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Key & Peele / Nightmare Fuel - TV Tropes
As funny as
*"I wish to pee in your mouth."* *Key & Peele* is, some of their sketches make it easy to see how Jordan Peele ended up doing horror movies.
- Ultimate Fighting Match Preview features two fighters being interviewed on TV before their big match. One of them engages in the expected pre-showdown trash talk, while the other starts talking fervently about being on a Mission from God and hoping his opponent converts on his deathbed, graphically describing the condition he plans on leaving him in... and
*then* starts talking in nonsense and *levitating* amidst repeated cuts back to his increasingly-unsettled opponent, finally culminating in...
- Cute Puppies, in which two women look at a puppy in the window of a pet store, gushing about how cute it is and about all the increasingly violent and absurd things they want to do it in a parody of cute aggression... before a cut to them burying something in a dark field full of graves talking about other cute puppies they've bought makes it clear that they were actually serious. Bonus points? One half of the duo is
*Meegan*.
- Baby Forest. Even putting aside that the titular baby Forest Whitaker is a Creepy Child who intimidates his babysitter to the point of tears, the Uncanny Valley effect of Peele's head CG'ed onto a toddler body is unmistakable enough to be creepy even on its own.
- LMFAO's Non-Stop Party is a fairly silly sketch, if one with an ultimately dark punchline... if you don't think too hard about the And I Must Scream implications of said punchline, not to mention the
*very* strong implications that they wrecked their car on the way to the party, died, and are now in purgatory.
- Ultimate Cock Blocker. While ostensibly done to extra-emphasize the levels of Mind Screw factor the sketch ends up escalating to, it definitely doesnt help that it winds up being edited, acted, and all-around presented like a horror movie.
- Roommate Meeting is a deliberate build to an anticlimax for the sake of comedy - turns out, the frat house already know the ghost is there and simply consider him another one of their roommates - but the buildup to the twist and some of the imagery of the ghost we get during it is still... pretty creepy.
- Family Matters, which starts off as Reginald VelJohnson arguing with a producer over Steve Urkel's increasing dominance in the show. Then the producer is seemingly possessed into shooting himself, and then Steve is implied to be
*real*, as an Eldritch Abomination in a human guise who has taken over the entire studio and forces everyone into doing his bidding. From the words of Steve himself:
- Liam, the terminally-ill child from Make-A-Wish who speaks in a creepy perpetual whisper and whose final requests include such things as getting to drown a man and make an Eldritch Abomination out of prosthetic limbs and dead flesh, easily gives Baby Forest a run for his money as the most Creepy Child featured in a
*K&P* sketch, hence that he provides the image for this page.
- Continental Breakfast is arguably more Adorkable and silly than anything... up until you get to the ending, which implies that the man visiting the hotel has been Dead All Along and going to the breakfast buffet as a ghost for a long time now. Its a reference to
*The Shining* and is foreshadowed (not to mention the character seems totally fine with it), but the suddenness and element of Mood Whiplash is still... a bit haunting.
- In
*Turbulence*, Peele plays a flight attendant who wants a passenger to sit down because the light is on. The passenger (Key) wants to use the bathroom, and the attendant reluctantly lets him, because it's not illegal. Peele walks back to the jumpseat and sits down, holding eye contact with Key, who backs down the aisle - then the turbulence hits and batters him from pillar to post. During this period, Peele gets thrown around with the rest of the passengers, and he just stares, maintains eye contact. No expression on his face. Cold, dead eyes. Like a doll's eyes.
- In
*Pregame Pumpup*, things get super dark. A couple of football teammates (Equine Ducklings and Jammie Jammie-Jammie, incidentally) engage in some friendly roughhousing to hype up for the day's game, only to consistently escalate things to a point where one of them *kidnaps another of their teammates, sets him up as a trap for the other, and blows them both up with a bomb.* It's one of the skits that leans into surrealism by taking a turn into dramatic rather than wacky presentation, and the darkness is hard to ignore as a result.
- Chris Brown and Rihanna's duet is filled with lyrics about how Chris wants to get Rihanna alone so he can "hit that" and that she shouldn't try to fight it. It's inherently dark, and the music itself is also on the dark side for a pop song pastiche. Only appropriate, as there's really no lighthearted tasteful way to reference a traumatic event that happened to a real person in
*recent* let alone living memory (the humor basically comes from the "oh, *no*" factor of recognizing the double meanings in usually-innocuous common pop lyricism and a sudden cathartic tension-relieving ending), but still, *yikes.*
- The two vigilantes on the plane. They go from talking about how they're going to hunt down some "terries", then reveal that they've smuggled weapons onto the plane, then when their cover is blown they start brandishing their weapons and shouting about how they're taking control of the plane.
- The whole buildup is as terrifying as it is hilarious. The poor passenger they chat up is bewildered. First, he can't understand them, but as he starts to decipher their bizarre metaphors, he sees they are
*batshit* insane and planning to do something *very, very* bad. And he can't talk them out of it or really do much to stop them.
- While
*Weird Playlist* starts out funny — that Peele is accidentally sharing his embarrassing personal audio journal — it soon turns very disturbing and dark. Key realizes that he doesn't really know Peele at all, that Peele is *terribly* disturbed, and that he actually *wanted* to share it. All while being in the confines of a dark car driving down the highway...
- The Andre & Meegan series of skits contain plenty of funny lines and silly performances, but open just about any of them on YouTube and you'll notice plenty of people in the comments remarking that it gives them a genuine sense of dread or discomfort, as Meegan really isnt that exaggerated a depiction of an emotionally abusive partner. Easy contender for the most disturbing in the series is the breakup sketch, wherein her rise into Manipulative Bitch mode is accompanied by tense, eerie music before she essentially begins gaslighting Andre into taking back his decision.
- "Don't Press The Button." Key plays a normal-looking young pedestrian waiting for the crosswalk. When Peele tries to press the button to hurry up the slow light, Key objects. When Peele presses the issue, Key gets more and more agitated, to the point where he gets REALLY unglued and starts ranting like a lunatic. It's both hilarious and incredibly disturbing to watch.
- Mr. Mahina. What at first appears to be a sight-gag punchline turns into something terrifying when the mop posed as if it's been propped up as a "fake" Mr. Mahina comes alive with jarringly unexpected stop motion, shrieking indignantly at Key and Peele's characters for the latter doubting his existence before
*charging at them.*
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KeyAndPeele
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Killer Klowns from Outer Space / Nightmare Fuel - TV Tropes
- The scene where Jumbo captures Farmer Green's dog. The fact that you never see what happens to it makes it worse than the other deaths.
- If you look closely at the first time you see the cotton candy room, there is a cocoon next to the farmer that's smaller than all the others. Word of God in the director's commentary confirms
*that* is the dog.
- Debbie and Mike's exploration of the Klown ship takes a dark turn when they arrive at the cocoon chamber and Mike tears off some cotton candy from a cocoon only to reveal a bleeding human face already reduced to a jelly-o consistency from the melting effect of the alien webbing.
- Mike blowing the cover after dropping his lamp upon noticing Joe Lombardo in a cocoon. The guy wasn't properly cocooned and his face is partially out, indicating that he didn't get a quick demise but instead clearly died with eyes wide open while feeling his cocooned body getting dissolved.
- One of the Klowns jumps onto the windshield of Mike's car making Debbie shriek her head off as we're treated to an extreme close up of that hideous coulrophobia-inducing face.
- Take your pick. The Klowns have some disturbingly unusual ways of killing people.
- Jumbo's antics are unnervingly Bloodier and Gorier than the rest of the Klowns.
- A helpless middle aged security guard is reduced to a steaming pile of bones (if even that much) by acidic pies ("It looks like a bunch of melted ice cream!" "Yeah? Well, it's
*not*.").
- Hell, the Klowns in general are so hideously frightening that you gotta wonder how none of the townsfolk notices anything wrong with them.
- Their laugher is genuinely unsettling, and will likely catch first time viewers off guard.
- The scene where Jumbo lures the little girl out of Big Top Burger to try kill her. Jumbo lurks around the playground of the fast food like a nightmare version of Ronald McDonald before gesturing the little girl towards himself and successfully lures her outside, hiding a huge mallet behind his back. This is the only time in the movie when a child is even shown, let alone in danger. The background soundtrack fades out, replaced by a very creepy chorus. It's effective, and not played for laughs at all.
- The whole scene of Officer Mooney getting confronted and mocked by Jumbo is mostly played for laughs acting out kind of like a typical Bugs Bunny outwitting Elmer Fudd routine... until Mooney has enough and hits Jumbo on the back with his baton after the Klown has walked into the cell. Jumbo stops playing and twists its head around to face Mooney and let out an enraged growl at him. Mooney is finally taken aback by this sudden Mood Whiplash and tries to maintain his controlling demeanor saying: "I dunno who you are... but before this night is over, you'll be begging for mercy!" right before Jumbo makes its finishing move on him.
- Dave arriving at the devastated police station is unironically played for horror. Everything is darkly lit as he follows Jumbo's clown shoe traces on the floor before arriving at the cells and noticing them going up on the wall, then he sees the two youths Mooney had unfairly arrested earlier in the film being cocooned in alien cotton candy, here the bloodied arm of one of them gives Dave a Jump Scare when it suddenly lowers down.
- The line "
*Don't worry, Dave. All we wanna do is kill ya.*" soon after Mooney is killed.
- What really makes this moment creepy is the fact that Jumbo is using Mooney's corpse (with his face done up in Raggedy Andy makeup and two bloody trails running down at the sides of his mouth and jaw which make him resemble a creepy ventriloquist dummy) to say this to Dave. When he speaks, Mooney's voice comes out as distorted yet eerily calm.
- What makes it even worse is that the Klowns, these intelligent alien lifeforms, are not Obliviously Evil beings driven by Blue-and-Orange Morality, Jumbo's line spoken through Mooney's corpse removes all doubt and confirms that the Klowns are complete monsters perfectly aware of what they're doing, as this one instance of meaningful conversation is used to express that their only goal
*is killing us*.
- Debbie getting attacked and kidnapped by the Klowns. It starts with the popcorn "Rudy" shot at her and Mike earlier moving while she's taking a shower (which is quite Paranoia Fuel-inducing to imagine happening to you while you're home alone and you lower your guard thinking you're safe) and growing into hideous looking Klown-snake spawn that while harming her she's still capable of fending off until the adult Klowns surround her house, break in and trap her in a balloon. The topper is when she turns around and the Klown "Slim" picks her up off her feet to bring her close to its face as she screams helplessly. The alien bastard laughs gleefully as it
*revels* in terrorizing her.
- Mike, Debbie and Dave getting surrounded by a Klown army after The Chase through the Klown ship. Before that point, the Klowns ran after the heroes, but now they menacingly walk towards them coming out of the shadows armed with colorful bats and maces. The Klowns were taking their sweet time because they knew the humans had nowhere to run and they wanted to scare them one last time before
*beating them* to death instead of quickly cocooning them. The music that plays during this scene does nothing but complement the sense of helplessness and horror of being stuck in a chamber filled with angry Monster Clowns coming to get you.
- The Terenzi Brothers manage to stop the Klowns by pretending that the clown head decoration on the roof of their ice cream truck is their leader ordering them to let them go... but this ends up inviting the actual 18-foot-tall Klownzilla to show itself and furiously beat the living daylights out of the puny fraud. Before its descent, all the Klowns look up terrorized before hurrying out of the chamber. Klownzilla's mere presence is capable of Horrifying the Horror.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KillerKlownsFromOuterSpace
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Kero Blaster / Nightmare Fuel - TV Tropes
- The Negativus Legatia. Described as "pieces of your past that have been cast off", they appear as pure-black blobs capable of possessing living creatures, running machines, and engulfing an entire city. Sasuke mentions having encountered the things before, meaning it's entirely possible that they could appear again...
- At one point, the Negativus Legatia interfere with a teleporter and send Kaeru to a strange train station in an unknown location. The place is full of the creatures, and when Kaeru dies or goes to a shop, Mizutani, Tsubasa, and Sasuke are missing, replaced with color-inverted copies (for the first two) and an unintelligible phone (for Sasuke). The feeling of being in a place totally controlled by the Negativus Legatia, with your faithful friends nowhere to be found, is terrifying.
- The penultimate boss of Normal mode: ||a possessed Nanao, with an inflated body, bulging eyes, and a crooked smirk on her face||.
- Zangyou mode is Lighter and Softer overall, but it has its moments. The penultimate boss ||looks like the boss (occupation) of OXOX Commerce, but black, with glowing eyes, and what appears to be puppet strings, implied to be controlled by the Work Producing Machine Salesman||.
- Really, the entire plot surrounding the Work Producing Machine in general. It doesn't just make documents that need to be sorted out, it's implied to somehow create
*clients*, a terrifyingly seductive thing for a business down on its luck, like OXOX Commerce was implied to be. ||The aforementioned corporation's boss is so desperate for business to pay his employees, he ends up in the thrall of the Salesman and takes on any work offered despite his employees begging him to stop piling overtime on them.||
- Stage 6 of Zangyou mode is grayscale and has blood dripping from the ceiling.
- Omake mode's secret areas. ||Each of them is a Minus World with glitchy buzzes and beeps in place of music, tiles thrown about randomly, glitchy shapes moving about in the background, and occasional dips into cutscene areas. To top it all off, completing each area gives an upgrade for the Kuro Blaster, a weapon which apparently uses Negativus Legatia as
*ammunition*.||
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KeroBlaster
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Kenshi / Nightmare Fuel - TV Tropes
Relax, enjoy death.
- Let's take a look at the world of Kenshi, shall we? You are dropped into a hot, largely barren world littered with the rusting remains of what was clearly a highly advanced, possibly spacefaring civilization. What little civilization that exists takes the form of isolated villages and petty empires built from brick, mud and scrap metal. There is no justice, democracy or progress of any kind to be found, with the few existing governments ruled by either tyrannical nobles or psychopathic fundamentalists. Slaves are casually caught, bought and sold like cattle and roaming bandits will gladly beat you to death for a bowl of rice or a piece of dried meat. Or in some cases,
*your own flesh.* Simply surviving is going to be a full-time job of yours.
- Then there's the local wildlife; almost all of which is ready to tear your throat out.
- Blood Spiders. Swarms of gigantic red spiders that will overpower you and your party with their Zerg Rush tactics if you're not careful in navigating Vain or The Swamp. And they won't leave you to bleed to death or fade into a recovery coma, either. No. They'll
*eat you alive and * **screaming.**
- The dreaded Beak Things. Imagine a giant, beaked brontosaurus covered in chitinous plates that uses its razor-sharp bill to tear you and your friends apart before eating you alive. They are fast, attack in groups and are found almost everywhere on the map. And if that wasn't bad enough, there are
*Elder* Beak Things that are tougher, meaner and can outrun even the fastest character.
- They were even worse in the beta. They had the ability to speak, telling their prey to relax and enjoy death while they rip them to shreds. There also used to be a glitch where, due to a misplaced decimal, they would spawn into the game larger than
**mountains.**
- Skin Spiders. Resembling giant Headcrabs, these beasts will gladly eat you alive, given the chance. Mercifully, they are relatively easy to bring down, but the mere sight of them scuttling across the hills towards you is sure to give you palpitations.
- Hivers, while generally unnerving with their vaguely crustacean/insectoid appearance, are usually a friendly sort. Sometimes a little
*too* friendly. The same can't be said about their Southern Hiver cousins, who will gladly carry you off and tie you to a pole to be eaten alive if given the chance. All for the crime of trespassing in their territory. Or simply not being one of them.
- There is nothing even remotely glamorous or romanticized about slavery in this game. Imagine going about your business, venturing to the next city to get supplies or simply roaming around in search of food. You get knocked out by a bunch of Starving Bandits. Painful and humiliating, but they just want your food. Soon, a group of armed men swarm you and start patching your wounds. It seems like a miracle for a few seconds until they slap the shackles on you and carry you back home to be worked to death, with only a tiny rusty cell to call a home. And it's so commonplace that most people will just accept it as a part of their society.
- Starting out as a slave in the Holy Empire simply adds to the pain. You are constantly starving, you get beaten unconscious for simply
*moving* out of turn, and all while this is happening, your taskmasters berate you for being a "heretic" that needs to have the "sin" worked out of your system. And all of your work amounts to the construction of a gigantic statue of their God-Emperor.
- The Holy Empire. A brutal, bible-thumping theocracy that worships Okran, God of Light. Not only are they extremely xenophobic, declaring non-humans (especially Skeletons) to be agents of Narko, their equivalent of Satan, they are incredibly sexist as well, demanding that women be forced to repent for being "temptresses."
- And if you settle in their territory, they will come to your village every month to say a group prayer with you. And you can't say no (or worse, praise Narko), or else they'll kill you for your heresy. Even your characters will mutter about how irritating they are.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Kenshi
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Kick the Buddy / Nightmare Fuel - TV Tropes
While the game is mostly Played for Laughs, some of the methods used for torturing Buddy can be genuinely unsettling, especially if you have blood enabled. Just think that if Buddy were a human instead of a cartoon rag doll, this would turn into essentially a horror game.
- The Wheel of Misfortune gives you a random choice between dousing Buddy in acid, making his head explode with a Brown Note, turning him into swiss cheese through a firing squad, and reducing him to Ludicrous Gibs through a laser grid.
- A lot in the Bio Weapons category, as most of them tend to rely on Body Horror. You can cause worms to burst out of Buddy with the Parasite weapon, cover him in mold and disintegrate him with Fungus Vulgaris, cause his flesh to be eaten away with Bacteria, make him laugh himself to death with Laughing Gas, the list goes on.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KickTheBuddy
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Killing Floor 2 / Nightmare Fuel - TV Tropes
And these are usually the least of your worries.
# Zeds and Bosses
-
**Every. Single. ZED. In. The. Game!** The already disturbing looking specimens from the first game have been amped up to eleven.
- As if the regular Zeds weren't bad enough on their own wait until a special event rolls around and gives them a makeover. While some of the new costumes are fairly comedic others make the already scary monsters even worse. For example:
- The Summer Sideshow turns all of the basic cannon fodder Zeds (and Bloat) into monster clowns and even transforms the Abomination Boss into a giant evil clown as well! Needless to say, people with coulrophobia might have trouble taking on the season's events, even with the help of friends.
- The Summer Sideshow again. You'd think evil clowns would be bad enough but the event has some other ghoulish designs in store for unsuspecting players as well. Gorefests become swordswallowers impaled with their own swords, Crawlers become freaky conjoined twins and the Scrake becomes a monkey man with a very creepy mask. But hey, at least you get prize tickets, right?
- When zeds like the Clots grab you, the camera turns to the offending zed as the prompt for the melee bash appears. While this helps prevent a scenario where you don't know why you're immobilized, it also provides an easy Jump Scare.
- When fighting Hans Volter, one of his phases involves him throwing up a shield as he runs about, sometimes away from you, sometimes towards. When he runs towards you, you have to damage the shield enough before he gets to you. If he catches you, you get to stare right at his Nightmare Face as he siphons away your health.
- The Abomination, first introduced in the 2017 Christmas event as Krampus. Dear Lord. This monstrous elite version of the Bloat comes not only heavily armoured and wielding two giant axes, it also eats up nearby zeds and then barfs them back up as half-digested suicide bombers that run towards you and explode in a shower of acidic bile. Horrific
*and* disgusting! Wonderful!
# The Maps
- The appropriately named "Nightmare" map, released in 2017 takes place within the dreams of a serial killer clown. Yeah...
- Even better, not only is it a new map. It's actually a collection of maps that get more weirder and more insane the longer you fight the waves of ZEDS. Two maps in particular can really deny you some good night's rest.
- One map is literally an arachnophobic's worst nightmare. Trying to describe it with words does not do it justice. It's better to see it for yourself.
- Another map appears to be some sort of mix between a laboratory and a furnace. For the most part, the map isn't all that scary, except for
**THIS THING** staring down at you.
- The last and final level for the map where you fight the boss is pretty much "Evil Is Visceral" incarnate.
- The "Nuked" map. Remember that infamous level from
*Modern Warfare* where you crawled around in the aftermath of a nucelar strike? Imagine a whole map like that and fill it full of Specimins. You're stuck in a red dustcloud, in the middle of a city that's just been hit by a nuke. God knows how much radiation your characters are soaking up just being there...
- Oh yes, and halfway through the map? ||You get to see a
*second* nuke firsthand. Air raid sirens go off and then **BOOM**, the screen shakes and a mushroom cloud appears in the background.|| Also very much a Moment of Awesome, but still.
- "The Descent" map... Whoo boy where to even begin?
- As the name of the implies, you slowly begin to descend into a series of underground Labs under the Volter Manor. If you thought the original Volter Manor's underground laboratory was bad enough, you ain't seen nothing yet.
- The "Catacombs" map is one of the most mundane ones, but no less horrible than the more fantastic supernatural and sci-fi themed maps. Fighting and running from Zeds in the burning streets of Paris or an abandoned base is one thing, but how about being trapped hundreds of feet below the surface of the Earth in the dim cavernous halls of what is essentially a giant underground cemetery? The whole place is dark, cramped, isolated and just plain creepy even before the hordes of murderous mutants come hunting for you. Better bring a flashlight, a good gun and a
**lot** of bullets...
- The (as of this writing) new map, Sanitarium is just
*chocked* full of ||cosmic horror imagery||
- The second floor of the asylum is lined with corridors of cell doors, with literally
*dozens* of arms shaking and reaching out of the cell door windows while the inhabitants scream and make all sorts of unearthly noises.
- In some entrances to the 3rd floor of the asylum, you're treated to lovely images of areas where people have been skinned alive, with all of their flesh hanging up nearby.
- The third and fourth floor take the cake, where it's ||an entire catacomb (not unlike Infernal Realm), presumably from what a appears to be an evil cult dedicated to some sort of Eldritch Abomination.||
- In the center of the stairs from the third to fourth floor is a giant symbol engraved into the ground, with what appears to be ||
*a whole solar system underneath it,* with a star, a couple planets, and even a black hole.|| It's not even clear what or where it is.
- Come halfway into the round, all subtlety of ||cosmic horror|| just breaks down when a storm starts up and god damn ||
|| appears out in the ocean and spends the rest of the map looking down on you. **Cthulhu**
- Hellmark Station, the seasonal map in the 2020 Halloween Horrors event
**reeks** of this trope, harkening back to much of the visual design that permeated the predecessor:
- To start off, it takes place inside a British subway station overtaken by demons, and the aftermath is highly visible across the map. Spiky rock-structures, orange glowing cracks in the ground, lots of blood, flesh and skeletons lying around all combine to make you feel uneasy while navigating what remains of the station.
- In one area, a cage with skinned corpses can be found hanging over what appears to be a pool of magma. If the victims didn't die from the pain of their exposed flesh, it was certainly the aversion of Convection, Schmonvection that sealed their fate.
- Orange portals scattered around the station reveal where the demons made their entrances, and they're still active. Meaning they could return at any time if they want to "finish" the job
* : This is indeed how the Zeds spawn in if players are nearby them, with them representing the demons.
# Other
- The main menu theme, which takes the already chill-inducing main menu theme from the first game and ramps the nightmare factor up to eleven.
- Pumpkinhead, theme for the 2020 Halloween Horrors event
*Infernal Insurrection* is a complete contrast to most of the game's other seasonal themes, fully embracing the horror aspect of the game. Throughout the track, single continuous beats can be heard, which can symbolize a heart pumping in response to fear.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KillingFloor2
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Kent / Nightmare Fuel - TV Tropes
The video for "Dom som försvann". Children vandalising and setting things on fire, with the faces of the band members photoshopped over theirs. The video for "Max 500". The band members behaving like creepy animated puppets with a dark shadow standing behind them, who doesn't move at all. Especially Sami Sirviö and the guy who is a Organ Grinder.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Kent
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Kid Icarus / Nightmare Fuel - TV Tropes
**ALL spoilers below are UNMARKED per wiki policy. Read at your own risk! You Have Been Warned.**
- The fortresses in the game are dark, gloomy and expansive labyrinths that impart a feeling of hopelessness and despair, thanks in no small part to the creepy, ambient music provided by composer Hip Tanaka. Driving home the effect are the centurions, turned to stone by Medusa's magic, which litter the fortresses. Oftentimes, stone centurions will be placed in unusual locations such as inside walls, as though the villains of the game took it upon themselves to use these formerly-living creatures as a macabre decoration. Sometimes, Pit has to use the petrified bodies of centurions (fellow members of Palutena's Army and, likely, his former friends) as a platform to reach new areas.
- Collin, an enemy featured in Skyworld, is a centurion under the control of Medusa who is surrounded and protected by the Phils / EelEyes, poisonous worms that emerge from his body. As the manual puts it, the EelEye "lives in Collin's body" - leaving readers with the impression that Collin is a living corpse being eaten away by worms.
- Another enemy, Erinus, is a cloaked monster that makes its home in the final stage, where it paces around and gesticulates its hands, occassionally firing a projectile at Pit. If shot, Erinus splits into three pieces, which then float across the screen a la paper, threatening to ram into Pit - all while the monster's two-frame gesticulating animation continues to play. Although the effect was probably intended to be humorous (and
*is*, depending on your perspective), the idea of getting split into three pieces while still living and moving is none too pleasant.
- The sudden creepy noise that plays, along with a Reaper changing its expression every time one spots Pit. The distorted sound won't go away until Pit gets rid of the Reapettes that a Reaper summoned. What makes this even worse is that the noise would play over the current stage music.
- The chiefest of the many examples of Body Horror in
*Kid Icarus* is none other than Medusa herself, who was transformed from a relatively normal-looking (even somewhat beautiful) goddess into the massive, cycloptic monster seen in the game. Despite her villainy, Medusa's situation can be interpreted as somewhat tragic, especially after you get to see her original body after defeating her in the final battle. Never mind the implications that *Palutena* was the one responsible for Medusa's transformation.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KidIcarus
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Kim Possible / Nightmare Fuel - TV Tropes
Even worse, that scene was a promo for Season 4! What was Disney Channel's advertising department thinking?!
Gill is an rather memorable character despite only actually appearing twice on the show, in no small part for being arguably the most frightening antagonist in the series. He was mutated from a swamp, and wishes to see everyone become a mutant freak just like him.
Camille Leon's Humanshifting is pure Body Horror. Not only does every part of her body bulge out, but she had to undergo surgery to get those powers.
Warmonga. She is able to beat Kim even while she is in her Battlesuit, managing to break the shield, and brutally defeats Shego, twice!
Warhok and Warmonga's plans for Kim after she was defeated: Cut her head off and hang it on their trophy wall.
In "Mathter and Fervent", the Mathter blasts Ron and turns him into an Anti-Matter machine, destroying everything he touches, even humans or worse, Rufus!
Drakken is usually the Ineffectual Sympathetic Villain with the Zany Scheme, but he can be incredibly vicious towards his enemies, at one point he tires of Kim's interference - so he has her shackled into a titanium box that is then welded shut and tossed into a water-filled chasm with a man-eating shark and a carnivorous squid. Then he uses a freeze ray to put a foot of ice over the top. A bit Darker and Edgier for Drakken. He also demanded Shego rip Kim's nose off to get a chip stuck on her face.
Earlier in the series, Drakken makes Evil Knockoff Clones of Kim, Ron, Rufus and Bonnie. He combined the DNA with a cobra, a rogue elephant, and his vicious dog, making them silent but vicious snarling duplicates.
Ron: How many Bonnies are there?!
At one point, Drakken's planned to drain the Earth of its oxygen to sell back for money.
Drakken's plan to kill Kim in "Blush": spraying her with a deadly serum that will cause her to disappear every time she blushes.
Shego, who despite being Laughably Evil with her snarking, is a deadly and murderous international metahuman criminal that spews hot plasma as her trademark and with the potential to be much worse if she wasn't content to be a minion for hire. In at least one future, she became the absolute dictator of Earth, reducing it to a dilapidated wasteland where many fled to the Moon to escape her wrath, and those who didn't being fitted with shock collars and matching uniforms in the Bad Future. Nearly everyone wears a collar and she uses them at her leisure, notably when she's annoyed or bored (It doesn't happen often, but if it did...) She's also dominated all the other villains to serve as her minions and reduced Drakken to a genetically-modified manservant she tortures for kicks. Duff Killigan's entire body was presumably amputated so that he could become a cyborg.
Shego being willing to kill Martin Smarty, someone she literally tried to seduce seconds before.
Shego using a blender to attack Kim in "Two To Tutor".
The Synthodrones, especially when they die. They resemble humans but when even slightly punctured they spew green fluid and deflate like balloons before they die.
Special mention goes out to ||Eric's death. Once Rufus bites him on the ankle, unlike the Synthodrones' deaths, we actually get to see the whole thing happen: his face turns zombie-like and he begins to wither.||
You can see Kim being a Control Freak in "Coach Possible". When she takes over as Coach, she's scary. Even Ron admits that she's scary. After tiring out the Soccer Team, Jim and Tim can't feel their legs, and when Kim pats them on the shoulders, you can hear their Bones cracking. Ouch.
Ron's Mystical Monkey Power is hilarious anytime, but the fact that it can be used to kill people is scary, even if it is strictly used on really nasty enemies. Ron mainly holds back, but he actually broke the neck of Eric the Synthodrone with a kick that would have killed any normal person otherwise.
Nanny Nane's Baby Army. They may be Nightmare Retardant, but the way they go into a bar to capture and beat up people begging for mercy and perform a surprise attack on Kim and Ron is quite creepy.
"Attack Of The Evil Snowmen" is quite creepy. Think of the best things you could make in the snow and then imagine them suddenly coming after you. They can even make more of themselves!
Also, look at the end of the episode, and see what happens when other things are hit with the water that made the Snowmen evil.
The giant machine that destroys Kim's house in "Graduation Part 1" right as the Possible Family leaves.
Kim and Shego's Mood Whiplash in "Emotion Sickness". Both Ron and Drakken are creeped out by them, and when they go berserk, they were willing to do anything it took to kill them. Even worse when the science that made them do it was human science.
The Yono, an unstoppable avatar of destruction that looks like a talking monkey with a deep voice, and his ability to turn people to stone.
Señor Senior, Sr. who comes off as an affable yet considerably sociopathic old man. His initial plan was to freeze Kim and Ron to death, and then freeze everyone at the club he was banned from. Not to mention all of the Seniors' deadly booby traps installed into his house.
Kim's mutation in "The Full Monkey". She slowly turns into a talking humanoid monkey starting from her face and down to her limbs.
The Teaser at the beginning of "The Fearless Ferret", full of The Un-Smile that everyone is infected with, even Rufus.
Ron under Dementor's Control when he wore the Battlesuit. He's forced to try and kill Kim despite being fully aware and trying to stop himself.
Ron when he's Zorpox. Not only does he prove to be a Badass and a Jerkass, but he actually gives Shego a bad case of What Have I Done. He also has his Mystical Monkey Power intact and has no compunctions about using it to harm others.
Evil Team Go. As if Kim didn't have enough trouble dealing with Shego when she had all of the powers, but now Kim has to deal with all the former good members, most of whom are more powerful than Shego herself when evilized.
Then there's the Death Glare Shego gives to Kim when she's accidentally zapped back into being evil again.
The above mentioned Zorpox makes a brief reappearance, and tries to zap an unsuspecting Kim with the Attitudinator. He misses, but imagine if he didn't. If Zorpox was terrifying enough, imagine what Evil Kim would've been like...
Kim actually leaves Drakken and Shego to drown on two occasions.
Kim being sucked into Drakken's underwater lair while in a current in the Lilo & Stitch: The Series Crossover episode "Rufus".
Jumba's description of Rufus (which he mistook for Experiment 607 a.k.a. Launch): to rip open the fabric of time and space, causing everything to collapse upon itself.
Ron having a panic attack in Kim's Body's Point Of View when everyone swarms him/her with questions.
Shego's Slasher Smile when she finds out that Kim lost her memory in "Clean Slate". She was actually willing to kill her at that moment had it not been for Drakken.
The Phantom Monkey in "Overdue".
Ron's troubling flashbacks. First him with the mascot for Camp Wannaweep in "Monkey Fist Strikes", where we see a demented monkey and then in "Showdown at the Crooked D", where Ron was riding the horse at Smarty Mart.
Prior to Wade's Heroic BSoD, the way his systems were spiked were quite shocking and horrifying.
DNAmy and her mutants. They're a mix-matched collection of animal chimeras mixed in unnatural and disturbing ways, such as a dog mixed with a gorilla. Amy herself is a giddy yet insane Mad Scientist who at one point put her head on a gorilla body.
Kim's Psychotic Smirk at the end of So The Drama is just so, so wrong on Kim. Especially since she just kicked Shego to what would have been her death by electrocution and crushing under debris if Shego wasn't Made of Iron.note : Or more specifically, if test audiences weren't horrified at seeing the main character appear to straight up murder the villain.
Kim: You know what I hate most? Shego: That your ||date melted?|| Kim: Nah... You.
When Bonnie kisses Ron in "Homecoming Upset", Kim is the most furious we've ever seen her in the series.
Kim: WHAT IS THE SITCH!?
Bear in mind, this is AFTER we saw Kim kick Shego off the roof in The Movie. And Shego hadn't trying playing around with Ron. Kim that pissed off might well have decided to stop holding back and finally unleash a can of whoopass on Bonnie. Fortunately, Bonnie crumbled from the combined stress of trying to face down a legitimately pissed off Kim, the failure of her gambit (since Kim flat out stated that she knew Ron wasn't cheating on her), and the fact that Brick Flagg had broken up with her for good, and Kim was too nice a person to let her have it once she started crying.
Drakken's two henchmen from "Mother's Day" are tied up after Kim and her mother escape. They're not seen again for the rest of the episode, and the Monster of the Week ate everything on the side Drakken and Shego parked their hovercraft.
Cyrus Bortel's inventions have been described as ferociously unethical, and rightly so:
The neuro-compliance chip, that makes someone who has it on their forehead just plain unable to disobey whoever is keyed to, no matter how idiotic the order is (Drakken once put a chip on Shego and ordered her to look around for a dodo bird, and she did even knowing it was extinct. She was also too busy looking for it to warn Drakken Kim was breaking in), and they know and remember everything. And the only counter is a device that disrupts all electronics. Shego's reaction as soon as the chip was removed was fully warranted.
And just to make things even worse-after all was said and done, Kim grabbed the two existing chips and used them on her own younger brothers to get them to sleep and get some rest herself. She apparently removed them as soon as she was rested, but still...
The silicon phase disruptor-that is, the aforementioned device that disrupts all electronics. Thankfully, it's quite large and hard to move around... And then Jim and Tim built a portable version.
The Electron Magneto Accelerator. We don't know what it does, but by the name it's either a particle cannon or a railgun.
The Moodulator chips, that forcibly alter the emotions of whoever they've been applied to according to the instructions from a remote. Kim and Shego are the (accidental) victims, and terrify Ron and Drakken with their mood swings... And then the chips get stuck on murderous rage.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KimPOssible
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Kim Possible: Axess Hero / Nightmare Fuel - TV Tropes
Remember all of those terrifying experiences from MegaMan NT Warrior? Enjoy this partially Dark Fic that has even
*more* of that.
- Shego becoming Dark Shego with the use of a Dark Chip. Though it was just written out, the detailing of it was quite horrifying.
- DNAmy torturing Bonnie into a forced CrossFusion. She takes it up to eleven in evil, going as far as becoming a Laughing Mad and Axe-Crazy villain.
- The first time Miracle is in Kim's body. She mercilessly beats down Dark Shego to the point that she cries, and it's not until Kim gets her to stop before tearing off Dark Shego's arm.
- ||Bass's|| entire Establishing Character Moment. He electrocutes Monique, seems to be completely Made of Iron, drops a Neon Sign on top of Ron, and survived
*getting hanged!* To top that all off, he brings the first crushing and terrifying defeat to the NetSaviors.
- Note that the remains from the battle were a crater. When we see Kim ejecting from CrossFusion, it appears that ||Bass|| might have
*stabbed* her.
- Earlier on, he made a sudden appearance to give a vision to Kim, Ron and Monique about what he would do to them. He even manages to get a Jump Scare out of Dark Shego, and brings even
*more* visions to everyone else.
- Kim thinks that lying is harmless, right? Wait until she receives a vision that causes her to wreck her room like a war zone, nearly Delete Miracle, and be the first to gain a power meant for Misaki, the one person who was desperate to do CrossFusion.
- We finally see some of Ron's anger. He punches Bonnie, burns down trees, and when Gill admits that he didn't need his Navi, he goes to set everything on fire.
- There's something about Wally's revelation that he was with the Dark Knights that's very unsettling. He even goes as far as trying to eliminate Amelia for finding out about his true intentions.
- The implication that Bass killed Brick's mentor earlier on.
- Junior's true intentions for the Mind Control: making Kim and Ron kill each other. There is not even one spot of trying to get free. Kim and Ron become totally obedient.
- Kim unleashing her Omega Powers against VideoMan. No matter how much he tries to destroy her, nothing works. Everything that hits her literally shatters. It only takes a glare from her to Delete him. Imagine what it would have been like if she did that with anyone else.
- All of Monique's story on how she became a NetSavior. She went to the Death Seeker infested city, is subjected to Mind Rape by a Darkloid, and goes Dark ProtoMan against everyone in her way. It was so bad that she wanted that whole event crossed off and live a normal life. Can't believe she didn't think of what would happen next in her life.
- BubbleMan surprisingly has gained a darker character development since the last time we saw him. He mind-controlled every Student and Teacher, and once they were free, their experience never left them.
- Bass nearly killing Kim for her TetraCode, complete with some blood drops from her.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KimPossibleAxessHero
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Kikai Sentai Zenkaiger / Nightmare Fuel - TV Tropes
Just because this
*Sentai* season is Denser and Wackier doesn't mean it's free from spine-chilling moments.
## Series
- The ice made by the Wald causes someone to lose control of their car and then crash into something, causing an explosion.
- One of the people Boxing Wald incited to go on a rampage is a surgeon.
*IN FULL WORKING OUTFIT*.
- A few fans pointed out that seeing
*ZenkaiVroon's head* being visibly positioned as the *ankle* of ZenkaiOh due to Kibbles and Bits felt like a case of Unintentional Uncanny Valley.
- Mahiru Wald's Endless Daytime powers cause the whole of Japan to not get any sleep as a result. While some mild consequences end up happening, like the elementary school kids not being let out or an office's technology being wrecked by some unfortunately placed drinks; one of the most severe is when an exhausted truck driver crashes into a car when he wasn't looking. Exactly what happened the camera doesn't show, but it doesn't seem to be good.
- Zocks's battle with Mahiru Wald produces quite a bit of rubble that very nearly crushes some nearby civilians, with those civilians only being saved by the Zenkaigers at the very last minute.
- Zocks going after the recycled Kudack-humans, only caring about getting the Tojiru Gears on their person. It gets to the point where Zocks is fully willing to
*shoot to kill* if it means getting their Gears, nearly succeeding if it wasn't for Gaon's intervention.
- An angry Magine is downright
*terrifying*. Forced to abandon her plans with her occult club twice due to Toumei Wald's machinations (and assuming he was disappointingly the cause of their "supernatural" sightings to begin with), she outright intends on *cursing the Wald to death*. As such, during their encounter in the second fight against him she themes her powers around curses and uses the hammer-and-nail *Ushi no Toki Mairi* curse to weed out the invisible Kudacks, all while letting off an Evil Laugh.
- Although it's Played for Laughs at the very end, the ghost that kicked off the episode's entire plot decided to haunt Juran.
- Stacey finds out that Kaito's parents have been held prisoner in a state of stasis for some time, and can only be activated by a certain password. Once they've been activated thanks to Stacey's imitation of Kaito, the image of them opening their eyes goes straight into the Uncanny Valley.
- Kaito!Stacy finds out that the Tozitend keep dissenting Kikanoids in prison at the palace. When we see them, they look utterly battered and defeated, clearly used to the Tozitend's abuses. It's not until Kaito forms a plan to break them out that they are able to see the light of day.
- The ending shot of the episode sees that the world that the Tozitend live in is a Crapsack World incarnate. Stacy can only look at the ruined world in subdued anger.
- In a bit of shock horror, Bikkuribako Wald's true face (a clown face with a malicious grin) is a surprisingly effective Nightmare Face straight out of a horror flick.
- Additionally, his pranks starts out pretty tame: a clown coming out of a box, confetti and streamers bursting out of bottles, flowers coming out of the Geartlinger... But once he shows his true face, the traps involves sawblades, lances, spikes, explosive, flame jets, and way more nasties.
- Even ignoring how they ended up tickling Bikkuribako Wald in order to force him to call Hakaizer for backup, the fact that Zocks, Flint, Cutanner and Ricky essentially kidnapped someone and held him hostage so they could attempt to save Hakaizer from the Tozitend's influence was very immoral, even by their standards. It was obvious why they decided to do it behind Kaito's back as well.
- To put it in context, Bikkuribako Wald was chained up and suspended over a bed of spikes, and to prove he wasn't bluffing, Zocks let out a few warning shots at point blank range.
**Bikkuribako Wald**: Stop it! Let me go! **Zocks**: Quit squirming and call Hakaizer already.
[...]
**Bikkuribako Wald**: I cant anyway! Hakaizer is under Professor Ijirudes- **Zocks**: Did I ask for excuses?! You call him, or you don't. Better pick one.
- And while Flint was at least a little concerned at doing all this without Kaito knowing, Cutanner and Ricky are more than eager to go along with his plan, admiring how "cool and hardcore" Zocks is after firing some warning shots at Bikkuribako Wald.
- Bon Wald's ability is to simply bring the deceased ancestors back to life. This results in a lot of heartwarming moments... until he levels up, which allows him to brainwash them into attacking their children and grandchildren. Three particular cases really hammers how bad this is:
- Mr. Ta has his grandfather try to force his hand on a hot Takoyaki pan.
- The grandmother hitting her grandson in the graveyard.
- Juran's great-grandfather, Sanjo, hitting him over and over with his cane.
- Pillart Goldtsuiker instantly turns his sword on his grandchildrens, with Zocks barely making it in time to stop Flint, Cutanner, and Ricky from losing their head.
- And the worst of all: Stacy's mother Lise, the kindest and most overprotective spirit that Bon Wald materializes, draws a knife on her son and has the unnatural ability of Offscreen Teleportation. Had it not been for Kaito and Hakaizer arriving right on time, Stacy's life would have been ended by the hands of the person he loved the most.
- HaKaiJuOh's debut has it show up and level several buildings in one shot of its laser cannons. We then get to see the lovely sight of civilians panicking as rubble comes crashing down around them, which is soon followed by the Zenkaigers arriving to a scene of utter chaos with the street in ruins and injured civilians being carted off in ambulances. This all goes to show that HaKaiJuOh is possibly the gravest threat yet faced by our heroes.
- Gege pulling a Grand Theft Me on Stacey. And his dialogue implies this isnt the first time hes done this.
- We witness the destruction of an entire world on-screen.
- And whoever is possessing Stacy previously has been possessing Gege, and call himself the Creator of all those Worlds, being a God in a sense.
- The Tozitend is defeated, Boccowaus is history, everything is fine, every world denizen is in their own world... and then the Toziru Gear System activates simultaneously in every world, sealing all of them in Toziru Gears. And the worst part of it all? The Creator is not only the one responsible for it, but he is possessing Kaito at the moment.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KikaiSentaiZenkaiger
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Killing Floor / Nightmare Fuel - TV Tropes
Terrifying moments in
*Killing Floor*.
# General
- The main menu. You are introduced to images of specimen you will encounter in the game either staring at you ominiously...or making an attempt to attack you through the fourth wall.
- Special mention goes to the Siren. Whereas the other specimens have splash screens of them just glaring menacingly at you from a short distance, the Siren is right up to the screen and has a full blown eyeless Nightmare Face (now serving as the page image).
- While most of the music isn't scary, the main menu theme certainly
*is*.
- This Paranoia Fuel-inducing line that shows itself when you try to exit the game: "You can run. But they'll find you before dawn".
- The main game itself pingpongs between this trope and Narm, especially with the Hillbilly Horror event. Most of the specimens just make pained groans, which given their deformities and injuries, are completely justified.
- Solo mode. Unlike Co-op mode, when you at least shoot the monstrosities with your teammates, here you are
*completely alone* (sans the Trader). Levels become much more desolate and uncomfortable to play since you don't have anyone to cover your back. **Especially** on Hell on Earth difficulty.
- The original mod was even
*bleaker* and darker than the final game. Monsters also look arguably even *more* terrifying and closely resemble the biological clones, with blood, scientific stickers and other features. Bloat was originally skinny for example.
- Specimens are capable of talking if you listen to them very closely. While most of their speeches have raspy or otherwise inhuman voice, the Siren sounds the most...
*human* out of all other enemies. Her lines do not really help; they might make you feel sorry for the condition the Sirens are in. Until you remember than they might be called such for a very good reason.
- Sometimes when you die, Clots and Crawlers will start
*devouring* your character's dead body for some time. It is common to see them *piling-up* on fresh meat they got. Gorefasts on the other hand simply keep slashing their prey even after it has been killed.
- On many maps, there are messages written with blood like "Look at us", "Come all ye faithful", "Murderers", "We are" and so on. It could be either surviving Horzine workers expressing their guilt at creating the Specimens army... Or it could very well be that
*Specimens themselves* were the ones who wrote them. Just think about it for a second.
- If every member of the party is dead, you will get a blood splatter on your screen and a message:
**YOUR SQUAD HAS BEEN WIPED OUT**. If you are not experienced in the game or playing high difficulty, prepare to see this message *many times*.
- The Fleshpound's body battery glows yellow when he is calm, and even then he hits pretty hard. But if you stay in his field of vision for 10 or more seconds without hiding from him or attack him, he roars as his battery glows red, and in this state he becomes outright
*terrifying*. It is not uncommon to see him outright *plowing* through fellow monsters to tear you apart. And sometimes he performs a critical attack which may one-shot you.
- Speaking of the rage mode, Scrakes have one nasty and scary quirk. Whereas Fleshpounds and the Patriarch calm down after successfully landing a single hit, the Scrake
*does not*. He will keep furiously swinging his chainsaw until he is put down... or until he kills your entire team.
- The Specimens themselves are not exactly pretty. Case in point:
- Both Clot and Stalker share the same Barbie Doll Anatomy, with Clot in addition having several surgical stickers across his body, bloody mouth and the creepy yellow eyes.
- Bloat is, well, bloated so much he pukes constantly and explodes in a shower of gore and bile if not killed in the head. On some official art, he is depicted with completely white eyes whereas in the game itself he has those close to the human ones.
- Siren deserves the most focus here - she is put in a straightjacket, has a lot of tugs over her body and has her eyes gouged out. The fact that her voice is the most
*human* out of the bunch (aside from probably the Patriarch himself).
- Husk has been fried to a crisp, has a fireball launcher mounted into his arm and talks in a
*very* distorted voice.
- Scrake seems to have had the least amount of Body Horror performed on him - aside from a chainsaw embedded into his hand and
*something* that is behind the surgeon mask. The sequel would show his face in full glory. Oh, and despite the lack of body damage, Scrake's overall look gives the vibes of a Deadly Doctor, which he was *designed to be in the first place* by the Horzine scientists.
- Gorefasts are especially hideous to look at, with their lower jaw missing, one of their arms being put on a blade of the other one and themselves seeming to be completely
*skinned*. The hisses they let out are just as horrific.
- Crawlers are... something that has become a fusion between a human and an insect - indeed, their screeches are bad news, and with their leech-like mouths they look like a mixture between a spider and a lamprey.
- Fleshpounds, whoo boy. Having their arms turned into blenders and having their eyes mostly concealed behind an iron fold, these folks also have a battery inserted into their chests. If it glows yellow, you should be simply cautious. But if you annoy a Fleshpound too much and see the glow become red, you have only two options: either firing at him from all cylinders and hope he gets killed before he gets you... or
*run like hell*, not that it will help much considering that it's almost impossible to outrun one regardless of difficulty you're playing on.
- Finally, the Patriarch himself has seen better days. Compare the portrait of his one can find in the Horzine office building and whatever he has become. A rocket launcher
*and* a minigun fused into his arm, a large tentacle protruding from his chest and one eyeball *hanging out from a socket* - and worst of all, he is fully capable of speaking and coordinating his attacks, showing that for all horrors that his underlings are, Kevin Clamely is *the* threat that should be taken seriously at all times.
# Maps
- Every map has at least one unique detail which makes this map creepy.
-
*Biotic Lab*: An underground complex which serves as Ground Zero for the outbreak which ravaged the entire England. There are corpses of scientists scattered across the whole building, locked doors in many places and specimen incubators, which *are still operating*. The map description mentions that the laboratory became such a hellhole ten hours after the outbreak, and it's implied that some people are still alive down there, having locked themselves up.
-
*Farm*: A large, open countyside location which contains farmhouses and barns (the latter have *massacred cows* hanged upside down). Not to mention that the map takes place at *night*.
- You can actually see several trucks scattered across the road with human remains in the shells. The description mentions that this is the aftermath of an evacuation attempt Gone Horribly Wrong.
- You can find human remains and skeletons scattered in many places. It can be easily assumed that
*entire families (children included)* got eaten by the monsters.
-
*Manor*: The description puts it best. Your helicopter has crashed near an abandoned mansion with a odd, bleak green fog outside, and the specimens have heard the sound of disaster... And you can also find a human skeleton in one room. Someone might have been living here for some time before getting murdered by Specimens.
-
*Offices*: The outbreak reached the cityscape. The description mentions that this is the main Horzine building in London. Police forces were called to deal with the threat...and failed. You can actually see the crashed cars and burning wreckages from the windows...
- The level also takes place during rainstorm. The sudden thunder sound may startle you a couple of times.
-
*Western London*: This map takes place in the London streets. You are presented to burning cars, scattered human remains and burning houses left and right... The fact that this map is taking place during the day does not help much.
- The police station. One of the trader points can be accessed by 2 paths: the first one involves going through the depot itself. It starts out fairly well-lit (some lights flickering aside), but as you go through the building and right into the darkness, you eventually come across the dark armory with blood splatter on the wall where the armory keeper should have been and then go to a stairwell leading to the jail. It is
*very* dark, so you need to constantly keep your flashlight on (not much of a problem if you have a basic shotgun with attached flashlight, however). The second path (much shorter) takes you right through the parking lot (with the stairway descending into the darkness). Most likely you will need to use *both* paths when fighting monsters.
- And also when spectating the game, if you fly into a bugged part of a large construction pallet just near the bridge, the whole screen will quickly fade to red, all while shaking and producing some sort of black static. Thankfully, spectating to another player or merely going back to the direction you came from solves the problem.
-
*Foundry*. You can see many corpses of Horzine workers either lying motioness or hanging from above. Some corspes miss a limb or two, some are headless and some other have their eyes torn out and mouth frozen in a silent scream, implying the last agonizing moments of poor people who were just working here. Makes you wonder what did specimen do to them. And on many other subsequent maps, you will encounter such bodies *everywhere*.
-
*Crash*. You somehow managed to call for rescue... only for their chopper to go down in the middle of an Abandoned Area. To quote the map's description. *You watched in horror as the back-up called for went down in the middle of a suburban storage facility. K&M Shipping Inc. The place is run down - seemingly poorly maintained even before the outbreak. The hordes will no doubt smell the scent of burning flesh coming from the crash-site if the initial explosion didn't already alert them. There's no time - search the crash-site for survivors, and hope to God that the wreck is salvageable.*
-
*Bedlam*. An abandoned asylum decorated with Halloween props and corpses of asylum staff. The description makes it worse by stating that DJ Skully organized a party in this asylum, and when the specimen arrived, they massacred almost everyone in the building. Skully managed to reveal the asylum's location to the rescue team - and, once again, they are Late to the Tragedy.
-
*Hospital Horrors*. The *entire level* is nightmarish, with lots of burned, dismembered and otherwise mutilated corpses. But the scariest thing is the nursery room. When you see dead bodies that are unusually small, you realize that **not even children** were spared from the specimen wrath. There is even one near a children tricycle!
-
*Wyre*. This level consists of two parts. The first part is a forest with an eerie orange fog, which may be painful for the eyes of the players. The second part is not any better - it is a Horzine bunker, where Stalkers were created and cloned. There are even some of their bodies (in all their glory) lying on the operating tables. And some of these are flickering.
- It is also possible to get lost in the bunker (if you are not familiar with the map, that is) and become specimen food.
- In
*Ice Cave* you can see that not only is the Christmas verion of the Patriarch (Robo-Claus) a Bad Boss towards his elves (you can find some of them frozen solid right in the tunnel walls, with agonized expressions on their faces), but there are also skeletons of *children* strawn in some places. Finally, there are human corpses dressed in elven attire, all but saying that the Robo-Claus took over the Santa's Workshop (and then the Ice Cave) by force.
-
*Suburbia*: What used to be a trainquil and peaceful American suburbian town quickly turned into a nightmare as the Specimens somehow managed to invade America. Worse still, the description states they were smart enough to avoid large population centers and instead opted to ransack smaller towns with less resistance.
-
*Mountain Pass*. A wide map which takes place in the mountain park. The premise describes that the police was searching for an escaped Horzine scientist before the contact with the entire area went dead. After your squad is sent, the helicopter crashes (once again), and the pilot (the only soldier that feared that the mission would go south due to the fog) dies. You are left completely alone in the middle of the place... and the crash attracted the specimen too.
-
*Hellride* takes place in a scary ride attraction, with the heaven part of the tunnel having angel cutouts with faces that outright scream Uncanny Valley and the hellish part being, well, hellish. And that's not even speaking of the segment with starry walls and ceiling - and a *lot* of bodyparts strawn around the whole room.
-
*Hillbilly Horror*. The premise alone is horrific enough, with the Horzine's nukage spill causing a family of rednecks to mutate into hideous monsters, right before Horzine's attempt at cleaning up the mess goes south. But the opening trailer for the Hillbilly Horror 2012 event shows us that the cannibal family had been hunting not just regular humans, but *other Specimens as well*. We get to see them eating alive a bound and screaming Clot right before he is killed with blunt force trauma from a hammer. And since this level takes place somewhere in the United States (as shown by road signs, cars and the scenery in general), this means that either a) the Specimens found another way to get overseas or b) some of them are from the horde you have to fight in *Suburbia* (another map taking place in the United States. In fact, some elements of both maps seem to be strangely similiar).
-
*Hell* needs no explanation, with the entire place being riddled with terrifying architecture and with absolutely no explanation about how you got there.
