice between stabbing a clone of yourself through the brain with a spear, or carrying one of their human-alien hybrid test tube babies, and if you didnt pick one they would blow up the whole earth ..what would you do?
Riley's Mom. Her voice can apparently banish ghosts, and Riley implies that she's even able to kill ghosts. What the hell is this woman?
Todd: With the fabric of reality growing weaker every day, the likelihood of large swathes of the population dying before thirty is increasing. Is this bad news? Of course not! Meatspace reality is going out of style. Everythings decaying.
The whole concept of Todd's Heaven. Just being trapped in an empty field with a bunch of dead Vine stars forever, while Hansen's Mmmbop plays constantly.
Narrator: You got kids? Wonderful. We love kids. Take them to the Sleepy Mountains amusement park, where there are so many delightful rides. Also, when youre here, youre never more than five feet away from something in a bunny costume. Ever.
The ad in this episode presents the horrifying concept of Fred Bet - a kind of extradimensional bookmaker that exclusively takes bets on one random guy's life. They go frighteningly far with it, too.
Fred Bet Spokesman: Bet on if Fred's doctor is gonna find out about the brain tumor fast enough to operate.
Florida Man: Okey-dokey-Okeechobee. So, how'd you wanna die? I can either infect you with these official Disney Parks-brand brain-eating amoebas , or I can throw you to the horde of military-grade cassowaries I keep in the back of my truck. I call em Murder Turkeys.
The ad for Pizza Pizzazz-O is genuinely terrifying. Think Five Nights at Freddy's if there were no humans fighting back against the evil animatronics.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LessIsMorgue
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Les Légendaires / Nightmare Fuel - TV Tropes
Despite the major humor in the series, Les Légendaires include a large amount of Nightmare Fuel.
- Gryf's hallucination of Elysio having an especially scary Slasher Smile (coupled with Red Eyes, Take Warning) before leaving him fall from a cliff. ||bonus point due to it being some kind of nightmare.||
- Halan's soldiers' fate in Book 5; when the Legendaries and Halan arrive in the camp, all they can find are empty clothes. They are then attacked by Chaos Shades. They fight them, destroy them... and then Danael reveals Chaos Shades actually are humans transformed through Darkhellion stingers, implying those they just killed
*were* the soldiers.
- Gryf's expression when in Chakounia state can be quite frightening.
- Anathos' No-Holds-Barred Beatdown of the Legendaries in Book 10: ||he reincarnates in Danael, stabs Jadina, scars Gryf all over his body, pierce Shimy's eyes with a Flaming Sword and cut off Razzia's arm||. In a series that until then mostly relied on Bloodless Carnage, this scene is incredibly violent and graphic.
- The victims of Anathos' plague in Book 11. Large amount of Body Horror involved.
- Similarly, Dark-Jadina's hinted Mind Rape of Tenebris. All we get to see from it is Dark-Jadina licking her lips while wondering how though Tenebris' spirit is. Later, when Jadina arrives, she is shown a broken and heavily injured Tenebris. God knows what they did to her.
- ||Anathos' execution of Dark-Jadina: after failing, she goes to him begging him to forgive her. Anathos states he forgives her, and the two seems to share a moment... then Anathos cold-blooded bow her head off.||
- ||Kasino||'s death in Book 13: ||when first shown, it's from the Legendaries' point of view, who see Jadina impaling him on her bare hand and sucking his blood on her thumb. It's later revealed it was actually Tenebris doing it and their vision of Jadina was because of Abyss' illusion.||
- ||Jadina||'s deadbody being found in the final panel of Book 13.
- Jadina, being sentenced to death, gets a visit from her father who, believing her to be an impostor, wishes her to rot in hell before leaving. This causes her to have a
*huge* Heroic BSoD and screaming of dispair. Cut to Vangelis apparently hearing the scream and pointing out how beautiful of a day it is.
- Abyss' Villainous Breakdown is quite disturbing on many level, especially the way he suddenly turns out to be a cruel homicidal sociopath ||when he was so nice at the beginning. His attitude with Tenebris and his apparent death only makes it worst.||
- Book 15 open with Skroa and new villain Sheyba attacking and savagely mauling a whole monastary to get their hands on their idol's heart. Her Dragon Razorcat savagely slaughters the monks on her order, and is then seen
*eating them*.
- Amy's reaction to ||seeing Skroa again after all those years||; That is all.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LesLegendaires
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Les Visiteurs / Nightmare Fuel - TV Tropes
*Les Visiteurs*:
- The scene at the witch's hideout in the deep forest, with the music to boot. The potion the witch gives to an old woman makes said old woman's head inflate, propels her in the sky then turns her into her younger self.
- The hallucinations the witch causes on Godefroy. And she cackles all the way through.
- The time travel transformation the characters go through is pretty unsettling to watch. At first, their faces change, with their nose growing, and they convulse. Godefroy then turns into a crystal statue and explodes while Jacquouille seems to turn into a monstrosity at first... before turning into a pile of dung.
- As Godefroy and Béatrice explore the Secret Underground Passage under the château, they bump into a birdcage with a skeleton inside.
*The Corridors of Time*:
- Jacquart's ordeal in Middle Ages is both funny
*and* frightening (being chased by hungry wolves, a bear and villagers with Torches and Pitchforks who want to Burn the Witch!, being locked in a dark dungeon with rats, being tortured by an inquisitor and so on). Being a Fish out of Temporal Water from the 20th century in this era is *much* worse than the other way around.
- Friar Ponce, the inquisitor. He has a creepy pale skin, and he has people tortured and burned for "heresy" or "sorcery", even though it's toned down by his medieval moron reaction to the moo box and misunderstanding of Jacquart's confessions under torture.
*Bastille Day*:
- When the King's men are looking for Godefroy to punish him for using sorcery in 1124, they look for Eusaebius first. They find his mummified corpse in his bed, with his daughter telling them where Godefroy is - stranded in 1793.
- Nobles being beheaded with the guillotine in the courtyard of the prison of Issoudun during the Reign of Terror, while others wait their turn watching through the barred windows as heads keep falling.
- Too much crossings of the corridors of time caused Rapid Aging on Godefroy and Jacquouille, and tumors grow on their bodies as a result. By the end, Jacquouille nearly suffocates from the hideous goiter its causes him.
- The Mother of God scene is quite unsettling, specially when her face changes into Eusaebius' daughter's face to speak to Godefroy and Jacquouille through time, complete with a thunderstorm in the background.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LesVisiteurs
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Legend Quest / Nightmare Fuel - TV Tropes
- The first episode ends with Leo and friends saving the day and stopping Quetzalcoatl's summoning... ||but then the whole town is swallowed up by Quetzalcoatl's darkness, along with all its inhabitants minus Leo and his friends. Just the fact it happens so suddenly after Leo kissed Marcella makes it all the more terrifying to see.||
- Just about every Monster of the Week counts thanks to their terrifying appearances and threat levels. Here's a list of notable examples.
- The Jersey Devil. It was born a normal child but as it grew, it became more and more monstrous until it became a demonic creature.
- The Nicht Mart. We're introduced to this supernatural monstrosity when Leo lays down to sleep after the crew found themselves in a town inhabited by sleep-deprived people. Leo soon finds out why they're so sleep-deprived when the Nicht Mart stabs its fingers into his head and forces him to dream horrible nightmares. The only way to fight back against it is to not be afraid of it, causing it to flee to another town. Thanks to ||Don Andres actions during his life||, however, the Nicht Mart refuses to leave the town it settled in and continues feeding on their fear every night for
*generations* until its defeated.
- Fenrir. In his own words, I can eat anything. Imagine if Leo and the gang were YOU.
- Oh sweet lord, MISTER MADERA! It's a Tsukumogami, an inanimate object that comes to life on its hundredth birthday, that feeds on the souls of the living and dead, turning them into dolls afterwards. It turned all of Leo's friends into dolls and very nearly turned Leo into one too. Even without the soul sucking powers, Mister Maderas is terrifyingly fast and smart. It makes sure to dismantle the ship, with an ax no less, just to make it easier to steal its prey's souls.
- While it is thankfully undone soon after ||Marcella's death can be pretty shocking especially since she Dies Wide Open||.
- Teodora hearing the sounds of ||the heart monitor hooked up to her comatose body while the link her astral form has with her body is weakening. It's as if she's hearing the grim reaper's footsteps and treats it like anyone else would in her situation. With absolute body-freezing terror.||
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LegendQuest
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LEGO Marvel Super Heroes / Nightmare Fuel - TV Tropes
Peek-a-boo.
- In heavy contrast to almost every other LEGO Adaptation Game, where anything with the potential for nightmarish imagery is deliberately negated through a combination of cutesy LEGO designs and comedic contrast, everything to do with Venom has their horrifying presence played terrifyingly straight:
- First and foremost is their introduction into the game, as the basement lab of The Green Goblin is poorly lit and covered with bubbling black Symbiote goo, which on their own provides an unsettling sight, but then the Symbiote Scientists show up, and even with the cutened-up LEGO appearance they still look unnervingly freaky thanks to their Zombie Gait and occasional mutated limbs.
- Shortly before you go into the boss fight, you get a cutscene where the lights keep flickering on-and-off while Venom scuttles about the screen edges, with the music building up until Venom does a Jump Scare where they screech directly at the player while a high-pitched sting plays. The LEGO minifigure appearance does nothing to detract from how startling it is.
- While the boss fight mostly utilizes the scariness already present, it gets added to by how Venom's voice actor does a good job pulling off the creepy and possessive yandere-ness they have for Spiderman, along with how the screams of pain when Venom is stunned by sound or fire
*genuinely* sound painful, like the actor himself was having his skin ripped off.
- Last but not least is something found when playing as them. While using the bigfig transformation effect to also include Ultimate Venom is a pretty cool idea, the way they do said transformation is by
*literally tearing their body in half to let Ultimate Venom out*, and based on the sounds it's just as agonizing as getting the Symbiote ripped off of them.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LegoMarvelSuperHeroes
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Legend of the Lost Legend / Nightmare Fuel - TV Tropes
- The Lost Legend simply reads ||
*"WHOEVER OWNS THE LOST LEGEND WILL BE LOST FOREVER."*|| Justin, Marissa, and their father ||are condemned to spend the rest of their lives wandering the forests of Brovania with no hope of escape||. Whatever else you might be able to say about this book, that ending will probably stay with you for quite a while.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LegendOfTheLostLegend
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Legend of the Three Caballeros / Nightmare Fuel - TV Tropes
Pyramid-Life Crisis
World Tree Caballeros
- The space mummies look fairly horrifying, looking like realistic dessicated human corpses. Though the horror quickly goes away with the introduction of "Lucy".
Stonehenge Your Bets
- Mars has a PTSD flashback to the "Titan War". Whatever happened to screw the god of war so badly?
- The termites under Felldrake's spell turn into hideous, gigantic, non-anthropomorphic insects with hundreds of teeth and four glowing eyes. Their design resembles the termites from
*Antz*, except red instead of green.
Mexico à Go-GoMt. Fuji Whiz
- The Goblin War Beast is a legitimately horrifying design. An immortal monster made of weapons with creepy eyes and no dearth of sharp edges.
Thanks a Camelot
- This episode reveals the "Necronomiduck", a disturbing-faced book.
- This episode doesn't hide that the heroes find the Underworld terrifying, nor how dangerous it is. Youkai live in the world among the ghosts, and are able to
*kill* ghosts further.
Shangri-La-Di-Da
- It doubles as Black Comedy, but a smartphone store employee magically burns to death, letting out a loud scream as his body is consumed by the flames.
Sheldgoose Square Dance
- In this episode, Donald's rage takes the embodiment of a massive, hulking brute with bright red eyes that
*relentlessly* beats him up.
- Seeing Panchito and Jose look shocked and uncomfortable when they feel their amulets destroyed is rather unnerving.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LegendOfTheThreeCaballeros
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Legends of Tomorrow / Nightmare Fuel - TV Tropes
Vandal Savage's whole premise as a character is terrifying. Imagine having an immortal psychopath running around and managing to conquer the world in the near future.
His relationship with Kendra is on par to various cases of real world people who continuously harass women because they reject them to a point of murdering them. Kendra, despite building up the courage to try and kill Savage herself is still flipping terrified of him because of what he did to all her past lives.
In the beginning of the 2166 opening scene, Vandal Savage has done what no man in history has accomplished: total world domination. As he spread havoc around East London, he casually murdered a woman and her child onscreen.
Professor Boardman revealed that he was orphaned by the age of 10 when Vandal Savage murdered his parents. His parents turned out to be Kendra and Carter in their previous lives in 1920's.
Chronos zaps two guys with Disintegrator Ray after he deems them inconsequential to the timeline. Just because they witnessed the Waverider ship.
In a way, the gang when, after being told they're "legends" in the future by Rip, discover that they were chosen because none of them had any serious effect, negative or positive, on the timeline. Basically being told your entire life doesn't matter and no one will care when you're gone? That's the worst nightmare for many a person.
Because Ray accidentally lost a piece of his suit's technology, Vandal Savage was able to reverse engineer the technology and accelerate his world conquest to 2016. Rip Hunter reveals a forecast of Central City burning to the ground.
The reactions of the others are great: Ray stunned, Sara with a hand to her mouth and Snart and Rory actually moved at seeing their home city a ruin.
Due to interacting with his younger self, Professor Stein realized the consequences after his wedding ring is Retgone. In a way, Stein has erased his own marriage with his wife Clarissa.
As in his previous appearances, Savage's creepy ass calling Kendra his love. He's just like every murdering stalker who mistakes obsession for love and can't handle it if she, you know, exercises free will and loves someone else.
Savage draining blood from Carter's body so that his cult can drink it in order to extend their own lives. The lighting and constant chanting don't help.
When Kendra loses control of her human side, she ends up clawing a Pentagon agent's face up and having to be restrained by Jax. If he weren't there, Kendra would've done much worse...
Kendra's warrior side is all the rage and anger that Chay'ara had as a demi-goddess. Imagine having the anger of half a goddess inside of you and turning into an animalistic warrior... and Chay'ara was a priestess; a woman who dedicated her life and soul to helping people had that much rage and anger bottled up inside of her. Don't mess with her.
And it's not just Kendra who's having anger management issues. Sara, who was supposed to have been cured by Constantine, is arguably worse. When Sara and Kendra are training, they both "snap" one after the other. Kendra drop kicks Sara in the freaking chest, but immediately recovers and is shocked. Sara starts strangling Kendra and takes almost a minute to recover.
On another note, the results of Vostock's attempts to make a new Firestorm... it was not pretty for the test subjects.
The success was arguably worse. It starts with Vostock essentially raping Stein ("Have you ever merged with a woman?"), despite his repeated pleas that it will end in both their deaths. Then, as she attempts to kill his teammates, he's screaming for her to stop, for them all to run away.
Savage shows Stein a personal torture tool gifted by Josef Stalin: a hammer/ crowbar/ axe designed to break the victim's nose bridge, shoulder blades, and under the chin. The unadulterated painful description made by Savage is terrifying.
According to Jax, Stein endures two days of this. Might be three by the time the episode's over.
Crosses over into Tearjerker territory, but the absolute terror on Mick's face when him and Ray are retrieved from the gulag cell is deeply unsettling.
Star City being turned into a crime ridden hellhole. Team Arrow and their allies are dead, the police are gone and Oliver was driven into hiding after losing his arm.
Snart's realization that Rory loves the world like this, making him realize his partner may be worse off than he ever imagined.
Snart's explanation for why they can't just put the traitorous Rory back where he came from: he'd take Revenge by Proxy on all their families. All said without any of his usual hammy edge, showing that he really is sure this would happen.
Watching Jax being forcibly mutated by Savage's meteorite injection is unsettling. Not to mention Savage's experimental hawk monsters can literally claw their victims to death.
In general the hawk monsters are terrifying. Imagine running into a messed up half bird half human demonic creature in the middle of the night and all it wants is your flesh in it's mouth. What's worse? They're all messed up attempts to re-create Kendra and Carter.
Rory talks of how he spent so much time alone in the forest, he can't even remember it and was down to "strangling rats to keep my own sanity." Snart actually looks shocked and horrified to realize what he put his friend through.
Whatever the Time Masters did to Mick. According to him they took him to the Vanishing Point, where he was "reborn".
That bit mentioned above about Rory killing everyone's families if he's dropped off back in his own time? It gets worse, as after capturing Snart he plans to kill the present day Lisa in front of him, and then keep going back in time a little bit to do it over and over.
Rory: I used to think the most beautiful thing in the world was fire. Now I know... it's vengeance.
The Reveal of The Pilgrim, an assassin for the Time Masters who specializes in making sure people are Ret-Gone from history. The Stinger of the episode has her ready to kill Mick Rory when he was still a child.
Why was Young!Rory sitting and watching a burning house in the previous episode's stinger? It's his house... that he accidentally set on fire. And then ran out of for safety. Without waking up his parents.
At this point, the Legends have already rescued Young!Rory and Young!Sara. Them, she tried to shoot dead. She's apparently losing her temper by the time she goes for 2014!Ray, because she tries to beat him to death. That Ray has no ability to defend himself and no idea why this is happening.
Although it's justified given his background, the sight of Young!Rip being wee bit too eager to stab the Pilgrim.
The Race Against the Clock aspect established in the ending: because the Omega Protocol being placed on the team by the Time Masters is still in effect, the team's past selves need to stay in hiding instead of being returned to their proper times. Which means that they need to get Savage now, before things reach the point of no return...
...then I guess it's a good thing that they're dead.
Season 2
World War II ends in 1947 in the alternate timeline, and the cost of the Allies winning that iteration of the war was tremendous: twelve million more people were killed through various means (for 72 million total instead of 60) - the nuke on New York, millions more Soviets deadnote : The war strategy of the USSR was to basically throw as many people at the Nazis as they could, plus two extra years for the Holocaust to be carried out on Europe's Jews and other "undermen" peoples.
This episode introduces us to the first half of the season's (apparent) Big Bad Duumvirate, and last few minutes introduce us to the other half: Damien Dahrk and Eobard Thawne. Oliver and Barry barely defeated those two separately. And now they're working together; and the Legends don't have any defense against their powers.
Eobard murdering Rex Tyler is incredibly horrific as it combines Jump Scare and Mood Whiplash. After a supposedly happy ending for an episode, Reverse-Flash comes out of nowhere and completely shifts the background music. Then he Tele Frags Rex and leaves him to choke on his own blood. Unlike the time he killed Cisco in an erased timeline, he drives his entire forearm through Rex's chest.
The blurred face and glowing red eyes dont do wonders for Rex either. Rex mightve thought that a demon had attacked him.
Masako describing the fate of the women married to the Shogun is disturbing since they are all murdered by their own husband. What makes it even worse is that she's the next bride-to-be-doomed.
And then there's what he could've accomplished with the suit if they hadn't stopped him...the thought of the ATOM suit in the hands of an ambitious warlord with few morals is terrifying.
The introduction of a zombie bioweapon into the 1800s.
The episode fully digs into the utterly brutal view of the horrors of slavery opened up by the likes of Django Unchained and 12 Years a Slave. The worst comes when Jackson hears about a group of runaways who were caught, and rather than kill them and lose the free labor, the master instead had them castrated and hobbled. It's no wonder the story causes him to decide actively fighting this system is worth the risk of changing history.
Alongside everything Jax went through, a smaller moment comes when the slaver running the party catches Amaya, and says that she has a mouth on her. But, after looking her up and down, he proceeds to call her 'a pretty one'. Luckily, Amaya was able to defend herself easily, but one has to wonder how many women who were slavescouldn't.
Martin and Ray being stranded on The Waverider with Zombie!Mick. With the dark lighting and the ominous music, the whole thing feels like something right out of the Resident Evil franchise.
The episode ends with with Darhk and Thawne forming a real partnership. Thawne gives Darhk a time sphere and the the two can now travel throughout time without any fuss.
Even worse is the way he MOVES. The Time Wraiths could move, but it was like they were swimming, so it was creepy but not too out of place. The Black Flash is TWITCHING with each step that he takes, as if he's unable to control his body properly, and he acts far more like a wild animal than a former human. Hunter Zolomon was a vile psychopath through and through, but it's still horrifying to know there's nothing left of him except his undead body.
Lily sums up how her discovery that she shouldn't even exist and her father considers her a total stranger is a true nightmare. Even if Stein accepts her, Lily has to handle the realization that, as far as history is concerned, she didn't exist until a few weeks previously and her whole life is basically a lie.
Since becoming Brainwashed and Crazy, Rip has proven to be just as dangerous an opponent as any member of the Legion of Doom, if not more so. With his own technology, he is able to neutralize key members of the team, trapping Ray in a miniature status, as well as exposing the Waverider and cancelling all its capabilities, including life support. Then, because his friends don't know about his turning, he is able to get the drop on Sara and shoot her point blank in the chest. When boarding the Waverider, Rip threatens Jax with killing Sara if he doesn't reveal the location of the spear fragment. And when Jax complies... Rip kills her anyway!
Rip's mind is not a nice place to be: it's a dark and dilapidated version of the Waverider with Savage's minions and other monsters roaming the halls. And now, thanks to Eobard, his allies have been re-imagined as evil drones with no personality, and speak in Creepy Monotones. And they're all out to kill Sara and Jax without hesitation.
Most of the Legends' doppelgängers look the same as the originals but Evil!Firestorm really stands out: his eyes are red, instead of the usual white, and his fire is much darker. He might be the equivalent of Deathstorm, except with Jax instead of Ronnie.
The fact that Jax has to face Evil!Firestorm without Stein. And this version doesn't have any problem with killing.
When talking about the extremely dangerous and painful method of getting inside someone's head that Sara and Jax end up using, Mick casually mentions that the Time Masters did it to him all the time. Suddenly Mick's comment in the previous episode about the "poor babies" who are about to experience not only every violent thought he's ever had, but every traumatic memory, looks a lot less like a joke.
After landing Apollo 13, Ray is now trapped on the moon with limited oxygen and the Waverider cannot pick him up. And to makes matters worse, he's trapped with a speed-less Eobard Thawne, who even without speed is still a monster.
Given most of the episode takes place during the Battle of the Somme, we get to see wounded soldiers. A lot of wounded soldiers.
The episode ends with the Legend of Doom rewriting reality.
The reveal that Team Flash and Team Arrow are dead.
Snart freezing and then killing Amaya. Right as she was about to fix everything!
Thawne destroying the spear of destiny, making the doomworld permanent!
Not only that but Thawne managing to TRAP the Black Flash!
The presence of two sets of Legends means the show is free to kill one of each. And it uses the worst for the first one, as Thawne races over to Ray and rips out his heart, leaving him gaping for a couple seconds before falling over.
What's more terrifying than the Reverse-Flash? A whole army of Reverse-Flashes from all throughout time.
After killing Thawne and subsequently the rest of the Reverse-Flashes, The Black Flash gives Sara (and the viewers) a Jump Scare before racing off, possibly as a warning for having meddled with time. Hopefully the Legends won't have to do this again.
Season 3
The final Sizzle trailer shows Damien Darhk being resurrected by group of mysterious followers. Be very afraid.
Darhk: It's good to be back!
Darhk's not the only one. Remember Mari McCabe's evil sister Kuasa? Someone brought her back too ...
