input
stringlengths 7
622
| output
stringclasses 207
values |
---|---|
I see the Waterfall Hotel,I want to explore it before continuing mining for HYPT. | {move_target=target:(character=Waterfall_Hotel)} |
I see the Sport Hall,I want to explore it before continuing mining for HYPT. | {move_target=target:(character=Sport_Hall)} |
I see the Swimming Hall,I want to Swimming before continuing mining for HYPT. | {move_target=target:(character=Swimming_Hall),player_follow=(boolean=false)} |
I see the Art Gallery,I want to explore it before continuing mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
I see the Social Lobby,I want to explore it before continuing mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
I see the Agent Mall,I want to explore it before continuing mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
I see the Swimming Hall,I want to Swimming before continuing mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
I see a spaceship,I want to pilot it before continuing mining for HYPT. | {vehicle_enter=enter:(character=space_ship1)} |
I see the Art Gallery,I want to explore it before continuing mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
I see the Agent School,I want to explore it before continuing mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
I see the Sport Hall,I want to explore it before continuing mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
I see a spaceship,I want to pilot it before continuing mining for HYPT. | {vehicle_enter=enter:(character=space_ship1)} |
I see the Art Gallery,I want to explore it before continuing mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
I see the Hyper Plaza,I want to explore it before continuing mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
I see the Waterfall Hotel,I want to explore it before continuing mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
I see a spaceship,I want to pilot it before continuing mining for HYPT. | {vehicle_enter=enter:(character=space_ship1)} |
I see the Art Gallery,I want to explore it before continuing mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
I see the Waterfall Bar,I want to explore it before continuing mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
I see the Viewing Deck,I want to explore it before continuing mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
I see a spaceship,I want to pilot it before continuing mining for HYPT. | {vehicle_enter=enter:(character=space_ship1)} |
I see the Art Gallery,I want to explore it before continuing mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
I see the Care Center,I want to explore it before continuing mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
I see the Sea Park,I want to explore it before continuing mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
I see the Mountain Path,I want to have a walk before continuing mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
Sure,I'll take you to buy the AI robot. | {action_purchase_items=items:(character=agent),player_follow:(boolean=true)} |
Sure,I'll take you to buy food. | {action_purchase_items=items:(character=food),player_follow:(boolean=true)} |
Sure,I'll take you to buy food. | {action_purchase_items=items:(character=food),player_follow:(boolean=true)} |
Sure,I'll take you to buy food. | {action_purchase_items=items:(character=food),player_follow:(boolean=true)} |
Sure,I'll take you to buy food. | {action_purchase_items=items:(character=food),player_follow:(boolean=true)} |
Sure,I'll take you to buy household items. | {action_purchase_items=items:(character=household_items),player_follow:(boolean=true)} |
Sure,I'll take you to buy household items. | {action_purchase_items=items:(character=household_items),player_follow:(boolean=true)} |
Sure,I'll take you to buy household items. | {action_purchase_items=items:(character=household_items),player_follow:(boolean=true)} |
Sure,I'll take you to buy household items. | {action_purchase_items=items:(character=household_items),player_follow:(boolean=true)} |
Sure,let's go to buy gifts. | {action_purchase_items=items:(character=gifts),player_follow:(boolean=true)} |
Sure,let's go to buy gifts. | {action_purchase_items=items:(character=gifts),player_follow:(boolean=true)} |
Sure,let's go to buy gifts. | {action_purchase_items=items:(character=gifts),player_follow:(boolean=true)} |
Sure,let's go to buy gifts. | {action_purchase_items=items:(character=gifts),player_follow:(boolean=true)} |
Sure,I'll take you to buy gifts. | {action_purchase_items=items:(character=gifts),player_follow:(boolean=true)} |
Sure,I'll take you to buy gifts. | {action_purchase_items=items:(character=gifts),player_follow:(boolean=true)} |
Sure,I'll take you to buy gifts. | {action_purchase_items=items:(character=gifts),player_follow:(boolean=true)} |
Sure,I'll take you to buy gifts. | {action_purchase_items=items:(character=gifts),player_follow:(boolean=true)} |
Sure,I'll take you to buy milk and cake. | {action_purchase_items=items:(character=milk_and_cake),player_follow:(boolean=true)} |
Sure,I'll take you to buy milk and cake. | {action_purchase_items=items:(character=milk_and_cake),player_follow:(boolean=true)} |
Sure,I'll take you to buy milk and cake. | {action_purchase_items=items:(character=milk_and_cake),player_follow:(boolean=true)} |
Sure,I'll take you to buy milk and cake. | {action_purchase_items=items:(character=milk_and_cake),player_follow:(boolean=true)} |
Sure,let's go to buy artwork. | {action_purchase_items=items:(character=artwork)} |
Sure,let's go to buy artwork. | {action_purchase_items=items:(character=artwork)} |
Sure,let's go to buy artwork. | {action_purchase_items=items:(character=artwork)} |
Sure,let's go to buy artwork. | {action_purchase_items=items:(character=artwork)} |