- There are fan-made maps which feature the pitch black version of the official maps. Yep, your main source of light is gone, and you have to wander through the dark corridors with your flashlight while watching it's battery charge and having no idea of where will the monsters come from. The Firebug and Commando usually benefit the most on such maps, and even they might not be able to fully take on tough enemies or avoid getting swarmed by smaller ones. And if you happen to see the yellow light in the dark hallway turn red, you know you are in trouble.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KillingFloor
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Kingdom (2019) / Nightmare Fuel - TV Tropes
- Less than ten minutes into the first episode the zombified king drags an unfortunate servant off-screen. Cut to the outside of the palace, with the servant's screams still echoing in the background.
- Lee Chang sneaks into the king's palace and hides in a room when a growling figure staggers past. They stop outside the door, with their shadow visible through it. Then the light goes out and the shadow disappears, so Lee Chang doesn't know if they're still there or not.
- Episode 3... that's pretty much all that needs to be said.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Kingdom2019
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Kingdom Come: Deliverance / Nightmare Fuel - TV Tropes
- Go out in the woods at night. The game presents a very realistic representation of night time, averting the Hollywood Darkness trope. Which means that when you're out in the woods without a torch, you can't see jack shit and it is very likely you'll be surprised by a sudden bandit/Cuman attack.
- The fate of Limpy Lubosh. Let's just say that ||his naked, gory, nailed and gutted corpse is not a pretty sight.||
- The death of ||Henry's parents, his mother in special. She slumps over her husband's corpse, gets a last look at Henry's Heroic BSoD face and then gets
*stabbed from all directions by Cuman soldiers as she screams in pain*.|| Keep in mind that Henry watches all of this happen right before him. This can actually by considered *in universe* nightmare fuel, as Henry has actual nightmares about the whole thing. On Hardcore Mode, stat-penalty inducing nightmares can be one of the negative character traits you can take.
- Returning to Skalitz at the end of the prologue as well. ||The entire village has been sacked and burned to ruins and there are piles of corpses laying everywhere, including a few poor bastards hanging from wooden posts. The whole place feels very desolate and eerie, which isn't helped by the fact that the only living souls still hanging around are a few hostile bandits and looters.||
- Henry can help an old prostitute by stealing some cheap stuff they want. Except soon after, she ||violently murders her ex-husband and wife with a knife and disappears to parts unknown||. He can also help a farmhand get petty revenge on people who screwed him over, ||which escalates to arson with the intent to frame his crush's boyfriend or outright burn him to death||. There's petty theft for turnabout, and then there are people who are so wound up, they just need a little help to drive themselves completely insane.
- Then there's the three witches quest in Uzhitz, ||who are just grieving women who do demonic rituals to process their grief. This being a realistic world, the rituals amount to getting high in the woods and harmless chanting. They get caught by Henry during one such ritual, but Henry also gets stoned out of his mind, since the women touch his skin with hands being smeared with hallucinogenic ointment. Then the demons appear. However, these are not actually demons, but woodcutters trying to interrupt what they perceive as Satan worship. Henry either defeats the "demons", waking up from his Mushroom Samba to the sight of slaughtered woodcutters, or doesn't, waking up from his Mushroom Samba to the sight of slaughtered women. There is no way this quest ends without innocent people dying because of superstitious beliefs.The only way to "win" the quest is not to do it. ||
- Neighboring the graveyard in Uzhitz are two unmarked graves. One of them contains an adult-sized human skeleton... and a tiny human skeleton above the pelvis. You are never given a full explanation what happened to the poor baby.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KingdomComeDeliverance
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Kingdom Hearts / Nightmare Fuel - TV Tropes
Ahh,
This is just one of the many Heartless
in the game.
note :
Keep in mind, this is just the
*first*
boss!
*Kingdom Hearts*, you have it all: your own page for awesome moments, great soundtrack, a variety of hard bosses, and .... what's missing?
Oh, a page for Nightmare Fuel.
What else did you expect from Disney
*and* Square?
## Games with their own pages:
<!—index—><!—/index—>
## In General
- The Japanese version of Axel's kamikaze death was bad enough that it had to be censored for Western audiences. Axel's element is fire, so he essentially burned himself alive.
- Similarly, ||Axel|| executing a kneeling Vexen from behind after Vexen begged him to stop in
*Chain of Memories* could be upsetting. The modifications made to that scene in *Re:Chain of Memories* made it even worse by immolating him on-screen as Sora watched in horror.
- Zexion's death, like Vexen's, was made much more horrifying in Re:Chain of Memories. Instead of having the life drained out of him off-screen, ||Riku-Replica|| holds him by the collar as he begs for his life, and the camera watches from behind as he stops resisting and his feet are left to dangle lifelessly.
- Larxene's death isn't as graphic, but when she realizes she's fading away, she starts desperately grabbing at the pieces of her being, trying to keep them in. It may be worse in the Japanese version because her voice actor sounds absolutely terrified while it's happening.
- Nobodies, despite all their claims to feel nothing, often seem as if they actually do have emotions, but only negative ones, such as anger and fear. ||It turns out, THEY ALL HAD HEARTS.||
- Some of the little details in the way dying or pained characters are animated are pretty upsetting upon closer inspection. Among the worst include Roxas involuntarily twitching as Ansem-Riku choked him into unconsciousness, Zexion's feet swaying around like a hanged man's as the life was drained out of him, Riku-Replica looking very much like a corpse when his heart was broken, and ||Master Eraqus falling forward towards the camera with unblinking eyes when he was killed|| in Birth By Sleep.
- Deep Jungle was a peculiar case when its villain deaths are taken into account. Sabor's final confrontation ends with the leopard struggling to both stand and see, and then the cat just sort of, gives up and dies, earning you one of its teeth as a trophy. The boss against Clayton ends similarly, only this time it's the Stealth Sneak, and then its full weight crushes Clayton, who still had some of his sense of self left, and they both disappear together.
- There's a section in the End of the World called the World Terminus. You go through, fighting through small sections of the other worlds in the game, all familar areas (The Third District, Rabbit Hole, Agrabah etc). Then you come to Hollow Bastion, and access what is implied to be the freak-lab where most of the Original Generation villains' Start of Darkness happened. Just for context, here's a Let's Play showing said lab.
- In
*Melody of Memory* this room is finally elaborated upon, and it's not pretty. ||When Radiant Garden was falling to darkness, Xehanort (as an apprentice to Ansem) kidnapped Kairi and put her in one of the pods to send her to another world in search of a Keyblade wielder.||
- Other frightening locations include The Heartless Manufactory and the secret basement laboratory operated by Xehanort and his fellow apprentices. The Manufactory is a location in
*Kingdom Hearts II* where the MCP starts mass producing Heartless in order to invade Radiant Garden, and is also, according to KH3D ||the place some of the original members of the Organization lost their hearts.|| The basement laboratory contains a prison-like area in which the doors are chained shut, which is implied to be where Xehanort's human test subjects were held, as well as the Chamber of Repose, in which ||Aqua's armor is placed.|| Xemnas is not to be disturbed while he is down there, under any circumstances.
- The Heartless as a concept. These shadowy creatures are the result of people losing their hearts to the darkness and essentially becoming zombies that mindlessly attack anyone they find, turning
*them* into Heartless as well. Some Heartless can be deceptively adorable, while others become outright Eldritch Abominations. And that's not getting into the Nobodies - the bodies of strong-willed individuals who lost their hearts to the darkness. They look more like something out of *Neon Genesis Evangelion* than anything, and though it's possible for them to gain a heart, most are just as instinct-driven as the Heartless. The only consolation is that, if a person's Heartless (and Nobody if they have one) are destroyed, they may come Back from the Dead.
- In many games, there exists a Superboss stronger than any other adversary in the game that serves as a Sequel Hook towards the next game. Why is this so scary? Purely because
*absolutely nothing about them is explained at the time*, leaving the player up against a horrifically-strong foe with absolutely no idea who or *what* they even are.
- Worse is that several of these bosses are completely silent. They don't even grunt in pain when hit. The Unknown only "speaks" through ominous, vague text appearing on the screen. The Lingering Will communicates through subtitles backed up by nothing but faint, metallic, ghostly moaning. And the Mysterious Figure remains totally silent and retreats by just... fading out of existence. Worse is that when pausing the game against the latter boss, the only "tip" the game offers is "? ? ?".
- Even worse? These bosses often appear completely without warning in previous locations, the player usually only finding out when their introductory cutscene has started playing. At which point, it's far,
*far* too late to back out. So if you're exploring and stumble across one of these bosses by accident? Expect a fairly-quick trip to the Game Over screen.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KingdomHearts
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Kingdom Hearts 0.2: Birth by Sleep -A fragmentary passage- / Nightmare Fuel - TV Tropes
As this game takes place primarily takes place within the Realm of Darkness, there's guaranteed to be some moments that'll have you dropping your controller in terror.
- You know how in
*Birth By Sleep*, Aqua didn't have a specified Evil Counterpart of her own like Terra and Ventus? Well this game decides to rectify that. Enter Phantom Aqua: A malevolent manifestation of all of Aqua's fears and doubts created by the Realm of Darkness. Willa Holland manages to take her usual performance and turn it into something genuinely creepy. Her monotonous voice, occasional Evil Laugh, icy, pale blue eyes, and a psychotic and sinister arraignment of Aqua's own Leitmotif (Which would not sound too out of place in a horror film) makes for quite the unnerving boss fight to say the least. And even when you're not fighting her, that doesn't make her any less terrifying as all throughout the World Within you'll be subjected to Phantom Aqua's constant mockery as she throws a slew of nihilistic jeers at you. *You'll never see the Realm of Light again.* *Is there any point in continuing this fight?* *No one can save you, and no one wants to.* *Are you really worthy of being a Keyblade Master?* *You're a failure.* *Just let go of everything and fade into the darkness.*
- The Dwarf Woodland area is astoundingly unsettling, especially the warping stones area. Not helping is if you fall down the bottomless pits, a monotone version of Aqua's voice starts talking, telling Aqua she's a failure. The entire area is alive, and it's trying to break her will.
- The last part of Enchanted Dominion, featuring a veritable
*swarm* of Darksides.
- Dying has always been startling in the series, but this time Aqua lets out a scream when she's defeated that may genuinely kick a player's twitch reaction if you're taken down without warning. And if that wasn't enough, death by Heartless has always meant one losing their Heart (albeit usually by floating away rather than anything truly disturbing), but this is the first time in the series you get to
*see it fly out of you mid-death.*
- The Heartless are far more aggressive in this game, much as the Dark Hide was in the Secret Chapter of
*Birth By Sleep*. Darksides (seen in the page picture above) back each other up to attack Aqua and even the lowly Shadow will form massive swarms to take her down. You're in their world now, and they want you to know it.
- One lowly Shadow is barely a blip on your radar, a minuscule "threat" that you can deal with in seconds. A few dozen Shadows melded together into a hive-minded gestalt entity in the form of a 30-foot-tall swirling serpentine column of glowing eyes and shredding claws is another matter entirely, something that can knock you around like a ragdoll if you're not careful.
*Hundreds* of Shadows melded together into a titanic seething, surging, intelligent mass of darkness, capable of zipping through the air at light-speed and hitting with the force of a speeding freight-train, is an absolute *nightmare*. *This* is what the Heartless are truly capable of when you're on their home turf - taking the weakest, lowliest of their species and making it into a gigantic gestalt titan capable of shredding anything in its path and forcing two certified Keyblade Masters to fight with everything they have.
- More on the psychological end of things - The very concept of the Realm Of Darkness is explored here in-detail. The Realm Of Darkness in
*0.2* is portrayed as a terrifying Genius Loci that distorts and dissects every world assimilated into it. The only creatures here besides Aqua are soulless Eldritch Abominations whose only goal is to kill you, all while the Realm transforms your doubts and fears into weapons tailored to break you and forces you to wander through the twisted remains of its conquests. The world is dedicated entirely to consuming your identity, your existence and your life; a fitting place for the Heartless to call home. It's the very concept of loneliness made manifest and Aqua spends a decade at its mercy.
**Aqua**: There is no deeper sadness than discovering all you knew is gone.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KingdomHearts02BirthBySleepAFragmentaryPassage
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Kid Icarus: Uprising / Nightmare Fuel - TV Tropes
**Pit:**
I get what Viridi has against Hades. He's destructive and evil. But what does Hades have against Viridi?
**Palutena:**
I think you answered your own question. Destruction is fun for him.
— "Wrath of the Reset Bomb"
The world of Classical Mythology is known for being unforgivingly disturbing, and
*Kid Icarus: Uprising*, while being Lighter and Softer, isn't any less scary with what divine intervention has in store for humanity.
## General
- Clubberskulls. While the rest of the enemies are Ugly Cute at worst, Clubberskulls resemble walking human hearts with one eye in the middle. Oh, and they're one of the strongest enemies in the game.
- Similarly, the Forces of Nature has the Clobbler, which is the counterpart to the Clubberskull. At first glance, it looks like a cute little walking flower... until Pit foolishly attacks it. At which point, it morphs into a puffy, monstrous... ''thing'' with multiple eyes and attacks Pit in a rage. Like the Clubberskull, it's one of the toughest enemies in the game. And according to its idol description, once angered, it takes
*three days* for it to calm down.
- The Orne. Besides the fact that this enemy will One-Hit Kill you if you touch it: an ominous 8-bit song plays when it's present, the screen shakes when it gets close, skulls pop out of its mouth whenever it screams, and according to its idol, anyone who touches it has their mind shattered before dying. Some Ornes will move in a pattern, making them simple enough to avoid if you take the time to watch their movements, but others will chase you—slowly, yes, but stall long enough and the next thing you'll see is a destroyed Life Meter. Your only comfort is that you can destroy them with the Three Sacred Treasures in Chapter 9 and Chapter 23. The Ornes also appear in
*Super Smash Bros.. for 3DS and Wii U*, as if *one* game of them appearing was bad enough.
- The Tempura Wizard. He's like the Eggplant Wizard, except he turns Pit into a giant tempura that's constantly tired and chases after him, his single eye morphing into a colossal, hungry mouth. If he catches Pit, he is devoured alive for a One-Hit Kill!
- Mimicuties and Pandora's Boxes are both potent forms of Paranoia Fuel. The former is a Chest Monster that looks harmless at first glance, but attacks with powerful kicks if you get too close. It's also one of the toughest enemies in the game. The latter also looks harmless, but will unleash a flurry of energy blasts when opened. Pit lampshades the scariness of Mimicuties in Chapter 15, when he encounters several in a row and screams for his life each time he comes across one. And then there are chests that have no loot and are used as bait for trap rooms. The worst part of all this is that there is no way to tell which chests are harmless unless you open them.
- The game does not stop you from shooting forces that have allied with you (e.g. Forces of Nature and Underworld troops in the Aurum arc) if they have target markers over them, and will even reward you for it. If you're trying to
*not* shoot them, it's easy to do so by accident if actual enemies are present.
- While most of the villains in
*Uprising* are lovable, quirky, and outright hilarious, two of them manage to be a cut above the rest in terms of sheer evil.
- Hades, the Lord of the Underworld. While he's definitely entertaining, he also proves to be one of the most evil characters in the game. He's an endlessly cruel and sadistic being with a warped sense of humor and total disregard for all life who views other beings as mere playthings. He masterminded the entire plot of the game, tricking the humans into fighting each other over a fake Wish Seed, all to harvest their souls. It's later revealed that he uses the collected souls to either create his underworld monsters or to eat them, an act that removes them from existence entirely. He reveals in death and destruction and gleefully admits that it's his idea of a good time. Even when he helps out during the Aurum Arc, he can't resist taking opportunities to torment Pit, and he openly admits that the only reason he's helping is that so he can have the Earth to himself.
- The Chaos Kin. A malevolent, parasitic manifestation of chaos and evil that is mindlessly driven by a singular desire to spread anarchy and disorder. It resembles a grotesque mix of a scorpion, spider, and a moth. It can possess its victims and feed on their souls while controlling them. It was once sealed in the Lunar Sanctum by Viridi prior to the game. Having been inadvertently freed by Pit, the beast possesses Palutena and has her seal Pit's soul in a ring while using Pit's lifeless body to attack the human world. In the span of three years, it managed to do more damage to the world than even
*Hades*, and unlike him, it has no humorous traits to detract from its villainy.
## Medusa Arc
- Chapter 1: Twinbellows' design◊ in this game is quite frightening compared to his 8-bit version.
- Chapter 2:
- Dark Lord Gaol looks quite intimidating due to his Non-Standard Character Design, looking like a Final Boss out of a RPG game. His demonic voice does not help. The scariness goes away at the end when Gaol is revealed to be a human woman and a close friend of Magnus who was brainwashed by the Underworld. She later appears in Ch 24 to help test Pit for the Great Sacred Treasure.
- Magnus' backstory. It's implied he became a mercenary because he lost a child to the Underworld Forces.
- Chapter 4:
- The chapter is part Stealth-Based Mission, with several hallways where you try to sneak past Reapers patrolling the area, under threat of a Reaper ass-kicking if you get caught. Most of the scare comes from the suspense.
- The chapter also introduces us to the Great Reaper. When first encountered, it looks like a regular reaper, but the moment it spots Pit, it quickly reveals its true form, which is massive and much more intimidating. Also, according to its idol description, it gained its strength by eating souls.
- Chapter 5:
- Pandora's Labyrinth of Deceit, a maze with an unsettling Art Shift full of textureless polygons that would not be out of place in a Super NES game using the Super FX chip. The Labyrinth also messes with Pit's and Palutena's senses, showing a cheerful landscape before suddenly blacking it out and revealing that they're still trapped inside. The threat of running out of the Power of Flight is encountered for the first time here, thanks to Pit and Palutena coming across several dead ends trying to find a landing point, although fortunately no such scenario happens.
- During the invisible path section, there's an easy-to-reach chest. Feel free to open it... if you can outrun the Orne that pops up out of nowhere when you approach it.
- Chapter 7: The Air Battle has Pit flying through a parted ocean by Lord Poseidon to get to the Seafloor Palace where Thanatos resides. There, Pit comes across the remains of a human city. When Palutena asks what happened, Poseidon calmly says that he sunk it long ago when the humans got too unruly. It's a cruel reminder that the Gods in this game are capable of turning on humanity at any time. At the least, he's more calm about it than Viridi.
- Chapter 8: The Space Kraken◊, a monstrous squid that inhabits the Galactic Sea that eats practically anything. The monster makes its entrance by eating the Space Pirate Captain before turning its sights on Pit.
- Chapter 9:
- The Underworld Castle, Medusa's base of operations, is a hellish, gothic nightmare factory filled with Clubberskulls, Ornes, Tempura Wizards, Alien Geometries, and all other sorts of nasty surprises.
- The final battle with Medusa. After taking extensive damage, Medusa is forced to use her full strength and reveals her true hideous appearance before
The final leg of the fight is Pit being chased by her **ripping her head off her body and sending it flying after Pit!** *living, decapitated head* as it fires lasers from its eye and dark energy blasts.
- Hades revealing himself by literally ripping the credits away. It's Played for Laughs mostly, but given the No Fourth Wall nature of the game, it's more like The Fourth Wall Will Not Protect You.
- Chapter 10:
- Phoenix Mountain. A hellish volcanic region that, according to its idol description, is so hot that it's nearly uninhabitable. The only reason Pit is able to venture there is due to Palutena's Power of Cooling.
- Hades' story as to why he wants the Wish Seed. He claims he wants to use the Wish Seed to revive a girl's parents, who he killed in a chariot accident. The story is completely false, of course. But it's the casual way he talks about it that makes it so frightening. The fact that he can so freely talk about killing someone, accidental or not, is truly horrifying and shows how much respect for life he lacks.
- The Reveal that the Wish Seed is a fake and Hades had spread the rumor about it to tempt the humans into attacking the Phoenix. By the time Pit and Palutena realize this, it's far too late to turn back. If Pit defeats the Phoenix, the humans will go to war with each other. If Pit spares the Phoenix, it will attack humanity itself. Either way, millions will die and Hades will get more souls for his realm.
## Forces of Nature Arc
## Invasion Arc
- Chapters 15-17 introduce us to the Aurum. Having fought Underworld and Forces of Nature troops, the Aurum in contrast are creepy, soulless, geometric abominations that try to make copies of the aforementioned factions' troops, and they seek to devour the Earth and everything in it.
- Chapter 17:
- Palutena tries to bring Pit out after Pyrrhon takes over the Aurum Brain, but it doesn't work! As Pit goes beyond the 5-minute time limit for the Power of Flight, he almost falls hundreds of kilometers out of the sky to his death. Thankfully, he's caught by Viridi's forces carrying a platform.
- The original platform to Pyrrhon. It's piloted by noble centurions that can be killed if they take heavy damage. Luckily, Palutena's reserves have two extra, but if those guys go, it's a Non Standard Game Over.
- Pyrrhon nearly frying Pit alive with a Pyroblaster. Had Viridi's Nutskis not performed a Heroic Sacrifice, he would have been killed right then and there.
## Chaos Kin Arc
- Chapter 18, the Wham Episode:
- There is something seriously creepy about a little girl having her body hijacked by Pit. The music doesn't help.
- The Reveal that Pit's body has been mindlessly rampaging and slaughtering the human race for three years while his soul has been trapped in the ring. It begs the question,
*how many people were killed in those three years?* **Magnus:**
Yesterday? Try
*three years*
, buddy! [...] How's this, for starters? You've become the enemy of mankind!
- The Air Battle section. Viridi escorts Pit to Skyworld, where Pit discovers, much to his horror, that Skyworld has been turned into Scenery Gorn, featuring dry, lifeless masses of land with cracked structures and a perpetually cloudy sky. At the very end of it, Pit sees Palutena, only to discover that she's apparently performed a FaceHeel Turn and tells Pit that she's tired of dealing with humans and especially with Pit. It's both terrifying and heartrending to see Pit's Goddess behave like a mother snapping at her child, and for no apparent reason. The only solace is that it turns out that Palutena is Brainwashed and Crazy, which is another kind of NF together; see the Chaos Kin entry above.
- Chapter 20: The thought of fighting Palutena's troops is terrifying, as they're Unwitting Pawns in the Chaos Kin's plan and probably have no idea what they're doing. There's also the matter of accidentally killing Palutena, which you can do if you want a Non Standard Game Over.
- Chapter 21:
- Welcome to the Chaos Vortex! It's one massive Eldritch Location that is essentially the Labyrinth of Deceit on steroids, with Living Shadows, clones of the Chaos Kin, and recreated enemies of all factions you've encountered so far.
- Eyes! Eyes everywhere! Watching you.
- At one point, a few Underworld troops will block the camera. Given the game's No Fourth Wall nature and the Chaos Vortex's anomalous properties, it feels as if The Fourth Wall Will Not Protect You.
- At the end of the Air Battle section, Pit has to finish off the Chaos Kin right as his flight time runs out, and if he fails, Viridi informs Pit that she can't pull him out, leaving him trapped in the Chaos Vortex.
- There's two freaking Ornes in the Land Battle section!
- Did you think the chapter was over? Suddenly, the Chaos Kin, with its remaining strength, drags Dark Pit off the platform, forcing Pit to risk his wings and fly down to save Dark Pit. Fail to catch Dark Pit, and they're finished. Succeed, and Pit catches him... only to
*nearly die* from toasting his wings.
- And after the ordeal is over, we get a
*lovely* view of Pit's burned wings, complete with blood and bones showing.
- Palutena's soul was held captive by the Chaos Kin for three years, fighting with all of her strength to remain intact. The Chaos Kin is one of the biggest threats in the series if it can keep one of the big three Gods on the verge of being completely destroyed for so long!
## Grand Finale Arc
- Chapter 22:
- The whole premise of the level. Pit is
*dying* and the *only* way to save him is to use the Rewind Spring to heal his wings. After everything he's been through in the previous arc, it's both horrifying and heartbreaking to know The Hero of the story will die unless you help him. And it doesn't help that Hades shows up to make things a little harder for Dark Pit, as well as Pandora.
- The Soul-Eating Monster. A grotesque, whale-like creature with a multiple eyes, a mouth full of razor-sharp teeth, and sacks on its back to carry the souls it devours.
- The Reveal that Hades has been using the souls of fallen humans to either create his underworld monsters or to eat them, an act that removes them from existence entirely. And it takes multiple souls to create one monster. This is a being that is sadistic enough to not just kill you, but
. And at one point, he lusts after Dark Pit's soul. **torture your soul for eternity**
- Chapter 23:
- The entire fight with Hades, which shows just how powerful he is. At first, Pit is as confident and cocky as ever as he enters the Underworld, then Hades appears out of nowhere and the two fight it out. However, despite being armed with the Three Sacred Treasures, Pit can't hurt him. Keep in mind, these were the very weapons used to slay Medusa and they have no effect on him. Hades then destroys the treasures. For the rest of the fight, Pit can barely fend off Hades until the latter swallows him whole.
- Pit gets Eaten Alive by Hades and has to fight his way out of Hades' innards, full of pools of what looks like blood, gelatinous platforms, and grotesque versions of the Underworld forces. Also, Pit starts to lose his mind from being cut off from Palutena. Thankfully, it's Played for Laughs and he gets over it, but considering what happened to him in the previous chapters, it's not hard to assume he's really lost it.
- Chapter 25... on max difficulty. It gets insanely hard to fight Hades, especially during the Bullet Hell laser array, and then you have to avoid everything until Medusa comes. Oh and there's no heart containers.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KidIcarusUprising
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Kingdom Hearts: 358/2 Days / Nightmare Fuel - TV Tropes
**Unmarked spoilers below!**
- Xion is more pitiable than scary, but once her neuroses get into full gear, she shows what a Woobie, Destroyer of Worlds can do. Fighting her as the penultimate boss cranks her Humanoid Abomination aspects up.
- Xion's comments during battle imply that she wants Roxas to defeat her. It's implied that she is still in there, and wants Roxas to kill her so she won't have to destroy him.
- The secret reports reveal that she was feigning her insanity. Doesn't make it less scary, though.
- Right before said battle, Roxas goes up to the Clock Tower to angst, when Xion joins him. For some reason or another, she has her hood up. After a rather cryptic monologue, she takes off the hood... cut to Roxas, with a look of shock on his face. Xion continues talking, as we pan up to her face... and she looks just like Sora now, except for the voice. Then she steps off the clock tower into thin air, and turns around, hood up again, with only her eyes visible. Light starts flashing around her and she says, in Creepy Monotone, "You're next, Roxas. I have to make you a part of me too." Then the fight starts.
- Halloween Town has a coffin-like boss, Leechgrave, whose realm of terror extends to that world's entrance — its Combat Tentacles ("Tentaclaws") are everywhere, and it eats heartless through them. Now consider that Leechgrave is actually a Heartless itself... In the mission when you are sent to confront it, your mission briefing states that you are being sent to investigate a serious depletion of Halloween Towns Heartless population. This thing was eating so many of its own kind that the Organization themselves became concerned about their own Heartless harvest!
- "Snarl of Memories" is perhaps one of the most infamous mind screws in the entire franchise, which is saying something. There are no proper ways to describe the cutscene, so this link will speak for itself.
- "IT'S THERE... IT'S HUNGRY... DON'T TURN AROUND!!" is an inscription in one of the Twilight Town tunnels. It actually had nothing to do with the mission — it was randomly thrown in just for the sake of screwing with the players.
- Not exactly; the sign could be referring to the first powerful Heartless you fight down there, or the Heartless in general. It is nonetheless unnerving.
- Beast has been a one-man protector of his castle, fighting the Heartless without end to prevent his world from falling to darkness again and since no one else in the castle is able to take up arms. Roxas arrives at the gates of his castle only to be met with the Beast being tossed over the wall like a toy. While the answer to what couldve done this to Beast of all people is quickly given and it lives up to it, seeing Beasts body flop to the ground like a limp blanket is certainly a major cause for alarm.
- A random glitch can occur at Curly Hill in Halloween Town in which the player can fall inside the hill thanks to Hitbox Dissonance. The free-fall in the void that ensues is thankfully stopped when hitting the bottom, which results in instant death for the player character. Something similar reportedly happened in Agrabah too, and it has happened in Twilight Town as well.
- Anti-Saix. Instead of normal Saix, the Mission Mode version of Mission 91 features his shadow counterpart. It's a lot like Anti-Sora, just without the animal-like movements.
- If you think about it, it's a bit unsettling that the Organization (including Roxas) freely kills their fellow Nobodies for training.
- Axel in this game
*embodies* the childhood fear of a close friend and/or adult figure in your life turning out to be keeping secrets from you and not being at all what you thought they were. Before he became a genuine friend to Roxas and Xion, Axel was a ruthless, manipulative, sociopathic assassin, and his personal fears of losing Roxas and Xion combined with the worsening circumstances cause him revert to that way of life once more at Roxas and Xion's expense. Roxas' diary entries about how he doesn't even recognize Axel anymore just reinforce how chilling this whole situation is.
- From Axel's point of view, his singleminded desire for Roxas and Xion to stay physically safe cause him to overlook their own personal wants, and in the end it tears apart their relationship. It's horrifying and tragic to imagine a situation where you do everything in your power to protect those you care about only to lose them.
- This narration from the manga:
*In order to pretend that [Nobodies] have hearts like people, they act relying on their "memories" of their time as humans, but they don't actually feel anything.*
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KingdomHearts358DaysOver2
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Killer Instinct (2013) / Nightmare Fuel - TV Tropes
The
*Killer Instinct* series has always played around with horror-inspired aesthetics and characters, but this game in particular introduces several characters, stages and even concepts that amp up to eleven the Nightmare Fuel factor, even moreso than previous entries.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KillerInstinct2013
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Kimi ni Todoke / Nightmare Fuel - TV Tropes
# Unmarked spoilers are ahead, per Spoilers Off rule.
- Sawako's appearance, particularly when forcing a smile, was Nightmare Fuel to other people for the first fifteen years of her life. It's even worse when she's soaking wet from the rain.
- 2nd Season, Episode 3: Sawako gives out the scariest unsmile she has ever made.
- At the cultural festival parade, Sawako's acting is so convincingly scary that it even freaked out the judges.
- The flashback to Ryu's mother's death in Chapter 63 is surprisingly scary, but in a different sort of way.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KimiNiTodoke
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Kingdom Hearts: Birth by Sleep / Nightmare Fuel - TV Tropes
- Vanitas. Sure, he doesn't seem so scary at first, but then when you see what his mask has been hiding.
*Vanitas looks just like Sora.* He has the same face, and the same voice. When Sora speaks, his voice is full of hope and light and energy. But Vanitas... he just sounds so... *evil.* As if his voice is dripping with darkness. *And it's so wrong in so many ways.*
- At the end of the game, Aqua almost goes mad from the isolation, to the point that she's on the verge of letting the Darksides finish her off.
- Ventus' No-Holds-Barred Beatdown at the hands of Master Xehanort ends with the former being frozen alive. Then he falls off a cliff, parts of his Keyblade and armor shattering as he collides with the cliff's face. Aqua just barely manages to catch him, and although he avoided being shattered like a glass statue, he's clearly in great pain.
- The Unversed, while not as disturbing as the Nobodies, have the colorful appearances of the Heartless, but none of their cute aspects. Several Unversed take on the appearances of harmless items (like a pumpkin) apart from their creepy features and powers. Their only consistent features are their red eyes, dagger like appendages, and the Unversed symbol.
- The Magic Mirror from
*Snow White and the Seven Dwarfs* is pretty creepy.
- Watching that soulless, eyeless floating mask fully rendered in 3D is pretty self-explanatory. Getting to fight it as a boss is even worse due to the illusions it creates, and it being giant-sized.
- Now, which of these illusions is the real Magic Mirror? Oh yes, it's the one with the Psychotic Smirk.
- Even worse when you remember that the Mirror doesn't want to fight you, and is being forced to attack you against its will.
- The Keyblade Graveyard:
- As the Keyblade Graveyard is a Field of Blades in which each blade represents a Keyblade wielder's heart, it's essentially a graveyard for Keyblade wielders. The number of lives that must have been lost in that place is staggering. Compounding this is its music; which while hauntingly beautiful is essentially a funeral dirge.
- The tornadoes chasing players down don't help matters. They're massive, difficult to avoid, and each one of them leads to a battle in a freaky alternate dimension with some of the most powerful standard enemies in the game.
- The ruins of the Land Of Departure:
- Seeing the heroes' home destroyed is quite creepy, especially if you run into them in Ven or Aqua's story first and have no idea how it got that way.
- And then there's the very real possibility of getting ambushed by the horrifyingly-strong Mysterious Figure on the way there, if you don't know that visiting that world at that particular time is the way to trigger the battle.
- During the Final Episode, we are finally shown the "certain knowledge" Aqua was given after being given Keyblade Master status: should the Land of Departure fall to darkness, Eraqus' Keyblade should be used on a secret keyhole hidden behind his throne. Aqua does this, and the castle transforms into Castle Oblivion. Seeing such a lively place, where light and darkness coexisted and was renowned for being a haven for Keyblade wielders, transformed into a terrifying maze...but that was probably the point. Those who envisaged the transformation "trick" possibly realized that designating the place as a haven would naturally attract untold enemies on its doorstep, so they put up a failsafe that were the place is to go down, it will sentence its attackers to oblivion (and it
*won't* be painless).
- The secret ending of
*Final Mix*:
- After an entire secret episode spent in isolation in the Realm of Darkness fighting Heartless, Aqua runs into something rather startling — the Castle of Dreams, corrupted by the darkness and surrounded by evil-looking clouds. It doesn't help that a somewhat distorted version of Destati starts up at that exact moment.
- The 'Dark Hide', the boss from the secret episode, is fought in total darkness. It stalks Aqua from the darkness when it appears, only its red eyes visible, before the camera shifts to its perspective as it attempts to pounce. Plus, when it finally comes out where you can see it, the boss is
*enormous* - it's at least as big as a Darkside, but much, *much* faster.
- The cutscene before the battle starts from the boss's perspective. You then see the red light from its eyes appear and zip across the clearing. When the eyes first appear, it looks like they're looking at you, not Aqua. The perspective also often switches to the boss's whenever it attacks during the first phase of the battle.
- The Realm of Darkness itself is pretty unnerving, with its mile after mile of complete emptiness, aside from all the powerful Heartless, and the structures that look unnervingly like someone's insides. Not to mention the bleak theme music.
- When you defeat Master Xehanort in Terra's penultimate boss battle, you can hear him say, in a faint yet distinctly chilling tone, "Only now... have I
*truly* won...". Considering how emotionally charged the cutscene before the fight was (featuring probably the most believable voice acting Jason Dohring does as Terra), the feeling of triumph is quickly dashed by that one short line and what comes after it. Though it's at least made a bit softer by the True Final Boss of Terra's story, which is pure Catharsis Factor, the aftermath of that battle, sends it right back to nightmarefuel. Plunging into an Eldritch Location, and your only method of transportation and escape appears to be failing...
- Aqua is neck lifted in the final episode. Not only is it unnerving to see one of the main characters have this happen to them; another level of horror is added when one realizes that it is essentially
*Terra* doing this to her.
- There's one part of the final battle in the final chapter where Xehanort's shadow holds Aqua down while Xehanort stalks towards her in a very threatening way. The game lets you mash the button to try and break free, but Failure Is the Only Option, so you have to watch Aqua futilely struggle as Xehanort raises his weapon...
- Heartless aren't as widespread in this game as they are later. People losing hearts isn't that much of a problem. Then, when you first get a game over, it hits you; unlike the standard lifeless body with floating heart implying you became a heartless of later games, there's just a lifeless body. That's right, you're not facing being turned into The Heartless with a chance, however slim, of coming back, you outright die.
- Of course, it's not any better when the Heartless
*do* show up. The first time you see the Heartless, it's in a flashback where Ventus is nearly killed by Neoshadows and Xehanort decides to create Vanitas. They show up again in Final Mix, where Aqua has to constantly battle against Heartless as she wanders the Realm of Darkness. Not only are these Heartless composed of the terrifying Pureblood Heartless, they are extremely powerful and can kill Aqua rather easily.
- If Xehanort wasn't creepy enough, one of his reports says that originally his Grand Theft Me was going to be on
. **Ventus**
- Something subtly creepy is definitely how easily Xehanort manipulates Terra. See, right up until he reveals his true colors, nothing he says is actually
*wrong* in the slightest.
- Yes, Vanitas is Ventus' darkness given form. Xehanort tore the darkness right out.
- Yes, there does need to be a balance between light and dark. So that the x-Blade can be forged. Though, that last part is merely Xehanort's wish - the first half is
*legitimately* right.
- Theres something very...off about the Mirage Arena. Theres nobody there aside from a single real Moogle (most of them in the game are digital ones). It also has some potentially horrifying implications about Ventus darkness. That being the Unversed there are incomprehensibly more powerful than any other fought in the game and when you fight each of the Unversed rounds, you start to realise just how dangerous Ventus could be if he were a truly evil villain of darkness .
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KingdomHeartsBirthBySleep
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Kingdom Hearts coded / Nightmare Fuel - TV Tropes
- Sora's Heartless is somewhat disturbing, considering how nice Sora himself is.
- The data version of Castle Oblivion is in some ways even more disconcerting than it was in its original form, because the illusions don't actually work on Data-Sora, resulting in a jarring disconnect between what its inhabitants are saying and what he actually sees. Several of the world endings for some rooms imply the death of either Data-Sora or an NPC. This is the
*normal* ending for Wonderland.
- In Agrabah, Jafar gets a hold of a glitch-created copy of Genie's lamp, and promptly uses it to freeze time. Data-Sora then has to race against time in a monochrome-green, almost completely silent Agrabah, whilst dodging harmful apparitions of Jafar.
- At several points in Wonderland, the glitches cause the card soldiers to freeze in place, multiply, or run really fast, and while the non-glitched cards will yell at Sora if they catch him, the glitched cards make the text-only equivalent of groans of pain. At one point, Sora's path is blocked by an army of twitching cards with raised axes.
- In Hollow Bastion, when Data-Sora is Keyblade-less, he, Donald and Goofy (who have shown up to help him fight) confront Pete, who ends up trapping Donald and Goofy in Bug Blox meant for Sora, crushing them in the Blox and amlost killing them. If Data-Sora didn't summon a new Keyblade out of pure determination to rescue them, they would have been doomed.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KingdomHeartsCoded
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Killing Stalking / Nightmare Fuel - TV Tropes
For a comic about a stalker and a serial killer, this is a given.
- Chapter 1/2/3, Bum encounters the poor screaming woman bound up, gagged, and noticeably beaten in Sangwoo's basement. As he tries to save her, Sangwoo suddenly creeps behind him... and proceeds to break Bum's leg by pushing him down the stairs and injure him badly. In the next scene, Bum wakes up chained to the wall and face to face with the woman's corpse. Sangwoo mocks the woman and proceeds to breaks Bum's other leg with a hammer when he noticed that it was still working, with Bum pleading for him to not do that. Sangwoo intents to torture Bum, but noticed that Bum pissed himself while crying. When he brought him up, he threatens him to never cross the line or else he'll slash his throat, describing the process.
- Chapter 7, Sangwoo (pretends) to go out and after he "left", Bum, with still broken legs, saw his chance of escaping. As he uses the chair to get to the drying machine to get his clothes changed, he pulls in shock ||dismembered corpses from a drying machine out (although it was a hallucination and it was actually the clothes of the women Sangwoo has killed). Due to how Sangwoo mutilated the body of Bum's uncle later on, it is however to be assumed that he still did that to his victims.|| Bum, with changed clothes, crawls to the front door and remembers the moment when Sangwoo threatened to slash his throat if he dares cross the line/to escape. As Bum had his hand on the door handle and was about to open it, he asks himself if he really wants to back "there" (Having to live with his abusive uncle). Suddenly, a hallucination of Sangwoo appears who reminds him that he already crossed the line and that his Uncle's waiting for Bum. Bum lets go of the door handle and remembers the sexual abuse of his uncle, with tears falling down. Time passes and Bum doesnt know what to do, remembering how he loved Sangwoo before he found out how he actually was. The hallucination of Sangwoo pets Bum's head and Bum while crying, tells "Sangwoo" that he loves him. "Sangwoo" goes psycho with a Slasher Smile and tells him repeatedly that he chose this, with Bum in shock. Bum notices that the time passed again and as he looks back to the kitchen, he sees a hallucination of Sangwoo killing him. Bum freaks out as the clock kept ticking, with Sangwoo approaching him with the knife and about to stab him, doing another Slasher Smile. Bum looks up and realizes that Sangwoo's still not there and that he's gonna go crazy if he's gonna stay there any longer. As Bum thought that he should just go already, he remembers his uncle again, and even then, that that would be better than dying because of Sangwoo. As he opens the door, noticing the smell of the rain and seeing the sunset after such a long time again, he also notices the faint smell of cigarette smoke. In shock, he realizes that Sangwoo never really left and was waiting in front of the door the whole time.
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*Chapter 10*, where after ||Bum loses in a card game against Hyunwoo, Hyunwoo is forced to kill him. However, Hyunwoo is too afraid to kill Bum so Sangwoo blindfolds him and decides to push a tied up Bum to the knife he's holding, while Bum is screaming in *terror* the whole time. Hyunwoo is instead tricked into stabbing himself, and dies instead. Sangwoo then describes how nicely warm blood is as he rubs the man's blood into Bum's face. Bum is (even more) traumatized.||
- Chapter 19, it ends with ||Bum having a blackout moment after all the abuse he went through because of Sangwoo and having a triggered PTSD Moment, killing Jieun by stabbing her multiple times while screaming "DIE" as Sangwoo watches, smiling. To top it all off, we are then treated to a full view of Jieun's bloody corpse and Bum analyzing the damage in rather excruciating detail. Not helped at all by his smile and statement that he "feels nothing". Sangwoo seemed shocked, but then disappointed, because he thought that Bum might enjoy it like Sangwoo does, but Bum didn't and was dissociating the whole time.||
- Chapter 25/26, Bum wakes up from a dream with no pants on, someone grabbing his waist and making noises behind him, revealing that it's his Uncle raping him. A traumatized Bum blames himself the next day and runs away from home after accidentally self harming with a knife. Before the uncle went searching for him, Bum came back and knocked at the door. The uncle quickly grabbed a wodden bat and told his mother to open the door, wanting to punish Bum. Bum, still traumatized, apologized for running away. While Bum went back to his room, they noticed his hand bleeding. The uncle pounded against the door, telling Bum to open up while Bum cries. The next day, Bum's Grandma told him that his uncle wouldn't come home that night, facilitating Bum. Before they went to sleep, she told Bum that he should sleep in his Uncle's room since he wouldn't be home at that night anyways. However, it turned out to be a lie since he came home and ended up beating him in his room while he's naked with a cane then fully rapes him violently and disturbingly.
- Chapter 29.5, Bum's whole nightmare, from him being alone in a place he's never been before, to the creepy guy with no eyes and cut fingers who resembles his uncle, to the disturbing picture of Min Jieun, to the Music playing, to the cinema where bad memories of Bum's past are playing, including him being raped by the Uncle, as the people in the cinema laugh, as Bum freaks out and wants it to stop playing, as suddenly a cut appears on the wrist, as the people suddenly all look to Bum, who suffers from severe anxiety, to the movie ending and suddenly a clown appearing and chasing Bum, to the creepy picture of Sangwoo's mom appearing, to Bum finding himself in a corner with no escape and breaking down as the Clown approaches him, it's
*BY FAR* the worst nightmare fuel moment in the series.
- Chapter 49, Bum is having a dream which turns into a nightmare when his Uncle appeared and is about to kill him and the nightmare only got worse until Bum woke up.
- Chapter 63/64/65, From Sangwoo's severe abuse to Bum, to Seungbae almost dying, to Sangwoo's Psycho face and almost killing Bum who severely pleads for his life.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KillingStalking
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Killing Eve / Nightmare Fuel - TV Tropes
- Any viewers with asthma or breathing difficulties will find Villanelle's "You know I like the breathy ones!" very disturbing. The actual asthma-related murder is equally creepy.
- Whenever Villanelle breaks into Eve's home and holds her at knifepoint.
- Eve applying red lipstick and accidentally cutting her lip open as the lipstick is actually a knife hidden inside.
- Villanelle getting high on drugs and physically attacking another girl in the club bathroom. If Konstantin hadn't arrived, Villanelle could've easily killed her.
- Villanelle killing Niko's mistress Gemma by suffocating her with a plastic bag over her head and making Niko watched when he woke up.
- Villanelle murdering Eve's friend Bill in a packed dance club, giving a claustrophobic feeling.
- Villanelle murdering her attacker in Season 2 by stabbing him in the neck with a pair of sewing needles used for knitting and then stuffing a toilet brush into his mouth just for attention.
- Eve stabbing Villanelle's attacker in Season 2 by hitting him in the shoulder with an ax. The guy is still alive and in pain so Eve has to put him out of his suffering while saving Villanelle.
- Villanelle donning a Creepy Cute pig mask sexy outfit as a means of seducing an unfaithful man in a red light district. Then incapacitating him in bondage gear and hanging upside down by his feet so that she could stab him to death. While people in the streets and his scorned wife watch.
- Villanelle breaking into a man's car in disguise and brutally murdering him. The inside of his car covering his windows in his blood. Inside a public car wash.
- In 2.05, after Eve vomits, Villanelle turns Eve towards her and pulls out
*a very large cutting knife*. Just barely glazing it across Eve's chest and stomach, but not stabbing her. Accompanied by the haunting soundtrack. Both filled with the characters unresolved sexual tension and *horrifying*.
- The painting Villanelle fixates over showing a man being flayed. She says in amazement "they look like bacon".
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KillingEve
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Kingdom Hearts II / Nightmare Fuel - TV Tropes
The Dusk Nobodies move with a strange boneless gait and tend to resemble humanoids made of cast-off gray and white clothing. Organization XIII is made of the same Nobodies, just humanoid in form.
Axel lampshades this early on, near the end of Twilight Town.
Axel: Man, oh man, even the Dusks aren't gonna crack this one.
The Dusks are extremely weak enemies, so he almost certainly isn't referring to them in their capacity as combatants.
Also potentially frightening is the fact that Organization members are constantly threatened with being turned into one of the aforementioned Dusks as a punishment.
Dusks are also surprisingly disturbing if you really look at their design. Despite moving like they have no bones, you can visibly see their rib cage and they possess super long fingers that are being restrained with straps. If they were in a game with more realistic shaders and graphics, it wouldn't be too far to say they wouldn't look out of place in a Silent Hill game.
It was easy to get Mood Whiplash when entering "The World That Never Was" at the end of the game. It gives off this bizarre feeling of family-friendly existentialism, with creepy Background Music and floors with names like "The Altar of Naught", "The Hall of Empty Melodies", and especially "Proof of Existence" — the Nobodies aren't supposed to exist, and they believe their death means absolute Cessation of Existence, so that graveyard-like room is the only proof they ever existed.
On a quieter note, that truck next to the Memory Skyscraper. The window's cracked and the lights are blinking on and off. It's clearly crashed recently, since you can see the skid marks on the ground in front of it... So who crashed, and why?
The game starts with Roxas essentially losing his own individuality, forced to re-join Sora in spite of his desire to be his own person.
Before that, at the beginning of the game, Roxas constantly being gaslighted by the people in the data Twilight Town. Its especially jarring how cold, distant and inhuman they act compared to the real people in Twilight Town. The data town has a fake, empty feeling to it, especially on the final day, where the data people are ghosts who Roxas can no longer interact with and the entire town is just...empty. Doesnt help that Di Z is toying with Roxas, not caring that hes essentially exploiting a toddler in a teenagers body for scientific purposes, considering Roxas is 1 year old by the time of Kingdom Hearts II.
Saïx, during his boss battle, tends to yell "All shall be lost to you!" with the voice of a complete psychopath. The guy's pretty much The Berserker, mostly due to his moon-based powers inflicting him with literal lunacy.
The final boss from the first time you go through Beast's Castle, Shadow Stalker/Dark Thorn, actually (temporarily) eats Sora during the fight.
One of Sora's transformations, Antiform, is essentially a Heartless. Oh, and to make it even better, it's completely random when Antiform will activate; you'll just be selecting another power-up, quite possibly one you desperately need to finish a long and difficult fight, and then suddenly Sora basically transforms into a Heartless with no warning, complete with a nightmare-inducing sprite in the HP bar.note : This isn't entirely true; there IS a complicated formula for determining what the odds of activating Antiform are based on your previous actions, but no casual player would possibly work it out, and there's still an element of luck.
Right after Sora and Riku are left stranded in The World That Never Was, the entire world they are in begins essentially caving in on itself.
The final part of the final battle takes place literally nowhere, in a place that doesn't exist. Go with it.
They're not technically nowhere, but they're about as close as it's possible to get. They're in the Realm of Nothingness, which Ansem the Wise states in his reports to be where Xehanort banished him. Ansem had to use The Power of Hate to survive the place and escape before it caused him to fade from existence. How long would Sora and Riku have lasted there if they hadn't made it to the Dark Margin?
The battle against Twilight Thorn in the prologue. That boss is the Nobody counterpart of Darkside, and holds Roxas captive at any given possibility.
When Roxas is held captive, successfully doing the final reaction command will cause The Twilight Thorn to slam against the ground in a near instant. If you are unlucky enough for the final blow being that last reaction command, the Twilight Thorn will hit the ground and the game goes into the same slo-mo that happens when you beat a boss, but this time it shows the Twilight Thorn lands face first, making it look like its neck was broken.
One of its attacks involves it stretching in slo-mo over the field before dangling its head upside-down and then making it pulsate and bob as it spawns monsters out from its appendages. It's extremely unnatural and bizarre.
When enemies are defeated, they typically explode in a shower of something thematically related to them. Heartless explode in a puff of darkness, some releasing their hearts. Nobodies disintegrate into a cloud of nondescript energy. But the Cursed Pirates in Port Royal? They collapse into a cloud of tattered, rotten skin flakes.
Oogie-Boogie's first demise is just like in the movie — his burlap skin unravels, and zillions and zillions of bugs start crawling out all over the place. The whole "bugs-in-Oogie's-shape" part, however, is thankfully scrapped.
Not the creepiest thing in the game per say, but near the end of your first visit to the Land of Dragons the player is treated to a seen of some of Shen's remaining soldiers turning into heartless likely due to fatigue and despair. It's a pretty morbid reminder that Emblem Heartless were once actual people.
The manga
While the manga is only thinly connected to the games and is VERY cartoony, one scene in particular had a huge case of Mood Whiplash. In the game, when Shan-Yu is defeated, he just passes out. In the manga, once Sora defeated Shan-Yu, he is on the ground and is approached by Xigbar. Shan-Yu begs for more power, and what does Xigbar do? He shootshim! In the head! The manga is rated E.
Seeing Radiant Garden Tron being bound to a wall and tortured by Sark is horrifying enough on it's own, but considering what happens to the real Tron, especially after Sora defeats him in KH3D...
Seeing any character getting tortured by electrocution is horrifying. The main trio even go through it, with the torture victims being Donald and Goofy in the game, and Sora in the manga.
And near the end of the arc, when Sark is grown to a giant, he grabs Tron and tries to crush him. Just looking at Tron's face as he screams in pain over being crushed is enough for one's spine to freeze. Anyone who saw TRON: Legacy or played Kingdom Hearts 3D [Dream Drop Distance] would really find this to be just too upsetting.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KingdomHeartsII
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Kill la Kill / Nightmare Fuel - TV Tropes
**As a Nightmare Fuel page, all spoilers on this page are unmarked as per policy. You Have Been Warned.**
- Although it sets the tone of the series, the first scene of episode 1 wherein a student is publicly hung in front of the entire school all for stealing a One-Star uniform as Satsuki spouts her fascist rhetoric is honestly terrifying, even for the moments clearly being Played for Laughs. Considering how rare actual deaths are in the show? It's actually very gruesome.
- How Senketsu's transformation looks from the outside◊. First he begins to bloat up creating what seems to be teeth around the openings (sleeves, neck, bottom of the shirt, upside of the skirt, frills of the skirt). Then he bloats up even bigger with Ryuko visible in his mouth. Then he seems to jam his mouth shut with Ryuko's head and hands sticking out between his "teeth". Then he presses himself together vertical and then horizontal still with Ryuko visible. Finally he forms into her combat outfit, his teeth disappearing. All while blood is spitting out. While it doesn't seem to be all too painful, Ryuko looks visibly exhausted. Both members of the student council witnessing it are a bit disturbed. The transformation sequence after Ryuko fully "accepts" Senketsu looks considerably less painful until Ryuko's berserker rage, that is.
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*Nui Harime.* A sweet-looking, peppy young woman who just so happens to be a psychotic assassin and The Dragon to Ragyo Kiryuin. Not to mention, she's the person who killed Ryuko's father, something she admits to Ryuko's face with sickening glee. Nui is horrifyingly competent at fighting even without a Kamui, and enjoys psychologically (and sometimes physically) tormenting her opponents, all without dropping her happy-go-lucky attitude.
- In contrast to the over-the-top dynamic animation style of the rest of the show, Nui is barely animated at all when she moves. Instead, she merely slides in and out of frame, utilizing Limited Animation like an old-timey cartoon character. It sounds ridiculous, but on screen, it captures the Uncanny Valley in a truly frightening way by having Nui defy the very medium she exists within - almost like she shouldn't exist in the world of the show.
- The end of Episode 11, where Ryuko learns that Nui killed her dad. After a stunned silence, she explodes with rage in a rather horrifying animated sequence which shows a close-up at her face, screaming with pure rage at her father's murderer. Wide Eyes and Shrunken Irises combined with the potent
*fury* on her face, and the episode ends with a freeze-frame of it. This Nightmare Face makes Ryuko look outright *inhuman...* which could be a fitting prelude to what happens in the immediate episode *after.*
- We're treated to the same scene at the beginning of Episode 12, kicking back off where we left when Ryuko flew into a frenzy.
- The whole of Episode 12 after Ryuko, consumed by fury and already in her Roaring Rampage of Revenge, causes Senketsu to lose control, and ultimately mutates both him and Ryuko into this hideous, mindless, howling monstrosity that looks more like something out of
*The Thing* or a David Cronenberg work than anything else. In some shots, it's clear that Ryuko's neck isn't connected to her spine any more, and the "horns" coming out of the top of her head are actually her bottom teeth cutting through her skull. Then she gets the Cool-Down Hug, and everything's better! Except instead of a quick, sparkling change back; we see in black-on-red silhouette as her body very slowly twists itself back into a proper shape, with more groaning and sobs of pain, and the very unsubtle popping and snapping of joints and ligaments as they are bent back in place.