Rather unexpectedly, the scariest moment of the season premiere goes to Amaya. Things start off well enough, with the awesome reveal of her being able to use multiple animal spirits at once to fight off poachers...and then we simply get a close-up of her eerily grinning at the carnage, even as one of the guys starts begging for mercy. Nate may not like what he finds when they run into each other again.
It's also one of the most Fridge Horror moments in the series, since it touches on the actual historical mistreatment of African natives by European colonizers. Amaya explicitly mentions rape, and that's not even close to the worst that happened.
Mallus. We don't what it is, but Rip is scared to death of it and believes that the Legends are the only hope for stopping it.
Amaya reveals she's losing control of the totem's powers. The animals spirits are controlling her, instead of the other way around. Those Belgian Imperialists she killed last episode? She didn't want to brutally murder them, she just wanted to scare them off. It nearly happens again when she tries to kill Barnum, but Nate calms her down.
At the end of the episode a mysterious cloaked figure resurrects a villain? Who is it? Kuasa, Mari's evil sister! And she apparently knows what Mallus is, since she was brought back to serve it.
Kuasa! Her ability to control water has increased since she got her hands on the water totem; amongst other things she can transform into water to avoid being killed, and summon water out of nowhere to fill a person's lungs — Ray is almost killed in this way.
2042 in general. A.R.G.U.S. has becomed a facist organization that rules the world as a Police State, who rounds up meta-humans (who've been illegal since 2021) and then subjects them to horrific experiments. Also religion has been banned. Even worse the Time Bureau was fully prepared to turn Zari over to A.R.G.U.S. despite knowing her awaited fate.
Just imagine being seduced by a beautiful woman....who then turns out to be a bloodthirsty Dominator Queen!
Agent Smith having no problem with killing child Ray is this we knew from the Invasion Crossover that he was sadistic and cruel but this episode confirms that the guy is a monster.
We have our first glimpse of Mallus. What is he? An Ancient Evil like Trigon so feared that even the Time Masters were scared stiff of him. Oh and every evil witch or sorcerer in the Arrowverse seems to worship him.
Eleanor Darhk. She's no longer the sweet little girl from "Arrow", now she's a bona-fide villain, that would maker her daddy proud.
Damien Darhk is brought back to life thanks to the power of Mallus. Just like Kuasa he Came Back Strong; he no longer needs his idol to use his magic, and he now has his memories of his time with the Legion of Doom.
The brainwashed Green Berets and Viet Cong fighters alike were killed off by Dick and Mick via flamethrowers.
Damien Darhk rescues Grodd from being burned in a sea of Napalm and recruits him into the Cult of Mallus. Yes Damien Darhk and Grodd are working together.
Mallus. You don't really see anything of him, but still. His distorted voice, his laugh and the entire atmosphere of that brief stint in his dimension shows why Rip is so afraid of him.
Agent Sharpe admitting that the Bureau can't stop Damien Darhk — he and the rest of the Cult have been running amuck and running rings around them ever since they removed Rip from command.
To prove it, you see an image of centuries ago where Grodd is smashing up the Great Wall of China.
The Mallus-possessed Nora is immensely disturbing. Of particular note is her repeatedly bashing her face into a table to have Mallus prove she has Feel No Pain as a side effect, including ramping up how fast it goes to a level akin to The Exorcist, taken even further by an actual Exorcist Head routine.
Mallus himself is a truly frightening entity. His possession of Nora not withstanding, he tries to exert control over Sara by lowering her guard and making her scared of him as he literally makes Sara crumble to the floor in fright at one point.
The entire concept of the "Groundhog Day" Loop is played for drama to horrifying effect here, as Zari has to experience the destruction of the ship and deaths of her team over and over until she's pushed towards a total breakdown. And even when she tries to liven things up through a "do whatever you want with no consequences" montage, she admits that it eventually sapped her of the joy of doing anything.
The title isn't hyperbole: The opening scene has Blackbeard placing the totem, a green crystal, around the neck of a female pirate. As it glows, vines spring out of the earth to swallow her up and it appears as if veins are appearing in her face.
1962!Darhk, during a period of his life when he was a cold, calculated contract killer, manages to be more disturbing than the present cult member Darhk.
Mallus' influence means that spirt world of the totems have been corrupted.
Nora Darhk manages to unlock the powers of the Anansi totems by using its power to save her dad.
Grodd's unexpected appearance where he murders Director Bennett and growls at the camera before stomping on it.
A small one, but the expression of sheer pain and terror on Amaya's face when she realizes the totem's been corrupted by Nora and now won't work for her, eventually causing her to sink to the ground breathing hard. Doubles as a Tear Jerker, Maisie really sells it.
We finally see how Mallus really looks like - a huge demon, truly worthy of the name, with wings, horns and everything.
Ava gets this as she realizes she's the 12th clone Rip has been using.
Constantine informing the team, that in releasing Mallus out of his cage they also inadvertently let scores of demons out.
Season 4
The unicorn: A mystical, beautiful, majestic animal of wonder that kills humans and eats their hearts. Even the Legends themselves are aghast when they witness it kill a woman.
When John casts a spell to send the unicorn to Hell, its skin is ripped off in the process, showing an Eldritch Abomination underneath its percevied beauty.
John is attacked in his home by an unseen demonic force, which leaves behind a message stating its intention to come after him. The usually unflappable Constantine is left clearly unsettled.
Zari shows how deadly the Wind Totem can be by extracting the air out of a group of people in Salem in an attempt to save a mother being accused of witchcraft and almost kills them all.
Godmother: There's no hope for you, deary! You're more damned than I!
If Prudence hadn't rejected the Fairy Godmother and broke their contract, she would had been sent to hell alongside the Fairy Godmother if Constantine attempted to banish the Fairy Godmother and all because she wanted to save her mother from being executed.
How terrified is Constantine of whatever is after him? He's willing to go back and ensure he was never born rather than face it.
Constantine ready to send Charlie to Hell just for some pranks. He yells about how they have to "deal with this monster!"
Charlie: Let me show you what a real monster looks like. (turns into Sara) Like this. (turn into Mick) Like someone who'd rather do what's easy...(turns into Zari) then figure out what's right. (turns into Constantine) Someone who'd send an innocent to Hell!
Our brief glimpse of Neron's true face is just an oozing mass of flesh covered in holes.
That fifty-something second scene showing the pulsating holes all over Neron's body while he killed Hank Heywood.
The reveal that Astra, the cute little girl whom Constantine failed to save from being dragged to Hell years ago, has been corrupted into a demon. She gloats that he should have saved Ray instead before condemning him to be tortured. We don't know what it is, but judging by Constantine's screams, it's probably not pretty.
Even after being torn to shreds, Rasputin is still alive! His remains are stored inside several jars. A while later, Constantine, while searching for information about how Rasputin was set free, opens one of the jars and proceeds to drink it.
While half of the episode is the usual Legends fun, the other is a surprisingly serious spoof of 20th century-era slasher films, such as Halloween and Friday the 13th (it even includes the twist of a mother being the killer), making it quite dark for a Legends episode.
The revelation that it's Freddy's mother who is responsible for the murders, when the killings continue even after Freddy goes through the prom happily. She's revealed to be a smothering mother who loathes Freddy's interaction with his friends. When Freddy rejects her interfering with his life again, she prepares to murder him, though Behrad thankfully stops her. No wonder Freddy is so awkward.
The Cold Open. Atropos massacres Charlie's former Smell bandmates, killing the last survivor by revealing her true form, which melts his eyes. The part where she enters the club silently, followed by sounds of people screaming being murdered is particularly chilling.
The zombies Atropos created from the dead crew of Supernatural are disturbing, to say the least.
Atropos unleashes a Zombie Apocalypse on England in order to hunt down the Legends. And while there is a scene that's somewhat based on Shaun of the Dead, it's telling that what see on the normally wacky Legends of Tomorrow is actually much darker than the original.
Except for Charlie, who manages to escape to the Waverider, are overwhelmed by the zombies and torn apart (thankfully offscreen).
The world after the Fates have taken control is a nightmarish, Nineteen Eighty-Four-like dystopia, with people being assigned jobs to rewrite history, contented by shallow entertainment to distract them from questioning the government, and dissent being forbidden. Everyone dresses the same drab way and the world is shown to grayish, almost devoid of color. When the worker who talks with Mona expresses a rebellious sentiment, he is immediately killed off. And the Only Sane Man of the world, Gary, is reduced to a rambling madman who is basically the Conspiracy Theorist of this world.
Season 6
The realization of the gang that the bowling balls are actually planets. And also how Earth is one of them.
The reports indicate the "holes" for the "ball" of Earth have basically wiped out places like Alaska which means, at best, thousands of innocent deaths.
The shaking of the entire planet every time it's sent rolling down the lanes in the alley.
Mick giving birth through his nose, in graphical detail. His head is writhing throughout the whole process, including his eyes bulging out of his head as they work their way out.
Bishop manipulates Constantine into interfacing with the Fountain of Imperium, then poisons him, causing the poison to spread to the Fountain, killing both Constantine and the Fountain, and effectively destroying a major safeguard against alien invasions.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LegendsOfTomorrow
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Legends of Oz: Dorothy's Return / Nightmare Fuel - TV Tropes
"Are those real... people?" "They were real people."
You thought the Wicked Witch was creepy. These moments just barely fall short of Return to Oz, a horror based sequel of the classic movie. Let's analyze why.
The Jester's modus operandi consists of kidnapping important people from across Oz and transforming them into horrifying puppets. Glinda's puppet form is possibly the creepiest of them all. The Jester's incantation as he does this is rather fitting:
"Where once your living soul did dwell/Now nothing but an empty shell!"
The Joker-like face paint that the Jester dons during the final battle.
The Jesters taunting in the Emerald City, showing Dorothy cruel visions of the Scarecrow over an open fire, the Tin Man rusting in a water tank, and the Lion in a shrinking cage, who begs Dorothy to save herself.
The China Princess is a Royal Brat who SHATTERS her suitors because they happen to be slightly cracked. She gets them mended, sure, but seeing their shattered pieces still talking and blinking is still eerie. Then it happens to her, too. Musical Hell compared her to Turandot, and it's not an unfitting comparison.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LegendsOfOzDorothysReturn
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Let Me In / Nightmare Fuel - TV Tropes
Are you scared, little girl?
- The opening scene shows us a horrifically-injured Thomas, with no clue as to how he got in this state, being taken to the hospital. The unnamed police detective then comes in to interrogate him. We see the police officer from Thomas's POV, as he starts demanding to know if Thomas is a Satanist, and threatens that "they" will find out who he is no matter what. The actor's feverish delivery, and the way he delivers these threats right to the camera, makes the police officer come off as quite threatening to the viewer.
- Abby's vampire attacks are extremely brutal and violent, leaving the victims a bloody mess, and yet still alive as she feeds.
- Owens reenactments of his fantasies of killing the boys who bully him. Usually, it simply involves him stabbing a tree with a pocket knife while repeating their insults but in one of his first scenes, it's a lot more disturbing. He's standing half-naked in front of a mirror wielding a large butcher knife while wearing an incredibly creepy mask that makes him look like a slasher villain while miming with the knife the torture and murder of one of his bullies. It's a chilling demonstration of how despite being a sweet, gentle boy, Owen was very close to snapping from the abuse he endured at school.
- Throughout the film, there's a recurring visual image of light being refracted through glass (through his telescope or a peephole) into Owen's eyes that makes his eyes look yellow like Abbys when she feeds on people. It's rather eerie and is a possible foreshadow of Owen's fate with Abby.
- Abby and Owens kiss after she kills the detective who has been investigating her murders. Abby is still covered in the man's blood when she initiates it and when she breaks away from Owen some of the blood is plastered on his lips.
- Thomas's face after he pours acid on himself to protect Abby. His face has been destroyed, with severe burns all over his skin, his lips and nose have melted off and one eye is milky white.
- Abby's slaughter of the bullies, most of which happens offscreen. As they are drowning Owen they hear an inhuman roar and then the camera cuts to Owen underwater. You see body parts falling into the water, including the severed head of Kenny's brother float past Owen, who then emerges out of the water.
- The scene with Abby and Owen in the basement, initially set up like an awkward date scene. With Abby asking Owen what he wanted to do together, he can only break out into an adorable, sheepish grin before asking her to close her eyes. When she does so happily, clearly expecting a kiss from Owen, he instead cuts his fingertip to make a friendship pact. When Abby opens her eyes again and sees Owens blood her instincts instantly kick in and she stares at him hungrily like a predator. He only gets confused by this and thinks she's afraid of the pain and makes things worse by presenting his bloody hand to her. Abby overpowered by her own sense of blood lust throws herself to the ground and licks his blood off the ground like a dog and her face suddenly looks demonic. Realizing she won't be able to resist the urge to kill Owen if she stays in the room a second longer she bolts out and attacks a couple in a blood frenzy.
- "Owen..be me a little" The deleted scene where Abby decided to show Owen how she became a vampire, she stares into his eyes as he enters into a sort of trance and suddenly the audience is shown a flashback of Abbey being attacked and bitten by an older man, with the assault being filmed like, and heavily implied to be, a rape. Already highly disturbing but it gets even worse when Owen snaps out of it, he looks extremely traumatized and he clutches the same part of his neck where Abby was bitten. Implying that Owen not only witnessed what happened to Abby but he literally felt what she went through.
- The police officer's murder, Abby pounces on him like a leopard before beginning to tear his throat out. While on the floor with his blood spewing out he reaches out to Owen for help, who terrified closes the door as Abby finishes him off. The camera focuses on Owen's face as he puts his hands on his ears in a desperate attempt to block out the sound of the officer dying screams, as well the ripping and squelching sounds. The officer's screams end with the sound of something breaking, implied to be Abby snapping his neck. When Abby comes out she walks over to a traumatized Owen and hugs him, but it makes the scene even more horrifying as she's covered in blood, and she walks slowly and silently up behind him like she was a ghost, and wraps her arms around him, while Owen is completely submissive, as though symbolizing that Owen belongs to her now.
- The scene where the bullies charge into the pool area, turn the lights out, and chase Owen through the darkened locker room. More disturbingly they scream Owen's name as they chase him to terrify him. When Owen frantically reaches his locker and takes out his pocket knife, the bullies just laugh at him as the knife is tiny. The scene shows off how vulnerable Owen is, shivering, half-naked, surrounded by 4 teenage boys, each one of whom is considerably bigger than he is. The bullies then overpower Owen and drag him across the rough tiles of the locker room as he shrieks in pain/fear. It's almost more frightening than any of the vampire attacks, and you really feel Owen's terror that they could do
*anything* to him at this moment.
- Which turns out to be a very sadistic test. Kenny's brother tells Owen he'll destroy one of his eyes if he fails and even if he passes he's still going to cut his face. To pass he needs to hold his breath underwater for 3 minutes, Kenny's brother then tells him sadistically to take a deep breath before immediately shoving his head under the surface, while gripping on tightly to Owens hair keeping him underwater. After a minute even the other bullies start getting disturbed and tell him to stop only for Jimmy to scream at them to shut up.
- Most of the scenes with the bullies tormenting Owen, really. The film is very good at conveying the sheer amount of mental, emotional, and physical abuse that Owen is put through every day at school. Kodi Smit-McPhee is very good at portraying Owen's fear and anxiety each time he sees Kenny approach him, knowing he's about to be attacked.
- The wedgie scene, usually portrayed as a comical form of bullying, is shown here to be extremely distressing for Owen. The scene is filmed almost like a sexual assault with the boys half naked attacking Owen, pinning him to the ground, pulling, and tearing at his clothes as he's begging them to stop. Eventually, Owen wets himself from the pain/terror and the bullies kick him one last time before leaving, laughing at him and singing about it to cause him as much humiliation as possible, as Owen lies on the floor crying.
- Later when Owen is using the toilet stall you can hear Kenny giggling and deliberately banging the door to frighten Owen before he comes out. When Owen reluctantly does, he then proceeds to whip him hard using a metal antenna and even hits him across the face with it leaving a bloody scar on his face. When the other bullies seem shocked at this and point out Owens mother will want to know what happened to him. Kenny just smirks and tells them Owen will simply lie and tell her that he fell on the playground. Which Owen terrified, silently just shakes his head agreeing to. Even more disturbing is that Kenny keeps calling Owen a "she" throughout the entire scene and pulls at his hair to force him to look directly into his eyes while leering at him.
- When the class goes out on a ski trip, Kenny and the other bullies corner him. Even when Owen takes a metal pole to defend himself and the teacher blatantly sees what's going on, it's not enough to deter Kenny, who threatens to drown Owen but not before anally raping him with the metal pole first.
- Kenny himself is a massive source of nightmare fuel. As detailed above his various methods of torturing Owen go way beyond normal schoolyard bullying into sadism. It's also made clear Kenny is utterly obsessed with making Owen miserable, to the point seeing him happy drives him into a rage. When he sees Owen happily making notes for Abby he becomes furious. So much so that he beats him up with an antenna in the toilets later and when he does so he stares at Owen so intently his face seems to spasm out of sheer anger.
- The simple words: "You have to invite me in". Abby comes to visit Owen, however tells him that he needs to "invite her in". Owen asks her why and if something is in her way, only for Abby to enter his home uninvited. After standing in his living room, she begins to
*convulse and bleed from every orifice of her body*, much to Owen's horror and he quickly invites her in before hugging her in fear and concern. Abby's response that she *doesn't know why it happens* makes it more eerie.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LetMeIn
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Let's Get Invisible! / Nightmare Fuel - TV Tropes
The mirror can turn people invisible, but if you stay invisible too long, your reflection switches places with you while you get trapped in the mirror for eternity.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LetsGetInvisible
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Let Me Explain Studios / Nightmare Fuel - TV Tropes
The worst things always happen to your kids when you turn your back for just a moment.
*"It is a rather chilling notion that I was standing in a hallway, poking a would-be murderer with a stick over a paper, and I do sometimes wonder how differently that situation would've turned out if I didn't have a witness."*
—
**Rebecca**, "My Teacher Murdered Someone"
Even though Rebecca has tons of funny and inspiring stories on her channel, she has some stuff that is, quite frankly, very disturbing.
- In "My Teacher Murdered Someone", the titular villain E's Ax-Crazy behavior and Hair-Trigger Temper made Rebecca have a good reason to be scared of him. And the fact Rebecca poked a soon-to-be murderer with a stick over a paper he downgraded, makes her wonder how differently that situation could have gone if she didn't have a witness (a friend of hers that was in the hall).
- Rebecca's reaction to getting said downgraded paper bears mentioning, as she glitches out and gets replaced by...
*something* for a split-second.
- In "Dumb Things I Do", Rebecca briefly gives the audience a Death Glare complete with red eyes and a demonic voice. The fact that this comes straight out of nowhere can send a brief chill down your spine.
- Medusa, in "My Crazy Theatre Teacher". Where to begin?
- "Medusa" was her actual nickname, and she wore it like a badge of honor, even putting up a sign referring to herself by that name. Talk about your real-life examples of Card-Carrying Villain.
- She was the only person running the entire theatre department, so there was no other adult there to witness her behavior.
- The fact that she manipulated Rebecca for almost four years is just disturbing.
- There's also the fact that, despite Rebecca having proved many times to be a great student, actress, had already endured Medusa's classes for years, and was perfect for the lead role in a play, Medusa
*still* never gave her the chance to have a decent role in any of her plays. All simply because she viewed Rebecca as a friendless loser. Medusa would be a perfect real-life example of Jerk with a Heart of Jerk.
- Rebecca's reaction after finding out the real reason she wasn't cast in the latest play? Laughing like a fucking madwoman.
- In "Bitten While Defending A Friend", our introduction to Milly establishes her as not only a psychotic bully, but an
*indiscriminate* bully. She makes no distinction whether they're boys, girls, tall kids, short kids, or "kids climbing on rocks". At best, they're subject to petty insults and stolen items. At worst? *Physical violence.*
- Milly taking Greg's journal, and reading it out loud in the girls' locker room, knowing fully well Greg can't go in to stop her. And Greg, being a troubled kid, probably wrote about some dark stuff in there, and it was in danger of being leaked out.
- As the title suggests, Milly bit Rebecca. Had it broken the skin, this nasty incident could've ended with Rebecca being hospitalized.
- Also, even though it's played for laughs, Mama Parham's reaction to seeing Rebecca's bite mark is guaranteed to make you shit your pants.
- "My Terrible Mouth Accident" is enough to make one shudder not out of psychological fear, but rather in discomfort thanks to its Realism-Induced Horror and being one of the only videos Rebecca's made that actually features blood. Rebecca being flipped over on a porch swing and landing face-first on her patio while she was a kid sounds pretty painful enough, but the way her mouth is smashed in looks
*extremely* graphic, and the descriptions are even *worse*. She bit *through* her lip and left a scar that remains to this day, her front teeth had been pushed back and *up* through her gums, which the doctors were forced to push into their original position, her two front teeth needed a root canal, the one directly to the left of her front teeth needed a half-metal crown on the back side, and come getting braces in middle school, four of her teeth needed to be *forcibly removed* in order to let the last four adult teeth properly grow in.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LetMeExplainStudios
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Let's Dub Project / Nightmare Fuel - TV Tropes
*Phoenix Wright: Ace Attorney: Trials and Tribulations*
- ||Dahlia Hawthorne||'s exorcism. Already rather nightmare inducing to begin with, now we get to hear ||Dahlia's spirit|| as ||she leaves Maya's body, and|| she speaks with a creepy Voice of the Legion.
*Apollo Justice: Ace Attorney*
- This letter written to Phoenix Wright, from ||Kristoph Gavin||. Based on a Tumblr post a fan had sent Tyranee, it makes ||Kristoph|| even scarier than the norm. From claims that he created Phoenix as he is during Apollo Justice and was a Stealth Evil Mentor to him by shaping him from who he used to be in his image for seven years, and wants to drop the "stealth" part. He doesn't stop there and then claims that Phoenix threw everything Mia taught him all for the sake of revenge by ||forging the bloody ace and overhauling the entire judicial system in favour of the jurist system|| all to catch him, even claiming that the two are not so different. He ends on a cold note, saying that he broke out of prison to get rid of all of Phoenix's positive influences, with implied threats towards Maya, Apollo and Trucy. Finally, he implies that Phoenix may become more like him with time. "Chilling" and "unnerving" don't even begin to describe it.
**||Kristoph Gavin||**: Don't worry, my child. They'll all be long gone soon enough, and you can prosper once again. Who knows? Maybe by the end of it you'll become even more like me by joining me in holding the title of murderer. I hope to see you soon... Your creator, ||Kristoph Gavin||.
- ||Kristoph Gavin||'s psychotic laughter after ||Vera is found innocent by the jury|| is somehow even
*creepier* in the dub, and it continues on, abruptly cut off only by the next day's sequence. *Nine Hours, Nine Persons, Nine Doors*
- The Axe Ending is already considered to be rather creepy in the original game. However, it's taken up to eleven with Pinkshuchan's voice work. The icing on the cake is a bit of insane laughter added in.
- The Re-Dub makes it even worse. The screen falls into a Dutch Angle as it zooms into Clover's insane face...and when the screen is rectified, the axe comes out. And Pacoslimee's Junpei lets out a bloodcurdling scream.
*Luigi's Mansion*
- The Big Boo fight starts off with the boos reciting an Ironic Nursery Tune-style take on "Ring Around the Rosie", while LJ's voice gradually becomes deeper.