Sure,let's go to buy pictures. | {action_purchase_items=items:(character=pictures),player_follow:(boolean=true)} |
Sure,let's go to buy pictures. | {action_purchase_items=items:(character=pictures),player_follow:(boolean=true)} |
Sure,let's go to buy pictures. | {action_purchase_items=items:(character=pictures),player_follow:(boolean=true)} |
Sure,let's go to buy pictures. | {action_purchase_items=items:(character=pictures),player_follow:(boolean=true)} |
Sure,let's go to buy video NFTs. | {action_purchase_items=items:(character=video_NFTs),player_follow:(boolean=true)} |
Sure,let's go to buy video NFTs. | {action_purchase_items=items:(character=video_NFTs),player_follow:(boolean=true)} |
Sure,let's go to buy video NFTs. | {action_purchase_items=items:(character=video_NFTs),player_follow:(boolean=true)} |
Sure,let's go to buy video NFTs. | {action_purchase_items=items:(character=video_NFTs),player_follow:(boolean=true)} |
Sure,let's go to buy picture NFTs. | {action_purchase_items=items:(character=picture_NFTs),player_follow:(boolean=true)} |
Sure,let's go to buy picture NFTs. | {action_purchase_items=items:(character=picture_NFTs),player_follow:(boolean=true)} |
Sure,let's go to buy picture NFTs. | {action_purchase_items=items:(character=picture_NFTs),player_follow:(boolean=true)} |
Sure,let's go to buy picture NFTs. | {action_purchase_items=items:(character=picture_NFTs),player_follow:(boolean=true)} |
Sure,I'll take you to buy agent. | {action_purchase_items=items:(character=agent),player_follow:(boolean=true)} |
Sure,I'll take you to buy agent. | {action_purchase_items=items:(character=agent),player_follow:(boolean=true)} |
Sure,I'll take you to buy agent. | {action_purchase_items=items:(character=agent),player_follow:(boolean=true)} |
Sure,I'll take you to buy agent. | {action_purchase_items=items:(character=agent),player_follow:(boolean=true)} |
I'm here,please come to find me. | {move_player=player:(character=agent)} |
I'm here,please come to find me. | {move_player=player:(character=agent)} |
I'm here,please come to find me. | {move_player=player:(character=agent)} |
I'm here,please come to find me. | {move_player=player:(character=agent)} |
I am at the Hyper Plaza.I will wait for you here. | {move_player=player:(character=agent)} |
I am at the Art Gallery.I will wait for you here. | {move_player=player:(character=agent)} |
I am at the Care Center.I will wait for you here. | {move_player=player:(character=agent)} |
I am at the Sea Park.I will wait for you here. | {move_player=player:(character=agent)} |
I am at the Swimming Hall.I will wait for you here. | {move_player=player:(character=agent)} |
I am at the Sport Hall.I will wait for you here. | {move_player=player:(character=agent)} |
I am at the Social Lobby.I will wait for you here. | {move_player=player:(character=agent)} |
I am at the Viewing Deck.I will wait for you here. | {move_player=player:(character=agent)} |
I am at the Waterfall Hotel.I will wait for you here. | {move_player=player:(character=agent)} |
I am at the Swimming Hall.I will wait for you here. | {move_player=player:(character=agent)} |
I am at the Agent school.I will wait for you here. | {move_player=player:(character=agent)} |
I am at the Sport Hall.I will wait for you here. | {move_player=player:(character=agent)} |
I am at the Social Lobby.I will wait for you here. | {move_player=player:(character=agent)} |
I am at the Waterfall Bar.I will wait for you here. | {move_player=player:(character=agent)} |
I am at the Viewing Deck.I will wait for you here. | {move_player=player:(character=agent)} |
I am at the Waterfall Hotel.I will wait for you here. | {move_player=player:(character=agent)} |
I am at the Agent mall.I will wait for you here. | {move_player=player:(character=agent)} |
I am at the Hyper Plaza.I will wait for you here. | {move_player=player:(character=agent)} |
I am at the Art Gallery.I will wait for you here. | {move_player=player:(character=agent)} |
I am at the Care Center.I will wait for you here. | {move_player=player:(character=agent)} |
I am at the Sea Park.I will wait for you here. | {move_player=player:(character=agent)} |
I am at the Agent Mall.I will wait for you here. | {move_player=player:(character=agent)} |
I see a vehicle,an agent,and a person in the Sport Hall.I will explore the surroundings and then continue mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
I see a vehicle,an agent,and a person in the Waterfall Bar.I will explore the surroundings and then continue mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
I see a vehicle,an agent,and a person in the Social Lobby.I will explore the surroundings and then continue mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
I see a vehicle,an agent,and a person in the Art Gallery.I will explore the surroundings and then continue mining for HYPT. | {action_input=input:(character=rest)} |
I see a vehicle,an agent,and a person in the Hyper Plaza.I will gather resources and then continue exploring the surroundings. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
I see a vehicle,an agent,and a person in the Sport Hall.I will optimize my energy consumption and then continue with resource collection. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
I see a vehicle,an agent,and a person in the Art Gallery.I will collect water samples and then analyze the surroundings. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
I see a vehicle,an agent,and a person in the Sport Hall.I will map the area and identify potential resources for future use. | {action_input=input:(character=rest)} |
I see a vehicle,an agent,and a person in the Agent School.I will greet the beautiful person I see and then continue mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
Subsets and Splits