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**Ragyo Kiryuin** is an absolute nightmare. Everything about her is horrifying - the way she treats everyone (even her own children) as disposable tools, her disgusting sexual abuse of her own daughter Satsuki, the fact that she's The Quisling who gleefully sells out humanity to become batteries/food for the Life Fibers just because of her twisted brand of social darwinism, the fact that she *just won't die.*
- Flashbacks show how much of a vile sociopath she truly is. After only marrying Soichiro Kiryuin for his intellect, the two experimented on their children. After their first child, Satsuki, didn't bond with Life Fibers due to being too old (at just
*one year of age*), they tried it again on their second child literally **as soon as she left Ragyo's womb**. This time, Ryuko seemingly dies from the experiment, but while Soichiro is devastated with what happened, Ragyo merely complains that something with "her genes" is so weak before disposing of the body like common trash and walking away like nothing happened. It was so vile that Soichiro betrayed his horrific wife, saved the child (who he would name Ryuko), and spent his whole life working to destroy the Life Fibers and everything Ragyo stood for.
- The fate of those that are overpowered by Kamui◊ is to be made into clothing and consumed.
- The sudden Nightmare Face Nui gives Mako in episode 22,◊ as well as every one after that. Hell, her entire Villainous Breakdown after Ryuko chops off her arms is terrifying - seeing Nui's sanity completely deteriorate as she starts shrieking in pain and rage about how she's going to kill Ryuko and everyone she loves is not a pretty sight to behold, cathartic as it may be.
- Her expressions in the helicopter are especially terrifying, as she's practically frothing at the mouth with hatred while the stumps of her arms spray blood on Hououmaru's expressionless face. However, when Hououmaru warns her about Ragyo's possible reactions, Nui's face becomes terrifyingly blank for a brief moment. No matter how much Nui may hate Ryuko, she fears disobeying Ragyo infinitely more.
- Nui is just as dangerous as always in the finale, but then things escalate. Ragyo notices that the Primordial Life Fiber is weakening and orders Nui to sacrifice herself for its sake. In most other series, you might expect The Dragon to refuse, considering their own life more important than that of their boss or the goals they've been working towards this whole time... but not Nui. She
*gleefully* does exactly what Ragyo tells her and, smiling the whole time, *cuts her own* *fucking* *head off* (to everyone's understandable horror) and is absorbed into the Primordial Life Fiber, which briefly turns into even *more* of an abomination, now one that looks like it has Nui's face.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KillLaKill
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King Black Acid / Nightmare Fuel - TV Tropes
The video for Lets Burn shows the band engulfed in a void with dark, black eyes playing at the camera. Lights flash to go with all of this. This all looks ominous.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KingBlackAcid
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Kingdom Hearts III Army Of Light / Nightmare Fuel - TV Tropes
Chapter 5: The Hand of Midas
- Riku's death, turning to gold in the wrath of Sa'luk's grasp. Subverted as Sora and Kairi's light saves him.
- Kairi is instantly remind of Riku's death in the Snap.
Chapter 28: Magical Mayhem
- Ven's death, sacrificing himself to save his friends when Lady Tremaine uses Fairy Godmother's wand, turning him to stone.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KingdomHeartsIIIArmyOfLight
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King Crimson / Nightmare Fuel - TV Tropes
The title track is no slouch either, with impressionistic dark fantasy lyrics over an unsettling sparse musical backing... *The keeper of the city keys put shutters on the dreams* *I wait outside the pilgrim's door with insufficient schemes* *The Black Queen chants the funeral march* *The cracked brass bells will ring* *To summon back the Fire Witch* *To the court of the Crimson King*
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KingCrimson
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Killjoys / Nightmare Fuel - TV Tropes
## Season 15 - A Glitch in the System
6 - One Blood
- The Company has developed a weapon that is capable of wiping out entire bloodlines with the push of a button. Now imagine seeing this genetic bomb in action as it wipes out your whole family, leaving you alive because you weren't related to them by blood.
- The way Khlyen no sells getting stabbed five times is pretty chilling. What makes the scene even more chilling is the gentle way Khlyen apologises to Dutch after he's just choked her in a fit of anger.
## Season 22 - Wild, Wild Westerley
- Jelco is disturbingly calm about murdering a fellow officer in front of Pawter.
"I know these last few days have been hard. I apologize, but you're safe now.
We'll take good care of you."
3 - Shaft
- The mossipedes are terrifying.
7 - Heart Shaped Box
- Level Sixes are subjected to what amounts to Mind Rape that destroys their capacity for empathy and emotion - all the better to turn them into killing machines. Further, Dutch's training by Khlyen was intended to prepare her for this transition.
- While breaking into Jelco's office, Johnny finds a terrified Senbek bound to a chair and bleeding from the mouth. Whatever Jelco did to her was bad enough that she warned him about the break-in.
- Based on the fact Senbek was already in hot water with the Company for asking too many questions, whatever happens to her after Johnny gets caught cant be anything good.
8 - Full Metal Monk
9 - Johnny Be Good
- Think about how the containment fence works. You're fully conscious and aware of what's happening around you, but you can't feel anything except what it's making you feel. Someone close to you could be killed right in front of you, and you wouldn't bat an eye. You could be eating poisoned food thats slowly killing you and not even know it.
- Dutch is tortured with something called micro-leeches, which are designed to feed off of the natural enzymes secreted when a person lies and attack their organs in response.
## Season 36 - Necropolis Now
- Just imagine; there is a tiny robot moth inside you and it's tearing at your insides trying to get out. And by the time it does, all that's left of your insides is bloody soup. Have fun sleeping!
8 - Heist, Heist Baby
- Aneela practically slaughters all the Hullen soldiers around her after Kendry is taken. Later, she asks Brynn, her handmaiden and a non-slave Hullen, why she's helping her. A visibly frightened Brynn admits that it's because Aneela scares her more than Gander does.
- The interrogation of Gander. Aneela isn't just waterboarding him, she's been drowning him
*several hundred times* "if [her] math is right". **Gander:** Very good, Commander, finally come for a chat? **Aneela:** No, Gander. I have come to break you.
- In another interrogation, Gander tells Aneela her voice is dulcet. This is after Aneela slashed his lungs twice, blinded him five times, and had his guts for garters.
- Gander spends the whole episode getting tortured and laughing it off, but when Kendry is finally freed, she knows the best punishment for him: removing his free will, making him another slave Hullen drone. Upon learning of this fate, Gander finally starts screaming and struggling.
9 Reckoning Ball
- Johnny and Zeph scan what exactly is growing in Kendry's womb, and there is a moment where they wonder if something is a hand, leg, or claw. they realize that despite Kendry only being pregnant for three weeks, the baby is already at five or six months. Then the baby moves, and even with her Hullen durability, Kendry can barely survive the pain.
- Since the baby's existence is proof that Hullen can survive without hosts, Johnny knows it might as well be humanity's extinction.
- Pippin is alone in the cargo hold when Hullen prisoner Lucian Kitaan comes to, and tells him that the knife keeping her still has slipped out.
10 - Wargasm
- Hundreds of flesh-eating spiders emerging from the Plasma is this for anyone with arachnophobia.
## Season 41 - The Warrior Princess Bride
- Although it's meant to help her, Khlyen was able to essentially rewrite Dutch's memories.
- When Johnny is slowly dying in front of her, Dutch is forced to torture and interrogate an assassin for an antidote.
- Dutch basically sums up her life at this point: Hello, stranger, thank you for rescuing me from my tortured life and being my only friend. Did I mention that I'm a mass murderer?
2 - Johnny Dangerously
- After guarding and putting him on watch, D'avin wakes up to find his little brother's hands around his throat. Johnny then goes around threatening the locals, and there is little D'avin can do except constantly talk him down.
- Hullen-Johnny realizes that for a 'farming collective', they haven't seen a single farm since arriving on the planet. After slaughtering the men holding weapons against them, he threatens a female local, who reveals that the
*people* are the farms: organ harvest. The planet is an unsupervised debtor colony where doctors take the debtors' organs, dose them with organ regrowth meds, and start the process all over again. Even worse, debt is constantly added for rent and food, so none of the locals can ever leave.
- A spider crawls out of a Hullen soldier's mouth. Though it happens offscreen, it crawls into Pip's mouth after.
3 - Bro-d Trip
- Lucy, the beloved ship of the series, has been offline since last season. Pree, Zeph, and Pip are forced to wander the ship in darkness and keep stepping into puddles of blood. Without the correct authorization, the ship traps them all and starts a countdown for an oxygen purge.
4 - What to Expect When You're Expecting...an Alien Parasite
5 - Greening Pains
- Adult fear: children suddenly disappearing. To witnesses, the kidnappers are humanoids with red eyes.
- Turin and his pet Hullen soldier are walking alone in the armada. The soldier has limited speaking capacity, but repeatedly tells Turin that "something is wrong". They are surrounded by Hullen dolls, and Turin realizes that the dolls have been moved.
- Pippin, someone that everyone on the ship trusts, abducts the baby they were keeping safe. Even worse, Pippin isnt actually in control of himself and is just as alarmed as they are when he comes to his senses.
6 - Baby, Face Killer
- All the injuries Aneela is suffering in the green show up on Dutchs body.
- Mano is a shady but relatively harmless memory retriever, but because he lent his computer to a client, an assassin shows up at his door and kills him.
- Zeph discovers a 'giant green spider' in Pip's brain, and he does not take it well. Made even worse when they start speculating how it got in there.
- Dutch is about to torture an assassin, and decides D'avin's child needs to stay and watch. Not only is D'avin furious, but the child re-enters the cargo hold alone and finds the bloody, dead prisoner while D'avin is arguing with Dutch.
- Pree comes to in a place with dim lighting, bloody bodies, and sinister guards. He realizes he's in the Hullen-occupied RAC.
7 - O Mother, Where Art Thou?
- Gared is surprised that Pree was able to find him within minutes of his arrival in the prison, only for Pree to tell him that it's actually been five days. They both know the Hullen are doing experiments, but they don't know what's been done to Gared for him to lose all that time.
- Johnny and Dutch are far away when they realize that their transmission to Davin has been picked up by Black Root ships, still in pursuit of Aneelas child.
8 - It Takes a Pillage
9 - The Kids Are Alright
- With the RAC systems going though a hard reboot, the Hullen finally have access to the heavy cannon. The armada and all ships the Killjoys are on just became perfect targets for the enemy, and they won't be able to escape.
- No one can do anything as Dutch suffers another seizure, only this time she doesn't get up Aneela does.
10 - Sporemageddon
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Killjoys
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Kingdom Hearts III / Nightmare Fuel - TV Tropes
Let you face your fears? As with all of Kingdom Hearts media, there's an abundance of underlying and blatant Nightmare Fuel to go through thanks to the influence of both Disney and Square Enix in addition to the fun and action.
*As you wish*. **Be wary, as spoilers are unmarked on Nightmare Fuel pages.**
- Despite the bright colors, the villains aren't playing around here: the Heartless, Nobodies, and Unversed are much more active, Maleficent and Pete are searching for some sort of powerful artifact, and the True Organization XIII is revving up for their endgame.
- Speaking of the Heartless, after being relegated to little more than a nuisance in
*Kingdom Hearts II*, this game manages to make the Heartless terrifying once again. From a Heartless possessing Buzz in the Toy Box, to Heartless attacking the worlds of Olympus and San Fransokyo, to a Demon Tower nearly killing Riku and Mickey (breaking Riku's Keyblade in the process), to two of the Disney villains in this game outright turning into Heartless onscreen, this game more than any before it since the first game and *Birth By Sleep 0.2* reminds the fans exactly how dangerous the Heartless can be.
And that's just the first boss!
- Having exhausted all his schemes for cosmic domination, Hades decides to stick to his original plan from the film: Summon the Titans and lead an all out assault against Mount Olympus. And we get to witness the effects of this plan as Thebes is under attack from the Heartless and much of the city is literally on fire, endangering many citizens.
- After managing to break into Ansem the Wise's network in the Old Mansion, Sora and Co find Ansem and Xemnas awaiting them. After declaring his intention to free Roxas from his heart, Ansem and Xemnas tell him to "set his heart free" and summon a group of Neoshadows and Dusks to fight him. The unsettling image of Ansem and Xemnas speaking in perfect synchronization when they say that line is truly creepy.
- Later in the game, when Hayner, Pence, and Olette manage to rescue Ansem the Wise from Ansem SoD, Hayner tries to attack Ansem... only to be grabbed by the Guardian, who nearly throws him against the wall. Thankfully a group of Dusks (under the control of Vexen, who is a double agent working against the Organization) come to the rescue.
Don't turn around...
- The premise of the Toy Box. Andy, his mom, and the rest of the toys have mysteriously disappeared, leaving only a select few (Woody, Buzz, the Army Men, the Little Green Men, Rex and Hamm) to fend off the Heartless constantly combing their master's room.
- Speaking of the Toy Box, this world has a type of enemy Heartless called the Marionette which, like its name implies, looks like
*Pinocchio* if he were turned into a Heartless. Its main ability is to possess other beings, essentially making it this game's equivalent of the Possessor Heartless from *II* and *Days*. And during battle, it will possess any toy in the area to fight you. This adds a lot of dread and Paranoia Fuel to the scenario as you'll be constantly looking over your shoulder wondering if a toy's gonna come to life and murder you. Notable moments include:
- Rex is mysteriously kidnapped during the fight with the Gigas mech toys, and Sora and Co. go to save him. At one point, Woody sees what looks like Rex's shadow only to find no one there... and a Serious Smasher crashes through a wall of boxes. Its stiff, jerky movements feel like a toy's ratchet joints, and leave a bad feeling about what happened to Rex. Thankfully, he turns out to be unharmed.
- There's also Angelic Amber: a doll possessed by the Heartless with bunny ears, a towering height and Glowing Eyes of Doom, that makes her entrance by peeping through a dollhouse's window while Donald's inside. She looks disturbingly human, and might be the most humanoid-looking Heartless since
*Ansem, Seeker of Darkness*.
- When the possessed toys are defeated, they just stop moving. They dont even have a life of their own like all the other toys in this world, which means that they are simply puppets to be used as tools by the Heartless.
- Young Xehanort reveals his intentions for splitting the Toy Box world: He wanted to see how the toys' hearts would handle the stress of being separated from their owner. Because Buzz was doubtful and pessimistic, it made him an easy target for the Heartless to possess him, causing him to attack his own best friend Woody. If Sora and Woody hadnt rescued him in time, he just mightve become a soulless puppet like all the other toys in the store.
- When Mother Gothel discovers that Rapunzel is missing, Marluxia appears and offers to help her find her. We then see him do
*something* to Gothel, which turns her eyes from brown to red.
- This world introduces a new type of Nobody enemy: the Reaper, Nobodies under the command of Marluxia. They may look beautiful, but those flowers — and the color white — are symbols of death in Japan, and their hooded cloaks basically mean that the Grim Reaper is a regular enemy in this game. One of their attacks is to transform into a plant and lash out with their vines and their introductory cutscene has them attempt to fool Sora and the gang this way. And just like all Nobody Mooks, they make unnatural, spasm-like movements at random.
- Mother Gothel's demise. In his dying moments, Eugene cuts away Rapunzel's hair, and Gothel rapidly ages to nothing and falls out of the window. But then we see Marluxia, saying she's fallen to Darkness and thus cannot live any longer, lest she kills Rapunzel. Then he stops her now empty cloak midfall, which proceeds to become consumed by a ball of coalesced darkness. From that darkness emerges the Grim Guardianess, starting with what looks like a tail that resembles Rapunzel's hair, four huge arms, and lastly the humongous face that takes up the torso as well, with the only real identifying feature that it's Gothel's heartless being the tree branches and leaves hairstyle resembling hers.
It's a chapter based on a film about monsters scaring children
. What'd you expect? Even worse, this time Vanitas and his Unversed are the ones doing the scaring.
- Vanitas is back, and the Unversed are back with him. He's even creepier here than in
*Birth by Sleep*. His voice is much raspier in this game and he's still obsessed with merging with Ventus, constantly calling him his "brother" and coming off like a Yandere. At one point, he tries to physically touch Sora's face before the latter slaps his hand away.
- Vanitas actually almost
*succeeds* in his ploy to merge back together with Ventus during this part, easily incapacitating Sora and blasting Donald and Goofy away when the two attempt to shield Sora from Vanitas. After they get repelled Donald and Goofy are really, really scared for him this time around, with their Say My Name and Goofy's loud gasp of horror while they can only watch as Sora gets disarmed and they're unable to do anything more to help him. If it hadn't been for Sully's sneak attack, it's possible Vanitas would have won at that moment.
- Vanitas reveals that he manipulated Randall into helping him and the Unversed scare and traumatize children so he can gather their scream energy and reconstruct his heart. God knows what the Unversed were doing to those poor children. Remember: the Unversed are Vanitas's negative emotions made manifest, and only seek to cause pain and misery because it's all they know. It's almost a blessing that the Monsters don't get to see Vanitas with his mask off as they are just getting used to the idea of interacting more closely with humans to collect laughs and might be horrified that such a malicious being assumes such a human appearance; indeed, Vanitas may very well make even the top scarers look very out of league.
- The sheer level of destruction the Unversed cause on Monsters Inc. Several parts of the factory explode and catch on fire, which undoubtedly would have hurt or even killed other monsters had it been during work hours. And then you remember you're escorting Boo the entire time you're in this world, and it turns into straight-up horror.
- The final boss of this world is the appropriately named "Lump of Horror" Unversed, a slimy Eldritch Abomination composed of all the scream energy collected by the Unversed that wouldn't look too out of place in
*Bendy and the Ink Machine* or *Epic Mickey*. Your first hint of this thing's existence is a trail of black slime leading to the place you fight it. During the fight, it shapeshifts into a towering winged demon and covers the arena in dark, slimy arms.
- While it's also somewhat funny, one can only imagine if any people were hurt by flying doors or Vanitas randomly flying into their closet.
- When Hans falls unconscious after his failed attempt to kill Elsa, his heart's darkness consumes him and lashes out at the first people it could find, which luckily was Sora and co. His darkness was so great that it created a cold wasteland, teleporting the protagonists there and from a ball of darkness emerged Hans' Heartless, Sköll. It is a huge wolf made of living darkness and ice, whose claws can sweep across the battlefield and kill you if you're not careful. It can summon wolves to fight for it, and its Desperation Attack involves transforming into a ball of darkness so great it consumes the sky and blots out the light, in which it slowly begins falling down to crush you unless you defeat enough wolves to prevent it! Oh, and the name isn't just for show: It's old norse for "Treachery" and is the name of the norse mythological wolf that chases down the Sun until it manages to devour it in Ragnarok. And should you manage to defeat it? In a rare moment of It Can Think, Sköll, realizing it can't win, transforms into an orb of dark energy and self destructs, clearly intending to take Sora and Co down with it. Thankfully, Marshmallow's Heroic Sacrifice saves them.
- There's something a bit disturbing about the fact the Jack that's with you between being separated and repairing the Leviathan turns out to be a walking mass of crabs. When he leaves, he turns back into them and scuttles off, which can be a bit disturbing.
- The boss fight with the Kraken. Luxord summons the Kraken as a distraction while he goes to steal the chest containing Davy Jones' heart. The Kraken grabs the Black Pearl and is prepared to destroy it along with Will, Barbossa, and Elizabeth. Now Sora must rescue the
*Black Pearl* from the Kraken's clutches while fighting off *The Flying Dutchman*, which will occasionally take shots at the Pearl and Sora's ship. The music and the stormy setting come together to form a tense atmosphere.
- This world more than any demonstrates just how much of a threat the Heartless are and how screwed anyone trying to fight them without a Keyblade is. We see the citizens of San Fransokyo running in terror from seemingly unstoppable monsters, with news reports of people disappearing and heart symbols floating in their general vicinity, implying that many lost their hearts and became Heartless (calling to mind that scene in Traverse Town in the first game where a man lost his heart and turned into a Heartless). Even Big Hero 6, a superhero team that has taken on villains before, is utterly powerless against them until Sora came along.
- Dark Baymax. Dark Riku pulls the original Baymax out of the dimension he was trapped in and corrupts him with Darkubes, turning him into a far more sinister version of Baymax with purple armor, red eyes, and a large, clawed right hand made of Darkubes replacing the gauntlet he lost in the film. Dark Riku then inserts the combat chip containing all the data on negative emotions gathered from the Darkubes attacking citizens and sets it loose on the city. Watching the sweet and lovable Baymax turn into a killing machine is truly frightening. And making matters worse, that combat chip? It's the same one Hiro made in the film, the one from the infamous "Baymax, destroy!" scene. Baymax was terrifying in that scene alone, now imagine a version of him that has that chip installed all the time, further augmented by all the negative emotions Dark Riku gathered, with no healthcare chip to balance it out. Imagine what it could've done to the city if it wasn't stopped.
All that's left in my heart is misery and despair... and now you can share it!
- In their first trip to the Realm of Darkness, Riku and Mickey are attacked by a Demon Tower and it swallows Riku, breaking his Keyblade in the process. Thankfully it spits him out unharmed, but it's a frightening demonstration how, as Mickey puts it, even the least threatening Heartless are stronger in this realm.
- After months of speculation, we finally see exactly
*how* Aqua fell to the darkness and it isn't pretty. Xehanort's Heartless shows up looking for Ansem the Wise (who is with Aqua), intent on dragging him back to "help" whether he likes it or not. Aqua attempts to protect Ansem, but without her Keyblade, she fails miserably, culminating in Xehanort's Heartless blasting her into the Dark Ocean with a blast of darkness right to the heart. As she sinks into the black abyss, you can see it rapidly spreading out and engulfing her like corrosive poison. When Riku and Mickey return to the Realm of Darkness, they encounter Aqua, now sporting white hair, golden eyes, and a corrupted version of her outfit that unerringly resembles Vanitas' dark suit.
- Aqua laying out a
*vicious* "The Reason You Suck" Speech to Mickey for abandoning her. Despite her emotionless tone, every word *drips* with hate and resentment. Also doubles as a Tearjerker as Mickey doesn't even attempt to defend himself and only offers a feeble apology in response. **Aqua:** Mickey... **You're too late.** **Mickey:** What happened? **Aqua:** You abandoned me, that's what. Left me in this shadow prison for more than a decade, knowing what it would do to me. I reached this shore after endless wandering. Waited forever for help to arrive. But no one ever came. I lost my Keyblade. Had no means of fighting my way back through the Heartless. You should have known I was stranded. Do you know how lonely it is here? How frightening it is to have no one? All that's left in my heart is misery and despair... and now you can share it!
- The ensuing boss fight with her can be unnerving as it is basically a repeat of the Phantom Aqua boss battles from
*0.2*, especially when she creates multiple copies of herself and they all begin spouting off all the things Aqua had to endure.
- Aqua's fight with Vanitas. At first, she's holding her own, but Vanitas decides to play dirty and attack the comatose Ventus, forcing Aqua to take the hit. He then prepares to kill Aqua in a scene eerily resembling the scene from
*Birth By Sleep* where he had her at his mercy in the Keyblade Graveyard. Had Sora not obtained the Power of Waking and finally awoke Ventus' heart, Vanitas would've won.
As the final showdown between the True Organization XIII and the Seven Guardians of Light, there will naturally be plenty of this.
- Remember the Battle of 1000 Heartless from
*II*? This game has managed to top that by having Master Xehanort, Ansem, Xemnas, Young Xehanort, and Vanitas summon a *massive* horde of Heartless, Nobodies, and Unversed. And you have to fight them all. The only comfort is that this time you have Donald and Goofy to back you up.
- After the battle, the Seven Guardians encounter Terra... who quickly reveals himself to be Terra-Xehanort and quickly curb-stomps them all in a frightening display of speed and power, taking three of them out of the fight in mere seconds. It took Donald channeling all the magic he had into one powerful attack to bring him down.
**Sora:** **AAAAAAAAAAH!!!**
- The Final World may be a sight to behold, but it does little to change the fact that our hero is
. And the only reason it doesn't stick is because Kairi is using her power to keep him anchored to this world. **dead**
- After regaining the pieces of himself scattered across the world, Sora sets out to restore his friends, who are also in a near-death state, coming face-to-face with the Lich, a Heartless that is essentially the KH universe's equivalent of The Grim Reaper. In each world, it attempts to steal the heart of one of Seven Guardians only for Sora to drive it away. That bears repeating: Our heroes were mere inches away from permanent death and only lived because Sora was there to save them, and
*that* was only possible because Kairi was using her power to keep him alive.
- The long-foretold showdown at the crossroads of the Keyblade Graveyard is as terrifying as it is awesome. The Thirteen Seekers of Darkness, finally amassed after many years of waiting, slowly, deliberately stroll towards the Seven Guardians of Light with purpose, Master Xehanort following behind. After so many years, the moment to battle Xehanort for the fate of the world has arrived, and the stakes have never been higher. If the heroes fall, so too will the rest of the world.
- The way the other twelve Seekers besides Master Xehanort all have their hoods up is frightening with how eerie it makes them.
*Dream Drop Distance* dramatically showed how Xigbar had become half-Xehanort and the other members have been shown with Xehanort's golden eyes and slightly bleached hair to show his hold over them. This game continues it by the hoods being used as a dehumanizing effect since they are pretty much just lined up to be human sacrifices for Master Xehanort's ominicidal goal. Even the members we can recognize by silhouette like Xemnas, Ansem, and Larxene just appear to be lifeless puppets, only existing to serve Xehanort's will.
- After the boss fight with Terra-Xehanort, Terra attempts to wrestle free from Xehanort's control, only for Xehanort to take back control and ensnare Ven, Aqua, and Sora with chains. He then proceeds to torture Aqua and Ven by violently thrashing them about with Sora unable to do anything but scream for him to stop until they go limp and silent, at which point he decides to kill them by dropping them from a great height. Thankfully The Guardian, who is revealed to have Terra's heart, saves them and with Sora's help, takes his body back for good.
- While Terra taking back his body is a definite moment of celebration, The Reveal that the Guardian was holding Terra's heart this whole time brings a whole new cavalcade of Nightmare Fuel: ever since
*Birth by Sleep*, Terra has been physically tethered to his Arch-Enemy, unable to fight back, forced to attack for him as a meat-shield impervious to damage. Not even death could really save him thanks to Xehanort's Gambit Pileup, just to make sure Terra would never have a say in the matter. And the whole time, he was aware of what happened.
- Of note: when Terra breaks free of Xehanort's influence, the Guardian physically tears the straps off his own mouth.
- Master Xehanort destroying Kairi's body and the complete Lack of Empathy as he fully summons Kingdom Hearts. And what does he finally do with the embodiment of
*all* hearts and light? *He uses the χ-blade to corrupt it*. Witnessing the beautiful (but still ominous) Kingdom Hearts turn from golden white to dark purple as it shoots down darkness from its opening into the Keyblade Graveyard gives the feeling that all hope is loss and that Xehanort really has won.
- The patched version of the cutscene is arguably even more intimidating: Instead of Kingdom Hearts darkening the skies of the Keyblade Graveyard, it actually
*lights it up* to the point it almost looks like an Alien Sky, giving the corrupted Kingdom Hearts a grandiose, almost deific effect. The new version doesn't have dark meteors falling from its opening, but that arguably makes it MORE ominous.
- There is something frighteningly ominous and unnerving about the final location leading up to the final boss of the main story, Scala ad Caelum. Its too quiet with seemingly no other living life to be found, the buildings are oppressively colossally tall and it leaves you with sense of ominous dread that something truly horrible is going to happen despite how bright and hauntingly beautiful the environment and architecture is, looking like the Kingdom Hearts equivalent of Heaven.
- Adding to this, there is an interesting theme regarding the final bosses worlds within I,II and III. The first games final boss World, End Of The World is the equivalent of Hell with its inhabitants looking like fallen angels with bizarre autonomy and Ansem being the Devil, KH 2, The World that Never Was represents Purgatory, the world devoid of life and the Nobodies not truly existing at all and Xemnas being a false god. KH 3s final boss world, Scala ad Caelum shows the complete man, Master Xehanort trying to recreate the worlds and trying to attain godhood, nearly robbing everyone of their free will, to dictate their destiny.
- The final boss battle with Master Xehanort, naturally, is full of it.
- Manifestations of the True Organization XIII wearing black and red robes with horned masks, wielding the weapons of the Organization, as they fight Sora all at once. For their Desperation Attack, the thirteen rise into the sky and, in a scene straight out Evangelion, they pool their energy to create a gigantic bright red crest of light that rains down beams of energy on Sora while the sky turns pitch black. And throughout the fight, the thirteen say not a word, not even a grunt, and you don't even know what they are -- are they Heartless? Darklings? Illusions? Manifestations of the Keyblades Xehanort forged or the pieces of his heart? We don't know. They don't even show up in Jiminy's Journal.
- The
*Ultimania* and *Re:Mind* have confirmed that these figures are merely replicas of the Organization members by way of Xehanort. Makes them a little less creepy, but not by much.
- Master Xehanort himself then tops it by absorbing them and donning a new suit of Keyblade armor, giving him a goat's head helmet with large horns and a long neck, clawed gauntlets, and elaborate red and black robes that only vaguely resemble his usual attire. Then during the battle he goes full Reality Warper, he shifts gravity and folds the town in on itself with a wave of his hand, rips the town apart fighting you, tries to incinerate Sora with various fire attacks, and will teleport in front of him, perform a Neck Lift and throw him to the stone ground. At this point, his Satanic symbolism reaches its peak and he, for all intents and purposes, turns into a Keyblade-wielding Demon.
- As an added bonus for those who go frame by frame, or just happen to notice at the right time, Xehanort's face is still visible through the grates of his helmet, his glowing golden eyes peeking through and even more unsettling than ever before.
- When the battle moves underwater, Xehanort descends to face Sora with what looks like the ruins of
**Daybreak Town's clock tower** behind him. Just what *happened* to Daybreak Town?
- The fight after that is only relatively lighter, but still brings the scares. Master Xehanort eventually uses the χ-blade to rip the light from Sora's body, forcing him into a permanent Rage Form, and then weaponizes that light against you until you beat him up enough that he relinquishes it and you return to normal. Immediately after this, thirteen black thrones rise over the arena, shadowed forms of Master Xehanort sitting in them, and they bum rush you with keyblades and magic, while the crest of energy you're fighting on turns from light to darkness and the center glows with Xehanort's goat-head sigil. And when his health is depleted, Sora tries to finish Xehanort with a beam from his Keyblade only for Xehanort to No-Sell it and
with a beam of darkness from the χ-blade. Thankfully Sora gets his Heroic Second Wind and, with Donald and Goofy's help, finishes Xehanort off once and for all. **kill Sora again**
- The whole epilogue is unsettling within the context of the series: Xehanort, the Chessmaster who's been pulling the strings since the first game, was being manipulated the whole time into starting a new Keyblade War in a plot to bring back the Foretellers; even though Xehanort has been foiled,
*that* plan went off without a hitch. And it was all planned by the Master of Masters's sixth apprentice, Luxu — or, as we know him, **Xigbar**.
- Even worse, Maleficent and Pete watch Braig/Xigbar/Luxu's meeting with the Foretellers from afar, knowing they found the Black Box they were looking for.
- The fact that the Foretellers come back raises a lot of troubling questions. Namely, why are they set up to be the villains of the next story arc? And if they were going to be brought back did they and Luxu know that the first Keyblade War would be ultimately pointless and cost so many people their lives?
- We get to see what the demon tide looked like to Aqua when she gave up, and it turns out she was hallucinating a tornado of dark versions of herself (Pictured to the right). Its really hard to blame her after that.
- In the ending of Limit Cut, we find out that the secret ending is essentially a recurring dream of Riku's. By his recollection, he's in this unknown dark city searching for Sora, and is aware that he's being watched by someone. As the audience, we know that it's Yozora that's watching him... but Riku doesn't. So, from his perspective, he's just been having this strange dream where he's looking for his best friend, but has this nagging feeling that someone is
*watching his every move.* And that's all he remembers.
- The cutscenes surrounding the DLC's secret boss fight against Yozora create an unsettling disconnect between his stated mission to save Sora and his hostile actions, something Sora lampshades. Yozora's unhesitant behavior and somewhat eerie mannerisms convey an ominous sense of a fight that was not meant to be, and the high challenge factor of the fight does not help the fact that if you lose, you get a Bad Ending instead of a game over, where Yozora's actions lead to Sora being Taken for Granite and he
*still* vows to save Sora despite having effectively just *murdered him*.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KingdomHeartsIII
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Kingdom Hearts: The Antipode / Nightmare Fuel - TV Tropes
At one point, Nahxs gives Dark Elsa a Breaking Speech in hopes of pushing her to succumb to darkness.
If King Agnarr
*could* see you now, his poor heart would be eviscerated from *fear*, no stray icicle necessary. But Agnarr was no great king. He took one look at his miraculous daughter and saw only a witch to imprison. But I see so much more than that. I see a *goddess* of a Nobody *clawing* to be set free. And you will be. Once that heart succumbs completely to darkness
and your corpse awakens as our Number XV.
But somethings holding you back. Perhaps the glass wasnt enough to break your heart. If not, I know whatll do the trick. Keep beating your head against these bars, and maybe youll break free in time to see Anna drop dead at the altar.
- The narration from Elsa's perspective is nothing short of disturbing.
Kill Him Kill Him Kill Him Kill Him Kill Him Kill
KILL HIM! KILL HIM! KILL HIM! KILL HIM! KILL
**KILL** **KILL KILL Ķ̴̨̟͎̼̫̟͍̤̞̟̞͚̙͖̊̅̄̆I̷̡̡̛̛̼̪̩̜͎͍̥͒̍̓̉́́̕Ḷ̴̢̢͉̤̹̯̭̤̮̙̺̠͉̉ͅĽ̷̡̦̣̖̙͊̀̿̋͋͝**
- This part deserves special mention:
Elsa SLAMMED her head against the bars. SCREAMED like nothing from the natural world. Kill him H̸̖̣̹͔̰̩͕̹̥͓̦̳́̇̌͜͜ͅÃ̴̧͎̬̙̼̰͔͍̘̭̯͖͐̇̓̆̃̎̈́̈́D̴̟̓̅̓͛͐ ̷̰̜̅͝Ṱ̶̡̛̘̝̹̺͌̄́͐̃̃̆̐̀̉̈̄̿̆͜Ǫ̸̨͓͇͖͚̟̺̪͓̘̂̔̉͗̽̀̉̈́͑͊̉ͅ ̸̱͉͈̩̱̲̥̳̠̥̪͇̹͓̄̊͂͗́̔͘K̷̢̢͚͕̦̣͖̪̾̂̓̐͋͐̐̚I̵̜̠̫̥͋̅́͠L̸̢̧̢̛͇͈͓̠̹̤͗͋̈́͆͋̓̐̐̽́̎̆͜͠ͅL̶͚͔̜̳̎ ̴̧̡̙̘͕̔H̷̡̩͑̈̃I̵̛̦͍͍̝̻̋́̽̅̈́͐͒̉̈́͝͝͝M̷̦̮̯̰͕̲͂͋͛̔̊͜͠
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KingdomHeartsTheAntipode
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King Diamond / Nightmare Fuel - TV Tropes
Albums about living paintings, corpses made into puppets by a deranged magician and are very aware and alive, ground glass in dinner... His album concepts are pure made of nightmares. Thanks to King's vocal skills, he manages to turn an offering of tea into this in the ending of "Them"."I bet you're dying for a cup of tea." The ending of Give Me Your Soul...Please: "I'm moving on to THIS house."
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KingDiamond
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Kingdom of the Spiders / Nightmare Fuel - TV Tropes
*As a Moments subpage, all spoilers are unmarked. You have been warned.*
- For those with arachnophobia, especially the scenes of all the bitten webbed-up victims.
- Real spiders were used and plenty of them died during the filming, so those who actually like arachnids may find this movie disheartening. And given that an Anvilicious Green Aesop about not needlessly killing certain animals was part of the film's "message", it also goes right into Broken Aesop territory as well.
- Arachnophobia or not, the final scene, where the entire town is encased in a web, is pretty horrifying. Not to mention pretty stupid for those members of the audience who know that tarantulas are hunting spiders, not web-spinners. However, Terry
*did* say that it wouldn't end with tarantulas, and that other species of spider might get involved.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KingdomOfTheSpiders
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King Falls AM / Nightmarefuel - TV Tropes
- Tim Jensen's plight. He's been abducted by aliens, his wife and children don't know where he is, and the mayor destroys Crop Circles that could lead to him coming home. Also crosses over into Tear Jerker, because when he gets home, he's... not right.
- The entire tape that was recorded at the Devil's Doorstep, played in Episode 11. It's filled with Ominous Latin Chanting, the sound of blowing wind, and a poor, inept explorer describing all sorts of bizarre events happening, such as his compass spinning around and the weather growing colder and colder as he gets closer to the doorstep. Oh, and ||at the very end, the tape turns itself on and
*can't be turned off*.||
- Episode 27 has an unexpected one close to the end. Sammy finds out that Ben has gone to Tim Jensen's house, ||demanding answers to where Emily might be and insisting that he must know something about this||. The absolute blood-curdling
*rage* in his voice as he threatens to break down the door, along with Mary Jensen fearfully yelling at Ben to leave her husband alone, makes you wonder what would've happened had Sammy not given him a much-needed What the Hell, Hero? speech. Crosses into Tear Jerker once Ben calms down, and tearfully tells Sammy ||that he loves Emily, he misses her, and is terrified that she could be dead.||
- Episode 35.
**Mother of God**.
- From the 2016 Election Special. Mayor Grisham has the town in such a stranglehold that he can hire a new elections commissioner
*the week of the election* to rig the vote. He's still losing, but voided *every single vote* so he can try to win in a runoff. Something like this is difficult to do at a national level, but in a small town like King Falls, with only four polling stations, it's very easy to rig. Stuff like this can realistically happen in smaller communities around the world.
- In episode 49, we find out that Emily is dating Greg Frickard, who's been made abundantly clear to be creepy as hell towards Emily, with little regard for her personal space or welfare. He's also blamed Ben for her disappearance, and acts Entitled to Have You towards Emily. In this episode, though, we found that he's strong armed others to lie about her rescue and distance her and Ben, the guy who actually saved her. Hopefully the others who also saved her will tell her the truth.
- Episode 65 has Archie retell what happened to a bunch of teenagers at Perdition Woods.
- The entire ending of episode 73. ||Sheriff Gunderson shows up at the station and arrests Ben, dragging him out kicking and screaming. Right after showing Ben photos of what he did to Peas the sugar glider.||
- The second half of episode 86 is a terrifying, threatening monologue by ||the fake Tim Jensen|| causing a mass Oh, Crap! from Sammy, Ben, and their guest as it gets more threatening and mechanical the longer it goes on, ending with the sinister Arc Words Madness Mantra "Be well."
- Episode 93 has ||Robo-Tim|| showing up at Sammy and Ben's house, attacking them and demanding they give him ||Death By Damnation||. Meanwhile, Chet is at the radio station listening to all of this go down over the phone, when he's suddenly attacked by the woman who came to do repairs on the equipment. The episode ends with a reveal that the woman is actually ||another robot sent by the Science Institute to retrieve the book from Sammy and Ben.||
- In Episode 100, ||we finally hear Jack Wright's voice for the first time barring recordings, only for Jack to immediately try to entice Sammy to join him in the Void; first with flattery and promises, then by digging into Sammy's insecurities. It's hard to decide which possibility is worse: whether Jack has been twisted or possessed by the Void, or it isn't Jack at all, but something using his voice||.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KingFallsAM
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Kingdom Hearts χ / Nightmare Fuel - TV Tropes
**WARNING: Per wiki policy, spoilers are unmarked on Nightmare Fuel pages.**
- The Keyblade War. The End of the World, caused not by Heartless, but the forces that should be Good all killing each other. There was a faction of children that escaped before it happened. The Dandelions. You were not in that group. You will be right in the middle of the battlefield when everything goes straight to hell.
- Even worse: many of the people caught up in the war
*haven't even reached adulthood yet*.
- While fighting in the Keyblade War, you fight four of the Foretellers
note : every Foreteller except your own. Gula challenges you just because you're both there and it's a war, after all. Invi promises to make your suffering quick. Aced tries to take you out of the picture to prevent you from interfering with his plans, and he only fails because Ira interrupts to fight him. Likewise, Ira goes in to Mercy Kill you only to be interrupted by Aced. Only Ava seems to be trying not to kill you, and she begs you to leave and go with the Dandelions, knowing you likely won't survive if you stay.
- The Master of Masters, as he's portrayed in
*Back Cover*, can be considered this. Either he's Ambiguously Evil or just Creepy Good. If he turns out to be the former, though, he may very well be the most interesting villain the series has had thus far.
- Mission 546 onwards. Remember the Darklings, aka the Heartless of Keyblade wielders in Daybreak Town? Well, they're COMMON ENEMIES in this mission and appear as such in the next few missions! Sure, they're not as hard as the Boss Darklings in 540, but it still makes you wonder just how many keyblade wielders have died and fallen to Darkness at this time. Keep in mind, the wielders were all children or teens at best! The worst bit is that they don't fade into darkness when they run out of health, they just flee.
- Seeing Aced in
*Back Cover* and then looking at him in the finale of *χ [chi]* is a *trip*, seeing how the abrasive but well-meaning master somehow winds up trying to make himself king, ready and willing to kill anyone who stands in his way—even if they're *children*.
- Same goes for Luxu. In
*Back Cover*, he's just an ordinarily Adorkable kid whom the Master love to tease. As he's doing the role given by Master of the Masters up to Ava confronting him, he becomes almost emotionless and somewhat uncaring to the upcoming Keyblade War while casually explaining to Ava that the war is unavoidable and that his role is only just to watch.
- This becomes much worse with the reveal in
*III* that we have known Luxu the whole time. He's *Xigbar* and the apathy that he shows towards the upcoming keyblade war seems to have developed a small degree of hatred for the heroes, mocking them for their ideals. Compare to when we see his past self in Union X wanting to intervene and help the Dandelions despite the Master of Masters' orders. What happened over the years to cause him to pull such a dramatic 180 might not be fully explained, but the end of Union X gives a hint of it. The Master of Masters tells Luxu that the war against darkness is one without room for sentiment or heroism. Fast forward to the present day, and Xigbar seems to have taken that advice to heart, gleefully siding with destructive villains like Xemnas and Xehanort.
- Elrena and her Chirithy coming across the building where Strelitzia and her Chirithy were killed. While investigating, they're startled by a flickering apparition/afterimage of Strelitzia and her Chirithy in their final moments.
- Shortly afterwards, Ven and Skuld see glitched-out apparitions of Ava and the Master of Masters in garbled conversation inside the Foretellers' study, and then the
*entire clock tower* starts glitching out.
- With Game Central Station as a world, we get a wonderful little sight. Remember the Cy-Bugs? Those giant insects that can absorb any matter whatsoever to adapt to their environment? As it turns out, that includes Heartless.
- Recent events have Ventus getting a painful flashback to a dead Strelitzia. And a later flashback shows that Ven was there when Darkness murdered Strelitzia. But the strangest thing is that he's just...standing there. One possibility is that he's simply trusting the Darkness disguised as Ava, which raises unsettling implications for the Undying Loyalty the Keyblade wielders have to the Foretellers. Another is that Darkness did
*something* to Ventus to make him compliant. Either way, the whole situation is just one more piece of trauma for the boy.
- The Master of Master's sheer ruthlessness in his attempts to eradicate the Darkness. From how he planned himself, Luxu and the Foretellers to become vessels for seven of the most powerful Darknesses so they can be destroyed in the future to how he willingly sacrificed the world and countless lives just for a chance to do so. The way he dismisses Luxu's horror at all this is cold, even for him, showing a severe lack of empathy on his part (though Darkness did cause him to lose many loved ones and comrades which explains said ruthlessness). Granted he already knew it would happen so he couldn't change it if he wanted to anyway and unlike Xehanort in the future, he at least seems to still believe in people enough to try and save them and the future despite ending the world.
- The Player becomes this from the perspective of Ephemer and Skuld (and the person playing the game!) in the finale of UX after they believe they have become possessed by Darkness. They proceed to utterly trounce their friends in battle, leaving Skuld unconscious and Ephemer reeling on the ground. Granted Skuld and Ephemer were holding back out of concern for their friend but then so was the Player making it an even fight meaning the Player still utterly trouced them while not using their full power and abilities and there's no reason to think the fight would have ended differently if all three had not been holding back.
- The Player would have gotten this had they been aware of what Xehanort, whom Player ends up raising in their reincarnation, would have done in his later life. Despite the Player's hopes, Xehanort became his parental figure's own antithesis and worst nightmare.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KingdomHeartsX
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Kingdom of Loathing / Nightmare Fuel - TV Tropes
Many of the Dreadsylvanian monsters have grim descriptions apt for the tough zone, especially the Spooky monsters.
Further up the castle hallway, you spot a skeleton shuffling around in a tattered and threadbare floral-print housecoat. You ready your weapon and move forward to attack, and as the skeleton senses your presence, it whirls around. The housecoat flaps open. The skeleton has another, smaller skeleton hanging just below its ribcage. Like the skeleton of a monkey, or... or... a doll. Yes, that must be what it is. A doll skeleton. Which is jeering and clacking its little teeth at you.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KingdomOfLoathing
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Kingdom Come / Nightmare Fuel - TV Tropes
Revelation 14:7: Fear God, and give glory to Him, for the hour of His judgement is come.
- "Armageddon has arrived." Meaning a war between the superhumans has officially begun.
- If the gangs of supers fighting it out in total disregard to the lives and welfare of civilian bystanders in their vicinity doesn't do it to you, then consider the descriptions for Superpower Meltdown, Beware the Superman, and Unstoppable Rage, and put yourself in the shoes of one of the non-supers. Oh, Crap! doesn't
*begin* to describe that puckering sensation you should be feeling.
- Superman near the end gets Red Eyes, Take Warning and Unstoppable Rage, and it's Norman's job to
*calm him down* while he's in the middle of bringing down a building full of people. Bear in mind that the building he's about to destroy is the *United Nation's headquarters*, this is basically Superman declaring war upon all the nations of the world.
- The original Justice League have become even more unsettling in their pursuit to restore the good old ways by any means necessary and some like the Flash, Red Tornado, Midnight, and Hawkman have become some variant of Humanoid Abomination. Some like Wonder Woman have become ruthlessly murderous and bloodthirsty. Batman himself, has become a perpetual Smug Smiler in this version instead of The Stoic he normally is. Even if they all mean well, they're still notably terrifying.
- Billy Batson's torture and brainwashing at the hands of Luthor. "Mistu... mistu... Mr.
*Mind*."
- Captain Marvel's appearance is also utterly terrifying; the big, reassuring grin from the big red cheese becomes utterly unnerving, as is CM's fight versus Superman, which is him fighting Clark to a stalemate, before striking down Superman with his lightning bolt repeatedly until he manages to stop Billy from saying the magic word.
- The end when we're shown the effects of the nuclear bomb? In a full page, even?
*Dear God...*
- The Fridge Horror over the fact that Lois was killed with Joker gas.
- According to the Novelization, which has been accepted as canon in following stories, Lois had actually died from a head wound. She survived the Joker gas via a gas mask she kept in her desk and tried to take the Joker on with a fire extinguisher, only for him to bash her head in with a paperweight (after asking, "Lois Lane, n'est pas?") However, she survived long enough for her to die in Superman's arms.
- In-Universe Example from the Novelization: when the Joker is arrested after the Daily Planet incident, he's his usual giggling, mad self. Then Magog shows up, and the Joker is truly terrified by what's about to happen. Then Magog fries the Joker's midsection into vapor.
- Magog begging Superman to kill him after being driven insane by guilt in the middle of a field of bodies.
- Parasite splitting Captain Atom in half by literally tearing him open with his hands.
- Several of the younger generation of heroes have adopted body modification to either make up for a lack of superpowers or enhance the ones they already have. Some of them are barely recognizable as human.
- As mentioned elsewhere, Genosyde's destruction of Arkham Asylum, Belle Reve prison and Blackgate Penitentiary didn't just cost the lives of metahumans, but also countless normal people, among them criminals (guilty or not), support staff, security guards, doctors, nurses, and visiting civilians. So just imagine being at home and turning on the television, and finding out that your loved one who is in one of those facilities in whatever capacity has likely been blown to smithereens, and it will be hours, maybe even days, before you know for sure if they survived or not. And maybe the worst part is the sheer randomness of this disaster, one
*no one* could have seen coming.
- Whenever we see the modern version of Orion, he is the very proud, extremely hot-headed, warrior that never gives up the fight. But when we see him now, he is slumped in his throne, head down, eyes downcast, utterly broken and despondent. What hell did the denizens of Apokolips put him through to affect such a dramatic change? What finally broke his spirit? According to Orion, his attempt at democracy had him winning by "an obscene plurality" (meaning, every single lowly voted for him — out of fear). He is incapable of "saving" Apokolips. (It seems he's put his faith in Scott Free and Barda.)
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KingdomCome
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King Kong (1933) / Nightmare Fuel - TV Tropes
Still terrifying, many years later.
- The implication that the natives have been giving their
*own* women to Kong for many years... and Kong either killed them or just ignored them to wander around and die alone on Kong's side of the island. Or maybe he ignored them altogether, without even bothering to untie them from the altar...
- If any of those women escaped Kong in the jungle they
*might* have been able to make their way back to the village; and anyone left unclaimed on the altar could also probably be brought back inside. Of course, being rejected by your god would likely have its own ramifications...
- A scene of crewmen being eaten by giant spiders (also lizards, crabs and
*something* that looked like an octopus) was considered too scary (the producers insisted the scene was cut for pacing and production concerns); the 2005 version reinstated the idea, and director Peter Jackson also produced a Retraux re-creation of the scene for the 1933 film's DVD release, depicting how it might have looked had it been made as written. Andy Serkis himself described the monsters in the 2005 version as "Freudian penis monsters."
- The dinosaurs and other prehistoric creatures themselves aren't necessarily any less scary. Admittedly, the Stegosaurus may not be quite so bad since Carl and the sailors were able to take it out relatively quickly with their guns and gas bombs. The other prehistoric animals, on the other hand...:
- The Apatosaurus featured
*thoroughly* averts the Gentle Giant Sauropod trope by proving shockingly aggressive against Carl, Jack, and the other sailors present when it catches them in the swamp that is presumably its territory. Acting not entirely too different from an elephant or hippo, it goes so far as to brutally attack the sailors in the water after capsizing their raft and leaving them forced to swim away without any chance of reclaiming their weapons, grabbing them by the shirts with its mouth and tossing them around like ragdolls (and in one notable instance, even lifting one of them up and down into and out of the water repeatedly as if trying to drown him) before then following the ones that escape to land and chasing them from there just to ensure they actually leave. And despite supplementary sources and eagle eyed viewers later making it clear that all it did was kill them and leave the bodies, the images on screen make it easy for the common misconception that it ATE the sailors it killed!
- Ann herself doesn't have it any better. She ends up at risk of getting killed and eaten by a
*Tyrannosaurus rex*, an *Elasmosaurus*, and a *Pteranodon* in relatively short order, and is completely helpless to defend herself against them. And if Kong had either not been present, or had lost his fights against them, either one of them could (and very likely *would*) have eaten her!
- While it's obvious Kong has to win when he fights the T. Rex, the scene is staged in such a way that it's perfectly believable at any moment that Kong could die. The fight goes on
*far* longer than you'd expect given the difficulty of shooting such a scene in 1933, and when it finally ends with Kong tearing open the dinosaur's jaw, there is very obviously a *lot* of blood coming out of its mouth.
- Many of the screams of the sailors killed in the rescue attempt are genuinely chilling. The log scene in particular is horrifying; unlike most versions they actually
*show* the poor men smacking the ground like gruesome ragdolls.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KingKong1933
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King Kong (1976) / Nightmare Fuel - TV Tropes
- In general, this is easily one of the darkest movies to be made about the giant ape, with a level of gorn on par with
*Kong: Skull Island*, but without any of the fun that movie had.
- Kong's death. While it plays out more or less the same way it usually does, the filmmakers might have gone a bit overboard with the blood and gore.
- The giant snake, especially since it's the only other giant monster we see in this version, making its appearance somewhat jarring.
- Even worse is its death scene. Kong grabs it by the jaws, and
*rips them apart*.
- Kong crushing Fred Wilson to death when he escapes his restraints. As much as he might have deserved it, it's still no less horrifying.
- Kong's attack on the train while pursuing Dwan, where we see the terrified passengers fighting to stay alive as he rips the top of the car apart. He tosses away one unlucky woman to her death when he sees she isn't Dwan, and then proceeds to throw the train and its victims within off the elevated track structure and onto the street below, causing it to burst into flames.
- Kong killing the American soldiers with a fuel tank atop the World Trade Center as they attempted to kill him with their flamethrowers.
- Hell, the entire climax atop the Twin Towers becomes that much more unsettling in the post-9/11/01 era.
- Theres something unsettling about Kong's face on the movie poster (see the pic on the main page), which its oddly elongated lower jaw and tiny little eyes, looking nothing like Kong does in the film proper.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KingKong1976
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Kingsglaive: Final Fantasy XV / Nightmare Fuel - TV Tropes
The scene leading up to the movie's big reveal and Darkest Hour. Nyx and Luna head to the rendezvous point designed by Drautos, and when no one seems to be there, Nyx decides to take a step out in the open and try to get in touch with the commander. Suddenly, Nyx is shot twice and brought down to his knees, and surprise, Lazarus reveals himself as the shooter, a traitor Glaive and Crowe's murderer in quick succession. Leaving Nyx alone and chasing after Luna, he gets to savor a moment of power before the helpless princess, only to suffer a horrific immolation when he's tricked into wearing the Ring of the Lucii. Then, Drautos appears and seemingly approachs Nyx to tend to his wounds, before Libertus arrives in a car and decides to run over the former. This would illicit a What the Hell, Hero? from Nyx... if not for Drautos revealing himself as General Glauca and flipping Libertus's car with disturbing ease. Nyx's betrayed expression sells it. Meanwhile, Niflheim warships are starting to drop Diamond Weapons into Insomnia, with the intent of burning the city to the ground.
**Nyx:** *[In a hollow voice]* Captain...?
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KingsglaiveFinalFantasyXV
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Kingsman: The Secret Service / Nightmare Fuel - TV Tropes
- Eggsy's mom while under the Hate Plague starts hacking through the bathroom door with a cleaver
*slowly* to get at the daughter she locked in there minutes earlier.
- Not only that — imagine what would have happened if Eggsy's stepfather was also home when Valentine's signal came on.
- The entire concept of the Hate Plague SIM card in general. It transmits a wave into our conscious, awakening and amplifying our inner desire for death and destruction. You have no control over yourself at all even as you choke the light out of someone (and that someone could even be your lover or family) or worse, but you will see EVERY detail of your actions. It doesn't matter if you're the politest, most gentleman-ty man like Harry, the wave will turn you into a freakin' barbarian craving for blood. Also, if you're not a badass fighter like Harry, imagine YOU being on the receiving end of the mass No-Holds-Barred Beatdown. You got beaten, choked, sliced, shot to death while you're still conscious, all the while the only thing on your mind is the desire to do the very same thing to the other guy that's about to kill you.