**Boos**
: Ring around Luigi,
We fuck
him up so easy,
Ashes, (their voices deepen) Ashes...
(the boos teleport Luigi to the arena)
We all crash...
(the boo makes its entrance)
*Down!* *Presentable Liberty*
- Throughout the five days, the player character is played as slowly losing his mind. Starting out as nearly nonverbal, he moves on to defensive snarkiness to stave off the isolation, and turns increasingly manic as the possibility of escape comes closer. In the end, the crushing loss of Salvadore, Charlotte and Happy Buddy break him, and he returns to the cell. Anyone familiar with the alternate ending knows exactly what comes next.
*Saya no Uta*
- The entire dub could be cited as one, but ||Suzumi's rape of Saya|| is a stand-out moment of horror. Several commenters called out the actors for doing
*too* good a job.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LetsDubProject
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Leviathan (1989) / Nightmare Fuel - TV Tropes
- When Jones visits Sixpack in the infirmary ||we know Sixpack is dead, but Jones doesn't||, Sixpack "moves" under his blanket. Jones tells him to get some rest and leaves. Cue Oh, Crap! for the audience.
- How about when ||the bodies of the dead Bowman and Sixpack fuse together on the infirmary bed||? That's the stuff that would give even an Eldritch Abomination nightmares.
- ||DeJesus||, who has been attacked by the creature, begging Jones for help. The look on Jones' face clearly shows that he knows there's absolutely no way he can be helped.
- ||Cobb|| finally being taken over by the infection, which provides the page image. Also, right after this, he lowers his hand towards ||Doc's face|| as the other man struggles to keep it away. After the cut away, we catch up with ||Doc|| a few scenes later, alone and see his stomach starting to twist and expand, confirmation that he was unable to keep ||Cobb|| at bay, and is now infected himself. ||Doc|| almost seems to shed a tear at what's happening to him. Seeing what it's doing to him further adds to the nightmare fuel.
- Jones sees ||Doc's|| face as part of a abomination of fused crew members and mentions that he thought he saw him. He's no longer ||Doc|| however, yet the expression seems to confirm he's still in there, and in agony.
- Confirmed later right before ||Beck|| abandons the station. We see the face of ||DeJesus|| who begs ||Beck|| to kill him, proving that even after you're fused with the creature, a part of you is still there.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Leviathan1989
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Let's Play / Nightmare Fuel - TV Tropes
This Let's Play of *Pokémon Quartz* has ||Foxy's breakdown at the end. The music linked to it *does not help*. But by far the worst of it comes with this◊ picture and the accompanying caption;||
||HELP ME, SOMEONE, HELP!
**THE VOICES WON'T STOP, THOSE HIDEOUS VOICES, THOSE WRETCHED DAMNABLE FUCKING VOICES, CALLING FOR ME, DEMANDING ME, SCREAMING FOR ME!!!!!!**||
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LETSPLAY
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Legion of Super-Heroes / Nightmare Fuel - TV Tropes
## Original Continuity
- Mano, a recurring enemy of the Legion and a walking Person of Mass Destruction who has the ability to disintegrate anything he touches with his hand, known as the anti-matter touch. His first use of this power? Destroying his own home planet out of pure spite.
- Validus' true identity. He's actually Garridan Ranzz, the time-displaced and brain-damaged child of Lightning Lad and Saturn Girl kidnapped at his birth and turned into a monster by Darkseid so he can kill his own parents. Time and again he's had to unknowingly attack his own parents, with his own parents unaware they were attacking and regularly imprisoning their own child.
- The Sun-Eater is a star-eater tentacled Eldritch Abomination. It's so big that its viscous tentacles can envelop a sun completely. And it's not a unique being. It's a
*species*.
- The Time-Trapper, a hooded figure which dwells beyond the End of Time and is a hostile sentient timeline whose physical identity changes constantly.
- In one of his earliest appearances, he entrusted his henchwoman Glorith with an hourglass that, upon physical contact with a person's bare skin, will reverse their age until they devolve into a puddle of primordial ooze. Glorith tests the hourglass on one of the Trapper's barbarian henchmen and she planned to murdered the Legionnaires with it. The only reason it didn't work was because of a nearby fountain spewing a mixture of different chemicals in the air counteracting the process. And later, the Trapper uses the hourglass on Glorith as punishment for failure.
- Positive Man, a Supergirl enemy. An erstwhile mad scientist transmuted into a planet-sized, intangible, translucent, humanoid-looking energy being who loathes all living beings and is able to obliterate worlds by passing through them.
- Lightning Lord's obsession with his sister Ayla is positively creepy. He's been known to lock Lightning Lass up and torture her in hopes of getting her to join him after breaking her mind.
## Glorithverse Continuity
- The fourth issue showed us the Mordruverse, a future where the Legion never got together and Mordru the Merciless succeeded in taking over the universe. One page shows Mano demonstrating a device that lowers prisoners into an R.N.A. bath which dissolves them down to nothing and extracts their memories and information. Mano tests the machine on some poor woman named Prudence, who can only scream helplessly as her body's slowly lowered into the bath until there's nothing left of her.
- Glorith's ascension into godhood when she's told the spell needed to alter time to stop the Mordruverse from happening. She gladly goes along with it for the sake of power, but Rond Vidar deliberately forgets to tell her that spell requires her to die for it to work.
- The first annual showed us the depths of Glorith's pettiness when she found out Ultra Boy had figured out her plans before anyone else did, and secretly undermined everything she did without her knowing. How does she pay him back? ||She kills Phantom Girl in an explosion right after Jo proposed to her. But it didn't stop there. Many believed Tinya had really survived and was sent to the 20th Century where she became Phase of L.E.G.I.O.N., but when Jo travels to find her it turned out no, it was actually Tinya's cousin, Enya. Glorith didn't just make Jo believe Tinya was dead, she gave him a slight chance that Tinya was alive only for it turn out to be false hope.||
- Dirk Morgna's fate. ||His attempt to redeem himself only gets him shunned by Earth, then he's caught in a nuclear blast that turns into a burnt, skeletal corpse but doesn't kill him. Then his lover Circe puts a bullet in his skull to end his misery before she kills herself. And you'd think it would end there, but then his corpse is revived by Mordru, and then it gets unintentionally hijacked by Wildfire's consciousness.||
## Postboot
- After returning from having lost two friends to a third, having their hovercar blown up around them, and nearly drowned by a wall of acid, the missing legionnaires discover various skeletons; including one with Leland Mc Cauley's glasses, and another with the helmet of Amilia Crugg (aka the Khund lady that had been watching over Lori Morning for them).
## Threeboot
The future can be a place of horrors!
- Aside from the very idea of someone like Lemnos existing in any century; one, and possibly more, of his fanatics earns a place here by having a transmatter gate deactivated on him vertically while he was attempting to encourage those behind him to ignore the Legion's raid on their secret hideout.
- During the Dominator War, the Dominators capture and torture Cosmic Boy and Triplicate Girl. It's not pretty as one Dominator slowly and partially splits Triplicate Girl while painfully electrocuting her body.
- ||Princess Projectra's FaceHeel Turn gets solidified when she brutally assaults Phantom Girl and puts her in a coma, then performs Mind Rape on Saturn Girl to keep her from alerting the rest of the Legionnaires. And the worst part is that this volume of the Legion's run ended with Projectra never getting found out.||
## Retroboot
- Satan Girl. In the Silver Age continuity she was Supergirl's Evil Twin, which is already rather scary per se. In the retroboot she's an other-dimensional goddess of love and death that took over the world in a matter of
*days*.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LegionOfSuperHeroes
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Lexx / Nightmare Fuel - TV Tropes
- The fourth movie. His Shadow can be
*creepy.* A number of episodes, like "Twilight", have a genuinely unsettling feel of impending doom.
- "Norb" as well; those Mantrid Drones were bloody creepy as hell. Especially noise they made flying around inside Lexx.
- The concept of an entire universe composed of the damn things.
- The whole "organ harvesting" scene in "I Worship His Shadow" counts as this, especially considering the unfortunate victims are
*alive* during the process. Especially when we see them dropped on the processing line and the shot zooms back to show the scale; the same thing has been done to a city's worth of people in a short period, and this is going on all the time.
- Brizon's life support tank. Ugh.
- The queen worm in "Eating Pattern" is pretty freaky, mostly due to the eerie-looking Wist face on the end of her tentacle-tongue-thing. Heck, the mere concept of the worms from this episode is just plain disturbing.
- Giggerota's tongue-with-a-sharp-toothed-mouth-on-the-end-of-it. That is all. Also she served as the prime nightmare fuel of Stanley Tweedle in the episode "Patches in the Sky."
- Stan's intended punishment in "Stan's Trial". *shudder*
- Imagine being a part of "Lafftrack's" studio audience.
- Or working the bellows on Fire.
- The Web in "The Web/The Net", especially with scenes of an
*obviously* possessed Stan. Also, that horrible, gigantic space spider will probably be enough to freak out most arachnophobes.
- ||Zombie!Xev|| in "Twilight".
- Prince losing his temper in "Fire and Water" can be extremely jarring. "
**You are not important!**"
- The prisoners on the crashed transport in "791" have had their hearts removed and their bodies put on life support to make sure they can't escape. The worst part? They're fully conscious when their hearts are removed.
- How Lexx looks to anyone outside the crew. It's a biological, insectoid Planet Buster ship being stalked by a creepy undead assassin who periodically goes crazy and a carnivore xenomorph plant. Essentially every space horror trope rolled into one.
- 790 became crazier and more antisocial as the show went on - Flanderization, or is Love Slave programming just that powerful?
- perhaps that's why there is a expiry date.
- It's stated in the series that the dead (and parts of the living) are entered into the protein bank. Does that mean that births are considered figurative withdrawals or worse yet loans? Furthermore there is a lot of cannibalism on the show how does that equate to the protein bank, skipping the middle man? The scale of the technology to cross two whole universes, guidance from less than benevolent bureaucrat and empathic desensitization looks like it lead to many becoming Conditioned to Accept Horror.
- The protein bank is probably supposed to be taken as equivalent to a blood bank. A bank is, fundamentally, a place to store things. Of course, the Protein Bank doesn't actually exist, all that material is just being used to feed the Lexx or the Gigashadow.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Lexx
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Life Is Beautiful / Nightmare Fuel - TV Tropes
If you understand German, what the guard *actually* says at the arrival of the prisoners is horrifying: **Guard:** Attention! Is there an Italian who speaks German? Listen! I say this only once. There's only one reason why you have been transported to this camp to work! Any attempt of sabotage will be punished immediately with execution. The executions will take place at the courtyard by shots in the back. You have the honour to work for our great German Fatherland and participate in the construction of the greater German empire. You should never forget 3 basic rules: 1. Don't try to flee! 2. Follow every command without asking! 3. Any attempt of a rebellion will be punished by hanging! Is that clear?! You should be happy to work here! Nothing will happen to you as long you obey the commands. Obedience is everything! And another thing - at this whistle, everyone into the courtyard, fast! Muster in two rows - silence! every morning in roll-call. One more thing - you will work over there and you will soon recognise the dimensions of this camp easily.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LifeIsBeautiful
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Life After People / Nightmare Fuel - TV Tropes
Abandoned cities are pretty creepy. An entire
*world* without people is much, worse. **much**
- Total blackouts worldwide following mass power outage just a day or two after people count; it pretty much warms up the viewers for what else is to come.
- Eventually, given millions of years, there will be no trace of evidence that we humans were ever here save for perhaps some fossils buried in the ground and metal scraps floating in space if we get so lucky. All of our achievements, all of our buildings, all of our records now lost and buried with time. Like we never existed in the first place.
- Seeing your home city being abandoned in the series combines both Nightmare Fuel and Tear Jerker.
- Seeing-eye dogs, particularly ones with breeds, fending or trying to fend for themselves. Especially as most of them aren't suitable for such a situation without humans.
- The thought that our precious friends will become vicious hunters and forget their masters and humanity in due time.
- The fact that the smaller and weaker pets, such as toy breeds, as cute as they are, will not survive along with some of the more poorly designed breeds and disappear after a month or so.
- The huge amount of pets and other animals trapped in houses and yards doomed to die of starvation or dehydration. Possibly after a bit of cannibalism.
- The collapse of the famous human-made structures and buildings both in original special and TV series is almost certainly this. The damage these structures endure over years. After several centuries, most of those buildings will either collapse... or horribly decay. Moreover, many buildings seem to fall down right on YOU.
- Every single episode of the show (and original special too) features at least one place which has been already abandoned
*in real life*. Which pretty much tells us what would certain places look like without people to take care of them (ranging from the wrecked steamboat named *Arabia* to the *entire towns* like Pripyat or Centralia). In the words of the narrator, these are places "where life after people has *already begun*".
- The narrator should get a job doing trailers for horror movies. He manages to make anything he describes chilling and real. No matter how disconnected from you, no matter how far in the future, no matter how seemingly outlandish, the disasters don't sound ridiculous or irrelevant when he describes them — they sound viscerally
*terrifying.*
- The first scene following the narration. An alarm clock goes off in a house, but there's no one to turn it off. A TV is playing static because there's no one to broadcast anything. A coffee pot on a timer is overflowing. A lonely dog wanders around the first floor, confused and lost. Looks more like the beginning of a horror movie than a documentary! Then the narration begins: "Time has run out for man. Our hold on the planet is over. Welcome to Earth. Population: Zero."
- Prypiat, Ukraine. A ghost town which residents evacuated after the Chernobyl disaster. And they just HAD to add creepy child laughter in the background, too...
- Mixed with a heavy amount of squick, the eventual decomposition of all human remains in general, particularly those in cryofreeze and tombs. Thankfully, we don't see the aftermath. Except when mummies are seen decomposing and turning into skeletons and so is Lenin's body in Red Square mausoleum.
- The International Space Station would crash into the Earth 3 years after people, taking the last digitized samples of the human DNA with it.
- Merely
*three days* after people, Chicago would be flooded by the eponymous river during a rainstorm.
- With no humans around to deliver medicine, there would be massive rabies outbreaks among both wild and domestic animals which would last up to 300 years after people.
- Atlanta would be overrun with kudzu. However, 50 years after people, after the kudzu dries up, it forms a tinderbox. Once lightning strikes, the kudzu ignites and burns down most of Atlanta (pictured above).
- Elevators in the Sears/Willis Tower and John Hancock Center will eventually plummet after their cables and emergency breaks inevitably fail.
- The entirety of Los Angeles being engulfed by a wildfire 10-15 years after people is really unnerving.
- This is topped by an earthquake 50 years after people that makes quick work of most of LA.
- Washington D.C. being flooded and reverted to its original state: a lone swamp in the middle of the woods.
- The slow degradation of the Chrysler Building which eventually leads to its collapse.
- One of the last signs of working electricity in the world would be a huge billboard located on Times Square in New York. After spending three years (coated in the darkness when nights would come), however, its lights would flicker out as well, since there would be
*no one* to replace the lightbulbs. It really shows that sometimes, the failure of a power station is not always the main reason for a blackout.
- The fate of the Taj Mahal in India.
*1000 years* after people, it would be devastated by a serious earthquake.
- The Kennedy Space Center would be destroyed by a very powerful hurricane. The launching pads would be the first to be devastated.
- A San Francisco cable car's cable snaps, sending it careening downhill. It goes so fast that it
*ploughs through a car*.
- Centralia, PA is introduced with music and lines that create such a creepy, unnerving atmosphere that, if you didn't know better, you'd swear you were watching a horror movie trailer:
In a windswept park, an engraved stone marks a mysterious vault. It appears to refer to a town, and yet... there's almost nothing there. Battered signs mark streets and regulate parking, but there are no cars. Graveyard walls are in disarray. Streets are paved and lined with curbs... yet there are no structures except the occasional house. A nearby road is bizarrely buckled, as if seized by a strange force of nature. This was indeed once a thriving town called Centralia...
*but what happened...?*
- It just gets better when they tell you what happened: the coal mines underneath the town caught fire, which, of course, grew and spread over the decades. Now a raging, uncontrollable wildfire is burning under the town and will do so for the next 250 years.
- The Petronas Towers collapsing into each other and crumbling together after five centuries pass.
- The fate of the Atlantic City Boardwalk. Doesn't help that it's similar to what happened to chunks of the boardwalk in Hurricane Sandy.
- The fucking abandoned amusement park. Who knew that the park would have degraded so quickly after only being abandoned in
*2002*! And two decades after people, we get to see that it aged even *worse*, with one attraction flat out crumbling due to corrosion.
- Cheesy or not, the titular meltdown of wax sculptures in Las Vegas 3 days after people may be somewhat unnerving.
- While neighboring state California is notorious for seismic activity, Nevada is no stranger to earthquakes. 300 years after people, one such quake destroys what's left of Las Vegas, including the Stratosphere Tower.
- The fate of countless dairy cows across the whole planet. Even though some of them manage to adapt to the new life, most of them will eventually die off.
- Soviet nuclear warheads would
*detonate* on the bottom of the Pacific Ocean 25 years after people. Even worse, the shockwave would be created (with radius being 1 km.), which would kill any living sea animals within the blast radius. Even worse, those warheads belong to the *K-129* Soviet submarine, which already had a tragic fate to begin with.
- An oil refinery near Houston explodes just an HOUR after people.
- 4 days after people, the waterpipe system under Detroit fails, which leads to the
*entire city* being flooded from beneath.
- The whole episode may be terrifying if you are devoted to God. It really shows that not even religious legacy will survive for long (with several exceptions).
- Christ the Redeemer's eventual downfall. Firstly, as the time goes on, the statue's hands plummet to the ground below. Eventually, the statue itself collapses after being covered by plants. The church bell which is playing during the statue's destruction does not help at all.
- How, according to the narrator, the fate of Kolmanskop, Namibia illustrates
*The Bible's* description about the fate of Man: "From dust, you came. To dust, you shall return."
- Remember the aforementioned Chernobyl disaster? Imagine that happening to
*every nuclear power plant on Earth*.
- 10 years after people, methane gas would originate from Grand Central Terminal and then leak into the adjacent to it MetLife Building, causing a violent explosion.
- That explosion would also play a crucial role in MetLife Building's collapse.
- The chlorine gas would spill out of tanks and spread across the adjacent areas, slowly poisoning and killing everything in its path. It would also turn water of the lakes into deadly acid. If the lake is not large,
*every living creature* in that lake would be as good as dead.
- The introduction to Picher, OK, "the most toxic town in America," destroyed by leaving literally mountainous chat piles of toxic metals all over the place, sinkholes, and poisoned groundwater: "Now all that remains is poison that can't be removed and a land that can't be fixed."
- The fate of the titular "Crypt of Civilization". Around 6000 years after people, the plants would penetrate the walls of the crypt. Then corrosion would devour
*everything* located in the time capsule.
- A cargo ship carrying wheat would be infested with rats who would get a horrific fate in hindsight. While they would experience a population boom, starvation and cannibalism would inevitably pick them off over time, with whoever survived becoming a prey to seagulls.
- The collapse of the Gherkin in London. The skeleton of the building survives the collapse of the floors into the ground 150 years after people - but still crumbles after yet another 150 years pass.
- Abandoned supermarkets. Especially the meat and deli departments. All that rotting food is the stuff of nightmares...
- In addition to the simulations of rotting supermarkets, the episode features the real-life case of a Fort Worth, Texas grocery store that was abandoned after going bankrupt — with all the food still on the shelves. When the health department entered the building three months later, they found (among other things) jugs of spoiled milk that had literally
*exploded* on the shelves, packages of lunch meat covered in gray slime, and clouds of flies so thick that the cleanup crew (who had to wear hazmat suits and oxygen tanks) couldn't see more than a few inches in front of their faces.
- Where do most of these vermin come from, you might ask? Why, the FDS allows a certain amount of bugs, rodent hairs, and insect larvae in processed foods. (In fact, it's estimated that the average person unintentionally eats 1-2
*pounds* of insects this way each year.) Think about *that* the next time you open a jar of peanut butter or a bag of potato chips.
- The clouds of dust in a sugar refinery igniting violently. We get to see the fireball race along the conveyor belts and catwalks before hitting the silos. Eventually, the fires get so hot that the moisture in the concrete structures turns to steam and the entire plant
*explodes* like a bomb. Worse, it's stated that at least 4 such fires currently occur in the U.S. *every year*.
- Taipei 101's mass damper, which initially protected the building during typhoons, eventually fails, bulldozing the below 88 floors and crash-landing below ground level, bringing down the rest of the building.
- The gas explosion in the empty kitchen which happens just a single
*day* after people. It is also implied that such explosions would occur *worldwide*.
- The San Remo apartments burn down after rags soaked with linseed-oil paint spontaneously combust.
- The collapse of the Burj Khalifa in Dubai. Just imagine the tallest building on the planet
*falling over on you*.
- The Co-op City in Bronx part of New York would collapse into the watery grave one hundred years after people.
- Salton City. A once-bustling resort town turned into what could best be described as "a desert with a lot of garbage in it".
- The power in the Always Christmas store going out in the beginning. Unlike previous episodes, where the power grid failures were not given special attention, in this episode, as the power goes out, the Christmas song which had been playing in an empty place without humans, becomes more and more distorted until it completely fades into obscurity and the animatronics shutting down en masse.
- And what happens to it in a span of decades is not much better. 80 years later, and the roof has collapsed completely, with some snow covering the floor. Even the narrator describes the store as looking "much less like Christmas".
- The fate of domesticated reindeers. The ones who don't die during the first days after people or join their own wild counterparts (caribou), will be eventually hunted down and slaughtered by predators.
- An even worse fate awaits domesticated turkeys served for the Thanksgiving Day. Partially, Cruel Mercy occurs here, as they are spared from being slaughtered...only to die in a
*complete isolation* while being unable to get out.
- A year after people, the wind turbines at the San Gorgonio Pass wind farm would be spun by the wind so fast they would eventually fall apart, one by one. By the time 20 years rolls around, only a small handful are barely working, unable to keep the power grid of Palm Springs from failing.
- Palm Springs itself would be completely engulfed with sand and erased after over a century, with the sky tramway complex being the last to fall. Specifically, it folds in and plummets in the abyss below after a cable car crashes into one of the towers.
- Just 10 years after people, Sacramento's Folsom Dam will break and the resulting floodwaters would demolish everything in the city.
- In the Sacramento airport, many airplanes would be carried off by the waves towards the terminal so fast that they would
*crash* through the windows of the waiting lobby like projectiles and then devastate the whole building (with the empty city being next on the course). Just imagine being in that building at that moment... Oh wait, you don't have to, since the crash is seen right from the lobby's P.O.V, with the airplane heading straight at the viewer nose-first.
- Similarly to Sacramento, many cities in the Netherlands would end up flooded within months.
- The statues, which are located in Underwater Sculpture Gardens (outside of St. George's, Grenada) were already designed in a creepy way, but in the end, they would eventually decay, get covered by the eel, and then turn into the coral reef.
- The Geysers geothermal power site in California would blow up long after the power outage because of overheating. Even worse, we see a small group of deer whose curiosity got better of them wandering into the plant's territory before they are engulfed by the explosion.
- The slow decay of Ulysses S. Grant's Mausoleum.
- The San Francisco Naval Shipyard is used as the demonstration of what
*the Hiroshima bomb* was capable of doing. Yes, **THAT** bomb. No wonder the site was abandoned for good afterwards. The eerie music during the exploration of this place doesn't help matters.