- Harry's massacre in the church, while awesome, definitely counts as this. When he finally snaps out of it at the end, he's visibly traumatized, Eggsy looks like he's either about to cry or throw up, and even Merlin is utterly speechless.
- When the grenade explodes Harry is stunned. For a brief moment the ringing in his ears leaves him unable to hear the murder soundwave and he snaps out his murderous mindset only to look around in horror... right until another churchgoer attacks him. Very chilling, especially as the music stops, during that moment.
- Not to mention that, worldwide, almost every child under the age of about five is always within a few feet of an adult. Even the two or three minutes the hate plague ran would be plenty of time to ensure that Eggsy's baby-sister would be in a preschool class by herself.
- Scarier still: how do you hold someone legally responsible for murder when it was out of their control? How are the governments of the world going to deal with assault and murder cases when none of the people who committed the crimes can be held responsible?
- Unlike your usual zombies, the victims all seem to have full cognitive functions. They are perfectly capable of making plans and using tools in order to better kill everyone. Now imagine you're one of the people who didn't get a V-SIM, and your friend from down the hall calls you and tells you he or she isn't part of what's going on, you can come to their apartment, you'll be safe together... It doesnt just control the body. It controls the
*person*.
- But that's not the really scary part. The scary part is how Valentine managed to convince dozens if not hundreds of people (especially political figures) to go along with him. Many of these people were high-powered men and women who took vows to protect the public. How'd he do it? Bribes? Drugs? Blackmail? No, he just merely
*talked* them into it, and then for some *fucked up* reason, they went "Genocide sounds like a great idea!"
- If you're part of one of the many minorities that the hate group is raving about in the church scene (Gay, African-American, Muslim, ...), the violently hateful speech is already rattling enough. Harry's badass line might make you smile, but the moment everyone stands up and stares at him threateningly for saying it? And then what starts happening,
*before* you clue in that there's a form of Mind Control at work? Yeah, enjoy your panic attack as you imagine people like this doing that to *you*.
- And if you're a more moderate Christian, you're probably disturbed by the hate being spewed in the name of your religion.
- The wrath of Eggsy's stepfather is frightening, as he even beats both him and his mother. He even pulled a knife on the two and threatened to kill them both! The only reason why both survived was because Harry intervened through a mic attached to Eggsy.
- It's especially nightmarish in just how mundane and relateable it is. It's the one part of Eggsy's normal lower class life that's absolutely not played for laughs or fun.
- The movie ends with all of the corrupt leaders of the world having their heads explode... which gets rid of all of the politicians who were willing to go along with mass genocide, yes, but also
*leaves the world in complete chaos.* Even when all of the imprisoned "good" monarchy and politicians get back to their countries, getting everything under control is going to be difficult. In addition to that, think of how many law enforcement agencies in the world will have been severely crippled by the Hate Plague. All police officers who carry guns or other dangerous weapons, military units that are allowed to carry cell phones, etc.
- There's another issue that understandably gets glossed over: it's implied in the film that at least some of the people involved also brought in their
*families* to be protected by Valentine. All of a sudden a roomful of exploding children's heads comes to mind.
- It's never explicitly stated that Valentine would have exploding chips planted into children, as we understandably never saw them on screen in the 'party'. In fact he may well not have, as unlike the adults they wouldnt have been at risk of attempting to betray him (which is what the chip has explosive potential to prevent). Still, even if the children survived, they'll all end up orphans and discriminated against because their families are genocidal maniacs.
- Some of the tests for the Kingsman candidates might qualify. The
*first* test itself involves flooding the whole room while everyone is still sleeping, and the only way out is by figuring out that the only mirror in the room is a two-sided window. One candidate even seemingly died because of this, and Merlin simply reacted by casually lecturing the rest of the candidates about teamwork. And the test where the candidates jumped out of a plane and is informed *mid-jump* that one of them doesn't have a parachute, and this is after knowing that one of the candidates has a fear of heights. Granted, the girl candidate that 'drowned' is actually a full-time agent and faked her death, and Merlin bluffed about the missing parachute]], but that still doesn't make the tests themselves less scary.
- Making the water test worse, everything about that scene was real.
note : No breathing devices or camera tricks were used; the actors really only have the air in their lungs. Additionally, the controls for the release of the water malfunctioned, flooding the room much faster than planned. This also meant the possibility of *everyone on set being electrocuted* by the equipment. No acting at all, the cast were all underwater and all of them (Taron Egerton especially) were trying to *get the fuck out of there.* Hence everyone's scared faces.
- Eggsy's Big "NO!" when he watches Galahad get shot in the head. He's never had an actual father figure before him, and unlike the other worried "uh-oh, this isn't going to end well" yells from earlier in the film, this actually sounds like a real, pained cry of anguish.
- Similarly enough, Roxy's screaming when she gets thrown down from stratosphere following the explosion.
-
**Gazelle**. Sure, she looks like a well-dressed pretty lady with artificial legs, but she is dangerous. She already gives off a sinister demeanor when she's normal (in addition to sporting off some creepy Kubrick stares to boot), but when you piss her off, you're guaranteed to die. Worse yet, her weaponized legs are *sharper than razor*.
- There's also the fact that she sounds like a child with a new toy while she's watching the effects of Valentine's master plan.
- Gazelle's death isn't exactly pleasant, either. Her skin just...
*rots* into green pus as Eggsy's shoe blade's neurotoxin does her in. Coupled with her *horrified* expression, it makes the scene brutal as it is karmic.
- Her attitude after Valentine kills Harry implies that, unlike her boss, she actually
*likes* to kill people.
- The official novelisation plays the church massacre for this, repeatedly describing how gruesome a scene it was and how traumatising it was for all who witnessed it. Eggsy in particular is horrified by what he saw his mentor do, and by the knowledge that if Harry went berserk again, nothing short of another bullet to the head would be enough to stop him.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KingsmanTheSecretService
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Kingsman: The Golden Circle / Nightmare Fuel - TV Tropes
- The inevitable fate of those affected by Poppy's tainted drugs: having one's eyes burst while they bleed out.
- Frankly, the infection as a whole is terrifying:
- All of this happens within about 48 hours from the moment of infection, and the only cure is in the hands of the very person that infected them in the first place to use them as a hostage for her nefarious plans.
- Also, the paralysis works by causing muscles to seize up, not by paralyzing the nervous system. This would be
*extremely* painful.
- The viciousness of the Kingsmen to turn the tables on Poppy and force her a 'hot shot', a super concentrated dose of heroin that does all this in a matter of minutes. Forcing drugs for coercion is a vile tactic committed by friend and foe alike.
- Poppy's first major villainous act is to have a henchman thrown into a meat grinder by his best friend as a test of loyalty for the latter. Not only does she cook his remains into a burger, THEN she forces his friend to eat it as a further test.
- At the end of the final showdown, the meat grinder is used to kill Whiskey in a brutal fashion.
- It's even worse in the behind the scenes segment on this scene. It doesn't contain the remix of Word Up and we hear Whiskey scream right as he's dunked head first into the grinder. There's even blood flying out which is removed in the final version. It's much more harrowing and disturbing as it lacks the typical fun Kingsman flair.
- We get to see how Poppy has her henchmen marked first hand when said best friend is taken in for his initiation into her organization. His back teeth are drilled out and replaced with golden fillings, his fingerprints lasered off, and molten gold is poured into a cut on his chest to form a permanent golden marker. With no anesthetic.
- The US President is content to let millions of people who had dabbled with drugs die, because in his mind drugs are the ultimate evil. Note that he's explaining all of this while pouring himself a stiff drink.
- His solution to get the victims out of the way. He has them all go to stadiums and they're all shoved in cages stacked on top of each other, and left to die.
- Crosses over into Reality Subtext and unintentional Black Comedy for Filipino viewers, particularly when he decides to declare nationwide martial law.
note : The film was released on September 21, the date when Ferdinand Marcos declared martial law in 1972. His term (1965-1986) was known for human rights violations during and after martial law. The current president at the time of writing, Rodrigo Duterte, known for his very strong position against drugs, drug pushers, and users, was rumored to be considering the declaration of nationwide martial law on the same day and currently leads the Philippine Drug War, the casualties of which now surpass the casualties in martial law. The fact that the President seems to have a Southern accent (Duterte himself is from Mindanao, the southern part of the country, and has a strong accent when speaking English) does not help matters.
- All of this could be seen as Paranoia Fuel as well, considering that even people who used drugs as medication or were only experimenting wound up not getting any help from the President. Imagine that you tried drugs once and wound up in a situation similar to the one in the movie. Terrifying, isn't it? Also consider that some parts of the world (some parts of the US, even) have legalized marijuana, so legally speaking, you did nothing wrong, but are condemned to die anyway because the person who could save you is just
*that* Straight Edge Evil.
- At the beginning, Poppy manages to kill every Kingsman barring Eggsy and Merlin. This also doubles as a Tear Jerker. Eggsy in particular only survives because he happens to have dinner with his future parents-in-law (the Swedish King and Queen) when Poppy wipes out the organization.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KingsmanTheGoldenCircle
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Kipo and the Age of Wonderbeasts / Nightmare Fuel - TV Tropes
**As a Moments subpage, all spoilers are unmarked as per policy. You Have Been Warned.**
- The state of the world itself. Humanity has mostly been hiding out in underground bunkers for around 200 years, because the Mutes on the surface usually want to kill them all. Worse, it's made clear as early as the first episode that the Mutes
*know* about the burrows and often go looking for them, treating it as a kind of jackpot to find so many humans clustered in one place to kill or eat.
- Overall, the surface is a Death World between the Kaiju-like Mega-Mutes and mutated plants like Death Ivy that kills on contact. And as Benson and Wolf's appearances show, there are humans who have been living up there for just as long as in the burrows, barely surviving in that nightmare world.
- The Status of being Half-Mute. Sure you gain all sorts of helpful powers and enhanced strength but there's a pretty horrible catch.||Half-Mutes like Kipo, Song, and later Emilia risk completely losing their personality to the Mute Beast inside them once their powers develop, which will overtake them and keep them as Mute Beasts forever if they lose an anchor which connects to their humanity. Once a Mute Beast, they are effectively mindless and uncontrollable while still having enough degrading human awareness to be trapped inside their own bodies until they die, as Song described while having spent over a decade as the Mega-Mute Monkey. Even creepier is that Song bestowed this horrible fate upon her own daughter and herself through her own experiments, which could have caused Kipo to turn into a Komodo Dragon, Monkey, or something much worse.||
- Dr. Emilia in general. She's a no-nonsense Mad Scientist whose goal is to make a so-called "cure" for Mutes that will devolve them into regular animals, even willing to kill if it means getting her way.
## Season 1
- Kipo nearly dies in the first episode, narrowly getting caught in a mute spider's web large enough to house a giant spider capable of eating her. Only Wolf intervening out of pity kept Kipo alive.
- While it's played for comedy, Benson goes searching for supplies in a truck smashed
*on top of a tower* which gets casually knocked off said tower by a passing Mega-Mute. Only Benson's quick acrobatic skills stop him from dying before he ever met the girls.
- The Mod Frogs spell it out for Kipo: they or Scarlemagne (who they plan on selling her to)
*will kill everyone from her burrow.*
- The mind control of the humans by Scarlemagne. Not only are they forced to perform for his amusement but they are at least somewhat aware of what is happening to them. Every human we see has a look of stress and terror combined with the smiles forced onto their faces. It is downright chilling to see.
- We get to know where the wolf pelt that Wolf is wearing comes from. Compare the ears and shudder at every one of the implications.
- Radford Sechrist revealed that the wolf pelt Wolf wears is the alpha mother's skin, whom she'd killed. Wolf is essentially constantly wearing the skin of her adopted mother, something that other Wolves point out in disgust when they see her.
- At the end of the episode, one Scarlemagnes human slaves is seen with a stream of tears on his face while having an exaggerated smile, which shows just how uncomfortable he is being forced to obey this maniacal monkey.
## Season 2
- Imagine a temperamental Enfant Terrible; now imagine its body covering the surface of a large radius, and it can attack at different location via creating a variety of Combat Tentacles and will keep you trapped forever till you die. That's what Kipo and her friends faced with Fun Gus.
- The fact that there are a few mute skeletons seen in the Science Burrow strongly implies Fun Gus either tore his former friends apart or let them suffocate in his mass.
- Scarlamagne putting three Mod Frogs into molten gold for bothering Kipo. AS A GIFT FOR KIPO.
- Worse still, he plans to do this to anyone who OPPOSES his new world order.
- He than asks Kipo to show her allegiance to him by GILDING HER OWN FATHER. Even though Lio had already apologized to Scarlemagne beforehand, he still wants Lio out of his life.
- Scarlamagne thinks the only way to show dedicated love for one person is to murder another, showing he's completely unhinged, and seems genuinely surprised Kipo doesn't find the request reasonable.
## Season 3
- The way how Emilia manages to manipulate everyone from Kipo's burrow against her and her friends and nearly has Kipo and her friends trapped on the ship.
- When Wolf reluctantly agrees to help Margot save her brother, she tells her ex-sister that if she is being led into a trap, she will
*wear her skin next*. Keep in mind Wolf was able to kill Margots mother when she was just a little girl. Now that Wolf is older and has just beaten Margot in a fight, Margot could very well be killed by her former sister with no struggle.
- Wolf, Benson and Dave getting captured by Emilia.
- When Kipo practices defeating Emilia in different situations with Mulholland's, she continues to fail in each simulation, either getting shot by one of Emilia's cure darts or seeing her friends blow up from a nectar bomb. While it's only happening in Kipo's mind, she sounds so defeated by the end.
- Yumyan getting cured is this because as we see later on, once a mute is cured, there is no way to bring them back.
- A flashback reveals Emilia telling Mega Monkey Song who is paralyzed by the collar that she has found Kipo and she is sending Song to kill her. Song tries to crush Emilia before Emilia presses a button, releasing the pheromones and rendering Song docile. The reminder that Song spent 13 years as a titanic monster with no free will is difficult to watch.
- Made worse by Emilia's words to Song before she sends her to attack Kipo's burrow, knowing what happened later.
- Kipo getting buried in an avalanche of giant acorns after digging out the float the Treasure Squirrels stole and hid. Thankfully she wasn't too badly hurt, but Hugo and Wolf were pretty worried for her there.
- The Reveal that Emilia
*murdered her own brother* and made everyone believe that he was killed by mutes. **Liam:** What if everything weve been taught is wrong? Im gonna show people what Mutes are really like! This will change everything! **Song:** ( *voiceover*) Emilia knew that if Liam made it back to the Burrow, it would undo everything she and her father had worked for.
(
*Emilia aims her crossbow at Liam, who gasps in shock*) **Emilia:** *I cant let you do that*.
- After her final attempt to cure the Mutes fails, Emilia injects the DNA of a Mega-Mute into her bloodstream causing her to transform into a gigantic, four-armed, two-headed, eight-eyed Mega-Mute.
- Made worse by the fact that she begins to lose herself in her mindscape when fighting Kipo because she doesn't have the anchor Kipo has to turn back. Pictured as her being dragged underwater and falling endlessly deeper, while the Mega-Mute version of her is perpetually paralyzed with fear and confusion over its own existence and the strange world it inhabits.
- Emilia repeatedly punching Kipo in her Mega Mute form. It gets so bad that Kipo is eventually too weak to fight back, and she loses consciousness after stopping Emilia from punching a fatal blow to her friends and family.
- Emilia trying to kill Kipo when Kipo attempts to offer her hand in friendship. With a sharp shard of broken glass, no less.
- Which leads Emilia getting trapped by Fun Gus. Trapped for the rest of her life with a child who won't stop playing with her until she 'breaks'.
- Made worse when Rad Sechrist revealed on his Twitter that they considered a scene where Fun Gus drags Emilia back to her old bedroom recognizing photos of her and her brother. Fun Gus would then take the shape of her brother as he wanted a 'forever sister' forcing Emilia to confront her past every day.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KipoAndTheAgeOfWonderbeasts
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KiraKira★Pretty Cure à la Mode / Nightmare Fuel - TV Tropes
- Episode 15 has Julio stealing kirakiral from Miku, who is a
*very ill* girl who *costantly stays at the hospital*, and that day was one of the *very few times* she was stable. Also, Miku is Akira's little sister, who she loves more than anything and hurting anyone (not just Miku but her friends, her family and an innocent) is Akira's Berserk Button.
- Ichika having Dull Eyes of Unhappiness and acting completely out of character in Episode 17.
- Julio's flashback as Pikario in Episode 22 can be this. Especially when we see Noir forcefully removing the kirakiral from Pikario's body. It almost looks like he's ripping the fairy's heart out.
- Episode 23 has Ciel having a mental breakdown. And when Ichika and Julio enter her heart, we see her with Dull Eyes of Unhappiness and with a sad and slightly twisted smile. The music doesn't help, that's for certain.
- Yukari's visit in her heart in Episode 29. Especially when her younger self gives a Slasher Smile. It should be noted that it was no illusion and Yukari was exploring her heart
*for real*.
-
*Elisio* alone is this. All of his dirty tactics revolve around way excessive Break Them by Talking (the one he pulls on Miku is particularly heavy). And his dead stare and empty smile are just the cherry on the cake.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KiraKiraPrecureALaMode
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Kill List / Nightmare Fuel - TV Tropes
- The scene in which Jay discovers the librarian's porn collection is a masterful usage of Take Our Word for It. We have no idea what was on it (save that someone, probably a child, can be heard screaming in pain), but to provoke such an extreme reaction from such a seemingly jaded person, it must have been pretty awful.
- When Jay murders the librarian with a hammer. It is
*incredibly* graphic and unstylized.
- The scene in the tunnels, with Jay and Gal being pursued by deranged members of the cult.
- The ending, especially when Shel smiles at Jay, just like all the other victims, immediately after he's fatally stabbed her.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KillList
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Kirby / Nightmare Fuel - TV Tropes
*"You know, for such a cute franchise, Kirby's villains are pretty messed up."*
Kirby is cute, his world is cute, so clearly it's all just a Sugar Bowl where nothing scary ever happens, right? But in the depths of space, many creepy things exist.
Who knew a place called
*Dream Land* could be so nightmarish?
<!—/index—>
**Entries with their own pages:**<!—index—> **In accordance with Spoiler Policy, Nightmare Fuel pages are Spoilers Off.**
- Scarfy is a cutesy flying creature that resembles a floating cat head, until players turn their backs to it, try to eat it, or get too close to it, at which point it shows a demented mouth and a single eye and tries to eat them. If not killed soon, it explodes. It gets worse in
*Kirby 64: The Crystal Shards* and *Kirby's Return to Dream Land*. In the former, they serve as an alternate skin for Mumbies and the model of their transformed state looks genuinely creepy here, not helped by how realistic their faces look compared to most of the other enemies. In the latter, pink Scarfies are introduced and act similar to Phantos when collecting keys, sometimes forming groups, and they do this all the time in Extra Mode.
- In a similar vein, the Propeller (Bomb) enemies in
*Dream Land 2* are upsetting. If approached alone, they're not bad. If approached with Rick/Coo/Kine, they don a Nightmare Face and make a beeline to attack. Platforms and obstacles do not stop them. If they make contact, the animal friend instantly disappears. There are no indications why it does these things, but the whole shock of it all can be unsettling.
- Club Nintendo (the German version) had a special Kirby comic, wherein Kirby (and likely Dedede/"Nick") is a detective; it starts off with a human woman named Annett giving him a case. At one point he, Dedede, and Bluefish investigate an old castle; they sit down at a table expecting to be served dinner, but instead the lights go out. When they come back on, they've been joined by Annett's corpse.
-
**Dark Matter.** For starters, they are a species of Eldritch Abominations whom want to snuff out positivity to extinction, essentially turning whatever planet they migrate to into a Crapsack World just by being there regardless of how saccharine they were before they came. They do this by taking over their prey's body and sometimes morph them into destructive monsters, but that's all we know about them. The scariest part about them is that we don't know what they're truly capable of. One of the very few tidbits of lore we get of these monsters is that they're connected to a murderous Cult shown in *Kirby Star Allies*. Even a Supercomputer on par with Nova was stumped on how to comprehend these things, and when it tried to retro-engineer a perfect clone from a specific specimen (a task which pushed the AI to its limit, mind you) that should be the easiest to clone, the resulting clone is still flawed. These creatures are just so *utterly alien* that trying to truly comprehend or even explain them is practically impossible.
- The Soul bosses. In each game starting from
*Kirby: Canvas Curse*, the final boss is able to come back in a stronger form that has a recurring set of moves (firing cutters, turning into a ball of flame, bouncing across the battlefield and crushing the opponent beneath them, bursting into a rain of paint) which mostly homage Drawcia Soul but as it turns out originate from **Void**. Each of them are nightmarish in their own way:
- Drawcia Soul is the first final boss, effectively kickstarting a new series tradition. With the last frays of her sanity disappearing, Drawcia transforms into a screaming ball of paint who tries to kill Kirby as her world literally and metaphorically falls apart. Her battle theme even sounds like a mental breakdown in musical form.
- Marx Soul is a zombie brought back from the dead by absorbing the remains of a Galactic Nova. To reflect Marx's twisted mind, his body is now magenta with sharp tipped wings and a necklace made of Nova's remains. During his fight, Kirby fights him in a dark dimension with an ominous distorted background and when defeated splits in half with a piercing scream.
- Magolor Soul is a puppet of the Master Crown created from Magolor EX's remains. In contrast to Magolor's candy coloured palette, Magolor Soul has a dark grim looking teal with spikes and claws with a prominent red eye in his mouth.
- Soul of Sectonia turns the tables on Kirby by absorbing four Miracle Fruit to resurrect herself, somehow holding on long enough to find them. With this, she attacks Kirby and when defeated, forcefully tears herself from the Dreamstalk and tries to finish the fight herself. After failing to take vengeance on the pink puffball, she explodes violently into a shower of blue petals.
- Star Dream Soul OS, though an imitation of a soul boss, works just as well. With a new dark colour scheme to match the gash in its chest, it can still merge with the Access Ark. What really seals the deal is after its third form is defeated. It inhales Kirby within itself to trap him before its heart is revealed. What ensues is a reconstruction of the original Galactic Nova fight with a corrupted, twisted version of its battle theme to set the tone. Worse still, the heart can fight back and eventually tries to take Kirby with it.
- Void Soul may seen anodyne at first with its baby blue colour scheme but it's still the dangerous Destroyer of Worlds. Fought inside the body, Void Soul can still take on a Dark Matter-like form and make different faces but can now hit harder and can even bring up water before electrifying it with its laser beams. As Soul Melter EX proves, that wasn't even its strongest form. As Void, it really pulls out all the stops with several of it's moves referencing various final bosses, tying it to Zero, Dark Mind and Drawcia.
- Chaos Elfilis already has a lot going for it. It manages to absorb Morpho Knight's power to become stronger and manages to pull a few new moves out for its last battle. Upon being defeated and attacked with Kirby's Mouthful Mode, it reveals its final form. A yellow and cyan orb with a blood red covering, turning its previous form into several blobs that orbit it and fire lasers. The music really sets the tone: the first half reuses the disturbing ambience from the last stage of Forgo Dreams before losing enough HP for the tone to change. Chaos Elfilis makes its predecessors proud by turning into a giant ball of flame and trying to kill Kirby and homaging several of their attacks. When it
*finally* dies, you can see several of the animal souls moving in and out before disappearing for good. *Kirby's Dream Land 2*
-
*Kirby's Dream Land 2* has the grand debut of Dark Matter, the black eye that possesses things, and hoo-boy, what a powerful first impression he (and by proxy, his kind) left for the franchise. He possesses Dedede as the fake final boss. If players don't get the good ending, Dark Matter is only shown as a silhouette and listed as " **!?**", while Kine looks to the sky knowing something isn't right.
- The possessed King Dedede can be somewhat bizarre, if not downright unsettling as he seems to be battling normally while sleepwalking. Not to mention his Turns Red phases, where his attacks are much faster, and even more explosive; to the point where he spews out a sphere of
something, which explodes into gigantic stars.
*Kirby's Dream Land 3*
- The false/bad ending of
*Kirby's Dream Land 3* has Kirby and Gooey cheerfully strolling along, only for Gooey to hesitate at several points along the way, possibly sensing that something isn't right. It concludes with an upward camera pan to a far bigger, more ominous silhouette hovering in the sky only listed as " **?**", which then opens its single red eye to glare directly at you, the player as well as Kirby and Gooey below, waking up realizing Kirby had temporarily stopped him. It turns out that this time, Kirby doesn't only fight Dark Matter, but also fights 0 (Zero), who is a large white sphere who attacks by summoning mini-Dark Matters, and cutting slashes across its surface and shooting blood. After depleting his health bar the first time, his eye rips itself out of the body in a fountain of blood and begins chasing Kirby.
- Halfway through Whispy's boss battle in
*Kirby's Dream Land 3*, his face turns demonic and he unroots himself from the ground, starting to take chase after you!
- Possessed Dedede manages to be even
*worse* in this game; he can now open his stomach, forming a mouth with part of his clothes becoming teeth. It's not just a mouth, however: at times, it is also an eye that shoots out blobs of darkness. This reappears in *64*. *Kirby 64: The Crystal Shards*
- Adeleine's vicious-looking Nightmare Face from when Kirby, Ribbon, and Waddle Dee find her to be possessed by the Dark Matter in the cutscene "Art Attack"; complete with more detailed, creepier-looking eyes and a wide Slasher Smile. It just looks flat-out
*wrong* on her, and doesn't help either that it's revealed by her suddenly turning to glare directly at the camera with a Scare Chord.
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*Kirby 64* features 0 2 (Zero Two), who is the reincarnation of 0, and mimics the bleeding out of his eye, and the floating white eye design, only he is an angel now. Not to mention that, after destroying his halo, his green cactus-like "tail" with thorns around it that "bleeds" poisonous gas will extend from below him, giving you an opening to shoot it. Also, although he now shoots explosive lasers at you instead of blood, his concept art still shows his eye bleeding. The platforms in his stage are made out of hexagonal, cell-like structures. And the place where you fight him is a dark red vortex reminiscent of Giygas with inexplicable swirling bar codes in the background. Also, the official strategy guide refuses to mention the final battle (even going so far as to call 0 2 "a friendly inhabitant of Shiver Star" in the Enemy Info Cards section), leaving players who just got all 100 Crystal Shards desperately shooting at 02's eye and wondering why the hell its health meter isn't going down, until finally being blown to pieces...
- It gets even worse when you realize that those aren't bar codes, but WHEELS, specifically the wheels of Opahanim. Given that Ophanim is usually stated to be the throne of God, or at least the wheels on his chariot, it's safe to assume that 0
2 is not just an angel, but a GOD, and given how Dark Matter are a species made of malevolence, it wouldn't be surprising to see what type of god he is.
- And, for those thinking they can cover their losses and end the game, they are unable to quit the game during their time in Dark Star without turning off the console. The Pause Screen reads off one single line:
Pause Screen:
**"Tough it out!"**
- Shiver Star. At first, the stages make it look like a cheery winter-themed planet, but then comes a factory stage featuring evil machines with demented smiles, enemies from ''Kirby's Dream Land 3'' in containment capsules, and one segment where Burnis, a giant phoenix miniboss, is fought in a lava pit.
- Ripple Star's second stage had a very scary theme, to the point it's not even found on the official soundtrack! Here it is, for those curious.
- In the game's sound test, Kirby appears, wearing headphones, and will dance and make faces based on the song. For example, if you play the boss battle music, he gets an intense look on his face. If you play this track, he gets a terrified look on his face, and it's really quite disturbing, especially combined with the music. This track, the traditional "Done In" jingle, and the bad ending music are the only ones to scare Kirby.
- The "death" sequence as Kirby. The scenery fades to black and Kirby stumbles around, then falls down... and during this, a loud, slow version of the regular Kirby death music appears out of nowhere. Losing the Boss Rush is worse: there's something terrible about a red-tinted screen showing Kirby and his allies looking depressed.
*It's hopeless...*
- This is somewhat negated, at least in the normal game, by the loud and well-pronounced OW! Kirby yells before getting knocked out, even more so if it was from something like running into an ordinary enemy.
- The bad ending, which is made incredibly creepy by the last couple of notes that play near the end as the Fairy Queen turns to look at Ribbon with a demented, evil expression — or alternatively at the player, as if to mock them for not getting the 100% completion.
- The final Ripple Star stage before the boss has good music, but that final room with the N-Zs in it has that ominous dark cloud where the ceiling should be. Kind of eerie, thinking Kirby's right beneath Miracle Matter himself at the moment.
- Miracle Matter himself is a Sinister Geometry (a 20-sided die, to be exact) with red eyes on each side. He shapeshifts into different forms to launch one of the 7 powers' attacks, and as you beat it little-by-little, he'll lose his eyes one by one. The background of his battle arena is also very eerie and confusing.
*Both games*
- The minigame "Revenge of Meta Knight", in which Meta Knight attempts to take over Dream Land. After defeating Meta Knight, you have a time limit to get off the ship while Meta Knight is chasing you, flying into a huge rage as he angrily hurls big electric sparks and sword beams at you. He enters this segment by shouting "YOU'LL NEVER ESCAPE!" ("I won't let you escape!" in the remake) as he spreads his wings and bears down on you with everything he's got left, accompanied by incredibly intense music.
- The subgame "Milky Way Wishes" features the final boss: Marx, who is at first a cute guy bouncing on a ball. Once Kirby awakes Nova to wish for the Sun and Moon to stop fighting, Marx knocks Kirby out of the way and wishes to rule Popstar, transforming him into a bizarre, demonic jester bat.
- Speaking of Marx, the cutscene that shows it is also fairly disturbing. First off, in the original
*Super Star*, it has no music, instead opting for nothing but the void of space and the noise of a siren that presumably Nova is making. note : In *Ultra*, you can still faintly hear it through the music. Second, the fact that Marx appears right out of nowhere to shove Kirby out of the way so he can make his wish to Nova may be a bit of a Jump Scare to some people, and third, the fact that *he leaves Kirby to die alone in the freezing atmosphere of space.* Good thing the Starship rescues him! See the cutscene for yourself here.
- One of the first form's attacks has Marx split in half and open a strange black hole like gate in-between the halves. While Kirby can run away from it if he's far enough, what happens if he is drawn in? He's briefly sent to a world
*made out of pain*, where he takes a third of his health in damage before Marx spits him back out. Ouch.
- In the original SNES version of the game, the opening cutscene to Gourmet Race probably frightened a lot of kids back in the day, when Dedede arrives out of nowhere and tauntingly looms over Kirby from Kirby's point of view after he's exhausted from flying up the mountain. The way he looks much bigger than normal and partially in-shadow with a creepy smirk on his face — combined with a scary, dramatic musical sting as he reveals himself — gives the impression he's about to eat you or worse.
- Speaking of Gourmet Race, if you happen to lose the minigame, you're treated to a black screen where King Dedede is pinching Kirby's cheek — or bonking Kirby's head repeatedly with his hammer in
*Ultra*. It doesn't seem bad, except for two things. First off, Kirby's face in the original looks a little creepy, and then there's the music, which is just downright *depressing*.
- Just like the American Kirby commercials for
*Dream Land 1* and *2*, the original Super Star has its own disturbing commercial. It starts out with somebody being rushed into the emergency room inside a hospital as a doctor labels their condition as "Too Much Kirby" promptly before zooming out on the poor person being inflated and colored pink, not unlike Violet Beauregarde's fate in *Charlie and the Chocolate Factory*. After some gameplay footage, he's rolled into an observation room where multiple other victims are also there, and just to make things worse, the stinger has a nurse popping one of the victims with a pin saying "NEXT!" before laughing maniacally as the kid in the background deflates like a balloon while screaming. *Ultra exclusive*
-
*Super Star Ultra* has Masked Dedede at the end of "Revenge of the King", where Dedede goes crazy and sets out for revenge against Kirby for his previous defeats; culminating in attacking him while wearing a metal mask and wielding a upgraded hammer that has various weapons built into it. How can you tell he's snapped? Well, even before the fight, he's sending Mini-Boss after Mini-Boss after Mini-Boss after Mini-Boss in an absolute panic. When he runs out of minibosses, he sends a poor defenseless Waddle Dee after you out of sheer desperation note : Although the Waddle Dee offered to try to stop Kirby, as King Dedede said that they didn't need to do it., after which he suddenly becomes eerily calm. When he begins the fight proper, his equipment is faulty and keeps giving him electric shocks... *and he shrugs them off like they're nothing.* Also, rocket launchers, a *flamethrower*, and even the arena itself is electrified — he *really* means to finish Kirby this time. It's distressing to see a normally Affably Evil villain use such drastic measures.
- From "The True Arena", there's the rest area for the Final Four. As if the dead trees and the menacing coliseum in the background — set against an overcast sky with lightning and thick fog — and the window displaying the next boss rendered in a sinister black and crimson against a snarling stone gargoyle face weren't freaky enough, the music could probably be described, actually fittingly, as the "Ruins of Alph radio signal cranked up". It must be heard to be believed.
- Music has been added to a few cutscenes that lacked it in the game, such as when Kirby summoned Nova, only for Marx to promptly steal his wish. The music for this cutscene
note : (called "Marx's Mad Plan" in the Theatre), dubbed "Marx's Ambition" by the official CD, has three parts (four if you count Nova being summoned as that would technically be the first part of it). The first part emphasizes on his malevolent plan and how he managed to trick Kirby into getting his wish, complete with a Scare Chord as he becomes his boss self and just before it moves onto the second part, which in question is a lot more depressing as Kirby floats helplessly in space until the Starship is formed, starting the third part as it becomes a lot more epic, telling you to "stop Marx's mad plan" (as the game quotes in the pause menu) before he goes too far.
- Did you think Marx from Kirby Super Star was bad? It turns out that he isn't as nightmarish as
*Ultra*'s final boss: Marx Soul, who is an updated version of Marx, looks more demented and insane than regular Marx, and attacks in a similar attack pattern as Drawcia from *Kirby: Canvas Curse* (reusing her Paint Barrage and Big Bang attacks). He splits in half to use these attacks, and when you defeat him, he lets out a horrible, ear-bleeding scream as he splits in half, and each half explodes. Does it help that the place you fight him appears to be some sort of void while you stand on multi-colored hexagons?
- Regarding the scream, the horror might not always be from the scream itself, but from anticipating a suicide attack, only to be relieved to see the victory screen after a barrage of "boss-death" explosions.
- Speaking of Marx Soul, the introductory video that plays before the fight, showing his creation after Kirby first defeated him is rather... unsettling. It begins with creepy music and a flashback to Marx being exploded with Nova in sepia. Then, we see Marx's limp, discoloured corpse floating in the debris before he absorbs some of Nova's pieces in order to transform into Marx Soul and fly off to seek Kirby. See it here at 0:05-0:43.
- In the remake's sound test, check out the 347th sound effect... Or if you don't have the game, watch this video.
- The villain, Necrodeus (seen early in this trailer), is not just frightening in looks to the point that his design is much more fitting to a medieval Dark Fantasy instead of a Kirby series, but he nearly
*kills* Kirby at the very beginning of the game while the latter is just having a nap in a field as part of a visit to the Popopo Islands, an archipelago in the south of Pop Star. Then, he wakes up to being zapped by Necrodeus's evil magic, which splits him into 10 completely defenseless smaller Kirbys — and shortly afterwards, Necrodeus actually proceeds to *murder* almost every Kirby, with only one managing to escape his massacre by following his (literal) star-shaped heart.
- The game's goal is essentially that of survival: quoting NoA's Twitter account for this —
*"The new villain is so powerful that he almost wipes Kirby out of existence"*. During his boss fight, he can devour your Kirbys alive, with no chance of recovering them like in the regular game, meaning they don't turn into angels — they just stay dead for good (until the ending, that is).
- Dying in this game is surprisingly brutal and disturbing compared to a typical Kirby game — usually, it results in Kirby being comically knocked out and falling offscreen to a fairly cheerful tune. In
*Mass Attack*, however, if a Kirby is killed, he just dies: his body will lie there for a moment, and then turn into a spirit and begin to drift away. The cute little angel wings and being able to bring them back by dragging them down again do little to lessen the shock of seeing Kirby's lifeless and broken body for that brief moment. And that's assuming there are any remains in the first place — as if a Kirby catches fire and doesn't get to water before the timer runs out, he'll burn alive and then disintegrate into ash.
- And then there's the Game Over screen, which is this and Tear Jerker. It's a dark background with a spotlight, with Kirby...dead. No, not sleeping peacefully, not knocked out, just a dead, gray angel. To see Kirby, one of the most cutest and pure characters in Nintendo's history, in this state is outright horrifying. The depressingly creepy music doesn't help one bit. For the first time in a Kirby game, it feels like the game itself has lost hope.
-
*Zombons*. They seem like just a regular case of Night of the Living Mooks and it isn't too hard to escape from the red goo they cover your Kirbys in, but not freeing a trapped Kirby in time causes them to turn into another Zombon. Yes, an honest-to-gods zombie transformation in a *Kirby* game. Thankfully, you can revert any turned Kirbys by having your living Kirbys pummel them.
- The music of Skull Tower. This is a downright scary theme fitting for the final quarter of the game with its odd tune moving between the left and right speakers and ghost like wails.
- The Grand Doomer has an attack where it disappears into a small shadow on the floor. Not too frightening on its own... unless you step on it, causing a huge pair of black jaws to suddenly erupt out of the shadow and swallow your character whole! To make matters worse, this is a "grab" attack, meaning you'll have to shake the Wii Remote or mash directions with the Control Stick if you don't want to lose too much health.
- Magolor's One-Winged Angel form is pretty frightening.◊
- His (first) death cry, and its two unused variations give the infamous Marx Soul scream a run for its money.
- Magolor Soul's death cry deserves a mention, too.
- If one listens to it closely, it almost sounds as if he's screaming Kirby's name, either in rage or as a genuine cry for help. According to the
*Deluxe* version's True Arena, the latter situation (Magolor calling for help) is the case.
- The music for the final five enemies of The True Arena, Where the True Enemy Lies. If you were expecting the normally tense "Dangerous Dinner", instead you're treated to an arrangement of the Iceberg stage select theme from
*Kirby's Dream Land 3* which foreshadows a sense of dread and impending doom as you go on to face both Galacta Knight and Magolor Soul, and the fact that the door is replaced with a dimensional rift — high enough for you to be unable to reach with the Maxim Tomato box — doesn't help make it any less tense.
-
*Deluxe* ups the ante by giving Magolor Soul a unique rest area theme. INTERNAL STRUGGLE is a creepy, tense theme that uses motifs from Magolor's theme and sets the tone for the final fight against Magolor Soul, serving as a *warning* that he isn't like the other opponents you've faced up to this point, including *himself from Extra Mode*.
- The Master Crown itself. It just seems like Landia's Cool Crown at first, though its significance is unveiled alongside Magolor's Evil All Along twist. Beyond it giving the wearer supreme power, it's all but announced to have some level of sapience: the Crown revives him after his first defeat to horribly mutate him into an ungodly roaring beast, with an occasional eye in its mouth that appears far more frequently in the Magolor Soul variant. The pause description in the latter declares Magolor as a mere "sad shell" controlled by the Crown, that is little more than a manifestation of the artifact itself. Another terrifying factor is how
*very little* info is given: it's never truly stated what it actually is. It's only implied that the reason why Magolor wanted it so badly is because it **possibly** drove him into a desperate hunger for power, and given its aforementioned eye motif, it's possible that the Crown **might** also be tied to the Dark Matters.
- Magolor Epilogue gives a small bit more information on what the Crown does; according to its flavor text, it drives the wielder mad and then takes control of them completely, utilizing their transformed body as a shell. But still,
information on its origins were given. **no**
- The above seems to happen in full during the very final Magolor Soul fight in the True Arena. At first he merely seems like a Turns Red variant of the original...but once you beat him, his eyes
*vanish* as he recoils in agony. Then, the eye-mouth reappears. *His health refills.* It's all but stated that in that moment, the Master Crown is in full control now, and it's toying with you. **DONE**
- During the fight with the Master Crown in the Magolor Epilogue, you can see what appears to be a city being destroyed by a meteor storm. If you notice, one of the buildings in the background has rings on it and resembles one from the background of the Metal General fight, implying what you are witnessing is
*Egg Engines being destroyed* long ago in the past. Recall in the Metal General EX fight that his pause menu description mentions his creator dying long ago...
- Mixed with a Tear Jerker, the background music for the Magolor Soul fight in the True Arena adds Magolor's voice blips for the second phase, which sound like Magolor desperately calling out for Kirby to end his pain and suffering.
- Pyribbit's death seems needlessly graphic — it flails painfully in lava, struggling to remain at the surface before being hit by its own levitating boulders dropping out of the sky, forcing it under the lava and crushing it at the bottom. For a comparison, imagine being smashed into the bottom of a pool by four heavy objects — drowning and crushing all in one. HAL Laboratory even reused that animation for when you defeat him again in Team Kirby Clash. Ain't that sweet of them?
- In the second ghost house stage — a more traditional Haunted House — the entrance has a stained glass eye that follows your every movement. Not to mention the entire entrance looks incredibly creepy and the design of said eye is creepily realistic.
- There's a certain area with a key where you pass by these giant statues or inanimate knights. They don't do anything but stand there, of course, but there's this sense that they'll come alive and chase you or attack you with their huge weapons... and of course, some of them actually DO. Luckily, you have Hypernova by your side...
- Later on, the Mini-Boss of said second ghost house, called King Phanta, possesses a few objects. One of said objects is a piano, which essentially turns into the infamous Mad Piano of
*Mario* fame. The kicker? It's now in higher definition, so one can see the fleshy roof of its mouth and a reflectively slimy tongue hanging out the side.
- Dark Meta Knight's Flavor Text reveals that since the events of
*Amazing Mirror*, he's become a Rōnin — remaining alive solely for the purpose of wreaking bloody vengeance upon the ones who defeated him. **Flavor Text:** He's back
— with a vengeance. The darkest shadow of the strongest warrior. Sealed in the labyrinth of the mirror for aeons, this dark knight returns with one thing on his mind...
**REVENGE!**
- It's also established that Dark Meta Knight's anger, hatred and lust for vengeance is so great that it corrupted the Dimension Mirror he's sealed within, causing Queen Sectonia (who acquired it from Taranza) to slowly change from a kind, benevolent ruler into an evil, narcissistic despot from simply
*gazing into it* for too long. He could possibly be the true villain of *Triple Deluxe*'s story!
- Dededetour!, in which Dark Meta Knight appears is considered by many to be non-canon (especially since Dark Meta Knight has been able to leave the Dimension Mirror in
*Amazing Mirror* where the flavor text says he was sealed for aeons). If Dark Meta Knight was not involved in the corrupting of the Dimension Mirror, this would mean that it was Dark Mind, Dark Meta Knight's late master, who had corrupted it. The idea that the mirror would remain corrupted by Dark Mind's darkness even after his death, and that this same corruption on Sectonia was also permanent so that only death could release the person she used to be, is pretty unsettling.
- Remember that Dark Matter-possessed King Dedede bit mentioned above? Well the King's Mirror World equivalent is pretty much that, but in full 3D. Even worse, his pause screen description implies that he is being possessed and now fully controlled by some dark force. You could call it a frightening look into what Dedede would have ultimately become had Kirby not saved him from being possessed by Dark Matter in
*Dream Land 2* and *3* — even still wearing Dedede's old spiral logo from his more villainous days.
- The second half of the fight against Soul of Sectonia in the True Arena. After her first health bar is diminished, she
*rips herself out of the Dreamstalk* (which looks painful as she struggles to get off) and fights Kirby as little more than a head and a set of wings. What follows is a hectic battle disturbingly reminiscent of Drawcia Soul, complete with Teleport Spam, breaking up into a rain of nectar, turning into a fireball and rushing Kirby from the sides of the screen, and manic giggling. The Pause screen text stating that she's gone completely insane at this point does not help matters.
- The after-images her soul form leaves behind while flying at the screen are a little unnerving as well, especially because she slowly gets closer to the platform.
- It outright states in the pause menu during the cannon segment that Sectonia's species survives by absorbing energy from their victims so that they can be "controlled" (and the developers' talk in Miiverse confirms that, by "controlled", they mean "body possession"). This confirms that the enemies in Royal Road are just husks of types of enemies like Waddle Dees and Bronto Burts.
Feel free to separate into more folders if a certain section gets big enough.
**Make sure to put a game example under its own section.** *Kirby's Adventure*
-
*Kirby's Adventure* (and the updated versions *Nightmare in Dream Land* and *3D Classics: Kirby's Adventure*) features Nightmare, an entity that King Dedede himself had been keeping at bay. At first, you fight Nightmare as an orb which attacks similarly to another boss in the series (Kaboola/Kabula), only, this fight is timed. Taking too long results in the orb escaping, and Kirby crashing into the planet. The music played in the NES version is creepy as well.
- Nightmare's second form isn't much better, looking like a vampire/genie hybrid with a tornado for a torso. Its death cry can be quite jarring on the NES, being a rather loud buzzing sound. After that, the screen becomes white as the ending cutscene plays showing a part of the Moon explodes with Kirby escaping from it via the warp star.
- In
*Nightmare in Dream Land*, it's even worse. While thankfully it's not screeching at you upon death, its said death animation is more disturbing as it seems to be withering away as its mouth and eye sockets become entirely white and it releases beams of light up into the sky from its empty eyes before exploding, and when it's officially dead, the moon starts to explode too! While Kirby escapes just fine, it's still kind of disturbing to see him basically do nothing on a place that's exploding. *Kirby & the Amazing Mirror*
- Dark Mind in
*Kirby & the Amazing Mirror*. At first it mimics Nightmare, but then attacks as a flaming version of 0 with a mechanical eye.
- The game also features Dark Meta Knight — the evil Mirror World doppelgänger of Meta Knight, and second in-command to Dark Mind. Over the course of the game, he defeats the real Meta Knight and seals him inside Dark Mind's realm, splits Kirby into four in a failed attempt to kill him, and battles him twice. The first time you encounter him in Radish Ruins, he's disguised as Meta Knight and is holding back (though one has to wonder
*why*) — but when you encounter him again in the Dimension Mirror, he reveals his true self and comes at you with all of his power — with a tense and disturbing theme both times you fight him.
- Occasionally in the game, a gray-colored Shadow Kirby will appear with a creepy musical entrance. He comes attacking you out of nowhere, and yields an item if defeated. And he comes back despite being defeated multiple times. The ending implies he's just the Mirror World equivalent of Kirby, who is trying to save his own world — hence the item drop.
*Kirby: Canvas Curse*
- The very fact that Kirby is rendered limbless and thus completely helpless. If Drawcia's paintbrush hadn't decided to help Kirby out of its own accord, Kirby, and by extension,
*everyone*, would have been utterly doomed.
- If you know that Lololo & Lalala, Dark Matter, Zero and Nightmare were considered to be playable characters, Drawcia's power over the world becomes more horrifying because it implies she'd strong enough to force a being of darkness and it's creator who nearly consumed the world in darkness and a being who intended to corrupt the Fountain of Dreams to play by her world's rules.
- The antagonist of the game and final boss herself, Drawcia, is a paint-themed witch, who resembles Dark Matter Blade isn't all that scary (asides from the fact that she turned the entirety of Dream Land into a painting)... at least, until she goes One-Winged Angel and turns into herself a living, screaming, multi-eyed paint monster as her last line of defense. Mere words don't suffice.
- Her One-Winged Angel form... oh, where to start. Not only has she entirely scrapped anything that made her resemble her former self (she's now just an entire blob of paint with five eyes and a large gaping mouth), this also extends to her voice, in which her cackles have degraded into demonic screeching. Her attacks are to send Para Matters at the screen, turning herself into paint blobs that rain down on the screen, and dashing across the screen. You may think that these attacks are rather odd as they don't seem to mostly be focused on damaging Kirby, but she's actually attacking you, the player, the one wielding the Power Paintbrush that has helped Kirby get through the worlds of the game. It doesn't help that her battle theme is incredibly bizarre, and not in a good way. It really just shows how off the edge she's gone and is just trying to outright stop you from winning no matter what. Listen for yourself. Alongside that, she's also the very first boss in the series to have a "soul" form, something which most of the following
*Kirby* games had, and unlike them, has little to no resemblance of her previous self. She shares this similarity with Void Termina, both of their souls just being odd paint-like spheres.
- Her death is also pretty uncanny. When you finally defeat her, she teleports around the screen frantically for a few seconds as the background tints itself into a crimson tone before stopping in the middle of the screen. Then her face slowly distorts into disturbing shapes, and the painting that warped you to her boss arena drops down from the middle of the screen as she is slowly sucked in towards it, all the while as the background warps around in a manner not unlike the final boss from Earthbound. When she is finally stuck in it, a beam of light flashes from the middle of the screen as it shatters and the realm presumably destroys itself. The ending also reveals Drawcia's original form to be an unknown painting, the frame of which was actually the frame of the painting she was trapped in.
- Speaking of Drawcia, the entire stage she lies in (and the very final one as well), fittingly enough called "The World of Drawcia," is also this. Upon starting the stage, you're greeted with her perfect envision of a world, "a world made of paint," which is represented by bizarre sketches in the background and abstract paint blotches creating the rather blocky terrain in the first room, all the while as disturbing and very minimalist music plays in the background. In the second and final room before fighting Drawcia herself, there are snickering paintings with distorted facial expressions which you can tap to dispose of, not that they're much of a nuisance to Kirby since they don't damage him
note : or any of the other characters at all.
- Her stage's music... What little music that is in it is just static and occasionally what sounds like a distorted melancholic organ. Listen for yourself.
- If the Old-School songs feature is enabled, the stage's Background Music is the normally cheerful "Museum" song from
*Nightmare in Dream Land*, which can make it even more uncanny. *Kirby: Squeak Squad*
- There's an enemy that only appears in two stages, yet is still creepy enough to warrant a mention: Uja, a black, shadowy rendition of Master Hand that buzzes. Look closely and you can see that the creature is actually a whole mass of
*tiny black insects* taking one of the aforementioned forms. In one of the stages it appears in, it can morph into a sword with the exact same features. It might not be as bad as any of the final bosses Kirby's had to deal with, but it's still unexpected.
- The enemy-possessing Ghost ability and Tedhaun, its respective miniboss that provides it, make some truly eerie sounds. In battle, it has an attack where they grab Kirby and oddly, it doesn't really seem to do anything to Kirby (asides from hurting him) but make creepy sounds before letting go of him.
- Also, when possessing Scarfy and forcing it into the water, its eye bulges in the most eerie way before it bites the dust.
- Tedhaun is also incredibly hard to beat without the Triple Star weapon. He's basically a Ghost God!
- Before Kirby can get the Ghost ability, he needs to collect the 7 pieces of the Ghost Medal. On it is Tedhaun's design, but what does the description of this medal say? "KIRBY'S A GHOST..."
*Kirby's Epic Yarn*
- Kracko's first appearance in Cloud Palace has him coming 'completely' out of nowhere without warning to rain lightning bolts onto Kirby and Fluff before leaving just as abruptly. Once you get over the initial shock, you will likely end up being paranoid for the rest of the stage in case he comes back (in which he does, but you finally get to fight him properly).
- Incidentally, Kracko might just be the scariest-looking enemy in the whole game. The fluffy cloud's big bright watery eye has been replaced with a lifeless button.
- Those freaking huge Danglerfish in Deep-Dive Deep that chase after you invincibly.
- How about Weird Woods? Its music is incredibly calming, indeed, and holds a little homage to a certain other colorful franchise, but what you have to go through to clear it is nightmarish at best, and it just doesn't look right. Its boss, Wicked Woods, takes the cake.
*Team Kirby Clash Deluxe*
- The final boss, King D-Mind. We've seen what Dark Matter possessions can do to poor Dedede. The fact that the worst case of it comes from a being that resembles both Dark Mind and the aforementioned Dedede is something special, however. When its eye manifests here, the
*entire body* is withered away into nothing to make room in the stomach for it, giving you a familiar, piercing orange eye set in a gnashing set of jaws that pinballs around the stage trying to kill anything that poses a threat and then fires giant beams from above.
- What's the first thing King D-Mind does when he is summoned to the battlefield? Kill Dark Taranza in cold blood.
- The Decisive Battlefield itself. It's a dark landscape with dark, hyperspace-like background with planets and black holes. And when you're fighting King D-Mind as the True Final Boss, it adds the crystalline stars from
*Return to Dream Land*'s Another Dimension to the mix. *Super Kirby Clash*
- This game gives us Parallel Nightmare. Sure, he's already terrifying enough seeing how many similarities he shares with the main universe's Nightmare, but his Revenge form takes it to a whole new level, showing his shoulder plates, shades, and horns to be broken to the point that pieces of his shoulder plates and horns are floating about and his shades show a sparking eye. Not to mention, he's now scowling with seething rage instead of sporting the usual cocky grin worn by him beforehand. And this just happens to be part of a Villainous Breakdown that Parallel Nightmare is having by the end of the story quests. Hell, the narration even states that he's given up on his dreams of ruling the Dream Kingdom and is now obsessed with defeating Team Kirby more than anything. Now, imagine what it would be like if the main universe's own Nightmare had a similar breakdown to how Parallel Nightmare did...
- If you didn't think that the Decisive Battlefield is nightmarish enough, then meet the Dreamscape, where all the final bosses are fought. It's an EXTREMELY trippy, hyperspacial dimension that combines the Fountain of Dreams and Another Dimension. And if you're fighting Aeon Hero (mentioned below) in his Light/Dark form, it's
*all in ruins*, with a dark, spiraling vortex in the background.
- The True Final Boss, Aeon Hero, has a few moments of Nightmare Fuel, possibly more of them than Parallel Nightmare himself.
- What's the very first thing he does after being summoned?
*Slash Parallel Nightmare right out of existence.* It's honestly quite comparable to Sephiroth's arrival in the Smash world, especially when you don't see it coming.
- His Light and Dark forms. Picture this: a deranged and maniacal warrior already able to destroy planets with ease raises his power to near-
**Physical God** proportions. With the alarming implications settling in, it kind of gets you wondering what would happen if he is set loose in these forms.
- Just his mere existence into the Dream Kingdom. With the above-mentioned destruction of the Dreamscape (if it was actually caused by him) and his alternate forms, Aeon Hero has proven himself to be
*much more* dangerous than even Parallel Nightmare. Its no wonder why Bandana Waddle Dee regarded him as a "terrifying enemy".