- One day after people, many favela regions and slums would suffer fire damage due to numerous short circuits in the electrical boxes.
- Lake Texcoco would reform, wiping away most of Mexico City. What does remain of it will be mercilessly destroyed by a volcanic eruption one thousand years after people vanish.
- Christ the Redeemer looks even more damaged by nature here, complete with several vines growing out of his eye. His collapse meanwhile it not any better than in
*Wrath of God*.
- The closing credits show Sun expanding so much it eventually consumes Earth and several other planets in the Solar System, ensuring that the last traces of human legacy will be gone forever. Even worse? Since every star has no indefinite lifespan, Sun entering supernova and engulfing everything is
*inevitable*, no matter how long it may seem to be living.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LifeAfterPeople
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Life Is Strange 2 / Nightmare Fuel - TV Tropes
If the advertising leading up to the release of the game didnt tip you off enough, this entry into the series would be significantly Darker and Edgier than its predecessors. Sean and Daniel Diaz, aged 16 and 9, are on the run for the death of a police officer who killed their father, and they have a long way to go to reach The Promised Land of Puerto Lobos, Mexico. Unfortunately, it only gets worse from there..
Following Nightmare Fuel policy,
**all spoilers are unmarked!**
- Let's be honest, the entire game is pure fear on the grounds of it being based around two brothers, one 16 and one 9, on the road with very little money, food, or parental supervision on account of their father being
**shot and killed right in front of them**.
- Sean and Daniel, being two Mexican-American boys in late 2016, are consistently harassed by racists just for their ethnicity, even if they remain straight-laced and avoid all confrontation. This can really hit home for fellow Hispanic players, or any minority who has also experienced racism.
- The Diaz brothers are on the run for a crime they didn't even commit, and it's even worse considering that it was supernatural, due to Daniel's telekinesis being awakened by trauma. If the police get ahold of them, Sean can be thrown in jail and Daniel can be put in foster care at "best", or Daniel could be captured by the government and studied/experimented on at worst. And in no ending, absolutely
**no ending**, will their lives **ever** be normal again.
- Esteban Diaz's death is so horrifically sudden and unjust, but the real icing on the cake is how it happens right in front of his sons, even being the trigger for Daniel's powers. There's no doubt that this tragedy will haunt them for the rest of their lives.
- Some of it isn't even about Esteban's death. It's about just how quickly and efficiently the event took away the boys' normal life, or even life in general from them. Nothing will ever be the same again.
- Sean and Daniel's hike through the woods is this in-universe for Daniel once night falls. Sean can make it even worse by telling him a scary story, and/or encouraging Daniel's fear of bears. Really, the whole trip through the woods can be this to players just due to it being an unfamiliar, wild environment way out of Sean and especially Daniel's element, and it would be even worse if Sean didn't already have experience thanks to their father.
- The boys' stop at Bear Station is actually pretty tense. Being newly-wanted fugitives, Sean feels as though he's being watched by everybody, and the only sanctuary in the situation is Daniel being blissfully unaware. He has to juggle hiding the truth from the storeowners, customers, and Daniel alike, and he's handling it by the skin of his teeth.
- Hank, the store's owner, appears out of absolutely nowhere (well, you could see his car pulling up shortly before if you look closely, but still), serving as a subtle Jump Scare as the boys were checking a map together. He seems to just be dropping by to say hello. He finds it peculiar that the boys are all alone "camping", but then...
- Hank's kidnapping of Sean is just as horrific as you might imagine. Before doing so, he punches Sean in the stomach, knocking him out cold, and can even strike Daniel across the face if Sean tries to discuss the situation. When Sean is at his mercy, Hank coldly interrogates him and makes it clear if it wasn't already to the player that he knows exactly who the brothers are and what happened in Seattle. He calls the local police and plans to get the boys arrested, even snarkily suggesting calling ICE because he assumes the boys are illegal immigrants and that they're the reason America needs a wall built. When Hank is knocked down by a burst of Daniel's telekinesis, if Sean tries to steal some camping gear, Hank will call Sean a racial slur and once again threaten to get them arrested, trying to assault Sean one last time.
- At the beginning of the game, the player is asked about the final choice made in the first
*Life Is Strange* of whether or not they sacrificed Arcadia Bay. If the player did, they are given a painful reminder later in the episode when Brody stops at a cliffside that overlooks Arcadia Bay. All that's left of the town is nothing but a bunch of dark, desolate ruins completely covered in fog, making it look like a literal ghost town. Sean even makes a chilling remark on how his life feels exactly like Arcadia — completely destroyed and empty with nothing left.
- Daniel's realization that his father was Dead All Along and Sean's been lying this whole time causes his powers to once again go haywire. The whole motel's electricity starts malfunctioning and he makes the whole room spiral, causing his newly-adopted puppy Mushroom to cower in fear and Sean to look on in awe. Daniel is absolutely
*furious* at Sean for lying, and can keep pushing him back with his power, damning him and threatening him not to come closer. It's a very intense scene and really demonstrates how dangerous not only the power is, but Daniel could be if he experiences some devastating trauma.
- Mushroom's untimely death at the hands of a cougar. That's not even the worst part; Daniel's reaction is. Daniel runs off way ahead of Sean while the latter gathers all of their stuff, and while he catches up, he finds Mushroom's bandana and a trail of blood leading further up into the forest. When Sean finally reaches him, Daniel is completely frozen in shock, and instantly snaps when Sean asks him what's happened, picking up the cougar with his power in order to kill it. If Sean doesn't intervene, Daniel coldly and brutally snaps the cougar's neck, and is almost instantly horrified by his actions.
- If Daniel does not tell Chris the truth that he's not the one with powers, combined with Sean forbidding Daniel from using them more than he has to, Daniel will do nothing as a cop car speeds towards the brothers and Chris runs in front of it, attempting to stop it. Daniel calls Chris' name, but to no avail, as Chris gets run over by the car, horrifying Daniel, who has spent the last few days bonding with him.
- The confrontation between Sean, Daniel, Finn, Merrill, and possibly Cassidy and Big Joe near the ending. They are caught breaking into Merrill's house in an attempt to steal the money they've been gimped out of, being greeted with Merrill's shotgun. Merrill goes on a Motive Rant about how dumb the kids are, and how he also has a family to provide for. If Sean botches the situation, namely staying passive and denying Daniel the chance to use his powers, or using the gun he might've picked up to shoot Merrill, the latter will immediately follow this up with a fatal shotgun blast to Finn's chest. As if Daniel needed any more Despair Event Horizons, he is completely shaken up by Finn's death, and will become absolutely livid with Sean, freaking out and causing a massive burst of energy in the house, almost completely destroying it and knocking everyone unconscious. To top it all of, no matter how the situation goes, Sean will wake up the next morning to
*a glass shard through his left eye*.
- This is probably the most nightmarish and dark episode of the whole game.
*Very* few moments are Played for Laughs or lighthearted, and Sean really goes through Hell trying to find Daniel.
- This isn't necessarily scary and more of a Tear Jerker if anything, but the reality of Sean losing an eye is pretty heavy, and just another reminder of how dangerous Daniel is when he's under distress.
- Sean is basically under arrest, especially if he agreed to the heist with Finn, and the cops don't give a shit about Daniel, instead exploiting his concern for his brother in an attempt to force a confession out of Sean for his "murder" of Officer Matthews. Sean decides to take matters into his own hands and escapes the hospital, possibly knocking out a guard or staging an assault on the nurse he befriended, Joey, and stealing a car, which will undoubtedly get him in much more legal trouble.
- Stopping off the road and falling asleep, Sean is forcefully awoken from his tender dream about his father by two racist hillbillies, who pester him because he's apparently on their property. Sean tries to defuse the situation peacefully, but Chad, the more aggressive racist, threatens to call the police if he doesn't step out of the car. Sean complies, and is interrogated about his motives and something as petty as what happened to his eye. Chad doesn't believe it and asks Mike to search Sean's belongings. All Sean has are Daniel's toys, which Chad uses to mock him. Sean gets upset over him messing with his brother's stuff, and can optionally try to snatch it back, to which Chad strikes him. Chad then forces Sean to say humiliating and racist things in Spanish, ending with him wanting to hear a song in Spanish. If Sean complies, he is humiliated to the point of becoming a sobbing wreck, and if he doesn't, he gets savagely beaten by Chad, and sent off. These actions are so cruel and sadistic that even Mike is disgusted and begs his friend to just let Sean on his way. When Sean finally drives away, the player gets treated to a slight Jump Scare in which Sean lets out a
*massive* Atomic F-Bomb in anger, breaking down in tears.
- Sean ditching his car to walk along the huge, blistering Nevada desert is pretty hard to watch. He is glowing bright red, soaked in sweat, and stops frequently to catch his breath or drink what little water he has left. It's possible for him to sit down and draw, one of the two options being a drawing of his surroundings as Hell. Eventually, a truck pulls up right next to him, being driven by an old white man, and at this point, it wouldn't be unreasonable for Sean to be very hesitant to hop in, as he can just deny it. Thankfully, accepting Anton's request pays off gloriously for Sean, as he's actually a complete Nice Guy and gives Sean not only a ride in his air-conditioned truck, but his sandwich free of charge, completely replenishing Sean for his journey to find Daniel.
- Daniel's indoctrination into the Universal Uprising Church and the resulting cult-like worship of him and his powers is all
*very* creepy. In the advertisements for his spectacles in particular, his expression is very dull and blank, a complete contrast to his cheery and bright demeanor from previous episodes, and it's plastered on the body of an adult Jesus Christ.
- Jacob ran away from the church due to being forcibly put through "conversion therapy" for his homosexuality. The staff was also very negligent of his health in general, which raises plenty of concern for his younger sister Sarah, who is suffering from an illness and is similarly being denied any actual medical treatment in favor of "spiritual healing".
- The finale is thoroughly hellish. The fact that the church is literally going down in flames is almost certainly intentional thematically. Sean and their mother Karen fight to get Daniel back, who's completely conflicted on who to trust, even after finally getting his wish to see his mother for the first real time in his life. Reverend Lisbeth Fisher is extremely aggressive in keeping Daniel away from his real family, and orders her henchman Nicholas to beat the hell out of Sean with his gun as Karen begs him to stop. Eventually, Lisbeth orders him to
*shoot Sean dead*, which notably horrifies even Nicholas. This is the final straw for Daniel, who snaps out of his brainwashed state and saves his brother. How Daniel handles the situation from this point forward can be pretty terrifying to watch, as he is rightfully furious at Lisbeth for manipulating him. He can either push her aside aggressively, or just flat-out murder her, depending on how Sean taught him up to this point. Otherwise, Sean can take the reigns and shoot Lisbeth while she's suspended in the air so Daniel doesn't become/get used to being a murderer, which takes a heavy toll on his consciousness, much like Daniel with the cougar.
- When Sean and Daniel reach and break through the US-Mexico border, everything seems.. oddly.. fine? ..And then Daniel gets shot through the shoulder. Sean frantically checks Daniel to make sure he's okay, only to be captured and unlawfully arrested by redneck vigilantes. Thankfully,
*they* get arrested by the police. Unfortunately, when Sean gets the sack removed from his head and sees Daniel being carried away by the authorities, he instinctively shouts his name, leading Officer Campbell to connect the dots and realize that he's rescuing none other than Sean Diaz, promptly arresting him.
- In the El Rey Police Department, Sean awakens to see himself sharing a cell with a Mexican couple, Diego and Carla Morales, illegally crossing the border in an attempt to pursue a better life, and the cell right next to them occupied by the vigilantes who shot Daniel. The couple warns Sean that Mexico is
*not* a place he'd want to escape to, and the vigilantes trade barbs with the Hispanic group, making it clear that they'r not too fond of their kind, even if Luke, the older vigilante, is genuinely regretful for having unknowingly shot a child. His daughter Madison, however, isn't that courteous.
- Sean is pretty much having the book thrown at him, especially if he committed plenty of optional crimes along the way. Through all of this, he's stressing over not knowing if Daniel is okay, even after Carla's reassurance that the authorities wouldn't harm children. After a period of interrogation, Daniel breaks free and goes on a Roaring Rampage of Revenge to rescue his brother. Sean can optionally order Daniel to kill some cops that give them trouble, and Daniel can comply depending on his morality.
- Sean and Daniel are cornered by a bunch of cops at the border. This is where the player is given the traditional "final choice", to either surrender or cross the border.
- If Sean surrenders but Daniel's morality is low, Daniel will refuse to give up and forces Sean to stay inside, driving them past the blockade. The police completely light up the car, with Daniel tossing around cops like ragdolls and deflecting bullets. This sounds like it'd be a Moment of Awesome for Daniel, right? Wrong. Daniel missed one fatal bullet, hitting Sean in the neck, causing him to choke on his own blood. Daniel is absolutely
**destroyed** by this revelation, and sobs hysterically as his brother dies.
- After this scene, we see Daniel, now 16 years old, living in Puerto Lobos, alone. He has a much more rugged appearance, and as we see from numerous newspaper clippings, has become a huge, unrepentant criminal with absolutely no goal in life besides picking up art from his late brother. We see three thugs harass him on the beach, and he effortlessly tosses two of them to the side, and when the leader pulls a gun on him, Daniel uses his power to move the gun up to the thug's chin, scaring the absolute shit out of the poor sap until he backs out, letting him run away with his life. Daniel has become a full-blown, extremely dangerous Woobie, Destroyer of Worlds.
- If Sean decides to cross the border with Daniel's morality being low, they'll callously break through the blockade, possibly killing many police officers. Once they're in Mexico, we see through newspaper clippings that Sean and Daniel are implied to have become criminals or at least have involved themselves in illicit activities to help support and protect themselves in this new environment. As they unwind in Sean's new auto shop, the three thugs show up, possibly trying to rob the place. Daniel similarly tosses two of them aside and lifts the leader up with his power, scaring him and making the gang cower out of the shop.
- If Sean surrenders and Daniel has high morality, Sean gets arrested for 15 years while Daniel gets to live a normal life with their grandparents. During his and Daniel's hike through the Mt. Rainier National Forest from the first episode, Sean breaks down sobbing at the campfire, to which Daniel has to comfort him. What exactly happened in those fifteen years to crush his spirit so badly?
- If Sean decides to cross the border with Daniel's morality being high, it is revealed that the government has put a anklet monitor on Daniel after he surrendered himself to the authorities. While it is implied that he has enough of a radius to visit his mom in Arizona, he can no longer freely visit Sean due to the government tracking him. Why does he have it to begin with? Is it because he's under a lenient house arrest for willingly aiding a suspect? Is it because the government now knows that he has telekinesis and wants to see how it is developed?
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LifeIsStrange2
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Lensman / Nightmare Fuel - TV Tropes
- Kandron of Onlo is responsible for the worst of it, in
*Children of the Lens*. When Nadreck investigates him, he compiles a file of roughly a *thousand* cases of hitherto respected and admired citizens suddenly committing the most unthinkably savage and sadistic violent crimes (due to Kandron's brainwashing). The description includes summaries of a few of them, which are probably enough to give sensitive persons nightmares.
- The Delgonian Overlords are almost certainly objectively worse than Kandron, though their activities are thankfully not described in much detail. What they do to Kinnison in
*Gray Lensman*, though, *almost* matches him at his worst.
- The brief but haunting description of how the minds of the Overlords' surviving victims work after they have had their way with them in
*Children of the Lens* makes their *routine* procedures at *least* as horrifying as anything Kandron ever did.
- Herkimer Herkimer's treatment of Jill Samms in
*First Lensman*. Not quite up to the standards set above, but made worse by the fact that unlike the people in those entries, he is not a monstrous alien, but a human (and Faux Affably Evil) psychopath.
- Kinnison's experiencing a planet subjected to Boskonia's covert subliminal propaganda campaign. It's fast-acting enough that he can observe in real time how the planet goes from a happy and prosperous modern society to a Crapsack World under martial law and on the verge of imminent breakdown, as more and more of its population goes crazier and crazier.
- On a more "realistic" scale, the description of one of Boskonia's Space Pirate subcontractors massacring one of the Patrol's hospital ships in
*Galactic Patrol*. It's not especially lurid or even graphic by modern standards, but it rams home very effectively the horrors of fighting a war against an utterly lawless enemy.
- Similarly, what can be deduced of Illona of Lonabar's life in Boskonia from her debriefings after the Patrol captures her — And by implication, what life for
*most* people in Boskonia may well be like. Again, Humans Are The Real Monsters. This one probably also qualifies as a Tear Jerker.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Lensman
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Lethal Weapon / Nightmare Fuel - TV Tropes
"Every day I wake up and think of a reason not to do it. Every single day."
- Pretty much any scene where Riggs is pissed off at someone or suicidal. Most notably:
- In the first movie when he breaks free of his Shock Torture, before going after Joshua.
- Earlier on when Murtaugh didn't take his suicidal tendencies seriously until he almost shot himself. Afterwards, Murtaugh's reaction screams "I almost let a man kill himself".
- The second movie when he finds out that ||The Dragon of the group killed his wife.||
- Then, the moment he escapes from his Death Trap where he was left to drown, ||he sees his current girlfriend, Rika, already dead next to him in the water. The fact that little bubbles come out of her mouth and nose and her eyes are wide open in terror
*does not help*.||
- The scene where Murtaugh learns ||that the Shadow Company has kidnapped Rianne||. After the failed hit on Riggs, he gets a call from dispatch, claiming that they found a body a couple blocks from his house. When Murtaugh jokes that the victim is probably blonde and has dimples, ||the dispatcher responds "How did you know that?"||; to reiterate, those Shadow Company bastards ||killed a
**teenage boy**, whose family will never have Christmas with him again||.
- Even better - in the theatrical cut, this happens offscreen. The Blu-Ray release actually contains a Deleted Scene where Mr. Joshua surprises them. Happy Viewing!
- Riggs' and Murtaugh's torture by the Shadow Company: Riggs is shocked repeatedly and Murtaugh is beaten up and salt is put in his wounds; the whole point of this was to see what they knew about the upcoming heroin shipment, but the thing is ||they didn't know
*jack*, making the whole thing pointless||.
- The novelization ramps up the horrors even higher, when McAllister casually tells Murtaugh two of his men are going to become "double veterans"... ||with his daughter. Murtaugh can't bear to tell his terrified, half-naked daughter that the expression is Vietnam War slang for a man that rapes a woman before killing her.||
- ||General McAllister's death||. His car is hit by a bus and catches on fire. ||He ends up crushed under the seats,
*covered in heroin*, screaming out of fear as he tries and fails to reach a bunch grenades, which blows him and his car to Hell||. Granted, we was an Asshole Victim, but noboby deserves to go out like *that*. Damn.
- Roger and Trish being duct taped by Pieter and his cronies in the second film. What doesn't make the scene better is that it's a Jump Scare.
- As Arjen Rudd is a South African diplomat, his numerous government connections seem to have their claws in
*everything*, as seen when they manage to find Leo, Riggs, and Murtaugh with little effort.
- One of Jack Travis' methods of disposing with failure minions is to
*bury him alive in concrete*. Even his street assoicate, Tyrone, is unnerved.
- The final fight between Riggs, Murtaugh, and Wah Sing Ku in the fourth movie. Its brutal, messy, bloody, and realistic, and it eventually results in ||Ku impaled through the torso by Murtaugh, Murtaugh knocked out, and Riggs shooting Ku to death underwater.|| Easily the most intense fight in the entire series. To top it all off, its even set in a thunderstorm. Riggs even gets pinned underwater by debris until Murtaugh dives in and saves him. You might think for a minute there Riggs and Murtaugh might not make it out alive.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LethalWeapon
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Life Is Strange: Before the Storm / Nightmare Fuel - TV Tropes
Following Nightmare Fuel policy,
**all spoilers are unmarked!**
- The teaser for the episode can inspire nightmares on its own: Chloe blocks the door to her room while someone aggressively demands that Chloe give back his money. The screen cuts to black as he breaks the door down and screams for what's his. Roll credits.
- Like "Awake", "Brave New World" features a nightmare showing dear old William. This time, however, instead of meeting the old man in his car, on a lovely summer day, we find him at night, in the junkyard, in front of a blazing fire, feeding a raven a roasted marshmallow. William is first uncommunicative, but after he delivers some of his signature life-advice, he turns to Chloe only for her to recoil in horror. The camera shifts to Chloe's Point of View and we see that half of William's face has been burnt off, and the raven proceeds to peck at it. So far it's been implied it was the force of the impact which killed Chloe's father, but after this scene the audience is forced to deal with the horrifying possibility that William burned to death.
- It might seem small on the surface, but the fact that the junk yard is the last place Chloe's got left is a little chilling when you consider how connected it is to the tragedies in her life. It's where the car her dad died in is rusting away; at least several months of her hanging around there will be spent unaware that Rachel's corpse is buried nearby and she'll also die there herself in several timelines in the original game.
- Eliot's journal is full of vaguely creepy angsty poetry about Chloe. Samuel mentions that he can't get a good read on him (despite normally being able to tell both how people appear and want to appear).
- The scene involving Damon beating Drew up over the latter's debt to him. Tense, monotone music plays as Chloe and Mikey hide in Drew's room and overhear the conversation, and the camera occasionally focuses on the minotaur figurine that served as the boss during the tabletop campaign in episode 1 looming over a lesser figurine. If Chloe doesn't step in and hand Damon the money, the latter will break Drew's knees and the snap of that happening can be heard.
- And the prize goes to, once again, Chloe's nightmare. She's re-enacting her dad's death again, but this time, she's onstage. There's no car, just four chairs set up where the seats should be. So, this time, William is absolutely
*eviscerated* by the truck, which suddenly enters in from offstage. We're even treated to a lovely shot of the rather large blood splatter that was once William Price.
- Depending on your choices, if you listen in on the conversation at the end of the hospital hallway, you can hear Samantha's mom arguing with Sean Prescott and find out Nathan broke Samantha's ribs. Sean dismisses her by saying that Nathan was protecting himself from unwanted advances. Not only is it horrifying that this happened to one of the nicest characters in the game but it's also foreshadows the extent of Nathan's instabilities from the original game.
- The encounter with Eliot in James' office is notably heart-stopping, as it's revealed that his infatuation for Chloe has reached to textbook stalking levels. If you continue to shut him out and walk away, he will shove Chloe into a desk, blames her for his sudden bout of anger, and forcibly tries to get Chloe to see things from his perspective regarding about his feelings for her and how he disapproves with Chloe's relationship with Rachel. Given that you're alone with him and ominous music starts playing during this scene, one could be forgiven for thinking it might head in that direction, or at least an attempt thereof. While this does not happen, the scene is tense and unnerving nonetheless, especially if you have your own experiences on the matter.
- Crossing into Tear Jerker territory, the post-credits scene in its entirety. After being treated to a montage of Chloe and Rachel's best days, we're treated to a shot of Rachel's phone lying on a glass table. It seems innocuous until you hear the flash of a camera. Then you notice the date. Then the red binder comes into frame.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LifeIsStrangeBeforeTheStorm
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Life Is Strange: True Colors / Nightmare Fuel - TV Tropes
Alex wakes up in Dr. Lynn's office, with the conversation referencing the one with which episode 1 starts, until it derails and it becomes clear Alex isn't really back at the foster care community. **Alex**: You're wrong. I don't belong here. **Dr. Lynn**: If that were true, Alex, you'd know you were talking to an empty chair. (cue the camera panning around to reveal Alex is the only person in the office)
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LifeIsStrangeTrueColors
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Life of Pi / Nightmare Fuel - TV Tropes
Maybe the tiger was the lesser of two dangers after all.