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Kirby
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Kirby Star Allies / Nightmare Fuel - TV Tropes
**"Rise! Oh, Dark Lord of Despair! Crush the stars! Lay waste to care! Rise and cover the land in sorrows! May your symphony of emptiness bring the end of all tomorrows! **
Rise! Oh Dark Lord of Despair! Crush the stars! Lay waste to care! Upon your wing, dark judgement bring! May your symphony of tragedy cause the end of everything!"
- The Jambastion are not a race or full religion, so to speak. They are a
*cult*, with all the horrors that entails.
- The leader Hyness
*himself*, when you finally see him in person. Not only is he completely insane, but he's willing to absorb the life force of the Three Mage-Sisters to replenish his own, then use their bodies as weapons, and then sacrifice himself and his fellow mage-sisters to unseal Void Termina. His unsettling theme doesn't help.
- There's also his boss fight after you knock his mask off, beginning phase 2. His face not only looks really disturbing, but he
*totally blows his lid* at this point, screaming in rage after his face is revealed, then gibbering madly! The way his face is revealed is also quite the Jump Scare, as if to say "Alright! Time for phase two **OH DEAR GOD, WHAT IS THAT?!**"
- In the previous three main games in the series, the Big Bads are all Tragic Villains in a sense. Magolor seemed to be merely controlled by the Master Crown (and turned good in subsequent games), Sectonia went insane from the influence of Dark Meta Knight inside the Dimensional Mirror, and President Haltmann was also driven to madness from not just Star Dream's power, but also the grief of losing his daughter Susanna. Meanwhile, every last second Hyness is on screen, he is shown to be nothing resembling tragic (beyond his backstory of being banished by the Ancients despite having saved the universe from a certain "galactic crisis"). He is a Mood-Swinger, is completely disconnected from reality, and is a full-blown Omnicidal Maniac desiring to enact vengeance and destruction upon the entire universe after he was banished.
- The implications of their power get even worse when Hyness hints that they were once so powerful that they stopped a galactic crisis in its tracks, the results of which scared the all-powerful Ancients. Or more specifically, as per Hyness' Motive Rant, a "
*nightmare* of a galactic crisis". It all but states they were able to subdue and exile *Galacta Knight*.
- In the Guest Star ???? mode, Hyness is doing something different he's standing in front of a portal doing... something. Whilst it seems like he's trying to summon Galacta Knight, a series of tweets on the official
*Kirby* Twitter hint that he's actually attempting to open a gateway to *Another Dimension*. Given the implied connection between Void Termina and the Master Crown, whatever he's up to can't be good.
- It's hard to catch during his rant, but Hyness describes his people as the "masters of a matter most dark" ("worshipers of the darkest matter" in Japanese). Additionally, the description for Void Soul reveals that the soul is fighting with the darkness Hyness used to summon Void. Yes, one of the few connections to something other than itself that Dark Matter has is to a psychotic
*cult*.
- The Fortress of Shadows, Jambastion itself, is nightmarish in its design, its exterior looking unlike anything the Kirby series has ever seen, and the interior having scenery details that wouldn't look out of place in a cosmic horror story. There's also how, mere minutes after making landfall on Planet Popstar, its impact crater looks incredibly ominous and distorted in the likeness of the Jambastion, as if a disease is being spread throughout it. And even after it's destroyed by Zan Partizanne, there's still dozens more surrounding the Jambandra Base...
- Speaking of the Final Boss itself, it is in fact Void Termina (pictured above); and is most definitely the absolute scariest villain in the
and considering what else this page has, that is saying a metric ton! He is explicitly said to be an Ancient Evil who knows literally nothing other than to destroy all things in sight, and he looks appropriately terrible a gigantic humanoid creature with large arms, an eerie white mask, black feathers on his back, and 2 big black horns, as well as big red eyes that pop across different parts of his body. Then, as you beat him, his mask falls off, revealing a hole that leads into the fleshy insides of his body, where you get to fight his equally fleshy heart while harmful blood drips from the ceiling. During the fight, the Joy-Con controllers' HD Rumble emits a heartbeat, as well. Then you're spat out of his body. Then comes the third phase where he turns his arms into wings with white and red crystalline feathers and takes flight, and after you beat him again, his mask falls off again, and you have to reenter his body to fight his "true essence" that was covered by his heart. But what's more unsettling about him is the supposed connections to multiple things from previous games, which gives some rather unsettling implications: **entire franchise**
- Said wings in the third phase looks like those of Zero Two.
- His third phase has him attack with a silhouette of the Master Crown. In The Ultimate Choice's secret Soul Melter and Soul Melter EX difficulties, the colors are more accurate, making it into a full-on replica.
- His "true essence" takes the cake here it looks like some spherical, pinkish blob with "holes" running along its surface... until those holes arrange themselves to look like
*Kirby's face*. Throughout the battle, the blob contorts itself into many, *many* more shapes, including *Zero Two's false face* and **Dark Matter itself**. It also uses one of Miracle Matter's attacks (the Needle form).
- Also compare the mask his first form wore to that of the Angel Sachiel.
- The pause screen info for Void Termina's final phase in The Ultimate Choice implies that he's starting to become
*sentient* now, and that he no longer destroys anything because that's all his mindless impulses can fathom. He's doing it because he *wants* to. And not only that, but during his spike attack, he *laughs*. So not only is he growing sentience and consciousness, but he's already learning emotions. At the rate his mind is evolving, it would not be long before he gains full intelligence. Really think about that; he's already dangerous enough as a mindless entity of destruction, powerful enough to annihilate entire planets so imagine what it could be capable of with the capability to learn.
- Morpho Knight, who is
*possibly* Galacta Knight
except *even *, as a result of him getting **more** powerful *killed* by a mystical butterfly note : which was seen in previous *Kirby* games' openings, possibly serving as Foreshadowing. Yep, the knight that is one of the most feared bosses in the entire franchise, gets **Eaten Alive by a seemingly defenseless butterfly** without so much as a fight beforehand. When even a *butterfly* can casually eat one of the most deadly beings in the galaxy and absorb its prey's powers, Dream Land starts teetering from a Sugar Bowl to a world where Everything Is Trying to Kill You. In the Japanese version, his Flavor Text mentions that the butterfly flies from "paradise" on something's day of judgment, and that it's resonating with "pleas for life" from the "Galaxy's Strongest Warrior", which turned them into "a knight from the underworld". It also mentions that it's a "dream-like" battle, one that's meant to be impossible, either because the merge was something unthought of to begin with, or because of his sheer power. The implications that come from this are
unsettling, to say the least.
- In the update that added the Wave 1 Dream Friends, they also changed the arena that Marx, Gooey, and the Animal Friends fight Zan Partizanne, Hyness, and Morpho Knight in. The background shows the Jambastion fortress in ruins, with a "gates of heaven" sort of yellow glow to it, and the ground has a blue puddle with special ripple effects for walking over it and black shapes flowing through it. Reminds you of a certain place now?
- In the Wave 2 update, it changes again, this time to an unmistakable red murk with black barcode-like patterns streaking the sky.
- Wave 2's change is even scarier because it completely replaces the Wave 1 character's backgrounds in Guest Star. You're still able to play normal Helpers or base game Dream Friends to get a different background, but the Wave 1 Friends have had their arenas completely replaced with the corruption that came with Wave 2.
note : The 2.0.0 background is still present, but only in The Ultimate Choice when player 1 is a Wave 1 Dream Friend.
- This really does need elaboration. Wave 2 is actually just Wave 1's barring the floor changes, but the surrounding purple crystals and flowers have grown much more, and the Jambastion fortress has been even further damaged. Which means that, after Void Termina, Hyness is now pulling a far more elaborate scheme to do
*something*, and it seems to involve Zero *and Zero-Two* . And whatever it is, it's slowly tearing apart the very fabric of his lair **at least** *just from making preparations for it.*
- Wave 3 tops it all off: this time, the floor is reflecting a celestial sky with planets in the background i.e.
**Another Dimension**, which was Hyness' true goal and, if the tweets are to be believed, the place the Jamba Heart came from to begin with. And unlike the previous times, Hyness doesn't just fall off the platform, *he sinks into the pool*!
- Two Face from the first
*Kirby's Dream Land* is back. While it wasn't really scary back in its debut due to Game Boy graphics limitations, its return in HD shows it in its full nightmarish glory. It first starts off as a simple white mask, that you can't even attack, and once you turn your back, it turns gold, gains glowing red streaks and a jagged mouth and evil, black eyes. The first time you encounter them is in Jambastion, where they act as wall ornaments, so you think they're just part of the environment at first. It's quite jarring, to say the least.
- The Soul Melter difficulty for The Ultimate Choice turns Kirby's face into that of◊
*Devil Kirby*. Anyone who's familiar with the anime probably just got a bad memory or two.
- Failing in the Ultimate Choice results in an animation of whoever you're playing as (and teammates, if applicable) falling over unconscious. This isn't creepy on its own, but if you fail as Gooey, his eyes become blank. It gives a feeling that Gooey isn't just down and out; he's
*dead*.
- Heroes in Another Dimension, the mode added in Wave 3, takes the nightmares from the main game and cranks them up a bit.
- All of the new Parallel bosses — and their locations — look absolutely terrifying. Parallel Big Kracko looks like a more dangerous version of Kracko's Revenge. Parallel Woods is fought in a dark forest that looks way more like a horror movie than they probably intend. Parallel Dedede's grey skin and red eyes make him look like a zombie. Finally, Parallel Meta Knight has the steel from Meta's original armor turned gold, making him seem more powerful.
- Worth mentioning is the backstory of the bosses: The English version doesn't delve into much (outside of noting that Parallel Twin Kracko was partially formed from
*the scattered mists of their victims* (which counts in itself) and that Parallel Dedede is the result of his original counterpart's spirit getting sent to Another Dimension alongside the Jamba Heart that possessed him), the Japanese version notes that together they are the *"Otherworldly Four Kings"* and that Parallel Kracko and Parallel Woods were created when the spirits of their various defeated counterparts ended up in Another Dimension, making them the physical embodiment of their respective owners' grudges against Kirby. Parallel Meta Knight's counterpart isn't explained as well in the English version, but given that the Jamba Heart reverted him to his *Revenge of Meta Knight* characterization, it's not out of the question that his Parallel counterpart acts similarly.
- The conclusion in the "Final Dimension". Upon arriving,
*another Jamba Heart emerges from the floor.* Good news: it's quickly shattered by the spears of heart you've been collecting throughout the mode. Bad news: inside is a now Corrupt Hyness. After you beat him, the Three Mage-Sisters show up. As if the idea of fighting all three of them at once doesn't sound terrifying enough, they look like they did when Hyness drained their life force earlier, only that their hair and face markings keep their original color, and their clothes are white instead of black. The Mage-Sisters rush Kirby and co. all at once in pursuit of revenge for everything that's happened to them and their master.
- With the Wave 3 Update comes the
*ultimate* True Final Boss of the game, locked behind Soul Melter EX: **Void**. All those hints about Hyper Zone and Dark Star? Leads up to this... thing. Much like Void Soul, Void starts out with a fight against an even further upgraded Void Termina, now titled Void Termina, The TRUE Destroyer of Worlds. As opposed to Void Soul's more Light Is Not Good colors, Void takes the Dark Is Evil aesthetic of the original boss and amplifies it to Red and Black and Evil All Over levels complete with *red glowing eyes* in its 'head'. When you reach the fourth phase, however, the freeze-frame splash screen that introduces the boss gets the Boss Butch Hyper Zone background as it takes shape as a white sphere with a red "face;" the same basic design of **Zero**. The pause descriptions say that this is the original Void Termina the ancients wrote texts about, and it goes on to say that Void is omnipresent in all dimensions and can take many forms. It's all but outright stated that Zero, the big bad behind Dark Matter, was a result of this **abomination** incarnating in Kirby's home dimension, and what Hyness summoned in the main game was a much weaker version that had little time to fully incarnate. The fight against it is the hardest in the game, if not the series with the possible exception of Star Dream Soul OS, bar-none, even compared to the Three Mage Sisters, and when you finally do beat it? Instead of the look of terror that Void Termina had, it explodes with *Kirby's smile on its face*.
- Given the implied connection the Jambastion Cult has to the Dark Matter such as the altar's pool changing into the background of Zero's arenas, not to mention the visual cues from other such Dark Matter that Void itself is taking from, it is very apparent that Void might actually be, in fact, a canonical
*Zero-Three*. 20 years into the making, and the most anticipated, dreaded enemy in all of Kirby... *is now here,* and this time, Zero *is done* playing fair and is ready to not just defeat Kirby, but to also outright *kill* him.
- Zero isn't the only final boss it references, though. Void Termina and Void Soul always had attacks from other bosses like the "Cutter Shooter" and the bouncing Drawcia Soul attacks, but Void introduces a whole new repertoire of attacks taken from none other than
*Dark Mind*, mirrors and reflected lasers and all. If Zero is supposed to be the incarnation of Void in Kirby's world, it seems Dark Mind is its incarnation in the Mirror World. It seems that no matter how far away Kirby goes, Void will always be there.
- The final reward you get is unlocking the ability to swap between the modern Kirby design and the original Kirby design. Combined with the grey colour palette of Void, it might be implying that Void either grew
*from* or *into* the original Kirby.
- Remember the unsettling scale of notes that play at the "bad" ending of
*Kirby 64: The Crystal Shards*? Guess what plays when you don't collect the minimum of 100 Friend Hearts for the perfect ending in Heroes in Another Dimension after defeating the Three Mage-Sisters. Kirby outright leaves them after beating them with no indication to the Mage-Sisters's final fate as the music plays.
- The Mages' backstories are pretty messed up, as they were on death's doorstep before Hyness saved them — Francisca nearly freezing to death in a snowstorm, Flamberge almost being burned alive by a fire, and Zan Partizanne being a poor girl who was struck by lightning while climbing a tall tower — and granted them powers based on the respective things that nearly killed them.
- Dark Meta Knight is back. He is here as a friend this time and, while implied to be after the darkness of the Jamba Heart for his own personal gain, at least sides with Kirby rather than Hyness and never betrays him, so a case could be made for him being more or less neutral and no longer an enemy of Kirby, and thus his presence doesn't seem any worse than that of Marx. However, anyone who heard any implications of
*Triple Deluxe* that he is consumed with absolute vengeance against Kirby and directly corrupted both the Dimension Mirror and Queen Sectonia could be more uneasy knowing he is still around. Worse still is the idea of him interacting with Taranza.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KirbyStarAllies
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Kirby: Right Back at Ya! / Nightmare Fuel - TV Tropes
## As a Moments page, all entries are Spoilers Off.
Surely such a bright and innocent show based on such a bright and innocent series couldn't have its moments, could it? Wrong!
- The fact that Kirby is essentially a Child Soldier. It's said he's supposed to be in his infancy, and that he was woken up for active duty approximately two-hundred years too early. Now add Meta Knight's reaction from the first episode when he sees him for the first time...
**Meta Knight:** Kirby... but now this means... note : "It is... true" in the dub
- King Dedede's portrayal in the anime. While comical and buffoonish, he is still a borderline sociopathic and abusive manchild of a leader who constantly mistreats his citizens. Also, the fact that he would stop at nothing to best and even get rid of Kirby for good, especially calling Nightmare Enterprises to sic demons (monsters in the dub) on him. This includes having monsters attempt to set him on fire, freezing him to death, cooking him and even going so far as trying to convince him into eating Dyna Blade's egg so that she would hunt him down out of retribution. He's arguably even worse in the original Japanese version as he and Escargoon casually threaten to give citizens the death penalty whenever they oppose them. It's truly a miracle that he and Escargoon haven't been kicked out of Cappy Town in spite of everyone resenting them.
- Anytime this song plays in the original version is sure to give you chills and make you dread, especially considering that it often plays whenever bad things happen. It's even titled "Watch out, Kirby!" on the official soundtrack, and for good reason. A commenter even said that the beginning of the tune almost sounds like something out of Resident Evil 2.
- The Nighmare Enterprises Theme from the original version is surprisingly terrifying and mysterious.
- Nightmare himself really lives up to his name. Not only did he conquer countless planets, he also wiped out an entire resistance group (with Meta Knight being the Sole Survivor) and sent a meteor crashing into Popstar. And since his only weakness was the Star Rod, he was completely unstoppable until Kirby arrived to do so. To make matters even worse, he would always exist as long as there was darkness in people's hearts (though this fact is only stated in the Japanese version).
- Then there's the treatment his company gives to their monsters, such as forcibly having Fofa split in two and placing a self-destruct device inside of the Robot Pet who, despite being mechanical, is completely sentient and just wants to be its intended target's friend. And that's not getting into what he did to Knuckle Joe's father who his forces captured.
- His defeat also leads to the destruction of Night Mare Enterprises. His Sales Guy makes a run for it, but in the Japanese original, we can hear him screaming morbidly as the spaceship explodes, implying he didn't make it out. To punctuate that, when Dedede and Escargoon try to call NME again later, all they get is a black screen. Depending on how you look at it, the 4Kids dubs make the scene scarier, as the Sales Guy cannot be heard screaming at all, with Dedede still getting the blank screen at the end. This makes the scene fall into Nothing Is Scarier territory.
- The weekly monsters are primarily filled with this. Most are actively violent and willing to cause harm, and with some imagination, it's pretty much guaranteed to score some frights. For example..
- WolfWrath. It's a fire-breathing wolflike creature with massive claws, which rampages through Dedede's castle and nearly kills Meta Knight. As it is, Meta Knight spends most of the episode under a paralyzing curse, with Sword and Blade disregarding what nearly were his final words in favor of trying to find a way of freeing him from said curse.
- Masher. A Killer Robot filled to the brim with so many weapons, it's not even funny. It also returns a
*second* time, this time even more dangerous. The latter episode opens with Knuckle Joe fighting a losing battle against Masher 2.0, and then waking up in the castle after a dream about his dead father, covered in bandages with Tiff and Kirby standing over him. He sports said bandages for the rest of the episode, with Tiff repeatedly telling him to stay in bed, but no option to actually do so because Masher 2.0 has found him.
- Kirisakin. An apelike creature with scythes for hands, and probably the only creature of the show to directly kill someone, complete with a Dead-Hand Shot.
- Destroya. A flying saucer that is more Mechanical Abomination than Masher could ever hope to be. It is enormous, dwarfing King Dedede's castle. It fires off swarms of homing missiles that tear down the entire castle, and absolutely nothing short of Crash Kirby, the Halberd's lasers or other Destroyas could destroy it. Its missiles were so powerful they could actually damage the Warp Star, putting Kirby in a temporary coma and essentially chipping a sliver off of his soul.
**And then Nightmare Enterprises decides to send down a whole fleet to tear down all of Dream Land.**
- Some of the deaths can get a little more violent than might be expected from a kids show. Examples are burning to death, eaten (though that one
*is* to be expected to an extent, given that it *is* Kirby), launched into the sun, disintegration, *getting slashed in half*... among others.
- The very first scene (or second in Japanese) in the series shows a flock of sheep being attacked and devoured by a giant octopus. It even shows their bones and skulls falling to the ground afterwards.
- Tiff almost getting crushed by the Dedede Stone. Partly because it's one of the few times King Dedede actually attempts to
**murder** her, which took a lot of people used to his usual antics by surprise. Including our heroes, as Kirby looks on with an "Oh, Crap!" Jaw Drop and Tuff covers his eyes as the monster tries to crush her. If it wasn't for Meta Knight, she would have been squished for sure.
- Escargoon Squad. Very similar to Scare Tactics, it features Escargoon attempting to get revenge on King Dedede. Such examples include a torture room. Also, one lightning flash causes Dedede to go into a horrific state of distortion, almost to the point of being unrecognizable.
- Knuckle Joe in his first appearance was consumed by his obsession to avenge his father's death. Night Mare Enterprises misled him into thinking
*Kirby* was the one who did it. When he reached Popstar, he attacked Kirby and gave him a No-Holds-Barred Beatdown so intense that Kirby was smashed through a boulder, knocked out cold and filled with bruises. Only Meta Knight's timely appearance kept Joe from killing him with his bare hands. And in his second encounter, Joe almost suffered a FaceMonster Turn after his anger and hatred consumed his sanity, even cursing his own father as he transformed. Fortunately, he was saved by Kirby and Meta Knight before it was too late and became an ally, but imagine if he had lost himself completely... Meta Knight would've had to kill him too.
- The ending to the episode where Dedede has a cavity. Throughout the episode he summons a monster to get rid of the pain only for him to later ask Kirby to destroy it. The scene cuts to Dedede making horrified and crying noises before he gets his cavity taken care of. The episode ends with Dedede passing out while Kirby, Tiff and Escargoon are watching it getting removed. It's a lot more disturbing in the English dub.
**Escargoon:**
His Majesty's had low points, but I don't think he's ever been
*this* down in the mouth
.
- Escar-Gone. The episode is about Escargoon not being recognized by anyone at all, due to the Erasem monster entering his mind. The only way it can be driven out so that he can be remembered again is to essentially torture him until it leaves, though the Looney Tunes-esque silliness of the torture methods in question can leave you not quite knowing if you should be horrified or laughing. It's ripe with Paranoia Fuel, and the fact that the monster actually lives at the end only adds to that.
- The first part of the two-parter "Prediction Predicament" starts off with King Dedede having a nightmare about a giant flaming monster with fangs chasing after him that looks strikingly like Kirby, which causes him to think Kirby himself is trying to burn him up. Just the imagination of Kirby being huge, ablaze, and fanged and chasing after you with the psychotic intent of burning you to ashes in your dreams is absolutely terrifying. And don't even get us started on the Nightmare Face made by said monster, complete with a Slasher Smile...
- Scare Tactics. From the numerous horror movie references (including an homage to the shower scene from
*Psycho*), the ghosts (like a plasma ghost that leaps at the camera, and a baby ghost with a seriously disturbed face) to a seemingly bleeding skull (it was red paint, but still) to *that clock room*, to a torture room (containing Dedede's apparent death, complete with more red paint) to the chaos of it all, and the fact that it's an elaborate death trap Haunted House that Nightmare sent over without anyone knowing initially. In the end, the place burns down, thanks to a mishap with Fire Kirby.
- "Cartoon Buffoon" is a Breather Episode with a lot of meta-jokes and funny moments, but there's a bit of Realism-Induced Horror in how Dedede cracks his staff to work overtime, considering how some animators (or companies in general) often force their employees to work overtime and even stay in the office overnight, which happens here too. Bookem even points out it violates union law.
- The episode "Sweet and Sour Puss", in which Dedede spends most of the episode under the influence of a monster that makes him never get angry. In actuality, the monster is storing all of his pent-up rage inside itself, and the fuller it gets the more...
*off* Dedede starts acting. However, none of the characters know this, and take the opportunity to pummel Dedede senseless with hammers. By the time the monster reaches a boiling point, the bumps on Dedede's head begin *glowing* and his eyes start flashing red. In a way, this build-up is even more terrifying than the Roaring Rampage of Revenge Dedede has immediately after.
- And speaking of Demonic Possession, an later episode of the anime dipped its hat in (literally) with "eNeMeE Elementary". In it, we're introduced to the Teacher Creature, which usually takes the form of a scholar's cap and possesses anyone who wears it into becoming a Sadist Teacher of the ninth degree. At one point, it even accidentally lands on
*Tiff*. The headstrong girl who, at one point, shrugged off mind control with The Power of Love, briefly becomes a victim of the cap's powers and attacks Kirby until Tuff knocks the cap off of her. Something this powerful was used for a *school-based episode?*
- Mumbies are mummified assassins that go around hunting and killing star warriors in the night. Not helping was the fact that its Hypnotic Eyes make you too sleepy to escape or fight back. If it weren't for King Dedede's stupidity, Kirby might have been destroyed for real.
- Professor Curio was behaving pretty creepily when he was digging up the Mumbies in the first place, thinking it was a good luck charm. His glowing green eyes don't help.
- The first half of "Tooned Out" is
*dripping* with Fridge Horror. A trio of "professional animators" (Biggy, Boney and Sleepy) gain an unhealthy obsession with Tiff after seeing her animated self from "Cartoon Buffoon". They proceed to stalk her, record her voice without her consent or knowledge, and even take pictures of her *while she sleeps* to gather material for their cartoon. Even Dedede would cringe at that. Sort of.
- The Waddle Dees rebelling in "Hunger Struck". In addition to something so cute turning chillingly unnerving, they show no mercy as they attack everything and everyone from their Bad Boss to even Tiff, Tuff and Kirby (who never even had a hand in starving them in the first place). It shows how
*fed up* they are with what King Dedede is putting them through and that they will not stand for this. **Escargoon:** *(as the Waddle Dees are chasing him and Dedede)* I've heard of hunger strikes before, but this is *ridiculous*!
- One of the last episodes, dubbed Frog Wild in the English version, has Demon Kirby. You wouldn't imagine innocent, little Kirby destroying almost the whole of Cappy Town with such glee, would you? Plus, his Nightmare Face! It's surprising 4Kids even let this episode air.
- The Demon Frog itself. It possesses its victims and amplifies any malicious thoughts a million fold, making them behave like irredeemable scum.
*Anyone* could be swayed to the side of darkness if their hearts have even a tiny bit of impurity in them - even Kirby, who you might expect to be played as the kind of character who's simply too good or innocent, isn't exempt from this and is able to be turned into a twistedly playful little monster under its influence.
- At the start of episode 98, Cappy Town is destroyed. When Tiff, Tuff and Kirby try to gather all the Cappies, they all coldly turn towards them; seeing Kirby as indirectly responsible for the Destroyas being sent over. This is especially chilling because they were all nice towards Kirby in every prior episode.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KirbyRightBackAtYa
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Kingdom Hearts 3D [Dream Drop Distance] / Nightmare Fuel - TV Tropes
- Reportedly, in the first trailer for
*Kingdom Hearts 3D [Dream Drop Distance]* "[...] stuff gets crazy. The sky starts raining Soras. No, seriously. A dozen unconscious Soras slowly float down from the sky like a cute boy meteor shower.". That's a simple trailer; in comparison, the game is bound to be quite something.
- The Jump Festa trailer is about 80% fandom-rejoice fuel, but the last 20% is Nightmare Fuel. It begins with the current page image, Master Xehanort. At the end, we see young Xehanort and Vanitas talking with Sora in unison, with Vanitas sporting a◊ Psychotic Smirk, saying they know that Sora's heart has other hearts inside.
- The PG-13 Rated Opening sets the mood pretty well, with Terra-Xehanort attacking Braig with his Keyblade while Even and the preteen Ienzo wither away on the floor.
- Let's talk about
*The World Ends with You* characters in Traverse Town: to be caught in the Reaper's Game they're apparently playing, they needed to die in Shibuya. Then, while dead, before they could win their game and come Back from the Dead, Shibuya was destroyed by the Heartless. Joshua, who knows about this as the Composer, cannot save their souls, and instead makes Living Memory copies of them out of Rhyme's dreams. Even though they're playing the Reaper's Game, there are no Reapers in Traverse Town, and with no Game to play, their lives are just ticking away. And if Joshua does return to reunite with their spirits in Shibuya, why wouldn't the Game's impetus get in the picture, not considering the "entry fee"?
- A leaked spoilerous scene from
*Kingdom Hearts 3D [Dream Drop Distance]* has Sora talking with Roxas in the wrecked ruins of The World That Never Was note : (Before wondering why the world is in that state, remember what happened during the skyscraper-slicing final battle of *Kingdom Hearts II*.). When Roxas holds Sora's hands, he starts transferring his memories to him. Thus, various screens from *Days* and *Two* pass by, implying Sora's experiencing the whole Trauma Conga Line at once. It even seems the poor guy's having a seizure from it. And all the while, Roxas is just smiling...
- Master Xehanort's latest plan combines Ven's fate and Terra's. In short, not only is Sora comatose from his Heart being broken, but Xehanort wants to turn him into Soranort. And even after Mickey and Riku rescue Sora from Xehanort, he's left comatose, in the same position (metaphorically and literally) as Ven. Knowing he gets better doesn't really help. The deliberate amount of Mind Rape that Xehanort put Sora through in order to render him comatose actually outright tops what he did to Ven and Terra, because it's not just in The World That Never Was that he does it in, no that's just where he goes all out, he does it in every single world he meets Sora in. No attempts to be a decent guy, nothing, he just gets right to business this time around.
- Windup Way in Prankster's Paradise features a giant, creepy clown head as a background object in one of the corridors. Its eyes even follow your movements.
- The 13 Xehanorts:
- Out of the six we already know about, two of them were achieved by Xehanort possessing someone other than Terra... Braig and Isa. When you think about how different Isa in Birth by Sleep was from Saix, and consider that Saix has had the yellow eyes and pointed ears associated with Xehanort possession ever since his first chronological appearance in Days... he's been possessed for at least a year, and we have no idea how aware of it he was.
- The Secret Reports from
*358/2 Days* give a good indication as to how aware he was: Not remotely. In an early report, Saix talks about his plans with Axel. As they go on, he gets increasingly cold and unemotional, wondering what's happened. Meaning Xehanort's been slowly supplanting Saix's entire being, and the guy has no idea it's even happening.
- Dream Drop Distance also demonstrates that, despite being an old man, Master Xehanort can still be pretty damn scary while doing nothing but talking. The way he casually talks about how badly he screwed up the lives of Terra, Ven, and Aqua while slouching in his chair and smirking really shows how far he's jumped off the slippery slope. Props to Leonard Nimoy for doing a truly chilling job.
- One of the truly scary parts of DDD was one scene with Yen Sid. After learning the true extent of Xehanort's planning extending to putting his Heartless in Destiny Islands at the point of its destruction solely to make sure he can time travel there, he promptly freaks out, and the realization comes across that for all of his calm planning and advice, Master Yen Sid is terrified. O.O.C. Is Serious Business was heavily in effect. It calms down quickly, but it also puts into perspective the scene with Kairi in the secret ending as a last ditch effort to throw a Spanner in the Works, rather than just trying to protect the Princessses.
- Not to mention Rinzler's very existence (or lack thereof). Even if he isn't the TRON Sora knew (the Tron from the Grid and the original ENCOM server and the Tron from Space Paranoids are two different characters) you still feel for the poor guy.
- Sora's dream version of The World That Never Was. The place is a twisted wreck, with buildings sliced in half, others contorting crazily, and 'Contorted City' has large chunks of building
*flying at you*. What's really the icing on the cake though is the world theme ("Sacred Distance") that sounds like a distorted and unsettling version of "Sacred Moon".
- Anti Black Coat Nightmare. Despite the Word Salad Title, he is extremely scary in his own twisted way. He has attacks that look similar to a fountain of blood, and is extremely fast. Even though his attack that sucks out almost all your health can be blocked, you may not see it coming.
- While more in-game than in-universe, fighting Julius can be pretty frightening. Even more if you aren't prepared, and happen to just enter the area without knowing that he's there. He's a huge, hulking beast that's not just really strong and capable of obliterating you with a handful of strikes, but some of his attacks are consecutive and pretty difficult to dodge. There's one where he just charges at you, and if you dodge, he'll turn around and charge right back. Though, the cartoon skidding sound when that attack ends counters the scary.
- The visit to Symphony of Sorcery on Riku's side culminates with a boss battle with none other than the king of Disney Nightmare Fuel - Chernabog himself.
- For starters, when Riku accepts to go to Chernabog's domain, the scenery around him suddenly disappears with some unsettling, sharp sound effects, and Riku is left to plummet through the void. It's as if the world itself is saying "alright, you're on your own, bye!"
- Riku then arrives in the area around Bald Mountain, which is a broken, volcanically active hellscape, which fits since we
*are* dealing with Satan himself. As Riku's talk with Young Xehanort progresses, the main volcano in the area begins erupting more and more frequently, until Young Xehanort warns Riku that "[his] abyss awaits". Xehanort flees, and the volcano erupts violently, and Chernabog materializes with a roar. Then the way he looks around and then finds Riku, staring right at the camera, should make any player shake in their boots.
- During the fight, Chernabog launches you far, far away so that he can attack you from afar with his dark magic and legions of ghouls. Just the sight of Chernabog from far away is unnerving, as you imagine what it'd be like to see that from say, an airplane passing through, or worse, on the ground, and seeing
*that* thing up and about.
- The ghouls also drain your health as they stick to you like leeches. There's nothing to say that if you were killed by them, you'd join their ranks...
- "My name is Lea. Got it memorized?" Even though he just saved Mickey and friends' collective bacon, something about the way Lea says those words is bone-chilling.
- Sora encountering Xemnas and Young Xehanort in The Grid. First of all, both villains remain in their black cloaks while Sora is wearing black armor. Second, Xemnas makes copies of Sora to tell him how data can be used to change personalities. And finally, Xehanort opens the airlock behind Sora, causing him to
*suffocate* from the winds.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KingdomHearts3DDreamDropDistance
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Kishiryu Sentai Ryusoulger / Nightmare Fuel - TV Tropes
- The mere fact that the Minosaurs are
*grown from innocent people* is horrifying in and of itself. When they reach kaiju size, that's a sign that they need to get destroyed *yesterday*, because as Minosaurs grow bigger, they sap more and more of their host's life until there is nothing left!
- Master Blue and Master Pink get incinerated to nothing by the Dragon Minosaur while pushing Melto and Asuna out of the way.
- The fact that Bamba tried to murder Ui to eliminate the Minosaur sounds awful on it's own, but the implications that Bamba and Towa have been murdering innocent people left and right before meeting Koh and friends, is worse.
- Ui's attempted suicide in attempt to stop the Minosaur made out of her from growing.
- A news reporter, her crew, and several civilians in sight of the grown Medusa Minosaur right before she turned all those people into stone.
- Towa getting bitten by the Cerberus Minosaur, resulting in him poisoned for the rest of the episode and most of the next episode.
- The Cockatrice Minosaur is surprisingly grounded and frightening in its design and wouldn't look out of place in a darker Ultra Series entry. Not to mention, as the Ryusoulgers in KishiRyuOh Five Knights tried to finish it off, the Minosaur stands in front of an amusement park full of unsuspecting innocent civilians, forcing the team to back off if they didn't want people to be included in the explosion.
- The Arachne Minosaur deliberately traps everyone flouting school rules in the same detention class, with nothing but the rules plastered all over the walls. It's functionally an Oubliette before it's revealed to have an additional trap in the structure.
- After the Dodomeki Minosaur yanks Koh's happiness as he was shielding Nada, Koh eventually acted berserk and started attacking his teammates, forcing Towa to calm to him down when they went back to the Tatsui residence.
- Upon Kleon launching confetti towards Koh and Asuna, it was revealed that a shrunken Beelzebub Minosaur went inside Asuna's nose, casuing her to experience excruciating pain throughout almost the entire episode.
- Made even worse was that when Koh and Melto went inside her and tried to attack the Minosaur, it revealed that it had its thorny tail wrapped and tied around Asuna's heart, risking the fact that Asuna would almost die.
- This whole ordeal caused Koh to hesitate to punch Asuna, as she would either die from the punch or from the tiny Minosaur enlarged while still inside her. Thankfully when Koh decided to punch her, Asuna was able to recover just fine and sneeze the Minosaur out from her and the house before it enlarged.
- Nada's attempted suicide right before the armor's curse prevents him from doing so and then fully corrupting him back into Gaisoulg as he screams.
- Kleon and Gachireus' plan by having the Jack-o'-lantern Minosaur produce a rain of hatred that causes people affected by it to fight each other violently. Good thing the Ryusoulgers arrived to prevent that from happening.
- Bamba and the others struggle to prevent the Gaisoulg armor from corrupting Koh as parts of it leave Nada, with screams coming from the curse. While they managed to save Koh from being corrupted, it was because of a beam from the Minosaur that blasted into the armor, leaving its curse to form into a dark rain cloud that contains said screams and the curse. Imagine the level of violence had KishiRyuOh Jet not finish the Minosaur just in time.
- After Pricious throws two cards at Wiserue and Gachireus each, it is later revealed that their hearts are manifested into his cards and if they defy him, he would crush said cards, most likely with them dying. Not completely undeserved considering how vicious, underhanded villains those two were.
- When the Space Dragon lands on Earth not unlike a meteor, the first thing it does is decimate a portion of a city, leaving that part a charred wasteland.
- Never mind what it did, but whenever it screeches.
- The mere implications from DimeVolcano to Canalo about how forming King KishiRyuOh could be destructive and cause plenty of mayhem. Thankfully when it does come to fruition, there was none of that annihilation.
- Eras inconspicuously corrupted Yabasword into growing giant and viciously attacking the Ryusoulgers and Druidon alike. Imagine has Pricious not taken his heart back in time...
- Pricious showing out of nowhere to attack Koh and Asuna from the small moments of fading to black.
- Eras stabbing both Kleon and Pricious, absorbing the latter for her to finally have an active body. Kleon comments how horrified they were when she went through their guts.
- Koh getting stabbed to death by Eras while asking the others on what they should do with their Ryusouls depowered. Thankfully this gets undone by the one Ryusoul Melto accidentally dropped inside Eras.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KishiryuSentaiRyusoulger
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Kingdom Hearts: Chain of Memories / Nightmare Fuel - TV Tropes
Castle Oblivion itself. The outside architecture is bizarre and off-putting, the interior design is incongruously stark white despite the castle's abandoned state, and each of the rooms look exactly the same when not altered by map cards. The ominous music in the background intensifies how unsettling the building's design is.
Sora slowly losing all of his memories, specifically replacing Kairi — one of his best friends — with Naminé, was rather disturbing. The depth of his brainwashing was made most explicit when Sora begged Naminé to break his heart to save herself, knowing that she'd been manipulating him the entire time and that he'd probably end up catatonic, staring at nothing just like the Riku-Replica. Even Marluxia finds himself completely baffled that both Sora and the Riku-Replica are willing to continue honoring their fake promises, mocking the pair of them for desperately clinging to lies.
The whole concept of losing one's memories the further into Castle Oblivion they go is pretty heavy Nightmare Fuel all on its own. Sora's gradual descent into madness just makes it even worse.
Up until the Reveal, some of Sora's "memories" of Naminé have an ominous feel to them. He claims that she "suddenly moved away" and that the adults knew why, but he was too young to understand what they were telling him. Then Riku Replica appears and tells Sora that Naminé hates him and it has something to do with why she moved away. None of the implications there are good, but fortunately, it all turns out to be fake anyway.
When Riku Rep. was brainwashed to think he was the real Riku, even though he was happy with the way he was. We don't see it either...we just see his speech box saying "No!!" It was really unsettling and sad. He was very forcibly brainwashed. It almost seems like something else for a bit...or that he had to be beaten into submission. The poor guy... Arguably worse in the remake, as the jump-cut occurs right after Larxene slams him against a wall. The looming shot before Riku Rep.'s Big "NO!" is reminiscent of vultures about to dine on a helpless dying animal.
The Manga gives us the delightful scene of Larxene dragging Repliku to Namine's room, slamming him on the table and telling Namine to make his memories like that of the real Riku. Then saying "[she'll] give him a wonderful memory!", showing Namine wearing a worried face, Larxene's hand on Repliku's head and a sound bubble with a "zap" effect, implying she sent electricity right to his brain! At least he's still alive, but still!
What about Namine's ordeal? Unlike other Nobodies, who were born in Twilight Town, the poor girl had the bad luck of being born in a huge, intimidating-looking castle that houses no one else except for a comatose boy whom she can't even locate. She had no one to talk to, nobody to form a relationship with, and immediately after that, she was taken prisoner by a bunch of adult men (and one sadistic woman) who psychologically torture her by making her hurt someone she never met under the threat of her safety.
Vexen's death, no matter which version:
The original GBA version has Axel cutting his throat from behind.
The PS2 remake/PS3 HD ReMIX versions have him gloriously burned alive.
In the manga, we're treated to a glorious two-page spread... of Axel punching a hole through Vexen's chest.
Zexion's death occurs offscreen in the original version, but in [Re:CoM] we see it in full, with him begging the Replica for his life and slowly going limp, dangling like a hanged man as the life is drained from him.
How about that scene where Aerith flat out tells Sora that she doesn't exist? And Goofy and Donald don't see her?
Marluxia's third form looks like something straight out of a horror game; the music and the arena we fight that thing in doesn't help either.
Oogie Boogie's pre-Boss Battle cutscene, where he drinks the "true memories" potion... and something suddenly gives him the mother of all Oh, Crap! reactions.
The Early-Bird Cameo of Twilight Town is this in spades. On one hand, the implication that something inside Sora has been there without his knowledge is terrifying. On the other hand, the Alien Geometries of Castle Oblivion makes it impossible to even guess what the town in question could even be.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KingdomHeartsChainOfMemories
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Kiss of the Dragon / Nightmare Fuel - TV Tropes
Richard's death. Cruel and Unusual Death, indeed, even if he was an Asshole Victim. The death of the thug who shoots up Uncle Tai's shop. Not only did he fail to kill his intended target, he got a pair of chopsticks to throat for his trouble. Richard's implied threat to prostitute Isabel.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KissOfTheDragon
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Klaanon / Nightmare Fuel - TV Tropes
Klaanon has the tendency of going very dark, occasionaly. A scene with Makuta Abzumo without him torturing anyone is rare. Eldrich abominations like Avde and Rhak'elakk can be found around every corner. All-in-all, it can be an unpleasant world, and it likes to frequently remind everyone about it.
- The fight between Zorak and Guardian, where Zorak threatens to puncture Guardian's only remaining eye.
- The aftermath of the Zyglak attack, where basically half of the strike force got slowly mutated to death.
- The screaming skeleton on Captain's desk that is revealed to be a rapidly regenerating Purifier.
- The fact that Purifier has 11 souls in him, all trying to break free, and that Purifier himself is unable to die is... disturbing.
- Toa KAL are dead Toa revived without soul and strapped into mechanical armor made of blood.
- And their souls are used to make batteries for the Commando Vahki.
- The fact that no-one knows about Zairyh who is travelling inside Kapura's head.
- The insides of a Feterra. At least, if the characters are believed.
- The Puppets. All of them. Including the Crimson Man.
**Return to main page**
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Klaanon
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Klonoa: Door to Phantomile / Nightmare Fuel - TV Tropes
- Ghadius:
- His loud, microphone-clipping, baritone voice in the original is
*downright terrifying.* It definitely renders him one of the most intimidating villains in the series.
- His appearance in the first game, due to early hardware limitations, make him look quite unnerving. His face is much more slanted and pale, and looks far less human compared to the Wii remake.
- Joka:
- If you happen to have coulrophobia, chances are, he is NOT going to be your favorite character. First of all, there's his design, with star-shaped Black Eyes of Evil and a big Cheshire Cat Grin with More Teeth than the Osmond Family. Then there's his personality. He usually acts silly, which can be seen as either dissonant with his creepy design, or Nightmare Retardant. However, in the first game, he eventually becomes
about aiding Ghadius in his Evil Plan, going so far as to **dead serious** *murder Klonoa's grandpa in cold blood*.
- Even if you don't like Joka, his death is still very intense and disturbing. After defeating him in his boss battle, he gives an uncharacteristically calm speech about how the world will sink into darkness. He then dies in a fiery explosion,
*screaming in agony*, calling Ghadius' name. And thanks to his Frozen Face, *he's still smiling* while this happens! Despite his crossing the Moral Event Horizon earlier, it's easy to feel sorry for him in this scene. It's even worse in the original version, where instead of the screen fading to white as he explodes, it actually shows him falling over dead, with that horrid smile still on his face!
- Vision 5-2 is pretty scary. It takes place in the Sun Temple, where Ghadius' dark magic is causing frequent solar eclipses. Klonoa must get to the top of the temple, all while dealing with the enemies, who undergo scary-looking transformations when it gets dark. It doesn't help that they're invincible when this happens. The scariest by far is a pink flying creature that doesn't transform from another enemy, it just suddenly
*appears* when the sky gets dark. It has emotionless, soulless eyes, and it relentlessly pursues you (It does move slowly, though). The level also ends with a boss battle against Joka, who is plenty of Nightmare Fuel on his own.
- Nahatomb.
- An Eldritch Abomination born from nightmares. Out of his 3 forms, the last 2 are especially scary. The first of these is a living Nightmare Face, and the second is darker and has exposed bones, making it look very zombie-like.
- After the second phase, there are some details implying that Nahatomb's stomach
*exploded* from the inside. Nahatomb's ribcage is exposed, and its bottom is almost completely obliterated, leaving behind only a frayed hole and the tail's bone structure. It all comes together to form a surprisingly violent sight for the series. Tellingly, Nahatomb's appearance in the third phase was toned down in *Door to Phantomile's* remake.
- The background of the final phase in the original game is the usual moody clouds, surrounding a dark background that is rapidly stretching and distorting. Except it looks more like something moving behind a curtain, almost as if Nahatomb's mere existence is on the verge of beckoning reality to render itself apart internally.
- The fact that according to Ghadius, Nahatomb has taken over Lephise's body. It's unclear whether that means Demonic Possession that transformed her body into this atrocity, or he's using her as a living battery, but either option is unpleasant.
- The slap in the face that is the Cruel Twist Ending, where it turns out Klonoa was never a native inhabitant of the world — Huepow all but wrote new memories into his head to make him think otherwise, so that the boy would be in the right place to save it all. Getting to hear Klonoa
*screaming his lungs out for Huepow* as he's dragged out of the world to go save other dreams against his consent left a lasting impression on a lot of young gamers.
- Klonoa himself, despite being an All-Loving Hero, can be pretty scary if you somehow manage to make him mad, he normally keeps them hidden but it turns out he has More Teeth than the Osmond Family, making for a pretty unsettling snarling face. While he may not look like it, whatever kind of Cartoon Creature he is is a
*predator*.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KlonoaDoorToPhantomile
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Kingdom Hearts / Nightmare Fuel - TV Tropes
You've made your way through the massive onslaught of Heartless that is "Linked Worlds" and can finally proceed. The room is a rather beautiful, serene one, and when you go to save, you see the name of the room - "Final Rest". If that's not foreboding enough, Sora will hear one last message from the unknown voice from the beyond. *Careful. This is the last safe haven you'll find here. Beyond here, there is no light to protect you.*
- A weary player may sarcastically ask if they've had
*any* light at all to protect them given the unrelenting nightmare fuel of End of the World to this point. But a wary player is likely feeling apprehensive, since if this was considered what it's like to still have light protecting you... what's on the other side of the door waiting for you?
- Once you enter the door, you arrive on a recreation of the Destiny Islands, which just feels
*wrong* since End of the World's theme is still playing with its' dramatic choir and all. And as the ensuing fight makes clear, now that you've left End of the World, you're in more or less the equivalent of *hell* in *Kingdom Hearts*!
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KingdomHeartsI
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Knights of Sidonia / Nightmare Fuel - TV Tropes
- The premise of the whole series. Humanity has some incredibly advanced technology, including but not limited to: the means to build a 28 km long ship capable of lasting over a thousand years, incredibly advanced mechs, and planet-cracking missiles that would put the Death Star to shame. And they're still on the run, because as powerful as humanity is, the Gauna still have the upper hand.
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*Sidonia* itself is an ongoing symbol of just how desperate humanity is. Compared to similar ships from other franchises, such as Galactica or Homeworld, it's easily the least well equipped for its mission: preserving humanity. Theres no inertial dampening, no hyperspace, its radio communication is purely conventional, and it looks like it was torn apart and rebuilt multiple times. On top of that, there are no other space stations, no civilization, of any sort they can retreat to. If their ONE ship fails or gets destroyed, thats it. Theres simply nowhere to retreat to.
- The series has probably one of the bleaker depictions of space, and worse yet: its unusually realistic. Their last contact with any other human ship was 100+ years prior to the series. The reason was due to the physical distance between the two ships being so great that their communications tech couldnt compensate. Whether or not theyre the last humans cant be confirmed.
- Imagine knowing someone and you both get on two different generation ships. Youre pretty much guaranteed never to see them in person again. Then the distance between the two of you become so great that communication signals are no longer reliable. Eventually, nothing. Theres no closure to this outcome. The other ship either died, or the signals stopped working. Sometime in the future, your distant descendants might meet with the descendants of the other ship. By that point though, the two cultures will probably be so different, theyll treat each other like aliens.
- "The Moment of the Bisection of Earth". Prior to the events of the series, Earth was somehow
*split in two perfect halves* by the Gauna during their assault on the planet. It puts the odds humanity is against in perspective: what can a handful of seed ships do against a force that can accomplish *that*?
- To prevent a Gauna from reaching
*Sidonia*, Kobayashi is forced to order an emergency acceleration. The arificial gravity system become unable to compensate for the acceleration, causing the residential blocks to crumble and many to die falling to their deaths. The scene is all the more horrifying in the anime, where *scores* of people "fall" sideways, almost *evaporating* as their bodies slam into the sides of buildings at incredible speeds.
- Kanata is driven mad because he saw his mother, and unleashes his Gravitron Radiation Emitter. The ensuing blast is shown over six pages and punches a hole on a faraway moon.
- Nagate, the hero of
*Sidonia* sees A LOT of combat once hes recruited. Is he its trump card? Is he just that awesome? Does leadership want him dead, and the most politically viable way to do so is to make him a casualty of war? Is his squad leader sabotaging his efforts in the field to get him killed, or at least destroy his reputation; at the expense of the lives of their squad mates? If you guessed those last two items, welcome to humanity.
- The Guanas favorite pastime is trying to imitate humanity... to disastrous and disturbing effect. The whole conflict began when a Guana tried to form a humoid, the size of a city, and then dropped itself on a city. From the brief photographic visual, it looks like a giant corpse falling from the sky. The first time the series shows a real Guana encounter, it promptly eats a pilot and then begins to reform itself in the pilots shape, with the same corpse-like outcome. It consumes a possible love interest, and reforms her, more than once. One looks human enough to become a false hope spot. The other becomes a meat puppet Blood Knight responsible for possibly the most human casualties of any Guana in the timespan of the series.
- It gets worse: Four copies of Eiko, the first pilot mentioned above, are built to replace Benisuzume 10 whole years after her assimilation. The Gauna knows to hold a grudge and may or may not hold the actual key to transcendence.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KnightsOfSidonia
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King of the Hill / Nightmare Fuel - TV Tropes
*King of the Hill* is a pretty laid-back cartoon, but it is made by the same guy who introduced the world to *Beavis And Butthead*, so there are some moments that come off as nightmarish.
- The last ten seconds of "Plastic White Female". Bobby and some of his peers are playing Spin the Bottle in the Gribbles' basement. However, Nancy walks in while trying to convince Dale that having a boy/girl party isn't a bad thing. The bottle points towards her, and Bobby lunges. The episode closes on a slow-motion shot of Nancy screaming as Bobby flies towards her, before cutting to black.
- During the episode itself, Bobby begins using Luanne's practice female dummy head (the titular "Plastic White Female") as a practice tool, and while it does wonders for his self-esteem, it's still a little creepy to watch. On a stormy night, Bobby breaks the lock on the cupboard that Hank stowed the head in. We see Hank becoming increasingly angry, and his immediate response is to take the head by force and saw it in half, despite Bobby and Luanne's protests to stop.
- Peggy's hellish nightmare in "Are You There God? It's Me, Margaret Hill". In the episode, Peggy pretends to be a nun at a Catholic school in order to become a full-time teacher, only to find out how she may have inadvertently damned her students to Hell by failing to teach them properly. In her nightmare, a demonic version of Monsignor Martinez breaks into the classroom and opens a portal to Hell. He pushes two or three children into the fire before Peggy pleads with him to stop, confessing her lies. There is a Hope Spot when the flames extinguish... before Hank steps in and fixes the propane tanks being used to make the heat. Hank's Evil Laugh (with flames reflected in his eyes) is the topper.
**Hank:** That's a clean burning Hell, I tell you what!
- Hank's nightmare in "The Man Who Shot Cane Skretteberg". The Deranged Animation in that scene is icing on the cake.
- The animation was so scary with people laughing and the nightmarish visuals.
- "Hilloween" features Bobby's Imagine Spot of his father as Satan laughing demonically at the screen.
- When Bill becomes interested in a dog-dancing contest in "Dances With Dogs", he attempts to train a savage Rottweiler that attacks him almost instantly. Even when the dog is sedated, we see its dream of mauling Bill.
- Hank
*sawing off one of Dale's fingers* in "The Texas Skillsaw Massacre"!
- The cliffhanger at the end of "As Old as the Hills", where Peggy opts at the last minute to skydive after her reservations previously once she feels jealousy from Didi having a child. Then her parachute fails to deploy. The episode ends with Hank watching her, screaming at the top of her lungs, slamming into a field in the distance before he turns to the screen in horror. Thankfully the beginning of the next episode reveals she landed in soft mud, but this still broke her back and it actually takes her several episodes to recover.
- In the recovery that follows, however, Peggy goes into a sharp depression with time thanks to being almost entirely immobilized and helpless, besides her toes. It elicits a very real fear that a completely unforeseen consequence could potentially ruin your life, and she's damn lucky she gets to recover in the first place.
- Near the end, everyone is hit with a moment when G.H.
*stops* crying. This causes Hank and Cotton to panic and run inside, but the moment ends when it's revealed G.H. stopped crying because Peggy rocked him to sleep with her toes.
- The ending of "Fun with Jane and Jane" where Buck Strickland is attacked by the emus he tried to have Hank kill.
- The Omega House cult of the same episode is also really Nightmare Fuel-inducing. A Manipulative Bitch takes in young women seeking a place to be among others and effectively brainwashes them into becoming complacent slaves for a jam-making farm. Seeing a starved Luanne trying to ask Hank for help is both depressing and disturbing. And what's more, as Dale notes, they've been doing it for some time now. And while Hank and the guys manage to save Luanne, Peggy, and the latest group from being enslaved, the leader Jane isn't arrested or detained. She is royally pissed off, however.
- "Pigmalion": the Halloween Episode, in which pork and pork-product mogul Trip Larsen (voiced by Michael Keaton) falls in love with Luanne, tries to turn her into the product's mascot and tries to turn them into pork products on a Conveyor Belt o' Doom, all because of his schizophrenia. Luanne gets out okay. Trip, however, ended up hacked to pieces after an electric shock clears his schizophrenic mind — and makes him realize too late that he's on the kill line.
**Luanne:** Well, at least Trip seemed happy, and now he's in a better place.
- The scene when Luanne hears noises behind one of the doors in Trip's house, and a crazed pig comes at her and scares Luanne out of her mind.
- And the pork-product company is shown to still be in business in later episodes, with Bill ordering ribs for a barbeque.
- In the episode "Texas City Twister", as Hank is stopped by some workers investigating a poison spill on his way to rescue his family, a lightning flash briefly causes him to imagine a worker as the Grim Reaper.
- Two deleted scenes for the episode featured a crazed religious fundamentalist who yelled ominous passages at the characters, terrifying Hank and Bill in his second appearance.
- The Propane explosion at Mega-lo-mart at the end of season 2 is played absolutely straight as a fatal catastrophe, bypassing the normal end credits and ending on a cliffhanger.
- In
*Megalo Dale*, Dale is hired to do some exterminating at the Mega-lo-mart on Hank's good word, but as he starts looking into the supposed infestation, he becomes convinced it's actually Chuck Mangione living in the store. Hank, Bill, and Boomhauer end up going to the Mega-lo-mart at night to help Dale deal with the actual rat problem at the store. Hank eventually gets tired of trying to talk sense into Dale and tries to call his rivals into doing the job he was supposed to do. Then, suddenly, the music stops, and Hank doesn't notice that something has just severely scared the guys into a state of shock. Hank says the phone isn't working, and then he sees what the guys have: someone has just blocked off all the exits with vending machines. Then they start to hear trumpet music and the lights systematically go out. **Bill**: Chuck don't want us to leave...
- Chip Block the ventriloquist dummy can be nightmare fuel to those who have a fear of said dolls, as it looks genuinely creepy. Bobby spinning its head around while introducing it to Dale doesn't help. Not to mention Dale's (exaggerated) flashback shows him as a kid receiving the same dummy as a birthday present, with everyone (including the dummy) laughing evilly is rather disturbing. And the Bobby(!)dummy is rather creepy too, if not just for the uncanny valley.
- Bobby's subplot in "King of the Ant Hill." He collects a queen ant in a jar, smells her pheromones and is compelled to obey her commands to bring her sugar. Later she orders him to return her to the lawn and when he initially refuses she says
*something* that makes him back down. When he does return her to the lawn she orders the entire colony to swarm him. They cover him completely (even running over his eyes, as seen in a POV shot) and he begs Hank and Dale to help, terrified to move and risk getting stung.
- Hank's Big "NO!" in "Luanne's Saga" on seeing Luanne kiss Boomhauer on the cheek, due to the way it abruptly cuts to a very unflattering close-up of Hank's face, contorted in utter horror as he holds an operatic note on his "No!"
- "Pretty, Pretty Dresses" is one of the most disturbing episodes of the series, particularly with heightened concerns over people with suicidal depression. Bill's depression hits its apex and he starts trying to take his own life. After his bungled attempts do nothing other than annoy the others, Hank tells Bill that Lenore is never coming back and smashes all of the "presents" he had gotten for her, causing Bill to snap and lose all feeling. The next day, Hank returns to Bill's house and finds Bill dressed in drag and adopting Lenore's personality. He keeps up the act until the Christmas party, in which Peggy tried to invite the real Lenore to the party, who declined the invitation over the phone. Once the disturbed guests start heckling Bill, Hank puts on a dress to try and ease the tension, causing Bill to run outside in tears. Hank pretends to be Lenore and tells Bill why "she" left him, allowing Bill to get his closure. Everything ends on a good note, but it still doesn't ease the creepiness in the middle.
- In "Hillenium", Hank comes
*very* close to dying when he doesn't ventilate his garage while putting varnish on a grandfather clock he'd bought. We see him progressively inhale more and more, until he is basically drunk on the fumes, giving a babbled "Oooops..." when he brushes varnish over the entire face of the clock, before falling to the floor of the garage (and thankfully not apparently getting a head injury from that), drooling and swiftly slipping into unconsciousness. It gets worse though, when Peggy announces she's taking Bobby and Luanne Christmas shopping, completely unaware her husband is in danger. Hank thankfully just has a messed up dream involving Whack-A-Mole and his fears over Y2K that led to all this, then manages to regain consciousness and drive his mower out through the garage door, just as the family arrive home. Still, imagine if Hank hadn't done that and the family didn't check on him until it was too late...
- There is a triple-dose of high-octane nightmare fuel in "Return to La Grunta"
- Hank is Sexually Assaulted by a dolphin (and the trauma triggers that follow)
- Luanne's treatment by the golfers.
- Hank's revenge on the golfer at the end - rarely do we see him being so cold-blooded and sadistic.
- Cotton's hallucination while in the sweat lodge in "Returning Japanese". He sees all the Japanese soldiers he killed during World War II come into the sweat lodge, all of them full of bullet holes and stab wounds. No wonder he ran out screaming.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KingOfTheHill
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Knights of the Borrowed Dark / Nightmare Fuel - TV Tropes
*Keep the lights on tonight...* **Knights Of The Borrowed Dark** **The Forever Court**
- The prologue is insanely creepy. It introduces a cult of people who seem to have the same powers as the Knights do, and they worship a
*something*... called the Redemptress.
- John-Of-Sorts, a Tenebrous that replaces people and feeds off the emotions of the community. It kidnapped children and kept them in cages in its basement, and the person it imitated didn't survive.
- The Redemptress, and the iron Adversaries in the basement.
- The Cants in Denizen's head telling him
*exactly* how he could kill his friends.
- Retreat.
*Dear God.* It's an underground asylum where Knights who lose control of their powers are locked up. And locked up meaning trapped in impenetrable spoken-steel prisons with locks on the outside.
- The Cost of building just one Hephaestus Warplate is so great that people had to give their lives to make them.
- The members of the Forever Court that the Knights meet with. They're the nobility of the Tenebrae, so powerful that other Tenebrous are afraid of them, too.
- Mocked-By-A-Husband. We don't entirely know what it looks like because it's physically hard to focus on, but it's humanoid, with a creepy number of joints
and is very hostile towards the Knights.
- Malebranche—a murder of snow-white Creepy Crows in a human shape. Its voice nearly makes Denizen—||and actually makes some Croits||—vomit, and it can use its crows as spies, which it kills when they aren't useful anymore.
- Rout, the executioner with a Slasher Smile.
- ||Malebranche|| appearing to the Croits
*out of nowhere.*
- The Croits attacking the Order, starting with taking the lights out with Tabithas
*terrifying* Prayer.
- ||Tabithas|| death. It's the first time we've actually seen the Cost completely swallow someone.
- ||Grandfather having carved his own iron hand and arm into a weapon—and the first time we see what's under his left sleeve, he's using it to break Uriels rib.||
- Denizens experience with the Tenebrae in book one was unnerving at best, and, while he came out in one piece, it introduced that it's filled with monsters you
*don't* want to see and water you *don't* want to drink. ||Uriel isn't so lucky when he uses the Art of Apertura. As he blindly struggles through the black water, one of the Tenebrous sharks snatches Ambrel, and when he opens his mouth to call for her—||
- ||When Denizen's eye literally explodes with the Cost.||
*Ack.* ||And it messes up his vision in a really creepy way for the rest of the book, too.||
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KnightsOfTheBorrowedDark
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King's Quest / Nightmare Fuel - TV Tropes
In a series where any bad decision can lead to death or irreversible failure, it's no wonder that
*King's Quest* is going to have its fair share of nightmarish scenarios.
- When you realize that those kids outside the cupcake hut are exactly what you dread they are... This is a game where being Genre Savvy can make things much easier — or much nastier.
- The suspense of going through Dahlia's woods. Her "swooping down" music!
- The wolf in KQ1 & 2.
- The ogre. In the original, he just shakes you around. In the Sierra remake, you get into a Big Ball of Violence, with him holding your limp body. Neither of these are particularly terrifying. But in the AGDI remake, the ogre just grabs your head, literally crushes it, and blood trails out of his hands.
- Raiding the Vampire's castle is nerve-wracking in the canonical game, but AGD cranked it up a few notches. Seeing what you were expecting to be the friendly monk from the canonical game transform into a werewolf? Oh, Crap!. Seeing Graham pinned to the wall, Caldaur's hand around his neck, the music shrieking in the background? Oh, CRAP! Being pinned down by the Brotherhood between the swamp and their jaws? OH, CRAP! And doesn't vampire lore show that a cross will repel it? Let's use it on Caldaur... nope, he (while still holding you by the throat) takes it, kisses it, and says "God Bless Kolyma". CRAP!!!
- They also revamped the whole area making it creepier, complete with Dramatic Thunder and gothic music.
- Navigating the Sharkees' land is an equally frustrating experience.
- Notably in the Sharkee's Throne room, while distracting the humanoid shark guards, you have to sneak into the treasure room, but you have to do a (simple enough) password memory puzzle you saw the King use earlier. While doing the puzzle, you're on a timer; if you don't do it fast enough, the Sharkees will kill you. Though to be fair, you have the option to skip the puzzle, but you won't get the points.
- The ferryman is especially creepy, with his low gravelly voice added to the fact his character portrait is a rather well detailed skull face with bright red glowing eyes.
- The two ghosts guarding the castle. In the original, they were just floating white ghosts. In the remake, they have scary half-skeletal half-ghost-like appearances. Sweet dreams.
- Half-expecting, half dreading you miscalculated by just that much and that Manannan would come back at any second and turn you to ash. The ominous organ music that plays when he appears doesn't help. Worse, this was a timed game, and you had a lot to do with very little time to do it. Miscalculate the margin of error, and poof!
- Screwing up the spells. A
*typo* could be lethal in this game. Sometimes led to Have a Nice Death — but not usually. Add it to the time limit of knowing Manny could come back at any second and strike you dead just added to the tension.
- In the AGD remake, you can hear Manannan's house creaking. Sometimes louder than other times. If Manannan actually walked, one could be a little uneasy at the thought that he could be pacing/sneaking around the other rooms.
- In the AGD remake, once you get the ability to talk to animals, if you enter the screen outside of Manannan's house, it may show the hens talking (cue unexpected massive closeup of a realistic-looking chicken face). The conversation that follows:
Hen 1: Poor Roger, he was such a fine Rooster.
Hen 2: He's quite a fox now.
Hen 1: It's a shame what the wizard did to him.
- Adding to the Paranoia Fuel of Manannan's house, Manannan will kill you if he happens upon you while you're carrying an item that can be used for spellcasting... which includes something as mundane as
*a fly's wing*. You have to hide such items away under your bed (your only safe space in the house) while he's around. Granted, the game helps you out a bit by showing a red outline around dangerous items in your inventory, but it's still a nasty way to keep you on your toes.
- The cave troll. Oh, dear God, the cave troll. You heard that music, and there was no escape. You could try running, and it would never be enough!
- Added the fact that all you can see of it are its glowing eyes. You never do see what it looks like.
- This sequence was the subject of a live action advertisement for the game, that is just as dark and frightening. The actress is assaulted and dragged off at the end.
- The Ogre. His wife is even scarier to some players. The way she drops her kill for the evening and goes after YOU...
- The unsettled ghosts... especially the cradle that rocks, despite being completely empty, a baby's haunting cry splitting the air, and realizing that baby has probably been manifesting for many more nights than the poor dear ever saw alive.
- Sneaking around the castle when even the slightest misstep means a nasty death at the bottom of the stairs, or capture.
- Also, trying to picture Lolotte's dying screams. *shudder*
- There's also that massive truck of Fridge Horror that hits you when you realize just how badly and on how many levels Lolotte had twisted up poor Edgar. She twisted his body into a hunchbacked form that was likely in pain all the time, tried to pass him off as her son when we later find out she'd kidnapped him, and was trying to twist his mind as well. *Wince*
- How about if you eat the magical fruit and take the amulet back to Genesta, then get sent home to watch Graham die anyway?
- How about Rosella having to go gravedigging, surrounded by a horde of zombies trying to grab her? If you do it correctly they can't harm her, but geez!
- With the unsettled ghosts previously mentioned, you actually take turns dealing with both. Dig up an item while dealing with zombies, deal with a freaky ghost, go back to the zombies again, then another ghost. About 4-5 times in succession.
- If players try to make Rosella enter the mansion at night without protection, a zombie leaps from the bushes by the front door and turns her into a zombie. It means a zombie was just waiting there to attack anyone who came by at night. If you have the amulet or it's daytime, it doesn't appear, but it's still there....waiting.
- Think about the Dwarves for a second. They live ONE SCREEN south of the western graveyard. Likely just 10-20 feet away from it. One wonders if they get any sleep from the moaning zombies basically stalking their backyard EVERY SINGLE night. And no, whatever spell/curse that causes them to rise from their graves is never broken. Well... unless it was one of Lolotte's spells to scare the townspeople in line, and was broken after she died.
- The gypsy showing Graham what was going on with his family. Mordack is
*torturing* Alexander, and threatening to feed him to the cat. Said cat used to be the same son-of-a-witch who had enslaved and brutalized Alexander for *years.* On so many levels, that is the stuff of bad dreams.
- Even if Alexander did turn Manannan back into the form of the Wizard he used to be, there is no doubt that Manannan the evil wizard would be pissed that Alexander turned him into a cat in the first place that he would kill Alexander and his Royal Family possibly even King Graham too as revenge for turning him into a Cat in the Third Game of the King's Quest Series.
- The scream used when Graham falls to his death, if you weren't expecting to fall.
- Yes, Cedric, we know it's a poiiisonous snake. It still is a nasty death.
- Yeah, the Forest Witch was a sadist psychopath. But did she really deserve an And I Must Scream defeat? Especially since she's trapped in there until someone frees her, and the most likely scenario is that the genie sent her to where the lamp originally was... in which the only item that can open said cave is destroyed forever.
- The sailing segment towards the end of Graham's adventure; it is a trial and error "maze" of sorts where 'error' means being devoured by a ravenous Sea Monster. There is also a rather off-putting or uncanny theme playing while at sea, which abruptly ends when the monster rears its massive jet-black head and crushes both Graham and his vessel in its jaws. This is likely to happen to most everybody playing through this bit since again, they've no way of knowing exactly where to go.
- Alexander being captured by the Druids and put up in a wicker cage to burn to death. There are times when being a mythology geek adds a few new ways to wince. This would be one of them. Burning to death is not a pleasant way to go, either.
- Just about anything on the Land of the Dead. Creeping zombies of those whose torments drove them mad, and having to dodge them, lest a single touch cause Alexander's flesh to dissolve! There's the door death, the River Styx death, seeing the walls and twisted passages of the Land of the Dead, and realizing they are literally Samhain's flesh as he has
*fused with his hellish throne*, and the land he rules is literally his body.
- Sipping the "Drink Me" without knowing it only knocks you flat for a few minutes. The animation is unsettling to start with. The narrator and Benson's voice acting do not help.
- Navigating the catacombs. So many ways to go wrong, so many death traps, and no warning. Traps everywhere, skeletons everywhere, and if you are traversing it for the first time, with no idea where the minotaur is? Heck, even if you know where you're going, confronting the Minotaur is pretty tense, especially when you look at the ritualistic altar on which he was planning to do Gods-knew-what to Celeste before devouring her!
- We know from the first meeting Alhazred is no gentleman. When we find out what he did to Cassima's parents, he turns into "detestable slime bag." When we see that he was behind the islands' discord and colluded with Mordack, he jumps up to "pile of shit." When we realize that he plans to
*"dispose" of Cassima* *after the wedding night*, Alhazred turns into "Alex, skewer the bastard *NOW!*"
- You wouldn't think Lohengrin and Mendelssohn could be Nightmare Fuel, until you give a listen to the borderline demonic arrangement that is used for Alhazred and Cassima's wedding.
- Alexander interrupting the forced wedding of his beloved Cassima to Alhazred... only for Cassima to affirm that she
*is* in love with her bridegroom, and order Alexander's death. Of course, it turns out that she's actually the genie in disguise, but it's still a nasty shock.
- The Boogeyman — a bony, ash-faced creature with a huge gash of a mouth, rows of enormous teeth, empty black eyes, and a bone-chilling voice — roams the land of Ooga Booga. If you stand still for too long, he'll dig his way out of the ground and jump on you, apparently eating you offscreen. And how does the game tell you he's about to make an appearance? When you hear this.
- The ghostly wanderer who shows up in the desert, while not evil, is pretty creepy. He gets even creepier if you give him the salt water; while he doesn't hurt you or make the game unwinnable (all he does is give you a What the Hell, Hero?), the fact you clearly see him in pain while his eyes glow yellow for a second... This scene was rather disturbing.
- There's also the giant scorpion in the desert temple.
- The cursed crying woman; when Valanice or Rosella ask what's wrong, she says it's her face. She then shows her face (facing away from the player) to the character you're playing as, who screams, and immediate game over. How can a face be so scary that you can die from fear just by looking at it?
- Further Fridge Horror, read the KQIV entries above. After all of those,
*THIS* is what ended up killing her from fright? (Keep in mind KQIV rivals VI for the title of scariest *King's Quest* game.) It seems this may be a contender for the most literal "Nothing Is Scarier" in the entire series.
- Rosella and the Troll King being trapped in the coffin is already pretty scary, but then the skeletons start trying to dig their way in. If you take too long finding a way out, a grinning skull will poke through the wall expectantly. Cue Game Over.
- When Valanice encounters Mab frozen in ice, it is not pretty.
- The beginning of the game takes place in Daventry, and it can be rather scary; the music, the dark surroundings, the jumping humanoids (spriggans) that can tear you to pieces and you don't have any way to defend yourself yet.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KingsQuest
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Kirby and the Forgotten Land / Nightmare Fuel - TV Tropes
It should say a lot that out of all the games in the past, after all of the Eldritch Abomination and Vile Villain, Saccharine Show horrors Kirby has faced,
*Kirby and the Forgotten Land* is strangely only the first game to receive a **Fear warning** in its PEGI rating. Needless to say, it *earned* that warning.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KirbyAndTheForgottenLand
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King Kong (2005) / Nightmare Fuel - TV Tropes
Don't be fooled: despite appearances and the
*dying man*
, this is
*NOT*
the worst thing on the island. Just the most
*disgusting*
... Trust us on that!
Kong himself is the
*least* scary thing living on Skull Island. Here's why.
- The way the crew members die... many of them Eaten Alive. Special mention goes to the Cruel and Unusual Death of the cook, devoured one limb at a time by the
*Carnictis*. That's currently pictured on this page, by the way. Poor Lumpy...his *screams*...
- The entire insect pit sequence really, especially if one suffers from entomophobia.
- One of the men tries to climb up the canyon wall... and is suddenly grabbed by a giant pincer bursting from said-wall and gets dragged screaming into the hole.
- It has a special ability to frighten New Zealand viewers, knowing that some of the insects are actually GIANT WETAS, bloody ugly insects native to their fair land. And while they normally live in forests, they can turn up anywhere, and they're big enough as it is, so the concept of wetas the size of a dog would freak any NZer out...
- Their NAME (Wetapunga) means 'God of Ugly Things' in Maori. Worse, the
*Carnictis* are real, too... they're giant-sized versions of bloodworms, a carnivorous worm with protruding... er... lips.
- The
*Terapusmordax* that replace the *Pteranodon* as the giant flying monsters in this version of the film. It's the "Bat Out of Hell", "Kidnapping Bird of Prey" and "Swarm of Rats" tropes all wrapped up into one horrifying nightmare.
- The deleted swamp scene (featuring the
*Piranhadon*) wasn't much better. Two of the crew are Impaled with Extreme Prejudice on its teeth, but one is swallowed whole, as he futilely reaches from between the teeth. In a freakin' *Orbital Shot*, so we can see he's doomed from all sides, no less. It very nearly does the same to Jack Driscoll.
- It gets worse—if you listen closely, you can hear the poor sucker's muffled screams as the monster descends back into the swamp.
- And then at the end of the sequence, one last man gets out of the water, to safety. Then the
*Piranhadon* bursts out of the water, grabs him, and pulls him under. Safety was snatched from this poor man's grasp literally seconds before he reached it.
- Whilst trying escape from Kong, Ann is chased into a hollow log by a pair of
*Foetodon*, which are large crocodile-like creatures. Inside the log however are a pair of giant centipedes, which she has to lie still and *allow* to crawl all over her because she can't risk attracting the reptile's attention. Just watching the scene can make one's skin crawl, especially when one of them sticks its antennae in her *mouth*.
- What's worse, when Ann initially runs into the log, one of the
*Foetodon* is about to get her when something grabs it and pulls it back out of the log, dragging it up into the air and killing it in view of the camera while the bigger animal is still hidden, and the other *Foetodon* flees in terror. Ann stays put even as the giant centipede shows up until another one crawls onto her shoulder and she runs back out of the log...and comes face to face with the biggest predator on Skull Island, *Vastatosaurus rex*.
- Kong himself frequently reminds the audience that, regardless of his bond with Anne, still remains a 30ft tall silverback with arms strong enough to crack open the skulls of fully grown V-Rexes and squish people like flies. A noteworthy example of how much he can give Killer Gorilla vibes is the very beginning of the log scene. At one point, we're offered Hayes's point of view with Kong roaring while charging Carl's crew (and, by extension, the viewers) .
- Let's just say that a
*lot* of the creatures on Skull Island will guest-star in your nightmares.
- The coffee-table book,
*The World of Kong: A Natural History of Skull Island* has some **even creepier** examples. Yes, even creepier than the *Carnictis*.
- Not just the creatures, but the
*natives* of Skull Island. When you hear the term "savages" used to refer to aboriginal cultures, it's usually an insulting description of someone with a different culture. *This*, however, is the culture the word was made for. Emaciated, wearing scant clothing made of human hair and teeth and small animal bones, and driven to feral insanity by living on an island crawling with monsters...
- They're pretty creepy in the
*Natural History of Skull Island* coffee-table book, too. Not least, because it's apparent that they've actually been fully integrated into the local food chain, and occupy the same niche as, say, small omnivorous rodents would in a normal habitat.
- The scene where Denham and the rest of the crew first venture onto the island and discover the native village. The creepy architecture, skeletons and overlaid audio of screams and chanting make it highly unsettling.
- Fright fact: according to
*The World of Kong*, the natives' "village" is actually an ancient burial site from when Skull Island had a thriving civilization on it. As the island started falling apart, the dinosaurs invaded the city and the humans were forced out. Their *graveyard* is the only place on the entire island where they have some degree of safety, and even that means very little in a place like Skull Island.
- The entire attack scene is terrifying, especially from the use of slow mo. So after Carl tries to feed a child Native some chocolate and it bites him he gets mad chases it, only to find a bunch of them glaring at him. Carl tries to calm things down and believes them as harmless, but is proven wrong when suddenly one of Carl's members gets a spear thrown into him
*(not even sure how that happened)*, Ann screams in horror which alerts Kong, so the native high priestess wants Ann to be sacrificed and they attack the others to get to her, and they manage to kill someone by forcing him onto a rock and executing him with a spiked club, in which seems to be some ritual. They are about to kill Carl in the same fashion when Captain Englehorn suddenly arrives and shoots the one with the weapon and the others flee in terror.
- The moment preceding this scene definitely deserves mention; when the crew discovers the lone native child, they just stare at them blankly without uttering a sound, then slowly raises their arm and makes a very slight motion with their hand, which is somehow accompanied by unsettling rattling sound, made even more unsettling by the fact that we never learn what the sound is and what caused it exactly. The child remains in the same position with their arm raised, and doesn't change their expression until Carl tries to put a chocolate bar in their hand, after which they go from an utterly blank expression to snarling with rage.
- In this one scene, you see why Englehorn and the crew of the
*Venture* wanted nothing to do with Skull Island. In a very grim told-you-so tone, Englehorn asks Denham immediately after this, "Seen enough?"
- Skull Island as a whole is pretty terrifying. A mysterious island absent from any maps, perpetually surrounded by fog, covered in the eerie ruins of an unknown civilization and inhabited by countless monstrosities and feral natives.
- Shots of the ship slipping through all-too-narrow gaps in the rock outcroppings, with rough seas tossing it dangerously close to razor-edged rock faces and ghastly ape-face carvings, have their own elements of dread.
- Given that, presumably, the Natives were
*not* local to the island originally, this island *has* been discovered before. Now you know *why* it's not in the records: after all, who the hell would want to *willingly* go here except for Denham? note : No-one with a brain is the answer.
- There's also the fact that the island is slowly but surely sinking into the ocean. The ecosystem and civilization seen in the film is just a tiny remnant of what once was, which has driven many of the native species into sheer desperation as their world literally falls apart. Not only has the island driven its natives insane, the native animals have become inbred, feral beasts or giant killing machines just to
*survive.*
- The sacrifice scene is terrifying. In the 1933 film, the interrupted version amongst the natives has its own sad dignity. Here, we get nightmarish wailing, gibbering and ululations, all interspersed with a hideous old crone gleefully chanting "Kong!" in Ann's face as the rest of the natives twitch, shudder and jerk like they are dying, many of them with their eyes rolled back into their heads.
- Just to add to the creep factor, the
*Natural History* tie-in book establishes that that "hideous old crone" isn't just a ritual chanter: she's the absolute *ruler* of the settlement. Which, given how batshit insane she appears to be, explains a lot about the state of the village and its inhabitants.
- After Kong's escape, he notices Jack among the crowd, clearly remembering that it was him who "kidnapped" Ann. Needless to say, Kong is
*furious* and chases him TWICE during the New York sequence. Just imagine having a creature like Kong chasing you down with murderous intent...
- In the extended cut of the chase through New York, there's more time to realize that the soldiers are shelling Kong and firing machine-guns at him
*in the middle of Manhattan*, one of the most densely-populated places in the country at the time. And they're too focused on killing the ape to notice that *they're* sending bullets into occupied apartments when they miss, unlike in modern-setting films which at least tend to hint that civilians are being evacuated.
- If you happen to have a fear of heights, the climactic sequence is
*really* not going to sit well with you. If you don't have a fear of heights, it might give you one.
- Shortly after the crew sets off to find Ann, we cut back to her and Kong. Kong stops at what appears to be the place he always goes after the accepts one of the islanders' sacrifices. Ann's situation is scary enough as Kong swings her around, almost like a dumbbell, and then she sees it's much,
*much* worse. Below her, at Kong's feet, are *dozens* of human skeletons, and every one of them has a bone necklace *just like the one that was put on her*. She manages to use that same necklace to stab Kong's hand, distracting him long enough to hear the rescue party approaching and he runs off. Ann is safe...for now, as we see from all the entries above that this was just the *first* terrifying thing that happened to her on the other side of the wall.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KingKong2005
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Knights of the Old Republic / Nightmare Fuel - TV Tropes
Rakghouls: imagine zombies
*but worse.*
- The first time you see Malak without his jaw prosthesis.
- Korriban: It's a small world with a Sith academy. The player is required to explore the tombs of dead ancient Sith, which even the powerful Sith at the academy are afraid to enter. In one, you have to have a conversation with the Force-ghost of a long-dead Sith Lord. In another, you're captured by a completely insane psycho who asks you a series of questions, and if you get them wrong he'll torture you with lightning. If you get them right? He'll torture someone else instead. This is in addition to the fact that the Sith at the academy are casually cruel, to the point that they'll torture applicants to the academy until they collapse, leave them for dead, and then not even let them into the academy. Nearby, you can explore a cave filled with giant flying reptile things which are more annoying than scary, but there is also a terentatek there. Think of a rancor the size of a truck, but covered in spikes and resistant to Force powers. In one of the tombs, there are two more which you have to fight
*at the same time*. And one of them can kill your entire party if you're not *very* careful.
- If you sit down and think of it for a while, Bastila turning to the Dark Side falls under this: it is stated that in order for that to happen, she got tortured and had her mind broken... ouch.
- The Hrakert Rift station on Manaan. Full of insane Selkath that try to rip you to pieces inside, surrounded by firaxan sharks that try to rip you apart outside. The outside is actually
*worse* because you can't see them until they're practically right on top of you and your targeting system picks them up. And there are more beyond the edges of the map. Not to mention that you can see the massive one hovering by the bridge, ready to eat you if you try to cross over to the Star Map before you've done something to get rid of it, either by destroying the kolto filters or poisoning the water.
- The Rakghouls are especially creepy. They're carnivorous mutants that eat all kinds of sentient lifeforms, spread unbelievably fast and they're damn ugly. The developers took special care to make sure the only response you feel with these things is fear and disgust.
- Not to mention the fact that even a
*scratch* from one of them will turn someone into a rakghoul. This naturally sets you off on a Find the Cure sidequest, but help comes seconds too late for three infectees, who turn into rakghouls before your very eyes.
- The captive Jedi in Malak's command room — dead, but not released to the Force, and serving as battery cells for Malak whenever he needs a Force boost.
- Each team member's insight of the Unknown World is chilling in its own right, but the one that stand out the most is Canderous. He has up to this point been the groups stoic Mr. Seen It All and he's finally found a planet that's alien even to him, making him deliver this chilly description.
**Canderous**
: This world is... odd. It looks like a battlefield, but the environment is lush and green. Whatever happened here was a long time ago. I've seen many strange worlds in my time and this is the strangest still. (nervously
) I don't like this place. Something happened, or will happen, and I don't like it. We should get out of here as soon as possible.
- One of the most horrific Dark Side actions you can do in the game is using Force persuasion on Zaalbar to murder his longtime companion Mission Vao. You Monster!
- The Rakatan computer guarding the Star Map in the Shadowlands on Kashyyyk. All you know about it is that it predates the Republic by 30,000 years and that it approves of Dark Side answers. The music doesn't help, and what Jolee has to say about it is somewhat chilling too.
**Jolee**: Well, well, a Star Map. An ancient artifact of Dark Side power. Can't say I'm surprised. I always knew there was *something* funny down here. I wonder if the Star Map has had an effect on the evolution of the creatures here in the Shadowlands. Might explain why it's so dangerous down here.
- The Star Maps in general can be pretty creepy, especially if you look into the lore not extrapolated upon in the game. Semi-sentient artifacts infused with the Dark Side that are nearly indestructible - and even when damaged, they are capable of self-repair. The one on Kashyyyk was thought to turn what was once probably a very Earth-like planet into what it then was, and the one on Manaan is likely what spurred on the spontaneous evolution of Firaxa and Selkath.
- How about the Rakatan Mind Prison you collect on Korriban as an optional sidequest? You get told to bring it to the Hutt on Tatooine, and are warned not to open it. If you open it, your mind gets pulled into it, where you meet a Rakatan prisoner who was imprisoned so many eons ago he's forgotten his name. The only way for him to escape the prison is to steal your body and leave you in his place. In order to escape, you have to beat him in a game of riddles. If you lose, you are trapped within the mind prison, screaming at the sky, for who knows how long...
- Even worse is that the prisoner says that you aren't the first person to enter his prison. The others panicked and ran off into the white void that surrounds you, and according to the prisoner, are still out there.
- And the real nail in the coffin? You're the only one able to understand the Rakatan, because as Revan, you used the Force to rip their language from their minds, and despite losing most of your memory, the fluency of that language thankfully remained. They are otherwise a completely forgotten race with a language that likely no other person in the galaxy except maybe Malak,
*maybe,* would know.
- The worst part about this? It's still around 300 years later. Play the Imperial Tatooine questline in
*The Old Republic*, and you get to see firsthand as young ensigns are enslaved to serve this prisoner.
- During one of your conversations with Canderous, he'll talk about an encounter a Mandalorian raiding fleet he was part of had with a ship that they thought was an asteroid. His description of how it looked and acted perfectly matches a Yorik-stronha, a Yuuzhan Vong spy ship. Thing is, this is
*four thousand years* before the Vong came to the Galaxy, so **how the fuck did this thing get here**?!
- The really scary thing is that this means the Vong were keeping an eye on the Galaxy for
*at least* 4,000 years. Imagine if they invaded the Galaxy around that time? When the Republic is already shattered and weak from 2 massive wars. They would've faced almost no resistance.
- The way Canderous tells the story is done in the manner of a horror. Canderous relays the tale of a routine scouting mission deep in the Outer Rim, where he and his companions were attacking some pirates in an asteroid field. One of the asteroids that they'd been shooting at began to activate, revealing itself to be a star ship. Canderous describes it as an battered, deformed rock and believed that something ancient was probably inside the second layer. As if panicking, the "rock" began to belch fire that melted the Mandalorians armor. For context we're likely talking Beskar Armor, which is
*extremely* durable stuff. The ship then began to flee from the warriors at an extreme speed, before eventually departing the Galaxy entirely. We, the audience, know that it was most likely a Yuuzhan Vong scout ship but Canderous is going to spend the rest of his life not having the faintest clue what happened. From his perspective, he survived an encounter with a meteor that came alive, trounced his forces and then sped off into the unknown.
- The hunt for Rulan Prolik, should you opt to take part in the Genoharadan mission. Up until now, most of these jobs have been fun, challenging little missions that take place in brightly-lit venues and feature you bumping off targets that, when you get right down to it, aren't much different from any of the other enemies you've been fighting throughout the game. But now you're sent in the depths of the Shadowlands, which are pretty damn creepy on their own, even with a grumpy hunter by the name of Grarwwaar around to provide conversation - and on this particular visit, you're after a shapeshifter who could be anyone or anything. And then you stumble upon a datapad from a Wookie hunting party indicating that Rulan has been slowly picking them off one by one over the course of the last few days, even earning himself the title of "The Faceless One" in the process. Oh, and the datapad mentions that Grarwwaar was a victim of this latest killing spree... meaning that the grouchy-but-harmless Wookie you met just a little while ago was a psychopathic shapeshifting Serial Killer just
*waiting* for you to make the wrong move...
- What makes this guy even creepier is that there are no clues as to what he truly is. Is he a changeling? Is he an undiscovered alien species? Is he using some kind of holographic disguise? Is he using the Force? You never get an answer.
- The Dark Side ending in which Darth Revan is back, and an evil Bastila crows he is "the true Lord of the Sith!" It's awesome and downright chilling.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KnightsOfTheOldRepublic
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Knives Out / Nightmare Fuel - TV Tropes
And
*boy*, does it get worse.
- Harlan Thrombey's creepy collection of ceramic-like human figures, some of which are life-sized. It takes some time to process the fact they are not living beings in some scenes, making the film look more surreal.
- The Thrombey family in general.
- Does double as funny but Fran discovering Harlan's dead body especially with the amount of blood. When Marta's flashbacks reveal what happened, we get a shot of Harlan slitting his throat on screen. Marta's scream and reaction and all the blood do not help.
- Marta's whole situation is utterly horrifying. Put yourself in her shoes: you're the child of an undocumented immigrant. You and your family work hard and consider America your home, but there's always the looming background fear of being discovered and having your parent deported — and hearing those around you rant about "illegals" coming in and ruining the country, all while assuring you that they don't mean
*you* (after all, *you're* "one of the good ones,") doesn't help. Things are looking up, though: you get a job caring for an eccentric old man, and, sure, most of his family is utterly insufferable, but the pay is good and he treats you very well and the two of you become friends. Then he dies. But, wait, he left a huge fortune to you! Yay! Except not. Because now the family has utterly turned on you, and the one you trusted enough to confide in about your parents' undocumented status has told the others, and they're all *very* willing to use that against you in order to steal the inheritance your friend wanted you to have. And at least one of them is so fixated on getting that money, they'll commit cold-blooded murder and frame *you* for it in order to get you out of the way.
- Marta accidentally mixing up Harlan's medications and giving him a fatal dose of morphine. (Or at least, so they both think.) Quite literally the
*nightmare* scenario for any caregiver or healthcare professional.
- Marta's discovery of a morphine-laced Fran in a dark, abandoned building is the movie's only big Jump Scare, but it
*completely* clashes with the generally light-hearted tone of the rest of the movie, being more like something out of a horror movie. Special mention goes to when Marta turns on the flashlight and illuminates Fran's face, which is accompanied by a Scare Chord and a *spider* crawling over it, as well as Fran suddenly awakening, freaking out, and trying to explain her predicament in a scratchy, horrid voice before losing consciousness again. And while it's a Moment of Awesome in the way Marta utilized it, The Reveal near the end that Fran actually did die from this, when Blanc was previously celebrating her apparent survival, makes this scene even more disturbing in hindsight, given that it's one of her final moments.
- The camera cuts away from Fran for a few seconds as Marta reacts, until Fran startles awake coughing and rasping. When the camera turns back to her, the spider has disappeared. It might be that it just crawled to the back of her head, or maybe she woke up because
*it crawled into her slack mouth.*
- Ransom attempting to pull a Taking You with Me on Marta, snatching a knife from Harlan's display and lunging at her with it, far too quickly for the detectives to stop him. The entire scene is even shot in slow-motion, just to highlight the danger of this moment. It doubles as a Tear Jerker with regards to Marta. The only thing that came between Marta and death was Ransom's previously-mentioned inability to tell a real knife from a fake one.
- At one point while they are falling to the floor, it looks as if Ransom is going to stab Marta
*in the eye* before attempting to stab her in the chest instead.
- Walt's confrontation with Marta over her getting the family's inheritance, constantly tightening his grip on his cane with the distinct impression he could start hitting her with it at any moment. The camera work contributes, allowing Walt to loom over Marta and dominate the scene while stalking toward her as she backs away.
- The deleted scenes showing that Walt's limp comes from being shot in the leg by a Loan Shark, with a man who apparently works for the loan shark arriving at Walt's house after the will reading cut Walt out, accosting a terrified Donna, who begs him to give them more time and then runs away as the man reaches into his coat with a very dangerous expression, right before the arrival of Blanc and the police makes the man leave. The final scene of the film reveals the intimidating man was a cop (he's seen giving Ransom the Perp Walk) planted by Blanc to get Donna to confide in him, but the scene is still very creepy when watched without that context.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KnivesOut
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Kitboga / Nightmare Fuel - TV Tropes
- Many of the calls can have a Nothing Is Scarier quality to them. Since we only get the (often amateurish and low-quality) audio from the scammer's phone, whatever is happening in that call center is up to the viewer's imagination.
- "Crazy IRS Scammer Threatens To Kill Old Lady Over $200". What began as a pretty standard IRS scam took a sudden turn for the dark when the phone was handed to the person in-charge of dealing with hooked victims. In response to Edna making an off-hand reference to having a deceased husband, the scammer threatened to have her shot on her doorstep for not complying, and continued gloating about saying that even after Kit broke character to express his disgust. Possibly the most legitimately angry that Kit has ever been in response to a call, as he practically prays that the scammer was just making a random one-off joke.
- "Immigration Scam Exposed" deals with a call center that impersonated ICE and targeted immigrants with threats of deportation if they didn't pay up. The scammers themselves were particularly unsympathetic and nasty towards their victim, and also proved themselves to be quite competent at selling the premise of the scam. Kit noticeably struggled to find any humor during much of the call.
- Meet Steve, possibly the angriest and most volatile scammer that Kitboga has called, surpassing Adam's monumental freak-out in Episode #1 of the Adam and Alex call. Steve's ridiculous outbreak over what he thinks is a clueless old lady not following his instructions to the letter or redeeming the cards instead of giving him the numbers might be funny at first, but imagine if this weren't Kitboga and a genuine clueless elderly person?
- Also, keep in mind that after his outburst, he started threatening to
*rape and murder Edna's family*, getting progressively more depraved and violent in his rage.
- The scam in which the scammer calls someone up, usually someone they believe to be elderly, and claims that one of their relatives was at fault in an accident and is in jail. They then convince the victim they have to pay up to get their relative out or they will be in jail for years, using very high-pressure tactics. These include demanding that you can't hang up and also that you not tell anyone else about the call.
- In this video, the scammer claims not simply that there's a virus on Granny Edna's computer, but that
*he* is a virus on her computer. It mainly comes off as bizarrely amusing, but imagine if it actually was a befuddled 85-year-old woman that he was making the claim to. And when "Edna" asks what he wants, he tells her to take off her clothes. ("There's no way! I'm 85 years old.") Then things get even sleazier as he goes for the Schmuck Bait nudes folder.
- The eponymous "Professional" scammer of "Baited - The Professional" is a subtle example of this. She doesn't get particularly angry nor does she directly threaten the would-be victim like other scammers would. Instead, she's amicable, personable, and can improvise on the spot...which is exactly what makes her so dangerous, as Kitboga himself points out. If she's that good in the absurd and abnormal situations Kitboga's character puts her in, just how many regular old folks did she successfully scam?
- Abel ("The Most Raw Scammer Meltdown Ever") is another great example of one who is scary precisely because of being "good." He is friendly, personable, and easily able to engage with Kitboga's "Dr. Linda" character. He doesn't get put off by her long digressions and even ends up going on some himself, all in an attempt to relate to her character. As Kitboga notes more than once, he's exactly the type of scammer he feels like he should be talking to because he's wasting the time of someone who otherwise might be out there genuinely scamming someone and doing a good job of it too. It's only as the call drags on for hours and hours that Abel finally begins to crack, and even then he doesn't curse or make threats of violence like so many other scammers do, instead just going the route of claiming that terrible things will happen to
*him*.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Kitboga
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Kamen Rider 555 / Nightmare Fuel - TV Tropes
This, being one of the Darker and Edgier incarnations of Kamen Rider, has a fair amount of Nightmare Fuel.
- Orphenoch victims. After being savagely attacked by a monster, they will stand up apparently just fine, act either a little confused or
*perfectly normal as if nothing happened* for a few seconds, and then slowly crumble to dust, which they *may or may not notice happening.*
## TV Series
- The series
*begins* with some kind of laboratory experiment... and then some kind of monster from outside the building forces its way through security, killing without discrimination, and the (apparently thick and heavy) door to where the scientists are doesn't hold up very long. We don't really get to *see* the monster itself, either, which only makes it worse.
- Yuka is harassed by some incredibly cruel girls. Normally, this wouldn't be enough for Nightmare Fuel... except that most of it is just offscreen, and the circumstances make it sound and feel as if she's being
*raped*.
- Then there's Yuka's retaliation once she discovers her monster form. Also offscreen, but filled with the screams of those very same women as the swan molts everywhere.
- After Faiz defeats him near the end of the episode, Toda comes back in human form to give Yuji and Yuka a warning, and then bursts into blue flame. The worst part is that there's a brief shot of the
*half-burned* corpse, including his now deformed face and partially exposed (blue) skull. Ugh...
- The previously hesitant Snail Orphnoch suddenly gaining a like for murdering humans after repeated threats from Smart Brain.
- After Yoshimasa is reborn into the Armadillo Orphnoch, he then gains a drastic personality change, now set on killing people on who he hints on being the murderer of his sister Chie, in which Kiba is hesitant on telling the former that it was him. The murders warp him further into outright attempting to killing more people out of his Orphnoch nature.
- Saeko having some special wine to murder "traitorous" Orphnochs as part of her assignment.
- The mysterious prototype belt, being able to electrocute whoever wears it to death. All it did to Takuma and Saeko when the belt was put on them was painfully shock them back into their Orphnoch forms.
- Kyosuke and Ken being corrupted by the Delta Belt's power and becoming more wicked in general.
- Kitazaki in general. Not only does he enjoys the murders he commits, treating it as a game at times, but who or what the touches disintegrates.
- The Reveal that Kitazaki was the one who assaulted people on the day of the Ryusei School reunion, while Takumi was trying to protect Mari and the others.
- Minami having his scientists incite painful experimentation to both Yuka and also the Crab Orphnoch.
- Minami having his police forces assault Takumi, Kiba, and Yuka.
- The Arch-Orphenoch, a monster the other monsters
*fear*. A "perfect" Orphenoch whose diet consists of *other Orphenochs.* And this isn't off screen either, we get to see it happen when he hunts down the treacherous Kitazaki and kills him.
- It should be noted that
*how* this happens is worse than you're imagining. As Kitazaki tries to escape through a field of tall grass only for the Arch-Orphenoch to cut it all down with beams killing the terrified Dragon Orphenoch in the process. *Then* it stalks up to Kitazaki's petrified body and *tears off his goddamn face before eating it,* something we thankfully only see from the back. Then after the Arch Orphnoch seems to decide it likes the taste, it grasps Kitazaki's corpse and reveals that it's Kamen Rider-esque mouthpiece *isn't a mouthpiece* as it opens it's jaws wide to devour it's prey. The sight is so horrifying that the Centipede Orpheonoch Itsuro Takuma, who looks like *this* is reduced to a screaming wreck fleeing for his life.
- The Arch Orphnoch evolving Saeko into immortality, at the cost of her humanity while she screams and said outline of her human form vainishing, thus resulting in her
*just* being the Lobster Orphnoch.
- Just the Arch Orphnoch surviving the final battle and placed in a stasis tank in the end.
## Movies
- Just the fact that this movie has most of humanity having been exterminated while Orphnochs dominate the planet, and few on either side working towards any kind of peace, plus multiple deaths.
- Kaido getting eaten by the Elasmotherium Orphnoch while Yuka's corpse burns with worms around her face.
- The headed Murakami getting crushed to death by the Wirepullers for his failure.
## Novels
- The simple fact that Kusaka is an even deeper asshole than what he was in the TV series: He brutally kills Yuka leaving Kiba being extremely angry about him as well as humanity, and he rapes Sonoda in an extremely creepy way of saying "I love you".
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KamenRider555
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Kinnikuman / Nightmare Fuel - TV Tropes
Being a cyborg is not all that it's cracked up to be.As expected from a wrestling manga, when the violence gets bad in this series, it tends to get
*really* bad. Despite that, there's a surprising amount of generally scary things and some And I Must Scream fates for any poor soul who happens to be on the losing end of a match.
- A side-effect of the cartoony art and extremely gory violence is that any time the series features a particularly vicious move, you can just
*feel* it. Someone's getting torn open, or impaled, or twisted until their spine breaks? Ow. And keep in mind that, in this series, this kind of thing is just ordinary wrestling.
- The match between Mr. Khamen and Brocken Jr. when Mr. Khamen uses his finishing move on ||the referee, by accident||. Mr. Khamen's special involves wrapping the opponent in cloth and then mummifying them by sucking out all the water in their body until they become a dried husk. It doesn't really help that he
*overdid* it; he sucked up so much moisture of the victim that he even sucked up his **skin**. It's so disturbing and unsettling that it makes many a reader really wonder how Mr. Khamen wasn't the Big Bad of that arc. note : Thankfully it's made less disturbing in the anime; the referee was replaced by Kinkotsuman, who of course wouldn't be affected since he's already skin and bones
- The worst part? Mr. Khamen was a Devil Choujin, meaning he was
*banished for killing too many opponents*, implying he had done this countless times before.
- Springman killing Wolfman with his
*Devil Slinky* technique, namely due to how he squeezes Wolfman until his body is literally crushed into seperate pieces.
- Brockenman vs. Ramenman is rather unsettling, made even worse by the fact that this match happened
*before* Cerebus Syndrome kicked in. It's pretty easy to doubt that any child who read that when it came out in The '70s fell asleep easy that night. It's also incredibly unsettling because of Ramenman's future portrayal of as a noble and wise martial artist, so it's hard to swallow knowing he was once like this.
- In a case of Gone Horribly Right, the anime tries to tone the match down, and as a result, we get this thing. Granted, it's less violent, but no less nightmarish. In fact, by way of Fridge Horror it's even worse, considering that Ramenman
*ate a human being*. There's something just bone-chillingly disturbing to see what used to be a Choujin being reduced to noodles and served as food, carried off in a stretcher as bowls of ramen a few scenes later. Bonus points if you're eating ramen noodles while you're watching the video.
- His match against Kinnikuman in the anime is no better either. As it begins, he's breathing heavily through his mouth, has an evil glint in his eyes and he's laughing. In short, they made it look like Kin was going up against someone who should be in a straitjacket rather than in a wrestling ring.
- In the anime, surprisingly we have Kinnikuman's match against Curry Cook. While you think that Kin's just being a coward as usual when he tries to escape the ring enclosed in a steel cage, but then we get a good look at Curry Cook... and let's just say that the anime did a
*really* good job of showing how scary someone should be if they kill opponents for fun in a sport. You honestly can't blame Kin for being scared out of his mind, especially after witnessing Ramenman kill his opponent in the first match.
- Speaking of Ramenman, you want to know what becomes of him in the next Choujin Olympics? It's not pretty.|| His
*brain* gets pierced by Warsman's **bear claws**, reducing him to a vegetative state.||
- The final of the 21st Choujin Olympics gives us a good example of Body Horror, where due to match regulations, Warsman has to remove his mask after losing, as shown at the top of the page. Yeah, we're pretty sure that Harabote must be kicking himself for making up that rule.
- The leader of the Akuma Choujin, Akuma Shougun himself counts as this, due to the menacing armor he wears, and he's not only incredibly strong, but intelligent as well, as he spends a good time in his match with Kinnikuman casually defending and countering everything he throws against him, starting with him countering his attempt at the Kinniku Driver by just simply closing his legs together. Plus, there's his Hell's Nine Point Seal, which is him attacking you with a series of moves that systematically render you helpless through targeting various areas of your body, making you more and more helpless until you can't fight back at all.
- Kendaman and Screw Kid
**drilling through the stomachs of Brocken Jr. and Rikishiman**, complete with blood violently splattering everywhere and the two unfortunate Seigi Choujin screaming in agony. The designs of Screw Kid and Kendaman themselves can also count as this, given how the upper half of Screw Kid's face is replaced with an appropriately sized screw, and Kendaman usually has his head taken off of the nub that it's placed on, which manages to plunge him DEEP into the Uncanny Valley when in motion in the anime.
- Screw Kids initial design was arguably worse, as instead of simply having the upper half of his face replaced with a screw, his entire neck and head were replaced by one giant screw, making him look less like a screw-themed wrestler, and more like something that wouldn't be out of place in a Surreal Horror film.
- In the Throne Arc, we have the origins of Parthenon, a Choujin from Greece, which consisted of the young men that built him being honored by being entombed
*alive* in his pillars. Worst of all, Parthenon can dissolve his pillars and regenerate them in order to trap opponents inside of them as *an attack*, knowing that those pillars are filled with methane and other gases given of from the decaying bodies, ensuring a slow, painful death for the opponent if they can't get out.
- Warsman returning to his former Brutal Choujin self in his fight with The Vice. Namely the way he fights against him, as he starts out by
**drilling through the top of The Vice's head**, and then deliberately lets him get him in a Romero Special so he can use his Wars Leg Breaker while sadistically yelling for The Vice to scream and cry in agony while laughing and telling him his cries are like music to his ears, he also then follows this up by grabbing hold of his vice and then throwing him with a Double Arm Suplex, which results in the vice getting torn off, making it feel less like Warsman is trying to fight The Vice and more like he's deliberately murdering him in the slowest most sadistic fashion possible.
- "Crazed Robin Mask". During the 20th Choujin Olympics Finals, Robin cracks his mask against a ringpost, causing him to bleed profusely. The panel of him glaring at Kinnikuman, declaring his intent to
*kill*, as blood pours out from under the mask kills any remaining vestige of the "superhero parody" stretch of the series. Shortly after this, Robin goes berserk.
- The Most Evil Combo in the Universe literally
*dismembering* Black Shadow, starting by tearing his arms off.
- Peekaboo. As if it wasn't unsettling enough that he is a Choujin with hands on his stomach and covering his face in the eponymous gesture, dressed like a baby, his actual baby face falls perfectly into Uncanny Valley. To top it all off, he has
*another* face in his stomach.
- The state he lives in can also count as this, given how Strong the Budo constantly regresses his mind to that of an infant, just because of his ability to learn at rapid speeds wearing out when he reaches the mental age of an adult, and he's been doing this for who knows how long...
- The Arrogant Spark. ||Silverman's Finishing Move and the reason why he wanted to rework it into the Muscle Spark. When Silverman used it on Psychoman, the first half of the move is similar to the Muscle Spark with the exception of Silverman
*twisting the arms of Psychoman and using them to choke him out* while the latter's leg is pulled even harder! When the second half of the move is performed, Psychoman's head wobbles painfully while the air gets cutoff from being thrown down fast since his body isn't curled. As the move finally connects, Psychoman gets slammed *chin, chest, and arms first* into the ring. Psychoman vomits blood onto Silverman while his battered body reverts back to position in horrifying manner. He only survived because the move was performed on the crater that softened the blow. Still, it's truly the move that is meant to KILL the opponent.||
- It popped up again when ||Nemesis uses the same attack on Kinnikuman AFTER seeing it once instead of the Muscle Spark! It's already horrifying to have it performed on the protagonist and that it could possibly kill him. When it looked like Kinnikuman got killed from it, in the twist that Nemesis suffers heavy damage from USING it and that Suguru is Not Quite Dead. Arrogant Spark isn't just a move for murder, it's also Awesome, but Impractical since it is a double-edged move that took Silverman
*centuries* to master.||
- Say, remember Satan who was the one who founded the Devil Choujin? Well guess what? He's back and he's brought an army with him... With the return of The Omegaman! ||Well, Dexia's brother Aristera.||
- Satan has finally revealed himself to the Justice Choujin and ||would have killed them all if it weren't for Justiceman coming to save them.||
- Near the end of the True Devils/Six Spears Arc, The Reveal the true threat against the lives of all Choujin coming wasn't Satan who was merely taking advantage of the situation was actually none other than ||the Choujin Gods themselves led by God of Harmony who wants to exterminate
*every other Choujin*||. His plan is so heinous that the pieces for the device needed to happen are protected by not only ||The Man|| but also ||the Five Evil Gods|| who are against the annihilation of all Choujin!
- As Kinnikuman is well-aware when he is told along with everyone else, that they are told by ||The Man|| that they must fight ||
*the Gods themselves who will descend from Heaven like The Man has done*||! Not only are they as strong as ||The Man||, but ||the God Of Harmony's faction is **the strongest of said Choujin Gods**!|| As the arc ends, ||the Fated Princes that fought against the Six Spears that survived have sensed the arrival of the descended Gods!|| Super Phoenix says it best on how dire the situation is.
- He's not kidding about that as the arrival of said threats are ||
*all twelve of the descended Choujin Gods* led by God of Harmony!|| **||God of Harmony||**
: Here we have descended... To bring the beginning of the end.
- The newest arc begins with ||the descended Choujin Gods now known as Super Gods or Choushin, immediately go after Big Body for the piece possessed by the God of Strength! Even when three of Big Body's team arrived to rescue them, the God of Commandments descended as Rampageman shows the power of a Choushin by decimating all three of them quicker than
**Mammothman** did!!||
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Kinnikuman
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Knock-Knock / Nightmare Fuel - TV Tropes
- Even the basic Guests are especially creepy. Take one of the most popular ones - the first trailers showed it as a tall man in a straight-jacket and a very crude prosthesis instead of a leg. In the actual game he's basically the same but DOESN'T HAVE A HEAD.
- The voices that talk to you anytime a breach is left open. It's debatable which ones is worse: the ghostly female one or the otherworld male one. Or perhaps the crying child.
- The diary pages that appear after the "Eye" segments describe odd party games that sound plausible in execution, and always end up meddling with the unknown (and the Invisible), to different degrees of Paranoia Fuel. One of them gets extra creepy, though, when it starts with you getting out of the house and coming back, and then finding the same table ready with plates and candles that was supposed to be put by yourself to invite Guests in. In other words, you are the Invisible.