- The way the hyena disposes of the zebra. Same with the orangutan's fate. Pi's tone of despair is also notable, as he witnesses this feeling powerless, in great, nightmare-inducing detail.
- Being stuck on a lifeboat for the better part of a year with a Bengal tiger. Driven home by the movie adaptation. The tiger isn't just some cute big cat; the primal, natural human fear of
*Panthera* [ *tigris*, *leo*, *onca*, you name it] is played for all its worth.
- How about the alternate story at the end that replaces all the animals with humans? Reading about how the humans killed and ate each other was far more terrifying than the predatory behavior in a hyena and a tiger. Pi's in-universe audience chooses to believe the tiger story, not because there's biological proof of meerkat remains and traces of tiger in the boat, but because the alternative is too horrifying to consider.
- The point (at least in the book) when Pi gradually becomes blind and sees only blackness for several days while being very close to death, and is absolutely helpless. Add the part where the other castaway enters the lifeboat and Richard Parker attacks him, with Pi being blind and only hearing the man's shrieks of terror. Truly one of the most horrifying parts.
- The
*carnivorous island*.
- A flesh-red "fruit" that has human teeth in the center, indicating
*man eating trees*. Not to mention that it resembles a dead body from afar. Even worse? *It looks like Pi's!*
- The image of dozens of dead fish, swirling lifelessly in the pool.
- For aquaphobics, a lot of the sea storm scenes from the movie are
*terrifying*. Particularly when Pi swims through a slowly flooding boat to find his family, or when we see just how tiny the boat is when surrounded by enormous black waves. Double if you are seeing it on 3D.
- The tension as a young Pi sticks his hand and some meat through the bars for Richard Parker in the film adaptation. Also his dad tying up a goat and letting the tiger slaughter it for the sake of
*making his son watch*. When it cuts back to the view of Richard Parker devouring the goat, the carcass is on the same side of the bars the tiger is on, but is otherwise bloodless. It's easy to assume that the noises heard during the cutaway were not just the big cat biting down repeatedly, but due to him yanking the goat *through the bars* and breaking several of its bones in the process. The extremely tense moment, complete with tense music, where Pi reaches a hand toward the semi-conscious and weak Richard Parker, lying on the bench. Sure, it becomes a CMOH, but Richard Parker looked like he was going to lash out.
- In the film there's a brief part of Pi's hallucination that shows a hybrid of two of the most terrifying-looking underwater creatures: vampire squids and angler fish.
- There's something haunting about seeing the Tsimtsum, empty and lifeless◊, lying on the bottom of the ocean.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LifeOfPi
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Life on Thedas / Nightmare Fuel - TV Tropes
- In chapter 7 the narrator is in the middle of being dragged off to a Fate Worse than Death - life imprisonment in Aeonar. Still shaken from realizing he's a mage and an abomination, all he can do is scream helplessly for Elisa to help him.
- In chapter 11 the narrator wakes up in the middle of the night in Denerim. And he killed eight people with his bare hands. And ||Leliana. Apparently.||
- The demon deliberately screws with the narrator's mind to try and weaken him. It certainly works. Highlights include showing him strapped down in an insane asylum then ramming a needle in his eye.
- The narrator uses blood magic to take control of Zathrian, and only just manages to stop himself forcing the elf to ram a sword through his own chest.
- In chapter 18 we finally see the demon stretch its legs. And it murders
*everything*.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LifeOnThedas
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Licence to Kill / Nightmare Fuel - TV Tropes
For the James Bond Nightmare Fuel index, see here.
*Licence to Kill* is certainly the bloodiest and goriest James Bond film ever made. In fact, when it was originally submitted to the MPAA, it was given a Restricted Rating and had to be toned down to get a PG-13 note : All home video releases since 2006 are of the original unedited version. Here's why.
- Milton Krest's death by Explosive Decompression.
**YEEEESH.**
- The lead-up to said death, which has no Background Music but
*does* have the sound of the depth gauge machine reaching a crescendo and then releasing air as it is punctured. Then Krest's head inflates...
- What makes it worse is Sanchez's expression: it's completely blank during the entire death scene, and he actually takes the time to let Krest know he's screwed by showing him the axe he uses to destroy the pipe for a few seconds.
- Also of note: as gruesome as the scene is, it was actually
*toned down* from the original concept where the figure of Krest in the window had an even more strong resemblance to Anthony Zerbe. It ended up this way due to producers wanting to avoid censorship. Think about that for a moment.
- A subtle moment occurs shortly before this. When Sanchez arrives at the WaveKrest, he questions Krest himself while sending Perez and Braun to look around the ship. When they find the money, Perez goes to Sanchez and whispers the news into his ear, and while Sanchez keeps his cool demeanor, his eyes go wide with murderous rage.
- Dario's run in with a cocaine grinder. You don't see him directly being shredded, but bloody bits coming out the other side of the grinder, blood-dyed cocaine dust and a vivid imagination can fill in the details, not to mention Dario's screams of pure agony and terror. He very much deserved it for raping and killing Felix Leiter's wife, that being said.
- Sanchez feeding Leiter's legs to a shark and Dario informing him that he raped and killed Della ("We gave her a nice honeymoooon!"). Especially after Bond visits the now-empty house and sees everything destroyed and Della's dead body on the bed, eyes still open.
- Heller meeting his dead end - impaled on a forklift.
- Sanchez's Establishing Character Moment at the beginning of the film: killing his mistress Lupe's lover (and cutting his heart out, to boot) and then whipping her with the tail of a stingray, made even worse by the downright ominous music, and his Faux Affably Evil tone. Not to mention the scream the guy makes as his heart is cut out (offscreen). By the way, Dario was the one who did that.
- And when Bond sees her scars later, it's clear from Lupe's response that Sanchez manipulates her into thinking it's her fault that he whipped her. Yeah.
- Sanchez himself is pretty terrifying, if it's when he's being Faux Affably Evil, or when he goes into a rage (which he does very often). But when he undergoes his Villainous Breakdown near the end of the film, it really peaks.
- The scariest thing about him is that there really were people like him at the time (Pablo Escobar, anyone?) Most Bond villains want global domination. But Sanchez -
*he's already achieved global domination in the drug lord business... and he didn't have a laser or a superweapon or anything.*
- Bond's killing of Ed Killifer, the DEA agent who sold Leiter out, by tossing him into a shark pool where he's killed by the same shark that mauled Felix. The death isn't even the scary part - it's Bond's expression. No quip and raised eyebrow, just blankness, one of his most cold-blooded moments in the whole series and aided immensely by Timothy Dalton's absolutely chilling delivery. The posters said that his bad side is a dangerous place to be.
*They weren't kidding*.
- When this Bond sneaks aboard the WaveKrest and threatens Lupe with a knife, you're genuinely scared for her. The Unfortunate Implications is that she's an abused wife to begin with.
- The manner in which Bond finally kills Sanchez, by setting his gasoline-soaked body alight with his lighter — the same one Felix and Della had given him as their wedding gift. Sanchez is then left to burn alive before stumbling into the leaking gasoline tanker. It is as brutal and terrifying as it is truly karmic.
- Krest's men are so nonchalant about killing Sharkey that the guy who catches him even laughs about it when he brings the body in, hung up like a fish.
- Della spent her last night alive being gang raped by Sanchez' men before being stabbed to death...On her WEDDING DAY.
- As if we already didn't know being on Bond's bad side on a mission was a dangerous place to be, this film, and to his credit, Dalton's performance, demonstrates how worse it would be to be on his bad side after royally pissing him off. It's something you never want to do, EVER.
- Further, the film shows us Bond pushed over the edge, to the point he's abandoned the service and is determined to take down the enemy on his own, even if it means committing cold-blooded murder, though in Bond's defense, his targets are bad guys. But while being pushed over the edge would be a detriment to some, Bond going over just makes him MORE cunning, ruthless, and compassionless. All of the skills and training he's learned over the years are still in top form, and he remorselessly dispatches every bad guy who personally gets his way without a single flicker of remorse. His plan to turn Sanchez against his own people actually works well to a point, and it's just something Bond is doing on the fly. He becomes single-mindedly focused on one objective, and will do whatever he needs to do to make that objective a reality. His only major mistakes involve his personal plan to take Sanchez down blowing up two alternative plans to go against Sanchez that he was unaware were running simultaneously. Bond is dangerous enough on a mission. When it's personal, Bond demonstrates he's as ruthless as they come, and he has the skills and training to back it up to the hilt. You definitely wouldn't want this Bond waiting for you in your home if you'd wronged him.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LicenceToKill
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Leviathan (My Hero Academia) / Nightmare Fuel - TV Tropes
- The basic premise: Izuku has a Quirk! One that manifested during a Hostage Situation, leading to him losing control of the Leviathan and causing thirty-two deaths. Heck of a burden for a four-year-old to bear.
- From Inko's perspective, one day her son simply doesn't come home from school and no one hears from him for
*days*. When he finally does return, he's got a nasty new scar on his face.
- All Might pits the kids against each other in a three-against-one 'Capture the Villain' test. Izuku finds himself up against Shouji, Kirishima and Bakugou. Naturally, Bakugou takes it too far, culminating in him attempting to
*drown Izuku*.
- Making matters worse? All Might had stepped away from the console due to a coughing fit and stepped out, leaving the exercise to play out without any adult supervision — and leaving the rest of the class to watch in horror as Bakugou holds Midoriya's head underwater.
- And when Izuku
*goes limp*? How does Katsuki react? Prior to revisions, he flashes a victorious grin to the camera as he mouths *I win*.
- The Leviathan itself is described as a nightmarish creature that wouldn't be unsuitable as an Lovecraftian god. Multiple razor clawed limbs, a multitude of glowing eyes, and a maw of teeth as long as a persons arm all in one colossal sea serpent that swims through the air. Even just the sounds it makes, from roars to growls, are enough to freeze people in terror. The only person shown to be able to actually contain the thing so far is All Might, easily putting the Leviathan in the absolute top tier of powerhouses.
- Worse as Izuku's gotten older the Leviathan has gotten larger and more powerful. He's still just a teenager and the thing is a building sized behemoth that only All Might can put down. How much more powerful will it be when he's an adult?
- To hammer home the point, it's implied that All Might was only able to contain the Leviathan because
*Izuku's* consciousness was fighting for control from within so when All Might's blows disoriented Leviathan, it gave Izuku the chance to re-take control and force the Leviathan back into his mental cage, without that it's highly likely that All Might would have died during the USJ fight.
- The Leviathan makes another appearance at the USJ and nearly eats several of Izuku's classmates, the boy only barely keeping it from doing so.
- After the All Might defeats the Leviathan at the USJ, he finds Izuku near death, not knowing it was his own student he'd attacked.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LeviathanMyHeroAcademia
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Lightning Returns: Final Fantasy XIII / Nightmare Fuel - TV Tropes
Behold the Face of God. Feel free to Freak Out!Considering the game is the final stretch in the End of the World as We Know It where God Himself is the driving force behind the end of the world, you can guess the nightmares get pretty surreal.
**As a Moments subpage, all spoilers are unmarked as per policy. You Have Been Warned.**
- Just the entire
*idea* of the world of Nova Chrysalia all the characters are living in. It has been 500 years since Etro has died and Chaos has swept over the entire world, and since then, several things are just *wrong*. Nobody ages, so whatever age you were when Chaos broke loose, that's the age you have been, physically, for 500 years. You could be stuck in an elderly body, a spring, healthy body of a 20 - 30 year old, or even stuck as a kid. Moreover, no new life is born because of Etro's death, which means every human is now infertile. And most of all: *nobody* is immortal. So while you don't age and time doesn't really flow, you *can* still die if you catch a disease that can't be cured, get fatally injured or murdered by whatever monsters the Chaos is spitting into existence (and there are lots of them). This has taken a toll on *everyone*: some are doing whatever they want now, others are following that lifelong dream they had of travelling, opening a shop or similar, while others have grown apathetic and lost all hope. Virtually all of the main heroes from the previous heroes have reached the Despair Event Horizon, the end of the world is looming closer, and the only reason Lightning is around is to act as the angel of death to pick and choose souls to save to be moved to the new world under the orders of God Himself before the world flickers away for good.
- The fact that the towns and wildlands are filled with people, and there are only quests to save a tiny fraction of them. Even if every canvas quest is also a saved soul, you probably haven't even saved the people you can see in a stroll through Yusnaan, let alone all the people you don't see or the ones in other areas. Made even worse if you skip most of the side quests. So many doomed souls.
- That being said, it's not that the only souls you save are the ones that you have quests for, it's that the quests are for people having trouble overcoming their darkness to achieve salvation. Not to mention the ending and the revelation of Vanille being able to save everyone, living or dead, kind of makes it moot anyways. Not to say it doesn't do a damn good job of instilling a sense of urgency in the first place.
- In the Four Trials of the final dungeon, you can view the outside world being ravaged by what could be described as a world-spanning tornado, with each Trial showing a different location being torn apart. It's... disconcerting, to say the least.
- What's even more disconcerting is that three of the locations are The Hanging Edge in Cocoon, Oerba on Gran Pulse, and Valhalla, as they were centuries ago.
- Snow's room in his palace. The rest of the palace and the wealthier portion of Yusnaan would get five stars from any critic. What does Snow give his own self? A jail cell dressed up to barely resemble a bedroom, complete with what looks like some torture equipment. He could very well have been forcing that punishment on himself for at least four centuries! It's made even more disconcerting by the ice that's coated that entire deep center of the palace, near the chamber he's sealed himself into.
- ||Caius. He's been trapped in a state of undeath for over 500 years - just imagine the toll it's taken on a guy who's already well over 700 years old already. And
*he can't die*, no matter how much he wants to, as several of the Yeuls don't want him to, despite that others do want him too, and he is thus living a life of complete misery.||
- One sidequest involves a kind man searching for a lost journal; Lightning is told more than once to not read the contents should she find it, and the closer she gets to finding it, the more ominous the warnings become. when she finally finds it, of course you're told once more to not read it, but still given the option to. Should Lightning opt to finally learn the journal's secret, she finds out that the kind man's wife and daughter were killed by a particularly vicious business rival and he began his journal with the exact purpose to not forget about them and plot revenge, an endeavour that took at least five decades and his sanity along with it, to the point that he could no longer cope with it all and shut his family's memories away, forgetting they ever existed. The last few pages Lightning reads are the same sentence written over and over:
- By themselves, the Skeleton enemies aren't scary. However... they inspire a low-level vibe regardless. After trekking through the lesser runes in the Dead Dunes, just after you've picked up the tablets at the end, suddenly the doors and hallways are sporadically barred with statues that
*were not there before*. Most crumble into dust when attacked, *but some are alive*, which you must fight.
- Then there's the main runes, which are almost littered with statues along the hallways and some walls. A select few of them face the wrong direction or are different from the others, cluing you in that they're enemies instead of statues... but every now and then, one of these 'different' statues you attack are
*actual statues*, when you were expecting an enemy (and vice-versa). *Why* some of these Skeletons choose to stay motionless and just watch until attacked, even when others spawn and attack anything that moves, is anyone's guess...
- Hope. Admittedly he was in Broken Bird territory as of the last game but getting tortured and having your emotions taken from you for over 100 years by a Physical God, only to then be forced to serve as his puppet, is taking his general Trauma Conga Line to another level.
- Speaking of the final chapters of the game, The Cosmogenesis is just plain terrifying. The entire world is gone: Space, land, air, fire...
*everything* is void. The *only* thing that could be defined as existence at that point is a small dimensional pocket space, enough to fit Bhunivelze and Lightning, and that soon will be absorbed into nothingness as well. Oh, and said pocket space is a disturbing swirl of colours and clouds that seems to reject any law of science and looks more like a Dali painting. Sweet dreams.◊
- A little detail many wouldn't notice: at certain intersections, if you decide to go back down the path, you'll soon see that the previous sections
*aren't there anymore.* Ie, Bhunivelze is inexorably drawing you forward, with no means of escape or delay...
- This falls into Fridge Horror territory as well, but the final fight with Bhunivelze is this, although it's explained better in Japanese. The closest thing Hope has to a theme in LR is The Ark, and the Japanese version states that the reason that Hope can't feel emotions is because Bhunivelze has Hope's Heart (the Japanese version of the game goes on to clarify that each person is made of three parts: the Body (physical form), the Soul (memories), and the Heart (emotions) and implies that the version of Hope on the Ark is made from the Soul. It's also worth noting that the game implies that it's the Heart that makes you who you are.) and Bhunivelze's had it for over a century and a half (torturing Hope damn near the whole time). The Ultimania for
*Lightning Returns* says that the reason Lightning casts Last Resort (Hope's Limit Break) and uses the survival knife is that she's actually trying to appeal to Hope's Heart inside of Bhunivelze. It all comes together when you listen to the final boss theme. Almighty Bhunivelze repeatedly features a HEAVILY distorted arrangement of The Ark. In other words, Bhunivelze's boss music uses Hope's theme. They've merged. You're not just fighting Bhunivelze, *you're fighting an insane Hope!*
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LightningReturnsFinalFantasyXIII
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Leyland Kirby / Nightmare Fuel - TV Tropes
**Per site policy, Spoilers Off applies to all Nightmare Fuel pages, so all spoilers here are unmarked. You Have Been Warned!** *A losing battle is raging.*
Leyland Kirby is a master of creating unsettling atmospheres through the power of music. The Caretaker especially is one of the most terrifying musical projects in recent memory due to its depiction of the deterioration of the human mind by dementia (including Alzheimer's disease).
## The Caretaker:
Early albums
- "September 1939" from
*Selected Memories from the Haunted Ballroom* consists of pure noise that sounds like high-pitched screaming. Considering this was the month that World War II began in Europe, it's genuinely a terrifying display of a world being destroyed.
- Much of
*A Stairway to the Stars* is quite creepy, but few tracks so much as "Home" with an absolutely demonic voice that you would very much not want to hear coming from the woods at night. Ironically, the title track is the exact opposite of much of the rest of the album, becoming quite peaceful by the end.
- The opening track "We cannot escape the past" deserves a special mention. Take a sample of an abridged English version of Bach's rendition of "Ich will daraus studieren" and then turn it into a cold, desolate Drone of Dread that sounds like After the End in music form.
- All of
*Theoretically Pure Anterograde Amnesia* is incredibly unsettling, consisting mainly of electronic dark ambient.
- The cover art of
*Deleted Scenes / Forgotten Dreams* is absolutely disturbing compared to the rest of the early albums, which only depicted plain backgrounds or artworks. It depicts a human face with blackened eyes, which, although nowhere as distorted as the cover arts of later albums, retains the same unnerving feeling. Adding to that is what seems to be a few faint blood streaks on the face and around its neck area.
- Also to note about the album is that it established an early version of the format that Stages 4-6 of
*Everywhere at the End of Time* and the track of *Take care. It's a desert out there...* would later follow upon. It's nowhere as incoherent as the later albums, though, since it involves abrupt cuts between sections instead of overlapping with each other, with the first two tracks featuring full songs.
- From
*Persistent Repetition of Phrases* you have the ungodly choir of "Poor Enunciation" and the spooky, distant piercing trumpet of "Long Term (Remote)" on what is otherwise a Lighter and Softer album (well, as light and soft as you can get with the Caretaker; it's not exactly Top 40 pop). *An Empty Bliss Beyond this World*
- The title track is an Ominous Music Box Tune with a creepy voice that bounces from speaker to speaker. As with "Mental Caverns Without Sunshine", the track is reprised later on the record, only in a slightly more detuned form.
- The piano tracks all have some very deep, ominous vinyl crackling sounds on them. The fact that they're generally short loops that don't go anywhere doesn't help, as it feels as if there's something terrifying just waiting to be uncovered. Considering where the Caretaker went next, it's really not surprising.
- "Mental Caverns Without Sunshine" has no melody except a looping string drone. And it goes away for one track before coming back again. The track was used to great effect in the last video on the mysterious YouTube channel Deeper.
- The cover art (titled "Happy in spite") isn't
*that* scary, but the boulder depicted in it could be interpreted as a failed attempt by the Caretaker to recognize and memorize a face, or at least a person in general if the matchstick is put into count. *Patience (After Sebald)* & *Extra Patience (After Sebald)*
- The entirety of the main soundtrack album to the 2011 film has a thick layer of hiss as opposed to the slightly more friendly vinyl crackle of other projects. On some tracks, it sounds like the music is plunged in the middle of a rainstorm.
- The track "When the dog days were drawing to an end" has a genuinely gorgeous piano loop that is intercut with a deep voice (which, as it turns out, is actually a woman singing, but heavily slowed down).
- Two tracks on the album feature heavy use of vocals, and both are absolutely terrifying. "No one knows what shadowy memories haunt them to this day" has a very fitting title for its ghostly atmosphere and booming voice, and "Now the night is over and dawn is about to break", ironically, sounds as if the night will never end.
- If the main
*Patience (After Sebald)* had some unsettling moments on an otherwise normally melancholic album, the EP *Extra Patience (After Sebald)* is a frightening listen throughout. It utilizes extensive Backmasking and pitched down vocals that are absolutely demonic. Stage 1
- Stage 1 is mostly made up of pleasant-sounding snippets of ballroom music, but repeated ad nauseam. It just goes on, and on, and on, with seemingly no end to the repetition of only a few sections of a song. In addition to this, the music is subtly distorted, sounding echoed and far away with a grainy sound, as if it's decayed. It alternates between being nice and light and being creepy.
- The opening track, "It's Just a Burning Memory", is a slowed down sample of the series' Leitmotif, Al Bowlly's version of "Heartaches". Even if you know what lies ahead, the sound and mood of the track can be extremely unsettling for any listener.
- The track "Slightly Bewildered" is pitched down significantly more than the rest on the album, giving it an ominous quality. The loop ends with a deep, distorted voice of Layton or Johnstone which might make you jump the first time you hear it.
- The titles of some of the tracks can be rather unnerving. "We Don't Have Many Days", "It's Just a Burning Memory"... they all seem to point towards acknowledging the oncoming terror.
Stage 2
- Stage 2 opens with a cheery, if slightly distorted track, similar in tone to the end of Stage 1. But, what's the title?
*"A Losing Battle Is Raging"*.
- Not to mention, the track itself also features a prominent mechanical noise throughout.
note : As the original sample was taken from an Edison Cylinder, the noise is likely the cylinder rotating, though that does little to lessen the unease it brings. The distortions and damage are no longer negligible by this point of the disease, and this opener makes it clear that there's evidence of a problem. The resonant drones that signify the oblivion of memory by the end of the album series make their first subtle appearance in the background of this track as well — terrifyingly early in the project for the ultimate emptiness to show itself.
- The tracks here are more distorted than in Stage 1, even if it isn't quite as chaotic as the later stages. Compared to Stages 1 and 3, most of them don't loop — they just
*stop*. They come to an uncanny, reverberating pause, until it's silent. The sampled songs also sound older and less rich or full, lending the album to a more discomforting tone as it invokes denial and fear.