- One of them is a rather average one (for
*Knock Knock*, that is) until at one point, if you hear a voice speaking, it tells you to stop the game immediately, because now The Invisible is there.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Knockknock
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Known Space / Nightmare Fuel - TV Tropes
- Several stories involves organ banks, where criminals are taken apart and put in storage to be used as transplants. As a result, since everyone wants to live forever, more and more trivial things end up being voted the death penalty, like speeding. For people who want things like a young heart, instead of a good-enough-but-older one, or a new liver after destroying yours through drinking, people go to organleggers, criminals that kidnap people and hack them up to order.
- And if that wasn't bad enough, in comes Body Horror: in one story, two kids with rich parents are kidnapped for ransom. One of them is returned insane, as they hooked her brain into an induction device and stimulated her pleasure center long enough to make her all-but catatonic; the other one is just acting a little oddly forgetful, missing some skills. It turns out that ||the diseased and dying organlegger had hulled out the boy like a melon and replaced his brain and spinal cord with his own||.
- In "The Patchwork Girl", a woman described as "the most beautiful woman alive" is convicted of attempted murder and cryogenically suspended for six months, after which she'll be broken up for organs if no new evidence comes to light. ||Except for that other lady who just got injured, needs some new parts and happens to be a match for Naomi||. Only, oops, it turns out she was innocent after all, so ||they put Naomi back together with replacements that don't quite fit. She's described as looking "blurred" later, instead of as attractive as she once was — the titular "patchwork girl"||.
- The Bandersnatchi existed for two billion years with nobody to talk to but each other and — with no hands or other manipulative organs — nothing to do but eat food yeast. One character is horrified at how
*lonely* they must have been.
- After losing a string of wars to the jumped-up monkeys from Earth, a Kzin warrior decides Man is the Fanged God's favored species after all, and starts a cult that eventually becomes the Kdaptist religion, whose rites include ||staging the Crucifixion with a living victim as Jesus and skinning humans to make people-masks out of, in the hopes of tricking the God into mistaking the Kzinti for humans||.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KnownSpace
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Knytt Underground / Nightmare Fuel - TV Tropes
- The dark foggy realm at the bottom of the map. The music even has the occasional sound of someone screaming.
- During one of secret levels, Cilia finds something and becomes horrified. If you decide to look at it, you'll discover ||a Tail's bloody corpse penetrated by a stalactite.||
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KnyttUnderground
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Koishi Komeiji's Heart-Throbbing Adventure / Nightmare Fuel - TV Tropes
**WARNING: Spoilers ahead. Read at your own risk.** **Everything** about this is in some way or another the stuff nightmares are made of. Some of the more notable examples:
- Koishi ripping out Hong Meiling's throat down to the spine.
- Mokou burning down the Human Village for kicks and giggles.
- Yuyuko eating Youmu, her gardener and most loyal servant.
- Sanae torturing Kogasa and having killed Mystia off-screen.
- Yukari losing Ran and Chen in a gruesome manner while getting curbstomped herself in the most painful way.
- The Nightmare Fuel Coloring Book which is used as the intro of Episode 5 is grossly horrifying and twisted. Even more so after it is revealed that the picture book is a manifestation of Koakuma's inner hatred for everyone and her obsession toward Patchouli.
- Nazrin and Shou getting the death penalty for not sharing Byakuren's madness-induced ideal and refusing to attack humans.
- Giant, frenzied Gensokyo residents invade earth and managed to wipe out enough humans to drop the population down to 95%... then 94%... (this means that over 420
*million* people have already died and it's only getting worse from there).
- The story of the depressed mother. A young Japanese woman marries her boyfriend and they have a baby. Unfortunately the husband gets bored of her and frequently cheats on her, she gains post-partum depression and thinks her baby daughter is plain, annoying and cries constantly. After having a nightmare in which the baby grows up to become a bratty teenager who Really Gets Around and aborted her own baby, the mother snaps and kills her daughter by strangling and submerging her in a bathtub. Koishi (who had been watching over the woman since she was single, as she grew curious on her) is horrified and kills the woman as she's preparing to dispose of her daughter's corpse. How? She possesses the baby's corpse (drenched and with swollen flesh from being underwater) and impales the mother with her tentacles.
- The fact that all of this started from something innocuous, just a simple request to use a fishing rod.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KoishiKomeijisHeartThrobbingAdventure
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Kodocha / Nightmare Fuel - TV Tropes
- Akito's bleeding hand after breaking the glass in front of his house was not something that anyone saw coming, especially in the anime given the wacky and lighthearted tone that had been established at that point. We also have a slightly bizarre repeat of this when Tsuyoshi's father throws a cabinet in his face and his forehead bleeds in a creepily realistic manner.
- The faces Kurosaki makes when scaring off Babbit range from unsettlingly funny to surprisingly chilling.
- Sana's empty, lifeless expression caused by her Heroic BSoD after finding out that Akito is now dating Fuuka, specifically in the anime.
- Similarly, Sana getting the "Mannequin Disease" towards the end of the manga is terrifying considering that the only physical symptom is an expressionless face, everything else is related to emotional symptoms. It wasn't even the first time she caught the disease, and since there is no known cure, no one has to wonder why Misako went to the
*Water Palace* filming location when Sana suddenly fell into depression after Akito told her he was dating Fuuka.
- Akito getting stabbed in the arm by Komori is unsurprisingly very disturbing. Two boys alone in the middle of the forest, no cell phones or landmarks. Komori has an My God, What Have I Done? moment almost immediately after doing it, but Akito remains calm and unflinching. Then Akito
*pulls the knife out of his arm* and Komori screams in fright as he starts gushing blood, to which Akito essentially responds, Why are you acting like that? This is what happens when you stab someone. Then he puts the knife in Komoris hands and tries to direct the other boy to stab him in the heart while his left arm hangs immobile at his side *still gushing blood*. It should be noted that *Akito* (the victim) remains relatively calm during this scene, while Komori (the culprit) screams and panics.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Kodocha
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Klonoa 2: Lunatea's Veil / Nightmare Fuel - TV Tropes
- Before making their way through the theme park's haunted house section of Joilant, a cutscene shows a host introducing the group to the area (shown above in the picture). Perhaps just as disturbing as his face, the host practically blips in Klonoa's (and the player's) own faces with no absolutely warning, making this a jump scare. It's no wonder Lolo was terrified.
- Volk City suffers from perpetual civil war, with Klonoa forced to travel through the carnage before approaching the resident bell tower. Civilians run in panic as explosives destroy their homes and other public properties, and factories pollute the area as they create more weaponry, making for an oppressive atmosphere.
- "Volkan Inferno" takes place after Lolo urges Klonoa to return to Volk City and prevent a reactor meltdown. By the time the heroes return to town, its skyline has become a deep red and no one else seems to be around. Worse still, the boss of Volk City, the Mobile Tank Biskarsh, returns from its initial defeat to pursue Klonoa throughout the ruined city, making for an even more terrifying retread through the city's ruins. The machine is invincible until the very end, where it is ultimately hit by an oncoming train. Until then, the player will have to endure the frantic chase and hellish landscape.
- The Maze of Memories is perhaps the freakiest level in the game, perhaps even more than the ||Kingdom of Sorrow's Hyuponia||. Everything is literally abstract and you'll feel more lost than anything. The ending cutscene with the mirror is also quite ominous, with the masked figures that keep humiliating and teasing Lolo.
- Leorina gets overwhelmed by the Element of Sorrow when she tries to use it, and it transforms her into Cursed Leorina, a monstrosity that's a cross between a flightless bird and a large insect, completely unlike her original form. Cursed Leorina's roar twists from the roar of a mighty beast into a chilling, distorted scream of pain.
- When the heroes meet the King of Sorrow, there's one point where the camera gradually cuts closer to the king's face. Most of the focus is placed on his eyes, which have been crying for an untold amount of time and have become blood-red. They're complemented by his pinprick irises that are just barely visible among the redness. Evidently, the poor guy's gone mad from his depression, and he looks ready to lash out against whoever draws near.
- His "Shell Form" in the first phase of his battle may also qualify, due to its Eldritch Abomination-like appearance.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Klonoa2LunateasVeil
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Klonoa Heroes: Densetsu no Star Medal / Nightmare Fuel - TV Tropes
- The main characters' "poisoned" status images. Not the one used for Klonoa during
*that* cutscene (that one was surprisingly tame), but the ones used for gameplay. The characters being depicted in that state, with purple faces and looking like they cant breathe, comes off as rather unsettling. Heck, Pango's image depicts him with his eyes crossed and his tongue out, and Klonoa's image depicts him *clutching his throat and reaching out to the camera!*
- Janga. An anthropomorphic cat with Hellish Pupils, a big Slasher Smile, and
*poison claws*. He's also perhapsvthe most Ax-Crazy and irredeemably evil character in the series next to Ghadius.
- Nahatomb looks more human-like in this game but is still just as nightmare-inducing with the way he absorbs Garlen and Lolo. Phase two of his fight is more horrifying as it takes place inside his body where you have to fight his heart within a background of multiple eyes. Phase three cranks it up to eleven by having him transform into a monster with several eyes around its body and all over the room!
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KlonoaHeroesDensetsuNoStarMedal
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Kiznaiver / Nightmare Fuel - TV Tropes
Maki's hallucination of the dead body of a person from her past during Episode 2. Maki, Maki, Maki...
Maki hearing voices from the woods, that sound like a child talking to her.
Hisomu Yoshiharu. It's bad enough to be tied to six other people and having to share their pain, but at first everyone including Iron Butt Monkey Katsuhira agree that it is best to avoid pain if this is an option, and would go for the reasonable course of action. Then enter Hisomu Yoshiharu, a self-professed masochist Bishonen, who will go out of his way to feel new kinds of pain. Initially, he even asks Katsuhira to die for him so he could feel the pain, and him getting hit by a car gives him an Immodest Orgasm, which freaks everyone out for very understandable reasons.
Maki's breakdown in episode 6.
Ruru's idea for the letter on her manga:
"Don't forget me. I'll curse you so that you love only me. Forever."
The results of the early Kizna project for said children. While some still retain a bit of their senses/emotions (like Katsuhira), others have essentially become human vegetables. Meanwhile, Sonozaki still feels the others' pain (that has been multiplied nineteen times over) and has to be heavily sedated to go through everyday life, resulting in her Emotionless Girl state.
And think about her attempted suicides. Imagine how painful they would have been for her.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Kiznaiver
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Kizuna / Nightmare Fuel - TV Tropes
# Unmarked spoilers are ahead, per Spoilers Off rule.
- The assassination attempt on Enjouji on a dark, rainy day. Enjouji, who was
*not* a gangster but just a simple high school student at the time, still had a hit put on him for no reason other than his biological father was a yakuza boss. Right before he is run down by a car, Ranmaru pushes him out of the way and is struck instead. Enjouji is left beside a severely injured Ranmaru, not knowing if he is alive or dead.
- Kai goes out for a ride on his motorcycle, and on his ride hes suddenly run down on by a Porsche. The driver, unbeknownst to Kai, was introduced at the beginning of the chapter wanted for the murder of his own sister. Both were exes of Masa. When Kai wakes up, he awakens to a nightmare alone with this person, who proceeds to rape him. If that werent bad enough, he starts strangling Kai in the middle of it, screaming at Kai that it was
*his* fault that he killed his sister. Then when a call comes in on Kais cell phone from Masa, the rapist continues assaulting Kai *with Masa hearing everything on the other line*. Then when Masa finally arrives, he find Kai still tied up naked, bruised and bleeding and unresponsive. When Masa first saw Kai in this moment, he thought Kai was *already dead*.
- Kai later opens up to Roy about what he had suspected Shinjis endgame plan to be, which was that Masa and him kill each other in front of Kai to inflict maximum trauma to Kai as punishment for him stealing Masa, and so that Shinji and Masa could be together forever in death. Thankfully this did not happen, but for anyone who has read the prequel series
*Hana to Ryuu* this is both Nightmare Fuel *and* a Tear Jerker because a fate like this happened to Masas older brother Hitoshi.
- The origin of Masas facial scar is Nightmare Fuel for how something as simple as a fight between high school students can escalate into
*attempted murder*. A one-sided rivalry between Kai and another student quickly spirals when the latter *hires yakuza* to kidnap Kais friend Kumi and then curb-stomp Kai when he tries to rescue her. Masa and Kyousuke arrive shortly thereafter to diffuse the situation, but even after the yakuza thugs themselves tell the kid to stand down he tries to kill Kai with a sword. Masa shields him from the blow, resulting in his scar.
- Adding to the Nightmare Fuel was that the kid gave the thugs permission to
*rape* Kumi in front of Kai. Masa and Kyousuke thankfully arrived before anything could happen.
- When Ranmaru and Kai try to save a kidnapped Enjouji, they find him shot and strung up unresponsive. Ranmaru reacts by sinking into a calm, murderous rage where he tries to
*kill* the Big Bad of the story arc for hurting Enjouji. Masa stops him just in time, but the *only* thing that fully snaps Ranmaru out of it is Enjouji, now awake, tell him to stand down.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Kizuna
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Klonoa / Nightmare Fuel - TV Tropes
Considering that the games take place in dream worlds, it should come as no surprise that they are loaded with this. Don't let the beautiful soundtracks, Scenery Porn, and Animesque protagonist fool you.
Klonoa and Huepow enter the castle to find Emperor Jillius, who gives them quite a Nightmare Face as he yells at them about how unfair his plight - specifically, his being unable to dream - is. A freaky-looking eyeball comes right the hell out of nowhere and attaches itself to his face. Klonoa proceeds to fight Jillius and the eyeball. The fight itself isn't so bad, but that cutscene before it was downright unnerving!
After destroying the eyeball, Jillius comes back to his senses, and despite being in immense pain, tells Klonoa that he wanted him to come back to the castle. Klonoa is confused, but then a dark figure approaches from behind - it's Bagoo, who reveals his plan to take over the world, and declares himself the King of Despair before giving this very chilling line:
Bagoo:: I will turn all dreamers into monsters! And you're next!
Then there's the final battle itself. Bagoo transforms into an enormous, ghostly dragon/bird monster so detailed that it falls right into the Uncanny Valley! And after Klonoa defeats it, it turns into a horrifying dark cloud with tentacles and a Nightmare Face before finally fading away. Yikes.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Klonoa
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Kolchak: The Night Stalker / Nightmare Fuel - TV Tropes
Even for a series with pretty dated effects and occasionally overdramatic writing,
*Kolchak* can get genuinely disturbing and uncomfortable when it wants to.
For every life she takes, it's a two-for-one deal.
- "The Zombie"
- Kolchak climbs into the back of a hearse to sew a comatose zombie's mouth shut, not knowing when it will wake up, and Kolchak having no special skills or weapons. Intercut to Mamalois chanting Kolchak's name. Then the zombie opens its eyes in mid-stitch. Kolchak screams and runs.
- "The Vampire"
- Catherine Rawlins clawing her way out of her shallow grave hands-only emerging from the dirt, while the traveler who inadvertently resurrected Rawlins looks on. All on a dark and lonely road.
- Catherine Rawling popping out, hissing at Kolchak while he explores the outside of her home.
- Rawlins in general, who doesn't act like the seductive vampire most of the time. But, rather, is a feral beast who claws and hisses.
- R.I.N.G. Uncanny Valley doesnt even begin to describe him, and his mask and almost-human-but-not-quite mannerisms make him really creepy. By the end of the episode, though, it becomes clear hes a Tragic Monster more than anything else.
- The climax of "Bad Medicine", where Kolchak has to face off against the Diablero in an abandoned high rise while the damn thing chants and cackles at the same time, even when he shapeshifts into animals that by all means shouldnt be able to do that. Theres also the corpse of the dog he savaged to death, which is a rare aversion of the series usual Bloodless Carnage.
- In general the entire Diablero's presence, his lack of talking and imposing stature makes him all the more intimidating. Even without his powers, he's quite intimidating, Kolchak survives his first encounter with him by sheer luck that the flash from his camera stunned his eyes rendering his powers temporarily useless. Even then he's able to easily throw around police officers.
- "Horror in the Heights".
- The Rakshasha. A demon that can disguise itself as the one person you trust the most, and used this to ambush you and devour you. And while the corpses of its victims are never seen onscreen, whats said about them makes it pretty clear their deaths were very messy. The glimpses shown of its true form are pretty damn terrifying too, especially since the costume looks really good.
- Harry and Kolchak are exploring the Indian restaurant, since Harry believes the owner is the murderer and a Nazi. Kolchak hops over a fence to look at more of the restaurant, while Harry stays behind because hes an old man. And then Kolchak starts walking towards Harry from the front of the alley.
**Harry Starman:**
Mr. Kolchak, what are you doing around here?
**Kolchak:** *(calling over the fence)*
What are you talking about, Harry? I'm around
*here*
, not over there!
**Harry:** *(sees the Rakshasha, in Kolchaks form, continuing to walk towards him)* MR. KOLCHAK! *AAAAAH!*
- The rats scattered throughout the butcher shop.
- The Rakshasha devouring Officer Boxman, then turning towards Officer York with blood dripping out of its mouth.
- The implication that the Rakshasha had been killing people for a while, but had not been noticed because the conditions at Roosevelt Heights are just
*that* bad.
- The Pére Malfaits screaming in the climax of "The Spanish Moss Murders".
- Morris's death. He isnt killed onscreen, he doesnt scream, he just gets yanked away without a sound, and it takes Kolchak several seconds to register that hes even gone.
- The Pére Malfait is creepy in general. The damn thing is always covered in shadows, it crushes its victims to death with its bare hands, and it will kill anyone that poses even a slight threat to its existence. Oh, and the longer it stays alive, the smarter it gets, since it learns to hide the bodies or anything that could connect it to the murders.
- Kolchak finding Spanish moss in his desk, and realizing the Pére Malfait is going to kill him to tie up loose ends.
- The whistling noise Kolchak hears while exploring the warehouse right before Baker appears in "Chopper".
- "Firefall":
- Frankie Marnoff taunting Ryder Bond and Kolchak by glaring at them and smirking through the church window. It gets worse when he starts doing it at night, rapping on the glass while a fire blazes behind him and he grins maniacally.
- Hell, Marnoffs Evil Plan is terrifying. He plans to take over Bonds life by killing everyone he holds dear or anyone that catches onto his plan so he can take over Bonds body with no one the wiser.
- Marnoffs victims burning to death. Not helped by the fact that the effects on the burnt corpses hold up really well.
- "The Devil's Platform":
- Senator Talbot's corpse, which is a shocking and horrific aversion of the series' usual Bloodless Carnage.
- Palmer killing his secretary by fiddling with her IV tube while she's helpless and unable to do anything but watch, causing her to have a stroke.
- "The Energy Eater"
- One victim is killed in her hospital bed, where she's strapped to a framework and in the hospital to be treated for her ailment, in a place of healing. It proves to be her doom, instead.
- The slow reveal of the invisible Matchemonedo, as Kolchak and Elkhorn assemble the IR photo plates. All that's seen of it is one gigantic eye.
- "Legacy of Terror"
- There's more than one "monster", none of the cultists have powers, and they can get and sacrifice their victims anywhere, anytime, even on a public street and despite how blatantly they're dressed. Intercut with a shadow of one of them playing the flute while the others go about their grisly business. Except for the mummy at the end, the situaton could be real life, which makes it even more nightmatrish.
- Just as the danger is averted and the mummy is back in its display case, its eyes slowly open before the episode fades to black...
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KolchakTheNightStalker
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Krampus: The Yule Lord / Nightmare Fuel - TV Tropes
- ||KRAMPUS KILLS SANTA!|| He beheads the guy and everything!
- Jesse manages to defeat Dillard by ||forcing him into Krampus' bag at gunpoint, sending him to the dreary realm of Hel. There he will be haunted by the souls of the long dead until he dies of thirst and starvation, where he will then haunt Hel forever.||
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KrampusTheYuleLord
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Kraven's Last Hunt / Nightmare Fuel - TV Tropes
The contorted look of insanity that Kraven constantly gives off while hunting Spider-Man is absolutely chilling, and the look alone terrifies Spider-Man enough to make him open for an attack. The story really went the extra mile to show how Kraven had really lost his mind at this point.
Kraven reinforces his hunting spirit by bathing completely naked in a room full of spiders, squishing them, eating them!
Vermin, despite sounding and looking quite harmless compared to other famous villains, is just terrifying. He eats people for starters while describing the smell and texture of his victims, if he doesn't send his swarm of mind-controlled rats to do it! The looks on the faces of his poor victims is chilling.
Peter spent two weeks Buried Alive while undergoing horrible visions of death in the meantime, and eventually has to dig himself out.
While he's buried alive, Peter hallucinates being visited by Ned Leeds, and reminds him that he's supposed to be dead. Upon realizing this, we're immediately treated to the lovely visuals of Ned's body rapidly decomposing until he's a pile of smoldering bones.
Kraven acting like a complete maniac while masquerading as Spider-Man. During his short stint, he goes on a spree crippling and killing criminals before going to personally find and deliver a No-Holds-Barred Beatdown to Vermin in a sewer. He brings the beaten Vermin to his home where he tortures him inside an electric cage.
The entire scene of Kraven committing suicide. After putting on his smoking jacket, having one last drink and reminiscing about his family and life, Kraven shoots himself in the mouth with his own hunting rifle. His corpse is sent falling (from the recoil) into an open casket he set up behind him, and blood can be seen splattered across a nearby photo from his childhood. Despite being at the end of a very dark arc, it all feels a bit too real and might be the story's most shocking scene.
The What If? issue based on this story ups the darkness factor even further. In this version, Kraven opts to actually kill Spider-Man with a shotgun blast (as opposed to merely burying him alive while tranquilized). It is later revealed that Kravinoff has been routinely eating pieces of the deceased Peter's flesh in order to "achieve Spider-ness" and gain his powers. He is captured and subdued by Captain America and the Human Torch (who witness the grisly scene) and he is confined to a mental institution for the rest of his life, deemed incurably mad. Cap, the Torch and Daredevil have to break the horrific news to Mary Jane that her husband is dead.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KravensLastHunt
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Krypton / Nightmare Fuel - TV Tropes
# WARNING: Spoilers are unmarked!
And you thought your stuffy nose was bad.
- Brainiac is downright creepy with his pale green skin, Black Eyes of Evil and Voice of the Legion and the multiple tendrils circling him.
- His ship is monstrous in appearance, looking more like a gigantic centuries-old rotten organism or skull than a ship.
- Brainiac's sentry is a parasite that possesses Rhom's mind and body, which makes her veins protrude, darkens her skin with green energy visible through it, jams cables in her back and gives her a Creepy Monotone Voice of the Legion.
**Rhom:** There is no Rhom. *[punches Seg across the room]*
Rhom has been collected. Krypton is worthy of collection. You will be collected.
- The Voice of Rao gets infected by another of Brainiac's sentries.
- The way Seg is tortured by Dru-Zod: a rare Kryptonian bug inserts itself into his body through his nose. And while it seemingly doesn't do any lasting damage inside his body, it's surely painful.
- The "weapon" House of El and House of Zod conceived long ago that could help Krypton against Brainiac? None other than
**Doomsday**. Seg wisely chooses not to awaken him.
- The Voice of Rao gets new levels of creepy in "Civil Wars", due to being infected by Brainiac's sentry.
- His sentry-distorted voice slips through his dialogues here and there.
- Ona is alone with him for all of her scenes in the episode. And he offers her to "join" her mother... Read: Brainiac wants to
*collect* Ona like he did with her mother.
- The end of the episode has him finally unmask, revealing the black eyes of Brainiac before he starts jabbing people in the head with Combat Tentacles.
- Brainiac using poor Ona as a
*child suicide bomber*.
- Brainiac's bottled cities are even more horrifying in this series than other depictions. Everyone trapped inside is kept in a living stasis, unable to move, never aging, never dying, but always conscious, just so their minds can be studied by Brainiac.
- Seg is sucked in the Phantom Zone
*with Brainiac*.
- Kal-El is
*Ret-Gone*. due to Seg being sucked in the Phantom Zone. A Zod will take his place. **Clark Kent / Superman will not exist**
- The Stinger of the last episode:
**DOOMSDAY IS FREE.**
Meet your doomsday.
- We see a painful torturing process, described as 'healing the rifts in the mind'. Then we see a Cythonnite prisoner undergo somatic reconditioning, which is said to be 'extremely painful for a very long time'. At the end, the prisoner is brainwashed into a loyal citizen of the regime, smiling at the person who questioned them during interrogation.
- The creation of Doomsday a thousand cycles before the show's present-day. He was originally a normal Kryptonian named Dax-Baron, and volunteered for an experience. Said experience was headed by Wedna-El who, unlike her descendants, was a Mad Scientist whose main trait was her Lack of Empathy. She put him through endless suffering and agony, gassing him repeatedly and resurrecting him in-between tests, which made him the monster that he is now. And she kept a stone-cold face throughout.
- The Body Horror on Dax-Baron during his transformation, with the trademark bony protrusions sprouting out of his back.
- The sight of the Black Mercy plant on a victim (Lyta-Zod here) is more nightmarish than shown in the comics and animation, with vivid Orifice Invasion and Tainted Veins, and the Black Mercy more resembling a
*medium-sized* facehugger than a plant.
- Brainiac kidnaps baby Jor-El and goes to Earth with him.
- Doomsday being unleashed on La Résistance on Wegthor and tearing them to bits.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Krypton
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Kryptonite Nevermore / Nightmare Fuel - TV Tropes
Sandman Superman's first description is scary.
Even as Clark ponders new complications, a blazing sun beats upon the desert... upon a figure in the sand... And then, it stirs... ever so slowly... It is a thing created from soil and rock and a burst of raw energy... cast in the mold of Superman... And it lives! Like some nightmare creature, it plods toward the distant mountains... and toward the villages and towns and cities beyond... moving slowly, relentlessly to a terrible destiny...
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KryptoniteNevermore
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Knights of the Otherworld / Nightmare Fuel - TV Tropes
- The fact that the Mirror Monsters are drawn to sources of high magic. This taking place in a fairytale world, almost anyone can be targeted at a moments notice! Especially the students at Ever After High!
- The events of Legacy Day. Merlin warns the knights that this particular day which entails the students signing their stories in the Storybook of Legends is sure to be an enormous target for mirror monsters with all the magic built up between the decorations, the attendees, and the storybook itself. Lo and behold, when Raven declares her intentions as a rebel and refuses to sign, all hell breaks loose and an invasion of Shereghosts descends on the school!
- The battle between Ryuki and ||his Mirror World doppelgagger|| is the most brutal battle shown so far, easily harkening back to the darkness that the
*Ryuki* series had. Raven is downright terrified as she watches.
- Calibur Knight. Whoever she may be, she clearly has some form of connection to Camelot. Shes determined to see Arthur follow the story and it leads to her attempting to drown Raven!
- ||Arguably, she's just as nightmarish as an ally. She is still as fanatical in her devotion to Arthur and after Raven saves her life, acting as Raven's handmaiden. This includes such things as being willing to poison Apple because she misunderstood Raven venting her frustrations!||
- ||The revelation of where the Rogue Decks are coming from. Whyte Knight is being backed by an as of now unnamed CEO of a large company who's only supplying the decks as part of a final field test before perfecting the designs. It will not be long before they can begin full production. The idea of someone selling Advent Decks straight off an assembly line can lead to all sorts of troubling implications...||
- When Wise Knight is defeated by Darling, hes forced to flee to the Mirror World where Tristan and Kyle are waiting for him. They easily dispatch him and take the Rogues Advent Deck. Kyle, shockingly enough, is perfectly willing to leave the unarmed human unconscious to the mercy of the Mirror World. Even Tristan is shocked by this! Bear in mind, Kyle is the one wielding Ohjas armor so one might interpret this as him becoming more like the dark rider in cannon. What makes this worse is that there is clearly no shortage of individuals willing to kill in Ever After it seems so having it be one of our valiant Knights of the Round Table is simply off-putting.
- From the looks of things, the Kamen Riders can go out of control when they get too angry. This is indicated by the eyes of their helmets glowing. When Ben is fighting Marine Knight, his visor glows blue and he is about to kill the Rogue when Meeshell stops him. And this happens again with Kyle when hes rescuing Duchess from Bartimeus and he gets a purple glow in his mask. Had it not for Duchess, Bartimeus would've been dissolved by Ohja's poison!
- This one may come off as obvious to some but it still needs to be addressed. Contract monsters have to be fed a steady diet of magic and or life force in order to keep them sated and tamed. This is shown when Merlin accidentally misplaces Wise Knight's Rogue Deck which winds up being found by Dexter. What follows is the mirror monster not being fed which leads to the contract being broken! So now Nightwise is on the loose and is gunning for Dexter because he was the one holding the deck box at the time! Nightwise then makes like the animal they are based on and stalks Dexter waiting for the right moment to strike. And of course, it pounces during Dexter's date with Cupid at the movies! Dexter is dragged into the mirror world and when Ryuki, Knight, and Imperor arrive to help, Nightwise shrieks out calling in a mob of shereghosts! Thankfully the riders come out victorious but if they hadn't arrived, Dexter would've been doomed!
- The moment Nightwise calls for help raises a startling implication. Before mirror monsters would work together only if they were of the same or similar species but here is one calling in help from a different group! This could imply that the monsters are growing in intelligence or the sheregosts were simply following the will of the superior predator. Either way it perfectly showcases how dangerous a contract monster running rampant can be!
- Blade Knight and Lash Knight deserve mention for how depraved they are. They both desire to collect their own harems and are completely shameless in how perverse they act. Blade Knight wants to collect a harem of princesses and openly asks if Ninas purity has been taken. Lash knight carries herself as a dominatrix who implies she has already amassed a collection. Even Rob is floored that such people exist in a seemingly wholesome fairytale world.
- ||What happens to Blade Knight is the result of a contract being broken. When Rob/Scissors accidentally shatters Blade Knight's Advent Deck when their Final Vents clashed, in a reversal of Scissors fate, this causes his Terabiter to attack and eat him. There's no blood and gore, but his screams of horror and agony as he's dissolved and sucked up by his ex-monster was enough to force Lash Knight to flee and even caused Rob to suffer from PTSD. Even Gabe, who wasn't there, is terrified when he learns of this, and loses confidence to become Gai.||
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KnightsOfTheOtherWorld
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Knock at the Cabin / Nightmare Fuel - TV Tropes
-
*The entire premise of the film!* A happy couple and their young daughter are taken hostage by a group of people who believe the apocalypse will come if one of the three hostages is not sacrificed.
- In a flashback, Andrew was attacked by Redmond at the bar by being hit in the head with a beer bottle. He survived and was hospitalized. This is something that happens in the real world almost every day, and thus it can hit
*very* close to home for some.
- All the apocalyptic events from the tsunami, the X9 outbreak, the planes that crash all over the world, and the homicidal thunderstorm. And theyre all broadcast on the news in a very realistic way.
- The footage of the tsunami hitting Cannon Beach in Oregon is chilling. The video starts off as someone filming a woman (possibly their partner), as well as other people enjoying their time on the beach. Just then, a large wave starts to form, and after some time, everyone there knows the danger of the large wave and begins to run away. Unfortunately, it's too late for all of them, as everyone at the beach is washed away by the wave.
- Right before Sabrina turns off the television, if you look closely at the footage as the smartphone is submerged in the water, you can actually see some of the bodies of the tsunami's victims.
- The X9 virus is particularly fatal to kids under 10, so
**many** young children succumb to the effects of this virus.
- During the news broadcast about the falling airplanes, it is confirmed that as many as 700 airplanes have fallen from the sky. Suppose there were at least 120 passengers on each of those planes. That would mean at least
**84,000** people were killed on those flights.
- The grand thunderstorm results in many thunder bolts striking everywhere across the globe. Image how it could have ended if ||Eric wasn't sacrificed to save the world||.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KnockAtTheCabin
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Knights of the Old Republic II: The Sith Lords / Nightmare Fuel - TV Tropes
They do not call him the "Lord of Pain" without a reason.
*Knights of the Old Republic II* as a whole is significantly darker in theme when compared to its predecessor, or even other Star Wars-related media as a whole. Its bleak atmosphere and grey morality are what truly make it stand out in the franchise, and it doesn't come without a few chills. **As a Moments subpage, all spoilers are unmarked as per policy. You Have Been Warned.**
- The first two stages make up an exercise in creepy. In the optional prologue, the player controls T3-M4 on the shattered wreck of the
*Ebon Hawk*, the only other occupants of which are another droid, one nearly-dead Jedi, several corpses, and something in a sealed cargo room that *won't stop banging on the door.* This is eerie enough, but when the player finally takes control of the main Player Character, it's to regain consciousness on a remote mining station and discover that someone or something has systematically crippled the station and murdered *everyone else there* while you were unconscious. Right around the time the tension is at its highest, the PC meets the HK-50 assassin droid responsible... and, although the extensive dialogue that ensues makes it abundantly clear what went down, the PC isn't able to *do* anything about it until quite a bit later.
- "Mocking Query: Coorta? Coorta? Are you dead yet?"
- Just the thought of Peragus is scary enough. You're on a mining planet and there's almost no way to escape until a ship appears...only it's full of assassins and dead people, with a powerful Sith Lord having done the killing. Escaping is basically going through a
*minefield*. So there's almost *no way out*. It's definitely like something out of a horror game. Not to mention that, as the Security Officer says in one of his holo-logs:
- So, in short, the
**entire mining station** as well as the asteroid field around it can literally explode simultaneously like a space-based powder keg, with you deciding whether or not its you that destroys the facility to throw off their Sith pursuers or the Sith-controlled Harbinger ship destroys it with a stray shot instead.
- Made worse: the thing that won't stop banging in the cargo room on the Ebon Hawk? That's HK-47. From his perspective, he's trapped and has no way out, so he just resorts to banging endlessly, hoping that he'll be able to eventually break free. Now picture that scene if you're incredibly claustrophobic. Also made worse when you realize that the HK-50 is probably the one that shot him to pieces.
- Going through The Harbinger is the worst part. It's littered with corpses and invisible Sith Assassins that pops up every now and then, especially when you enter a dead road. And Darth Sion is skulking around and of course he shows up in the worst part, the long, empty hallway with flickering lights. The unsettling music makes the whole level creepier.
- And if you use cheats to enter the Harbinger without recruiting Atton or Kreia, you get this scene without the dialogue, just Sion standing there, looking at you.
- HK-50's audio recounting of the engineer's last moments. The voice actor did an exceptional job at conveying pain when the droids start burning through his leg.
**Maintenance Officer:** Five droids...
burning through the outer door... t-they're forcing their way into the bay... please, someone, they... oh, oh no, t-they're through!
**OH MY LEG!** **THEY'RE BURNING THROUGH MY LEG! Argh, STOP! STOP! PL—**
- So, remember those stories HK-47 told the player in the first game of his prior owners, where he was a Doom Magnet for everyone who had the (mis)fortune of accessing his assassination protocols? Yeah, not so funny on the receiving end, is it? And worse? HK-50 WAS IMPROVISING. Everything that HK-50 does on Peragus is all done on the fly. And within just a couple of DAYS, Peragus is a rock full of corpses, and all without HK-50 even firing a shot (aside from by proxy, when killing Coorta and his goons).
- Korriban from the second game, where the Sith academy is abandoned. The door to the colony is collapsed, but there's clearly a reason you landed in the Valley of the Sith instead of there. There are decaying bodies lying around. The person you went there to find is lying dead inside a torture cage. And then you're attacked on the way out by Darth Sion. And before you even enter the academy, you're attacked by
*invisible* giant reptiles if you try to loot the random corpses laying randomly on the ground. Because they are only invisible, this means *they're always there*, watching you go about your merry way.
- Not to mention the constant attacks of Sith Assassins while you're in the Academy. Since they spawn in Stealth mode, the implication is that they're always there, but unlike the lizards, these guys are always there,
*following you*. And, much like in the Harbinger, they tend to appear when you hit a dead end, so you turn around and you have several invisible assassins attacking you where there was nothing before.
- If you try to head out the other side of the Academy to learn what happened to the colony, you'll open a couple doors in a narrow corridor, only to find that the exit has collapsed and you can't go out that way. So you're forced to turn around and head back — and suddenly, the doors shut on you as Sith Assassins appear in the cramped hallway. Very few doors behave like that in-game, so it's a very sudden Jump Scare.
- Every one of Sion's appearances. Especially the medical bay log on the Harbinger that has the doctor going along normally before stopping to look at something offscreen with shock, then the camera shorts out and you hear screaming followed by Sion's deep, gravelly voice saying "I have come for the Jedi."
- Kreia invading Attons mind can be pretty unnerving to watch, especially since he's aware she is and futilely failing to stop it.
- The Tomb of Ludo Kresh, being an example of both a Mind Screw for the player
*and* a Mind Rape for the character. To sum up: Creepy BGM? Check. Distant screams heard when within the tomb? Check. Inability to regenerate force points? Check. note : If you're Light-Sided, at least. Dark Side players replenish so quickly their Force reserves are effectively bottomless. Illusions of your past trying to drag you to darkness while real monsters try to kill you? *Check*! Especially horrifying is when your entire party turns on you with this line delivered in a Creepy Monotone: "Apathy is death."
- Made a Funny Moment if you have HK by that point: "Staaatmeeent: Aaapathy is deeeeaaaath."
- Especially creepy is the fact that losing to a few of the illusions in there won't kill you, but it will give you a lot of Dark Side points and leave you with a few hit points left, although there
**are** some illusion-events that **can** kill you after futilely asking Kreia for help for your failure to defend against the hostile illusions. Any of the non-illusory monsters you face while in there **will** kill you.
- "The visions.
**The visions!** They thought to trick me by taking the form of my fellow Jedi, but my discipline is so strong - I tricked them back. One fell to the shyrack, and the others fell to my lightsaber" ― Nebelish's datapad found on his body.
- What Could Have Been and a peek at the game files just makes this
*worse.* Take a very close look at Nebelish; the character model didn't change much. Yup, that was supposed to be Dustil Onasi you encounter dead or gone insane in that tomb. Good thing you didn't have to deliver *that* news to the admiral, assuming an LS Revan.
- Though you're on a safe side, while you're on the surface of Telos you can look towards the containment field on the edge of the map. The sky is black and you can see lightning. It makes you wonder exactly what the sections of the planet that haven't been restored yet look like...
- Darth Nihilus. Literally everything about him. He's described as an aberration of nature who devours entire planets and doesn't care who he devours. He sails a fleet of dead ships held together by his sheer force of will and staffed by nearly dead servants kept barely alive just to do his bidding and begging for death. If not for the Exile, he would have devoured the Jedi, then the Republic, and all sentient life in the galaxy, including the Sith, and then moved on to the next. What makes it worse is that he speaks one of the few languages in the game that isn't subtitled as if it was some unholy Black Speech. It's hinted that he is speaking the language of the True Sith.
- His outfit is pretty scary too: totally black robes and a mask made of bone. It only makes it scarier when you hear from Visas that he doesn't have a body because he's devoured himself and all that remains is his malicious essence, using the Force to keep his physical shape. He's essentially an evil soul-eating Sith version of a Force Ghost!
- The way he speaks is especially creepy. Even with the weirdest of alien languages, they at least sound like speech, or at the very least, something natural. Nihilus? His voice is like a warbling, strange hiss that doesn't sound even
*slightly* natural.
- What doesn't help at all is that, when alien characters speak in an alien language, like Wookies, Twi'leks or Hutts, it's translated in subtitles for players to read. Nihilus offers no such courtesy, and instead only produces unintelligible noises the player is left to interpret by themselves
- The implications with Nihilus' force drain ability. The force, especially when it comes to force ghosts are treated like souls in the setting. And Nihilus is viewed as a black hole of the force and feeds on it. Unless it's stored and released upon his death, it could mean that being drained by him is the same of having your soul destroyed and leaving you Deader than Dead.
- On the other hand, by listening closely to his horrifying scream in this audio clip, you can hear human screams, both male and female. This could imply that being drained will leave your consciousness trapped within him forever, and him being a Humanoid Abomination diagnosed with Horror Hunger, is this fate any better than being obliterated?
- Nihilus becomes so powerful by the end of the game that the only reason he doesn't immediately annihilate the protagonists when they invade his ship is because they are too small in his view to bother noticing and only large stations filled with life to feed on grab his attention anymore. At that point, only the Exile even has the slightest hope of stopping this abnormal being and if they fail, the galaxy is done for.
- If the above doesn't stir you, then this fanmade video of him consuming the
**entire life energies of Katarr**, both sentient and non-sentient, succinctly showcasing of how he... **it** earned the namesake "Lord of Hunger" to consume Katarr in its entirety, save for Visas, whom, as she often says in conversations with the Exile, was the only known survivor of that horrific catastrophe... **Colonel Tobin:**
There is nothing to be done, except wait. If you go to him, he will destroy you, and your last moments shall be of shadow and pain. There is,
**nothing**
, to be done. By coming here, you are already dead.
- The cut-scene with Darth Sion beating up Kreia. She's laying there after being defeated by Nihilus, completely defenseless as Sion lifts her up and she's emitting a muffled, terrified scream just before he brutally beats the crap out of her with the dark side Jump Scare sound clip playing all the while.
**Kreia:**
I was cast down. Stripped of my power. Exiled. I suffered... indignities
. And fell into Darkness.
- The only other time Kreia uses the word "indignities" is when she refers to Atton's hum... more "base" urges, which raises
**disturbing** implications about what kind of "indignities" she suffered at the hands of Sion.
- Really, the beating of Kreia in that cutscene is just BRUTAL, getting as violent as the game's engine allows. Normally, in
*Star Wars* games, you get lightsabers clashing and instantly cauterizing wounds so that Bloodless Carnage is in effect and prevents things from seeming TOO violent. Here, if anything the lack of blood makes it all the worse - you can tell that Kreia is in deep, horrific pain, and all of it without a drop of blood being spilled, without showing any sign of injury in the traditional sense.
- After Kreia kills the Jedi Masters, if the player approaches the bodies, the description for each would say "This master is dead... drained of life. His body is worse than lifeless - it is like an absence in the force".
- The implication Kreia's analysis of the Force has for the whole
*Star Wars* universe. What if the Force really is a cruel entity that continually spawns life and demands war and blood sacrifices to sustain it, fed by a cyclical religious war between two over-simplistic schools of philosophy, playing both sides and manipulating all life so that it has a constant supply of death to feed on? And the best case scenario is continuing to doom the universe to more of the same?
- Kreia's plan to kill the Force using the Exile. The Force has been stated to be the source of all life in the GFFA on more than one occasion. What would have happened if Kreia succeeded? She herself predicts at the very least
*every single* Force user would either die, or have to forcibly sever themselves from the Force, which she earlier described as impossibly painful or imminently lethal. Including *herself*. And she considers that a fully acceptable sacrifice.
- The blunt way Atton describes what he used to do for a living, and why he had to run from it. He had a Jedi prisoner, and he went in for the usual methods to break her, which usually involves murdering a Padawan to effectively Mind Rape a Jedi Master, but she warned him that he was a Force Sensitive, and was going to find himself on the torture table once his bosses figured it out. He strangled her to death, partly out of fear and partly "because I loved her." Hearing all that from such a usually jovial guy is just chilling.
- Malachor V. Its surface is little more than a collection of jagged rocks and huge chasms, with storms up in the sky practically 24/7, and with cracks in the ground that release poisonous gas pockets if stepped on; the only form of life that one can find there is a species of hulking humanoid-reptilian monstrosities corrupted by prolonged exposure to the dark side of the Force. And there are corpses remaining from the end of the Mandalorian wars,
*all over the place*, as well as remnants of ships torn to pieces. And as for the Trayus Academy, well, let's just say that an active Sith Academy full of students and Sith of all kinds that are out for your blood is not exactly the most welcoming place in the galaxy.
- Malachor is such a raw, bleeding wound in the Force that Revan brought Jedi captives there, knowing the atmosphere alone would break them and make them easier to turn into Sith agents. And there are a
**lot** of cells on that map. Imagine being one of those captive Jedi. Worse, Kreia tells you that Revan not only knew the power of such a place, he/she knew the value of making one, meaning he/she *intended* for Malachor to become a Psychological Torment Zone for any Light-sided person he/she might wish to convert.
- How said wound occured. At the end of the Mandalorian Wars, a desperate Exile was forced to activate the Mass Shadow Generator. The Generator proceeds to
*collapse the planet, and nearly every single object in orbit into Malachor V.* The sheer impact of this is why Malachor is such a wound in the Force.
- While exploring the depths of the enclave, and busting open a security door, you can find a datapad bearing this note: 'It's been a couple of weeks and no one has come for me. I can only assume the Enclave was destroyed topside and now I'm buried alive in here. I've tried using the equipment in this storage room to hack, force, weld or blow that flaming door open, but nothing I've tried works, and now I'm running out of food...'
- The Dark Side endings to your party members can be pretty ominous. Atton goes back to being a killer and murders the Jedi for their compassion, the Handmaiden will be completely consumed by battling, the Disciple basically becomes early Palpatine, Visas goes on a rampage towards everyone that has slighted her, and if you somehow managed to make Mira fall to the Dark Side, which is quite difficult without getting Hanharr as Darksiders usually have him join unless one manages their Dark/Light Side meter carefully before her fight with Hanharr, then she will no longer hold back on killing people. Congratulations, your influence has managed to make everyone who looked up to you into ruthless, Ax-Crazy Blood Knights.
- When committing Dark Side actions with your party, after the fact they'll act dazed and confused, describing how they lost all sense of control and trailing off as they realize what they just did.
**Atton:** I... don't know what even came over me. One second we were just standing there, talking, and then... **Bao-Dur:** What happened? One moment, we were speaking, rationally, and then I felt this rage... **Handmaiden:** The stance of our enemy was unthreatening, more surprised than anything, and then we... then I... **Disciple:** What happened? I.... Why did we just do that? That innocent! They meant us no harm. **Mira:** Why did we... why did I just do that? There was no reason to, but suddenly... suddenly this urge came over me.
- Some of the cut content involving Atton and the Handmaiden should you have more influence with the Disciple/Visas has them be corrupted by Kreia and turned to the Dark Side, and they attack their counterpart on Malachor. They're well aware of Kreia using them, but have fallen so far that they don't care as long as Kreia gives them a chance to kill the one who they see as having taken the one person they cared for. Atton in particular is chilling, returning to his roots as a Jedi-killer.
**Atton:** Ready to die, kid? **Disciple:** I won't fight you, Atton! **Atton:** I don't care, I just want you to die.
- Atton's description of the dark-sided Exile's influence is very unnerving if you break into a Telosian man's apartment, rob him, and then murder him when he walks in on you. He suddenly loses all sense of control and can do nothing but join you in attacking a defenseless civilian, and it's only going to go downhill from there.
- A dark-sided Exile's sheer power as The Corrupter. If you're deep enough in the darkness, you can see the effects take hold of the Disciple within the span of a single conversation.
- You may notice that as you progress through the game, the Sith Lord in the main menu will change between Darth Sion, Nihilus and Darth Traya. But what if you go through with a dark side run? Who becomes the Sith Lord on the title screen? YOU!
- In a scene that was cut from the game, if you escaped the
*Ravager* without replacing the charge that detonated prematurely, the warship wouldn't be structurally damaged enough to be blown to pieces and you'd instead be treated to the sight of the *Ravager* crashing into Citadel Station, plowing right through it and setting off a chain reaction that results in the entire station being destroyed. And if you set Revan to be Light Side, that would mean that Carth Onasi would get to watch his homeworld be devastated before his eyes for the second time. Nice job.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KnightsOfTheOldRepublicIITheSithLords
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Killer7 / Nightmare Fuel - TV Tropes
- The simple fact that
*nothing makes sense*. The player's total disorientation makes for a constant sense of unease as utterly insane and violent things keep happening around them with little to no explanation. If ever a video game has given a truly vivid look into the mind of a paranoid schizophrenic assassin, *this* is it. "Step into The Mind of An Assassin!" indeed.
-
*killer7* has such fascinating boss encounters as a pair of Japanese politicians who rise from the dead after having their heads blown open, and then attack by shooting their exposed brains at you. Also, the Heaven Smile's laughter.
- If you die as a persona, they'll simply fall down (Dan will still hold out his gun even as he's dying) and stop moving. The major exception is Kevin, who, after falling down on the floor, twitches and spasms for a couple of seconds as he curls up in the fetal position. It's...a disturbingly feasible way for a dying body to react.
- The KAKU building ("隠 building") in "Sunset" becomes this in gameplay. The main building interior is comprised of one fairly narrow L-shaped hallway per floor, with various available rooms branching out from each. That means when you hear a laugh, you can't immediately shoot the Heaven Smiles because even if they're sharing the same space as you,
*you have no idea where they are at first*. You're left with you options: simply stay put and let the Smiles charge you 'round the bend, with no clear idea *what Smile types* are approaching beforehand; or move blindly to the hallway turn or an open side door, pulling out your gun, scanning, and finally attacking...all the while being careful not to run directly into your bomb-laden quarry.
-
*killer8* takes it up a notch. The KAKU building dilemma remains the same, save the details that *k8* takes away your ability to see the Smiles' One-Hit Kill weak points, and that the Smiths sans young Harman will die in one blast. Even with Con or KAEDE upgraded with Critical Lock-On, even with *young Harman and his Tommy gun* available, you'll get through this maze of a level *by the skin of your teeth*, at best.
- The boss fight against Andrei Ulmeyda in the "Cloudman" scenario is one of the most frightening boss fights in all video gamedom. After turning into a Heaven Smile, he slowly chases you through a maze of ambulances, all of which are horribly vivid and unnatural colors, and he is trailed by...
*bloody tentacles* sprouting from his back and arms and legs. These tentacles drag his floating afro—his weak point—behind him. It doesn't help that he kills you in one hit, and thanks to the camera's positioning, you can't look around corners. Which means that, like in the Kaku building situation, there is a very good chance you will *run straight into him*. And to make the fight even worse, *here's the boss theme.*
- Curtis Blackburn is a pedophile with a fetish for anime loli (Ayame Blackburn!), and he harvests organs for the US government from the little orphan girls he kidnaps and molests... Even worse, he uses a giant car-wash/slaughterhouse hybrid machine in his home. This contraption rids the body of all organs, cleans it up, and closes it up, leaving just a shell of the dead body behind. After the boss fight, in the room outside you can see naked little girls' hollowed-out dead bodies. In the end, in an ironic twist, it's Curtis who is finished off by the machine. After it's done with him he is hung on a hook and his dead empty body tumbles slowly from side to side.
- A good indication of what a sick bastard Curtis is? Garcian, Dan, Mills and Travis are all disgusted by him.
- There's also Taxidermy, the song that plays after Curtis's death. If you value sleep,
**do not** listen to it if you're alone in a dark room.
- How he punishes Pedro for betrayal. He slaughters Pedro's wife and children, and then holds him at gunpoint and describes, in sparse and lurid detail, just
*what* he did to them. Oh, and he brought Pedro a gift—his daughter's severed head. By the time Curtis finally kills Pedro, it's a relief for the *player*.
- AYAME Blackburn's identity. Remember Curtis' Establishing Character Moment? When he kills everyone on one office floor, then turns toward the sole remaining person there—a terrified young girl. It's initially implied that it was a random stranger that Curtis simply killed without further thought. Then in Part 2, it's implied that it was Pedro's daughter Marie, who Curtis made an example of... Both implications are proven wrong. When the mask comes off, it turns out that that girl that Curtis turned his attention to is AYAME Blackburn. Which begs the question:
*what the hell did he do to her to make her his pseudo-Magical Girl accomplice? And within one or two days, at most?*
- Greg Nightmare at the end of "Smile". He's an obese dead man who'd hanged himself in the gymnasium, and yet he clings to a gun in his hand and lets out
*horribly distorted grunts*. To beat him, you have to shoot him in his horribly swollen balls. And after that, Black Heaven Smiles appear and kill all of your personae, one by one, while sinister organ music blares in the background.
- Not even young Harman can fight the Black Heaven Smiles. He goes down just like the others.
- In a horrific case of Developer's Foresight, if you go into the fight with personae already dead and thus get Garcian out early, then as soon as he picks up the Golden Gun, every remaining Black Heaven Smile will go after him at once. If you go out of your way to kill everyone but Garcian off before the Black Smiles spawn, what should be a victory lap turns into a race to kill all seven before any of them reach him, made worse by the fact that, as the Golden Gun only holds six bullets, you have to reload.
- Susie's stories. She's a Remnant Psyche who, before getting killed by the Smiths, killed her own mother by jumping out of a window with her, landing in a trash compactor; killed her boyfriend with a rifle because he broke her window accidentally with a pebble, hitting her in the face; and castrated lots of men. Even the
*Smiths* couldn't stomach the thought of making her a Smith.
- Those random screams in Garcian's trailerhouse. They'll likely have you moving the hell out to work just to get away from them, and you'll be wondering,
*Where the hell are they coming from!?*
- At first you'll assume that it's Harman screaming from Samantha raping him, as usual. Until you find Samantha dead, Harman gone, and the screams still happening. As it turns out, your trailer home has a
*basement*. And while you're still digesting *that* piece of information, you catch a glimpse of the last Heaven Smile running away from you...
- Now that we've mentioned it: Samantha constantly raping and abusing Harman. And Garcian lets this happen.
- The Heaven Smiles are among the most horrifying regular enemies in video games. Besides the ones that Duplicator Smiles, Mother Smiles, and the Final Boss create, they are humans that are either filled with ecstasy from Kun Lan's God Hand or injected with an unknown substance to become...
*this*. This causes them (with a few special exceptions, most notably Akiba and Kurahashi) to be in an eternal state of happiness to the point of only being able to laugh and follow a single command: "One Heaven Smile must kill one human being." Their bodies are then horribly altered; they've been given a bomb organ that they can detonate at will, and can naturally cloak into the scenery. Only very, *very* few people able to see them, and even then, most need a special ring. Oh, and they're *everywhere.* Once you hear their laughter in a level, they're coming for you. And pray you're in a place where you can find them...
-
*hand in killer7* gives us the fear that is Jaco Checkbox witnessing his wife and daughter turn into Heaven Smiles *right in front of him,* after his entire squad was killed or turned into Smiles. He then proceeds to shoot the both of them to death...
- Target 00: Angel features a woman who has had
*her entire backside* sliced off by a Heaven Smile, and another one who gets her legs blown off while pleading for help. It really sets the tone for the game.
-
*hand in* reveals that these people were part of a criminal group, the Red Gunners. And the Heaven Smiles still killed them. Any notion that they have "honor among thieves" dies early in Target 00: Angel.
- The flashback cutscenes of Emir Parkreiner, a.k.a. Garcian calmly walking through the Union Hotel and killing the other Smiths, if only because he catches all of them off-guard with absolutely no problem. Not helping is the Soundtrack Dissonance of someone whistling "Greensleeves" in each scene.