- The Leitmotif of "Heartaches" takes a darker turn in Stage 2 with "What Does It Matter How My Heart Breaks". Clearly using Seger Ellis' version of the song this time, it's presented with less instruments, more slowed down and has a sadder, more despair-laden tone, making it even more unnerving than the sample used in "It's Just a Burning Memory". The use of a different rendition suggests that it may represent Bowlly's version being poorly remembered. As if that wasn't enough, the track is also noticeably shorter than the earlier one, being another subtle but eerie signifier that dementia is taking its toll on the Caretaker's recollection of the tune.
- "Glimpses of Hope in Trying Times" is the creepiest track so far, directly sampled from the second movement of the
*Grand Canyon Suite*, "The Painted Desert", but lowered in pitch and echoing to the point that it sounds extremely unnerving and ominous, particularly as it crescendoes with the tone of panic. Commenters on the YouTube upload for this particular track stated that this could be where the patient begins to understand that their memory loss isn't something natural, but rather the result of a disease, and also that the track does an excellent job in "personifying" dementia into something for the audience to both fear and *hate*. **Rae Enriquez:** "What I hear: An elderly person finally knowing the name of their potential enemy — "Alzheimer's". And spiraling into unmatched dread.
"Alzheimer's". Not a normal part of aging, but some kind of disease that destroys your memories? It's too early to tell if they even have it. But the idea is nonetheless planted into their head, swelling into a nightmarish orchestra as their minds catastrophize the future with terrifying clarity. At the peak of their rising fear, their younger loved ones enter the room to console them.
"No no no, you probably don't even have it! And plus medicine is always getting better. It's okay...you're okay. Everything's going to be okay."
Bit by bit, as their loved ones hold them... they calm down. They hug back — but don't smile.
The idea is firmly latched into their brain. So all they have now is the faintest glimpse of hope in trying times. It won't get better.
So they can only hope it doesn't get worse."
- "Denial Unraveling" starts out surprisingly calm and serene, before slowly getting more and more overwhelmed with chaotically-mixed together instruments mixed in a way that sounds anything
*but* calm, slowly escalating to a peak before going back to the initial calm state. This process repeats constantly until the track's end, with every loop making the calm parts even more eerie than the last time.
- There's a subtle detail about the cover art (titled "Pittor Pickgown in Khatheinstersper") that makes it all the more frightening. The flower vase's handles appear to be shaped like two dancing humanoid figures, but their faces are blurred out. Even at this early stage, has the Caretaker lost the ability to recognize human faces? This is especially supported by the fact that Kirby claimed
*An Empty Bliss* would lie somewhere between Stages 2 and 3.
Stage 3
- This stage's album cover (titled "Hag") is the first one in the series to be outright disturbing. The ones of the first two stages may have been a little bizarre, but could still be readily identified. Here... What
*is* this thing? While some have suggested that it's a kelp plant, it just looks like a winding mess of entangled, dark strands.
- A number of people have argued that the stage's cover is supposed to be a callback to Stage 2's, given that the bottom part of the figure is notably similar to the flower vase of Stage 2. Stage 3 would depict the vase exploding into chaos, as with how the aforementioned "Back there Benjamin" opens the stage.
- Some have also claimed that the depicted pattern in the figure is supposed to represent the beginning of synapse deterioration in the Caretaker. This is especially noticeable when the cover is edited to a photo negative color scheme, as it resembles the microscopic imagery of synapses.
- Reality Subtext makes it even darker - the painting is seemingly based on a still life painting by Vincent van Gogh made shortly before he was Driven to Suicide. Tragically, it actually depicts his optimism about his future, while much of the first half of Stage 3 is similarly more cheerful than Stage 2 on tracks like "Long Term Dusk Glimpses".
- The titles of most of the tracks in Stage 3 are jumbled rearrangements of the ones from Stages 1 and 2, as well as
*An Empty Bliss Beyond this World*, reflecting how the memories are becoming entangled and confused, and likely the Caretaker's language faculties with them.
- Following the last track of Stage 2, the melancholic, contemplative and at times eerily beautiful "The Way Ahead Feels Lonely", Stage 3's opener, "Back There Benjamin" practically hits listeners like a truck with its cacophonic brass section that seemingly echoes on forever, becoming more distorted as the distant noise fades away. This track becomes a second leitmotif for
*Everywhere* over the course of the rest of the project, having been sampled from "Goodnight, My Beautiful"—the same track that was sampled on "Libet's Delay" in *An Empty Bliss Beyond this World*.
- Nearly 10 seconds in, it loops two notes a few times, sounding vaguely like "Psycho" Strings. The stutters and echoing is all over the place, symbolizing the increasing slippage of coherency and the Caretaker's growing despair over gradually losing their mind.
- "And Heart Breaks" is another sample of "Heartaches", using a different portion of the song, mixed to sound more confusing, muffled, and haunting than both previous renditions of the tune, sounding more desperate, angry and panicked, rather than calm and nostalgic like the original Stage 1 version or depressing like the Stage 2 version. And to make matters worse, the vinyl crackling right after the song ends sound less like actual vinyl crackles and more like the record is actually burning.
- Even more agonizing is that this isn't just from anywhere in the song; it's the last few measures before the end. Considering that "Heartaches" forms somewhat of a leitmotif for the project, it's easy to see this as the last coherence of a beloved memory starting to fade, all while the Caretaker begins to grow increasingly terrified of its loss...
- "Hidden Sea Buried Deep" is most likely the audiological representation of a memory that's been gutted. It begins, runs through the intro to "Piano Medley of Layton & Johnstone Successes", and then it just ends, echoing away into an empty void with just the crackle of the record accompanying the silence. And then, it starts again. Over, and over again, the track plays, never progressing past the point where it first ended. There's nothing left of the memory beyond there, and no matter how hard the patient tries to recall it in full, they simply can't -
*there's nothing there to remember.*
- "Drifting Time Misplaced" is a softer, muffled rendition of "Lullaby of the Leaves", previously heard in "Misplaced in time". If the hollower, muted rendition conveying a weakened recollection wasn't bad enough, the track later becomes overtaken by resonant drones, being drowned out by the emptiness until the song cuts out and the track ends with loud crackling static. This was the very last time the Caretaker recalled that memory, and we were privy to its erasure.
- "Libet's All Joyful Camaraderie", while playing in a far more grandiose and coherent tone compared to "Back There Benjamin", is equally unnerving; an eerie echo subtly follows the piece from its beginning to its conclusion, and it sounds like the orchestra is becoming increasingly desperate, as if the piece is an audiological representation of the brain throwing up one more line of defense in an attempt to stave off the inevitable.
- "Bewildered in Other Eyes" is creepy on its own, sounding like an off-putting, almost-deranged music box tune. What really sells its creepiness factor however, is the title. In a stark contrast to Stage 1's "Into Each Other's Eyes", which implies they are looking into the eyes of a loved one, in "Bewildered in Other Eyes" that recognition is gone. All that is left is confusion and bewilderment.
- Much of the back half of the album is made up of increasingly creepy short tracks with very little of the original sample recognizable:
- The most unsettling one might be "Internal Bewildered World", in which a sample from the Giuseppe Verdi opera
*Il Trovatore* is slowed down to sound like a disembodied ghost.
- "Burning Despair Does Ache" is the last coherent version of "Heartaches" that we hear, and it's extremely chilling. A rendition of the Stage 2 version, it starts off sounding normal, until the first key note gets hit, and the song glitches, lingering on said note for several seconds as you can hear it struggling to find the next note to hit, but only hitting random key notes across the song, with every other note floating together in a chaotic mess, as if there's a precious memory there that one just barely can't reach.
- "Aching Cavern Without Lucidity" is a short "song" with a nearly unrecognizable sample turned into a Drone of Dread (which was previously used for "We cannot escape the past" from
*A Stairway to the Stars*). It foreshadows the post-awareness that will soon take over later stages.
- "Mournful Camaraderie", Stage 3's final track, is a droned rendition of "Burning Despair Does Ache" and a gateway to Stage 4. It sounds like if the Caretaker's remaining coherence and consciousness are trying to retrieve as many memories as possible during the calm before the storm but to no avail. After the track ends, the post-awareness begins...
Stage 4
- The tracks of Stages 1-3 were gradually more disturbing as they went on, yes, but they were still music. They had melodies, repeating structures, and mostly made sense. Come Stage 4, as the first post-awareness stage
note : The "post-awareness stages" is the joint term given by Kirby to Stages 4-6., and it's just... noise. Relentless, glitchy, chaotic noise. There are snippets of music you can make out (both Al Bowlly and Seger Ellis' versions of "Heartaches" note : These are included alongside Guy Lombardo's version, which is new to this stage. being among the easiest to pick up), but not much.
- Stages 1-3 had the tracks titled like actual songs. Stage 4 suddenly drops the traditional naming of tracks and instead titles them after medical terms. "Post Awareness Confusions" just sounds... Cold, detached, medical. It seems to signal that the Caretaker has been institutionalized and is now in the care of complete strangers.
- The cover art of Stage 4 (titled "Giltsholder", pictured above) is uncanny and unnerving like Stage 3's, but you can make something out this time. A human head, facing away from your view. Are they sad? Who are they? Why are they looking away?
- According to Sam Goldner of Tiny Mix Tapes, the person might actually be a bust, and would look like it's smiling if viewed from a distance.
- The section 14 and a half minutes into "H1—Post Awareness Confusions" is called "Hell Sirens"
note : The Hell Sirens themselves begin sounding at the timestamp 15:40 by the fans for a reason. In terms of sheer terror, it's probably the peak of the series; prior to the sirens themselves, an imposing, booming string ensemble accompanied by screeching static commences the segment, and then the sirens arrive, bellowing at a volume so loud it completely drowns out everything else, sounding less like an air raid siren and more like the petrifying call of some eldritch beast. According to a YouTube comment, the noises sampled within the background are reminiscent of "the horrors of war". And to twist the knife, you may realize that Al Bowlly was killed by a Luftwaffe parachute mine in April 16th, 1941 during World War II. *Yikes!*
- Many commentators claimed that the "Hell Sirens" represent a battle of World War II in which the Caretaker participated, based on how the majority of the samples used in the albums come from 1920s and 1930s songs. However, considering that the song sampled for this section is the Latin classic "Granada" (specifically the 1960 recording by Mantovani and His Orchestra), it's more likely that it represents the Spanish Civil War, potentially depicting one of the bombing raids like Pablo Picasso's
*Guernica*. If the Caretaker character is British, it's possible that they served in a volunteer brigade like George Orwell, and the sirens are their memories of being in the war.
- What makes the "Hell Sirens" segment especially effective is the fact that other than the initial shock factor, it doesn't feel much like a Jump Scare but rather a horror that slowly, almost beautifully, unfolds. By the time you get to the actual sirens, you stop feeling fear and just feel horrific sadness brought on by this sonic hellscape. Cosmic Horror,
*par excellence*.
- "I1—Temporary Bliss State" is a far more calming, relaxed track compared to the other ones. It still manages to be unnerving with its constant repetition, to the point where the return to noise in the next track almost comes as a relief.
Stage 5
- Stage 5 is where all of the remaining coherence is thrown out the window. Nothing makes sense. Nothing is familiar. It's just chaos.
- The cover this time around (titled "Eptitranxisticemestionscers Desending") is abstract to the point of being unrecognizable, though some have suggested that the figure on the cover is a ballerina walking up a staircase. Whatever it is, its extended arm, tightly gripping a cane-like shape, as well as what appears to be flowing fabric behind it indicate it at least
*was* human... *originally*.
- There's also the fact that the figure itself upon the stairs is vaguely shaped like a brain, which appears to be in a state of heavy decay and deterioration, complete with the "legs" of the figure connecting just where the brain stem does.
- If taken as a ballerina, the figure appears inappropriately grandiose and light, with splashes of color on the "face" area resembling gaudy makeup. It can look rather clownish, which could imply that the memories of the ballroom music have become a painful mockery of their former selves and are driving the affected person into madness.
- The "Hell Sirens" return, but even they sound distant and decayed, which brings its own sort of existential dread. Not even the horrors of the previous stage are distinct anymore, being replaced by new sounds even more horrifying than them.
- The sudden jump between J1 from
*Stage 4* and K1 in this album can be an effective Jump Scare. J1 ends on almost peaceful droning, slowly becoming quieter... suddenly, *wham*. You're met with cacophonies of screaming, broken horns mixed up with snippets of deep voices, and the freakish noise of what sounds like a faulty needle repeatedly scratching a burning record.
- "K1—Advanced Plaque Entanglements" occasionally brings back pleasant ballroom music samples overlaying a pipe organ. It doesn't last for long before the chaos suddenly cuts back in. The first time this happens can be a potent Jump Scare.
- Of particular mention is a short, 30-second segment in the track sampling Dick Powell's "Was It A Dream?" that, while surprisingly calm and clear compared to the rest of the stage, still manages to be absolutely horrifying by the sheer fact that by this point, you instinctively
*know* that this brief blissful moment will disappear as quickly as it came, and give way to the same horrors we've been enduring for around 2 hours by that point. In any of the early stages, it would come off as calming, but here, it sounds like a Hope Spot at best, and absolutely heartrendingly eerie at worst.
- Worse is, these blissful segments could very well be false memories that the character never actually had in the first place. As evidenced by one part of the album's description, "The unfamiliar may sound and feel familiar", these moments of clarity just might as well be
*more* signs of deterioration. The person is fading out quickly, and there's already so few glimmers of them left in there.
- There's a theory that the short snippets mirror that when Alzheimer's patients for just a moment have full clarity, they will just suddenly make an appropriate comment about what they are doing, or recognize a loved one calling out to them by name. This is usually heart-wrenching because as quick as the patient blurts something out, it's just as quickly gone, and they likely don't even remember having said anything.
- The end of the track features a disembodied voice saying words that sound completely unintelligible followed by a heavily distorted mandolin. It becomes less so when you realize that it's just the introduction to the mandolin sample, said by John Philip Sousa: "This selection is a mandolin solo by Mister James Fitzgerald".
- "Synapse Retrogenesis" starts out as an oddly calm piece of ambient, being a short break from the chaos within Stage 5. While it doesn't sound very creepy (as one might expect), it still manages to be disturbing especially due to the static returning 8 minutes later, tainting the atmosphere for the rest of the track. Meaning that the calm before the storm is about to end as tumult approaches while things start going downhill even further. And then, in the middle of the track, a wall of sound bursts out suddenly, containing almost the entirety of Stage 4, with at least
**30 samples** playing at once in the beginning. Predictably, it quickly gets disorienting, and while the segment itself is short, the impact of it leaves a mark on the Caretaker, who, judging from the music, is rather upset and sad.
- "Sudden Time Regression Into Isolation" is (by far) the bleakest track in Stage 5. It's full of heavily distorted samples layered on top of each other before being followed by what sounds like reversed, mangled circus music. At the 13:35 mark, it gets consumed by walls of cold, static noise during the last 9 minutes before Stage 6 takes over. "The unfamiliar may sound and feel familiar", indeed.
- According to a YouTube comment, this really summarizes the implication of the Caretaker becoming an empty shell of their former self, due to their dementia worsening during the last three stages.
Memories haunt and haunt, chilling the tortured soul.
There's is no past of future. All is futile, all they can do is suffer.
They're drowning, and drifting off into a sleep...
A moment of clarity arrives, but good things can only last for so long.
Face expressionless, eyes empty, happiness gone.
They were a person, and now all is left is ashes of a person, scattered.
There's no hope.
Heart, it aches.
My care for you, only bounds me towards this world.
Your kiss, I don't remember.
I wish it was, just a burning memory.
- Probably most horrifying of all is that scattered throughout Stage 5, you can hear brief snippets of heavily distorted voices sampled from the various songs used, all of which sound like the desperate attempts of a broken person to make sense of the world around them. These snippets include things like "what", "where", "was it-", "who are you" and "help", and all of them are absolutely horrifying to consider the significance of within the context of the album.
Stage 6
*Everywhere, an Empty Bliss*
- While it doesn't reach the same Hell Is That Noise factor as Stage 5 of
*Everywhere at the End of Time*, *Everywhere, an Empty Bliss* features a couple of unreleased works that are pretty unnerving in their own. Also, the tracks (and their titles) can give you the impression that they're the Caretaker's missing memories after Stage 3, but horribly entangled and disoriented right before everything goes downhill upon reaching Stage 4.
- The evidence that it's a transtition between Stages 3 and 4 is made stronger with the full cover art from the album's altered edition (titled "Pm, why bees are very silent"), since it has the same floor as Stage 3 (only blue instead of green), and the painting is of a similar style to Stage 4. There are dead bees on the floor, which can interpreted as the last coherent memories from Stage 3 being destroyed at this point, thus starting the post-awareness phase in EATEOT.
- "Glimpses of life denial" is a distorted sample of what seems to be a child talking before a deep, garbled voice starts chanting while accompained by a loud, buzzing noise until what appears to be a gunshot is heard at the very end of the track, which also doubles as a Jump Scare for any unprepared listeners. What probably makes the track even scarier, however, is the near complete lack of any actual song sampling, and besides the very eerie whistling, itself being rather bone-chilling from the way it's mixed, is completely devoid of any melody at all. Nightmare Retardant ensues when you listen closer; its actually a badly damaged recording of a rather jaunty spoken poem entitled "Santa Claus in Holland", told by a woman with a rather pronounced accent.
- "I might be vanishing" is similar to "Hidden sea buried deep", but arguably even more unsettling. It starts playing a jaunty tune...until it just
**stops** after ten seconds. No loop or silence. It simply ends, the memory disappearing as soon as it came. *Take care. It's a desert out there...*
- While
*Take care. It's a desert out there...* is somewhat lighter than the rest of the Caretaker albums overall, since its single track aims to a more naturalized ambient music, it's just as dreadful as the end of Stage 6. The nature of its sound can make you an idea that it's a continuation of Stage 6 after the Caretaker's death, since it has such a feeling of afterlife. Not helped by the fact that some parts of the post-awareness stages of *Everywhere* (even though it was released before all of them) can be heard in the background.
## Other projects:
*Sick-Love*
- This album mangles several hit love songs into things far more ominous. While there's a bit of humor behind the project, it's mostly buried under multiple layers of pure unease—his reworks range from deliberately invoking the Uncanny Valley effect on beloved singles to running songs through so many effects they turn into bleak passages of dark ambient. It's a standout even among his work in the moniker.
*Pig*
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LeylandKirby
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Lightyear / Nightmare Fuel - TV Tropes
**As a Moments subpage, all spoilers are unmarked as per policy. You Have Been Warned.**
- The first trailer presented audiences with the first glimpse of Evil Emperor Zurg, and he's a walking nightmare. From his fierce design being hidden in the shadows, his gargantuan look, and the destructive rampage he wreaks in pursuit of his future nemesis, it's clear this isn't the Zurg that Rex knocked down the elevator shaft in
*Toy Story 2*.
- In the film proper, Zurg's (an alternate version of)
*Buzz Lightyear* himself. One driven by Buzz's own character flaws and defects into becoming an uncaring, self-obsessed destroyer, willing to erase thousands of lives if it means getting what he wants. Although he's initially cordial to his younger self, once Buzz makes it clear that he is put off by his future self and has no interest in helping him, Zurg shows absolutely no hesitance in killing him as well. The very final post credits at the end of the movie show Zurg reawakening, his eyes **burning** with hatred. Gone is any trace of the heroic Buzz Lightyear...now there is only . **Evil Emperor Zurg**
- Izzy's space jump. If Izzy misses, she will be set adrift in space with no hope of rescue. Even though she goes straight forwards, it's a cold comfort since both up
*and* down are literal abysses and when she has to grab onto a new handhold, her desperation and shrinking of options is palpable. Sox himself is nearly a victim of the void.
- When Zurg is chasing Buzz through the bridge of his ship, he says a phrase which seems enough to give anyone the chills.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Lightyear
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The Wolf House / Nightmare Fuel - TV Tropes
One of the
*tamer* images.
- The film's visual style is immediately very nontraditional and unsettling. Rather than trying to give the illusion that anything we're seeing is real, the animation deliberately dips into unreality, and is constantly moving and creating itself in front of the camera, with sets and characters being built before our eyes. This gives it the visual feel of constantly being in the Uncanny Valley, even in scenes where nothing is happening.
- The Wolf. He's an Unreliable Narrator who, despite his reassurances, is clearly running a cult. He spends the entire movie trying to gaslight Maria into coming back, and in the end, succeeds.
- Pedro and Ana catching fire and Maria being unable to help them. And then the wolf shows up, demanding she come back to him, after all, he's the only one who knows how to take care of them...
- The real-life colony the movie's cult is based off of, Colonia Dignidad, is nightmarish. Wikipedia link
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LaCasaLobo
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Lie to Me / Nightmare Fuel - TV Tropes
||
**Lightman:** I have recommended to the Judge you be sent to a mental hospital. **Zach:** Why would you do that for me? **Lightman:** You framed an innocent man. You hacked my computers. You hurt a very close friend of mine. You murdered a wonderful young girl. Now, prison will only take your freedom. But at a hospital... the pills they'll give you, they'll take your mind. And make no mistake... Dr. Foster will make sure of that. *Personally.*||
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LieToMe
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Life Is Strange / Nightmare Fuel - TV Tropes
You got that right, Max.
Following Nightmare Fuel policy,
**all spoilers are unmarked!**
- The giant tornado at the start of the game that provides the page image, especially when it throws a boat at the lighthouse, causing it to collapse and nearly crush Max.
- The moment in Episode 2 where you have to save Chloe from getting run over by a train. Every single moment is tense and terrifying as the train gets closer and closer where Chloe is begging you to help and seems to be getting closer to tears the closer the train gets. Luckily you can reverse time to give yourself more... well... time to help her but that's only a temporary solution until you manage to rescue her.
- Then it gets worse later on in Episode 2, when the entire campus stands outside in the middle of the rain to watch Kate on the rooftop of her dorm building. As soon as the player sees her she immediately jumps and falls to her death, but thanks to Max's time powers she's able to stop it from happening... only this time her powers are failing due to overuse, forcing her to freeze time and run to the rooftop to stop Kate. Just when the player thinks they can easily persuade Kate from killing herself and simply reverse time whenever they make the wrong choice, Max's powers stops working at the worse possible moment. Make too many wrong choices and fail to calm Kate down, and she will jump off the roof one last time... and she will be dead for good.
- Nathan pulling a gun on Chloe.
- The red binders that show up at the end of each episode, which each have a girl's name on them, including Rachel. They're rather ominous when we first see them, but it gets worse in episode 4 when we finally see what's inside them: they're Jefferson's photo collections, depicting his drugged and helpless victims.
- Nathan's drawing: RACHEL IN THE DARK ROOM. RACHEL IN THE DARK ROOM. RACHEL IN THE DARK ROOM...
- The fact that Nathan was allowed to stay in school
*despite* the faculty being aware of his blatant psychological issues, including said drawing. The drawing also makes it *abundantly* clear he's responsible for the vandalising of Max's room in Episode 2, given the creepy drawing left behind matches his style perfectly.
- The strange phenomena taking place in Arcadia Bay start out harmless enough, but quickly spiral into truly scary things. A snowstorm and solar eclipse are weird, but not bad. In Episode 3, birds and fish are dying in droves (in the normal timeline) and entire pods of whales are beaching themselves (in the alternate timeline). As of Episode 4, there's a
*second moon* in the sky. No one wonder people think the apocalypse is near. Worst of all, it's very heavily implied that Max's power is causing all of this. Yeah, that's right, all your rewinding to correct your mistakes and save lives is fucking up the universe.