- Kevin Smith, disguised as a bellhop, was shot by Emir in the lobby as he was turning around. Kevin's strength meant nothing to the assassin who saw through it.
- The blind Con Smith was listening to something and thus did not hear Emir enter his room, allowing the latter to leave the teenager's body half-dangling out the broken window.
- Mask de Smith was at his most vulnerable when Emir killed him: in the shower, and without his mask. Emir left the "hero" face-down in the bathtub, bullet holes ridding his back.
- KAEDE Smith tried to actively run and hide from Emir. He immediately detected her hiding place in a wardrobe and shot it with her inside. Cue her body slipping out and slumping to the ground.
- Coyote Smith tried to barricade himself in his room and catch Emir by surprise. But Emir got one up on the Thief, scaling the hotel balconies and shooting Coyote from a blind spot.
- Finally, Dan Smith tried to intimidate Emir with big talk, but Emir called his bluff, shooting him point-blank in the head.
- The Body Horror of certain types of Heaven Smiles. Take the Phantom Smiles, for instance. Having one enlarged and malformed hand for a weak point is pretty horrific, but it's the enlarged
*head* ones are much worse. Several long growths sprout from the head like petals of a grotesque flower—including spots like the eyes and nose. How the Smile can still laugh in spite of *that* is a mystery.
- The Stinger of Harman and Kun Lan fighting a hundred years in the future in Shanghai only highlights how fucked the plot is. All of this death, Japan wiped off of the face of the Earth (or Japan and the United Nations doing it to the United States instead), and the entirety of the Heaven Smile incident? History Repeats; these two are seeming immortals in a never-ending song and dance of warfare, even as Kun Lan admits to the world's inability to change. So more mass death will ensue, and more assassins like Emir/Garcian will eventually be hand-crafted to perpetuate it, and all this fucked up stuff is stuck on loop in each new era.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Killer7
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Kubera / Nightmare Fuel - TV Tropes
Oh hi, Taraka.
- Emotional Resonance. If a Nastika king loses control of his emotions, the lesser sura and halfs go berserk. Halfs are just about everywhere; they have super strength and possibly transcendentals. They will attempt to kill anyone in this state, even friends and family.
- You know that cute little guy who's just so deeply in puppy-love with the main character it's beyond sweet (to the point he'll try giving himself food poisoning on a regular basis)? You don't want to get on his bad side. Really. You don't. You know it goes beyond Game Face when Nastika Kings start pulling Oh Crap expressions when he lets loose. And, that side of him? Is never that far away.
- According to Currygom, whenever Yuta eats anything in his human form, it resembles the aliens in Parasyte.
## Humans
- The humans hunting sura. At least other sura just kill their opponents, not make ingredients and products out of them.
- The Cataclysm was a horrific event. Not only were the Halfs going crazy due to Emotional Resonance, there was news each day about planets being destroyed.
- Hoti Yama; it is an
*execution* spell. The victim's lifespan is eaten up within 24 hours, and it affects *everything* within a certain radius, and sura are only immure because they are they The Ageless. Not even the caster is protected, and has to remove the spell.
## Season 1
- In
*Half*, a trio of slavers strike down the Half he's rescuing. Yuta's immediately enraged and thinks (recalling his promise to Shuri) he won't eat them, *he'll chew them up and spit them out*.
- Sagara using her Fatal Touch transcendental makes Brilith
*rot alive.* Readers are treated to several panels of Brilith's flesh decomposing and sloughing off.
- Takara's first appearance - the page image - is just a HUGE pair of red eyes in an ice water channel with a dark ceiling. Those little dots of color near the bottom? Those are the main characters. And then when Yuta moves towards her, she lifts her arm and her index finger unravels into a series of tentacles.
- A couple cheerily talking about buying a Half to kill him to celebrate their engagement. By the way they talk, it sounds like they just talking about buying food for dinner. We even get to see the chained Half in question that was gonna be killed and how people around get excited to see the act.
- When Agwen encounters Yuta, all she sees is a potentially hostile Half with a god-level item in a blood-spattered clearing. When she tries to peacefully restrain him, her magic doesn't work. She clearly felt she was in danger.
## Season 2
- Yuta kills a sura while making its friends watch. He then eats them all while they were still alive and squirming.
- Taraka herself is this, and also an in-universe example. All other sura, including the ones in her own clan, are afraid of her.
- Teo catches a glimpse of Gandharva's sura form in the Lake of Reflection. She just found out her houseguest is a Humanoid Abomination and if she gives away that she saw, he would most likely kill her. Just think; she found a stranger injured outside of town. She let him through the checkpoint, and let him stay in her home. One day, he helps her out at work. At work, she discovers, like seeing a vampire's reflection (or lack thereof), that he's a monster. And she doesn't know what he's after.
- While Teo does research on sura to try to find information on Gandharva, she comes across information that says he's destroyed at least one populated planet, and
*eaten a star*.
- Gandharva's berserk attack on Kalibloom. He
*completely flooded* the lower half of the city when he took his sura form, which dwarfs the city. Then, he destroyed the barrier by *headbutting* it. It's clear that no matter how great a magician like Asha is, there is no hope of defeating him.
- And this is when he's
*weakened*!
- When Agni arrives, he notes that this is the smallest he's ever seen Gandharva. That's right, the gigantic monster towering over the 9,000+ meter high Kalibloom is considered small.
- Yuta behavioral changes after reaching his 3rd stage. His Lack of Empathy becomes more pronounced, and he starts expressing the desire to kill Leez.
- Yuta loosing control and eating Leez's face.
- Claude's proposal on how to keep Yuta on the side of humanity: to allow Yuta to repeatedly eat Leez because she's the reason he's there, and she can just regenerate anyway. Ran is understandably horrified, but no one agrees with him because of the The Needs of the Many attitude that they all have.
- Asha is a Serial Killer and has been since the age of
*ten*. She's killed over 60 people.
- And then there's the way she killed them. She would use them to
*practice her spells*. She would use Hoti Visnu to resurrect them, reset her daily spell uses, and recover her vigor. She only stopped when she ran out of Hoti Visnu uses for the day.
- In the Flashback Arc of Asha's past on Carte. Carte was flooded through its many water channels. So much, actually, that it changed the topology of the planet, and killed over twenty million people. THEN there were many, many Red Sky incidents, as to kill the survivors who fled to higher ground. Those apparently killed over four hundred thousand people. This was most likely done by two beings- Maruna and Gandharva. That's right, a powerful Nastika/Rakshasa pair]] can ravage a whole planet in a few weeks' time, and that was when most of Gandharva's skills were sealed- Now he has access to them again. Humans can be glad he's on their side now...
- Chapter 135: What happened with Leez and Asha on the transport ship: Asha used Hoti Marut at a close range and
*cut Leez in half*.
- Visnu isn't as benevolent as he initially appeared. In fact, he's downright amoral and manipulative. He clearly manipulated Asha into accepting his deal, and even if she's responsible for her own actions, he clearly tailored his words to influence her.
## Season Three
- The Takara parasites: They've been infesting and taking control of sura from other clans, and stealing their power. If one were to get ahold of a nastika like Gandharva, which is an In-Universe concern, it'd be nigh unstoppable.
- When Maruna manages to reach the sura realm, he finds chaos as what appears to be sura from allied clans battle it out. When he asks Akasha what's going on, and ||where are the Garuda, she states she's the only one left who can fight||.
- During Agni and Chandra's discussion, they believe that the Takara have overrun the Sura realm and devoured almost everyone there.
- Gandharva, when speaking to Maruna, implies that Kali is totally off her rocker and seeks the end of the universe. She's so bad apparently, she's been sealed over a hundred times over the history of the universe. And she's currently sealed, which is why Chaos magic disappeared. That's right, all the shit Kali has caused recently, including the Taraka mess?
*She did it while sealed*.
- The precursor humans achieved perfect tolerance, even between gods that could crush them to bits. Except their all-loving peace didn't fit the gods' plans of a tormenting cycle of reincarnation to sustain the universe, so they ordered the Sura to
*murder them all*. Then the humans came back stronger than ever and even discovered a way to recover their past incarnations' memories, bearing miserable grudges for having everything taken from them through no sin of their own. The gods order everyone to *shred their souls into fertilizer*. The new replacement species of humans is filled *by design* with shallow, selfish assholes, including their unrepentant serial killer ||Asha|| (who they *created*), and the gods are *content* because said assholes work well with their plans, for now. To those higher in caste and in power, your morality in this universe doesn't matter, only your utility to the 'greater good' that crushed the innocent and (temporarily) rewarded the guilty.
- When Maruna encounters Garuda around the time of the Fiendish Magic Incident he leads his to believe hes one of his dead older siblings. Garuda responds by trying to kill Maruna.
- And now we learn there's a second faction of gods who don't even like the universe, and want to destroy it so they can move on to the next one. The nihilism between the two factions using entire populations as pawns is nauseating.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Kubera
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Kubo and the Two Strings / Nightmare Fuel - TV Tropes
Not to mention that they reveal themselves not only by the creepy cooing, but also by appearing out of mist. At first there's only one...then the second one appears from behind the first. They blow all other haunted scarecrows out of the water.
"Come to your aunties..."
Washi's smoke pipe can summon a big black smoke demon that causes chaos everywhere it goes.
Kubo and Monkey finding refuge inside a Dead Blue Whale! Let that sink in for a moment: they have to take shelter inside a giant something's corpse.
Kubo has a small moment of Power Incontinence in this scene. When he lies to Monkey that it must've been mosquitosnote : they are in the Tundra that bit her rear, he notices that three of the origami birds are changing into origami mosquitos who make a beeline for Monkey. The uneasy look on his face hints that he doesn't mean for this to happen. Bonus points for the origami mosquitos' uncanny size, bordering on Jumanji-sized.
Even though Beetle turns out to be benign, it's scary from Monkey's point of view when he seemingly abducts Kubo out of nowhere. One minute, her back is turned, and the next, he's gone, leaving only his voice calling out for her. Since Monkey is basically Kubo's mother, it's every parent's worst nightmare to have your child stolen from right under you.
The Gashadokuro. A giant roaring skeleton with fiery eyes that nearly eats both Monkey and Beetle. Even the credits sequence showing how the massive puppet was animated ends with him lunging at an animator!
The thing's introduction counts as well: Beetle pulls a sword from a pedestal shaped like a skeletal hand, which rises up into utter darkness. This is followed by numerous giant bones littered around the area also rising into the abyss. Followed by two giant glowing eyes lighting up, and the Gashadokuro revealing its nightmarish skeletal face...
Its reveal is made even more terrifying since the film first seems to prepare a Jump Scare with the hand possibly clutching Beetle once he pulled out the sword. Instead it is a Bait-and-Switch as the hand slowly descends into darkness, only for something much worse to come back with that hand.
A touch of Fridge Horror when its Skeletons in the Coat Closet attire is made completely out of human-sized bones. In Japanese mythology, Gashadokuro is formed from the bones of humans who died from war and starvation. When it catches someone, it bites their head off. The only warning of Gashadokuro's arrival is ringing in the ears. The only defense is to run.
The monster in the water, the Garden of Eyes. Think a huge bunch of stalk eyes that hypnotize the victim while gradually luring them into its mouth, which is little more than a swirling maw of teeth (like a Sarlacc on steroids). And then there's how Beetle rescues Kubo from them: by shooting out the eyes with arrows. What's worse is how it loudly SCREAMS IN PAIN every time Beetle takes out one of its eyes!
Kubo came this close to being swallowed by that giant mouth!
Because he was being mesmerized, the leaf boat gradually falling apart comes as an alarming indication of how little time Kubo has before he runs out of air, especially for Monkey.
The fight between Monkey and one of the Sisters on the ship has the Sister sinking the sickle end of a kusarigama into Monkey's side and reeling her in. Ouw-tch. Blood is quite visible when it happens.
While it's not shown, the implication that Monkey killed the first sister by cleaving into her head, given her mask was sliced in two is rather frightening.
Hanzo's transformation into Beetle manages to be this despite never appearing onscreen. We just see the Hanzo doll convulsing as it's crushed and refolded by one of the Sisters.
During the fight at Hanzo's castle the bottom half of one of the sisters' masks breaks. Her skin is just as white as the mask was and the way her mouth contorts in fury while the upper half of her face is covered by the mask is terrifying, as are her sharp teeth.
How scary is Kubo's "I kill you" line? In the commentary, Travis Knight said it shocked him to so much as write it into the script.
Then there's the Moon King's floating, glowing, monstrous form, looking like a mix between a Dunkleosteus, a koi fish and a centipede with massive human teeth, helped by the fact that it has enough elements of his human guise to make it more eldritch.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KuboAndTheTwoStrings
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Komi Can't Communicate / Nightmare Fuel - TV Tropes
Despite being a Slice of Life manga/anime and having a light and comedic tone for them,
*Komi Can't Communicate still* has a few occasions with disturbing moments...
- ...and the vast majority of them involve
. At a glance, Yamai might look like your typical cute and pretty high school girl: a nice upfront, round Tareme Eyes, and a high-pitched, go-getter voice. Underneath that exterior of her, however, lies a psychotic girl that has a **Yamai Ren** *very* twisted love streak towards Komi.
- Chapters 23-26 (manga)/Episode 4 (anime), A Day in the Limelight for Yamai, make a great point as to why she is not to be taken lightly. Just imagine this: you just have your typical good day in your life and without knowing anything, you have been kidnapped and locked away in a room filled with your kidnapper's Lust Object. That's exactly what happens to Tadano. When he wakes up, he immediately realizes he is in her room, realizing
*he will die*.
- Back in school, before Yamai is able to greet Komi, Agari and Najimi greet the latter first. "Poorly" doesn't describe how Yamai reacts to it; Agari understandably runs away after turning back to see Yamai looking at her with such a Death Glare (in the form of a Kabuki mask, which perfectly expresses how pissed Yamai is). Najimi, on the other hand, is taken away by Yamai for a moment, and in a dark aschool alley, asks Najimi what their relationship with Komi is. She then threatens them to introduce her to Komi.
- Finally, we get to the magnum opus: Komi and Najimi go to Yamai's house; before entering, Yamai instantly makes sure to temporarily dispose of Tadano by locking him in her closet, first proposing him to choose his death the sea or the mountains, and threatening him to make no sound while her guests were in her house. After they enter, sounds come out of the closet from a distressed Tadano (who realized his friends are in the room), causing Yamai to further threaten him. Yamai then leaves to make some tea for her guests, warning them
*not to open the closet*. Najimi does so anyways, finally finding Tadano after not seeing him in school... immediately, Yamai returns , finally admitting everything to them. Thankfully, Tadano and Komi get out free of harm after the latter stands up to Yamai without budging an inch. **with a sharpened knife**
- The anime version of the latter scene, thankfully, replaces the butcher knife with chopsticks, though the connotations are the same. Najimi and Tadano still comment on how sharp they still are, too.
- The events of these chapters lead to a Tear Jerker the next day at school, where this behavior of her almost made Komi fully give up her friendship of Tadano (for his safety).
- Many of Yamai's later appearances play her Yandere tendencies for laughs, but it is still disturbing to see her gawking over Komi while there is no telling of what will happen should someone do something to her that Yamai disapproves of.
- However, the violent intention returns in Chapter 306. When asking Tadano if he and Komi really are going out and he answers yes, she flat out states "I'll kill you."
*In front of the entire class.* **While brandishing an impossibly sharpened katsuo-boshi** note : A type of fish, meaning that the scene is still implied to be Played for Laughs It takes Komi herself standing in front of Tadano to keep Yamai from slamming the sharpened weapon down, before screeching like a mad-woman that she refuses to accept this. **as the rest of the class fails to slow her down.**
- In Chapter 312, when Komi messages her about paying her a visit, and Yamai decides to make her some tea. However, she then contemplates putting sleeping pills in her tea but is prevented from doing so by her group of friends.
- Surprisingly enough, Hitomi also fits the charming stalker description. She has almost complete control of everything Shousuke does and says, literally in the latter; sometimes, she physically forces him to do things, and no one in his family or school see it as a problem. If he tries to say something, they will most likely not believe him, or take Hitomi's side. Thankfully, it is not intended to be Played for Horror.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KomiCantCommunicate
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Kung Fu Panda 2 / Nightmare Fuel - TV Tropes
The way Shen delivers this sentence in particular is just dripping with evil glee. Gary Oldman deserves an award: **Shen:** Oh, you want to know so badly? You think knowing will *heal* you? *Huh?* Fill some... *crater* in your soul? Well, here's your answer: your parents *didn't love you!* But...here...let me *heal* you! *(jumps on cannon and blasts Po away)*
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KungFuPanda2
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Kung Fu Panda / Nightmare Fuel - TV Tropes
He is a rogue kung fu master so scary that an entire prison was built specifically to hold him. When he escapes from said prison, everyone in the Valley is afraid of him, including his former master, the Furious Five, and The Chosen One... even Vachir loses his cocky bravado once it becomes clear that Tai Lung has made it past all Chorh-Gom's defenses.
A whole prison was built to contain him. What was all he needed to escape it? A FEATHER. Once he escapes his acupuncture-tortoise-shell-straitjacket thing, the Tailor-Made Prison proves to be utterly inadequate. Even without the help of the ballista bolts, all Tai Lung would have to do is bring his paws close together enough to break his manacles, which he was already doing before they shot at him and broke one for him.
The way he remains utterly still and silent despite the warden's taunts and stepping on his tail (which the film later indicates to be quite painful) is pretty creepy in its own right. Moments after Vachir and Zheng walk away, cue Tai Lung's almost-glowing eyes snapping wide open into an epicDeath Glare that seems to be aimed directly at the viewer, complete with menacing Scare Chord.
The curb-stomps he dishes out are completely and absolutely brutal.
His fight with Tigress starts off like this, but things even out once the other members of the Furious Five start to join in. Unfortunately, towards the end of the fight, it loops right back around in his favour.
Then there's the way Tai manages to turn the tables on the Furious Five, which itself deserves special mention. The Five destroy the bridge to the Valley, leaving Tai bound in the bridge's rope on the other side; and they share relief amongst themselves...until a distant noise catches Tigress' attention. Due to the high elevation, Tai is completely obscured by the clouds below, so all the Five and the viewer can see is the rope start swinging around the rock formation at high speed, turn back towards the cliff they're on, rise upwards...and then the rope snaps. Tai is nowhere to be seen..until he drops right behind them, followed by his one-liner above. This all happens in the span of thirty seconds; and despite the Five dealing him some serious blows, Tai looks and sounds no worse for wear. The entire confrontation feels like it was All for Nothing, and cements Tai as borderline implacable!
After Shifu had to fight Tai Lung twenty years prior, he was forced to walk with a stick because his right hip was broken by Tai Lung himself! Not to mention that apart from the fact that Shifu couldn't land a clean hit on him at any point both fights, Tai Lung badly injured him and nearly strangled him to death! Sure, he did survive, but after Po won the fight against Tai Lung, he thought that his master was going to die, and if he didn't stop Tai just in time, Shifu would get killed for real!
Not even Po could handle him at first. The start of their fight was basically Tai Lung getting injured by Po's attempts to secure the Dragon Scroll in an over the top game of Keep Away. Then Tai Lung got fed up and floored Po in one hit, with a followup that would likely have killed anyone else. If he wanted Po dead from the start, Tai Lung could've done so easily but luckily for Po, he instead focused all of his efforts on getting the Scroll.
What Po does to Tai Lung. Sure, it's hilarious to see... But it also includes a large amount of savage head shots. In particular, while they're falling from the stairs Po makes sure that at every step Tai Lung slams his head on solid stone, and at one point follows it up with sitting on his head. There's a reason Tai Lung was almost exhausted by the point Po started fighting him straight: what he had just gone through would have killed a lesser fighter.
At some point during his escape from prison, Tai Lung shoves a mace in a guard's mouth... and proceeds to launch him straight up with a kick to the jaw. Imagine how bad that's gotta be for that guard's teeth... urgh...
Tai Lung's reaction to being denied the Dragon Scroll was destroying the Valley and possibly going on a killing spree, judging by the villagers running in fear from him in the flashback. Oogway was proven right when he saw darkness in Tai Lung's heart.
Whatever the Wuxi Finger Hold is. Each and every time a character threatens to use it on an opponent, the latter's reduced to a stammering, quaking mess, and when it IS finally used... the visual effects may be gorgeous, but until Kung Fu Panda 3, it's Nothing Is Scarier incarnate.
With the revelation of its ultimate effect in Kung Fu Panda 3, we conclusively know that when Po used it on Tai Lung, he sent the snow leopard straight to the Spirit Realm, the literal afterlife, where he was then preyed upon by that movie's Big Bad by having his chi stolen. Even for someone as selfish and cruel as Tai Lung, being forcibly removed from the living world and having your life energy sucked out is not a pleasant fate.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KungFuPanda1
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Korn / Nightmare Fuel - TV Tropes
## In general:
- Plenty of the band's album covers are pretty unsettling.
- The self-titled album has a photograph that, while completely harmless in context, manages to set the album's overall mood at first glance. A little girl is sitting on a swingset, looking unnerved as she looks up at a man who we only see the shadow of. The man has some sort of strange, pincer-like hand or is holding something bladed. The shadow of Korn's logo lines up to that of the girl in a manner that makes it look as if she's being hanged from it. The implications of child abduction are made even more clear with the back cover, which shows the swing sets empty and swaying. The whole thing is edited to look somewhat desaturated and faded, for a creepy vintage feel. Understandably, the girl in the photo wasn't allowed to see the album cover until she was in 8th grade. All of this is made even more disturbing by the album's general theme of lost innocence, which was largely inspired from Jonathan Davis' own childhood.
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*Life Is Peachy* gets a cover of similar nature to the self-titled: a nearly colorless photo of a pale young boy looking into a mirror and adjusting his tie as a taller, shadowy figure looms behind him in the reflection.
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*Follow the Leader* has a girl hopscotching her way off a cliff. She doesn't end up doing it in the video for "Freak On a Leash" (which is set within the cover's context), instead catching a bullet that almost hits her, but still.
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*Issues* gets two of them:
- The standard cover features a doll resembling one used for voodoo, laying slumped on the ground with one button-eye lost and stuffing torn from its stomach.
- One of the alternate covers shows a child laying in bed looking scared and hiding, with the silhouette of an adult standing in the doorway, likely tying into the domestic abuse depicted in the music video of "Falling Away From Me".
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*Untouchables* has a hyperrealistic painting (made by Eric White) of a crowd of uncanny-looking people staring directly at you.
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*See You on the Other Side*'s cover is another painting (this time by David Stoupakis) of an albino schoolboy, looking similar to the one in the *Life Is Peachy* photo, who's surrounded by a pair of demented, nightmarish people with animal's heads. The horse-headed person is holding the disembodied head of the boy's teddy bear, while the rabbit-headed one is placing a crown onto the boy's head. The internal illustrations welcome us to several more animal-headed beings, including the heads of a goat, a sheep, a frog, a cat and a pig.
- The untitled album's drawn illustrations (including the ones outside of the cover) are full of surrealistic, gnarly beings with a decayed texture, starting with the cover's Eldritch Abomination with a bird-like head (whom we get to see the full body of in one of the internal artworks, and its appearance down there is no less disturbing) and demented-looking dolls.
- The standard cover of
*Korn III: Remember Who You Are* continues the tradition of the first two album covers portraying child endangerment. This time, we see an old man sitting in his car and staring at a teenage girl who looks at him with confusion.
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*The Serenity of Suffering* has a girl with Creepy Blue Eyes holding a freakish, twisted version of the doll from *Issues*'s standard cover, who stands around a theme park with a similarly disturbing aesthetic.
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*The Nothing* features a being made of wires being suspended upon a white backdrop.
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*Requiem* has a close-up monochrome grey 3D model of a hand gripping an infant's head.
- Honestly, Jonathan's scatting in general is this. Think of an animal with a serious case of rabies making this ungodly sound.
*Korn*:
- "Daddy" is not only agreed to be the darkest song in Korn's discography (which is saying a lot), it may be one of the most disturbing songs
*ever* recorded. It has parental worries written all over it, especially because it's about Jonathan Davis's own rape survival story - which his parents did not believe at the time. If the unsettling lyrics don't get to you, Davis's primal, genuine mental breakdown at the end will. His Big "WHY?!" at the end is one of the most chilling things ever committed to tape for a music album, and proof of just how psychologically damaging sexual abuse can be, made worse with his screams of frustration at how much it affected him, saying things like "I FUCKING HATE YOU!" and "YOU FUCKING RUINED MY LIFE, I WANTED TO DIE!". The final moments are just him weeping openly as the band fades out.
- Even before the breakdown, the song is very unsettling. Beginning with a haunting acapella melody from Jonathan. Hearing his voice alone, with no instruments, singing about how he must release all of his pent-up emotions makes for a chilling introduction to the song. Then a straight-up ominous bassline kicks in and discordant guitars that sound like something out of the score of a horror movie. During the verses, Jonathan sings from the point of view of the predator, crooning things like little chiiiild
looking so pretty
in the creepiest way possible. The choruses switch the perspective back to Jonathan as he shouts about how hurt he is by the experience and how his parents didnt believe him when he tried to open up to them about it. The sheer agony in his voice when he screams IT HURT is heart-shattering.
- Right before "Daddy" comes "Helmet in the Bush". A very dark and seedy industrial track about methamphetamine-induced paranoia and terror. Highlights include Jonathan's pained "please God, dont let me die tonight" and the viciously growled variant of those same lyrics at the end of the song. Essentially, "Helmet in the Bush" is the calm before the storm (which is "Daddy"), but it's a very unsettling "calm."
- After five minutes of silence upon the end of "Daddy", a Hidden Track called "Michael and Geri" plays a recording of a man verbally abusing a woman as they squabble over the installation of an exhaust manifold. It has no apparent relation to the previous song. It's just there. It wasn't recorded by the band, either — their producer just found it in an abandoned house. And absolutely nobody has come forward with any additional information.
- "Ball Tongue" is a song that keeps shifting from intense to just creepy. It has a heavy start with its opening riff. The little noises made before the verses sound like glitched out screams, and the ghostly wailing in the verses doesn't help. Then the chorus hits, and you hear the words "BALL TONGUE!" screamed intensely, with some of the heaviest gibberish scatting Jonathan may have ever done.
*Life Is Peachy*:
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*Life Is Peachy* begins and ends with "Twist", the latter being an acapella version. It's an *entire track* of John's scatting.
- "Kill You" also gives off horrific vibes. It's about Jonathan's verbally and physically abusive stepmother, and he lets all those years of bitterness and psychosis out in gruesome fashion. It's practically a death threat set to music, what with Davis just shivering and Laughing Mad by the end.
-
*Life Is Peachy* is one of Korn's eeriest albums in general. Songs like "Lost", "No Place to Hide", and "Swallow" all have a very bleak and morbid sound. "Mr. Rogers" is one of the darkest examples, with its menacing intro full of creepy whispers, sudden loud guitars that come in like a jumpscare, and lyrics about Jonathan feeling betrayed by the titular childrens show host for making him too trusting of people. The way Jonathan roars "MY CHILDHOOD IS GONE because I loved you..." is both frightening and tragic.
- The music video for "A.D.I.D.A.S", in which the band members are killed in a car crash and taken to a dirty morgue in body bags that have them thrash around wildly. To put it short, it's not pretty. Special mention goes to the eyes of the members. Brrr...
*Follow the Leader*:
-
*Follow The Leader* ends with "My Gift To You", a *murder fantasy* of Davis about his then-girlfriend. The titular "gift" is strangulation, and taking her out of this world. As he wryly noted in an interview, said girlfriend learned the hard way: never ask Jonathan Davis to write a love song.
- Pretty is right next to Daddy in the category of Korns darkest music. Some fans even believe the lyrical content alone makes it even worse than Daddy. This song tells of a horrific experience that Jonathan had as a teenager working in a morgue. He witnessed the corpse of a baby that was sexually abused and murdered by her father. When interviewed about the song, Jonathan stated that this sight was most heinous thing Ive ever seen and that he still had nightmares about it. In terms of sound, the main riff is very menacing and fits well with the subject of seeing something so horrifying that it has been burned into your memory, as if the riff itself is saying Oh God
. During the verses, the instrumental is both ominous and sleek. Towards the end, Jonathan can be heard crying while hitting the last vocal note.
- Another song inspired by Jonathans time as a morticians assistant is the chillingly titled Dead Bodies Everywhere. This track begins with a foreboding, lone bass thump, followed by a creepy music box tune that slowly builds before erupting into ferocious guitar riffs and groovy basslines. The lyrics are about how Jonathans dad did everything he could to get Jonathan away from pursuing a music career, which lead to him becoming a morticians assistant at a young age and being scarred from the horrific sights.
*Issues*:
- Off of
*Issues* comes the song "It's Gonna Go Away". With its hypnotic, yet, extremely dark sound. One can question the song title if it adds comfort to the listener after a horrific event or make them feel straight up hopeless.
- Issuess lead single Falling Away From Me, contains rather creepy guitars throughout that sound more like the score to a horror movie than riffs and lyrics that deal with domestic abuse. While the South Park episode that the single premiered in is hilarious, it being a Halloween episode fits rather well with the haunting atmosphere of the track.
- Perhaps the creepiest of Issuess many interludes is Am I Going Crazy?, a song about Jonathan developing agoraphobia. A minimal, distorted, ambience plays while Jonathan croons about his increasing paranoia, with the last line being Im so scared
. The track plays regularly in one ear, while playing in reverse in the other, adding an almost ghostly feel to the song.
- Following that interlude is Hey Daddy (not to be confused with the horrific and traumatizing Daddy from their debut). This song is about Jonathan struggling with schizophrenia and crying out for help as voices in his head torment him, but also feeling as if he cant live without them.
- The lyrics during the bridge are particularly disturbing:
They tell me this thing inside of me
Wants to get out
All it does is scream and shout
I'm trying not to let them out
They tell me to hurt myself
They tell me to hurt myself
They tell me to hurt myself
But I'm not gonna listen
*Untouchables*:
- Thoughtless is about a kid being bullied and tormented who fantasizes about revenge. Jonathan has stated that the lyrics were inspired by the Columbine shooters. We have lovely lyrics such as I wanna kill and rape you the way you raped me and All my friends are gone, they died.
*Take a Look in the Mirror*: *See You on the Other Side*: *The Nothing*:
-
*The Nothing* is one of their darkest and most tragic albums in a catalogue full of them. For starters, Jonathan used the album's recording as therapy after the losses of his wife and his mother. You can hear him having breakdowns throughout and saying some of his most miserable and hopeless lyrics. Particular instances include the following:
- "This Loss" features the line "happiness is a club I will never be in".
- "Idiosyncrasy" has a bridge where Jonathan repeatedly sings "GOD IS MAKING FUN OF ME! HE'S LAUGHING UP THERE, I CAN SEE!" with increasing intensity, sounding like he's both furious and bursting into tears.
- Probably the most dark and despair-filled example is the outro, "Surrender To Failure". Over a creepy industrial instrumental track, Jonathan laments over his wife's overdose, blaming himself and thinking he could've done more to prevent it from happening. The way he croons "I failed" (while crying) at the end is very haunting and heartbreaking.
## Other:
- Their cover of "Kidnap The Sandy Claws", while still fun and jaunty, makes the song even more terrifying, with Lock, Shock and Barrel sounding like they really DO want to murder Santa!
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Korn
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Kung Fu Panda 3 / Nightmare Fuel - TV Tropes
**All spoilers are unmarked.**
- The jade zombies, aka "jombies". They're basically shells created by Kai of former Masters that he uses as his eyes and ears, and they are Uncanny Valley personified by looking like not-quite-right jade statues of fallen fighters and moving in a jerky, twitchy unnatural way. Even worse is how Kai can speak and see through the jombies.
- When Po realizes one of the jombies they're fighting is Master Porcupine, it can be pretty unsettling to hear Monkey say "I thought he died a hundred years ago!" An unsettling omen for the five as to what opponent they're dealing with.
- Tigress punches one, and it actually hurt her wrist. Keep in mind, the previous movie had her state that she had trained to the point where her nerves no longer feel pain from her own punches. That speaks volumes for how tough they are.
- Kai
*himself*. While he has some comical traits, he's terrifying. At some points, he comes off as something out of a slasher movie. The fact that, unlike Tai Lung's daddy issues with Shifu and Lord Shen's Parental Abandonment backstory and Pet the Dog moments towards the Soothsayer, Kai is simply a power-hungry devil whose *only* redeemable quality, his friendship with Oogway, he himself abandoned. Heck, just Oogway for first time in entire trilogy gasping, "No!" in horror is enough.
- To emphasize how twisted his sense of morality is, Kai tirelessly carries Oogway for days to find someone who can heal him after he is injured. When he finally finds the pandas and they restore his best friend to health, how does he respond? By immediately turning on them and trying to steal their chi. 500 years later, he still has
*no idea* why Oogway took issue with this.
- What Kai
*did* to achieve the level of power he had; defeating and stealing the chi of deceased Kung Fu masters in the Spirit Realm. All of these victims had lived their lives and passed on...only to run afoul with a demonic beast like Kai in the afterlife.
- A brief Easter Egg from the beginning of the film. Pause at the right moment and look at the collection of jade pendants on Kai's belt. Now, think back to the first film's main antagonist. Yes, even the most hardened of Po's foes (like Tai Lung) stood no chance against Kai.
- Shortly after Kai escaped the afterlife he managed to steal the chi of every Kung Fu Master in China except for Po and his friends and would have been pretty much invincible if he stole chi of the survivors.
- The buildup to Kai's arrival in the mortal realm features some pretty sinister music as he travels through the heavens before doing so.
- The way Kai steals chi is incredibly creepy. In that first he dominates his victims with pure physical might then pulls a You Will Not Evade Me with his chains in case a victim tries to flee. As seen with Shifu, the process of being broken down and turned into an amulet using chi is rather painful and you end up used as a mindless puppet afterwards to add to the horror.
- Kai arrives at the Jade Palace, surrounded by a growing, green storm of evil chi. When he finally appears personally, he slowly lumbers the Palace warriors, glaring intensely, swinging his weapons and scraping them on the ground. He does lose a bit of the tension once he speaks, and cracks a joke about Oogway's statue, but it's one hell of an entrance.
- Kai
*obliterating the Jade Palace* with Oogway's statue wrapped in his chains, where it swipes off a chunk of the Jade Palace, which collapses. The statue bounces down the stone stairs, then the detached head lands at square.
- Then Kai gloating to Shifu before capturing him. All the while Tigress can only hide behind and watch helplessly.
**Shifu**
: Oogway, forgive me.
**Kai**
: (
*holds up his Oogway pendant*
) What do you say, Oogway? Do you forgive him?
**Shifu**
: You may have destroyed the Jade Palace, but you will never succeed. There will always be someone to stop you!
**Kai**
: Who? The panda? His chi is strong, but...it won't be enough. He will meet the same fate as you.
**Shifu**
: No!
**Kai**
: And so will every panda in that village! (
*transforms Shifu into a jade pendant and sucks him in*
).
- The total Mood Whiplash when a beaten down Tigress makes it to the Panda Village, and warns that Kai has destroyed everything and
*everyone*, and the Panda Village is next. Even after Oogway's attempts to Un-person Kai, he has fully reestablished himself as The Dreaded. **Tigress:** And now he's on his way....He's after you, Po....He's after *all pandas*. **the pandas flinch in horror**
- Towards the end of the film, the Panda Village stops and looks up as they hear distant scraping sounds. As the sky darkens and begins to turn green, Tigress stops what she's doing and looks resigned to their fate, and knows what the scraping means: Kai has arrived.
- The Wuxi Finger Hold itself. Knowing from this movie that it's an instant, certain one-way trip to the Spirit Realm, it's no wonder characters were terrified of it.
- When it's time for Po, to take on Kai, Po does fairly well at first, but when Kai reabsorbs the chi, causing Po to lose his balance, he managed to land a hit on Po that sends him through a gate, destroying it. As soon as he gets to his feet, the first thing he can say to those nearby is a terrified "RUN!"
- Kai's final demise. Kai was a spirit warrior and therefore in someway undead, not saying he didn't have it coming, but when Po overloaded him with chi...he didn't just kill Kai...he obliterated him from existence itself.
- While it's over quick, the POV shot of Oogway in the flashback where he gets hit by a Rain of Arrows. Its terrifying.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KungFuPanda3
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Kenan & Kel / Nightmare Fuel - TV Tropes
- "Who Loves Orange Soda" Kenan bets with Kel that he can go for one day without drinking orange soda that night Kel has a nightmare where he's in the mansion at first it starts off well Kel is taking the bath in orange soda where Roger and Kenan are his servants and he's their master. When Kel asks for orange soda Kenan gave him the glass when he tries to drink it nothing gets into his mouth. Roger and Kenan both laugh at him and taunted him for not drinking orange soda he asks for help. Then it becomes scary when Roger calls Orange Monster we see the POV of the monster running toward Kel then we see the large orange furry monster with a mop for his head and the rest of his body shaggy hair his growls sound silly but it's still scary when he tries to drown Kel into orange soda as Kel cries for help but Kenan and Roger just laugh at him! Thankfully, Kels wakes up and it was all just a dream but it's still disturbing to see his friends doing nothing to help Kel. Roger not helping Kel isn't scary because Roger doesn't like Kel in the first place but seeing Kenan not helping Kel is scary because Kenan is Kel's best friend. Yes, it was all just a dream and none of it actually happened. But it's still scary to think about your best friend not helping you at all!
-
*"Geeeeet ouuuuut..."*
- In "The April Fools", though it is still funny, it also can be rather disturbing to see that Roger got his mouth glued shut from one of Kel's pranks. If he wasn't in a TV show, he probably would have died of suffocation.
- The special
*Two Heads Are Better Than None* movie. It was much darker than what is normally seen, including actual *murders*.
- The dinner they had was implied to be a person since it was never specified what type of meat it was. This leads to Fridge Horror since Kel was the only one
*enjoying it*.
- The severed heads in the basement, which leads to some dark humor as Kel talks to them before realizing they're dead.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KenanAndKel
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Kuroko's Basketball / Nightmare Fuel - TV Tropes
Keep in mind that nightmare fuel for this show is relative; it is a sports anime, after all. Nobody's getting murdered. Probably.
- Murasakibara. His expressions and his attitude are both... unsettling.
- Kuroko isn't Nightmare Fuel incarnate, yet since you usually see him in a very calm and inexpressive mood, it's very unnerving to watch when he actually becomes angry. It's Tranquil Fury at its most terrifying.
- Akashi. Everything about Akashi. Memorably the scissor scene, where he was straight up
*intending* to take a chunk out of Kagami and would've succeeded if not for Kagami's reflexes. So much for nobody getting murdered.
- Hanamiya "Bad Boy" Makoto gets at least an honorable mention, as Hope Crusher extraordinaire. He puts Kiyoshi out of commission once and is no less ruthless during their next match.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KurokosBasketball
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Kong: Skull Island / Nightmare Fuel - TV Tropes
While the new Godzilla had its own share of horrific things, Kong: Skull Island is nothing short of nightmarish at times. From the new fauna and Kong's size to the very concept of the film, there's a reason why this film could give someone nightmares.
In the trailer, one of the copters gets a tree thrown at it.
The fact that Kong is big enough to fight Godzilla. While King Kong vs. Godzilla may have toyed with that idea, that movie was much more light-hearted. Here, it's utilized to show just how frightening a 100-foot-tall ape really is.
And according to the viral marketing calling him an "adolescent superspecies", Kong is only a teenager in the 1970s.
One shot in the trailer has the main characters in the middle of a bamboo forest. Then the camera pans up to reveal that some of the bamboo is actually the legs of an enormous spider soundlessly walking over everyone.
The second trailers shows that, as usual, Skull Island has all sorts of strange, gigantic fauna.
The Skullcrawlers. Being called 'the devil' to Kong's 'god' is a fitting description.
The map to Skull Island revealed at NYCC has quite a few hidden messages when viewed with a blacklight. Most ominously, though, is that the entire island is shaped like the skeleton of a Skullcrawler. Then there's this message from Randa, which seems to indicate that Kong's been facing something other than the Skullcrawlers and giant spiders, something that sounds terribly familiar...
His mouth is fire; his roar the floodwater; his breath is death. Enlil made him guardian of the Cedar Forest, to frighten off the mortal who would venture there. BUT WHO WOULD VENTURE THERE?
The massive graveyard containing the bones of Kong's parents. The Skullcrawlers were able to kill the adult parents of Kong!
Kong's entrance, which makes him look larger than the mountains surrounding him.
The Reveal that Randa had known about Kong the whole time, therefore knowing ahead of time that some people were bound to die. It almost makes one wonder how much MONARCH values human life over exterminating Kaiju.
The viral tie-in website is just full of bowel-loosening information on the island's inhabitants that has to be read to be believed. Just check the section marked under cryptozoology.
For example, here is a direct quote from the bio on the giant spider/Mother Longlegs;
The Mother Longlegs has evolved sharpened spikes at the end of its powerful legs. Eight razor-sharp blades rein down from above on unsuspecting prey, pinning them to the ground with a poisoned spur that immobilizes the victim and sucks vital nutrients from the body like a milkshake through a straw. These creatures are not just man-eaters. They drink their prey. Once immobilized, the creature's underbelly unleashes muscular tendrils that ensnare the victim and lift them high off the ground to be swallowed by the beast's open stomach.
To put this simply, imagine you're walking through a forest. And you bump into a tree, which looks slightly off, but isn't much different than the surrounding ones. But out of nowhere, one of the trees lifts itself up, and pins you down, slowly draining your fluids and paralyzing you. And if you're lucky enough to still be alive, you get lifted off the ground and swallowed. By a 23-foot-tall spider. Sweet dreams!
The arrival of the Mire Squid/Giant Octopus, which could easily give one thalassophobia.
To elaborate, Chapman was simply refilling his canteen in that lake, unaware the Mire Squid was lurking underneath and waiting for its next snack. And considering that some octopi do have the ability to camouflage themselves in real life, he wouldn't know it was there until it's too late.
Out of all the horrible deaths of the humans in this movie, Chapman has to have one of the worst. He's in the forest, all alone, resting by a log... until it starts to shift.. and the gigantic Spore Mantis camouflaged as said log is revealed. Chapman assumes the gigantic insect is about to attack him, and starts to fire on it. After a while, the creature flees, and everything is fine.. Until the noises start, and the Skullcrawlerattacksfrom behind him.
The worst thing about this is that later, the Skullcrawler spits out Chapman's bloody, half-digested skull, right in front of Conrad and the others.
Arguably the worst is the soldier manning the 50 caliber machine gun in the skeleton graveyard. He's knocked into the air, then, like a bug caught by a chameleon, snatched up by the Skullcrawler's tongue and quickly swallowed whole.
Everything about the Mother Longlegs scene, and the deaths of the soldiers. And while Chapman and others may have been eaten alive, the soldier takes the cake for the goriest death in the entire film. The leg of the Mother Longlegs steps down through an unwitting soldier, completely impaling him from his mouth down through his groin and into the ground. Jesus..
There's also the part in this scene that honestly came out of nowhere, where the Mother Longlegs opens up its stomach, and unleashes muscular tendrils and pincers down onto Mills. At least the guy who got impaled got what appeared to be an instantaneous death, but if they hadn't recovered their weapons from the helicopters, Mills would likely have been torn apart by a 23 foot spider..
Just the fact that it's a fucking 23-foot spider, if you already happen to not be a fan of the regular-sized variety.
The death of Nieves, which really came out of nowhere as after some much needed sequences of uplifting scenes for our group, he gets snatched up and torn apart by a flock of Leafwings while he's still alive. The fact that the group realizes he's utterly screwed and just give up trying to shoot the Leafwings did not help whatsoever. Really, a stern reminder not to grow attached to anyone.
There's a shot where you see his arm getting torn off as he is swarmed by the things.
Made worse by the fact that as the camera cuts away from that scene, you can see that he's still alive as the things shred him to bits. He's screwed, but he's not going to get a quick death.
You can still hear him screaming while the other characters debate going back for him.
The cave drawings at the ending. It's not scary when you get to Godzilla, Rodan, or Mothra.... it gets scary with GHIDORAH, the most horrible and evil Kaiju in the Godzilla mythos...
Worse? Ghidorah is depicted as towering over Godzilla and with what looks like skulls around him.
The native's spike wall used to keep the Skullcrawlers out have almost all the spikes tipped with blood, as if the beasts have attacked the wall multiple times to get to the people inside. It gets worse when you realize that the reason the air is buzzing is because there's so many flies ... meaning that the blood is fresh.
And even worse? Kong did this on purpose. He grabbed the helicopter the poor guy was in and dangled it over his mouth as he roared, even tilting it to knock the passengers loose.
While this could count as a Moment of Awesome, the way Ramarak (the giant Skullcrawler) dies is horrible. Basically, Kong's hand (with an unconscious Weaver encased inside) is swallowed by Ramarak, and it seems Kong can't do anything... until he reaches further, and rips out the Skullcrawler's tongue, stomach, and intestines in one go.
Packard's descent into complete insanity is pretty terrifying in its own right. This is a man whose response when confronted by a 30-meter tall, highly intelligent ape who destroyed half a dozen military helicopters with ease is to trek across a hellish island and pick a fight with said ape, in the face of advice from just about everyone around him. What's worse is he bullies and manipulates his men into going along, until they've finally had enough and turn on him. When he sets Kong on fire, he's the only one smiling, and he's doing it with himself framed in flame, just as he first saw Kong himself, showing he's become what he thought he was fighting all along.
The most terrifying part? Packard could have killed Kong. Yes, other than Ramarak, this human with just some preparation and the right tools practically had Kong dead to rights if it weren't for Conrad and the others stopping him from pulling the final blow.
Past the horrible deaths, Packard's insanity, the after credits scene and the Skullcrawlers and other creatures, the most horrifying scene in the entire movie is the boneyard. Specifically, the scene right after Randa dies. First, he is swallowed whole with his camera in the stomach of the Skullcrawler, and it vanishes into the clouds of dust. The only thing that the audience and the characters are able to see are the brief flashes of the camera inside of the stomach of the creature, before it lunges at the camera. The music is also outright horrifying.
The worst thing about this is if you watch the movie in IMAX, where you can hear the sounds of the Skullcrawler slithering around you in the theater.
The morality of Randa and MONARCH as a whole can be called into question when it is shown that he, and by definition the rest of MONARCH, knew about Kong's existence and possible hostility and still sent men in to bomb Skull Island, knowing it would flush him out and cost lives.
The point stands but it's more accurate to say they "suspected" Kong or monsters like him existed; they didn't really know much of anything more than myths and cave paintings. The lack of information and evidence was what was about to shut MONARCH down due to lack of funding.
As mentioned in the Fridge Horror section of this page, these monsters aren't just like Godzilla or even the MUTO's, which are the last of their kind, and don't desire to directly harm humanity. Literally, all of the monsters shown in the movie are breeding populations, which directly attack and kill any character in sight. The worst part? The most heroic of these creatures is Kong, who killed dozens through one of the most brutal scenes in the entire movie.
A minor example, but the moment when Randa talks about some unknown monster who attacked and killed all of his crew on a ship except for him. Once again, it's anybody's guess to which one it was.
Conrads reason for leaving the SAS, which involves a mission where two of his men and a seven-year-old girl he and his team were tasked with rescuing were killed by a bullet to their heads from a sniper as they were approaching the border. To Conrad, it felt like the mission was always meant to end in failure.
Following Kongs battle against the helicopters, Conrad tries to get to higher ground when he is attacked by a sixty-foot snake. It nearly constricts him to death, but he is able to kill it with his knife.
After getting stranded, Conrad's party encounters a carnivorous plant with several dead animals inside, including "a wasp the size of Weavers hand."
Iwi paintings depict a number of nightmarish creatures that include "giant reptilian beasts, one with three heads. A crocodile fifty feet long. Snake-like monsters, slinking from holes in the ground and snapping towards the sun. Web-footed creatures, spikes along their backs spearing bloodied human shapes, diving into the ocean surrounding the island."
When Chapman is killed by the Skullcrawler, Packard is on the radio with him and hears him being killed. Packard decides not to tell his men about it, going out of his way to put them in even more danger for the mere sake of acquiring more weapons.
Instead of Ramarak pulling Kong's arm down its throat and being eviscerated, Kong punches down its throat and kills it by crushing its organs.
Skullcrawlers can mimic human cries and this was the cause of Gunpeis death, as he was killed by one after he and Marlow thought they heard an Iwi child scream in the distance and went to rescue them.
Ramarak has a bladed tail and uses it to cut Kong. At one point, Ramarak raises its tail over its head like a scorpions stinger ready to finish Kong off.
It's implied between Conrad and Marlow that Ramarak appears when it does because it sensed that Kong was down, meaning the Skullcrawler reveals itself at a time when Kong wouldnt be in its way and everyone and everything on Skull Island would be defenseless against it.
Kongs wounds from Packards napalm trap are more severe as his fur continues to smolder in places and some patches are completely burnt off, exposing raw flesh underneath.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KongSkullIsland
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Kosodate Quiz My Angel / Nightmare Fuel - TV Tropes
Despite no grotesque imagery in this series, there are some scenario outcomes that look kinda disturbing to be thought of, often a result of Video Game Cruelty Potential and Unpredictable Results.
- The Your daughter has been kidnapped by a bad guy! scenario itself. Which is almost certain why Namco removed that scenario event and replaced it with Lighter and Softer scenarios in PS1 version.
The Daughter: Blood... I want blood!
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KosodateQuizMyAngel
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Kraftwerk / Nightmare Fuel - TV Tropes
- God damn "Mitternacht" from
*Autobahn*... that screeching is simply Hell Is That Noise to the extreme.
- The middle section of "Autobahn" (between 8 and 11 minutes in) sounds noticeably darker and unusually haunting compared to the rest of the song. Those creepy synths emulating the sounds of oncoming traffic on a motorway...
*brr...*
- Dear god though, the album
*Trans-Europe Express* is absolutely locked and loaded with this stuff - from the album cover down.◊ Not that the remastered version◊ did it any better...
- "Chrono" from
*Tour De France* can land in this category, especially when it comes from an album that's barely even got a drop of Nightmare Fuel on its axles.
- "Uranium" from
*Radio-Activity* sounds really eerie, like waking up in an unknown landscape that could very well be the afterlife if that heavenly going-on in the background is suggesting anything — or a post-apocalyptic wasteland. And then there's that slow, broken voice... holy crap.
- The original album cover for ''Radio-Activity''.◊
- The album cover◊ for
*The Man-Machine*, clearly inspired by Soviet propaganda posters in the middle of the Cold War. There's certainly something unnerving about four men clad in red with steely gazes staring into the distance while on a staircase.
- "Metropolis" from
*The Man Machine* has synths which have melodies that sound pretty intimidating.
- "Ohm Sweet Ohm" on the
*Radioactivity* album. With the looped synthetic voice and the funereal organ, it's like a computer singing longingly about its own blood. Maybe it'll come for yours next.
- Several pieces from their first two albums, including the first half of "Stratovarius", the middle of "Ruckzuck", and the intro of "Kling Klang".
- "Kometenmelodie Part 1" is a dark and spooky piece, which segues into the second movement with a high-pitched whistle.
- The ominous Opening Narration for "Radioactivity" on the second half of
*Minimum-Maximum*.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Kraftwerk
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Kousoku Sentai Turboranger / Nightmare Fuel - TV Tropes
- This episode introduces us to Dango Bouma. Who can telepathically round up several humans together into 'Human Dango', which then rolls into the ground and anyone hit with it got absorbed into the ball as it gets bigger and...
*tastier* to be served on a skewer to Ragorn. *Yikes.*
- If you thought the Wulars are scary in small groups, this episode demonstrates how terrifying they can be in large numbers.
- Muddled Boma's ability to absorb someone's age becomes this when it's victims will eventually age down to nothingness which fortunately could have been worse.
- The Turbo Builder is this for the Turborangers at first. As the ginormous hunk of metal emerges from underground, none are sure on whose side it stands. It's not until after the Turbo Builder takes out its first Bouma that its purpose is explained to them. The haunting music that accompanies its debut doesn't help either.
- The Episode as a whole is a combination of both this and a long Trauma Conga Line for Sayoko Tsukikage. Imagine you're a seemingly normal high school girl. You're a Shrinking Violet and don't have any friends, and a far more popular girl has just beaten you in a landslide of an election for the role of Cinderella in the school play... with Riki, the guy you're crushing on, playing Prince Charming. You silently wish that the mirror the girl is looking at to break, and you see some kind of demon staring back you before the mirror
*does* break, almost killing anyone close to it. Then you go to volleyball practice as usual, only to find out the team doesn't want you anymore. You try to show off why you're so good, and spike the ball... which then *explodes on impact* and severely injures your team. Riki escorts you home, only to find your parents acting completely out of character and demanding that he leave. You convince Riki to stay and celebrate your 18th birthday - he is the only person who showed up - and your parents to offer him a glass of wine as an apology. Then Riki pretends to drink it, only to jump up and spit it back out. Then your parents go completely crazy and try to *murder* your crush with a knife and wine bottle. Then your parents transform into some kind of demons. Then *another* demon comes out of your body. Then some guy breaks into the house and carries you into the woods. Then the demons catch up and reveal that you're not actually human, but a Wandering Bouma; these scary demons are also Bouma, and they've been caring and protecting your soul for the last 20,000 years. Then the guy who kidnapped you says he's also a Wandering Bouma, that you both have superpowers, you're bound together by a Red String of Fate, and that the two of you can rule the world. Then Riki and his friends show up, transform into some bizarre-looking outfits, and *murder your parents.* Your parents even scream out to you with their dying breaths! The Bouma that's been protecting you for your entire life tries to make a desperate last stand, but is killed by a giant robot. In the ensuing battle, both you and your new partner are thrown off a cliff, triggering an Emergency Transformation that turns you into who you've truly been all along: Wandering Boma Kirika.
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https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/KousokuSentaiTurboranger
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Kushiel's Legacy / Nightmare Fuel - TV Tropes
## Phedre's Trilogy
Kushiel's Dart
- Melisande drugging Phedre and Joscelin, torturing Phedre for information and selling them both to the Skaldi.
- Phedre is almost raped by two Skaldi in Selig's steading while on her way to say farewell to Gunther's people.
- Phedre is raped repeatedly by Gunther and then Waldemar Selig.
Kushiel's Chosen
- The brutal murders of ||Fortun and Remy.||
Kushiel's Avatar
- Pretty much everything the Mahrkagir does qualifies.
- The portion of Avatar set in Darsanga when it's not being Fetish Fuel.
- Of course, as Phèdre points out, it's possible for something to be both horrific and Fetish Fuel at once.
## Imriel's Trilogy
## Moirin's Trilogy
|
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Kushielslegacy
|
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