- The ending of Episode 4. The set up is already bad enough. There are two moons in the sky, and then one ominously fades. Max and Chloe return to the junkyard to make sure Rachel's dead body is still buried there. The near-pitch darkness combined with the creepy music screams "TRAP!" Even more confirmed when they find Rachel's body, NOT having been removed by Nathan. And then... Someone drugs Max. She uses her power to travel back in time to warn Chloe, but the rewind doesn't remove the drugs in her system and Chloe is too slow to avoid getting shot in the head. Before Max passes out, she sees her attacker,
**Jefferson**, standing over her with complete disinterest for her well-being. In the Episode 5 trailer, Max can be heard begging Jefferson to let her go as he prepares another syringe.
- What became of Rachel Amber. In the Dark Room, Chloe and Max find posed photos of her, and one looks like she's in a ditch. Chloe knows that it's in the junkyard, so they run to that spot and start digging until there's a horrible odor and what looks like
*hair.* Chloe immediately melts down, sobbing and screaming. Rachel Amber had been Dead All Along.
- The barn in Episode 4 and the secrets it holds. Underground is a bunker modified as a photo-shoot studio specifically designed for young girls, drugged beforehand, to pose in undignified and sexual poses to fulfill the depraved desires of their captors. The photographs hidden in the red folders are especially creepy as the subjects are clearly doped on drugs, completely unaware of what is happening, and worst of all: this has been going on for a long time.
- Inside the bunker containing a photo-booth studio set up for kidnapped and drugged young girls is a shocking anime-esque picture
note : Stated by Michel Koch on twitter to be influenced by Shintaro Kago and guro in general of a young girl graphically tearing her throat out, where tentacles with eyes erupts from the gaping wound, and one tentacle also emerges out of the corner of her eye. Not only does it look out of place (although perhaps not, given the location it's found), there's no context or meaning behind the picture, which makes more disturbing.
- The photos of Kate and Rachel, which are tearjerking as well as terrifying. In one photo, Kate is staring at the camera, but she's so heavily drugged that her eyes are glazed over and she looks dead. In another, a crying, bound Rachel is huddled in a dark corner, tearfully glaring at the camera, sobered up just enough to be aware that she's been kidnapped by a teacher she trusted.
- If you look around the junkyard just before the ending of episode 4, you can find the words "YOU'RE ALL GONNA DIE" written in
*blood* on one of the walls. Alongside that is the message that the girls wrote earlier (Rachel/Chloe/Max was here), but with Chloe and Max's names circled and the line "Rachel IS here."
- You know that tornado that's been getting closer and closer with each episode? Well, upon completing Episode 4, it'll be on the main menu screen! The once calm and peaceful shot of Arcadia Bay is turned into something right out of a disaster movie.
- Nathan's room in Episode 4. Drawn curtains, a creepy projector slide-show running on constant repeat, posters of women in heavy bondage, a broken lamp, and absolutely worst of all, a photograph of Chloe, curled up in a ball, clearly high out of her mind on the floor. And there's also the rest of his photography: Max notes that he clearly has talent and an artistic eye, but his subjects are all unsettling at best. You can see photos of the dead birds and whales in his room. If you made the decision to lead Frank's dog to the road in Episode 3, you'll find a photograph Nathan took of its corpse (although in episode five Frank can tell Max that Pompidou survived getting hit by that car. Though that means that Nathan willing took a photo of a horribly injured dog). His Everyday Heroes submission is a (possibly candid) photo of a gravedigger working in the graveyard. Oh, and all of his photos are in black-and-white. Nathan's other art is pretty unnerving as well. If he messes up your room, he'll leave a crude picture he made of Max's severed head lying on the ground. He makes something similar of Warren, which you can find on Warren's door.
- Photographs in the game that don't use character models are rendered in a colourful, simplistic style. Then Episode 4 happened. We get to see several photographs of Chloe, Kate and Rachel all doped up on drugs and tied up/posed for the camera. What makes these photographs especially jarring is that while they don't use the character models, they are all rendered in a photo-realistic, clinical style, which makes the girls look more like posed corpses than living.
- The Prescott Family. To begin with, they are the ones who help keep Arcadia Bay alive and well and have plans of taking over the town. However, a handful of the people whom Max can talk to are suspicious about them. And they have the right to be. It also becomes apparent that as you learn more about the story, Nathan is
*not* the only one in the family who is a threat.
- Nathan's dad Sean has his own issues. He has threatened Principal Wells, who is oblivious of their despicable deeds, that he will cut off the school's funding should he not expunged any complaints about his son. He has also texted Max that he
*will* sue her and her family if she does not stop accusing Nathan. And while he does try his best to "guide" his son, he does not seem to care about his well being at all. And what is the one thing that truly makes him a bad influence? He created an underground bunker, aptly named "Stormbreaker Bunker", that was supposed to be a storm shelter. It is under an old barn and it costs him about $1.4 million to build. Sounds fairly reasonable and generous of him, until you learn that it has become more of a *rape dungeon* called "Dark Room" where young girls are taken, drugged, and taken pictures of in disturbing poses. Courtesy of Nathan and Mark Jefferson.
- It also runs in the family and they
*just love* taking advantage of their power. One of the notes that Max can discover in the barn is a letter from a Prescott who threatened someone that if he didn't pay his debts, he would make his life a "living hell."
- There's the e-mail in Nathan's computer from his dad, Sean. At first it seems like a somewhat stuffy and cold, but well meaning, message that amounts to "Hang in there, mom and I are here for you"... until it leads to a disturbing Beneath the Mask moment of candor from Sean that really drives home how hateful he is.
**Sean**: I know being a Prescott is a burden and I'll guide you into this room step by step as did my father. It was hard for me when my dad opened my eyes to our destiny, but you'll thank me someday. Don't worry about Blackwell. This shithole town is going to get an enema along with a fresh brand. I want you to be ready to take over when the moment is right.
- Mark Jefferson himself has his moments even before he is revealed to be the Big Bad. The first line that you will hear from him right when you get to control Max for the very first time is
*already unsettling*. **Mr. Jefferson**: Seriously though, I could frame any one of you in a dark corner, and capture you in a moment of desperation. And any one of you could do that to me. Isn't that too easy? Too obvious? What if Arbus chose to capture people at the height of their beauty or innocence?
- Also, for additional creepiness, if Max tries to leave the classroom without initiating a conversation with Jefferson, he will call out to her in an
*oddly* forceful and creepy manner. Bonus points for being used in the Episode 5 nightmare sequence as an Ironic Echo. **Jefferson**: I see you, Max Caulfield! Don't even think about leaving here until we talk about your entry.
- Going back to the junkyard scene in the start of the game. All the clues that Max (and maybe the player even) missed. The syringes... The tattered shirt that looks like the shirt Chloe lent Max. The one that belonged to Rachel. The one Max thought was trash. And knowing that you walked over Rachel's grave.
- The teaser trailers building up to episode 5, Polarized. At first, it seems to be just a cheap way to build up hype, with teaser trailers 1 - 3 re-using footage from each of the episodes. However, as they slowly repeat the phrase "Prepare to Weather the Storm" in quick flashes of the oncoming storm, it begins to dawn on the player just what a perilous situation Max is in... and then the fourth teaser trailer hits. Max, tied to a CHAIR, with her hands unable to move.
- Better yet, the first quarter of episode 5 really ramps it up - Max being injected by Jefferson in the last episode and being tied up renders you near helpless, even with your powers. Jefferson unwittingly stumbled on the best way to render your powers ineffective.
- Everything that happens in the Dark Room in Episode 5 is horrible, but most of all the scene where Max gets saved by David. First, Max escaped once using time travel, almost reaching a Happy Ending, then undid everything to save Chloe, just to end up in the Dark Room again, and Chloe dead. Now Jefferson is seconds away from killing her when David intervenes, just to be knocked out. Max has to rewind and get almost killed again so that she can warn David. Given the fast pacing of the scene, you need to rewind several times before getting the right solution with the right timing. Looking at it from Max's perspective, she has to live through almost killed by a deadly dose of drug several times, trying but not knowing if there is really a way to escape or she just delays her doom until she runs out of power and dies. Going through all those failed attempts is annoying for the player, but it must be horrifying for the character.
- In Episode 5, Max blacks out after saving Chloe and stopping Jefferson from targeting Victoria and ends up in a jarring and psychologically nightmarish mix of all of the events that have happened.
- Max's nightmare sequence in Episode 5 is full of this:
- For anyone who felt sympathy for Nathan: imagine being in his shoes when he left his final message for Max as you hear his voice break from fear and despair.
**Nathan**
: Max, it's... it's Nathan. I just wanted to say... I'm sorry. I didn't want to hurt Kate or Rachel or... didn't want to hurt anybody. Everybody...
*used*
me. Mr. Jefferson is coming for
*me*
now. All this shit will be over soon. Watch out, Max... He wants to hurt you next. Sorry...
- The entire nightmare sequence is itself a source of this, because it is
*never explained*. We have no idea what caused it, and are left to wonder what the significance of this bizarre collection of images and events is supposed to be. Two possibilities come to mind: either Max is suffering from intense Sanity Slippage which is causing her to review all of the story's plot points through some dark mental filter, or worse, *the universe itself is aware of how she's been screwing with time and is actively trying to end her existence.*
- In the alternate timeline, Chloe tells Max she actually
*remembers* feeling her back snap.
- In the first episode, looking for tools is horribly tense. You're not in any danger, really, but the more creepy shit you find, the clearer it is that David is a paranoid bully with a gun cabinet in his garage and an excuse for his behavior in his pocket. If you've ever had to deal with an abusive parent, or spent time with a friend who did, you probably know quite well why erasing your tracks is important.
- The Dark Room situation is already disturbing, but at one point Max wakes up, with Victoria gone. Because, as Jefferson states, he already killed her. Not only that, but Max has also been repeatedly injected with memory loss drugs, and you go back and forth through time with no idea what has happened or when you are. Also, Victoria's parents may not find out their daughter is dead, as they're killed by the storm.
- The teaser for
*Life Is Strange 2*. It's footage from a cop's dashboard camera. The footage is mostly normal, showing the officer out on patrol... until he stops at a house, calling in a "10-10" explanation : police code for a fight in progress. He strides towards the house, reassuring an unseen person that everything will be alright... when suddenly he and the car are *blown across the street* by a blast of force strong enough to overturn the car. The trailer cuts to the teaser image which is : A backpack with the title, the trailer release date, and the words "all will be revealed" stitched onto it, which is ominous in itself... with a police radio desperately calling for backup playing over it. *Yikes.*
- The gameplay trailer reveals that this was the work of Daniel Diaz, the brother of the protagonist Sean and one of the neighbors seen at the end of Captain Spirit. After Sean gets into a fight with another teenager, an officer tries to arrest the two brothers, accidentally shooting their father when he comes too close and causing a massive blast that knocks everyone out. Sean then awakens to find Daniel unconscious, his father and neighbor both dead and the
*entire block flattened*.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LifeIsStrange
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Like a Dragon / Nightmare Fuel - TV Tropes
Despite being known for being chock full of badass moments and lightheartedness, the
*Like a Dragon* series also likes to remind you that you're dealing with Japan's own criminal underworld, regardless of liberties taken. And as the page picture shows, ruthless gangsters aren't the worst things stalking Kamurocho...
Games with their own pages:<!—index—><!—/index—>
Series in general
- The very practice of
*yubitsume*, in which one *cuts one of their fingers off* in order to formally apologize to a superior that they've disgraced. While the camera usually cuts away from anything too gory, the player is still privy to the crunch of bone and screams of agony...
- If one is sensitive to violence, these games are
*not* for the faint of heart. The HEAT system alone has your character breaking faces, ribs, and backs, stabbing people with swords or broken beer bottles, tossing them off of buildings or into rivers, and blood galore (though thankfully averting Gorn by not genuinely showing damage to the body). Majima in particular has his infamous Neck Snap move by grappling his poor target from behind and squeezing until the Sickening "Crunch!". Is it any wonder that the protagonists of this series often terrify their enemies?
- And while in gameplay no one usually ends up fatally harmed (Kiryu never killed anyone, after all), in the story cutscenes anything's fair game. Several people get plugged with bullets to the head in the first title alone, with an aversion of Pretty Little Headshots, there's explicit amounts of brutal torture that sometimes even gets depicted on-screen, and the more villainous Yakuza are straight up the kind of monsters that are genuinely Truth in Television as they kill any and everyone that slights them or happens to be in their way to their goals, civilian or foe alike. Hell, in certain games the villains are seemingly regular civilians, government workers, or corporate individuals that can completely slip by people's attention until all hell breaks loose.
- There's also usually the big climatic battle between Kiryu and a game's villain where both characters tear off their shirts in a proud declaration of their tattoos and ways - which is moreso an excuse for the developers to actually show how fucked up they get from some of the downright most brutal battles in the entire franchise. Both parties inevitably end up bloodied and bruised to an excess until one of them stands no more.
Yakuza 2 and Yakuza Kiwami 2
- If you thought the photobombing substory in
*5*, the videotape substory in *0* **OR** the graveyard substory in *6* were scary enough, they got nothing on the videotape substory in *Kiwami 2*. In the sub story "Rising from the Shadows", a distraught man gives Kiryu a video tape and instructs him to watch it before running off in a panic. Confused, Kiryu goes to the video parlor to watch it. All it shows was what looked like an old recording of one of the Kamurocho parks at night. It statics in an out, but each time, a strange woman in red appears standing or sitting in different places. At the last static, the woman is *in an extreme closeup of her face right in front of the camera* with black eyes and a Slasher Smile. Also take note the camera is from a *high angle shot*.
- Shortly afterwards, you meet an fake exorcist who offers to help you at a hefty price. Given how he seems to know the details of the curse, you'd expect that the whole thing was a setup, right? WRONG. The exorcist spots the woman in red right standing behind Kiryu, and promptly beats it. If you watch carefully, the woman seems to be laughing to herself at the con artist's terror. Then the woman starts to walk towards Kiryu and from behind with her arms outstretched as if she's about to strangle him. Fortunately, Kiryu accidentally drops the video tape
*a mere second* before she could grab him, causing the woman to disappear.
Ryū ga Gotoku Kenzan!
- Most of the protagonists of the franchise follow the Thou Shall Not Kill rule, albeit somewhat loosely given some of Kiryu's fights are almost invariably lethal in the more serious moments. Musashi initially has to make a kill and is noticeably traumatized by the event.. and then turns into a partial Blood Knight, as the
*only* protagonist with an intentionally sizeable body count to his name and a field of death in his wake as a brutal Unscrupulous Hero. Some of this is just trying to stay true to the Historical Domain Character, while some of it is a bleak embellishment. And given he has Kiryu's name as an alias and his actor, voice and likeness, this means series fans have to watch a version of their favorite hero tearing up swaths of foes without remorse.
Yakuza 3
- One subquest involves Kazuma fleeing for his manhood from a trio of drag queens. With dire consequences should he fail.
- Hamazaki threatening the chinese chef. There's a certain aura of dread in the air as he speaks to the clearly terrified man while threatening him with his own butcher knife, making subtle yet thinly-veiled death threats such as gushing about the quality of Chinese knives and how they could probably take a man's head off. Not to mention the fact that Hamazaki manages to make the act of eating Peking Duck unsettling due to the audible crunching, the tension in the air, and the rather exaggerated facial expressions he makes.
- Then we have a scene towards the end of the third game, when calm and collected Mine suddenly
*flips out* and stabs one of his men's hand with a *butter* knife for badmouthing Daigo. The camera then decides to have a close-up of the batshit insane expression on his face as he screams at his poor goon in pure rage. It really catches you by surprise to see the normally unflappable Mine act like a screaming madman.
- Starting with this game and continuing onto 4, beating up your enemies makes them show the beatdown inflicted. Kiryu's knuckles and arms will be
*caked* in blood with enough fisticuffs, and the sheer amounts of the red stuff from broken noses and bruised faces will utterly stain the clothes of most of your opponents when you're done with them. It really highlights just how brutal Kiryu's fights can be.
Yakuza 4
- The first real boss of Yakuza 4 in Akiyama's story, Midorikawa, starts off with just trying to shoot you with a pistol. Beat him in the first stage of the fight, he runs back into another room while some henchmen try to knock Akiyama out. Fairly standard fare, so far. Then Midorikawa comes bursting through the door with a chainsaw, fully intending to just cut you into meaty shreds. This is a severe contrast to every enemy thus far, who either attacked you bare-handed or with a more mundane melee weapon. The fact he's bathed in a fiery Battle Aura and cannot be even stunned just nails home how ungodly pissed he is with Akiyama. To make matters worse, on the rare occasions where Midorikawa stands still during this stage of the boss fight, you can see him standing there, hunched over with his head twitching like a madman.
Yakuza 5
- One of Kiryu's heat moves, The Essence of Face Grating, is a top contender for the most brutal heat move in the series where Kiryu slams a guy's face in the pavement before
*grating it back and forth*, complete with squeamish sound effects that are not fit for the faint of heart.
- One of Shinada's Climax Heat Actions, My Essence of Dragging, takes it a step further by having him trip his opponent over before grabbing by the legs and dragging his face across the ground for a considerable distance.
- Hiroshi Kugihara is an Ax-Crazy Sadist who takes pleasure in subjecting Saejima to Cold-Blooded Torture. His introduction even has him driving his fingers into Saejima's wounds and
*licking the blood off them*. His unsettling appearance doesn't help matters.
- One of Akiyama's substories, "The Cursed PrintCircle" is centered around a seemingly harmless prank of a photobombing youth with a screamer mask but it becomes something much more ominous at the very end. After chasing down said youth and subsequently letting him go, Akiyama finds out that the person in question was run over by a car years ago after a frustrated customer tried to chase him down. So either the guy was a look-a-like trying to honor the youth's legacy... or an actual ghost terrorizing the photo booth beyond the grave.
- There's also an effective and subtle Jump Scare with the guy just lurking behind Akiyama's shoulder after Akiyama finishes investigating the cursed photo booth which can catch players off guard. Although Akiyama himself remains unfazed.
Black Panther / Kurohyō
- The protagonist, Tatsuya Ukyo, is a top contender for the most brutal and pragmatic fighter in the entire series between his combat style and his downright cruel Heat actions (several of which were derived from or ripped straight out of
*Def Jam: Fight for NY*, as the game was co-developed by Syn Sophia). One highlight is kicking the back of an opponent's head through a vending machine's glass panel, then twisting his leg to *drag them face-first across the glass before bringing their skull down into the pavement.* And keep in mind that he's not a burly ex-Yakuza or anything like that, but a *teenager* (seventeen in the first game, nineteen in the second) fighting to survive against the seedy underworld's toughest combatants.
- In the second game, the violence is more detailed than usual in the series for some handheld game. Enough face hits will mess up noses and discolor cheeks, and if someone's going shirtless, you get to see their torso gradually turn red and purple as you give them the beatdown of their lives.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LikeADragon
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Library of Ruina / Nightmare Fuel - TV Tropes
**As a Moments subpage, all spoilers are unmarked as per policy. You Have Been Warned.**
We do not talk about Love Town.
- The in-game world
*itself* is just one giant Nightmare Fuel. While alluded in *Lobotomy Corporation* that it's not quite the most ideal world to live in, in here we got to see it in its full glory. It turns out that Hired Guns were as common as retail workers and are *legitimate professions* instead of a rare occurrence, and insane, corrupt corporations (Wings) control every facet of its most prosperous cities (Nests) and they'll basically kick you out if you don't contribute to them sufficiently enough. To say nothing of the Backstreets, which are pretty much warzones where people's lives aren't even worth a cent and people die or vanish every second. If any one of these corporations fall, the Nest collapses and becomes just as bad as the Backstreets. To put the cherry on top of the shit cake, cannibals are everywhere in the Backstreets or Outskirts waiting to prey on people and it's basically impossible to go out during some times of the day.
- The Library itself is also such a thing. Not only is the place ran by Angela, the
*worst* serial killer of the City who thwarted her master's plans, almost everyone who goes in vanishes and becomes books without fail, which she would use to grant her humanity and have her get out of L Corp's remains. The blackhole dissapearance of random fixers who entered the library to investigate became so severe, that the Reverberation Ensemble are using it just to make sure their victims get killed and so they could practically reinstigate the Seed of Light entirely unimpeded.
- This is a universe where every other person in the City is either a corrupt corporate elite, an Unwitting Pawn of them, a powerful criminal, a cannibal or a member of a paramilitary unit. Yet, out of all of them, you, as in the player, turns out to be
**THE** monster among all of these entities. The whole purpose of this game is to lure out people who more often than not have lives, ethics, or desires and black-hole them dishonorably inside the massive complex of what was called L Corp. There's a reason why Lulu or Phillip are so torn upon realizing what kind of stuff is going on inside the Library, and others outright shuddering and crying simply because they were about to raid it, knowing that you are going to kill them anyway. While Angela or your in-game units most obviously hardly felt any guilt out the people you vanished in combat, you, as the player, might actually feel very horrible on what you are doing to some of these people. The only good thing about this is none of the people are actually killed but rather suspended indefinitely, although depending on player action later on they could all be Killed Off for Real in one fell swoop.
- A later conversation between Hokma and Angela reveals that anyone who entered the Library in the first place had their physical bodies basically confiscated and a copy made out of light fighting in their place (to make sure nobody ever gets out with the books), and if anyone were to run away they are used as bait to get more people booked. The game was rigged from the start in the most devilish, subtle way possible, made nightmarish because they have zero clue they actually no longer exist physically and only thought they could fight out of it.
- Things actually go even more sinister when you consider that Carmen was the person who instigated the whole deal. What actually caused this steep personality shift from her is up to speculation as of now, but one point makes this very terrifying in hindsight: It's literally just From Nobody to Nightmare, taken up to eleven. Carmen didn't start as some sort of overly dangerous or influential figure like a Syndicate leader, Association Director or a random rebellious Wing. On the other side, she isn't a lower-class living on scraps in the Backstreets, or a washed-up Grade 9 Fixer, either. In fact, Carmen looks no different from any other person living in a Nest, like that type of person who can walk next to you and you won't even bat an eye. Even if she does make a speech, most people won't even bother listening (considering that there are many crazy cult scams in the places where she regularly frequents) unless they really pay attention to what she's going to say. Yet, this woman (and her colleagues), at all odds, became an omnipresent, omniscient, City-destroying disaster because of an unholy combination of malevolence amongst her personnel, her own emotional sensitivity, and sheer bad luck. The same could be said for Ayin, whose involvement of the Library is so far unknown, but he still doesn't look like someone whom a person in the City would pay great attention to.
- Speaking of the aforementioned cannibals, in the world of
*Lobotomy Corporation* using other humans as food or resources are very commonplace, although it's usually taboo. There are also several variants where cannibalism or human resources were used:
- Right at the start of the game, several Rats had been picking up organs of dead people because organ harvesting/trafficking was a lucrative business. This should give you a good idea on how horrid this world can actually be, and the narrative of the Crapsack World set during
*Lobotomy Corporation* absolutely meant it.
- Then there's Pierre and Jack, who almost passes off as a cute couple trying to prepare some dishes for their bistro...aside that they are actually preparing human meat. It's still taboo in the usual cities, but the chefs of District 23 will gladly put people into the chopping block, and they will make sure their prey suffers as much as possible to bring out the ultimate flavor.
- Oh and the 8 chefs mentioned by Pierre and Jack were the first entities being labeled as a
**Star of the City**. While it's really unclear if the eight chefs are really that threatening that they are ranked like that, if you don't know what being a Star means, it means that they most certainly are one of The Dreaded entities in the City.
- And then it turns out all but one of the Chefs died...but they did
*not* get sunk by any Association or Office. According to their Sole Survivor Greta, the remaining seven chefs were so insane that they ate their own until their bones and teeth were all that remains in a display of *pure art*.
- The Sweepers are yet another disturbing group of cannibals, being ascended to groups of their own right, from the mere Ordeals in
*Lobotomy Corporation*. These are Ambiguously Human creatures made out of liquid and coated with armor who gather together in groups scouring the Backstreets and Outskirts for hapless prey, no matter what it is. The things tend to go out at night, and if you go out without a fixer to escort you at that time of the day, they will inevitably find and kill you. They also come in abnormally large numbers and have (surprisingly) high intelligence and tight bonds between clans, meaning that if you underestimate them, you will become one of their prey.
- There's also what they actually are, something that isn't well explained in the prequel despite having been appeared there; the Sweepers are created by the Head using one of the singularities under their arsenal, where they use it to turn people into Liquidated cannibals that have to eat other humans to survive. And even worse, it's implied that the Head unleashes the creatures into the backstreets
*deliberately*...for *population control*. To put bluntly, a reviled corporate shadow dictator who couldn't care a cent about how many people are suffering and killing each other outside for the sake of food and money captured random humans, transformed them into monstrous cannibals that have to eat humans or die, and unleashed them onto the slums for the sake of getting people killed.
- The Carnivals are monstrous, ominous creatures with emotionless, white masks as faces and a totally monstrous, toothy, worm-like head beneath them. They turn people into silk and use them to make clothing. However, one of the more disturbing (or cute in some way) members of the Carnival is Beta, who looks identical to the other Carnival members, but speaks in a young girl's voice with extra echo effects.
- The Smiling Faces resemble monks with iron plated smiling face masks wielding smoking pipes and speak in a rather odd accent, but they are just as dangerous as the other cannibals. The smiling masks are actually designed to choke and burn foes with their smoke, and after then they
*chop them into meat flakes and eat them*. Furthermore, just like the Carnival one of the members look almost identical to the other two, but they speak in a young woman's voice.
- While humans most certainly aren't used as food in the Library, the books, or skills you use are created from guests you seemingly kill in battles. If anyone enters the library, there's a near certain chance that they aren't getting out alive and end up as tools you use to vanish more people. Later on, it's even mentioned in a conversation between Hokma and Angela, that the guests aren't even killed, but rather have their physical bodies confiscated from the beginning. And if anyone runs, it's a calculated move to get other people in.
- The whole Love Town and Warp Train related scenario is just unpleasant and terrifying. Warp Trains are advertised as an extremely fast transport that teleports passengers from 1 area to another within 10 seconds, and W Corp advertise this as their singularity. It
*isn't*. While the Warp Trains really only take 10 seconds to reach their actual destination, this isn't the case inside the train. In there, time is perceived slower, and 10 seconds in the outside world is equal to inside the train. Of course everyone in the train becomes insane and will start maiming and killing each other. The only saving grace is that, after 10 seconds have passed in the outside world, W Corp can restore everything with the push of a button and erase all memory of the horror the passengers endured (In fact, material restoration is their **2,000 years or more** *real* Singularity, not fast travel!). Despite this, it's still a very unsettling transport to even think about boarding. Even a W Corp senior that you end up fighting commented that he will *not* think about boarding a Warp Train even if he could.
- The Love Town cutscene has among one of the most terrifying visuals seen in this game, because the game doesn't have a Cognitive Filter built in it. There's one scene where the passengers can be clearly seen
*maiming and killing each other*, blood starts spewing out onto the train interior, and people tried to commit suicide by ripping off their insides. Back at W Corp cleanup crew's footage, you can even see various skinless bodies moving around onscreen!
- Tomerry themselves are among one of the most monstrous beings you will fight in this game, being consisted of the faces of the young couple used create the abomination and a large, muscular body and legs made out of lumps of flesh from dead passengers. On top of that, they were also degraded to a child-like mental state. This goes on
. To say nothing of their battlefield, which consists of large, dangling lumps of flesh and bones covering the Warp Train used to create Love Town, in addition to a very soothing, but dissonant and unsettling vocal track playing on the background if Tomerry is an active combatant. **for 1,984 years**
- Speaking of the W Corp incident, there's a minor chat between some W Corp employees when they land into the library, where they talk about the sightings they saw in the trains quite casually. They basically imply Love Town was a
*very minor* incident if not for the Puppeteer and there are worse Eldritch Locations within the train, namely a train where its people basically made a Kingdom in it, and the passengers within made themselves as Kings, Knights and Nobles. Based on the nature that Warp Trains uses distorted time-space continuums to drive its passengers insane, this couldn't be anything pleasant.
- The fact that Angela, arguably the most dangerous entity in the City itself is heavily disgusted and disturbed by seeing Tomerry's suffering. It's well justified here, considering that she's been subject to the
*exact same singularity* used in the Warp Train within L Corp's underground complex and unlike the Warp Train's passengers, she can't even go insane and terminate herself despite having been perceiving time 100 times slower than normal, on top of the whole facility itself perceiving time slower because of that singularity.
- Lesti's book reveal some more details that make the scenario more unsettling. The
*Rabbit Team* (Yes, the same one you use in *Lobotomy Corporation* in order to emergency suppress highly dangerous abnormalities!) were sometimes dispatched to deal with insane and heavily mutated passengers, and a Color Fixer (who wasn't supposed to be allowed in the regular seats in fear of them causing a massacre) smuggled into the regular seats, then trained the passengers into Color-tier supersoldiers and forced the WARP Cleanup Crew to call the Rabbit Team.
- At the second time R Corp arrives to the Library, we finally get to see how they manufacture their troops, and it's not a pleasant sight to behold. It turns out that they create
*thousands of clones* of the same person and force them to fight and kill each other inside a TT2-affected space, where a few months sum up as a few minutes in the outside world. In fact, you can see a shot where one of the Myo clones can be seen eating another. Just like the Warp Trains, these losses are easily recoverable and can be restored from scratch and in this case, it's well justified to ensure the quality of R Corp's mercenaries, but it's still not a pleasant sight to see.
- The Love Town arc brings forth another problem in this game's scenario; the Wings in this game aren't simply corrupt through monetary matters, their general behavior simply makes
**no logical sense**. This can arrange from plain Cloudcuckoolander nonsense, well-justified with a concrete goal in mind, to outright unnecessary other than encouraging mass slaughters or brutal executions. Sometimes it doesn't even make *any sense* from an economic perspective. For example in the Warp Trains above, there's no in-game reason explaining why W Corp places every non-first class customer into a time-enclosed space where they will go insane and eat their own instead of placing every customer in cryostasis chambers, and it's up to player speculation on why. The in-game entities often mention that they have absolutely no idea what the higher ups are thinking when they create the regulations or make their moves.
- The distortions in this game are very terrifying. Just imagine some nobody in the streets getting affected by the immense power of an Eldritch Location and suddenly becoming a Person of Mass Destruction with the power to kill tens of thousands of people, or even becoming some monstrous manipulator with increasing shrewd and cunning. It's such a prevalent threat, to the point that authorities had basically labeled many with threat levels just because how dangerous they are.
- The Pianist is a literal Person of Mass Destruction whose music killed 300 thousand people in a Backstreet, and the few who survived became insane. And not only does it cause insanity, the music notes it produces can even fuse those affected by them with the organ it plays. And even worse, it's an actual Hero Killer who managed to kill one of the former topdog Fixers of the City who was also the wife of Roland and the sister of Argalia (another 2 notorious Fixers amongst the City) — encountering her corpse alone is enough to get both men violently and dangerously insane.
- Yesterday's Promise/Pluto becomes incredibly unsettling in a side story depicted by the Dawn Office flavor texts, where a man broke a contract made with him and rushed into an unknown Office trying to tell the office to kill Yesterday's Promise so he can't kill him, but the guy wasn't in his right state of mind so the Office brushed him off. Four days later, the man swollen up like a balloon and
*exploded* into a flurry of spikes; if the spikes hit anyone they explode and die in the same way, causing a chain reaction that killed numerous people. This is followed by something *extremely gruesome*; the bodies merged with a resonator tower and became a towering figure of blood, throwing massive spikes that can melt entire buildings. Furthermore if anyone stared into the thing's eyes, they will explode and create spikes in the same way, causing massive mayhem within district 22.
- Later on, it turns out that this man is capable of even more things than that; if you make a contract with him and didn't read the unfavorable terms of his contract (which can be be sneaked in letters around the size of grain), he will be able to take anything from you without actually damaging your body, including vital organs like hearts. Contracts aren't his sole specialty either; he is capable of horrifying feats of magic such as disguising his fellow Distortions (something that made sure Elena and Jae-Heon could instigate Love Town without arousing any suspicion), teleportation, creating copies of other people and even block or interfere with various singularities (such as the Purple Tear's teleportation). With such immense power that puts most of his fellow Ensemble members and even various ALEPHs back in
*Lobotomy Corporation* to shame, he can do almost anything. It's a blessing that he never defects against Argalia and is one of his most loyal sidekicks.
- Blood-Red Night, the "Mother of Love Town" or Elena turns out to be one of the most dreaded entities to ever grace the City, and was mysteriously able to revive herself after being shot down and killed. you do not see how she looks like until near the end of the Star of the City chapter where she's revealed to be a vampiric monstrosity with one half of her face consisting of Creepy Awesome facial horror.
- While the game itself doesn't put a great detail onto it, in a chapter of
*the Distortion Detective*, Moses explains what the Blood-Red Night is, making a lot more sense into her true appearance and how she was able of creating Love Town. It turns out she was actually a vampire Distortion called Elena who instinctively feeds on blood. While this type of Distortion is actually very commonplace, Blood-Red Night stands out from all of them. She kills her victims and rips off their organs, then turns them into zombies that potentially kill more people, making a lot, more sense into the Love Town incident. Elena was also said to be so elusive, that she would more often than not just flee upon being confronted by multiple Fixer Offices, and those who saw her ended up dead. The situation has gone so bad, that she has basically earned a name as a legendary force of terror in the north and eastern areas of the City before Roland and Angelica took arms and killed her...and then she's inexplicably back for unknown reasons.
- The Puppeteer a.k.a Jae-Heon is a man who can turn people into puppets made of flesh and bones, their will as a human
*still intact* and are aware that they are manipulated, but they are unable to do anything about it and can't seem to communicate in languages.
- Then there's the Crying Children. Because Phillip was a severely torn man trying to avenge his comrades from the Library, when he stumbled into the 8 o Clock Circus Oswald, the ring master breaks him down by creating illusions of his comrades, then Pluto/Yesterday's Promise takes advantage of his desires to turn him into an Angelic Abomination who can't speak, can't see, can't hear and can only cry. And he
*still* manages to escape the Library because the Library itself was acting up to spare him, unleashing an abomination who killed 80,000 people in a **Nest** and decimating anything but the Dawn Office. The Crying Children was even stated to be worse than the Pianist just because it targeted the safest construct in the city. Then made worst when Liu Association tries to take him down, only for the Blue Reverberation and Ensemble save him, and is later revealed to have joined their ranks.
- The worst thing about these Distortions is that it's a very jarring example of Nice Job Breaking It, Hero. Ayin was only a week away from saving all of humanity with the Seed of Light with the hefty price of sacrificing most of his employees and even his inner circle's well being; had him ever succeed, society will most likely be restored to its former state...only for Angela to stop it halfway for a personal vendetta. Not even the combined forces of 8 Sephirah could prevent Angela from stopping the light. And so, instead of fixing society as intended, the failed Seed of Light plan turned people into abominations and just instigated more chaos from nowhere.
- Later on, as it turns out not even this was true; Carmen already did want to turn a bunch of city-goers into Distortions or E.G.O. users based on how powerful or stable their emotions are, presumably after her Despair Event Horizon. Since most people are anything but stable in the City (As shown in
*the Distortion Detective* where Moses reveals that almost everyone could Distort here and now), and E.G.O. could manifest in almost any form, including buildings, this is basically a surefire way to unleash hordes of monsters to unleash unbridled chaos while slipping under the Head's notice (they wouldn't be spared from this anyways in an absolute worst case scenario).
- Roland also has a hand for this by randomly killing innocents in his Roaring Rampage of Revenge (as well as his Blackmail of a Fixer operator that indirectly led to Angelica being killed by the Pianist), having been taken loved ones from innocent people and Syndicates that have nothing to do with the Distortion, turning many of these people who met his wrath into Distortions themselves.
- When Argalia was executing Thelma with the Smiling Faces, his appearance was not shown. However, it's heavily implied that the meat on his body has been flaked into
**10,000 meat flakes while alive**, choked and slowly being chipped away and eaten to death by the Smiling Faces and gagged while Argalia throws sarcastic remarks against him.
- The Index Fingers are yet another one of these terrifying groups roaming around the Backstreets, being one of the Fingers, or the Syndicates that goes above all other syndicates and are usually beyond the Head and Wing's control. They carry some sort of "prescript" that you
*must* do if it ever targets you. Usually they are something *very* bizarre, such as standing on the road for 40 minutes and chopping their heart off, putting mealworms on someone's spaghetti or placing 3 needles on someone's cake. Some are harmless, but many other prescripts basically demand you to commit suicide or murder. These are not vague orders or coincidences; you have to explicitly do as told or they will kill you, and the demands are done with a purpose in mind. (Namely the Prescripts can be used for assassination, if they wish.) And it turns out the prescripts are the way the Index taxes the backstreets instead of cash (as opposed to the other fingers who demand gross sums of money). While this means it's easier for commoners to survive the ordeals, it's still a rather unsettling organization to interact with.
- Their members aren't immune from it too, and they already sent some of their proselytes to the library as one of these "prescripts", even if it means they most certainly won't get out alive. In fact, the Index Proxies or Messengers don't even really know why they are handed, but they do know they aren't random events.
- And it turns out that the Index takes orders from what is known as the "Will of the City", a series of seemingly mindless tectonic vibrations that can somehow be translated into languages by the Index....aside that for whatever reason it's now giving orders to the Index elites for them to
*self-terminate inside the Library*, with the implication being YOU meddling in their affairs and exploiting their faith to bait them for whatever goal you (or the Library) has in-mind. Yan was so terrified of the truth, that he outright distorts into a robotic typewriter abomination which isn't a pleasant sight to see, and he promptly enters the Library and dies in combat just like his peers.
- Save for the Index, there are also four other Finger syndicates, namely: Thumb, Middle, Ring and Pinky. And the Index was the most merciful of these 5; while they are still more than happy to kill anyone failing to follow the prescripts, they still have laws prohibiting irrational violence, meaning that they can't go around killing bystanders or anyone individual members had with a vendetta with for no apparent reason. In other words, if any of the the other four were dispatched to deal with you, consider yourself dead.
- Later on, we get to see the full extent of the Thumb's madness, alongside the Index...and it's not a pretty sight. Their whole quirk is that they are very polite and Affably Evil, but played to
*terrifying* extremes. It tells when the best thing to do in a Thumb gathering is to not speak at all since even saying something to remotely disagree with a higher-up could get your tongue cut or worse (and getting your tongue cut is a *minor punishment*) and the rankings even apply to outsiders — if any regular Fixer tries to even talk to a high ranking Thumb agent, they're dead in no time. The same applies vice versa, and a second-in-command Capo who slightly frustrated Angela instantly got her tongue cut by her higher ups. In fact when you fight Kalo, nobody but him ever talks and it's safe to assume it's because every other person lower-ranking than him in the battlefield knew their place.
- The background of Today's Shy Look's Abnormality fight is quite disturbing, being a typical sunny day backdrop, just compounded by the incredibly unsettling 1st Warning music and the generally disturbing appearance of the abnormality. However, during Hod's floor realization and Angela wears its E.G.O....the background is now a
. **blood red landscape with all the houses, tree and grasses being covered by blankets of skin**
- It's not something you will see most of the time considering it's used only by Mimicry Roland's first form (which is usually killed quick), but its
*Wear Skin* page and the *Terror* pages it gives to your Librarians uses this *extremely* disturbing image of Nothing There trying to mimic a person.
- Apocalypse Bird's E.G.O. background is literally the
**Apocalypse Bird itself** staring right at your Librarians.
- In the Hokma Floor Realization, if Paradise Lost Angela uses an attack that would kill your Librarians instantly and spawn Guardian Apostles, this unsettling image will flash full screen for a brief second before the next scene. It's an Apostle making a fairly unnerving smile while coming contact into WhiteNight.
- The description of Carmen's breakdown and death in the Red Mist's page, mixed with Tear Jerker. The upper part of the text on the Key Page features Kali trying to master an ALEPH-tier E.G.O. made from Nothing There, the most infamous Abnormality kept within L Corp after a big hurdle, but at the second half, you were greeted with this block of rather unsettling text:
"Carmens state worsened with each passing day, like a rusting nail. The sunny eyes of the woman who had brought us together were now cloudy, and she spoke less and less. Her voice was lifeless, and she had gotten so cold; it wouldnt have come to anyones surprise if she died at any moment. She didnt bother trying to look okay. I think it was better that way. Everyone in the laboratory felt constraint in her presence. They viewed Carmen in different ways. Reproachful looks of those resenting her for bringing them so far, only to let go of her responsibility. Concerned looks of those worried that something might happen to her. And I guess there were some who had no thoughts. The research went on quietly, but not for long.
A few days later, Carmen spilled out all of the guilt within her and plunged into it, never to come back up."
- Angela at the start of Impuritas Civitatis. She looks almost fine at first, hanging a rather pleasant smile that she
*never* made in the past. However, the first few lines she spews out from her mouth (after a rather inane rant directed against Ayin) are in an utterly Out of Character way. It wouldn't look out of place if Adam or Carmen (in her Ambiguously Evil current state) would say such a thing, and it won't even be surprising if Angela could be completely taken over by Carmen herself. **completely wrong**
**Angela (to Roland):** No, I told you my aim before. I will become free along with the Librarians. On top of that, That's what my plan is. I'm setting them free to do whatever they want. And they'll leave a mark deeper than any Distortion could do on the City. The one absolute and perfect book shall be the guide to teach me how to do it all. **the Abnormalities that are wandering inside this Library lacking a physical form will be able to leave. Gathering strength by devouring powerful individuals, the Abnormalities would roam the City as they like.**
-
. See it for yourself. Basically it's an ungodly combination of Body Horror and Non-Standard Character Design. **HEART OF ASPIRATION ANGELA/CARMEN**
-
*Everything about Carmen doesn't look normal or make any conventional sense* especially when the City's mechanics were put into regard; to put short, none of her behavior and routines were even normal Citygoer behavior to begin with. She's most likely genuine at least back then, but the descriptions themselves generally violate common sense and give an uncanny tint to her.
- It's explicitly stated that she could make just about anyone fervently adore her just by personally interacting with them once. This is freaky enough considering people like Carmen were often to be avoided due to their extremely high odd of being shams and her setup wasn't that convincing, but nevertheless all sorts of people, including the most unlikely people to ever join a Backstreets cult did follow her upon a single interaction.
- In fact, even before Kali joined her cause or even
*way before* she became the Red Mist, Carmen has been known to wander the Backstreets without company, something that would inevitably become a disaster if done by anyone else because of all the dangerous Syndicates, Rats, cannibal chefs or whatever killers sprawling there. It doesn't look that off in the first glance, but being alone aside, she also didn't really seem to have any protection despite wandering alone in the obviously dangerous Backstreets and seems to be completely carefree doing so.
- Keep in mind that she extracted Nothing There from a person to get its E.G.O. and gave it to Kali as a weapon, implying that she most likely has no issues on human experiments. However, when Enoch died to her, she was suddenly so guilt ridden that she suddenly fell into depression and committed suicide. With this added context in mind, Enoch's death and Carmen's subsequent suicide attempt becomes a bit freakier than simple Tear Jerker.
- In the Kether Realization, we finally get to meet Carmen in the Light personally, and she tells Angela that her motives is for "everyone to become their truest, fullest selves". This would work if every other person were to be like Xiao or Kali, but the City is filled with sociopaths, inane people who are most likely not in their right state of mind, and out-of-luck blokes who could unleash the apocalypse with just a single push. Angela ruining the Seed of Light doesn't appear to affect her, and combined with the aforementioned, this indicates that people manifesting E.G.O. or turning into Distortion monsters were most probably her motive all along...or at least after suffering from depression while being locked in a tank as a half-aware brain stem for a good millions of years.
- When the Reverb Ensemble breaks in Argalia and Jae-Heon has a surprise for Roland, the reanimated corpse of his dead wife Angelica, taken from the Pianist's piano and refitted into a shambling monster. With Argalia explaining this is revenge for ruining her life and Jae-Heon doing this out of revenge for Roland killing his son. This gets Roland much angrier than we've seen him before, saying he doesn't care about Jae-Heon's dead son and says he will violently kill them all. This outburst shocks even Angela, who almost pleads with Roland to calm down.
- In the Reception of the Black Silence, Roland transforms into...an
**absolutely hideous-looking monster which seems to be made out of flesh, animal parts and parts resembling Roland's body, with thick, suffocating smoke spewing out from it.** Even worse, it's implied that this was actually the true form of the Singularity that the Smoke War destroyed to make way for Lobotomy Corporation's ascension to a Wing, the one so horrifying that it made Roland a lot more cynical even after his and Salvador's memories were wiped out after seeing the thing.
- While it's just something mostly mentioned in-passing during
*Lobotomy Corporation*, We get to see a bigger extent of The Head's power in this game. And they are *not* kidding. Just as soon as it seems there is nowhere higher to climb, a mere three of their Agents move in to smack the Library down with contemptuous ease — exactly when everyone was severely fatigued from fighting a gauntlet of excruciatingly difficult fights. Whatever little they send utterly break the established rules of the game and its all you can do just to delay their secondary goal of capturing Binah.
- The Head itself is amongst one of the most cryptically disturbing things to ever appear in the game's setting. Imagine The Party of Oceania, but whoever running it wasn't even trying to act sane or seeking power for the sake of anymore. Orwellian doesn't even come close to describing this; It's just a group of madmen who simply don't really care even as senseless mass deaths and human experiments are all over the place, and people are turning into monstrosities who could potentially wipe out whole backstreets and nests. Yet, seemingly minor infractions (many of them which are literally nothing compared to
*mass manslaughter*) such as creating an AI, failure to pay taxes or unleashing clones into the real world will result in a not-so friendly visit from one of their agents...and they are not for show. No outsider understands their inner workings or mindset, and not even their very own agents provide any concrete answers.
- Then there's how their agents act. One might expect someone like that to act in an obviously threatening manner. But no — instead we are greeted with a woman no taller than Malkuth making cryptic threats and speaking with an eerily calm voice with Dissonant Serenity and Affably Evil in full display. She makes it clear that she's here for serious business and she doesn't really hide it, but her reasoning and way of speech was so outlandish that it manages to be funny and horrifying at the same time.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/LibraryOfRuina
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